#h2-builds-and-combat
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i was at 119/225 life before circe with flood control and 1 centaur heart, and the buff gives 100% stronger animal companion abilities
Ah, apollo/aphro, got it
Pretty much
man how do u get screenshot privileges i wanna show u guys this
its just totally wtf
make a private server and just post your pics there, then grab the link and paste it here
i have a level 16 frinos giving me +160 hp
takes like 5 seconds to make one, so should be no issue
How do you level frinos past cap
uh that didnt seem to work
probably Circe
try to open it in a browser and then copy the link from the address bar to post here
circe gives "100% stronger abilities"
i think it might be doubling his level and putting all the extra levels in hp
Like an NPC room boon?
yea in surface a2
Dang
Does she level you up that much ?
Can you try it with Toula and see if she gives +3 death defiances or something ?
might just be bugged for Frinos
It might be like 80hp death defiance instead of 40 for toula
yea what its also doing is restoring my hp to full even i have vow of scars 3 on
weird
my frinos isnt max leveled either bc i didnt click the gathering stuff
its possible if i do that then it would be some giant frog hp
That's nuts
since what it appears to be doing is doubling the levels and sticking it all in life
idk if he is ever gonna hop on somebody but maybe he hits for 200 now lmao
What's the max level again
baseline its 10 maybe?
1+3+3+3?
anyway i did say this was bugged earlier or at the very least extremely unexpected behaviour looks like i got proof now
How are the Axe Hammers Hell Splitter (300 Attack Chop) with Executioner's Chop (Double Attack for 20 Magick)?
works fine together theres even a trial based on it
Are those the best axe hammers or is Psychic Whirlwind better?
- In practice I think you will find that you don't need the +duo boon chance in Hades 2, even though it was a very beneficial stat in Hades 1. In Hades 1, you would see 4 gods per run which gave you up to 6 duos and 4 legendaries to collect. Each boon slot rolled first to see if it would be duo/legendary or a normal boon, then selected a random duo or legendary from among those you had access to. So you could routinely be offered 3 or 4 duos without ever actually seeing the one you wanted.
In Hades 2, you only see 3 gods per run, and so there's at most 3 duos and 3 legendaries available under normal circumstances. I'm not sure if legendaries and still grouped with duos these days or not, since they were treated interchangeably in the past, but the arcana card only mentions affecting duo chance.
Not only are there fewer duos available per run now, but each god's duos tend to have more of a mix of requirements. In Hades 1 having a god's attack or special used to unlock pretty mch all their duos except for a handful of cast-modifying boons that required a specific cast instead. In this game many gods have about half their duos keyed to attack/special and half keyed to gain/sprint/cast or to non-core support boons.
In practice this means you usually only really want 1 or maybe 2 duos, and can easily make sure you only qualify for the ones you actually want. That one duo is very likely to show up eventually even on base duo chance, especially if you have any of the re-roll cards going.
- If you want the duo chance and it's the 1-costs getting you down, then you could turn off ... any of them, actually. The time-slow on channels is really nice on some builds, but others don't really use omega moves. Chronos is immune, so turning it off for a few runs to learn how to land charged moves on full-speed targets can be worthwhile. And if you want to run with time limit, sometimes the slow-down actually hurts you because you want enemies to spawn or approach faster.
The health regen is also nice to have but you will find it very possible to live without as you get better. Once of the commonly-used difficulty mods is to reduce healing or prevent it entirely. If you do play with reduced healing, then the value of the regen card is much less so you might as well skip it. If you don't play with reduced healing, then you have full-strength fountains to get by on. Just remind yourself that some people get by without healing at all and you'll soon find that the fountains are enough.
Similarly, if you're not playing with the increased enemy speed, then you can definitely get by without the +dash/sprint speed card. You'll still be much faster relative to the enemies than you would be with that card on but with 40% fater enemies, and that game is still playable. (If you do have enemy speed turned all the way up then you may find going without your own speed bonus really inconvenient depending on weapon and playstyle, but that's a more complex topic)
do you think the magic regen card is mandatory?
No way
i've tried going without it but if i don't find a good magic recovery boon it gets really rough
but ive been enjoying the freedom of having enough points for increased epic chanceds
no its actually pretty bad
I come back here and theres another essay here I know Orion be talkin
thank
okay so we went 5 for 10
@timber pawn I am now sitting at a 5 win streak with Persephone Air Fryer
You're really spamming that huh
Damn that's very consistent
Yeah I play the same build every wep except I swap Charon from Double dunk to Money Laundering
If I played Momus I feel like this challenge would be extremely free
Noooo too easy
Snorlax staff is where its at I just choked Chronos
3 deaths to chronos 2 deaths in oceanus
is it possible to get a second selene in erebus or just no
hmm idk if ive seen one
can't you see her in mid/endshop
i dont think i see her in midshop unless i havent seen her yet
Selene start (π€’) into charon (I'm sorry for your loss)
All Testaments + 32 fear runs for skelly done, only runs left for me are chaos trials. Any tips for the Haste or Heartache ones? I can't seem to get enough DPS on Haste when I hit Cerberous, and the lack of Death defiance with how much Eris does is true paaain on Heartache
run isn't 100% over if you still have health when timer runs out, try to roll/reset into tall order for the 20% damage boost
haste just spam
attack and pray to your favorite god
heartache mostly just learn eris
heartache ez if you hug pillar and make sure to not let her snipe it down
You just cast + spam special ez
not 100% sure but i believe if you level up a given boon enough times, it gets forced out of the pom pool
until other stuff gets upgraded
me with my level 15 wave flourish:
double/triple poms notwithstanding, idk how they work
it also might be a matter of born gain not actually improving from lvl 3 to lvl 4
yeah
heroic l2 is already only 2 so I'd imagine you'd need a double/triple pom to get it to 1
no, heroic lvl 3 is 1 primed
ah
poms always increase by the same amounts regardless of rarity
see I don't pom born gain because I can simply pom other stuff and it usually isn't that bad anyway
so like common flutter flourish would be (this is not exact) 100 150 175 etc. but epic would be 200 250 275 etc.
Yeah, it did that in h1 too
(cries in common Doom)
funny how some boons really bank on rarity + poms and others are chill with just poms
i wonder why you can't cast during the axe omega charge but you can during the pan omega charge
Attack or Special Axe omega charge ?
because you can with Special
attack
Ah, then yeah nope
advancing and psychic both break on than rn right
haha ok the hex only build is so funny actually
Lunar ray kinda just gets really good
like 15 second cerb fight
Yep
π
i got both in 1 hammer, but the double cleaver is funny
ok than axe charge special spam might be really funny
why does Eris sometimes not summon enemies?
too busy fragging out
She's the only boss atm that isn't guaranteed to summon minions
She also has 4 phases
found darren korb's alt
it actually could of been way better aswell but im goofy and took heph attack so uhhh
Getting lunar ray without the auto fire upgrade is π
was it amusing
it was pretty funny
honestly the damage is very good
like I didnt even get a good setup for it gains effect of my attack boon but chronos still only took 1 cast per phase
is it only very good because u dont have shield 2 hp 3 on lul
I dont think shield 2 would matter
hp 3 might but again my damage was nowhere near optimal
I can do another one ig with hp 3 on
yes alright on this
na i just thought it would be funny i dont wanna make u test 500 different things
but yeah I actually do genuinely think ray is slept on tho
like if ray gets upgrades it will do more damage than anything else in your kit
The problem, like with most hexes
Is that you need to sink too much into it
its possible ray is ok on zdps builds as like an a2 pickup to upgrade in a3 as ur builds falls off
like if ur playing some zeus cast build where u have all this early game damage but ur build scales like potato maybe u can pick it up as mobile damage
i can try that actually im not doing anything atm
probably yeah
like its really good if you get upgrades in mourning
Like 15 second cerberus is rlly good considering half that time is on phase transition and also was me shooting my special at the wall LMAO
idk if zeus cast even scales badly anymore man
I didn't get AQ and I just casted chronos to death lmao
tbf though I did get the hammer where ur ammo sits there and goes off
that hammer seems incredible on the skulls
I mean Zeus cast is also just insanely good if you just like
Chuck blitz on something
since it constantly triggers blitz quickly and you can just keep reapplying
I don't even remember I just know that the Air Fryer is on a 5 run winstreak at 32 and that includes not getting the build off the ground, losing storm ring in fields, selene start, no hammers, getting a random poseidon...
I think it's just good
I love that scorch still just not enough damage dealt here tho like literally anything else would of just been better π
tbf they didnt have much scorch apply
i mean i think thats one of those things that u do just because it sounds cool not because putting zeus special on pan is in any way a good idea
i just cant really make medea feel right
maybe its just me not knowing chronos but he has such little down time and it feels awful getting hit by his crescent shaped thing even after he launched it and it just remains
and he just randomly did the super fast turn on me even though i didn't even phase him, i think because I dd'd?
ive been trying these zeus cast setups and i dont think theyre that good compared to the zero mana setups
zero mana too strong early
it just feels awful playing a melee playstyle into chronos
sry cant help u i struggle with medea as well
it's alright im just letting off steam after that
i love the mel skull and i think i can warm up to persephone
i picked Medea and got Aphro special
medea feels wierd bc i like it sometimes and hate it on others
Off the top of my head are you always using the non omega special to pop the skull ammo on Chronos?
most of the time yeah
Does the Omega special also burst the bombs?
it feels too slow to reliably pop skulls with omega special unless i have cast time down
I feel like the being invuln part is pretty important for boss fights
it does yeah, but the skulls will sometimes pop beforehand
if i load it while moving and then dodge to get into a better position so im not hitstunned out of an attack i can lose 1-2 skulls before i reach
its absolutely doable and it's not that medea is bad
it's the speedrun wep of choice and i know what it can do
i just can't get it to feel right consistently
I cant really help with medea chronos
The answer is literally just to dodge behind him when he throws out an attack
Same as most meelee weapons basically
where can i find the thing that lets you review your runs?
The bar near the fishing hole
What? I didn't have any sort of curse on what I tried to say, why'd I get shushed?
Anyway, Medea works best with spread array.
ehh
spread array is ok
I wouldnt call it the best personally
It's best with the Medea aspect. Ideally paired with additional shells
It loads all your shells at once, instead of having to do them individually
So you actually have more time to charge and line up an omega special
https://cdn.discordapp.com/attachments/422149143205773315/1246725229821169715/image.png?ex=665d6ed9&is=665c1d59&hm=333c3833e3f10fbfcd88d6d0dc90f319c08dc72945586cf3a987e2130ded05cc& why does this circle need to take so long to charge ohly
for 1 nectar i would've just skipped
I'm pretty sure I got my second Chronos win with the medea skull that way. Had Aphro attack, Poseidon Special, I think maybe Aphro cast?
skipped?
you can just stand outside the circle and let it go to 0%
????
you get no reward, but you can exit faster
man that just sucks
god I hope i beat this 45F run it would be so funny this is so scuffed
damn just lost to chronos again. managed to get him to half in phase 2 using moonbeam, but i lost all my death defiance to his instakill moves
Ya you gotta respect the mechanic and go hide in the one safe spot or iframe dodge it
i dont recommend trying to iframe it beyond purely for swag reasons
Same
Note to self: never take chopper hammer on 40% speed
Spiteful Strength when i already packed my core boons...
Aphro special is already at +230% dangit
damn, cerb without even exhausting lovers
...i picked Evil Eye when the last foe was Charybdis, not Chronos
yeah that makes sense
Died to timer Chronos 2nd phase RIP
that run was so incredibly bad honestly how have I not beaten 45 yet when Im getting to p2 chronos with that
Damn, Medea Skull pretty good
I guess it just felt weird
first sub 30 that wasn't me spamming momus
i really like medea yeah
the hit box on special is kinda funky rn and the load time def feels weird but v fun
wait so what is the quick way to do asphodel
You activate the circle, then run out and wait for it to hit 0%
No reward but fast clear
Itβs a very weird mini game chamber in general tbh
yeah i find asphodel not stopping timer to be strange
cause obv the hades' rooms in chamber 1 from the first game did stop timer
I love the idea of throwback chambers (like I even want an Elysium and Satyr tunnels one) but the timer mechanic isnβt super cool
Hello, any advice for a Charon aspect 32 Fear build ?
most people go for apollo cast and its good. but i just play it like mel axe
this is also my go to, but the damage feel very bad
Zeus Special Apollo Cast, go for their Duo
if you get lucky you can do Demeter Attack for Freeze
damn, that's exactly what i was doing :x, i guess i'm just very bad with this aspect
It takes some getting used to. Itβs pretty normal as far as adjustment periods go
Is there any build where you'd want Zeus' Attack boon?
Only aspects I could think of that would prefer it over Zeus Special are Momus and Mel Ygnium, but even there idk if you'd actually want it.
lmao first try with skull gun
the charge dash thing is straight up broken with aphrodite
Not much, yeah. Zeus special is usually better
Oh no, if Ecstatic Obsession grabs a rattomancer, the rats he summons are still hostile to the player
Is there a reason why axe specials don't slow down even if sorceress is on
moros torches go kinda hard
pretty sure the special was designed that way since its also meant to block attacks which will be pretty hard if you slow down the game while waiting for an attack
That small window between block and omega special is annoying as hell ngl
yeah and it would be much worse if you had to time it with the slowdown lol
Torch attack probably doesn't either. There probably is some sort of a logic (regular attack seamlessly transferring into :omega:?) but it does seem inconvenient for axe special in particular
for the torches i imagine it's because holding down the button lets you spam Omega attacks after a point, and you can also dodge while holding and youll still be shooting out the Omega ghosts
the specific case for those two is "attacks that require holding the button to continuously use"
since there's two functions for holding the button then (doing the attack and channeling the omega), sorceress doesn't work
at least, that's how i assume they designed it
You can dash during it for extra iframes. If you tap attack during the dash you can also point the omega where you want instead of it landing in your dash direction
I assumed the logic was something like:
IF
'something happens when holding down button'
THEN
'no slowdown'
Can anyone explain this? Couldn't send images here
The only (very far-fetched) explanation I can think of is that since daze activates Origination, the +50% dmg I deal with it gets added to the source of daze. Though that would be confusing too since that dmg should already be added to my attacks
https://cdn.discordapp.com/attachments/1246695893361496087/1246779803877511184/20240602205733_1.jpg?ex=665da1ad&is=665c502d&hm=39e94c703ac93f78da851831de35819147e724587af6db73d4a097d21125d936&
I got a whole 7 minutes for Chronos
Surely this is the one π
nevermind I threw π
get hit 10 times any% speedrun ong
ok guys in which circumstances would this ever be worth the click https://media.discordapp.net/attachments/751691459580919834/1246789447438176318/image.png?ex=665daaa8&is=665c5928&hm=36c3f7f2ac1091eb3402ed79a9d9174eaf6949a3b76eacf64a3f59be6244be19&=&format=webp&quality=lossless&width=750&height=189
if ur using posideon dash that would be funny
that instakill attack on phase two is extremely unfair when you are LITERALLY FROZEN BY THE TEMPORAL FIELD and CAN NOT MOVE AT ALL
π π π π π π π
Finally done with Charon 32 run, the power come very very late on this aspect
Charon axe is awesome. Killed Kronos so easily with it.
not even close
not at all
literally everytime I got hit by chronos it was because of the tempus god I hate them so much
oh and I facetanked like 3 instakills for damage cuz coarse grit go brrr
triple earth ftw
yeah its just too good
I honestly made way more mistakes in that run than I did in like 2 other runs that made it to chronos they just didnt have like
Grit
I kinda wish I won the exceedingly scuffed run where I basically didnt have functioning boons or hammers until mourning fields lol
https://youtu.be/AnF95OIPN70?si=XeKZhHX-mKKAsvll
this build is very interesting
breaker sprint is like
Good I think
I dont like it though so I never take it
https://youtu.be/5gossBOp4cI?si=b2jdJMdYjUOyF2tU
thats actually a lot of damage but i dont think its 100% reliable considering you have a limited hitbox from your attacks and you have to be very close to enemies (and move around with the orbitals) for it to work
i feel like it would be even better with born gain instead
I mean
Everything that uses magick is better with born gain liek π
the one that primes magick for a refill?
yea so you can keep using magick without a break if you run out
ive used it but in that run i was not very lucky
whatever works, i guess, high mana pool compensated for lack of born
but yeaaa its like core boon for the build if youre not going for poseidon's
personally the spirit bubbles are S+ tier
anyways look at this damage https://youtu.be/iYz1V67PMe0?si=pNiMDy4H-MnvUtGc its absurd
unfortunately i threw at the end https://youtu.be/8hR1xObU3Jg?si=LX5EZLkDV86JNffS
mel torches pretty good ya
generally ppl play either aph for full pepega dps or demeter for control, i did try hera a bit i dont think its as good as aph
its very good at clearing waves quickly but so is aph and u get all the dumb heartthrob synergies
How do you fight polyphemus with the damn torches (aspect of moros) at max speed
Hera's nice, her dmg % boost is also decent and she gives born gain, so you can use the other gods' slots for whatever you want, but i still prefer Aphrodite on mel torches
easy
you dont
speaking of Polyphemus, how do I fight him with Medea with Fury2
do I just accept that I'll lose a dd lol
He is insanely melee unfriendly with fury2 yes
U cant avoid the jumps
I figured, yeah
I did a 45 on Than for surface and Poly was my only issue that run, Eris was a nonfactor
I'm dreading doing Medea on 40 on surface because of that anti-melee boss so badly
I dont have much firsthand experience because i dont like playing medea but he's pretty unfriendly to special torches as well
yeah I mean Eris is like
not hard
I mean
actually wait
eris final phase is like hard for medea
Because you are sort of just hoping she drops next to you
Hi guys.. Im new to Hades 2 after I took a long break after playing hours of hours of Hades 1 and beating the game on alot of heat levels (dont remember the actual number lol).. Im maybe 10-20 runs in and have already reached chronos a couple times already.. But he is so tanky that by the time Im getting him down to 20% he hits me with his annoying scythe and his fast patterns.. Now my question is.. Is there any recommendations for best weapon/aspect and best boons to take for the first clear? I tried the Momos/Poseidon/Special build the last couple runs but Im getting really bad luck on hammers.. I usually dont struggle to get to chronos except for cerberus and couple chambers in tartaros sometimes.. So what would you recommend on weapons/aspects/gods/boons to focus for my first clear?
Last phase she goes jump --> shoot 3 times then settles down, u have time to position at that point on any weapon even with fury 2
I mean I struggled okay go away
The only advice i have is play white antler and burst him down, he's quite squashy
A good amount of Chronos fights atm are just getting his patterns down, the aspect you play shouldn't matter all too much as long as your playstyle fits and you can comfortably be evasive. That being said, the general consensus is that Chronos is really weak when you're behind him. He has to turn around to hit you with most things, giving you the option to just dash through him again. Do you consistently get him to Phase 2 ?
π
But in general eris is like fine yeah
Lul yea i get it dw
It's funny because my brain is so attuned to melee combat that I never really noticed how bad his sheep were until people complained and I tried a ranged aspect
I never reached his phase 2 lol.. I feel like Im lacking on damage once I reach him.. Like I said I really have bad luck with hammers always getting things I dont need..
The fight is seriously too sheep rng dependent
Green sheep is like -50 hp
What do you usually play? I'd rather not get you to stray from what you like to use, since we can always make it work.
this is so true
The problem with playing momus is that its kinda bad at first clear
but also you should stray away from what you like to use and become a Zeus believer π
I enjoy the staff and the axe.. Like I said the last couple runs I played momos/special/poseidon strat which I really enjoyed bc I can spam Triangle while dashing around.. But Im lacking damage unfortunately
It gets much better with nightmare which u dont have
Its pretty zdps without nightmare
Oooh, I can help you with Axe. Do you prefer melee or do you play Charon aspect ?
Yea its good for chamber clears imo but boss damage is basically not existing
I didnt try the aspects on the axe so feel free to dm me a strat/build
Do you have the aspect unlocked ?
Charon without levels shouldn't be too bad to use for a first clear
Actually I was going to ask Mynt
What is fun on Charon other than just slapping on Apollo and calling it a day
Not yet but I have everything needed to unlock it.. Im not on my pc atm but Im gonna unlock it once Im on my pc
it plays rather safely compared to other Axes, meanwhile Than is kinda trash without levels
go unlock Charon and give it a go; Zeus on Special and Apollo on your Cast. Do you have Hera ?
Yes I do
you can forego Zeus and just run Hera for both your Special and your Mana regen. Zeus can be something you get later on down the line for Lightning Lance (Turns your Cast ranged)
U can play the dont press attack or special build
You want Apollo on your cast, it's very beginner friendly as well. Make sure to test out how Charon plays in the training ground first. It's very different compared to the other two
this is so true
Ive been trying that out its heaps of fun
I've been enjoying Dem Cast with Zeus Special on it
Im kind of disappointed that Charon doesnt just flat boost cast damage tbh
Apollo is great and all, but I've come to enjoy the lack of downtime on my Casts when I've detonated already
hey quick question
hence my running Dem since it also has freeze+cyclone
Is poseidon cast like
Ever good?
U can play POSEIDON CAST CHARON
does Medea have fluctuating Omega Special costs?
does the huntress arcana work with primed magick?
(Dont play poseidon cast charon its ass)
Because sometimes im getting half the mana usage that it normally does
Not right now, but if you luck into Giga Cleaver, it's good enough due to the fact that you can detonate two casts in one rotation for massive damage
uhh shouldnt lol
No it costs 0 till its charged
Still, you could be running something else that isn't so reliant on a hammer
because like sometimes its 8 and sometimes its 4 for some reason?
i like to run apollo on special and cast with charon. when cast is down because apollo is still shooting i like to throw in another omega special or dodge/reposition, but you have a point
yeah I figured this would be the only way its ever useable lol
Apollo on Special has its perks, the aoe is so massive due to the radius increase that most of your targets will get venn-diagrammed by two blasts and take twice the damage
How does persephone aspect work?
5000 damage to fully charge Glory
its kinda poo
Ah got its a bug
or well
I just dont like it
So its poo
Alright thanks Im gonna try this later
Yea i never have the spare boons to put anything other than zeus on special
Feel free to ask or ping me as you go, I'd gladly help you out.
Charon needs like 57 different pieces to not suck
Its fun when u assemble voltron tho
I find Charon more fun than melee axe idk why
So do i
Charon's good enough in 0 fear even without the good stuff
I did my first clear with Mel axe apollo omega special so im a big fan of the special
Probably because melee axe is like I CLICKED 3 TIMES IM DEAD
i also like how it covers a large area becaue i'm bad at positioning myself and aiming for multiple targets at once
I still hard prefer melee Axe to Charon
rods from gods
Ye thats true but u also gotta take into account new ppls
dammit xbox game bar
Although im not sure whats even good at 0 fear
I did my first chronos on mel omega staff lul
I think my main problem is that both the other aspects are just like boring stat boosts
anyways the bug is that i'm simultaneously chargeing both omega attacks for some reason
With omega attack
but the game only displays omega attack if this is happenign
Everything is good at 0 fear if you have enough hp to facetank chronos
i'd still say range>melee if you're starting otu
Everything is good at 0 fear if you have enough hp to facetank chronos
Mel omega staff is pretty fun tbh it hits pretty hard it just has the problem of not being momus so ppl dont click it
If I dont forget about it Im gonna report here frequently and ping u.. Thanks for the tips β€οΈ
this is so true
God I cant wait for momus to die
Idk twin blades special without hammers is kinda depressing
its still playable at 0 fear
I mean its not like 0 fear disables hammers
okay got the clip
U click hook knives and stand on the boss and it still hits for 500 base lmao
also you are like almost guaranteed to get atleast a somewhat helpful hammer on blades
I enjoy the fighting game mindset I have to employ on melee axe gameplay
Sure, GL GL
I dont mind playing melee axe i just dont like the reward u get for playing melee axe
The argument is about everything, not "something sensible" π€
Which is melee axe dps and mobility lul
Eh, might not be an issue anymore eventually
I prefer playing mel axe to than ngl im not a spin enjoyer
Yeah. And final chop is worse than no chop 70% of the time
Final chop exists to punish ppl that dont cancel with special
I somehow manage to weave special in and it still snaps back to chop
It has no other purpose except to kill solo minibosses that u alrdy knocked off the armour
I played Arthur on H1 recently and the fact that the swings on it are faster, and yet it does more damage, is kinda discouraging for Big Chop
Also arthur has athena attack lul
Yeah I definitely think Axe just doesnt do enough damage lol
I just think melee weapons should be able to delete projectiles like everything did in H1
Well it does enough damage if ur willing to take 30 per big chop
like I know momus is broken and all but like
the tiny little special with giga distance does the same damage as the first axe swing like tf π
Yeah, it's definitely weak
I mean thats a momus issue lulw
that's momus bro
But yea sure i get u
I know but I still think Axe damage is low
+300% special damage what were they thinking
even without comparing it to Momus, the basic swing being only 40 is def weak
its literally better than this aswell which is crazy
I was messing about with hera momus with shimmering moonshot this morning it evaporates rooms
+30 sounds okay, +300% is wack
U can do just about anything on momus and it will be the best at something lul
the difference is +30 scales with other percentage increases
Might do a meme run, idk what to play
i mean like, if you showed someone base momus and put the stats into percentage
it sounds so stupid
Smithy sprint main dps
'yeah this thing has like 4x times the base damage for some reason'
My first chronos win was Smithy Sprint doing 70% of my damage lmao
is it normal for the Skull's killcount to be 3x higher than any of the other weapon's ? I have like 3x more Axe runs than Skull
Just Skull being goated as per usual
that's really weird
They were probably like who cares about base damage everyones gonna click poseidon anyway LULULUL
did I just keep finding entire herds of the birds from Oceanus in each run
probably
Well tbf by ur own admission a lot of those axe runs are faceplanting in erebus at 1 billion fear
Im sad I wasnt recording earlier today actually
I was on a 45 run and said "Damn this run is going well"
And then immediately entered the big ass oceanus room with literally 50-60 sea serpents at every corner
wasn't on this save file though
Oh ok i got nothing then
I did most of my practice runs on one of the ones from the speedrunner resources
I tried some more zero mana mel skulls its kinda zdps unless u play like a lunatic
Would be kinda funny if skull reaching the target and dissipating counts as a kill
I need to get the no centaur save actually
need a link ?
nah I know where to get it im good
Alright, I still have it open in a tab
Zero mana torches seems to be much better dps than skulls
Unsure how spamming omegas would improve dps there
Also mynt i got the surface technology for when u do ur medea run
Oh ?
And you can't even go full salvo :(
Idk if u saw earlier
What's the tech ?
Oh yea u did see u were there
zero mana skulls is like literally more damage than mana skulls wot
U click frinos and click circe animal familiar buff and it gives u +120 hp and heals u to full
Oh, right, yeah.
Does anyone have any suggestions for twin blades for a first clear? They're the weapon I've enjoyed the most so far; I can consistently get to ||Chronos|| but am either too squishy or have too low damage to beat him. (doesn't help I also ||can't see his after image explosion/implosion effect||)
I don't know if I just need to grind more progress, or if I'm just not knowing what to prioritize in a run.
That's probs a bug, no ?
Its certainly weird yeah
yeah most certainly a bug
Poseidon on your special is a surefire way of ensuring you have damage throughout the entire thing
I should probably f10 it
probably
From there you can build around it, for the most part. Are you using the base Blades or do you have an aspect atm ?
or
hear me out
we delete all our messages and pretend it doesnt exist and then abuse it forever!
π
I haven't unlocked any aspects yet, no
In that case i have nfi what im doing on cerb
Also I played my 2nd ever Momus run today and I can confirm this aspect is absolutely feral
Why does it do everything for nothing
If mods have deleted message log then spamming unrelated messages to cover it up is more effective than deleting
How to get skulls back on cerb without mana if u dont want to take 40 damage
Ah, then it should be fine all the same. Teleport behind your target and unleash a fully charged special and it should do a lot of damage. Try Aphro on Attack, Poseidon on your Specials. It's a bit of a bread-and-butter hybrid build, but you'll learn to use it separately down the line when you unlock aspects.
get mana (clueless)
cerb has windows
You learn windows to touch bosses when you play medea lmao
Poseidon is actually one of the boon lists I've taken the least. Thank you for the advice 
what windows, im spamming omega special 100% of the time
You guys don't stick to cerberus by dashing through every second?
actually cerb is one of the easier bosses to play on top of at 40 speed imo
born gain ftw
Yea i get that but then is he supposed to take all day or am i missing something
Maybe your build wasnt fantastic?
in my experience mel skulls kind of require good hammers
Like do i stay behind him all day and watch only for the double stomp that hits behind him
Poseidon in general is someone that's very good to get on attack and special types that are either rapid firing or shoot out a lot of low-damage instances, as he gives you flat damage rather than % damage. It adds up a lot, and his Waves will help you clear out mob rooms.
40 speed cerb lowkey easier because iframes last long enough for shockwaves on reaction
I had colossus and some garbage
Until he does one of three moves that are much worse, ofc
Colossus does not much on this setup i think
This is how you play medea
its how I play mel but like idk what the actual optimal strat would be
Probably that anyway
Alright i will try this
yeah probably the reason
Extra skulls is the way
Also uhh looming
The one that increases dps over time
Scales with the extra power really well
Mel skull to me seems like medea except you dash instead of special
I failed some 32s i will step back to 28 and learn
And you can shoot mobs at range sometimes ig
Mel is safer than medea because you can play at range
the only thing mel suffers at is running barrier fear
like you can just play range in regular rooms
best medea hammers?
collosus
i'm picking prophecy targets for now so idk what im actually doing
Collosus+Sudden then??
which one is sudden again
specials boost
+35% dash speed
oh
Yeah sudden is good
I dont actually take it that often tbh
I will usually take extra skulls if its available tbh
Extra skulls doesnt exist its fake news
so true
I also think
If you already have extra skulls
The one that fires off ur omega attack on pickup
is probably really good on mel skulls
its just like a lot of burst damage
I tried that it ruins ur sustained dps a bit
Because the skulls fly like 10 metres in the air before coming down
I think its probably more of a high fear safety ish thing
Since you can just play range and then dash in and everything dies so ur not in danger to collect skulls
Auto retrieval maybe better?
Theres probably a use case but idk im still learning
That's why it's only really a consideration with +2 skulls since your cycle isn't too delayed that way
skull hammers are honestly all pretty ok
also yeah this
I wouldnt take it without +2
Skull has best hammers not close im pretty sure
Daggers probably close no?
Dagger special hammers is superior imo
Hook knives and spiral knives just reek of value
also boundless
Dagger has some potato hammers
Skull is more balanced but doesn't have powerspikes like that
Marauder slice is probably the most pointless hammer in the game
Marauder slice is like its only actually poop hammer tho
unless im forgetting something
+2 skulls on mel is more than double damage its same tier as hook knives etc
Hook knives also lets them pierce which is asinine CC buff
I dunno the Explosive Ambush and Final Slice hammers are pretty goated
And Skulking Slice is never bad
Who gives the "G" gift?
Best girl does
there are at least 3 best girls smh
I recognise this is a super broad question but, how do I know what boons to pick for a build?
Im noticing that sometimes I end up with a build that melts through chronos and that is really cool but its kinda luck of the draw right now... How do I do that deliberately?
experience I guess
well what are you trying to build around
You just learn what works idk
Honestly right now I just pick whatever weapon gets me more bones and kinda go for it?
idk just play more then you'll understand eventually π«‘
I mean yeah you sort of just pick certain stuff up
like how poseidon is way too cracked on specific things
You could try adaptive play at first; pick up any boons and weigh which of 3 options helps you most right now
I can try that thanks!
Once you experience enough regular boons, you could try and route for synergies
The basic of it is
Fast/weak hit do stuff like poseidon boons that add a flat dmg to your attack instead of % (most common one is like staff special + pos special)
High dmg/slower do aphro (high dmg) or smth like apollo for lower dmg but better AoE
Uhu
It does kinda feel like my builds are just random bits of stuff and it doesnt come together and Im not sure how to like learn what does go together
Hence the question
you don't always have to necessarily make a build that synergises with itself. sometimes you pick a boon to cover a weak point or a fear punishment
sometimes poseidon on his own is enough to carry you through the run, then you pick whatever you feel like and it works. if you still want to build synergies, then i suggest you think about what you want to achieve later on and aim for boons that contribute to that
It gets a lot easier with keepsakes/rerolls
I mean you look at the weapon and see what its attacks do then see what boons fit it
And later on post first win you get access to forsaking which is just a positive atm
i gotta start that pencil meta ngl
what does this mean
writing down what you pick/cross out
Typing down the boons that got forsaken'd
π
there's an online thing for it
just memory harder tbh
If you know, you know.
hey its easy with poseidon because poseidon is super direct and carries you
Then why have I lost two deathdefiances already? /j
just remember the legendary prereqs
Thanks for the link
is spiral knives for pan poseidon THE best hammer?
More like hook knives/boundless flurry
I like how it's even called Pencil Meta
Oh this is nice, I can do forsaking for my fun low-fear runs now lmao
boundless is my number 1, then hook knives used to be 2nd and spiral 3rd, but now i'm leaning more towards spiral 2nd hook 3rd. it kind of depends as they're a bit different and pretty close anyway
just note that it doesn't account for requirements, so you might end up with some boons left on the tracker that you aren't actually eligible for
hook knives don't proc waves on return so it's not actually a 200% increase, while spiral make it more difficult to hit multiple targets from afar therefore clear fast and safely
I might need to play more Blades since I've no clue what I'm reading lol
all in all i started loving spiral for the crazy damage boost they provide
Got Full Moonglow Moon Water, 2 major Path of Stars, used her 2-star Keepsake, and found 2 small Path pickups in the Fields, ended up with 14 points in the Hex, 3-second damage reversal, 2-second impervious, Serenity, and 12 charges when I got to Chronos 
It's not the best Hex if you manage to avoid damage to begin with but this was big funny
I like hook just for the pierce on pos ngl
yeah hook knives are much better for clearing but spiral give so much dps... i think when i encounter these 2 options as 1st hammer i'll pick hook but as 2nd probably spiral
On Pan my favourite hammer is actually Boundless Flurry because it nearly removes the charge time from your omega special
Yeah boundless is goated lmao
yes Boundless is number 1 easily. the lower mana cost also helps a lot
at least early on when no born gain (or low mana pool). which is majority of the time for me as i die in Erebus 99% of attempts lol
And is just nice to not having to cast that often cuz you actually fit more than one volley per cast
Yeah you can get 3-4 volleys in per cast
Pink Aura build
Eos attack
Mel torches + aphro specials + born gain
Demeter/Hera gambling on triple earth
Eos enjoyer too
i like how you can confirm kills with a dash
but uh torches base set needs good buffs
I do aphro dash start but if you wanna avoid dmg just do triple earth lol
https://postimg.cc/nsBZKJqM pink aura gang
Yeah don't forget heartthrobs
isn't it uh Aphro Special, Apollo Attack, Triple Helix, Hearthrobs and Aphro-Apollo duo
and Born Gain for mana obv
Yeah that sounds complete
Can very easy defeat Kronos with Artemis aspect and Aphrodite on attack (8 skulls), criticals 2K+ https://www.twitch.tv/videos/2161783257 (short fight)
I do Apollo with solar Cast and the firegod with the coal thing there makes u throw your cast at foes and lucid gain
Is poseidon and Momus the best combo? I tired blitz and Momus but poseidon seems superior. Cant think of anything else that would suit
I casually took the axe out for a run then got the "hell splitter" upgrade. The rest was history; with the help of a few boons (mainly Aphrodite and Demeter), it took me literally 10-15 hits to defeat the final boss (Don't get you're hopes up, the FB ain't that easy).
Yes
Le chop
meanwhile on 40% speed you can only kill shield satyr by dashstrikes because it will always block chop in time
is there a video of how air quality scorch works? i mean it sounds good but i havent actually done a run with it so i have no idea how much dmg it actually does
Hell splitter my beloved
What are considered the cheapest for the cost Fears? I like vow of panic (some build dont use mana or you can get boons and arcana cards to practically negate it), I also like the first damage of an encounter is doubled. Revenant also doesnt seem as bad as I thought it would be
Wandering and reverent are easy, play with 40% speed even though itβs hard because you need that 6, hp up isnβt an issue most of the time, depending on the weapon use the blue health, do not under any circumstances use a Abandon, forsaking is not that bad, onion is not that bad.
Eris and 40% speed seems concerning. havent tried that one
Commotion is hard, damage up and first encounter damage up can get bad because if you have that +400% then you are in one shot territory during early game. Timer tick one and kind of tick two are free but the third tick turns the run into rng check hell
wandering and forsaking are probably the easiest, arrogance is fine too, rebuke and panic strongly depend on the build but can be very easy
Eris on 40% isnβt as bad as you would think. I was also terrified but itβs not that much trickier. Chronos is a different story
Seconding all of this
Also, while not easiest, I definitely recommend getting used to 40% speed
Iβve had a different experience with arrogance and find it very hard, but I play with excellence and divinity so itβs probably due to that.
I have played this combo more than once, but am not sure. I find it so hard to even see the scorch numbers never mind watch it change. That said as far as I could see the applied scorch becomes a minumum of 30, Im not sure if it the damge of time becomes greater than it would be otherwise.
Yeah, you definitely do want to drop at least excellence if you go for arrogance. Generally rarity of boons isn't worth that much to brick your build over
yeah you should probably turn those off if you're planning to play with arrogance
Ik, and itβs why I donβt play with arrogance usally
having both of them at once is a bit much in general I feel
That said, I'm pretty sure no matter how you play you can afford at least 1 tier of arrogance
I run about 30-35 fear when just doing runs for fun
Most boona don't even care about rarity that much
^
I don't know if it's intended or not but note that pomming a non-common boon while arrogance is on will remove the primed magick from it
Itβs probably not because itβs dumb
has anyone maxed the fear? Max heat in Hades 1 was impossible. Wander if they are still aiming for that kind of choice and impossibility with all of them or if they are aiming to make it more doable this time
Sounds like a bug honestly. But it explains why I felt like priming went away at times
most likely
interesting
too bad you can't pom duos that would help a lot
removing some of the primed magic per level up might be a nice mechanic but all of it at once is a bit weird
Max fear is more impossible-er I think because chronos and cerb and Hecate to an extent will stall your ass out.
max heat has been done
max fear means no arcana nobody wants to do that
max fear might be even worse though
Max heat meant no mirrorβ¦.
poseidon special with the staff is so absurd
hecate stalling on 5 minute timer is so cringe
mirror didn't remove acorn for example
Momus sure is momus
Like momus heal is irrelevant its just the special damage increase, and poseidon boons adding flat damage just breaks it
I suspect max fear is still possible seeded but it's gonna need a lot of stuff going right
The run defiantly just has to be played completely nohit because +400% on first hit.
Even seeded Hecate and chronosβs behavior is still random.
trusty shield (I belive that's the heph armor every room boon?) seems key
Well, seeded is for loot and locations. Combat was and is random
speaking of vow of abandon, I feel like it should just reduce your max grasp by like 5 per level or something, turning all arcanas off at once for just 5 fear is kinda weird and literally never worth it
You donβt have room for boons that donβt deal damage on max heat
Yeah, but compared to h1 enemy behavior can be mean a lot harder in this game
You do also have more tools to deal with that
Chronosβs bubble spam thing where he covers the arena and hecates everything come to mine
It took years, the RNG of the Olympian gods and the new and is viable with only weapon. It normally requires seeded runs. It did happen but its realistically impossible even for the top 1% of the player base
I'm aware
Unseeded happened because one of the 2-3 players who are good enough at the video game did a few times as a joke. If the entire player base was good enough it would still take an absurd Time to randomly pull the proper seed.
@bleak night
which keep should I take with the build strat you recommended me?
Idk if extreme measures is planned but u donβt even want to think about chronos phase 3 for high/max heat.
go Apollo first and take Zeus or Hera if you see them. Then run a Hera Keepsake in area 2 if you don't have mana regen yet. Apollo on Cast is priority, but should you find two Apollos, he's also good on Special
Hera or Zeus are preferable on the Special, though
I have no clue how max heat makes it out of ephyra at all ever. I assume Heracles keepsake is needed to even get close.
alright sure thank you .. well .. I just saw that Im missing a charon ticket .. time to get that first so I can unlock Charon Axe lmao
Ah, true.
Last thing Iβm saying about why it might not be, plains of mourning are really big.
Ya you'd probably need to roll ixoon gate for fields, into miniboss, into echo, into one field, ideally 2 rewards
Also does anyone know if vow of wandering is tied to the seed?
Both Minibosses take a long time though, on 40+ queen lamia spaces you out with the instant drop staff slam and phantom is hard to stop healing when all the little guys have two blues.
I mean if you roll an armor melt hammer they take like 2 seconds
Miniboss generally consistently faster than a full 3 reward room
Obviously by a ton, just saying they still take a bit
Also I donβt know if you have room for a melt hammer, you need double moonshoot and that one hammer that gives special more power on momus, thatβs so the only way itβs possible rn.
When momus gets itβs inevitable nerf then taking armor melting may be more viable
I don't think that runs that make it out of erebus would struggle with fields
erebus is SO slow
Iβm talking about the literal factor of walking from point a to point b. It may make you need a o have a sprint speed boost
I donβt think itβs that big of a factor though
If you translate fields' big encounter into a few smaller ones, I'm pretty sure the walk times are barely above average
if at all
And that's assuming you actually have to explore the route instead of having a vague idea of where each interaction is
Erebus and Hecates Special Tricks in particular are the choke points.
100%
Chronos is defiantly spooky however, Second phase slow and throw bubbles all around the arena moves come to mind
Almost nothing to start with because of onion and minor reward rooms, too many encounters to skip the majority with non-fight ones, and then hecate having guaranteed ~30 seconds sink
Itβs gonna be way more than 30. The add phases are so slow and you have to dodge the hex and the clones by her more time because you have to check them all
I donβt know if which super (lunar ray/eclipse/ ring) is seed tied, if not thatβs a problem
The realistic time is even more, yeah. I'm saying what feels like an absolute guarantee even if you oneshotted adds with the zeus boon or smth
(which obviously won't happen because of 2 barriers and increased hp)
I may time it out with god mode at some point just to see what the theoretic minimum on her is, but I feel like it might be higher than 30.
I feel like once unlocked the golden bow upgrade should be automatic. Or at least with the timer on. Or the route to the tree should be more obvious. Sometimes the gold leaf paths are not cleary leading to the tree
I donβt find it too be in an issue but Iβve sunk way too much time into the game. I also got the golden bough on the crossroads visit after I first made it to the feilds but that might not be the trigger.
My trick is you can follow the path a bit then try and listen out for the blobs that almost always spawn on the tree
Having a run end on high fear because you wasted even ten seconds looking for the fight would be devestating and feel cheap rather than deserved I think.
I really like how Ephyra works, I would love Olympus to be more like that than the Fields
does air quality work with scorch effects?
Yeah
air fryer
wait so it does 30 damage every tick???
@bleak night
I have another question .. which arcana cards would you recommend to take with that charon axe strat? I have 22 Grasp atm and Im missing the last 3 cards of the bottom row
Something like that pretty much
wow okay
is exceptional talent bugged with the omega special on the skull weapon? Seems to trigger twice only like 20-30% of the time
Not 30 per tick but does like 180dps
Someone did the matg
Math
hello, frens
doesn't 6 ticks at 30 damage = 180 dps
O wait yeah
I was trying to say it's not as insane as it sounds at first
Still good if you can assemble it though
I'm a bit tipsy rn, please forgive me π₯Ί
honestly air fryer damage distribution is better than base
40 dps at 6 tics what are they cooking here
40/6??? wat
man is hard to make pink aura with high fear, ive never found hearttrob
Heartthrob always shows up when I donβt need it tbh
Like when I meme and go for a no magick build
i usually get it, but than i dont find apollo 
ive made a run without born gain so that hurt a bti
What is the opinion on Daze? It seems iffy to me. Compared to Athenas deflect which was guarenteed safety he gives a low percentage for enemies to miss but its much easier to apply and counts as a curse. Still you have to play as every attack is still a threat. So its like an extra ten percent dodge stance, probably slightly less since its not up all the time. Am I sleeping on this or is it mid-tier?
was pretty fast tbh https://postimg.cc/G8n7WB9J
athena was totally busted imo
apollo is good becuase of the extra movespeed + curse
Daze is great, because it's a long-lasting and easily-applied Origination enabler. It also happens to provide a minor defensive benefit which isn't amazing but is about as good as Weaken and nicer to have than irrelevant offensive bennies like a splash of low-dose scorch in an unrelated build.
I feel Apollo is 50/50. I love Solar ring, tend to skip situational buffs like extra damage untill you take damage. His mana gain boon is not one of the better ones. His attack boons seems to be among the weaker ones. I do take his dash but fing the harp string sound when daze triggers annoying. Dont know why but nearly everytime I think what is that until I remeber.
Daze is cool, probably one of the better statuses in the game
We need to get out of the mindset of comparing things in this game to Hades 1
I love weak. Enemeies take more damage, deal less damage and in boss fights its a curse that is always up. Of course all that is extra boons building it up
Apollo's Strike and Flourish don't have very good numbers by themselves, but if you can afford to pay for his Lego they become pretty strong IMO. The usefulness of the "extra AoE" seems range from excellent to useless depending on weapon and move. But I find that Apollo Strike is really nice on Mel/Than Axe and Medea Skull. And Apollo Special feels good on Moros Flames.
I just fee like daze is missing something, a much higher miss chance but it deactivates once an enemy misses perhaps. or it also lowers attack speed.
daze is good
its like 20% miss and you already have 10% dodge chance builtin if you dont use that stupid duo boon card
Weak and daze both reduce the damage you expect to take by 10%, right? Weak is more consistent, which is usually better than random. But when Daze prevents a hit entirely it may also block you from getting stunned or debuffed or losing juice from no-hit boons or Echo dodge.
the followup boons for it kind of suck
i think evasion is better than dmg reduction bc the big threats of the game hit super hard
daze is totally fine, people need to get over athena
i mean if you dont want to die you can play dem+heph
i wish the backstab boon had a unique hit sound
does the zeus apollo duo boon work with the aspect of charon axe?
yes. zeus' bolts strike at the same time as apollo's effects (after the cast explodes or is stiked by special)
ty
Thats one way to get that Duo Boon. Casting the 45 mana takes forever even with the slow down arcana card. I was sadly underwhelmed by it. Repeatedly applying Blitz to an enemy inside the cast must melt them though
Charon gives you the 45 mana version without the cast time
or the mana cost
i play without the slowdown (helps a lot to train for chronos situations), you can get chaos boons to help the cast being faster and use less mana so the charge goes faster.
also hermes has a boon that make the casts use less mana
one of my favorite builds ever was using the zeus/apollo duo with the demeter apollo duo on charon axe and just ramping up at crazy speeds
thats hard to get i never managed to get both myself
but looks so juicy
vow of forsaking helps and just not being afraid to burn rerolls on erebus miniboss doors
still took a few tries
does channel speed make torches fire omega attacks faster?
I'd also like to know, plus I'm curious about attack speed
Pre-registering a guess that attack speed works and channel speed doesn't
i know the attack speed overall helps, i believe the omega speed doenst make it faster just more spammable as you can reuse it faster
it reduces the number of normal shots you have to fire first
oh cool!
What effects do channel speed and special speed have on the various phases of axe special and omega
which axe aspect?
I think (not 100% sure tho) that special speed also acts as channel speed
Does it matter? I thought they all had the same charge times and animations.
Does special speed mean you spend less time blocking before switching over to swinging the axe, or that you get more hits in while blocking for the same period of time?
the main aspect is faster by itself aint it?
I think you also block less
Special speed makes the drill faster and the dunk faster, channel speed makes you charge faster and block less
Does anyone know exactly how Life Tax works? Is it just 100 healing and done?
Yes, you heal to 100 and then you stop
TY
Yup! If you mouse over it in boon info it even tells you how much you have left
Why dont i have the boon repertory? is it an unlock?
Ty
What are good supporting god/boons for Medea Zeus special?
Question: Do global damage modifiers alter the amount of scorch Mel applies on-hit with scorch boons, the amount of tick damage enemies take, or both? What about Fire Extinguisher? If I have 75% scorch-to-damage conversion from epic Fire Extinguisher, but I also have Furies and Origination going, will the target take 180% of that 75% of 300?
it doesn't change the scorch number, it applies the multipliers to the tick damage, and it applies the modifiers to the fire extinguisher damage iirc
Interesting. So if you combine a high-rarity FE with some good damage mods, you could actually make it increase your scorch damage instead of merely accelerating it
Sure, it works like pretty much anything else with global damage %, you're just increasing the damage ticks or fire extinguisher damage
But at that point isn't Poseidon strictly better
steam is good enough
Air fryer builds have the fact that it ticks while you're not blasting going for them. FE wants constant uptime anyway, so why not play a god that does better flat dmg without setup
Air Fryer builds also have Storm Ring beating the first half of the game for them
But if your global damage comes from a temporary condition like being trapped in a cast or tagged with other curses, then popping FE during that window would deal more damage than walking away to let it burn off naturally.
It would, sure, but it would deal less damage per investment than pretty much any other combination of offense boons in the game iirc
u can win with any combinations, some are faster and easier to make than others
yeah people really panicked week 1-2 about how much harder this game was but fr it's actually not that different, you can win with basically anything even on 32 if it breaks right
Demeter attack and cast are very good
H1 32 still has a lot more free heat
i mean the worst duo imo is Sun Worshiper (hera + apo) but its a strong combination overall anyways
Nah hestia aphro duo worse 
both are bad lmao
Also true
hestia aphro is eh combination too. anyways i believe you can win with it anyways if you have a solid build
Sun Worshipper can be really helpful, except when I perma-freeze my own pet, or kill him, or spend all day dodging his projectiles
It's not like we were out here talking about how amazing Cold Embrace, Sweet Nectar, Exclusive Access, Freezing Vortex, etc were
Imagine how easy H2 32F will be once we get a batch of free fears ala EM3 
I think it is bold of us to assume that EM3 will be "free fear" after the dev team listened to players call it free in Hades 1 for like 3 years
istg phoenix skin could become a SD and it'd still feel bad because of -100 max hp
though at least it'd function on vow of scars
Does phoenix skin work through vow of scars, or no
Who is to say one of my underlying motifs isn't to make sure they make EM not free
a little bit of gaslighting never hurt
Considering it downgraded from 3 to 2 when I ran with scars II, I assume it's disabled on III
I miss stubborn roots...
yea could be more clear what projectiles are from the summon
SD?
stubborn defiance
ohhh
Yea, -100 hp is too punishing
Although I see iin feedback people say it's too strong? π€
Yeah I just saw that one as well
surprised you don't like phoenix skin arya its built for people who like 4 hours runs
and neither Apollo or Hestia boost hp gain..
I was only offered it when I had 101 hp lol
It will let you get through the biomes and all and then the bosses will take the toll, so I'm unsure how strong that actually is
technically burnt offering
The Aphro single boon is often pheonix skin but doesnt cost you max hp
and Aphro actually boosts hp you get
healthy rebound?
Mmm, it's not as flexible a lot of time, especially on lower rarities, but it is more practically applicable, ye
I feel like it would be super easy to get Phoenix Skin to a place where it's cracked with no timer it's infinite health
Like frinos + titan + 2 centaur hearts is already like 60 hp that infinitely regenerates?
how many demonstrations of the unfathomable strength of stubborn roots did we get?
Yea but you need those boons beforehand
you start with frinos and titan and you get offered like 4+ centaur hearts before a duo boon arya be fr
I do suppose a 44 fear run where you keep arcanas and no timer will be pretty funny
thats a lotta major finds, idk whats the average amount you get per zone
plus reserving all your mana
why do you just say stuff like this
like what?
Phoenix skin + 2 cent hearts is 5 major finds, Coarse Grit is basically 7
Coarse Grit is a lot better though
is it?
Yes
I don't think it works that way Coarse Grit would negate Vow of Suffering, Pheonix Skin you'd often just die
as long as you can get to like 60-70 hp or so I'm convinced you would pretty much never die to anything in the game in the right contexts
but try it out and see!
Can you heal in a practical way on bosses?
So I can see why that person gave the feedback that it's overpowered, on low fear it's probably close to a guaranteed win
Not really, you need to stay still for 3s
no you don't, you just need to not take or deal damage
oh wait actually just not deal dmg
hmmmm
Well mostly have Toula for the fish so its hard to have enough hp to get it
what
guess this is why frinos best boy
And like for high fear, a lot of things will kill you throug hthe regen
plus making combat heal worse
To be 100% fair, the game probably should be balanced around general audience aka low fear firstmost
a lot of things will kill you through coarse grit too
yea for low fear, could see it being good if you got enough hp beforehand
hi, I just joined and am intrigued in the build being discussed. how does it work
Apollo/Hestia take duo boon for hp regen
pretty unique effect taht you have reliable healing passively
but is pretty costly to obtain
Coarse grit seems just better to me
does the regen happen outside of combat
I think the two are kinda hard to compare because they work or not based on context, like I would take Coarse Grit on high fear 100%, but the other way around for low fear
not taking damage is defintly preferable to having to heal the damage
But I guess phoenix skin no timer is a way to play the game
Although at low fear, Aphro boon would get you a lot of Pheonix skin's benefit
What gods do you need for that duo again?
of post combat healing, and i dont know anybody whos kiting enemies around for in combat heal in low fear... just kill them
aphros boon is completely useless if you take too much damage, how is that in any way the same as phoenix skin
my valuable contribution to the topic
coarse grit let me live through chronos with 50 attacks taken
phoenix skin I would have died in around 12
i am not biased whatsoever 
you shouldn't be taking thaat much dmg in lower fears
like you can get healthy rebound disabled
besides bosses but then you got afountain right after
phoenix skin can get you through chronos with 1 million attacks taken technically
technically yeah
would it be possible to go for both
is a human being, let alone the one that may need phoenix skin's assistance, reliable enough to achieve that?
very difficult, would need to get all the EArth from Demeter
since neither HEstia or Apollo give Earth
possible, but unlikely and also like, neither of these things are necessary or required to win a run of this game, and probably also teach you bad habits re: getting hit
Coarse grit is a lot more practical since it protects you vs one shots and doesnt have a health penalty
so you're not needing to take centaur hearts
sure, as practical as it's going to be to stack a bunch of earth boons when Hera gets nerfed, at any rate.
the best defense is a good offense
cant kill me if theyre dead
works vice versa too
the best offense is a good defense (and a bunch of vengeful boons) 
as usual, the right answer is to have something that addresses everything your build needs - offense, mana, mobility, defense, etc.
Y'know, now I'm curious what counts as "dealing damage" for phoenix skin condition
so im playing axe, does "adding power to attack" things also include omega attack the spin?
if its singular its just the normal attack
depends on the word - Attack, Omega Attack, or Attack(s)
if it says "attacks" its both nomral and omega
Is it purely the attack/special/cast actions? Is it applying to sprint too?
true, but there are only so much rooms in a run and focusing on something to do it as good as possible may outway the benefits of perfect balance
Would companions doing damage for you count as you dealing damage?
prob not π€
There are like 40+ rooms in the run and most of these are solved by like 2-3 boons, or no boons at all if you're smart about it
Lightning Lance + Storm Ring + Air Quality + Scorch doesn't need to take boons that give it defenses, because its defense is getting to spend the entire encounter not getting hit while your DOTs kill everything for you
I keep dying to eris at high heat, I keep eating all of eris's hits because of sloppy movement, any advice
Hestia Sprint helps a lot
As well as the time slow hex
If you keep sprinting with Hestia, she can't actually hit you except with her rockets which are easy to avoid
or if you she runs directly into you
im hestiant to use hestia sprint because I feel like to get the most use I need to run at the bullets and im going to mess up the sprint in a way where i just ran face first into damge
Artemis or Pan or a weapon that spams time slow are also quite effective vs her
you can just run back and forth away from her
So how good is the strength arcana, I realize I've never really used it, but with the amount of times I end up under 30% health vs chronos it seems pretty strong for that fight specifically?
drop a cast for some dmg and keep sprinting
I think Strength is very strong and I use it at high fear. Over 3 DDs, it's like over 50% more hp
ive tried using it and I dont really know, but im curious about when im a better player trying a glass canon build of strength and white antler
and if you get armor you get benefit of high hp and dmg
Even if not White Antler, just the damage reductions quite strong on STrength
and it makes your heal effects to stay at the 30% threshold more powerful
and some good 8 fear picks?
Wandering Monster, Vow of Forsaking, Vow of Fury would be my order
First 2 are pretty much free and Fury is very efficient for the fear
timer 2 is also pretty free
yea at 8 fear its not bad
really?
vow of forsaking and wandering don't really affect difficulty that much without additional monster buffing effects. And 7 mins is reasonable in a base difficulty run
but Fury you might as well start getting used to it too
because you will be taking both ranks at higher than 8 fear
Not a big fan of Strength due to the cost and that it doesn't really provide anything unless you're like already in a pretty tough spot
It also doesn't really synergize with the best ways to reduce incoming damage in the game and the outgoing damage isn't very strong additively unless you're playing a lot of non-weapon based damage.
I play it with Antler and that's pretty much it
I would say 50% more hp for 5 grasp is pretty decent value
it's not really 50% more hp
oh another question, is the keepsake ranking refreshing the abilitys of the keepsake an intentional feature
hard to say
because its a nice rare boost to runs where I get to use a keepsakes effect twice
it comes out to close to that with 3 DDs
Say you have 100 hp, you would be able to take (100+30+(40+30)x3)=340 dmg before you die with strength
Compared to (100+40*3)=220 dmg without Strenght, 54% extra ehp.
this is making a lot of assumptions
true but it is fairly signficant and scales with any extra hp you get
And you have moments where Strength is active and you have armor
if you have 100 hp total and 60 HP at that moment and you take a chronos boomerang for 50, how much HP did strength save you?
just get a lot of hearts and the healing staff so that your 30% is still a lot of health
exactly yea
Or have Coarse Grit so you basically always will get the extra 30% hp per life
Strength literally does nothing with CG
or engraved pin
like your damage is set to 15, it's not reduced
engraved pin works before the first DD but then after that not again for the room
Coarse Grit and Strength don't interact in any meaningful way
Coarse grit makes sure you don't get one shot past the strength trheshold
since the max you can lose is 15, so often you'd then be getting the full value of Strength (or prevent another one shot from wasting all that ehp_
that's explicitly not true
You are not getting the maximum value of strength if strength just isn't working on some of the hits you take
So for big hits, Coarse grit covers you, for small hits, strength would cover you would be the reasoning
and you avoid situations like you were describing earlier where a 50 dmg hit eats up a lot of STrength's value
you sacrifice the max value yes, but you get more consistent value at least, but still honestly it's a close call
This is also ignoring the fact where the 5 extra grasp is saving you more HP by being active before you drop to 30% hp
I mean max hp doesnt do anything before you need to use it yes
Strength doesn't give you any extra damage either
I don't see this argument for Titan, if you don't drop below 40 hp, it also is doing nothing π
Titan gives you 40 max mana which is more damage than Strength gives you over the course of a run by a LOT
but if you're playing Grasp for hp, its not bad
and you can always choose to remain at 30%
In practice for me, in ERebus im often at the Strength threshold
Yes you can choose to give up 70% of your HP to activate Strength I guess????
Like obviously that works for stuff like antler
one run I using the crystalline figurine against Hecate pulled judgement, the chances are pretty low but is the potential to enter the chronos fight with the full arcana worth the risk of rng pulling an arcana that you dont have any way to use
If you are running a specific build with white antler strength is a good take, for sure, other than that it's just making you do a run with 5 less grasp unless you get your ass beat π
In higher difficulty you can't afford to run figurine in Erebus
If you are having trouble, Strength is a very strong Arcana
if you are crushing content, then no
It's a good way to make sure you have trouble I think
idk you would be replacing Boatman for it
Strength is an antler pick and that's about it
Yeah see that's the thing right, you're giving up 1 boon and 4 rerolls for something that just straight up doesn't do anything until you lose 70% of your hp
so -4 rolls and the starting gold. I think Strength would be worth a boon you get in Erebus and the 4 rerolls are kind of a late game thing to get your build assembled.
Not ideal but like its not a terriible trade either
it's a pretty bad trade
π€·I just drop to 30% in Erebus and enjoy having equivalent of a 50% attack boon for cleariing
the early power is quite useful
And not that unsafe
what would you say your clear rate and avg time for Erebus is over your last 20 or so 32 clears, do you have any screencaps you can post
I don't use the Timer but I think it's noticeably easier for me
you don't use the in game timer?
no where is it?
it's in options
what's the sample size we are dealing with here for the drop to 30% Strength Erebus runs
Just beat chronos for the first time. I used the sister blades.
10 rerolls > strength
honestly it was an intesrsting build i went for but it worked in my favor
Soon enough you will be BTFOing Kronos consistently
the amount of times i got to second stage chronos i am so happy to finally beat him
took me 30 something nights
Nice, run 27 is when I beat him first time I think
hey guys does someone have a spam build or a good build for the first victory against that old man? I did the momos+poseidon+special build a couple times and reached 2nd phase of chronos 2 times but he slapped tf out of me lmao
Is it just me or is Hera have the worst option when it comes to boons? It just seams like all of her boons are a double edged sword. Others have some but hers seam to be all from what I have see
i used mostly zues and demeter build
Momus is the strongest weapon in the game, the build part of the run is secure and now you need the skill part - learning Kronos' movements and mastering the fight
Maybe check some Kronos bossfight guides on youtube, I think Haelian has one?
o he doesnt know hehehehehehehehe
it was a no magic build
bffs