#h2-builds-and-combat
1 messages · Page 249 of 1
sometimes
I do this frequently with Thanatos. It’s good. Night gives you a base crit rate when active and with Psychic Whirlwind you can do the O cast half while spinning
bro straight up i hate builds AND combat
any build recs for hel im having a hard time actually getting fast and safe damage
hmmmmmm 
Yeah Possessed Array like quintupled my damage lmao I don't think there's another way to get that wep to 62
Possessed array is no joke. And the way they “nerfed” it is so stupid. Like who cares if it doesn’t work with hexes anymore when it has a fixed magick cost and you can stack as many o atk effects as you want. You don’t even need to do as much magick investment as torch fine line builds since you don’t pay extra magick for the extra effects.
Its pretty crazy ye
wait isn't that just an inconsistency with other mana-draining hammers
is shiva worth going excellence over origination? and going night arcana seems good too
it is basically never worth using excellence period
Night is correct though for shiva, yes
FYI I finally got it with about 30 seconds to spare, thanks so much for the tips!
Thanks! Got that stardust muahaha
are there any good aspect for cast build other than charon and circe? been trying with selene.. seems to work if you both use Ocast with Ospecial
Persephone
Huge pom levels affect cast builds more than modt (except hephestus blaster builds)
ayt imma try that.. thats basically my favorite skull but Ive never tried building that for casting
Blaster builds are easily the best but your cast slot is still dealer's choice in thise setups
Protip. Find boons that do levels better than their rarity scaling
Raputre ring, hereditary bane, pyro technique to name a few
Also opens the door for echo's pompompom to be a solid choice
alright thanks.. man I havent run an underworld in a long time
Beware that the random gained levels isn't even close to an even distribution
50% chance to get no bonus levels, a mere 2% chance to hit a level 6
Try supay actually, I've been experimenting with ocast supay and I don't hate it
You'll be autofiring for free damage, you can sprint while waiting for ocast to go boom, you can even click night and alternate between oatk and ocast for free crit chance
Anyone got any tips for good resources to check out builds and other combat tips? This chat moves a bit too fast with a lot of abbreviations and a need of memorizing boon names. 😵💫 I’ve watched some of Haelians vids for this purpose, wondering if you have any more sources worth checking out.
you can always check autumn's sheet for builds, some have vids attached to them too
a bit of a shameless plug but my videos showcase some cool builds https://www.youtube.com/@coldshade8186/videos
Depends what you want to do! Excellence tends to be stronger than Origination when you care about things that are not damage
Hmm. Reaper Frame, Mooncrest Riser, or Awakened Rockets? The "absorbing O special blasts also creates blasts from your spcial, but you lose 10M" is... unclear.
So i had this start for a circe run with storm ring
And got artemis, easy shot or pressure points
Went for pp but was easy shot maybe better?
Probably not. Storm Ring Circe (and also Smolder Ring Circe) I believe focus more on Regular Cast. That’s because both of these casts are worse with Winner’s Circle. Tidal and Anvil Ring however do work with Winner’s Circle, so Easy Shot could be better? Even then, I feel like it comes down to the pain point of bosses vs regular encounters, and Easy Shot is not as good against 6 or 7 out of the 8 bosses (exceptions are Scylla and arguably Rival Prom).
Understandable
Altho really, winners circle nerfs storm ring? I thought it was only for anvil ring
If you have the mana to use omega cast easy shot is also fine
Note tho that i also have/had raki so +4 +5 on crit was what i was thinking
If you can support the mana, it could work. I had just heard that Omega Casting is harder to do with Frenzy 2 against bosses, so that is the source of bias (my perspective being that you don’t need a gain boon with Storm Ring and focus on other things like Defense or other forms of damage).
How WC works:
With the exception of Anvil Ring which is unaffected, all of the duration-based casts deal less damage due to shorter duration.
This means that one-time cast effects are generally considered stronger. Anvil Ring's clangs are independent of the cast, and so they can be used multiple times.
Damn ok idk why i had it stuck in my head that anvil ring didnt synergise with it
Maybe it was an old thing that got patched
No, it’s the opposite. And the current Anvil Ring + Winner’s Circle is different from when the combo was discovered.
On previous patches, it made the hammers attack faster. Now, you can instead have multiple hammers out on the field.
For now i went down from frenzy 1 to none at all to learn the attack patterns better
Ill then go to frenzy 2 ( jump 1 ) and see how bosses are dealt with using the casts ig
Thanks for clearing up the winners circle stuff, although i watch a lot of hades 2 i havent been keeping up with all the current interactions
Yeah, there’s a lot of stuff that gets changed each patch and there’s some things that the game doesn’t really tell you.
E.g. the Poseidon ICD
I mean i could pay attention to every little tiny detail in a ytb video but lets be real I just watch stuff to see other people get cracked builds
thats the definition of anti fun for me
seeing others do op stuff instead of checking it urself, no fun here
When i have access to my pc i play myself ofc but not that easy to do that when im at college in a different city yknow
all fine, its ur choose
I hope to add more commentary and explanations to my runs so instead of just “watch this guy get OP stuff” I can break down why I am doing what I do so it is easier for others to do it
I bet you already know of em but boated is pretty comical when it comes to commentary
webs has some occasional insight too
In case you want some points of reference
Does Grave Thirst affect the Chaos trials?
i know bosses drop gemstones but idk if you get bones
my goat
it should, you can check the boon list to see if grave thirst is active at any point
in https://h2crossroads.pages.dev/ i see most than and mel axe take hera attack, assuming its the best choice, could someone explain to me why thats the case? compared to something like aphro attack which would be the highest % increase
i imagine with hitch you'd be spreading out your damage to everyone
I’m surprised to hear it’s Hera Attack. Like I would have expected Demeter or Apollo attack.
But I do know Hera attack is strong.
but what about the bossifghts? 💔
its most of what im seeing on than and mel axe, so going purely based off that.
I’m still not familiar with the boons and the gods dynamics in 2
hera attack does not really low % attack. at some rarity it is better than apollo. ofc not the best but okay
my guess would be that they'd have some supplementary damage like blitz or scorch, idk tho, maybe there's vods in those clears?
maybe it’s the decent + damage paired with good aoe from the hitch?
there are vods yes, but you can take a look at the build from the website itself for a quick peek
Probably. I know Than and Mel Axe play really similarly, and spam OAttack a lot.
Though there’s also some Special and Dash Attack thrown in
also the only really high fear on h2 right now is just one clear at 58. not exactly a large sample size.
One clear at 58 each?
https://youtu.be/WC703UCsCfY it seems like it's just good considering this run had nothing on spec and froth on cast
Hades 2 Underworld 58 fear with Aspect of Thanatos.
Unseeded. The Unseen update. Patch 11. Vows: Rivals 3 Void 0.
Toula, big max health.
ah no image posting here, but from reading the note posted by the publishers on the mel axe runs, it seems those are somewhat 'gimmick runs' and might not be the best thing to base off
nope just uw one. nothing on surface.
and i know the first 55f clear on warsong patch was mynt with aphro atk and dashing heave. that build is still good.
you can post an image somewhere else and copy the link in here
What everyone else has said and also hera is one of the strongest that still applies a curse for origination
what would be a good pairing for the other curse? maybe dem or poseidon cast?
Ok, I figured out why it’s not Apollo or Demeter Attack
dem is best when starting with axe because freeze gives a lot of safety
With Apollo, it’s because while it’s nice to have a much larger OAttack, his attack doesn’t natively apply Daze, which sucks for Origination.
With Demeter, it’s because Freeze is better put on Cast.
does a normal special boon apply to ospecial too?
maybe something like apollo attack, hera special and then dem cast?
special boons apply to ospecial
The language bit;
Special is just the Special
Specials apply to Special and OSpecial
So the answer for the core Special boons is Yes
yeah i came to know that piece of information not long ago. just dont recall the exact wording on gods' special boons, or if they differ on a case by case basis. thank you
On the topic of Apollo though. Is the wiki true about Apollo attack and special size increases?
For Special, the largest are blades and staves at 40%, and the rest at 20%. Attack is the same except for Coat which claims to be +75%.
any specific charibdys tips other than git gud? cant seem to dodge his projectile that splits into a million other projectiles
i also take a lot of hits from his tentacle projectiles, but thats more of a skill issue
charibdys is a girl actually☝️ 🤓
otherwise no.. it's one of the hardest enemies in the game, extremely difficult especially in the rivals fight
yeah but im talking even non rivals, she's stopped me everytime
i think u'd prob just run away until the main projectile explodes, then you can dodge "inside" the split projectiles and it should be fine
... well you can try to congregate all the projectiles in one spot first and then run away from them while they're stuck together in a way?
but even that is tricky
do you usually try to attack the tentacles staying it either corner, or stay about right in the middle?
i try my best to stay in between 2 tentacles to damage both at the same time, but it just makes me take damage from both instead. seems like i just need to learn the fight more by having more attempts.
i attack the ones that are close to each other so i can get 2/3 at the same time with the same attack
during the tentacle phase i recommend just taking your time! dont rush it and pay attention to them
tentacle phase? you mean there's a phase 2??
https://cdn.discordapp.com/attachments/1051942150025269309/1403550454230548540/Hades_II_-_2025-08-08_6-27-34_PM.mp4 the chin technique is too good
no i mean the phase where the tentacles sprout from the ground.. like it repeats between that phase and the projectile phase
I recommend taking and upgrading wolf howl and pressing the iframe button when something is about to hit you
ahh is it similiar to how a call gave you iframes in h1?
Well wolf howl gives you a long invul phase
When you jump up and slam down
And it doesn’t cost very much so if you can get the do it twice and it gives you armor upgrades on mana hungry weapons you end up taking very little damage from typhon and even prometheus if you spam it
The only challenge then is dealing enough damage to win through timer
kinda? not every hex in h2 gives iframes unlike h1, only hexes that specify that they give invincibility give iframes and wolf howl too, i do t remember if it says you are invincible or not (not every hex has startup iframes when you use it as well so it cant be used as a panic button to quickly dodge a hit)
there’s one that turns you invincible for 5 seconds, but it takes 110 or 130 magic to be able to use it so i’ve steered clear of it
so far i don’t prioritize selene at all, when i do get her i usually go for the one that morphs if it’s available
wasn’t aware would howl gives iframes, might take it in that case now
yep sheep ball is really good
Is there seriously nothing more than unlocking all three original aspects required for getting hidden aspects? My friend is trying to get them and has only gotten hel so far
it's been 7 runs since then too
you also need at least one aspect of that weapon at max level
For the mid-phase bullets, go to one side, wait until you’re about to get hit, sprint to the other side. Most of the bullets will expire trying to catch up, then you dash through the stragglers. You can see me do that in this vid around 12:00 https://youtu.be/XrfSai2Wj00?si=l7UlXRzVe1Wig9AO
Here's a great build for a lot of aspects, but I like it on Nyx in particular: the Warm Breeze duo (Apollo–Hestia) gives you health back when dodge or Daze causes baddies to miss. To really abuse that, stack up Dodge chance with Wispy Wiles (Aphro infusion) and a buncha Air boons (Aphro, Zeus, Apollo).
This is great on Nyx since you can start...
You take Hera on Mel Axe because Hitch is huge against crowds and stripping Wards and the percentage boost is not that far behind Aphro/Apollo that it really matters much. You’ve got 80-100% global damage from Arcana, so 70% from high-rarity Hera vs 100% from Apollo or 120 from Aphro sounds like a lot but isn’t really.
At ultra high fear the problem (historically) was room clear, not bosses. So if your single target damage was just ok for bossing that was acceptable.
thanks for providing a video! yeah you running to a corner and then going to the other side basically made that attack irrelevant, will definitely keep in mind the next time i face it.
As everyone else has said: Wards sucks and Hera deals with wards
that makes sense, so basically a tool for aoe/wards (and also a status curse for origination) with quite a decent damage boost. I can definitely see why it’s the go to now.
Edit: just realized you’re Lee Reamsnyder! I used your build guide quite a bit for H1 when i was trying to get more into it. Looking forward to what you have for H2
Hera also has like really good fundamentals - great godsent hex, solid infusion, lots of things that are good depending on your build, and pretty useful duos
Also almost every boss in the game has goons that get summoned while they can be attacked, and Hitch is great then too
Unrelated I forgot how ass I am at Charon
Does one of those levels do nothing lmao
ig not lmao
either it caps at a certain level, scaling miscalculation, or just rounding
Also wanted to ask when i saw your recent circe run
Did you purposefully go for an attack build and just had the aphro cast for originatio n/packing enemies up
Or was that just making the best of what you got
cuz aphro cast on circe never crossed my mind
everyone seems so surprised with aphro cast it's unironically peak
enemies grouped into one -> easy clear
Was thinking rounding
Maybe it still does something to the value but isn't displayed like with heph blasts at 1 se
gonna have a vod up soon so ppl can see aphro cast hit
So aphro for the room clear and then attacks and ocast for bosses i reckon
never, not any omega at all
maybe in ephyra for like initial room clears but beyond that nope
Actually yea makes sense , eris prom typhon all too much chaos or movement for that
Tried frenzy 2 a couple times some while ago and eris would fly away from everything i was just punching air
ye, it's like i can definitely see omega circe builds working at 62, it's just like why go thru the effort when normal cast works fine
I guess if you luck into winners circle or racing thoughts/something else for channel speed it might be neat but that's not reliable
mhm, and even if u get winner's circle at the start u don't know what casts are gonna be handed to u anyway, like for casts like storm ring or aphro cast you want the cast to last
for apollo you can still get winner's circle and it'll do fine w/o omega
So omegas are a risk at high fear
But Does something like shiva ever see use with the destructive strat ?
Special is near instant and attack would defend you against some damage ( were the block to not be so finicky )
Or is it always just core moveset shiva
Yea so two rng dependent events, hermes boon and then a synergistic cast boon, bit too much and you probably wanna roll for other things
idk i don't use shiva but i'm sure other 62f players know how to play around magick, i just choose not to
yup
some aspects can't avoid using mana I think like Charon
ye, i saw a cool charon run where they ripped w blade rift and prom flare i think
momus, hel, probably than
can't wait to switch off of circe so i can finally play w ares more cuz i feel like he's the only one that circe doesn't work too well with
torches be consuming that magick too
ya
morrigan too for triads ig
Maybe anubis too cuz who actually only uses the regular special and no omega
I'm not sure if it's optimal to use ospecial tbh, or if oattack is enough
also lowkey I think norm attack and spec might be enough
I used ospecial mainly against eris and prom
Helps with rooms too to get them done quickly
it was before the hestia nerfs but I haven't really pushed anubis since
Attack and special i can see for rooms and even tyohon but eris prom sound like an issue
And oh yea underworld exists uhhhhh
Phase 3 chronos sounds like pain with only regular moveset
yeah I'm mostly looking at boated's anubis 62 from p10
Boated goated
Bout to watch his medea run dropped today cuz i looked through all my clears and somehow i dont have a single medea one
speedrun
nonrivals tho
Aww
very different
yup
Supay + Dark Side + Blood Spree is an interesting combo
Moonstone axe, aspect of M, toula + every health upgrade you can get + doomed pin + maxed out death defiance tarot for 5+ death defiances (this is how I beat chronos for the first time)
Facetank, we love to see it
Dionysus be like
would Hades’ Gigaros Dash applying Scorn count towards activating Origination? his menu does say “Boons of Hades” and Scorn is explicitly labeled a curse
I have raised this before but apparently The Arcana card associated with Primordial Chaos actually cares specifically about only OLYMPIC curses and Hades is apparently CTHONIC
ah yes, thank you!!
unfortunately Gigaros Dash is kind of lame compared to some of Hades' other boons as a result but sometimes it will be good!
Hella easy to proc and is free damage so it can't be that powerful
Do you think the same person designed Gigaros Dash and Unseen Ire
never ask hades to buff olympian damage
For some reason thst works but tough gain doesn't
Also it's called gigaros dash when it inflicts the curse from varatha's aspect of hades
(I bet somebody got fired for that blunder etc etc)
gigaros is actually the twin of varatha (i have no knowledge of greek mythology)
is gigaros like the greek version of gigolos
Yes it must be
It's a spear you swipe with
shouldn't you stab with a spear
Tell hades and zagreus that
Question. Is everything from Mount Olympus up supposed to hit like a truck and take off half my health bar with one hit or am I doing something wrong? Everything on the downward path seems so much easier by comparison…
Yes Surface is intended to be much harder than Underworld and challenge the player in different ways
Its fun tho so there's that
Can arc flash and romantic spark trigger at once or are they mutually exclusive
i believe since they technically activate by different means it should only be one or the other
altho couldn't hurt to test
In theory if you managed to overlap the sprint and maybe a supay ospecial or something it would be pretty neat but i have a feeling that the game queues these events and only one gets to take effect
UGHHH THIS STUOID WITCH just keeps teleporting in front of me and poisoning me
What am I ACTUALLY SUPPOSED TO DO ABOUT THAT (rival polypehmus fight)
Git gud :3
Shut up man im wanting actually advice
Not some stupid mean
At the start she always throws stuff at u
So dont dash in on Poly
Then its just 2 patterns alongside his leaps into the air
what do you mean don’t dash in on poly how am I supposed to not do that when his main attacks have you dash in if you wanna keep up damge
at the start of the fight u wanna strafe right so medea doesn't poison polyphemus right at the beginning
Poisoning Polyphemus isn’t much of an issue he’s pretty much as easy to dodge as always his double stomp has been giving me troubles but it’s not much of an issue it’s mostly the sorceress that’s causing me any trouble
Not necessarily
I meant at the very start of the fight
But yeah the point is here is to make the fight harder
Usually you keep your distance close to him
Thats why this vow makes it so you cant just be in his face
But how am I supposed to do any damge if I’m not in his face ??
HAHAHHA
you want to be in his face but you also have to be mindful of when to back off lol
How do I know when to back off
idk look at the screen
medea has a tell before she spawns, and medea always follows a strict pattern right when polyphemus is phased so it's easy to memorize where not to go during that
Well looks like I’m doing a couple sacrificial runs then
ye poly's super rough to get a handle on, he kinda just gets easier as u play him more often
Yeah could be worse
I’m sure the 2nd and 3rd rival fights will make me wanna burn down a puppy orphanage
That’s my big worry is Becuase it takes so long to get to those fights that I won’t get much time to learn there attacks and having to do sacrificial runs at that point almost always made me mad in hades although in added I only had to do it against the buffed version of well Hades ohh wait also the furies forgot about that
yup it's unfortunate there isn't really an in-game way to run boss fights back, at least save states are a thing
??? They aren’t unless your doing somthing funky which fair enough
save states aren't the most elegant solution but I'm glad we have that
a sekiro-style way of redoing the boss fights would be handy for training but idk how well it really fits this game
well save states as in copying your "temp" save file into another save lol
🤔
i guess some people would consider that funky
Ahhhh
i could see smth like chaos letting u run a run back when u die under the idea that they want to see "what could have been" (wouldn't lead anywhere progression wise ofc)
So save scums
Makes much more sense I thought you where putting your copy into an emulator or modding in save states
Or somthing strange
nah it's relatively straightforward lol
Chaos runs with rival bosses would actually be a peak way to practice boss fights is actually not
the fights that I think would benefit from a training mode the most are unrivalled final bosses and maybe the 3rd bosses too? these could easily be made into chaos trials that send you straight to the specific boss fight with some pre-defined build
boss rush
finally i can fight the yellow heart auto seeker boss
We could practice against uh-oh too , big
uh-oh is funny cuz 99% of the time i'll have a build that completely kills it in one go but then when my build is ass it's actually terrifying
Also ytb vids
Can’t wait for unrivaled uh-ohh
Tried it doenst really work for me I need to get hands on
Personally i just circle behind him when the fight starts and that dodges his double waves + medea poison
Another issue I was having that poly fight was I kept dodging into omega move with my axe which I didn’t realize HEAVILY shortened your invincibility
But that’s on me still got me a couple times
As for the rest of the match, just stay away if the poison patterns are on the ground , poly doesnt go after you that badly so sacrificing a bit of time is worth it
I dont do it all the time but its a good start to then learn when to attack him in a small pocket of safe space
I hate waiting man waiting sucks that’s why I jsut dodge the boulder
: (
Boulders fine but having to dodge the flaming barrels and poly ground quakes and poison can be rough depending on the spot you're in
My brain sees enemy wants to ether dodge or hit if not doing ether I get antsy
dodging the boulder actually sucks lol it's why i still try to let poly do his listening thing
Normally I try not to trigger the boulder in the first place-
Wait fr i find boulder easy
it depends cuz sometimes the pattern of the boulders mean that even if u dodge into it, there's still more waves behind the front wave
maybe it's a 62f skill issue
Either i get lucky every time or frenzy affects it idk
Boulders it’s only one though ??
The shockwave of it- sometimes there's another follow right behind one
Like its not that much more different from typhons tail or heracles leap or typhon slam or whatever , you gotta get used to it, its everywhere
I know there’s Three waves but I thought it was only boulder
1 boulder falls but multiple waves
So what does frenzy affect in total
Movement speed
Attack speed
Spawn speed
Anything else? Projectile speed? Attack cooldown?
OHH TYPHONS TAIL HAS RUINED ME
I keep trying to destroy the egg sacks and get impaled
I don’t know why it has a shadow bdining to Isaac should have prepared me for it
frenzy should increase projectile speed too yea, basically everything in battle iirc
Good to know for when i dive straight into frenzy 2
Ughh I thought it was just attack speed
ye it's why prometheus rivals is insane LOL
Ive tried it maybe 4 times but prom and typhon screwed me so nah not for me rn
Didnt help that i did those runs on my college laptop and not the athome pc , the small screen is awful
What mini boss has given you the most trouble
I actually dont know most of their names
Just describe ehm
Hate the ones in ephyra if build is too weak, boar and satyr
Thesally has yargonaut and Charybdis, theyre ok
Olympus had uhhh
Dracon and talos oh talos beat me up a lot
Summit has twins tail eye and spawn
Spawn hits like a truck and i dont know how to dodge it yet, the rest are nothing
The dragon has been one of the easiest to me but hmm for me hmm the eye
And underworld i forgot them rn ive only recently done some runs for it
talos when he throws his double shields is so confusing lmao
Whose talos again
Yea idk if those shields hit behind him or nah and sometimed i feel like they dont come back after the exact same time
Automaton in olympus
Don’t think I’ve fought him yet
Olympus has always been a breeze So far up to Polyphemus
Sprints around and leaves magma on the ground
Throws shields around like its chaos shield all over again
And has that vortex attack like chronos I think
Yea overall for surface spawn of typhon is the one i hate the most , followed by maybe Talos
God knowing now that to fight eris you jsut stay close to them has made her the easiest boss no contest am very scared to finally see her unrivaled form
That sounds awful
Rival Eris has gotten easier since Patch 9 (there’s essentially no cover in the arena and she was essentially always locking onto you in Patch 9, so it was a DPS/health check). But the running away part is still there and still annoying.
Any tips for Rivals 3 up top? I try to focus one down but I still get absolutely pulverised, haven't beat it once yet
If you're not tight on timer, I find going after Heracles first is much easier. Prom gets much more annoying in his later phases
I broke down what’s going on with them in a long post on the speedcord. Might help a little bit https://discord.com/channels/940392249844465694/1400282834882658324
Short version is that they're actively tagteaming
Welp. I am pretty annoyed. Used up all of my Fate die prior to meeting Athena, didn’t get Renewed Faith, and died to Rival Typhon.
So if you get Zues' devine vengence really high (like in the 20s thanks to Hera, and the Hermes boon that boosts chance by 30-50 percent how does that work? Would you just get a ton of lightening hits Would it be a flat 80-100% or would it be or would it be like 65-75%
I always save a fate die for athena bc sometimes she can be tricky!
It’s x1.X not +.X if that makes sense
So it would be Zeus 50% times Hermes 30% which would be (5/10 x 3/10) which would give you an additional 15%ish chance of hit hitting on the low end
One tip that I am not sure is in Bacn’s video is that I always try to stagger their transitions
When Prometheus goes up in the sky, there is a brief moment where Heracles strikes a pose and you can beat him up but you will get cut short on this if you phase Heracles. So I always try to do it this way:
1 phase Heracles
2 phase Prometheus
3 kill heracles
4 phase Prometheus again
5 kill Prometheus
If you can somehow do it in a way where you kill Heracles before you phase Prometheus at all then that is easiest. The fight gets the hardest when Prometheus summons mobs and he and Heracles are both on the screen.
Yes someone before pointed out that Divine Vengeance really falls off with levels like even if you’re level 10 or whatever your average bolts are like 2-3 or smth
Does the new Pos/Hept boon proc Zeus/Ares
No
The things it applies are things that get a dark background and recharge in your boon menu/hotbar
heinous affront doesn’t work, neither does wounds
It would be 50% x1.3
So 65%
Not even double the average strikes, but still not worth going beyond 5 strikes really
The more I think about it the more I want the Zeus Apollo duo to be “your chance based effects, other than daze, from Zeus and Apollo always trigger”
And then remake the legendary to like always give an extra lightning bolt
Apollo's theme is either daze or "make it bigger". So surely there's scope there
Like making blitz aoe and triggers even if the victim dies
Glorious disaster is weirdly vestigal given it was built on the prototype solar ring
I don’t even think GD is that bad it’s just awkward it doesn’t work with Charon
Lol wikia
It's wonky because wc and aq make it good but it's terrible otherwise
And there are a lot of boons that Zeus and Apollo share - Extra Dose, Dazzling Display, Divine Vengeance, and Double Strike - none of these would be like giga broken if you could make them trigger 100% of the time
And it also opens up a build that is like Heinous Affront + Godlike Aim(or whatever you call it) + a bunch of levels in Divine Vengeance
Godlike aim?
What the new duo would be called
For Zeus and Apollo
It just feels wrong that there’s a way to get Divine V to like level 20 but no way to actually make it hit 20 times for something like that there should be a payoff
Ahh
Query page live, please let me know if you encounter any bug.
Shareable link, all 62F clears on site.
https://h2crossroads.pages.dev/Query/?asp=W10=&minmax=WyI2MiIsIjYyIl0=&has=W10=&vow=W10=&arcana=W10=
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I’m honestly shocked GD has lasted this long. So many other duos have been completely reworked
I think its quite niche to get, which is probably why. I think that unless you kinda gun for it, you won't get it anywhere near as often as some other duos
I think they should specify surface vs underworld
I think that and the AresxHestia one need to be kinda gunned for specifically
AresxHestia is at least a bit easier since you would want ares for meat grinder and hestia maybe for ranged cast in a cast build
Or cut above controlled burn on an oSpecial
ApolloZeus you really have to aim for since its cast oriented and you need pflare and some form of zeus bolt
fair. I don't tend to take glowing coal very often. ranged casts throw me off often
Very surprised its still here considering golden rule got completely cut and that was pretty alright usability wise
I think the fact that you need both is the reason why it has not changed. It's honestly fine that it hasn't. I think it has its own p[ace and it consumes A LOT of magic
I think Golden Rule had too low a pick rate, which is why it was changed
The magic thing is ok but oh my GOD the charge speed
They NEED to remove that charge speed
golden rule was offered quite often I imagine, and many people probs just didnt take it when offered, because both Poseidon AND Hera tend to have better boons
Or for a duo rework maybe have it so that when foes miss due to dodge or daze they get struck by lightning
Perfect Judgement or something
thats remarkably similar to Apollo x Hestia, just offensive. I don't think it'd be very popular
I think itd open up the dodge niche a bit more since theres a bunch of stuff that gives you a lot of dodge but not much that capitalises off it aside from WB
(I'm not saying a change doesn't need to happen, but I cant say that I can think of a solution either. the concept of GD is fine in it of itself)
Concept is cool but the execution really lets it down for me especially that charge speed
I can see it working well with hail storm and tropical cyclone too but idk theres already a ton of cast stuff i wouldnt mind another dodge effect
I think Apollo, Hestia and Aphrodite promote dodge in general. And Hermes, but that doesn't count as much. That feels quite varied to me all in all
Yeah i think adding a bit more onto offensive dodge play would help emphasise making use of the dodge, adds some risk reward with hugging enemies on weapons like blades and coat
Im not crazy in that it did get nerfed in Olympic update right
IIRC it used to work with Charon
Glorious Disaster has slightly more strict requirements than Hostile Environment which I feel is a very good comparable duo boon to it. While HE has excellent synergy with Charon (practically built for it since it mitigates one of the biggest downsides) GD doesn’t work at all
While I think GD has some really nice synergies with Circe and Persephone and of course Air Quality, it’s a bit of an overnerfed relic of back when Charon +Demeter/Apollo+Zeus/Apollo was basically an auto-win button
Yeah theres no place for it i feel esp when zeus isnt really someone you want in a cast build
Given the other 5 gods that do have pretty solid cast boons that are easier to get
Ideally you should want Zeus for some reason in a cast build because of Lightning Lance
Oh true
However I think the main problem with Glorious Disaster is that its weird coding makes it both non-synergistic with everything that makes omega casts good and also not very strong against Frenzy 2
If it were just its current effect and “and cost 20 more mana” then it’s actually now quite powerful indeed with Charon, Winner’s Circle, etc
As of right now it’s mostly only good with Circe
It’s the seperate channel that bricks the duo
I don’t even think it works with Eternity, it’s truly tragic
I think it does. But eternity is only 1.2 seconds so....
IIRC when I had winners circle GD it would stop eternity after the first channel
Man it's weird to think that we used to have a 1 grasp 4 second slowdown arcana
I definitely crutched on it for sure
I was playing patch 1 tranquil gain on charon for that stuff haha
Added Region selection; region icon added next time completion on the right.
Surface 62F clears: https://h2crossroads.pages.dev/Query/?asp=W10=&minmax=WyI2MiIsIjYyIl0=&has=W10=&vow=W10=&arcana=W10=®=IlN1cmZhY2Ui
Tranquil gain kinda good now ngl
yeah I like it a lot too now, it's actually viable finally 🙏
The proportional gain rate is the cleverest part
Mana tonics actually good. Also supay exists
Mixing the Wide Grin and Possessed Array on the Skull basically turns it into a explosive rounds shotgun and I love it
with mel skull?
yes, I haven't tested it on other aspects yet
then congratulations, you played yourself.
Mel skull with wide grin disables your aspect bonus
it would be a delete button if it worked tho
Unless you half salvo it with fetching array
Kinda works
pretty hard to do that but theoretically possible yeah
I think the stats page might need to have an option to see the stats of specific aspects. Example if using cerci then the stats would show what boons were used, what familar was used, and what hammers were used. That way it can be a bit more detailed
is there a reason the aspects don't show the name when hovered? I don't memorize the looks of them so its hard to tell immedietely for some aspects im not familiar with offhand
maybe a tag as well for patch or date?
P9, 10, and 11 have each had sizable shakeups
ty for the hard work btw, I always appreciate it
I think it still does? The vfx are just super muted now
I haven’t tried lately so grain of salt
I do not believe it works with Charon no
Since the channel is optional
Maybe someday I’ll install ponymenu so I can try this stuff out quickly
Ill test it today when I get back but I am fairly certain unless a change was made it doesn’t work
Strangely if you have Hostile Environment I believe only the Meat Grinder O cast add on follows you when you pop the cast with Charon
Yeah that one is weird
it shouldn't work because GD still has the legacy double cast cost
everything else was moved to the "add mana to the ability" model
since charon detonates the omega cast, thats not the "omega-omega" cast that gd requires
i accidentally stumbled upon a fun combo while just doing a grave thirst run on mel skull, had possessed array and fine line and it was crazy strong, but i went oom very frequently
what gain boon would go well with something that goes 100-0 that fast?
born gain.
the answer is always born gain if your situation is mana hungry
that’s one i didn’t understand at all. could you explain how it works?
you have 200 max mana and your ability takes 20 mana
After using it 10 times, you go to 0 mana.
On the 11th time you reset to 180 mana, with 20 mana primed(at common).
Effectively you can use that attack 55 times in a row in this situation before losing the ability to use mana
firstly thank you for the dumbed down explanation, i needed that
but holy hell i can see why answered with “the answer is always born gain if your situation is mana hungry”
That number increases for every bit of max magick you get, which is why its so good
400 mana? you functionally are infinite
the "balance" is that you want at least a healthy amount of unprimed magick
born gain is by far the strongest gain boon in the game at the moment
Or rather, Born Gain being this good, lets you ignore max magicka rooms in favor of other stuff.
the downside is that you can theoretically brick yourself if you run out of mana
If you've picked boons aggressively and base primed yourself to, say, 40 mana, born gain will be more of a hindrance compared to options
what other gain boons are also good? i liked aphro’s since i mostly main melee weapons so far. apollo’s was nice too
200 max magicka is usually enough unless you're spamming a 40+ cost omega
poseidon, hestia
hestia doesn't work with certain moves though sadly, like Anubis
Im a firm believer that posiedon is a slightly worse born gain
Ares is generally the worst, unless you invest very heavily in it.
and i assume your primed amount is reset every encounter, correct?
Yes, every ROOM you get that above 55 attacks
the born gain prime will, yes. But some runs you'll want to pick boons that permanently prime mana, like Static Shock
specifically remember ROOM vs encounter, cause stuff like thess and mf can brick you
Then there's Aphrodite which is bad magicka gain, but also comes with a good defensive part
it’s practically effortless and gives a good amount back, as long as you don’t go oom within the downtime of the ability. that’s what i noticed
Pos mana is born gain but balanced basically
Infinite mana > full mana > infinite mana again > probably no mana
but for most things those first 3 interactions is usually all you need for magick that room
oh yeah, still habit from h1 where there was no difference between them.
things where i have to be careful of, for example, are thessaly right?
where each ship “room” has more than 1 encounter
MF/Thessaly only yeah
- Added Player selection.
@dapper elbow Stat page will be reworked in v1 to account for that. Not enough patch entries for each aspect right now.
@glass shell Hovered tooltip added for the aspect & familiar icon.
@elfin forge Temporary EA tag added for P11 and P9/10.
you're the best
we love autumn
is Autumn the dev behind the crossroads website?
well then a big thanks to them from a newbie too, great resource for someone trying to figure out what goes with what
the fact the familiars have their species is so funny to me
i was not expecting "Polecat" 😭
"Frog"
"Cat"
Idk if this is something you want everywhere, but like… the crossroads project could included/advertised on your profile (akin to advertising other social media profiles), since I imagine SGG probably won’t advertise it.
I get wanting to be humble, but I figured to share the idea if it wasn’t stated before.
huh, just found out coat block doesn't work if you don't have any magick
how is artemis blocking better 
You punch as soon as you run out of magick, so if you have none at all, no punch
maybe i'm too judgmental rn ima play with it more
Artemis block is hilariously good though
You can block chronos instalkills
You can block and riposte a thorny hedge
o wait i didn't think about that lmao
coat block is so bad😭 arti block is strictly better than it
just dont be like me and think "im gonna parry this instakill and it's gonna be sick" but not notice that you just parried a clock hand so you're on cooldown
blew a 50-something to that. i m smrt
LOL real
everytime i see the “Unblockable!” text from coat part of me dies inside it just feels so mocking, like yeah ik i took that damage💀
time based cd for the parry feels so bad ngl. wish it would cost magick or something so that it can be more reliable
but probably that is too strong
with how universal it is
https://cdn.discordapp.com/attachments/773298528310001716/1403861495183573052/Hades_II_-_2025-08-09_3-03-19_PM.mp4 (ignore the weird build) the auto-locking is so bad with block it's insane
most def would be too strong yeah would be kinda cool tho
Yeah its so funny tbh lmao
tbh i like how artemis works mechanically, gotta be mindful of when u block, and when u do it always blocks and feels good and then u can start hitting
coat block just feels like "oh you can do this except it's directional and has some exceptions etc etc"
The only problem I have with Artemis at the moment is the wasted crits. Also, is Trick Knives Artemis Crits still bugged?
wasted crits?
Well if I charge an OAttack from slightly further away, it uses 2 Crits (a crit for a basic attack, and the Omega Attack crit). Crits are used based on Button Presses, not Damage Instances.
huh, like if u charge an o-attack block, it blocks, and letting go consumes 2 crits? or
oh wait like if o-attack whiffs it still consumes a crit
No. Heres what happens;
Charge OAttack -> Parry -> Fire OAttack (8 crits left) -> Charge 2nd OAttack with Basic Attack (7 crits left) -> Use Second OAttack (6 crits left)
And yes, if that OAttack whiffs, that also is still used.
oo i see
i mean i do see it as you just have to be close to enemies when u initiate an omega ig
I guess, but that still means my damage is still “wasted” when comparing an OAttack build OAttack to 1 Basic Attack.
Fixes I see are “Crits only apply to Omega Attacks”, or “Crits are only used whenever you deal at-least 1 damage to an enemy”.
The former would be less favorable since I imagine some people would want Attack and Special to get crits, but if it means I can go for more big OAttack crits, sacrifices can be made. I’d still prefer the latter, and then the weapon is fine (no need to adjust the timer of the Parry).
I wonder how it’d be if it was like time-based, like for 5s you’re living in crit city. Either use that time for a few Omegas or a buncha regular attacks. That’d get rid of the “had to dash-strike a blow a charge” problem and make some things like O specials feel like less of a waste of charges.
And also ruin my life because rn I like Eternity on Artemis haha
all they need to do is just remove that stupid crit is consumed on striking period
consume it on hit, expires when shield comes back gg
that'd be a helpful change for sure
Is it known that nergal/maybe axes have an animation cancel of attack -> special -> attack? I was kind of button mashing and got an insanely fast groundslam into uppercut into groundslam (like quicker than double ground slams I think)
Yeah, people do it to cancel the slow af third hit of the axe attack combos
Are Dionysius buffs as weak as i think or am i not seeing the potential of them
most are pretty ass yeah
On god
would you say they're turbo dogwater? 
Generally speaking you're looking for worry free or happy haze. Bounce back and stupor are.... ok
Theres like maybe the 5 55 555 for air wuality builds
And happy haze but it pisses me off to look for it
bounce back is p good i find, at least u know how much hp you have
but personal loan/reckless/tipsy/stupor are ass
u really liked that one huh lilac
dionysus should personally finance my hp, then give it back and more
Yea he kills you for that run by taking all your HP and gives it back for the next run
wait that's too good wait
make it all the way to dio, instantly die, then find dio again (hopefully)
We bout to facetank 60+ fear
it's a pretty funny combination of words yeah haha
lmfao
I hate tipsy shot sooo much, but personal loan can be pretty useful come on
in the very niche scenario where you find it in like room 8/10 with specifically <150 gold so you can't even buy anything from the endshop of olympus, sure.
In every other scenario i have ever played in this game where it would literally be net negative to take personal loan, no.
Idk with so many hermes turtle shops everywhere + final shop of thessaly + a potential mid shop on olympus I really dont have a lot of money left..
If you can go into heroes without needing to buy anything then i doubt you'd need that excess of cash for typhon
Win-more situation
and yet i somehow always have enough to buy stuff at every shop. not like im rolling in so much cash im express shipping stuff but i can buy out every hermes shop + get the boon
thats a fair point lol..
It just feels empty
gio, the destroyer of dio 🔥
No fun or flavor or feedback from it
Kore ga ... Requiem da
dionysus' requiem hell yeah
Scenario 1 for personal loan : you have like 200+ gold and miss out on the olympus end shop for 300 gold, which gets you precisely one (1) boon since end of run shops have expensive ass items. you are net neutral in shops
Scenario 2, the same as above but you rolled dio early and got a mid shop. You are now net negative in shops
scenario 3 -The above but you had no gold for the shops, so your positive.
66% of the time, abstractly, you are not gaining anything by taking PL
Sometimes ill even skip Dionysus for a pom or whatever just because i see more value in that
what if you hit an epic +500 gold?
throw in stuff like debt where personal loan barely buys you a single non endshop boon, and PL is the definition of ass
thats the neat part - endshop boons cost 450
so you got your regular 150 cost boon, and then maybe could afford a centaur heart too with that epic gold
🔥 (its ass)
And not even fun !
wait are you sure you're not misunderstanding what the boon does?
after the guardian it gives you 300 + whatever gold you had before, no??
yes, i understand that
oh ok
im saying that with that gold it withheld from you - you could've bought a 150 cost boon, or two if midshop is in play. Or four if you have travel deal
endshops are overpriced "spend excess gold" zones
if everything cost 150 at typhon shop lowkey personal loan might be cooking. But it doesn't
150 for 20 armor hell yea
😔
have i changed ur mind lilac
How would y'all rank the npc boon givers btw
in terms of impact
Hades(if highroll)>Echo>Hades(average/lowroll)>Circe>Dio>Medea>Arachne. Maybe swap dio and medea
i think you might have.....
frei!! unleah the bouldies!!
omg thank you ❤️
Off the top of my head id go
Echo
Athena
Hades
Artemis
Arachne
Icarus
Medea
Narc
Circe
Dionysus
average pronto w
now i go get mcdonalds bye
Ig boon givers wasnt the right wordsince i wanna include narc and such
tbh would rate arachne higher, armor is so nice, yes the effects are relatively minor but that is fine i think the extra defensive capabilities makes up for that imo
lowkey i forgot narc, but hes at the bottom of the list
The die and random boon is decent enough otherwise hes meh
also for being a region 1 exclusive npc the effect will be inevitable minor
the only gameplay impacting thing he has is random boon, and i guess a DD if you died in erebus somehow
Medea over narc actually
I love medea for that boon with +5 magick every encounter
yeah but still doesn't change the fact most armors are mid, and armor got sent to the sahdow realm
ok bye
narc’s effects are also pretty great, besides just random boon like money is always good, the max hp is nice, rerolls are a little niche but can be useful
Arachne is cool if you get the channel speed one
or the 100% cast damage up!
I dont really see much value in circe apart from dodge or the familiar buff IF you have raki/gale
there are genuinely strong effects as well but also mixed in are some weaker effects, usually paired with a higher armor to compensate
Uhhh artemis?
Oh shi lmao yea
arti isnt real anyways (true)
Forgot about her since shes not tied to either surface or uw
Think this is fine for arti
I can only win with the ranged weapon :/
Vow removal is goated if you high roll on high fear.
Ig so if you hit Pain or Frenzy
only issue is that if frenzy gets removed my muscle memory is all gone
But thats still reliant on really high roll
Grit is eh to get rid of
Wards being removed shouldnt matter much, at high fear you build around that
Ok the + extra enemies in a room is also cool to remove
Enemies from another region is meaningless
Revenant is eh
The primed magick is eh
Denial is eh
The arcana one does nothing
scars removal could be kinda hype, and hordes too yeah
Shadow servants eh
Fangs eh
Like you really just wanna hit frenzy or the + extra damage/enemy spawns
Or scars yea
Idk feels weird to play high fear only to then not wanna play high fear by picking circe like
objectively, how good is the aphro legendary?
it definitely looks cool and is fun, but i have no idea how much extra damage/util it adds
Have not had a scars removal since Unseen Update
Hilarious and easily one that gets you a lot of consistent benefit
Oddly using it with glamourgain and island geataway weakens it
how does it weaken it? isn’t this basically a constant, permanent applying of the legendary?
not denying your point btw, genuinely wondering how it weakens it
Nope. Only procs when weakness is applied, not refreshed
And it tries to do it when enemies are spawning and largely immune to curses
So it procs on everything in the room at the start, but often that's it
Yay, you dazed and frothed something on the far side of the room fir 3 seconds, great
Used to be better with the old Vent curse, but alas
Interestingly. The curses it inflicts use default values unless you have a way to inflict that curse yourself, where it will use the best value you have for that
ahh that makes sense, that does sound like a signifcant weakness to it.
I accidentally stumbled upon it (not knowing i had the prerequistes for it) on when i had her cast. it was fun seeing chaos ensue whenever i drop the cast
TIL! so on a status curse-heavy build it technically gets better
Prereqs are a flutter boon. A weakness inflicting core and something to improve weakness or damage
Yeah it specifically looks at flane strike and flourish, heaven strike and flourish, hereditary bane, furnace blast, slippery slope and cold storage
Iirc last time I checked it didn't look at smolder ring for some reason
yeah im yet to get the boon book (think i need to gift all olympians 2 nectars each?) so i havent looked at boons too much. was a pleasant surprise when i saw it pop up
did you get that info from the boon book, someone else, or looking at the actual game's code? i love reading more and learning about the intricacies like this.
I looked at the script
It doesn't tell you in game
Incidentally default blitz damage is 100, scorch is 30. Need to check Glow but it's probably the common boon value
It can inflict daze but daze is just daze, nothing modifies it
Wounds is technically a curse but nervous wreck doesn't inflict it ever
Or death warrant, or hangover
How about hitch
Hangover and wounds make me believe it wasnt updated but death warrant is the odd one out
it will inflict hitch, yes
Marked and Hangover are olympian curses, but not from the core givers
So they did update for hera
Hera was always in the game?
Am i dumb
I think Infection from Twilight Curse inflicts wound though but I think only 50 damage
yes?
Understandable
Probably because twilight curse actually does damage on hit so wounds is appropriate
I for some reason remember both hera and ares not having been there on release
The damage is from Morph not the twilight curse itself though. But I haven't tried what will happen with the damage to guardian upgrade
In any case it's inconsistent that Hangover counts for Origination but not for Infection and Nervous Wreck
here we go, PolymorphCurseTalent
(lol "PolymorphSandwichTalent" is the one that turns them into food)
errr, not seeing wounds here
Does Hostile Environment lock out Glorious Disaster?
Interesting, I'm sure I saw red 50 damage pop up though
It shouldn't afaik
Ocean's Swell, confirmed pretty dang good with mel torches
basically feels like a better exceptional talent for it
The fun part with Ocean Swell is that the other “Standard” boon to go for (Fine Line) combos with Ocean Swell in the Duo.
having trouble parsing your sentence
but I think you're just saying that it combos well in fine line builds
Yes. The Hera and Poseidon Duo upgrades Fine Line and Ocean Swell, and there’s easy ways to get the other two requirements for the duo (Hera Attack/Born Gain, and Tidal Ring)
yeh
Hera wasn't on my last run, but swell is much cheaper than fine line so it doesn't completely brick you if you have weaker than average mana gains
and the damage isn't much worse and the hitbox is WAY better
Iirc, Ocean Swell Heroic is less than Common Fine Line.
But yeah… Fine Line can really ruin you if you don’t have a mana gain.
three times the cost
and extra damage doesn't mean much if you can't hit with it, fine line is thin and delayed
Blessedly most enemies just beeline towards you
feel like I don't do anywhere near enough when using aspect of melinoe... currently trying to make aphrodite special work on it. I can't tell if I'm just not playing anywhere near good enough or if it's just too weak to make that work while having the build also turn on origination and furies
ideally it'd also have island getaway, but that's just not gonna happen
which aspect of melinoe
there's 6 of them
Guessing staff?
If that’s the case staff specials have a bit of a cooldown you should be mixing in attacks. Like special, then dash-strike or dash-strike special attacks. That’ll also probably solve your origination problem
oh, that part's a given. for reference, I had slippery slope attack and freeze cast
I thought you were supposed to do o specials..
too slow, not worth it
You can mix those in if I’ve got time. I’ll do O special dash-strike regular special
The Mel Staff OSpecials deal less damage than Anubis OSpecial. Also it’s slower.
it's just.. I die to r-scylla a lot
What hammer do you go for?
for melinoe staff my runs end there. with some rigging with seed knowledge in attempt to get past that a lil
Hello, people, i am new to the discord, and to playing H2, but i a have been keeping up since early acess start
I have a question about combat. Does The Huntress works on the torches omega atacks ?
No only regular moves
I don't think hammers are consistent enough for that, no?
No they absolutely are. Dual Moonshot is huge.
It’s worded “Attack” and “Special” NOT plural, so it’s regular moves only
ok that one yes. but like hell that's gonna show up in a run
staff does not have any bad hammers
except maybe the powershot ospecial idk I don't like that one
Well there’s also Shimmering Moonshot that does sort of the same thing as Dual against regular encounters, Rapid Moonshot that could maybe mean you just fire Specials all the time, and also Melting Swipe for the Minibosses.
But so many of them are o special hammers.. I assume you avoid those for the Mel staff?
Powershots + racing thoughts really messes with your muscle memory 😔
I do O specials sometimes
So it's still worth it huh
Especially with a juicy hammer like Dual or even Giga
You can fire off an OSpecial for The Huntress.
You can do stuff while the O special is out it’s not awful
Oh, that’s another thing. Run Huntress in Arcana. Sacrifice Queen and Artificer/Lovers for Huntress in the “meta arcana (but not really)” if you also want Persistence and Furies.
I feel like I'm probably just not playing well more than anything... like I have epic lvl 2 or 3 aphro special, slippery slope attack, freeze cast, and somehow enough boons for demeter legendary, and moon water godsent... I feel like I should not be struggling so bad
oh yeah, omega special's still pretty good, you can shoot it and get close to get the nearby bonus
Are you using fear?
32 fear... I always try to play max frenzy, rivals, shadow, and horde at minimum. after that it's not that much of a difference to also have fangs and the one location ahead one that I can't remember the name of
Wow....... Ok hahaha
Horde makes Rival Scylla so much worse.
And Max Rival is like… for 40-50 Fear territory.
Oh wait, you’re running Onion in Underworld
Oh…. I’m going to be honest, you are setting yourself up for failure
Oh don’t run forfeit at that fear that’s lunacy
Idk I personally don't think forfeit is that bad..
I mean I can see Onion Surface at 32. Not underworld though
Unless the goal is to practice Onion Underworld for 50+
hmm can't post the screenshot here...
forfeit is a big no no. I barely get to feel the full glory of any build in the underworld as is
yeah it's max frenzy, horde, rivals, and shadow (shadow barely takes much to handle)... that's 23 fear
Timer, Menace, Hubris, Denial, and even Wards are probably easier than what you got.
oh huh, hubris is not so bad, actually
Max horde and possibly max rivals could be thrown out for this. Rival 3 though is not too bad for Underworld, but Rival 4 is a nightmare
timer I get a bad feeling that I'm just gonna lose over bad rolls. some instances I would just not survive unless if I slow down and kite
wards feels really bad for any builds fixated on having high damage instances... which the special has by default
Actually, that’s true. Don’t do Max Timer with Rival Hecate. Timer 1 and 2 can be a start
Yes, but if the combo is Dash Attack Special, it sort of is fine. And the main issue for Wards are Encounters (and also the ending of Rival Scylla), so if you can handle encounters well enough, it probably won’t be as high of a difficulty spike?
also should I bother with strength or just dont
Hmmmmmm…. What familiar do you use?
tendency to use raki due to materials and crit
Strength’s survivability relies on Healing, Max HP bumps, and “DPS check” essentially.
Death Defiances are probably safer if you don’t have a massive health pool, at the cost of damage.
The other thing about Strength vs Death, is Divinity. If you want Divinity and choose Strength, you don’t have a ton of options for the 5 in a row. The main option for Strength is Leftmost Column (Sorceress, Furies, Swift Runner, Enchantress, Fates), but it either cuts out Wayward Son, Queen, or something else you may want. Death however is easy to do a 5 in a row (Wayward Son, Persistence, Death, Boatman, Champions).
For my first ever run, I think I used Death. Then I switched to Strength and climbed to like… 28 Fear. And now I’m back at Death from 32 to 50.
I do strength unless I don’t have healing or I’ve gotta shuffle stuff for Divinity yup. Either’s fine honestly
So I want to get my final 3 achievements. 2 of them are hammer upgrades . 1 for Lim and oros and the other is for the ravaal.
So I just take Icarus's keepsake and keep dying until rng grants me those two upgrades?
some hammers are incompatible with certain aspects
check your codex for them before you do that
also if you have the seed reroll incantation you don't need to die
I did,the one I need is the sudden flurry from the sister blades and mega diver from ravaal
#h2-victory-boasting message
I think the build gets so much stronger the moment this upgrade is obtained
also definitely taking hubris from this point onwards. it's not as hindering as I thought it'd be, and I even disrespected it a lot
I might have to adjust my grasp just so that I can ignore it further. I'm not entirely sure how strong of a boost is rarities though
Here is Hubris 2;
- Rare: 6
- Epic: 12
- Heroic: 18
- Legendary / Duo: 24.
it depends on the boon, some scale horribly with poms and you really like the rarity boost. some others are fine
what arcana setup are you doing?
by the looks of it, I had r4 rivals, r1 shadow, and then r2 of frenzy hordes menace fangs and hubris
maximum length tartarus with hordes is a lot of fun once the build is properly set up. I honestly just probably take it just because I get to play with good builds for longer
wayward son, huntress, persistence (replaced furies for this), messenger, centaur, origination, enchantress, artificer, excellence, queen, champions, strength, divinity
I could probably do away with excellence or pick up the grasp vow if I really can't find anything else for it
Just know that Hordes makes Pain, Grit, Wards, Return and Timer directly harder, and also by proxy effects Fangs, and every single Rival fight (but especially Scylla)
a lot of people (including me, i need my rerolls lol) take boatman to activate reroll corner!
excellence is i think not worth the grasp cost a lot of the time
that's fair. I usually avoid all of those except for rivals and fangs
fangs can get really messy, but a good build I feel it shouldn't be too bad. not really sure how to explain why I like doing that, but it's kinda like I get to play whatever I want versus the best non-stat aspects of the enemies
true... I should pick that up then
I still can't believe I just essentially blind beat rivals chronos at 32 fear
you picked a hard 32f setup but not having timer probably makes that a little easier haha
mhm
looking at the time, would I've been fine to have taken timer 1? I think it was 7 minutes each, so theoretically speaking I could probably get away with it
Timer 1 is 9 mins I think? could be wrong
Yeah timer 1 is 9 minutes and i think would be very free for you. Maybe even timer 2
oh sweet
Tho keep in mind that timer is sort of unequal in terms of regions. making it out of erebus within timer especially with rivals hecate is one of the hardest parts of timer
So the absolute time at the end of the run matters somewhat less than can you clear erebus within the 5/7/9 minutes. Which i think even with your fear setup, 7 should be pretty doable
If you werent even trying to go fast before youd be surprised how much faster you can go just by actively thinking about going fast
like get in the habit of pausing when door rewards pop up so you can take your time to think about them, take room skips like midshops and npc rooms, etc
Not that u have to take it if u dont want to, i just like timer and i feel like definitely 1 or 2 levels of it would be easy for you to pull off
yeah, I'll take 1 for sure and just roll it off as the natural
helps me also make sure runs don't last too long. playing too long means I get less sleep :P
]btw, what do ppl think about the torches? been thinking that eos looks super interesting for having a circe-like effect of casting specials from self and omega attack
i really like supay and moros but i haven't played with eos very much
eos with night goes hard
with night?
arcana
oh really? I maybe am not smart with eos strats. I wouldn't have thought you'd be cycling between them
thought you would want to make 1 daybreaker and then only oattack again when it was ready to be replaced
oooh, omega combo
How you play eos is mostly just O attack, O Special, then spam special. So you do get to cycle them most of the time
According to the wiki (so take it with a grain of salt), Night applies for the entire duration of the OAttack and copied OSpecials.
Ok turns out you can get the achievements with Icarus keepsake
Anyways for the final one, denier of suitors achievement, how do I get the boon life savings from narcissus
A Death Defiance must have been used at-least once before meeting him
eos is my most played torchspect i can vouch for that
The question I have about Night (and Huntress) is… what is replaced?
From the “meta but not really arcana setup”
oh, i'm maybe dumb then lol
artificer for night generally. your non-enchantress 3 drop is flexible
on mel axe i drop persistence to take both huntress and furies
i don't run artificer and run lovers instead bc i need those free hits
also the elites don't want you to know this but... the queen is completely optional you don't have to take it every time
yeah i started doing that on supay
but my leggies
not even legendary . my duos lmao
but they are legendary to ME
I do know that. I was just thinking “what is actually most common to do?” Because there’s some weapons that need duos or desperately want them, and others that don’t care that much for them.
I don't think there's any duos that eos would really benefit from
my main boons to take on it is zeus special and apollo attack, and we all know their duo is a glorious disaster 😂
get it? 😂 😂 😂
well all you need is ares in your pool then and you can do the silly heinous affront light smite situation, but that's kind of weapon agnostic (and you'd need to give up apollo attack)
doesn't benefit eos specifically other than you already want two of the three required gods in your pool
Yeah, there are some duos that can be done with any weapon. Like the summon / charm duos.
i can also see thermal dynamics being not a bad situation if you happen to run into hestia and get smolder ring
same with most of the other zeus duos but it would only really be a Nice To Have situation, not basically mandatory
summon/charm duos and hera's godsent are legit some of my favorite playstyles. I love having typhon's children murder him
i wish they were better against the other bosses lol
Wait, I just had a great idea…
People are constantly complaining about Anubis overshadowing Mel Staff. What if… Anubis’s bonus was Omega Channel Speed & + Summon Damage (+30%)?
(And also Mel Staff was bumped up to 50)
i would honestly love that, i love the idea of actually using the lone shades and everything as a major damage dealing source
also omega channel speed seems like an odd synergy for anubis. i suppose so you can channel your ospecial in time to drag enemies into the attack field with it before it expires but honestly my favorite way to play anubis used no omegas at all
The Omega Channel Speed is to help inhibit the Omega Attack I think (OSpecial drags them into the two/three fields, summons more shades).
Honestly, I could also see them just making the bonus the Summon Damage, but innately give Anubis’s OAttack channel speed +30% faster.
the mel staff was +50 for a bit but got nerfed
i don't love the oattack on anubis. I'm sure I just don't know when it's best to use it, but most of the time I'm like I just want the field down fast, I don't care about the little extra kick out in front
it had the silly scenario that, at base stats and huntress, you did about the same damage with basic special as Ospecial
i wish they gave it back. let me have my silly non-omega-focused staff please
I thought it went from +60 -> +40
was it 60? dang
honestly +40 is still hilariously powerful for a short ranged railgun
i wonder if doing an Oops, All Allies run with anubis would basically require you to have hordes on
so you can get more lone shades
It’s just like… Staff should be “the beginner weapon” that covers stuff you can do.
Mel Staff = Special
Circe = Cast
Momus = Omega
Anubis = Attack / Hidden Aspect Differences.
I don’t think Circe needs to be changed itself (Toula and a few cast boons could be changed), but the other 3 could see some adjustments to incentivize this description
Eh, by the time you're maxing aspects, you're not really a beginner any more
Between Rockey and toula. Which familiar utilities aspect of cerci the most
Gameplay page for anyone who just wants to watch gameplay videos without worrying about in-depth details. These are all vods collected since the beginning of H2.
⬅️ queen
great thumbnail 😂
I personally prefer Toula to Raki. The added Death Defiance for Echo / Athena refills, and the added damage when I’m running for safety is great.
Also, aside from the annoying start to every single room, Toula will almost always be near enemies. It’s almost like a mini Lightning Lance in a sense, and combining them both gives you offense and defense (in a roundabout way).
Wide Queen
hey y'all, im super struggling to win a run on the blades on peak, im just not a fan of them lol. i use to love them back when pos + pan was a thing, but i havent really played since then. what are good gods for the pan aspect and for the melinoe aspect? not a superfan of the other two but can play them
Mel Aspect is Freezer Burn (I believe with Trick Knives; Demeter Attack + Hestia Special I think)
Artemis Aspect is OAttack spam with Sweeping Ambush and Weed Killer
Not certain about Pan since the nerfs. Maybe Hestia Specials from on-hit effects? I know Trick Knives is a big deal for this aspect too.
And Morrigan can play like Artemis.
What site is this
my thumbnail making skills are unparalleled
how do you unlock the pool of blood or whatever the thing is to sell boons in the underworld?
i think you have to sell a boon at the one in the room to tarturus, and then you get an incantation to unlock the rest of them
what's the deal with people loving moon water?
moon water is insanely good at healing u, esp since there's nodes that increase the hp given and poseidon's godsent for it is cracked
ah
where to find it
^
ok
i just lost a dd in the dumbest way imaginable. i finished a summit room very quickly, went for the seed thing in the center, and the tail came down but i couldn't dodge bc i was in an animation and lost a dd
ty
this is why i don't get to beat typhon. i lost a dd in the prev run because the tail didn't drop in its fight until i went to the center and i didn't have enough time to dodge
blitz is broken at higher levels I just took out Rivals typhon in like 2 minutes
blitz doesn't seem like much until you realise that it's a flat pile of damage on any tiny little tap from the boon'd function
do you want your richocheting dagger to do 25 + 80% damage from a regular boon, or 25 + 120 damage because that blitz is proccing at some point
Also... I don't understand how Power Surge gives me the damage numbers it does. it should be so much weaker than it actually is
maybe there's some real dark horse stuff going on here.
you're using magick with every attack on mirrored thrasher
and power surge is affected by global damage buffs
I know but...
you'd think mirrored thrasher, hitting twice, would strictly out damage power surge in basically every case
ignoring the extremes of king's ransom, it seems to pull so much weight yet it's hard to really feel it in game
how do you submit your keepsakes on h2crossroads?
wait actually who made h2crossroads
keepsake selection stuff, and a few other things are all managed by autumn afaik (creator of h2crossroads)
autumn, perfect, thank you
i have some information i'd like to give them 😈
how does blitz function again? I feel like it's more nuanced than that
Add it with the move, do 120 more damage any which way, then the bolt drops
Or just wait 3s I think? But 120 damage is not hard to inflict after you have like 2 boons
4 seconds 👍
its a bug but yes
its not supposed to, tough gain has had basically all mentions of its pom data deleted from the game so i have no idea where its getting that data from
I don't like Natural Selection :( its underwhelming but this makes it kinda funny
TIL that chornos can kill himself
I like Mel torches with fine line ocean swell and Supay with blitz romantic sparks
How does onion work if you skipped all boons in a region
Does it carry over to next region aswell or remain the same
it remains the same, as in only 1 onion per region, you won't get 2 onions in the next region lol
Understandable thank zeus
🙏
Easy. If a boon has no pom data, then just do what a common version would do and add that
That's how all boons without pom data work and why the bridal glow bug worked at all
Did they remove snow queen from pommable boons list? I don’t think I remember seeing it since the unseen patch
Not complaining, it makes sense. Just looking for confirmation.
Not sure but yeah, not seen that get rolled for poms recently
Silly to spend a pom to unprime 3 mana so yeah
Still a bit silly that common snow queen primes the least with max hubris
You could call it the optimal prime
Unpopular opinion but I hate hubris vow. Like hubris II essentially shuts down all magick plays unless you go out of your way to stack up an assload of magick.
Omega move plays are already hard enough on high fear because they are inherently more risky since it is harder to stand around charging omegas against max frenzy hordes pain enemies.
I would like another vow that interacts with that system better than completely shutting it down.
It is an easy vow to totally ignore on most weapons but it heavily punishes builds are already have a harder time.
I don't think Hubris is that bad, it ironically kinda works well with onion because it means you have less boons to prime your mana lol
Maybe me problem but usually I end biome 2 primed out. Unless i go Hecuba
biome 2 primed out??? dang
same lol, yea hecuba is basically required for magick builds
one of the many reasons i play magickless on staff 
https://cdn.discordapp.com/attachments/1051942150025269309/1404332435289673872/Hades_II_-_2025-08-10_10-14-14_PM.mp4
i said i was going to retire 62f and circe aspect altogether, except i was practicing the technique of "lying" (circe removing grit vow itched me greatly)
Is it just me or is the aspect of nergal really underwhelming
it might be u, i believe nergal's one of the stronger aspects atm
Really Charon has felt the strongest to me
When you get. Good build to support it of course
i like nergal quite a bit but it feels like a completely different axe if you dont have psychic whirlwind
i like psychic whirlwind nergal but i dont like any other nergal
ah is nergal more hammer dependent
It is jsut so slow and it’s gimmick pretty much never happened for me in the past few runs I’ve tried with it
i think its literally just that one tbh bc you cant really use your oattack against bosses on frenzy if you can't dodge during it
I found myself just using its special most the time Becuase it’s regular attack was to slow to fight any normal enemies without them killing you
ah yea that'd do it
oattack is better than regular attack for nergal tbh
Yeah but omega attack is also very slow to use Becuase you have to go through one normal attack first
Meaning it can be a bit cumbersome to get into a spot where you can use it
But I found out quickly it was the best part of the weapon
to be clear people still do it, they just use different strats lol
if you dash first it will make you do a regular attack first, but you can channel your oattack and dash to make the oattack fire at the point that you end the dash. it takes some adjusting to do it consistently
gotcha, prob will watch some nergal gameplay at some point if i don't play it myself soon
Well do remember you lose invincibility frames much quicker when you dash into omega
So it’s not as helpful a trick against bosses but I was doing that for enemies
i have a really hard time doing that and i constantly end up doing the dash-strike into omega accidentally but it is better on nergal to dash into omega
yeah bosses are sort of a hard time on it without psychic whirlwind and tbh i dont really know how people manage them consistently without it. i know people DO it, i just dont know how. i also need to watch more gameplay of it i think lol
It was a bad choice for my first unrivaled sylla fight I got her but lost two death defineces
Still won the run though
She wasn’t that bad but I needed to learn her patterns a lot more
so i wouldnt be too down on yourself
Sylla with more bullets ain’t to much harder well besides the homing shots from that danm squid
when charybdis gets the featured artist buff then she spawns even more of the little bouncy projectiles and my life becomes hell
Yeah that was my first featured artist for unrivaled was Charybdis
Still stomping Scylla and now I can finally listen to that track on YouTube I didn’t wanna spoil myself but I was to overwhelmed to listen to the music : (
RIP but glad you won the run, any victory's a victory
its such a good track, i think its my favorite scylla + the sirens song. i go back and forth between it and coral crown as my faves
Yeah but for some reason I GOT NO GEMS
THE ENTIRE RUN AND WAS PEEVED I WNATED A NEW RUG OR SOMTHING
did u have grave thirst on the weapon? i dont think ive ever been scammed like that before
No did I need grave thirst to get gems ??
I though you jsut got ehm that’s sucky af I just didn’t wanna have to go up with the black coat again I’ve already gotten it to 10
yah grave thirst gives gems for bosses as well
And was like I wanna take a break from this weapon
I also wanted a break from Polyphemus
gems as in gemstones like in H1? is that something you unlock later in the game?
Yes gemstones do show up later on
currently they dont do anything, you can sell them for like 10? 50? prestige each
you get 100 per run if you clear it, but still
i'd assume it would be mostly if not fully cosmetics? since incantations replace the gameplay additions of the contractor in H1
I believe if you clear a full run you get 500 prestige worth of gems
which isn't insignificant, as even the most expensive decorations are like 2k prestige max iirc?
more than that, the most expensive one i’ve seen was 4.5k
you need ~110k to get all cosmetics
hmm, don't think I've seen that one yet
music is counted as cosmetic, at least to me
ah, yes it does
I haven't checked music too much yet. I've bought a handful of songs but I've been more focused on extra decor
Man
maybe am just a little tilted but is so upsetting getting hit instantly with those blue skull because Gale takes 1-2 second to appear
Struggling a bit to get some Nightmare 20 runs done with some weapons. Which fist set is the best? I tend to use the Selene one because of the preset moon attack, but do the others have better stats or anything?
nyx is probably the strongest
What's the selling point of that one?
it clears normal encounters very safely and reliably
you'll have plenty of health and time left for the bossfights
you can start with hera special, hestia special or zeus attack
Duly noted. Thanks!
Alright 8 sec cooldown on Heph attack, which is better: Hestia duo or Pos duo?
I'll just take poseidon keepsake, this run is goofed either way
Can somebody explain Flood Gain to me? I don't understand the description. It's the mana recovery boon from Poseidon
you get infinite magick that lasts as long as the boon says, then it deactivates for 8 seconds
throughout the infinite magick:
- any that you spend will be recovered
- if you didn't have enough to launch a move, it will still launch but you won't get any refilled
Hmm so X seconds insta refill then 8 second cooldown?
yes
Ah got it
Tbh I stil don't quite understand what happens when you have 0 magick. Do you just prime out forever?
no once the cooldown is over you can do whatever omove you want for the duration it's active
Damn im awful with thanatos against eris and prom i cant keep up with them
They all can work - what do you like?
You may also be playing with some difficult vows
Got a question for speedrunning folks; what would be a good time to aim for for Underworld and Surface?
Best time atm for both are 8:38 Underworld with Mel Torches, and 12:01 Surface with Circe (these are my first speedruns in either route)
whatever is faster than your current pb
So like is thanatos omega attack a joke or what cuz its barely doing damage and i feel like attack attack special is way better
And thats with weedkiller origination
if it's barely doing damage you're probably not using it right
you need to have your mortality up
I am keeping it up as much as possible
- raki + decent gain boon for uptime
Going for apollo legendary and missing it so maybe thats what's wrong but i doubt the aspect relies on one legendary
Which attack boon are you using, if I may ask.
Not sure… I have rarely used Than Axe since Unseen.
The only thing I can think of is like… maybe it’s Psychic Whirlwind? I know that hammer is super important for the non-Charon Axes.
The other thing I’ve heard about is Eternity being used to better get the OAttacks off.
yea, taking psychic will let you keep mortality much better bc u can dash
I also had psych last rum
Run
Literally ran out of time on prom and eris is a pain idk i wanna try out axe cuz its my least liked weapon but doesnt feel like it flows well at all
Can Scorch stack?
ik mel axe is p meta rn but as a than fan id say dont focus on the oattack, just play it like normal and do oattack when youre safe and greedy
Scorch is made to stack
either that or take night and use ocast oattack
Wait, Mel Axe is a meta weapon?
Ye what
yeah the free power buff is really nice
I cant see that power buff comparing to charon damage
Nor the health buff compare to nergal's facetanking
How many times can it stack?
i havent played nergal so i might be wrong
Recently changed to have a cap of 1000 i believe (?)
forever, but its capped at 999 dmg
Tho i think the godsent hex goes above that
Freezer Burn also can go above that, technically
freezer burn is ass just get pyro
dem catching strays
I thought freezer burn just meant scorch doesnt decay
what
take aphro duo for that
Right
No, that’s Burning Desire. Freezer Burn is remove Scorch and deal double scorch damage on a Freeze hit
Mistook the two duos
ah ye aphro scorch is pretty good, freezer burn is funny but in the current meta it's just not worth it
For some reason since the discussion was about stacking scorch i thought of the aphro duo since it states infinite
nah cuz now that base is 100/sec, and pyro technique scales incredibly strong with it, you can get away with just having good scorch buildup now
aphro freezes decay but doesnt necessarily max scorch iirc
especially when u get blitz cuz the 160 scorch per blitz makes it super viable
See youre not making my confusion of the boons any better by saying aphro and freeze /jk
nervous wreck behavior
Glorious disaster
Yea i dont think i played an aspect in recent time where i died to even polyphemus , thanatos is not for me
what god should i be focusing on for anubis staff?
poseidon doesn't proc more than once with that so that isnt great
im thinking mostly about the attack boon, special boon i imagine is good with any % god
i saw somebody running night arcana + winner's circle, i just need to figure out what works best for the omega attack
hestia's scorch is the easy go to
i will try that one
just make sure to get pyro technique and save the rarefication for it! (if you have the keepsake)
Freezer burn might unironically be okay on some bosses like Eris and Chronos who have a high refresh rate
Since they can remove freeze from themselves at a faster rate
tru, i normally get away with just stacking high scorch still