#h2-builds-and-combat
1 messages · Page 239 of 1
cut above is so delicious though...
i remember there used to be someone here who stanned for eos aspect. is that user still here?
What's a good build combination for eos? i imagine zeus is a must, no? (preferably attack, right?)
What's a good olympian for the special? hera? ares? maybe hestia?
Any of those are good specials or Zeus or Poseidon. Hera or Apollo real good on attack
The daybreaker pulses hit for like 150? You want a +% on it.
Weed Killer is a nice-to-have. “Clean” hammers are best probably. Night arcana is also good since you’re doing O attack then O special
@uneven palm thanks. somehow zeus on attack doesn't feel as strong as I was expecting. I didn't quite realize the pulse was doing so much damage. you're right that % builds on pulse would be better.
What sources are best for boon info and prerequisites?
the codex?
did aspect of pan used to be a lot better or do i just have higher standards now?? i remember a while ago it used to be one of my insta-win weapons but i just died from vow of time level 2 because of how low the dps was, and its been a really slow damage dealer in general in my last couple runs with it
i dont think ive ever had a problem with time level 2 on any other weapon
It’s been nerfed a lot. Like Poseidon doesn’t work as well on special and they lock you in place while firing O specials.
aspect of pan is definitely weaker now...especially with scorch getting nerfed.
To be clear, Scorch is still greatly buffed from prior patches, especially on specials. Probably that’s the play on Pan now
@uneven palm
(because it worked beautifully on eos), I hav a question about pan aspect and the zeus/demeter duo boon with demeter special:
does each arrow trigger an instance of the lighting strike if i have demeter on special? Because if it does, THEN WELCOME BACK rama pre-nerf special from hades 1!
No, Hail Storm just triggers bolts on a timer while they’re frozen. Your weapon has nothing to do with it other than maybe applying Freeze
So how exactly does Nightspawn work?
You've got to sprint while holding spacebar
Then it like gives you attackspeed or damage or somefin like that
After hitting something with an Omega sprint, your attacks/specials spawn bonus punches/missiles that do reduced damage. So lotta hits and this patch they can now all correctly apply on-hit effects like Scorch or Waves
Nyx pretty good this patch IMO
Oh that's sick actually
Just rain Scorch over the entire room
how does nyx deal with single target damage?
I hate Selene
I think she's a waste of a boon but that's just my opinion
Like she's OK in certain builds but I personally hate her
You said that just as I finished nuking Charon like ten times every minute with my Nyx build lmao
with what, just spamming the bong?
Tell me your secrets...
Chronos
no, you cannot fight charon
Ohhhhhhhhhhh
Always get their names mixed up
Nevermind
I would never nuke skelebro
Me neither
But I loved the borrowing mechanic in Hades 1
It was just peak cinema
Cuz he beat my ass every time
Fight was fun as hell too
is there anyway to spam omega specials with autofire now?
So like
Omega boost does weirdly high damage and most of my runs tend to just get beach ball which is also pretty great
fr?
And then just flat damage soup build
300 base right?
weird
Yeh
what the hell and hell is a soup build
what cores do you aim for on nyx?
I was going like, hestia spec, apollo atk, and then some other stuff
Just stacking flat damage
Like Waves/Static Shock/Blitz etc
Pos Attack start still seems best
ooo okay
No cuz waves icd isn't a real icd
There is specifically listed moves that have an icd and then it just doesn't exist for other weapons/moves
I thought it was like, a cd between hits of a single attack
lol that's messed up
Like you can stack Hel up to 8 billion% attack speed and still get a wave proc on every attack
I was thinking that was because every shot is counted as a separate attack
while Pan ospec was like a bunch of ticks of a single attack
but if it's all individually coded then 🤷
Dagger O-Special, Coat dash attack and Morrigans full combo are the most relevant ones I can remember that have an icd
do you have a nyx vod, foolish? (like a recent one)
how does anubis atk work with waves? I've heard it's real bad
i have a really hard time understanding like, how to play basically any coat aspect
No sorry I've been playing hiddens recently probs soon tho it's on my list
I've done like, odash into special spam with Hestia for scorch, not sure how that fares or if it's even close to being good
I still need a sub 6 on the patch for Hel and Nergal and then I'll move onto non-hiddens
it was pretty safe and decent dps but it seems like you have a lot of options with nyx
It mistakenly had an icd I think but I believe(?) it was fixed in the recent patch
Naw it’s still real janky. Like sometimes it works perfectly other times no waves at all
Lovely
lemme give it a spin rn
Mel and Nyx do special attack attack as a baseline combo. You can attack while missiles are flying. Do an O special to open waves for more missiles. This works on Selene too but there you’d maybe prefer to use Night arcana and do more O attacks to burn magick and activate Skyfall.
I tested it, it's one wave per enemy with normal attack. Omega attack can shoot out one wave per tick
Try it in another room. In my experience it works for a room and then things get weird
wait I can replicate it
dash attack doesn't have multiple waves
attack does
I’ve found not even that is reliable
I think?
aspect of hel omega attack is so fkn slow to activate, no way they expect you to stand still that long
no it seems to work
why the heck you using hel oattack
Do I have bad rng, or is anyone else not gotten Seismec Hammer duo boon? 3 runs I've had everything but it doesn't show up from either Poseidon or Heph 😮
you need a heph hammer strike boon, and a poseidon cast boon
every attack on a hidden aspect should be viable, and theres a whole hammer for it now
pretty specific combo
Yeah I have both of those 😂 . That's the problem
weird
nah it's consistent enough that I'm gonna call it that
sprinting and then attack counts as a dash attack too
which means... you want to walk around?
Maybe that was my problem. Frustrating as heck
I'm gonna f10 this lmao
Good call I meant to do that
Throw it on the “why do you hate damp uncle????” pile #h2-feedback message
people really be so salty about supay's death lol
Well what do you know. Good old complaining worked
. ty for the pointers though o/
they're mourning the death of a war criminal who is still out there
People just see “my favorite thing was nerfed A LITTLE” and freak out
I see folks complaining that Scorch got nerfed this balance patch and I’m like uhhhh do you understand how good you have it?????
To make Medea’s Skull deal more damage,
should I use attack and cast boons,
or special and cast boons?
Also, does it benefit from effects that increase area of effect?
The mechanics are unique, so I'm not sure which boons actually apply and how they work.
Medea Skull is a combo weapon where you click attack and then special. The dash will do a special hit, then an attack explosion. You repeat this over and over.
The most common setup is to put Zeus on Special, and then a powerful boon on Attack(Ares, Aphro, Hera). That way, the special hit will apply blitz, and then the attack explosion will trigger the blitz immediately, resulting in a very potent combo.
For your remaining boons, like Cast and Dash, you will want boons that help with AOE and crowd control. Freeze, Gust, Hitch, Daze, and Weaken are all going to be helpful.
does anubis tick damage scales with strike speed in any way?
i've tested it with hephaestus and it procs its attack once per cast, even if it ticks again
yeh I mean its literally still a top 5 aspect at bare minimum lmao
is it known if incandescent aura considers magick recovery that goes past the max magick you can get, like if you have 100 max magick and you have 70 left, then get a source that gives 100 magick, does it count for full 100 or only 30
Only 30
It works really well if you have a good way to burn and regen magick super fast
Only what you actually Regen. Otherwise imagine Heph's Gain
rough ok
been cooking with nergal and it is a lot of fun, have to get better at r4 grandpa but other than that it is giga fun
nergal is funny, I should do it again with the repeating omega special but actually build into it
nergal is kind of bugging me in that it is all such close range
It does make chronos hard since you can't just trade with him at high fear
I have to get better at clipping him with the hitboxes but I feel the power of the build for sure
ah night bloomed bomb dude at Rivals Cerberus is bugged, deals 0 damage
another one to the buggy night bloom list
#h2-feedback message
@edgy nacelle Fyi you have to start with Ares keepsake to get Ares Godsent. Your path of stars layout and upgrades is determined on Hex pickup, not the first path of stars you get. Which means for Skyfall it's determined on run start. You can instantly check what your path layout looks like on the boon submenu from the moment the run starts
Chronos? I'm being gatekept by hecate in high fear Nergal 😭
I did not realise the Chronos attack where you have to stand in that ring shape was also an instant kill. Learn something new every day.
how can i select certain aspect? i have them all unlocked and leveled up but i can't select them i just have aspect of pan active
you come up to where the weapon is floating and press right bumper (on controller, idk what it is for mouse and kb), a menu that lets you pick an aspect should open then
oh i see, i was trying to change it in the pool lol, ty ty 
is air quality just like the best boon in the game?
i feel like it just breaks so many weapons and other boons if you activate it
it's balanced by the fact that it's tricky to assemble in higher difficulties. 5 air is a steep requirement and then you still need to get the boon
isnt the requirement to see it only 3 air?
I don't know what the req is but the fact remains that you have to gather 5 air to make use of the infusion and if you take it before that it's pretty much a dead boon pick
it has a cost but once on its honestly stronger than most other ele infusions
Getting it on is the hard part when under a time limit 😦
Don't get me wrong I love aq builds but it's very much a meme
Man new Selene coat feels kinda dope
I’m a siege platform out here dropping missiles and comets on people
so i missed the Unseen Update and only got back for the patch a few days ago
this is nerfed Supay? it still feels pretty nuts
anyone discovered op nergal build yet?
I tried quite a few most of them are kinda meh
how do you guys like to build/play aspect of morrigan (blades)?
hestia on attack, zeus on special, and demeter on cast, get demeter/hestia duo
or, I saw some people use hera on attack or cast
what sorta hammers you look for?
i feel like im just awkward on it so far, feels very different than the aspect of pan which is what i normally play
Apollo for attack is good too, the aoe is huge and apollo legendary can make make chaining triad easier
tbh, doesn't synergize that well with hammer, just get is morrigan ones if you can
and there are some tips on using it
use special apply blitz first, and dash atk while holding atk alpha, then release
you can get some very fast combo to proc the curse damage
got it, ill see if i can try to build that
granted, for me it just doesn't scale that well pass the first two zones on surface
700 damage looks high but it doesn't really scale tbh
im not doing super high fear or anything so shouldnt be a problem
true, still, I think it's an innate problem with hades 2 scaling, but gl
I haven't had any scaling problem with morrigan so far tbh
well, cuz of the boons not really because of the weapon right
777 damage in final stage is kinda a joke
serious question how the hell are you supposed to not get hit by the fireballs on Morrigan againt rival Eris ? The special distance isn't far enough
you can position to kinda gather the fire balls on one side
but need to keep a tap on the timing to dodge before it drops on you
so annoying, the only problem I have with Morrigan
yeah, bullet hell
The bombs she put always follow you, so you can set it up so they chain explode then leave like a cast to pop it
if you are playing below 40 fear, you can take night, prioritise born gain and alternate between oatk and ospecial. you will be almost permanently berserking and it's nigh-impossible to die in rooms
I see, will get it a try
also some people like @brave dove will consider this controversial, but taking hordes 3 as some of your vows lowkey makes the build better because its easier to berserk
hmm, interesting, never thought of it
btw, how is surpay's change?
'I made the game twice as hard but I can berserk more easily' sounds like a really bad trade deal tbh-
haven't tried post rework
It's fairly powerful but the playstyle is not as smooth as it was
also doesn't hordes 3 give unrivaled chronos his old miniboss phase back
I see
double thornspitters upon ye
shame, loved how smooth it used to be
hear me out--- you will tank more hits but since youre perma berserking you will heal it all off and enter bosses always topped up even with scars 3 pain 3
yeah but who even runs ur chronos
not nergal players, that's for sure-
valid, i did say above that the weapon is only good like below 40f
I'm doing rivals 4 surface at 32 for reasons that even I don't really understand 😩
and who is running r4 at 32f unless they actually want things to be harder
are you a masochist by any chance? actually dont answer, i have tried the lance of ares build
I got babalitied three times last night btw
yes you have the worst erebus known to man however cerberus evaporates on contact once you actually get there-
any particularly op build post mid patch?
in my unbiased opinion, nyx coat aiming to start with hestia special and freestyling it from there
really?
nyx coat is very strong since the Unseen Update
everyone is like crazy for hesia all the sudden, I am not sure how powerful she is without demeter
like it got the buff it needed and it's now in a really solid spot
poseidon also works for nyx if you prefer
oh, nvm, I was thinking about shiva
this build in particular wants scorch because nightspawns make nyx really multihit
I see, let me take a look
hold on-- will every rocket fire off a wave??
any duo boons to watch out for?
or does the icd kick in
it used to, but dunno about now
the icd will kick in on ospecial but it doesn't interfere with nightspawn afaik
freezer burn, hailstorm is really good if you can get it
ah, so the old formula, got it
i havent really considered poseidon when i realised one nightspawn special can almost cap scorch on someone
see my theory is hestia attack
because exhaust riser isn't nerfed for hestia
and poseidon on special
and what next, you start sword hilt for whatever the hell the reason was?
does the special from launcher frame trigger nightspawn?
you can't get lance of ares otherwise 
just dont get a selene start and artificer into ares room 2, its that easy
doesn't work
wait actually? okay thats just awful
skyfall tree generates at the start of the run you have to start sword hilt
so you cant even gamble to have a playable build
it is, to be fair, I think the only thing holding aspect of selene back from being genuinely S-tier and arguably needing nerfs
quick question, haven't really kept up with updates, scrotch had several reworks/buffs now right?
Lance of Ares once it's rolling is ridiculous paying a price early game for that is fine and even fair I think
how does it work now exactly
scorch works more or less the same as always but it's 100dps base consumption now
and the application numbers are higher
its so wild to think of 100 dps scorch when you remember what it was in patch 1 😭 😭 😭
ah, I see
wasn't it like poseidon tier damage except on a delay
base scorch was a whooping 40 dps
yeah that sounds about right
you actually had to click air quality to make that playable
https://www.youtube.com/watch?v=u4IvsUusSBU this is basically as good as patch 1 scorch gets
I gotta watch ur vods for how to play nyx i play it like an idiot
damn
aspect of nyx is crazy
howcome I didn't notice how powerful it was? it used to feel like crap
i'll be honest i usually need to see how top players handle aspects before i can really understand their potential bc i'm not really good at figuring out the best attack combos, and i think some aspects really rely on that
They only really buffed it on the Unseen update, Olympian effects used to not work with the Nightspawn
ah, I see
PT was also the legendary
it was still a fun playstyle before the unseen update, but it definitely lacked power
praying for eos buffs on 1.0 🙏
I still don't really understand why torch regular attack is not allowed to pierce enemies
So the Medea skull nerf doesn’t matter it seems. I just cleared Surface 32 in my fastest time yet out of Any% Fear AND 32 Fear (17:48.48), and still took about 1000 damage (and went through 5-6 Death Defiances because of Athena). I don’t think I am a terrible player, but despite it being a victory, this feels like a loss.
it doesn't????
bruh
it used to before the unseen patch rework and moros still does
mel torches... forever forgotten...
yeah its even worse for mel
at least eos can fire its daybreak and go into special mode, mel actually wants to hold down attack
the only thing mel torch can do is that cheeky build where you stack channel speed so that every other hit is an oattack which still pierces
is spamming specials rven worth it it seems like u can only get 1 up consistently
the special was changed to be very short duration, so you spam it so it keeps hitting the enemy
since there's no more stupid projectile limit on eos you can also use o spec before spamming special
you do one ospecial and spam reg special. you also click night and keep up omega combo for dps
can u even get both the ospec and reg spec to hit at once
well if you have multiple enemies, one of them can be hit by ospec and one of them by spec. or i think you could hit with both on a big ass boss
Any good Momus builds? I'm struggling to get good dmg with the staff
hera attack used to be good
Used to? 😅
i mean ik it was before but with this patch momus got slightly nerfed and im not sure how much it affected the power level. maybe its still good maybe its too slow, would have to test more to give you a definite answer
You can prob still just fish for Apollo legendary with Momus. Like Apollo, Demeter, Ares sounds good for Momus
Last god could be Hera, Pos, Zeus, or Heph
Thank you! Speaking of Ares, what does Wound actually mean? I'm not sure what "strike" refers to, like the normal attack or?
Any hit from attacks or specials, can be normal or Omega. So if you have ares on attack, your attack will proc wound
The way wound works is that it's a bonus damage on an enemy on applying it with a 3sec cd on each enemy.
Thanks got it! That sounds much more powerful than what I initially thought lol
It's pretty powerful, especially with the followup boon Grievous Blow. It gives you 10% chance at base to deal double damage on wounded enemy
For any hit, so it can double damage any damage you have
What about his gain boon? I tried once and it kinda blows, trying not to use hera's born gain all the time lol
his gain kinda sucks at base but can be good if you have a bunch of his other plasma related boons, especially his legendary
@tall notch Whats your usual go-to way of playing Nyx? Core-boons, hammers, special/attack-focused. Watched a bit of your 58f run, but struggling a bit to replicate. Would love to get some tips if you have some:)
click hestia special. early on you kinda wanna use both the spec and the attack, but once you get scorch going most of your damage is likely to be the special. obviously you want all of the hammers that affect regular special. you want to have enough magick to have nightspawn active at pretty much all times -- at the start of the run you dont have to prioritise a gain, but its good to have one by sirens
omega channel speed is good because it affects your sprint, so you want the arcana that gives that and its a really good blessing from hermes/chaos
his gain is also good if you dont need it for magicka imo
its meh for magicka but it just gives “free” stats
thanks for the input. I guess i missjudged early on in trying to go for attack and replicating a bit of mel coat gameplay (cleared 50f on that).
Doy ou ever use omegaspecial/attack or even go for auto-fire? (ithink i saw some people do that). Thanks for the help @tall notch
Oh yeah im on autofire, i hold spec and sometimes tap attack
alright, will try that out
have fun!
btw i think they changed hestia dash because they knew supay would come, imagine if you could run around immune to projectiles while autofiring at stuff
I think they changed hestia dash because it was persistently super buggy
Apollo start, drop Origination for Excellence or Unseen if you have mana issues, take Night, start Hecuba
Start Apollo attack and look for his dash and one of the other reqs for Exceptional Talent
Take Hera for Born Gain, with Demeter and I guess Zeus as possible backups? The build is insanely mana hungry
I like to get arctic ring from demeter but the only other really important boons are Winner's Circle and Geyser Spout.
The gameplay is just alternating Oatk and Ocast for Night
I am not certain if Geyser Spout and Prominence Flare still exclude each other but if they no longer do the ideal Apollo takes are Nova Strike Prominence Flare Blinding Rush into Exceptional Talent.
If you are playing high fear then Vampiric Cataclysm is busted but otherwise any of the Oattack hammers are insane
I'd do O casts too, especially on Momus since it's 3x
Yes it's so so much damage with Gspout and Wircle
Like you can go origination if you want but I honestly found it superfluous at 50f during Warsong and I don't think Rivals makes anything like way tankier other than Sirens?
Thanks! I don't think I've ever dropped the Origination arcana lol will be interesting to not look for curses
You can try sticking to it if you want but I typically drop both Origination and Boatman when playing underworld and am debating whether or not to keep Boatman on for Surface
The rarity increases for Chaos and Hermes boons help the build out a lot (chaos mana boons and O move speed buffs just sort of break the build(
Orig is kinda meh on that aspect yeah. Like once you’ve got like 100%+ on attack/special the 50% additive doesn’t move the needle so much
I am sure it would be fine I just find it a bit difficult to trigger it with Apollo and Poseidon as cores and Heph as a defensive god that I often slot 4th
And both Unseen and Excellence are v strong earlygame
Still sad they just moved it to legendary lol. If two Hestia legendaries get demoted to normal boons by 1.0 it'd be funny
Hestia legendary was very interesting to me when AQ worked with scorch but now it seems less powerful
In my exp its quite easy to get to 999 scorch dunno about everyone else
Even back then it's still kinda weak since the 400 scorch has a 3 second cd, that is if you even meet a projectile that can be deleted
Yes and it having smolder ring as a hard req is also like quite bad
Since if you are going scorch you are often starting hestia and taking strike
So if you are playing denial you can crush your own legendary like half the time
It's not like smolder ring is that good too lol
Its quite bad compared to strike and flourish now but its better than it used to be
It’s pretty significant damage. Now though you need like epic and a Pom to maintain orig
smolder ring kinda wack when paired with pyro
well it's a fairly solid cast
yeah I know they don't wanna "overtune" hestia but it would have been nice to see her cast get a little higher numbers or change how it applies the scorch to ensure origination is more consistent
or hot pot or anything else requiring scorch to be active on an enemy
I kind of want her to have a cast that's not scorch related, kind of like the "new" sprint
i forgot what its called but when u use the item to enhance a boon, if u dont use it and keep going with that item* across stages, it should still activate right? cuz rn ive been using a poseidon item and im not getting a single boon from this guy. no way its just luck moment right
Are you in Thessaly? But yes if it's not used you can still use it again next biome, you can check on the keepsake description if it's used or not
i was yes, not a single boon from him lmao
Thessaly is sometimes buggy like that
Honestly dunno why sgg hasn't fixed that yet
dang, alright thanks. i really thought i was super unlucky
it's not a bug sometimes thessaly just doesn't give you a boon
but also the 'prioritise this god' aspect doesn't stick around on god keepsakes
If you don't meet that god at all it still works though
At least last time I tried it
I think in this case they did already have poseidon, didn't use the rarification but kept the keepsake on and then happened to not get a poseidon boon in thessaly?
There's 2 parts of the keepsake effect, the 'meeting this god is likely' and rarify part. If you met the god but don't use the rarify the first part disappears from the text
Wait so they used it from Ephyra?
Yeah, that's what they said
i forgot what its called but when u use the item to enhance a boon, if u dont use it and keep going with that item* across stages, it should still activate right
I assumed the don't use it mean not meeting pos lol
just tried supay and first time cleared 39 heat F2 R4 underworld and y'all are telling me this thing used to be STRONGER?! lmao
Don't even think I had a good build are you supposed to use the omega? I just ran around in a circle with heat rush and everything died
Omegas give you more projectiles and such but yeah Heat Rush stomps there
is the ball my special or my attack
You can use the omega but i feel like a lot of the time my major damage is heat rush, the autofire is sort of just like a curse application system. Ball is special
Yeah I had like arctic and then engagement ring and uhh flame strike I think
just completely mogged everything but p3 chronos which is still an insane fight]
its insane how strong autofire and rush boons are though its hard to get hit
The omegas kinda makes it worse ngl lol
its really fun too, I guess I'll keep it
anyone know if Launcher Frame works with Nyx Nightspawn?
Community PBs. select name to highlight to show PBs if exist for each weapon type.
https://media.discordapp.net/attachments/1272385014150991875/1391131087249473577/Screenshot_2025-07-05_at_2.58.04_PM.png?ex=686ac749&is=686975c9&hm=7e2228ed8b252a17ae8b146ae9002ae0092d335893a28d4aa8ca5c7566ebd2af&=&format=webp&quality=lossless&width=1232&height=792
Really interesting to see Axe doesn’t have an over-50 clear yet
I know Rivals is really punishing for the slower Aspects, but good lord
After you said that, I thought I made an error.
Hm. I guess I could do a Nergal 53F and take Void III
Doesn’t sound too horrible, but does make Erebus pretty reset-heavy if things don’t go swimmingly lol
Thanatos 52 sounds reasonable enough
Judgement Nergal sounds kind of horrible if you don't hit some good stuff to help with Scylla
though, right, no vow of rivals 
Yeah, Rival-less Scylla gets massacred by O-Attack Nergal
apparently not lol
Damn
does hestia-hera duo only proc when you’re not at full magik?
it procs when you restore magick
Charon may be capable of 58 but i just don't have the patience to get good with that weapon
Recommended Mel staff playstyle ?
I imagine that you’ll want to use OSpecials, along with doing Attack + Special combos. I haven’t done it consistently, but I think you can replace the final hit of the attack combo with a Special for bosses / more damage.
Also, because the buff is +40 Base damage, I imagine Aphrodite Special or other Percent damage specials are strong.
What are the good boons for Ospec with mel staff ?
At lower fears, I imagine that Exceptional Talent could be strong. It would be 30 Magick for 2 shots of 120 minimum (not assuming any Special boons or other effects are applied).
I haven’t used Mel Staff a lot though (I used Momus a lot pre-Unseen, and I use a mix of Anubis and Circe post-Unseen), so I could be missing one insane combo, but Exceptional Talent jumps out at me at a first glance for good boons.
I also imagine most of the Special hammers are good to aim for too.
Ok, so at higher fears, perhaps the aim is to go for Giga Moonburst, which with no attack boons, makes Mel OSpecial do 240 damage for 40 Magick.
finally coming around updating the game, was thinking about anubis with incandescent aura ever since the patchnotes dropped
You know, now I am thinking perhaps the best Strat for Mel Staves is using Normal Special for single targets, and OSpecial or Attack + Special combos for group damage. Need to try it out more myself though.
For Mel staff the normal special is much better imo, just some attack special combo with it
If you want to do an O special build just use anubis
I totally forgot i can just normal special. And that works with huntress too.
So, zeus on the spesh ?
Oh, yeah. Flat + %damage
Common Aphrodite is 100% more damage. So that would be 160 damage to nearby foes per shot
Make sure to get the dual moonshot hammer too if possible
Thanks everyone
Time for a test run
If i don't like it, then i'll just max out momus for the rank 5 hidden aspect requirement
So then the Mel Staff combo to do is 2 attacks plus a special shot?
I myself am interested in doing Mel Staff or Momus, because I have succeeded in Anubis, but somehow not with Circe on 32. Figured that doing the other staves could help me do better than just spam Anvil Ring because “it’s so busted guys, just trust me”
Got to break out of the bad habit cycle, and this could be how.
I found tidal ring arctic gale much easier on Circe tbh
Demeter in general seems very good with it
Like if you can get something like Local Climate + Geyser Spout + Winner Circle + Hostile Environment your build is kinda done too
What about AQ for Arctic Gale and the Psychic Leash? Is that worth it?
AQ is good for a lot of demeter and cast stuff so it's good. Like you can buff gust, meat grinder, prom flare, arctic ring
Ok, I think I realize it now. The reason why Anvil Ring + Winner’s Circle was so revered, was because you can have it be a separate combo outside of a different weapon combo. But for Charon Axe (and now Circe Staff), the weapon(s) relies on the cast to be strong compared to its other aspects.
E.g. Medea Skull could use Anvil Ring and Winner’s Circle as a combo along side Zeus Special + some attack boon.
Charon Axe and Circe Staff do not work that way.
I’ll try this out next time I get Staff on Grave Thirst so I can get a 32 finally on a Surface Staff (my newest priority is Lance of Ares).
Things that go nutty with Air Quality:
-Planning for it and not taking any offensive arcana
-Rapture Ring, Engagement Ring, Storm Ring, Arctic Ring
-Arctic Gale, Frigid Sprint, Heat Rush, Prominence Flare
-Rapid hit weapons, Static Shock, Support Fire, Poseidon Waves
I have cleared 39 Fear Rivals 4 with Circe using AQ so it is definitely fine
Hello again! What's a good build for the staff, aspect of Melinoe?
You want things that give percentage damage and attack speed, because the base damage of Specials is really high (80, which is the same as a regular OSpecial). Therefore, you could replace Furies or Sorceress with Huntress depending on your loadout, and look for stuff like Aphrodite Special, Dual Moonshot (best hammer supposedly), and a Plasma setup to gain a whole bunch of attack speed.
is aq circe the new air fryer?
Idk I am not sure AQ is like higher fear viable but 32 and under it seems okay. Wanna test it out with other stuff and learn what other weapons and aspects it can work with. I am on skull now for putting together builds. This Hel seems interesting but maybe a bit weak at first but idk. I liked Mel skull.
Not with AQ just in general. Persephone Heph is a lock for me
AQ is good but you can't plan for it reliably IME
Depends what you mean, it's like pretty easy to get with you take zeus within biome 1 or 2 keepsake
I've only managed to reroll for it when I've hit narcissus
well I'm thinking onion + denial + like, a zeus pool that doesn't also contain aphro, basically
i guess it may be a viable strategy to start zeus and hope aq eventually shows up if you just keep building zeus? storm ring is still pretty good
also the best AQ boons are demeter
With onion it's harder true but with the shade, hermes, narc, chaos, apollo, aph, artemis etc you can usually put it together reasonably well ig?
like if you don't get air from non-zeus non-gathering sources, you are taking air quality as your fifth zeus boon
that just is not reliably happening, no chance nuh uh
Oh and hera, too
and sometimes the shades can screw you out of the gathered air until like, tartarus
Sometimes yeah
now, if you hit narcissus and get the stardust gift
then the conversation changes because you can maybe swing AQ before you even hit fields
like it can be your third zeus boon and that is actually reliable-ish
The way I would look at it is the goal is to try and activate AQ before biome 2 boss and see how that goes.
as it is on high fear a lot of the time I do manage to get AQ it's like, just before chronos and don't get me wrong it helps but it doesn't define the run that way
Yeah it will be interesting to see what the climb looks like
is the elements chaos blessing still in the game?
Yep
then you can just like luck out and get both that and narc, old school air fryer to get AQ before scylla
Idk like I personally dislike the onion strongly enough that it will probably be my jump from 59 to 62
So we'll see how the build climbs up to there, already no consistently beating r4 Chronos at 39 with like any of the chosen weapons so far
Just AQ Circe and Supay so far but I think Supay is going to Surface
Forfeit’s your line drawn that late? Interesting, interesting
just the most unfun vow other than void and fun keeps me interested
Oh, for sure, I do get that, I just wouldn’t peg that as the lynchpin… on second thought tho, there’s only a few that I would say are feasibly the most undesirable fun-wise, so
Whst if they add a vow that adds +200% damage to the first hit you take every room?
Oh no not my mailbox
it will be a smoking crater 
I'm in the middle of a 8 fear run
But i don't have a mailbox
And frinos is beautiful
that's what you think 
Great thank you! Will try this
should be x4 damage actually
112!
112!
Ah yeah x2 per level
Or was ir suffering 1 +100% and suffering 2 +300%
thats x2 per level
any advice for the great surface random chaos trial
What keepsakes do you guys usually use? For region 1 and 2 usually god keepsake to get tsrgeted boon, then 3 is charon purse and 4 is tooth. Anything else worth mentioning?
Yes. A lot. But for simplicity sake, I guess I’ll highlight a few;
- Gorgon Amulet is used in most runs that have Strength over Death, because Athena’s boons are very strong.
- At Rank 3, Experimental Hammer can be taken in Region 3, and its effect will last for the rest of the run (including any side rooms in Tartarus). Some try to go further by aiming for the Echo boon that would give a Rank 1 Hammer in Tartarus for any weapon that relies on a specific hammer (if it didn’t show up), or just for weapons that benefit from a lot of hammers.
- Moros’s Keepsake (which I am forgetting the name of) acts like a Death Defiance for multiple rooms kind of, though of course if you don’t win in 10 seconds, and don’t have another Death Defiances, you die. Can be pretty useful to take if you have a bunch of Death Defiances saved up and are worried about the mini-rooms, or want to get a lot of burst damage out of a boss with the 10 seconds invulnerability.
- I don’t know if it’s used still, but the Metallic Droplet has been claimed to be useful in Mourning Fields for speedrunners in order to speed up said region.
- There is also Fig Leaf that speedrunners sometimes run, though I don’t know if it’s still really strong for speeding things along
That one fig leaf one in the second normally is what I do
Normally the end is the Moros thing
I use the gorgon amulet if I’m low on death defy
First one is a god one
Selene one or the purse
Same, idk if I'm just lazy but getting to skip 3 rooms is so nice
Yea
There's also Antler!
That’s the Artemis one no?
I agree
@pallid garden I’m gonna pick up on the boar thing here, so it doesn’t get lost in discussions of Dio thongs and whatnot
Gotcha. Well, the boar is always in a specific room, at the bottom right with the skull, so you can wait to take that room last if you want to do it. That way you’ll have as much power as you can to face him.
I usually use god ones for duo boons
He may be a frog but frinos is the GOAT
Yaaaaaaaaaaaas
Thanks I'll keep that in mind
And I think probably if you’re having trouble reading the attacks, it’s likely that you’re kinda wrapped up in frantic button-mashing and missing information and/or getting locked into animations and getting hit. Since you don’t have any particular time pressure, it might help to just not attack it for a bit and focus on trying to dodge with the minimum movement needed
The boar has a small repertoire of attacks with quite a lot of time in between, so you’ll have time to attack after dodging, once you’ve got the hang of it
Right I have real problems with weapons that have long animations like the axe. Supay was a godsend for me but they killed it within a few days so I'm a bit disheartened
But I had a good time with Hel
As Pizza mentioned, the boar does have kind of a “gotcha” in that it can kick you if you’re right behind it, which is typically a safe zone against enemies
I just have to get used to it
If you didn’t know, you can cancel the big chop animation of the axe with your special
If you practice that, and also try to slow down a bit and be more deliberate with your attack presses to avoid buffering more attacks than you intend, that should make it easier
(This is assuming you want to learn to get better with the axe—it’s okay to just not be into the weapon)
FWIW, I think Supay is still plenty strong. Yes, it got nerfed, and it looks weird and unbalanced with only one regular special flame, but the core playstyle is still there and functional
It’s also possible that you are under-utilizing the various damage buffs you can get from the arcana, like Huntress, The Furies, Origination, or Night? That wouldn’t specifically make the boar harder to deal with, but since you mentioned that it feels really tanky, I wondered if there are some basic adjustments you could make for more damage across builds
What's a good way or good god combo to maximize damage from the axe? Tried running a lot of aphrodite and apollo on aspect of melinoe and charon, but I have yet to even rlly dent prometheus.
Charon is more of a cast weapon, so you’ll generally want to build around making your Ω cast strong, though Apollo is quite good too on special and for his gain boon (since you can forcibly cause the cast to expire, giving you infinite magick regen)
I seeeeee
Not just Ω cast actually—it also benefits anything that does a single burst of damage with the cast, rather than damage over time
Omg wow I didnt even think of that
Because casting and immediately detonating allows you to place a new cast immediately, so you can spam that burst
I was running glam gain
Tidal Ring is really good because Meat Grinder, Prominence Flare, and Arctic Gust all add rapid damage to the cast, which procs Froth damage like crazy
Glamour Gain is a good choice for melee weapons that don’t require much magick. The main benefit is just anything you’re in range to hit being weak
Guess that works better for melinoe then
But with Charon, you’re gonna want chonkier gain so you can spam your cast-Ω special combo
Does the attack buff from aphrodite affect omega? its an easy google ik but im rlly not sure
Aphrodite’s attack and special boons do apply to the Ω versions, but the “nearby enemies” restriction is pretty small. I think it’s about the size of the regular Mel axe swing
Aphro/Poseidon duo allows the buff to apply to all damage
thank u so much btw for the tips
Yeah, Aphro gives you the biggest number on attack/special, with the tradeoff of the range restriction and the lack of a curse to proc origination
I think Demeter and Hephaestus are always good options for a melee build too, because they offer good defensive utility
oh yah ig the freeze cast could mitigate that
Freeze is really good if you’re gonna get close
does freeze slow down all bosses?
Aphro also has Wispy Wiles for dodge chance, which can also be quite nice for safety in a weapon that has long animations
I believe so, but don’t quote me on that
awesome
I’ve done a few Charon runs recently, and for Magick alone, I have tried out Apollo keepsake for Lucid Gain
Also, if you haven’t tried Thanatos yet, I recommend it. Even if you aren’t using the omegas a lot, the attack speed bonus is really nice
Yeah, Lucid Gain works really nicely with Charon. It’s kind of a weird gain boon, where it’s like either extremely meh or easy infinite magick, depending on your setup
Aye. Out of the 4 axes, I kind of feel like Mel Axe is the worst. Nergal is slower, but it has the use case of uncapped regeneration. If I wanted to not use Nergal, but use an axe, I’d use Thanatos. If I had to use an axe but didn’t want to play axe, I’d play Charon.
The other thing with Charon, is it’s one of the weapons where Eternity is really strong. The slowdown effect means you won’t be screwed over as much by even Frenzy or Rival attacks. Just be sure to dash if need be while charging the special
I think that’s a good way of putting it. I don’t love heavy attack weapons, so Nergal isn’t my favorite either, but I find Mel axe pretty rough without attack speed buffs
And also be sure to switch off the Charon dedicated arcana for anything else. I made that mistake and uh… it hurt (still won a 32 with a dead arcana slot, but would have been cleaner without Eternity on Medea).
Oh no, that’s like the worst aspect to have accidentally left Eternity on for
My original loadout had Lovers replaced by Eternity.
1000+ damage in that run, yet still a clear. Idk how
1000+ damage taken??
Yes
I went through about 5-6 death defiances from Athena + Death, and most of those were panic at the final region.
FWIW, I think Than is not terrible on lower levels. Nergal is just like dreadful to ever get Berserk up if you don’t have it maxed, but having a bit less attack speed on Than is still fine
The thing I saw recently with Patch 10 is, unless you want to get Berserk up, it’s better to attack, then do a dash with Nergal
**They nerfed the dash attack damage, but buffed the regular attack damage. Attacking then dashing during the animation gives you that dodge chance and the added damage.
Dash attack then becomes a sort of… special attack, in this case, where you throw it out as a quick response to some low health enemy that’s near you.
Oh, speaking of which; if you don’t want to use Nergal, the one tip I saw is to attack twice, then use special, to give be moving around more.
So a combo could be like… dash attack, attack, attack, special. Then some more dash attacks and attacks, special repeat. Each time replacing the third swing with special
If you want an example of what this would look like, you can look up Myntkaramell axe videos (the ones for Than and Mel aspects, since again, Charon is super different, and they haven’t uploaded a video on YT for Patches 9 and 10 to cover Nergal).
Just note that said gameplay is at 50+ fear, so don’t fret if everything can’t be matched perfectly.
I know that this was a text wall, but I hope this helps @unborn relic
Thanks for details, when is Strenght picked over Death?
Summary, because it’s still a debate; Depends on Arcana, and where you are at in the game.
In general, you want to get both Divinity and Queen activated. On Arcana alone, you choose Death to aim for the 2nd Column Divinity, and Strength for either the 1st or 3rd Column Divinity.
As for gameplay, it factors on so many things. Vow of Rivals (especially 4 on both Surface and Underworld) and Scars 3 prefer Death, while Gorgon Amulet and Vow of Time prefer Strength. Death provides more protection, at the cost of Strength’s added damage bonus.
At the very highest end, Strength is obviously better, because if you never get hit, then Strength is better. But even top players are likely to get hit at times, so how much you value protection determines if you choose Strength or Death
Although I guess what I will say about the protection aspect is that Strength would love to use Wayward Son, because Strength values healing.
Honestly, perhaps the answer to give is “Pick your favorite, but know that both have their pros and cons.”
E.g. Death loses on the 20%, and can’t choose Gorgon Amulet without sacrificing the Death Defiances, while Strength forces you to not take Lucky Tooth and Moros’ Keepsake, and will not save you against Chronos One-Shots or any hypothetical stun-locks.
Thank you so so much for all the help! Those r exactly the kinda tips I was looking for as well! I actually still have to unlock Nergal so I’ll make sure to keep all that in mind til then.
Nergal berserk make you attack faster, heal when you hit and damage up right?
(I'm about to get shiva) eeeeeeèeeeeeeeee
any recommendations for boons on Persephone Skull?
I like starting Heph, and rarifying an upgraded strike. Then I look for Ares for flourish, grievous blow and mutual destruction and Hestia for the double blast duo while trying to get the strike down to 2 seconds. Apollo duo works as well.
It's pretty easy to get Heph strike to like 7 seconds, and even lower if Excellence is taken or if you go underworld.
Heinous Affront + Light Smite goes v hard on Persephone. Pretty much instant Sprouted
If you're playing a blast build I think prioritizing Apollo is much more important imo since backburner works with blast. You can easily reach double blast damage with that
Then from that you have a bunch of duos you can go with like chain reaction, love handles, and room temperature. For max damage, love handles + chain reaction + sunny dispo is probably the highest but needs 3 duos. I like room temperature perma freeze build since it makes things a lot easier and just needs 1 duo and low cd blast
You sure will
Really, any non-Poseidon Boon works for it. Hephaestus is notable because of the free poms making Heph cores' greatest weakness less apparent
What is wrong with Poseidon? Skull attack is reasonably fast, poseidon's pom scaling ain't bad, and it's olympian damage for sprouts.
Poseidon on skull is possibly one of the most powerful combinations in the game (in my experience)
Oh are they always blasted from behind sorta thing?
Yeah you pretty much always get backstab with blast
Ah okay I'll put Apollo higher up I guess I think it's in ideal four but not sure if it's 2 or 3 or 4 probably 2 or 3 since I think Ares is good for a lot of stuff
specifically the flourish
Ares is good but if you're hunting for all the duos you don't really have that much slot left lol
Yeah I think it's fine to get one of the three or four maybe? IDK still experimenting
Hey, I really dislike all skull except Persephone. I think it may be a skill issue lol. Like idk how Medea is supposed to actually work. Anyone have advice?
Medea is a combo weapon where you use one attack, then one special, and then use it like an explosive melee weapon
The way the damage works is that special will hit the enemy, then the attack explosion. As a result, you really want zeus special, and then a powerful attack like aphro or ares or hera
That way your attack-special combo will apply blitz, then instantly trigger it, resulting in massive damage
gameplaywise, you're basically mashing attack and special over and over again, aiming at enemies, and trying to avoid getting hit because special has no iframes
because you're only using one skull per special, ammo management is nonexistent
Medea also doesn't really use Mana, so feel free to prime it all away, and pick a beneficial gain like Aphro or Heph
How do you usually play the skull? Like say mel skull
I like Tidal Ring for Persephone. The big burst of up-front damage makes the Sprouted charging feel consistent, and having Froth as well makes it very flexible to synergize with other cast buffs. Tidal Ring with Flutter Flourish also opens up Island Getaway, so you can get a really big percent buff on the special with no range restriction. (Even if you don’t get Island Getaway, though, you can get most of your omega special damage within range for the buff with decent steering.)
I’ve been looking to put Heph on attack as well, but in that case I don’t really want the CD to get below 4-5s, so that the Sprouted cycle isn’t significantly longer
I often like to have Glowing Coal or Lightning Lance too, to make it easier to safely farm Sprouted and actually charge up the omega special
is it just me or is the sprouted effect very inconsistent when it comes to length?
like sometimes it lasted for a short dash and other times it lasted quite a bit longer
I have some suspicion that there is some lag on hits that shortens the duration
it was especially apparent since i had apollo legendary which doubled the omega special but it didnt really feel like it at times
i wondered if it in fact actually didnt work with it
I don't think Apollo legendary works with skull o special afaik
Air Quality is last in calc
lame
Air Quality is cool conceptually but lame in practicality yeah
In fact I think we are back at square one for infusions in this patch where like almost none of them are really worth building around anymore
ive had it rly pop off with Poseidon, artemis arrows and zeus static before
but getting artemis arrows is a big luck thing
I used to talk a lot about Air Quality + Scorch here but they just recently patched that out
with the uhh fist weapon*
I just found out that Shiva aspect can be good. Not as good as other aspects, but still good.
It does not involve using omega attack at all.
Just find a suitable magick boon - the best is Poseidon flood gain. But Flood gain is bonker in its niche already.
Find % special damage boon - the best is of course aphrodite, but any will do.
Pray to your god of choice that you get Elephant Cannon from Hammer (It should have been its baseline imo)
just spam omega special like there is no tomorrow.
In conclusion: Shiva aspect needs another rework for sure.
Also, Its omega attack boost doesn't apply to Apollo's legendary second strike. PSA
Tbh I normally do axe and then every single Aphrodite one + that one rarity increasing Demeter thing
Literally any axe version
https://ibb.co/gZ9cJkKq
Double reward chance 100%
Curious: what's the highroll for Black Night Banishment on high heat?
For removing a vow
time ig
maybe rivals but probably time
someone on reddit found out circe can't remove VoR
It depends on how much damage you’ve done with your cast Olympian damage you’ve dealt since you last used it. There’s a meter next to your healthbar that fills up and a sound effect when it’s maxed out
That I think was pre-Unseen. Now it’s Olympian damage (so stuff like Blitz, Scorch, etc.).
Is it really? Huh. I guess the way I build it doesn’t make a big difference
Regardless, the meter is how you know what to expect from it
Maybe Hordes, Grit, or Fangs? Those vows add a lot of difficulty when maxed, but aren’t something you build or train muscle memory around, and don’t have any kind of cumulative effect that persists after the vow is removed. That’s just a guess though
The one I’d want to add is Scars (if it’s at 3). Going from 100% to 50% is perhaps a big deal if you have taken a bunch of damage.
Circe takes the whole vow, however many levels you’ve got, so it would take that back to scars 0
The reason I didn’t include that is that scars impacts arcana and build choices that you can’t take back
Oh.
Like, you wouldn’t play with wayward son, and you would have allowed vow of denial to take any “useless” heal-effect boons out of the pool if possible, right?
Fair. Though for about half the run, fountains can still help.
So I would think that would be lower-impact as a vow to remove mid-run, because the effects of those choices would persist
I doubt anyone would be mad about having Scars 3 removed tho
And maybe being able to get full fountain healing would be enough to put that at the top
Reducing the number/HP/armored enemy threat level back to normal probably reduces the amount of damage taken quite a bit tho, which makes scars 3 easier to handle
it's almost certainly timer
unless you mean like 32 in which case black night banishment isn't any kind of highroll, circe has better picks than the best possible vow banish there
How do you guys beat unrivalled bosses with Nergal 
Get Iron Core early and pile on any sources you can find of faster/more numerous hits, reduced damage received, or chance for enemies to miss?
I know you can’t force Iron Core, I’ve just found it much harder to deal with rivals bosses without it, can’t get enough healing hits in before it expires
The extra range from Apollo attack is real nice for safety too, and getting him in the pool means you can get Daze too
I guess maybe the other thing is trying to resist the urge to constantly bonk. You should be doing a lot of damage per hit, so you can afford to take your time looking for safer hit opportunities and focusing on avoiding damage
Also, don’t do what I did and let Prometheus do his ridiculously-long-lived stripe of fire across the whole arena, that sucked
Yep the biggest thing I find with the unrivalled bosses is knowing when it's not your turn. That goes even moreso with the heavier and slower weapons. What's nice with Nergal is that thanks to the range, it can be your turn more often than you think as long as you're good at spacing. I don't personally find iron core as important as things like dashing heave or swift strike though
The healing and berserk duration is good but you'd rather kill the boss faster
Iron Core allows you to get a lot more healing out of the hit-and-run playstyle you need to adopt in a lot of those fights
I haven’t been using the dash strike as much since patch 10
Yeah it's a lot less good when you don't have the hammer now
Here's the neat part, you don't
Given that they’re asking here and not in #h2-discussion , I assume they’re interested in finding more success with Nergal specifically, not just complaining about how it’s difficult to use
I know you’re just being humorously hyperbolic, but that can be pretty disheartening when someone is genuinely looking for advice
rapid slash yes
Does rapid slash affect the dash-strike too? Or is it kind of an either-or thing with dashing heave?
Yeah it affects the dash strike
I have found Psychic Whirlwind to be quite nice on Nergal as well, though you do have to have the timing and spacing down pretty well to use it consistently in the unrivaled fights
Being able to get the whirlwind hits and still do normal attacks and specials gets berserk online real fast tho
Thank you SO MUCH!! I got 300k dmg on the special, highest I ever got in both games, got lucky with hammers and boons
Thanks for all the advice! I saw a streamer (Haelian) run Nergal with Apollo’s boons and it looked quite good with it. He didn’t have to be as close to the enemy as one would usually need to be to get some bonks in, which minimises the danger of the aspect a good bit
But yeah thanks! I’m NOT gonna try Nergal on unrivalled surface bosses because there’s just too much to invest there to fail but I’ll give it a whirl in the underworld again
omega special spam, play it like charon axe
Yeah this is true. I stopped getting screwed over too much by Poly when I stopped trying to rush him every damn time - breakthrough I know lol - but with these unrivalled bosses I definitely find that they’re harder to brute force
Lmaooo ikr. I watched detective’s playthrough with F54 and I was shocked to see them not have a single VoR turned on
I am not surprised considering how hard Hecate gatekeeps Nergal. you can kill her but it takes ages and then gl meeting timer
like by the time you charge up a whirl, you won't even get most of its ticks and she's already probably away from you
yeah this was most important to me with chronos last phase especially
just stay away and give lots of space when needed
Then I tried Nergal on Hecate and I got demolished. It was so unwieldy against her as you put it
Yeah slower weapons just suck against her - even with Pan, but the time I’ve dropped cast and launched ospecial she’s already gone
Yup, though with Prometheus and Heracles I find that I still need to rush and brute force them otherwise I’m dead
That was the video where he took Heaven Splitter at the beginning? I saw that, and I think it would have been easier if he’d taken a different first hammer, clickbait title notwithstanding. But yeah, Apollo attack feels close to a must-pick to me. It’s an aspect where I’m genuinely excited to see Dazzling Display and Extra Dose
Nergal also feels quite good with Passion Rush to me, which has generally felt lackluster since the Weak duration nerf. The fact that you can keep dashing through the whole attack sequence means you’re still getting good uptime on Weak
And I’m usually running Huntress, so I don’t want Glamour Gain
Nice!
what is Ascpect of Persephone actually doing to special? cause i didnt notice it being longer
Unlike the other skulls you can steer during the O special. You’ve gotta do 2k Olympian damage (Blitz, Waves, etc) to fill the gauge. When it’s full you get 2 extra seconds on the O special
i get the feeling that hitch doesnt charge it
Hitch does not
Bolts, waves, scorch, fireballs, heartthrobs, Heph blasts, Artemis arrows, wounds (weirdly)
well it sucks now c ause i got apollo on special and hera on attack, but the added boon levels are making up for it so i dont care, i started with heroic hera on attack
(rarified from epic)
Wounds count as Olympian damage? I guess that kinda makes sense, given that Ares has an Olympian buff infusion, but it’s weird for something that adds weapon power to count
I didn’t even notice that the Persephone charge condition had changed from cast damage to Olympian damage, so I was building to maximize cast damage like I had prior to the Unseen update, and that worked very nicely
I have also been going for Heph attack, but that was just to take advantage of the poms, I didn’t realize that it was benefitting the aspect too
If Wounds count towards charging Persephone, then Hestia/Ares duo might work quite nicely? I like Glowing Coal for getting the cast damage going at a distance so I can charge the o-special safely
Yeah blasts are good for spiking the gauge on crowds
Yeah wounds is weird here but it seems to fill the gauge.
Can get a big cast or something, those count for filling the gauge
I had a Persephone run where I lucked into pretty much everything I wanted with rarity and levels, and glow clang attack into glowing coal tidal ring arctic gust was filling up my gauge instantly almost every time
I think Bridal Glow hit the Glow boon, so I was getting like 24% damage boost off of the clangs? Something like that. That was a run where I was happy to take the new Natural Selection too, just to make my Pom levels even sillier
nope, but hitch is still very good on special so you may still want hera around
Could also get Dying Wish which counts. Hera special is best-in-slot probably
I think Aphrodite is quite good too, though I would probably prefer Hera if I could get her. Tidal Ring is so flexible for farming up Olympian damage though, so you open up Island Getaway pretty easily, and then you can get the Big Number without the range restriction
wait, wounds filling the gauge is super weird. i had no idea that was how it worked
Do Wounds get buffed by Extended Family and Rallying Cry too?
guys, i got an idea. what if they made it so that when you pause during sirens, melinoe hums along to the song?
Melinoe hates this idea
she secretly loves scylla and the sirens and when she paused the time, no one but her can hear her joyous humming
it's very in character for her to pause time just to enjoy the song in peace
I like it, put it in feedback and I’ll vote for it
She isnt pausing time, we are, which is why the chronos gimmick makes no sense
I loved that Scylla somehow knew that I had Mel put up a poster of her in her room
i could completely ignore persephone longer O Special cause the boons were just amazing
But but… zoomies
zoomies and free invuln
Yes. It’s weird. The portion of the attack coming from Wounds (the +50 power and any percentage boosts on it) is Olympian damage and does get boosted by like Rallying Cry, possibly multiplicatively
if eris gets to have 20 bazillion invlunerability stages and fly off the map for half the fight i do too
Discussing it in the speedcord the other day #1218621088049659930 message
gosh my first eris kill was paid with sweat and blood
That is absolutely wild
Yeah I noticed it when I was doing Heinous Affront on Persephone and building the gauge with just wounds. Surprised me
I wonder if that's a bug or if that's intended. I guess if Olympian damage is just everything that increases additively then that kinda tracks but it's still super surprising.
is wounds better than a lot of other olympian damage for filling the gauge, or is it kinda rough bc of the cooldown for it?
oh nvm I looked at the speedcord discussion. OK so it's not great unless you have other stuff helping out it's just surprising that it counts
https://www.youtube.com/watch?v=oPce83LxXJs Does this still work or has patches changed/nerffed it?
This run is geared towards beginners or players who are struggling with the Surface in particular! Feel free to ask questions!
Hades 2 playlist! https://www.youtube.com/playlist?list=PLmj6-vxquxwTXG6SQBKHe0ixC-aQv4NTT
Patch notes: https://store.steampowered.com/news/app/1145350/view/512951309236699196
00:00 Overview
00:46 Aspect Explanation
0...
I would think that heph blasts have to be the best no?
I get it like twice a room rn at 39f
It takes over 1000 olympian damage to fill the meter fully iirc so unless you get lucky with the poms on Heph, twice a room is not gonna cut it
imo scorch is better
Thats like one blast on a crowd plus a bit right
And midgame it can just be like one blastish?
Maybe its not like that tho
I was thinking that is really gonna suck on boss fights, though. I don't know. Heph's attack is definitely more viable on persephone than anywhere else, but I still think scorch or the light smite/heinous affront thing is better for filling the gauge
I am not super sold on the ospec being that good in boss fights either tbh it has felt pretty underwhelming thus far
I think it's pretty good in terms of having invulnerability on demand
It’s not on demand though it takes heckin long to execute the move
Where you just stand still
Sure but the same could be said for pretty much any omega that you can't charge while moving
Idk. I was able to facetank pretty successfully with momskull. Not at high fear, though. I imagine it probably falls off then. But it was pretty easy to just rack up scorch stacks, omega special, and do some damage while the stacks ticked down and I was safe.
Yeah and I would say the same for those in terms of using them as defensive options in boss fights
Maybe you want like Zeus then and do an omega build
I guess I phrased it weird. I don't mean like, you save your ospec until you see an attack coming. I more mean like, you get periods of 2 seconds where you don't have to worry about dodging and can clear up projectiles on screen and reposition yourself with impunity.
But I do think it doesn't scale forever. Like, if you're doing enough olympian damage to fill the meter incredibly quickly, you're doing 2000 damage insanely fast, and if you can do 2000 damage insanely fast without getting hit, at a certain point the ospec invulnerability isn't doing much because you're already melting health
Yeah, what excites me about Persephone is the relative ease you can get to 7-5 second blasts and potentially down to 2 with a few poms
Which I think like really opens things up with apollo ares and hestia
I do think in terms of being the only weapon where Heph blasts are even somewhat viable, it's worth taking Heph just cause when else are you gonna get to do that
Even if I don't think it's the most optimal way to play it lol
This is often my approach to most weapons vs like the meta options
Like with Charon my thoughts immediately go to “this is the best Ares Swords will ever be, how far can I push them?” Etc etc
Oh yeah. It's nice to see the full potential of a boon/god, even if it's not necessarily the full potential of the aspect
Medea is still entirely able to do this
Yeah i just tried it and was successful run
For Persephone I really prefer Aphrodite special, Hestia attack, Poseidon dash. Persephone boon bonus helps get a high level pyro technique to bump the burn rate, burning desire keeps the burn going without having to land more attacks, and island getaway keeps the burn going even when you're far away. Persephone charges fast from the burn, it's reliable vs bosses (chronos will lose 1/4-1/3 HP during his phase 2 triple blast opener, and there's a ton of complimentary boons along the way from nervous wreck to flash fry, etc.
hey y'all! really struggling with typhon on rivals four. I feel his attacks paired with chronos makes it really difficult to find any leeway to dodge especially with frenzy-- any advice with attack patterns?
Hi, I came back on the game after few months and I got a question, how do I change the default keepsake? Because the ghost onion keep being equipped at the start of all run and I'm lowkey loosing it
i think you might have set the ghost onion to a prioritized keepsake, if it has a engraving-esque border on the top right then right click the keepsake to remove this trait
Yes it has, but the right click does nothing
there should be a suggestion/hint on the bottom right of your screen that mentions "deprioritize", click whatever that button might be
Ok, don't have any option for that, so i guess I should probably ask in tech support
thank for the help
aw sorry to hear that best of luck
Thanks for all the advice! I ran Nergal with Apollo and Aphrodite, it was really good. Managed to get all the way to Cerberus until the dog demolished me after his second phase. The way the map is set out is quite unconducive to good Nergal plays haha but of course I should also consider Getting Good
try nergal with hephaestus and ares! focus on getting heph's legendary and pair it with ares on attack to unlock grevious blow -- then min-maxing attack % and attack speed are really helpful
Unrivaled Cerberus? I think I’ve only faced him with Nergal once, but I really got beat up lol
That’s interesting! Something like, Ares for attack and Heph for special?
Unrivalled Cerby yes haha it was just awful the map was killing me in ways I’ve never been killed before (by maps)
if nergal is at rank 5, rank 6 decreases it to 4 attacks to trigger berserk which is effectively halving the downtime between your berserks
yeah! the reason why i also prefer using ares for nergal currently is because of martial arts which also boosts attack damage % by the amount of earth elements you have
(A single O-Attack charges Berserk, which is... balanced)
your main goal is definitely get the heph legendary
or just O-special + an attack iirc, regardless rank 6 nergal is really busted
Cool! Thanks for the tip - I really want to make Nergal work with VoR so I’m keen to try anything haha. And that’s a cool set up - I had the notion that Ares would do well with Nergal and also I need to pick up Heph more often. Ever since they got rid of Mint Condition I’ve not been too keen on him lol
heph is so fun! I've been trying out heph more and there's a lot of builds that work well with him
you can do something similar with aspect of morrigan, where you just stack heph's attack, special, and dash boon and try to get ares's rallying cry and hera's extended family
since you tend to use both the attack and special very often to trigger blood triad with aspect of morrigan it incentives the heph boons to trigger often, this gets buffed really well with chain reaction(heph and hestia's duo boon)
Cool! Thanks a lot, I’ll keep these in mind - I’m gonna lick my wounds with Morrigan if I still get demolished with the HephAres Nergal build lol thanks
my suggestion with using morrigan is to O-attack -> special -> charge O attack(which also does regular attack during the charging -> special
once you get familiar with that attack pattern, its really easy to execute
with proper buffs and levels your heph blasts can do like 800-1000 damage which is on par with the blood triad
Yeah for sure! That’s the most intuitive attack pattern I feel. Morrigan only starts to feel clunky when you don’t start with oattack imo
and at higher levels their cooldown is significantly less as well
best of luck! you got this
Hey! Im trying to get to Chronos with Shiva and I keep dying to Unrivaled Scylla. What's the best build you've found so far with it?
I think it may be my least favorite Aspect on my least favorite weapon.
Apollo on attack then O attack spam everything, pray for Apollo legendary and Counter Supreme
Get Night Arcana and alternate between O special and O attack for stronger enemies for crit chance
it's arguable whether you will consider this a shiva build, but clicking hera and spamming reg attack can be more effective than it sounds
yea Shiva's base moveset is already pretty good without using its destruction gimmick
Anything works with hel in high heat?
The atk felt really bad when you have to dash so much in high heat
Can someone please explain to me why medea is doing so much damage in this build?
Joeza has (up to the king vermin fight):
-ares attack (rare)
-zeus special (epic)
-zeus cast (heroic after rarify start)
-poseidon high surf (epic)
-hammer colossus driver
-artemis vital signs (15% critical chance when enemies have 80+%)
There seems to be some tremendously impressive synergy between posiedon's high surf and the ares attack.
See the battle versus hecate at 3:50 or king vermin at 5:40.
Patch 10 coming in with faster enemy spawns with frenzy 2 is the cherry on top of the unseen update
Twitch: https://www.twitch.tv/itsjoeza
Genuinely, I think the surface unrivaled bosses might be easier with Nergal than UW. I was less experienced with the aspect in my UW attempts, so that was part of it, but with the surface bosses, I felt it was a lot easier to control my exposure to damage while still doing meaningful damage of my own. Like, the UW fights are more bullet-hell-ish, so just navigating to get into damage range without getting hit felt harder. Surface feels like there’s more places I can chill and kinda stage an attack and then retreat back to, if that makes sense?
I don’t think this is really a build synergy thing. I think this player is just mechanically good with a very high-damage aspect and is maximizing global damage buffs
Medea has big damage boost built-in so Ares attack with the +50 from wounds chunks. And it’ll instantly pop blitz for more damage, and look like they’ve got a huge Storm Ring too
I don’t see that they have any secondary boons that would be causing any of their cores to really interact
Ah, yeah wounds helps pop blitz, that’s true
They’ve just got good boons and are attacking fast
I suppose what I'm not understanding in the build is what's happening with high surf and the ares attack.
In oceanus, there's this triangular blast that's happening where both blue and red are overlayed. I've just never seen that before...
Regular Medea should pop blitz real fast too tho. Wounds only help on the first one
The red is Wounds application, blue is high surf
Like on King Vermin High surf is probably doing next to nothing since it looks like he has time to attack once
what's also interesting to me (and someone asked this in the comment of his video) is why he opted for ionic gain over static shock in oceanus. But seeing the AOE of medea, I suppose he felt it was not needed.
i've got a lot to learn about this game but so little time...
#AdultLife
#Dammit
Guessing but the best hammer for Medea there would be Possessed so maybe they were trying to leave magick open for that
The ares boon turns the attack explosion red, and that’s happening constantly because the player is cycling attack special back and forth over their target. I think you’re just seeing that over the wave from the Poseidon boon, it’s not interacting
Like there’s no obscure interaction here. Medea just strong
shows how little I know.
Thanks for the clarification friends.
Sea Star + Success Rate + Uncanny Fortitude + Spiritual Affirmation is hilarious
ANOTHER!
ONE MORE
I gotta be frank: I think I know less than 20% of the olympian skills by name.
I don't even know what combos I should be trying for outside of the zeus+demeter duo.

just ignorance & vibes on my part...
I don’t know all of them still
compared to hades 1 this game feels a lot more arranged around vibes-ing together builds
Medea is a really high-exposure high-damage aspect, so it looks like magic in the hands of someone who knows what they’re doing, but when you try to use it for the first time you miss all your specials and get owned and die
rather than having specific boon-weapon synergies that shred
actually it is basically magic
Hello, I need help with a build for the axe that's not aspect of Charon, I'm struggling because of how slow it is
Also, it’s a bit unintuitive that it’s actually stronger to just load one attack and special, rather than trying to load all of them
sincerely, someone who first tried all statue attempts thanks to medea being kinda good last patch
is thermal dynamics even a thing? I can't seem to induce that one in about 30 runs i've done since the latest update + patch
Thanatos is less slow
you could try a ranged cast like Hestia or Zeus so you can set the cast far away and deonate it from range
Yes but I would lose Mortality I get hit a lot 🤣
oh wait you said not aspect of charon
Uh Mel axe + Aphro or Apollo attack should do good, just use dash attack a lot
Honestly, that’s okay. You can still benefit from the higher attack speed
lol, yep...i can attest to not understanding medea and avoiding/underrating the skulls.
Okay! Any boons / hammer to try for?
maybe it's just me but skulls and torches are kind of the same where there's like, one aspect that plays "traditionally"
Skull is a weird weapon. It doesn’t evoke any particular sense of how it should work or be played, like the axe and knives do
which both happen to be the mel aspects
I feel like mel skull is pretty intuitive, based on the stats and ammo mechanic. You shoot until you're out, then you reload, like a grenade launcher or something
yeah, I know what you mean.
I couldn't figure out the torches until someone explained moros to me and demonstrated it...and then I finally realized that moros was basically the hades 2 version of chaos shield with explosive return from hades 1
I think that as an overall weapon, Skulls are probably #2 best, aside from Staff (that’s to say, Staff in my opinion has 4/4 strong aspects, Skull has 3/4 strong aspects, because I feel like there’s almost a gap between Mel Skull and the other 3).
I found the lingering ammo mechanic confusing, but that was before they changed it so you collect them with special. But, I suppose that was similar to zag cast. I hated collecting bloodstones too
I feel like the torches are the best but that's because I've become quite intuitive with them.
I think the "intuitiveness" matters a lot for me. (Hence, I struggle with xinth coat and avoid it like it's the plague.) 😂
Sea Star can duplicate onions and this boon is my new favourite in this game
Dashing Heave, for Mel axe
coat is super intuitive, it's just fists with some kinda janky rockets you shoot sometimes
Maybe I’m underrating Mel Skulls, but like… it feels like Persephone is now better Mel Skulls. Though if Mel Staff is a strong weapon, I think I need to try it again.
also an omega attack you can press if you want to, I suppose
I can't get it to "click" in my mind.
And I was super excited for them when I saw that the coat aspects were basically mech-style/gundam-style weapon.
I get that there's a fist aspect to it but something about it just feels off for me. I wish I could put it better into words.
mel skulls really want the +ammo count hammer then they become really funny
persephone is now stronger than mel skulls in my humble and non-guru opinion.
mel skulls with +ammo is quite funny
You can always try to double down on attack speed. Plasma, hammers, Hermes. I rather like Hera on attack, because you can spread the damage pretty quickly
Yeah, that’s what I missed. I am guessing that Mel Skulls is built akin to Mel Staff, but shifting Special damage to Attack damage.
yeah just shoot attack 4 times, then special off to the side
basically just keep magdumping
since it's an aspect with big power, you want a big % god like Aphro or Apollo
Also, how does Mel Skulls work with Wide Grin? Do all skulls get the missing skull bonus?
nope avoid wide grin
No, it’s an anti-synergy
does air quality affect gust?
yes
Well that’s a shame. The alternative would probably be oppressive.
Air Quality applies to everything except scorch (though of course some things will never have low enough damage to be overridden)
amazing, gonna go for that then. final boon choice before unrivaled typhon lol.
And I'm a little nervous bc my dumbass forgot that athena keepsake only works if you lack death defiance so that was a goddamn waste of a final keepsake
that's why ya play strength
(And I still had one left...)
athena keepsake is basically the strength keepsake
Ooooh so smart with Hera! Do I use any omega or just normal attacks?
eh, I'm not good enough for that on higher heats. Still die too much. 😓
need the buffer of DD to make it through the boss fights consistently as i learn them well enough to deal with w/e the speed fear is called.
if that happens in the future, I usually just int all my DDs room 1 and fish for renewed faith
with that said, she's not guaranteed to offer it-
Also, playing hades 2 on controller is a very different experience for me than playing hades 1 on mouse & keyboard.
I wonder if I would like xinth coat a lot more if I played hades 2 in m+k.
if you're thinking about gauntlets playing coat like gauntlets is probably the worst possible way to play coat
isn't that playstyle a bit buffed now because the faster speed
idk how you're meant to exactly play black coat, I usually either see dashattack spam or attack+special spam
and then you avoid the omegas like the black death
Nyx can make it work because Nyx is really strong atm, but night cycling is how I play coat
You can open with o-attack if you want. If you charge it and then dash without letting go of attack, you’ll dash and then start the spin where you end up. So you can channel out of range and then move in with the spin, or charge up while a wave is spawning in. O-special is your ranged option. Also, regular special will cancel your big chop, which can help with not getting hit (though it’s not as scary as on Mel axe)
@tall notch does autofire spam, I believe
yeah
yeah, i've figured this out... 
the way I view is your attack is to stagger and finish enemies
your special is what actually kills them
I know it's probably not good on higher fear (Only just done 24/32 and all) but I absolutely love Launcher Frame on Xinth
there's a few ways to approach this - autofire's mechanically finicky but really really strong, night cycling I would argue is very straightforward but a lot of other people tell me they hate it
yeah I uh, remembered when I got to the final shop lol.... not much to be done at that point.
ended up dying, just too much going on in that fight and didn't manage to stack much health this run. oh well, was a fun break in my day anyway.
guy I tagged 5 secs ago is tbh a much better coat player than me and will have better insight as to the precise approaches, but focusing on your regular attacks and punching them to death is genuinely probably the worst way to play coat
even if you're using attacks, coat has an incredible (...relative to the basic attack sequence) dash attack
We had an attack spam coat for like a week…
how's the new basic attack working out for coat?
unseen buffed the damage, p10 sped up the startup of first attack
How does the 30% increased hex damage from circe work with the Hex that resurrects enemies?
it's nice but not a huge gamechanger compared to exhaust riser poseidon getting taken out back
Wide Grin is bad for Mel Skull attacks but extremely good for Omega attacks just because you fire 4 bombs at once. I'll pivot hard into that if it shows up early
yeah, you get roughly half the waves you "should"
sad day
Hi yes what's up
tagged you for coat talk :p
how's mel coat doing
question: how good is seething marauder (the hammer) on axe?
I've never taken it but it seems like it should be very strong, no?
It reads "your attacks also deal 60 damage to surrounding foes, for each and every strike.
That combined with either dashing heave (the other hammer upgrade) or the omega attack should be very effective in melee combat, no?
an extra 60 dmg per hit on a slow atking weapon isnt that great tbh
even if you're using cast to hold them at bay?
It’s pretty nice even at higher Fear if it’s any consolation; you wanna be using the auto-fire tech anyway (hold Spesh and click Attack to basically do both at once) and Launcher helps with that marginally

Worse than Nyx (and always was IMO) but it’s still a Coat Aspect, so it’s a safe choice
Seething works on every single O-Attack hit and also is just generally good for getting extra DMG in (especially for Wards)
it works on dash attack though, which turns about 40 power to 100 power
It’s also an area all around you, so it’s nice for having your back against swarms
That's what I was thinking. I'm watching a mynt run and mynt chose something else but I started wondering about seething's effectiveness in a different scenario.
Could’ve been the worse option depending on the context, yeah. Overall still a rather good Hammer afaik (I only really play Nergal with Axe so I can’t speak too much for it, though)
I did my time with Than/Mel and Charon is Charon lol
mynt is playing on max fear and mynt opted for the special hammer that erases 35% of enemies armor.
I understand why mynt chose special one. mynt has all the magick primed so omega attacks are a no-go. So since mynt needs another source of damage, mynt opted for special. Besides, special is a good way to deal with the double hearts vow.
surface.
esp on surface, lotta annoying mini bosses with lots of armor
melting hammer is mandatory on surface at that kind of fear if you don't want to pass a coinflip, or it was in warsong
yarg, dracon, the like
warsong
yeah I mean in warsong that was the case, I think yarg got nerfed in unseen but afaik yarg just straight killed your timer if you rolled it on some weapons without melting on max fear in warsong
well, that or corrosion on sight
(I don't play much surface, I am not remotely an authority on it this is what I remember hearing at the time)
That makes sense. It’s worse now iirc but armor shred is very worthwhile
Also, RIP mint condition.
Will be missed. At least Security System is still like, very good imo
security system is a cheap imitation of it; doesn't provide the same level of security as mint condition did considering how hard the enemies hit in (ultra) high heat.
ETA: but it's certainly better than nothing.
For sure, for sure, but I’m also kinda… glad? I dunno, MCon was just so absurdly strong that even tho I didn’t advocate for a nerf or anything, it’s nice to tone it down a bit from what was essentially Hikari’s jackpot from JJK (if you get the reference)
i'm new to JJK (reading through it now). So I'm not familiar with that character but I understand the sentiment: eliminating mint condition and adding a weaker version of it makes sense for the competitive balance of the eventual 1.0 update.
I'm chuckling at the typhon fight mynt had. It seems like the enemy AI suddenly got caught in a crazy loop for a long while where it kept doing the face smash over and over and over and over and over.
That's like the best thing that can happen in the fight because it's the easiest attack to dodge.
Only took me losing my sanity in a voice chat with 9 people to win, no biggie (I hate it)
Why is there no music? I was listening to Katy Perry lmao.
Alternative Title: Hades II EA (Patch 7) Surface - Melinoë Axe 55 (Max) Fear unseeded run IGT 19:17.22
Yeah, no, I like to consider myself decent at the game but Mynt’s so cracked at Axe that it’s pretty insane to watch
yeah, mynt's precision is incredible.
mynt was the one that taught me how to dash in between the combo attacks of the axe.
Like holy hell, I pretty much never take Antler because my worst aspect of gameplay is still by far taking random hits
And then we’re just casually using the slowest Weapon with it. Bonkers
does anyone know if fourth degree + aspect of pan + ares on special and fireball on special actually does anything? like if the regular specials hit first before the fireball does then it won't reapply wounds with the bonus i assume? but i can't tell easily amidst all the other stuff going on
is Supay just going on autopilot doing O moves every 4 secs?
I thought Seething didn’t proc on dash-strikes. Did they fix that this patch?
Just got back into playing after not playing at all for a half a year and I wanna know what’s the current meta/general best stuff to do?
what's your goal?
there's nothing as all-encompassing as mental block strats right now, the meta varies on what you're trying to do and tbh balance is in a state where every aspect can clear 50 fear without tremendous difficulty
This is a real stupid question, since it is generally considered (before the last patch at least) the best staff, but how do I properly build momus? I usually put hitch in the attack, set a omega attack snake, and start using the regular attack. But I never manage to do well on 30+ fear like that
You want a good rush boon I'm supay, and focus on properly using that
I feel like Hestia rush the best one last patch, was my favorite but idk how to really “build” around it other than global dmg, and I don’t think static shock procs from it either
Use your whole kit. Omega casts hit hard and 3x on Momus. Like I usually do O cast, then whichever of O attack/special has a better boon/hammer. Put a big +% on everything.
Zeus rush is still definitely the best rush on Supay bc it's the only spammable and continous sprint in the game that can scale thru secondary/duos.
Poseidon and Ares are prob second in terms of damage output and scaling but they require you to dash spam instead of sprinting which doesn't work as well in Hades 2
100% the rush nerf was aimed at it, just wished they buff the other rushes to compensate bc 70% of them have terrible damage output
Also I’ve been trying to figure this out a while. What does the skull’s aspect of persophone actually do. It’s somewhat vague and confusing and never seems to work and the fandom/reddit stuff I found seemed souta outdated. Could someone just lay it out for me?
Whenever you deal damage with Olympian effects (Scorch, Hitch damage, Poseidon splashes, etc.) the little meter next to your health and Magick bar fills up a bit. Whenever you use your Omega Special with charge in the meter, you become Impervious, your Omega Special lasts longer, and it can change direction.
With the meter and Aspect maxed out, it lasts an additional 2 seconds, which doesn't sound like a lot of time but is in a game as fast as Hades 2.
Ohhh I thought it had to do with your special boom and didn’t realize it was a metre I thought it was static thx a lot
No problem.
Just confirmed this. Yes, Seething still does not trigger on dash-strikes
hey chat do yall think incandescent aura or born gain would be a better pickup, btw my whole entire magick bar is primed, asking for a friend
Zeus and flames go nicely together. Who else should I try for flame builds??
Aphrodite's Duo prevents Scorch from losing its stack while it deals damage. Demeter's Duo lets you instantly expend Scorch stacks for increased damage, kinda like Merciful End.
i’m worrying about a potential build: anyone wanna help me out? xinth hitch attack + hestia spec + tough gain to proc brave face and incandescent aura
i fear that it’s simply just going to not be hardy enough—any tips on the fourth god?
For max survivability? Apollo for warm breeze
Drop dash attack, drop cast, O special everything into it
Anubis is very strong imo
Strong enough that you can make it work while ignoring parts of its kit
Hestia for attack probably the best
For special Apollo, Aphro, Hera are very good
You also want to get controlled burn from Hestia if you're doing O special a lot
Hitch attack + hestia special are probably enough to clear up to like 40f on nyx coat
Patch notes said that "rivals moves" aren't affected as much by vow of frenzy now. Anyone know how that works? Are they just blanket not as affected by the speed increase?
i imagine it means frenzy has reduced effect on rivals
originally i was like "noo my frenzy" then i had to fight updated scylla/cerberus a number of times 
Yes, for sure among all boons, there are hidden probabilities to appear. Sea is a hard one without any prerequisite.
Dropping my arcana setup - i mostly use magick heavy weapons and enjoy using Hexes (momus, charon), any ideas on what to improve? perhaps im using something objectively undertuned instead of something overtuned or at least normally tuned
i lowkey wanna use excellence but dont know what to drop
The magick regen arcana is generally not worth it imo. It is in some scenarios (and early game), but if you play a magick heavy weapon you'll probably want a good magick regen boon too. A lot of Gain boons (notably Born Gain) are enough to keep your magick full all on their own, and 5 cost for an arcana that a boon can make redundant is a lot.
Most people run Origination since the universal damage bonus is really nice, and pretty easy to set up, so that's what I'd recommend. If you like excellence you can run it too, but imo it's less impactful
I wanted to get apollo legendary 3 times, had all prerequisites but still couldnt roll it, perhaps i did something wrong on the way but i feel that excellence would be the key to that
Yes i also thought of origination, also i wonder if i should change anything else up? I saw the 10% sprint and move through enemies is good
Unless you're very good at bosses, i wouldn't skip lovers
Also yeah why is unseen there
On momus specifically since you mentioned that's what you play I'd click night for omega combos and more dmg
yeah, i wanted to change things up a bit but im torn on what to drop, everything looks kinda ok or useful to me from what i already have*
Remove unseen click lovers + night
have you unlocked the ability to save more than one arcana preset? tbh I might do a specific one for momus and a different one for charon, if you play both aspects a lot
yep
Oki i changed unseed into lovers and night for momus, and got origination for charon preset
i guess i should play the mana familiar once i unlock it :D
that familiar is great yeah! tbh for Charon, Apollo's gain on its own is really good and usually enough to keep your mana full 100% of the time with no other help, so I often start with apollo keepsake and use a different familiar
In high fear I'd probs still start Hecuba because without that the first 3 rooms can be a pain 😭
OH true for sure, at least depending on what vows you select! I just don't like playing axe on high fear lol I'm bad at it 😅 so for me personally that rarely comes up lol
There's a certain point in fear where you no longer really get to select 😭
i prefer aiming for fireball cast from hestia on charon and just blast from afar
much safer for my noob ass
does poseidon have ICD on anubis attack?
I tried it and it seems like it triggers waves on every tick. But every now and then I feel like it's not triggering waves at all, so it might be buggy, not sure
yeah, same
hmm, so the previous minot patch didn't fix it huh
does Charon have use from Night or is it only when i actually use O Cast, not just trigger it from O Special
ok just tested it but doesnt seem to work
So I just fought Prometheus and lost. How are you supposed to dodge his flame attack that you need to remeber? It comes out so fast and when he summons enemies I need to kill them whilst remembering like 5-6 ways the flames will come. It seems a bit much.
You can lose all dds in Erebus and refill with Athena keepsake in Oceanus
Peak plays right there
The enemies don't stay, they'll attack like once then leave
Just focus on dodging the flames, if you have a hard time you can pause too
Or worst case just i frame it by dodging to the top
what are these yellow border boons?
legendaries
oh i dont get legendaries nowadays
You have to get the prerequisites, after that it's not that rare
great game, completely destroyed typhon
Three legendaries is crazy. How’d you even manage that? Just track all 3 and hope for the best?
Hey yo guys, Suggest build for Annubis pls, Tryna do 32 fear underworld. I try to go for hestia attack w zeus but need to perfect it.
at 32f you could probably just click hera special and spam ospecials until everything dies
oh yea that sounds cool. Idk i feel like the bosses gets pretty annoying if your focused more on the normal foes and encounter clear but im still learning so.
Peak anubis gameplay fr
it's fun watching enemies zoom around all over the place after pulling them in
i never thought of it that way lol i always focused on attacks cuz of the area feild
getting the prereqs is often the tricky part when you can go through all of oceanus without seeing a boon
snipe travel deal like crazy, have atleast 5 rerolls
plus, this build's foundation is through ephyra, which is probably the best stage ever for setting up builds
i was only tracking apollo, and got the other two through sheer luck
The safest build for Anubis is just Hestia attack i think
Special spam is great and strong but it will also get you hit plenty lmao
apollo has easily been the best for ospecial spamming
for attack a lot of gods have been nice, i like poseidon
yeah thats why i said its good in 32f, you won't get punished for getting hit that much
btw what does morrigan want to build these days? i should finally get around to learning that spect
ever since I dropped magick regen I havent looked back
magick early game isnt that big of a deal and born gain is soooo good, which is nice cuz hera is good too
I still use it sometimes but its for really niche builds
Apollo attack is nice for additional AOE coverage. Hestia or Hera aren’t bad either. Final Slice is great since you go right into the “final” one after a dash-strike. Sweeping Ambush and Wicked also great.
What about Trick Knives? (I.e. a combo of Dash attack into like… OSpecial)
Can't get Trick Knives on Morrigan
Anyfear is Apollo Attack start and possibly maybe hit Lego
It's fairly build agnostic tho
the goat Foolish
I meant for high fear, I don't speedrun 😭
like does it have a coldshade build that may take 22 minutes but it will clear 58f
Then Hestia attack I think
o thanks, you the goat 🔥🔥
Idk I did like 1 62F on it and died to uhh Cerb???? Literally how 😭
and do you just play it like other blades or should i actually learn the triad combos
at least for bosses the combos are worth
Triad alot
since it's just rotating your moveset anyway (common blitz special W)
Triad gets more useful on high fear lol
In anyfear you can kinda just ignore it outside of bosses and it doesn't make much difference but you should pretty constantly be getting Triad proccs in rooms on high fear
grit go brr I suppose
@past salmon has ocast morrigan ever kicked off?
No
lmao
why not? 😦
Also wards
It's pretty good to hit an enemy with a tactical nuke right after removing their wards
Because it's slow as piss and O-Attack is an actually fantastic move
so do you want to be oattacking in rooms like all the time?
Pretty damn often yeh