#h2-builds-and-combat
1 messages · Page 255 of 1
Hitch?
ohhh ok so what do you mean it doesnt work with default controls?
That’s Hera’s curse
did u unlock surface yet
attack is leftmost button, cast is rightmost button, my thumb tiny
ohhhhh
like the square and circle buttons on a ps4 controller?
Yeah, yeah. But, i don't see why Hitch will be usefull.
(i don't play with Umbral Flames so much, btw
gotcha
Oh. Hitch because the crits I believe can increase your damage on hitched enemies.
hitch on special lets u net super quick room clears, then u can focus on actual offense boons like scorch or blitz
unless u get +1 special hammer (hidden helix), then u can just spam special LOL
ok
bro is beyblade
So with Mel Flames 62 done, what is next for 62s?
As in, what else has not been cleared by anyone?
i think sister blades? i don't wanna do that tho
Yeah
i'm playing the game since the start of the year
and didn't figure it out how to use Mel Blades
Like Mel Blades? Or most of the Blade aspects?
APhrdite attack
Bottom text
i believe mel and artemis aspects
Got it. If no one else does, I may consider Artemis.
some guys said that i should use the hidden trick knives, but, i do not like depend on hammer boons
Though idk how high I can push it cause Circe 62 was rough for me.
yea sister blades are fine w/o trick knives (my near-max fear clear in warsong didn't get trick), u can def get by
tho pan nerf might require trick knives more lmao
Morrigan its hammer less tbh
Morrigan though is probably one of the harder aspects to master.
Really fun. But a challenge for sure. And unique also
Just as a general question
How many runs on avg does it feel like you guys gotta do before getting a build to come together and pop off
And do you just press give up then salute at the shrine or carry it out
Im wondering if my count of runs is too inflated by the fact that i didnt use give up as a feature
I wonder what’ll unlock the key to Artemis. I feel like it could be a Flood Gain weapon.
At 62, I gave up early on quite a bit if I didn’t find something good. At 50 and below, I would stick with what I had, but give up if I died. Always salute though
As for the number of runs….. it varies a lot. Took me a single attempt for Supay, took about 5 for Nyx, and for the 62, probably about 30-50 attempts of either dying or giving up.
There will be some runs where you clutch it by skill, and others by luck
The nature of a Roguelite.
Tru
Supay its just that broken lmfao
To be fair, I did get reaaally lucky
By the end, I had a level 10 Heroic Breaker Rush.
Hence why i need to nerf myself with the soup builds
If I aimed for 62, I doubt I’d get it first try. Or the second. Or the third.
It would probably take many, many tries for me personally. But I can see myself figuring it out if I spend many hours.
Makes sense
What weapon are you aiming for with a 50+?
Mel Coat
**unless you got one or more already
Oh not really aiming for any fear just gradually rising up and having fun
Highest i got is i believe 45 surface supay by sheer facetanking
Now im just trolling with beetroot soup build
That one gave me some trouble. I had a good run at 43, and it involved Poseidon Attack, King’s Tide, and Exhaust Rider.
Haven’t gotten a 50+ for Mel Coat just yet.
Pan?
That doesn’t work with this Strat.
Pan nowadays is Trick Knives the weapon, though it can get a 32/50 like all weapons post-nerf, and probably without Trick Knives if the player is skilled enough.
Did u do circe
That must have been fun
hey guys two questions about percent chances
- is daze completely separate from dodge? so like, hermes dodge boon giving +28.75% and then daze will stack for a total of 48.75%?
- does the hermes boon that increases percent chance affect arcana cards? specifically the ones that increase the chance for a rare or epic boon
Yes, I did clear 62 Circe (yesterday)
i believe daze is a separate check from dodge, so u still get bonus chances to dodge, it's just not additive to each other
I haven’t yet uploaded the video though, because I haven’t even started the artwork for the 50 Fear ones…
what for cast?
Dont daze and dodge display different texts
One says missed
Another dodged
Scorch Cast. Turns out it’s really busted right now
Yeah gotta try that
Global Boosts stack twice with Scorch Cast, and no other scorch boons. Once for the damage you deal with cast, and another time for the scorch damage itself iirc.
Go ask unexplainedbacn / look up that much earlier in this chat for a full explanation.
I see. I get the concept of two different checks but in my mind i'm not certain how those numbers don't directly add up
ye basically global modifiers now amplify both the amount of scorch that is applied (cast only), on top of the damage that scorch does (default scorch behavior)
The bug is the applied scorch. So Medea Scorch Cast has 2 bugs in your favor.
seems like an intended feature tbh tbh
watch 1.0 they merge pyro tech into cast
Yeah but Circe has the double cast now
That would be annoying. Really hope they don’t do that to nerf Anubis and Nyx (and some other weapons I’m forgetting about)
who remembers when hestia had a boon that spawned 3 bones that turned into 3 hestia boons. bring that feature back
lol fair, i could see them just making pyro a t2 cast but at the same time eh
We already have a T2 Scorch Cast boon. It’s called Fire Away, and it sucks /j 
LOL tru
hey now i'm thinking way back and didn't hestia also used to have a boon that healed on every single strike..? like way way long ago
i only started playing in warsong so idk, sounds fun tho
ig it's on ares now at under 40 hp not that max scars lets me get it anyway
red you should try smuggling in healing boons for 62. I would, but I’m not yet skilled enough to have essentially more than 1 onion for a region like that.
Upon my worst enemies, i wish " anubis attack versus frenzy eris "
Anubis Attack isn’t that bad.
just romantic spark blitz spec smh smh
Now Hell / Heaven Splitter vs Frenzy Eris. That’s a real nightmare.
Failed many a runs with hel into eris
Its very annoying against very mobile bosses like eris and prometheus
True. But I meant to say that there’s slower attacks
renewed faith my beloved
Only thing that comes to my mind is axe attack but you would have a better time against mobile bosses with them
But anubis is really good anyways its good that it melts whenever it gets to hit
Dumb find today. Ares Double damage chances can affect enemies standing in magma in the Unrivalled Cerberus fight
Wack
Co-sign this. Hidden Helix rules https://imgur.com/a/6w2Rfzy
yooooo sick
i wonder if island getaway is worth and just superinvest into spec/ospec
That’s what I had above. O specials are sometimes in range without Island Getaway but it’s nice to not worry about it
o interesting
Yeah weirdness with the isometric perspective and also which part of the special orb is hitting
Idk if I wanna push 62f torch special with Mel or Eos, it's basically just deciding between hammer rng and concentrated melee or reliance on channeling and better room clear
Still kinda dumb imo that devs decided to just give up on balance w Hidden Helix and blacklist it from Eos, even if I get why
I’m still sad about that even if Eos is stronger now than it has been
Its really good you also get fre 15% dmg reduction
strength flames 62f surface
how do you guys like to build charon? apollo keepsake into lucid gain, hope for giga cleaver, otherwise i have no idea what to go with
how bout this
also omega cast builds are p funny
poseidon geyser spout
ares meat grinder
apollo prom flare
maybe local climate
neat! should’ve searched it before asking lol
yeah but should’ve still thought about it myself
ocast builds do sound pretty funny now that you mention it
i mean if people just googled or searched on discord before any and all questions this channel would be dead 90% of the time so nothing wrong w that
Yeah just get Orig online and stack up O cast goodies
Dunno where else to ask but ig its combat related so
would it be a welcome addition if the victory screen featured stats like " damage blocked, dodged, or deflected " ?
Would help to gauge how well you use something like coat block or divine dash or even just get some data for daze's efficiency
could be worth feedbacking, as a stats lover i like stats
Maybe not the damage dodged but the rest of it sured, i don't think the "near-miss" when you narrowly dodged something is still in h2 wnd people would be confused on how the dodge amount is calculated
Oh wait it's the dodge chance dodge not iframing with dash, disregard what I just said 
Does blood spree work when you have white antler equipped?
yes
So ik ppl asked me for a while ago on vid proof that Moros Pin can heal if you clear a wave. Unfortunately it's been a while tho since I've done Surface (it mainly triggers on Olympus) because grinding on UW, but I did discover Moros Pin can revive on Chronos Phase Change so Moros Pin is still def one of the best last region keepsakes
https://cdn.steamusercontent.com/ugc/17343400114475072690/9F88E28F09304DEC083883CC7B28824F96C1DF51/
yeah this was a known quantity as far as i know though.
happens cause its a completely new encounter phase, not just a hp gate.
So I just saw the 67 Heat clear, and was curious about the build used. They had the option for Zeus special on Medea but went with the cast instead. I thought Zeus special was the classic for Medea — is the cast a high fear strategy? Or better than I’d realized (I thought it choosing a single target meant it wasn’t great)?
Zeus Cast at the moment is bugged, where it too deals 90% more damage. (I.e. the weapon aspect’s ability affects Zeus’s Cast, as well as Hestia cast, but Zeus was chosen)
Medea itself can room clear, so Zeus Cast is for bosses (to my understanding)
Also maybe storm ring is faster than blitz due to the proc timer ?
medea is bugged to give bonus damage to smolder ring and storm ring as well as the attack&special
cast is the top damage in his victory screen
that's why
blitz would have less value at 67 due to no origination and no furies
Fascinating
Casts
so does it mean Foolish's 67f run is not legit enough because he used a bug to his advantage? 😔
or do we not care about that
oh i don't care
aura
use what the game has in the game, if its not fixed thats the devs problem, not the player
should've fixed it if you didn't want players using it
good point yeah
Speedrunning is all about the tech, so is this
it's not a bug it's a feature

Does double strike double pros thermal d?
#h2-feedback message tbh yea that's fair i forgor to consider that i was playing at super high fear lol, but yea it is kinda unfortunate that fine line/ocean swell builds aren't as viable at high fear
it still feels like a moros thing tho cuz that aspect gives cracked aoe to where it feels like fine line would work better since u have to build around magick anyway
that +15 magick cost tho,,
That’s why I was thinking Fine Line / Ocean swell is more so Mel Flames than Moros. Moros is a giant magic sink compared to a lot of other weapons. OSpecial and OAttacks are constantly used. Adding in Fine Line / Ocean Swell when they don’t even help the main +60% boost sucks.
I can’t believe I’m agreeing with Pronto here, but…
/s
Having a +5% Global Crit bonus would make Mel Torches perfect for this setup with Attacks.
mmm tru 🤔
at the same time i hate building around attack spam LOL like, the fun i get out of mel flames is moving around and getting to use my specials, i don't like the idea of spamming attack and dashing every once in a while esp when it locks onto the enemy i specifically don't want it to lock onto
Then that should be included in feedback
like i was 0.5 inches in front of real hecate but oh no fake hecate spawned 3 feet away and now mel is attacking fake hecate
Why let unfun elements of weapons stay as is, if they are not a counterbalance?
wdym you don’t want your attacks to lock on the crab that’s currently immune?
To be fair, I think Eos and Toula do that also
At-least with Rival Hecate
mm yea, but i'd prefer to still at least have control over the character i am controlling
Actually, Hecate as a whole, because she still has the clones in the original fight
We’re so used to Rivals, we forget it’s a problem there too (probably)
but tru i do agree that it's prob just my playstyle on flames
common kbm W
boutta learn kbm for my 67f
For Mel Flames 67?
yea but they disappear right after they do their thing lol so it's fine
Just play Surface 67 Fear and get Time removal 
i'm convinced that mel flame 67 is impossible so if i were to do it it'd be a diff weapon, but i also don't have time to fight rng lol
Look, idk if we will ever see a player (outside of maybe Foolish) who’d do this, but I genuinely feel like just because of that one specific circumstance with Black Night Banishment, every weapon can be done at 67 Fear Surface.
Not as if we haven’t seen ridiculous RNG in the Hades franchise before.
This is the hill I’d die on. But I’m not actually going to attempt it.
if you have near perfect dodging on typhon (remember, no lovers) and can deal with everything typhon is throwing at you in 4th phase and have enough hp to not get goobed by babality chronos orbs, yea probably
Or… you could take Crystal Figurine in Region 1, get Judgement and like… Origination, roll Circe Black Night Banishment Timer, and then get perfect dodging on Typhon.
wait ur right hold on
you can't get judgement with 0 cards active
Figurine
figurine
you can't get judgement from figurine while there's 0 cards active
yes you can
foolish never got it once
i am 99% sure there is nothing restricting judgement from being picked
foolish did an egregious amount of pig starts and never got judgement
foolish just had bad rng smh smh
Foolish just a medea 1 trick with no skill anyway smh
Fine. Crystal Figurine Region 1 -> Strength + Origination -> Gorgon Amulet Region 2 -> Stalwart Defense? -> Circe -> Black Night Banishment -> Time removal -> Just don’t get hit -> clear 67.
me when i stalwart and lose my strength
The Stalwart is there to help save you against Typhon and other enemies at-least once.
Well I’m thinking about this with some really terrible weapons to deal with 67. Like Mel Axe, Charon, perhaps Shiva, things that attack really slowly and generally rely on the Arcana.
Of course 67 Surface can be cleared with stuff like Circe, Medea, probably Mel Staff, and TK Pan. But what I’d love to see is a masochist getting a “near impossible clear”.
No time vow is amazing but like playing slower sometimes set you to get hit more. Longer encounters means more chances for you to get hit. You still have to play real fast.
tbh it's also in the context of me having varying 62f save states on typhon, sure time could help making runs taking too long not take too long, but it also has the side effect of "oh no this build isn't killing typhon quick enough so i have to dodge more for longer"
Funny fact, only 55f surface clear on Olympus update was black banishment time vow removal. Since Olympus was so long as last region you kinda needed it.
was that before or after olympus went -1 room
Before
i just know early olympic update had people praying for circe timer removal 😭
now do the same for erebus (stealing that idea)
I can’t believe people want this removed. Who doesn’t want to go gambling? 
i'd literally take -1 erebus +1 oceanus
Or is it just the blacklist of Void that people say?
Erebus keeps the iconic 11 location from first game. No way that will changed
then make it stop giving me 3-wavers every room
I honestly think the vow would be better if it was a medea thing
this thought just occured to me
no one wants 3-wave spindle spam
Got it. Aspect of Medea; at the start of each region, remove 1 Vow.

We need to make Medea the weapon into the new Mid-dea /j
No changes to actual Medea too to make everyone upset.
I don’t like black night banishment it is too much gambling on high fear. It is literally a Hail Mary
Did h1 had a similar thing?
I mean there was Approval Process (the old Denial)
what u gonna do when ur playing no vows
Frenzy -1: -20% Enemy Attack Speed.
change the dd gift so "every time u lose a dd, drop a vow"
Ooh… that would be interesting.
Though what would happen if I took Stalwart Stand and deliberately dropped all my vows?
Speaking of Circe, who thought that morph boon was good? That boon has got to be the worst boon in the game?
Wait no, at least it doesn’t hurt you like reckless abandon. I take it back
chronos comes to ur house and kills you
If this was the change, then it shouldn’t work with Pin or Stalwart Stand. All other death defiances I think are fine (even Renewed Faith dropping 8 vows is… not terrible, I guess.)
On second thought, just have it be with Death card, and Toula.
maybe "every time u dd, drop a vow (for that room)"
That doesn’t seem very good…
save ur 4 dds to typhon
I mean I guess….
u have 4 chances to drop 4 vows
Ughhh any abusable mechanic to drop vows is bad
you could easily simulate this level of rng by just doing a run without timer and full void with strength and origination active, starting with pin and not getting origination up until after Polyphemus
If you get down to pin or go over 5 minutes before poly just reset
Then again removing timer entirely just makes everything theoretically possible if you just Don't Get Hit so this isn't an interesting question anymore
But seriously why people want a mechanic to remove difficulty that they themselves added? I don’t get it
Now hang on a minute. You don’t just instantly drop when Timer is at 0.
well... go over the footage after polyphemus and manually count how much overtime damage you would have taken?
lowkey that makes malice in kind good again.
but then again you still need to yknow... lose a dd to activate it
stalwart stand meta
I can see Malice in Kind work like that for 50-62. But not 67.
and that kills it
wym bro just take skelly tooth + toula and hit the chaos legendary then athena to remove 6 vows
remove timer + pain + grit + fangs + frenzy + scars
ez
actually you'd have to reset every single time you get circe too because you'd be forced to take a boon that would be impossible to also have with black night banishment time lol
Why not just remove Rivals in Bability and instantly kill Typhon? /j
The words of vow removal are like Vicious Mockery. Typhon drops dead when he hears the curse be uttered.
So I got a 51 Fear run completely ruined by Athena not giving me the one boon I wanted with 8 rerolls starting
rip
I basically went through Phases 1 and 2 Chronos hitless, then got decked in the face by a 70 damage laser.
oh at the start of phase 3?
Yes
im p sure the laser thing is the most damaging move in that phase, which is like why
yeah those things are deceptive, they seem easy to dodge but then they just hit you
The very first laser. And I instantly die.
it does 88 at max pain
I was at Pain 2
Had such a good run otherwise. No death defiances lost on Hecate, Siren cheese, and a mostly clean Cerberus.
ye, brutal damage for a move that doesn't really have a "yea u should be good at dodging this"
I banked it all on Renewed Faith, and I lost the bet.
I guess I’ll save the run for a fakeout (though I did just state what happened here)
Really unfortunate. But I guess that’s how it goes sometimes…
what’s the siren cheese?
Pot
huh
Total Eclipse Godsent nukes all of the Charbydis Tentacles, and mostly kills Scylla and the sirens.
I did have hitch also
damn
Hestia godsent my beloved
But really though. If it weren’t for Renewed Faith not showing up, that would have perhaps been the cleanest 50+ run I had ever done.
Not going to do a seeded run though. Just will have to wait for another luckier run than that
Also, @past salmon What are you doing next now that 67 is done?
pls do 67 all aspects tyvm
Well you see
Skong is in like a week
nah if I do anything it will involve surface somehow
Or 47 runs left
67 fear surface done in 1 week
ez
if your runs are taking about 30 minutes irl time, that's just 23.5 hours of time
Imagine if 67 Surface is done today. Max Fear cleared twice first in the same day
so if you try really, really, really hard you could get them all done in a day
I mean if that was the case it would increase encounter # and decrease encounter-based items like those from Charon Well. Pretty sure it works like this bc Chronos' hitbox ceases to exist and the Pin detects no valid enemies alive, hence why it can heal mid encounter if you clear the wave. But I'll get a vid of that too once I finish grinding 62F UW
nope
your mistaking new encounter vs new encounter phase. Different code
distinction is in the fact it wouldn't work vs hecate invuln phase for example
but it works here because he was reduced to zero, gains an entirely new hp bar and is a new fight.
but its not a new encounter
Yeah I realize that, it doesn't work whenever an enemy is invulnerable on screen but that's bc the enemy still has hp and is technically a valid target. If it still works based on the phase change like you said then that means Pin has 3 modes of detection: detecting if the encounter is over, detecting an encounter phase change, or detecting a wave clear mid-encounter (which would mean this isn't a bug and is intentional)
it would be a bug since thats not how the game handles enemy counts
game handles room generation with weight or something i forget the terminology
it would know there are enemies remaining, yet not spawned and thus not stop the countdown or at least should
But then pin heal would be attached solely to the encounter/encounter phase ending ==> the wave clear "bug" wouldn't exist bc the encounter hasn't ended
im still not convinced thats actually a thing
Ugh I'll get your your vid later once I stop dying to r4 Chronos
real
Got the run done
51 with Eos complete. Now I have 3/4 50+ for staves and torches.
Currently I have 50+ runs with…
- 62: Circe
- 51: Eos, Nyx, Mel Staff
- 50: Anubis, Supay, Mel Flames
(Difference between the 51s and 50s is Scars 3 vs Grit 1)
Not certain what to do next though, since I haven’t played a lot of the other aspects and idk if it’ll click instantly for me like aspect of Nyx did.
**or I just don’t know if I have the skills to complete 50 fear with it
Do Moros if you're still not sick of flames, otherwise Charon is fairly chill to learn
Put pain all the way up to get used to how hard things hit then
Hmmm… maybe I’ll push some weapons to 53 then.
pain3 scars3 is definitely one of the gaming experiences I've ever had
Pain 3 suffering 2 was a vibe
My current setup is;
2 for Pain, then max Wards, Frenzy, Menace, Return, Fangs, Scars, Debt, Shadow, Timer, Hubris, Denial, and Rivals.
Just max void next I think
That seems correct
Yeah, sure. I’ll get right to that.
Where are your grit and hordes
0 for both.
This and not including Onion is to reduce Erebus RNG for weapons I’m not confident in
To be clear, my main goal is pushing all weapons as high as I can atm, rather than pushing another weapon to 62.
E.g. 32+ Fear for all weapons, then 40+, then as close as I can to 50+ for everything (With a mix of 50+ runs as I’m pushing the lowest upward)
I feel like if you want to get used to weapons in a high fear setting, lose timer 3 (down to 2 or maybe even 1) and turn on things like pain 3, hordes, grit
Am thinking now I need to put Pain 3 on to get better. Hordes and Grit though I feel I’ll save for the weapons I want to push far beyond 50 (I.e. all the ones minus Circe I already have at 50+)
Hordes is being treated like just a thing that slows people down but the higher enemy density does make things actually more challenging. Higher odds of a room becoming an utter mess, especially with fangs also on
I like Hordes, I'd click it from 40f onwards
Ab how many times do you get hit on average per encounter and for each guardian
Bc maxing out Scars and Pain together the next step if you're struggling to go mostly hitless
But otherwise doing hordes + grit is better to put on early since learning room clear is more complicated
I would consider myself to be inconsistent at higher fears. I could probably clear all aspects 32 with ease, but there will be some runs where I clear near hitless with Lovers, and other times where I lose several death defiances.
Are the dd losses due to mostly guardians/wardens or encounters
Mostly to the former.
Then def go pain/scars first, it'll be easier to get to the fights consistently and practice them without having to worry ab encounter time getting in the way
That’s what I was thinking, since hordes / grit will add more RNG.
Does concave stone trigger hubris
Followup question
If it does, should it ( not based on code logic but balancing )
I mean concave stone does a lot of things that can be detrimental to your run so hubris wouldn't be the first
Hence why i wonder if it does trigger since id feedback to change that, concave needs some love
At what breakpoint in fear would you say is better to max scars/pain
I did it at as my last thing (never doing void) = huge mistake bc it trained me to damage boost thru encounters and guardians
If you struggle with guardians I would make Pain the last thing going from 58F to 62F, max out Scars way earlier so you can get used to what healing works and what doesn't
But preferably learn to do guardian/wardens mostly hitless before doing grit/hordes
On one hand i wanna learn to dodge better so i can see the logic behind it
On the other hand, i dont know if dodging perfectly and giving up healing is something i can do
Like, physically
I lose focus of whats going on in the run and all the colors and effects make it hard to follow
So i facetank as a crutch since i dont have reaction speed that good
But then again idk what can happen without trying
I can almost manage poly and eris hitless but will lose some lovers armor to either poison or the boulder, respectively fire hazards or an attack when shes hidden in smoke
After that, its mostly mental. If i go into doomer mode i will get hit by everything. If im locked in then its easy
Prom and typhon tho..
I thought Scars + Pain would be a lot harder than it actually is and avoided them for the longest time bc I thought I could never do it, only place where I'd say it's a threat is Erebus (the hardest region to do hitless bc of enemy design) and Olympus enemies + Prom/Spawn/Typhon bc of their overtuned base damage
I thought tail would be harder to do hitless given the dracons
Then again spawn can have some annoying patterns w the shadow
Eh they don't do enough damage normally to be a threat
Spawn will delete DDs with Frenzy + Shadow
Does supay trigger poly boulder because youre technically attacking ?
poly boulder gets triggered from any damage source lmao
so if supay pokes him yea prob
like raki randomly attacking can trigger poly
No i didnt damage him i dont think
But i did strike the spawns
Or maybe toula decided to Betray me
You don't need to directly attack Poly to trigger the boulder. He's listening for you, just about any action besides Dashing or Sprinting (and I think it might include those) will cause him to throw a rock in your general direction.
Hence why i think its a bit iffy for supay to trigger that but gotta do more runs to see
Poly boulder is almost never worth trying to avoid triggering, just run away from wherever spotted pops up and dash back thru
Cerb counter is different though, pretty sure not all damage sources trigger it
Not saying its worth avoiding but having soup trigger it because it forces you to attack doesnt seem right
I mean we've seen worse, mainly familiar attacks somehow letting Poly hear where Mel is
Like if they want to fix the Supay interaction you have to fix how Poly listen works as a whole
Fair fair
iirc it's whatever the game considers to be a backstab
at least my intuition tells me that after playing him repeatedly
Huh didn't know it kept track of that besides Back Burner and Mel daggers + the dagger hammer
I know I’ve just let Storm Ring pound on him while paws are up and it’s been fine. It seems like any attack/special triggers the fireballs? I’m not sure tho
i remember not attacking and he still spits, maybe it's any damage source like scorch?
actually i feel like it's just rng lmao
what happens if u just stand still
Question: does anyone know if it's still possible to get a third hammer from Echo
It is, if you take a hammer just before her
Thanks! Haven't had it happen in a while, wasn't sure
Or use the gift gift gift one which gives you a copy of your keepsake for the next biome and double up your experimental hammer
It requires doing like a hammer in the second fields chamber or having Forfeit on and getting an onion from midboss (onion doesn’t count as a reward) after a hammer in c1
Also echo has more stuff these days so it’s a gamble Reward Reward Reward even shows up
Just take some ash before leaving the room it makes reward guaranteed to show up
strength meta, narrow down the options 
not like narc gave me life savings for 100 runs straight during dd
dio should take all my dds then give them back and more
RRR smol magick pot is a mood
Path of stars 1 node tho
There's a whitelist in his script
you can also take Gold gold gold and purchase an anvil in the final shop and you will get 2 anvils instead, that's 2 extra hammers even
You can also artificer a minor find into a 2nd hammer before taking the 2nd hammer shown totalling 3 hammers
i was thinking something like that was possible, similar to buying a 4th god before getting ur 5th on a door
just didnt know how since hammers dont show up in shops and on doors like that p sure
Thanks all!
Thankfully h2 hasn't got any mutually exclusive hammers to my knowledge
Iirc isn't fetching and volatile array mutually exclusive?
Ah, maybe
But maybe not. It only pulses once when it lands so it might actually be a positive synergy
Lenme check
ah, you're right, it is exclusive
but that's literally the only one
It doesn't pulse if you get it before it lands so it doesn't work together
Volatile's pretty annoying that you have to wait out your skull to land for it to work
Volatile is just kinda... not good
if it was immediate after firing it would be decent, but you have to wait what it feels like a whole second for it to drop on the ground to do damage
Here we go. Cerberus will not counter:
Posideon splashes,
Anvil ring
Arctic Ring
Easy Target
Mental Block
Howling Soul (!?)
Hazard boom (!!?)
Circe tether
Supay autofire (both attack and special)
Anubis attacks
All familiars
Somehow he will therefore counter Solar, Tidal, Blade, Storm, Rapture and Engagement Ring? Odd
Polyphemus doesn't seem to have any such blacklist, but he won't counter anything for the first 1.55 seconds of doing the "listen" stance
Did notice that u can get away with bs for a while before he triggers the boulder
Yeah, gives you a fair chance to react to the stance
Unless you're on frenzy 2 but that's the bed you made for yourself
I'm sorry, cerb can counterattack? I beat him a few times already, how do I not know this
Unrivalled version only
with or without the vow?
Vow of rivals cerberus can block and counterattack
without, he won't use that move at all
yeah, he blocks attacks from the front, and spits a salvo of fireballs when he does
but there's a list of moves he won't respond to, probably because it would be unfair
Honestly even at frenzy2 its still a welcome bit of freedom in avoiding the boulder
Weird he’s not countering Storm Ring in this run https://youtu.be/ME2D6Lk9kIo?si=gt90bz6m7w8e9I1k (around 18:55 he paws up with Storm Ring on him, no retaliation). Maybe it has to start after he combobreaks?
It's Medea week on the speedrun discord! So here's my mediocre contribution. Mutual Destruction carry tbh.
0:00 Arcana and such
0:22 Erebus
5:01 Unrivaled Hecate
7:19 Oceanus
11:50 Unrivaled Sirens
14:24 Fields
18:38 Unrivaled Bad dog
20:56 Tartarus
25:36 Unrivaled Chronos
30:35 Victory!
Maybe it's just implied some other way not to block it?
I dunno if Storm Ring bolts are just unblockable because it's never a directional attack
can Hoplites/Goldpikes ever block a lightning bolt?
almost positive he doesnt on storm considering I had it in my 67F
Like I say, that might just be implied by storm ring just being an unblockable
what I was quoting there was an actual blacklist in the code
So how does bugged Medea interact with bugged hestia cast? Do you get triple the amount of scorch?
Hmmm… well normal Scorch cast global boost is 2x the effect due to the Scorch cast bug. If Medea bug is a global bug, then it could either apply once (+90%), or twice (+180%).
+90% because Smolder Ring has a unique step that looks at all additive multipliers when it works out how much scorch to add. For some reason Medea's bonus is also applying to non-omega cast damage, which uhhh... oops
but it shouldn't be adding to scorch damage itself
But you know, almost doubling the amount of applied scorch is nothing to sneeze at
its the same bug.
well not really, but its just smolder has extra code to that lets it add in the global modifers for scorch
storm ring and smolder just call for the weaponset which most casts don't, but smolder ring and storm do.
or something like that. So its not double dipping
I think it's two entirely different bugs for medea causing more scorch and storm ring bolt damage
or rather, would require two fixes for the same underlying issue
unless you look at Medea and Martial Art's actual code and realise their descriptions are lies but eh
yes, but the point i was trying to make is that its not two stacking bugs.
its just the fact that smolder ring has code that makes it apply damage % to the scorch applied, then the regular normal scorch consumed damage %
for some reason
yeye, same as I was saying
Basically medea and Martial art (and gigaros dash?) all benefit their damage to non-omega damage, so non omega cast damage is included and ooops
even though their descriptions say "Attack and Special"
either that or somehow storm ring bolts are being erronously labelled as weapon damage
Depends really. I need to test a few other boons, like Anvil Ring
🤓 technically medea has been bugged to say specialS for a few patches, for some reason
still is just the base versions but i thing one of the warsong hotfixes made it say specials lmao
well okay, so it's double wrong
lmao
Sorcery and Witchcraft, fitting for the aspect
need some heph builds, reccomendations?
heph legendary with nergal nets you basically constant berserk
circe staff
heph special, any poseidon and hestia boon that opens up heph pos duo and heph hestia duo
Hang on… Hephaestus special on Circe?
There is the Persephone Blast build with Seismic Servo.
Also for Nergal, you can use Tough Gain + Brave Face for maximum face tanking
why not
idk if it's the strongest but Heph attack on Supay is basically zero work for maximum clang uptime with Chain Reaction (which you should always be getting for Hephy)
I’ve used Special + Dash Attack far more than the cooldown. Like I’d rather have Hephaestus Special on non-Charon axes than Circe.
It wasn’t as important as Scorch Cast or the Arctic Gale, but getting something like Blitz, Hitch, or Freeze on Special I feel would be better than Blast / Glow.
i'll try it.
**though at the same time, if it’s like… 32 fear and lower, anything can work.
First boon imo should be a Cast boon. You get double the value of a cast boon
That includes stuff like Prominance Flare, and Arctic Gale, but I don’t remember how the second cast works with Hestia’s fireball cast boon.
If you are using OCast more, take Tidal / Solar Ring and use Winner’s Circle + Lucid Gain + Geyser Spout (Geyser Spout for damage is crucial)
If you are using Cast more, take Storm / Smolder Ring, grab Arctic Gale if you can, then take any support boons you want.
So, what about an Zeus + Apollo on Circe? Their Duo is hard to get but very powerful.
I believe the effect is doubled. But it takes a lot more magic and time to build up. Never tried it personally on Circe.
Either is good. Blitz good, two Storm Rings also good
Glorious Disaster requires Prominance Flare from Apollo, and that’s the only option. If I had to say which one is better……. Storm Ring + Prominance Flare is better, because it takes one less boon.
Also, different beast familiars optimize the Circe Staff, Right?
Yes.
The two best are probably Toula and Raki, because they both follow enemies, but the others can work.
Toula is better for Smolder Ring and Death Defiance players, because you get 4/5 death defiances (with/without the familiar enhancement on Surface), and Raki I believe is not part of the global boost bug with Smolder Ring
Raki is better with Storm Ring and Strength players, because the Crit bonus applies to every single Lightning hit, and the psychic leash, and Toula doesn’t work with Strength unless you deliberately take damage at the start
**to be clear, I prefer Smolder and Storm Ring as cast boons, but everything outside of probably Rapture Ring can be very strong.
i'm a Strength player, LOL
Then Raki is probably best (unless you wanted to be safer with Frinos / Gale, but I don’t think they are as good for the cast damage). If you want, you can also optimize that Psychic Leash damage, since again, it can be crit boosted iirc.
Ok, ok, thanks bro.
So, the path is:
Storm Ring + Prominence Flare.
Glorious Disaster
Support Boons for couverage.
I’m not saying that any of the familiar options are bad. But I do think that there are better familiars.
I prefer the regular Casts more, so the max magic isn’t that helpful to me.
I don’t care for the added HP / blockage of projectiles from Frinos (even though it is a help against Hecate)
I’d rather not waste blocks on encounters with Gale
And Raki with my choice of cast nowadays doesn’t work as well (and also isn’t as safe).
I wouldn't click Hecuba on Circe unless i was doing some ocast meme build
At 60 Fear (excluding Void and Wards), I think OCasts Circe can clear it. But regular cast still would be better as to not rely on Lucid Gain & probably Winner’s Circle
It’s 1-2 less boons you have to take with regular casts, and with onion, that’s pretty important.
who needs strength when u have cat
Ocast Circe can win at 62 for sure
Just have to pick up a ward killer earlish
But 60 is far easier for room clearing in time-crunch regions.
Maybe Shimmering Moonshot would be the ward killer?
Because Static Shock cuts your magic way down, and idk if Flash Fry is good enough.
There’s scorch, hitch
**also, by “OCast Circe”, I mean Tidal/Solar Ring builds. Not just Smolder / Storm Ring OCasted.
Ah, that’s true.
Why not? You can O cast on those and add all the O cast goodies
I don’t mean that “OCast Smolder Ring / Storm Ring” is bad.
What I mean, is it feels like a bit of a cheat to say “I cleared OCast mainly Circe”, but used the regular cast types.
That’s why I said “Solar / Tidal Ring”. The casts that use OCasts more. That at Circe 62
How easy/hard could it be?
I just feel like it’s a sorta meaningless distinction? O cast is Mel’s base kit. I use it on like every aspect at least a little but I’m weird
Except like Charon I guess
Where the aspect does it for you
i just don't use circe ocasts at 62 lol, the only time i ocast on any aspect is for master slicer
It is a meaningful distinction in the sense that you build ocast circe differently. Like i said above, I wouldn't click Hecuba on a 'regular' Circe build but I would consider it for ocast Circe
im a big ocast fan tbh i use it most of the time on most runs esp early on in the run, even with hubris and such I find it's pretty easy to spam
Yeah I think I would look at
Tidal Ring
Arctic Gale
Geyser Spout
Local Climate
Winner’s Circle
As sort of the Ocast Circe core
Gale is your ward killer in that case
I would imagine that that build can 62 clear without much help, perhaps with Grievous Blow or Blitz on attack/special
But Gale only hits 3 times per region
I feel like Arctic Gale would have to be the ward killer besides the leash.
It deals damage every 0.25 seconds, so it takes 0.5 seconds to clear wards per enemy in the cast.
Whats the best attack boon to get for anubis? hestia? poseidon? sth else?
hestia
okay thats what i have been using. anything particularly useful for the special? feels like it doesnt really matter
I feel like Hitch is best for Special if you aren’t focusing on the Special
Otherwise, go Apollo / Aphrodite for raw damage.
Also, if you are focusing on Attack, Cardio Gain is the best gain imo.
Anubis’s attack constantly deals damage ticks, so you can really farm magic up fast.
yeah mana isnt really an issue on anubis
i tried special blitz since itll just activate from the attack damage immediately but even that didnt seem ot really do a lot on the stats page so maybe ill try hitch
getting static shock and stuff is nice tho
aphro because beeg damage and also opens burning desire
Arctic Gale is my nomination for most underrated boon in the game, especially at high fear:
-long lasting, constantly reapplying status
-relieves pressure from projectile spam
-procs froth
-amazing with AQ as a damage source
-elite ward stripper and little minion chip ckiller
What about its counterpart? (The sprint gale boon)
You can do better than Frigid Rush but its fine
the dem apollo duo is pretty funny with frigid rush though
What I was mainly thinking is “Are there any weapons where a Cast boon isn’t taken at crucial moments for Arctic Gale?”
But at the same time, you are also trading Frigid Rush for Apollo’s Sprint, which is also reaaaally strong.
Bro
Arctic Gale isnt a cast boon which is huge
i got so UNLUCKY on the start of the run
Oh wait. Right.
First, the Zeus cast boon cost me 6 Rerolls in the first AREA.
Second, I got Prominence Flare BEFORE the Prometheus Fight
Why is that second one bad
I’m guessing because the Prominence Flare could have been useful for Poly / Eris?
i was planning to got the Apollo and Zeus boon early as possible
i got 4 apollo boons
none of then was prominence flare. The 5th gave me
Oof… Well there is always next run.
BUUUT
Selene stars were align and i got the boon and Duo
JUST BEFORE TYPHOON
And i Destroyed him with the rays and lightning of my bros
Nice!
I'm thinking of use the Circe staff more often
i totally forgot that the cast boon is applied twice on my familiar
If it wasn’t clear, I am a bit biased, but tbh, I feel like Circe is conditionally the 3rd strongest aspect in the game (behind Medea at its highest peaks, and Pan with Trick Knives). It’s flexible (every single cast save for possibly Rapture Ring can have a build with it, and all familiars can work in the right conditions), and functions in a way that completely destroys certain vows (e.g. Onion since there’s low boon reliance with the right build, and Wards because Arctic Gale, Psychic Leash, and Smolder Ring nuke the protection)
i'm not so on the smolder ring, and hestia boons. Why the hestia cast is so op?
Ok, a few reasons why.
First of all, let me say that this is speaking about the near-highest of fears (50-62). Any weapon can work with probably any build, so long as you can pilot it well. People say Mel Axe sucks, but it can and has been brought to 32 and 50 before.
Mel Axe has almost no build variety, relying on this basic attacks and health boost
To the reasoning for Circe specifically….
- Smolder Ring is a duration cast, meaning it does not need Winner’s Circle to do its top damage (less boon reliance vs Debt, Denial, and Forfeit)
- Smolder Ring benefits immensely from the strong boon of Pyro Technique. If I remember the damage calculations correctly, a Pom with it being at common boosts it by 50%. If you can keep the scorch damage up, Pyro Technique + Smolder Ring (and also Burning Desire if you can grab it) is huge.
- Smolder Ring is currently bugged. For the purposes of Circe cast, Global Boosts apply twice, when all other scorch boons apply once. The global boost applies to the damage done to apply scorch (the bug), and the scorch damage itself that hurts a target (intended).
- Smolder Ring as mentioned nukes vow of Wards, which can be a pain point for slower attacks (e.g. Tidal Ring)
There is a second bug with Smolder Ring, but that’s aspect of Medea (the 90% bonus also applies to Smolder Ring).
So for Circe, only the global boosts matter. But I believe the global boosts affect both the player AND the familiar Smolder casts.
Oh, and one more thing. Compared to Storm Ring (the other strong and fast damage duration cast), Smolder Ring applies a Curse. That means that any other curse (e.g. Freeze, Hitch, Blitz, Weak, etc.) immediately gives you Origination.
mind blowing technique
smolder winner's is a play for insta-reposition cast on like rchronos 3rd phase
True, but Winner’s isn’t needed like some other casts.
tru, it's still a cool option to consider
I think Winner's Circle has outright anti-synergy between the DoT-type Casts.
Barring Anvil Ring which remains sick.
I don't mind Winner's Circle on Arctic Ring but that's if I'm using it for the freeze application
yes but less than you might think
since casting is also sped up, there's a lot of value in being able to quickly move it around
Just got done a 44 Fear run on Surface (Mel Staff). Remembered why I don’t like Surface.
Prom, Spawn, and Typhon himself were real pain points there. Gotta get better ig…
**this is without Rivals 3/4 btw
To me winners circle on dot casts feels like a sidegrade at best, so when I get only 2 Hermes boons per run I'd rather get something that's more universally useful and as a result I never lcick winner's circle 😭
Hmmm… I got an interesting question. What’s the best boon in the game?
sworn strike
Is there a difference between Sworn Strike / Flourish?
What is your criteria
flourish for torch, strike for axe
I am thinking “How often am I to use this boon in a high fear setting?” (Or speedrunning if we wish to discuss that instead)
east u should do special only nergal
Did you see how crazy sudden cleaver was going
I’m thinking of Weapon-agnostic though. So no “Scorch Cast because of Medea / Circe”
i was on and off during the stream lol
i still get scorch cast cuz it gets solid room clears
Well then I think the answer is probably Blinding Rush
i think in the context of rivals and frenzy, yea def blinding rush
or at least a couple celerity (speed up) chaos gifts
Blinding Rush > Nitro Boost I presume?
Every other strong boon has specific conditions under which they are made undesirable but Blinding Rush has like only maybe one and even then its not clear its bad in those circumstances (supay)
get both, blinding rush can get pommed but nitro boost u take what u can get lol
so yea blinding prob better overall
but i still don't mind nitro cuz +15% speed is still speed
Ah yes, that’s true. Nitro Boost can’t proc Origination.
Iirc Blinding Rush is the most taken boon over 50f or smth
Also I could see a world where you take Hard Target or some other boon over Nitro Boost depending on the circumstances
But the greater point is that “what is the best boon in the game” is more of a trivia question and less of an instructive way to play the game
No high level player would seriously recommend starting Apollo and first picking blinding rush
Actually, there is maybe one other circumstance where you don’t take Blinding Rush.
cuz movement speed is mega important on cerb and chronos
And that’s Bad RNG with Apollo Keepsake starting weapons.
I know it’s technically not a proper circumstance, but it can happen.
That’s not a knock against blinding rush though
and by the time ur in fields ur cores should be narrowed down enough to where blinding rush is relatively consistent to get
and it also procs beach ball if u happen to have sidon core
True.
This does give me a really silly idea though for my next run; 50 Fear Supay Blinding Rush. 
lol does supay buff sprint speed
I did get a Supay 50 fear clear, but I wasn’t able to fix the recording of it.
So such a meme run could be done A. If it wasn’t done already, and B. If I’m good enough / lucky enough to get it done.
Also I feel like Beach Ball in this run would be cheating, so if I do try it, I’ll try to remember not to take it.
0 Rush Damage Supay totally gonna happen (if I wish)
Blinding Rush is probably fine on supay idk
i mean they fixed beach ball interacting w supay aspect so
People read the text “rush damage 30%” and miss the point of the aspect I think
I guess. I just thought of the idea A. because it’s funny, and B. because we need to show that the Rush weapon can be not a Rush weapon, and maybe should be adjusted?
Supay’s actual purpose is to play Vampire Survivors in Hades 2 
watch them nerf blinding rush to scale smth crazy like "each time a foe misses they take damage" instead of scaling sprint speed
chat should i do one (1) try of Supay 62f and see if I lose my mind by chamber 3?
Take the cat and use omegas early its prob not that bad
Go for it if you want.
how do i use the omegas if i dont have the dog? that thing OOMS from like one oatk+ospec combo
Cat deals more
hidden helix trust (i haven't played supay)
Cat hitstuns too
oh supay doesnt?
Supay lost its stagger on regular attack and special
Depends what else you have on offer, there's a few particular boons that makes casts go crazy, DoT or not
Not anymore
That was in the patch that brought back the 2nd ball I think
Lightning Lance in particular
btw that's Melinoe Staff only. xd
o i didn't know it auto filtered
Then what is the overall most chosen boon at 50+ fear? And does it change at 62+?
on the topic of stagger, the stagger on normal mel flames is abysmally short, like it feels incredibly short like i'll be spamming special or attack and the fish tridents will still stomp and hippos will still run away like god damn just stand still
Which aspect?
yeah I shouldn't have listened to you, died at hecate because i kept running out of magick
your fault East, I totally could have first tried 62f
Was it a lucky run?
Actually, wait. I got a solution for you Coldshade. Poseidon Start, aim for Breaker Rush + Sea Star, and have it proc on a magic up. Then you can bring in Kitty for Supay 62.
The site filter by aspects, if you account them together then the most played aspects will overshadow the others.
Ah… got it.
So the most common “boon” is No Rush, followed by Apollo Rush.
hope supay gets a smol buff in 1.0
Maybe +40% Rush for Rank 5?
and stagger on normal attack
That feels like a much larger buff than tweaking the Rush bonus numbers.
Still torn as to if it should be readded or not.
Arctic Ring
Chat i got past Hecate and didn't time out, supay is fire
I did however time out during sirens, spent all dds, athena save me
(Athena did not save me.)
😔
Then go again you shall! 
ngl idk if i actually can, the approach i was going for seems not to be scaling too well
unless that was just rng not being favourable
What was the build?
**and also start
Because at 62, I feel like the right keepsake isn’t the dash keepsake if it’s Poseidon, but rather Zeus / Hera for Special.
Though to be fair I did run Poseidon at 50 with wards 2.
started poseidon, build was ares atk zeus special dem cast with poseidon giving the +power thing to cast, i wanted to alternate omegas for insane ocast bonks but it kind of just fell flat lmao
Maybe it’s just the Siren cheese is needed for Supay?
How much weaker is Heat Rush compared to Breaker?
Actually, I think I know what it could be for a solution. Hitch for the tentacles.
Like… Hera Attack + Zeus Special, Demeter Cast, Breaker Rush, and Ocean Swell
sure I'll click hera
Alternatively, there’s just roll for the Heroic Rush damage, get something like Static Shock, Hitch / Godsent Total Eclipse, and then kill everything.
**instead of Omega alternating with Night
If you got Ares after Hecate, I feel like that could work. But if it was required to beat her… Hitch over Wounds could be a timeout.
Also to be fair, your original build worked. It’s just Athena didn’t give you the right boon.
Did you get blitz thats where the money is on supay
I only needed athena because I timed out, idk if htat's because I also hella low rolled on rarities, but that build was not dealing damage needed to beat rivals cerb/chronos
Honestly I never played supay to the rush boon angle. The aspect screams romantic spark. And nexus sprint is super underrated with it and it opens up ransom, what’s not to like?
what’s an aspect that could run a funny blast build?
i believe the current funny blast build rn is persephone aspect and roll for blast room 1
Most torches could probably pull that off
If not all
Favorite weapon for blasts outside Persephone is any non morrigan blades. I really its long ranged quick special . Perfect for blasts imo
get high rarity atk and special, try to go for as many poms, maybe heph pos duo too i assume?
Both attack and special might be too much since you also want to Pom and you might be spreading yourself too thin
Best duo are with Apollo and hestia. You really really want their duos. 4th god is whatever you like most. But I like Hera 4th god
All
Any aspect would love to deal like 1000
Dps
i really was overlooking blasts tbh
had a than run and got blast special, having a 1k damage button was extremely fun
Question: how are we actually meant to get hermes' legendary? It's a 1% chance and I'm lucky if I find him twice per run. In fact since the latest update I get way more minor finds than I used to, almost crowding out "medium" (non-boon) finds all-together. I had one run where I made it to Hecate with only two boons to my name, and one of them was bought from the shop right before
Simply hit
Yeh idk why his odds are so low
just roll excellence for 1.5% chance
You want yarn right its flat no?
Yeah, yarn helps a lot
but only if you're lucky enough to get hermes as your next boon giver, no?
I rarely take whell of charon items so i dont remember exactly how yarn works
Yarn only affects the very next boon you pick up, yes.
I consider it a blessing in disguise
That thing is ass and I become actively annoyed when it gets offered
But sucks for prophecy purposes
How can I make the ||Cloak|| a more fun weapon for me. I've unlocked all aspects and they've all felt really bad besides ||Nyx ||and clunky even with a few gods. thoughts, builds and ideas?
I hope I'm not alone on this
- My first recommendation is kbm but if you can't do that I get it bc I gave up too
At the very least I'd turn of auto aim since it interacts really badly w controller on omega attack block - Mel aspect can be kinda fun with either Exhaust Riser + Hestia/Chain Lightning or any % based god besides Demeter on the attack w/ a attack-based hammer (reaper, rapid or siege frame) --> just keep in mind you need to intersperse specials into attack combo to meet damage
- Selene is basically all ab the Hex and Night cycling between the 3 omegas, don't bother with anything else
- Shiva relies mostly on the attack combo or single special for wave clearing and getting rid of wards. The night Destructive combo should really only be used once or twice per encounter and to do chunk damage to tanky foes like Guardians, Wardens or certain fang foes
This was from Olympic Update but still pretty helpful:
Also get shimmering rockets and your QoL gets a million times better, it's easily the best hammer on all non-hidden aspects
I don’t click special on mel coat just dash attack go zoooooom take some on hit effects and go nuts
on the topic of specials i find blitz atk to be better on mel torch for surface
room clears aren't too bad since ephyra isn't erebus
I spam the special lol
I remember seeing youtube vids of runs where you can see "Fate Altered" as they dash away from the vow. how does one do that? does it reset the seed of the run?
whats good on pan these days? is it just big slow cooker
Who has the best Magick recharge spells? I want to go for a high Magick run for rival prometheus, going with either skulls (preferably persephone) or twin flames (supay probably)
I looked up the fight and spoiled myself so I could know what im getting into, and I need more practice on the twin blades (I have the secret aspect)
Any reccomendations on what build I should have?
It's an incantation, it rerolls the run seed. Afaik you need to beat Typhon a couple times to get it
it's at least 7 clears each on uw and surface
that would explain why I don't got it yet... guess I'll do just that
depends which aspect you're running
though demeter's is consistently infinite
yeah but percentage based and much faster
works best when you you have a big magick bar
is it true that flat damage source is better than percentage in high fear?
So run with Demeter charm trinket thing, doggo, and supay? Maybe Hermes boon if I can get it! For omega speed
Depends on what you're adding it to
With all the global damage boosts on offer from Arcana flat damage scales harder, probably, but it depends. Also kinda depends on what you mean by “high” fear. Like when Hordes and Wards are in play Hitch kinda dominates
also scorch for wards
Hestia bestia
i think i saw one of your videos on youtube the other day xd the morrigan 50f
Not really
It’s ideal to have both chips and mult
https://media.discordapp.net/attachments/852833387030380546/1410277162644148285/Screenshot_769.png?ex=68b06e75&is=68af1cf5&hm=90f6b0ee2af7d9b373c0eb79259473956cd950f4a9179bcbc9247c3f23120427&=&format=webp&quality=lossless&width=1522&height=856
obs botched my recording for whatever reason but this is a CRAZY build
anyone has fun build recomendation ?
depends, what weapons/aspect do you like?
i dont have a specific one but i play a lot with the black coat and aspect of selene
Black coat can try King’s Tide + Exhaust Rider
thx i will try
selene with apollo special and exceptional talent
yeah that what i use most of time
The alternative build is the Skyfall Godsent.
zeus attack hera special eos torch
Does anyone have the link to the speedrunning website?
Wait sorry, it was the website that detailed high fear attempts
Ty!!
Hey people, how does Black Fleece interacts with Charon?
Does it boosts the Cast and the special damage both?
unsure specifically, but it should unless theres some weird code logic
it turns the cast into an omega cast upon hit which should get the damage bonus
Last time I tried it boosted both but it’s been a while
Been playing on and off
Just unga bunga'd the way through 24 fear on the surface without any difficulty (it was a high rolling the entire run)
Does that strat still work at 32 heat
Yeah
Nice, off to bunga I go
Everything that increases the power or damage of omega casts or general omegas works on Charon
The only exception is Glorious Disaster because it’s an additional charge that must be “put into” an omega casts
Supay better or worse now than before patch? And how good is it in general compared to other stuff for high fear?
Which patch? Patch 10?
Or 11
The one that gave it 2 balls back but made it not stun
Objectively it became worse since Patch 9. It lost its stagger, and it lost quite a bit of the rush bonus.
There is an argument it got “better”, because enemies became easier to defeat, but compared to all weapons Supay got nerfed.
Regardless, Supay still works better than some weapons up to at-least 50 fear. When you get to 62 though, there may be problems for 62 Underworld due to losing all your magic for omegas
It's definitely an improvement but it's become even more boon-reliant than before
There's a reason why ppl don't recommend Supay for UW, Vow of Forfeit makes those first rooms awful unless you took Hecate keepsake and get lucky w chamber rewards
But that's only really high fear, at mid fear it's easier than most weapons
Also, while I believe Patch 9 could clear Max fear 67, I don’t think this Supay can, and 62 would be a very rough time compared to Circe, Nyx, Mel Staff, Anubis, and probably even Medea for the average player.
**I mentioned Medea in the same breath as “probably” because the skill floor for Medea is like with Morrigan at higher fears.
It has a high skill ceiling, but mistakes are punished harder
I wish I could go back and time and convince ppl to not complain ab single ball
Like it was ugly af but 💔
thanks makes sense
or just give 2 without nerfing it if Medea is untouched
I feel like Patch 10 with 2 balls was fine for High Fear. Though at the same time, I don’t think high fear is the largest demographic of players
Eh it's less of a power stance and more so 1 ball was more interesting to play
Ah, I see
Thoughts on Poseidon attack for artemis? I heard it was pretty good
I’m not certain. The person who did that run tried to record another run like that, and could not. They would always time out, so they said
At-least last I saw in #h2-victory-boasting
I would subject myself to Artemis but I don't wanna interrupt my Eos grind 😩
That's hitch tho
And we all know hitch is broken
But for Poseidon blades I don't think it's affected by icd at the very least
But the Aspect will rarely come into play for Poseidon attack so typically I prefer Mel on it
I feel like Artemis would use Weed Killer / Sweeping Ambush, which the 57 had the latter
a few days ago i asked for integrating hidden helix into mel flame aspect cuz of how crazy +1 spec changes the way u play the weapon entirely which was funny but now i'm also kinda like "yea this weapon's fine w/o it"
(tho i would definitely not mind if they did it anyway)
i notice that whirling helix is also cracked on mel flame
Hmm well actually looking at this screenshot splash basically did as much damage as the weapon
That’s what I was thinking
Idk how much of that tho was encounter damage where splash shines bc of aoe
They said they used it to “melt life bars”, so I’m guessing that’s the AoE encounters
yea splash doing that much damage is shocking lmao
like it's only the 1st enemy struck so ospecial blades wouldn't even splash much (presumably, i haven't played blades in forever)
Like Splash mainly falls off vs guardians bc very difficult to get King Tide in a denial forfeit run
It’s not OSpecial though
yea it's on attack which is what gets me so confused lmao
I’m guessing what really did it is the combo of blades
ye i figure that too
The combo is 2 hits, 5 rapid hits, and the final slice. I wonder if there’s a way to cancel the last hit with say, a dash attack
it's prob like axe/staff combo where if u dash before the final strike, u'll still enter final strike anim
And also if it’s worth it to keep the chain going for the final hit or not
Question; does Backstab also affect the waves?
**and also does hitting an enemy from the front get Backstab waves?
uhh it's artemis so no backstab
i remember waves interacting weirdly w backstab, not 100% sure tho
it is kinda funny that they have an aspect based on backstabbing then there's a hammer that guts backstabbing
dancing knives moment
You know what… I don’t like the idea of me trying for Mel Axe. I want to now start a Mel Blades UW grind
Actually I almost certain that the 5hit combo move of the blades does hit Poseidon icd
pan should turn one of the blades into a frying pan
honestly considering how coat already has a baked in homing special feature i feel like they could literally just rework pan to smth else lmao
Fr like if I wanted to play this I'd go back to H1 and play Chiron
At least I actually had stackable curses besides Scorch
like imagine they pull from inverted blaze where for pan "your O-Specials linger for 3s, and return when you dash"
Anything would be way more interesting than we have now
Bc Pan gameplay now is pray for Trick Knives
The puzzling part to me is how they nuked pan while giving Medea an extremely light touch
Oh ask Pronto he'll give you a lecture on that
Long story short new and casual players hate Medea and assume it's unsafe despite no longer being unsafe
yea tbh there's no way they're just going to leave medea unscathed lmao
feels like that goes for all blade aspects, unless i'm missing smth cuz there's literally no 62f for any blades atm besides pan and morrigan
The cast bug will fs get removed 1.0 but I doubt Medea will get much else (nor do I think it should honestly)
mm tru i could see them fixing cast bug and that'll be end of that
Blades are fine until you turn on frenzy so casual players don't have the same reaction as us
fair lol
Most are able to just face tank at that fear level
But ig Medea just really scares them
i'm p sure it's safer than mel torch lmao
at least it feels like it cuz i swear i'm dashing with mel torch and i still get hit mid-dash, not even using an atk/spec or anything
my current theory is that i'm dashing near the tail end of my special and it's counting as a dash attack
I don't even know if a casual player thinks Mel Torch can be anything but Ripple Effect tho
Yk the build that doesn't actually utilize the aspect 💀
LOL yea +15 magick on omega attack/special is insane i'm not building around that
like maybe if they do some crazy thing like "when you use 80 magick, gain global critical chance for a bit"
Ok, so a few things of note.
- I got to first practice Mel Blades and do a whole bunch of testing. Highest I’ve gotten with them so far is
- I don’t plan on doing what I did with Circe for Mel Blades (40 -> 50 -> 62). Probably will turn on Pain 3, Scars 3, and Onion to start, then weave in Hordes and Grit and see if I can do it in UW
Sorry, forgot to include it
Fear level of…. 1.
Never touched it after doing the first testament I guess
LOL that's me using flames, my 53f clear had cerb fear 2 bounty
After getting a clear with all weapons in at-least UW, Sister Blades is my lowest
Just for a warm up, I’ll try within the range of 32-40
Probably no Rival Chronos, and certainly not Onion
ye 32-40 is a good warmup
i remember during flames i'd just tick up fear as i felt more confident with the aspect rather than the number of clears i got
cuz i did not get any clear between 53 to 62
Oh, I forgot the last thing. Aside from the testing builds, I also need to dump my current clears on to my YT channel or a hard drive. Had a Nergal run cut short cause Steam cut my recording
Not as if I was doing great, but that was the final blow
dam ye
I won’t rush it, so it may take many more weeks or even a few months before I attempt 62, but I’m thinking Mel Blades perhaps could cut down on bosses
Best part about Mel Blades though is I could probably aim for Static Shock as a wards clearer
I don’t think OSpecial / OAttack is noteworthy on Mel Blades, but I could be wrong
OSpecial more noteworthy than OAttack, but then to get wards cleared in time for Erebus…. Need to think about it
gotta love the theorycrafting phase
i just like going balls deep like "ok that doesn't work" "ok that works a bit" "wait this is underused wtf"
Ok I know it’s a big jump, but I think I could try 45
This is without Wards, Pain 3, Hordes, Grit, Onion, R4, and Void
i kinda feel like wounds would be interesting on blades
could do some crazy heinous affront strat
Isn’t there a 3 second delay per Wounds activation?
Or is it that Wounds has a 3 second duration and can be extended like Weak?
I have barely used Ares…
yea as long as an enemy has wounds it can't be reapplied/reset until the wounds is cleared (in most circumstances, some cases are bugged but no one knows why)
the one intended exception is the wounds godsent
So then Blades would always trigger Wounds?
Like I hit, get Wounds, next hit deals the damage, 3rd reapplies, repeat?
basically ur atk or spec would apply wounds instantly and deal +50 power, then wait 3sec before wounds can do it again
Oh…
it feels unintuitive that wounds just has no effect beyond that besides t2 boons
but it is how it is lmao
Would it be better then for Wounds to be on Special?
prob if ur aiming for aoe? like if ur playing around dancing knives
tho atp i'd rather get hitch lol
wounds has t2 boons like "more likely to deal 200% damage on any damage source" or "drop plasma"
now that i think about it why isn't wounds mechanically like froth
ig ares would be stealing poseidon's thing again so prob better to not change it
Ok so I have basically cleared Mel Blades 45 now, and I learned a few things.
- I would have timed out had I not gone for Trick Knives on Sirens, probably.
- Poseidon Waves seem to Crit, but it still seems a bit inconsistent. It seems like if I get backstab on Mel Blades, it would often backstab on Waves (sometimes a Heroic Attack at Level 4 dealt 50, and other times it did 75.)
This is without Strength btw
interesting
**I say basically because I’m at Tartarus with no Rival Chronos
Idk if Poseidon waves is the right call here…
high roll king's tide
Sure thing… would I take Echo’s keepsake at 62 for that?
good question i have no idea
esp in tartarus it's like super inconsistent on what boons u can get anyway so eh
You mean Erebus?
ah u said u were in tartarus rn
but ig echo would help proc legendary easier in erebus
No, I’m talking about a hypothetical future run
I was at 1 minute left on Sirens, with Trick Knives
i only remember getting 3 legendaries in recent memory and they were all in thessaly in diff runs
And I also had around a minute or so left on Hecate
dam yea blades kinda struggling w time huh
maybe scorch spec trick knives pyro tech
or splash spec trick knives for multi backstab value
unless icd guts it lmao
You get one wave per projectile, period, doesn’t matter if it hits 10 things or hits twice on the rebound, 1 wave. Poseidon in shambles on the blades
so trick knives would create 3 splashes max?
I think but I haven’t tested lately
Blades with blitz special is still strong specially on Mel blades
it wouldn't matter for the returning splash anyway cuz we're aiming for backstab value rather than splash value
I got a 55f clear with a build like that
Yeah meta a few patches back was Zeus special
I had a few surface 50s when that was meaningful
You could roll with Trick, Reaper, or Melting but you really wanted Trick
I feel like with scorch attack and thermal dynamic that build is still strong.
did u submit it on h2crossroads or nah
Here’s the other thing. I high rolled in that run, but also made some mistakes.
I got a Level 4 Heroic Poseidon Attack by Erebus (Bridal Glow and Poms), but I also grabbed Cardio Gain with Huntress
Eh 50% additive from Huntress isn’t going to brick you
There are some other examples of high rolls and mistakes, but that’s what I thought of as I did the run
I’m thinking in the context of 62 attempts though
Fair
ye thermal dynamics is like a direct upgrade to any build atm lmao
Are you taking Huntress on 62? What are you dropping?
Well I was using my Mel Staff loadout, trading Lovers and Queen for Huntress (and Messenger Bonus)
Dropping Lovers is brave AF respect
interesting, i just strip furies for huntress lol
I’m currently in an experimentation phase.
Idk if this is the way to go or not. This run I did at 45 and my Mel 51 were done with Pain 2 UW
run excellence for east approval
Don’t think I did
I might trade Furies for Huntress instead if I do try for 62, but we shall see.
u should, the highest on the website rn is 52f
What do I try for the next run then? Since I am not impressed with Poseidon atm
Only runs I had there was some runs that autumn put himself when the website had very few runs
Like I haven’t really been grinding blades much but if I was I’d be doing Hestia special to start, pray for Zeus for attack, cast, static, thermal dynamics.
Or Hera start and plan/pray on trick knives
Just really hard to beat Hestia/Zeus for overall damage IMO right now
Hmmm… Hestia Special, Zeus Attack, Hera Cast, Demeter Arctic Gale?
Is that an optimal setup without Trick Knives?
That’d be pretty good. You don’t like need Arctic Gale
Wouldn’t be mad about Storm Ring either
But I only did 52f and I was dinking around just to put something on the board, I’m sure other things could work
lol my Mel blades 52f had Demeter attack and Poseidon cast. Arty had Hera attack, Apollo special, Storm Ring. Forfeit and debt, man
Anyway Red’s right there’s like no one seriously running non-Morrigan blades right now so try stuff out and we’ll probably all be surprised at what works out
What’s the current Mel Blades record? 55?
I feel comfortable with several aspects at 51, so if I practice Mel Blades enough, I could probably push it a few notches up atleast
Apparently it is this run of mine #h2-victory-boasting message
Tho as I say there I had reroll hammer enabled because no TK just blows. But I wanna do another one without it
I feel like the play I’ll go for at 51 is aiming for that “optimized” setup listed here ^, and trade Lovers back in without Huntress
Surface or UW retry?
Whatever weapon I’m doing, I’m sticking to the route down below
I have practicing uw lately but it always good to smack typh on the surface.
Also I am not sure why bacn likes Zeus attack and hestia special. IMO the weapon plays better the other way. But hey try out what works best for you.
it's prob just the very standard "do big damage" build lmao
but yea aphro spec is super cool i like that my initial concept actually has some ground to it
Ok, I’ve had some time to think about the run, and though I don’t know when I’ll get around to it, I think I can do 56 Fear UW (no grit, hordes, or void).
I’d be looking for 3 things generally;
- A Hestia build to not time out in Erebus / Hecate
- Hestia Godsent
- Renewed Faith in Fields / Tartarus
A run such as this can and has happened to me before. All I need to do is wait and play well enough when the run falls to me.
The remaining 6 of Grit and Hordes I feel isn’t impossible with the same general strat, though I’d need even more damage for the non-Sirens, which will be much harder
Hestia special felt like the smoothest start to me when I was trying but also I did all of maybe 5-10 runs so small sample size
my god anchor enemies & auto seekers are even worse to deal with on mel flame wtf
freeze meta is not fun 
i think im prob gonna strip huntress for furies cuz i can build consistently in ephyra to where i don't need % on special as much
then i can go back to strength and divinity will still stay
Someone knows an interesting Artemis build?
I think Blades are kinda lowkey the other heph blast weapon to me idk why
I think it's because the anims are so low commit
apollo atk and exceptional talent
I think so. Also Mel/Arty have damage boosts built-in for between blasts. And both would be good for Slow Cooker (fire gods have the best blast duos) or Master Conductor (since you’ve got a Zeus core)
Ok, idea time then.
Flame Strike
Volcanic Flourish
Blinding Rush
Static Shock
Aim for the three Heph duos (prioritizing Blasts)
How possible would that be in UW with Onion?
The alternative I did think of was instead of having Static Shock / Zeus or Flame Strike / Hestia, it would be Aphrodite for the bonus damage to attack, burning desire if Hestia Cast, and the heartthrobs.
This is good but it is too many steps,
It should just be:
Volcanic Strike/Flourish (whichever one appears with the lowest cooldown time)
Any Daze
Any Hestia core
As many poms as needed to get to 2s
Rude Awakening and Chain Reaction
https://imgur.com/a/TL60rh8 https://imgur.com/a/iSqF5ep
lost this run because chronos used his triple scythe throw (scripted loss) but i was one second of damage away from winning and i think this is the most damage ive ever seen on knives. more than pre patch pan
which familiar do people play on circe now?
Toula is best for DD players, Raki is best for Strength players. I personally think Toula is better for Circe regardless, since aside from the delays at the start of a room (which Raki also can have at times), she always is near enemies.
Hang on a second. Wiki claims that “Backstab damage from Aspect of Mel, and Skulking Onslaught do not work”. I presume the answer is that it does work, but does it not work, or is this also outdated?
Also, I was thinking Flourish probably is better, because Volcanic Strike has lower damage, and scorch can stack better on attack if you get it (assuming you also don’t get Trick Knives)
Though there is the argument that Strike is better with the duos… hmmmm…
I’ll try Hephaestus start for my 51 attempt (turning on Wards and Rivals 4)
Blasts can still backstab but only with Back Burner. The blades assorted backstab boosts are just for the weapon strikes
I dunno that Heph is the play for like ultra high fear since you’re so resource constrained but also it hasn’t been tried much I bet
Heph need a lot of sustain i wouldnt try it in high fear
Without Onion and Debt it’s probably fine
Meh, I feel like Debt is fine. Really the problem sounds like Onion, and maybe Wards