#h2-builds-and-combat
1 messages · Page 253 of 1
I love armored wards
I think if I could remove one thing from the game it would be the wardstacking fangs
This and frame 1 room entry sky dracons 😭
i'd be fine if wardstacking was limited to specific big boy enemies similar to how other fangs are, just so it's not like 100 ward spammers
You know that moment where you've basically got the build together, and you are just locked in?
It's nice.
truth
whats the build with morrigan ? and does anyone knows the best combo with it to activate blood triad
apollo attack is good because of the bigger range
Generally I do OAttack -> Attack -> Special
for the triad I've seen a few different ideas
what I do personally and what works great for me is: throw out a special -> dash-strike into channeling an o-attack
The trickiest part tends to be actually landing the Special.
see I like to combine attack and o-attack into one maneuver because it's more efficient because if you do o-attack first you are basically wasting a regular attack
so that's why i usually start with the special from a distance
then dash-strike into an enemy which lets me immediately transition into channeling the o-attack and finish off the triad
Fastest is dash, tap special, hold attack to dash-strike, release to Omega.
Also practical is hold attack to Omega, special, then dash-strike, holding attack to repeat if necessary.
i just noticed rivals cerb's model changes from phase 1 to phase 2
How so?
his entire back of magma just disappears lmao
can't tell if this is a bug or not but tempted to report it cuz i like the magma design
Isn't the idea that magma is his armor and it's stripped away in p2?
I always thought that's what it was
the huh
gotta be fr i do not see the armor lmao, could just be me but if it was armor i feel like it'd be part of his wards thing
i could see a cool mechanic where each time cerb unburrowed, he'd be "magma-raged" similar to alecto, where u'd have to clear his wards and break the magma, or else he pulls out the crazy moves
then they'd bring back the falling magma that was cut in p11 (i am a masochist it'll be fine)
wait a minute ur right that slipped my mind
It made sense to me 😭 dropping the armor would also explain why he's so much more mobile in p2
yea but like, he still stands still in normal fight
Hey, how would you build shiva ? I understand that you need a lot of mana regeneration to be able to switch between the two costly omegas, but are there optimal gods ?
generally speaking apollo is the best option cause it increases the AOE of the omega attack so much its like a map wide on anything not a large variant
good for special too, since bigger aoe is nice
Okay i'll give it a shot, thanks !
also good for PUNCH
since shiva attacks are pretty good, and get a lot bigger with Nova Strike
i refuse to believe that the satyr miniboss in ephyra can be dodged
youre telling me a miniboss can
- block
- dash at you
- snipe you from across the map
- have unpredictable attack timing
- have homing projectiles
- and have tons of armor
That boss is annoying yeah. I think the idea is to dodge the arrow attack with the pillar, then counter attack.
see i do try to dodge with the pillar
but they dash me instead lmao
like at least make the fight predictable
and also good luck not taking dmg if one does the snipe and the other sends the homing projectiles
Break the pylon and make him face away from it
what's the current Meta for aspect of supay? I'm guessing Zeus special + some attack that inflicts status
Zeus attack is also valid. Hera Special is also kinda disgusting
Nexus Rush is surprisingly good given the raw damage it inflicts and you can actually spend time using it
What build do you guys think has the highest DPS
Exceptional Talent Possessed Array
There comes a point with extreme dps where more damage isn't as important as move speed and aoe for clearing encounters
Possessed array is so disgusting because of its hilarious AoE
doesn't mel specifically mention something about cooling him off when he enters p2 with all the ward barriers
maybe, i don't pay attention to dialogue much atm
it's like during the battle so it's easy to miss too
We’re 62f runners, we can’t read
true...
Posessed array with which aspect? Or does it not matter?
Doesn’t matter
Cool I’ve been having problems with the skull so will give it a shot, thank you!
can somebody tell me what toula does? just sits there in every encounter but when i dash through her she moves??
also does this game end up having an oath that changes boss fights like hades 1 did?
yea u have to dash into toula, then she'll start attacking enemies (and she does a pretty good job of it too)
if you run or dash over toula she activates
issue with her is that pets always spawn on a 1-2~ second delay after mel enters the room, at the door.
she also gives u a bonus 80hp death defiance which is actually decent
after activating her (Assuming max level) she attacks up to 10 times for 99 damage each, provides a 80 hp death defiance and fishes for you
does anybody know the theoretical max hp
idk how frequently centaur hearts spawn or whatever but I’ve gotten above 700 with Hephaestus and Aphrodite shenanigans
I feel like Sea Star would have to be used, have it trigger on everything possible, and you’d have to get like… Sea Star start, reroll for all double hearts in Ephyra, then go for Hephaestus and Aphrodite boons.
thank you :) i think this was the issue for me, since i didnt notice this she would just sleep by the door and i would never have dashed on her. she's actually pretty useful now that i know!
im a big silly dumb-dumb 
theoretical as in "how much does the game let you have"? afaik unlimited
theoretical as in best possible rng who knows
oh nevermind i see the dd im stupid
once you recruit all 3 starter pets you should unlock an incantation to upgrade them with more treats, upgrade 4 total times(across all pets) and you unlock the last 2 pets to recruit
you most likely have a toula with ..... i have no idea actually since they reworked her. Im gonna assume its 6/9/10 attacks and 60/70/80 hp dd
okii thank you for your help :D
just ask if you have more questions
for instance if you press B and scroll over to toula on your menu, you should be able to inspect her and see what she has unlocked and how to use it
or press whatever it is that opens up your current boon list if your controller
bird up, i think ill just dedicate some time to healthmaxxing runs and if anyone wants they can compete with me lol
You don't need to upgrade. I only started upgrading after having all pets
are you positive about that, because i checked a few weeks ago and the requirement was still spend 4 treats or something
Yeah, i started playing, like, 2 weeks ago?
I dunno if i bugged into getting then, but i got frinos, then Raki, then hecate's both, then toula
I only used the cookies to first bond with then
then you absolutely got some massive bug cause that is not how its supposed to work at all im looking at it rn
Path = { "GameState", "LifetimeResourcesSpent", "FamiliarPoints" },
Comparison = ">=",
Value = 3,
This alone is the prereq to get a dialogue and you can't recruit hecuba and gale until you do this, which means you need toula
since the only 3 pets you can get before upgrading is toula frinos raki
and this code is to get the upgrades so you can't spend the 3rd without having toula
Yeah, Toula was actually last, and she only showed up at the Rift after i had all the others
I actually looked her up cause i never found her
@ocean ibex can you double check this for me am i blind
or am i missing them commenting out the upgrade system as a prereq
grrr
don't grr me code slave
in what
the hecate dialogue prereq to get gale and hecuba
what do you mean missing
it still requires you to spend 4 upgrades yes
it is commented out
.
i think you only need 2 upgrades
every time i play the little cat and mouse game of familiar unlock requirements i get mad
this reminds me of when i missed them commenting out shades for gaia 😔
Mentioning requeriments, do you guy's know the requiriment to advance arachne relationship?
they commented it out in unseen
does rivals 4 surface boss just feel so much tankier than the original version? Not having the hp bar is super trippy tbh
yes.......................
im fairly certain that typhon has the same hp in the regular fight, plus the 10k extra at the very end?
does zeus actually do omega damage? and the groggy phase i suppose make it feel less tanky
pretty sure zeus doesnt do damage
hes the same hp, only difference is you don't get to skip to the 2nd egg phase via zeus
(assuming you can phase typhon in that downtime anyway)
must be it honestly i swear rivals 4 shouldnt be that hard
Somewhat surprising he actually has the same HP considering every other boss to my knowledge got a HP boost from rivals
i mean technically technically he has 10k more hp
i mean technically he has a completely separate 10k hp bar but he only has 2 really weak moves during that that.... literally can't damage you except for one point blank
and again, he "has" like 15k more hp cause no zeus stunlock
its crazy that the hidden hp bar is literally HideHealthBar = true
didn't people try to enable it and it didn't work
no clue
Omw to set that to false 🔥
Aw damn
just froze at 100% or something iirc when someone tried
but idk maybe that was a bug and now its fixed in prep of 1.0 🔥
yeah i think every other VoR boss has an HP boost
well, i think scylla and the sirens themselves dont
but there is obviously an entirely new participant
poly hp + 1800
eris hp + 2500
prom hp + 37000
hmmmmmmmmm
37k?
(34k of it is heracles)
Heracles hp
herc hp bar + prom hp differential
Typhon is same hp right?
chronos gets +2k, +2k, and +26k
10k after babality
sort of, the main fight and phases are the exact same hp thresholds and everything but the +10k extra phase
entirely different hp bar to be specific
the 10k extra health is kinda meaningless
it's just the extra phase of dodging that matters
after he "Dies" he respawns with a new moveset and 10k hp full hp
or i guess phase changes like chronos if you wanna get specific
same as chronos
It is not really a phase more like let’s screw around so Demeter Lego is totally dogsh!t
Plus the dance in the circle bit
technically does mean you can demeter leg twice
in a way you can't on chronos
Wait dem Lego works on unrivaled typhon before baby phase?
gotta commit to the fakeout
Anyone know a good build for anubis staff?
scorch, blitz, poseidon, hera attack are all good on the staff. with scorch being favorite of most people.
for me personally, my favorite anubis build is blitz on anubis attack with hestia cast and go for thermal dynamic and romantic spark duos
Sweet been trying to get a win with all aspects
Any recommendations for the special or is it just whatever
depends if doing blitz attack then either hera or demeter. but if not doing it on the attack then blitz is best special imo
this was my win with this build, I had no special
flame strike/thunder flourish/arctic ring + freezer burn and thermal dynamics is pretty strong
@tame vector anvil ring is affected by olympian damage rn
Have died to it on 50f attempts
just dodge better smh smh
i wonder if it's consistent to dodge by going to one side of typhon in his face, then sidestep to the other when he fires
in theory it'll still bend but it'll be going in such an extreme direction that the split shouldn't matter
rad
Pick a cast that activates immediately (something like Solar or Engagement). Anvil Ring can also work
The main important boon to aim for with Charon is instead Lucid Gain
Cast, hold special, dash if you have to, kaboom. Lucid Gain from Apollo is very good. Get Origination up between cast, special, gusts. Any of the O cast goodies like Meat Grinder, Geyser Spout, Prominence Flare are your friends. Giga Cleaver is clearly the best hammer.
For safety while still learning Charon nothing beats Arctic ring. And Demeter comes with local climate. So grab Apollo gain, Demeter and Poseidon for geyser spout. Everything else is kinda whatever you like/find but I think these 3 are the best Charon starter gods.
Charon builds I like:
-Apollo start and chase the legendary using Nova Flourish, Lucid Gain, and Prominence Flare/Super Nova
-Ares start and chase the duos with Apollo, Demeter, and Heph
-Experimenting with taking Night and using Hera for duos with Hestia and Poseidon
Air quality affects damage with per second effect too right? Like chain lighting and vortex
Yes except Scorch (also pretty sure chain lightning is per bounce not second)
Works great with demeter casts and gusts, prominence flare
I wonder if it works with hangover
Common damage on hangover is 50 per tick
AQ in H1 would’ve been crazy
Once. Weirdly

Basically it doesn't
Hello I'm trying to do an omega boost only run. Which boons are the best to boost its damage? I assume Chaos' infusion works with it as well?
how are you supposed to play morrigan? attacks are multihitting so i was leaning towards pos/hesty attack, status special or cast, and then spam the attack on smaller targets and do the blood combo on larger targets
Yes for chaos Chant. If you want to count omega boons like Fine Line and Cut Above then you can use that I guess. Other than that, probably just stack global damage buffs and channel speed
I'm trying to avoid Fine Line and the others but thank you! Does the Aphro/Demeter duo boost it as well?
I don't think so but not sure, aphro dem duo is weapon damage only
Ah I see. Thanks for the info! I'll test it out since I'm getting shattitude anyway
If you wanna do plain attack, Hestia’s the play. Dash-strike and attack to jump to the final move in the combo, and you badly want Final Slice. Otherwise for Triads fast combo is dash, special, hold attack, release to Omega.
vow of ||rivals|| Eris... how do i deal with the ||orbs|| with !xinth ?
Shoot your special in their direction. It should blow them up
Any damaging cast can also do the same
specials can theoretically blow them up, but they don't lock on or track them so you have to REALLY aim well, which on controller isn't really possible due to the auto aim
some stuff like ranged casts work though
wouldn't recommend casts in general cause if your in range to cast damage them you will 99% be in range to get hit by the explosion
only lost lovers to f2 unrivaled eris were getting there
A cast only approach is to place your cast where eris put her first bomb and then circle around the arena. By the time she is finished that spot where she started firing should be safe since your cast blew it up.
Yes thats actually bad matchup especially when she shoot 6-8 Of them… hope it get rework or at least eris also get hurt by it as trade off
this is the rework
one where shes forced to detonate them after.... i wanna say 6 are on the field
or attempt to detonate them anyway, with the sweeping attack
Sweeping attack?
I'll try with hammer to extend range or omega atk next run and see if that work
eris's sweeping attack, not ours
I really dont use omega atk enough
do yall recognize scorch as a curse on any build that doenst have scorch as the main dmg dealer?
like say a supplemental scorch cast on a build, is scorch a good enough curse for origination?
because with how quickly it depletes if you dont reapply it i dont know if its that preferred
Scorch on cast is perfectly fine for origination
I mean there’s delays on freeze after applying. So scorch has a leg up on one of the best curses.
since scorch cast gets buffed by cast/global/olympian modifiers it's not too hard to build it up atm
It deals quite a bit of damage too because it’s bugged
freeze still procs orig during cd, u just have to poke freeze during it
Oh
Thawed enemies are still freeze cursed for the purpose of origination
do those % buffs make more scorch stack on or does it make the scorch go by faster?
as in, do they work like highly flammable or pyro technique
ive never tried to notice how they work
Only thing that makes scorch go faster is pyro
alrighty
Everything else just increases damage without depleting more scorch
i want to see a meta where pyro technique gets baked into scorch cast
or become a t2 cast boon
Yeah so basically with scorch you care about base power only to get to 100xPT% and then you don’t care about it anymore
Hmmmm… Hestia Legendary doubles Pyro Technique attributes?
Hestia Legendary should just not require the cast only raaagh
Fair.
i want pyro to remain a t2 still so it's not abysmal
Oh have we discovered that pt is bad now
no i mean abysmal to get mb
Oh is it hard to get
hard to get if it becomes a legendary yea
Why is it a legendary now what
e
i can't read LOL
also another question
do yall think the ways aphro and hera dashes apply curses should be swapped
aphro already has the zeus duo with sprints so thats a bit more thematically appropriate
and her boons focus on being close to enemies, so sprinting into them rather than dashing through
whereas hera really doesnt have anything that ties in with sprint
counterpoint i see is that maybe hera sprint would be too good afterwards with easy hitch appl
No, I didn’t say Pyro Technique should become the legendary
i can't read im an undertale fan
I said that Hestia Legendary could essentially be Pyro Technique x2
No I think that Nexus Rush should probably stay the way it is now
Its kinda good on supay
But also hera is probably like THE mvp so idk
true didnt think of supay hera
i just thought of how aphro is used in supay with zeus and was like , just make her's be the sprint one
I wonder about aphro supay tbh
in general out of all the goods you mean , or supay specific?
gods*
In general Hera is like really really powerful and very useful almost regardless of what your build is
I think she’s the goat of high fear too
cuz with hitch and born gain and decent t2s i could see her as the strongest but idk about the duos
I just hate that Hera rush has anti synergy with hereditary bane
hitch for high fear yea goated
Lower the damage (a lot maybe) but make it work on contact
Also low key proper upbringing is kinda crazy
Ppl dont really think about it but the power increase you get from gray to blue is often on par with or even more powerful than Origination (Excellence analysis showed me this)
i dont actually know the stat boosts but is going from common to rare just about the same as a pom?
Depends on the boon but that’s a good rough estimate
yea if people saw it as that then itd be regarded way more highly
Much of the stuff cant be pommed either
Tho Poms have diminishing return and raising rarity is a way to have 2 level 1 Poms for the same boon if you think about it
But even if it was just like 6 poms thats like a lot of gold value
one teeny downside to proper up is no more phial tho
sometimes hitting a really big legendary on say hermes can really carry
but thats really specific
I mean it is unlikely you activate proper in the first or second biome which is where you want to use phial
forgot the duo but one gives you 8 poms randomly across main boons, proper up lets you know what it hits and can go for even more depending on door luck and onion
true
Issue I really have with proper is that it is very tough to squeeze it in with denial. Hera has so much good support boons that I find myself crossing out proper a lot
denial in general makes me use so many rolls just to not f myself up by locking out good boons
or wait is that forfeit
Don’t do that. Just take the L on the boon choice and move on is my advice.
idk ive been doing a lot of hel recently ( over 20 losses in a row at 40ish fear cuz i suck ) and i feel like some room clear like static shock or even flash fry is necessary
and i dont wanna give up something like static when offered alongside maybe thermal dynamics, flourish, double strike even
I think at 40 you are not meant to have any of forefit wards hordes or grit active
uhh i think i had wards max fangs sometimes servants can suck one grit and the guys from next biome
i dont do hordes because thats just boring as hades
I would try smth like this
is there a fear calcualtor i recall some website
It is just sometimes you end up chasing the perfect build wasting rolls and getting screwed when you start needing these rolls for something like renewed faith or divine dash or hades boon
H2crossroad has a fear calculator
also let it be known i dont need to clear a specific fear , i just wanna test myself against what vows i find interesting
Oh okay
so maybe i could segment stuff and learn one bit at a time
Then yeah if you cant clear rooms you have to prio room clear
It sucks but you gotta do it
apparently googling h2crossroads suggests a holiday trip app first
https://h2crossroads.pages.dev/FearCalculator/?vows=WzMsMSwwLDYsMCwzLDAsNSwxLDEsMCwwLDYsMCwwLDIsMTJd something like this
sometimes wards on sometimes off
piecemeal not that scary but im just bad and need time to learn , more than the last few weeks
menace is basically meaningless
debt 1 is fine
scars 1 is fine
fangs is usually fine
forgot shadow servant but only on satyr its annoyign and typhon tail otherwise fine
honestly if i could follow the action during eris prom and typhon fights better i doubt id even complain cuz apart from the chaos in those fights any damage i take is 99% my fault
can happen yea, but as long as you leave 3 rolls for athena you should be good
so thats 7 rolls on doors or boons, plenty unless you have my luck and get 2 or 3 good boons bundled up that make the build
I guess my immediate thought is that Shadow and Hubris seem interesting to leave off
no yea shadow was my mistake i forgot it, its typcially on
hubris i might take 1 but since i was running hel a lot recently i need the magick for valk form and i did happen to prime out a good few times
Yeah you gotta grab a pot or two
if its not highly omega dependent then i take max hubris
id take hecuba but i like gale and raki
and theres medea's traces of spirit however i prefer rolling other doors to get the build going
No dont take hecuba I think just grab a pot occasionally
gale is so nice just because it slows down time a bit and lets me refocus on the action, i so often get lost
Or like glam or cardio
understandable, noted
I dont have that much experience with Hel but yeah
Kind of an interesting wep to me with Huntress Orig
But the base attack isnt very high power so
i actually looked up hel vids on ur channel but there wasnt anything lmao
boated has like 3 or maybe 4 but mostly underworld
haelian i cant bother to scroll through all his vids but also mainly underworld
Hel is part of the 12 I dont play sadly
Uhh I play Underworld runs on Circe, Pan, Mel Flames, Nergal, Persephone, and Mel Coat
Surface on Momus, Mel Blades, Supay, Charon, Mel Skull, Selene
Anything not in that list I have not played much at all
no medea or morrigan is quite interesting
circe mel flames nergal and perse work on surface too from my experience, is the high fear an issue?
No I just decided to practice it this way and am going to keep going until they have 62s
I find them fun
gotcha
is winner's circle on circe a pro gamer move?
zeus cast with geyser spout, looking for meat grinder next
Yeah for sure like anything that makes casts better is gonna cook when you get two casts right
Red and I don’t take it at high fear because manaless builds are just generally easier and stronger there but you can totally do it
its that i heard that WC isnt necessarily always good, i'd assume its more for furies uptime and builds that use the cast for support more than as a source of damage
I will say though WC does suck with Storm Ring so
Any duration based cast kinda booty with WC
why's that? i thought it just lets the bolts fire faster, so technically more burst?\
You want the one time poppers or anvil
It doesn’t make them faster no
oh, so im getting less bolts/cast, but assuming i keep the uptime its the same amount of bolts/s?
ye, also helps u reposition cast quicker for fast moving enemies like eris
whats the typical attack sequence on mel staff
dash strike and then special?
or 2 attacks then special to not complete the attack pattern?
Yeah something along those lines. I do special dash-strike attacks and try to avoid the third bit of the attack combo
alrighty makes sense
can you triple trigger blitz with romantic spark + arc flash + nyx sprint?
When u trigger it its gone
which happens first?
You only have one apple you cant eat it more than once
thats not really about my question
Yes it is you are asking if you can eat one apple three times
sure if i was asking a different question that is what my question would be
You cant triple trigger blitz because blitz goes away when its triggered
okay, so which one is triggered first
Whatever hits the enemy first probably
which would be?
Depends on if they get hit by the dash or the nyx bomb
I think RS
I want to say it has more range than O-Boost
The bottom text isnt the answer to the top text lmao
Like no you cannot triple trigger blitz
could someone remind me what are the requirments to let Hecate allow you to get the rest of the familliars?
Which ones are you missing
Overall info tho is here
https://hades.fandom.com/wiki/Animal_Familiars
Animal Familiars are loyal beast assistants and guardians who can accompany Melinoë during a night, providing various utilities both in and out of battle. She can bring one Familiar per night.
As of Early Access, there are five available Animal Familiars in Hades II, Frinos, the Toad, Toula, the Cat, Raki, the Raven, Hecuba, the Hound, and Gale...
thanks! i didn’t think about checking the wiki, surprisingly
turns out i just missed having raki pick up materials, and had done all the other prereqs
Funnily enough i did think it was that requirement but thought itd be better to send the whole webpage
The Keepsake "Blackened Fleece"
-After taking 250 dmg, ΩMoves deal +40% dmg
Isnt that by far the most useful to pick when in the last area ? What do you guys think?
Bonus % damage is additive, not multiplicative, so boosts like this aren't as big as you'd think
It's not a bad pick if you're using a ton of omega moves, but I don't usually pick it
ohh? oh.. every % is additive?
what do you personally go for more?
Depends on if you’re even using Omega Moves in the first place, and also if you’ve taken enough damage (which you often will, but won’t always). Knuckle Bones, Lucky Tooth, and Pin all add good damage in an indirect way with good defense for the bosses (and all regular encounters in Pin’s case), and White Antler would often deal more damage than Blackened Fleece provided you don’t mind the health reduction.
In terms of Final Keepsake, I’ll usually take either
- Knuckle Bones if I’m not speedrunning, and have most of my death defiances up / have strength
- Pin for 50+ Fear Rival Fights and already took Gorgon Amulet
- Gorgon Amulet for Renewed Faith if I didn’t take it in region 3 for refills at 50+ Fear
I think the only bonus damage that isn't additive is critical hits, and the double damage from Grievous Blow/Mutual Destruction... which stacks multiplicatively with crits btw
I also like Knuckle Bones and Gorgon Amulet for the last region
Question, is the bonus damage from Glow multiplicative since it increases the target's incoming damage instead of boosting yours? What about Sweet Surrender from Aphrodite?
Idea: Aspect of Hel, Zeus Attack, build up attack speed and misc. damage (chain lightning, maybe even Artemis' support fire?) so that blitz procs all the time. Thoughts?
Can someone point me to someone who knows what they're doing with Nyx? Preferably a YouTube channel?
Well for one thing, Coldshade is right there.
And for another, Nyx has used either Scorch or Blitz Specials as what I presume is the main attack.
Lion fang is just better than blackened fleece if you just want more dmg in the last region
It is global so it affects everything not just omega moves
And if you run to last boss directly you will still have around 25% dmg modifier
If you want defense you have teeth, Athena or pin keepsakes
And ofc the ultimate attack keepsake is Artemis which stomps other every damaging keepsake since it comes with effectively 60% multiplicative global dmg modifier that can be boosted by success rate and heraXdemeter duo
Also 40% just isn’t that high
You would have to have a really high power low % omega move for the 40% to be really good
Which aside from Geyser Spout isn’t really how it works
Could maybe work
But If you want blitz proccing easily, take the special to apply it it to a large group of enemies and ares attack with a focus on plasma for firing speed,or poseidon/hestia with pyro technique for quick damage
The issue isnt firing fast enough for blitz, because you can get that damage easily
Its that it takes time for the effect to trigger
At least thats been my experience w hel
Blitz has an internal animation cd on the same enemy. I think I read it is 0.6s. You cannot trigger blitz on the same enemy shorter than that time delay.
Yea thats a better way to explain it
does anybody have any build tips for aspect of the morrigan? i'm trying out sixteen fearwith the daggers and i feel like morrigan is the most powerful but i don't know what boons work best with it
It kinda doesn’t matter? Aspect has a ton of damage built-in. Apollo attack and his legendary is one high-roll option. Hera attack also good. Hestia attack and Final Slice are good if you aren’t wanting to do Triads
It’s good. Nothing scales up like Blitz but it’s a way slower start than Poseidon or Hestia attack with Hel
If anything you need to work around how sluggish and exposed it can feel when using it, to which end Demeter can come in handy
how many encounters there per region? Or rather what is the last encounter number in each region?
depends on the region
Let's see:
the pre-boss shops appear at:
Erebus room 10
Oceanus room 8
Fields is WEIRD and I'll come back to that
You know how Tartarus and Ephyra work
Room 7 for Thassaly
Room 9 for Olympus
is +% attack damage from a deadalus hammer additive or multiplicative with % damage from apollo attack?
If it's +% damage, it always adds
Only exceptions are crits and ares minicrits
It's why the power modifiers on hammers are often a strong choice
Guys I'm not sure how to dodge cronos triple scythe attack ?
the only weird part is the pattern you get, right?
as in if you get a 3 reward tree or a 2 reward tree, miniboss or not etc
And Echo cannot appear before the miniboss
this info isnt actually very helpful in game
the chambers numbers in game for endshops are different and kinda the number people are actually looking at usually tbf
Erebus is C12 for endshop and Oceanus is C23. Fields is uhhh idk C31 I think tart is yeh ya know
idk surface I think Thessaly is C25 or C26 if u take no extra rooms in Ephyra
basically, if you're looking to maximise the number of room rewards, stay away from minibosses and echo
and then Olympus is like 39??? I wanna say
but then arguably echo and miniboss provides more value than more room rewards, right?
sometimes, and they're great when you're on a timer
Hrm, in Tartarus a randm number between 3 and 6 is rolled at the start that determines how many siderooms you can get at most
If you’re feeling exposed with Morrigan (don’t blame you) I like doing Omega attack from a distance, spec, dash-strike, repeat for triads instead of the “fast” combo. Puts the slowest part at a distance and you can cast to keep things off you
mmm, that's what I end up doing, or similar
or trying to work more at arm's length because those blades have reach
feels like the aspect that is most distinct from its base form than the other weapons
and it still gets Apollo's huge 40% size bonus for the daggers, damn
huh... Apollo doesn't make Hel's attack any bigger at all, it gives it.... 0.1 seconds of penetration after hitting a target
weird, but I guess since it doesn't have any AoE
Hey people, any tips on Unrivaled Cerberus and Unrivaled Chronos? Also I dunno how many spoiler tags are needed for this discussion
is there a way to dodge the 3x morph balls from hecate? ive only been successful once
yep! It requires a bit more precision but it is still possible
you gotta get into the rhythm where you dodge through them and then run away from them for a bit right before they're about to hit you and then you dodge through them again and repeat that process
at least that's what I do and it seems to work
No need to spoiler in this channel
and for Cerberus, stop punching him when he has his guard up
I tried the cheesiest Impervious hex spam and still took 2 death defiances, even dodging is troublesome for me. Cerberus has very little downtime too, right?
He counters with fireballs if he blocks
And after doing it. He always slams with his left hand, then backsweeps with his right
Ok, Chronos Tips:
Phase 1:
- If you are struggling with Phase 1 Time (or damage), Deep Dissent is typically your best boon from Hades. Unseen Ire is also really good here and for other phases, but it’s not as strong in Phase 1 than Deep Dissent because Deep Dissent removes the minibosses in the phase changes.
- Chronos’s swipes will typically create more time rift waves. Like for example, the dash will create 2 further apart than 1 straight line.
- In the 3 hit combo in Phase 1, or for his next attack, he may do a Scythe Slam attack as the last hit / next attack, and then pull the scythe back for another time rift. You’ll want to get used to this, because he will do this new move in EVERY single phase.
- This also applies to Phase 2 (since he can now use the pull and throw attack), but Chronos now fires two, so you have to attack him either in the exact center or the side and continually move.
Phase 2: - Remember that he starts Phase 2 with 3 Instakills. Don’t be fooled by the time bubble, and shoot from afar unless you are absolutely certain you can phase him like a speedrunner.
- Whenever he charges his scythe, he will either do a gigantic scythe attack, or a 3 hit combo.
- Do note that you cannot wait out the Big Instakill attack like the small one, since that has clock hands going across the whole safe zone.
Phase 3: - Before anything else is discussed in Phase 3, remember that you don’t have to stand on the mini platforms. That may be confusing to newcomers, but Phase 3 is one of the largest (if not the largest) combat arenas in the game.
- Chronos will immediately start with a series of 12 Lasers. He does telegraph where he will go next to fire a laser, so the options are either to dodge the lasers essentially in a circular movement pattern across the arena, or try to hit him from afar and still dodge.
- If you ever see the pull attack, be careful, because when you get close, he will instead do the slam attack from Phases 1 and 2.
I'm still learning Chronos, but for Cerb stay close distance and iframe his hits. Works best from what I've seen
This isn’t a full comprehensive guide covering every move (because Discord has a word limit), but I think this is some good advice to start.
Actually, one more thing. Phase 3 essentially has a pattern. The lasers, the clone attack fury, and a few others demand you wait for Chronos and run. Attacks such as the time bubble, the pull and slam attack, and a few others demand you get damage in for Timer.
You will have to find points where it is Chronos’s turn to strike and for you to dodge, and other points where it’s your turn to strike.
Aight, makes sense! That is really comprehensive, thanks a lot!
I will admit though, I too need to learn UR Chronos more. It is a mess of a fight, and I’ve consistently lost 2 Renewed Faith defiances or more per battle at 50 Fear, but I’m getting better since my first ever 50 clear lost 4
But compared to UR Typhon and even UR Prom, it is at-least consistent. It’s not a spam of attacks like Typhon, and not constant pressure like Prom.
(If you couldn’t tell, I have bias for UW and against Surface…)
Oh wait. @pastel obsidian I completely forgot about one of the more annoying attacks. The triple scythe in Phase 3.
For that, I believe the Strat is to either dodge towards one of the scythes (typically the middle one), or just completely run away from him.
Heyho, so first time I'm actually having thoughts about a kind of build or way to play - and the one thing that I really dont like in H2 is that every combat style is trying to mix your attacks, "if you attack - get your special buffed" or "if you use your special, your cast gets cooler"
I really like to focus on ONE thing, let me grab a weapon and completely focus on pure main attack
SO - is there a best way or a best weapon to do this?
thx
32 fear is actually easy
Uhh maybe Artemis Omega attack spam? Honestly that’s kinda it. Most aspects sorta encourage using your entire kit in some way.
axe
Oh yeah dashing heave Mel Axe. But I’d still tap special there haha
the majority of weapons don't do this though, so im not really sure of the issue
like even as a base weapon level, so no aspects in contention all weapons are basically one weapon builds.
Optimally you'd be weaving in specials while attacking with staff but i played staff mashing m1 for the majority of its life.
Blades benefits from its special for ranged but agian just mash m1 and your fine.
Torch again, fine line magick dump is meta for a reason.
Axe unga bunga is love and life - special does not exist unless you have charon.
skull is actually one that wants both since you use special to reload, even if its not primarily combat reasons you do use it.
coat again, dash attack spam or just mash m1 or omega special. Not really both.
there are specifics that do both like ry has mentioned above, but the vast majority of weapons can be played one button for like 90% efficiency.
Yeah but this is also why a lot of people go “x aspect damage sucks” and the answer to their problem is “hit more buttons”
Hey, I just had an idea for a Mel Staff thumbnail
Ok I couldn’t find it, but so many people joke and say Pyro is “W + M1”
Mel flames just hold down attack
You can do that if you wanna miss out on a buncha damage from O specials
Unironically picked aphro attack on supay here
And it got on the board despite me not picking it up until tartarus
It has build variety just get 34 extra power 
It was also still mostly chain lightning and hestia lmao
most mel aspects
without grit and hordes, how fast is ephyra on average for yall?
out of curiosity, for the selene duo boons, can i switch the keepsake after i’ve selected the boon with the specific icon or do i need to wait to unlock it? i already have the keepsake necessary for the aphrodite one so i can’t switch back to it later
ymean the godsent hexes/
yes!
im pretty sure as long as u have the god in ur pool the godsent can appear
You can’t switch what hex you choose, but you don’t need to have a boon / keepsake from the god immediately when you pick up the hex.
you need the boon+keepsake for the hexes
Well you need a Boon OR the keepsake
nope
Oh wait, I see what you mean now.
i have the hex, boon, and keepsake already i just haven’t unlocked it yet
am i able to switch to selene’s keepsake or do i need to wait?
you can get a boon before hex and it has the option to offer godsent
you can get a boon after hex and it has the option to offer the godsent (node)
Oh wait, maybe you haven’t unlocked the condition to get Godsent hexes yet.
ooh
Originally I thought the question was “If I switch off of the god keepsake and don’t get a boon from the god, nor do I get the keepsake, can the hex still be Godsent?” (I.e. Zeus Keepsake Region 1, I don’t get a boon from Zeus, then I switch off the keepsake and get Twilight Curse Region 2, does that give a Godsent).
To this question I think the answer immediately on pickup is no, but can be yes if you get a Zeus boon afterward.
But to your actual question, I believed you still need to unlock the Godsent hexes, because they changed it to be later I think in Patch 10 or 11.
okay so i just need to pray i get selene boons and keep aphrodite’s keepsake till i’ve unlocked her hex in the tree
No
If you have a boon from Aphrodite, and have the corresponding hex (Dark Side), then you should have the Godsent.
If you don’t have Dark Side, you don’t get a Godsent from Aphrodite.
And if you do have Dark side, you haven’t yet unlocked the godsents.
i have dark side, rapture ring, and the mirror
Did you see an icon for the hex when you clicked it?
Like a golden symbol next to it
Actually, better idea. Click on the hex boon itself and see if it pops up
i did see it when i picked it
So you saw the Godsent?
yes
Great. You can take the mirror keepsake off / switch it
okay perfect! thank you so much!
Sorry, I wasn’t sure all the specifics.
you can also click B or controller equivalent to see ur boons then hover the hex and press I to inspect, see if the godsent appears as a node
if it does, all's good and working properly and yea the keepsake can be taken off
Like the specifics of godsents is that you have to have the hex, and the corresponding god boon / keepsake at some point.
i just wasn’t sure if i was able to remove before unlocking it in selene’s tree
Once it's in the tree, it's there for that run
what would you guys suggest as a progression path for fear?
end goal is to go into the higher fears so frenzy will be applied sooner than later, just not sure which way to go about it
do not turn on grit or void until you literally have no other choice, hordes is iffy too. pain is among the harder ones too.
otherwise pick and choose whichever you like the most!
Menace, Denial, Hubris, and Timer 2 are generally the 4 ‘easiest’. In regards to what to choose next, I’d say it depends on how far you want to go.
oh trust me i’ll do 62f (if i ever get there) before turning on Void!
If it’s 32, most anything save for Scars 3, and avoid are fine.
If it’s 62 however… then the hardest vows to adjust to probably are Rivals, Forfeit, and Scars 3 (Scars 1 is barely noticeable, and 2 is manageable), so you may want to turn on those for practice.
Also, though it’s not easy, especially with the rival fights, turning on Frenzy 2 and Fangs 2 is generally a good idea for practice
debt is also free
True, but I hear that debt in Surface can be a pain starting out.
Like by 40-50 fear you won’t care. But going for 32/24 Surface… it could be a challenge
yeah Timer 2 is currently free for me, i average 16 minutes on 0f, so a lot of wiggle room with Timer 2
Menace seems rather free, except maybe in Fields/Olympus
Denial early might be a great move, would force me to adjust my build planning and adapting early
Hubris definitely one of the easier ones id say
thanks for the advice!
would you suggest i get used to these, and then i implement frenzy 1 then 2?
I’d say the only reason to not do immediate Frenzy 2 is to get used to the Rivals Fights
shadow can be pretty easy too and in the case of shadowspiller in underworld it even makes the fight faster
Chronos, Typhon, and Prom in my opinion are the roughest to adjust to on their own. The rest can be troublesome, but for various different reasons.
wards depends on what weapons you run and if you get easy crowd damage like static shock
oh yeah, i forgot to count for rivals practice
maybe i go 0f besides rivals to get used to it, and then implement it with the others?
- Hecate and Eris can cause issues with the Timer
- Polyphemus and Cerberus deal huge chunks of damage if you get hit
- And Scylla is a mass amount of spammy projectiles.
i wonder if something like frenzy 2 rivals 0 into frenzy 1 rivals 1 2 3 4 would be appropriate
easy bosses to adapt to frenzy 2
then deescalate to learn the patterns and make it easier to get to them since its hard to train versus rivals with the chaos runs not featuring them
as of currently, i enjoy than axe and medea skull the most, medea less of a fan for wards but than handles them relatively okay, but nothing like what flames or blades id say
basically learning frenzy 2 versus normal enemies
then learn rivals
then frenzy 2 rivals
but idk
Up to you I’d say. I did all of the Rivals fights with Frenzy 2 on my first try (save for Typhon, which I have done the least out of every rivals fight)
Though Chronos was kind of just a damage race…
i’ll need to check in game, but is rivals 2 feasible for 32f? or would i make it too hard to compensate to get there without the fear from rivals 3?
funnily enough chronos was much easier than typhon for me since you have so much space to follow the action
call it race against time huh?
I’ll see myself out
Yeah, I’d say Rivals 2 is generally safe.
Cerberus is easier than Prom imo, so you could also add Rival 3.
youve timer 2 right?
But opinions vary on that, so take my UW bias with a grain of salt.
Oh yeah… Hecate and Eris. They suck with Timer 3 at times.
yes, on 0f i average 16 minutes, so room to factor in those is there as of currently
yeah for cerby i just need to get my movement on point it seems, ive seen the rivals fight a bit
hecate is ok with timer 2
poly can seem annoying but u learn the patterns
scylla can be iffy , a bullet hell, but without frenzy 2 should be manageable
eris is my most hated boss currently so im HEAVILY biased but without frenzy you can learn her pretty quickly ( as long as she doesnt hide in the goddamn fire )
Who would have thought that Eris, goddess of Strife, would be an annoying piece of work?
Poly honestly is the easiest Rival Fight in my opinion.
Eris varies in her difficulty, and the rest are clear step ups
cerb goes from free to “lose 70% of your health in 2 seconds”
its demoralizing moreso than annoying
i can learn to fight her when she's in the safe space but if she goes into the flames and snipes from afar or spawns in during the bomb smoke and dashes at me then thats just really unfun
Now there’s one more thing of note; in the Underworld, it’s a lot harder to get a build setup quickly. But in the Surface, the enemies are generally harder.
People at 32 will typically then use Artificer in Underworld, and Lovers on Surface.
Though at 62, I’ve seen Lovers in Underworld
yeah i noticed you either leave Erebus with 75% of your build done or have like 3 boons total
that’s a massive difference from me right now while i work towards higher fears, and 62f
Actually, I keep thinking of more things. What’s the weapon(s) you plan to push for?
Is it just all weapons to x Fear? Or is it a few favorites?
medea and than axe are my favourite to play right now
once i “git gud” i might push other weapons
circe is fun but i’m not as good with it for some reason
i feel like wards should be easy on that right?
medea benefits from static shock and already likes to have blitz so zeus in the pool
than has the whirlwind
what familiars are best?
going with toula since she sticks to the enemies, and usually zeus cast
I’d say Toula for bias, but Raki may be better for the damage aspect
Yeah that’s the typically build I go for.
running toula storm ring literally right now
Toula, Storm Ring, Lightning Lance, Double Strike, into support boons like Nitro Boost, Dem Attack, Melting Swipe, etc.
I haven’t used Raki at all yet, i usually go frinos for the HP or Toula for the DD while i get better
They are still viable at 62 though
Frinos is fantastic for the hex in Rival Hecate (because it’s so much worse with Rivals + Frenzy 2),
And Toula’s added Death Defiance can lead to 4 Renewed Faith defiances with Gorgon Amulet (or 5 if you get that boon and Circe’s familiar enhancement)
Yeah i think a general thing right now is get better at this game in general. Got lots of room to improve
Yep. Let us know if you need help with a specific fight / weapon.
if ive a kiss of styx on delivery from hermes and buy another do i still get it whilst only having 1 missing dd?
or do i just experiment
i’d assume you get it but it won’t do anything?
we are about to find out lmao
You cannot pick up a death defiance restoration when you do not have a slot to be restored
yep it just spawns but doesnt get picked up
ill leave it there for the next match lmao
If you’re doing Rivals fights I wouldn’t swap lovers for Artificer either route. (But I just like never use Artificer at this point)
Yeah its pretty hard to fit artificer I think
Good for some stuff like the hammer trick and some early game value but idk, Lovers is crazy on Rivals
Yeah, no control whatsoever over what you get is kinda meh
Some but its arcane knowledge and not that impactful
Mostly it’s “please gimme a boon” and you get a magick pot
Yeah I think it can be more than that but it’s a huge hassle to game the rng
I wish they brought back the Poseidon trick
What if Artificer said “You can turn 2 Minor Rewards in the next 1/2/3/4” Regions into Major Rewards”?
And yes I know it wouldn’t really work with Region 4, but I don’t think it would be balanced if it was just boosted to be 1/2/3 minor rewards boosted per region
Actually, I can see a few different buffs
- You can turn 2 Minor Rewards in the next 1/2/3/4 Regions into Major Rewards
- You can turn 2/3/4/5 Minor Rewards into Major Rewards
- You can turn 1/2/3/4 Minor Rewards into Boons.
that would shut down the "being conscious of what you artificier" and just become a "do it whenever u want to"
also i'm pretty sure there's literally no minor reward in summit
(tho there should... gimme that 1000 psyche room)
There are no minor rewards on the Summit, two miniboss rooms and the shop.
It would be better if it was 6 instead of 3 yes
What I meant is if it’s ‘balanced’
it what
I do actually what a fun time
Wait was it 6 or 5
Patch 1 I think it was 6 grasp
Well idk about balance I think trying to “balance” a game as heavily dependent on mechanical skill like this one is sort of a fool’s errand
I can tell you it would be stronger, roughly twice as strong as it is now! I don’t know if that makes it worth taking over Enchantress Lovers or Queen+a 5 that is sort of up to the player themselves
rivals are hard i'd rather still take lovers,,
ideally u'd have a good enough build by third region to where u don't need to artificier
But how strong of a build would it have to be for Scylla and Hecate?
enough to kill them before timer
That’s what I’m thinking with Artificer. That everybody says that Erebus at 62 is rough, and Artificer can mitigate it.
which is why i think it'd be a meaningless change cuz u already have 3 charges for the entire night
Having it always on for third biome would mean you would do the hammer trick
Well, Erebus with Onion, Denial, and Debt
Erebus isn’t hard because of your strength though it’s hard because it has by far the largest spread of enemy types and room sizes as well as a ton of random skips
i sure do love getting one of the biggest rooms in the game and it's spindle spam so u have to chase them around, only to activate the 2nd wave with even more spread out spindles
Erebus can just decide to put you in a room full of Hippos Caskets and Spindles that is also the size of a fields room
mel flames are fun but god are they ass LOL
east ur right spamming attack is better than using specials
If u think im right smth went horribly wrong
Or maybe it went horribly right?
like at the minimum ospec too, but it's still ass LOL
cuz atp it's just moros but worse
Idk I haven’t really grinded it im stuck on Nergal atm
Having to learn to actually fight the bosses and midbosses properly and not just damage trade with them and hope the build works is
Tough lol
At what fear? 62 I assume?
Encouragingly even the games best players look like absolute goofuses fighting bosses with Nergal at 62
pain 3, i think hordes was off so i could reach em easier
btw it's atrocious i turned off hordes and i still get around a 1:00~1:30 range to hecate
just hope for no charybdis spotlight ez
What’s the ranking of those in difficulty at Rivals?
I think what u do is just start hestia and hope you get blitz special and then just run around tagging stuff
uhh atp i'm kind of just mix-matching cuz i've tried hestia, zeus, aphro, apollo, etc and they all cannot help me get out of erebus/oceanus
hera is good for room clears but she can't carry me thru a boss
blitz is horrendous to proc on flames
aphro/apollo spec needs the +1 spec hammer or it doesn't do anything substantial
Ok, dumb idea. Hephaestus on the attack type not being spammed
Oh idk flames I think maybe you have to go like Hera start or smth
I.e. Special Spam has Heph attack, or vice versa
ah i misread lol
what's the plan for cerb
hestia cast aphro weak infinite scorch pyro technique
just don't use the aspect
I shall do it anyway. Once I get back to playing Hades 2 and get my 62 fear clear with Circe
real
i think i might try 62f flames a bit more before i try moros and see how different it gets
I’ve heard Mel Flames 62 was done by someone. I don’t know who though.
the only 62f mel flame clear is on surface thru patch 9 to 11
there is no uw mel flame clear 62f
ig i can watch how they play flames
Hmmm… well I do like Underworld more… I’ve said it before, and I know East doesn’t care for it, but after I get Circe done, I want to do Underworld 62s that no one else have recorded.
E.g. Mel Axe. Or Mel Flames I guess
I think Cerb you can do with Blitz and Scorch as well its like one of the ways
My vision rn is big attack + psychic, zeus special, hestia cast, and some sort of decent gain like Glam
So I think the way you scale to chronos is like psychic whirlwind, burning desire + pt or thermal dynamics
I had 0 of those against cerb and it was a 350 damage taken scenario
Like no blitz at all
LOL they don't use special either
What do they take hera
blitz atk demeter cast hera magick, nothing else on core
Yeah that seems good too
Heph probably works on special too for axe
If you roll a good one
prob
sounds fun, we conquer
Just hope that Foolish doesn’t get there first
Just assume someone else already did it
i'll ask foolish to do 62f torch so i can copy them
He did 65 eos right
ye i imagine daybreaker is prob stronger than 10% crit chance
Could be
huh, no artemis clear beyond 47f in p11 and 52f in p9-10
also no 62f for normal blades
I’ve been wanting to do that Circe run for a while, but I’ve been stuck trying to figure out how to fix that old Supay file for a week now
Might just forget about the background recording / delete the good run, delete some old stuff to get the recording to function naturally, and probably get the 62 soon after (also plan now to just jump straight into 62 instead of a slow buildup).
My record stands! (They’re extremely beatable)
u make a great point
Maybe someday
let's parry scylla dash
My blades is surface fig leaf start
https://cdn.discordapp.com/attachments/1233146305308528650/1408155434766045235/203B371.JPG?ex=68a8b671&is=68a764f1&hm=ed137c5fe8d3b018161651458a0faf51d519752f0629047b741093d19f160a43& incidentally. This makes prometheus memory game no longer a memory game. You can literally react
holy
-76% projectile speed
Also -76% projectile range because projectiles only have a lifespan. So if they move slower but expire in the same amount of time... then yeah
put in gust too
Makes it about -85% speed
But in that run I had a very different goal
mm fair
flood value
I think it's slept on for extremely hungry builds
ye it's pretty solid tbh
Born gain is good until it isn't
I had so much firepower that every phase change on typhon was all I needed to recharge flood gain
Flood Gain rules. I slept on it for a while but it’s usually more than sufficient
flood gain my beloved
The fact that the free overload cast feature persists through the whole duration is so good
love seeing people finding the value in it
Doesn't matter that you're spending mana faster than the bar refills it, spend it anyway
It's weird in that it kinda actively doesn't benefit from max mana seemingly at all
Other than a finite buffer between recharges
Can you cast something more expensive than your max mana?
you cannot
primed magick with rare flood gain and no persistence, so 44 magick
then i spent on omega attack but omega special doesnt work
Just means you need at least some cap to work with
Literally always a problem no matter what gain you use
on something really magick hungry id see that, because of the respawn timer
but otherwise i do enjoy ionic a lot
i guess it would suffer from really big rooms tho , like chronos p3
Hardly a strike against flood specifically
You stil have to stop to interact with the font, and go and find it
its not like you dont wanna take magick ever anyway, its a nonmenu door so one or two is typical
Tranquil just lets you do it where ever
yea finding it is whats difficult with big rooms
but interacting, i didnt notice it taking long or anything
tranquil has the pain point of sometimes having to dash away from an attack and it didnt get to restore enough magick so youre like at 44 magick when you need 45 or whatever
Feels like kind of a "well it's nit as bad as old ionic gain and let's you use old spirit surge"
But kinda doesn't fit what zeus does so much anymore
Ionic is fine same with tranq
But it's just that. fine
Ionic is basically never the gain you actually wanted to get
Yeah I think thats okay
Yeah, It's never going to be "grisly gain with support boons" levels of bad
Just eh. Kinda feels like they could make it synergise with his stuff more
Or idk, make power surge synergise with it, but incandescent aura already exists
You mean without support boons?
Yes
You can support it all you want with regular boons, without the legendary its still bad
So i guess with also works
Ehh. You can really spray blood with HA
And I'm okay with gain boons that are weak gains but do other stuff, like plasma
Flat Damage reduction is no joke
So it's one of the best Gains in the game if you have Sanguinary Savor and decent Plasma generation. Room-wide collection is the big upgrade.
But it doesn't do great Plasma generation on its own.
I think the first pom is 2% and I've never even attempted to boost it.
I still don't think anything is remotely as effective as Visceral Impact with Heinous Affront, which is a bit of a problem.
Mmm, I feel plasma generation is very wonky
Agreed.
If it were faster , would that make the difference between normal walking speed and +100% walk speed too jarring tho?
As in, itd happen way faster so its harder to adjust to it, maybe
I don't think so.
Tying plasma into his gain is elegant in its simplicity... but ooof it makes you really want to invest hard into ares to get going
I mean if you spawn into each room with 100% speed it's probably fine honestly
so ramping up quickly isn't too big of a concern I think
Most builds have a really hard time generating Plasma, and even the ones that do it really well still don't build that quickly unless they have Sanguinary Savor, in which case they build it too quickly and it got capped.
I feel like blood bonuses need to be exponentially less effective with each drop
How do you spawn with 100
you can't but as a hypothetical, imagine loading into each room with the maximum blood drop buff
So low blood bonus can be buffed a little
I think the fix is actually increasing most forms of Plasma generation and tweaking Sanguinary Savor.
Ok the hypothetical would never happen so thats why i had raised my concern
You cant start that fast, so youll have to adapt to the rapid rate of change were plama to generate (too) quickly
Without the Legendary you need super fast-hitting builds to get noticeable % speed increases.
is that even a big disorientation at all though
Or Heinous Affront, but that doesn't help too much in boss fights unless you're getting slapped up a lot.
Or it's UR scylla
Its why i posted it as a question
Im not sure, could be depending on the rate
HA goes crazy against sirens tbh
And that's okay, and not just because I didn't think about them.
Its actually kinda good against p1 and p2 chronos too
Ranged builds work really well against Polyphemus, crowd control builds should work well against the Sirens, a wolfpack boss.
Yeah its good that it works the way it does, the only bad thing about it is that Divine Vengeance is a scam
Does it not "roll" for the followup bolts
Its just statistically silly
Yeah, Divine Vengeance shouldn't be a scam and I shouldn't be doubling my #2 source of damage with HA Light Smite.
No I think the only Trio boon in the game should be really strong
If the requirements were Wounds, Zeus, and Light Smite I might agree.
But Apollo being an added prereq makes it easier to get, yes?
DV is... definitely a boon of all time
Those are the requirements for HA Light Smite tho
Fair.
I dunno why they had to make it work that way except for success rate
It like very obviously should be a bigger and bigger single bolt right
Okay, talk to me about the specifics. I just thought that DV is likely to roll fewer lightning bolts than more?
What exactly makes it a scam?
It needs a text indicator to tell you it did anything. That is a patch for badly designed feedback
100 base damage isn't actually a lot?
I suppose it's not great with HA, actually.
But I remember runs where I'd be hit multiple times with scratch damage and drop well over 1000 in return from multiple well-rolling DVs.
I’m not mad about it on HA but it’s not worth pomming as-is
The average number of strikes for an uncapped number of rolls is slightly less than two
It’s not worth upgrading at all
Epic success rate doubles that average
Okay, if the math is actually that poor I'm with you on it needing some TLC.
One bolt more dmg
Sometimes I need to be reminded to play by the numbers and not by feel.
And that's assuming a level high enough to never really matter
Its worded real poorly. Like if it’s 8 bolts it’s not 8 individual 50% rolls. If it fails any roll that’s the end of it
I did get divine vengeance x18 once thanks to success rate
I mean are you sure that was thanks to success rate
There's no hope of getting 17 50% chances in a row
Literally 17 coinflips going your way
Does DV still proc off Chronos whirlwind
Well okay the king's ransom was a necessary component too
See, I feel like the KR is implied with a number that high.
And it's a 0.00000763% chance of happening off 50/50 odds.
so you're saying there's a chance
Damn right I am.
Yeah. Now compare it to 17 75% chance rolls
0.752% odds
Still very rare, but orders of magnitude more likely than 50%
Does light smite? That sounds fun
So yeah, success rate made that outcome 100,000x more likely
Binomials are complicated, yo
I think it does proc versus chronos whirlwind, cant watch my clip right now but i did have it in a fight and vaguely recall it happening
It also triggers versus eris 'whirlwind'
Big shade has big succ too
No idea I just know DV at least used to
Also dv still spaces out restrikes...
So you can highroll and still have to wait a bit for them to all do something
it triggers versus all attacks
Even 0 damage attacks
Apologies for the noob question, but what's the meta thinking for daggers build at ~36 heat?
i leak a lot of damage still so taking heph for attack or special so i can dodge in and out, then anything that lets me cast at range. Letting 3 hits go on the attack seems to leak a lot of dmg by the animation... so building around it
you'd want to specify your fav aspect, sicne they play quite differently
mostly taking the first one as i think (?) the backstab dmg on the special return seems valuable
but probably wrong. 🙂
I think if what you want is just the absolute strongest dagger build possible it's gonna be Mel/Artemis and pray for trick knives or go morrigan
oh ok that's the one I never play personally hahahah so I cant really help too much...
but one common thought I see is taking Hestia on attack and just spamming lots of regular attacks for scorch build-up!
basically not sure if i should just learn to avoid dmg better then can build differently. but right now i feel like i have to keep my distance
i loved the scorch build! then they nerfed it a bit I think? used to feel v good
melee aspects are harder to play in general unfortunately yeah, ranged is a safer option overall in this game
ive got a feeling its a skill issue lol
trying to work in zues or hestia most build just so i get a ranged cast 😄
no scorch is still very powerful!
Partially, melee weapons are far from useless, but they are definitely harder
just make sure to get a rare+ pyro technique
does anyone build based off attack boons?
other than scorch? which i have enjoyed a bit
curious .. does anyone actually like a mainly poseidon build?
Splash tends to be good on most of the same things Scorch is
with a fast hitting weapon it's hard to justify any build other than scorch or splash yeah..
you could do other attacks but then you'd be focusing more on the o-attack, so at that point you might as well play Artemis?
love posideon cast for free splash. sometimes feels tricky getting a posideon boon and then splash after. 😄
I find Aphro is at least funny on every attack if you also pick up a lot of power
oh true it does sound funny
Def makes sense, i used to do artemis. Then i realised i wanted more special for those fog/los enemies or the big elite packs on boats, so started veering to special and ranged cast. I really have no idea, but I feel like the backstab dmg bonus on mels daggers works on the return of her special?
apologies if this is all basic knowledge, not been looking much up
It does.
yey i noticed something
yeah if you want to use the specials more people here LOVE the trick knives hammer
is that the one that does split shot?
Trick knives is pretty crazy yes
i do enjoy that one. and the minus armour one
It's the best hammer on any dagger aspect pretty much
dash striking throws 3 specials out
oh! yeah that looks good. im bad at using it i think
except for morrigan?
It's not on morrigan yeah
my dashes are for panic
oh nvm lol
If it was it would be insanely busted cuz dash strike -> o attack would be an immediate triad
omg you're right that'd be insane lmaooo
also understandable yeah I feel it too 😭
Triad as in the new dagger thingy? the one where you have to land a few different types of attack to trigger the dmg burst
Yes
yes the aspect of morrigan
ah k thx!"
I feel like ive been on a bit of a journey here. It's only since pushing 35 heat i bothered to start paying attention to mechanics, and maybe realised i should check what the rest of the world is doing lol
thx for answering
if you just want to learn as much as possible, then look at Boated videos on youtube for example
he's a strong player so you can see and copy what he does
you can also check out https://h2crossroads.pages.dev/ to see what top players are using at high fear
Ive sort of enjoyed being in my own bubble and its nice coming here for tips rather than jumping straight ahead to just mimicking the best players. If that makes sense?
yeah that makes sense to me
Foolish did FIVE 65 CLEARS?????
This guy gets it. ❤️
Even learning that the backstag dmg applies on special for mel aspect is like ..... amaaaaaaazing
😭 yes apparently
Because i thought it did
yeah thats what foolish is 🥁
Thats awesome, literally incomprehendible lol
im going to check them out at some point when im done fumbling around
Nice welcoming community btw. I spent a while wondering if i should ask my questions or not as scrolling up the chat was pretty complex
😄
it's really hard to push high fear on your own because testing out a lot of these deep mechanics on your own is very difficult because the game literally doenst communicate most of them to you..
lots of high fear runners had to look into the game's code to find out exactly how certain things work
oh wow
like for example how poseidon splashes have an internal cooldown which means that if you proc it twice really really quickly, one of the splashes wont register
I thought that must be the case though!
yeah it kinda becomes a community effort in a way!
theres a lot of half thought stuff thats like supersition to me, nice to hear things confirmed
❤️ 🙌
i know ive still got a bunch of learning to do anyway. I took a while doing daggers at 36 above, now going below, and its shameful to admit i just learned i can animation stun with spec before closing in or going past
used to just run in and tank dmg 😄 I DESERVE TO HIT YOU heh
big fan of both hades 1 & 2 but i feel the high heat runs gripping me more in 2
maybe because of overworld and the choice selection, or general design dunno. enjoying it tho
soz, off topic. thx for your help everyone
Sorry, additional Q after watching a bit of bloated and foolish. How far is considered "close" for Aphrodite on the dagger special? It seems more generous than i expected. Half an arena?
I basically never took it as i thought it would never proc
Feel free to point me at a wiki or something, dont want to be a pain
idk but its closer than u think maybe
it seems so! thx
Start Zeus special, add basically anything on attack as you can IMO
roughly the range of Axe spin
thank you
Roughly cast distance
I like zues spec! i just take aphro a lot but never felt like i could take her special on long range things
but watching good players take it, seems to proc way more than i thought. wanted just to check 😄
Her duo with Poseidon can fix that. Rarity/pom scaling on Flutter Flourish is nutty
Going to have to look that up. 🙂 but i did notice some things scale better than others, cheers for tip
oh sorry, mind if i do one more? does the game still try and give you attack/spec/cast etc if you dont have them like hades 1?
Yes
thanks! feels less obvious so wasnt sure if it was changed
Not guaranteed, but they're heavily prioritized. Also there's 5 core slots here instead of 4
Feels a bit like when i tried to lean into that in the overland route it often bit me, but people are bad at noticing patterns so wasnt sure
man, this is fun. didnt realise how much i was guessworking and how nice it is to get confirmation.
Ask away, it's what us lunatics are here for 🙂
yeah but i feel like im spamming ;D
this is a great point, 5th slot when im not doing a mana build doesnt register for me, but im guessing its affecting things
You will keep getting offered a gain even if you don't "want" it, yeah. A couple of them are pretty good for that, like Aphro's (applies a status, unique among gains) or Heph's (damage reduction)
I feel like hades 1 taught me some of this, but it wasnt working as well. And most of it could probably be explained by the same mechanics but more things its "trying" to offer 🙂
really didnt notice that until you mentioned it
Bloated and Foolish is the title of my biography
I feel both bloated and foolish to come here asking for boon tips, get recced to their videos and see them smashing it mostly boonless whenever they want at top fear
😄
Yeah uhh don't compare yourself to them they (a) are totally cracked and (b) have a bazillion hours
Well if you want to watch someone have a really hard time at top fear boy do I have the stream for you
this is false that boated guy SUCKS
Can we start calling him Bloated
Oh its ok, its just kindof awesome. not downbeat, more just fascinating
no thats mean
Yeah but thats what british ppl like right
stop
Sigh fine
Are there spawn patterns in h2?
Watching foolish do the medea spawn run and its nuts. Not sure whats reaction and whats learning heh 😄
Both i lack clearly, just curious
Seem to remember a h1 speedrunner talking about their being predictable spawns and it blew my mind a bit
ye there tends to be preset enemy comps
Cheers. And location they spawn in?
i didnt know spawn locations were also predictable so
thx for confirming comps though. thats another thing i sort of felt, nice to hear confirmed
ye, i mainly feel it in erebus then never again
i feel it in the way of "oh great, now i get this for the rest of the run"
we notice the pain 🙂
Fast + anything in my case.
ah i think fangs are still rng
Sorry, fangs?
the armored enemy traits
Easiest was to think about it is that each unit has “weight”
Depending on whether or not it is armored, and like intuitively speaking how physically large it is, you will have fewer enemies in an encounter based on those contexts
The elite upgrades? Ah ok
oh, so theres a budget?
More or less yeah I don’t have the exact numbers
man, so many things i thought were patterns or rng. not the case, just me reading too much into it
Gonna butt in a bit but for that early question about dagger builds, morrigan imo works with literally any and all gods as long as you make reasonable decisions on what slots to occupy
I might be a bit better at that aspect now, but it really hurts when you're not good at avoiding dmg
in my experience at least
(you are almost certainly correct, just trying to offer perspective as to why ive not tried it much.)
Apollo aphro hestia poseidon demeter even heph are great on attack
Zeus hera ares dem heph good for special
Casts either more dmg if the attack and special boons already apply curses for origination, otherwise a curse applier
Same for sprint but mostly doesnt matter
Has good builds for both magick-reliant and no-magick runs thanks to its hammers
Yea understandable
This fits with my understanding! other than i favour heph on attack or spec to avoid leaking damage with accidental 3 hit combo + backswing 😄
as i said, skill issue on my part
dodge in and out, cast, etc
I guess what i wanted to get across is just try it out for a full run when youre comfortable with it because its fun and welcomes any god
Also i know less bout the other daggers so yea, not my place to speak when it comes to those
no thanks, great advice
i just sort of accidentally ended up sticking on daggers for a bit to try and cut down the problem space. i found cast builds with staff pretty okay, then i had these daggers that really lock you in place if you do 3 hit combo, and it sort of fascinated me how they work as heat rises 😄
part of it is getting better at avoiding dmg, learning enemies i think, as ive been improving that. but i also had to unlearn "going toe to toe" as you can do before
I think theres some value in trying apollo attack for the extra range to stay at a safer distance and assess the situation better, learn the enemy attack patterns and stuff like that
Terrifying to not take status effects to proc my 2 status dmg bonus 😄
True
I shall give it a go. I think i knew a bunch of this, there was a whole phase of learning to actually look at enemy attacks i had to get through
and now im better at it, but still room to improve ofc. I think apollo attack boon clear will be a mark of me actually not randomly leaking dmg
Do you have a specialty then? you say you're not a daggers expert?
My specialty is being trash at every weapon but i do like the skull a lot more
The skull is a lot of fun
Also since you mentioned earlier about not wanting to get into streamers or ytbers until now to experience the game for yourself
You can still get the same benefit of watching a run and analyzing each play by recording yourself
You dont get the answers handed to you like in another person's clip but you still can analyze your boons choices, dash timing, when you go in or when you stay back
Pretty generic gaming tip but its great
Yes that makes sense. And i did enjoy looking at a few runs on youtube, and I like chatting in here. Doesnt feel like im just copying by that, if it makes sense
Dunno - played a lot of rts where theres no joy in discovery. but maybe after 350 hours theres also some fun in seeing what people are up to
Also, as i said, theres so many things I think ive noticed but its hard to confirm. Very satisifying or interesting to see them confirmed or debunked
Either way, i appreciate you taking the time to answer
Poseidons pretty stank on attack. You get 1, maybe 2 waves for the 3-hit regular attacks.
Otherwise co-sign on the “basically anything reasonable works” on Morrigan
Anyone have a list of all damage boosting stuff that affects Nyx's Omega Boost? Restarted so many times because I can't get it to do much damage
Unfortunately, you’re not going to be using it for damage most of the time. It’s more of an activator for the gimmick
Uhh not much? Chaos Chasm? It counts as an Omega move. And yeah you use it to trigger the swarm of attacks/specials
Yeah that's why I'm trying to do a run using only that. Trying to see how far I can take it damage-wise
it doesnt get affected by any global damage buffs?
It does, i guess i should have specified those
oh ok ok
Best you can do is probably to run Night Origination Furies and Strength, then intentionally miss with omega attack and use Weak and Daze as your curses
Add in Artemis and Ares and you can deal a ton of damage
Thanks! I'll see how it goes. I reckon Born Gain for the mana problems or is there a better one?
they're all probably fine, probably not born because you can OOM yourself
Just go like tranquil and go stand in a corner
I plan on getting Hera, Aphro, Hestia, Ares and Apollo. I'd consider tranquil if hearty appetite works on the omega boost but I'm not sure it does
it doesn't
Ok question for a run I'm doing rn
Echo did the keepsake next region thing for Moros Pin
If I equip Gorgon Amulet and lose my dds before Tartarus is over can Athena still appear w only Moros dd?
Trying to decide between Renewed Faith or tooth bc have 2 dds left
Pretty sure Moros pin counts as a DD and disables Gorgon Amulet
But what about during the 10 seconds countdown
I doubt it but I genuinely have no idea. I've never heard of Athena intervening during Moros' countdown
does sunny disposition affect aphrodite's godsent hex heartthrobs?
Yes but the difference isn't really that big
Athena amulet runs a check upon entering each room, upon entering the room you have moros pin = you have a DD = athena amulet fails its check and cannot proc until the next room when then moros pin refills and thus disables her again
its just a full brick
Did they change Morri O Attack ? It's amazing how it affects enemies afar too !
Not sure if there's been small changes but the oattack always did the thing where it hits 3(?) times
Must have missed it, or I was under the impression that it touched enemies further than usual. Then again it's been some time since i've played so..
I didn't realise the oatk did that until someone else pointed it out to be fair
Yeah me neither, so maybe there's been a slight overall, because it was obvious for me now
Oh hey, more Morrigan combos. Some practical, some not. 😅
I didn't want to make this, but I honestly felt dissatisfied with my first video. I left out so many things with the aspect I just had to make a follow-up. I think I covered all that I found here and hope you find it useful or if not, at least interesting. Enjoy!
Music: (check OC ReM...
There were small changes between Patches 10 and 11 I think to Morrigan that were not mentioned in the Patch Notes
In summary, Dash Attack is worse, but Attack is much better. So it’s better to Attack -> Dash -> Charge OAttack for the combos.
Although what I’m saying is an oversimplification because I don’t play a lot of Morrigan