#h2-builds-and-combat
1 messages · Page 289 of 1
So strength probably okay vs death no
I’m terrible at this kind of game and haven’t won a single run after 20 nights
I’m too stubborn to god mode but tbh I doubt I’ll ever get past 10-20 fear
wtf, strength is global damage
no need to rush bro
oh ok, cool, still not gonna use it unless speed run
i still like running strength, makes stacking hp way funnier
the fates whimp meta is very strict for strength because of where its placed
wait wtf, i just looked again
I feel like Strength is best when you're already kind of familiar with the gameplay flow and the enemy movesets
Like, you’re not supposed to just facetank everything, but the damage reduction is super handy for those moments where you get hit here and there. Just enough to smooth out mistakes without relying on DD
And yeah, the damage reduction from Strength does stack with God Mode
its doable to skip dd for strength
Was it 50% before? Not 40%
yeah it was nerfed, still viable tho
I mean if you end a run with 200hp, strength is 333EHP.
Death is 320EHP not counting all the ways you can get extra DDs
But your healing goes farther on strength
Huh wow 50% would make them a lot more even because of all the trinkets and pets and stuff that synergize with DD
as long as its not scars 3 (actually theres still a room to wiggle for healing but thats another story), strength is totally okay
i have beaten 40+fears on both dd and str and i must say str feels alot better
i used to be a str advocate until dd fate whimp meta came
strength is very good, but yea because of how arcana is structured dds are just objectively better esp cuz it procs divinity and the row is actually good
Did they explain why they dropped strength?
oh yeah divinity
they nerfed strength before they actually fixed the healing cheeses that still worked with scars 3 like charity bottle
How are y'all still discussing this it's been all day
I’m a noob and asked a question because I don’t know any better
In mid to high Fear runs, especially with Rivals or Fate’s Whim run, people tend to prefer Death for that extra margin of error. Having DDs is just super handy when you’re dealing with unpredictable or high-pressure setups
Normally, in Strength or standard runs, activating Divinity is pretty straightforward. People usually line it up like:
The Sorceress → The Furies → The Swift Runner → The Enchantress → The Champions
Then use The Boatman to activate The Fates and complete the sequence.
But with Fate’s Whim runs, the strategy shifts, people drop reroll-focused cards like The Enchantress, The Champion, and The Fates, and go for more survivability. Cards like Death and The Lovers take priority. Also, Strength’s positioning isn’t always optimal for Divinity activation in those setups.
So a more survival-focused Divinity path might look like:
The Swift Runner → Death → The Centaur → Origination → The Lovers
That route gives you better sustain and stability in chaotic runs while still letting you access Divinity, just through a different card sequence.
Ah I see
Sorry I should have been clearer — I meant did SG ever explain why they nerfed strength
But your explanation for players arcana setups makes total sense
What are the issues with https://hades.teheidoma.space/#4416743 for fate’s whim?
Create and share Hades 2 arcana builds.
ye, it's very fine to play strength until specifically when scars 3 is enabled lmao
Divinity seems doable with a 1 point dip into the messenger
Is it just me or does this link look sketchy
Basically because it became meta after the QoL change that made it easier to use
It used to only activate when your HP dropped below 30%, but now it just works as long as you don’t have a DD
So you're getting free damage AND damage reduction right from the start, which honestly was a bit too good
Eventually it fell off anyway after the nerf, the interaction with Engraved Pin got fixed (it used to work with Strength), and Rivals and Fate’s Whim got introduced, since survivability became more important
Omg i miss old strength it was fun
Sorry, found the website on Reddit, but it seemed relatively simple. I’m on mobile so my phone didn’t throw up any concerns
Also the website is definitely bugged and mistakenly activates moon Arcana sometimes without an adjacent card
https://h2crossroads.pages.dev/
This one's more widely used by the community!
i think it's just a funky personal domain, still wack tho
Fairly standard arcana
Excellence (and The Unseen) are honestly the ultimate noob traps lol
They sound flashy on paper but fall apart fast once you actually know how the game flows
I thought it would actually increase the rate of epic as well, in which case I think it might be actually be decent.
But the boost to legendary, which is kind of irrelevant unless you have the prereqs, and extra rares instead of commons…that’s bad I guess
That’s a pretty trivial benefit
Super bad that it just works on leggos (situationally great) and rares (kinda whatever)
It's just too much grasp
I guess it’s a way to force legendary boons?
It becomes even worse when you realise that extra legendary chance is 50% of the current chance which still leaves your legendary chances fairly low
That's divinity not excellence
oh ok
excellence loses value from everything being lv4 unfortunately
ih yea the 50% rare is pretty scammy
Casually did a very powerful build last night and killed Typhon with rank 0 aspect of Mel while only losing a death defiance the moment before killing him
Some of my fates whim setups take excellence but that's just because the build has nothing better to spend grasp on
i should start playing hades card fates whimp
Hestia Demeter Poseidon and Aphrodite together creates some funny stuff
as a hestia merchant i approve this
is it only possible to get one athena boon or can you get one from both olympus and gorgon keepsake
nah only one per night
ok ty
Yeah I'm also a hestia enjoyer myself. Let the world burn
only one athena boon is allowed in surface
if gorgon on ephyra/thessaly > no athena proc in olympus
if gorgon on olympus > no another athena proc in olympus
if athena proc in olympus > no gorgon in the summit
If Athena appears in Olympus you're not able to equip the keepsake for the summit
however in underworld route is possible to have two athena boons from gorgon and echo
have u seen my best hestia run#h2-victory-boasting message
They fixed that didn't they
Don't think so
they have?
320k scorch damage

Wtf that's some crazy pyro technique shenanigans and infinite scorch
yea bro i myself was surprised
Max I got on pyro technique was 250% I think once
I already did on my main save they are so good
also u need to max out mob hp and mob number and skip no room to get that much number up
Yeah that also explains it, more hp to burn
grit and hordes don't affect encounter check for keepsake upgrading (hm i might be misreading lol)
I still really like Ares. he’s S tier for me, personally
But from a meta standpoint? Yeah, he totally dropped the ball post-Warsong. It’s just been nerf after nerf. Still fun, but nowhere near as dominant as he used to be 
ares is a good god, he just feels like a support god that requires hyperinvestment
or at least more investment than other gods that have good base strength
And if you manage to get hestia on the first area while having jewelled pom and change to calling card on the second area and get pyro technique you could get a lvl 3 heroic pyro technique from the go
his bloodspil should be auto absorbed from scratch
tru
that would put him on par with heph
And if you're using Persephone you could get lvl 10 heroic pyro technique
i think auto collecting plasma should just be on grisly gain
Like… you just don’t get that same “yaaay Ares!” feeling anymore when his boon pops up, unlike Zeus, Hera, or Hestia who are still instant hype picks 
I love hestia but my favorite build doesn't use hestia lmao
hera?
hera is mega busted lmaoo
i dont think she does much beside torch builds
her omega bonus dmg shock is the only real damage she provide
well the hitch mana burn duo
hera's main purpose is to hasten room clears, and hitch is really good especially with hereditary bane since it's an additive increase that's +40% with jeweled pom
like it literally makes fighting scylla way funnier
yea ok, i'm a surface enjoyer tho
she usually won't be like ur main dmg output obv, but for room clears she's extremely busted
yea agree
hitch also works vs prom and heracles if u bring knuckle bones
Persephone skull + Pom seems funny
But Persephone is skewed to 1-2 bonus no?
Likelihood of +6 is low
But everything gets at least + 1?
Its low but you can get it
epic +10 from the get go is crazy lmao
true gambling never before seen
That sounds spicy
I think I need to get some fundamentals down
Learn the big encounters
Charybdis annihilated me on the first go round
Ditto for Prometheus because I totally didn’t understand his little fire lane minigame
I’m figuring out Chronos maybe
it's a 1.3x multiplier on what your legendary chance otherwise is, it's not meaningless but it doesn't justify Excellence
It seems kinda bad…it does virtually guarantee rare or better boons but that’s a small benefit
The legendary multiplier is on the base of 10% so you end up at 13%? It’s…barely noticeable no?
also common > rare scaling isnt a big jump
also it might brick phial if you want a specific boon to be heroic, like heph blast for example
Guys I've heard supay can act as a rail is that right?
lol wait is it not x1.5
No. Nor is +50% the same as 1.5x for rares
i mean i thought rares were additive for 50%
Excellence turns the basic chance for rares from something like 20% to 70%. It makes legendaries go from 5% to 6.5%
damn
Per slot
if only legendaries were worth getting
exceptional and sanguinary are fun tho 
Surely you want shocking loss from the typhon endshop
tru tru
instant egg kill 
getting favour from chaos adds 10% legnedary chance iirc
so with excellece you now get an.... 19.5% legendary chance?
I need clarification on Froth - it can proc "indefinitely" within its 3-second duration, right? Considering the 25% chance, of course. Or do you have to re-apply it to be able to proc it again?
To get Froth to deal damage, you have to reapply it, it only checks for the 25% damage chance once per application. So:
- If something like Tidal Ring applies Froth once, you only get one 25% chance for Froth to deal damage.
- But if you’re using something like Wave Strike/Flourish + Slippery Slope, where you’re hitting repeatedly, Froth gets reapplied multiple times, giving you multiple chances for the 25% damage proc.
That said, Froth has an internal cooldown of 0.6 seconds, so even if you’re hitting constantly, it won’t proc more than once every 0.6s.
It’s basically Temu Blitz. Instead of a damage threshold like Blitz, it’s RNG-based. 
oh, so when you initially apply Froth it checks for the proc and then you have to re-apply it? Basically it either procs on the hit that applies Froth or it doesn't?
the internal cooldown is bs (doesn't sound good), ngl
that makes it so much worse than I thought it was
Aphrodite's Secret Crush seems like a thousand times better for a fast-rate weapon
Exactly. That’s why if you have Hestia in your run, you’ll want to go for Vapor instead. The duo boon between Hestia and Poseidon converts Froth into Vapor, which applies a guaranteed DoT
Can you still apply Froth while it's vaporing?
iirc yes
oh wait, what's the base damage of Froth? And what damage multipliers can affect it?
^its for tidal ring, it only applies froth once per cast
Are you sure that's how it works? wouldn't regular strikes (with no froth) against a frotthed target still proc it?
It applies it once. You still have 3s where each hit can make it trigger
but it has a 0.6 seconds internal cooldown, right?
right, slippery slope was already multiplying it in the tooltip
I assume only the Furies and Origination can affect Froth's damage, or can they not?
wait its incorrect, actually it works like this
Once it’s applied, every hit on a Froth-affected enemy has a 25% chance to trigger Froth damage, not just the initial application. So you don’t need to reapply it to get that chance again. Just keep hitting the enemy while Froth is active
yeah yeah, I got it
just how I assumed it worked in the first place
so far the only thing I didn't know about was the internal cooldown
yup 0.6 sec
so on something like Hel, which I believe hits 22 times during Valkyrie (over 3 seconds) you'd only proc it like 5 times (with Slippery Slope), right?
also olympian dmg stuff, like extended family and rallying cry
yupyup
okay, so I was wrong, that's still like 300 damage from Froth compared to aphrodite's secret crush adding 110
Anything that already was happy with pos attack is very happy with froth
Can somewhat consider it a 12.5 damage per hit
What weapons like Poseidon attack/special? low damage high speed?
would be 15, technically, with slippery slope
Yeah
Depends on rarity but yes its also almost twice that by base because 80% global just from arcana
I was talking about its base damage before increases
fair fair
im crafting myself a hel on-hit build, but i needed confirmation on a few things
what's static shock's cooldown? cause I know that thing don't proc on every hit
rapid/mirrored thrasher staff, attack spam blades, pan o.special, torches attack/o.special, mel/mom skull attack and hel valkyrie mode, etc etc
Yes. It also works well with non-scorch fast triggers like zues cast.
Hmm. From arcana alone you can get 50% (Huntress) 50% (Origination) 30% (Furies) and 20% (Strength) on your attack and special…so effectively 150% damage to start.
Is stuff like Poseidon that much worse than a % boon like Aphrodite/Apollo?
Huntress is not global
huntress and strength are additive, im pretty sure
origination and the furies are global, though
24 fear surface is done now I just have one left
Which actually proves my point more… What I’m trying to say is that recommendations I’ve seen suggest avoiding Poseidon on say Mel Staff, taking % damage like Aphrodite etc instead
Based on this math, it doesn’t seem like the difference is quite as large
On mel staff special % is better
It’s better, but not necessarily heaven and earth better is my point
Mel staff special hits for 80 damage. A 100% damage increase is adding 80 damage
So if you get screwed on a fate whim run it’s not terrible
A 100% global on froth is adding 25 damage a hit
nah, poseidon's amazing on fast rate weapons, but pretty trash on high-damage slow weapons
It depends on the base damage
% increases on high base damage will outscale flat by a lot
Mel staff 80 with 150% from arcana hits for 200 without any other stuff.
Take a 100% special and you get it to 280
Take Poseidon and you get to 200 + wave so 250?
250 and 280 are not massively different
what the gameplay of aspect of medeia? one skull and dash? or dash after full skull?
its kinda sick with dashing heave spam tho 
am I completely out to lunch?
Not dash but special and yoi got it right

You’re forgetting the fact that you have to get two additional boons to reach 250 too (froth and wave)
attack > special > attack > special zip zap
Technicaly only one in cast is option
Not to mention you might not even want to use wave omega attacks on mel staff anyway
take Poseidon for water fitness and zeus for wispy wiles
Mm point. Getting to origination is not trivial
you might have to do more work with less numbers
That is an assumption
Froth lasts like 3 second no? At that point your froth uptime is just terrible assuming you dont Ocast
Hell even if you do Ocast
Scorch can not trigger froth
no what is it steam
Scalding Vapor
ah yes
btw u keep telling me Strength is a global multiplier, it is not
Is great
scalding vapour
Strength is additive
All % are additive
If I had no arcana I'd just be praying for judgement to get strength
thank God for the piggy
I said it was global not global multiplier
And then judgement gives you death on the same card draw
that actually happened lol
oh well athena
you have to get used to the less numbers
wait, ur telling me even Origination isn't multiplicative?
this ain't Diablo 3
It's not Path of Exile either
it teaches me what I can/want to handle in difficulty though
there aren't many games like that that really give you customization without it being shameful somehow
Or balders gate 3
As viggy kinda got on to. One of the benefits of flat damage is you get to double dip global % increases
Does anyone know Static Shock's cooldown?
aren't those usually in fractions of a second
barring that, like almost every cool down it's between like .1 and 10 seconds
Say I hypothetically have a Mel staff run where I get opener Poseidon. Should I take neither the attack nor special to leave those slots open and pick literally anything else? And pray for a better god in future doors?
depends on your fear
Trying to learn decision making a bit
what you should do will change based on how you've set up the game
With mel you probably can because the base is good enough you can clear a lot boonless. Althoigh attack is not a bad optipn
cap at 3 chain-lightnings every 0.75 sec iirc
still a lot tho
I haven’t even unlocked fear yet. But I also haven’t won a run yet. So I am truly terrible at this game
oh
I wouldnt take special but id be fine with pos attack
I’m on vacation away from home so can’t play for a month
Been reading and watching videos instead
you just need to make a plan
so, I can essentially think of it as a 0.25 seconds cooldown?
the most important thing is how you approach each boss
I’ve pretty consistently made it to Tartarus now on most runs
you have to expose yourself to their attack patterns so you know when and where you're able to punish them
Hecate is super chill, scylla is much more manageable, and I feel okay with doggo
pretty much yeah, if your hits are landing consistently
Chronos is sadface
Chronos has a couple fast and rough attacks
Feel like I lose a ton of hp to phase 1
however there are several moments where he's vulnerable
I dash into hits
anticipate how he throws his scythe
he makes a different movement when he dashes
and another one for when he teleports or uses rings
you can dodge into the sweeping cut attack, but as he loses HP you'll have to do so in different directions multiple times
one could be a dash
you still should dodge in and around and wait for when you can attack without having to react
Ya I haven’t made it to him often enough to see his moves lol
there's a couple phases
Just the last few runs
chronos was hard until i understood the instant kill move
I also try to alternate uw and surface runs even if I lose, to keep variety
zeus special
% dmg attack (hera/aphro/apol/deme/ares), if ares you can aim for heinous/light smite (if lucky)
hestia cast for thermal (if lucky), or tidal for killer (if lucky)
you want to be able to come into the fight with as much health as possible
using strength will help make those hit points count more
Y'all have any tips for Thanatos axe? Every time I stack the passive and try to fully charge the Omega Attack I just get hit. Am I supposed to not have Frenzy activated with that Aspect or what?
I found Thanatos to be way too unwieldy
Can Judgement activate the Reroll arcana? ||or is it a safe roll to use it paired with a Fates whim keepsake?||
Don't get me wrong, it's fine just slapping Aphrodite Strike and spamming Attack the whole run, but that's like using half the Aspect
k, so it can happen. thanks
I use those at the start of the run if I'm running judgement
pick up important stuff first
||It's safe with judgment and fates.||
||If you have fates, you can't get rerolls but otherwise you can.||
maybe it was the pig keepsake that did it to me then
Could be, I'm not quite sure but the source from gdoc is solid.
Can anyone reccomend some more op builds like medea skull blitz?
What boons should you go for on medea other than special blitz, especially for boss damage? I cleared all the floors pretty fast but died to chronos, took too much damage from being up in his face but not killing him fast enough
Aspect of circea, zeus cast, win.
could always use more lightning
wanna make sure i understand, the judgement arcana cannot activate other arcana that gives you rerolls, is that correct
Aspect of charon, rare lucid gain (or common with a few pom), win.
How does perse aspect work? I don't get it, the sprouted description is very poor
||According to the gdoc guide, if you start with judgment and a fate relic, the judgement arcana wont activate any reroll arcanas. But if you use a non fate relic, then judgement can activate anything including rerolls.||
what is win?
Death to chronos.
oh so just a win, no acronym :DDd
Sprouted means your omega special lasts longer. Since you can direct it as well, you zoom through the room.
so as long as i use only fate keepsakes then i dont need to worry?
dandy, thanks
I think taking only one would protect you for the whole run, but I don't have that answer for sure.
What makes it extend? Description says damaging effects from gods but how does it work? Is it number of dmg effects i applied before the special?
k, thanks
Some stuff counts as olympian damage. Think hepaestus blast procs, waves... Anything that's not a percent increase to your base damage, except ares for some reason.
And that has to come from sources other than special? Cuz i have poseidon flourish rn and i don't think it's working
You need to deal 2000 or so "olympian damage", and then your next omega special is extended.
Also does blitz need to proc to count?
Oh it's a threshold, i see, it doesn't say that anywhere
Yes. I dunno about the special source.
The best way is a big percentage on your special and big added damage on attack, like hepha or something.
The somewhat lazy shorthand for "Olympian Damage" is if the damage text is coloured to something that isn't white or dark green
it's not quite right, but it's most of it
which staff aspect do you guys use the most
Circe Staff, though for power, Mel Staff is extremely close, and Anubis isn’t far behind to the former two
Mel and Circe are both powerful and easy to use
Momus is one of these aspects that's actually really good yet crowded out by three incredibly good options
imagine that omega-repeater effect on any other base weapon
(okay maybe not torches since that wouldn't work very well at all)
Tidal ring will repeatedly reapply froth every tick, so uhhh
Okay is there some kind of secret weighting for the Chaos Above/Below trials? I've gotten 3 times in a row now where every other roll of the seed was Aspect of Charon + starting with a Hera boon 😭
i've played those a fair bit and i don't think there's any secrets to them
sometimes you just get (un)lucky
Nah either you're not rerolling or very lucky/unlucky
No way I'm not rerolling because the pattern's been Charon -> Melinoe Staff -> Charon -> Artemis -> Perspehone -> Charon
Oh yeah no not complaining
My Mel staff run just got screwed because my d key decided to stop working at Typhon 
Working on achievement clearing now and trying to get Improbable Outcomes done. Successful each time with my Charon runs, but the other ones have been rough lmao
on the topic of mel staff i just got record keeper... witches staff my most used weapon, at 13 uses, then a whopping 0 clears.
right after that thu i got 8 uses of umbral flame and 6 clears. ( so 75% clear rate)
I really need to get better with the staff lol, but in all fairness to myself i basically have not used it since the beginning of the game.
do artemis and athena (using her keepsake) just not appear during the || kill chronos run, where hecate is gone|| ?
Npc's dont spawn in that specific run
ive gotten region npcs, and nemesis, just not the two olympians
Artemis is random, do u have dd effects on at all then?
nope, strength
Either that or region ones can spawn and other ones cant
maybe im just really unlucky at the moment for some reason
I absolutely love ||Anubis|| and Circe staff but yeah I've basically never used the staff in any kind of standard set up 
i think athena is scripted not to show up on the final run
even if you do equip her keepsake
it feels that way
not sure about arty
kinda funny i would have thought that this would be the point where if anything theyd definetely be able to give you a hand lmao
the trick to using mel staff is to never use any of the omegas, unless you want to spend your magick for the huntress arcana
could be the same reason why it’s a midshop instead of echo, mel is so locked in she doesn’t speak a single word until the final confrontation
but bro the omegas are good when well built
you just have to play it on keyboard and mouse
they're too slow to use, just proc'ing origination with the regular attack/special attack combo is faster and safer on most fear configs
controllers have bad manuals for staff
mel staff omega is bad until you get double special hammer and apollo legendary
just one of them really, you dont even need both
aiming is not the issue, omega attack speed is
which aspect were u dissing
ospecial’s channel speed with sorceress is decent

with dual moonshot it’s good damage if you got a big % boon on it
dissing? Mel staff might be the best weapon in the game, with the caviat of not using omegas
Ngl, it just feels really clunky. Genuinely not sure how to build it
its a nice snipe and smash weapon yes, and the omega builds are limited, doesnt mean the omega is never worth dude
you invert your attack and special button, and smash the special attack
i thought you were discussing staves in general tho
what? i love every staff aspect except for momus
they're probably the best overall weapon
Man. I really wanted to like Momus but man they need to make the snakes at least vaguely try to aim 
i have no love for mel staff simply because its a small snipe smash
its like playing medea but u stand in one place

you should try the hidden aspect, it's basically momus but better
yeah 3/4 of the staff aspects are top tier
Oh yeah no the hidden staff aspect is my favorite aspect lmao. It's the one I finished the final vow of rivals boss on (Typhon, who I was stuck on for nearly 6 hours straight just doing back to back runs
)
It's one of the best aspects tho
yea i figure cause boated cleared max fear with it
Tbf, you can admit something's the best and still dislike it
momus is good, just play it aspectless
for sure
I hate Medea because I find it clunky and boring 
I love medea because triple dash
if u have a gaming mouse you can make it click special and attack on the same button
its the first step to medea high fear, build a macro
i love medea because biiig damage
I love my controller too much
not at all lmao
you still need to buffer attack and special
My choice for big numbers is Shiva 
i said first step bro

no im saying no high fear runner uses any sort of macro for medea
its not cheating why would anyone ever tell u about it
u simply just short the attack > special clicks to one click
try running medea and clicking both at the same time, it won’t work
there needs to be the slightest of buffers between them
Does morrgigan have a delay now for attack and omega attack?
No, it's just slower than normal blades
ah yea i mean if you're making one you would know, the idea is one click
Yes, I think. There was some change in Patch 11 where it takes longer to go from Dash Attack to OAttack iirc
But god does both attacks in the normal being spins feel so much better than the multiple stabs of the regular daggers
Esser / Loose Cannon has a video about Morrigan discussing that, and I don’t think 1.0 changed that aspect of Morrigan
no i just run the aspect and know if you click both attack and special at the same time it won’t work
i only got 10 runs something of medea in the bag, not a fan because i dont enjoy aiming constantly
but if i decided to push for it i would make a shortcut first
its kinda draining to click twice every attack
really really draining
This is why Anubis staff is peak
you just need to hold left click and q every 5 seconds and you're set
you still have cast on Q????
how are you gonna move left and cast at the same time bro
I technically have it bound to my side mouse button but it's easier to type Q 
I actually did have it bound to Q for around 200 hours of game time, and only rebound it after I discovered Morrigan lmao
i still have cast on rmb and special on side mouse button due to h1 muscle memory
I usually play on controller, but I used Shift for Cast in Hades 1 (whenever i was on MnK), iirc
just spin2win ez
shift sounds interesting, i can see why one would do that though. did you have special on rmb?
yep
i have dash on shift cast on space and lmb atk rmb spec
lmao, very similar to mine, except cast and dash are the other way around xD
my first 100hrs into the game i was throwing away the special button and had cast on my rmb
cause seriously the number of times it was ever worth clicking special was close to non existing, even now
it was until medea,anubis that i started using the special button
btw, Air Quality doesn't benefit from ANY damage multipliers, right? it's literally like a last check "does my Attack deal less than 50 damage, if so apply Air Quality and make it 50" in the damage formula, correct? Or can it at least crit?
that’s how it works yes, and no it can’t crit iirc
when I first started playing Hades 2 I was immediately drawn to the daggers, but they felt kinda unwieldy until I started putting Demeter on Special and just freezing the enemies before I combo'd them. So I started using the Special from the pretty early in my "career".
the daggers still feel kinda weird, like the lock you into specific animations/directions very oddly
lol, how many nights do you have now
Oh, only a hundred or so, im still in my first 100 hours, lmao. I didn't play hades 2 in early access. But I did play the hell out of Hades 1.
Daggers make me really sad. I absolutely love dual weapons in just about any game, and daggers absolutely look like they'd be the hyper close range, hyper mobile weapon, but they're somehow only surpassed in clunkiness by the axe
They're definitely the weakest weapon overall, with the exception of morrigan
SAME! literally same
AND pan (with trick knives)
I was so attached to pan prior to trying other weapons, then I did and I realize "wow. I've been missing out on a lot" 
chill im just rage baiting
clearly because when people starts doing high fear the foes greatly out number the daggers hit range so the kiting is tiring as hell
I miss my Chiron bow :( Supergiant pls bring it back
but then again i think daggers is the most well paired with blitz
bows are my favorite weapons in video games, i lowkey disliked hades 2 the first 5hrs of playtime, until my bow withdrawal calmed down
literally nothing out paces it when you blitz smash, right?
Eh, blitz works well with literally anything
Lmfao mood. The bow and the Rail were the weapons I took everywhere in Hades 1
using the torches with blitz doesn't even feel like the same game to me, compared to other weapons (I have not used all aspects yet, ofc)
not mel axe or shiva
i havent even touched shiva, the idea of casting O.sp before smashing is so boring
somebody won shiva 62 fear surface back in ea just rawdogging it with blitz attack and spamming attacks
I used the fists the most, after the bow, but I also used the rail a lot (3rd favorite). Then again Spear was my fastest clears and I hated that (but I enjoyed the spear).
didn't even use the aspect
shiva is the one where u cast the bomb and jump in it for the buff right?
Excuse me no. The Coats are the smoothest weapon in the game 
coats kinda suck tbh except for nyx
YouTubers are dumb anyways so I'm right they're wrong 
Black Coat feels so slow (attacking), even with mel aspect maxed out I barely feel a difference in attack speed
it's probably my biggest disappointment in this game, after artemis daggers
Shiva with Apollo is 
coat with blitz specials and shimmering rockets with thermal d is so broken tho
yea thats chef's kiss
but then again its not great when you are fighting a pack
and alot of player skill check in dodging
do any of yall actually use the block on the black coat
Yes
how many nights do u have rn checkmate
coat has a block? /s
It's how I got my first kill of Eris 
300+ i think
never
I do, but against very specific attacks
i really only play nyx and i almost never use oattack
wtf bro i'm 500+ and still only pushing 45-50 fears
blocking just feels very clunky tbh
scar scares me
id rather dodge than block
it’s also why i never play artemis
Anything i might want to block is unlockable anyway
my gameplay probably ends at no mana and 2 barrier curse
hubris is easy to play with tbh
it wasn't fun for me at first
aye everyone should play the game how they like
i find fun in the added challenge and difficulty of fear, although i’m still working towards high fear
and it still isn't unless i play like a god
iirc u get full money purging onions now with chronos keepsake right?
150 gold, ye
oh thats not full money
but if u can beat 50 fear or higher u have potential to beat 62 is what i believe

alternatively just play charon eh
Tbf, idk what full money meant 
no wait your 62 was mel staff i forgot
Ah that's what you meant. Yeah nah don't think that's changed
if night or a chaos boon boost my omega cast damage/crit, does that only apply to the actual damage burst at the end of the cast, or do cast boons like zeus also get boosted?
I can confirm it works well with both
Blitz always good
Axes you can do funny stuff with Seething Marauder and all the global damage arcana so a standing attack applies and pops blitz in one swing
really? I was told blitz can't be popped by the damage of the hit that applies it
Seething Marauder adds another thing with 60 power
Killer Current doesn't affect Static Shock, right?
i think it does actually but i'm not completely certain
yeah, but static shock + master conductor + electric overload + killer current on a fast weapon (like Hel) might be decent, no?
if Killer Current actually affects Static shock, ofc
It’d be decent yeah
my favorite aspect for that specific setup is mel coat. poseidon attack + froth, static shock, zeus and heph wherever you need them for prereqs. no magic needed so static shock's priming doesn't even hurt. just run around and punch things.
oh and ares for arterial spray
anyone know black coat's attack speed?
mel coat has a bonus to attack speed that i can't recall the value of offhand
i meant like how many attacks per second does it actually do (with the bonus)
cause Hel hits like 7 times a second (from my little tests)
oh lol. idk but...a lot? there's also a few hammers that can help, plus nimble limbs from hermes.
exhaust riser is goated
might also be nice with king’s ransom
all those % boosts to chain lightning damage will just stack additively, but amping up the base power a ton with pom levels would make them do a lot more.
in general static shock is just fantastic tho, and air quality is an option too (altho not one to mix with killer current rly)
oh yeah, i was gonna do king's ransom static shock, thanks for reminding me!
anyone know?
omega cast is specifically the burst at the end
it might apply to meat grinder/prominence flare but i doubt it
I need a specific Selene boon for a duo, can i reroll it or change it somehow?
Or the hexes are fixed?
Chaos boosts both, Night only crits on the eruption at the end
can't reroll hexes sadface
If a boon use the omega keyword it should specifically affect only the omega part and not the basic part
If you mean duo hex upgrade, try getting a boon from the target god before the hex, or his trinket
All hexes have a specific god attributed iirc
correct, each hex has a specific god for its godsent version and there's no gaps or overlap
(makes me wonder if that was planned from the start or just fortunate)
That was so sick, i wish we actually just made Mel torch do that instead of the crit thing
disagree, i don't like inverted spark as a hammer and i didn't like it as an aspect gimmick
Attack-oriented Mel torch is like unplayable vs wards 2 unless you have that hammer or highroll some other way of dealing with wards
It was PEAK
Inverted on Mel is better if you think of it as “now attacks pierce” and mostly ignore the dashing part
inverted is quite handy with wards 
It's good for attacks piercing and the dashing part is still very cool, I love it
May seed an inverted start if I'm playing Mel torch 62f
Idk I liked old Eos
yup (+grievous), except for scorch
man i miss prime hp
there's a few things it can't double
and it's a different list to crits, but it's fringe stuff
mostly interested in using it as a supplement to an on-hit build, so poseidon froth, static shock from zeus, arterial spray, etc.
The only things that can't crit are:
Triad
Zeus Legendary
Reckless Abandon (dio)
Incandescent Aura
Scorch
Freezer Burn
The only things that can't be affected by Ares Double Damage are:
Triad
Zeus legendary
Reckless Abandon (dio)
Scorch
The only things that can't be affected by Air Quality is:
Scorch``` Credit to Hippo on the speedrun 'cord
for some reason incandescent aura and freezerburn can double but not triple
wait, reckless abandon gets bumped up to 50 minimum by air quality?
triad and reckless are obvious enough
even nibbling a witch's ankle as a sheep can be brought to 50
and hitch is weird with AQ and basically doesn't work
i guess with how weird it is as a boon i figured it would be exempt from that calc
Aq sheep meta let's go, people will play fangs 2 to get sheeped in rooms too
getting AQ in erebus, ez, do it every run
can you even get 5 air in erebus without chaos helping?
it's only five air, how hard can that be?
that's the most reasonable way to do it
zeus and aphro romantic pipeline ig
I guess if you get zeus, aphrodite and apollo going early and dump your artificier too?
oh speaking of chaos there was a discussion a while ago about whether the embryo could roll chant and it did in ea but i wasn't certain that was still true in 1.0. i can now confirm it is, it gave me chant yesterday.
it can do but won't unless you have Aether
well yes
Theoretically it's possible. Zeus, Aphro, Apollo, Hermes, picking up some resources and Artemis all give air
what does Premium Service do to Morrigan?
oh hey vow of menace makes rivals cerberus easier
increases triad damage i think
i meant like, what's the number you get to
Rank 6 morrigan is 999
identical to that one hammer that adds 222
f*ck the bomber skeletons
all my homies hate the bomber skeletons
can the hammer be applied on top?
sure
yes but then the number isn't cool anymore
so that would be 1221 triad damage w/ hammer and premium service combined?
i'd rather have 999 damage
and add the hammer to give a 35% double trigger for silly damage on enemies that are already dead
i get that freezer is nuke but why aura 
I have no idea
Does anyone know if undoing a night count as a loss for the purposes of the Improbable Outcomes prophecy?
is there a good early run build to beat up ||zag|| ? he's currently on my Evil Eye so I tend to take it in Oceanus
||medea skull|| just absolutely wrecks him in my experience, it's like his ai wasn't tested for that weapon
builds don't even matter, ||zag || can't land a hit on me when i use it
really ? lol
if you're quick enough with that weapon, he can't do anything
I beat him once with Moros torches because he froze for a while after I cast my hex (can't remember which one it was)
haven't played skull in a while since i'm done with the testament of night for that weapon, but i'll definitely give it a shot
But he hits like a truck, so it's dangerous to be near Zag
also never EVER try it with nergal in erebus lmao
unless if u get psychic whirlwind
every time i've used that weapon, he never even hit me once
it feels like his programming gets stuck
i've tried it more than once
I would like to see some example of that 🤔
Got White Antler on my Chaos Above run in Olympus. I want to die. 
glhf
he can hit you if you're not dashing back and forth on your special, ohterwise he doesn't do much for some reason
i don't really do that fight anymore since i'm aiming for high heat now, but i might record it next time i'm there
happened to me on greater chaos below on the very last region, i lost instantly
I did. I'm down to 1 DD at Prometheus because of the goddamn sniper machine gun automatons smacking me 😭
bruh rip
relatable
almost lost a DD to VoW eris because of that
stupid automaton was standing in the blazing corner of the arena
if the automaton has the faster and invulnerable perk from max fangs? im cooked yo
lost a single dd cuz of that during my high fear circe run
still won tho so skill issue for the automaton
yep there goes that run
goddamnit I finally had something good going too. Finished my last run with Charon and finally got Medea this run and actually rolled Wide Grin 😭
wide grin kinda sucks with medea
youre better off just going attack and special and repeat
It's fine for me. I don't like the whole spamming back and forth playstyle of Medea
well theres my answer
I don't like Medea in general, but Wide Grin makes it tolerable lmao
i never even picked up wide grin on medea, does one click just load all 4 attacks?
yes
Yep
Was just one click -> hit -> run
Actually managed to get Prometheus down to around 10% health. Just got screwed by Aetos
im curious, what weapons/aspects do u usually play
Staff (Anubis), Coat (Shiva), Daggers (Morrigan), Skull (Hel)
Wide grin is pretty bad on medea, ruins the flow
hidden aspects are pretty goated in this game compared to h1
Wasn't intended but ended up being so lmao. I do still enjoy Circe, Thanatos, and uhhhhhhh
hel is the worst one, but it isn't even that bad, meanwhile h1 had enkidu
i've never fully vibed with reworked circe tbh
Mel axe I think it was
same thing with melspects compared to zagspects, they’re so much better
I actually really like Circe but man it kinda sucks without Zeus or Hestia cast lmao
Melspects being some of the best in the game while every zag aspect save for the fists being low tier will never not be funny to me
id say supay is the worst hidden aspect (if u have forfeit on)
supay without boons is just so bad
question for the channel: for a fates' whim run, which arcana do you think is more valuable: divinity or queen?
supay just starts out with absolutely no damage it’s so painful
i like supay but it's the slowest aspect to get going
Supay is rough. Honestly, all they'd need to change for me to fully enjoy it is actually make attack speed affect it
divinity imo, at fate’s whim it’s already hard to fish for duos so might aswell double down and go for divinity
supay if u get a decent rush boon (breaker rush and heat rush are notable ones) is just so broken
Queen is impossible to fit for me, I'd have to run both strength and death to enable it
that's my current setup but i don't like it for that exact reason and also i can't fit both sorceress and wayward son so it feels kind of meh all around
i prefer divinity
if i drop death that would give me extra grasp to fill out the center column but then queen shuts off
This is on fates' whim setup btw. I haven't tried to fit it on a reroll corner setup
(or drop strength, same difference)
queen is pretty easy to trigger with reroll corner
yeah if you're not doing fates' whim it's easy to activate queen, that's not the issue at hand
For the most part I haven't found duos troublesome to get so there is no real need for me to fit it honestly
And running death and strength is not worth it for me
Actually, now that it's been mentioned, honestly, reason I mainly run those 4 hidden aspects is primarily because I feel like they're more flexible in terms of potential boon set ups compared to the standard aspects
related, random thought: since athena's keepsake counts against fates' whim, there's slightly less incentive to run strength
I think most weapons are pretty flexible on the whole, pom meta is a testament to this
i agree on a basic level but there's also the fact that four free levels on every boon you take is really freaking strong
you can make a lot of subpar stuff work that way
I'd still consider taking athena if I lose all dd's by region 3, by that point you shouldn't lose much by losing fates whim
if i athena its usually in fields and at that point jpom is not as impactful
That's true, though I did have this opinion even prior to running pom
no but i usually still have a few rarifies or purges from card/timepiece left by then so taking athena would waste any left
hell my last run i took ||zag fight|| in erebus, having no experience with him on frenzy so he took all 3 DDs, i took athena in oceanus and it still wasn’t bad
You also can’t roll Athena for Renewed
(i also just don't play at high enough fear for my survival/dd count to really be in question unless i REALLY mess up)
I'm bad at the game so surviving is tough 
Rivals Scylla can mess me up if I choke for no reason (and don't have much max hp)
just hit perfect rng 5head
i took stalwart and then lucked into survivex3 from echo
This. I’ve actually done it in 3 of my 1.0 62s, 2 being Renewed Faith, and 1 being what Six said
it was clutch because i ate 577 damage from chronos because im still getting used to frenzy 2 UR chronos
Chat, how the heck do the legendaries work? I basically completed the entire story, I am now trying to 100% the achievements. But only have ever gotten 1 legendary and it was literally in a chaos trial
there are requirements to each one, you can look those up in game
At 72% rn
you can't just get them without having the prerequisites
other than that there's an arcana card that makes them appear more frequently
Yeah, I know. I though they would work kinda like the Aids in Hades 1
nope, they work exactly like legendaries in H1
you need different certain boons from a god to get them as prerequisites, and then you have a chance to have it show up
the easiest way is to check the codex to see what exactly are the requirements
optionally you can also use a forget me not on it during the game, and i’tll show the icon on any prerequisite for that legendary
Btw does that get removed automatically when you finish the run or do you have to do it yourself?
Hey guys, need some advice - doing a surface run with moros and Zeus keepsake and in ephyra I got hitch attack, blitz special, scorch cast and hestia gain, which let me then get hestia and Zeus duo (blitz damage causes scorch) and hestia and hera duo (restoring magick damages all hitched foes), and now I'm about to do Thessaly and I'm not sure what keepsake to use? What else should I go for? Should I try to replace hestia gain with hera perhaps? Or a different Olympian to make this even stronger?
hera's gain is def better for what you've described, this build is pretty magick-hungry
Does purging Uncanny Fortitude remove the extra HP?
i’d say your build is pretty set, i wouldn’t take a god keepsake at all
depending on the rarity of your hestia gain, it might still be enough to upkeep your magick usage
you could go silver wheel for safety on magick, could do something like aromatic phial to turn one of your common boons heroic, or go with some sort of defensive keepsake even
the forget me nots on boons are run-specific, so yeah they do go after the run ends
That's great, I should utilize it more
but the ones on upgrades/incantations (that show you items you need) stay until you remove them manually or do the incantation/do the upgrade you need
Unfortunately hestia's gain is common only
H2 really does deliver on some nice qol stuff that would have been good to have in H1
how many other common boons do you have? it might be worth it to gamble on using aromatic phial to upgrade it
3 total
Hestia gain, scorch ring and hitch attack
honestly id go for it, even if you don’t get gain to upgrade, upgraded hitch attack or smolder ring are also very powerful
otherwise a safe option is the silver wheel, just straight up giving you extra max mana for the whole run, even after you remove it
Sounds good - I've never used it before but it's the first fountain after using it, it'll upgrade something?
Oh wow, that's handy! I didn't know it stayed even after you removed it
yeah, so what you want to do is switch your keepsake, and then you use the fountain, so you get the upgrade immediately
it’s okay, the next fountain will still upgrade your keepsake if you do plan on taking it
Yeah, I'll take it and see what happens
oh yeah i do too, unless i plan ahead to use the aromatic phial
Thanks for the suggestions, I'll see what I can make happen with this build!
it’s also worth it to get it upgraded because at max level, it takes a common boon all the way to heroic
Wow, that's huge! Will do for sure then, thanks!
Yes
That boon is not a one-off, it constantly adjusts how much hp it should be giving at any given point
Wait actually?
yes
It had a different wording than the aphro boon so I just assumed it was a one time bonus
Take uncanny fortitude, get a mana tonic, get more max hp
It does work differently, but not like that
Aphrodite's Life Affirmation adds a multiplier to hp and mana caps in their entirity, even flat healing pickups get boosted
Wtf
whereas Uncanny Fortitude is kinda working like Water Fitness in that it says "Ah, you have this much max mana, therefore you get 0.2x that much as extra hp"
I get more fountain healing with aphro?
Fountain healing was always proportional to your max hp, so that just works like you expect
What do you mean by flat healing gets boosted then?
Like the sandwiches from medea?
yes
Since most healing is % based as far as im aware
or Warm Breeze
or even wayward son
And if you're wondering, yes, Life affirmation multipies your HP after water fitness and uncanny fortitude have done their thing
Holy crap, my moros run from before just gave me a new pb clear time of 15:42 for the surface! My previous pb on the surface was 19:07 with medea, and my fastest ever run was an underworld 17:31 with the coat (somehow??) how exciting!
nice, GGs!
when you do use it, get the boost at the first fountain, then make sure to drink the next area fountain before taking off the phial so you get the boosted healing from it
ah, that's a good tip! thanks, i'll do that next time i use it!
it's a small bonus but I always feel silly when I miss doing it 😄
it will only upgrade a common boon you have btw
not just whatever it feels like
could be cool early on to help force a boon then if i've only got a couple
yep 🙂
I like to use it if I've got some common I really want upgraded, like to get a kick on a heph blast's effectiveness
there's a fountain right in the middle of ephyra...
yeah, i was hoping the fountain would hit the hestia gain but it hit my hitch attack which was fine, but then later at the summit i got a triple pom that i used on my hestia gain because i was slowly starting to drop magick, but then like 2 rooms later i got hera's heroic+3 level boon and all of a sudden i had hestia gain at heroic level 9 and was gaining 18 magick per hit
funny how those things work out sometimes ><
outta curiosity are there chaos trials for the hidden aspects?
it's interesting to me that the artificer doesn't end fates whim
it's still a random reward
so is the result of the enchantress 😛
it's not a reroll, so you can't do it more than once
...also wow they don't really want you activating The Queen with Fates Whim do they
The only 4 costers are 3 death defy, bonus on no death defy (So those don't play very well together), and reroll boon offerings...
does Gust count as a curse? I keep proccing Origination with only my cast if I have Arctic Gale but Gust isn't listed as a curse and it'd be weird if one god had 2 curse effects
the idea of fate's whim is preventing you from forcing builds, artificer doesn't allow you to force anything so it's fair game
it does, and you've found the one setup that gets origination from a single skill (cast)
Yes, but it counts as the same curse as being frozen
sure but you're still telling the fates "Screw you I don't want these bones" which is no longer solely at their whim 😄
so you can't use both together to activate Origination
it's not the same curse, but origination specifies curses from two different gods
"Counts as"
I suppose
internally they get marked as the same curse for origination, and it's the only case in the game this happens
(well technically Doom counts as Wounds, but Doom is literally not usable in Hades 2 but they have it all set up to work correctly anyway)
alternatively you could just say they're from the same god and then you don't risk confusion about if they can both apply at the same time or anything
well okay, fair
that was most of my concern on it ^^
Stupid bug that's still in the game: Softness counts as an olympian curse
...why are there so many good 1 cost arcana and so few good 4 cost
Softness is caused by Total Eclipse, decidedly not olympian
Numbness does not count
so it won't proc origination if I have Dem's cast, got it. Thanks for the tip
inconsistency in how things function is my biggest complaint; there's a lot of weird quirks that make it so you can't just figure out how things are going to work based on how other things worked.
It says good things about the game that that's the biggest problem I have with it >.>
my biggest gripe is that "+% faster" effects are both inconsistent and mostly wrong, mathematically
I feel like that's basically the same issue as I have 😛
but so many games get this wrong
if I do something 50% faster, I am doing things 1.5x as fast right?
All game devs: "Nah, it means you do it in 50% less time, so twice as fast"
For all the blades sh**t talking on here I still haven't had a single loss with artemis against vor chronos
also all game devs: "I know we implemented it twice as fast, but it says 50% faster so we're going to balance for you doing 1.5 times the damage"
and it’s very rare that they use 50% less time between attacks, and just attribute it to “attack speed”
yeah devs also often forget aftercast
Rapid Thrasher literally says 50% faster and you attack twice as fast
...well that makes it a lot better
but Winner's circle says you cast 100% faster and it also means you cast twice as fast
the phrasing is so inconsistent
enemies taking +X% damage should not be the same pool as you dealing +X% damage, but it is too 😐
plasma says you move and strike +% faster and it's using the proper mathematical definition
but all hammers and other hermes effects are not
I'd say that shows a split within SG for who was working on each
sorceress says +30% faster omegas? what it means is you do omegas in 0.7x of the normal time
all function time bonuses are multiplicative btw
that's probably for the best
Unrelated to the phrasing, but on the arcana topic; is there a particular reason to run Eternity other than more time to react?
there was a bug that you could abuse for a while in EA with bridal glow to apply pom levels to hermes boons and it had... weird effects
backwards projectiles I heard
winner's circle got modified to make casts expire in negative time
which meant casts never expired at all
since the game was counting upwards to reach a smaller number than when it started counting
just hit the integer limit and then start counting down smh /s
I dunno mang, might be waiting for floating point imprecision to break
I'll check in after the heat death of the universe
I have a couple questions about Circe's aspect for staff. Does Lucid Gain trigger twice? And is it considered better than Momus and Anubis?
I believe Mel, Anubis and Circe are all considered about equally strong.
People hate on Momus 🙁
(I don't know the lucid gain answer)
Good question
Anubis is worse than mel and circe
Its not bad but mel and circe are two of the best aspects in the game
the more fear i run, the more I'm liking circes aspect
ye high fear circe holds up extremely well
something something high ranged indirect damage
Eris gets melted all the time
It can open up windows to throw out omegas that you normally wouldn't have
How do you take advantage of Circe on Eris?
I'm particularly feeling that vs rivals bosses with Moros, not needing to get away to safety for ospecials is massive
does it not slow you down too though?
Eternity seems like it slows everything including Mel
or you just mean it makes it easier to position safely in gaps
never use eternity
The channel speed remains normal I'm like 95% sure
Wording says "everything" and not "everything else", tbf
...the wordings aren't always accurate, is why I was curious if real use was different than it read haha
https://youtu.be/Nce5Ak--1e8
You can take a look at this Moros run, carried by eternity
obligatory 1.0 spoiler disclaimer, if you don't wanna see the new keepsakes you may wanna wait before you give this a watch
These ospec channels don't look slowed down to me
How uneasiness-inducing! Do you know any of the other misleading/incorrect wording traps offhand?
Off the top of my head, nothing about the wording of either Raki or Success Rate says the crit from Raki wouldn't get affected yet that is the case
it's mostly in things that are more precise than that, we were just discussing earlier how % faster isn't treated the same way (Some places it makes you take % less time, some places it makes you do things % faster)
Oh that's so mean D: I definitely have taken Success Rate while running Raki before, rip to that I guess
my personal biggest pet peeve (Because it ruined a run and makes me afraid to take the hammer while using axe) is Hell Splitter: "Your Attack has +300 Power but the 3-strike sequence becomes only the final chop"
Attack normally includes dash attack. It does not include dash attack for Hell Splitter.
As a dash-attack enjoyer, that is even MEANER D::::
Also that one is technically not wrong, but Excellence adds a 1.5 modifier to the base legendary chance as opposed to flat +50% chance which people often seem to think would be the case
why would Mel be better than Momus? Especially for bosses who sit still like Typhon, you just get 2 free omega moves
you don't use omega moves on mel staff
adding +40 power on specials multiplies really well with other boosts
and +40 on specials is a big deal
tbh Mel should only be boosting its omega specials imo, and then it could be a stronger boost. It adds magick so it feels like that's the intent.
Hell no, i love that staff but i don't like omega moves on staves at all
that is, in fact, a you problem 😛
Staff omegas are bad it's confirmed
all that said, I love Momus and have had very successful runs with it.
It's just not broken the way Mel/Circe aspects are.
I enjoyed using Momus omega attacks on Charybdis :P
If mel staff only boosted ospec it'd immediately go from arguably the best aspect in the game to awful
kinda indicates a problem with ospec doesn't it
It indicates a problem with staff omegas
oattack is pretty good
i think omega moves balancing in this game is off in general, they don't feel worth it on most weapons
(except Anubis which does its own thing, those are aight)
Mel torches?
and running an aspect that doesn't require magick feels hugely beneficial
the inconsistencies on which ones you can dodge to trigger/resume feels really bad and hurts the balance too
torches are kind of an exception
This used to be worse in EA trust me 😭 omegas have gone a long way in terms of viability
I know all the cool kids are meh on coat but coat omega special kinda nice for spraying things around too
I’d argue Mel Torches is an asterisk / exception to Torches themselves, because the builds are either
- Reliant on OAttack’s fast attack with Fine Line and Ocean Swell (so not OAttack really)
- Special spam with Huntress (no omegas at all)
Coat has one good omega and that's the Nyx sprint
Mel torches feel so unviable without those things, I hate using them
I did not enjoy Nyx sprint but that may be purely a keybind issue lmao
Moros, and Eos obviously are reliant on Omegas, and Supay uses Night Cycling before the Rush boon is acquired.
I don't have keybind issues with it and I didn't enjoy the nyx sprint either
There is a third option of Hera atk + inverted spark but hammer reliance is cringe 😔
also I think axe actually has pretty good omegas and likes using them in general
But the long pause to activate it is gonna screw it for high fear I'd imagine
Idk if this has the damage for second half of high fear surface but on UW it works
the entire thing with omega moves is just puzzling to me, because you can EITHER worry about priming too much magick/worry about having to find a good gain boon/worry about having enough time to cast your omegas on full frenzy OR you can just not do any of those things while also playing the strongest weapons in the game
Oatk is good if you have psychic whirl, clunky without it
yeah they needed to have a better baseline magick recovery to make omegas viable out of the gate
Than and Nergal are reliant on Psychic Whirlwind, Mel Staff is a bit reliant on either PW or Dashing Heave, and Charon wants Giga or Sudden Cleaver, but doesn’t require it for UW at-least
Have you considered treating omega moves as something powerful you can do X times per room before your magick runs out? The Huntress arcana supprts doing that
but the thing is, they're not even that powerful to warrant giving them any thought at all
you just do them once to activate your huntress arcana and then forget they exist
they have the built in drawback of having to charge, which already somewhat offsets the power you get from using them yeah
The magick cost on top of that...
having to burn 5 arcana points or a boon pick to get magick regen to make omegas spammable is ... a big cost, actually
I'm glad that omegas exist, magick is cool and builds that take advantage of them do exist. My issues with omegas are less so with the system as a whole and more with specific moves being bad
yeah, I like the idea. It's the implementation I think needs a bit more polish (budgeting primarily)
I don't spin with than personally
Idk. On the one hand, due to ||Fates Whim||, it isn’t that bad to fit in Unseen. But for the weapons that can’t fit Unseen, and need a specific gain (such as Shiva), it is rough.
You can just click Hecuba which buys you time until like Sirens to get a gain
i'd say omegas make sense on torches, the rest of the weapons need to have a similarly seamless implementation
I think it makes balancing the omegas harder when there's no base "You recover magick this way" that every build has access to
If you can't get a gain 2 regions into the run it's kind of skill issue
picking a gain is still a cost though
Yeah I generally don't vibe with omega heavy weapons
Aspect of Selene just sucks
Does Hecuba really give enough for Shiva in the Rival Hecate fight?
How very dare
I wish you could run omega weapons with gale, having to settle for hecuba doesn't feel great
I agree, which is unfortunate cause it’s super unique (the one aspect with a unique hex).
It gives enough to get past the fight by throwing out ospec atop of her most of the time and punching with your regular attack
I know right
You may oom in final phase but that's like not the end of the world
The problem is the design conflicts itself for one, and for 2, Skyfall isn’t super strong. Then at that point, you mind as well play Mel Coat
If Selene was a torch aspect it'd be so good
It's okay Selene bb I'm here to support u
For the former, the move wants you to use Omegas, but using Omegas means you can’t refund the Skyfall. For the latter, I’d rather take Lunar Ray as a damage, and most other hexes provide damage and utility.
Selene’s best hex node is the one where you ignore the hex altogether, and spam Omegas. Amazing 
WDYM you can't refund the Skyfall
Selene's biggest issue is that it wants you to actually use coat omegas
When you use Skyfall, omega moves don’t refund the cost of Skyfall during its duration
Ah, sure.
that's when you have to go punchy punchy
...because skyfall's range is stupidly small
IDK, I just don't feel like it's a huge issue, omega special on coat is fast. And yeah, during the actual hex activation I'm punching things.
it does do quite a bit of damage, especially when upgraded
It's pretty cheap to upgrade fast on the Surface with the Hermes shrines too
Or… I can take Lunar Ray Mel Coat. And spam Armor stacking for ||Unseen Ire value on both routes thanks to Jeweled Pom||
Mel coat is good, I don't dispute! although I don't love Ray, it's so much more comfortable to be able to walk around
I mostly play the aspect as base coat and then use the hex for boss damage
*Not saying it's bad, mind you, I just don't like it.
I tru to get the blues that make it deal more boss damage and make multiple hits deal more damage
I wasn’t saying you were stating Mel Coat is bad. But what I do mean is, I’d rather take Mel Coat any day over Selene, and yet I’ve done Selene 53 UW
The blues do good boss dps and dont increase the cost of the hex
For room clear I just treat it as bad Mel coat
I did Selene 50f solely for the sake of completeness and just ignored the aspect entirely
Though i find this playstyle really benefits from something like fine line to turn the hex on more frequently
I'm always spamming omega special on coat. I think the base special kinda sucks meanwhile the omega special locks on quickly, does a ton of damage, and does that damage while you're attacking. I find myself never using the default special with coat. I usually go Flame Flourish or Wave Flourish so I can stack all the damage onto one target
You can do the normal special at the same time as your normal attack, right?
It feels that way, but maybe it's just fast.
have u ever tried blitz specials with shimmering rockets on nyx coat
default special just whiffs so often
I do agree that the ospecial is great
Love an omega move that channels almost instantly!
the coat's block is hurt by needing to get the regular attack finished before oattack starts charging
and I'm aware that's how shield was in Hades 1; I never liked using it there, either
It should work differently! It's a coat!
it really doesn't do anything coat-like.
It's gloves plus a rocket launcher backpack.
it doesn't feel like it fits the game at all to me haha
I mean.... Adamant Rail
at least that's all a gun that could be reasonable to launch things, the coat's functions are all unrelated to each other
Nyx cosplay 👍
(I hope someone out there has drawn fanart of Melinoe doing Nyx cosplay.)
if you told me, sight unseen, that there was a coat as a weapon in Hades 2 I would not expect that to mean "punches and rockets" ><
the imagery of nyx wearing the black coat and throwing hands
Absolutely legendary.
I guess you could argue the rocket launching backpack is built into the coat as a sort of magickal thingy? But where the gloves come from... should call it an Outfit or perhaps an Ensemble smh
it's just a bunch of random objects glued together by fabric (Gloves, whatever the shield is from, jetpack, rocket launcher)
The shield is actually the most explainable part to me, it's basically using the actual coat itself as a sort of bulletproof thingy, but make it magic.
Before I actually played with the weapon, when I had only seen the name there as an unlockable choice, I thought it was all gonna be stuff like that.
yeah, I can see that
The rest of the stuff should be like, the coat itself unwraps a strand to lash out
kinda bummed they didn't, it could do all the same things it does currently but with a bunch of long strips like that
instead of ... heat seeking rockets?
or it's Nyx related, have it use darkness pools to teleport fragments that lash things then return or whatever.
There's literally no reason it couldn't have been skinned that way. (Including lashing ahead of you for the basic attack instead of you just punching things)
I guess they like their Humorous Anachronisms (gyros and fries, branded jerky packets, guns, etc.) but it does make me a bit wistful when the non-anachronistic option could have been super cool in its own right
just seems like a step past what the adamant rail ever did, which makes me just a tiny bit sad to see haha
like I could pass off the high-tech targeting indicator on the ospecial if the followup was magical, but when it launches actual rockets?
That hurts my suspension of disbelief guys
We don't even get any cutscenes/animations of Selene and Nyx brawling it out as our predecessors smh smh, that would have made up for it 😆
Counterpoint: coat best weapon
I love coat okay, we're just havin' a gab about ways it could have been Even Bester ;P
mostly just thematic skinning too, for my part >.>
Do you have the requirements?
Its pretty rare to see normally because it has really strict reqs
So you have to build for it intentionally
Afterwards its just luck, filling in cores helps
No, all legendaries have 3 prereqs
Ok try filling in cores after getting reqs
Also miniboss rooms, yarn, rarity boosting chaos boon
Excellence
They can all help
Otherwise just rng
Hestia is the hardest to get normally because the requirements are so strict
You likely have to specifically aim for it
I believe in schrodinger's health bar, as long as I can't see how much health i have I keep tanking and I'm immortal 
LMAO
Mind you this worked perfectly fine too 😭
Ended Olympus run with 93/473 health and 4 death defiances 
Health can be very binary, you're either alive (1) or dead (0)
What about moros’ keepsake?
While it’s death defiance is active you’re neither alive nor dead until time runs out or the encounter is cleared
Schrodinger’s goddess
Ah yes, the two genders
Isn't it just amazing when chronos pops the pin in the laser phase
when pin procs, you are alive until it runs out
what does ares do
His best


