#pvp
1 messages · Page 707 of 1
so if you're running bisko with graf zeppelin, bisko has to have the WNT if you want it
because bisko needs flag in that comp
if you're interested in survival, rudder is better on carriers than WNT
some people use it on a non flag. for the stats. they do it on aquila tho. if it works on graf i dunno. thats what im testing. but i cant really test it without HPFCR so i can change things up. with white shell she just to squishy. pops like a balloon 10 secs in
for stats it's not better than rudder or mic
depending on what you're looking for
if your bismarck is popping like a balloon in 10 seconds then she's probably just underleveled
120 lvl . oathed. +13 all gear
then you're doing something horribly wrong
with shells she gets popped. with proper gear she is not
but i dont have HPFCR. to change her gear. to test washington for stats on graf. so she gets white shells. and then she gets popped.
bisko shouldn't be dying immediately unless you face a torp comp that gets lucky
but yes WNT needs to be on flag to have its skill work
it's not worth using for stats alone since better alternatives (like rudder) exist
by default i got her dual shells.+13 . i change her for NJ fights . i give her washington and steering gear. and graf the 2 pvp gears from core (oil and radar thingy). i want to give graf washington(for stats alone) and oil and give bisko HPFCR and steering. but i dont have HPFCR so she gets steering and white. and she goes boom.
so im stuck in limbo until i get one HPFCR. which is. 21/25
. like please game. HELP ME
i would also like to test triple BB vs NJ-Aquila. since graf dies fast most of the time cuz reveal. maybe triple BB would perform better. like BISKO-FDG-ODIN. but odin is like 26DEV so she kinda worthless. i also dont have gear to give he aside shells. so yeah. her life expectancy is literally 10 sec. for now at least
10 sec sounds about right tbh
full aquila crash damage since there's literally no AA resisting
stray VV shells
then 10 sec NJ barrage to finish her off

#pvp message Corrections mentioned here have gone up live on the site @gloomy lantern
The thing is, the WNT is the best gear for both EVA and Hit you can put on a CV.
i can probs give my aquila pvp gear
i dont use her for pve anymore

coz this cycle of meta boss
is a CL
but usually you want one or another
mic provides AA as well as HIT
so it is also defensive
AA is useless
When you have BB's shooting at u
The meta has shifted from purely CV's to more BB heavy
Hit/EVA aux are much better than Hit/AA ones right now
even then HIT doesn't sound particularly important on carriers
when a lot of your damage comes from crash
which ignores evasion
I suppose that is setup dependent but Aquila is crashing a lot, for example
No it does not
yes it does
Crash is wholly unreliable until later on the battle
????
!!!!
Crash dmg gets reduced by alot when planes take dmg. Torps/bombs do not
The battle tempo is dictated by how much dmg the BB's are pumping
Sure, but crash ignores evasion and wyvern intercepts for extra crash. You get a lot of free damage that way
Crash is very valuable, which is why people coom over the wyvern
It seems your grasp of the mechanics is sorta lacking in regards to the current meta, so u do u lol
okay, humor me, if it's not important, why is wyvern good?
Torps > Crash > Intercept.
Torps can delete the VG or heavily DMG them connect, if you get good RNG and they allign, they can also heavily chunk the Backline
that's also true about aimed TBs but to a much higher degree
so why do people still use wyvern?
They got high HP and high crash dmg, so provided most of the AA has been cleared (I.e, VG ded or almost ded), then they can do heavy crash dmg
Intercept helps down some planes, but not alot. They also scramble on some barrage skills, like Hiryuu's
if intercept is not all that useful why is it so much better than the cuda?
people were gasming when it came out
I'm listing the qualities of it, , in order of most effectiveness to least, I'm not ignoring them
but those "most important" qualities you've listed are properties of aimed TBs as well
which people do not run
And that doesn't detract from the fact that we were talking about how Eva and Hit are better in the current meta than a AA/Hit item, like Mics
Dude
A Wyvern drops 4x torps compared to 3x of a Cuda, and they do higher dmg per torp too
U can't compare them
indeed, but all the other great properties you listed of them were still true about ryusei
which people did not and do not run
Ppl do no run Wyverns SOLELY because of the Crash
but it's a major deciding factor
Not the main
You're claiming that the most important valuable part of TBs are good because, and I directly quote,
Torps can delete the VG or heavily DMG them connect, if you get good RNG and they allign, they can also heavily chunk the Backline
which is true to an even greater degree about aimed TBs. But people do not run aimed TBs. Why is that?
if crash was really as minor as you are making it out to be, then people would run aimed TBs since they do this, but better.
But they do not.
You don't get it. Since they drop 4x, or more torps, that's why they're great, because they have a higher chance to hit the VG
Which is the reason some ppl like to use Speed gear on their Vg, to try to make it easier to dodge the wall
Speed gear is to make BBs miss
it just as well could cause your vanguard to walk right through the entire thing
also those four torps are terrible against backliners if you put them up next to aimed TBs
Ok, either way, will you tell me with a straight face you use Mics on ur CV's right now?Or wut Aux are u running. I think ur detracting alot from the original convo
Ok, and wut u run
I run bacon as my second aux because its 4% CDR stacks additively with aquila's CDR
Ok, fair enough. Some ppl prefer full offense CV's, which is ok
that is what I run
I don't see it as optimal, but it can work out
You need to understand that I took issue with how you were saying that WNT is useless outside the stats
that is not what I said
I said the stats were not useful
I said it was useless outside the skill
It's the same thing!
no?
And you're wrong. But it seems you've made up your mind, so that's OK I guess
huh?
being "useless outside the stats" means only useful for its stat bonus
which is the opposite of what I was saying
I'm saying that the skill is the primary value it provides
it's the most important reason to run it
it's not terrible since its stats are alright but it's not the best choice if you're not running it on your flagship
Well, here's the thing. WNT reduces dmg. Which is OK for stalling heavy fleets. Mafia, is NOT a stalling fleet. NJ/VV/AQL are frontloaded int her dmg. They kill fast.
-15% damage reduction to everybody is a good thing
Nerfing what you're good at is counter intuitive.
no it's not
No it isn't.
attackers inherently have an advantage by default which means defense wins predominantly with good RNG
by reducing both sides damage by 15% symmetrically you reduce the variance of the fight
which decreases the chance that your opponent will RNG out a win
It depends on ur fleet. If it's frontloaded dmg, u dont want to use WNT, for the effects, at all. If it's a stalling fleet that requires 20s+ to start pumping DPS, u want the battle to last longer
WNT is still beneficial in frontloaded damage fleets for the same reason
It isn't.
okay then 
Ppl run WNT legitimately off-flag because the stats are very good.
not best tho
better off putting it on your flag for teh skill
which is good
decreasing the variance of a fight where you have the advantage is always a good thing
as I said, it decreases the chance that the defense will RNG out a win
The skill is good, but I'm telling you of its optimal uses. It's not a "one effect fits all scenario".
except it's good in every team
for the same reason
decreasing the variance of a fight where you have the advantage is always a good thing
Wow, I can't believe how misguided you are, but you know wut, I'll let you be, because talking to a wall isn't fun 
okay dude 
I suppose calling me misguided is simply easier than explaining why decreasing the variance of a fight where you have the advantage is not actually a good thing
you made a statement about how mafia is all about frontloaded damage and then criticized offensive aux as not optimal
so I'm really not sure what you're getting at
I consider Hit to be Offensive.
Which is why I run HPFCR on BB's
Otherwise, I'd be running double shell like a rtard if I didn't know any better that Hit helps the mainline alot
Meeting thresholds of accuracy is necessary, because a miss is 0 dmg, as opposed to trying to increase dmg by 5-10%
So rather than put a Beacon on my CV's and have like 60% hit rate on VG, I rather try to get it to 70% hit rate, and so on
you know dropping a vowel doesn't make slurs part of the rules, right?
sure, but you criticized my decision to use offensive aux and said that it's not optimal
which is fundamentally incompatible with your statement that mafia wants to kill quickly and doesn't care as much about the long game
and you still haven't explained why you think decreasing the variance of a fight where you have the advantage is not actually a good thing
instead you choose to accuse me of being "misguided"
NJ and VV start pumping damage within 20s
indeed, as does aquila
So being able to mitigate that dmg and being able to get the first aistrike off is not a bad thing to do
except you'll always get in an extra airstrike with aquila
Not always
(I mean beyond the preloaded one)
if your opponents have a triangle set up to snipe the position where your aquila hangs out, then you can easily just move her to the other side of your fleet to handle that scenario without any real issues
this is rarely necessary though since she can typically tank through those first few shots
Anyways, I was trying to help u, but it seems u've made up ur mind, so Im cool with wut u do
My experience only comes from doing PvP all the time, always using 120/200's, with the best gear and being a meta whore as well
Surely I don't know wut I'm talking about 



Cross-server PvP when Manjuu.
didnt we have this wnt vs mic conversation a few days ago 
I find this amusing
"I only use 120 oathed units and therefore I know better than you about equipment" 🧠

I don't even run Wyvern on Aql anymore

818 supremacy
8️⃣
🗑️
Yes, 2 battles out of 50+ lost might be from the Mafia era. Amazing
How about u go succ some Famie PP 
Ooh, asking for another warning 

Looks pretty toxic here



Because the alternative is ||teamwork|| collusion
friendship can overcome any obstacle
well whoevers friendship is the strongest will win ofc
It's not like we can all be friends
Make Love, not Warcraft
Bruh
New meta. When Ardent sinks, enemies still shoot at her if she has that skin
Inb4 that doesn't get fixed like the glitch with Hiryuu's After School Bullies skin
(Her skin disables her status visual indicators)
My PvP is lagging; I can't tell when my main fleet is dead until I scroll over and see no one there.


"A".
Let's see what happens when you go against a real flex fleet.
A true AOTN is the one acquired by "accident", cuz you've bagged alot to the point that being 5/10 makes u top 10 anyway by friday 
i was 1 point away from aotn last reset 
Amagae super ded then 
hmm....what sort of gun should I use for VV in pvp? is a triple 406mm mk 6 fine?
how about a triple 406mm /50 main gun mount
he said VV not NJ

Then 406mm is BiS I guess
Although, personally, I wouldn't +13 for PvP purposes only
457mm seems more future proof for PvP. If u dont care too much about PvP, then u should +13 it for PvE then, as it's best overall gun for DMG in there

It'll be good to know for later, I just slapped my only 457 on georgia so I'll have to wait a bit
Yeah, I would say it'd be optimal to have 2 457's, but honestly, it'd be hard for the average player to one more than one
I think....they buffed the rate mats for it drop? It feels faster lately
black and white shell should be fine for VV, right?
experimental XSB3C in aquila second slot sounds like a good investment over another fighter, right?
Hit rate with shelling against VG's can be somewhere in the 60%'s without buffing Hit. So instead of of hitting a "0" alotgter, trying to meet thresholds for Hit-rates is preferable, so use an HPFCR at least
Without it she doesn't even have a preloaded airstrike at the start, so it'd be asinine not to have a DB instead
Rip my electronics today, hah
Like, should be a no-brainer tbh
Even for the purposes of PvE, you'd probably want her to have a DB at all times, unless you're trying to level someone else with her and trying to make sure she doesn't get MVP
Just making sure I wasn't making some huge mistake. When I first started pvp I had the pellet shell barrage gun on tosa in my fleet
Thank you so much for all the help!
I was going for the +13 in that gun for futureproof in OpSi
And the next boss is a BB(V), so it won't be used
Differing priorities, that's ok 
Well, even for PvE, you'd have to consider if being better against Medium/Heavy over mainly Light, and vice versa, is better
Top 10 for each server
those are familiar names since they're active here 
btw, where is kanzaki erina? did he sacrifice by colluding with his friend kenny? if so, then i salute their friendship 
QuadEnvy™
9 accounts
nice
Not trying hard enough

im retired 
but still got 6th 
time to move to lex server

Eri went to the shadow realm, didn't pay much attention to AL this season
I only got 2567 because I was unlucky with my opponents
All of them were lazy af
And how the hell do you even break the 2600 barrier in a legit way?
friendship
insomnia
collusionists*
Easily share your AzurLane fleet configuration
any way i can improve gears without having to change them for pve
duca can take whatever tho since i dont use her in pve
i could also use this i guess https://azurfleetmaker.com/?fleet=dLNcmm
Easily share your AzurLane fleet configuration
Easily share your AzurLane fleet configuration
What about this?
i only have 1 black dildo
and no georgia gun yet
or extra HSFCRs...
why HSFCR on VV btw
To give her a preload
it goes to 95%?
so is speed not important with torpcancer? thats why no beaver or boilers
As a defense for torpedoes, speed is a gamble. You're scattering tea-torps and you might be confusing regular homing, but if they have Duca, your vanguard may double back into them.
If you're the one using torpedoes, invest fully in offense and restart until the right defenders die immediately. If you're prioritizing the defending vanguard with torpedoes, you can give your backline ships speed boosts.
Stack the PP
No touch PPs when stacking.



PP's of Friendship, Unite!
Spread the Gospel of NJ Manjuu to the masses 
Adding this Aoste guy to the shit list, filthy Famie worshiper.



Erika knows about lawnmowing strategy 
minmax lawnmowing by also doing 2-1 at the same time
hmmmm. warkai and enty no longer that good?
and will helena sync with that team ? 👀
Enty will probably be dead before she launches her first strike. warkai can still work though
Forget about Helena. Just use Richy, WK and NJ
Level up a Juneau, and use alongside YKKZ and JDA
I'd still recommend percy just for the reveal
You don't need reveal
There's what, like 1CV/2BB comps nowadays? Just have 3 BB's (NJ and WK in this case can do, Richy would support and or go for VG) focus down NJ/VV
I feel like if you let even one Aquila with wyverns go entirely unrevealed, you end up screwed unless their team sucks. There's also some people still using IJN. Just something to consider
The issue with Perseus is she will be useless for 35s, and unless she does good DMG to VG, your whole backline DPs will go down to shit
I don't think it'd be that bad. Not the best option, but she's still valuable in some matchups
Against IJN it shouldn't be too bad either. WK/NJ would mow down Nagato, then NJ will begin focusing on VG
Provided you got good enough AA, u can weather Shinano/Hiryuu strikes
And once their VG is dead, they will be helpless with your VG breathing down their neck and your BB's just taking easy potshots (Cv's will get auto revealed at that point due to VG dead)
You say that as if it's easy. YKK can still decide to be immortal very easily
Then you're letting unrevealed Hiryuu and Shinano go in on your whole team
It'd take a decent bit of resetting to get that strategy to work, I just think Percy would be more consistent
🤔
i think most ppl here are just assuming
and not actaully eating un revealed hiryuu nano strikes
as someone who joined the preload meta late
let me tell you that those 2 will ohko ur entire front and usually take a backline off

also going 0 cv vs enemy cv means you are 100% relying on you to win the frontline exchange
nj's high shelling variance means youre really playing with fire there
esp if they have good speedy roach setup
granted these days
we have anchorage but
i havent tested her yet
so i cant say
but also most of us dont have anchorage up to snuff either
thats why im still using nano hiryuu with decent aa vg 
that crash dmg gets slept on
More like that whole comp is getting stepped on 
But don't worry, I'm sure your Crash DMG will be your Lord and Savior in these trying times ||Implying it ever was|| 
i got higher eos score than you so its doing something right 
Ok, Food-chan
youre more food than me 

After Aquila, who makes the most of a wyvern?

Perseus?
Shinano I could see, but Perseus is just so her preload reveals enemy CV. Is her preload going to be worth the bit of damage versus say Shinano who.l definitely gets a visible boost.
Shinano is definitely better. I just don’t see any other CV being 3rd
support in your team
60% of the time, or worse, if ur RNG says so 
I think he doesn't need damage anymore, but needs support
problem with lena is shes utterly useless 40% of the time 
ic
I have the opposite; I see all the HMS CVs as possibly a 3rd (Ark, Formi, Centaur) just on power. Perseus because of preload. And I've got nothing on the USS and Graf Zeppelin.
indepkai 
I don't know enough about how she works.
launch fast

will lvl 106 aquila and lvl 100 VV and littorio be able to farm 12-4 safe?
yes
How fast? Preload fast?
like 15-16 sec not preload
high rld + load time reduction skill

These guys saying some shit while having a scuffed team made of scuffed ships smh 🤦♀️



When you have lemons, you just have to suck them.
Thing is you can win with a scuffed team. Experimented with 3 BB myself recently. It needs a hard reset if you lose vanguard fight though. Even with perfect aux on them you'll lose it a decent bit of the time 
Loss of vanguard battle must show results in the main fleet damage you earn instead, and with an unnoticed CV on the opposing team, it's not even a contest


Load your pvp fleet with lemons for shell skins, guaranteed to win
Always was 
im kinda gravitating towards 818 over wyvern for aquila

if you run rainbow HE vv ofc
cheeseing the opening salvo is a much better win condition imo
it's also why I like helena despite everyone railing against her
when she procs the power ceiling is way higher
than just bringing another generic tank who does literally nothing besides mill around
tho with pr4
our selection of tanks is improving
to be beyond "Seattle meatstick"
iriya is converting to 818 club 
well only on my friends acc
coz she has no wyvern anyway

also my main acc still wont move off 818 because i run indekai
coz i have 3 wyverns
but only 1 rainbow HE
and i cba to move my gear around esp on the
JP server

do u even need to swap equips for jp pvp 
nope
at least
not the way i setup my teams
other than putting the 457 back on NJ
that's all i do

and my middle vg unit
is always someone im leveling
rn it's skunk girl
jp pvp kekw
bro i am like
top 1 every single day by a huge margin
it's fucking aids
-1 2 to 3x
coz of NA sleep vs JP schedule
also I prefer 818 over wyvern in current vv nj aql comp tbh
what server u on
truk
time to move to jp and get top1 eos
ive always liked comps that have higher win condition spikes than comps that are "more consistent"
it's why i preferred double ryuusei for Release nakaga
or why I big brained using stukas over sbc2 just coz it reloaded faster

no definitely not
im a zoomer
backline?
locks on backline
that is still possible btw if you lag enough pepelaff
also back then the drop distance for ryusei was a bit different too
they tended to spawn directly on top
of the enemy
which means you could just get random frontline deletions
that and release nakaga did not have 120 uncap
and Aurora was just released
so frontlines would regularly disappear at 14s
meaning whichever nakaga launched first would win
thus my stuka meme
let me outrace all the sbc2 net deckers

was boiler and beaver a thing back then 
boiler pog
yukikaze was the best roach
but even still with aurora and sendai
would disappear
back then
Wash + sodak was a counter to nakaga
but only if
you run a full torp 0 HP front
u would sack your front in 14s
enemy front mills around in front of ur DD gun bbs
disappear
and due to sodak HP soadk mechanic
u would win the shelling duel afterwards

ew the whifflord ones
didnt matter
back then vg were not roach
meta was aururoa sendai
with jintsuu usually
they get in range of US BB
they disappear
sendai flare 
a lot of ppl thought
USN fleet was suppsoed to be tanky front
but that was useless
ur BB would just whiff
and u eventually lose by attrition
sacking ur front early
was key

the flipside tho was that comp was useless vs HMS
coz hms shelling was just too strong
thanks monarch
it was a good triangle counter
storytime with iriya 
nakaga for general use
USN > nakaga
HMS > USN
well, sort of triangle
then essex and centaur got released and
so rock paper scissors simulator
there was a good period of fun with 3 CV
jean bart poked her head in
then warspite and amagi came out and it all went to shit

and hiryuu kai
where richy
tho warspite kai's release saw a good number of non standard comps
i saw frenches made an appearance for some ime
Warspite + Akaga
was supremely funny
warspite + 2 bunny CV
also good itme
richeliue made a splash
was a good sidegrade to amagi hiryuu from what I remember
it didnt have a clear advantage but it did well
yea i remember struggling against richy sanrui fleets back when i was fairly new 
was like sept or oct
reminds me of the good ole days of Jean Bart leveling cheese
jean bart + 5 ships u wantd to level
if u were willing to reset
could win vs anything if u brought decent enough units

the d30 fdg arms race
- rainbow ap gun
was a bit aids tho
esp if u faced vs the 1 lord per server guy
who somehow had 2 gunbs
beefore u even had 1

i rememebr facing fdg amagi warspite
back thencv detection didnt exist
guy had 2 Ap rainbows
took like 30 resets to win

dunno
i reember using VH azuma tho
idr why
i think it was coz
i would win front exchanges a lot
but then get melted by BB 2ndary
so i htought
ok
vh lets me mill around more

oh yah the azuma arms race was kinda aids too
VH aquila new meta
yah in hindsight i dont think it was very smart
it was also b.c
VH was better for azuma in opsi
and i was
lazy

i dont think ive ever used
def gear on my backline in pvp
just coz i didnt want to move my gear
when it comes to pvp i always favor high variance high spike comps coz I can just search for win condition; if i dont get it i just reset
finding the "highest/best" winrate comp is purely for academia data purposes; in practice resetting until you get what you want is probably gonna help you clear faster
Imagine watching out an entire battle to see if your NJ squeeking out a victory with manjuu
vs just running a helena pure dps comp and slamming at 20s (16) 60% of the time

i mean i get it, the former is fun to watch too
clutch long battles are entertaining
Boomer talk 
Boomers also had a meta
u cant fish for luccsac lena procs when youre 5min rushing tho 
Being 1st place everyday, that's a hint in itself
Imagine being No. 1 ||food|| forever, ||can't even fight for his own freedom||

jp meta
kgv chinawall new meta? 
Should move to JP Salty, ez meta and you'll be able to show Quyet how to be a real tryhard

pass me an account with aquila ill consider it 
Won't need Aquila
It's not like you're upgrading from Amagi, you're downgrading if anything
at least give me nano or nj 
soo pow hyuuga fleets? 
all you need in jp is warkai


wait what server does quyet play on
should've made another alt there
go ask him 
Did u realized u posted that on wrong section? kek
||yes||
pvp coins
No
There no way with the amount of -1 i chug
Coz i dump 10 hits every night
After 11pm reset for me
I dont track or try for+1s
Blowing 5 in morning and 10 at night
With 100 winrate
Means top10 in jp
do you guys think the submarine will be meta for pvp????
fuck wolfpack fish fleet is new meta
nautilus can with her aoa

Embrace your inner lolicon
subs in pvp would be epik

Sub PR when
bruh 😔
fought myself
Trust nobody, not even yourself
is there an up to date equipment guide for pvp?
not really
what aux do you want to run on hiryuu/cvs in general
okk, ty
also I see some conflicting info, do you put manjuu on jeaneau?
conflicting info on who to put manjuu on. how is such a thing possible 
depends if u feel your juneau dying too early or no
Famie boi and Friends will have u know the Manjuu goes on NJ 
Personally, I would put on some one in the VG. If ur Juneau dies too quickly at the start for some reaosn, u can put it on her. Otherwise, on some other tanking ship, like Seattle, Birmingham, or Anchorage.
put on nj ofc
Put it on NJ if you have a smol pp
Most ships should have a decent chunk of damage with 99% of people using Aquila, so unless Juneau dies in 1 second, it'll go on NJ or whoever in the vanguard
But anyone running Suzutsuki can trade a boiler out for manjuu easily enough. Not like manjuu NJ is the one and only option
theres no point to put it on Suzutsuki
well ig a little bit of a point cause the stats are good
but you don't get the passive.
if i needed to put it on a vanguard, it'd still be Anchorage or Seattle.
I meant put it in someone other than her. Like trade out a boiler on Seattle for manjuu
oh
was curious, know most people use at least one gyro on azuma for the hit, does that not apply to other PR vanguards like seattle?
people still uses gyro? people still use azuma?
I never used Gyro
VG's job is to tank/stall for the Mainline usually, and besides the speed, Gyro was a wasted Aux on her imo
ic, better to just use boilers?
er, better question, running Juneau/Duca/Seattle, how do you all usually build vanguard auxes?
Bulge/Boiler on Juneau, Tears/Kicks on Duca, and Rudder/Manjuu on Seattle
Boiler/Rudder Juneau, Tears/Badge Sandy, Boiler/Rudder Duca
I feel like the extra oomph of torps from Sandy pays out more than the AA from Seattle, but it's not a major difference
Actually, it's probably because I'm running 818. Sandy's torps fire before Duca's so Duca's slow ones end up landing a bit more easily I think. Haven't paid it much attention though.
ty
How else do you kill Juneau
||Is this McDonald's with new Pokémon cards?||
its the new meta

Is fdg still worth using in pvp
what would be the strongest pvp fleet with Nimi in it?
Fleet power? The one where she's surrounded by five UR ships.
Win shares? Take whatever the current top meta is and knock out the weakest vanguard for Nimi.
this perhaps? https://azurfleetmaker.com/?fleet=djiha5
Easily share your AzurLane fleet configuration
That's pretty strong. Note that if you want pure HP aux, Seal of Four God's (or any other SR aux that just boosts HP) does it better. Considering PvP fights last about a minute, the Toolbox recovery doesn't kick in more than 5% extra; a high performance rudder (higher Evasion is a losing dump, unless opponent is using accuracy buffs) or fire extinguisher (for HE shells) may be more helpful keeping Nimi alive.
Azuma isn't going to be the best partner to get wins sometimes just because PvP is biased against CA.
Consider other CL partners.
what if i put beaver badge on Nimi
Worthwhile. The speed boost it provides still lasts after the ship carrying it sinks.
It also opens up a chance for your offensive ship to have an offensive aux. (Unless you need Azuma there that fight, in which the Badge provides her with a needed helpful boost)
i already put oxitorps on duca
like this perhaps? https://azurfleetmaker.com/?fleet=NDoSfL
Easily share your AzurLane fleet configuration
Nice. Solid "Plan B".
PvP defensive fleets are still kind of varied, so it's nice to have different offensive options.
Or get people to stop flexing
I would also use other torps other than Tea torps, like quad mags
i prefer teatorps for pve tho
And Juneau/Duca/Z23, if u really want to use Z23 and still have good win rate...
Even for PvE, I'd still use Quad mags cuz of hit rate
Tea torps are only if u happen to manual...
yeah im not that bad at aiming torps

probably worth noting that this would be for a defense fleet on amagi server
so winning everything isnt super important
just has to be enough to make people reset some times
I think I'd just quit the game if I ever had to reset against a nimi fleet
why do u have the nep barrage gun on luigi
her barrage is pretty strong, no?
perhaps not for pvp i guess
should i run nepgun instead?
luigi gun dmg is strong where using a shitter gun just to proc aoas aint worth
use seattlegun or nepgun instead
Abruzzi gun

See, this is why I hate nicknames.

sry i peronsally prefer the Brooklyn gun
There's inconsistent consensus and I need a cheat sheet to associate the gun with the name (compared to the in-game name, which while also a pain to remember, it's at least easier to look up)
When you have an easy 4 games in 4.5 minutes because someone decided to use manjuu on their NJ
That sounds pretty long, actually
Games were about 45s each max, got your 10 seconds loading per game and about 3 seconds each to go through the win screen
That should still be under 4 minutes by the math. Also always impressed with how long load times are for some people.

fite me
kms fleet junk best fleet
KMS only faction that can flex an all PR fleet, it must be the best
cries in 0 luck
It is under 4 yes, but since I started around 4.5 mins to reset, I was using that time
my loading screens take at least 10secs 
even then that shit can stay at 99.7% half the time
KMS bisko WNT , DR stat checking mafia fleets. getting good results so far. if only i had a better VG than double roons. gonna take a while maxing coffee-chan and agir tho
are you using white shell on bisko?
i usually have her with double shells cuz im lazy. but when facing mafia i have her WNT-rudder. i want to get her with WNT-HPFCR. but i dont have a second HPFCR . only one i have is on FDG. white shell-HPFCR i feel she gonna be too squishy to stand a chance against NJ and white shell-WNT will miss quite a bit probably since she IB.
what is the current top build in EN server 
No def aux needed, just straight up FP on your BBs
Just here to point out that +13 twin 380mm is actually kinda good for NJ in pvp
It has enough damage to keep up with her shelling efficiency but can still spit out barrages
And since her barrages target furthest behind its pretty good for shipping backline with Aquila and torps
...why not use the twin 457mm?
I'd rather use the AP Twin 406mm from Gear Lab
Sacrifice 20FP for 22 additional DMG per bullet
twin 380 beats it at +13
if you have enough protocore, now it's a confirmed 457 in shop
how the fuck do u get that much core
because i had fucked up all the PR 1 and PR2, and any additional BPs exchange all of them to protocore
and the PR1, PR2 exp books can exchange for protocore too
i used those to skip fdg grind lmao
yes you can, if you are lazy to grind
So... what would be a good hms fleet rn?
WS/Howe/NJ sorta works.
NJ isn't HMS though
NJ is inevitable
you automatically lose if u dont use nj 
not on offense pepelaff
It is if you rename into an HMS name 
WS/Howe/NJ, Juneau/Cheshire/Ancho 
Any ship is HMS/KMS/USN/IJN/etc. if you will it to be

In fact I saw a HMAS fleet the other day
i saw kaine use a pure french fleet and get eos 
I finished the pvp boat, now what? 
120/200 her 
Lewding someone who has the personality of a child?
||I approve||

dont worry just equip the intelligence chip on her she will become big brain
Get her to lvl 100 so u can mind break her
I hate you just a little.
And people need to put up more Bullin defense fleets. Get people moving. When everyone drags, no one drags.
Worst thing to put out is a near-naked six 120 to tempt players to switching offense fleets to harvest xp.
lol sorry. I personally give myself 5 minutes to do the last 3/4 I have left during the refresh while I'm working and always finish in 3 minutes or less. Glad exercises aren't as excruciatingly slow any more
What is the pvp meta nowadays (disclaimer: i know you can just put non-120 ships for exp in and still win 99% of the time)
UR rarity, preload, invulnerability. It's still about equipment as much as ships.

In my opinion, the only stuff that might shake up the meta hard could be:
- New gear/skills that counter/negate preload
- A UR ship with preload
- UR ship that's an even better stat stick than NJ
well... i never gain exp via PvP 
i only have a +13 mk7 and +11 champy gun, for nj is there a big difference in dmg? what about at +13
is it best to use double seattle guns on seattle or some other combo of something?
If when you say preload you mean preload airstrike, the issue is that Anchorage sorta counters preload airstrikes now
Ships that have accelerated shelling/airstrikes that can attack outside Anchorage shield/smoke would be more desirable and effective, long run
Other thing could also be for example to add 3 items, that each disable a weapon system for both sides during the first 10-15s of the battle
But if both fleets have it, then the effects are nullified
This would be best gear on Seattle. Her 2nd slot has low efficiency, so another gun would just be a peashooter. Fast load AA gun gives extra tank vs airstrike damage and help fire rate on the AA circle.
i kept trying to make that case in gph but they just say im dumb
Well, outside of pvp the chappy gun would probably be best 2nd gun for farming from the +45 FP. Just depends on what you're using her for
A friend asked me about making an all German PvP fleet. And I just want some advice. :3
Which of these ships should be in his PvP team?
I want to say for sure Bismarck, Z23 and Z1
That's what I would use myself as well
kms at least wants an fdg if not its gonna be a real uphill battle
rn their best backline would be smth like bisk graf tirp and front leip 46 23

does NJ first barrage always target VG?

better to get confirmation here than in the PvE channel 
just hop in a match and look for urself lol
gotta wait for refresh
Random
which one generate more gem
i need gem to buy oil to lvling my pvp ship
mc donald or burger king?
@candid sluice
the pwofessionals say that mcdonald better for gem
kurger bing might be better for coin tho
yeah when they reach level cap and u need to lb or awaken
kk thx
When u have something like this u should switch to burgers
Because how are you supposed to progress otherwise

The AP has humanoid priority. The HE is random
Came up with a good way to remember which is which. Burger 金 (kin/gold) would be for coins

Anyone have a guide on the best way to gear up the exercise fleet?
depends on who you're using, somewhat
My fleet is Nagato, Shinano, Hiryuu main and Juneau, Yukikaze and Azuma
that's a bit of an older setup but it can still do okay on attack
i used to use something similar
lemme see if i remember
Switch out Azuma for Seattle or Anchorage at least
Seattle or Anchorage would boost survivability overall, and also against preload/Avi.
Seattle is possible, but should I change my PvP fleet more?
Probably, but it can be viable enough with swapping Azuma out for Anchorage instead, or Seattle
i mean ideally yes, the whole thing except juneau
but your current setup can still work
Not yet started on Anchorage, so too far still, but have almost every other ship
What is the meta/most ideal fleet?
something like NJ VV Aquila + Juneau Duca Seattle
Ideally you'd run NJ/AQL/WK/VV/FDG/Richy as your backline, and Juneau/Anchorage/Seattle/Duca/YKKZ for VG.
The NJ VV Aquila is very possible to make, but what gear is optimal when I still lack access to any of the Gear Lab?
with your current fleet, gear would look something like this
but this is only a guideline. there's tweaks and options.
HPFCR?
White Shells, Beacon, JetFuel/Avi tanks
Boiler, Pearl, Bulge, DCP (Manjuu), Rudders/Beaver/Kicks
The general approach is to make your VG stall/tank, and for the Backline to do the DPS. VG can also go full DPS, but too risky and RNG
this is what my backline looks like
PvP is not too complicated once you know the mechanics. The problem is that there's plenty of misguided and/or outdated information, or just plain misinformation, going around.
and this is vanguard. it's not 100% optimized but it works, and still gives people trouble on defense 
not that defense fleets matter, really, but yknow
True, tend to just use the same attack and defence fleet
But you prefer without Juneau?
personally, yes, although juneau would be more consistent than running naganami like i am
i'm handicapping myself because i hate juneau
but it still works
How would the gear look if you skip out on Naganami? Played for years, but mainly collecting, not really paying attention to gear yet
what's the best team I can make without Italian ships, right now I am using hiryuu nj enterprise, Juneau agir noshiro
working on anchorage*
@sage flicker something like this but with juneau main tank and duca in middle
do you have independence retro?
Thanks a lot! Given me a very good way to build forward!
is that the one from core shop
yeah
not yet, but was considering building her
she's fantastic in pve, and viable in a US pvp fleet
who would I replace
hiryuu imo
idk, my agir's not even dev20 yet so i haven't looked at her. but def swap either agir or noshi for anchor
I don't have anyone else that's y I'm using her lol
i'd probably say agir since her AP gun won't do much against vanguard
and use similar equips as above?
honestly idk whether i'd put manjuu on anchor or juneau; i need to play with them
do most people use all their attacks in the last 5 mins or something? I tried following the guide and attacking when I see opponents move but a lot of the times they just stay there and I don't get that many points
some people wait for the last moment
i check occasionally and see if people moved enough
and generally will go down to 5/10 like 30 min before reset
because i'm not that serious about pvp anymore 
im using zero italians in my fleet currently i can pass the builds over if u want it 
Must suck not having pulled AQL 
yes plz, thanks. although I just don't have most ships I mostly just have nj 
shinei
NJ/Indep/WK, Juneau + Ancho + Seattle/YKKZ are playable enough and top tier tbh 
hold on lemme check my equips i forgot what they were 
i have an indepkail build too somewhere

wk is warspite ?
for Buki in pvp do i give her the HMS MK IX or Quad mags?
i found more success with teatorps blacktorp
these?
yep
that's the ones i was talking about 
yea that with blacktorp is very epic
if i had blacktorp 





so silly question, why is Seattle a "big thing" in pvp now? Is her AA super needed?
A few factors.
One is that she's a PR ship and not event locked.
Second, she's USS, so she gets a boost from NJ and possibly Helena.
Third, she's a tanky CL (as opposed to the torpedo magnet that heavy cruisers or mobile battleships like Azuma are).
Fourth, extra AA ain't bad when the threat of pre-loaded airstrikes are popular (a defending Seattle is still capable of holding down a defense in case you're throwing three BB at her)
TL;DR
Seattle is a non-event locked vanguard to deploy that's more annoying on defense than offense.
Yeah, she's a good combo of everything you like to see on a vanguard ship. Light armor + high AA so less damage from airstrikes and torps. Add in the NJ and self damage reduction and you have more than you could ask for.
the best offtank ship we have right now
that's what she said
hi
you think Italian fleet + NJ best, or are there better combinations?
like Richelieu FdG NJ or something
Hard to tell who's the best in theory with multiple copies of the rainbow DB being entirely out of reach, but for the forseeable future, I'd say italian + NJ is best, yeah
If you had 2 of the rainbow DBs left, meta could maybe shift back to IJN but by then, something else will probably release that'll change it first
Is Hakuryuu thought to be that broken? I've got my doubts. I think strong yes, but how OP are Tenrai on Haku, is the question.
Was thinking about Hiryuu moreso than Haku. Almost guaranteed 2 airstrikes and then you get +20 avi and a better bomber
Probably not enough to make a difference on her own, but with one on Shinano too, could maybe eliminate VG a bit better, then rely on the wyvern crash to soften main fleet for NJ to sweep
Hahaha, yeah, then no
First of all, Hiryuu's DB kit is pitiful to make good use of a Tenrai
Shinano, ok, more respectable
Haku, however, more optimal
Haku's optimal setup would probably be Wyvern/Tenrai/Wyvern. Could also go Wyvern/Tenrai/Tenrai, I guess.
thats a good way of having a 24sec airstrike load time 
😔
Look, I'm not calling you dumb, but... You do realize 2 airstrikes of a divebomber at 115% efficiency > 1 airstrike of a divebomber at 130%/150%, right? You can't assume you get infinite airstrikes in pvp 
Also the original point was that 2 Tenrai is already way out there. Putting 2 on Haku and a 3rd on another is going further off the deep-end
NJ+Italy covers most situations. 🤌
But there is a bit of rock paper scissors; against a 3 BB fleet, they might lose vanguard fast, and a 3 BB fleet might lose to 3 CV (and that 3 CV fleet will lose to a 2BB+CV)
how are 3 BB losing to 3 CV?
Maybe if the offense team is 3 BB. I doubt you're losing vanguard faster against a 3 BB defense considering Aquila's preload
if you wipe their vanguard before they do yours, your vanguard cant really die anymore
and we only have 2 carriers with pre load
Might.
you give too much credit to aquila preload 
Don't give her that much credit. Just more than a BB that doesn't shoot vanguard and will shoot water 15 seconds in 
Ok, Mr Hiryuu fan 
is this team good?
Switch out Sandi for Juneau and it's ok
yea thats solid already

was shig ever popular in pvp
As in Shigure?
guys, i just wonder why NJ so deadly against my vg btw?
Does it bcoz of her early barrage like richy ?
I just not bright enough to figure it out 
Is your vg slow
standard case of bad rng 
No. She's a shadow of Yukikaze at best.
Is it just NJ or are you eating like three barrages?
Wouldn't she be good with yuki for torpcancer fleets
With jintsuu or something
There's better alternatives though. Even discounting event ships like Noshiro and Duca IL Abruzzi (Luigi), Ibuki, Jintsu (requirement for ♋), Sendai to an extent...
Shigure is very flimsy as a ship (especially as a DD), something Yukikaze (with some luck) can at least mitigate.
Short of it: Shigure is a 3rd string alternative (at best) for PvP.
if u dont have the most optimal choices then i guess u could run her in a scuffed torpmeme fleet 
but she was never the best option so she was never used
Someone scuttled Naganami just because she wasn't an SR...

oh IJN is back to being the best meta again?
It's transformed into IJNJ
which torps should i use for pvp
on who and what fleet
Oh I said that cuz I saw ijn related stuff lol
purple torp at +3 is OP as hell
mine's still at +2
building it up
takes a while given that the purple torp uses over 100 T4 parts 
on the vanguard ships that are good in pvp
either magtorps or teatorps then if no specific ship


















