#pvp
1 messages · Page 679 of 1
DD's dont really need one tho
So using monarch to barrage hiryuu did work
At least it speeds up the time to proc final counter instead of proc-ing it when it's enty vs hiryuu and everyone else is ded






I just found how much shitty with siren farming. during I collect 22 Gold AA paper+100 rubber, I got only 3 UR print in total 4kinds except from shop
however, 2 my guild members collect 11,10 gold AA+ 50rubber, they got 4,7UR paper.
I just can't understand how this much different since my cat is very high level.
gold cats, right?
then just RNG
28, 30 level SSR cats
the guy with 7 paper has similar cat level with me
and the guy with 4 paper would be less than 25
Cats n Subs in PvP when
Make it super sweaty Manjuu, wanna use muh Elite Sub squad to counter torp meeeeme
real-time pvp
Gem rewards 
@elder crane If you are only using 1 fighter amongst Shinano and Hiryuu, would you still be using the vf17 on hiryuu or tigercat/sea hornet?
i'm using reppuu as my only fighter
but i don't put much thought into it
Ur gonna need that AA when their buffed strike comes in
Or like I wish you could tell stuff to not launch smh
Can I reach AotN next season if I always attack the right most person as soon as exercises get refreshed?
Nope
But that does mean you keep low score probably
So you can win most and not have to face good fleets
So that means I'm gonna stuck with cancer then
Since it's highly likely that I would be in t1k when 2nd week comes around
What
Because 4/4 cancer with no refresh
Can't rng my way out of instant vanguard melt
Torpmeme is rng 
It's not when they cover the whole screen and it's rainbow mag
No matter where you run they will always follow
Do u not use juneau lol
No manjuu, even with her my vanguard still melts, or low enough health that their guns could take out my vanguard
And this is not accounting their back is the usual nanoryuu
It's always that same main fleet composition (except when it's amagi replacing shinano)
It's usually Nagato/hiryuu with the last one being either warspite/formidable (hiryuu will have ryuusei for this)/shinano/amagi
just give up aotn and everyone would be happy
the logic is if you give up aotn, no bulin needed to make strong fleet, so no need of 2500 merit
That's the entire point of wanting AoTN: speeding up the process of getting purins
and you don't need to speed up getting purin
you just can level up ships with already max stars
Why not? The amount of purins one can get without hitting AoTN is only single digits
5 each month, 2 from a month of PvP, 2 from medal shop once every 2 weeks
AotN is just 2500 merit, you can get a little above 32k merit even if you get fleet admiral just once. That's 2 purins.
I can't see why that purins needed. It's just greedy
ofcourse you would get 2less purple burin per month but you can enjoy all contents without them
just little slower
You’re not in a position to push for aotn if you’re constantly complaining about “meta” and torpmemes
Just push as far as you can go and reach the merit milestones that you can realistically achieve
Even if it means stuck at rank 4k if everyone else runs fully optimized defense metas?
You gotta start somewhere
I already saw what is "optimized defense metas" of you call and it's not optimized really
I couldn’t get past 3k in my early days 
How is it not optimized? Nagato fires big 7 all the time and a 120 monarch barrage barely scratches her
I stopped doing pvp altogether for a month before making a proper fleet, not recommended 
That’s not optimization that’s called rng
If you call jda optimized then idk what to tell you
Well rng manipulation is a thing in other games and maybe he had it figured out in AL
Using a specific team to create specific conditions to make sure that rng has a good chance of happening
How does one manipulate rng in AL
U accusing everyone on ladder of hacking?
There aren’t any ships that can increase the chances of big 7 proccing
Then what? Raising juneau is the best chance I have to avoid constant reset scumming?
Juneau singlehandedly increases winrate significantly lol
One does not ever stop reset scumming
But you do lower your frequency by using meta ships
Juneau singlehandedly increases winrate significantly lol
@candid sluice Can't deal damage if you're dead

What's worse than low dps? dead dps
So how long should I wait before seriously trying PvP if my Juneau is at lvl 54 if I grind her immediately from now on 12-4 without stopping
A year?
lvl 70 mlb might do

mb 115 for makin her decent
just put on dorm+10hr commies and she will be ready in a month
He gonna struggle with a lv70 mlb juneau
with manju she can live more for a few sec
He'll need to get that item too
:sadge:
Does that stop her from getting melted immediately when the enemy uses 3 rainbow mag torp with 2x oxy torp each?
you know what, make a 1:1 fleet and go spam 3-4 to get Yorktown, it'll be much faster than 7-2 
She does a Hiryuu for 6 or 8 seconds and then dies
So yeah, she doesn't instantly die
wnt also weakens all damage by 15% which reduces the opening torp burst to you
Four to six months. Still do PvP for the free xp and merit, but don't expect to break 1k~500 until four to six months of casual effort (doing just enough to cover all the daily missions). It's the ships, the equips, and backup layouts for slightly differing defense fleets. (This means having something like WaSD + Eld powered up)
Also note that you can farm 3-4, do the Hard versions so you limit yourself a bit, or do world 3 SOS (same rewards as 3-4)
he have meta fleet
why bother rising wasd

unless ur man of culture like me

Don’t have nagato 
I’ll do it 

Do they have meta fleet? Like full meta with backup meta.
I'm running from a poverty meta - zoomer equips. I need diversification. Did they farm meta equipment too?
meta nowdays revolve around shinano+nagato+june
+other ijn bs
others just pale compared to it
but ofc u still could beat it with other good fleets
Juneau/Shinano core. Then u can be surprisingly flexible with the rest I feel 🤔
I’m surprised how little I see fleets using naval treaty. But I have discovered that if both fleets are using them the advantage goes to the defender usually.
Have not found that tbh
@south jungle do you have any +11 (or higher) equips on your Avrora defense fleet? Took me awhile to RNG Nagato away before my vanguard gets wiped.
yeah I have quite a few upgraded past +10
Ah that explains why I needed RNG 

Azuma gun almost +13 
Ugh. Guess I have to throw myself into OpSi like a chum.
I think I have one old-school helldiver at +11, but that's it
I actually couldn't tell what was hurting me more: Azuma or Nagato. I picked Nagato because she was squishier
I can post my fleet and eq if you like
lol, it's not that crazy
I actually skipped a ton of PR3 research cuz I wanted to max Azuma and get 457mm
Hmm. Well, I have a bar to reach for. (Why cognitive chip on Yukikaze?) (Also why Nelson Flag + WNT?)
I use to use gyro on Azuma but after the BB meta went away I didn't need speed as much, it's better on her I think
Juneau will die later and lose speed buff since I don't have Nagato using it like most people do
Wasn't the badge buff applicable after death too?
not sure, I just know when she dies everyone gets much slower
(Nelson Flag may have Juneau may die later, but at the cost of Nagato dying earlier)
flag will always die early cuz I am using 2 CVs. So she's always the target for BBs
not really anything I can do cuz of my setup unless I include Amagi
but usally she gets 2 hits in
That's true. I had to restart until she didn't also barrage twice.
I was using Juneau with manju as tank before
changed it up with Azuma as tank to see what happens
Azuma tended to die last.
If at all.
But I was running a weaker mirror vanguard and 3 CV main. (So seeing Azuma come in was an immediate restart)
Your WNT was good at stopping torpedoes (and Nagato+Azuma would then immediately kill them) so I had to switch to stall-VG and Ryusei+pray.
good to know, thanks for the info. I wish you could face your defense fleet to see how it faces as a test
Eh, this is what collusion channels like this are for.
Because you also never know what the attacker might (not) have to throw.
you have to have 5 13gear if you spent all movement in siren
Run STAAG on Azuma and Nagato, and Sex Bofor on Juneau. I also run one one YKKZ.
I don't have a lot of PR3 research gear yet cuz I focused hard for max Azuma and Georgia gun
working on it now, everything time gated 

@south jungle Did you still want test results of your defence fleet? I can upload a video when I get back home from work
No thanks, but it’s appreciated.
No probs
how do I go about building a pvp team? right now I have 3BB and 3tanks, I was using ark/shinano with ryuseis but I'm thinking baracudas are better if I use a cv, idk if I need to bring at least one to break the enemy stealth bonus
Are you planning to go to aotn or just stay around captain rank and get merits?
Can u send the rest of your dock?
I go all in each week, only start losing when I encounter other 13k+ teams, I'd say the enemy that defeats me the most is actually enterprise's invincibility
sure I don't have much tho, just started during shinano event
Also what server do u play on?
fyi, ignore fleet power. 16k teams are free wins if you use a good attack fleet.
this is everybody, as you can see I'm still working on leveling most
That’s a solid roster
A good start
any particular reason you're not using your shinano
He was
o rite
and tbh his cv setup is probably still better than his triple BB setup
U can see oathed shinano top left
Just maybe yeah, cuda might be a more "consistent" option
the ryuseis kept missing, so I tried bringing ark, they hit but felt wasted, also BBs seem to hit quicker than CVs so I thought maybe 3BB team would get the job done, until i remembered enemy cvs will have a stealth bonus if I don't bring my own
Most of your ryuuseis are gonna whiff yea
ryuuseis are a bit of a gamble; it helps if you have an 818 swordfish on your first-launching CV to slow them down
Unless vanguard is wiped
several questions, trying to figure out my bankline but also my front, I had some success with triple DD because they'd usually survive all enemy airstrikes due to evasion, and torps when they did hit, killed enemy vanguard quickly, but they missed as much as ryusei
recently the triple tank has worked okay, but against CV airstrikes wipe it out
I'd rather not swap gear before pvp each day is there a good option to leave as dedicated pvp? maybe META? or enterprise? since that's the one I've been having trouble with the most?
Enty def is one of the stronger options early on
Keep in mind that room and minne are not going to do much except eat a few shots
Medium armour is not as effective against planes as light armour
If you can level up a Juneau, and have her lead with the manjuu item, it will be very beneficial to your win chances
And with Shinano, if you have 3+ IJN in the fleet, she's more tankier
3 or more should I say
@remote sage If you want to sit around Captain rank, just having a juneau and sticking with ark/shinano/x with cudas work fine, may want to replace minnie or room for Juneau with manjuu for some extra consistency. If you want to push towards aotn then you will need to use more meta options (if you know what you're doing you can mess around with less used ships).
i mentioned above I'd like to avoid switching gear just for pvp, so having ryusei's for opsi, then switching to baracudas for pvp would get annoying quick, I'd forget one or the other each day, or I'd take minutes to double check, then triple check, then quadruple check before doing content
so idk about that, but enterprise and june can be pvp staples I'll get built and setup
If you're not using shinano then that makes the IJN requirement less required. You can run Helena to help with nuking
Might be hard to do that since pvp equips are much different than pve ones
Nice thing is u can set your pvp fleet as your defense and can swap gears easily from there
shinano is core in pve, so if you don't want to change gear, only option is not using shinano at pvp
however I don't think it's defense fleet would work well
there can be some pvp teams without shinano but would be worse
shinano isn't so specialized that you'd really need to change gear for pvp / pve, imo
she's fine in pvp with just cata + beacon
by fine i mean good enough in a pvp fleet so you don't need resets to win
but enough of a difference to matter? in my experience, no
in an otherwise-meta fleet
you can beat any weak fleet with broken gear
k well i'm just gonna keep doing what i'm doing because it's working enough for me

Hi, could I ask for recommendations for a USS vanguard? I have helena & juneau in my mind now. What could the third ship be?
I’m not really aware of the pvp meta
No particular reason to use USS only, but if you want, Sandy probably best bet with triple USS CV main (or two + Hiryuu/Shinano?)
U could run Enty/Essex/Wildcard, and Juneau/Eld/Sandi, I guess
With Attack bonus and average RNG, u can have fun with that
I suggest take out Sara tho
Considering the new firepower options, will Juneau ever be replaced for USS vanguard?
Yeah, I know she isn’t the best and I hv enty but I just can’t replace her...
What’s eld btw?
If Juneau remains in for IJN, well

Eldridge
Ah, okay

eld can save you in low chance
you have to activate skill in 1~2second but not that common
in most case 25 speed stats lead to fragile VG
why not seattle? I think she is the tankest VG in USS
Sry ping
what server you playing?
they are trying to get rank1
Wait that's it?
And not actively making avrora pvp even more cancer than it already is?
Because there are PvP gatekeepers in avrora
And only here, gatekeeping dosen't exist in the 4 other servers
I also can't understand. I can't find anything wrong with last agent
Rip HooLoo
No not that, I mean actively pushing t10 further and further away from others deliberately
That person actively checks t10 and if someone is close he will win an exercise and push it further away
top 10 isn't hard
depend on how willingly are you to sacrifice your sleep
but top 1 is more tricky
Is T1 just a bragging rights reward?
this is a game so a lot of people like rank1 without any reward
yes
its a game where you sacrifice your time for absolutely nothing
Just bragging rights
just like how you see people farmimg 140k point in event
same shit
or 20k fleet power
i mean if you play a game and trying to get top rank for something you play the wrong game
azur lane ranking is about flexing

anyway still can't find wrong with counter abusing
Wdym counter abuse?
btw does anyone know about quyet on YouTube? He uploaded a lot of pvp videos but I wonder I can trust. As I feel he just pick weak opponent with broken gear
They can't accept the reality given their supplies, they can't reach 300 and are stuck at 1300. Just broken expectations.
Also, yeah there are ton of old school flexers; that's the reality.
I've seen a few of their videos before. And yea that's the consensus about the teams they fight
so you also think as me?
yes b2
Yea
ok thx for opinion. Since not a single person there said about it, I was confused with what I knew.
*relaxington
mean while in relaxington
@royal oyster :
ALgotGreedyBye
I like this one better
rift is the one in trouble (?)
I'm only just close enough to see their fight
So EVA is really important
I see....
Is it ok to use 2 rainbow oxy torps on Suzutsuki?
Cuz idk what to use on her now lol
Juneau azuma suzu VG?
Yukikaze Suzutsuki Azuma
if so not much different with aux. so use what you want
btw suzu has low torp damage asIJN DD
Someone in Avrora push me down enough so I can fight someone not 35 points below.
so anyone can say to me whats the ship that has the best barrage in the game?
depends on situation
how so?
how it doesn't depends on situation?
Backline snipe? Warpsite
how does it work
Targets the enemy furthest from her
technically nagato's barrage does the most theoretical damage 🤓
Question: STAAG or sexybofors on azuma?
assume +10 for now
and assume juneau already has a +13 sexy
STAAG, duh
but moar sexy 
yeah i tried it out and, while i couldn't tell too much difference, i went back to the staag
Good accelerator, and bigger range. Also Hit, which Azuma likes.
I use Sex Bofor on Juneau
And have been running it on YKKZ
I was running STAAG on YKKZ previously

I like stacking Hit if possible. That and it increased Power slightly, and I like seeing larger number anyway 
Success is fighting battles that would give me +9 instead on +10.
is getting 4 opponents who only give +8
What's the ceiling for hit%, after all the calculations (baring perfect evasion)? I know RPGs like Fallout like to cap hit at 95% (so even no-miss attacks can technically critical fail)
I'm not a Spreadshiets guy, so I dunno that 
Blueboi likes to use Mikes on his IJN CV's even with Nagato Hit buff and seems to think it's noticeable enough, so I suppose it's worth it enough to keep stacking Hit? Dunno
Fair enough. 
So while it probably doesn't really help to stack Hit on YKKZ cuz of high Lucc and good base Hit, Azuma can use more stacks cuz 0 Luck and lower base Hit
Gib Azuma bunny ears 
Azuma can use more stacks cuz 0 Luck
if they add FS5 for the DR2s i'm gonna write such an angry letter
theoretically 100% but almost impossible to reach in PvP (technically just a few meme setups/situations basically)
Given CV base hit is sub 80 iirc (defs sub 90 minus a few [or just one?] exceptions), +30 base hit is a lot
while hit has diminishing returns, Nagato/Nano are % hit buffs, which apply to the +30 hit as well
Compare AVI where between the other equipment, you have 650-750 base already
She kills planes well 
@elder crane Were you always using Ibuki in your defence fleet this season for PvP? Or were you using Jintsuu?
I swapped to Ibuki recently after I teched in Leipzig

I faced it earlier in the season and then about half an hour ago with what you have now
Not sure on dmg output of Noshiro Jint Leip vs Noshiro Leip Ibuki but Ibuki is defs significantly tankier
And Leip is really nice so far since 5s immunity lets her survive through Nanoyuu strike
I probably didn't face it enough times when you had jint, but that variant seemed to hurt more
Well originally I ran Noshiro Naga Jint
Which defs hits a lot harder when torps land
9k torp crits just delete shit
Which well, actually kinda deletes too well, it's a bit overkill
My Shinano went bye-bye often
Ye my current team might not yet delete things on defense
Since no +13 torps yet
But well
When you saw my earlier team
Those were +10 torps
Or maybe if you saw it towards end +11 on Naga and +10 on other two
Now imagine +13 torps 
By my experience torpbulge is almost useless
DR doesn't help when ships are getting overkilled that hard
F
It's basically immunity or bust
This is why I'm kinda worried
And I was worried when I first saw HMS torps
Then relieved when black torps didn't work on HMS torps
Then :OwariWOKE: when I was told that got patched
Suzu kindaish works if you're still in smoke when torps hit
The thing is
IJN vanguard with Nagato buff has 60+% hitrate on torps
Which means even in smoke there's, what, 25%+ chance to hit
And anyone not Azuma takes at most 3 torps hitting to kill...
With HMS torps clustering if torps hit, you're probably eating at least 5 which you need to only let at most 1-2 pass through eva check...
Maybe I’m dumb but what does leipzig do 
She buffs your cruiser's fp, trp and rld stats by 10% as well as increasing speed by 3 and evading all attacks for 5 seconds when taken below 30%
There's also the ramming damage decrease
3 speed on every vanguard ship ye, which is nice since basically for team speed it's like she's a DD
Cruiser buff is pretty solid, not as good for torpteam ofc as Noshiro/Jint/Naga
Her own torps are also not as good, but still very respectable
The main thing is her base eHP is already a good deal better and the immunity skill is really good since it lasts through Nanoyuu strikes
The fuck is Nanoyuu lol
I was having issues where their nanoyuu knocked out my vanguard, their vanguard moved forward, then my nanoyuu strikes whiffed
I'm sure you are smart enough to figure it out 
But my mind rejects the term too much to try to accept it

Torp Stat is rather meh tho. I guess since you're running torp kit on everyone, you bring it up by 170, tho?
Maxes out at 570 Torp at 120/200 with other shit. I guess it's passable then
Ohh you’re using her for the reduced ramming dmg ic 
Safety First!
main thing is look at those effs
same as Noshiro, only 5% less than Jint
run a nontorpaux on one slot and it's basically same torp dmg
meanwhile Leipzig gets inbuilt engine with skill+higher base HP and semi inbuilt manjuu
the buff is much weaker though and ofc she doesn't get +20% hit from Nagato
hmm
hmmmm
hmmmmmmmmmm
meh
I suppose probably still worth using black dildo on her
🍆
that is mag effect > no mag effect
cause technically no mags hits main more, where less hit doesn't matter much
but I think probably you still would prefer to hit vanguard
and mags make that much more likely
and ofc you're taking double dildos anyways
Of the three torpedo vanguard (Noshiro Jintsu Naganami) who's the most expendable to be cycled out?
Jintsuu I would say usually
Hm Naganami provides too much stand-alone offense?
having an extra torp launch is very strong ye
Only if it connects 
hey literally twice the chances
well, somewhat less since HMS+mags now
Naga buff is pretty strong too
Ah, HMS forward torpedoes (sans mag aux) better than magnetics?
Ye I tried both rainbow mags and HMS torps on Naganami
and despite her extra launch not being magnetic, HMS torps worked noticeably better
plz test his defense fleet like I did with video include item settings
btw I got an idea about overkill
since hms torp is worse than magnetic for vg kill, you can mix them
it's not actually
just less reliable at hitting
but normal mags now isn't enough dmg to matter
HMS torps are all or nothing
And their "all" is enough to kill
normal mags do roughly consistent not so much dmg to a lot of stuff per salvo
mixing the two would be helpful if HMS torps don't quite kill in one salvo, so then the fan of mags after cleans up
but that's not the situation here, HMS torps either delete a ship or do no dmg to it basically
I'm pretty sure that's why HMS on Naganami worked much better
since either Jint/Noshiro torps landed and already nuked
or just the dmg from rain mags is not really enough to matter
esp since lead DCP Jun guarantees that all chip dmg is healed
QQ, what main gun is your noshiro using
does it even matter
mk17s
+15 AA is +15 AA I guess
gunfire tends to only matter if I need to clean up something after airstrikes land
and well the first step to that is not dying to the airstrike
which it's not like she actually does that often, or esp that anything else matters if she doesn't die to airstrike 
cause if lead Noshiro survives the airstike, then that's pretty much 100% win I suppose
hmm maybe I should run chappy gun on her for torp comp
I stii doubt your team can do enough damage to kill well organized vg without good luck
so I really need test video with good gear
it doesn't do that reliably at all since torps don't always land ofc
Nano+Hiryuu is the heavy lifters there
they just either smack vanguard or main
or if neither you just pray to RNG gods
if torps do land it at least knocks off Juneau, who is what's stopping Nano+hiryuu from fully killing vanguard during first strike
alternatively it means early Hiryuu proc/Nano death (before second airstrike, maybe even before first esp if it's Hiryuu getting hit)
I would say after video
also about suzu it has quite low chance of smoke when torp hit
I guess about 30% of total torp
3s activation is too slow
ehh 3 s is fine imo, main issue is vanguard tend to, y'know, move
the chances they're actually in the smoke when torps happen is not that high 
If you try for slow movement, then it's Nagato+airstrikes nailing you
or for other comps, Azuma too
well I'm using suzu since new items
the timing of torp isn't that slow
more than half of torp come before smoke, and you don't have enough time to go out from smoke when remaining torp comes
ofcourse it depends on vg position at start and when close, no work at all
@thin cosmos So you want a video of me testing Blue's fleet?
YES! REALLY
np, he's not using the standard nosh, naga, jint setup btw
want me to switch over?
Too late
Next time I get you I'll ping you
Assuming that "next time" is not when I'm rushing the rest of my attempts
and wasn't able to refresh into you either
Hmm, interesting how much diff defense is
guess my mods means that there really isn't enough damage output now
at least until +13 torps or whatever
thx a lot. so as expected not enough damage
however HMS torp itself showed its power
now I want to see how it goes with naga+noshi+jintu
I think u said earlier that u were overkilling in Attack with prior torp meme
I think that's exactly better for Defense
U said it urself. Low RNG Fleets are crap for Defense, whereas high RNG fleets that can nuke stuff over, would, in fact make for a better Defense
However, Low RNG fleets are great for attack, cuz it means u need to reset next to never to always get a win
So in ur pursuit for stable RNG torp fleet, u actually made it easier to win against in Defense, even if it's overall better in Attack now
Btw finally cracked 70k+ 
Yep
Offense only needs exactly enough dmg to nuke shit if hits, no more
Rest is better invested in survivability or whatnot for consistency
But ofc that means it's up to 20% less dmg than is needed to nuke shit on defense
I'm planning on running torp meme defense, consisting of Naga/Noshi/Jin with black/rainbow dildo on all, 1 HMS torp each, with a +13 on Naganami. Only the best of nuking capabilities

yeas and that's what I want to test
@unkempt nymph
that comp is good since nagato buffs cvs; then it became better because of the cv stealth mechanic so bbs like warspite can't target hiryuu immediately
I’m using her alongside enty and warkai she still does great lol
Lives long enough to nuke backline with ryuuseis after enty wipes vg
Yeah, figured. I'm running hiryuukai-warkai-enty-yuki-juneau-helena atm for lack of better options. Replace hiryuu with monarch when trying to win against higher level teams 'cause my hiryuu is still in 90s while monarch (flag) is lvl115
lvl matters a lot
I know. But I put in hiryuu as and when possible to just get those exp.
Not using her anywhere else
Yea anything that’s underleveled isn’t worth bringing to serious fights
I see
someone help me with my build pvp formidable i want the best setup without OS ...
well also see level)))
use the auxes that erika just posted, replace the vt18 with a barracuda
and more importantly, level up
Level up everything. Guaranteed you'll have to fight some level 120 fleets.
btw formi team should kill opponent vg with 1 air strike to win vs IJN meta fleet
Is that likely? First airstrike kill entire VG (with only +10 gear)?
so I wonder cuda and beacon really better for her
possible with 3cv with FM but about 50% chance
if they left just tiny hp and heal with Juneau, your lose
IJN is faster and stronger
Juneau is what will usually happen. Unless it's 3 IJN torpedo boats; then do you think it's 50% chance to 100% hit with bombers?
Seems like 50% is too high.
well usually Juneau doesn't die at first air strike due to manjuu
some delay there
if can kill other 2, all VG gone at near 30s

Just give her the 8 second invincibility
Let her lul the enemies for 8 more seconds before delivering the heal
soorry see at pc
I think MP4 file has big size
It does not. 10 minutes at low quality can be 20MB.
800mb at low quality can be hours of video. I don't imagine that one file is hours of video.
Yes that is pretty high quality. I'm guessing it was 1080.
If you reduce quality (to 640 x 480 or lower; or remove audio), either before you record or edit afterwards, it will be a much smaller MP4 file.
so what do you want now?
@crude mortar
what
Wyvern so strong it crashed my emulator when I crafted it 
finally get rank10 for final reward. touch week with 5 lost to hyryu
So why is my enty noy activating lucky E when she is under attack?
Is it some sort of hidden condition or what
🎲 🍀 

lucky e isnt final counter bruh
ijn bs user gtfo
You need to read the skill, Lucky E does not proc when Enty is taking hits, it procs when Enty is launching the strike (and also if you're in the 70%)
this is the 1st time i see someone didnt know E skill
well its the same guy who +13 CL gun



well his the guy who can make torp RNG as 100% hit, so he might could also change the skill
Is this some problem I'm too unfortunate to understand
Sry that I'm not born omniscient to immediately know what's good and bad for pvp
is english ur first language? theres nothing hard to understand
Ofc it isn't
I came from a filthy 3rd world shithole where having good english will get you endless mockery
i mean nowhere does it mention "take dmg"
That's why I said "hidden condition"
If it's written up there it wouldn't be "hidden"
Or maybe there is some higher being influencing my bad luck to make it look like there is someone planning this
Because it's definitely not coincidental when nagato fires big 7 30+ times in a row while enty proc'd lucky E not even once within the same time frame
Maybe it will reach a point where reaching t100 will just be a "is this a position I'm too unfortunate to understand?"
this game doesnt have hidden skills if dats wat u wanna know
well actually it does but none of them are relevant towards anything
Kashino
Has a once per battle shitty barrage if using the yamagun in team with Nano
If you mean hidden in desc,
Yukikaze blue skill +5 luck
Probably some others idk
What’s yamagun 
yamato gun, the gold aux of kashino
oh nvm just checked the desc is diff from the wiki 
Is sandy-kai good in PvP?
she's okay
Good for taking away plane health to reduce crash dmg
Good enough. Lots of HP, some good offense, lots of HP, best AA vs new CV upgrades. She is versatile, but not particularly special.
Good for shooting down Hiryuu barrage so not spotted if they don't run wyverns
Bad for being fairly fragile and not really doing anything else
Anyone use +13 AA yet 
If 2xAA radar couldn't even reliably shoot down 3 fighters
...ye
At best you'll still need 2 hits to kill fighters
And everyone runs avgas these days 
Got no -1s... still only 2nd
having no minuses doesn't mean you have the most bonuses
I lost one match this season, so I'm at 2468 
I lost three, so 
Overslept as usual
i dropped 8 this time
still got aotn 
inb4 @radiant brook gets sad about being in avrora 

Well, that's a bit unfair as they are relatively new and don't have enough gear,ships,or levels.
As someone without any OpSi equipment, fleet innovations like this (and a lot of retries, not to mention level grinding) are how I sneak in my wins.
That's how I still climb 
I just have more 120-ish ships to try with.
Quantity triumphing over quality.
@sour oasis I know. Just teasing. Hopefully taken as such.
Bug?
I dunno y, but I made a second KMS Ryusei, solely to put it on her. The first one went to GZ ofc
I dunno, I figured that it reloading faster would work with erratic time Stop or some shit. Well, it's a solid plane regardless 
Do you rate torp stuuka over ryuusei though?
For PvP, tough to say. It's 0.2s faster reload, slightly less DMG. But the main issues would be less AA capabilities and less Crash damage. For PvE those tradeoffs don't natter and it's solid, but for PvP it's an sticking issue. So if you were gonna use it over a Ryusei in PvP it would be for timing purposes I suppose.
it supposed to make ships stop=0 speed, but instead it freeze cd, bullets, plane, everythin
not mine
So Strasser isn't a meme
its meme, only few ppl got that bug
ive fight using/vs peter few times and nvr got it
Oh ok
Lmao a complete freeze
I’ve never encountered that
Then again I haven’t seen many peters
I got a freeze bug in pve before, opsiren to be exact, where the battle proceed without any visible movements on the screen.

Looks like it's just user interface that freezes; ships abilities are still going on?
Even more Za Warudo-die than OG (Formi's) Za Warudo 
Ngl if Strasser stop freeze enemy movement/projectiles/reload it will make her not useless
falulu:just as planned
Eri are you Falulu's alt


So using Yuki as tank is better than putting sandykai in fleet? Running yuki-juneau-helena
I got 4th as well 
I don't check my eos rank because I need to logout for the commissions reset 
It'll be on imgur eventually
the imgus in pins have only Avrora no? I'm in Lexington 
It’s all servers now
Bump
Juneau as tank? She's already dying relatively fast while being in the middle. She's only lvl 95 and doesn't have manjuu
Manjuu saves her from dying early that’s why 

That's what I've been doing.
But still... Why Juneau tank with proper levels also?
lvl gap makes the ship weaker
Hmm
with proper levels against standard defense fleets juneau will proc manjuu when it would be a bit too early to die, so then she heals when she's supposed to
near 25s is the best timing for her death
without manjuu hard to survive that long
with manjuu, hard to die that fast
so best option is put her front then would die near 30s
the best scenario is absorbing first airstrike damage before others death
You kinda want jun to sink to get that spicy heal, hence why u put manjuu to ensure she doesn’t heal too early into the match
Well that and once proc she is an unkillable wall for a whole 8s standing between alot of incoming damage and the other 2 VG
Duration is such that even if Nagato barrage procs manjuu, that she gets full healing value basically, as long as Hiryuu-Shinano strike doesn't end with any vanguard or main ded
That ofc can be a bit tricky
Esp vs torps
It’s all servers now
@candid sluice I gotta post all the imgur links here and I will have to make a new one for Avrora and port over all of Rumia's stuff
Hey peeps, i assume the equips for jun/yuki have to be pretty set in stone by now right? What's the general go to for aux
Manjuu for jun for survival as front
What's the other one?
Then yuki with pearl and ?
You'd be surprised
Yukikaze takes two of pearl/engine/fire extinguisher/toolbox pretty much however you personally prefer
It's basically one RNG thing or another really, and not all that much diff
More or less. Some still like Pearl on Juneau, some still don't
I was going with extinguisher+pearl on yuki but honestly wasn't sure it made a diff
I'm worried pearl on jun will overheal but with the later timing from manjuu idk
Depends how hard the defender hits and if your Juneau gets to heal at the right time. She might even fail to heal at all
I always like speed, so anything that raises that. Torpedo Bulge if you're looking at the HMS torpedo meme.
Mmmk
And i have seen a lot of opinions for aircraft on shin/ryuukai so idk if I'm even gonna bother asking
bluerender is the most trustworthy cause he can change his mind when opposite evidence come
👀
I run 550HP/Boiler 
I like her stable performance on Attack. Might be meh for Defense, but on Attack she's probably more reliable than Suzutsuki.
Do you have the High Heels from the last muse event? Things that pump up Azuma's evasion are great; like the high performance rudders (research) or even the blue Naval camo or steering wheel.
so i should essentially just stack as much evasion on her as i can?
yes
ok 👍
VH not good on azuma for pvp because it makes her take more damage from airstrikes
Torp Bulge is useful vs fan torps but is completely useless vs HMS torpmemes
If she gets hit, she'll eat a lot more than just 2-3 torps, and will be under Manjuu effect anyways
Wrong slot 
Shinano slot 1 is 2 planes, slot 3 is 4 planes
Better to put it on Hiryuu rather than Nano slot 1
yeah i just swapped them around
i used to have a skypirate in the first slot
still experimenting
hiryuu still using 818 but that might change too 
As a note, you probably want fighter in Nano slot 1
That makes spotting enemy CV much more consistent
Total of 9 interception+Hiryuu barrage at 10 s
but i could try an f7f
Oh then you want mics for sure
still need more aux plates for +10 mics 
Ah RIP
I use Richelieu for vanguard deletion 
Anyways that's what I'm running rn, F7F
i also try to keep my shinano fairly normally-equipped so i don't have to change much
I don't think I've ever seen Richi delete anything w just preload 
fk, i used all my electronics on the wyvern and now i can't make a tigercat
so if hiryuu gets the wyvern instead of nano, would n ano still do ryuusei in TB slot?
Cudas usually the choice these days
More crash damage with cudas
The XBTD?
She has converging torps in barrage still
Also XBTD has the issue that it's a lot of res (plane prints + electronics)
And ofc shitty crash iirc
It's less than half of cuda's
assuming hiryuu has wyvern
really cuda over skypirate?
that makes me sad
well let's go try it out anyway
XBTD has half the crash dmg of cudas
Idk why devs felt that to be necessary
Well in general the USN TBs have shit crash
https://streamable.com/y1pnzi muse lusty memes
u probably get better results with a proper shinano but
im too lazy to requip my shinano from being a boss killer to pvp

Actually she took six or seven and kept on ticking (there were like 3 debuffs I had to throw at them - Amagi Richelieu Shinano plus Noshiro protection). I still needed her to eat a barrage so she could heal the rest of the vanguard before the next torpedo.
But it was close to completely useless. That not-dying was RNG in my favor(ish)
XBTD is good in pve pawn fleet specially with persi, so OK as I think
Does the extra torp really not make up for the terrible crash 
U want the crash to hit backline, really
Extra torp is just a bonus
And Wyvern being Wyvern
As much as its intercepts being shit (4x20mm is so fuckin slow for me and my shifu in AL CN, she's on Manhattan), it's the only interceptor who has big crash dmg, rated at 450. And since it intercepts, the dmg is basically almost double the dmg of Cuda, and it has the added benefit of bypassing 20s limitation of typical crash dmg, due to the intercept thingy
Imagine near 1s of reload smh for its AA gun
And anyway
Long time no see Iriya~
Rank 1337
Ewww rusher
Ehhhh, nah, just rush
Giv us more points to feed

Anyway
If u cannot afford a Wyvern
A Cuda is fine, just dont expect u gotta crash reliably due to rudder proc smh
Ppl still use rudder on backlines? 
Til Wyvern becoming a commonality
It'd still be useful
On def fleet
Atk fleet can go BRRRR with it, dred helps a lot, stacking hit is da wae
Prior to the Stealth update, yes.
Only way to tank BB's from shooting ur squish CV's 
Ye I meant after stealth why they still running it
I used rudder pre stealth as well 
Too bad Crash DMG dont give a fuck about Evasion 
First, air strike can't reach backline even with the fastest setting.
Second, you can't avoid crash damage with evasion or rudder
Cuda manjuu pilots know the way of the kamikaze best 
How the hell did she take 6-7 torps doing like
4 k base dmg each, and even w debuffs 3k base, then torpbulge Noshiro for 1.5 k each
Jun is 3.5k ish HP and PvP multi puts her at 8k or so?
That's still almost no HP left after 5 torps even if they don't crit
The torpedoes were doing 2k-3k damage.
When I was running other teams with other equipments the torpedoes were doing 3 to 6k.
Given hiryuu barrage, you get almost twice the interception launches as actual ones, for on paper around 2.5x the total crash dmg of cudas
Ye but like with HMS torps
You never take just a few
The "almost" part was working for me (Well initially against me)
Assumin u gotta have 2 wyvern eventually
No I mean her timed barrage
It triggers a round of interception
Then actual strike wave triggers another round
Then 30 s barrage triggers another round, maybe
For intercept?
For defense maybe
Offense, well, lol 60%
are you sure?
I think no intercept when no fighters rdy due to air strike
All when stealth being easily getting de-stealth smh
Nah airstrike doesn't reset interception timer, which is just the listed time on the equipment slot
+reload buffs ofc
Ofc there's a small delay on it I think
but just how can 1 plane mutiply as 2???
But given Hiryuu launches first, Nano should intercept before doing strike
Airstrike itself also launches wvyerns
What
His Hiryuu too
Never had an issue
I mean in general sense, not in game mechanic
I never got to fight his kashino 
Kiro team has never been problematic
He also doesn't run meta
Coincidence? :BuckyPride:
At just past 20 s Nano will launch wyverns to intercept then also launch them during airstrike
I hate the stall tho
Oh Eld is an annoying bitch sometimes
Also keep in mind still 8/9 on wyvern
Not hard
Just annoying
Last season I had a match drag on for 1:40 s cause I lost Nagato+Vanguard and they had just an Eld left

eld is not problem really low chance for 2 perfect rainbow
Since she got wyvern recently
less than 10% for sure
yeah and that means 8wyverns at 1 scene. So some how shinano left fort with 4wyverns but made 4wyverns somehow during voyage...
it's crazy, isn't it?
Ah rainbow equips 
but interception is same for all fighters so not rainbow problem
I just can't understand that mechanic cause it need 2times more planes at 1 scene.
I believe they made a game with general sense so want to check it
TB with 4x torp and highest alpha dmg that can also intercept 
balanced 
3 days in, 3 matches lost
1 from 4/4 cancer that I can't crack
1 from 4/4 cancer that I "won" but lost because my last ship reaches 0 health before the opponent's last ship explodes from no health
1 from winning a match but I disconnected before so it counted me as a loss once I logged in again
Seriously, why I lose when the moment my last ship reaches 0 health, while the enemy has a little bit more time and only lose when they explode from 0hp
Do you just not reset. How to lose so many times.
I saw hiryuu started her fainting animation, then it immediately zips back to my shinano and shows that I lost
The 3rd one was weird, I entered it with 4/10 exercises, disconnected, relogged, and it shows me at 3/10
The 1st one... My vanguard just melted immediately
And 5 refreshes keep showing the same 4 ppl
Don’t wait till last moment to reset 
Shinano had 1/3 hp when it happened
Guess during her exploding animation she critted and took out the 1/3 hp
She had ryuusei
Well if you’re aware she had ryuuseis and launched an airstrike why did you not pause and reset 
She had like a silver of health remaining and I thought I could sneak in a win
Well I did, just not a win according to the game because of some stupid mechanics
Might as well give up AoTN because 1 loss is all it needs to block you from AoTN in avrora
No, more like 8 or 9.
But does that require losing sleep to sandbagging?
Since I usually attack at 7am/10am/3pm GMT+8
Absolutely not lol
So I could just stay with this timing, attack the right most person, not lose, and reach AoTN?
If you're interested in good sleep at the point you are now, you shouldn't even aim for AoTN, 1500 merit is not worth losing sleep over.
Roll a few rushers then rush yourself when the time is right and u can get aotn
Wdym right rush timing? Is there any tips for this?
Check top10 if u can reach that score with the remaining tickets you have +5 more from reset then rush immediately
After reset
week 2 obviously, you can't even get aotn before that 
I thought it would be "I should keep up with t10 as close as I could before AoTN is possible"
How to determine who give bonus points?
Week 1? They are significantly higher rank than u
Like u can see this guys rank compared to mines, this is for sure gonna give me bonus points
anyway I bet no AotN this season for you again cause in some day you will say "I lost again cause of 4/4 cancer"
I got +3 from that btw
Doesn’t have to be that large of a gap, that’s just an example I had
hey I'm a long time PVE player trying to get into PVP, where can I find the most used setups?
most used setup has ijn meta and Juneau 
Well let's hope 4/4 won't happen again then
what is 4/4?
All 4 ppl are using cancer fleets that's supposed to make you lose
Nagato, Shinano, Hiryuu, Amagi, fdg, Juneau, Yuki, Noshiro, Azuma are some meta ships for pvp
Attackers get a huge advantage over defenders, so it's pretty flexible with some other ships
4 listed people
don't you always win because attackers +30% damage?
Usually it just means " 4 out of 4 are cancer fleets"
@timber helm 20% less dmg taken by the attacker
I see. I have most of the ships maxed out except azuma
PvP quipment setup is very important
so I guess I could make a best in slot pvp fleet?
You could, azuma is a rare sight in pvp actually
proper gear also very important. That's why most meta fleets with good 6ships so weak
yeah true
absolutely not
Never met an azuma last week
I've seen people use the torpedo core as their vanguard, is that a good combo?
I don't have the skunk girl maxed out
I met like 5 Azuma today 
for Hiryuu is it aviation gas + beacon, Juneau is pearl tears + elite damage control, what do you run on the vanguard/nagato, double oxy torp doesn't seem like a good idea
near 30k damage mostly done to VG is just insane
I think rudder on Nagato is a solid choice for the occasional warspite
ok, thanks!
I think it's reasonable choice due to new torp but hard to say better. both has pros and cons
fair
Is double wyvern shinano going to be the new meta after people get it?
with 2 buff yes for sure
but situational without buff
fdg has very good dps with 100% he barrage
also extreme hp with damage reduction
she could be member if she were IJN
ok setting with that 3 VG
That is solid
I would swap nosh and jun places
Flag nagato wants treaty and beaver
sure, makes sense
see Juneau level it's better center
I use a 115 jun as main tank
even then she sometimes doesn’t sink in time
Is there some way to make my vanguard not literally stand in front of Shinano's ryuuseis ?
Stack speed aux (beaver boilers etc)
even though I do that
they seem to love to get hit
They seems to move towards the ryuusei drop instead of away
like bruh
The AI has a mind of its own 
ppl struggle beating shit
when im struggle to even touch the game

hate 10 tries cap
Is it just me or are the players stuck at the lowest rank all have insane defense line ups -_-"
have people been using the HMS quint torps from gear lab much? It's kinda rng but when the AI moves proper it ohko's one of the backliners pretty much instantly
they be sandbagging hard 
#pvp message
here's some of it in action
I sandbag so hard I forget to do my matches 
Now if the hms torps had the same range as quad 610
it has shorter range but anyway no matter for defense fleet
Armpits 

Can I keep attacking the rightmost opponent while rushing and reach AoTN?
you could, ye
as long as you have enough potential score, just fighting the fastest teams to beat would technically be the maximum rush possible
ofc the problem w that is it lowers your total score for later, so 1 time only thing basically
erm
you need score total for AotN
it's a rank+score req (simulatneously)
earliest you can hit it is not for 9 more days
hitting top 10 until then doesn't do anything
I know but is it enough to get AoTN a week later if I keep at this rate?
you are 5/10 right now?
then should be on track
probably 2 or 3/10 is fiiine too
if 0/10 lolno you're very behind, but still can catch up enough
ok ye you'll need to catch up then
you're actually more like 5 matches behind, probably due to low bonuses
are you able to fight leftmost all the time?
if not then nah you'll need to come back later w better team/better start
Only a few times I have to fight something that's not left most
if you're already having trouble now then it'll be hard for you to get enough bonuses to make up for current position
I'd not bother sinking the time for that, just do your matches for this season and prep for future instead
And the leftmost is usually very close to me
I tried to refresh and get some bonus but it's always someone close to me in points
to get bonus you have to wait for ppl to climb












that's a big disparity