#h2-builds-and-combat
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then it becomes a hex that u don't get to cheat scars, but a hex that helps u evade easier
(and it should stack so i can save like 10 charges on chronos)
Hmm that does kinda step on the territory of Wolf Howl and Plasma tho, plus Moon Water's prob the best hex for casual players rn and I know they hate movement speed š
How much healing does Pride of Poseidon do anyways? Like conservation 19 moon waters would def be broken with Scars 3 but would the godsent bypassing be that bad?
(I'm asking bc I never get to pick it up anyways nowadays bc of scars š)
15 per use at base + 10 per Vigor upgrade + 40 per Godsent.
fair, i meant like movement speed as an additional benefit rather than an entire replacement
So basically it would become Revival x2
poseidon godsent is really strong as is, just feels bad that it becomes redundant w scars maxed
Sort of. Also the 40 Godsent is spread out over 10 seconds rather than a burst heal.
However useless this may feel, Moon Water can give magic back, and gold.
The Magic back is kind of decent; 50 Magic per second with Godsent, 50 Magic back per use with each Purity upgrade
Do note though this is what the wiki says so idk if thatās fully accurate (probably is?)
The gold part is actually bad though probably. 15 per Fortune per use.
But the magic isn't basekit right, only with upgrades?
Base kit is only the 15 HP per use.
So a Moonwater Hex with no upgrades is 45 HP per Region
Yeah then replacing your gain w Moonwater is never really gonna be practical, not even thinking ab limited uses
Yeahā¦
But it would be funny. Meme 50/62 run with Godsent Moonwater 
It feels like that Blinding Rush Supay idea a while back. It would be fun, but completely impractical and probably detrimental to the run.
i haven't played anubis in a while so correct me if im wrong but the ideal build for anubis is hestia attack and go all in on scorch, is it not?
asking cuz im doing anubis surface today
Could be wrong- but I remember someone said before with Zeus attack and Hestia cast and trying for Thermal Dynamics? Or Hera attack and Hestia cast 
Anubis 62 UW runs have used Hestia / Zeus Attack + Zeus / Heph Special (the Heph Special is an outlier among 6 clears).
As for Surface, save for a single 50 fear clear, all had Zeus Attack and some form of Hestia (Special, Cast, or both).
I think if you are going for UW, Hestia Attack + Pyro Technique could be perfect (I myself did this in a recent 56 fear run). But because of Ephyra / Surface, high rolling for Thermal Dynamics on Attack probably is best.
im going surface with zeus attack rn
massive damage
but im kinda cheeks with anubis
Advice; always dash attack. The animation is so fast compared to regular attack.
And there is no damage difference iirc between attack and dash attack
I believe so Yes.
Anubis attack pulses are 1 per 0.2 seconds.
I thinkā¦
Ok actually now Iām not sure.
All I know is; Cardio Gain good. But a Gain (at-least for UW) is not extremely necessary. My 56 clear didnāt even have a Gain until Tartarus, and I had to take a boss room and 4 rerolls to get it.
anubis just feels really bad without magick tbh
blitz procs are slow as hell without o attack
True
I'm amazed by anyone who does such high fear runs
Hestia attack feels better without magick since you're scorching everyone with the reg attack
ok strength feels ass with high fear surface, switching to dds immediately
I think the reverse should be stated, that high fear surface is awful. 
yea weirdly strength does (kinda) work in uw (emphasis on kinda), just absolutely not in surface LOL
like so many enemies are competing at the exact same time to be the "focus on me or die :)"
auto seekers have way more effective range in thessaly than olympus due to the smaller camera
p sure it's the same for the satyrs with cannons
my 62f mel torch clear survived as i brought pin from thessaly to summit, no keepsake change after hestia start
gale is cracked, love the 3 blocks
u have a point
lost 1dd but athena kept offering me stalwart, i literally can't take it otherwise my magick goes out the window
so had to spend all my rerolls just for a 1dd faith refill
Hestia, Zeus, Poseidon, or Hera attack, big +% or high-rarity Blitz special. Dash-strike into maybe O attack, cast, O special the room into your doom zone
is ||typhon|| immune to scorch?
ngl the fact that it took me three days to complete 48 fear surface when it took two hours to complete 48 fear underworld shows how surface really is a pain in the ass
for morrigan, what order do you guys like to do for the blood triad? just from feels i feel like itās oattack into special into attack?
dash attack -> special -> oattack
The other thing I heard (but could never get down probably), is Attack -> Dash Cancel -> OAttack -> Special. Then I think the combo can continue with Attack -> OAttack?
Thereās some combo video online that I saw. Go look it up on YT
Thatās good for safety since the Omegaās the slowest part. Can also do dash -> special -> hold attack -> release
Fast double is O attack, special, hold attack, dash back, release
The standing attack procs the triad and does the attack for the second, and the boomerang special will cover that part of it
this would require some practice but sounds very strong once i get it down
Like in practice itās more youāre just keeping eyes open for easy triads to close since a bunch of your attacks cover areas
i was also thinking about ocast for groups of enemies, big aoe and attack also has aoe, with special being able to pierce
I kinda just try to get final slice and not rely on triads, morrigan specials feel awful to use
If i do triads, the attack and oatk tend to happen naturally and I'll throw a special out
morrigan specials do feel clunky to use compared to the other blades, but atleast early game the triads do feel crucial for your damage, but idk
On low fear you can start Hestia and do damage without triads from the get go, high fear i haven't practiced enough morrigan
man tthe poison in the cyclops fight with the vow of rivals is absolute BRUTAL, idk if im doing smth that makes it especially bad, but it feels like im watching my health bar get flushed away
are you playing with strength instead of death defiances by any chance
Get to a shrine asap
Also there's no shame in taking the +50hp room in ephyra
ye, allways
With scar 3 or nuh?
shrine?
the fountains in the corner of the room
nah, specifically didnt take tthe dmg booster vow
the fountains, yeah, you just gotta notice you've been got and get outta there
I did not now about that mechanic, that will make it much more bearable lol, I thought I was just boned and had to deal with taking such a massive DOT after getting hit with poison
the game literally draws white lines from your character to the fountains
ok yeah in the polyphemus fight specifically, dds are much better. strength doesnt affect the poison so its like you didnt have strength
and they have a "Cure" prompt over them
nahhh it cures your poison those fountains
look im blind sometimes okay lmao
apparently!
Donāt fret. I completely missed the fountains too the first three times I did the fight.
anyone know any good builds for mel skulls? it's my last 20 fear testament but it is surface and i suck at skulls
Any big percent on attack, Zeus/Ares/Heph on special for some supplemental damage. Possessed Array is the best hammer by a lot but youāll need magick, like a lot of it (Born Gain or Flood Gain) for a lot of uptime. Otherwise Bolstered and Fetching are nice hammers.
Mel Skull is pretty straightforward mash attack semi-close, tap special to retrieve the ammo, special to the side if the enemy is armored and/or swinging at ya
What do you guys like to run with Xinth? I'm ngl I have a really hard time finding a good style for this weapon on all of it's aspects
not even lying when i say double heph blast
and probably smolder ring, blinding rush, and glamour gain for the duos
So you run Heph on both special and attack? I always thought Heph was for slower hitting weapons
which aspect?
I mostly use Shiva, Melinoe, and Nyx
though any suggestions for Selene are very welcome
I think Heph is mostly good as a "support" god for utility stuff, not for like a main source of damage... So I don't think he's good for Xinth lol
Apollo goes crazy on Coat attack, especially because the "larger area" is way bigger than on any other weapon
it depends on whether heph is your main or secondary god. if he's your secondary (like most people would have), it's better on slower attacks because you typically don't use them as often, which fits with the blast cooldown.
with heph as primary, he can work on literally any aspect as long as you get as many poms as possible. and having both attack and special means that you get the blasts twice as often
I shall give it a try... The game tells me that Xinth craves bones
the most recent heph buffs have made him a viable damage dealer. i beat 32f rivals chronos first try with a blast build on shiva
that sounds crazy... doesn't shiva want a percentage boon on attack??
I just have a hard time figuring out what to run on Rapid-firing weapons in general tbh
Poseidon and Hestia mainly
hestia 100% is the best choice though
just make sure to get pyro technique!!!
i mean it mostly depends on how you play. with heph, you don't have to set up and charge the omega attack on shiva, and getting the cooldown to 2 sec isn't even that hard to do
but then why are you playing Shiva and not Mel? because then you dont get any bonuses from the Shiva thing..
poseidon is the best for rapid attacks because it's flat damage.
not really because you need to remember that the ICD exists š
imo the special works really well with it. you can still get the destructive benefit (albeit weaker than if you have a percent attack boon), but it becomes really safe when you alternate the omega special and block, which aspect of mel can't do
although it does absolutely work on aspect of mel too
they did the panseidon build so dirty with that š
Does Scorch stack or something?
tbh I think Coat is low-key not really a rapid-fire weapon (well except on the special) and that might be part of why a lot of people haven't taken to it
ye up to 999, plus there's tons of extra boons (thermal dynamics, burning desire, pyro technique) that make it really strong
the rapid hits come from the dash attack there
it seems like it should be with the similar attack style to Hades 1 fists and the attack speed boost on Aspect of Mel but it really does work better with percentage boons imo
that is true
(Exhaust Riser my beloved)
thinking about how funny it'd be if stalwart was shifted onto dionysus
Narc
true...
Can I have some useful tips against Cerberus in its Vow of Rivals form? I literally do not know how to avoid any of his attacks when he blocks, spits fireballs (without the animation of spitting them), and covers almost the entire map with AoE circles?
Hell, not even Typon in his VoR form is this big of a pain in the ass for me
the block is actually a parry, if you attack him while he's blocking he will shoot fireballs back
Oh wow
so just stop attacking for two seconds when he blocks
the aoe circles are experience based, you gotta fight him until it clicks
That's a bit difficult when I have the Aspect of Supay
when he does the fireball spit, he only dashes if the fireballs are sort of "spread out", and will hold fire if the fireballs are a straight line
and he also dashes in the exact direction that he's facing
the non omega attack and non omega special don't activate his parry i think
there are a few damage sources that don't activate it
o i misread the fireball spit thing lol
aoe circle spam kinda dumb tbh, there's like one or two safe spots but otherwise i find i rather just stand in lava to take like 3 to 5 ticks of fire damage over however much an aoe circle does
This sole fight is the only thing I really disliked about Hades 2 ever since the update dropped and it has been making me scratch my head ever since.
Hopefully I can just find a way to turn it into a somewhat satisfactory experience, if not entirely plausible.
tbh yea it's still a fun fight overall, just gets a little unfair
thankfully it's not as unfair as on release when cerb used to spawn magma on top of himself when he unburrowed, or during his other moves
Meanwhile my old man at the bottom spawns a clone and even that clone respects the distance between me and him
the dog has some issues, someone needs to spray him with water
i think boated has a 62 fear run with supay, you can watch him and see how he fights the big boy
whenever i'm away from cerb i'm always like "please don't spit please don't spit please don't oh okay"
That would be helpful, will give it a watch after I am done with my run. Thanks!
like legitimately if they make it so cerb only spits fire if ur away from him it'd be 10 times more enjoyable
cuz i think one of the better ways to beat cerb anyway is to stay close to him
ig fire spit is easy to deal with anyway when ur right by him, but there's like a really weird "not near but also kinda near" spot that still lets cerb goob u
yeah
the trick is to ultra instinct your way through every attack to keep your lovers for the spit š¤
if you're playing 65 or 67 fear then 𫵠š
true,,
his paw chase attack actually has pretty fun tech to dodge, back and forth dashing
i only do that when i know he's got me cause it's pretty hard to pull off
yea it's a lil weird to get used to but hella fun to perform
You asked for the hardest the game had to offer, so this is what you get
how do u guys dash strike consistently on controller? i did a run where i had mel blades tk but i couldnt get tk out like half the time cuz when i tried to dash strike it let out the reg attack
iirc it only throws tk for the first "attack" of the multiattack combo
so just don't spam attack
i see
Is there any consistent way to not take damage during the bullet hell phase of Charybdis? (without using an Aspect that has a block or having Athena's deflects) ;-;
if only
wait the midphase of charyb?
sprint to one side of the arena arc, then once charyb spits like 2 or 3 balls, walk (no sprinting) along the wider arc wall all the way to the other side of the arena
it's dumb but it works
Yeah the surface route one
not err UW rival
Do you stick to the edge of the arena for this while walking or stays in the middle path?
edge
Is there some trick to dash-strike Iām not getting? I keep failing to do it
hm? are you sure you're not just not noticing it? the dash strike on many weapons is visually essentially identical to the regular attack if you're not very cued into animation lock
it's attack after dash though, not before
Hold the dash button for slightly longer compared to Hades 1 so you do the beginning of sprint, good habit anyways for i frames
is there any guide or something about which vows to take for 16 to 32 fear? there was one for hades 1
One is being worked on by unexplainedbacn, but itās not done (partly because 1.0 is not here yet). If you need some guide now. If you want an idea of a relatively simple 32 Fear clear, youāll need Rivals;
- Wards 2
- Frenzy 2
- Menace 2
- Fangs 2
- Debt 2
- Shadow
- Timer 2
- Hubris 2
- Denial
- Rivals 2
I rebind dash and cast to the shoulder buttons
However, most combos of 32 can be cleared pretty well without a huge amount of practice. In general, Iād say thereās a few vows you want to avoid, then trade any vows for what you may not want:
Rivals 3 (Surface), Rival 4 (both), Pain 3 (if you are bad at dodging), Grit + Hordes (because Timer is much easier to deal with than super tanky bosses and enemies), Forfeit (losing 1 boon per region is actually a big deal if Debt is also taken), Void (Arcana are really important, so keep it).
Wait is bacn recommending this vow setup
If you want to go beyond 32 Fear, you can really do any combo of 32 (preferably Rival maxed), save for Void, because that vow still sucks
No. This is just my opinion
I need to play more so I can re-establish the credibility to declare war
I would say rivals 2 underworld is significantly harder than fear you've left on the table, like time 3 - debt 2 and wards 2 are also genuinely very hard vows that I would try to keep out of 'easiest 32' setups
Do casuals hate Return?
like I think with rivals 2 and wards 2 you have lost substantially more time than time 2 -> time 3
idk about casuals but I hate it
Really I was thinking like⦠clearing Rival Scylla would be the big pain point of the run, but then you coast it.
return, wards and rivals UW all have massive impacts on timer and any form of 'easiest 32' is going to include time 2 or time 3
It is, but you've given yourself a genuinely very rough erebus
I feel stuck trying to figure out what casuals are fine with or not fine with, because Iāve been āhigh-fear pilledā. Since youāve joined back, I have cleared 62. So trying to figure out the worst elements when Iām constantly wanting to do 40-50+ is uh⦠a challenge.
Well I wouldn't describe anyone going for 32 as a casual, generally
Well I feel like a casual player may want to go for the statues. Though I guess also some may stop at Statue 2 since itās not an achievement.
Casual player =/= achievement chaser
they are just entirely separate demographics the venn diagrams do not touch
for people who are looking for easiest 32 I would personally avoid the ones that make erebus hell (rivals, wards, hordes, return) and econ vows (debt, forfeit)
I do want to figure out good advice for those wanting to do all the statues, because I donāt want to be an elitist.
Yeah, but also there are people saying that Hordes felt easy.
So Iāve considered the āErebus Hellā to be Hordes, along with stuff like Wards or Grit
hordes is easy for nergal, specifically
the thing about the erebus hell vows is they have a really snarly compounding effect on each other
https://h2crossroads.pages.dev/FearCalculator/?vows=WzMsMCwwLDYsMCwzLDAsNSwyLDAsMiwwLDYsMCwyLDIsMF0= I would personally say that the easiest 32 is this + whatever 1 fear you find easiest out of what's left. With that said I would say if you're willing to do rivals you can cut a lot of potential personal pain points - just don't take rivals 4
it's kinda annoying they cut surface back to 24 because I do think rivals is in easiest surface 32 
I mean frenzy/fangs/time already gives you 17...
the other thing about 24 is it enters the Frenzy Debate Zone
Like I could see Frenzy 2, Menace 2, Shadow, Hubris, Time 2, Denial, and Rivals 2 + 1 could be good.
Because I thought people donāt like Timer, and especially Timer 3
like I guess frenzy 2 fangs 2 denial time 3 and rivals 2 would prolly be my picks but yeah that one's probably also fine, I'm just not sure if I'd recommend it (either mine or yours) because a lot of people have trouble with poly's poison and unrivaled strife is unintuitively hard to beat the timer on on cast or scorch builds
I feel like the Poison of Rival Poly is like a memory game almost like Prom, because the phase transitions are always the same. I donāt think itās the exact same order for putting down poison, but I know the patterns are the same.
Idk how much of this helped for you, but hopefully this all does.
**or just wait some weeks / months for the guide
oh yeah to answer this basically vows are a lot more flexible than they were in h1 and somewhat more balanced, so to a degree this is always going to be a personalised answer
particularly given how people can have very different reactions to vow of time
so I suppose the question would be what are you looking to clear it on
the main thing I will ask is how high are you intending on going?
vow of frenzy is an infamously somewhat strange vow where it's extremely difficult if you don't add it on until 32 or later but you can adjust to its highest level to the degree it becomes barely noticeable if you start using it early
but it's hard to get used to and it's much more difficult than other vows per fear in a vacuum, and if you ever turn it off you have to relearn the muscle memory again so, pros and cons :v
wait so going from frenzy to non frenzy doesnāt just straight up feel like easy mode?
actually no nvm, i understand what you mean by the muscle memory
a few times frigid rush made me get hit by the typhon ball attack because i got used to it being quicker
or hard target with hecate sheep ball
yeah basically
it actually feels like turning up the difficulty lowkey
mostly bosses
you become emboldened by the flame of ambition...
chronos pump faking you it feels like on frenzy 0 after playing on frenzy 2
yeah iām still at my early stages of getting used to frenzy 2, so im still learning about that
anyway yes this but also I mean that if you play on frenzy 0 for more than a few runs you will have to relearn frenzy 2
but yeah jesus does chronos feel like a whole different fight on frenzy 2, and thatās without rivals
so once it's on, you keep it on
ahh i didnāt even consider that
it's probably the biggest reason frenzy 2 is a default in every high fear loadout, aside from it lowkey helping a bit with timer
and as hard as it is with all the other vows, itās mostly pretty fun IMO
i imagine 32 since thats what ive done in hades 1 but maybe ill go further in a later point
personally I'd just experiment on your own with a few fears - you can always ask on here for a relatively easy setup for any given fear level
not all vows are even but the most dangerous ones tend to be either fairly obvious - scars 3, void - or they're dangerous because of compounding effects with other vows (the hordes/wards/return/grit combo here to make you time out in erebus)
Or Mount Olympus (though thatās also because of Rival Prom)
thessaly and rivals prom both yee, though surface rewards stopping at 24 fear means it's only really the challenge runners who push hard enough to find out
wdym you don't like 90k hp after two incredibly long regions-
with forced invulnerability periods*
knucklebones helps a lot but there's only so much you can do if unrivaled strife decided to play 'fly up and down every 2 seconds' so you brought no buffer into olympus and got no skips
hecate's still my public enemy #1 for time wasting bosses tho
Not as if the last one is any easier too. I have one 50 Fear Max rival surface clear, and Iād feel content with just that.
typhon was briefly the easier of the unrivaled bosses then they gave him his current p1.4 and it's just kinda 'oh okay'
I'm still not certain he's not easier but if he is it's only because surface resources and invulnerability tricks make damage racing that phase viable even on very high fear
Well also Rival Chronos has a cheese button like Scylla and Prom in the form of Deep Dissent
deep dissent my beloved...
Watch all 3 cheeses get nuked in 1.0 
deep dissent or unseen ire or bust
tbh decent odds they do remove what deep dissent does to clonos rn, but as long as it continues to skip the miniboss phase it'll be value
Well it also sometimes affects the clones as well. That I feel is useful.
yeah, clonos
Worst case scenario, people will be forced into running the Melting Hammers I guess.
in practice what you do is you just hit chronos while the miniboss is active, it doesn't carry over to p2
unless you have hera godsent so you want the miniboss or similar
True. I wonder if thereās been a high fear run that claimed the miniboss with Sun Worshipper
So the only one with the boon at a high level UW is Foolishās 62 Moros clear.
Hmm⦠Youād think it would be taken more because Hera and Apollo are such common gods (for Hitch and Blinding Rush)
possessed array is so absurd but i wish they made it clear that it doesn't work with hexes or heartthrobs
They did change the wording for that - it says that you lose magick, rather than spending it, IIRC.
okay fair enough
i had a run that did get sun worshipper and it was a good run, i fumbled at prom tho
ah miniboss claim for rchronos spawn
seems hard when his minions suck ass to fight
True. And also I think the miniboss is the 3rd set of spawns / the second time he goes invincible in Phase 2.
But it would be amazing if pulled off.
sun worshipper still evil cuz charmed poisoned barrel lobbers in polyphemus will still throw barrels at poly, but their poison pools still poison u
Same thing with Night Bloomed ones?
Add it to the list of reasons why I hate Surface 
dw i already reported it like a month ago or smth
12 more days to go, and then we will get the maybe final balance patch (and also the story patch).
also another question, does huntress work with aspect of charon and lucid gain? because the magick goes down but comes back up
You donāt want to be using Huntress on Charon, because it only effects Attack and Special
oh it doesnt work on omega? if so then yeah i need to remove it
Night is also a trap card, because it doesnāt work with the Omega Cast explosion iirc.
good thing i wasnt using it xd
im debating between artificer or lovers for my last 3 grasp
If you have Rivals on, take Lovers, especially for Surface. Artificerās main use is to hope for Hammers or Boons in UW (specifically with Vow of Forfeit)
In general, Lovers is more popular nowadays
i have rivals 2 on 24 fear surface
Hereās what I could say; Artificer has a chance to save about 2-3 shop items across the run, while Lovers could save like⦠100 damage over the course of the run.
fair enough
Also with Charon, start Apollo, grab Lucid Gain common rarity if you can, then rarify either Blinding Rush or Nova Flourish if you get a second Apollo boon. If you donāt get Nova Flourish, next best special is Sworn Flourish (Hera).
For Hammers, aim for the two OSpecial hammers (Giga Cleaver and Sudden Cleaver)
Apollo Legendary could also work in replace or alongside Giga Cleaver
And just be sure to not over prime your magic
yeah ive been doing pretty much that, the workflow seems pretty obvious
quick tip: if something says Attack, it means it only affects the regular attack
if it says Attacks it means it affects both the regular attack and the omega attack
same for special and specials
there's uhhh, one exception to this I can think of (medea claims to boost ospec, it does not) but that's a bug/error
medea has a few errors tbh. doesn't it still boost cast damage by the full 90%?
if it says Attacksss it means dash-strike too
(I wish there was a distinction for when the dash strike is affected or not)
Where does is say Attacksss? 
really funny honestly, they should just keep that (ignore that medea is like the strongest aspect in the game)
in the game?
It was sarcasm. Because I donāt think thereās 3 sās in Attacks
don't most Attack-only effects also do that except for hammers
clearly you haven't been paying attention enough...
I know huntress boosts dash-strikes, for example
I don't know.. I think there are some exceptions?
aren't there always š©
š this game is at least better balanced than hades 1!
vow of scars lurking in the corner
True. Itās when certain weapons get to certain levels of far when it doesnāt feel so great, but is still leagues better than Hades 1 high fear
they just mcfking gave up with vow of scars and specifically added some stuff to work through it
'we're never getting them all, so some of them are just gonna work'
Like I feel like 62 and 67 Fear are far easier than their equivalents in Hades 1
chaos revival is so based
i'm fine with things working through it (ghost onion needed the buff tbh), but they should give it a new description (call it true healing or something)
you have to press more buttons more cleverly and faster
the will of night says you can't heal? well i say you can spawn of hades huh how about that??
Yeah, but also Renewed Faith cheese exists.
I wouldn't call renewed faith cheese
https://www.youtube.com/watch?v=7qppmjhIJYU I might call this cheese
It feels like it at times. 8 Death Defiances is a lot.
stubborn defiance was in h1
Though also this feels like a parroted opinionā¦
and you can't take both that and renewed faith in h2
*niche uses of concave stone aside
i knew it was nergal before even opening it lol
i need to make that for some other things lol
I need to help - how avoid Typhon's lick slap? These red pulses have so huge aoe
Dashing into them at the right time always works for me. You're momentarily vulnerable when you dash, so when you dash into it right as it's coming your way, you dodge it. Took me a bit to the timing right
you can do this with almost all if not all attacks by the way!
i really appreciate that they added a second route and that it's harder than the underworld, but thessaly is probably my least favorite location in both games. having mutiple fights in the same location is such a nerf on trusty shield and i really hate the enemies that shoot three strings of projectiles lol. also hestia is avoiding me even with rolls
anyone have any tips for smaller boats?
what weapon u using
in general but for smaller boats especially, it helps to use ur cast to stop enemies from diving into u
nyx coat, the issue is mostly automatons and i'm getting used to vow of fangs as well
ah gotchu
Oh yeah. The automatons can suck. You want to cast slow the melee ones, and hide behind cover if possible for the ranged ones
I know this is a cop-out answer, but also. Demeter is huge for Surface, because the enemies in Surface are leagues above UW
auto-seekers when they take any source of damage they instantly go into self-defense mode (one time), u can abuse this by trying to deal w other enemies first, but when the seeker starts charging and ur not behind any cover, that's when u can poke them
she was mvp for my last string of surface victories, tho i unfortunately only had ice strike and not arctic ring lol
for the enemies that shoot three strings, when you realize that just dodging perpendicular to your shots completely invalidates them, they become much easier
iām also getting used to menace and fangs, and only recently have found these guys to be easy-ish to deal with
for the auto beyblade guys, u either wait for them to stop spinning or keep hitting them until they die
on surface i find it helps to get aphro cast to just group em all up together
Also, be careful of the Anchors. Those I feel are the worst out of the natural Thessaly enemies.
i'm sayin
aphro cast is solid but never quite as good as I want it to be
was it an ocast build atleast? or was majority of your damage the staffās basekit?
definitely. i'm honestly glad once olympus rolls around because then i have a build for automatons, cover, and i don't have to mind the giant aoe
I think the reason why is because Storm Ring and Smolder Ring are used so much, and any AQ builds are more Demeter than Aphro
nah, high fear omegas aren't worth so just normal cast
Also because so few do High Fear surface
iām not good with the staff basekit yet, so all my circe runs were just storm ring or smolder ring and pyro hard carrying
tbh i haven't played circe in so long, i think one of my uw clears it was like blitz on spec freeze on atk
Dash Attack Special combo imo is a fantastic way to start. Like I imagine thereās sometimes where you want to do the full Attack combo, but Dash Attack Special feels so good
yeah iāve been trying to incorporate dash attack into special but i just get lost in the sauce and randomly alternate between atk and special
melting swipe on top of it is just a beauty
For the most part, Staff OAttack and OSpecial on Not Anubis is⦠bad. You can still use OCasts or the like for Sharks in UW, but the main damage stuff I think is that combo, in part because you can immediately dash cancel out, and repeat
it prob didn't help that the aphro cast clear also had black night banishment that smited grit so dmg wasn't as important, but thankfully uw doesn't have an hp problem
but yea storm/smolder/froth/daze, all quite strong offensive casts
Red I have an idea. Thereās 12 days left before 1.0 releases. What if all casts with Circe can be brought to 62?
oh yeah i barely if ever use oattacks on staff(never even ran momus before)
itās that instead of constantly dash attack->special itās just a mix of a few attacks into a special into dash and repeat
All cast boons anyway. Not counting Castless Circe
on one hand this sounds fun but on the other hand trying to win with hitch cast circe sounds miserable
apollo cast without winnerās circle also doesnāt sound much fun
also i'm not doing like 6 circe runs after finally beating 62f mel flame on both routes
currently thereās 5 different casts done. Zeus, Hestia, Heph, Aphro, and Demeter
current goal is to see how far i can take mel axe
ok poseidon cast should be easy af to get
I am going to be recording commentary of my 62F Nergal run on Twitch now if anyone wants to tune in, video should be up later
apollo cast should be straightforward, just get winner's circle and prob blast on spec
I feel like Ares and Hera may or may not require duo boons
hitch cast prob helps for cc honestly, i think the best hammers to go with it would be longer range atk or shimmering spec
I.e. Queenās Ransom and the immediate fall one
ares would, suck cuz cast falling blades are bad and dumb
The mighty God of War turns out to not be good at War. At-least itās accurate to the source material 
i mean omega falling blades are really strong generally
it's just that, cast falling blades is not good and it should swap places with blade rift
ig that'd get too much air quality value
what attack boon did you use-
What do yall think about Nyx black coat? Seems just okay at a first glance. A bit of a burst of damage then some aoe
Imo itās the best coat
Scorch spam is ridiculously strong
It felt solid when i was running it with scortch attack and blitz special. Do the duplicated attacks hit the first target too?
No, the best part of Nyx is the Special
oh?
And I donāt fully remember if it does hit the same target
Well, each special fires 3 missiles. Then each of those fire 2 more. So thatās basically 9 Specials per special button
dam, so you put scortch on special and just go to town?
Yeah. And be sure to grab Pyro Technique for the latter 2 regions
Yeah, that feels really really good on any scortch build
Also, you can take either Cardio Gain, Flood Gain, or Glamour Gain as a great gain to solve magic
What do you reccomend for attack?
Hera or Demeter could work
Well, Demeter is better on Cast
Mainly the Attack is a way for a second curse.
Though you could away with No Attack Boon if you take Glamour Gain / Blinding Rush
Hera seems strong, the damage share with the dot seems quite good
Yeah. I will say though that if you are on Surface, then Blitz Special can still work, provided you fish specifically for Thermal Dynamics
So if you are playing UW, just start Hestia. If you are in Surface, either go for Hestia Special, or Zeus Special with the intention of Thermal Dynamics
Hard no for nightspawn to hit the same target as the main attack
Makes sense. It would be kinda wild if it did
They're coded not to. They'll target anything else in preference
ANYBODY PLEASE I NEED A GOOD BUILD SP I CAN DEFEAT TYPHON AM GOING TO BED REACT TO MY MESSAGE SO ILL SER IT TOMMPRPW GOODNIGHT YALL
I am confused what you needā¦.
Is it a Moonstone Axe surface clear? Or asking if Poseidon waves work for the axe? Or something else?
No any weapon
Ok⦠what fear?
None
Even without i camt beat him yet
So i thought maybe somebody could help me here
And also is there a specific weapon you want to clear it on, because all weapons can clear up to 32 well enough with practice.
Anything but not the bomb
And i always beging with the wheel
Yo imma go to sleep so tag me with @ if you have a build
Ok, specific weapon ideas. I guess Iāll provide one for each weapon (except Skull I guess). No hidden aspects either.
Staff: Circe; take Hestia Cast, Pyro Technique, some form of Demeter (Attack or Special), and Arctic Gale.
Blade: Mel Blade; try for a Blast Blade build, aiming for the duos between Heph, and Hestia / Apollo (Hestia most important imo).
Torch: Moros; Hera Attack, Zeus Special, Born Gain
Axe: Charon; Nova Flourish, Lucid Gain, Sudden And/Or Giga Cleaver as hammers
Coat: Nyx; Scorch Special, Cardio Gain, Pyro Technique
charon axe is very simple and can be extremely good if you get lucky. you'll want lucid gain, omega special hammers like the other person said, and it's borderline broken if you can get the phase shift hex and other olympian effects for omega moves. i would reccommend starting with the harmonic photon, going for lucid gain, and most special boons will work though poseidon is really good. it's harder to use during prometheus but it's all about just not getting hit!!
I, too, desire a good build so that I can defeat typhon
my favorite build is medea with zeus special and hera attack, but it's a pretty unsafe aspect so i wouldn't recommend if you haven't learn the enemy attacks yet
What gods besides apollo would you recommend for a charon build? Ive been doing apollo poseidon demeter and hephaestus for defense but maybe there's some duo boon or some other combo im missing out?
Hera Special can work if you donāt get Nova Flourish
Most of the times I do manage to get the basic build, im talking extras for empowering the build
Oh. Geyser Spout is amazing for Charon.
Ive been doing geyser and climate but like since I dont know much about all the duos Ive been thinking about them
Anything for this or nothing that helps much? Like generally they are pretty good
So outside of more universal duos (such as Island Getaway, Sun Worshipper, etc), the only duo I can think of would be Hostile Environment, and Tropical Cyclone. However, that feels like a huge high roll to go for either of them
Because for Charon, you already need some Special boon, typically a cast boon, Lucid gain, and preferably one of the two OSpecial hammers
I guess an ideal god combo is Ares (literally just Meat Grinder and thatās basically it), Apollo (Nova Flourish, Lucid Gain, and maybe Solar Ring), Demeter (Dem Attack / Sprint), and Poseidon (Tidal Ring + Geyser Spout)
I mean I get that part I just enjoy trying to maximize the builds I have, so going towards duo boons at the same time is something ill want to do
I mention Tropical Cyclone because if you get Arctic Gusts, you can generally hit the cyclones regularly
But itās probably not as important as Geyser Spout or even Hostile Environment
I don't care if it's not the most min-max, riposte daggers and playing ninja-witch is my favorite way to play.
i would love riposte if it wasn't so awkward to use. it's just too often where i'll just be slowly walking awkwardly waiting for an enemy to hit me
it'd be a perfect aspect if not for that
arty's really good tbh
it has the usual knives issue of being night and day with and without trick knives but that's fine
guys whats a good build for morrigan? trying to learn it and beat fear 24 but i cant till now
morrigan works great with a lot of things, but i think the best would be hera special. anything else doesn't matter too much. you could do poseidon, hestia, or even heph attack
you mean attack not special right
morrigan is quite literally the weapon that is "pick anything"
it is probably the most build agnostic weapon in the game
kinda all
no I mean, hera attack not hera special
yeah thats why im just trying till i find something
hera attack is good on morrigan because of the oattack echoes and blood triad being transmitted through hitch, hera special is... worse than engagement ring, to the best of my knowledge
biggest thing to learn with morrigan is the combos to cleanly execute the triad adn learning when to not triad
like you don't need 777 damage on some random mobs, just spam dash attack > follow up > repeat
also try to roll sweeping ambush or final slice
strongly advise not failing to roll one of them
never normal attack
Typhon's last phase tongue attack is the worst. That second sweep is getting me every time.
if u mean the tongue laser attack, there's a blind spot right in front of typhon
when typhon starts throwing stuff that actually covers that blindspot, yea ur kinda forced to actually dodge that second sweep
Completely new player here, I'm looking to play a somewhat melee/midrange build and I'm wondering if I'm missing something about the weapons.
The Staff seems to me like it has a super good moveset from the start - adding some kind of boons for normal attacks (Wave Strike/Nova Strike/...), cast boons like Arctic Gale, and maybe some rush boons, and I feel like I got a fun and build already, plus those boons aren't that hard to come by. I haven't seen any Daedalus Hammer upgrades that are a must for the Staff.
Meanwhile the Sister Blades have super short reach, the normal Omega is fine, special is nothing special, and on the 2 runs I did with them, I managed to grab Final Slice on 1 of them which makes them more usable, but I feel like it's still nothing compared to how easy to use the Staff is. On the other run I got nothing and it was miserable, and I hate having to depend on a specific Daedalus Hammer upgrade.
Am I missing something here? Just kinda curious to me how to starter weapon is so good and feels so much better to use.
Also FYI I'm completely new to the roguelike genre too so it could be that my understanding of the game is flawed š
well the first thing to note is that you don't have weapon aspects yet, they really spice up your weapon gameplay
so yeah you kinda are missing something about the weapons š
for blades if you can somehow get the "trick knives" hammer it should get you what you want
if you have the torches unlocked, you can make a build revolving around specials and omega specials
staff doesn't have any must take hammers yeah, but the best ones are dual moonshot and mirrored thrasher
the must takes for blade and torches are trick knives and hidden helix respectively
Hope this is the right place to ask this. I haven't played yetāwas waiting for 1.0. Are there guides available yet similar to some of the big Hades 1 guides (e.g., Bananas' 32 heat guide and leereamsnyder build ideas for all weapon aspects)?
leereamsnyder just finished his build guide a week or two ago, currently asking for feedback on it to improve it. i don't think anything available specifically for high difficulty runs, you'll have to ask for advice in #h2-discussion once you wanna do it
Thank you. Appreciate the response. Is Lee's guide published publicly or are they waiting for feedback and to finalize it after 1.0 launch? I don't see it on their website but I might just be being dumb. (I can imagine with lots of changes in early access no one has been eager to put a comprehensive guide out.)
yes all the pros are waiting for 1.0 to make guides
i think lee's guide isn't public yet? he sent something in the speedrunning discord but i didn't check it out
Thanks. I'll see what I can find in the speedrunning discord
Yeah the guide isnāt public yet. If iām not mistaken heās both still refining it and waiting for 1.0 balance changes
Ah okay that makes sense, I think Aspect of Pan really spiced up Sister Blades, but so far I still think I enjoy the moveset of the Staff more
I need ideas how to get most out of aspect of shiva pls
take hecuba and grab either tranquil or born gain
yeah need a lot of magic
Flood Gain could also work. Just note there are intervals where you can be primed, but you are never infinitely primed (because even at 0 magic, you can still use your omega moves when itās off cooldown provided you do have enough magic to do it if you were at max magic). Flood Gain is better for bosses, Born Gain is better for room clearing. At-least imo
i primed out with born gain vs rivals chronos last time lol
Yeah. The way Flood Gain works, is;
Use an omega moves
It gets regained
You have a time limit listed on the boon for how much longer you can infinitely use omega moves
Then thereās an 8 Second cooldown before itās back up again
Also Seismic Servo does work with it, but I donāt think you should be taking Hephaestus on Shiva, and also Poseidon after Flood Gain has like⦠Water Fitness, and Sea Star, and thatās about it.
been trying to do a (seeded because it gave a heroic strike right at the start) aspect of the morrigan run on the surface, but I've just been taking way too much damage throughout more or less the entirety of it. I think I have some idea on what to try getting, but in the end I don't really know... my notable progress so far was a summon run (I just happened to get full moon night bloom and hera boons) that lost at typhon, a splash build that didn't get king tide but did get shocking loss that died to spawn of typhon, and I think an epic pyro technique run with freezer burn and a whole lotta goodness that also died to spawn of typhon. none of them are particularly related, but they're all very very strong, and in the end I think I'm just playing awful... what do I even keep in mind for builds and combat? I feel like I can't fight without taking damage, and I don't even know if it's me turning my brain completely off subconsciously or what
for reference of fear, max rivals and frenzy. there's other stuff (i.e. shadow, time, hubris), but those don't matter
seems to me like you're just vibing with staff more - blades are pretty good, though they do have more impactful hammers than staff does to confirm that for you
(Trick Knives, Final Slice and Sweeping Ambush are the standouts, particularly Trick Knives)
staff has Mirrored Thrasher but you kinda need to get it early so you can build around it
it's worth noting that unrivaled typhon is just Very Punishing. For combat tricks, the main thing I'd say is to think in circles ā most attacks are aimed directly at you so moving in a circle will dodge them.
your 'default' movement should be circling around your enemies, basically
beyond that, watch some challenge runners play and also remember that dash strike is more dangerous than dashing
You downplay the holy thrasher trinity
do I when the comparison is the best knives hammers-
Trick knives does run away with it. But getting all three thasher mods is just mash X to win. 12x base damage output is hilarious
wait, what's the difference here?
I forget the precise timing but when it transitions into a dash-strike it drops the iframes
and attacks don't destroy most projectiles like they did in h1
yeah you're right, Final Slice was really good, I haven't had a chance to build around blades special yet, but overall I'm just vibing with staff more
what's the best staff aspect and how do I unlock aspects?
just keep playing you need all weapons IIRC and that takes a while
all the staff aspects are real good honestly
the hidden staff is the 'best' because its unique mechanics make it exceptional for high fear and it's a good speedrunning weapon as well, but it's also tricky to use and the other staves are also all very good
there's no like, zag swords or aspects of gilgamesh in h2, thankfully
does attack speed do ANYTHING with anubis staff?
it makes the placing the circle down animation a tiny bit faster, that's it
It means that placing down the circle is faster.
damn, so not super useful
nope..
This could be beneficial though, because it could make Attack as useful as Dash Attack
I donāt know how much of a difference there is, but Dash Attack is significantly faster than Attack
And thereās no damage difference at all in Patch 11, because they spawn the same exact circle of damage
im trying to learn anubis staff atm and its a little funky to get the feel of, any tips?
Tips for playing it, or tips for building?
if you need things to die faster use ospec, not more attacks
bit of both
specifically ospec, regular spec is almost worthless
If the former, again, there is the whole Dash Attack > Attack. Also, youāll want to generally place the Circle down first, use OAttack if you wish, then place the cast in the circle, then use OSpecials over Specials until you run out.
If the latter;
Zeus / Hestia Attack first (Hestia is better if you donāt think you can get Thermal Dynamics)
Hera / Apollo Special (Hera for a curse for Origination, Apollo for Pure OSpecial damage
Cardio Gain / Flood Gain (Cardio Gain is the overall best, but if you lose it to Denial, try for Flood Gain cause itās so consistently strong)
Then later on grab Pyro Technique
The alternative Non-Scorch build is Poseidon Attack, into Kingās Tide (Poseidonās Legendary)
In summary for the simplest version; Hestia Attack, then either grab Cardio / Flood Gain to consistently have access to Omega moves, or Hera Special for bursting down stuff like Sharks and Anchors. Combo is Dash Attack (possibly OAttack if you can) -> Cast -> OSpecials
anubis staff can basically ignore the blue heart vow which is nice, most my other go tos get shut down if I try to run that one lol
Zeus or Hestia better for Anubis attack?
both seem very nice synergy but i have to make a decision
Which route are you going on?
For the most part, Hestia is stronger early game, but Zeus can get stronger late game. The thing with Zeus Attack is you need to get Thermal Dynamics.
I feel like it would be better to take Hestia therefore
That being said⦠I do see several 62 fear clears without any Hestia on Anubis UW, so either or could actually work
I just tell myself that Zeus requires more setup with Anubis in order to trigger Blitz, and can be better than Hestia with Thermal Dynamics, so I prefer Hestia for UW
i've noticed that scorch, for as strong as it is, still doesn't hold up on its own endgame, u still need some secondary dmg sources to help
Trueā¦. I did go over time with a near scorch only build with Nyx.
And I kept asking āWhy isnāt this working?ā
uw's def softer in the dmg department but especially on surface uhh i lucked out into air quality static shock gust sprint gust cast
But I somehow pushed through
fr
Genuinely, if I did a run back with Nyx, Blast on Attack sounds perfect
btw it's still funny to me how i got prometheus to combo break out of spawning his goon squad twice
Like youāre constantly spamming Scorch Special for the early game, take Chain Reaction with Heph and Pyro Technique in the late game
- Not a fan of how long the sprint takes to charge
- I want my Blinding Rush
- Itās the lowest damaging Blast source of damage of the 3 core boons
Oh, and 4. What else would attack be doing? Hera or Demeter for hitch or Freeze I guess?
it is the lowest damaging but it still does like 300 dmg w origination, and u can duo echo it into 600
still scorch to benefit from the glow status effect
like deadass glow actually boosts ur dps quite a bit
Ok, so the sprint is the fastest of the threeā¦
But I still want my Blinding Rushā¦
ye fair, just figured id mention that
i'm on the field that thinks blast sprint is underrated rn and should be used more
I think itās underrated because Heph is probably still a bit underrated, and the Sprint slot is contested by Apollo and Dem for taking the gods for it.
like it's not meant to be primary dmg dealing but it does a pretty damn good job at helping ur main damage sources keep up
And also you still need the right weapons, because Heph Blasts work best with the duos
So like⦠the Scorch weapons, and something like Charon, or Shiva could use Heph Sprint
Actually, that sounds really good⦠Mel Coat has a built in 2 Swift Runners / 1 Rarified Blinding Rush
And you do go for Scorch Attackā¦
ye
To this point, Iāve cleared Mel Coat at 51 with Poseidon, so if I go for Mel Coat 62, perhaps Iāll try it
sic
Right now though⦠not sure what Iāll do next. Thinking about pushing Mel Blades a bit faster for time. My current best is a 7:39, and I saw pre-Unseen runs do sub 6ā¦
Not sure how I am a full 2 minutes behind WRs, but Iāll go ask the Any% folk
The alternative is another 62, and Iām torn now between Anubis, Mel Torch, and Mel Coat.
speedrun hour
anubis is fun, i haven't played that one as much cuz of how different it is
Anubis feels like āthe easy optionā, but the 56 felt a bit challenging since again, Scorch could cause you to be late on time
kinda fell into morrigan for me where it feels boring af
But Morrigan is the combo weaponā¦
like for morrigan gameplan is triads and buff up ur attack, that's the entire gameplan
i like aspects that offer a little more variety in buildmaking/playstyle and morrigan does not offer that
No secret tech found thus far?
like mel flames has actually a crazy cool playstyle shift between going all in on either attack or special
Or underrated boons that stray away from the Meta Strat?
uhh i think it's just that morrigan's playstyle revolves around hitting triads, but they have no interaction w anything else so ur kinda just expected to triad over and over, which is like fine and strong but kindaaa boring
at high fear obv it's "buff up ur attack % and spam attack", but that's it
like that's the aspect solved
I mean there will come a day (probably) where all weapons are āsolvedā. Where thereās a definitive ābest strategyā or several ābest strategiesā, and though the rankings may shift a little, a āproper tier listā will be made
Weāre still in the phase of figuring stuff out (especially since 1.0 could majorly shift some weapons or boons), so at-least Morrigan has the charm of combos.
ig what i should clarify is that for most aspects, there's not really a "solved" way to play as long as there's enough variability to make a number of builds workable
like for charon, ur gameplan is still omega cast stuff, but there's a ton of omega cast boons to play around with
Would something like Mel Staff or Charon fall under the same umbrella as Morrigan for you?
Oh, you answered that question
for morrigan ur stuck with one (1) triad for the entire run
I mean, the 65 run Foolish did and a few other runners at 50+ have Scorch Attack on Morrigan
like imagine if they made it so the way u landed a combo caused different effects
as in the order
yea scorch, hitch, and apollo are the most common morrigan attacks rn
i wonder if they wanted heartthrobs to be usable for morrigan
it should
Also, thereās an order listed on crossroads: Hestia (36%), Apollo (26%), Aphro (10%), Hera / Zeus /Poseidon (6%), Ares / No Attack (4%), Heph (2%)
like it is literally the john melee aspect and heartthrobs are still ass
**at-least when looking at all runs submitted
lol heph 2%
But yeah, at 50+, it is the order you described
The 2% is because it must be a single run using Heph Attack
OH when i said order i was continuing my own combo order thought lmaoo mb
Because there are 50 total runs of Morrigan
No, itās fine. I was just mentioning the whole Attack boon discussion
At 50+, Hestia (47%), Apollo (26%), Hera (8%), then Aphro, Heph, Poseidon, and Zeus are tied at 4% each / 1 run
At-least I assume itās 1 run each
i mean without final slice, hitch just doesnāt seem all that much with it no?
The thing with Hitch is that it is one of the strongest statuses in the game.
i've had a run where each final slice hitch atk did 1000 dmg on chronos
You have super good AoE clearing with Hitch, provided you apply it to everybody
it def holds up lol
And Heraās Attack percent boon is on par with Demeter iirc.
Not 1 to 1, but close in damage buffs
i was intending to find a way to make that repeating special hit hammer work w poseidon splash, unfortunately it's not good
I see
Well, time to go do some 62s, speedruns, or Balatro if I get fed up with Hades 2 / not want to burn out
rad
oh yeah i completely agree. Iām beyond certain that hera atk is my highest picked attack boon across all weapons
ye hera is just generally a busted god lmao
born gain, bridal glow, herd bane (especially with KB), extended family
all but arguably herd bane are straight up A if not S tier boons lmao
fine line is incredibly strong on quite a few builds
iām probably missing a boon or two aswell
I would also argue that Proper Upbringing can be really strong when you have a good collection of common boons
i love proper upbringing. i just really like the rarification upgrades in the game, i wish there were more of them. it's really just proper upbringing, bridal glow, aromatic phial, and steady growth (although it's really slow and only works if you both get it early and have it at a good rarity itself)
and also that two of those 4 options only work on common boons
hmm now that iām thinking about it, what other gods have a lot of really great t2 boons?(besides Zeus, as heās the king of that)
hestia
flash fry š¤ pyro technique š°
poseidon technically, helps to get froth out if u happen to not have his cast
most cases would basically only be getting his splash for froth t2
it's been a few months do we think froth is still bad
didn't it do like no damage
???
true, bestia for a reason
oh does froth just like not show up on win screens or something
I do really enjoy just how sstrong hera and zues boons can synergize, like, hitch + static shock goes insane, I was trying out supay and it just tore through groups, though I admit I struggled with bossess since I ended up having hera attack and hera special cause I needed to activate the ares infusion
i would say heph has some of the best t2 boons, but only if you're doing a heph run. he requires a lot of commitment, but man it's definitely worth it
i donāt often do dedicated heph runs unfortunately, but I really should
honestly i love h2 combat so much, its hard to go back to h1 sometimes
man
hate to discover that scorch caps at 999 after getting echo to double its level
Truefax, Pyro Technique poms extremely well
it didn't used to š rip patch 1 freezer burn
"Scorch takes too long to build up and ticks too slowly." [a digit on the monkey's paw curls]
It's still doing 100dps before improvements
Lord, Chaos just gave me white antler going into Typhon 
I have like, 5 duos so I might be okay
Including Heph effects trigger twice if I attack right after they come up and they're on my attack and special, buuut it's mel ax so, grain of salt
Though I just checked my arcana and if I get through all 4 did I trigger strength, so...
I'm wondering, when you do purposefully take Hephaestus' boons ?
Fast weapons don't need a ~50 dps increase, especially when you can get some scorch stacks, waves or chain lightning, and slow weapons don't care for the additional bit of damage when you can have Apollo or Aphrodite boosting the base weapon.
I don't purposefully reject him when I see him as the 4th god offered, for some additional health or the armor on each location, but I feel like the duos or even the legendary are just... there. Not as impactful or run-defining as anyone else.
And since I'm here spewing questions : Does anyone knows how the Path of Stars is generated ? I know that the Godsend actually modify the tree, but even without it, I see about three variations of the upgrade tree on each Hex, and can't wrap my head around why
Aspect of persephone and highroll a very low cooldown
His duos can be great, his legendary is variable, with some big deals and some really terrible ones
thinking about it, his duos also scale multiplicatively
Apollo gives more blast damage, demeter adds +50% blast damage, Hestia double triggers the entire blast
Haelian has like 2 recent videos showcasing heph focused builds
I don't have the screencap at the moment, but I narrowly beat Oath of Rivals Chronos by getting so angry with him that i just spent the entirety of phase 3 calling him a sad wet bag of a man and insulting his attacks
cathartic. can only recommend. didnt even look ar my hp just chased him down on the field. š
can't insult someone who's out of range. Anubis Staff, I ran Strength and just prayed I get the instakill section right
what is the consensus on knuckle bones
i like knuckle bones
I always use them for the final bosses when I can't use evil eye
I'd say it's ok. Way better on Typhon given that it only has one phase (I'd consider P3 on UR not that challenging), than Chronos, but the damage reduction can be worth it.
I prefer it over Evil Eye, because it can demolish Rival Prometheus, and be pretty good against Rival Cerberus, Chronos, or Typhon.
knucklebones is the best boss keepsake for general use if you're running strength
(if you're running death, you prolly want Pin instead)
antler is the highest damage but is uh, risky
one of the best keepsakes
It's okay imo, I click it vs Cerb sometimes but that's about it
Probably better value on surface than UW with both Prom and Typhon gaining lots of value from it
what is the best defensive keepsake if you're on low hp for the final region? would it be knuckle bones?
likely more context needed.
If you have no dd's athena to bailout get 3 more is the best
if you're playing strength, pin is likely better cause its more overall healing, the damage resistance at low hp vs guardians doesn't really matter that much since you'll likely get 1-2 shot anyway at that level of hp
but as a just default general keepsake vs biome 4 yeah KB is the best but i wouldn't really call it good to take at low hp
what if I'm playing Death and I already lost all DDs and got Athena's DDs and lost those too 
see 2nd answer
moros pin if you think you will die on the way to chronos.
still moros pin if you think you will make it to chronos alive and have dps to rush him down to phase change if you die mid fight
skelly tooth otherwis prob
Then take white antler, you're dead anyway may as well do tons of damage
pin or antler ye
reminder that pin has disabled strength for like four or five patches now, btw :p
o right
still though i think if you're going into tartarus at that low hp pin is prob better
cause you're so close to dying
I was just using Nexus Rush for the first time in a long time and was struggling to get it to trigger. It seems it has an unlisted 0.2 second cooldown, but I was dashing into enemies and away from enemies without luck. Does it only happen when you dash THROUGH an enemy?
It only happens if they're not already hitched
Yes, I'm aware.
otherwise you've basically got to be in contact range while in a full sprint
the inital dodge part doesn't do anything for nexus rush
That may have been part of my issue. I was more focused on dodging, as that typically works with the other boons, and not focused enough on maintaining the sprint. I'll test it out again to see if that's all it was - thanks.
Yeah, it's very much like Breaker Rush but doesn't end when you first hit
does snuffed candle count against guardians and bosses ?
yes
Now hereās a question. Do the sheep / Medea, or the Hecate clones count as enemies that go against Snuffed Candle?
huh had an interesting interaction with the Hades Boon that inflicts scorn when dash striking, because I had beach ball, it registered as an attack, so the scorn swipe would automatically trigger with every dash (attack or no)
the hades boon inflicts scorn when dashing
you don't have to dash attack
oh I thought it said when dash striking, must have misread then
You see a sweeping effect when you tap dodge
Hey, i need an build reccomendation just to have fun. Someone knows one?
freezer burn is always super fun
i either do
- demeter atk + hestia spec
- demeter cast + hestia atk/spec
and if you get aphro cast or glamour gain respectively u can do burning desire along with it which is awesome
Watch godsent hera is too much fun by sage_makar and millions of other Hades II videos on Medal. Tags: #hadesii
i need to do an enitre run like this
Funny, I had a run last night where godsent lunar ray was over 200k of my damage for similar reasons.
But yeah, Hera's godsent goes crazy because the limit of "one godsent per room" is kinda moot if you roll Servitude and your summon just stays forever
And Night Blooms from boss adds tends to be more powerful because they're dumb
as in, they have very basic enemy scripts that just do a basic attack over and over
What the hell? I need an entire video of a run like this
What boons affect Blood Triad? Are there any? Or are the Heph Legendary, the two Triad hammers and Success Rate the only ones?
none other than just getting your moves out faster
hitch technically
since it spreads the triad damage
but yeah triad doesn't outright benefit from anything including crits etc just success rate and triad specific hammers
Dang. It'll be a long while to get the rng for a run to get both hammers AND Icarus WITH the upgrade. Wish me luck lmao
just attacking faster is good. or just final slice
you don't have to play the blood triad game on every enemy
I don't. But I kinda want to lol
Got past 200k last time I did blood triad. I feel I can do more lol
wait what does succ rate do for triads?
baseline, nothing
for the hammer that gives a 33% chance to double, makes it like 50%
success rate was such a good addition to hermes boons
the entire hermes rework was probably the best update this game has seen balance wise
he went from never take to always take
i always thought hermes was at least decent before. but yeah the hermes rework was amazing
also travel deal is peak i love having a fourth shop slot
travel deal feeds my hopium when I don't get what I want in the shop and then betrays me 75% of the time 
aint no way
hermes was good before at least from my memory
you looked at "attack speed up" "hex costs less magick" "omega cast cost less magick" and said "Yeah this is my guy right here"
"Swift Flourish
Your Specials are faster."
"Midnight Oil
While your Hex is ready, you move and strike faster. "
like what are these options bro š
the like TWO good things he had is quick buck and greater evasion
oh and nitro sprint
everything else is trash, though his legendary was pretty good too but lmao 1% drop rate
⦠now that i think about it those three are the ones I picked before this update
yeah only 3/11 options š„
I think omega moves being faster can help a lot in certain builds though
i wouldn't say always take but yeah I'm never unhappy to see the guy
this should be an arcana card
yea faster omegas are super nice on like, mel flames where it takes an unusually long time to charge ospec even with sorceress
im p sure the game still forces dash buffer after ospec the same way it does after normal spec
Ehhh, that boon got binned with quite a few hex related upgrades that made it more desirable not to actually use your hex. They clearly didn't like that design direction
Billowing Strength from H1? I guess that might work
that'd actually be p good cuz then all hex options would give u solid mobility for rivals
less emphasis on apollo sprint meta
Isn't that the Hermes boon, which gives +25% on all damage if you have aleast 8 of one element ?
yes
Just means a global damage bonus of +25%
but only once it's actually active
i think one of the minor annoyances of getting an infusion boon is the fact that it itself doesn't give an element
so it's always like "damn i really need one more element for that infusion but i also want the infusion"
end shop problems
Hey anyone having issues with black coat special landing just before Oath Strife pulse bombs and never destroying them. I can't counter her saftley with the coat. Idk why?
they're not real enemies so black coat special can't really target them properly
Would it be inappropriate to ask for proper targeting so strife can be more well not a run ruiner?
Yeah, regular rockets are super dumb
Implementing a heat seeking rocket system against hordes of the dead might not have been the best idea
nah I think it'd be a great addition
I'm just explaining why it is the way it is
Heat seaking is worse because they're proto stars
technically speaking feedback is closed and 1.0 is coming
but i believe it has been stated before that coat sucks at dealing with UR eris
they will no longer listen to mortals
A bunch of these are already in the interal build they're prepping
are they?
Most likley
oh I thought you had insider info
Nope
But I know the reality of software dev is that changes are locked into the build long before golive
^
numerical changes that are loc lock irrelevant can still be done but still discouraged unless avery good reason
Hey guys may I ask of there is a guide with some suggested builds? Im so overwhelmed and dunno which weapon and build should I choose to beat surface last boss and in general too..
Hm there are definitely suggested builds but I think it's better to know what niches each god generally servers
Apollo/Aphro are good for melee, usually slower weapons like Nergal or Morrigan.
Hestia/Poseidon are good for high attack speed weapons like Hel
Zeus is good in general, with Blitz adding a lot of damage, and Static Shock being incredibly strong for groups of enemies. Combo Zeus with another god for best results.
Hera and Demeter I would put more as support gods. Demeter has an excellent Cast, while Hera's Hitch is great for crowds of enemies
there's obviously more to each god with Duos and Legendaries but I tend to focus on the core boons
so do yall like to use hordes/grit in low-mid fear runs? i saw a reddit post with recommended fear setups, and most people who commented didn't have hordes/grit and instead had fangs, frenzy, shadow, etc
grit is one of the worst fears to use unless you do 50+ fear yeah
hordes is more okay, at least it's more fun!
the problem w hordes/grit rn is that especially if ur aiming for 5-minute times they start making erebus starts increasingly more rng
so better to start off not worrying about that
also Grit is arguably the least fun vow
it just makes everything spongey and tedious
tru
i've been playing on max grit/hordes this entire time, even for 24 fear surface š§
ye it's not necessarily a bad idea to put them on blast
I think Frenzy might be the hardest Vow besides Rivals.
If you can build well then stuff like Debt and Hubris aren't as painful, but Frenzy is insanely punishing unless your reflexes are on point.
How does Freezer-Burn work? I feel like it never does much but I think I'm using it wrong
u wanna build up as much scorch as possible before hitting freeze
Whenever a target has both freeze and scorch at the same time, it takes all of the scorch stacks on that target, removes it and deals 3x that value as olympian damage
Then the victim is immune to scorch buildup for 2 seconds if freezerburn triggered
Thaw does not count
imagine trying to do hestia godsent right after doing freezer burn and wondering where the 999 is
imagine doing freeze right after the hestia godsent and having that 999 be multiplied by 3 !!!!
tru,,
It's fine. The meteor takes 3 seconds to land and it keeps trying to apply 1200 scorch throughout that time
o fr
What's funny with cold storage is you can get two freezerburn procs on one feeeze this way
the real question is where does all that cold get stored with cold storage?
ur victim
visually or no, iirc freezer burn still visually crits
I mean it's tripling your scorch damage. So it is mind of a scorchcrit
how?
How what?
it was programmed to be like that
Ares's boons Grievous Blow and Mutual Destruction can proc on the Freezer Burn hit.
Thanks a lot for the info
Use god keepsakes for the first zone or two, and rerolls to make sure you get strong core boons to begin with
Everything else will depend on those, and you'll need them to live long enough to earn more power
In Surface, you can choose the order you pick up gods in
your first 3 gods, as a result, should be reserved for core boons that you'd really like, such as Attack, Cast, or Gain
Example: I am playing Morrigan Daggers. The boon I really want to start with is Apollo Attack, so I will equip apollo keepsake and try to reroll for a blue one at least.
Next, I see Hera, Zeus, and Aphro doors. I will probably pick Hera first to try to secure Hera cast, gain, or even special. Aphro afterwards could also be good for dash or gain. Zeus has some pretty good secondaries like Static Shock, so its not a big loss if he goes last.
Any Recommanded Hex Builds? Anyone?
Well there is Aspect of Selene for the Coat.
But otherwise, Iād say to build around either Lunar Ray, or Dark Side. Total Eclipse, Night Bloom, and Wolf Howl also can deal great amounts of damage, but I donāt know if they match the first two if the goal is a focused Hex build
Youāll want to probably play Strength in UW for Gorgon Amulet, or go Surface and get lucky, in order to grab Task Force
night bloom can actually get some noticeably crazy damage in, u just need to invest in a couple nodes but it can do work
which hex is the one that makes u imprevious again? i love that Hex but it don't pair well with Aspect of selene Coat (u know it comes with a hex already)
dark side
Thatās Dark Side
True, but Night Bloom Iād say would want a secondary source of damage, because just standing around for the bloom to kill may or may not be entertaining. So for what was described as a āHex Buildā, I thought to recommend those two specifically
i swear i just saw a clip of some1 letting their slave kill p2 chronos in like 15sec or so
Maybe Iām underrating it compared to those two
Like for the most part, Iāve not done dedicated hex builds. Iāve taken Lunar Ray, Wolf Howl, and Dark Side at higher fears for invincibility, and Total Eclipse for sirens cheese
So all I know is Lunar Ray and Dark Side are proclaimed to be the best damaging sources of hexes
ye u don't have to invest too hard and it becomes a very strong secondary dps option in high fear, practically main dps in low fear i imagine
Oh wait⦠noā¦
My bad. Night Bloom is very strong. I was reminded of how much Iāve taken it
Just fishing for the infinite duration node is amazing on its own
lmao tru
and do u most play on Mouse & Keyboard? i find it hard to play without Controller, i don't leave my controller where i m living
Steam Deck personally, with the controller
whatever ur most comfortable with tbh, i play controller
keyboard n mouse is prob genuinely stronger
i just can't be assed to change setup lol
i play on Ecip games, cheaper price than steam
also for controller i really like swapping the special and cast buttons, makes game feel more natural
it also opens up messenger strat w mel flames
i once had a sun worshipper'd polyp deal 12k damage to typhon in like 5 seconds
the hex should be even crazier because of the godsent critical chance
cracked
i thought the max damage in Hades 2 was 9999
One nice part Iād say about Night Bloom now that I think about it, is that most weapons want Hera for a boon very early on in the run
9999 is just a visual indicator for Zeus's legendary
not even close
yeah the zeus leg is straight up a visual effect doesn't actually do dmg
Likeā¦. So many weapons can use Sworn Strike or Flourish as an option, and stuff like Proper Upbringing or Bridal Glow can be used as a support
Iām not even sure what weapon would not want Heraā¦
I guess Selene, maybe?
technically you can use that to beat any 62 on the surface
eris and prometheus ads will tear apart the bosses with godsent and servitude node
you can also let one of Typhon's eggs to hatch and revive the miniboss
then what is the max dmg?
there is no limit
as long as it fits the game's calculation you can hit it
hey guys, how rare are the godsent hexes ?
not rare at all, you can get them regularly if you aim for them
< i havent seen one in like 3 days of non stop playing
i swear my game is borked ive seen arti once š and my well/chest tables are ALWAYS empty lol
each hex has one specific god associated with its godsent
you need to have the god and the hex both
so i need to have x god in my pool and THEN get selene?
you can do it the other way around too
ugh
for example pick lunar ray, then grab any apollo boon
then i should have seen one by now
you have to unlock godsents first with an incantation
ooooo
I wonder, how can send a screenshot of my nights in hades 2 here?
i have the fated list to that says i have used ALL selenes hexes ?
do i need tro go through them SINCE the update or something?
even coat's aspect of selene?
send the picture somewhere else then share it here
yeah , selene was my first surfasce clear lol, i got the whole fates list completed š
google says resetting seed sometimes works, but i dunno if thats just ai slop answer >< im working on unlocking the reset seed option
maybe you picked them up but thereās one you didnāt use?
i think you have to actually use it
oh god lol, yeah i was working on that assumption now, so goota go through the list š
do i need to have a certain amount of bond with her?
as of unseen godsent hexes are guaranteed as long as you have both the hex and the god
cause it was actually trash design requiring you to get the god BEFORE the hex, yet hexes are designed to be gotten earlygame so you can have enough rooms to collect path of stars
so any idea why mine isnt showing up? could it be like Six said and I have picked one of the hexes in fated list and not used it?
to clarify, do you have godsent hexes unlocked?
to unlock them you need to have met every olympian including ares
let me double check if theres other reqs cause it might need you to have every hex too and im not remembering
you need to have met
Hera
Ares
Taken every hex
ok so i have met every single god, (got all keepsakes ) and I have all the hexes marked off in the fated list
but i DONT have the incantation for godsent hexes
so second point of order, when are you getting the hex? Cause you can get hexes post taking it, but it won't be marked as a godsent until you actually get the 1-2 path of stars to unlock it(i think you need at least half moonglow for 1 POS to get the godsent node)
If you for instance have apollo and lunar ray is offered it shows as godsent in the menu. but if you get it AFTER it is still godsent just not like... visually shown until the path of stars
to get the incantation you need to take a godsent hex
ok so im waiting for one to show up
hmm so how i would go about "forcing" it to show? just so i can test this
or, just take a hex and then take the respective god via keepsake
sorry , ty for ur help
Start selene keepsake > take a hex > reroll doors until you get that hexes god > if that fails take that gods keepsake region 2
OH so certain hexes have certain gods
yes, all hexes are preset
i c ic , so i could just be missinng the right combo
yes thats why i was saying its retroactive before
ahh ok, srry for my dumbness lol
before you had to have the god first then selene would need to RNG the correct hex for you
now its either or. Have the god first the hex will show as godsent, or get the god after and the game will generate the new nodes for you in the path of stars
so i can get selene check my first hex then find its corrisponding god
Correct.
Now if you have NEVER gotten a godsent before in your save file there is specific dialogue she needs to play and i believe she is forced to offer you godsent hexes
so i think it might be better for you to just do a normal region 1 > take selene keepsake and maybe that unlocks for you
unsure post change how it works for first time
hmmmm not sure why it hasnt shown up then, i do take hexes quite often, but if i use keepsake ive always been coat, so maybe that is effecting it
if you use selene coat that would prevent it yes
cause it generates the path of stars first so you can't "get" a godsent hex when you started with one
though it does have a godsent with ares, it just can't.... play that dialogue
since you already have a hex
literally just go do a run, pick as many different gods as you can then talk to selene and she will eventually say something like "the olympians are aware of me now little one and we are teaming up" or something
ty ty , goinna try it now š
check the h2-victory-boasting for my post
ty man, got the hex, didnt get any extra flavour text tho , just "ur path has led to applo" i assume ill get the incantation now tho
be sure to get path of stars to actually unlock the godsent
cause its like 5-6 nodes deep
that is what you need to actually "have" it godsent
yeah i got the apollo unlock
nice
so I didnt get an incantation or anything, i did get a different incantation unlock aftrer this run tho ||Dora || so mb that overwrote it?
nice got the flavour text in next run
there is no incantation for godsents
there is a fated lits to collect all the godsent hexes though
ok ty š yeah i got her flavour text that u said, and now i get a little icon next to the hex if it includes a godsent
Apollo wont was pretty sick tbh when my tree was maxed out
correct, but that icon will only appear if you have the god already
yeah ok that makes sense
but remember you can always make the hex godsent anyway by either
A- getting the god later
B- taking that gods keepsake even if you don't take the god themself
oh B is a good option lol
probably the worse options
oh š
cause like.... if your wasting an entire regions keepsake just to make your hex godsent its kinda waste
yeah ig
it has niche use cases but generally speaking your probably at the end of biome 2 by the time you have all 4 gods filled out, and there are better keepsakes to take for biome 3/4
its also just a holdover from when selene aspect could only be godsent by starting with ares keepsake
and man that was also trash design
wth that sounds awful >< Contact node is nice with apollo - + 500 power , I assume it counts for that
I could see someone taking Hestia keepsake with Total Eclipse in Oceanus. Though typically it would be better to roll into Hestia, and take Moonbeam instead after you get a Hestia boon.
Also, Hera, and Apollo I feel have good enough support boons to make the keepsake worth it
would still be reliant on getting a path of stars
Iām just saying I donāt think it is a āwasteā.
I have taken a god keepsake in Region 2 plenty of times (even once in Region 3). So the god keepsake could be a bonus.
the posts context was in the sense that you are already IN region 2 with all 4 gods filled out
so you'd be taking region 3(or 4s) keepsake as a god keepsake
not post hecate/poly
so you're not only filling out a 5th god slot
but you're wasting a keepsake slot
Ah. I still donāt think itās a complete waste because you can pivot into Godsent Dark Side, Lunar Ray, or Night Bloom for a finisher, but itās less valuable in Region 3, and even less valuable in Region 4 (most so in Tartarus)
keepsake for godsent would only be worth it if other boons from that god would be huge gains for you, I think
like getting aphro as a fifth god when you've got darkside and you've got a blitz build so you can fish for romspark? very solid option, I think
but outside of situations like that nah, in general 5 god pools are kind of hugely annoying to work with
Would be cool if we could change the limit of our god pool. Like, change the number of gods from which the game stops presenting you more gods. The base is 4 but would be cool if we could change that number somehow
Only 3 duos tho
ok i am SOLD on the godsent hexes tbh
Some go harder than others
the heph godsent is awesome
I wanna do a hera godsent build ngl
i wish hera godsent was different like summoned TWO enemies or something
Hera is lulzy in how Servitude basically bypasses the "one godsent per room" thing
it giving crit or w.e is just that old node upgrade
Hestia is just a wave-delete
Zeus is potentially thousands of damage
Aphrodite's and posideons are kinda meh
i wish heartthrobs did more damage just generally
Go back to older patches, they were so busted