#h2-builds-and-combat
1 messages · Page 244 of 1
oh yeah no I dont mean taking the whole corner I like to work with what I get
just realized I could get free queen if I take Champs
Try it out, see if you like it.
why do they keep nerfing Supay?
It didn't get nerfed. Added another regular orb to the special but made some a bit less powerful
The aspect is still very very good
i guess i specifically mean the Rush Boon dmg, it keeps going down with each patch
Oh that makes a bit more sense.
I mean in a way the aspect is already pretty solid, and while this is a nerf, it doesn't fundamentally make the aspect much less desirable.
I find how Supay is now it's still overall a much better choice than some other aspects. Just my thoughts
2 balls but 75% less damage on both of them, net 20 damage vs previous 40
20% less rush damage AND rush-adjacent boons no longer work
attacks/specials don't stagger
Yeah its an objective nerf homie
I did say it wasnt nerfed but the aspect is not by any means in the bottom half of aspects in terms of viability and power. I guess that's what I more meant
ihttps://imgur.com/oAdd1jR
Sorry. It's late here, I get lost in my own words a bit. Hopefully that makes sense now
i mean fair if thats the take, its certainly not the worst aspect in the game
or close to it
but it absolutely was toned down further for some reason
Like, it's not on the level of Pan nerf, for example. Where it took the aspect from top half aspect to a bottom half aspect
I guess it did because even now it's one of the aspects that can clear 32F surface with more reliability than others.
blast buffs! is blast any good now? or even any medicore. is it better than bad basically
better than bad, but i gotta play around with it more. heph sprint does a surpising amount of damage but the cd on it is still eugh
How’s Eos?
the real neat part is that with the duo boon you can get blasts below 2seconds now, which is neat
granted its like 1.49 which is basically still 2.... but its less than 2
clang
is Hestia Rush boon still the go-to for Supay?
Can someone explain how Vow of Denial had Aphrodite only offer Shared Wealth (+90g) in Olympus?
Eos is still buggy with the Apollo legendary. It takes specials away from Mel but I'm not sure if Apollo's legendary is supposed to produce 2 Daybreakers or it's supposed to make the Daybreaker pulse twice but only one Daybreaker is produced as opposed to before the patch today when there were a bunch of Daybreakers all over the screen lol
i believe that's because Denial has cut all possible Aphrodite boons from her boon-pool, thus the only thing left is the Wealth Offering, which is just like the game's "pity" boon cause it has nothing else to give you.
What do you mean? Wealth offering only appears if you run out of a gods boon.
Unless there is something I'm missing, it means that Aphrodite appeared to you one too many times on the run
Woof, okay I didn't realize it cuts 2 boons PER boon choice from Aphrodite. Yikes.
"After you choose a Boon, 2 unpicked blessings shall not appear again this night"
It used to be the case a long time ago that it'd kinda default to offering you legendaries. But that was changed a long time ago
Didn't realize it procced every time I picked something from her, draining her pool of boons super fast.
You can make it work to.yiur advantage but it needs planning. Denial is helped by having all 4 gods in the pool from early on
thats pretty much what i said no?
Oh I wasn't disagreeing with you. We started responding probs around the same time. I just took longer haha
Noted. Otherwise I find it pretty brutal!
You can even force 5 or 6 gods into the pool and make use of Hera's extended family. It can be quite versatile!
max grit
I was making a build for poseidon-hera dual so i got 3000 of gold and i didnt noticed that they reworked it 🤡
Seismic servo looks pretty neat
Anyone know if it can make the blasts go lower than 2 seconds
how u got the cast at that lrvel that fast 😭 ?
zeus keepsake and pray
ngl now it feels like i have to get storm ring and i rather try to find funky builds so no more zeus keepsake for now
😭
got a really fun run to p3 chronos at max hp before dying greatly 
not fun when you're slowed down and he decides to do his chain dash attack
maybe defensive posture really is meta
ok im not liking that toula always sleeps right when i enter a location so i have to stay at the door and dash into her first
surely divine dash is still her best boon no?
i don't care for it personally but its not bad
i just prefer DP because when i get hit, its usually followed up by like 5 other hits alongside it due to aoe or chain shots(that most got removed this patch tbh)
if chronos had something worth deflecting maybe
so that takes me from like 5 hits total > 1
she stays active now tho :) so after the first activation she stays up between waves and after killing enemies and such but yeah itd be nice if she spawned in laying right away
How was divine dash nerfed exactly
true actually, he's only got AoE type dmg
this patch? not at all afaik
I meant before
are u referring to between the Hades games?
since her introduction like 10 months ago? Reduced iframes, reduced what can be deflected, reduced time active.
Before Unseen it used to deflect longer
Ah okay thanks. I hadn’t seen it post unseen
Nerfing it is kinda crazy when we already get 1 dash anyway
Like you’d be invulnerable longer than your regular dash before Unseen
So D Dash is just kinda ok now. Great for dash-striking aspects and it’s a little more safety just cuz it bonks away some projectiles
IMO defensive posture supremacy now
i've been a DP believer for months
even when they said it was trash in olympic update (mental block was obv better)
Olympus mental block was bonkers
i still kinda wish they kept the damage high after they gutted the block
Given the extreme gutting it would have been fair to keep the damage yah
for the life of me i can figure out how to play Nergal lmao
weirdly i feel like supay is still better than last patch
the extra ball really changes the equation for applying curses
the only thing i got to work with it is a spin-to-win build with apollo lol
supay seemed to get reworked so i imagine it'll probably be a thing ppl will have to get adjusted to
by nerfing the base damage and disabling hitstun on attack they seem to be pushing for the "run around and apply scorch" type of build
which is fine because that was the most fun type of build to begin with on supay
wait they disabled attack hitstun that's crazy
I should play re-balled Supay, been meaning to take out some non-Eos torches
Omega attack. That’s it. Get Psychic Whirlwind and Apollo attack
I took me a while to figure out the default playstyle - but the idea is that in exchange for a slower initial attack you get access to the repeated bonks
your reward for landing the slower initial hit is a faster attack combo
fine in theory but dang is it hard to play
So what’s good for Shiva? Apollo on special and then getting Ares somewhere?
Apollo attack. Punch whole rooms
Oh, I’d heard Apollo special. Do you just want both?
Like I guess Apollo Special should be fine but I’d probably mix it up with Hera or Ares
Zeus maybe. Honestly all that matters with Shiva is using Night and the O special to juice an O attack and punch the entire room
guys new supay is actually so fun
the less damage isnt felt that much cause you get more distruction stacks per ult
New Shiva****
https://cdn.discordapp.com/attachments/1051942150025269309/1397776467542413404/clip.mp4 beyblade beyblade let it rip
The rhythm for the new Supay attacks is much more consistent though, happy about that
SUPAAAAYYY!!!
Hmmm, trying out Eos again post patch and unsure what hammers I should really be looking for. My old favorite has been cut (the triple specials one), and the "+1 specials projectiles" hammer isn't even available for Eos (sigh)
Any thoughts? ik it's still not great but I want to lean into the special duplication for a run to see how it feels
There's some flexibility depending on what you want to do I think
Eos is probably an interesting Huntress weapon now with Daybreaker just applying a status like freeze and the special delivering the damage
the most success I had pre-patch was with Aphro specials + the Aphro-Poseidon duo, so yeah I think special-focused gameplay is fun (although iirc Ω-specs also did a ton that run)
I guess there's always special orbit speed/channel speed... hm.
update: that hammer feels pretty good actually yes
I find Eris more difficult now. Does it happen to anyone else? The orbs she leaves now are much more annoying and I can’t find a way to avoid them
You can pop them remotely by using whatever your weapon's ranged option is
Does Seismic Servo allow you to get past the 2-second cap on blast cooldowns, or does it just make you need less poms?
Lol I struggled too until someone told me you can destroy them, while it's still harder than base Eris, the small arena is more of a problem than her new weapon
P11 Board.
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aspect of momus kinda sucks?
I'm away from home rn, how is the new supay? Looks like more big nerfs...
They go below 2
^ see above
looks like Heph is gonna get his spotlight now
still pretty weak
Like even with persephone giving me a 2 second cd off rip, it still felt very poor. It absolutely felt amazing when i got big aoe clangs but without a secondary damage source to supplement him it just.... fell apart
A lot of that is failing to get stuff like hestia duo despite rolling and digging for it since my 3rd boon in ephyra, and only getting posiedons 30% cd reduction to supplement my damage
but if a build requires high rarity + 4+ poms(when not persephone) + duo boons.... is it really a good build?
by spotlight I mean I'm going to maybe pick him as a secondary damage now instead of an insta-skip LMAO
Heph Blasts + Excellence + Persephone is a really fun, really interesting way to play the game. It's definitely my favourite aspect atm.
It is really good on perseph now but my issue with him was never "oh he's good on perseph and his support boons are good so he's fine" its that i dont think an attack/special should be so narrow as to be limited to one specific aspect
East thinks i am an idiot for this tho lol
Idk I think you could give me any weapon with a heph start and the right arcana and I am waltzing through 32
I don’t think you’re an idiot, I do however think there is like a sizeable gap between Heph being dismissed out of theory and Heph being dismissed out of practice
i dunno i've tried a few runs and it feels like trash to hunt for poms without persephone, and persephone feels good at first but falls off a cliff with higher hp pools until duos come in
as a bonus though he feels MUCH better with 500 damage explosions for the attacks you don't use
WHAT SHOULD I BUILD FOR MOROS ? how do u play with it kinda my first
Some combination of damage bulk and speed
like
What do you think gives you damage that works well with what Moros’ weapon does
I have legit tried to make his attack/special work in practice on weapons other than perseph and the rerolling for poms and stuff just kinda feels miserable in underworld and absolutely horrendous on surface. He is better as like an "offhand" god and his duos open up more niches but i still think the cooldown needs to be reduced at base by like 2 seconds
Yeah idk I think he’d be pretty broken then but like im not gonna complain
Cause in UW you're committing rerolls to minor doors for pom hunting, which is doable but feels bad, and on surface it is just like a nonstarter really
Remember the blasts are supposed to be the worst thing about him
Like you want to take heph for the defensive value
idk maybe Zeus ares
Sounds good give that a try
XD really
thats fine but then why does he have t2 boons about blasts and several duos that also interact with them
like if blasts were more of a secondary aspect to him the way hestia's cast flings are (like two boons and one duo) (ignore her legendary which i also think is bad) why do they occupy so much of his boon pool
Because you can go into them for fun and they’re flashy
also blasts are genuinely very good secondary damage
And they are better secondary damage with the duos!
like if the cooldown isn't relevant because you're only throwing it out every ten seconds to fill space, heph blast is very good on special
and even for persistent special weavers like axe and blades it's good if you can get the cd down
Iiii still think he needs a bit of a buff. I'm not as frustrated with him as I was but I would usually want a curse application in my "offhand" slot
I mean, glow
Like none of Heph’s blast duos require you to do anything special either
the main thing is that you want global damage mods for it
like a heph blast can crit for like 4-5k damage if you spec into them
True but then im committing two heph boons to making blast work when i could just take like hera demeter or hestia and be done with it
I mean poseidon also needs two boons and is considered an excellent secondary slot if your weapon can use froth
Interesting. I dont think ive ever used poseidon as my secondary and then hunted for froth. I ahve used him as a secondary but have always just gone tidal ring
Not really you’re taking heph for your offhand, then you’re taking blinding rush because it’s cracked and for origination and then Narcissus offers you another heph or its in the shop and bada bing bada boom you get the duo and now each blast deals at least 1200 damage
the thing that really screws with heph is denial
I think i also mostly play on surface and with denial now so that may be impacting my feelings a lot
'cause you're not gonna lock out trusty shield to get grand caldera, practically speaking
but if that's not a concern...
Yeah I think with the new duos Caldera is a lot less necessary but can be ok on dedicated builds
it's still +flat damage for your globals to multiply
But the Apollo stuff is holy moly
Solar Ring stocks have never been higher!
that's not saying much they have never been high-
i look forward to the non persephone heph builds people come out with then lol. I havent been able to manage it yet but heres hoping
that was lowkey heph's strongest boon IMO
Perma freeze gone sadge
The multiplier is dope tho ig
I think people are way too into the Poseidon duo
Ironically it is at its worst when blasts are focused on
And its also an unfortunate change because seismic hammer was unique and cool
I do feel meh about the poseidon duo. If you're able to get the cooldown to 2 seconds then getting it to 1.40 or whatever it is, is not doing that much, and it doesn't impact many other things
just force a pool of 5 specific gods to combine seismic servo with light smite heinous affront. it'll pop off
I really like the hera one. I think its pretty hyper specific but I'm not mad about it
then cry when you impulse buy a mystery boon and ruin it
Unfortunately I don’t think Servo interacts with affront
It doesn't interact with much. I think just things like flood gain/ionic gain, heph blasts, and some athena and dio stuff
wait really. that sucks
I wss excited at first cause i was like "wait does it interact with stuff like freeze" and then people were like no lmao. It doesn't.
Nor wounds, etc
Nothing you'd really want it to work on basically
The patch notes said "any boon effects that recharge over time" so since heinous affront has a cooldown listed in the exact same way as hephaestus blasts I kind of assumed it must work
Big mistake assuming anything in this game works like it says it does
Reckless abandon wording still makes me angy
Servo in particular double doesn’t work
just remove the word "extra" from there
the issue with HA is the devil in the details
the boon doesn't recharge, its the cooldown per unit
anyone got any anubis builds for 50 fear? it feels like im stuck, frenzy 2 full rivals is insane but i feel the closest ive got to beating was with anubis, the build itself just felt kind of lacking, especially since eris along with prometheus' rivals fights seem to favor fast burst damage that can keep up with their movement
I haven't pushed Anubis that far but are you leaning into the O special?
Or if you're having trouble getting Omegas off I'd guess like Hestia/Poseidon attack Zeus special could do some work
supay is still amazing, holy. i love that aspect so much. feels good to have 2 orbs for specials again
So the way I saw a 62f player do it was by basically ignoring omega moves. Blitz on attack, hestia on special, drop the attack/cast and spam regular special. Hope for zeus hestia duo
Ive seen people do other way around with blitz attack and hestia special
Seems like either could work
looking for arcana advice for high fear than axe
current setup is Sorceress, Eternity, The Moon, The Furies, Persistence, Death, The Centaur, Origination, The Lovers, The Enchantress, The Artificer, and The Champions
Idk what to drop for Huntress
I was hitting 1200+ (depending on globals) damage heph blasts with only rude awakening and heph specifically
wasn't even the point of the build, was morrigan oattack focused
Im not particularly a than axe player but personally would drop eternity for it?
the most common fear arcana you’ll see is
the whole bottom left corner (champions, enchantress, boatman, fates) your pick of strength or death, artificer, lovers, persistence, furies, huntress or night or eternity, then 1 cost cards of your choice
for surface drop artificer and your 2 cost for origination if you wanna
Origination is not used on super high fear? Wild
Is the only Poseidon cd based boon fluid gain?
Artificer is not really usually run in surface runs even on high fear and origination is still run
yeah ik it's not used for 67
general your build is planned out/good enough to have plenty of damage without orig
damn cant imagine why
Also though im getting conflicting messages here besties lol
they also don't use it on freshfile
Smh bet they dont use born gain there either
this is the most common run arcana on high fear i see. With death being run more frequently instead of strength since the unseen update
On the surface at least
Ok that was what i thought it was tbh. That is what i run mostly
death is used more often than strength now
I was confused by the suggestion that origination is not used
how long is the cast impervious duration
Cause i dont think ive seen anyone not take it
back when i played high fear it was more worthwile (in uw) to skip origination for artificer
i just realized i could be using the cast impervious as a second "dash" for chronos if it's long enough 
worth noting that the hestia special there is specifically to fish for thermal dynamics
eyy
by itself it doesn't do that much though it's not nothing
imo it still is for rivals 0 50f
oh hey
excellence i prefer cuz it gives overall better consistency since i think i got a good handle on finding/making builds from what rng gives me now
What a fun setup
Red is a Divinity nonbeliever
with Excellence on huh
boatman is fine but like hermes has money boons
respect for running strength
and i usually get like at least 200 moneys by end of erebus
yea strength is more fun to me imo, esp now with ghost onion buff
Been meaning to try that yeah
100/0.6 -> 166 effective hp 🤌
Goes wild with heirloom too right damn
one run i got like 5 waters with frosty veneer but never got a 6th water 💀
150hp
once i put scars up to max ill prob swap my hp/location card for cast impervious cuz i think it'll help with evil chronos second dash
150/0.6 -> 150*5/3 -> 750/3 -> 250?
ye, strength is so back
good point yeah
have to go out of ur way for heirloom duo so i think it balances out
i also just don't use omegas because with circe ur fine just using attack/special with psychic leash, and the low cost makes it hard to get hexes out
ik there's boons that boost omega cost so when im bored ill prob try to find a circe omega build
I dont love using omegas in general esp at frenzy 2, i am not good enough at finding windows to channel
i know there's a hammer for 2 atk/5 mana that does charge hex, so if i get that with hestia then selene might be worth
real, it hard
if you use part of ghost onion and then get heirloom, does it reset the amount of heal?
good question
I also like to cycle through different aspects to Get Gud on as many as I can, and bc many have different channeling times for various moves, my timing gets way off. Muscle memory isnt there
lmao yea it's like learning an entire language
Like aw shoot i had enough time to do this if it was 20 magick cost but I sure do not when it's 40
i'm happy w where im at with circe cuz now it feels like as long as i get past erebus, i should be good to go up to chronos
LOL what weapon
Any of them really but Shiva coat gets me bad so far
Cause I think my most used aspects are like, perseph skull, supay, morrigan, nyx. So pretty nuch anything with a longer than 20-25 channel time has me messing up
good lineup, yea for morrigan i find the omega slowdown card is very worth
i have a very cursed arcana for magick actually lemme see
Im VERY bad at axe or anything that wants you to be slow
o yea axe used to be my first weapon that i was able to use to beat runs, then i switched off and now it feels so slow it hurts
I do want to try and use more of em bc I know I'm missing out on a lot of fun weapons as i push fear, not to mention hexes, but damn the muscle memory
Oh that is kinda cursed. Why excellence?
excellence gives overall better build consistency, i like to make builds from what im given cuz at least with circe there is no god that is "bad"
i got a crazy gust anvil ring run with freeze attack and apollo special that got to p3 chronos
got skill issue'd tho
Interesting. I feel like I'd want to take boatman or origination instead
ye origination makes sense, i was told that since lack of artificier and with forfeit it might be hard
boatman is cool but i think i manage money fine without it, usually i get like 150 mons by end of erebus, and +100 if i get a money room
Fair, i do sleep on artificer i think bc i mostly like playing surface
if they made it so boatman did what hermes' money boost boon does i might consider
Also was more thinking boatman for the extra rerolls
extra rerolls is nice but i think with where im at with circe i dont need it
erebus is my check for how good my build is and will be, if i lose then it wasn't strong enough, if i win then i can usually make it to chronos or at least cerberus
just clicked to me that if i get winner's circle i can proc messenger more, maybe i've been sleeping on it
That is fair. I should try. Do you go for any particular gods in general on circe? Like you're mistly just using attack special for curses yeah?
i kinda just mess around and go w whatever god, i find zeus pre-11 and now-11 gave me the most consistency in damage output
For Circe specifically, Poseidon but only because it makes it quicker to get Geyser Spout
i swear they changed smth with hestia cast too cuz now it procs scorch twice if they overlap
oh yea poseidon cast is great even post-nerf
Otherwise, Zeus for Air Quality and Demeter for Gale
Maybe add in Apollo or Ares depending on how you’re feeling
apollo sprint is an absolute must for me, it makes dodging chronos and cerberus so much easier
If you’re really looking for stacking damage though, you can go further by grabbing Dark Side for the extra 30%
Yeah I am sorta here with origination excellence and boatman
Oh also what fear do u usually do with that. I often push fear on supay so wards are sorta free but i imagine they're less so with circe
58f but that magick arcana isn't what i use for circe
this is what i use for circe
Bet. We attempt after some writing
What is the invulnerable phase hp thresholds of rivals chronos?
feelsbad when i activate a super duper apollo lunar ray but then he just enters invuln phase
also does the % destructive bonuses on shiva work additively like usual damage boons?
all rivals bosses have a combobreak mechanic where if they take damage in a short amount of time they react
for chronos it's once per phase
so u'd have to "combobreak" him first before u can lunar ray his ass
is it different from their hp threshold invuln phase? like chronos always turns invuln at 50%hp in phase 2 for example
coulda sworn chronos went invuln like 3 times in phase 3
i got one sun ray off in phase 2 after 50%hp and it deleted his hp in one use
also is Apollo the BIS for shiva atk for the radius?
yes
its if you do 2k damage in a single attack or close enough to a single attack that it triggers
so if your lunar ray takes like 2 seconds to deal 2k, it won't trigger
Yes
IIRC all Rivals bosses have a thing they do that is basically “if I am hit really hard in a short time period and am not phased, do X”
Hecate triple divides
Scylla does the shell attack
Cerberus puts up his dukes
Chronos does time bubble into an attack in p1/p2 and the balls everywhere invul attack in p3
Every time a boss phases they regain the ability to do this
aww
i guess i cant go overkill on the sun ray
w8 what about typhon? What is the best phase to use lunar ray on him in rivals?
i actually don't know if rivlas typhon has a combo breaker at all
i can't think of a time its ever happened to me, maybe it triggers chronos to teleport to you cause ive seen that alot
I am uncertain any rivals surface encounters have particular combobreakers
Haven’t played it much
I don't think there's any for rivals surface tbh
I've beat both rivals Prom and Typhon with Lunar Ray only and there isn't really anything outside of phase change
Eris already flies off a lot so dunno if that counts and I'm sure Poly also doesn't have one outside the phase change invulnerability
There wouldn't really be any way for Typhon to combo break anyways outside if phase transitions given its totally stationary
typhon combo break: yells at chronos to do something /j
P1 cerb is stationary and has a counter
honestly one of the craziest things to me is that hecate's combo break isn't her omega cast from the reveal trailer
Instead it is the worst move in her kit
What part of melinoes training involves having to tell hecate apart from her clones
having range
(morrigan in shambles)
also hecate still has her own unique teleport effect post-interphase so i have no idea what they changed about being too "obvious"
brutal nerf to staff omega attack animation, charge up now restarts if you dash during it instead of firing the attack if you were at the end of the charge
is anyone getting mad walled by Promothus?
like thought i had a Good runs going then just wiped by him
The flames on the end of her divide attack looked weird on the real one
ooh i see
Heracles and Prom have combobreakers but they're not quite like the UW gang. Prom will dash back and cancel out of his current move if you do 600 damage to him in a short period (very bad if he's doing the fire line summon, the fire comes out instantly), and Heracles has a specific "eff off" attack spin that happens under the same circumstances. Both have a cooldown of 7s
If it's regular Prometheus, he has strict patterns and you can dodge his moves mostly the same way. This might help https://youtu.be/iDfSTMw9qsI
Prometheus is tough! He moves incredibly fast, he has a huge variety of attacks, he cuts off large chunks of the arena by lighting it on fire, he summons that gosh dang bird…
BUT he has some patterns! And once you know the patterns and how to properly dodge his moves, he's not so bad.
0:00 Preamble
2:15 Phase 1 (Flashy move, then pause)
3:57...
are heph blasts good now
I feel like they are very strong when you build for them. You want duos though
Apollo Heph in particular is astoundingly powerful
how high is the smg bonus now
Taking heph attack as an example it is 400+300 with the duo +any global damage mods
wow ok taking off heal per location (scars 2 pain 3) is throwing me off so hard rn 
how do high fear ppl do it
Ive been playing scars 3 for a year when I do play this game
Idk I just take a lot of centaur hearts and engraved pins
hm, engraved pin makes sense, i haven't used it in forever tho lmao
Basically just go room to room oscillating between 0 and 60
Or do some stuff like
Fight Fight Fight is really good if you can’t heal
i see, the problem rn is that i very much depend on raki to help clear rooms as fast as possible (especially since as long as leash is on, raki cannot leave), but i feel like there's an off chance learning how to play circe with gale will be necessary
maybe it's toula 4dd time
btw is it just me or is the shadow spiller fear variant easier than the non-fear variant
Its faster
very
it's also noticeably like, the shadow spiller doesn't attack as often so you can just burn it down quicker instead of having to back out back in consciously
feels like it just loses its presence in its fear form
I think thats just all the shadow spillers are like that now
idk i haven't played the non-fear version for a while
actually i'm pretty sure i remember from doing chaos below
since the non-fear version never has move behavior, it's always in a state of attacking as long as it has armor, idk if they ever nerfed the armor or not but it did require backing out a bit
then with fear you can just cast and i'll stay stuck in move mode for a bit
i want to try heph after the buffs whats the best heph build rn?
Persephone aspect Aph special Heph attack and then go for like 2 or 3 duos
bet thank you
thanatos feels fun this patch
does anyone have any advice for fighting eris with nergal? im not sure how to deal with all the orbs
Your Omega Attack and Omega Special eventually have enough range on them to hit orbs safely.
Apollo has that happen more quickly, I think you can just detonate them with your Attack.
What are the general tips for fighting unrivaled Eris?
I feel like you really need the right weapon and/or build just to not get demolished by her bombs.
Asking again here: Has anyone managed to snag the Apollo legendary and ripple effect? Does the legendary second shot trigger ripple effect?
Because that would mean 4 waves/lightning bolts
yo guys after a long time im back to hades 2
i like fast builds with fast attacks, any build recomendations?
Hel aspect skull with hestia attack
I believe the bombs are launched to your current location and they fade away after a while. Stay on the left half of the screen while she launches them and the right side will be safe, etc.
You can blow up the bombs yourself with any ranged option or any damaging cast (like Demeter, Heph, Apollo, any Omega cast). Probably just gotta plan around that with Rivals Eris.
Second the persephone aspect recommendation
Could also try demeter on special, to open up cryo pounder
Then also apollo for his duo
Hestia for duo
Poseidon for duo
Basically a lot of duos since theyre so strong
Grand caldera aswell
The build is so good it nearly got me my first rivals 4 clear.. were it not for that ||baby mel|| phase at the end after finishing typhon
Honestly would've been an easy win too but his tongue attack hit me like 6 times while I was in baby form
just fumbled my first 50f with vow of rivals on chronos 😔
All third phase let me guess
Oh also really liked fetching array to keep up w the low clang clang recharges, since i dont have to waste time on gathering the shells
any good sister blade attack centered build?
how come Static Shock doesn't proc with Double Strike?
static shock might have icd 🤔
it does 😔
Easiest way to think about it is that Double Strike works on vertical bolts only
mmmmmm this is easier to understand. shame it doesn't work on ALL lightning bolts tho
the wiki classifies Static Shock's effects as "Chain Lightning" instead of the "Lightning Bolts" from smth like Thunder Rush. so thats kind of a bummer lol
is Fourth Degree a good duo boon?
Yes very!!!
OH! i though it was held back by Wounds having a 3sec ICD??
you have to be mindful of how you build around it a bit
yeah you don't want Ares on your main source of damage (so take his dash/cast instead maybe)
in an ideal world you would get ares attack - then grievous blow/fourth degree - then sell ares attack or replace it with something else and then you'd do a lot of damage
but it can still work well regardless
at least I remember it working well for me haha
i think i'll try it on Anubis staff lol, see if i can get smth going
it's definitely a lot of fun at least!
Ok yea managed to beat rivals chronos with it for the first time so i like Persephone clang clang for sure
https://cdn.discordapp.com/attachments/1051942150025269309/1398169733379133450/clip.mp4 bro got the frame 1 grab
was a decent run too, froth with ares dash did good work
is that wringer from guilty gear or something
Did SgG fix the aesthetics of supay or not? I couldn't tell from skimming the patch notes.
Ripple Effect my beloved
pre-nerf supay had 2 balls rotating at all times.
oh you mean the balls yeah there's 2 balls now
baller
Idk I think you got hard read like it was grabbing when you dashed it by the looks of it
if i wanted to be read while dashing i'd be playing smash rn
ok i actually hate how the fish trident guys are perfectly timed to be impervious to hitstun while they do their lil stomp while trying to chain staff hits it actually feels like 1f away
could just be me getting salty
im gettin so mad at prom and herc on surface. i think i gotta take off timer 3 until i get the fight down a bit more lol
how's the surface so far, i remember they said smth about reducing enemy numbers
thessaly feels better. olympus feels about the same? but i could just be coping and seething haha
olympus got nerfed quite a bit with p11
yeah, i think i'm just seething cause eris makes me go basically to the limit on timer
I am soooo looking forward to no longer getting blasted on a very tiny thessaly boat by a Menaced Dracon Steph Currying me from offscreen
Sappers suck and I don't think they nerfed Kendrick Lamar either
kendrick?
The big laser turret guys - the biggest haters Inhave ever seen in a video game when they released
they nerfed them with unseen
Yeah they kinda easier now but I still get lit up from time to time
"· Auto-Watcher: reduced rate of fire"
p11 was about nerfing all the other automatons lol
Autoseekers no longer explode, Autoforcers are slower
they are horrendous and i get so mad when they appear on thessaly boats bc of menace. i know it is the consequences of my own actions bc i was the one who put the vow on
but im still like grrrrr get out of here
Armored ones when my build isn't very strong
surface menace makes thessaly hell, no way around that
thessaly is fundamentally just a crazy biome
olympus enemies from menace
onion removes one of the few boons you'll get
forced miniboss or family dispute
many arenas are just cramped with little cover for long range moves(like autowatchers from menace)
giant anchors can cover half the damn arena
also there's fire on half of the ship
Also apparently the patch note that says that they buffed getting boons in thessaly didnt actually buff it much or at all
the forced family dispute sucks with denial on tbh because you cannot reroll and so you may end up being forced to take a god that you already saw plenty of in ephyra
i wish i could pick family dispute or miniboss
any1 got tips on rival hecate's interphase spam attack
oh yea it's kinda weird that all rooms are unrollable in thessaly, even family dispute
Which one is that?
it's the one where she fires random direction projectiles at a high speed towards you, that return back towards her
Ohh that one. Try to remain kind of in one place when she's sending them out so that when they return you can simply get out of their way easily
May cost you some time to position around this but it's safer
makes sense, tho it's mainly when she fires them initially that tends to throw me off more
Try keeping distance from her for that part. Easier said than done when witches are next to her ik, but that's the idea to avoid that move
gotcha
is weedkiller still worth getting on shiva?
imo yeah, I wouldn't add Demeter to your pool just for weed killer but it's a nice boon
Night Bloom finally works vs Typhon and it's so good lol
Uh this is wrong? Family dispute is the only unrollable room
You can roll normal rewards and miniboss rewards
dang, righteous pike and shiva goes hand in hand
boo exceptional talent on shiva special sucks
Only 1 O special can bounce at the same time
With Apollo legendary you'll launch 2 but only 1 will bounce
It's not really a bug and more of an intended feature. Since if you use another O special while one is bouncing the old one will disappear too
I like the new change to shiva aspect. Makes the charged up attack much more usuable in high(er) fear.
o huh i didn't know that
ok coat omega attack feels almost unusable without apollo attack radius
is the hammer that makes it reach farther better or worse? can it stack with apollo boon?
does static shock work with anubis attack?
While shes invul right
yup
That one is the hardest one for me too
I kinda like get up a lil close on one side and then quickly get behind her and kill the witches on that side then flip sides
Its way easier said than done tho I usually just accept I am taking like four or five waves in the mouth
whats the strat for momskull? go heph and pray for pom rng?
hm, will try that later
i personally don't think heph is the strongest build for it, its literally just o-special build. Aphro special, any olympian damage cast and attack just to apply curse tbh.
Get high level poms > cast for olympian damage > spam ospecial for iframe half the fights and win
https://youtu.be/qLzHWTGIRZM?si=98QZHcVE_0pPm0GL here’s a high fear clear with heph momskull
Heph Blasts + Excellence + Persephone is a really fun, really interesting way to play the game. It's definitely my favourite aspect atm.
I am gonna try and record an overexplain of this and my other 50+ rivals clears this weekend
I feel like if you are struggling with the underworld regions, go on the surface dor a while and get humbled (if able) and then youre good, because I haven't lose a chronos fight since I beat the surface 3 boss
https://cdn.discordapp.com/attachments/773298528310001716/1398355458162426008/ohokay.mp4 wait ok i might have to play shiva now
I wanna try Selene punch but same idea
one punch meta
torn between world collider or reaper frame
how big of a deal is the larger area? i already have apollo on attack
optimal is none of the above probably
Probably world collider if i had to guess though
i guess ill just pick reaper if it increase the radius of omega attack
idk +100 power on something that scales up to 300%... is a lot
plus the apollo % increase too. nuke bosses even more
can crystal figurine or circe encounter activate judgement arcana?
it should ye
Yes but if Crystal Fig activates Judgement, Judgement itself will not activate
Interesting. Why does crystal fig not force activate it when circe does?
thats gotta be a bug right
Circe doesn't force activate it either, Circe is not a guardian basically
Circe turns on judgement and then judgement activates after you beat eris
oh you mean judgment needs me to beat a guardian first to then trigger the card awakenings? oh ok
Oh, I didn't understand what you meant. I thought you meant like it would not work at all, not that the crystal fig guardian didnt count for judgment
yeah exactly, the current ordering is Beat Guardian ->Figurine activates
This as you can imagine makes Figurine really good FOR Judgement runs
Since Judgement is probably the worst card it can pull
Yeah unless youre taking it biome 1 which seems kinda rancid
I think it's pretty good biome 1
Like you want the cards to be activated for as much of the run as possible right
I think id almost always want a god keepsake instead tbh
Unless i was doing a judgment run
Well, I'd almost always not want to be playing Judgement yknow? But in the circumstances I AM doing that, I am probably accepting of randomness such that I don't mind
judgment shiva hmmm
Yeah. Tbf i dont know if ive ever taken crystal fig except to max out the bond and when chaos thought it would be funny to give it to me on summit
Blades make a lot of sense to me for Judgement because they can be very flexible in playstyle
shiva feels so good rn wtf
I currently do not have Crystal Figurine maxed with over 800 hours in the game
I finally have all of them maxxed now that i stopped being scared of white antler tartarus
order of operations
You have circe keepsake > Boss dies > circe triggers judgement >judgement is active > no boss dies so no judgement
Frankly it would certainly be more enticing as a cashout option if you could get the judgement proc in that fight
I don't think it would be too strong either for Judgement to check if a guardian has died in the room it is activated in by figurine yeah
Like currently the theoretical most cards judgement via circe can activate is 10
15 but thats post chronos/typhon and thus irrelevant
What’s a good build for aspect of Medea?
Zeus special and Ares attack for basically guaranteed Blitz procs every special dash and then build into the duo if you can
Disgusting damage, no omegas needed
Who else for the other two?
Whatever you run into. But generally Aphro can be quite helpful since Zeus synergies well with her infusion
Apollo as well if you end up getting the duo
It doesn't matter too much, though if you ARE going to play for Heinous Affront, you will want to get Light Smite from Apollo
His revenge boon is nuts with the duo
While learning the weapon it can be useful to take Demeter on the Cast so you can freeze enemies
Apollo or Hera attack for Shiva? Or is something else best
I would imagine Aphrodite Attack is probably very good
For the 4th would Hera be good?
Oh true I forget about her lately
Both work but Apollo generally seems to be preferred atm due to his insane the size of your omega attack is
I wonder if any of the other argent skull aspects are good
Anything interesting on the special or is it typically just blitz shenanigans
https://youtu.be/qLzHWTGIRZM?si=HobLy_1N2oaEw5fo Here's a high fear persephone clear using heph blasts
Heph Blasts + Excellence + Persephone is a really fun, really interesting way to play the game. It's definitely my favourite aspect atm.
Blitz is the popular pick atm but I’ve seen some weird Ares shenanigans with grevious blow
Yeah I’ve used the Medea build with Zeus and ares, but I’m not feeling it rn as I just ran a very similar build on a different weapon
Ares Heph Zeus all spicy on Medea special
Is judgement worth running as anything other than a challenge run?
It’s pretty fun with figurine
But other than that it’s typically more of a challenge type of arcana
Might be some fringe use cases I’m overlooking though
Ultra high fear with Void (so, also rare)
Isn’t figurine one use though?
Yeah but it still like fills up the arcana deck and helps with consistency
Yeah, you tend to swap to common keepsakes. Just like East said it’s more to help with consistency
Idk if I can give up all my rerolls in case I run into boons that will ruin my build by taking up my boon pool
Sometimes I still get rooms with just boons I don’t want
Yeah I mean maybe I'm an oldhead or something but to me, playing with something that you didn't necessarily want is just like what a Roguelike is
Yeah like sometimes you just need to play the hand the game deals you
Anyway, morrigan feels so fun to play.
I like spamming omega attack more than bloody trinity.
That’s also sorta the trade off with Judgement. You lose a lot of typical tools for snowball potential
It genuinely might be my favourite aspect in the game
The gameplay loop is super satisfying and if you want to you can lowkey make a one button build as well
Since the dash strike is a shortcut into the multi strike
Also like to play with new Persephone. And still imho moros is fun to play when you see like literally everything melting. Including your mana. xD
Oh I agree, but it’s annoying when it’s something that locks you out of a god you needed
If you could just trade them out or sacrifice them at any time
It wouldn’t be bad
There are some ways to deal with it but yeah can be a bummer
How do you dodge the attack rivals poly does after spotted? For normal poly I just dodged towards where the rock fell, but that doesn’t work here
The attack has been changed afaik so the waves are more erratic. Your best bet is to actually gain some distance from where the rock falls so you can dodge it better since the waves would scatter the further it travels
so it’s this way for normal poly too now?
what should i try on anubis? i just did freezer burn but what else have you guys had fun with
I like most gods on Anubis tbh. splash is fun now that it isn’t bugged, blitz is surprisingly fun (and you can get the “omegas activate blitz” tier 2 boon if you want), I honestly love using dmg% attack boons and focusing on the omega attack especially if I can get some hammers/secret crush to boost attack power… or apollo leg
scorch feels the strongest and most consistent, but imo it’s really flexible
how good is plasma rn
good
nice
I find plasma kinda weird to work with since it throws off my muscle memory. Move speed is usually helpful tho
And you can’t go all slippery slidey now
ye i saw ppl get crazy high plasma numbers, i never played ares enough to get to that level tho
#h2-victory-boasting message
Anyway, I guess I hit my limit and couldn't pass by 40f.
lesgoo now inch ur way up 
i just surpassed 40f this week! i recommend getting used to vow of frenzy 2
i cant either, im saving that for last
#966770989121822724 message
https://media.discordapp.net/attachments/966770989121822724/1398438246274564096/20B3721.JPG?ex=68855c9b&is=68840b1b&hm=2d15c6880a270eb7b1bc59f15ccb11c90b343458965916cc804945bcd89fda98&=&format=webp&width=1240&height=698
I tried before with scars 2 but ends up with too low hp.
Seriously, I thought of put hordes 1-3 to make up fears. xD
i'd recommend putting time up as soon as u can, it's a good skill to be able to learn how to use ur weapon to clear rooms as fast as possible
at the very least aim for 5 minutes even if ur not doing 5 minute timer
yessss vow of hordes is so satisfying
if u recommend it ill try
i just like messing around too much. ur right tho
ye, at the very least time 2 should be relatively free at high fear
time 3 is a li'l scary but since ur not at high hordes/grit yet it should be fine
im running f53 rn ill kick it up next time
Before VoR i did my few 32 clears with max out hordes, grit, protection, return. I'm quite use to slowly, patient type gameplay.
That was beautiful 40+ mins run. xD
i also love that style of gameplay!! sadly im turning on the time soon 
Anyway, like I said, i probably don't go past 40f (which is quite achievement for me, in hades 1 i barely did 32 heat), maybe I'll try 34-36 (unlikely 40?) surface
I was more sadness to disable strenght and started again to run with DD.
But it's insane how easily you can stackpile and refresh dd compared to strenght.
Like, no way that without strenght I passed throught Hecate, not to mention Chronos.
Not probably even strenght's dmg reduction covered the extra life and hp from all dd
i tried strength a lot but i havent gotten around to that strat yet, i limit my arcana to 50% and then just rely on judgement. it is a super fun randomized way to play
i need to take out my notepad lmao
gonna try that next
Most my 32f runs was with a strength, dmg reduction makes so much different to me.
I did VoR Typhon and Chronos with strenght too.
Buuuut vor + high fear turn these fights into insane bullets hell imo. Sometimes I can barely see (or didn't see) what hit me and why I lose chunk portion of my hp, lol.
Not to mention a lot insta kills moves which bypass strenght. Plus lot of ways to recover and make dd stronger
Adds all of this and voila - you have hidden, huge nerf of the strenght arcana. xD
im definitely increasing the vow that reduces arcana and then only using strength. if anything it will make me avoid damage a lot more lol
any hints on doing the greater surface chaos run?
anyone got any shiva builds? idm anything fun
Incandescent Aura since you spending a lot of magic
oo
Is engraved pin good? Seems like it screws you in boss encounters
did smth change with the Gorgon Amulet? it feels like it never procs for me now, as in Athena is never showing up, even if i equip it AND go to Olympus
The torches are now my favorite weapon in the game. When I first started, I disliked them but now they're easily my favorite. All 4 apects of torch very from strong (yes, even eos) to ultra strong.
Yes, it's really good but you have to know when to use it.
Idea for a build:
If you combine pin + with early athena stalwart stand defiance boon (one in each location) with hades last gasp boon, you can get like 330+% damage by the time you fight chronos in tartarus.
Do you have DD on?
Personally I've never had Athena not proc ngl, Athena always appears in the first viable encounter which
I'm really liking Eos tbh
Yeah, I know the speed running community doesn't love it (especially given the alternatives) but I've grown to like eos and I like that it has been buffed now.
Yes but how would you get all that
Start Athena keepsake then lose all DD in first room lol
Funny you should ask I just did something like this for a 52 fear clear with no-spin Nergal
It's easy. (It sounds complex but it's not.)
- Don't use death defiance arcana card OR start with it and lose death defiances in 1st room
- Start with athena keepsake in zone 1
- Roll if you have to get stalwart stand
- Get hades last gasp in tartarus
- use pin keepsake from zone 2 to zone 4.
I only got Last Gasp to about 110% though
Can't you equip pin from biome 2 to the end?
You can. I'll edit that above.
I gotta come up with more builds that revolve around non boon keepsakes
The more reasonable way to do it is to start Toula + 3 DDs, lose them all to speedrun Erebus, then take Athena for Biome 2
Ah I forgot Toula existed lol
Every keepsake has a purpose. (It's just a matter of whether or not you know when to use it as your build comes together.)
For instance, the metallic droplet keepsake (which I never use) can be used by a skilled speedrunner to great effect on something like hel aspect.
(I just saw a speedrun where someone used it really really well.)
Most players opt for the olympian keepsakes but the best hades players know when to improvise...
I usually just use Olympian to fill out the boon pool I need for my build as quickly as possible
The beef I have with Droplet is that it lies sometimes
On a build such as this, isn’t it better to have the heph blessing on special?
What is your reasoning?
The way you'll go about trying to make you build (and what keepsakes you use) will almost change depending on what fear level you're playing at.
Once you're into the 50 fear level (depending on what vows your'e using) wil kinda dictate how you go about it surviving and advancing.
Only thing I usually change is last region I take lucky tooth
What fear level are you plyaing at? 10s? 20s? 30s?
If the entirety of the Persephone omega special can apply blast, that’s a lot of potential blasts you can spread around
About 34 as of now
we just forgetting blast has a cd?
It does but I’ve noticed it sometimes behaves strangely on certain omegas
Like applying multiple times on different enemies as long as it’s still in the same omega
Good thinking! Unfortunately Only one enemy gets hit by a blast by the Omega Special IIRC, and to top it off, you cannot generate charge for the omega special while you are using the omega special. For those two reasons, It's usually a good idea to take a % based Omega special, which can be any of Hera/Apollo/Aphrodite I find
Because my run is using Excellence, Aphrodite is a good choice because her special scales very well with rarity
Is excellence worth using now?
Eh, probably not, but I am trying to see how far it can go, and if there are some builds that can use it well. Ideally you would just play Divinity and always hit, but I have found that getting things like Mutual Destruction, Success Rate, Lethal Snare, Killing Stroke, Chaos boons, etc etc scaling with rarity has made Excellence not bad.
No it’s still cheeks
idk, I definitely wouldn't call it cheeks. Just gotta use it right.
I mean I’d rather have origination, wouldn’t you?
If my first two takes of my run are usually Volcanic Strike and Flutter Flourish, what use do I have for Origination?
You have 3 other ways at least to apply curses??
Do I want to burn my rerolls and seek out 2 curses just so my omega special can go from 230% ->280% damage? That sounds "cheeks"
It’s 50% global damage, I’m pretty sure it applies last.
nah instead im gonna take an arcana that does the exact same damage increase
it's additive
Like literally to every single hit
wait
well, it seems to be working for me atm so I am not sure what to tell you
It’s a 50% floor for rare, does not seem worth it
Well, no, not really. It's higher than 50% for any rare
It works very well with things that scale well off of rarity, like Heph Blasts, Aph attack/strike, Mutual Destrction, Hermes boons, Artemis Boons, Chaos Boons, etc etc
That’s not what the card says and I don’t believe that’s how it works. It’s a 50% chance that each boon is at least rare
btw, in athena's righteous pike...is each of her spears doing 250?
If you have 50% chance to get heads and you flip three coins (there are three boons), what are your odds to get a heads
its a +50% chance for Rares, on top of the default 10%(according to the wiki), which brings you to 60%
Each boon is flipped independently. So yes the probability that at least one is rare is now quite high but it’s certainly not guaranteed and isn’t worth 5 grasp.
How much value does it give you over the course of a run?
Imo not much, you’ll see plenty of midbosses
Look if it’s working for you, roll with it, I’m just saying it’s a bit of a noob trap and until/if they rework it the best advice is generally that you are better off with origination and the extra rerolls from the boatman
https://discordapp.com/channels/456889434672201729/1233146305308528650/1398495460980822047
So here's a really good example. Because Excellence helped me to rarify my other boons on this run, I was able to take Aromatic Phial at the end of Erebus and hit Mutual Destruction with it.
I then combined that with a rarified (thanks Excellence!) Success Rate. That increased the % chance for Mutual destruction to trigger by about 25 total % points!
What do you think is more damage, 25% multiplicative or 50% additive?
yeah its seems that each spear deals ~250, and each spear has to target a different enemy than the last. If you take an aspect that spends mana really fast(like Shiva) i can see Righteous Pike being a decent pick
It’s pretty good on weapons that burn magick in general too like Charon or nergal
Yeah it's big damage
I have been struggling to beat Typhon can anyone help with any builds that aren't on the skull or torches
Regular typhon?
I think so
Aspect of Morrigan, get the Apollo attack and pray for the hammer that gives your combo 300% damage
Artemis Daggers for the Parry effect, if theres a specific attack or two that you're really struggling with
Ok I'll def try those two thanks guys
Charon with Poseidon cast, prominence flare, local climate, geyser spout also still rocks
I’d say though if you’re really struggling the coat might be ideal for you since you can block stuff with it. Skull ospecial also makes you impervious
Yeah, I'm just realizing this. I had avoided taking it until this run (because of how the description is written). It says it does 250 damage...it didn't say it was 250 PER spear...like woah.
If you're really struggling then focus on learning the fight imo
IIRC correctly it also does all 3 spears to one target in boss fights?
IIRC Correctly
I think weirdly that Prometheus is probably the hardest area boss in surface runs on average. At least for me.
Especially on rivals
You should've tried it back with old torch and old possessed array, it was insane
Rip pike builds
Another build I missed out on... dammit. 
/I know the feeling. Hades v1 people will never know the joy of 400% charged flight on beowulf with aphro special, posiedon dash, and their crazy duo boon.
New torch can do it fine it's just a bit lame because only the initial strikes can crit
I bet it goes wild on Moros though.
this build sounds interesting, but im kind of lost, couldn't you do the StalStand/LastGasp combo without bothering with the Pin at all? Sorry idk if im missing smth lol
If I’m using chain reaction attack heph on argent skull, is it better to use regular or omega attack to trigger it? Regular attack is easier to time chain reaction, but omega is stronger
The Pin may be a mistunderstanding - it is considered a Death Defiance effect but does NOT increase the damage % of Last Gasp.
It’s just to give you a fallback after no defiances, right?
It depends on the cooldown of the heph blast probably. If it's 2 seconds I would just throw out regular attack spam willy nilly, the timing is pretty lenient
You could but I'm trying to remember why haelian used the pin. (I think it was just insurance iirc. I could also be misremembering somehow with another run I watch.)
I watched a recent haeilien vid where he demonstrated this (because one of his chat members suggested it) and it worked well.
I think the pin was just to make sure that they had insurance.
Ideally you get Echo to refill your defiances (four with toula) and you can even take Luckier Tooth as well to enter Tartarus with 6 death defiances
You only have to trigger Stalwart Stand around 10 or so times after you lose the first four DDs to have Last Gasp at around 100% global damage increase.
I feel I can dodge the attacks relatively consistently but I just don't think I'm doing much damage because it was like 5 min before he got the scars
can you reroll Hades boons? if not what do u do lol? also would you go full 10 rerolls with ur arcana?
Someone kindly shared the video of haelian doing the stalwart + last gasp build on haelian's discord.
You're right. Pin isn't necessary. (It could just be insurance.)
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Yes, you have to keep 3 rolls (1+2) just in case he doesn't give it to you initally.
ah ok good to know. would u go all-in on rerolls, or just the base 3?
The person who recommended it to Haelian (or Haelian himself) could have been confused because Engraved Pin DOES count as a Death Defiance effect in every other way shape and form
Well I normally play with 10 rolls and I usually have 5-6 entering tartarus. 3 rolls (1 for first roll + 2 for 2nd roll) should be enough to get it.
Yeah, it's probably why I got confused too. But there's no way to double dip, right? (Just checking in since moros requires you to clear room in 10 seconds to restore the death defiance with 60 health.)
No, Engraved Pin is not counted as a death defiance for the purposes of Last Gasp, even if you don't clear the encounter in 10 seconds (I'd imagine it is probably to prevent abuse, since Engraved Pin could be taken and triggered 30-40 times a run pretty easily, and then last Gasp would be giving you 400% increased Global damage)
I suspect that is probably how one defeats Chronos wile doing nothing
Do the hammers that buff attacks affect oattack on nergal? Specifically seething marauder and colossus slash?
If it says Attacks plural it should affect the omega attack
I didn’t get psychic whirlwind so if neither of these buff oattack I’m just gonna take the dash strike one
Both say attacks
Then yeah they work
I guess I’ll take the 60 damage one but I’m skeptical it works
Would be an f10 then
tangential question didn't athena's stalwart stand replace the original moros pin?
For as long as I have been playing this game Engraved Pin has been the same
Moros pin is almost entirely unchanged since the start of EA
The only change being it no longer working with Strength, essentially
the only thing I can recall changing is that it didnt use to count as a DD effect
Yeah IIRC Warsong made Pin a DD effect
You're right. I was confusing it for the synergy it had with strength arcana card which SgG removed.
(Tagging @past salmon as well since he responded too.)
I like the change, especially since with each patch and update the game gets more player-friendly
@tough pasture whats a strong weawpon for this "Last Stand" build(im so clever ahahah)? i was gonna do Morg but 40F is my dagger cap rn lol, maybe Medea??
https://www.youtube.com/watch?v=nqFokVRCSrQ tangentially related to it, here's a 52 fear run on no-spin Nergal that takes advantage of this strategy
This build is really only missing Lethal Snare but the combo of Flutter Strike + Spiritual Affirmation + Mutual Destruction + Last Gasp + Extra Dose + Heaven Splitter + Rapid Slash is basically exactly what this build looks for, and hooo boy did it deliver.
medea, moros, eos, nergal, charon, anubis, shiva (in that order for me)
You can do it with spin though - really, Last Gasp is global damage % so anything with high power, attack speed, Ares 2x effects and/or crit works well
Btw, is the appeal of ares that he gives speed buffs with some duo boon synergies? (He's the olympian I have used the least.)
The appeal of Ares from like a theory perspective is that he buffs your damage in ways that are different than any other regular god normally does it
Plasma makes you hit faster (sometimes), Mutual Destruction and Grievous Blow are multiplicative scaling, and Wounds increase Power. These are all pretty rare benefits to get! So Ares works really well as a damage god alongside the more conventional stuff like Aphrodite or Zeus.
Vicious Strike/Flourish in particular have really nice Synergy with Huntress and Origination - the added Power works well with those % scaling boons and doesn't give you as much diminishing returns
Is Shadow Pounce or Pressure Points better on spin nergal? My guess is pressure points since it’s hard to fit in a dash but wanted to check
Mutual Destruction and Grievous Blow are multiplicative scaling, and Wounds increase Power
Wait...mutual destruction and grevious blow are multiplicative?!?!?! I didn't know that...
I can't remember if you can dash to activate spin?
The appeal of ares is the damage of grievous blow and to a lesser extent mutual destruction like East said
You can’t dash into spin lol
They are global multiplicative damage.
So yeah not going to bother with shadow pounce
Then not that one lol
I literally never spin with nergal damn lol
I remember when I tried to figure out the hades 1 math for damage calculation...I learned that SgG made most damage additive. So multiplicative modifier in hades 2 is big.
Yeah it's its own damage bucket
So you can use Huntress and Origination to make up for the relatively low % increase that Vicious gives you, and then get Grievous Blow to up the damage multiplicatively
And then if you're extra brave, mix in an Antler
last patch i would do zone4 Supay HeatRush w/Antler and i was KILLLLLLLLING
so trying to think out loud. what do you guys think is the ideal 4 gods for heph blasts builds. I think the best duo are chain reaction, rude awakening. everything after that can situational. seismec servo is good if you got unlucky start or you didnt roll enough poms but redundant otherwise so that's out. cryo pounder is really good especially with rude awakening and grand caldera but that 50% becomes that much bigger. I like love handles more because it opens up sunny disposition duo since you want apollo anyway and you want aphro anyway on the special. with sunny dis, love handles becomes a really good, but it is not required since you want aphro anyway for the special and the % buffs from shameless and sweet surrender if you didnt get heart breaker/duo stuff.
so I think the ideal 4 gods are heph, apollo, aphro and hestia. with hera keepsake later for extended family. thoughts?
I don't know about ideal but i'm partial to 4 you mentioned: heph + apollo + aphro + hestia. (If i can't get hestia, i go for demeter.)
ok i took Gorgon Amulet all the way to the end of zone 2, and NOTHING
is it because i was taking Chaos boons?? i took like 4 lol
oki yeah im stupid. new run, spent all my DDs, next room athena shows up ._.
I just watched this at 1.5x speed. Things got dicey for you in mourning fields when you were down to just 1 health but congrats on pulling through.
ETA: I also like that the game doesn't force the user to use up echo's DDs if you have athena's stalwart stand. Allows player better chance of being successful in the run given that bosses/guardians are the biggest challenge in super/ultra high fear.
Rude awakening+Cryo Pounder+Furies+Origination turns 400 damage blast into nearly 2k
Heph Apollo Hestia Poseidon
Cryo Pounder is much weaker than Rude Awakening, also kinda bad against bosses since it doesn't work during freeze cd
Sadly backstab doesn't work with blast anymore but Rude Awakening got buffed
so why poseidon over aphro? so i like aphro because you want a good high % special and it opens up two supplement damage path, either burning desire scorch if you have hestia cast or sunny dispo with love handles path plus she has two boons that can boost global damage: shameless and sweet. I can see poseidon if you low rolled the boon rarity or the poms but without that. I think aphro brings more
Love Handles is pretty dependent on sunny dispo. And honestly if you're doing Heph and Perse skull you're pretty likely to hit 2 sec blast, which gets to 1 sec with Poseidon
is that a true 1s CD or 1.4 sec rounded down on the tooltip but actually 1.4s?
Not sure actually, but still a huge improvement from the vibes when I tried it
Elysium!?!?
i looked over what people are saying, and the cd becomes 1.48s not really 1s
mourning fields...
<lol> my bad
I completely forgot I was at one hp
What’s the standard build with Personphone skull?
wdym standard
Usually just any source of olympian damage and then a high % damage special works fine
Standard just meaning the typical cookie cutter build. First time trying it. Thanks
I think heph attack is good, storm ring is good, flutter flourish is good
are there any other interesting boonless Keepsake builds?
I'm not sure - I remember way back in Olympic update I think I did Lion Fang 50f start with staff
does anyone remember the old cooldown on artemis parry?
I think it was like 15 seconds?
Anyone got any tips on how to deal with Frenzy? I started using it to make myself get used to it early on.
i think u just gotta play it to get used to the speed up and work on reaction, i think frenzy 1's a good place to start then frenzy 2 after getting comfortable with 1
once u get to rivaled guardians, i'd hard recommend just turning off frenzy until you understand the rivals bosses, then frenzy 1, then 2
I really don't know which rooms to take during a run. It seems like the pros have an understanding of what rewards can and will come up and can plan ahead. Does anyone know about this and explain or is there anywhere for me to read up on this?
i think it's just a skill of knowing what kind of builds you tend to go for surrounding ur weapon and thus which items will best serve your success, and it's really a do-it-over-and-over-until-you-know
once u do it over and over u'll have some intuition of knowing when certain specific room types like minibosses or end shop will show up, and which rooms have a chance at fountain (for example, trial god rooms cannot be a fountain for obvious reasons, but if you have time you might risk it anyway)
u can also look at the location number while looking at ur boons (top right)
for example on erebus, location 11 will always be your last standard room before end shop/item
I never that things worked like this, I never paid attention to it. Does Erebus truly end at 11? what about other regions?
good question, i never check location numbers for oceanus, tho fields is always 4 and tartarus is at minimum 5, usually 6 since hades shows up very frequently
I saw Boated talk about rooms that didn't have a menu reward as a "skip room". Does taking these "skip rooms" get you to the end of a region faster? How does taking boss rooms influence things?
Was scorch probability rates when collecting a boon turned down or am I just getting unlucky? I haven't gotten scorch from hestia since a few patches ago, and it's starting to feel like rip scorch/hitch/twin blades which has been my fav build for a while now
i think the boss room just counts for standard room count, they just tend to go faster than regular encounter waves
it's possible the skip room refers to chance at a special encounter like artemis, nemesis, etc
so the special encounters are what speed things up? or is it because they stop the timer?
ye, since artemis rooms stop the timer, and nemesis either stops the timer if she's fighting with you or will go faster than a regular encounter anyway
primarily regarding situations w/ vow of time
yeah, I've been trying to get better at managing my time. I'm trying to figure out the difference between my runs and runs on youtube.
it definitely boils down to just building up a sort of intuition
any room reward that has a menu (ie boons and poms) are ineligible for Artemis Nemesis or Caccoons
fountains can be anything tho
oh yea that reminds me never use artificer in web rooms, you can't pick up menu items while enemies are on screen
thats good to know, from both of you
in speedruns its pretty common to start taking only "non-menu" rooms once you are atleast somewhat comfortable with your build
There is only so much a pom can do so taking a heart room over it to potentially get a free room (or free room + arty boon) can be very worth it
boons are still generally taken pretty often if its from a desireable god, tho sometimes skipped late oceanus
hm, i will take that advice too 
I see, I guess because I usually go for boons over reagents I miss out on these free opportunities, which leads to potentially longer times
tbf its not exactly the most imporant things in speedruns
plenty of very fast runs out there that just never luck out and miss most of the potential skips
oh I should say that Surface is somewhat the opposite
Heracles and Icarus can spawn in any room and its actually better to take menu rooms so you can wait out their animations while inside the menu
Artemis is still locked to non menu rooms (so specifically heart and magick rooms in Ephyra) but shes so rare its kind of not something to think about for the most part
And what about extra helpers like circe and narcissus? are there ways to miss out on them or am I just losing my mind?
npc rooms are just chance unfortunately
or well
Echo and Dad room are technically guaranteed (tho echo sometimes doesnt appear in extremely rare circumstances)
that reminds me, if ur using denial and you get an early onion (whether by first "boon" in erebus, or artificier-ing a minor reward in oceanus into an onion), if your god keepsake procs once, you can take a shop/npc room instead and the god keepsake will proc again
are there special types of rooms that can come up again if you pick something else? I heard that the game will always try to get you at least two hammers per run
it's typically 1 hammer during erebus/oceanus, and another hammer during fields/tartarus
hammers have stuff to do with the reward bag which I've never full understood
There is a pretty good writeup on it somewhere in the speedrun discord if ur in there
if it's not this discord, then I must not be in. could I get an invite?
Thanks, also red said that erebus ends at a specific room number. Is this true for other regions and if so, what's there numbers?
uhhh off the top of my head
Erebus Endshop is Chamber 12
Oceanus Endshop is Chamber 23
Fields is uhhhhhhh should be 31? I think? (might be wrong)
Tart is smth idk its 5 rooms long u can figure it out
idk Ephyra I just pay attention to Pylons but if you take min rooms in Ephyra Thessaly endshop is I belive C26?
cant remember Olympus I think its around 38
wait oceanus is chamber 23? damn it always felt shorter
wait side rooms count towards the number?
remember you dont actually start Oceanus until C15 or smth so
ah ur right
I think so
I cant fully remember
whats the C in front of the number for? or is that just count
okay thank you so much
also all these numbers obviously change if u take anything other than the shortest route
Like extra rooms in tart, a chaos gate at the very end of a biome etc
just short for Chamber lol
ahh I got it lol. Chaos counts towards it too?
yeh
normally they just fill in for the chamber you would normally get but if you take them right before endshop it adds an extra chamber
I see, I'm gonna have to do some runs to see what counts. Thank you both for your time, I'll do some snooping around in the speedrunners discord as well. Its way too late for me. Y'all take care
https://discord.com/channels/940392249844465694/1217110571858792458
is likely to answer most of your questions
👍
oh sick
random thing i recalled recently, i remember only having epic hestia scorch at lv1 (80 scorch/second), but it seemed to still manage to stack scorch
on cast?
yea
if so
its currently bugged with medea (and I think snuffed candle and mean streak?) to for some ungodly reason stack extra scorch
this same bug also buffs storm rings damage (??)
huh i was wondering if scorch was getting affected by damage multipliers for some reason
Scorch remains undefeated it seems
scorch meta supreme
i really want to bring a circe scorch cast thru a high fear run, tho i keep getting skill issue'd rn lmao
does it just strike more or
nah it just gets the damage bonus
Which is weird on medea
you would think it makes sense for mean streak and snuffed but those are actually not global boosts for everything else, only weapon damage (also confusing literally why?)
ooh yea that's weird 💀
hopefully they change the descriptions in 1.0 to clarify for "Attacks/Specials"
wait what does medea aspect have to do with it
storm ring currently gets the +90% damage from it 💀
just smolder
but
makes it stack more instead
idk bro its so goofy
maybe i gotta read more into the code now cuz now i'm super curious
recently been trying to make sense of at least most of the code rn, interested in making a mod that creates replay data that the game can play back
solely for me specifically so i can play on deck and record at higher quality on laptop
??????????
thats so strange, i have some words the automod bot would not be pleased to hear about this
this really is a storm ring meta
also was skimming thru the speedrun posts and didn't see anything about this, would it be worth it for me to (maybe) post about this
Similar problem like unseen card.
Then try Moros' torches with Hera attack, Zeus special, Hera's/Poseidon's mana regen boon and stack as much mana and "extra hit on omega attack" as you can.
realistically, no. because this is how it has always worked
the only difference is that now there's a visual indicator when the keepsake procs
it doesn't actually "consume" the keepsake until you get that gods boon
i'm pretty sure with no forfeit, if you miss a god room, you lose it entirely, and with forfeit it's two god rooms before you lose it entirely
at least for that region
that's what i distinctly remember during no forfeit runs
define what you are talking about with "proc"ing your god keepsake cause it might just be me misunderstanding
"proc" as in changing the next god room to be that god
Then, yes its always worked that way. The keepsake was never used up until you went to the room
99% sure
hmmmm ig i'll have to test it later
huh?
iirc this is always how its worked, until you actually pick up the god the keepsake isnt used
i mean it as in controlling the next room to be that god, seems like im very wrong tho 
i coulda sworn i had moments during olympus where if i skipped an onion god, then took a following onion god room, i never saw that god again
ok yea just tested, it seems i was very wrong, idk where i got the idea from ig i got super unlucky
Could someone tell me how does scorch work exactly? If I inflict scorch 4 times does that mean it takes 400 damage in 4 seconds?
feel like besides old hidden coat, Hidden axe is the one ive not quite figured out . Usually try to go for attackspeed modifiers so mainly ares stuff tbh.
Generally feel like im missing sth about the way you should utilise it
each attack you do with scorch will inflict that amount of scorch onto the enemy, and while enemies have scorch it'll tick down at a rate of 100 per second, or 16.6 scorch per tick, consuming 16.6 and dealing 16.6 damage per tick, plus modifiers. Damage modifiers don't affect consumption rate
So Pyro Technique increase the tick rate? Also is there a limit on how many scorches I can inflict on a foe? Oh and Coat’s special counts as multiple attacks?
yea pyro technique increases tick rate, u'll typically only want to get it when u can reliably proc scorch consistently
scorch caps out at 999, and i believe coat special should proc scorch multiple times yes
kk tysm
The omegas are generally the biggest damage dealing part of Nergal, especially O attack. Something like Weed Killer or Apollo legendary helps a lot with the omega damage output
damn that is kinda boring tho. If I wanna do omega might as well pick than tbh
but yeah noticed too that just spamming o attack was way better most of time. Just hoped I had missed sth
o-special is also decent on nergal
but yeah the basic attack/special chain is asscheeks and you should almost never use it unless its to finish one one enemy or so
maybe if it left polyphemus walking waves when you hit the ground or something for a larger aoe the reg attack would be better but as is its just... always wrong to use
just feels like sorta wasted potential for the whole berserker concept q.q
trust me i much prefer the regular attack cause i think the animations make mel look really funny
but its just is worse which is sad
should i take the hammer of 35% attack speed or 20+ power for lim oros hestia?
honestly 20 power.
35% attack speed with lim oros is nice but you're likely already applying scorcher faster tahn it can deplete
oh i chose the speed thinking i could apply scorch,didnt know the limit was 999
yeah the cap is new, i believe it got added with the unseen update?
I like blitz on special a lot. Ik some people like aphro a lot, hera can be an aphro alternative if you don't want the close range restriction
yeah the cap got added when they buffed the hell out of scorch in unseen
is the effect of athena's keepsake retained in the next zone if you take it off?
no cause I'm an idiot
then yes its still active but you need to have 0 dd's upon entering a non miniboss combat encounter.
ok thanks
Does night spawn affect dash strike as well? Does it multiply with the triple dash strike?
i don't believe so.
https://youtu.be/nqFokVRCSrQ?si=dYs2tEOFQhKztO9l Nergal’s attack combo is actually really fun and totally fine, do your berzerker strats don’t listen to yappers here
This build is really only missing Lethal Snare but the combo of Flutter Strike + Spiritual Affirmation + Mutual Destruction + Last Gasp + Extra Dose + Heaven Splitter + Rapid Slash is basically exactly what this build looks for, and hooo boy did it deliver.
Nightspawn does nothing for dash-strikes (or Omegas)
did they remove boon boon boon? I dont i have ever seen it in my last 40 runs or something
So, I wanted to try an anubis run with Heph as attack max upgrade with Poseidon duo but apparently, even with 1s timer, the circle cannot proc a blast more than once. Instead, both the initial staff attack and the first circle tic can proc blast once.
Is this a bug or intented ?
Seismic Servo's Blasts are closer to 1.5s apart, the game can just only present one number so it rounds down to 1
Thanks for the info, but even considering 1.5s apart, the circle still do not proc more than once
At least I think
The time between the first attack and the end of the circle would have to be longer than 3 seconds, which is possibly a bug then
A circle can last around 5-6s when I try to time it
Considering that you cannot exactly choose your target among multiple ones with heph attack on anubis, I don't know if allowing at least a second proc would be OP.
Well, I should try with Hestia duo now to see if it works.
Boonboonboon is disabled if you salute the oath
from my understanding it was considered problematic that you could set up save files with max pity + boonboonboon curated selections for the purposes of like speedrunning/high fear so they made oath disable both bad luck pity for npcs + boonboonboon
wow common Supergiant W
uncommon L more like
boonboonboon whatever sure disable it.
but i want my artemis pity
oh wow didn't know that.
Real Echo knowers know that its all about Fightfightfight
ngl I really want a mod to force artemis to spawn in the one hp room in ephyra. it makes such difference in the run with her boon and the timer
Just mod out the barrier ez timer
feel free to feedback that artemis should have increased chances or show on doors like i have, every bit matters since we are only 1 patch from 1.0
Damn I just read some of the feedback hoo wee
I'll go ahead and feedback that I see artemis too often and I think that her appearance rate should be toned down muhahah
I find so much of the commentary around fig leaf bewildering
How so? I think its pretty self explanitory that fig leaf is poorly designed
Original fig leaf was good in theory, turned out bad because of the abuse case of just taking it in tartarus
Most of the justifications for it being poorly designed are based around decisions that other players make, and arbitrary distinctions that they've decided upon.
So you think it would be ok for god keepsakes to never show the god then by that logic?
Yes, I think it is okay that if you take Onion you can take a god keepsake in Thessaly and not get that god. That's how rogeulike games work
And in every other region?
How does it follow mechanically that a god keepsake shouldn't show you that god
It follows because its your logic.
How is that related to fig leaf
Fig leaf has a chance to not proc and you consider that to be ok so therefore we should make god keepsakes never proc either sometimes
Fig leaf has an literally useless heroic so all of them should by your logic
I consider fig leaf not proccing the same as Concave Stone choosing a boon I don't want, or Experimental Hammer giving me a hammer I don't want
Fig leaf MUST be taken 1st or 2nd or it loses value, so lets just remove 33% of the power from each keepsake for each region you don't take it
This is literally not true and my prime example
no no you pick fig leaf first region and immediately rush Cherished Heirloom in the first region, trust
lol there is no way you are going to actually argue that you should take fig leaf first AND get a duo boon in the first 10 rooms of the run to make a heroic keepsake useful.
YOU decided that Fig Leaf isn't a good take in the game's first biome, ergo the Heroic on it is useless
literally, leaf starts my beloved
No, i decide that its way too conditional
If i get cherished heirloom biome 2/3/4 i don't get the 4th charge
That doesn't make the heroic useless
fig lets me be bad at erebus at high fear and still get away with it
Yes, it does make it useless
Do you get more mana on silver wheel if you get the heroic after it's equipped in an earlier biome
If it retroactively gave me a 4th charge i honestly wouldn't have ground to stand on
hear me out: Judgement arcana + crystal figurine first region + force cherished heirloom first region 🔥 🔥 🔥 ???
No, because it gave me instant benefit which fig leaf can choose not to do
Again its not one thing isolation, its everything thats wrng with fig leaf
holy based
Fig Leaf's instant benefit being a chance based effect doesn't mean it shouldn't work mechanically identically to the wheel
You choose Fig Leaf as a keepsake because you value what it does including the idea that it can and sometimes will miss
That's not any different than experiemental hammer or embryo
It can literally not proc
It has a useless heroic, if you really want to argue that its too narrow to require 2 specific gods, 3 boons, two of them the prereq and the 3rd the duo boon AND you take fig leaf all in the first region of the game then sure it has a .0000000001% use case
It doesn't carry it charges that do fail to proc to the next region
It MUST be taken 2nd or you lose value
There are so many things wrong with fig leaf
if you try to speedrun and the fig leaf misses it just doesnt feel fun because you just kinda waste a ton of time because the whole run is then scuffed, i think that's the issue people have?
And this in isolation is perfectly acceptable
EG- Old fig leaf. If you missed well thats gamba baby
Its the problem with EVERYTHING ELSE
i love h1 sack 🙏 in h2
Yeah if you try to speedrun and you don't get good encounters the run is also over that is how this game works!
but also
If you are speedrunning Hades 2 you are in tacit agreement that you are pulling the levers on a slot machine to an extent!
i havent been burned by missing a fig proc yet so i got no beef with it
i mean yeah.. but like if SGG can make it more fun for speedrunners why shouldnt they? at the end of the day the games are for maximizing fun and make it less tedious.. Ppl dont like speedrunning tedious games
Again if fig leaf could just scam you, that'd be fine
If it just had a useless heroic, well that sucks but its fine according to sgg - see echos keepsake
If it just was incredibly narrow in its use cases, well thats nothing new either tons of keepsakes are narrow in biomes
All of these issues exist at the same time and more
The heroic isn't useless again you just keep saying that
CH retroactively upgrading your keepsakes would be fine to me as well, ill feedback that next
i mean..... it kinda is lmaoo
Because, it is.
It's only useless if you make decisions that make it so
Homie you cannot actually be arguing that a .0000001% case where it gets value is "useful"
Fig Leaf start is actually I think pretty good in Ephyra, and I do plan to use it
And that'd be fine if that was all it was
But you also
Need AT LEAST 3 boons in that first biome
Of those 3 boons 2 gods need demeter and hera
Specifically need 1/5 core boons on both of those gods
Specifically need the 3rd+ boon to be from those gods and roll a 10-22% with queen chance for a duo (odds may be off off the top of my head)
All within the first biome.
That is useless
All of those things are requirements for any biome 1 keepsake
Like you've never got cherished heirloom biome 1?
Correct, and no other keepsake stays for the rest of the game and is biomed limited
Tough luck it's like THE easiest duo to get
at least CH prereqs are extremely popular boons to get, hera attack/special/gain, arctic ring esp
true true
but i think i do gotta agree fig level 4 just is too specific a thing to regularly capitalize on
Fig leaf counts biomes, not rooms, not encounters not anything else
Fig leaf doesn't get upgraded and that sucks because the upgrade is specifically about getting the 4th region value. And again, in other regions you don't have this problem with other keepsakes
I think having really niche applications for heroic keepsakes is totally fine
it's like saying pre-unseen Ghost Onion is useful and ppl compaining about it being useless just because they make decisions ot make it useless 💀
If hecate upgrades level 4 in tartarus its the exact same as in erebus
If discordant bell upgrades in mourning fields and not erebus, sure it wouldn't been nice to stack higher earlier but it still works just fine
But calling it useless is just extrapolating from your own decision making
No, its not
Ghost Onion DID have uses pre-unseen though, particularly for newer players?
Luckier tooth did exactly that but better, so not really....
There are multiple biomes
i mean if they want to save luckier tooth for later yeah
there are more other keepsakes that will benefit even new players more idk
If you REALLY want to be pedantic about it, then yes something is not literally useless if it has a use case no matter how narrow
However when you actually use nuance yes it was factually useless
Well again like you decided it was useless because you don't value the niche applications of it
This is nergal attack combo all over again