#h2-builds-and-combat
1 messages · Page 206 of 1
He’s for sure S tier
Wdym crit boon
They aren’t crit
I mean the difference with it not being a crit is it stacks with crit lol
Well regardless, yes I would also not want them to nerf that aspect
I think it’s a fantastic support god
How do you guys feel about Ares's Boons? I find them quite good but some a bit underwhelming like the cast or run one
love them
Ares is s tier
his dash boon is actually good damage if you're dashing in their face
Cast and sprint are mid but you can enhance them
I would personally not take cast over other stuff generally
obsessed with cut above and his duo with apol/heph
Cut above is really decent on its own already for sure
meat grinder builds are fun, cut above runs are crazy, arterial spray is good, aphro/ares duo is hilarious
success rate ares 200% boons
Interesting. I often just take dash boons with debuff to pair with the arcana that increase damage against enemy with 2 debuffs
They’re generally better yea imo
Ares just pair well with some duo but it’s mostly for fun
Most of ares duos support what he does, not many support others it sems
I did get a winning circle, glowing coal and fourth degree build going once and that was kinda silly
Aphro's adds a bonus to the more bloodrops you get
so I call that benefits for doing what Ares wants you to do
the only true pre-req is Ares's bloodspilling boons
well, one, and fair point,
but hearthrobs being "her thing" is kinda moot here. You could purge every aphrodite boon and her duo would still work
Zeus/Ares is kinda shared, they both have a revenge bon, but also apollo's counts, but not heph's
(Light smite is actually the best one to have with Heinous affront I'd say)
it's in the prereqs
that one, yeah, you get way more blood spilling
way more
12 seconds per enemy you wound
the cooldown is stored on the enemy, not the boon
so you swipe your axe across a load of enemies and now I think you see why light smite is so silly
yeah, it's probably fair to say that Divine Vengeance is better than Visceral impact
Nasty Comeback?
hrm, yeah, would just do hitch I guess
doesn't proc off of tough gain either, but unseen ire works, oddly
which is also now actually pretty good too
5 seconds of bonus damage and invuln for free every 40 seconds is,.... yeh it nice
EWWWW MY VOICE
?
I think it's normal for most people to hate their voices no ?
yeah he just posted it somewhere else
idk how to mute the clip after its alrdy posted 😭
it's fine dw
just wondering can you change which bonds you give your pet or is it final?
wdym?
All the bonds are active at the same time, you just level them up
i thought you could only upgrade it 3 times and you can pick 1 of 3 bonds
they cap at +3, so you feed each pet 9x to maximize it
ohh
No, you just feed it 9x and it'll max everything and be level 10
thx!
can i get a momus build pls
Hera Attack and Zeus Special with Demeter on Cast is pretty standard for most things, and it works just as good on Momus
you prioritize the hammer upgrades for attack that have Thrasher on them because they also work on your Omegas.
also remember to turn on that Arcana for the 15% crit rate on Omega combos, because Momus uses all of them.
thrasher?
there are hammer upgrades for it with Thrasher: Rapid Thrasher, Wicked Thrasher, Mirrored Thrasher
Mirrored is the best one, with Wicked being only slightly less good
if you have Mirrored, just run a Hestia keepsake unless she's already in your pool
Her regen, Cardio Gain, with Mirrored is the best synergy
weird question but how do i reset a run, like i was trying to get hera attack as my first boon but couldnt, after i press give up and start a new run all the options are exactly the same
Die unless you have the new incantation (which you don't get until beating both ways a minimum of 7 time) in which case you can salute the oath of the unseen to reset
7 times each?
cosmetic in the Wretched Broker corner
Did explosive ambush get cut?
no
· Spiral Knives (Blades): cut from game; replaced with...
· Hidden Knives (Blades): new! Specials are stronger and Omega Special fires more shots than usual```
Escalating ambush did though
they renamed it to sweeping ambush
Did they? Huh
that was missed on the notes, but not the only example
Need to see if hidden and reaper knives are a good combo
or if dancing is just a better choice for one
Can anyone recommend Xinith/Black Coat builds? I’ve been having a great time bullying ||Typhon|| and have gotten my time down to like 16-ish mins but this is the only weapon I haven’t really felt like I can make a super strong build with so I’m looking for suggestions
#h2-builds-and-combat message here you go
Thank you! I love Ares’ boons I didn’t think they could get better from Hades 1
hope the builds work out though
OH forgot to ask I’m assuming Mel aspect?
Yeah, you can go Nyx as well but Mel Aspect is preferable because the movespeed and attackspeed feel better and you go fully manaless
also, even if you go for Ares instead of Zeus, find Hephaestus as well for the defensive boons
I’ll get by fine I’ve all the weapon aspects maxed out
Poseidon-Zeus-Heph-4th god (Aphro/Dem)
Poseidon-Ares-Heph-4th god (Aphro/Dem)
It's not much variety for Wave Strike specifically but it's a really strong build
Aphrodite has been the backbone of my surface builds she’s so good
you get her for Secret Crush and Shameless + Weak
The defensive gods rejoicing with this new update because of the absurd damage enemies do
I've always just ran Heph on every build for the most part ngl, 3 gods is enough for every aspect so having the 4th be fully support/def is really nice
Oh makes sense
Nyx my goat
Wait didn’t they fix the ephyra reset @bleak night
I thought that was the whole point of removing entrance cage
Ah you mean resetting completely
ye, just hit the give up button usually
Im assuming you did a lot of resets for your 55, did you notice any patterns in ephyra when you kept the seed
I was seeing patterns coming back in a loop
No, I didn't reset the same seed over and over
Ok
I maybe did about 15ish attempts and 3 of those were me actually dying and getting a full new seed
Oh, the attempts were just me actually trying to play it out. If I got the hammer in Ephyra and it wasn't Dashing Heave I just reset lol

I was often starting hammer for my 50s, so when I had my hammer I was keeping the seed often
took only 2 days tho considering day 1 was me grinding the testaments and the new keepsake
There were clear patterns
yeah, but now you can just hit give up and reroll the seed if the Ephyra hammer is cheeks
You could refresh ephyra only, once by quitting rejoining before passing entrance gate
Yea that’s very neat
honestly, no real point going through there at 50 without a hammer that's actually useful
Absolutely
https://cdn.discordapp.com/attachments/1238124170282532944/1343946907109818449/image.png?ex=67bf1f97&is=67bdce17&hm=a48014dcf5e15226e5eb8e194f29945c083319c3cd3148efdc8040cb20aac6c0& nvm I just got myself killed in 5 of the real attempts instead
That’s still very impressive
I think maybe I’ll do a 50 before wilds comes out, but I’ve just been playing casually since I took a long break
yeah, I won't do it again until next patch lol
New update is really fun
Surface 55 is cancer, way worse than UW 55
can probs do a judgment run and cut timer or hordes down
it should be a bit more bearable
you were the only one to do 50f on every aspect upstairs last time tho no ? Is it still hard for you rn ?
I think so? And no
Im guessing if I was to try on a weapon i like it would maybe be first or second try
I hope at least lol
do you just run divine dash now then ?
Yea tbh or no deflect till Olympus
yeah sounds doable for sure
MB really died lol
It’s not even the duration it’s the cooldown. The fact you get a deflect every other cast is insane
I thought that the icd was gone, but it's still the same
lol yea as soon as i noticed that I never ever took athena cast again
Well I think it’s longer. Before you had it very cast
I did a Winner's Circle Clang Gang build earlier and I do wish Mental Block applied each time I set it down
cast cooldown is like 3-4 seconds, athena deflect cooldown on cast is 5 seconds i think
wat, they just nerfed that then ?
Even without winner mynt
it used to be every cast before no ?
so if you wait a second or two to cast again you'll get it but if you cast as much as you can you won't get it everytime
Yes
they nerfed the icd, deflect duration and damage ?
Yes
I think yall abused it too much LMAO
and they even added arcana that basically does the same thing when u cast
does that Arcana work with Winner's Circle actually ?
I completely understand the nerf but it was too much imo. I think dmg and duration was ok but icd killed it
Time to test that out real quick
It should yes
that's kinda broken no ?
Not really, the timing is very very short
for the movement speed
Movement speed is only during cast
Like as you cast your cast (lol)
I ended up non taking messenger almost ever after day 1
its basically dash length
I can barely feel the 70% movespeed tf ?
Anyone know if geyser spout work with momus? The water effect still shows on the momus repeat cast
but i feel like im always dashing when i drop a cast anyway
it should no ?
I'm testing on PonyMenu training rn lemme give it a go
Looking at the damage number it should be working? But the damage seems lower on the echo
at common level 1, Omega Cast 1 (real) does 465. Echoes do 375.
All were doing 232 before it.
because no longer "inside" cast
yeah, either way it does work still
It also does the hammer effect on heph cast on the repeat, but I don't think that one does the anvil damage again right
Not too sure about that, I should test
Hmm but wait, if it's due to furies then shouldn't it also have different values before
that's weird
why does everyone seem to prefer seething marauder over psychic whirlwind on than axe? psychic ww is beyond op with than
Extra clang sounds don't do damage
Manaless Than is easier to pilot because you don't have to care about charging it
most of the Than wins are just people going manaless unless it's Exe Chop, then they get the Hestia gain
Seems like a bug no?
I feel like on high fear im getting clobbered if im standing still and swinging a lot, I would like it a lot better if it worked on dash strike
doesn't work on dash strike because there's a hammer for that specifically
I personally abuse Dashing Heave way too much on Mel Axe
yea dashing heave is def best for mel axe
I also theorycrafted a nice new build using it, so I'll be doing that again in the future
all the other attacks are way too slow
huge damage espcially with antler
I had a rly good Double Strike procrate as well
momus echoes are really odd in the way they work
you doing some 50f surface attempts btw Urk ?
like omega cast echo damage procs lucid gain
til.
the best way to think about it is if the boon/hammer modifies the thing itself instead of an external effect
so Lucid Gain is just good on that then ?
its fine, just not optimal since then you would have to be playing around it
ah alr
so lucid gain is a gain that modifies the cast itself, so echoes apply. Hammers like double moonshot and mirrored thrasher modify the special and attack respective, so echoes are also affected
your weapon is broken
haven't cleared 50F surface yet but I at least died on prom a few times last season with athena cast ofc lol starting with UW this patch atm
anvil ring, for what I know, modifies the normal cast itself and not omega cast, so any cast boon like storm or arctic do not apply to omega cast echoes, but things like geyser spout and splash fount (or whatever its called now) do
all core cast boons modify the base cast
but you're wrong here unless they changed it
take your time, 50F surface is way worse
the pulses of momus will actually do a tick of anvil, smolder, rapture and storm ring
not seen post patch, but beforehand it basically made a cast ring of a very short duration and detonated it
But why does the geyser spout damage differ on the main one and the echoes though
interesting, then the echo is counted as a single instance of the cast right before it explodes
with all the trimmings
anvil ring is honestly one of the better choices for that reason
my best guess is furies, but again its super inconsistent so 
someone told me to talk to the red shade after Cerb 5x so I can take it back with me to the training grounds
Gyser Spout was basically re-written so I can't comment yet on that
is that real or nah
since old gyser spout was a bit of a wonky implementation
yes, dunno the eaxct numbers though
basically it looked like the gyser spout detonation was its own thing (not an omega cast) and various cast modifiers had to be told to modify it as well
and gyser spout just deleted your cast ring and made the blast
yea idk the math doesnt really add up lol furies is 30% right? 375+(375*.30) = 487.5 but we would expect it to be 465 based on that test
now it seems to add omega cast damage to the actual omega cast, and add knockback to it
as well as some visual flourishes
Salute them enough times you get the option to tablet them later
What is spout now? +100 raw or something
+100, 150, 200, 250 iirc
pers?
Persephone
should just be omega cast damage and count as any would
Yea I mean I wonder how much it helps with gauge regen
probably loads
I’m curious to try
since there's bonus omega damage and that should multiply
Well yea but considering we lost the arcana for cast
yes, Omega spout basically is that arcana now
Yea. I’ll do a pers run to try I’m curious. With maybe dem for local climate
Winning Circle
it says any damage against a wounded enemy, but I'm just taking its word for it
I think I tried a bunch of stuff for pers and iirc it did work but I can’t recall for sure
Probably fun if you can get Glowing Coal and Fourth Degree
iirc Glowing Coal is cast damage (as far as Chasm cares, not sure about persephone)
Hestia fireball cast
Oh. Hmm pretty sure it doesn’t work for pers but I’ll try
I haven’t tried ares duo with hestia, that’ll be a good excuse
ooh interesting
it's the best way to do it
the other fireball boon from hestia has an antisynergy with that duo if you're using vicious flourish
Probably wouldn’t use flourish on pers
adds a fireball to your omega special that can cause wound, but it's so slow that your omega special will probably do a wound first
Rather the attack
and stop that delicious 250 damage
I hate that duo so much
I don’t have high hope lol
Like
I like that her fireballs are getting some actual Duo-love
I think it would've been better if it was a Wound-Scorch duo
but this implementation is a bit... odd
wherein applying Scorch to a Wounded target and vice versa will make the Wound timer go by quicker, so you can reapply. Cauterizing effect
should benefit from rallying cry to make a hilarious fireball attack, but still
Would it? It would just effect scorch no?
yeah, but Hestia is already too reliant on scorch to do anything as it is
Oh you’re saying it should
thematically that sounds like a good idea
idk the fireball one just feels really bad
Im generally a hestia hater
because nothing can shorten wounding, so there's design space there
MOMUS TOP 5
but fireballs need a little love
huh ?
Heretic
huh?
top 5 in what? Aspects in general?
si senor
I just don’t enjoy a lot of what she has
Hestia has some of the most delicous duos
The fireballs can feel great imo if you're not using the wounds for any main source of damage. It can reach like 1k damage easily and with it's huge aoe it clears mobs very easily
and blue shields are nothing to her
yeah it's def up there
You know what other god is good for wards? Starts with a H also 😂
Heat Rush might even make Typhon way more tolerable, no idea
How far down would the first coat aspect be in the tier list btw ? I think people just agree that the top 2 are Pan and Medea, then the next 2 are Than and Moros, then Momus
yea momus feels amazing this patch
Like, I'd put Mel Coat at maybe 8th or 9th or something
At least last patch I’d say coat was probably middle of the pack no?
I remember all my UW coat being around 12 min
I'd put Charon on 6th and Mel Axe on 7th I think
that or Artemis on 7th, Mel Axe on 8th
Hmm
Coat, for being the most bizzaro weapon visually, it's very... normal in what it does
That’s probably fair
I really like coat. I like that all 3 aspects are different enough. I think Nyx could do with some tweaks but it still my favorite aspect
pretty idiot-proof melee attack, very safe and easy special that gives you range
@magic moss you have the image pack for the h2 aspect tier list
the omega attack might be really good against the tyhpon eye-artillery shot
Eyetillery? Yeah, that.
I feel like making one now
yeah mel coat is probably like 7-9 somewhere
It deletes them yes
I wouldn't put Mel Coat at 7th
awesome
since Charon and Artemis are better
You know
Keepsakes: https://tiermaker.com/create/hades-2-keepsakes-patch-4-1423517
Aspects: https://tiermaker.com/create/hades-2-nocturnal-arms-aspects-patch-4-1423517
Arcana: https://tiermaker.com/create/hades-2-arcana-cards-olympic-update-17743716
Arcana is outdated
Now that I think of it yea probably 8 or 9
in the hands of most players playing on low fear just to win, Mel Coat is probably one of the best
Mel Axe is good but like, it's only with that one hammer specifically and it's meh without it unless you go Rapid Slash and play it like Than, but that's 2/12
What changed with the argent skull this patch? haven't played in a while and i don't get the patch notes
attack is a straight line shot rather than a bouncy bomb
The attack is a lot easier to use and your special auto retrieve skulls.
They feel pretty good now imo
I mean, man, Wide grin Omega Attack looks so cool, but it's just... ugh
Oh, for some reason i thought it was only the omega that was the target aoe
skull attack always had AoE
one of the cases where Nova Strike is quite noticable
I'm concerned that the staff special is fighting for design space with extending whallop
since they cover the same AoE, I think Extending Whallop needs a rethink
i disagree, i think its fine
medium range AoE on both buttons?
staff regular special got nerfed imo the quicker one to tag monsters with status or remove wards was better
(I call Piercing effects an AoE because it basically is)
it got stabilised I think, it was too good in some instances, but terrible as a base
this i 100% disagree with, the new staff special can still do it
new blitz with old staff special would be oooooooooo
yes
yea it can do it but i feel like it was more effective with the old one
I guess that'd be nice for origination setups if you can curse on each button
or do I like put Nyx and Mel Torches a tier under 8-14
i think mel torches should be like 10-12 because of arc flash synergy if you have blitz attack
Ah, is that a new thing
Arcflash replaced toasting fork
I mean the build on mel torch
its essentially RS but with reduced damage but much longer range
top 7 are clear for me, it just gets muddy after that
I still really hope they rework Circe
Circe at 18 RIP lol I feel like circe is absolutely insane if you run Mirrored Thasher
it is, but to be fair so is Momus
it's kinda just Momus but with regen built in
It's very fun, the blitz gets insane with zeus on special/attack
ya momus is better overall for sure
mirrored thrasher is just good
they made Staff omegas just equal to anything the Staff could offer else as a build save for the funny fisherman build, but even then you'd want to Omega
i feel like with momus u can run any hammers and any boons combos and still destroy
so many ways to combo with it from a variety of gods
I did a funny Circe build recently though that used the Serenity
Incandescent aura with cardio gain is just generally amusing with it
Love me some mirrored thrasher
I wish that Circe Staff had a bit more of a unique property to it. Momus I just keep coming back to cause turrets are amazing
triple omegas is kinda bonkers, yeah
Bonus omega damage is nice i guess, but only for about 4 seconds?
Mel staff is just "We have momus at home"
personally I like circe better than mel staff by a long shot
Circe is nicer because you get free mana gain with it
Being able to preset turrents while a boss is invulnerable means Im hitting all 3 omegas plus whatever attack im doing once that invulnerable phase ends
freeing up the slot to do what you want with for other reasons
so many ways to buff omega speed and its even less relevant with omega slow down in arcana now
so you can take Tough or Glamour gain for their other properties without killing your gains
you can easily omega attack (non crit) for 1500+ with circe per shot
Unless you bottom out. I feel like it should have the same property as Born Gain. Lets you get your omega off along with auto regen
Not a problem if you have a regen, but still annoying that it locks you out of the unique property of the staff
yeah, that's always an oopsie if you do that
Level 6 momus is a comedy tour of damage
easily one of the best weapons for that legendary
Question, with the new content unlocked, how well does the Black Coat really do with the new bosses? I played a run with it and found it to be effective up till the new boss but I think that’s mostly cause of the boons I had
s'alright
being able to do damage at range with the special helps do things safely, the shield can block some surprsing things
I’m curious about how the out put of the special compares to say just the staff or twins. Because I felt the special wasn’t useful unless I got a full charge of the missles
you can mash special during punches without really slowing down your punches
launching missiles is very quick, it just has a cooldown before you can fire again. But you can be punching in the meantime
The shield is nice but the required build up and range is frustrating. Does the shield still block everything even if you only charge it for the attack duration of the enemy?
it blocks once you see it until the end of the punch, no matter when you release it
I haven't tried blocking with it in all my Coat runs lol
they also buffed counter barrage, but ehhh
Shimmering rockets is still 2gud4everything
also I swear im crazy, but I feel like the oattack range is smaller unless you dash before releasing it
yeah, it feels shorter currently
I also wonder if they adjusted the effect of nova strike on it
swear it was longer last patch but dashing seems to fix it
Most weapons are 20-40% bigger with nova strike, (smaller ones get more of a bonus)
not checked post patch, but before it the omega attack on coat had a +75% size increase
and there's reaper and siege frame to make it bigger still
Yeah I found the Oattack with the shield always fell short of the enemy which was really frustrating when I wasted magic charging it
yeah it feels like it's shorter ranged now, might be a bug
Where as with the missiles I wanted to be far range, this I had to be close
like it's not getting it's launch velocity applied
(the attack is actually a projectile)
You can dash bash
again, if you dash while holding it it seems to work fully
dash bash is definitely nice
It helps a lot
When fighting the bosses I found I had to be about one character space away. If the gap was bigger it wouldn’t connected
it might continue charging during the dash?
Oh you can dash while you hold the Oattack? Did not know that
you can now
Yes, it’s useful to target far away targets
the charge doesn't seem to matter if you don't dash
it forces it to fire, but it actually fires instead of cancelling
aoe wise, not damage
It’s very useful to dodge stuff as you charge
like axe ospecial
Oh sweet. I’ll be dashing more even more now lol. sigh how I miss my triple dash from the first game
I should try something about that
triple?
I have an idea all of a sudden
Only with the claws/greatest reflex boon did you get more than two
Sometimes the coat o attack with dash bugs out and you consume magick without actually attacking though
makes it annoying to use
Yeah in Hades 1 you could unlock a multi dash instead of a run. So you had short dashes but no “runnning” like Mel has
that was double
Greater Reflex gave you one more
I’m thinking the Hermes boom aren’t I
you are
I abused that boon and the dashes 😂. Guess I dashed so much I forget you usually only had 2
shield reset?
I just locked Selene’s Aspect for the cost. How is Starfall? Compared to say the aspect of Nyx
Better
Sky fall*
Take the moonbeam as your opening keepsake
You used to be able to press the cast before the shield reached max to reset the shield back to 0 and hold it longer
that's saaaaaadddd why'd they take it out
Probably the only aspect I'd ever do that on, yeah.
Prisim and scorn are your friends
Different but good. Selene needs a lot more to work well where nyx works of the gate
oh lmao
Nyx coat is focused on regular attacks, Selene is Omega focused
I think Mel Coat is better than the other 2 by a good amount ngl
mel coat's base speed increases are just good
Nyx coat use attack and special like any coat
I still don't get nyx coat, like what's the strength over mel coat? just like aoe?
I feel so slow when I play Selene and Nyx
That's the idea, yeah, but ehhh
Budget siège frame and budget shimmering rocket
Would it be like a fun idea if Nyx's Omega Boost got bonuses from your Sprint or nah ?
It’s amazing as clear especially early game
the nightspawn duration is so short and it benefits basic special the most, which isn't much
Like, not just the usual stuff rn, it also gave it extra properties
Nightspawn punches and rockets can't hit the same target as the main hit
the funniest interaction with nightspawn is oddly counter barrage, since it launches 5 non-omega rockets
Launcher Frame might be okay with it, especially with success rate
What’s counter barrage?
Siege frame is usually my go to on nyx, the range is absurd with night spawn
Block spawns special
if your shield blocks something, launch 5 standard specials
Oh word
Yeah Nyx Coat has higher potential if you keep Nightspawn up but it's clunky to constantly refresh, requires you to find a mana solution, and feels disruptive to your core loop of whatever you've built with attacks/specials
Is the build for nyx same for mel coat?
Hmm I disagree personally
Not really imo. You rally want Hera Atk for nyx imo
Mel is just flexible, you aren't fishing for specific stuff at the start of the run
Whereas Mel is really good with Hera but stuff like pos works also
Hmm so is the playstyle more of just attacking with nightspawn with special in between?
Mel is the same. Rocket punch punch combo
The coat basic stats are 30/40 for the combo and 25 per rocket, it's in that sweet spot of damage where basically everyone's core boons will work well
Nyx has more range and rockets targets more ennemies
not looking forward to playing Nyx
It’s better for ad clear at least early game imo
Yeah exactly and coat has some really ridiculous hammers too, so Mel can just roll with whatever you get - spam Exhaust Riser, Shimmering Rocket room clears, repeated Zeus blitz procs if you get the omega special speed one, etc
idk I just feel like I'm playing a rank 1 Mel Coat
the ram is greedy for mana
Mynt don’t hate nyx pls 😢
I only play Mel Axe anyway lmao
honestly I just use it for the damage it does
kinda annoying really, Nyx wants you dashing around a lot, but dash strike is one of the things it doesn't benefit
if it did then it'd honestly be much better
Eh
it'd basically be an outer ring on the dash strike for half damage
You can cancel dash strike after a nyx proc and tbh you should
Has anyone tested if:
- scorch is affected by air quality/extended family?
- Bolts from duo boons like h ail storm are affected by double strike?
- Duo boon damage like vapor or freezer burn is affected by extended family?
which hammer was buggy with the Coat dash attack again
not sure about hammer, but Beach Ball is kinda broken with it
Scorch works with AQ, idk about Extended
Exhaust riser
1 yes
2 yes
3 dunno
The Nyx ram forcibly ends your sprint, but Beach Ball doesn't notice that and stays there
not that one. There was a Frame hammer that made it so your Dash Attack is bugged and doesn't follow you.
Oh yea idk
I tried it like 2 days ago and I forgot the name of it
it's the one that increases the range of your punches
Launcher, Reaper, Siege, Melting Cross
So how many times per second does scorch deal how much damage normally?
Oh, siege for more range, reaper for bigger
I think Siege Frame is the bugged one ?
iirc it's 6
Siège
What’s wrong with siege?
the dash attack wasn't following me
So scorch deals 10 dmg 8 times per second normally?
Hmm interesting. Haven’t had any issue personally. But I’m a dash strike hater on coat
and it deals 40DPS, s it alternates between 6 and 7 damage per tick to make the 40DPS happen
Ya if you get siege and exhaust it bugs
Except on Selene
there we go, alright
huh
at base values anyway, scorch recieves all universal damage buffs like Origination and Strength
I spam dash attacks on Coat on everything except Selene, where I build % damage instead
the code that deals with fractional damage can handle it properly without truncating
If you loop special attack omegas, you often get to a group of ennemies with wards and your o attack will nothing
I wish but no it’s always 6 ticks to deal the deducted number of scorch
So dash strike to remove shield into o attack
yeah, 6 ticks per second of whatever damage scorch needs to be doing based on the various modifiers you can have
On nyx I never use dash strike
the scorch value and the orange hp bar reflect unmodified damage that scorch would do
so it's usually understating how much it's really doing to some extent
Pyro Technique similarly doesn't change the tickrate, just how much scorch value gets used up every tick, which is usually good, but sometimes not
(Burning Desire, my beloved)
Would love for some of the innards for how the game works mechanically to be changed to better reflect how they ought to work for Air Quality but that might be overpowered
whats the stronkest aspect for an Ares build?
Ares + whoever for origination i guess
Depends on weapon, a lot of atk works
What is Mirrored Thasher ?
Ares I think on your special on most weapon is best
ares on charon axe?
Haven’t tried it
hera cast + dem gust, with ares special + cut above hmm
Depends on what you are going for.
Torches combined with Cutting Edge (omegas cause swords to drop) with both Heph and Apollo Duo's is pretty bonkers.
Get triple helix and the hammer that increases spin rate for omega specials.
You end up with Blitz but better as your swords proc on enemies 2 times, and strike immediately.
Combine with blood drops to get your Omega special torches charge time to near zero
hammer that makes your attack hit twice
Oh yeah
Momus Staff with Ares/Demeter Duo is also pretty bananas.
Been a while since I've played the Staff, think I'll try it again
Ares attack or Ares special on it ?
It's great for super high roll builds but not super necessary
can you die to mortal gain? seriously considering taking it right now at the shop before chronos 50F with pan lmao I dont have any mana regen besides the doggo and i know im gonna be dry phase 2
no you cant
Imo ares is best on your secondary source of dmg. So for staff probably special. But I’ll let someone answer on staff specifically
Mini told me to go Ares on staff special ye
There you go
I like it a lot as a primary dmg source too but on smaller faster weps like blades special
RIP shouldve took the mortal gain, probably wouldnt have gotta hit if i had mana regen
Ok next question: Does glorious disaster just upgrade prominece flare's damage or is it a seperate damge tick (to double dip from air quality) and if so can it be affected by double srike?
ah I see
this was my first run of the patch lol, it def felt good
but everything feels good at 0-10 fear lol
It adds the bolts to the omega cast detonation
I think the bolts are already 30 damage though
Are ares boons good?
yes
What do you recommend built
putting it on your secondary source of damage (usually special). Try to get grevious blow asap
yea so taht would apply
Okay is there any better weapon for ares maybe? I want to switch I only used staff the whole time but now beat botj bosses I want something new
it works well with almost any weapon. It's a good support god
Thanks
Hey!!! I apologize for the silly question, but is there a "strategy" for learning the Axe that I am missing? Every other weapon flows from me like water, but the axe is really hard for me to grasp! I think its because it doesen't have many get out of jail free cards as the other weapons!
Which aspect are you learning
Either way, I do have a guide up. It was made for last patch but the mechanics and the general descriptions are still up to date, just not the Arcana
was gonna link mynts guide but mynt is already here
yeah, guide kinda outdated for Arcana is all
if I had foresight I'd know when to stop making guides because they can update and make them antiquated
:)
I'm gonna learn on the base aspect, unless there is one that us the equivalent of "training wheels!"! Its just all the weapons are so fast paced and reactionary, but the axe is a lot more thoughtful and complicated with how you have to approach fights.
https://www.reddit.com/r/HadesTheGame/comments/1gmp85h/hades_ii_nocturnal_arms_guide_zorephet_the/ if you have any questions lmk here with a ping
it has clips of mechanics and infographics, but ignore the Arcana setups because they're completely different now
Ah, OK! Thank you so so SO much, I hope you know that your help means the world to me!
Glad I could help out
I apologize for messaging you again so soon; You seem to tout Frinos as a very good companion for the axe! Raki makes complete sense to me because crit just naturally scales very well with heavy hitting attacks, but what makes you so smitten with the frog?
If you run Strength, Frinos' 40 HP is effectively 80 because of the 50% damage reduction. Since you're playing fully melee, might as well be able to take that extra punishment in case you get swarmed.
Strength is preferable that being said
on Charon, I recommend Hecuba more, but you can run Frinos to minimize the mistakes. Raki's alright but it doesn't do rapid damage like Than Axe, so that small crit rate is negligible.
Pardon me, strength is the arcana card thats built for builds with no death defiance right?
tbh Charon plays super differently to the other 2, so learn that differently
i hear ares is good on high hit rate weapons even though its a % boon. is it good but like if i get ares + grievous wounds or blood drop?
Yeah. It's better for it for the most part because it also doubles the value of your healing due to the nature of taking only 50% damage
put it on the secondary of the attack speed based weapon instead
for Artemis Blades, for example, just put Wound on Special and run your usual programming of either Hera/Aphro or Scorch, with either of those wanting Static Shock to go with it
Think about what you want the high attack speed weapon to do and why you’re playing it then fit wounds into it
It’s pretty easy to get two curses if you’re running hera attack so think about what you’re doing with Ares like are we rolling for him and taking him enough times to get blood drops and dubs or would we be better off with a heaven flourish on our off-wep
Didnt try Strength Arcana yet, so used to my death defiances..
hestia atk on artemis blades hmm?
better to have %atk imo on artemis
Blades in general attack like a billion times a second so scorch is pretty good on then
so aphrodite then since isnt it built for omega atk spam
but yeah i guess scorch is good when not doing the omega spam
I think at like really high fear levels the plan is usually to just not take a god keepsake so you get used to doing stuff like taking scorch on art blades because thats what is purple in the hestia room you just cleared
arty blades don't have to omega spam you can do riposte > normal attack (the omega attack hammers are rly good tho)
explosive ambush always feels so good (except when doing pospan)
does single elimination work on bosses? I would assume so but idk
When they’re alone yeah
How do you build Pan? I've never actually used I mostly use Artemis
Poseidon on Special, Hera on Gain, whatever else
stack 3 Poseidon boons required for the Legendary to appear, then maybe just go Demeter for the Arctic Ring
I also like the Hera or Zeus boons that turn your cast into a projectile or the Apollo boon that makes it expand over time for Pan, but those aren't all that necessary
that feeling when you get banished to Asphodel on a 50F run 😭
huh
is that a bad thing? It's a timesave no?
no the timer runs and it takes like a minute
fail it
fail it by standing outside the circle.
lmao I didn't even know you could fail it i thought u just don't get let out until 100%
you lose on the reward but nothing bad happens after
so if the reward is a minor find then just save that time
knowledge check ig, for next time
ty ty its all good don't need much time to kill sirens anyway
i tried cut above with coffin nail and appolo duo, it's not bad, does 600-700 additional dmg per nyx proc
the Asphodel time save is the best trick tbh
I never thought I'd see the day where I'd be happy to be kidnaped by grandpa
Now I'm gonna be triggered when I time out on gramps
Not me frantically updating 10000 words right now
oh, right. Did you need help with it still or is it just a solo project
wow lmao finished the run with 00:00.77 on the clock and 5 HP, 1 tick would've killed me
nice
Let me finish up this first revision pass (obvious Ares builds, arcana changes, freakin boon/hammer renames) and I’ll shoot you a draft
yeah, at your own pace.
All my staff builds in shambles right now
ngl ask Mini for his input on it
I can help with Axe, Blades, Coat and Skull
I just did a fun lil build on Mel Blades earlier and I'm looking to develop it a bit more
Anvil Ring winners circle is a killer combo
its really good yers
did you see the Jodie thing
That’s like my go-to Persephone build now I think
No, what are they cookin?
400k cast damage clang gang
Also a classic example of fear and self doubt
Stupid question but stalwart stand does disable strength arcana right?
yes
Probably in there already but tidal ring does decent work for persephone too still
What’s a good special to use with Aspect of Persephone? Hera?
Hera and Aphro both work ye
since you go near targets to Omega Special
Are there any builds where you wouldn’t want Origination in your arcana? I always feel a little reluctant to use gods like Aphrodite and Apollo when their attacks and specials don’t guarantee it, even though I know the sprint and cast can cover it
i mean personally i always run it
50% global is just too good
Aphro is nice for it because if you run a manaless aspect you can run her Gain for the Weak Aura
Ah, that makes sense
even for certain aspects that do use MP but don't have too high costs, it's an option
I’m…pretty addicted to Born and Ionic Gain, so I should experiment with others more
Apollo Gain is the best one on Charon, among others
i mean they're gfenerally the best gain. others are good situationally
for Staff I feel it's Hestia no ?
Staff appreciates the smacks anyway
the 1 hammer is the holy grail tho tbf for the entire weapon, which is funny
For real
Is Fluid Gain also useful in builds that use Hestia’s? Or is it too inconsistent?
not quite. Fluid Gain is good on Pan though if you wanna go full Poseidon
This generally isn't true actually, in my experience
Probably better now with success rate but prior to that not so much
I used it on my 55 and it kept spawning at least 3 bubbles
just luck ?
Ah hey, fair enough, but ya maybe just good rng?
maybe, hmmm
Fluid gain is one of the possible prerequisites for Poseidon’s legendary so it can be ok if you’re aiming for that
Otherwise, I never really use it tbh
I’m no 50f monster but I love playing around Aphrodite specifically for builds that don’t care much about magic like axe. Her gain is a universal 50% of origination, and 100% with her legendary. Combine with any curse-dealing dash or cast and it’s 100% origination uptime. Slap her on attack and gain with the axe for instance, find the other 50% or pray for her legendary and it’s huge brainless damage
The only downside in that case is that if your build doesn’t care that much about magic you would ideally like to run huntress
And glam gain shuts that down, though so does priming boons
Yeah ^ huntress can mess with it a bit but spam your highest-cost omega during downtime moments to bandaid it along and profit??? It’s the one circumstance where I’m actively hunting for her common gain to slow regen down lol
For instance on axe I’m slotting in an o-special whenever I have a second to breathe just to keep things rolling. The omega-cast speed upgrade from Hermes helps too. Anything to keep it from being topped off
Question, how does the Demeter damage cap boon interact with the Heph/Hera duo that reduces damage by up to half by consuming magick?
different question, does blitz apply before, after, or at the same time your attack/special damage applies?
after
it still considers itself to be active when it does damage, so it helps proc its own origination bonus
One of the things about tough gain being core is that it must be pommable, in a way flood control wasn't
So you can get some pretty nutty damage reduction on it
what a tank build
Frosty is always at the end of thw calculation
Is basically a check where if dmg is over 20 then cap it
Both Frosty Veneer and Air Quality occur at the end of the damage calculation
Unfortunate
It was a total thug build, had the twin executioner's strike going with huge attack speed bonuses
walk up to everything and kabong, damage to me was largely moot
gonna say torches and ares are great
ares is basically good with everything, global pommable chance for 2x damage (+ status for origination too) with 2 boons is so busted
Good to know regarding Aphro, and thanks everyone!
Your Mel skull build was super effective, thank you so much for the advice!
I haven't really tested ti but does Winners circle make hephetus cast faster?
Yes
I didn't try it initially cuz I thought it have anti synergy and just cut off the cast after like one clank instead of makign the full cycle faster
Hopping back into the game to try out the new content but with the second and thrid bosses of the surface. Any build recommendations to help me clear it again so I can check out the new stuff?
Def need a win to get my groove back lol. Ill try that one out next run thank you!
i just need to get a win top side. i don't know what has happened but i have lost My groove
On moros, would it be better to pom heroic arc flash or rare Zeus special
It does now
damn, that sucks
talking strict EHP strength maxed out should give enough ehp and the buff on top of it to balance up to 3 DDs, but engraved pin being treated as a DD is kinda bleh
What sort of build should i be looking for with the black coat and aspect of Mel?
i love exhaust riser hammer (dash strike hits 3 times iirc?) with the new hermes extra dashes boon
that coupled with the ares blades dash and ares/heph duo felt really fun
Pos attack + ares special and grievous blow + their duo
Also yeah dash strike hammer lol
was gonna say yeah also had poseidon
The balancing act with Strength is mostly around the 25% global damage and the ability to equip Gorgon’s Amulet for some truly insane boons
was a ton of fun to play and poseidon is great with xinth for multiple reasons but i love it for the extra breathing room, rip poseidon sprint
Anything that applies flat damage with every attack - poseidon waves, scorch, static shock, all really good on the standard attack to just rip damage with
What are good hammers for the aspect of mel and black coat?
Scroll up a few messages lol
For sure. Tidal has good scaling and you’ve got Spout in the pool too. Do you happen to know offhand if Ares x Poseidon affects Spout?
affects ring but not spout
So here's a build idea.
Mirrored Thrasher + Power Surge.
Every strike from your staff costs magic, and thus triggers the lightning bolts
Combine that with Cardio Gain, and you're probably really cooking.
I really like this idea
bolt spam for the vibes
Yess
Does sadly depend on luck in getting mirrored thrasher from a hammer. But I'm sure there's other good builds for Zeus on staff if you don't get that early on
But if you do get it, and get to build around it, I think it could be real neat.
Tbh Athena is kind of losing her lustre for me - are her boons really that strong? Dash is really good as always, and I feel like Defensive Posture can save you in a bad multi-hit spot, but the rest of her boons feel gated by cooldowns (special/cast), high activation requirements (her spear on mana use), or are anti-synergy with strength (replenishing DD)
I guess doing a surface run could aleviate it a bit, makes getting an early hammer feel easier at least
True. Ephyra is basically a pick-your-build paradise with the way it's laid out
Game plan is generally on surface to start hera attack and then rush your hammer node and decide your build from there
I suppose so. Picking Hera does make it tricky if one really wants a specific other god. But Hera's attack boon is really good.
It also puts hera in the pool if you want to pivot to O attacks instead you can go Born Gain
Man i got My ass beat again by Typhon. wondering if I should go back to axe or staff
Hmm. Given that, I figure Circe is a useful staff. It works well with basic and omega attacks
I like Momus more but sure. Circe works fine
Unfortunately not sure myself. Tentatively it doesn't, is what I've heard
its been a thing yeah. It doesn’t do as much damage as you think but its like an extra 90 dmg per combo so it isnt particularly bad, just underwhelming as a core build path compared to like pan poseidon with arterial spray for example
they’re talking about the added benefit of power surge to mirrored
i had this going the other day and it was beautiful
Oh word
My understanding is it’s probably worse than static shock but if you get both and the hera global damage increase you are probably cooking
i had static shock and divine vengeance with a zeus/ares build but unfortunately didnt manage to get the duo to proc post-damage effects
with epic hestia attack gain and the double damage on wound from areas, it was really lovely and fun to play
Does Success Rate work on Raki's crit chance?
It’s my understanding that success rate works on both the innate crit and Marked
Mental block is crazy
It did get a nerf but it's probably better than divine dash still
And if you get winner's circle, more times to just pop down your cast to counter anything
Awesome
divine dash with hermes new dash increase boon is amazing even at common
I guess so, but I'm just used to holding dash for sprinting
So I just never really take stutter step
fun fact! i don't think that works
granted i haven't tried it with winner's circle but i know mental block has a cooldown, atm the cooldown lasts long enough that you can't activate deflect again if you place a cast immediately after it dissipates
so i think divine dash is currently best in slot for athena boons
Ah I see
also i feel like i've seen some weirdness with impervious from mental block and the new card that makes you briefly impervious
i had both and it felt like my timing was seriously off from when i used mental block before
not seen that myself, though i barely take the messenger anyway
if you do come across it again you should definitely f10 it, it's definitely not intended
I would like to experiment with messenger more
But its placement in arcana cards that makes me take swift runner for divinity
i usually swap it out for the sorceress depending on whether or not i'm using magick for the run but often i forget to change decks and it's barely a difference anyway so the messenger usually gets swept under the rug lol
The burst speed is nice
I should probably take off sorceress more for something else for 1 but yeah
i mostly have it because i landed at 28 with only two 1 grasp cards available, i'm not sure i've seen any real benefit to using it
Are there any sheets or notes to look through in terms of generally good combination obtions of weapons (or aspects) with certain gods in terms of what compliments each other?
I feel like a couple of things are obvious (Zeus chain lightning with a fast weapon) but I'm sure I'm missing a lot of them nonetheless
not that im aware of, you just gotta experiment and learn from what people say
btw, if you were not aware, currently the most broken build is probably posedion special+pan aspect
I just did my highest fear(16) run yet with it, and I was able to 2 shot the second phase of chronos with it
what the hell
that sounds crazy 😮
my resources sheet is probably your best bet rn on the misc stats page or if you want to look through hundreds of victory screens
actually I cant remember if it was two shot or if I did other damage, at the very least it was like 85%
it is aimed at high fear tho, so dont take it as gospel
I'm currently going my way through Olympus since I still have a bit to find in terms of interactions and stuff since the update
but I notice that I'm pretty rusty, the overworld is having its way with me 😅
cool, thank you!
gonna take a look at it 😃
genuine question
is there really such a difference between high fear and low fear builds?
sure, a couple things may change, but.... can't imagine it's that different, right?
anyone know how much HP chronos has?
its geared towards 50 fear so its like the highest fear, but yes a lot of low fear builds dont work that well in high fear. At a 32 level though, not really
you can run everything boonless at any fear level below 40, and some aspects can do boonless up to 50 so builds are kinda relative?
tbh that is VERY skill dependant, I bet that most players cant do boonless runs at anywhere even near 32 heat
oh 100%, im talking more so about theory vs practicality. Everythjng can clear boonless at 32, so any build can work to clear 32 since even a single boon makes you a lot stronger. Does my approach make sense?
yep
ok, just worked towards that combo and got it
holy hell it's strong
every enemy just explodes
(may also help that I got the hammer that gives me +3 specials and +20% damage on it)
It doesn't seem like it
Do we know how much health ||typhon|| has?
poor eris trying to get a last stand off when i hit her with glowing coal 4th degree and banish her from this realm
The builds on the ultra high fear sheet are overwhelmingly going to be focused on survival (so Athena, Heph, and Dem come up disproportionately) and crowd control (so Hera attack) and won’t have tons of boons because the onion vow eats 3-4 of em. Lower fear you can get away with all kinds of nonsense or go for like multiple duos, that kinda thing which is comparably rare at like 50 fear
65000
Oh, I see
That makes sense
I thought it's probably pretty "downward compatible" (which it probably is, but you know what I mean)
oh ok ty
For sure if something works for 50 it will absolutely work for less than that
Seeing some of the high fear runs (and also the high... whatever it was in Hades 1) I'm quite glad that I'm not too much into that I have to admit
But it's so impressive how some of you manage to get through all of that!
Speaking for myself it’s a little some skill and mostly some luck that Hera/Zeus/Demeter/Heph show up
Yo, I havent played yet. Did they give us back the old timeslow somehow some way?
Yes, Eternity card. Costs 3
they reverted the omega move time slow to arcana yeah
i just died to eris for the first time in i don't even know how long, I HATE SKULLS
Need help: I've tried Typhon 3 times now - the first time I reached him with 0 DD. The 2nd and 3rd time I actually got there relatively unscathed (learned the mini bosses better / got lucky), but in the second half of Typhon I felt like it's basically impossible to avoid damage. The laser sweeps are easy to dodge, but the 100 tadpoles (don't know what they are called) and the triple large splashes basically destroy me. I feel like there is something I'm missing, or I'm panicking too much at them. Any tips on those would be super appreciated.
For the tadpoles stay by his face
the only way i can consistently beat him is by dropping DD for strength and running the athena keepsake, taking divine dash when she shows up in one of the ephyra rooms, and using this alongside the new sprint arcana (swift runner i think?). other than that, it's a matter of beefing up HP. i think there's some unavoidable damage in some of the phases
Dropping DD feels so iffy. I'm already pretty inconsistent with avoiding damage! I also wonder if my general strategy is bad. Like, I should favor HP and HP related boons over other stuff
honestly, i struggled to consistently beat anything until i dropped DD
That is a.... very strange statement to hear. Wow. I guess I have to give it a try
when i used DD i seemed to really push it near the end of a run and finishing the boss on that route could be inconsistent
i think a lot of people have found the damage increase from the card + running athena's keepsake helps them take less damage and also mitigate damage actively via dashing
So, it's not merely an effect of "lack of DD makes me learn skills quicker"?
I have to try this..
hahaha nope, you get the damage output increase plus you take less damage.
with the new sprint card you can also sprint through a lot of damage. i tried a run without it and i definitely noticed a difference on the last boss
Okay I don't know what it means by "sprint through damage" but now I have to check it out 😄
lemme check my arcana rq, just got to a point where timer's not running
"Pass right through most dangers" - what exactly does that mean?
like everything else in this game's copy, it's dreadfully unclear, but it does seem to work on the last boss. i actually just realized i didn't take it which is probably why i'm eating so much schnitzel this round
Isn't it gyros?
i'd LOVE to eat a gyro rn
So, I have just learned that the staff's Mirrored Thrasher pairs delightfully well with Cardio Gain.
5 magic spent per strike, but 4 magic gained per hit. You basically eliminate the downside of mirrored thrasher
Hades II should have an option to switch the food we can buy at Charon's shop, to our food of choice....
:))
OHHHHH OMG IT IS A GYRO IN THE SHOP
how does ares x zeus duo work exactly, like its vengeful mood but better?
look y'all i'm in tejas i thought they were burritos
Hahahaha
Yeah, they've been gyros since Hades 1. Because it's Greek, after all
Sounds like, whenever you inflict wounds on an enemy, you also hit them with all of your revenge effects, with a 12 second cooldown between activations.
Might be worth trying an Ares/Zeus/Apollo combo for a run
Not sure if the cooldown is per enemy, like Wounds, or if it's more like Hephaestus's blasts
i think it's per enemy, and wow i miss nasty comeback now
yeah nasty comeback seemed like the only revenge boon worth taking before
when you are sprinting (assuming you mean swift runner) you can move through enemies without colliding with them
So I guess this means, for things that damage on collision, this is a nullify
As in, from what I gather from what was said above, the tadpoles aren't projectiles, but enemies you can move through without damage while sprinting
And thanks to @obsidian remnant , I'm now also looking at my cards more carfully...... but I'm wondering what are people doing with their arcana, and what are their relic strategies. For a long time now, I've been using Aromatic Phial to turn the first common boon in the first zone into heroic.... but with Excellence, I've found that..... sometimes I upgrade nothing, and I have to keep that relic for a while.
In any case, has someone here (or elsewhere, I guess) compiled some good builds somewhere, or can folks here tell me what they're using right now in terms of arcana, and strategy of using relics to get through things?
I typically like to use knuckle bones for the last area, so the last boss is easier, but as I said earlier, this hasn't worked out well for me, with Typhon
is meat grinder any good on charon? it seems like it wouldn't be since the grinder only happens between omega cast and cast expiry
It's pretty wild. I've done it on the staff and Medea skull now. Level up divine vengeance + double strike + the new Hermes boon success rate and it wrecks.
so i used to run origination and pretty much whatever damage buff i could because they were "free" damage, but especially on the surface, i had trouble getting a good build together, so i've since switched to pretty much always using a layout that gives me at least the boon rerolls and the location reward rerolls. more often than not i'm also taking boatman so i can get the 4 additional rerolls. even with them it can be a little difficult to get a build fully online just because there's so much boon / hammer bloat. i'll start a run w/ strength, athena's keepsake, and i'll always try to complete a row or column of arcana to get the bonus to epic boon drops. (also, another fun thing about athena is that she'll come in and clear a room for you, usually after the first wave or sometimes as soon as you attack one of the spirit traps)
Also I don't think I'd ever taken Light Smite before and it kind of rips for mobs
may not be much help, but i say forgo doing damage during that phase and just focus on dodging
treat it effectively like a bullet hell, they'll despawn soon enough
whats a good boon for umbral flames?
i really cant get aspect of malinoe going
Axe has the most busted builds for me so far
It got buffed, it's very good now imo
It used to only apply daze in aoe, not damage
what are your guys' favorite builds for each weapon? I've almost got every aspect to Rank V and I'm having fun finding real powerful ones
enjoying aphrodite attack on Aspect of Medea (Skull) at the moment
Moros Staff Momus Staff is very silly with a build prioritising Omega moves
A lot of the Hammer boons get so much more value because you're firing 3x the number of stuff
ooooh nice point
are there any olympians you tend to prioritize with it?
(I'm working on leveling up all the keepsakes)
apollo axe special with aspect of charon is so peak
i'll have to try that too, I do enjoy using thanatos + apollo attack
i generally run hestia and appolo casts since they feel so good together
momus is so peak
TBH, I can't think of any boons that stand out because they all feel pretty good to use. But off the top of my head, I would go for:
Apollo Attack (makes the lines wider to hit more stuff)
Poseidon Special (Gets very silly with the Hammer that doubles your special projectiles)
its crazy how my fastest typhon is with pan https://www.tiktok.com/@inosukevgc/video/7475557084310916358
forgot thishttps://cdn.discordapp.com/attachments/684945888585842701/1344142285897596939/20250225231800_1.jpg?ex=67bfd58d&is=67be840d&hm=fbabb2becaa8e9a1e74e636cdee20381d0f65a3c882147e4a77a8ebf0845336d&
https://www.youtube.com/watch?v=SSKjitmziZE thoughts ?
i need to try antler, dont feel safe playing it
Dumb question: is the Hell Splitter upgrade bad
This is the big chop only one right. It's situational imo and a bit of a meme true. But the damage numbers can get absurd and you still have the dash attack to play around for faster attacks
does hermes omega moves speed up (racing thoughts) work with charon? I know that sorceress is still bugged
bugged
soooo it just works with ares, hammer and droplet now
yep yep.
you also run Poseidon on it now, which I never thought I'd be saying
purely for the one boon, sure, but still
yeah that omega cast boon is also pretty with persephone. it fills that meter in like one cast
i know it is because I am bad, but I like hermes boon (winner's circle) because it is so painful when you miss the cast with your omega special and you have to wait 6 seconds, that boon makes soooo much less painful
So I know apollo legendary only doubles the first round on momus staff, how does it work on the axe omega attack? Does it double hit count and rate?
have you tried the Clang Gang build
It doubles the duration rather than the damage and hit count. It's only really good with Psychic Whirlwind. At least this was like that last patch, idk if same
with psychic whirlwind you can have multiple active
Thanks, thats a shame but does make psychic whirlwind even more interesting, overlapping omega attack durations you can dash during...
what's that?
Winner's Circle + Anvil Ring on the side while you build something else. Static Shock builds enjoy it because you naturally have the chance to get Master Conductor
it does about 40% of your total damage
does anvil ring gets faster procs because the cast is shorter?
H O L Y
CLANG....CLANG....CLANG -> CLANGCLANGCLANG
only works for Heph though, not Storm Ring, Arctic Ring or Rapture Ring, because those have set timers between strkes
I am definitely running this now omg
CLANG GANG
okay i tried hitch on medea skulls. it feels terrible 😭 with the reduced AOE. i just honestly can't find a build that feels good with this thing now
hold on, are you waiting for the skulls to blow up
probs not right ?
because usually Hera is not that bad on it on Attack
no i'm specialing into them but the reduced aoe on their explosion means that even in a mob it doesn't feel like it's reliably hitting everyone
odd. I don't really feel it that much ngl
Probs just go Aphro then and focus on damage I suppose
any recs for special with aphro attack?
Zeus. Honestly, you'd want to run Zeus special first ahead of any Attack tbh. It's the best on it.
Special tags targets with Blitz, then the skull explodes to pop it
so with at least a 60% damage boost on your Attack it should just keep popping and reapplying Blitz at every combo
People generally start Zeus keepsake because you have multiple choices for attack
tyty!
i love anvil ring, i just picked up an epic actually and i'm hoping for winners circle! i dont see winners circle that often unfort so hopefully now's the time
god anvil ring winners circle is sooo funny. i kinda bricked it with tipsy shot but whatevs
taking tipsy shot ruined my life one night
tipsy shot grenades
weeeee i got anvil ring w/ winners circle
CLANG GANG
HERA! SMITE THEM!!!!
imagine if it worked with prominence flare so you didnt have to wait so long between casts
im surprised rapture ring isn't sped up
can someone explain air quality to me? is it helpful? it seems like base damage of most weapons already exceeds 30?
doesn't it have the same type of damage description as anvil ring? xx damage every xx seconds?
woah imagine anvil ring, winner's circle and momus+premium service
rapture ring just draws enemies in and inflicts weak, no mention of seconds
that's wild?!?
yeah that seems kind of wild to me
Also there's a basillion global dmg buffs
it says every 0.85 seconds
but scorch doe, and it stacks with pyro technique iirc?
Scorch works well with AQ due to how it deals the dmg but doesn't pair with pyro technique
Basically yeah
Scorch deals it in like, small ticks of 6-7 dmg iirc so it boosts these to 30
@civic ocean knows better about air fryer
It’s still pretty bad unfortunately
that sounds familiar, I remember people calling it the air fryer early on, when scorch dps was way smaller
I coined the term air fryer yeah
ayy there you go
It’s… like kind of a decent damage boost
Uhh kinda let me explain on keyboard
Air Quality states that you cannot deal less than 30 damage after the damage calculation is finished
So essentially, every time scorch ticks its damage that tick cannot deal less than 30
Now it used to be that scorch only did 40 DPS on its own, and Strength did not boost global damage %
In those cases, Air Fryer was actually pretty strong
Relative to how dogwater scorch was. However, now scorch on its own deals about 13 DPS
Factor in Origination, Strength, and Furies, and now all of a sudden one other curse means you are dealing 26 DPS to anything in a cast, and Air Quality is now a 4 damage boost that requires it and 5 air
by 13 dps and 26 dps do you mean damage per tick?
yes sorry
gotcha gotcha
Love how there's barely any global boost in h1 and now just arcana has like 105%
The real crime with Air Quality is that hidden mechanics in the game undercut how good it is
If scorch was changed from being /6 to a higher tick rate, for example, it would be a big buff. Additionally, looking at something like the Ares Omega spinning blade, SGG set its tick rate to /4, way too low for air quality to work
But the ultimate crime is hitch which just straight up has a hidden mechanic designed to ruin AQ
Hitch says that afflicted foes take 30% of damage dealt to other afflicted foes
you would think that this would be quite good with AQ because it would turn the 30s you hit things with into Hitched 9 damage bits that AQ would then turn into 30 damage
However, hitch is secretly cumulative
All the damage a hitched target takes stacks up. So if something takes 5 ticks of 10 hitch, that would normally be 50 damage, with Air Quality it SHOULD be 150 damage, but in actuality, with Air Quality it is 70. 30+10+10+10+10
TLDR it's a fun meme build but I wouldn't consider it good
???
are omega cast boons like local climate and hostile environment supposed to buff normal cast damage? because I am seeing numbers that shouldn't be possible otherwise
I can’t remember if this is true or not but I believe that the game recognizes that you’re doing an omega cast and gives the cast boons the % increase
In the old patch, local climate and dark side's domination boosted both cast and omega cast damage, but that’s no longer the case. Now, omega cast boons only enhance its detonation damage as intended
can i get a build for moros flame?
Standard build is generally Hera on Attack and Gain, Zeus on Special. Once your MP is built up higher, grab Fine Line from Hera. Prioritize Clean Candle and Clean Helix from the Hammer upgrades. Last 2 gods can be defensive, but people prefer Demeter on the Cast because Arctic Ring is really good.
how do i play that weapon actually, it seems a bit awkward to me
Channel Omega Special, then Omega Attack with wild abandon
when your Omega Special runs out, just channel it again.
The aspect heavily appreciates Omega Channel speed because it lets you keep your Omega Special uptime up.
how do i sustain magic on certain aspects that require a ton of the stuff (moros)? i havent played in a while but born gain isnt the "u have infinite magic" it once was and everything else seems so slow
nothing but to just get more Magick Tonics whenever they're offered
cool :3
can i also get a thanatos axe build?
oh whoops did you still need
yes please
are you playing on a specific fear level
not really im still on low fear ish
Aphro Attack with Demeter Cast. Look for the Daedalus Hammers of Seething Marauder/Rapid Slash/Psychic Whirlwind and build from there
If it's Rapid Slash, go full manaless and aim to maximize attack power. If Psychic Whirlwind, prioritize Omega Attack uptime. If Seething Marauder, both playstyles work together fairly well
Can also go Static Shock from Zeus to compound, but the strength of Than is how easy it is to pilot. You do need to ensure you fix your scaling issues, as it struggles later in the game.
i can just ignore specials right?
You can for the most part
If you get the Melting Shredder Hammer upgrade option and nothing else looks good, it's something you can take to just never have issues with armoured enemies
Does chain lightning count for double strike?
yes
edit: no
Since when
the description is lightning bolts, chain lightning ain't one
does aspect of Pan even work? i tried to use it but it just felt so bad to use
Any build recommendations? i really cant get the homing to work well
Poseidon on Special and Arctic Ring
for the MP Regen it's usually Born Gain, but stuff like Ionic can work as well. Fluid is a bit rng reliant
dang I was leaning towards no and got bamboozled 😭
mbmb my brain is fried rn
I thought static shock was divine vengeance for some reason
Lmfao
I thought chain lightning meant
getting chain zapped by divine vengeance 

