#h2-builds-and-combat

1 messages · Page 231 of 1

crystal burrow
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I am pretty sure its Aphrodite on attack because the base numbers on attack are absurdly high, but I havent gotten any good runs with it yet so dont know the best build

cursive gate
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Will give that a try👍🏾

crystal burrow
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After beating Rival 4 surface bosses in terms of difficulty

  1. Typhon, the last phase can make this fight very difficult
    1.5 Prometheus, died many times to his 2nd fire attacks, because fighting two dudes at once makes it very hard to dodge that sequence
  2. Cyclops, poison is annoying
  3. Eris got a lot weaker
manic harbor
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Anyone know why one of my specials disappeared in the middle of fighting Polyphemus when I'm using Supay? Shouldn't those stay up constantly while fighting? Could his shield have destroyed one if they hit it? It didn't come back until after I beat him.

dim kelp
crystal burrow
hexed spade
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I’m finding Aphrodite skull omega special with the Twisting Crash to be the only avenue of dumb damage, are there anything else that can match its power. Again help a noob out friends FrinosSus

manic harbor
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I think this run is just cursed, I swear Gale just wasted a block on Heracles hitting me while fighting things.

brazen ore
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Supay is absolutely nuts. I'm kind of enjoying it but I feel quite certain it will get nerfed lol

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Im just like enjoying the freedom to watch attack patterns in easy mode lol

stoic tinsel
manic harbor
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Dang, Supay with Heph on special and Heph/Hestia duo is kinda fun. Lol

brazen ore
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I hope it never gets nerfed. I know it will but im having so much fun zooming around melting things

dim kelp
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I feel like the triad is chonky enough that you can run pretty much anything on it, though Poseidon knockbacks might make your life difficult.

Aphro has big percent buff and Secret Crush to add power, and Sweet Surrender if you get a Weak boon. I think the cast is especially good, because it pulls enemies together, which makes it easier to special through them. Ares Wound boons give you base power and percent buff, and the cooldown on the power is less impactful since you don’t have to keep using the same strike. Apollo giving larger AoE has been nice for more efficiently tagging enemies for the triad, especially for the special, since the attack is naturally wide. I also think having a Freeze of some kind is pretty nice to help you charge your omega without getting disrupted, and Hitch would let you spread the big triad damage around.

dim kelp
stoic tinsel
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Ares special seems good but I can't not get hitch in the build somewhere

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It's too damn funny

cursive gate
cursive gate
dim kelp
# cursive gate good points, especially about the hitch, maybe a hera cast would pair well

Honestly, what has felt the most consistently impactful to me is channel speed, movement speed, and special range/size, which come from Hermes, hammers, or chaos (or Apollo’s sprint). Movement helps with safety, but you can also curve the specials’ return flight and even just run fast enough that they trail behind you, so you can kinda drag them through enemies. Swift Runner arcana helps for having the special chase you

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Oh, and armor damage, so you can break it more consistently before completing the triad

teal cairn
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So, VoR 3 at underworld, is the arena size reduced during the whole fight or is it only during first phase?

manic harbor
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Crap, I died in the second egg phase on Typhon. So close

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I'll have to try that build again

plush vapor
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freezer burn supay is the most insanely op thing

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+static shock and zeus sprint

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whew

polar ravine
cursive gate
polar ravine
cursive gate
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oh😆

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If you can push through the first phase 2nd is much easier imo

elfin forge
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chat, I got supay. Supay basic build?

cursive gate
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Walk around + omega special = everything is dead.

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I went for Hestia special and freeze cast but it feels like most things work on it, I'm sure someone can give a more in depth answer.

elfin forge
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hm I tried zeus special and it did pretty bad damage

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also does the attack do much damage or is it just for debuffs

dense sluice
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Does the Apollo legendary double the hidden aspect on the torches?

elfin forge
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and what mana do you aim for

cursive gate
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I had blitz on the attack, so yeah pretty much just debuffs

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Hestia gain felt like I never had to pay attention to mana at all

atomic ibex
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Go for a strong dash boon on supay, I like Hestia the most

trail mason
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I always try to lean for a combo of Hestia and Demeter, i feel like they work well together

woeful moth
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TF. Eris laser attack not dodgeable. When I dash to the side I just get locked on

craggy hull
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hel Poseidon or Hestia on the attack?

atomic ibex
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Poseidon

polar ravine
pliant pier
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Guaranteed damage in a boss fight is always bad design.

cobalt sonnet
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i seem to have regressed in my skills 😭 any good builds with thanatos axe or momus staff besides the hera attack for the former and apollo attack for the latter? also should i focus more on having 3DD or strength trying to increase my fear?

woeful moth
teal cairn
crystal burrow
teal cairn
pliant pier
# cobalt sonnet i seem to have regressed in my skills 😭 any good builds with thanatos axe or mo...

Strength is no longer objectively the best thing to take, and a lot of high fear runners (including myself) are switching to death defiances. Momus wants all of its core boons core boons filled, it's a very input-heavy and skill-reliant aspect that demands good positioning and knowledge of when to use which omegas or basic attacks. On low fear anything will work, on higher fears Hera attack and Zeus special is great.

cobalt sonnet
teal cairn
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One thing I haven't seem mentioned yet is how the poison effect being introduced at VoR1 isn't clearly explained to new players, considering the first instance we see it is during a new boss battle, the player isn't prone to checking the environment until high priority targets are dealt with, meanwhile in Hades 2 the first time we see it is at an incredibly small room where it's easy to identify the fountains

crystal burrow
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Can anyone sell Phase Shift boon from Selene to me? I took it once when Hades 2 first came out and never took it again. The magick investment and payoff seems to be terrible compared to her other boons (not counting moon water which I think is geared towards newer players)

last cape
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phase shift is the time slow right? That thing is so insane I don't see how you need convincing tbh. Like I don't mean to be rude but I don't know how you look at the ability to wail on virtually defenseless enemies in an action game and say "meh"

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It also benefits a lot from it's path of stars

crystal burrow
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Oh ok maybe I should take it, just the way I see it is I can do just as much dmg without the time slow and the other boons she offers can let me do the same thing if not more while costing half the magick

last cape
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I don't think any hex does as much as a maxed out slow tbh. I guess the unupgraded version is a little expensive for what it does but the path of stars gives it duration, slow magnitude, crit chance, it effectively turns into a free room clear when you trigger it

timber pawn
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In general if the last time you picked it was the beginning of early access, hexes have changed a lot across the board

lethal rune
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any good builds been figured out for melinoe torches yet?

last cape
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I think the one thing about hexes that I can still criticize is the fact that just not every build wants them. Like, as a replacement for calls, not every build got the same output out of calls but they at least got output vs bosses. In hades 2 hexes can literally be a dead pickup if you aren't doing a build that uses magick

elfin forge
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I agree. It's still unfortunate that so many weapons and builds just don't care about omegas, which means they probably don't want to pick up a hex in the first place

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even if you can level up the hex to automatically charge, how much other stuff would you have to sacrifice to do so? Gold? a heart?

last cape
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Considering a lot of new players and especially players coming over from hades 1 aren't doing magick heavy builds it's pretty easy to see why they have a bad reputation even though they're in a really good place overall

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Even ones traditionally considered bad like night bloom I've been able to have some fun with when they're godsent lol

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copying the right enemy with night bloom gives you a minion that can kind of just clear the encounter for you lmao. Like the olympus sentry guns go insane with it

crystal burrow
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Also something like Lunar ray is just unusable unless the game blesses you with the one that auto aims

last cape
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oh yeah even godsent lunar ray is kind of garbage lmao

crystal burrow
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A boon being F or S tier based on RNG is kinda stupid IMO

last cape
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and godsent makes it less likely you get the auto aim

brave dove
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you can juice lunar ray enough to do like 4k damage before you get hit and the armour knocked off (and then you cancel) even without the free fire

radiant stirrup
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gonna do my first Supay run, do you guys even bother using omega moves?

crystal burrow
radiant stirrup
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I thought the whole point was just dash boon damage

crystal burrow
bleak gale
teal cairn
south copper
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idk what people been saying, I just beat Eris without rivals on and took no damage, I haven't done that against her rivals form at all. I might have just had an extra strong build but it feels like her Rivals form has more health too.

haughty fulcrum
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anubis does no damage to bosses

south copper
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be sure to use its omega on them line that line up

elfin forge
teal cairn
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I think they'll get there, there's plenty of time to do some slight changes

strong dawn
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Medea just needs to do less poison shots that cover the whole arena and I'd say that fight is fine

elfin forge
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I honestly kinda like the tuning of Medea, just not Polyphemus lol

teal cairn
elfin forge
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the game does have text and highlighting on the mandrakes if you get poisoned, but yeah, maybe medea should hint at it or something

strong dawn
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The poison isn't nearly as bad as Hades 1 either. It's just 1 a tick

elfin forge
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I think if polyphemus's grab was normal, and his rock and stomp wave couldn't get poisoned, I would love it, no notes

raven ivy
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any recommended build to try out with anubis? just to learn the weapon

elfin forge
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hestia attack, demeter or hera or poseidon cast

teal cairn
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Even with indicators

elfin forge
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I wonder what the requirements are to get Vow of Rivals in the first place. What fear requirement? how many clears do you need?

strong dawn
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Poison is pretty universal as far as damage mechanics go

elfin forge
teal cairn
strong dawn
elfin forge
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you see gamers are like, deaf and blind when they are fighting

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they probably also lose their sense of smell and taste and touch too, but games don't really do that

raven ivy
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even as a person who played tons of hades 1 i didn't notice the pools and thought i had to eat the damage lmao laugheline

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(then again, i died too quickly for the game to highlight the pools as you all are saying it does)

elfin forge
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maybe the first time you get poisoned in the save, maybe the game should slow down and highlight the pools with a beam of light for a sec

teal cairn
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We're discussing game design, it's not a place where decisions are set in stone. While one can see a flaw, other might find it perfectly fine.

raven ivy
strong dawn
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If this was the normal boss fight I'd agree, but it's a difficulty modifier

tough hamlet
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What do you guys think of the new torches rework

elfin forge
strong dawn
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And on the first boss of the first zone so you're not getting kicked back that far if you get killed

elfin forge
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I know a lot of people did Hades 1 with just EM4 on, and no other heat

spiral wadi
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i also missed the pools, i vaguely recall seeing the game doing the thing where it created an indicator that moved towards pools, like the indicators for resources after an encounter

teal cairn
raven ivy
elfin forge
teal cairn
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The small rooms were key in making poison a succesful mechanic in H1. We didn't need any hand holding

raven ivy
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i feel like they could have kept the +special time even without stacking to at least make it like a lazy mode aspect where you dont use as much magick lol

rich belfry
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what yall build for Anubis ?

raven ivy
teal cairn
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I'd just like to take a second to appreciate aspect of Anubis, such a well designed aspect.

rich belfry
raven ivy
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as in like i can't imagine being able to use like half the gods on the attack boon

teal cairn
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I think it's a bit weak in comparison, but I found it really fun

strong dawn
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I've only ever seen people complain about Anubis and not get it

raven ivy
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It just seems a bit difficult to use and slow to me so far honestly

teal cairn
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If I had a nitpick it would be the Omega Attack. Honestly, I didn't understand what that barrier looking thing was supposed to do

strong dawn
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I didn't notice until today that they had multiple Arcana art sets

dusty hill
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i cannot believe i beat typhon vow of rivals in my second attempt with this hp

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im gonna assume typhon vow of rivals is harder than chronos, although i haven't seen him yet

raven ivy
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now that i'm getting some boons and strategy going with anubis i'm starting to see the vision

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requires a bit of finesse but it's fun setting a trap and then booking it elsewhere

bleak gale
elfin forge
dusty hill
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somebody please tell me chronos unrivaled is easier than typhon

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my ass will not survive otherwise

elfin forge
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I mean just look at stuff like Devil May Cry or Doom The Dark Ages, they have speed modifiers, and they make the game harder, but the player also gets faster as well. It's up to the player to raise their skills to pilot the increased speed.

raven ivy
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is selling bridal glow free?

elfin forge
spare kite
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Ye

elfin forge
dusty hill
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i kinda beat typhon out of luck really, i had almost 500 hp going at him and about 20% dodge chance

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although tbf it should count more as a first try, since the actual first try ended with me getting insta killed by chronos 6 seconds into the fight

elfin forge
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dude I had a great run at typhon, except I forgot to get another Water for Dem infusion

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actual such a throw

elfin forge
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for big hits you take 10 less damage or something

strong dawn
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I think they'll even out some stuff on the next pass. Feels like they overly nerfed a lot of things this time around

pseudo pond
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any suggestions on morrigan build?

dusty hill
elfin forge
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Mint condition, Dem Infusion, Pomming Heph Gain, Strength nerf

dusty hill
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well im about to do an underworld run to see how fares chronos unrivaled

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i hope im right about him being easier than typhon

flat flicker
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Does anyone have tips for beating Prometheus? Ive died to him like 20 times. The only time I beat him was in a chaos trial so it didn't count 😭

elfin forge
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non rivals mode?

strong dawn
elfin forge
strong dawn
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Feels like the devs took people in here saying the game was too easy personally

dusty hill
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also keep your distance whenever your main form of damage is not easily usable, most of his attacks are closed ranged or can be easily dodged from afar

strong dawn
# flat flicker Does anyone have tips for beating Prometheus? Ive died to him like 20 times. The...

There's a youtube video that breaks him down.
https://youtu.be/iDfSTMw9qsI?si=2XqvhUVopj69Ld7n

Prometheus is tough! He moves incredibly fast, he has a huge variety of attacks, he cuts off large chunks of the arena by lighting it on fire, he summons that gosh dang bird…

BUT he has some patterns! And once you know the patterns and how to properly dodge his moves, he's not so bad.

0:00 Preamble
2:15 Phase 1 (Flashy move, then pause)
3:57...

▶ Play video
pseudo pond
flat flicker
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Sick, thanks 👍

pseudo pond
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A lot of his attack has pretty long delays, stop attacking and watch them closely and learn the pattern

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And you will get used to it then he will be pretty ez

strong dawn
# flat flicker Sick, thanks 👍

The TLDR is that the first phase all he does is the big, slow attacks. Second and third he does 2 shorter attack patterns then the big move. 3rd is kind of a scramble because he has the bird and some adds.

strong dawn
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Fav'd or something

dusty hill
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didn't know you could quit mid fight to be able to try it again from the beggining

strong dawn
dusty hill
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although it feels scummy

flat flicker
elfin forge
elfin forge
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I thought it was based on distance and was just kinda janky if you closed the distance, lmao

pseudo pond
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Soooo……no one has discovered any good builds with morrigan yet?

elfin forge
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I wanna see what clean Rival Prom is

elfin forge
pseudo pond
elfin forge
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I hear morrigan is quite good, idk

dusty hill
strong dawn
dusty hill
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that fight is pretty insane

pseudo pond
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Hmm, I tried Hera on attack Demeter/ares duo on cast

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Still felt like it doesn’t scale super well into Olympus

timber pawn
strong dawn
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Mynt broke down the attack pattern to trigger the Blood Triad quickly
Dash - Special -> Hold Attack (Starts a dash attack with no animations and channels the Omega) -> Release Attack to Omega
Or Special -> Dash Attack toward enemy (hold attack -> Release Omega
Best Attack Boons: Hestia/Poseidon/Aphro/Hera
Others to consider: Zeus Special, Static Shock, Arctic Ring, Glamour Gain/Passion Rush

pseudo pond
strong dawn
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He's @bleak night on discord and he's super helpful

dusty hill
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whats the worst olympians to receive boons from and why is it hephaestus

strong dawn
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Heph was busted before this patch

dusty hill
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didn't really play a lot between last patch and this one, missed it

pseudo pond
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And ideally getting reduce duration on omega cast

strong dawn
pseudo pond
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Ah, I see

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That’s why it feels so awkward

strong dawn
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This set up gets you into omega attack by holding it during a dash attack.
There's some funkiness to the omega attack right now and feels like it drops sometimes

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I think it procs with omega anything, tho

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Special/attack or cast. I haven't tried cast tho

pseudo pond
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Btw, you mentioned hestia on attack

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Combo with Demeter nuke?

strong dawn
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You could!
Scorch is pretty insane this patch

timber pawn
pseudo pond
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Yeah, for sure, I tried it with Anubis pair with zeus duo and Demeter duo, 3-8k nuke pretty ez

strong dawn
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I swear it went off from my Poseidon waves when they hit an enemy after the omega attack.

pseudo pond
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Also, you mention heph was pretty good before the patch, in what ways?

strong dawn
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I'd have to play it again and pay close attention

pseudo pond
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I always found heph to be extremely underwhelming besides the defensive boons

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Boob, lol

strong dawn
elfin forge
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heph attack and special and dash were ASS without pomming them to hell

pseudo pond
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So, yeah, only exclusive defensive part

strong dawn
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His attacks could be good if you went all in on him but you needed poms

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I think they're better now

pseudo pond
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Hmm, i see

elfin forge
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heph was great for gain, secondary boons, and cast sorta

pseudo pond
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I also kinda wished they reworked some of the duo boons

elfin forge
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also heph and zeus have master conductor, which is kind of peak

strong dawn
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But the defensive stuff took a huge hit this patch.
I hope they give him a little back.

pseudo pond
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Hera’s revival enemy duo felt like a joke…..

elfin forge
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at least I think it's peak idk the actual numbers

pseudo pond
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And so are many other duo

strong dawn
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I like what they did with Heavy Metal giving damage based on armor
It's just Security system seems to not gel with his other armor boons at all.

elfin forge
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I feel like the numbers on heavy metal are kinda bad though

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especially for a boon that gives armor only on pickup :\

last plover
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cant decide between wayward son + huntress vs lovers + queen

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i feel like scorch/splash builds dont care about huntress but losing wayward son is scary

elfin forge
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man I wish I could put lovers on, would solve so many problems

strong dawn
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Seemed the same to me.
50/75/100? With Security it acts like a hydraulic Might.

last plover
strong dawn
strong dawn
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It used to be higher if you had lower health below a threshold

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I think it was the classic 3 but if you were below 30% it was like...8 I wanna say

wild sun
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I just had an ant, a literal ant, cost me the fight against Chronos

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It kept on distracting me and apparently "the power to pause and reflect" had been revoked or something with this recent update so I had to pause try and crush the ant crawling on my arm and then quickly get back to the fight.

elfin forge
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you can alt tab to pause

wild sun
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I am playing on a steam deck

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I don't have an ALT-tab

elfin forge
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maybe opening the steam menu pauses hte game? idk

strong dawn
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I noticed that was back after I beat EM Chronos

elfin forge
strong dawn
#

I assume he can do it again? I never pause during bosses

bleak night
elfin forge
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F

wild sun
bleak night
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a lot of it is just a good amount of bs on the screen

elfin forge
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fair

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rank the bosses in terms of BS to least BS?

strong dawn
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Yeah I think there's a healthy middle ground they can get to with some of it.
The Sirens has a lot of crap on screen at once

wild sun
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I so desperately need to beat him in his upgraded mode because that's where the new song "The End of Time" probably plays if I had to guess, and I have refrained from listening to it on Spotify or YouTube because I would like to hear it organically.

strong dawn
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He's a doozy this time around.
I don't think anyone will accuse him of being too easy now

wild sun
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The good news is I have further confirmation that my favorite skull build is solid as a rock. I died to pure dumb luck and visual overstimulation

elfin forge
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it is a LOT of kiting in my experience

dusty hill
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all homies hate the sirens

elfin forge
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I can't imagine how you would use something like Medea against Chronos 3

strong dawn
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The summon hex saved my ass during the second phase because I kept getting healed by a clock

wild sun
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Huh, neat

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I will say I do like that feature of his updated boss fight, the hourglasses are serving a new purpose.

strong dawn
elfin forge
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brought a healing drone from Risk of Rain

pliant pier
dusty hill
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next patch is banning you personally

strong dawn
#

Seems fair

dusty hill
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im trying unrivaled chronos tomorrow with the blades

subtle cape
#

Hourglass healing actually gives use to the sun worshiper effects

elfin forge
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honestly I think the buffed P1 and P2 are hard enough lol. P3 is cinematic but even harder

dusty hill
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beating typhon took all of my remaining brain power

subtle cape
#

Phase 3 like boiled my brain bc the background was so pretty

bleak night
pliant pier
bleak night
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well Cerberus is least BS, sorry. Chronos is the most BS

elfin forge
#

gotcha gotcha

bleak night
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Eris has immense issues still so only Cerberus isn't bs imo

elfin forge
#

do you think surface or UW is worse lol

subtle cape
#

You just gotta be careful of attack chains from cerb I've found. Get wacked from one attack to another.

wild sun
#

Eris is still pretty easy

bleak night
#

Surface because one of the bosses is just a dps check rather than anything remotely close to skill expression

elfin forge
#

easy but design is pretty ehhhhhhh

subtle cape
#

You just stay behind Eris as per usual and she folds

dusty hill
elfin forge
#

the rivals have definitely evened the playing field imo

pliant pier
dusty hill
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unrivaled scylla is bs

subtle cape
#

Yeah... I read the feedback. I can only imagine

elfin forge
#

I think unrivaled scylla is chaotic and almost impossible to do hitless, but not too bad

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I've been able to do Frenzy 1 Rival Scylla and lose only like, 15 hp which felt good

subtle cape
#

Scylla is so fun. Love her

wild sun
#

We stan Scylla

dusty hill
#

bullet hell like its touhou

elfin forge
subtle cape
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Anyways idk if hecate knocked my rust off but after dying to her 3 times I've beaten every boss minus chronos, typhon first try

wild sun
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Scylla is just a struggling artist in a chaotic world, we love her for pursuing her craft.

elfin forge
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scylla is not struggling she's a bankrolled bad artist

wild sun
#

Oh wait I remember another reason I died to Chronos

elfin forge
#

Scylla might be Drake lmao

subtle cape
#

I literally started screaming when I clocked her singing in the trailer 😭

pliant pier
wild sun
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At the start of the second phase he did that big screen burst thing and it chopped off like 70% of my health

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All of my bravado gone in an instant, that probably did a lot

elfin forge
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I wonder if challenge people using Frenzy 2 this whole time kinda set them up for failure, because Frenzy 2 was kind of like a bandaid to make them hardmode I think. It's kinda like Frenzy 2 equals Frenzy 0 unrivaled.

subtle cape
#

Some of thse bosses be hitting so hard through strength its a Lil crazy

strong dawn
#

Prometheus is the one I'm having the most issues with right now for Rivals but I think it's more of a build issue than anything else.
Just not doing enough damage

subtle cape
#

I genuinely have no grasp on prometheus moveset. I feel like I only beat him by dps check

elfin forge
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lol I just keep running, don't stand in the bad, run in to chuck a cast down, keep running keep running

pliant pier
elfin forge
#

basically the way you do Chronos 3 as well

strong dawn
#

Prom is fine, it's the other guy that's getting me

dusty hill
#

the other guy

pliant pier
dusty hill
#

he who shall not be named

wild sun
elfin forge
dusty hill
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i find his moveset to be rather simple in comparing to proms

wild sun
#

He kind of behaves like the Minotaur

elfin forge
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Frenzy 2 + rivals is the core of the problem, I think, and I'd be ok even to have frenzy be regular encounters/enemies only, perhaps.

strong dawn
#

It's just a new fight with a lot of other stuff going on

dusty hill
rich belfry
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o love anubis

elfin forge
rich belfry
#

just got a good run with it

dusty hill
wild sun
#

Well anyway, I should probably get to sleep, I'll take another crack at grandpa tomorrow

elfin forge
#

gnite

rich belfry
#

anyways what our build fooorrr Morrigan ? its kinda hard to play idk what to do

subtle cape
#

Anubis is awesome just messes with brain

dusty hill
subtle cape
strong dawn
elfin forge
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I'm just thinking you cannot make good, hard, and fair bosses work at both 100% speed and 140% speed, that just cannot happen

vital ledge
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rival difficulty feels similar to hades 1 for me. I remember not having a chance at all at 40% speed em4, but 20% was barely doable. and we are currently bad at those fights still

elfin forge
pliant pier
# elfin forge Frenzy 2 + rivals is the core of the problem, I think, and I'd be ok even to hav...

yeah, the expected reaction time on frenzy 2 is absurd. like, wdym i'm a human who can't react to chronos doing 5 different 0.2 second moves at the same time? gtfo 😠

it's so unserious lmao, like they made phase 1 and phase 2 hard but fair, and then they somehow completely failed to make phase 3 fair whatsoever, and it's only hard because there's a littany of undodgable patterns, not hard because your skill is being tested

pliant pier
elfin forge
strong dawn
#

I have confidence they'll tune it better. They made Eris, Prom and month 1 Chronos solid

pliant pier
dusty hill
#

has anyone tried unrivaled typhon with frenzy 2?

pliant pier
elfin forge
strong dawn
elfin forge
#

my concern is if we have to nerf the rival bosses to frenzy 2 to be fair, then frenzy 0 suffers and becomes boring

strong dawn
#

I think right now they're just trying to get it out and in people's hands and then they'll make it "good".

forest hinge
#

hi, just fought Rival Chronos for the first time just now, and WHAT THE HELLLLLLLLLLL

pliant pier
elfin forge
#

but maybe I would've had a good time if I unlocked rivals mode pretty early on, and then used those as the new baseline for how i think the game should be played, just like what I did for Hades 1

#

without ever turning on Frenzy, mind you, because that's basically what I did for H1

pliant pier
# elfin forge in my opinion, they were kind of boring at frenzy 0 ngl

it depends. if you're a new player, conquering those fights is rewarding because it takes skill. of course it'll get boring as you learn the fights and eventually do them hitless. Prometheus still isn't boring at frenzy 0, if you slip up you take tons of damage, and it's easy to slip up.

#

frenzy should not be the hardest vow in the game when rivals is active, is my opinion

#

it should not make things impossible to hitless

elfin forge
#

ngl, I think frenzy was already the hardest, most defining vow in the game, even more than hordes

#

except void, that is

#

making a game 40% faster is like, something modders usually do, not something in the game, because stuff just breaks if you mess with speed like that

pliant pier
elfin forge
#

I think frenzy made the game more fun, and it made me a better player, but it was the biggest possible leap in difficulty. The animations, timings, and telegraphs you are used to being shortened so much just completely warps the game.

vital ledge
#

and then you turn it off and think: "chronos, dude can you finish your attack already?"

elfin forge
#

a lot of other modifiers are stat checks, but frenzy is the one that's kind of different

vital ledge
#

always dodged too early if frenzy was off hah

pliant pier
elfin forge
#

true, but I think there are limits to how much you can "learn" to play the game when everyone else is 40% faster, and your character just isn't

#

if, for example, mel also dashed, attacked, and recovered from everything 40% faster, then I think we would basically have no issues

pliant pier
#

agreed, and sgg handled those limits very well before this patch. now, those limits are complete doodoo

elfin forge
pliant pier
elfin forge
#

it just so happened, I think, that the bosses who were kind of easy on frenzyless difficulty happened to be just right on Frenzy.
and now that the bosses are hard on frenzyless are... broken on frenzy

pliant pier
elfin forge
#

I would instead propose removing frenzy on bosses altogether, and making boss design something they don't need to account for 3 different gamespeeds at

#

like if you imagined a good dark souls boss, and made it 40% faster, without making your roll faster, that would be the most obnoxious thing ever. That's the best comparison I can think of

pliant pier
brazen ore
#

Yeah, I think boss fights and 40% faster are kinda diametrically opposed. I dont think you can have a boss that is fun and hard at 100% speed and fun and hard at 140%

elfin forge
#

I value the speed and free flowing combat of regular rooms at frenzy 2, but bosses kind of have to be tackled with more grace imo

#

it's not really a sandbox you throw the player into and say "ok buddy, there are 5 giant armored teleporting autowatchers, figure it out."

pliant pier
elfin forge
#

I just don't think it works like that in reality, at least when pushing difficulty like this

#

if you set up this series of AOE waves, and then the boss does a finisher. and you can dodge it tightly but awesomely
and then you make everything 40% faster
The player's dodge will literally throw themselves into the next aoe because their character is so slow, get combo'd into the finisher, with no way of dodging it. That sort of thing

brazen ore
#

I also don't think most people have an extra 40% reaction speed in them that stays latently available after they learn the patterns

#

But also yeah like the aoe attacks have to be timed based off of the players dodge for it to feel fun and fair

pliant pier
#

but most people won't have to turn on frenzy 2. most people will just beat the surface and the underworld a couple of times and call it a day. we're talking about hades 2 enthusiasts who want to complete the game, and to that end, it's completely fair to balance the bosses around frenzy 2 because it's a vow that will probably be turned on for the statues

brazen ore
#

Cause our dash has a cooldown, it's not even just reaction speed/how fast can you mash a button

elfin forge
#

again, I will look towards Devil May Cry and Doom The Dark Ages. Both of those games have speed options. The player is also equally sped up. It's still harder, but also more fun.

brazen ore
elfin forge
#

If you sped up the enemies and not the player, they would probably crumble into dust

#

ok maybe not that bad, especially in DMC, but it'd still be annoying as hell

pliant pier
#

it's a completely natural transition imo

#

game feels easy? turn up the fear

elfin forge
#

I think frenzy is just a bad fear option then, in that case

brazen ore
#

I also think frenzy is not a great fear option. I think it'd be more fair if we also moved 40% faster and it was a pure reaction speed based thing. Still super tough for some people but feasible

pliant pier
elfin forge
pliant pier
vital ledge
#

I wonder how new players see the changes over the last few patches. like chronos is a little harder now right? and some newly added minibosses feel way harder than what we had at the start

elfin forge
#

I actually think eris is (maybe intentionally) bad design. She basically feels like "Alright bucko, you can't go much further this night. If you do, there will be pain."

#

actually left such a bitter taste in my mouth when I realized what was happening

fluid onyx
#

Eris is a bodge for narrative pacing purposes

brazen ore
fluid onyx
#

Trying to slow good players down so they can buy more time to tell the story

brazen ore
#

Yeah i think its a casualty of trying to do a much more involved story this go round

elfin forge
#

When I reached oceanus, and I saw she was gone on night 2, I was like "oh, ok maybe I don't need to do that anymore". then she showed up in fields and I went "Ffs bro"

vital ledge
#

would be cooler to just make it invisible heh. eris just buffs the enemies and you think you just got better after your 10th run 😛

elfin forge
#

At which point, I thought she showed up one zone later every time, and next time she would be after Fields, but nope, next night back at Oceanus because I left Hecate with high hp

fluid onyx
#

I've got frenzy 1 on, does that one turn the rival bosses basically unbeatable the way frenzy 2 does?

elfin forge
fiery vine
#

Hehe glad to hear!! It’s super strong honestly

pliant pier
elfin forge
#

I think chronos and Typhon are really crazy for Frenzy 1 though, the aoe spam is nutty

elfin forge
pliant pier
#

(imo)

elfin forge
#

You basically have 3 options:
Get Eris in Oceanus, and then just don't get hit much.
Get low health after every boss, and then scrounge for healing, and be low after Oceanus and Fields as well.
Wait 10 nights.

fluid onyx
#

I think the way the difficulty systems are designed in both Hades games is that the game is expected to be nigh-on unbeatable with all modifiers active. Frenzy and Rivals making each other way harder is a feature in that respect, not a bug

elfin forge
#

the fact that time is a factor at all is just kind of lame imo

elfin forge
fluid onyx
#

Mmm, yeah I getcha there

elfin forge
#

part of the purpose of fear and heat is to increase it to either your breaking point, or to where you like

fluid onyx
#

I wouldn't mind Frenzy being for enemies and then Rivals is basically Frenzy for bosses

elfin forge
#

but the community will decide which vows are BS at the end of the day, a few years down the line

brazen ore
elfin forge
#

I would be ok with BS vows like all onions, no familiar, 1 hp, that sort of thing.

vital ledge
#

less arcana, 5 minute timer, onion. the only things I don't like. the rest is fun to juggle around to make it work for myself

elfin forge
#

oh actually, there's an idea. Perhaps there could be a second set of Vows, stuff that isn't meant for normal players, and only for true masochists and challenge runners. You could unlock it through a very endgame incantation or something.

fluid onyx
pliant pier
# fluid onyx I think the way the difficulty systems are designed in *both* Hades games is tha...

Here's the problem. You need to make sure bosses are fair with melee builds. When a boss has moves that you physically cannot avoid with one dash, it's a bad boss. Even em4 hades on frenzy 2 can be feasibly dodged with zag's one dash as long as you play like a coward and damage him at melee when it's safe. But r4 p3 chronos cannot be feasibly dodged with mel's one dash, even if you play like a coward, because there's zero opportunities to get a full attack combo off with Shiva. Nergal's attack is so pathetically slow that Chronos can do over a hundred damage during the time of the attack animation alone.

So no, it's not fair for frenzy to make rivals impossible to complete without taking a ridiculous amount of damage. Bosses that are hard because of bullet spam and forced damage, not hard because of skill, are not designed well.

elfin forge
#

this is basically elden ring talk imo

fluid onyx
elfin forge
#

"the bosses are meant for fists only" vs "swords and rolling only" vs "with a shield" vs "with magic" vs "for ranged" vs "with summons"

fluid onyx
#

You can choose to not have them both active. That's the point of self-selecting difficulty

pliant pier
fluid onyx
pliant pier
#

Is the answer to that just no?

elfin forge
fluid onyx
#

This kind of debate can feel a little, like... "doctor doctor, it hurts when I do this" "then don't do that"

pliant pier
fluid onyx
#

Frenzy shouldn't be required to make Rivals interesting

elfin forge
pliant pier
#

That's the whole point of fear, to make the game not boring for people who have beaten it already!

brazen ore
#

The game isnt boring without fear tho

fluid onyx
#

Yeah, hence, Rivals should make the game not boring on its own?

#

Idk, I think this is perfectly fine design. If you don't like the combination of Rivals and Frenzy then just don't have them active at the same time.

pliant pier
fluid onyx
#

Hell, the addition of Rivals makes Frenzy less necessary for stuff like 32 heat already

elfin forge
#

yeah that's the thing, rivals basically replaces frenzy bosses imo

brazen ore
fluid onyx
#

You don't have to have Frenzy 2 on to fill out the fear meter anymore, you can just have Rivals do that instead. The game has more choice now.

#

I notice Rivals also gives more heat than EM did... I haven't unlocked all the bosses, is the pattern +2/+3/+4/+5? or does it stop increasing at some point

pliant pier
fluid onyx
#

seeing as rivals. yknow. didnt exist.

elfin forge
pliant pier
brazen ore
#

or just accept things are probably not gonna be fair at max fear, just as they werent at max heat

fluid onyx
pliant pier
fluid onyx
#

This is the thing I don't think you grasp: Before, you could have Frenzy active. Now, you can Frenzy active, or Rivals active, but you can't really have both. That's still 2 choices instead of one from the previous update.

#

The game stops giving you rewards after 32 fear for a reason. You're not expected to have every modifier up at once. Choose the ones you like!

brazen ore
#

Is the rng not part of the game though. Like if you mod it to remove the rng in boon choices u just modded it to remove the heat that added the rng factor lol

magic moss
#

sheet has been updated for the last time for the warsong patch, thanks for the clears and for joining me everyone!

pliant pier
# fluid onyx Well it certainly doesn't have *less* choice, does it

That's so disingenuous, my whole point is that frenzy plus rivals should be a viable choice, and you're steadfastly saying no for reasons like "well, you can't expect it to be fair!" I don't care to get pedantic about how many choices you have, i'm just trying to convey to you that frenzy plus rivals should have dodgeable patterns if you're skilled enough.

Do you think frenzy plus rivals should have dodgeable patterns? Yes or no?

elfin forge
fluid onyx
#

I mean, aside from maaaaybe making Frenzy not apply to bosses, but ehhh... that could be disappointing.

pliant pier
fluid onyx
#

I do like that the game contains some kinda complete bogus challenge you can activate if you really want to

elfin forge
#

you uh... turn down the difficulty right?

#

it has to cut both ways

fluid onyx
#

"frenzy makes rivals too hard" "ok. turn off frenzy" "no." <- this conversation.

pliant pier
elfin forge
pliant pier
fluid onyx
#

Rivals still needs to be harder than base, though

pliant pier
#

Like, cool! you conquered rivals! Now do it harder, but still fair!

elfin forge
#

we're saying you cannot make frenzy + rivals fair without really harming the more general player experience

fluid onyx
#

If they tune down Rivals to make it fair with Frenzy than it could well just end up being free Fear

#

By barely increasing the challenge levels of the bosses

sly plaza
#

I’m so confused though. Nothing is making you take rivals and frenzy. The whole point of the fear system and the heat system is that you’re making a custom made difficulty for yourself at least so far as reaching all the in game benchmarks that require said mechanic

fluid onyx
#

Rivals is clearly positioned as "the ultimate fear modifier", it gets 4 slots all on its own. It's designed to be a substantial challenge, all on its own. Hell, it adds 12 whole fear just by itself.

sly plaza
#

Like if you’re pushing for like 50+ fear you’re already in like the upper 0.1 percentile of players

elfin forge
#

eh I already said my piece on Feedback, do with it what you will

rich belfry
#

So what is ur favourite aspects guys

sly plaza
#

Right now? Morg

fluid onyx
#

I'm really liking Nergal just because that bash combo is so sillyfun

#

SLAM SLAM SLAMSLAMSLAM

rich belfry
brazen ore
#

I like supay bc its funny

sly plaza
#

It’s so fun lol. Nergal with the healing boost hammer + various damage mitigation is hilarious

rich belfry
pliant pier
#

@elfin forge @fluid onyx Question for both of you, to really make my point here clear. You're a newish player who has beaten chronos and typhon. Now add rivals. Did the game get harder?

Yes? Then rivals is not free fear. If you walked in with experience playing hades 2, and you found rivals too easy, GREAT! THERE'S MORE FEAR TO ADD! That does NOT make rivals free fear! Your experience making rivals feel easier to you, as an experienced player, does not make rivals free fear!

Do you see now? Even if you balance the game around rivals plus frenzy, that does NOT make rivals free because it's irrational to judge rivals 4 frenzy 0 from your stance as an experienced player.

fluid onyx
#

Yes? What? Where are you going with this?

elfin forge
#

I would never turn on Frenzy at all ngl, I've played enough games to know how badly it goes

pliant pier
#

The most reasonable place to judge fear from is from the perspective of a newish player who has beaten both routes. It's irrational to judge it from your perspective, where you already have a lot of fear under your belt.

#

You cannot say rivals is free fear if it makes the game harder for that new-ish player, which it WILL even if it's balanced around frenzy 2, because rivals 4 frenzy 0 is HARDER than rivals 0 frenzy 0, just like how frenzy 2 is harder than frenzy 0.

fluid onyx
lean lance
#

Rivals 3 is free fear for me. For a new player, it absolutely is not, it's definitely harder, and was harder for me the first time around. Rivals 4 just makes the endbosses harder

elfin forge
#

(don't you have godmode on though I think it's kinda different then)

brazen ore
#

also im confused cause how are you saying "now add rivals, did the game get harder, great so they wont be free fear if theyre tuned down". the game got harder cause theyre tuned to where theyre at. How is that proof of how theyd work in a hypothetical tuned down situation

pliant pier
# fluid onyx What? No you didn't. You edited your comment after that first paragraph. Rivals...

What does me editing my comment have to do with anything? Does it render what I'm saying completely meaningless?

12 is a big jump, true. Take phase 1 and 2 of chronos, very hard. Take a player whose best achievement is beating Chronos once on 0 fear. Will they struggle with those phases? Yes or no?

If they will, then great! Rivals is hard, but fair! I object to the nonsense in phase 3.

dusky edge
#

Does judgement interact with the vow of void?

Can you go over your grasp cap with judgement?

pliant pier
fluid onyx
brazen ore
#

if anything its specifically designed for not new players

pliant pier
# fluid onyx fear *isn't* just designed for new players, is it? the whole purpose is to creat...

It's not just designed for newer players, but the standard from which you say "this fear makes the game harder" cannot be from the perspective of someone who's beaten chronos like 20 times on moderate fear. If fear makes the game harder for someone who is just getting into fear, it's reasonable fear.

If you didn't struggle with rivals because you know how to make strong builds that just damage tank, that's not "rivals being easy", that's you having a lot of knowledge of the game. The fact is, I am 100% sure you took more damage in phase 1 and phase 2 of chronos than you would have on a normal run, and that's direct proof that a fair rivals still makes the game harder. All I'm asking is that the same "hard but fair" mechanics be applied everywhere.

pliant pier
fluid onyx
#

I mean but this conversation didnt just start with Rivals, it was specifically Rivals plus Frenzy

#

If you think Rivals is unfair on its own you should have just said that

brazen ore
#

yeah like each vow on its own is pretty reasonable i think (i mean i hope rivals polyphemus gets nerfed but yeah)

#

I have a hard time with them but i also dont have a lot of time to devote to the game and dont want to turn on god mode, but they dont feel impossible. just like a thing that will take time

fluid onyx
#

make the game dangerous again. they certainly earn their fear values.

pliant pier
# fluid onyx If you think Rivals is unfair on its own you should have just said that

Let me lay out for you exactly what it is that I am saying.

Certain mechanics in rivals plus frenzy (like phase 3 chronos nonsense) are ridiculous. Other mechanics in rivals plus frenzy (like phase 1 and 2 chronos) are fair. I want the phase 3 chronos nonsense to be tuned down to the (still hard but fair) level of the phase 1 and 2 chronos.

This entire conversation is about me getting you to accept that rivals (on the level of making chronos phase 1 and 2 harder) is a good amount of difficulty for rivals, and that rivals on the level of chronos phase 3 is bad rivals. I want you to accept that rivals (on the level of making chronos phase 1 and 2 harder) is a perfectly acceptable amount of difficulty for how much fear it offers, and that if you want the game to be even harder, you can turn on frenzy and still have it be fair.

brazen ore
#

yeah the poison is an issue i think, but not something that feels unsolvable, just maybe needs to get turned down

brazen ore
pliant pier
fluid onyx
#

The whole arena getting covered with poison so you just gotta duck out a minute and wait it out is... I mean it's funny but perhaps a little too much

brazen ore
#

just accept im right is not really a fair thing to ask in a conversation about something subjective as what feels fair

brazen ore
fluid onyx
#

Also very funny that they just straight up brought back everyone's least fave mechanic from H1. Genuinely top class trolling by SG. There is no escape.

leaden bone
#

Is the new Poseidon curse(froth) better than slip? What do you guys think? I'm not sure if it is a buff or nerf.

fluid onyx
#

I got poisoned and I was like "wait how long does this last" and then I saw the mandrake pools and I went "no....."

elfin forge
#

better absolutely

dusky edge
elfin forge
pliant pier
#

Gonna copy and paste this as a finality to the conversation.

Certain mechanics in rivals plus frenzy (like phase 3 chronos nonsense) are ridiculous. Other mechanics in rivals plus frenzy (like phase 1 and 2 chronos) are fair. I want the phase 3 chronos nonsense to be tuned down to the (still hard but fair) level of the phase 1 and 2 chronos.

This entire conversation is about me getting you to accept that rivals (on the level of making chronos phase 1 and 2 harder) is a good amount of difficulty for rivals, and that rivals on the level of chronos phase 3 is bad rivals. I want you to accept that rivals (on the level of making chronos phase 1 and 2 harder) is a perfectly acceptable amount of difficulty for how much fear it offers, and that if you want the game to be even harder, you can turn on frenzy and still have it be fair.

leaden bone
#

I see. Thanks guy I was worried if they nerfed Poseidon coz one of my fav builds relied on Poseidon's curse.

elfin forge
brazen ore
elfin forge
pliant pier
fluid onyx
#

His grab's always been really jank ay

brazen ore
#

Flute solo makes up for it a bit

leaden bone
#

Has anyone found any viable builds for the Anubis aspect yet?

brazen ore
#

ive seen people say hestia attack and poseidon cast decent

neon crown
#

on that note, any idea of what a morrigan build should look like

elfin forge
#

got me my first Chronos Rival kill

brazen ore
#

did u use the special at all with it or nah

delicate drift
#

i mean. what else are you going to do between omegasymbol attacks

elfin forge
#

I kinda treated it like Supay, use your rush more while dodging and letting your stuff do passive damage

brazen ore
#

bet

elfin forge
#

you can use your special to apply debuffs, but they don't do a lot of damage

#

you can use it to yoink enemies but enemies will walk into your stuff normally anyways, except maybe some ranged enemies

lyric summit
#

Anyone been using the new Circe staff? Been using Anvil Ring and Double Clang has been quite good for damage 😮

elfin forge
brazen ore
#

passive damage i can do. And yea that was what i wondered, whether the repositioning on that was worth using it a lot or no

lyric summit
elfin forge
#

use what, anubis?

lyric summit
#

Yeah!

elfin forge
#

we've been talking about it, Hestia attack is the play mostly, maybe Hera or Apollo. Stack Attack and Cast to create a zone of death. Enemies go inside, and die.

#

Run around to do stuff like grab revenants, shoot ghosts at enemies, or just damage with your dash boon

delicate drift
#

agree; hestia is definitely the prime damage attack boon but i also liked hera attack when i got it

lyric summit
delicate drift
#

the omega special sending enemies flying across the map is very funny

elfin forge
#

you could use your special to apply debuffs like Blitz to increase dps, or you could not it's not that important

delicate drift
#

so make sure to do that at least some of the time

elfin forge
#

like I beat chronos with no special boon

open vine
# lyric summit Anyone been using the new Circe staff? Been using Anvil Ring and Double Clang ha...

Oooh, that sounds nice! Haven't yet, I've only had two non-Chaos Trial runs since. One was with the new Aspect of Persephone, because I'd been using that when the patch dropped mid-run (while I was at work -- I'd saved and quit before, got home and updated and finished the run after. ^^; ) and it was really interesting! But that and then wanting to see how Aspect of Selene plays with the Ares Hex Duo has used up my so-far-limited post-patch game time ^^;;;

lyric summit
#

I’ll give that a go. Kinda wanna try and 32F all of the new ones over the weekend

elfin forge
#

stacking Hestia stuff is like, the closest a run has gotten to feeling like a risk of Rain 2 run lmao

#

meaning "you do one thing and everyone dies through chain explosions and lightning and debuffs"

lyric summit
#

And the ares one I can’t remember the name of

analog ether
#

Meat Grinder?

elfin forge
#

oh yeah you can stack Omega Cast stuff now

open vine
#

(Selene's Coat plus Ares Hex is... it's alright! Not sure how I feel about seemingly having to start your run with the Ares trinket to get the duo in your Path of Stars, and it's likely not the best Hex Duo for wailing on a single Warden or Guardian, but if you're dealing with a crowd, where you don't need to worry much about the Wounds cooldown being an issue? Yeah. SHADEOHBOY

quasi granite
#

what main boons are suggested for the aspect of anubis?

elfin forge
#

I wonder if attack speed affects stuff like tick rate for Anubis or spinning speed of Supay

open vine
quartz parrot
#

Can somebody give me a build for black coat no aspects ?

open vine
elfin forge
quartz parrot
#

but if i use aspects what which ones should i use

open vine
# quartz parrot Can somebody give me a build for black coat no aspects ?

Well, Zeus Blitz plus Hestia's Scorch with the Thermal Dynamics duo boon letting Blitz effects apply piles of Scorch damage definitely worked out real well for me, and none of that going as well as it did was contingent on using the Aspect I was, just the common (non-Hidden-Aspect) parts of the Black Coat's attacks and specials.
For the Hex part... Twilight Curse can get'em with Blitz+Scorch (and more!) if you have Twilight Curse's Infection sublime (purple) upgrade. Dark Side works with the Resonance or Splendor sublime (purple) upgrades, though *especially Resonance because the attack is rapid-fire and that's a lot of blitz/scorch applications. (Plus, of course, the Aspect of Selene Hex with its Zenith (Bright/blue) upgrade.

vital ledge
#

chaos doesn't know how arcana work 👀
no DDs or strength, thanks game I guess

lapis star
#

what hammer should i go for medea

quartz parrot
#

does chronos have 2nd phase

icy quail
#

I have been trying going in with Omega attack, then a basic attack and special. It works fine if you have something like demeter attack

willow phoenix
#

Probably something like this for triple triad

lapis star
#

can you unlock Hercules last heart yet?

grizzled tartan
#

Anyone know how to play skull hidden aspect?

willow phoenix
willow phoenix
loud terrace
loud terrace
lapis star
willow phoenix
#

you also need to burn through some dialogues with him before the event triggers

pseudo pond
#

Any build idea for hel? So far only tried Poseidon attack and Zeus special

delicate drift
#

how does the core slot priority thing work? with no filled slots, what does the distribution look like for what can be offered?

#

eg with no attack, special, rush, cast, or gain boons, is it possible to get offered boons that do not fill one of those slots? and if so, how much less likely than if all slots were theoretically filled?

willow phoenix
#

Aphro on special is good too if you get island getaway

brave dove
willow phoenix
delicate drift
#

hmm

willow phoenix
delicate drift
#

i was hoping for a more specific answer, but i guess there isn't one. thanks anyway

brave dove
#

oh, yeah you don't want to double up on wounds

brave dove
#

though actually wait is it even on there, it might be on mininet's high fear doc instead

#

basically it's heavily prioritised to get a core boon

willow phoenix
brave dove
#

sword ring, stabbing rush, mutual destruction, plasma boons

willow phoenix
#

Yeah but like the others as first boon option is just bad for selene lol

brave dove
#

well now I'm trying to remember where I've seen the maths because I have - to summarise basically they're heavily prioritised if you have none of them, kinda prioritised if you only have one and then basically not prioritised once you have two

delicate drift
#

oh really

brave dove
delicate drift
#

thats very interesting

brave dove
#

but you can get non-core boons if you have 0 cores it's just kinda unlikely in comparison

willow phoenix
#

Looking at strictly the effects, Ares aid is at least bottom two alongside Poseidon imo. Which combined with the ares keepsake first requirement just makes it kinda worthless for me

#

Not to mention it overlaps with the other Sky Fall upgrade for attack boon

fluid onyx
#

Which familiar(s) are best with Circe staff's ability? I know some of em move different, like mr frog

glass tapir
#

I didn't like the frog for it at all. Hecuba seemed good

willow phoenix
brave dove
#

raki is the best IME in terms of positioning

vale grail
#

how does charon axe work with boons like demeter hestia and zeus?

quasi granite
#

what main boons are the best for aspect of nergal?

lone depot
#

Can someone explain to me what the omega attack of Supah does? Attack faster?

twin lynx
# quasi granite what main boons are the best for aspect of nergal?

This is not super definitive or anything, but just plain old percent increase boons worked great for me. Ares, Demeter, hera, apollo, aphro*. Mostly focused on the attack, am not super sure how to make the special work. I found Demeter to be probably the easiest to make work with the berserk effect, freezing enemies in place to just mash the full attack string and heal off them safely, though I also found success just putting freeze or aphro onto the cast to a similar degree, freeing up potentially other main attack boons. It’s pretty versatile in that sense, just whack things with big numbers.

*Aphro boon might not always activate on the final hits of the expanding spin attack? I haven’t tried an aphro strike run but you could easily just not focus on spins if that is the case, shame though that might be.

#

Overall a very fun weapon, if a little simple pure moveset terms

quasi granite
twin lynx
#

I mean, it’s a big damage club, there’s really nothing to it. Just shmack things and crack their skulls lol

#

Avoid the non % boons on the attack tho

fiery vine
#

Oh wait forgot to add, you also want to get some ways to apply weak, and pray that you get the Hestia and Aphrodite duo boon

twin lynx
fiery vine
#

That makes fire absurd

quasi granite
twin lynx
#

On another note

#

How the hell to make Anubis staff work? I do not understand the weapon

fiery vine
fiery vine
#

omg I was saying the wrong name above whoops

twin lynx
#

It just seems kind of clunky and bad right now, like you’re pulling enemies into yourself but have zero quick close combat options

#

And the field is not large without the hammer

#

And it’s such pathetically low damage without like Poseidon or status effects

fiery vine
fiery vine
twin lynx
#

I don’t understand the way you’re meant to fight bosses with Anubis, like I get that it’s meant to be a crowd clearer weapon??? But how do you fight single enemies lmaoo

#

It’s conceptually super cool and unique but it’s just so jank right now

#

Not a “never cook again” level thing more just “please check your oven settings I do not know what went wrong”

#

But yeah how to make it work anywho

fiery vine
#

Oh wait I gotta show you this crazy umbral flames build that I had, I ended up getting 198% movement and attack speed against chronos, literally went so fast i could control my character anymore

#

oh i cant post videos here damn

twin lynx
#

My first thought was Zeus too but like, how to deal fast damage to proc blitz without dragging enemies into melee range with my one good ranged option

#

Because you can so easily accidentally reset the regular attack I hate it

fiery vine
twin lynx
#

??? But you said you took Zeus attack???

#

Static shock?

fiery vine
fiery vine
twin lynx
#

God why does the omega attack have a dead zone

#

It’s so bad dude

fiery vine
#

I used hera on my actual like... attack damage? the lightning bolts don't override the attack boon

#

but... it's still technically an attack boon?

twin lynx
#

Yeah so you’re talking about the chain lightning boon?

#

The one that makes you prime mana

#

And adds a little extra damage on all strikes?

fiery vine
twin lynx
#

I mean, I guess? But using a % boon on this feels so bad because the base damage is dogwater

#

Like I don’t get what to do with this thing at all

#

Idk man but like

#

The new meli staff is kind of bonkers

#

Remember hestia gun from H1?

#

This feels a little like hestia gun from H1

#

And it’s kind of awesome

pseudo dust
#

Is there any visual indicator for what counts as close for aphrodite attacks?

twin lynx
#

I wish lmao

#

But yeah like

#

I kind of feel like mel staff is probably a little too strong for how easy it is? Like 100 base damage on a relatively spammable shot, even if it locks you in place for a moment, it just provides so much value for so little effort, like I just point and things kind of die

#

To the point that even though it makes the omega attack do more damage too I’m pr sure, I almost never used it bcos base shot just does so much damage on its own

cosmic steppe
#

What are the perfect gods for Morgan

#

I suppose it's a huntress heavy aspect that doesn't benefit from regens that put you at 100% easily

twin lynx
#

Imo basically anything works, the three piece combo just does that much, but I found Hestia to work well on attack, since the multi hit goes so fast

#

Poseidon didn’t work with that however, annoyingly, only activated off the first hit

#

Tbh morrigan is a little clunky but in a cool way

#

It’s not so much about the direct damage, it’s about how effectively it lends itself towards the three piece

#

Freeze and scorch seem like obvious effects to benefit from this imo

brave dove
#

like aspect of medea does over 400 damage baseline

twin lynx
#

Yes but skulls aren’t near instant, have an ammo count, and explode rather than pierce enemies

twin lynx
#

Medea is uh, not that. It’s basically a melee weapon, no?

brave dove
#

while that's true if you're not running fear you can more or less just heal through everything

#

but also I think there's two other staff aspects with more damage more safely - circe and anubis

twin lynx
#

Fair, maybe it doesn’t hold up as well on higher fear, but it does feel a little bit low effort higher reward

brave dove
#

without even talking about supay which is by far the most 'low effort high reward' aspect

twin lynx
brave dove
#

hestia attack

#

static shock if you can get it, and air quality is obviously incredible

twin lynx
#

So you’re basically just doing her cast on the attack slot?

brave dove
#

more like a souped up version of her cast, attack has much better numbers

twin lynx
#

I mean, man, that’s so boring, but fair enough lmao

brave dove
#

I mean you wanted safe damage :p

#

just drop the attack field down and leg it

twin lynx
#

Tbh Anubis is super weird right now tho right

brave dove
#

hidden aspects are always a little strange, anubis isn't overly out of line

twin lynx
#

I think it’s by far the weirdest one, though ive not seen the skull one yet

#

Shiva one rules :)

brave dove
#

supay takes away your regular attacks idk that anubis can claim to be weirder than that

#

see I feel that shiva is clearly the worst because it's just so damn slow and clunky

quartz parrot
#

which aspect should i use on black coat

twin lynx
#

Elephant rockets for point blank :)

quartz parrot
#

ASPECTS

twin lynx
brave dove
#

morrigan has big numbers

twin lynx
#

Shiva for funny number

brave dove
#

medea has bigger numbers-

twin lynx
#

Shiva has continuous big numbers once it’s setup is done

brave dove
#

the oattack damage is really high all by itself, particularly since sweeping ambush is one of the better hammers for it

quartz parrot
#

black coat ?

twin lynx
#

SHIVA

plush beacon
brave dove
#

they're all fine, mel is technically the best known time

twin lynx
quartz parrot
#

whats that

brave dove
twin lynx
#

Oh right hidden aspect

brave dove
quartz parrot
#

i can try and unlock it

twin lynx
brave dove
#

morrigan can't get trick knives

plush beacon
twin lynx
#

Damnit lol, no then

brave dove
#

it's dash-special-hold attack, gives you a 0 frame dash attack that instantly starts charging

twin lynx
#

A part of me wishes omega moves counted as the version of their base attack

brave dove
#

basically never do the first hit of your normal attack combo, it sucks, use dash attacks to skip it

twin lynx
#

Oh yeah that’s the good stuff

#

Thanks!

quartz parrot
#

so to unlock hidden aspects i have too beat chronos !?

brave dove
#

hidden aspects are lategame yeah

quartz parrot
#

to be fair i almost got him last encounter

twin lynx
#

Man it feels weird thinking that some people haven’t gotten to chronos after playing in EA for so long

twin lynx
quartz parrot
#

i bought EA 2 days ago

#

im a bit of a hades 1 addict so im familiar with stuff

twin lynx
#

Hey, nice! Hope you enjoy the game! I’m a huge fan of this update so far, it feels so so close to being a finished game at this point it’s tantalising

#

But yeah just have fun if you’re not super far in yet, I can’t be sure what you’ve even got unlocked so like

quartz parrot
#

is it ok that i bought aspect of selene bought

twin lynx
#

? Of course?

quartz parrot
#

like is it good

twin lynx
#

Oh, sure, i like it better than nyx aspect at least, not tried the arms besides Shiva on current patch tho so idk

#

That said I don’t really vibe with hexes super well

quartz parrot
#

i like the healing one the most

twin lynx
#

? What now

#

Oh moon water yeah, that one’s probably the most consistently useful ime

#

Just takin a lil sippy between fountains is nice

#

It’s like an estus flask almost lol

quartz parrot
#

how do i get flux for aspect of nyx

twin lynx
#

Fully do not remember but honestly don’t bother right away it’s kind of ass

bleak night
twin lynx
#

Unless it got reworked a bunch anywho?

quartz parrot
#

but you need all aspects to get secret ?

bleak night
#

I like Wolf Howl even if it got nerfed to 50

twin lynx
#

Wolf howl is also pretty good if just for it’s invuln letting you GTFO whenever

#

And yeah it’s honestly not bad for just crowd clearing

twin lynx
quartz parrot
#

ye just asking

twin lynx
#

Don’t worry about it for now lmao, you’ll find the stuff you need eventually

#

Though it might be in chaos gates? I’m not 100% sure but it sounds familiar

quartz parrot
#

ok

twin lynx
#

In any case though this probably isn’t the chat to ask for help unlocking stuff from, might be more active channels than this with a different focus?

quartz parrot
#

ok

#

last run i got a zeus atack that was heroic and level 12

brave dove
#

aspect of nyx is pretty legit now that the extra hits apply your attack boon

steel sequoia
twin lynx
#

Sick I have a functional long term memory, good to know

brave dove
#

you can theoretically do double hit combos with ocast but I wouldn't try it, very few bosses have windows long enough and none of them do with rivals and frenzy 2

steel sequoia
#

oh ok, missread that ty

#

i thought you needed to do omega cast to work

brave dove
#

nah any omega

steel sequoia
#

there is a cooldown for triad or as fast as you do it triggers again?

cosmic steppe
#

20f granddad DONE

brave dove
#

nice nice!

cosmic steppe
#

I love Morgan

brave dove
#

that with rivals 4?

cosmic steppe
#

Nah it was my first night with rivals 2

#

Need to gut eris now

brave dove
#

good luck she's got a gun

cosmic steppe
#

Uh, and with that my knife testaments are gone

#

Not in HUGE need of nm right now but still feels eh not progressing via runs

quartz parrot
#

wait can scorch activate blitz

split igloo
#

getting really really sick of rivals polyphemus. never gotten angry playing first hades or this one, until now. specifically using the sister blades

bleak gale
#

Is Godsent Hex really that bad?

It was trying to copy God Call, but even then God Call wasn't that good or game-changing to begin with, only 2-3 God Call is really relevant IIRC

Feels like it's more for flavor than viability ngl

brave dove
#

some are nuts some are kinda eh

#

some are eh but become nuts with Task Force, a new athena boon that gives +X godsent uses per location

#

the only one I'd say is pretty eh under almost all conditions is moon water

quartz parrot
#

I have upgraded my moon water this run and i have 8 charges and the heal for 35

surreal hazel
#

I was so caught up in the new aspects to notice, but the new circe and persphone aspects are bonkers now

quartz parrot
#

Hey guys do you think im gonna beat chronos for the first time

cursive gate
#

I take it the lack of an update it was a no?

cosmic steppe
#

20f Typhon, I'm becoming a gamer

plush vapor
#

esp with the new infused hexes

twin lynx
# plush vapor its too op tbh

I’m not familiar with the new ones? But like you’re still taking multiple Selene rewards to upgrade it fully right? It’d have to be pretty crazy

plush vapor
#

true it is a lot of investment
but if u upgrade it early so u fountains give u more even when u have used left u can just hoard loads of healinfg

plush vapor
willow phoenix
#

+20 heal and some magick once every location is not good compared to what other godsent can do or even what other sublime upgrade on moon water can do

plush vapor
#

mm true

#

what does ares' do

willow phoenix
# plush vapor what does ares' do

Wound on skyfall, basically +50 damage on every beam

It's bad because

  • You need to start with Ares on 1st biome
  • Wound overlap
  • Redundant with the other Skyfall upgrade that applies attack boon to skyfall
plush vapor
#

ah

brave dove
#

it's not redundant because wounds from the godsent effect ignore the cd

#

the actual issue is that afaik taking the godsent hex node doesn't allow you to take grievous wounds still

willow phoenix
#

It's redundant because if you pick ares and put it in attack, that upgrade becomes dead

brave dove
#

why would you do that

#

you can idk, have both aphro and ares attack on skyfall instead

willow phoenix
#

Aphro is useless

brave dove
#

@_@

willow phoenix
#

The upgrade doesn't apply the %damage

brave dove
#

oh it doesn't? in that case, poseidon or zeus

willow phoenix
#

Still weak when you can just have a sublime upgrade otherwise

#

Godsent at bare minimum needs to be better than the sublime upgrade it replaces, since it's only single use per location

burnt mason
#

hey hey , whats the best combination for the judgement , as in to get the most cards u can start with

sudden inlet
#

Is it just me or is Scorch kind of cracked this update? On Aspect of Eos I was constantly hitting damage cap with the Daybreaker proccing it as well.

bleak gale
#

Does Scorch + Air Control still works

willow phoenix
tall notch
#

Would yall say high rarity pyro beats freezer burn?

willow phoenix
woeful moth
#

TF. Are em bosses even dodgeable?

willow phoenix
# tall notch Would yall say high rarity pyro beats freezer burn?

Why not both MelGrin

I think you can do both since the nuke from Pyro is capped now, I think I got like 4k max. The buffed scorch numbers allow you to reach cap even after pyro imo. Then you need to wait freeze cd before you can do freezer burn again so your scorch should be doing some damage then

sudden inlet
willow phoenix
#

After you fight them a while they're pretty dodgeable

sudden inlet
#

Polyphemus you’re straight up dodging poison, dodging shockwaves, barrels, etc.

#

It’s not that the fight is hard it’s just there’s a lot to keep a track of.

willow phoenix
#

The only one I'd say has some bs moves is Chronos with clones, time slow, and orbs

fickle glade
#

Special can be use to trigger when close or behind the enemy

sudden inlet
willow phoenix
sudden inlet
#

Right now I’m just doing Rivals with no added fear haha, don’t have the patience for a sped up Poisonphemus or Eris

willow phoenix
#

Like I'm sure with enough patience I can no hit rivals Typhon, but that's not the case with Chronos

woeful moth
willow phoenix
woeful moth
#

There's a gap in between the circles, the the dog also covers that area by either slaping or shooting something

woeful moth
willow phoenix
sudden inlet
magic moss
brave dove
#

leave supay alone it's fun ;_;

quartz parrot
brave dove
#

it's just a really nice change from other weapons to give your hands a bit of a rest

untold zodiac
#

one button build aspect

lean lance
viscid patrol
#

I don't get why, but over more than 75% of my surface runs can never seem to survive past the Thessaly Guardian, no matter what weapon I'm using.

fiery vine
#

Omg I just had one of my best ever builds with the circe staff, and I didn’t even manage to get the crazy duo boon that I was attempting for. Which would has like doubled my damage…

#

But even without that, it was the fastest typhon kill i’d ever had to date

#

It was super awkward early game, but near the end game, this thing cleared everything

split igloo
#

aspect of hel on skull is so broken lmao

#

very balanced weapon

fiery vine
viscid patrol
#

I can count on one hand, the number of times I've made it to Mount Olympus.

split igloo
#

Eris is easy af just use the stone covers when she amps up her weapon

#

they are there for a good reason

fiery vine
# viscid patrol No, I mean Eris.

Oh… I find her a little easier lol, once you get the timing down of her guns, she’s one of the easier bosses. Although her movement can be a big pain with slower weapons or omega charge builds ://

viscid patrol
#

Ya, my reaction time & field of vision suck beans

split igloo
#

Skull , and staff weapons hard counters her btw

fiery vine
#

The whole timing thing goes out the window once you start stacking the enemy speed testament stuff

#

vow of frenzy

#

I feel like I just can’t play with that vow lol, all my timing stuff goes straight out the window

split igloo
#

Do you use max frenzy?

viscid patrol
#

Bold of you to assume I'm not on 0 Fear before betting the Surface once.

fiery vine
split igloo
#

vow of frenzy +3 aint even that bad

fiery vine
split igloo
#

+6 is where it gets sort of tough

#

Anyone else here used aspect of hel btw (call back to eris weapon but more fun)

wintry ore
#

does anybody have tips for how to dodge rival typhon's stupid freaking back to back tongue slam aoe attacks

split igloo
fiery vine
split igloo
#

His tongue slash doesnt hit you when you're up to his face

viscid patrol
#

I don't get it, I finally clock my first W against grandpa, and I'm still falling on my face against the toxic god of war fan.

fiery vine
#

These 2 builds were probably the easiest clears for me

split igloo
#

@fiery vine id say master on skull weapon aspects you will make eris boss look like a joke

wintry ore
fiery vine
#

I want to try a hel skull with maximum attack speed on the valkyrie buff thing, I got a 198% attack speed buff against chronos with the umbral flames weapon and it was so fun

split igloo
open vine
split igloo
#

hermes dash boons works wonders for this

split igloo
wintry ore
#

ughh i was afraid i'd just have to get good 😭😭

fiery vine
split igloo
#

because iirc you cant stack the orbs anymore?

fiery vine
split igloo
#

the zeus build basically was the problem so they changed how it works ig

#

i remember abusing romantic spark with the zeus build on torches

#

and stacked with white antler

#

2 taps and the boss is melted

#

thats the reason why i think it got hard nerfed

fiery vine
#

I'm uploading the vid now hold on

fiery vine
split igloo
#

ok can someone tell me if im using it wrong or does aspect of anubis fkin suck balls

fiery vine
#

I only just started talking in this server 50 hours into the game, didn't know meta builds at all

split igloo
#

thats the only aspect i dislike

fiery vine
split igloo
#

like what tf where they thinking i even stacked it with apollo legendary and it does barely any damage

fiery vine
#

hera + zeus chain lightning on attacks, and daedalus hammer keepsake that double'd the omega attack field, struggled a lot with it still

#

the shades however? completely useless past mid game, they were SORT of okay when I got the hammer upgrade to give them a 75% respawn chance, it was good for room clears but useless against bosses? weapon needs a slight rework for sure

split igloo
#

I havent tried the axe yet so need to farm more stones but the aspect of hel and aspect of morrigan are so insane

#

and btw aspect of shiva is also fkin terrible lmao

#

imo worse than anubis

jagged scarab
#

the omega special on the aspect of shiva is so slow

fiery vine
willow phoenix
fiery vine
#

I also had an apollo run with a legendary boon that doubled the omega special AGAIN, but that was worse

split igloo
willow phoenix
#

The O special on anubis is very very strong, you can clear whole rooms with just it

fiery vine
willow phoenix
split igloo
#

its still lackluster compared to other staffs tbh

willow phoenix
#

the drag is very big so a lot of the enemies will get hit by the aoe of o spec

#

my complain with anubis is the lone shade mechanic feels like an afterthought with how powerful both attack and special are

fiery vine
split igloo
#

asoect of hel imo is the most broken of the new aspects

willow phoenix
#

anubis has bigger base o spec damage than even mel staff

#

and the vacuum makes it so you clear rooms much faster

split igloo
#

poseidon with froth build and freezeer burn build were insane

#

@willow phoenix have u tried shiva...

willow phoenix
#

elephant rockets make the aspect much easier to use

split igloo
#

the way its designed is terrible

fiery vine
willow phoenix
#

I usually just spam the o spec near me with born gain to buff up first rather than throwing the o spec to enemies

fiery vine
#

need 1 more typhon kill

willow phoenix
#

since it's slower if you throw it far

#

the attack damage gets very big with the destruction buff

fiery vine
#

what would u recommend for first shiva run?

split igloo
#

they need to buff the speed on the omega base special i cant keep relying on hermes and chaos

willow phoenix
#

probably just born gain and apollo special

#

some good attack boon for the big damage

#

I do agree it's a bit clunky but the potential damage on Shiva is very big

#

oh get hex too since shiva eats through magick very fast

split igloo
#

Btw aspect of morrigan is nuts with ares legendary

split igloo
#

you get your combos super fast

#

@willow phoenix try heph special and ares base attack and try to get both legendaries on morrigan aspect

#

busted

willow phoenix
split igloo
#

tbh morrigan relies on a bunch of hermes and ares stuff

willow phoenix
#

Heph with Zeus is also good with Morrigan too since static shock is good with it

split igloo
#

to boost its speed so you can proc the triad damage faster

#

blood drops + hermes works wonders

willow phoenix
#

I think more of it is just the special is a bit clunky

#

since the cd is pretty big

split igloo
#

yh its mid when you have no hermes buffs

#

to boost its o special and attack

willow phoenix
#

imo you can make it work most of the time with just pos attack, zeus special, static shock

split igloo
#

Aphro on morrigan works great too since it relies on huge base damage

#

since she has the highest precent damage

#

when you get the attack hammers you want

split igloo
#

pray for chaos gate to drop to boost omega speed and some hermes

fiery vine
#

I didn't realize I had it set to record whole screen instead of the Hades 2 application, whoops

#

It actually becomes so difficult to control near the end of the chronos fight lol

#

Oh I didn't realize it reached +266%

brave dove
#

try to get poseidon cast to add froth to the mix

bleak night
#

I think Supay is the best hidden, then after Morrigan and Anubis are equally strong but the playstyles are incredibly different