#h2-builds-and-combat
1 messages · Page 223 of 1
amazing, thank you
You could go ares attack and get divine vengeance for the duo boon (throw some poms on divine vengeance once the duo is active). For 3rd god, you could go aphrodite for romantic spark, but note it doesnt work against typhon as far as I know (maaaybe when zeus downs him?). Whether you go for aphrodite cast, dash, or magick regen, doesnt matter that much. They're all good. I think people might run heph mostly for invuln and potentially for earth element for both ares and heph infusions. If you're willing to go spicy, you could run hera and pray for a king's ransom (in the underworld, you want that ready before Echo so you can further Pom Pom Pom it)
For hermes, go hard on success rate if you can
Whether you go ares attack and zeus special or swap them around, it probably doesnt matter thaaaaaat much in the grand scheme of things. You're gonna nuke everything once the build comes along regardless
Am I crazy for preferring Mel axe over Than these days?
hey quick Q sorry to barge in - are there rarer boons on skull level encounters?
yes
Just started using Persephone skull - am I correct that the blue sigil by the hp bar is not for serenity but for how long your omega special lasts?
yes
Thanks!
Yup. 1500 cast/Omega-cast damage will fill the gauge fully, then you've got +2s on the next Omega special, which you can also steer with Persephone
You can O special with a partial gauge, and unusually any charge carries over between locations
I finally got a lock on with surface runs because i switched to strength tarot and completely dropped death defiances. However, I havent had a sub 20 run yet cause of how slow i can get on the mountain. Anyone got any tips how I can cut time?
Pause when making any decisions when the clock's running (like choosing between doors). Other than that most of it is just getting very strong builds online so you can stomp through things
I can offer some build suggestions if you've got an aspect you prefer
Or you can scan my YT playlist I've run all aspects 32F+ with the maxed timer on surface and recorded basically everything that works https://youtube.com/playlist?list=PLhwToHMg0jMiPxq15JoVeOyuEA_kBqTP2&si=gN_78nrIGKKdqILF
do Mel knives' backstab bonus work with olympian effects? or just anything besides the default moveset?
also for Mel Axe is it pref to go for Pos-infusion boon and then Aphro/Dem duo?
Just the aspect’s attacks and specials, not any on-hit stuff
The big move for Mel Axe is the Dashing Heave hammer. Stacking water boons and getting real tanky is certainly an option
Dash-Atk inherits every based on the regular atk right? so like Mel Axe dash-atk inherits the extra power?
Yup, the dash-strike gets the added power
is Excellence arcana worth running?
I've got Epic and Duo running, i feel like i might be missing out on so much power by only having access to Commons or the ocassional Rare during runs
Thank you! I still have my run habits for gaming pausing at doors (mostly for underworld runs actually). I think I may honestly try cut time by going through the shop even if I dont purchase anything cause the clock will pause then. I gotta get up on strong builds cause its taking just a little too long getting through enemies
I think you need Back Burner from Apollo for stuff that isn't your Attack and Special to count as backstabs
has anyone tried a Mirror Thrasher Staff w/Hestia/Hera duo build? w/Hestia Gain
just constantly spending & regening mana, which also deals dmg lol
its really mid ngl combared to the power of other duos
adds ~60-80 damage per attack combo in a close radius
extra impressive given she aint even in the first one
Freezer burn still gives her a saving grace over h1 dem ngl
Pyro technique+burning desire+glamour gain+island getaway to build up a ton of scorch and explode it with freezer burn, might be interesting to do with pan scorch specials and demeter attack to proc freezer burn more intentionally than on accident with cast often
I think it’s alright, kinda simulates seething marauder hammer on axe but with a staff instead since you have constant aoe around you
would agree, though i can't say she's all bad - xinith with the extra dash attack hammer + scorch is straight up sexy.
now i'm not sure whether blitz or poseidon does more with that hammer, but scorch is definitely a monstrosity w it
fwiw my first clear was stacking all the hestia onto Melinoe torches.
Is meat grinder affected by local climate?
No way any of the hades 2 gods are worse than any of the hades 1 gods. Do you remember how trash some of the hades 1 boons were? Shout out to empty inside
Empty Inside is a meh/nothing boon which still help getting a legendary and increased your HP pool on average (enemies less likely to hit you while not weakened).
The boons I'd consider bad in H1 would be meh/nothing duos (for the effort) and hammers which focused on "flawed" mechanics that you rarely want to focus on (e.g., hammers to do with the buggy shield special's bouncing, or with focusing on non-GY spear's base special). Example, "bad" duos for being meh:
- Athena/Poseidon's, 10% dmg resist against bosses only (being unstunnable can be nice though)
- Ares/Aphrodite, your doom hits continuously but halving each time
- Athena/Demeter (situational), heal while having no DD/SD
- Athena/Dionysus, slower projectiles (could've been a Hermes regular boon in hindsight, heh)
- Poseidon/Aphrodite, +1 lvl per Pom, situational
- Poseidon/Dionysus, regular boons are always Epic rarity, situational
the bad with the situational ones is that they offer zero benefit outside the niche despite the increased rarity/effort to get them. I guess Dionysus' After Party and Positive Outlook could be considered also bad for not building anything (duos/legendary) and being kinda forgettable.
So i've beaten Chronos once and made it just past Prometheus on the surface and i seem to be stuck. I just don't know what builds to try and go for. the one sole victory was Mel daggers with Zeus on primary and Demeter cast.
I've tried the cloak but i feel like i'm just playing it like a worse daggers and not using its unique aspects. the axe is a bit slow and aiming the Staff abilities is tough.
torches are fun with a good primary like Hestia but it relies on staying at range and you need to invest quite heavily into Magick.
Generally no. 5 grasp is probably better spent elsewhere.

the Circe thing just removed the Denial/Forsaking vow so it wasn't useful in any way aside from being a skiproom
Try Moros torches. They’re super strong and you don’t play them at range. Start a gain (Hera?) and then get a percentage attack and get Orig online between attack/cast/special/dash maybe.
Noice
idk how I won this
Armored bronzebeaks on the board is relatable
Is Tidal Ring counted as a wave effect?
yeah
Ah that explains it
All of those cones are
It is, yeah. Part of why it's one of the possible prerequisites for Hostile Environment
Oh, then meat grinder isn't as bad as I thought. I thought it was significantly inferior to Geyser Spout, but in that case, they're roughly in the same tier
Does Circe deleting Denial make the voided Boons re-enter the pool?
Iirc no
if you mean the current local climate that is +o.cast damage? no
meat grinder is affected by the follow-up effect of hostile btw
So it does not get it's damage increased by local Climate?
https://cdn.discordapp.com/attachments/1238124170282532944/1362106692912812112/timebomb.mp4?ex=68013036&is=67ffdeb6&hm=38abda87dab090801b3a9042482d04e9bbc2c4c2ab9fda742f006bb6f4a40998& just me or should the timefield fangs perk just maybe need a slightly longer delay before it detonates
thinking of putting this into feedback
no, local climate only affects o.cast damage, so it benefits with sth like momus/charon/prominence flare or geyser
Damn, so meat grinder sucks then
So Meat Grinder, despite being an Omega cast effect, doesn't actually count as Omega cast damage? That sounds like an F10 moment
Is like prominence flare, is after your O.cast explodes
+o.cast/move dmg work with flare
I wish Meat Grinder applied Static Shock
Lmao?
yes
Agreed I think it's still a bit fast
Yeah, something I notice over and over and go "just git gud, it wasn't so bad either way", a feedback would be good the bubble detonates too fast
Anything cast related can’t active that right? I assume it’s just attack/special
Correct, that's what strike(s) means
im starting to really hate that effect. especially against chronos when he was charging up his field insta-kill attack it froze me right outside the safety circle and i died to it.
you are only starting to hate it? hahahehe 🥲
i mean when it freezes me and a enemy attacks me through the timestop fields for multiple hits or hits me with the burning barrel
which brings me from nearly full to almost dead or just flat out kills me my dislike of the effect grows
Oh yeah so for speed running, you might also run trusty shield to make antler in the final region a little bit safer. So after the mint condition runs out, you still have a safety net (but that will be up to how comfortable you are with 30 max hp, which route you're running, and whether or not you snagged success rate from Hermes)
Mel axe gameplay:
Than axe gameplay 🔥
Psychic whirlwind🤑
Mel axe? More like aspect of dashing heave
little late but I'd argue meat grinder isn't terrible, better than p flare for sure. p flare is so slow since you cant cast again till it's done, meat grinder doesn't do that, add winners circle, some olympian damage like rallying cry, it'll cook
ngl you can just win without any hammers now by just going Blitz, but yeah Dashing Heave do be wildin
if you use aspect of charon + solar ring, does the full damage of solar ring apply?
yes
it's like 2nd or 3rd best option for Charon
Dem is best and Aphro is equally good
i'm just so bored of arctic ring lol
Have people tried Incandescent Aura with Born Gain, sounds like a meme build
relatable lol
not a meme build on Torches with Fine Line, actually does damage
I kinda wish Hestia had an Omega attack based fireball build so we can do that instead of Fine Line idk
Wait does Aura damage scale with magic restored? I thought it was better with faster magic gains like Cardio Gain
it does yeah
I guess if you got Medea's mana boon it would be really funny
realistically, best use for Incandescent Aura is Fine Line Torches with Tough Gain because you just never run out
Brave Face as well
Revenge Builds will use Incandescent
Would be really funny if Heinous Affront applied to Tough Gain. It is an effect that procs when you take damage.
weird that it doesn't do that or Defensive Posture
idk why they even removed the "revenge" vocabulary for on-hit boons. But I may throw this to feedback because it sounds kind of awesome if Heinous Affront worked for those
Needs to have its own category again, yeah
it does with night bloom's retaliation tho so idk why its excluded with heinous
how good is ares attack for artemis daggers? should i still go for aphro or apollo instead
better with grievous blow [than without naturally]
also the one that gives extra chance if you've got lots of HP and don't mind losing a lot
how big of a sample size do you need before deciding on what the "best" core boons are
but apollo and aphro are more consistent and you can put ares on special and still benefit from grievous blow + mutual destruction
no such thing imo, if you win you win, there's consistency/ease to consider naturally
i didn't mean "ares (with grievous blow) is better than other olympians for artemis knives", if you were writing to me
wasnt necessarily writing to you, was referring to the fact that im tracking the core boons taken across every 50+ fear clear and was curious on what the opinions were regarding sample size
ah, cross-talking going on, sorry
for example, arctic ring has been taken in 46% of all 50+ fear clears, so its like obvious that its incredibly strong compared to the other cast boons
a problem is to account for rarity and pom level
but like at what sample size does it become a consideration of being regarded as one of the "best" core boons
and also for support boons like wc
and also there's the problem of actually tracking failed 50+F runs (and fail under what circumstances?)
How many clears do you have logged, and from how many unique players? Because the stats on that would be cool af but if you include multiple runs from the same people their personal preferences might skew the data
436 total clears across 60 unique people
there would be too much normalization to be done, imo, you do need to at least normalize on failed runs I think
because you hear hera attack than axe is good for 50f and run that and what do you see after a few tries a new 50f clear (how many tries? how consistent?)
Is that just for the Warsong update? Also gotta account for balance changes
yes its just for warsong, if you want to count across all patches i have ~1900 total clears logged
You've got a great amount of data, as long as you give it context with like a writeup I think it'll be very interesting to see
i mean i made a writeup for olympic patch data if you want to give that a read
I would! Link?
gimme a sec, need to find the discord message writeup i made. In the meantime, https://docs.google.com/spreadsheets/d/1XqeXZEdpBVWcvx1OwaRVySq5o-xEvSPWDVRy64XhoAQ/edit?usp=sharing this is the data im comparing (patch 4 vs olympic patch)
actually it was at 1000 clears logged but the olympic patch ended when i had 1004 logged so close enough
I now officially have 1,000 50+ Fear Clears Logged!

There have been 947 UW clears, and 53 Surface 50+ Fear clears.
Here are some stats I've collected over the past 5 months of 50 fear runs!
The Fastest 50 Fear Clear is a 9:02.49 by Foolish using Moros, and the Slowest Clear was by yours truly with a 22:48.56 using Thanatos (That is 840 overtime damage!)
The top 5 most picked core boons are...
- Sworn Strike 497
- Arctic Ring 356
- Heaven Flourish 225
- Storm Ring 220
- Blinding Sprint 183
The top 5 least picked core boons are...
- Volcanic Strike 8
- Tidal Ring 10
- Nexus Sprint 13
- Stamp Rush 14
- Breaker Sprint 15
The top 5 aspects with the most number of clears are...
- Thanatos 111
- Moros 73
- Mel Coat 71
- Medea 65
- Momus 64
The top 5 aspects with the least number of clears are...
- Perspehone 32
- Charon 39
- Eos 40
- Mel Torches 41
- Mel Skulls 41
There were 113 clears using at least 1 level of the Vow of Void, with 70 of those clears being at 51 Fear and higher. To no ones surprise, Titan and Strength were the 2 most picked Arcana to use with Judgement runs, being picked 96 and 91 times respectively.
Strength has a whole rose to great prominence in the Olympic Patch with its rework, being part of 769 total clears!
The Olympic Patch also introduced Athena, which has been an absolute gamechanger. Out of the 1,000 clears, Athena has shown up in 791 clears. Factoring in the 53 surface clears that allow for Athena's natural spawn, that means Athena's keepsake Gorgon's Amulet has been used 738 times! Here are the stats for the 6 Athena Boons picked.
- Mental Block 504
- Divine Dash 174
- Stalwart Stand 77
- Renewed Faith 54
- Phalanx Shot 2
- Defensive Posture 2
Patch 4 had a final total of 490 clears, so lets compare some stats to there.
Poseidon had an insane rise in the Olympic Patch, where his pickrate skyrocketed from a 12.86% in Patch 4 to a 27.10% in the Olympic Patch.
Hephaestus on the other hand had a drop in pick rate due to the removal of suffering, but the value of armor (especially Trusty Shield) increasing with the new Strength arcana meant his drop wasn't as significant. He went from a whopping** 86.33% (!) pick rate** in Patch 4 (Higher than Athena!) to a 69.50% in the Olympic Patch.
Judgement being allowed for Void runs has definitely made 51-53 Fear clears significantly easier, with me having recorded a total of 102 51+ Fear clears compared to just 7 from patches 2-4. There have been 16 (!) 55 Fear Clears in the Olympic Patch alone.
Thanks for taking the time to dig up this comment (and for making it in the first place)!
god i suck at both the ||Prometheus|| and ||Chronos|| fight...
anyone got tips for both?
damn that's some fun data
almost 2k total logged is crazy
i have like almost 2k total logged + ~300-400 vods
im proud to be ~.15% of them I guess lmao
the sheet is genuinely the largest archive of high fear hades content outside of youtube from what i can tell, considering both h1 and h2
100% it's gotta be
aliens exploring the ruins of human civilization in a million years are gonna look at it and think “damn they were good at Hades 2” 🔥🔥🔥
thanatos scythe is my fav weapon since release 😔
for P, just run and dodge. And memorize... C is ever better when you have some freeze boons, but it's mostly knowing his patterns
could you bridal glow uncanny fortitude and achieve really high hp?
there's also life affirmation for your hp needs (if you glow it early, that is)
does that only work with every source of +max hp or only stuff like ashes incantation and centaur hearts
well at least most obvious ones like Centaur/Hearts/Ashes, but not sure about hearts bought in Charon's shop (checked: doesn't) or other Olympians' +HP boons
still Life Affirmation is a strong effect if you get it early in the run
also there's Poseidon's infusion + Chaos creation if you're going down (otherwise have to mix it with some other watery Olympians: Aphro and Demeter and Hera)
Knowing Prometheus’s moves and patterns helps a lot https://youtu.be/iDfSTMw9qsI?si=XGOCs6XoOngKHZD7
Prometheus is tough! He moves incredibly fast, he has a huge variety of attacks, he cuts off large chunks of the arena by lighting it on fire, he summons that gosh dang bird…
BUT he has some patterns! And once you know the patterns and how to properly dodge his moves, he's not so bad.
0:00 Preamble
2:15 Phase 1 (Flashy move, then pause)
3:57...
practice practice
but yeah prometheus has very predictable and learnable patterns
Hey. Does anyone have a link to the meta builds?
You can peruse this compilation of high fear clears by the very gracious @magic moss. If a build worked to clear 50+ fear, then it should work at lower fears. There's also links to videos, iirc.
Thank you! 😄
Otherwise the game is still early access, and I guess there's not "authoritative" guide for H2 like for H1 yet. Since risk of the work being obsoleted, etc.
holy moly i love this
What part of P is the problem, specifically? Simon Says, or his attacks?
As for C, cheat behind him so that way his suck and scythe throws won't hit you. Also, when you see either of his two insta-kills in the second phase, prioritize solving them over keeping up damage
for P mostly his standard attacks and visual clarity when he starts summoning guys
simon says is kinda a freebie
For Chronos' scythe throw what is consistent for me is: when he starts winding up for the attack run clockwise around him and then dash to his left. Also he always uses the throw after teleporting in part one of the fight.
Biggest thing I can say for that is to try and stay moving
I wasn't able to do screenshot but despite having Demeter's intense boon (dmg from single hit is capped at 20) Typhoon head attack still hit harder (32 dmg)
Is it bug or feature? xD
If you had the infusion active (6 water elements), then it's either a bug or the game consolidated two or more damage numbers. Still worth the bug report (F10 on PC), I guess.
thanks ^^
Two questions:
Is there any way to recover health in max scars beside max health increases?
Can you get duo boons without the queen card activated?
Yes to both
Charity Bottles (well), Circe’s health recovery gift, Breath of Eos (well), Vampiric Cataclysm (staff hammer) and Demeter’s Plentiful Forage heal through Scars
Queen just increases your odds for duos. By a lot, but you have an innate chance
alright cool, thanks a bunch!
this would probably eat up magic something awful
but does exceptional talent apply to possessed array on revaal?
Yeah, and it doesn't increase the cost
works for Weed Killer and Fine Line as well if you haven't tried, effect works but completely free
oh sweet
i really like possessed array, glad to know it's more viable with those boons than i thought
I got all together + few demeter boons so likely I had it activated.
But I was too slow to do a screenshot, it's likely just a this one move.
You can prob check the boons manually in the run archive and see which ones are water in the codex
I've used her infusion before vs typhon before and not seen it not work
How does frosty veneer interact with other damage mitigation/increasing sources? Stuff like vows, chaos, weak, heph gain
Question. If you somehow purge or otherwise lose a boon such as Bridal Glow or Queen's Ransom, does it revert the other boons that were buffed by the purged boon? Or do those buffed boons keep the buff?
I think the damage gets "capped" at 20, but the pain vow applies after, making you take over 20 dmg (still a lot less painful than taking the full dmg with vow lol)
Like 20 + 60% dmg from vow of pain 2 is exactly 32 dmg
@indigo viper
veneer applies last in damage calculations, so upper limit of damage taken regardless of whatever happens is 20
Hm if you say that's how it should behave, then I don't doubt you. But I'm offering a possible explanation that seems to line up with the 32 dmg ellysia suffered, so maybe that's where a bug in the code might be (?) I don't know the first thing about coding but I do know some basic math lol
wait what wheres the video of ellysia taking more than 20, i can do some code digging
They (probably) weren't recording and was too slow to screenshot I think. I'm too lazy to scroll up atm
Sounds like it was the chin slam #h2-builds-and-combat message
they also said they likely had it active, so unless i have confirmation she had the infusion and had 6 water im doubtful it was a bug
if a few demeter boons means 3-4, that's still only 4 or 5 water because all together only gives 1, so I'd put my money on an oversight
When does Coarse Grit come back
god could you imagine coarse grit with ares now being in the game
sounds perfectly balanced to me, i'd like to have an extra few hits while antlering typhon
Ohh Circe works? Good to know actually
Hack it in coderman
Should be a fun mod
its like really easy
Is it just 6 to 5 and 4 to 3 elements req again
Oh right element itself, unless there's just a simple keyword to it
I wish it was easier to build around infusions, it's a cool mechanic
6 to proc, 4 to find
Used to be way harder tbf
I still don't know how I assembled air fryer in 40f on patch 1 with Eos
That was also when none of us were able to do 40f well too lol
paid dues > brave face > armor > health (veneer if more than 20)
strength/tough gain work with paid dues/brave face (armor isnt affected by dmg reduction effect, veneer also not cuz its in the final step)
chaos curse dmg can be mitigated by paid dues, brave face, armor (curse dmg isnt affected by strength/tough gain dmg reduction effect)
doomed 500 dmg can be reduced by veneer
not sure about 32 dmg tho
Well, Momus gamers were doing 45+ but balanced weapons weren't going much higher at the time
can you encounter Artemis, Heracles, Medea, Circe, Icarus, Dyonisus and Athena in the same run? or is there some kind of "balance" that prevents you to get help from all of em the same night
Momus is Momus tbf
It was... what, 40 base power on special?
Same as axe swing except ranged, much faster and you could double it up with that one hammer
I kinda miss it a lil
It certainly was a weapon
I miss Mirrored Thrasher's old drawback of taking 30% more damage lol
Also ngl I think Dual Moonshot should just have no detriment anymore no? That thing is fine to shoot twice at max range
Frosty Veneer but it needed 5 Earth
and Hera was 100% earth back then, so Hera-Dem-Heph was unbeatable as a core by over 50 levels over the next one
Hmm and vow of pain?
not sure, havent tested it yet
according to this post from 9 months ago there was a victory title for "Meet every story character during a Surface run: Medea, Circe, Heracles, Artemis and Icarus" so I would assume meeting all the ones you mentioned is possible https://www.reddit.com/r/HadesTheGame/comments/1dss7pj/all_clear_screen_titles_and_conditions_datamined/
thx 
i KNOW the UW equivalent title still exists and is possible (bc I got it recently) haven't seen the Surface equivalent but it feels like an absolute rng nightmare/near impossibility
Ya its extremely low odds to have all that actually happen. Mainly Olympus rng is a nightmare there. It's like 1/14 chance to see Dio alone
anyway to use heph blasts better than this? https://i.imgur.com/BfUW4rt.png
I used mel blades to stack its backstab bonus with back burner for bigger blasts. any better weapon for this? any better god combo than heph apollo hestia aphro?
only thing i can think is use the fire element for slow cooker and hera for extended family
for core boons this is the ideal setup imo. aphro cast can group up enemy setting up for heph blasts hitting all of them. This can be pushed even more with super nova and hestia can be on the attack or gain but I dont like attack because it opens up scorch boon so gain it is.
grand caldera also kinda goes hard with this build. it has LINEAR scaling of +50 per pom with no diminishing returns. on the other hand it is beyond sad how bad vent is. anti synergy with improving his boons or multiple sources of his boons. really need to fix it imo.
love handles with sunny disposition with low heph cd can get really ridiculous. best heart breaker is still ares aphro open heart but this might close second imo.
depends on what boon you already have on your special. if you have a high % dmg boon on your special, you want power so colossus power becomes better otherwise mega driver is better
mega better because of the speed? because according to wiki(?) the reg special is 45 power so 45*1.5 = 68 with mega and 75 with colossus
I mean, the o-special has a better story (according to wiki, again) with 100*1.5 = 150 power with mega versus 130 with colossus
but in general we rarely speak of skull o-special seriously
Power becomes more valuable the higher the percentage % dmg you have on your special. Like if you have a 100% boon dmg boon that 30 power becomes 60 and it scales even more with your global dmg while mega is just another additive bonus that is fixed.
Even without % dmg boon on special, I might consider it with blitz because it will trigger it faster
do you even want special damage, even for medea?
I thought the majority of your damage was from attack
the alternative's wide grin in the pic (if medea)
But I thought he is asking about better special dmg?
prolly just take driver just so you take less damage
plus wide grin isn't like, unusable, it's just a bit jank
since you need to do attack, special, special
I mean that's what I'm saying Colossus > Mega, almost always.
I am confuse. I thought you were saying mega is better? 
I would just take colossus there, not for damage, but for survivability, because skull isn't about special damage
Nah, I'm responding to your original message:
depends on what boon you already have on your special. if you have a high % dmg boon on your special, you want power so colossus power becomes better otherwise mega driver is better
I'm saying Colossus is better, no room for Mega unless you're doing an omega-special build with Persephone.
Oh yeah you are correct unless spamming o special with perse colossus is better
I worded my thoughts badly. My bad
yea mega is super nice for persehpone
Now that I think it, even with Persephone Colossus is better damage-wise. Mega is just more ergonomic because of channeling speed.
That the bosses are not affected at all by cast binding kinda really hurt Persephone
Can never land an o cast anymore
Shame they didn't give us more radical modification in the hammers...
well i was going for aphrodite special but never got it, thanks tho
Eh, you end up learning that o-attack spam is the way to enlightenment of the soul. But yeah Pers gimmick ain't that good.
definite Colossus there, because of Aphro's percentage boost
yeah
Yeah possessed array carries the aspect now but I like its “normal” gameplay loop. Wish it can be a little bit better.
It's interesting, yes. But I feel it is lacking implementation wise.
makes me wonder what hidden aspect will do
Particularly the way Persephone's sprouted o-special cannot go through enemies.
Persephone gimmick kinda feels like a hidden aspect gimmisck so I am curious what they gonna with skulls
I agree
excited for staff and daggers hidden aspects, ngl
That’s not bad imo because you can run circles around them beaming o special waves.
it's irritating against big enemies when Mel gets stuck
id much prefer it if you could move through enemies
the swift runner literally exists now, it doesnt make any sense perse specifically gets singled out
Actually I can see how it would significantly better with it
esp cause other ospecials dont get caught, perse has a turn radius limit too so likeee
Another weakness of the implementation of skull o-special is that it feels "inconsequential" without stun, etc.
But Persephone main issue is filling the meter, once you get to the zooming around bit, it is fine
what's stunt
It doesn’t stagger enemies
love how the swift runner's "phasing" causes enemies to pause
oh stun
yeah, mistyped, silly me
same goes for torch specials as well
figured out it also applies to thessaly masts too for some reason
yeah, but torch special not having stun doesn't matter much with Moros/Eos (or Rom Spark Mel)
just makes the weapon feel a bit limited because you just hold down attack
I guess, don't really mean stun per se, I mean that skull o-special just feels "floaty" especially when using Persephone.
yeah it needs the speed at least
i just got my first sub 14 minute run in the underworld (yay) but now I want to get my surface runs sub 20 so I can attempt the max time nightmare (my runs always avg around 23-25 minutes)
I pause at choices, I try to go as fast as possible, but I keep having trouble clearing out enemies for ephyra and thessaly specifically. Any tips or pointers to make this time cut?
besides getting a strong build in Ephyra, you also need to try to play to all of your weapon's strengths (well singular with aspect of Medea)
are you running Death or Strength? Furies, Origination? Max rerolls?
there's also meta stuff you can do, like avoiding rerolling Selene so you don't get it elsewhere with rerolls. Picking your boon order correctly, picking doors with the primary boons that you want, stuff like that
Use god keepsake or maybe even Phial if you wanna gamble
How do i get into builds
There is no singular guide right now because the game is in early access and a lot of things are changing.
If you are truly just beginning you gotta experience the game a little bit to feel what you like. But if you are already there you can look for minimet 50 fear sheet, it contains all 50 + fear clears builds for both underworld and surface. These builds worked for 50 fear so they will work for anything beneath that. You can see the builds and try to replicate them yourself
oh crud went afk. I'm running strength, furies, and also got max rerolls. My luck with hammers tends to be pretty bad but trinket wise have been going gorgon, fig, (variable), and then evil eye
Consider starting with a particular god keepsake to lock in and rarify your best damage option early. Also, Eye is kinda mid for the end. If you want more damage, Fang is probably better overall since it’s more damage for the whole region. Knuckle Bones are solid just to mostly skip a Typhon phase.
does anyone have good Vow setups for 32F?
Everyone's different, but in general if you can get used to max Time and max Frenzy then avoid:
- Hordes
- Grit
- Debt, if going Surface
- Void, your arcana give you superpowers
- Wards, but it's aspect/build dependent
you can play around with the rest of the vows (except for max Scars).
If you cannot with Time3, try Time2 and compromise a little but still avoid Hordes and Void unless you know yourself.
Forfeit is staring at me, and i and it with contempt in my eyes and hate in my heart.
Forfeit is not the worst on the surface
Just assume thessaly will be extra ass boon wise
it's not too bad, focus on builds that don't require too much stuff (especially considering you need to be careful with Denial)
If you do a manaless aspect you also get hubris for free
i literally making arcana pages rn for each manaless weapon
actually ive realized that u only need like 1 page for manaless weapons lol
unless you are hyper optimizing, not much changes between magickless and magick weapons
a pretty standard arcana setup is:
- left hand column
- bottom left corner
- origination, centaur, persistence, strength
then you can either pick wayward son + something else, or you can go with lovers/artificer (and no healing between rooms)
the "something else" could be huntress for magickless aspects, for example, or night for aspects which alternate omegas (e.g. selene coat)
I change so few things at this point that I haven’t bothered setting up the presets. I’m only ever doing lovers <-> artificer for 50f surface/uw. Or I might drop Lovers for Huntress/Night and Wayward. Or drop Orig for something like Night + Eternity. That’s about it.
possessed array persephone is an even more ridiculous righetous pike machine than torches. too bad it only works with 1 hammer.
For someone still struggling to kill Typhon (Have done it twice?) - Staff currently has the bonus resource buff. What's a broken good build for it with which aspect?
For aspect, you can do either Momus or Mel imo
There's a few ways you can build it, but I'm stupid so I focus on normal attack(despite all the aspects only improving omegas)
so I might do something like Ares Attack, zeus special(use normal special occasionally to apply blitz), and get hammers like Wicked Thrasher or Mirrored Thrasher
You could also do an omega attack, just keep stacking damage buffs until it deletes stuff

at the start, since your attack will be relatively weak, don't forget to use omega attack to clear out waves from relative safety
I will give this a try, thanks!
I haven't really brought staff up to 20+ fear, but I really enjoyed it at like, 5 fear and below
Oh I haven't really done too much with fear. I'm not very good
(i think this exact build was actually my second typhon kill come to think of it...)
Making good builds in this game is usually just knowing which gods offer what, and picking the two gods that suit the weapon the best
Or at least, close. It was an attack spam thing
and for most weapons, Zeus, Ares, Apollo, and Aphro are the best options for Attack/Special boons
https://i.imgur.com/FX6OUbG.png ah, this was my topside second kill build
Momus, but honestly didn't use the omega as much
kinda unlucky there, since your hammers suit oattack, but poseidon attack suits normal attack
Yeah I was hoping for more attack specific stuff! Wish you could reroll hammer options
everyone wishes that
Well this is promising. Upgraded ares attack into epic as first boon, and immediatly followed by a hestia rare cardio gain
You might know this already but the rule of thumb for gods is:
Zeus, Aphro, Apollo, Ares : Powerful Attack/Special Boons
Heph, Hera, Dem : Powerful Support Boons, but not suited to be Attack/Special
Pos : Only useful for high attack rates
Hestia: Ngl limited usefulness, usually behind other gods in terms of damage and utility
And mirrored thrasher! 
wait that's an insane start
Right??
keep your special slot open for Zeus and it'll be insane
Yeah. I'm looking at ephyria (spelling?) and I see a hera, another ares, two aphrodite, a hestia and a hermes. Probably should reroll aphro
Hera Cast, Ares Grievous Blow would be some of your best picks
Epic Zeus Special
wtf
gg, all you need now is some aoe
strat is just mash left click right click basically
Pretty much. Would chain lightning be good here?
yeah, you have a high attack rate
though tbh ares attack kinda is AOE, since your first hit on every enemy is beefy
Since attack is such a strong part, w hen should I be using zeus special? Or is this to unlock a duo later?
basically for bosses you just weave in a special to put blitz on them
special applies blitz, attack damage procs the blitz lightning
that's good enough tbh
you can kinda animation cancel into your special, so you just do it frequently and stuff will just die
if you're worried about hubris on mana dependant aspects, hecuba can help a lot
not sure where that came from but yes, correct!
Hecuba is surprisingly good for early mana
I did see a cast on hera but it was also common, so I went for bridal glow aaaaand it hit cardio gain 
yeah I was gonna say go for bridal glow, but the risk of it hitting cardio was too high
my bad, my chat was still scrolled up and I wanted to add to this #h2-builds-and-combat message
Jeez, rare Nimble limbs. If I can't kill typhon with a run like this, I should retire
typhon is hopefully the easy part, because he's just a wall
if you struggle with him, just go the top side of the map and hug him
every other attack of his will always be the chin slam
just dash straight down before he does the chin slam, and boom, you now know how to deal with half of the attacks he'll do
Man, hera does not want to give me a good cast. (common, went for epic dash instead)
Alright, ephyra done. Next trinket?
uh you have zeus and ares boons done, so you're kinda set
Right? 😅 I was thinking maybe zeus for some more aoe? I just used the ares one to start with
Maybe Demeter or Heph to try to get some support boons

Dem Cast, Heph trusty shield are good and still available
Righto
oh wait you should do athena
new staff player 
DDash
This early? I run with 3 death defiance though so won't she not show up?
oh you have death defiance nevermind
most people run Strength so you can get consistent Athena
Yeah I'm weak 😅
(and also attack buff + double health)
yeah I guess you do another god keepsake like Dem or Heph
or phial to rarify something
whats the build?
they have ares attack, zeus special, mirrored thrasher
momus?
oh wait yeah oattack works well here I forget
does ares buff both oattacks or just the first
go dem, arctic ring snow queen weed killer all good
Mel staff, not momus
the main damage from ares comes from the wound application, so just first
think of wounds like reverse vent, with wound the damage is upfront with a cd period after, which vent is damage after a short period
yeah I see
I think you actually stick with omega attacks actually still, unless you get mirrored thrasher
man could you imagine if extending wallop worked with oattack
with non momus staff if you get mirrored playstyle depends on what gain you have
if you have anything thats not born or ionic, then attack spam is better
if you have born or ionic, then oattack spam
tho for typhon with sorceress and mel staff channel buffs oattack is prob safer, so just look to oattack a lot, then use normal attacks to rapidly regen mana then back to oattack spam
I did just get weed killer
oattack time
man i love it when people play staff
Icarus, who is offering explosive intent (oattack) and ingenous strike (attack)... choices
ingenious strike is better
mini why does wiki say weed killer doesn't work with rapid thrasher
i dont look at the wiki what does it say
weedkiller is incompatible with certain hammers that emphasize rapid attacks: Rapid Thrasher, Rapid Onslaught, Rapid slash.
oh is it just that they lock each other out
yeah they just lock each orher out
wait why is rapid slash locked out, isn't it just for normal attack
other way around, rapid slash locks weed killer out
its SGG’s way to sorta nudge people’s builds since if you’re going Rapid then the intention is to focus on attacks and not oattacks
oh the wiki says it goes the other way around too
and vice versa ig then
Oh this is fun. Epic Power Surge... and since my every attack uses mana 
(power surges damage is sadly pretty low I believe)
Hm. Doing 'give up' basically resets to before you start, or does beating a region boss make things different even with giving up? Despite my luck I've played horribly and have already lost all three death defiance and i'm still fighting eris...
give up keeps the rng for the first two rooms
after that I think things start scrambling
it doesn't matter how far into the run you've gotten
the “give up” option resets you back to the crossroad
Hmmmmm
I just lost that last life but managed to time the pause to give up, so... round two!
Momus time instead? 
It seems like it does, cardio gain in second room was on second page and is now common
Wicked thrasher though for hammer (or extended wallop)
Yeah, don't have the godlike rng that I was getting earlier. Still decent stuff but not the same level
you've probably heard this before but try playing with strength
you'd be surprised
all healing is effectively doubled so any source of healing is made much more powerful
I did get very close to beating typhon on the one try I did with strength, was a pan poseidon build and it was hilarious
Is building around M1’s the most optional for black coat?
Poseidon dash-strike spam or Freezer Burn with Hestia dash-strike spam are nice for the magickless coat (usually Mel). Also Static Shock and Exhaust Riser.
The special is good but awkward, with Selene coat you can spam omega-specials and omega-casts. Almost anything is good on coat special: Poseidon, Apollo, Aphrodite, Zeus, Hera. Hestia needs Burning Desire + Freezer Burn, and Hephaestus needs lots of investment. Ares is better as support in the attack to enable stuff like Grievous Blow. If you do Selene coat, Hestia's Controlled Burn, Ares' Cut Above, and Hera's Fine Line are all good to increase your magick expenditure and get your Hex online faster. Controlled Burn also opens a very good duo with Ares (and Cut Above with Heph and Apollo, too).
If you get Shimmering Rockets (your specials bounce among enemies) you can completely focus on regular specials too, put Hera special + Static Shock for example and watch rooms dissipate (needs support against bosses I guess).
It’s more likely a left over from when it was marauder slash and locked you out from omega attacking
ha bet that was a short Typhon fight
It always feels like Zeus is "super effective!" against both final bosses.
In a surprising way sometimes. Yeah, the king of Olympus.
Against Typhon only so much since Romantic Spark and Master Conductor don’t work
But big Zeus is good otherwise
yeah
How did you get a kings ransom that large on a 50 run, that's impressive
Born Gain -> Bridal Glow -> Rousing -> Sworn Strike -> Extended -> Ransom
or was it Sworn -> Rousing
not only the ransom but also the nice collection of zeus boons before the ransom
Yo, do y'all have a decent build for the black coat? I unlocked every aspect and every arcana card but I suck with the weapon
Mel coat + Poseidon attack + Static Shock + Aphrodite/Apollo sprint, if you get lucky Exhaust Riser hammer.
Dash-strike to win.
What's your arcana loadout?
Gotcha, Im assuming starting with Poseidon's artifact for better boons is recommended with that build
am I gonna see another insane arcana setup
Yeah, Poseidon is the main god, you build from there. You can also put him on your special but different gameplay more awkward maybe. Demeter's cast is also always good.
Dang I cant send my arcana build, no screenshots allowed I guess
you can post it to a different discord server, then link it
I see, Ill try out the dash-strike one as you recommended thank you
I was gonna say "huh interesting idea"
ouch, no rerolls?
then I saw strength + death
I guess not, I just put stuff at random honestly
usually you want the left hand column enabled, and you pick between Death and Strength not both
also the rerolls + gold corner is too good
The whole left column? Okok
For reference, the standard arcana setup is:
- Left Column
- All reroll arcana
- Wayward Son
- Persistence
- Origination
- Strength/Death
And some people will change it for stuff like Eternity, Artificer, Lovers
Also avoid Unseen/Excellence unless doing some high art, those are too expensive for what they offer
What does high art mean?
Experimentation (I'm being silly saying "high art"). Like boonless runs for Unseen, or some high fear aspect specific run for Excellence. The point being they're not worth in the majority of cases.
https://imgur.com/a/YCxFD9f Something like this?
I see thats interesting
Yes, if you feel confident, Strength is usually better than Death. The last two grasp you can put with Night (helps charging Hexes) or with Huntress.
If you ever feel even more confident you can disable Wayward Son and go with Lovers or Artificer, too.
I barely started the late game and adding fear to my runs so Im definitely not confident yet. Especially with all weapons besides the twin blades and the curvy axe thing
OK, you'll get there. Strength makes the early game much easier and also effectively doubles your healing, not as scary as it seems unless you suck at avoiding insta-kill moves from say Chronos/Prometheus.
Im also trying to rank up every artifact to 3* so I havent done a proper build yet its always been random for the most part tbh
Chronos 2nd phase is my weak spot but the rest is alright to me
you'll get used to it with practice
the last two grasp I usually spend on Huntress
(just remember that it doesn't buff omega moves, just normal ones)
Yeah I figured Id do that, 50% on attack is dope
i keep feeling really underwhelmed by than axe damage near the end of surface runs, is there a straightforward way to fix that?
Whats a decent alternative for hammers if I get unlucky? Anything that boost my attack?
Anything but the one that makes your attack super long, that one always trips me up (confuses me on the range of the dash-strike). The one that causes your specials to autofire on regular attacks is also good (almost any god's good on special).
I've had success in Zeus boons or that blacksmith god blast ones but thats it so far, maybe I should try omega moves with it
Oh alright, whats a general tip for rerolls? I see an hermes boon but idk if its worth rerolling for it
You get a feel by playing more and getting familiar with boons and the builds you discover along the way.
Alright, but Im assuming it isnt mandatory like the poseidon and static shock ones since you didnt mention it for this specific build
Just avoid rerolling more than twice, twice if you really need that boon, thrice in case of make-or-break needing that boon.
Like I dont recall Hermes boons that directly boost dash-strikes or attack in general unless Im trippin. Nevermind I remember seeing the +attack speed boon a few times
Stutter Step helps you dash-strike more frequently, very good with Athena's dash too.
Okok that makes sense
But it's not a make-or-break boon, Athena's dash is even more important if anything (but also not particularly needed for lower difficulties).
Does Athena appear in every run? Or is it pure rng
if you have keepsake should be guaranteed
Ahh true I could switch it up before that area
just remember you can't use keepsake in olympus
Wait what I never noticed
you can, but it bugs out
Notice it's bugged in Olympus (Athena's keepsake) and you need to not have Defiances (another point in Strength's favor).
Thats good to know! Thanks
funny story, athena’s keepsake interaction with olympus is a LOT more complex
say it ain't so
im still code diving and testing out the interactions, but ive had it work a couple of times in really weird ways
olympus is just really jank in general
fun fact, there are over 20 different ways an olympus encounter can START XD
It feels weird seeing a lot of common boons since Im used to the +50% rare arcana card
But I get the trade off being worth it for sure
By sprint, do you mean dash? Because Ive seen aphoridite twice and even rerolled twice without seeing something related to sprint
yeah dash boon
There's an event with Poseidon which sometimes bugs out and doesn't occur for many runs. In the event Poseidon offers you the "old boons" (like Buried Treasure), this unlocks your ability to gift Hermes (by finding him as regular room reward) and also unlocks other boons like Passion Rush.
In short, you want to do as many runs with Poseidon as possible till he gives you the old boons dialogue.
Have you already unlocked the old boons like Buried Treasure and Hydraulic Might? If you haven't you cannot yet get Passion Rush (Aphrodite's dash/sprint).
Im assuming I accidently did that because Ive seen Aphoridite's dash often, its just the wording that confused me since I was looking for SPRINT and not DASH
Buried Treasure sounds familiar Im like 99% sure Ive taken it often
all dash/sprint boons have "rush" in their name
Well it's actually RUSH currently, SGG has being renaming things.
some gods have it on dash, some gods have it on sprint, mostly because of changes over time
I see, so in that specific build I should go for Apollo or Aphrodite's RUSH. Good to know
yep
Trying to unlock the last chaos curse & buff is annoying as hell, its been like 50 runs without seeing it
Would you guys say hephaestus is good? I usually grab his special, vent, and just roll with it and I’ve beaten fear 12, 16, and (soon) 20 on mount Olympus
Or is there some sort of faster way to kill with the axe (Thanatos aspect)
yes his defensievs are really really good too
Ah ok, I was overthinking about what build to use, I just use the special and stack poms higher than Sergio Perez stacking DNFs
Are there any other good builds for the axe? I usually run Aphrodite melee and hephaestus special
Also what pet do I use and can I upgrade Frodo
I thought about ares and attack but idk if his attack boons are better than Aphrodite
i prefer to run raki for that crit though
hecuba may be better overall for mana boost and stun
you'd want to pick up ares wound boons to make his base attack boon worthwhile while aphrodite works well on it's own
Ares has the best drip out of all gods and all characters in hades 2, change my mind
Got it, idk how else to guarantee ares besides the first one but I’ll go for it
What would y'all recommend for an Argent Skull run? Its my worst weapon by far, I suck at it
Aphrodite special, then I use hephaestus attack
🗿
Medea’s strongest. Zeus special, whatever percentage on attack. Attack, special through, repeat. Lotta good hammers but Possessed Array, Boosted Ignition, and Colossus Driver are best.
I usually run Medea aspect with it tho, but if you run default use something else
Why would you use heph's attack with it
What's a decent attack boon in this build? Or is zeus both attack and special? I might be reading this wrong
I tried heph's attack boon with it and felt weird, that and the fire goddess one
Oh you want percentages. Aphro, Apollo, Hera, Ares
Usually works well with Medea aspect when I use it
Also cause I didn’t know what else to put tbh
Base damage of skulls is pretty high so they run best with +% attack boons
Nonono I just meant which god to use on attack since you said Zeus special, I think Im just dumb and didnt get the phrasing
Apollo/ares also have some extra niches on hammers or t2 boons
Apollo + possessed gives you a comically big aoe and ares has the funny grievous blow
Any +percentage that shows up. So Aphro, Apollo, Ares, Hera
Boons have tiers? Is T2 equal to rare ones?
come to think of it why would you ever pick poseidon on anything other than knives or pan specifically
maybe mel coat
Ohh okok I understand I'll try that with the attack/special combo
Tier 2 here means "boon that needs another one to show up"
Not to confuse with rarities (legendaries/duos are technically t3s but nobody calls them thag)
Like Grievous Blow, you need something that applies Wound
As in they need a prerequisite boon to appear?
Yeah
Okok
I think Ill try apollo + zeus first
Ive never tried that aspect it feels weird to stack the skulls on myself lmao
If you get possessed array hammer you can go for Apollo's legendary too
Oh do you know the rhythm with it
Load 1 skull > special > repeat
Ohhh I was loading all of them
Didnt know legendaries needed specific hammers to spawn thats interesting
Rarely you wanna load more than 1 (unless enemies are spawning or something)
Oh it doesn't, it just combines super well with the hammer
Possessed array is not affected by any magic cost increase but still gets the effects
So if Im slow and dont spawn-kill them its recommended to load 1 at a time?
So it would trigger the legendary without the +20 mana cost
Okok I get it thank you
Yeah one attack per cycle is fine. You just attack, special through, repeat the other way until dead
Load up more if you need to pop armor or if you know it’ll kill something in one cycle
That comes with experience
Im assuming its a good idea to reroll for at least a rare special & attack since theyre my main skills
Eh, rarity doesn’t matter much.
Wait you don’t spam the skulls then use special for medea?
the other way is to get common main slot and avoid picking other commons to use phial upgrade
Apollo does care about rarity tbh
You’d like that Zeus special to be above common but that’s what the keepsake is for
Oh I put the apollo keepsake haha, didnt know rarity didnt matter in every build
No. Attack, regular special, repeat as fast as you can is optimal
Nah, you waste time waiting for the skulls to come back again + is time where the enemy is not stunned
is wide grin good with medea?
As in the upgraded stats aren't that good compared to other gods boons?
Unless it’s like at the margins of speed/fear rarity isn’t super important
Is +20% per rarity for apollo
And yeah a lot of the time it’s just not a huge boost
Medea still has the base +90% so is not the wordt
That too, Medea starts at “strong”
Common apollo would be +40% vs 100% at heroic
That sounds really good to me
Is awkward at best imo
does anyone know the damage calculation formula
like which ones are additive and multiplicative
All dmg buffs are additive, ares double dmg boons and crits are multi
slip not multiplicative?
Nope
lmfao wow poseidon is so ass
Yeah slip is something for sure
I only take Wide if it’s the best option on second hammer and Bolstered was the best option on first hammer. 6 booms at once is funny
I miss Poseidon’s old h1 status
or give slip usable numbers because how is it gonna be half as effective as aphro weak
They do different things. Slip increases your damage, Weak reduces damage to you
was referring to sweet surrender
Ah gotcha
Sprint is the follow-up to a dash right?
Just having it as a non-separate boon would help. Ie: if a boon does splash damage, the splash inflicts slip automatically
There's no circumstances where'd you use a cast or a dash right? Like I should avoid wasting any boons on those I assume
Cast you can always do Demeter for extra defense
Sprint/cast can also be used to turn on origination if your attack lacks a curse
Cast is one of the strongest tools in your arsenal, don't ignore it.
I guess cast is especially useful against static bosses like Typhon
Also can think of cast/sprint as helping you get duo boons and legendaries and also activate Origination as already mentioned.
plus if you have furies, you should just use cast
though yeah, cast is annoying on most surface bosses since they move out of them so much
Cast in general just stops you from getting rushed down by enemies
Unless you are the sword bot from Olympus then screw the cast 
the bot that beyblades
^ those ignore the cast trapping effect while attacking because lol lmao
Oh I thought that was an inside joke or something lol
I got mega driver as an alternative, doesnt seem to bad for this build
its ok, though your special really doesn't deal that much damage
Oh thats disappointing, I do like the extra speed on it tbh
Its alright. I only really like Mega Driver on Persephone
Medea's sources of damage are from Attack and Blitz(if you have Zeus Special)
Is upgrading the special better than the attack? Since the special doesnt deal that much damage as you said
should upgrade attack instead
oh you mean poms? I think pomming blitz is fine, but it falls off after a few levels
Yeah I meant poms
By upgrading you meant any boons that boost the overall effect or damage I guess
just spread out your poms, like 2 levels on them
Oh, I always put all poms in a single skill haha I guess that was a bad idea
poms always have diminishing returns for how much they boost something
except heph attack/special, they inversely get better the more you pom
Is it even worth going for poms? From the sound of it its almost useless besides the two exceptions
You’d like 1-2 on your major damage sources sure
it's better then nothing, and again, you generally want like 2-3 on several boons
like if I had to choose between selene and pom, I'd probably take the pom tbh
(for any non magick builds)
I wanna do a full magic build someday, it looks like fun
Can you upgrade all familiar bonds or I should choose my upgrades carefully?
you can upgrade them all but getting lotus is a PAIN
there's also 5 familiars so make sure to save some treats for the last few
Okok thats good to know, just won with the skull build. Very close call but Ill take it, such a fun build
Now I gotta win with the axe and another weapon I think
True true but you can always craft those right?
again, you need lotus for them, which is pretty annoying
you get 1-2 per underworld run
Gotcha, thats okay Im way too addicted to care about that. Plus I wanna try to finish those annoying fates first
The most annoying ones being finding the last chaos curse & buff needed
when I unlocked surface, I didn't want to do underworld just because it was too easy
Understandable
Inverted Spark or Clean Helix for an omega attack staff run?
Nevermind the latter is for omega special lmao
I don't understand Sacrificial Hymn, the +2 level part. Does that mean when I get a pom it will upgrade a boon twice?
no it's just +2 levels, like from poms
when you pick up the sacrifice, I mean
sacrificial hymn is generally not worth it unless you want to replace a core boon
Pick up the sacrifice? Not when you sell something?
I didnt even know you could pick up sacrifices lol
sacrifice is when you pick up a boon that offers to replace another one you have
Ohhh
like replace zeus rare attack with hera epic attack
So basically you gotta pray it lands on a useful replacement boon
I think so, yeah
replacements are only for core boons though, so odds aren't like, terrible
I see, I don't think I'll be using it often tbh
Apparently the chaos thing I'm missing only appears after you have an infusion boon smh
are you missing their infusion? (chant)
you need an aether element so either from creation boon from chaos or any duo
Is aether the multicolored element?
purple orb yeah
Okok I'll try going for chaos gates often to get the creation boon
tough to get, since chaos gates decrease in frequency later into a run(which is probably where you get your duos)
embryo can give you either creation too or chant directly (though idk if it counts for the prophecy if obtained from there=
I maxed out embryo early but maybe I just got unlucky, couldnt tell
Didnt chaos gates decreased in frequency tho thats good to know
they can't spawn naturally in the fields or tartarus at all
can only be spawned through spark of ixion charon well item
Ahhh I see
I cant tell if going from Nova Strike Epic to Ice Strike Heroic is worth it on the staff
Less damage but constant freeze
https://imgur.com/a/wcsW4Kt Does Nimble Limbs affect my Omega Attacks too? It doesnt specify when I read the description
Not great unless your build gets a lot of help from freeze
Since you lose the radius and have worse damage
I see, I figured it would be worse against waves but better against the bosses
Against bosses you just have worse dps
Like assuming that I'm not a god-like dodger, just to slow them down so I can have some leeway
I get that its worse in terms of pure damage tho
Do you have boons that benefit from freeze(hail storm etc)
Not yet, Im like 60% through the run
Or origination
If you want freeze you can generally just slap artic ring instead
True true, I got the scorch cast instead
Just don’t get hit much you got this
Ive played for like 5 hours, beaten chronos and prometheus and still have no idea what those words even mean💔 like what is leaf what is antler?💔✌🏻
keepsakes from Artemis and Dionysus respectively
Damn my bad
Ah yea havent gotten one from them yet and i always use chaos’s anyway so never wanted to get more
Are they even worth it or only in specific runs
Fig leaf is 1 encounter with no foes for 3 regions max but you only need to equip it for 1
Artemis is good if you can dodge well
Alright im probs just gonna get enough nectar to get every keepsake and decide what i like
oof
Oh i have a question
I’ve read something about switching keepsakes mid run. How is that possible?
Do you have a to learn an incantation for that? Lmao because i do remember something with “separating by region” and i thought it was like a sorting thing in keepsake inventory
Yeah, there's an incantation to make the keepsake cabinet appear in the rooms after each region boss
https://imgur.com/a/VKMhk50 This trial makes me go insane
He danced on your corpse that’s crazy
that makes two of us.
Oof 1 pixel too close
And damn, I didn't know you could put a cast in there so fast
I'm 99% sure i figured out why Athena's keepsake doesn't work in Olympus
What's a decent Selena/Hex build? Are there any where you just spam the s*** out of it?
Most fun one is Wolf Howl and Possessed Array
Is possessed array a boon?
Skull hammer upgrade
it is a hammer for the skull weapon
Ohh okok, any specific arcana card needed for that build or I can just go for it?
Can just go for it, you do need Born Gain and a good amount of MP though
Also hit 1 of 12 hammers and Wolf Howl specifically when neither can be rerolled
look since you are new player, I wouldnt really go for it because that hammer is one specific upgrade out of 12. it is not really guaranteed. there are other ways to make you spam selene hex more reliably
a more reliable build is equip hera keepsake and use torches
and get both her gain (born gain) and the boon (fine line). and spam the omega attack
this build will have insane magick consumption allowing you to spam any hex you want
and you can use it more reliably
What's torches? I understand everything except that
the flames
it is a weapon (the umbral flames)
I'm assuming Eos is recommended since you spam omega attacks
no eos is bad here because it is omega attack is clunky. any other torch will work
Oh okok thats good to know thank you
just stack up on magick because you burn it like crack. happy hunting 
Thank you! I think I'll try it out after I succeed doing a run with the axe and the spear, at the same time I'm upgrading every keepsake with random builds
Is there any hex you would recommend over the others? Like total eclipse seems awesome but I havent tried it with this build
the normal torches o atk is fast and cheap and easy to spam so it works better with this build while eos o attack is slow and takes a bit to charge. and here we want to spam the o attack as fast as possible. so Eos is not really ideal.
Yeah I understand that part I meant if theres any Selene Hex that people prefer? Like I assume between the healing one and a massive area attack I should pick the latter for example
total eclipse is better hex imo especially since there is an upgrade that gives total invulnerability for 4seconds
Which means with the right setup you can essentially be immortal and cast the hex again
Probably below 10 seconds in total if I had to guess
yes! exactly. you will be charging that hex again in no time with this build. below 10seconds for sure
Oh yeah fine line on the flames you’ll get Total Eclipse online in like 2s
no prerequisites but rng gives and takes
Okok nice
the tldr of why athena's keepsake doesn't work in olympus (ie. you can have runs in olympus where Athena doesn't appear despite having her keepsake equipped) is the simple fact that sgg hard coded the function to spawn athena to never let the keepsake work in olympus lmao
I'm assuming boosting my max mana amount isn't a bad idea or is it a waste?
you will need a LOT of max mana for this build.
Ohhh okok interesting I'll pick some up whenever it isnt a boon related to Hera
Or Selene ofc
Lololol I got wolf howl first try and fine line and born again in the 1st area @formal pulsar
niiiiiice. how does it feel to melt everything 
Hmm lets how the boss battle goes and I'll confirm xD
Is it okay to buy other boons? Does it even matter since I spam the hex?
I'm assuming maybe something on attack
wolf howl gives invulnerability frames when you activates so do so as soon as feel like you are in danger
any attack is fine here really.
Okok thats nice, and I'll try to learn the frames but I doubt I'll kill it during my first run lmao
Okay this playstyle is bonkers, mana refilling instantly and jumping everywhere
It's equally as fun as spamming dash with poseidon in OG Hades
Wtf is this LOL, this boss took me less than 10 seconds. Especially after upgrading the Hex so I can cast it twice every 2 sec XDD
fine line torches melt everything and hex spam is pretty easy too 🔥
Hell yes, I'm sure other melting hexes will be fun too but jumping with wolf howl takes the cake
Lmao I got one shot by Chronos second phase because I timed it badly
got bubble frozen into one shot?
Nope just the first skill where you gotta go in a small circle
I figured I'd just spam jump and be invincible
But I hesitated for like .5 sec with the second jump
Maybe it would have worked if I spammed
you got this. you gonna beat up granpa next time!
I'm too used to death defiant, playing with strenght is a different playstyle tbh
I also was addicted to dds. it takes a while to get used to strength.
Since bozo rng doesnt wanna give me a damage hex Im gonna be invincible for the whole fight https://imgur.com/a/n1Xljc0
I'm assuming I cant spam night bloom and have an army of mobs?
no it only works on the last mob you killed. and if you reactivate it, it replaces the mob
Okok Dark Side it is
Correct me if I'm being off the mark: from what I see
- the "P encounters" reference Olympus
- Athena's P encounters (Athena in Olympus) all inherit from BaseAthenaCombat which has BlockAthenaEncounterKeepsake set to true
- this causes the function HandleAthenaSpawn to exit early without spawning Athena
On a tangent, and interestingly, it seems (not sure) PEncountersDefault in EncounterSets.lua has repeated entries in order to simulate the chances of a particular type of Olympus encounter. So the chance of meeting Athena for the very first time is 16/37 (43%) and thereafter the chance is (22%)? With caveats about how frequently you've seen Athena in your previous runs (not sure if keepsake counts here). This only accounting for PEncountersDefault, but there's other PEncounter sets so the numbers are off I guess.
This is the pseudocode breakdown of what I've understood it as
so lets say you have the keepsake equipped in Olympus and manage to get a naturally spawned Athena, the game runs the function "HandleAthenaSpawn" as follows
- The game sees that you have the keepsake, and the keepsake calls the function HandleAthenaSpawn
- The function sees that Olympus blocks Athena's Keepsake from summoning Athena, so it returns the function call and doesn't spawn Athena
- The natural Athena spawn requirements are met, and HandleAthenaSpawn function is called again (the same function btw)
- The code sees that its a natural Athena spawn and passes the check condition
- Then it checks if Dio's keepsake activated. If it did, the Athena encounter is overriden and Athena is not spawned. If not, skip this step
- The game then checks to see if you have Athena's keepsake equipped (Despite already haven denied it prior lmao)
- If you do, then reduce its charge and rarify the Athena rewards to be whatever the keepsake level is. Otherwise, skip this step
- Summon Athena
So it seems a sort of race condition in the case of having her keepsake and also spawning natural in Olympus. Specifically caused by, for some reason, having her keepsake blocked in Olympus.
how does this part work
"If you do, then reduce its charge and rarify the Athena rewards to be whatever the keepsake level is. Otherwise, skip this step"
I thought if athena spawned naturally with the keepsake in olympus you get normal rarity boons not boosted rarities
thought so too
Is it worth booning up Born Gain? It makes the Magick Primed less but idk if its worth it
not worth no, just get max magick ups
not really worth
Okok I'll just up my attack I guess
Fine line doesnt seem that good as upgrades go either
it's strong and helps you spend lots of magick for hexes and athena's righteous pike boon
fine line boost is to its base damage and then it gets multiplied by all your global damage modifiers. like the stuff in your arcana like origination and the furies
Ohhhh okok, I figured maybe a %attack would get multiplied better somehow and affect my hex too maybe
Like I dont know if my attack affects Dark Side or not
dark side is bad with torches magick spam, only use it if you need the iframes
it doesnt normally
Oh okok I'll stick to Fine Line then
better hexes for torches are total eclipse and phase shift, which allow you to keep spamming
My other two choices were healing or spawn 1 mob per 12 second so I figured I'd have more fun with this
This
those would've been better, tbh, at least they would've allowed you to keep spamming the big guns
Is it really spamming if I wait 12 seconds tho?
And the healing thing isnt even fun, like I just wanna do damage tbh
the big guns are your torches omega-attack + fine line, etc.
but of course you play the game for fun, just experiment and have fun
True true, in this build I dont really care about the attack that much I purely do this to try out maxed Hexes honestly x)
the problem with dark side is that you cannot use your regular moveset and dark side's moveset is disappointing damage wise and a bit awkward
But I get the efficiency perspective on it
True, I laughed outloud being afk with a laser and doing that three times tho I can't lie
he wanted to play a spam the hex build so i suggested fine line as the most efficient mana consumption build. but it might have been an overkill not sure.
https://cdn.discordapp.com/attachments/1230181039196995706/1363386194918113432/image.png?ex=6805d7d7&is=68048657&hm=8d0dbe74b21f22a8d5e3d3e05f503657aa1b97c976bacba3823c052c8138b924&
https://cdn.discordapp.com/attachments/1230181039196995706/1363386195299667998/image.png?ex=6805d7d7&is=68048657&hm=91cdabbbce032769370e1fd26909df5ded79754ba5bfcc4166afb0a2df761efb&
https://cdn.discordapp.com/attachments/1230181039196995706/1363386195593396416/image.png?ex=6805d7d7&is=68048657&hm=47321edf8fd1d2c055440ca9a42ecbb669b1eefcdab083c7bee3af2a717e2139&
So how the code breakdown works from my understanding and testing. This is for an encounter where you have Gorgon's Amulet equipped and the encounter spawns a natural Athena
- The Athena keepsake code in TraitData_Keepsake runs and calls the function HandleAthenaSpawn with the args as listed. Note that the variable **Force **is not defined.
- In HandleAthenaSpawn, the function runs and checks for the region itself. It sees that the Olympus encounter that can potentially spawn Athena has the variable BlockAthenaEncounterKeepsake set to true, but also that args.Force has not been defined (aka "nil") and therefore the If statement meets its condition and the code within is run. As a result, the function is returned prematurely.
- The function HandleAthenaSpawn is called once again, this time from EncounterData_Athena if the encounter naturally spawns Athena. Here, you can see that args.Force is defined as true
- In HandleAthenaSpawn, once again BlockAthenaEncounterKeepsake is true. This time around, args.Force is now defined and set to true, meaning the If statement conditions are not met and the code does not run to prematurely stop the function
- The next bit of code is just to handle waiting until you are at the last wave.
- Once the encounter meets its condition to continue, it checks to see if the encounter was skipped via Dio's keepsake. If it did, prematurely end the function. If it didn't, the function continues to run
- Then the funtion checks to see if you have Athena's keepsake. If you do, reduce the number of keepsake uses (so it consumes the charge) and set the rarity. This is where the placebo happens, since the keepsake was reduced as a result of the natural spawn and NOT because of the keepsake summoning.
- FINALLY, spawn Athena
Its going fantastic so far but maybe thats because Im doing noob 0-10 fear runs
Still if you get Dark Side upgrade which substitutes the cast for the omega-cast and also Hermes' Winner Circle, that could be funny. Poseidon attack with Dark Side's rapid fire can also be nice.
It's my second favorite build after improvising with the twin blades & going hard on Hephae's boons
Ohh would an attack boon affect Dark Side? Didnt think Poseidon would work on top
@formal pulsar @fair horizon
not by default unfortunately, it is an upgrade
Interesting, what happens when I max out an hex? Does it give out a new page or is the rest wasted?
Yeah, I followed the same logic as you. Seems to be how it works currently.
huh so it seems the issue with keepsake is that it doesnt set the args.Force parameter properly and leaves it at null. or the BlockAthenaEncounterKeepsake that is added for some reasonn
yes. it gets wasted after
most of the time consumption was just testing to make sure my understanding was correct since GeneratedP technically has BlockAthenaEncounterKeepsake set to false so Olympus should technically have keepsake valid rooms
nothing much, not sure if the game "reimburses" you for wasted stars
Ah thats a bummer, good to know tho
no reimbusements. you just get scammed
guys i have to do a fear 20 run with the axe and kill typhon, what should i grab and not grab? also any build/gameplay tips would help
the keepsake doesnt set args.Force at all, so yeah thats whats stopping the keepsake from working. As for the BlockAthenaEncounterKeepsake, it actually serves a pretty important purpose. Its what stops Athena from spawning in like minibosses, NPC rooms, shops, etc
funnily enough, Heracles and Nemesis have the variable set to true, but Artemis doesn't so Athena can just spawn in Artemis rooms hence you see the double
Yeah, it's weird. But I guess as soon as Athena enters the equation the game uses AthenaCombatP or something like that?
Thats okay this Dark Side build is so goofy it compensates for the scamming part, I'm legit immortal
Lack of damage but it is what it is
its hard to tell because i still don't properly understand how olympus encounters are generated, so can't really test that way due to how lua functions
ah but the problem is that the keepsake still doesn't force itself upon GeneratedP encounters
something's afoot 🧐
I thought about the 2 blue heart things but it really gets messy with the axe since it’s slow
its why im not 100% confident despite a lot of testing
- GeneratedP has BlockAthenaEncounterKeepsake set to false, so there theoretically should be Athena keepsake viable encounters but I haven't been able to properly test since i don't fully understand how Olympus encounters are generated
- BlockDionysusEncounterKeepsake is also true, so there may be an issue with my understanding of how the SpawnsSkipped variable works so I'll need to test to try and get a run where dio keepsake procs at the same time as Athena's natural spawn tries to
which axe are you playing charon, or than/mel?
and what blue heart things?
wards
nvm did a lot more testing and i did i got it
So how the code breakdown works based on my understanding and testing. This is for an encounter where you have Gorgon's Amulet equipped and the encounter spawns a natural Athena
Some important things to know and understand before I dive into the code:
BlockAthenaEncounterKeepsake (aka BAEK): A variable that is used to prevent Gorgon Amulet from spawning Athena in times where she shouldn't. This includes shops, NPC rooms like Arachne, Minibosses, Fountains, etc. Most regions encounters has this set to false. What is important to note is that for every other region, the encounters have the variable BAEK set to false, meaning even though args.Force is not defined, the If check still fails to stop the function prematurely. This is why Athena's keepsake works everywhere else.
Olympus Encounter Generation: Olympus encounters are generated with a PreCombat encounter at the start of every room. This is why you always see some enemies as you enter the room. This PreCombat is generated based on GeneratedP_PreCombat, and it has the BAEK variable set to true. Since it is encoded as a 1 wave encounter, without this, Athena's keepsake would activate as its condition for being the last wave in the encounter is met, and would spawn before the actual encounter itself happens. Afterwards, the actual encounter itself is based on something called GeneratedP, which is the foundation of all Olympus encounters and more importantly has the BAEKvariable set to false.
Now that we got that out of the way, heres the code explanation:
- The Olympus encounter generates with PreCombat generation running before the actual encounter generation, and BAEK is set to true.
- The Athena keepsake code in TraitData_Keepsake runs and calls the function HandleAthenaSpawn with the args as listed. Note that the variable **Force **is not defined.
- In HandleAthenaSpawn, the function runs and the first If statement checks for BAEK and whether args.Force is set to true
- Due to what is presumably a code oversight, the actual encounter generation did not flip BAEK to false, meaning this flag is never turned off. In addition, args.Force has not been defined (aka "nil") during the function call. As a result, the If statement conditions are met and the function is returned prematurely.
- The function HandleAthenaSpawn is called once again, this time from EncounterData_Athena if the encounter naturally spawns Athena. Here, you can see that args.Force is defined as true.
- In HandleAthenaSpawn, BAEK is once again true, this time as a result of the actual Athena encounter. However, this time args.Force is now defined and set to true, meaning the If statement conditions are not met and the code does not run to prematurely stop the function
- The next bit of code is just to handle waiting until you are at the last wave.
- Once the encounter meets its condition to continue, it checks to see if the encounter was skipped via Dio's keepsake (which is what I presume SpawnsSkipped is referring to). If it did, prematurely end the function. If it didn't, the function continues to run
- Then the funtion checks to see if you have Athena's keepsake. If you do, reduce the number of keepsake uses (so it consumes the charge) and set the rarity. This is where the placebo happens, since the keepsake was reduced as a result of the natural spawn and NOT because of the keepsake summoning.
- FINALLY, spawn Athena
Important to note, it is unclear whether SGG intended for Amulet to not work in Olympus. If they did intend for Amulet to not work in Olympus, then this is not an oversight. If they didn’t, then it is.
After delving deeper, I am of the opinion that it is a bug and oversight given SGG’s history of clear communication with these kinds of exceptions along with the fact that GeneratedP has BAEK set to false
hey, is there anything good i could do with lim and oros? (sister blades) cant really think of anything good, aside from a set with aspect of pan
Both of the others are fine tbh
Mel daggers work fine with omega attack and regular special
Artemis is for cheesing invuln through silly things and then using crit omega attacks
Both of them also don't have the problems pan can cause with homing daggers homing undesirably
True, I should probably play with them more but other unlocks i can see potential in and have seen potential in. This potential i cant see in the twin blades
the backstab damage from Mel Blades really adds up, it's not to be scoffed at
Both RoomDataO.lua (Thessaly) and RoomDataP.lua (Olympus) use the same technique for "multiple encounters in a single room". The key MultipleEncountersData is set to lists of viable encounters: Intros + PreCombats, Defaults. The Intros and PreCombats cannot spawn Athena via keepsake (BAEK set to true).
These are the functions which AFAIK handle the Thessaly ships encounters:
Not sure of the equivalent Olympus functions, but there's what seems to be an equivalent structure for Athena:
{
{ FunctionName = "BeginAthenaEncounter" },
{ FunctionName = "HandleEnemySpawns" },
{ FunctionName = "CheckForAllEnemiesDead" },
{ FunctionName = "PostCombatAudio" },
{ FunctionName = "SpawnRoomReward" },
},
The function BeginAthenaEncounter only checks that there's more than exactly one encounter in the room, for example.
will look into this further
Does anyone know what exactly the Ares and Hera boons that give +% "damage from olympians" actually do? I'm assuming they apply to any boons that create one instantaneous direct damage procs such as direct damage casts (ares/apollo/hephaestus), omega-riders (fine line, combustion, the splashy water one), etc. Things I'm uncertain about:
- Do they apply to damage over time procs from curses like scorch?
- I'm assuming they don't apply to ordinary attack/special weapon damage, even if you have a boon enhancing that with a +%. But if you have bonus power from an olympian effect such as Wound or Secret Crush, would that then get the olympian damage boost?
- Are any boon givers not considered olympians? I'd guess Icarus and Medea probably shouldn't be. I could go either way on Hades.
Actually unrelated question about scorch: do global damage modifiers increase the amount of scorch applied, or the amount suffered from scorch ticks, or both, or neither?
- No
- They don’t buff percentage dmg or power boon
- Olympians are the 9 core gods plus Athena Dionysus and Artemis
For your other question, nothing affects scorch tick rate except pyro technique, global damage increase the damage of scorch ticks.
Someone listed all boons defined as Olympian damage here: https://www.reddit.com/r/Hades2/comments/1j1bpka/list_of_boons_affected_by_extended_family/
Thanks!
Huh, so blitz and cyclone are in but hitch and scorch are out. Weird.
Yeah…. The Olympian damage thing is so vague and quite unclear on what count and what doesn’t count. I expect it to get scrapped or overhauled in the next patch.
so... i kinda ruined hades 1 for myself by always going excalibur+aphrodite, after not finding anything else even close to that in terms of how well i did with it.
...and i'm already noticing myself doing the same with the axe right now.
how do you guys break this pattern? I know I'm making the game repetitive for myself but at the same time anything else feels bad.
play outside your comfort zone from time to time
only you can change your own ways, only you can find ways of extracting enjoyment from new things
i mean, when i do try i go from feeling like a god to feeling like a wet towel. it doesn't feel like trying things is accomplishing anything sometimes because of the sheer difference.
you need to give other builds a fair chance, what have you tried outside the axe? what builds?
lim and oros feel okay (just like the gauntlets did in H1) i guess, the staff feels like it could be fine too but the stats have been lackluster imx.
my main problem when going with other builds is just how much fights drag onnnn, meaning if i encounter any miniboss that's a problem i will just lose the run here and then
if encounters are dragging on then you are not building good or maybe you aren't using the weapon to its full capacity
also what's your arcana setup? (you can share images through imgur.com or from other discord servers)
you can also use this document:
to check builds high fear players tend to use and their use of the weapons that underwhelm you currently
Yeah seeing how high-fear lunatics use a weapon can be illuminating. You kinda can’t be too far off from optimal to get through Erebus
And the majority of those clears have videos
yeah i think that'll help
Switching Death for Strength can give you a leg up
Switching Huntress + Eternity for Origination can give you another leg up
how is huntress not crazy /genq
only affects your regular attack/special, not omegas and not effects like poseidon waves or zeus blitz etc
it's good on magickless builds:
- Mel/Medea skull,
- Mel blades,
- Mel/Thanatos axe
- Mel coat
so most builds don't care much for Huntress
it also doesn't activate if you prime out completely
It’s ok but all the flat damage gods (Zeus, Poseidon, Heph, Hestia) benefit a lot more from the global damage boost from Origination
and most magickless build mostly benefits with glamour since its 1/2 curse for origination, but its also passive regen so nono for the huntress
i usually don't take a magick regen boon at all tbh (unless it's born gain or similar), but yeah i can see it
also note that at full grasp you can have both Origination and Huntress if you wish
true true
hey quick question whats some of the best ways for magick regen besides lucid gain?
Best magick gains boon are born gain and mortal gain
if you aren’t spending comical amounts of mana ionic gain is decent as well
How does dodge chance affect armor and the lovers card? Is dodge active while I have them or does dodge chance only happen afterwards?
Dodge check is first
Day 4 of not finding my missing chaos curse, f*** chant
It shows up if you have a duo boon.
Oh I know, but even out of a dozen runs when I get enough chaos gates and duo boons I never see it
That's with the keepsake too lol
I didn't even know you could have more than one chaos boon
That's insane, maybe I'll get good rng in the next 50 hours
Unrelated: does anyone know if anything happens if you sell King's Ransom at a pool of purging? i.e. are the bonus levels lost?
Nevermind, the wiki has the answer: No, selling the boon at a pool of purging does not undo its effects.
@west depot You only need 8 of one element for Tall Order to work.
So i have learned - thought the old requirements carried over and failed to notice the "or" there. 😛
Born gain
Glamour gain is decent if you don’t use a lot of magic
You gotta build well
Does Brave Face (Automatically use Magick to resist up to 50% of any damage) interact with Chaos's blessings of Talent (You use -50% Magick)?
no, talent only affects stuff like omega move's magick usage and hammer (except possessed)
thank you for you incredible insight
@royal ledge i think you can even get it again if you sell it...
Which hexes are actually good? Slow time and moonwater or?
Wolf Howl is excellent for positioning, and can deal some good damage if upgraded. People like Total Eclipse but imo without upgrades it's too slow. I like Darkside for the free invincibility but even upgraded the damage is weak - not recommended for speedrunning. Lunar Ray can deal some big damage even without upgrades.
Twilight Curse and Night Bloom are my least favorites but idk if they're necessarily bad
and yeah, phase shift and moonwater are basically the safe options where it's rarely "bad" to take them, especially when you're still learning the game
Eventually you might get good enough at the game where you don't need moon water for its healing as much (or you might be running vow of scars) but even then, the blue upgrades are good (invincibility for 2s, 50% dmg buff for 5s). Unlike something like lunar ray where it's at its best when you invest in it all the way to purple upgrades
For phase shift, it has both good blue and purple upgrades that give nice DPS boosts and is probably the option that just works
I like the heal hex
Wolf howl is best if you don’t have a lot of magick consumption and want iframes every now and then and it works without much investment in path of stars. Phase time is best if you have high magick consumption but not sure whether you will heavily invest in path of stars. It provides a really good benefit off the bat and can be a big dps upgrade with the +20% crit upgrade. Total eclipse is bad at base form but becomes the best with high magick consumption if you get the impervious purple upgrade (I would even say equip the Selene keepsake if I get it).
Moon water is good on low fear but loses values the higher the fear.
Everything else is pretty sad.
OOOOOH BABY HERA MADE MY BLITZ HEROIC
XINITH TRIPLE DASH STRIKE 300 DAMAGE BLITZ 😭
massive
along with special hitch (almost 100%+ dmg), epic artemis special critical boon, and chaos giving my omega moves 100%+ dmg 😭 then extended family giving me +50% dmg
holding down right click hits like a TRUCKK
WAIT WTF MY BLITZ IS DIONG 1500 DAMAGE??? HOW
are you running crit
Romantic Spark ?
Blitz tbf kinda goes hard with Arcana, the damage doubles with Furies, Strength and Origination
holy crap yes i'm in love
this was my first run with actual heat on (i tried 10!) and it was the fastest i've killed chronos
alright hera and zeus are my fav couple rn
Zeus and Aphro for the Duo are turbo funny if you wanna give it a go
wait.. is that my love!? MY MERCIFUL END?! IN THE SECOND GAME!?
that was the one duo boon that i think could take even kratos down back in hades
just tried a nyx run for the first time and i have no clue how to play that aspect, any tips bc it feels really awkward
damn wtf thats a fear record congrats on the 3,628,800 fear clear!
twilight curse is awesome and i will stand by this
lemme know when someone gets the joke 
10! = 10 factorial, factorial is a math operation where n! = n×n-1×n-2×...×1
i.... come to you bearing aquatic beasts?
this is so true on so many levels
man, artemis keepsake is the epitome of "the best status effect is dead" eh?
mmm that's a lot of bones to buy nightmare with :3
Blitz can hit into like the 5000s crits with just a modest king's ransom and romantic spark
But if you somehow purge king's ransom and get it again, while also getting Echo's pom pom pom, you can probably have a zeus legendary as your blitz lol
https://youtu.be/yPZ_1xlplH4 I was hitting 4k blitz with basically just lvl 8 special and romantic spark lol. No king's ransom and no pom pom pom
Just wanted to share my first sub 10 minute run!
When the spark is romantic
I will be streaming soon, so please look forward to announcements on various social media.
https://twitch.tv/lunasagaming
https://twitter.com/Lunasa_Gaming
Romantic Spark and antler are potentially very funny https://imgur.com/a/lololol-hades-2-antler-romantic-spark-aR8vcAv
I didnt even get success rate and only had common double strike....
If that's enough to see 4k crits, then yeahhhhhh
I would avoid arc flash since that can trigger your blitz early before you can dash into the enemy
only a lvl 8 blitz too, wow, what else was going on there
what the....
Antler and a fat Extended Family iirc
ah ya extended family does some pretty serious work w/ Blitz
12321
You can also do the funny stuff with ares support and infusion
Does Destructive Array and Looming Ignition work with Aspect of Medea for the silver skull weapon?
looming works
destructive array prob works but you won't get much value out of it probably
but im sure it probably does it's damage
I see, I thought it wouldnt do anything since the skulls don't technically land anywhere
Day 7 of not finding the Chant chaos curse
I've had it all along and it doesn't matter so far lol
Even when I got 3 chaos gate, never seen it
Get an early duo that just needs 2 core boons, then get the egg and just reroll
there’s some merit to shutting down half or more of a tartarus/olympus room for 5-10 seconds
It’s just wildly inconstient
it’s one of the handful of hexes that’s strong right out the gate too
The projectiles are really bad at tracking and it doesn’t have damage
It’s unclear who’s resistant
I've never gotten an early duo yet nor did I know you could reroll chaos stuff lol
all normal room enemies are vulnerable to it
instantly shutting down chronos’s 1.4 and 2.2 adds makes the phases way easier
The fact that it’s completely useless against bosses most of the time is really lame
People actually attack the enemies in chronos?
PLIMBO-SCRIMBLY
in 1.4 the adds close off huge segments of the arena
especially vierophants
Try the aphro Zeus one(flutter strike+heaven flourish is the easiest way) for the Aether element and save most rerolls for chant
humility extending the duration by 2 seconds with a common node is also really strong
Okok thanks for the tip! As soon as I get the chant and the last Narcicus one I can stop doing underworld runs
Did you finish all the pets
No I mean did u finish upgrading them
The bird I'm using is maxed out
