#pvp
1 messages · Page 671 of 1
end of season when you're just tired of pvp and want to sleep
my counter ijn is on the grind. nearly there 115>120
nothing special, and almost killed me 2 times in a row i was like dafug
damn I cant even beat them when theres shinano instead of amagi, what do you use?
i torp meme him cuz rushing
then switch mirroring
still almost dead
then reset for third time


want noshiron on amagi server when 
all the comp nowaday very easy to win,if you cant get 80%++ winrate after free pvp gear update,then your fleet certainly had issue


lol I touch pvp like once a season
lvling my torp fleet rn for ultimate memes
just come here for the salt
exactly why im here
I swear half the people sandbagging must be unemployed or have really flexible schedule

idk where people find the time
and people left here just giving false information and gear suggession to each other
IDK
Eh, my lunch break at work is flexible so I can take the half hour before off reliably
@crude mortar was I not clear or smth?
@hollow dawn you assuming people here giving correct information? scroll up and read all of it so I should just sit here and let them giving false gear sugguestion to each other?
im just pointing it out
if you want to "just point it out" - you can do it like a normal person instead of provoking others
what did I do to provoke

scroll up and read
im saying after washington treathy update and pvp gear update,if your fleet cannot winning 80% then your fleet had an issue
you taking this as provoking?
ok
Currently top two contenders are either drop Hiryuu or drop Amagi
Nagato+Shinano is staple now 
I think the issue is that you tried to meme too hard whenever someone asked a question instead of just response like a normal person and some people isn’t amused by that
sad my manju juneau main tank is wrong suggestion 
if they don't already "get it" they won't ever "get it." But yeah, I ask a question because I want an answer, not a bunch of meme gifs taking the piss on me for being out of date or whatever.

Never had issues with any comp prior and I think this is my first time running into this specific one and I can't get over it with something that's worked for everything else. Genuinely confused. That's all.
you know what
the way you gear your ship
is telling us you didn't had alot of experience in pvp
im saying the truth
there is 0 reason to run white shell on both monarch and warspite
and there is also no reason not to run beaver on flag vs nagato o
sure, but you can find a way to say that which doesnt tilt people
also average speed of that fleet vg is lower than acceptable rate
Actually he's just being salty on pvp B word ban
But yeah. Honestly, only reason why u put white shell is for hit stat, and it's only for Wakai
not enough boiler
Is that excluding Badge? my average is way over that
@knotty raft also yata, u might be new, so pardon for that 🙏
In PVP, it's not really a matter of dmg, it's practically just convenience n survivability for PVP
And yeah, excluding badge
U want faster btw
But a base of 40 speed average is enuff
I'm not new really either. I've topped PVP plenty before, which is why I genuinely need help here because it's very atypical for me to not be able to deal with something.
what server
jesus
@fast ember i choose this
img dump much
My bad

you equip hit on monarch mid
you die to nagato
very simple
go try double evasion mid vs nagato
Should be him using WNT then
Or Frontier medal
And honestly with Monarch, u want hit ofc, but u want evasion also, and since she wants flag then u are practically at Nagato focus
Whether eva or hit, which one should be sacrificed?
For me
It's hit
enemy nagato most of the time if they are smart they gonna run double evasion and they cant hit enemy with double evasion
She got enuff hit anyway for a BB
and if they dont run double evasion they die to warspite
it's never really caused problems vs. nagato before but I can consider rudder in future cases, sure
ez
And in case u havent known
Monarch is nowadays just a PR option that's not even that worth for PVP
Sorry to say this
She's still gud ofc for her shelling
that's fine, it's just what I have leveled rn
its usable cuz treathy
But remember that shelling dmg is derp
until I get more IJN for a Nagato backline up
For PVP
any weak fleet can just beat strong fleet cuz the treaty
or would like, 105 Amagi 110 Shinano 118 Nagato still be preferable to full 120 of what I have now
And her barrage is always aimed at the backline which kills the need for slow
that all makes sense
or even just swapping Nagato in for Monarch? is that fine?
why nagato without ijn ship
^
just go centaur
don't ^ a message I can't read 🙂
If I were u, I won't even use Nugget
And only reason to use Nugget nowadays
Is as a stat stick
For Hiryuu n Shina
what is the deal with this wnt, i still dont get how good is it if it decrease the damage from both side
something w additive or multiplicative but my brain is too pepega for it

20% of 65
65800.01
65 * 80 * 0.01
they gonna do shit damage
only fire damage not reduced
ah finally i understand it
thats a long essay rendar

WNT is amazing/modifies meta because:
- 20 evasion 30 Hit is amazing stats on any main fleet ship, if this was all it did you'd want 2 on every main fleet ship (well, you need to fit on some other stuff but you get the idea)
- lower dmg on everyone means matches take longer, which means more time for RNG to even out. Offense is expected to win on avg so less RNG = better
- lower dmg especially nerfs anything that tries to take a major advantage with early burst dmg, e.g. torpteams and warkai. Torpteams especially since that's annoyingly RNG for the offense team.
- Ships with additive dmg buffs are hurt less. Most main fleet loses ~20% of dmg output, but Nagato boosted CV only loses 15%. Some offmeta option ate better too but seems like not enough to matter (e.g lucky E enterprise only loses ~8% of dmg and on avg only 10%)
- Certain teams, notably anything with multiple CVs, has an issue that they take too long to do anything. Matches were sometimes decided by 20 s before standard CVs even launch, and when I ran Nagato Hiryuu Shinano before WNT, vs meta setups, half the time Shinano didn't even hit her second launch before match is over. WNT stall things out longer - Now, Shinano second strike almost always matters
FC probably benefits a bunch too, similar issues with second launch being strong but sometimes too late
ahh very informative, thank you man.
what is FC?
Formidable+Centaur
play too late for formi
Also it's a slight boost to non-frontloaded dmg vanguards since they lose 15% dmg (or less) rather than 20%
Aka basically Azuma
Hey, Azuma has a dmg boost skill too doesn't she
I think that's additive stacking too
PvP went slow again, keks
what skills is that
The one that gives dmg boost based on how far enemy is
oh right
If equipped with a high caliber Main Gun (280mm or more): increases damage dealt with Main Gun by up to 15% (25%) depending on the distance the shells travel. Also increases Burn damage dealt to enemies by 20% (50%).
I'm pretty sure that's additive based on similarly worded skills
Sadly anything that boosts the dmg of a particular ammo type is multiplicative instead of additive (e.g. sanrui)
I think Richi HE skill maybe is 🍝 and uses the standard dmg boost instead of ammo type dmg boost
Compare
Increases own HE damage dealt by 15% (35%)
And
When equipped with a high-explosive main gun, increase main gun damage dealt by 4.5% (12%).
Though ofc the actual decider is what the code says, not the desc
avg players like me can go understand up to before azuma part

should have taken cal more serious
Basically Azuma loses 12-15% of gun dmg depending on distance
Instead of the 15% vanguard usually loses
And the 20% main usually loses
i went to sleep yesterday 1 hour before season ended, with like 60 points behind 2600, top 10
"damn i think I can eos top 10 this time, even missed 1 attack, all good"
woke up to phoenixF 2597
"oh i didnt make it top 10 then"
2540 might be top 10 in the op siren release week season 
200 points now, 6/10
im in sandy
Mb
(We got eos ladders for all servers - Rumia does avrora so no need for doubling up there)
might as well post them all
or at least washington for me 😄
Ye
Is there one for amagi 
is nagato/amagi/shinano good or is it outclassed by nagato/shinano/hiryuu? i noticed lots of people using the 2nd one more and more
i just slap the wnt on nagato, my line of thinking was stacking debuffs
so that made amagi obsolete?
What channel is it in?
i usually do the same fleets in both attack and defense, too lazy to mess with it
If u wanna use Amagi on def
Needs to be on flag
And need FDG Shinano wall
Namashi nevertheless still useful
But less coverage for heavy dmg
And then WNT exists
At least from fighting them, doesn't really feel like that much diff tbh
But Shinanoyuu should make for faster matches, I assume
Idk about how either is vs 3 BB teams though
Shinanoyuu just murders them at least
@candid sluice i couldn't find it either 
Anyways overall Amagi debuff/buff is weaker vs IJN CV setup
Crash dmg bypasses evasion and the avi buffs make her stat debuff less effective
Since additive stacking
That's why, as I predicted, Nagato is much preferred over Amagi if running just one
The Wife is more effective than ever, it feels like 
And the lil devil is back
RIP Noshiro(?)
Getting hit by Hiryuu/Shin 818 is really bad. Your VG practically disappears. I've managed to counter it by running 818 on Hiryuu, and Cuda/Ryu on Shinano.
And the lil devil is back
Lil devil who
Ykkz
Oh
U put YKKZ middle?
But but destealth mechanism we discussed on the other sv tho
Sankai saikou lah
Running Boiler/550HP on my YKKZ lmao
I've dropped double boiler, or boiler/FE, and gone full HP, so 550 HP Aux and 1 boiler
At least I think so, maybe I'm actually double boiler her
I dropped double boiler cuz she died before Juneau healed her lol
Ykkz in rear did noticably worse yea
Now with the added HP pad, it increases the chances she gets healed by Juneau instead
Azuma seems to not care too much
At least I think so, maybe I'm actually double boiler her
Not this accursed 2boiler strat again
Not this fuckin shit again
2 boiler on def for sure


I never switch gears for Def/Att, I mirror Attack and Def.
But yeah, offense, 2 boiler more RNG than worth, probably
I might try hiryuu this season
At least am already going out from my 2ryusei phase on FC anyways
Just bkoz it's derp
Anyway, I dont think my YKKZ takes too much fire DMG. Now is just mostly taking dmg from CV's instead
I'd also much preferred crash dmg build on Nugget Shiryu if not for Nugget being used as stat stick and not for her barrage
Are you sure middle YKKZ is best? Ideally, you want Azuma to die first, cuz mobile YKKZ last is really good, cuz she zips by anywhere, can fully tank CV's then lol
Koz lel 40%
I might try that actually
Maybe move pearl over from jun, I was wanting to stick a boiler on somewhere somehow
Again rear ykkz dies earlier
While Azuma seems to not care much somehow
Are you sure middle YKKZ is best? Ideally, you want Azuma to die first, cuz mobile YKKZ last is really good, cuz she zips by anywhere, can fully tank CV's then lol
Then again u want all sans Jun to survive
And for Jun
Damcon exists
Without Pearl on Jun maybe I'll try dropping semaphore
I suppose I'll move Badge over to Nagato?
But why putting semaphore in the 1st place 
Or should I SG or HPFCR
WNT enuff lah
what's semaphone?
I've had this one game where EVERYONE died, and it was just my 50% HP YKKZ and an enemy Shinano at 1-2/5 HP left. Her airstrikes could not hit YKKZ cuz she zipped across the map, and she managed to chip away Shinano at the end. Sure took a while, but it showed me how a healthy YKKZ cannot die to CV airstrikes if she's the last one alive.
You'd have to have bad RNG for that yea
Shinano barrage is also too derp to hit stuff up close
This
PVE experiences taught me the hard way about it smh
Also why on semaphore tho Ren 
Is OS introducing any new useable Aux for PvP VG? Like a true gold Boiler or something?
When it's only like what
6s
Besides
Torpmemes already died anyway
With WNT
Is OS introducing any new useable Aux for PvP VG? Like a true gold Boiler or something?
Naa
Semaphore stops instant torpsnipe on Jun since I'm not bulge or Noshiro
Otherwise WNT by itself isn't enough
Well, unless she eats every torp, which is a good thing anyways
Semaphore dmg transfer in that case gets healed back anyways
+pearl means the delay on heal is welcome
did we ever figure out which pvp aux takes priority if each side has one?
This is my current setup. REALLY hesitant to move YKKZ middle, but I guess I can try and check it out and see how I like it.
gotcha
My current setup is Jun(Manju/Pearl), Azuma(Gyro/Heels), YKKZ (550HP/Boiler). Average Speed 40. WNT/Rudder on Nagato, Rudder/Beaver/Beacon(2x) on CV's.
Both activate pretty sure
From what I have seen, that appears to be the case
I'm actually running ghetto SGs on my CV
All three of them
Then +badge on Hiryuu
Actually, with double cv setup, should we use 457 on nagato or stick to fdg gun?
Im using 457 on Nagato lol
With WNT, use HE for sure
For Fires?
Still waiting on stealth so I can break out the mics

With WNT Nagato is not always going to have a clear shot on main with 457, and ofc fire dmg is not nerfed, yeah
any comments for a budding tryhard? i was using namakai or namano last season; mixing it up with a 818 hiryuu this time.
auxes are kinda
i think
got aotn last season but want to reduce resets
You want seattlegun if you can spare it for Nagato
Also run mag torps
use magtorps instead of black torp + 610?
That's just for initial nuking
My beautiful 14.6k Power. Oh well. But yeah, FDG gun is probably better than 457 lol
Mags still better if you plan on seeing second launch and doesn't take up a valuable aux slot
fair. then what to replace black torp?
Don't forget your beaver badge either
I stopped using WNT after awhile. Just doesnt feel like it helps the Nagato/Hiryuu/Shinano fleet at all. I mean, the point of the comp is to obliterate enemy VG at airstrike launch and nerfing your damage is yikes, sometimes enemy Juneau survives too long and that 15% makes a difference, not to mention matches take longer. I don't have survivability issues without WNT in the first place so there's just no benefit. Shinano doesn't need to survive long enough for a second airstrike if you've defeated enemy VG quickly enough, which WNT makes harder to do.
guess i could replace cosmic kicks with beaver
Catapult on CV is yabai
Imo, running a Beacon is imperative on your CV's, you wanna make sure you win the duel before enemy does 🤔
yeah, i'm saving for another bacon and avgas.
i'm trying to find a balance between pvp and pve equips so i don't have to swap so much 
Shinano not making it to launch 2 does pretty dissappointing dmg tbh
You don't really get a strong advantage from her without WNT
Also you should probably run it anyways on side
+20 eva +30 hit is very good
I'm running WNT/Rudder on Nagato cuz 20 Eva is nice, but it's not 35/40 Eva, and besides, you want her to stay alive for as long as possible, you dont really need her to hit crap anyway (Besides, self-buff on Accuracy is already good enough).
Also Phoenix, u probably need to build around WNT, regardless if u use it or not urself, cuz it's a popular item anyway, so chances are ur gonna be under teh effect anyway
The only time you won't be for meta fleet is vs torpmemes
And that's a bit yikes tbh
Shinano's damage doesn't matter at that point. Shinano has done her job even with one airstrike as long as enemy VG gets sunk. Hiryuu will cleanup the rest of the enemy backline assuming she still had Final Counter up, and in this case she usually does, since Shinano being focused means Hiryuu wasn't.
Torpmemes run Hiryuu themselves... lol
It gets very yabai if they chunk your Hiryuu even with just 1 torp, cause it means yours almost always will proc first in that case
u run ryuusei on your cvs ?
Can u imagine if they made it so that WNT/FM could be used on same ship? Would effectively see BB's never being used again in PvP, besides meme use. Triple CV meta all the time baby. I guess they saw the danger and we dodged a bullet there ♿
torp meme is still torp meme, either you have to retreat at start or dont and win. Enemy torp meme Hiryuu isn't a problem since your VG will be up. Its only a problem sometimes if after you wiped enemy VG and your VG comes eats a Nagato barrage to the face.
I only run 1 Ryusei, on Shinano's third slot. Then I run Cuda on first slot, and 818 on Hiryuu.
what is there to "build around WNT" anyways lol? It's not like I ever used torp meme for offense fleet in the first place, which is what it hurts the most.
I'm wondering wut's the best Fighter for Hiryuu tho. Using Sea Hornet cuz of the surface dmg, but I'm wondering if I should try a different fighter for better anti-plane interception instead 
Kawanishi has some hefty AA Burst 🤔
Is the pvp tier list that was pinned still relevant currently?
yeah, mostly. its just missing Shinano comps
and LOL why is WS/Amagi/FDG T0 while Nagato/Amagi/Hiryuu is T1
I can tell yall right now, WS/Amagi/FDG, even with double 457's is good but not that great. Certainly not a whole tier better than generic IJN comp. I think yall really overrating FDG here.

T0 is wrong
the best BB in da game, must be T-ex
Is there a list of rushers on each server 
My first three matchups were not moving at all
the list of rushers is the top of the ladder for the first 10 days 
Guess I’ll have to make my own list 
Crowd source lists exist, but they tend not to have enough contributors
Avgas or beacon on sleepfox?
should i get serious about sandbagging and tracking my points with the spreadsheet etc if all i want to do is make it to Admiral, maybe Fleet Admiral?
lol no
oki, sounds good. I know i'm not good enough to hold AOTN, maybe in a few more months as far as ships and gear. but i just wanna get as high as i can to get the bonus merit points in my mail box
thank you, btw.
the trick to ranking is to not lose or forget to do your attempts
understandable
i'll just keep rushing to try to climb as high as possible as well as doing my part as a stepping stone to those that actually have a shot at AOTN
is Amagi a hotly contested PVP server?
no
you can be top 100 if you just use all your attacks and barely sandbag
though trying to get into top 10 is another story
I got #1 rank once like 2 days into the new season, lol. of course it didn't last but it was funny to see.
in no server does it take more than like 25 bonus points in order to have enough score to rush aotn
and it's not hard to incidentally get that over 2 weeks
I watched the youtube video for advanced pvp that goes over sandbagging, and i still don't really understand it. You wait for your opponents to finish their matches so you can get the bonus points for defeating them, correct?
But, then after you defeat that one person, the next set of 4 opponents will probably be more around your rank so no bonus points? I'm not sure how this works.
I've been the top score eos on my server for the last 3 months. but what do i know
sorry, i feel bad for asking. i don't want anyone to fight here.
You can do it with no bonus points and 1 or 2 losses on a few on them I hear. I got AoTN with 5 losses on Avrora and light sandbagging the first time I went for AoTN.
I consistently do it with 2-3 loses and light sandbagging cause I keep on forgetting to do my exercises lol
AoTN is really easy
After you beat the person you'd wait until the new set move again.
Each new set has people that have various amounts of tickets left, so although at the initial moment you're the same rank eventually they'll move (hopefully). Over the course of the season you'll continue to earn bonus points just at slower and lower rates because people can't give you as much of a bonus. Since you're sandbagging
Do all of your attempts to reach 5/10 before the reset ends, and rush at the beginning of the reset (second saturday/sunday) once you're over 2200 points and you can make AotN
you can miss like 5-10 depending on how hard you sandbag and make aotn on avrora
Its Friday 2PM or 8PM for EST if that helps 
We must be in really different time zones
just don't lose and don't forget to do your attempts and you'll be good to go
ahh okay, thank you for the detailed write up. Just making sure I understand correctly, so i just do exercises throughout the day finishing one then waiting for some opponents to move in my new "bracket" right? Instead of what I do now which is doing all 5 of them at once after I wait for the "first" opponent to move in rank.
correct, you do 1 battle each time someone on your list moves
okay, thank you so much! I think that clears up a lot for me.
Also I reccomend going between 0-5 instead of 5-10 if you're not going for top 100 EOS. The bonus points aren't that much worse and it's a lot harder to mess up.
If you’re playing on amagi just sandbag first week, you can rush all of second week and you’ll still hit aotn eventually
i was actually considering doing that this season going from 0-5. i tried waiting 5-10 and i ended up missing like 5 exercises. yikes.
yea if you naturally sleep through one of the 6 hour resets you can just go all the way down to 0/10
but otherwise stay at 5/10 at the lowest imo
since the more tickets you use, the less people you match up with that can give you bonus/haven't yet moved
ah that's fair. also, yeah @ SaltyArrow, I am on Amagi.
Yee tbh amagi isn’t too bad when it comes to its pvp, as long as you know what you’re doing
First week sandbag and second rush is probably your best bet for reaching aotn
And of course adjust your exercises based on your sleep schedule too, don’t want to be sleeping on a whole reset
(Even then you can still get aotn like I did lol)
yeah, this one killed me a couple times before. sleeping through two resets on accident.
i kinda already messed up by rushing earlier before this conversation, but i'll try the sandbag method that CZ Delta kindly wrote out for me. and I'll try to make you all proud lol.

Lol don’t sweat it this is a waifu collecting game not a competitive esports game
Trying to be sneaky eh, wonder how effective it'd be tho 
Azuma users should be unfazed, it's the main issue. Noshiro users could be in a pickle, however.
is double 818 on shinano good or do you even just want 1 in her kit?
I think only one is necessary
okay sandy-er pls rush all your attacks and go sleep
#rushgang
Being stuck with players who don’t move is like being stuck behind a group of people walking slowly in a hallway
if everyone sandbags, no one sandbags 
Rework pvp points plz k thx bye
Since when did lvl 50s and 60s sandbagged 
really annoying how it brings up the monthly login screen every time starting 1h before reset
How are they losing to mutsuki

Should I run Sextuple Bofors on Juneau? Currently running STAAG, cuz of Hit. But since she has high AA, why not make some use of it with Sextuples, as she's guaranteed to actually be around for enemy first strike (Due to Manjuu and WNT), and she could help with the AA a bit 🤔
You know, fuck it, Imma do it

Does AA even matter 
Well, why not. Maybe an extra plane or two downed can make a difference 
AA doesn't matter too much as long as its gold 
You need the 45 AA boost for survivability on IJN ships
Juneau can actually shoot stuff so theres no reason not to give her a sexy bofors but shes really the only PvP ship like that
laughs in scenario if stealth mechanism got implemented
My god these people still haven’t moved
Would it be better to drop to 0/10 just to be with the other rushers? That way they’re guaranteed to move?
fuk forgot to do my fights again...imma just not gonna play the keep 10 fight at all times game
can confirm 
if you want braindead bonus points, push to 0 and then skip a reset. you'll never top rank end of season that way but you're less likely to fail by wasting attempts and aotn is pretty easy regardless
I honestly think most of the sandbagging comes from week 2 lol
Week 1 I only see people move when I go to sleep and wake up the next day
just push to 0, u can get 2k2 point and top10 when season almost end, no need bonus point
Reliable Assuma.
is nagato/amagi/warkai still better than nagato/amagi/shinano?

Never was better, probably now noticably worse
oh okay i'll switch to shinano then
how come ?
i thought with warkai you still consistently snipe everyone and secure win faster/safer
WNT favours the stronger long-term output of Shinano, and means she always hits her second launch when it still matters
Just warkai by herself only barely focused hard enough for a fairly early kill before WNT, now it's 
Shinano/Warkai/Amagi 
It's so much better than those nagato comps
Every time I use Nagato/Amagi/Shinano I end up switching back cause it's kind of shit
Put swordfish/barracuda on Shinano. She combos well with Warkai/Amagi and gurentees a kill vs every ship with eva gear besides Shinano or FDG with the Amagi buff.
Wait I shouldn't decrease my chances of winning 
u are expecting dudes on sandy to use wnt on defend ?

last 2 weeks i didnt event see 1 manju juneau

wnt?
washington naval treaty
oh ty
I use Nagato/Shinano/Hiryuu. U lose out on DPS if u try to shoehorn in Amagi imo
Plus, she has poor AA, so in a prolonged CV battle, she's gonna drag the team behind lol
I'm leveling Hiryuu to try that rn 
Shinano does better with Hiryu
I haven't versed that comp yet looks interesting
Shinano/Hiryuu/Nagato comps are becoming more prominent nowadays tbh https://cdn.discordapp.com/attachments/516951413411020819/785715023523086346/unknown.png
And Hiryuu can outdamage Shinano. It depends on how and when Last Counter procs, and how many strikes Shinano gets, since Hiryuu launches first, she will tend to outfarm Shinano
Yeah, luckily they're pretty trash so far. It's too easy to kill Shinano before her second airstrike.
Shinano melts without amagi
^ thats what I was thinking, usually my amagi and warspite kills one of the side ships before they get off their 2nd attack
People probably use bad equips or something tbh
Nr, I haven't had issues with Shinao dying first. If I see WK, I just have Hiryuu tank her WK, and EZ win
Hiryuu tanking WK means u getting 2 strikes in thanks to WNT and Juneau living long enough thanks to Manjuu to provide a good timed heal
Yes, but on offense I get to choose who to snipe 
WNT and Manjuu Juneau really neuter WK 
I stopped using WK after more than a year of using WK, cuz I started to have difficulties dealing against the comp 
And we may or may not have the CV Stealth thing hit Exercise. if right now the Nag/Shin/Hiryu comp is preferred, the Stealth thing will render WK useless
Yeah 
I have this https://youtu.be/qj-MaDgyS6w
Last one was too close to prove my point but that was literally the worst possible RNG 
That last one was a little close. I think I would have been fine if Juneau was level 120.
Oh wait that's wrong
Nvm

This just shows how right you are that amagi is worse than Hiryuu lol
What aux are yall using for shinano?
Rudder/Beacon
@elder crane U know, u keep saying Ashen Hiryuu is too squishy. I think that's gonna be irrelevant if the Stealth mechanic hits. I'd want to say that more DPS is better at that point cuz u dont have to worry about BB's for the most part. Main issue for Ashen Hiryuu would be not getting buffed by Nagato/Shinano tho
Would be cool if Ashen ships could get the nation buffs if applicable as well
Is avgas not worth using on her?
he only use barracuda slot 1, ryuusei slot 3 so not worth it
If I use double cuda would it be worth then?
personally i think double cuda worth with avigas if shinano launch right under 1 sec after hiryuu
cuz i think 🤔 maybe need that aa bait from hiryuu fighters ahead of cuda
but idk
man this Yukice guy on Sandy, his torp meme is something
WNT+Manju juneau and it still hurts so much
Chuck nelson flag and see what happens
I dont have it
wait the fug im recording and not pay attention and lost to him
shieeeet
damage just from torp, backline gone so fast and didnt even notice few seconds later hiryuu proc her final counter (then got healed back but w/e)
@elder crane what's your take on plane loadouts for Shinano when paired with hiryuu? Double ryuu, ryuu and cuda or something else?
I'm still a fan of Ryuus on Hiryuu, but 818 on her is a thing too
Shinano shouldn't run Ryuus, it's overkill given her already high strike dmg and ryuus in barrage. Plus more of her dmg is when vanguard is still up. I'd run Cudas in her TB slot, then you can make any sort of argument about the rest you want basically, especially slot 1
I'd run something with bombs there if you run 818 Hiryuu though, probably
My 818 hiryuu + cuda/hd/ryu shinano has been doing well, but it might be overkill as you say. I'm still playing around.
But it's common for hiryuu to mvp with this setup 
It's been working for me. I like seeing the backline go from near full to dead in one Shinano airstrike 
idk how 818 is useful tbh ive tried it a few times and most of the torps just launch behind enemy vg making them worthless
its useful on def for sure
just another problem of the lopsided battle line in pvp
Instead of your BB shells missing your backline, it's torps missing the vg
Atm I'm taking 818 on hiryuu and running ryuusei in slot 1 and cuda in the third slot. Still experimenting tbh but wanted to sort of compare the different styles and make my assessment from there
818 on Shinano slot 3 is quite the waste imo
What should back line secondaries guns be ?
Nepgun is what I use
What about scuttle gun ?
seattle gun
Chapagun is no good
It doesn't have the PR extended range
Seattle gun is bis because it has a long range. Next best is the chappy gun. You can run AP but I don't like only AP because of Yukikaze.
Its not even BiS
Nepgun next best
Koz of the range
Rule of thumb
If u dont have 3 scuttlegun/nepgun for BB aux then ur next bet is a DD gun which is much worse
Bkoz u dont even wanna expect yourself to be on the receiving end of VG death

is setup list being up to date? Was expecting drake to be in one of the setups
Drake's not well-suited for pvp, theoretically. Nobody's really tested her at D30 yet though I wouldn't expect much from her.
Aside from nugget toes who else can use wnt as flag?
FDG, maybe Amagi and maybe Richelieu.
I can't this of any other decent flagships rn
WNT is mountable on CV/L too no?
So literally anyone
20 eva 30 hit is good for anyone too
That's BS imo. I rather use Chapgun than Napgun, a little extra range be dammed. AP just tickles VG, whereas HE actually shreds it. Naturally, I use Seattlegun either way.
it's less about HE having good mods and more like seattlegun/chappy gun just having a lot of base damage/dps
the extra range on seattlegun makes it the better choice but honestly there's not much of a budget choice after those 2
That's BS imo. I rather use Chapgun than Napgun, a little extra range be dammed. AP just tickles VG, whereas HE actually shreds it. Naturally, I use Seattlegun either way.
Lul, back in the day when there's no Scuttlegun, it's the best thing u got anyway

That "little extra range" is the diff between hitting and not hitting the defense vanguard 
You literally are in range twice as often (or more on sides) with Nepgun rather than Chappygun
15 range difference!
Dude I know this, I've seen how AP secondary guns behave as opposed to HE ones in PvP lol
So have we all, since Nepgun til PR2 was the only option lol
Seattlegun is superior of the two. Wut I'm saying tho is that I rather use a Chpagun than a Nepgun.
Enjoy being able to hit <1/2 the time 
Enjoy tickling the VG 
Much better than doing literally nothing
Rather kill VG when it counts tbh
then run DD gun
I think in your case you've used torp meme, so you may value the support of the backline more over than actual damage, so you value being able to hit at range, regardless of actual damage. Which is alright
I thought u used it :v
Still hate it
Waaaay too RNG
Especially in mirror
Well I suppose I also used semitorpmemes a bit waaay back when
Suicide vanguard with WaSDA/Hiryuu Amagi Hood
That still ran Juneau though
I used to use Noshiro, but tbh, Azuma is so much better lol
I suppose if u dont have Azuma Dev 30, Noshiro is aight
Azuma is much better in current meta yeah
I never did use VH Azuma
VH Azuma was never good in EN
First of all, because torp meme never went away on EN at first, unlike Pepega JP/CN
Meta never got to being that polarized
And now, well, witht he advent of CV's, she'd take more AVI dmg anyway kek
I mean
I've been saying that since forever lol
noshiro was working fine with me but I switched up my comp and now I think azuma would be much better
She does fuckton of damage with ACC boost from Gyro and Nagato
And the Idol Heels are so good. With a Gyro, it gives her decent EVA, and puts her right at 40 Speed too (27 + 5 + 8). She's very much at home atm
#pvp message
This was the first time I really riffed on VH Azuma here; earliest post here I found saying it's a tradefoff was dec 2019
Then again
It only prosper in CN/JP and even then, a very niche case of it due to most of em already getting D30 Azuma/FDG way before us getting PR2
I meant regarding Azuma VH
Could be said that this is a very niche case of server disrepancy
Reminds me of sanrui for Namaryuu lol
wtb more rushers in my queue, pst
fkn fk
i forgot refresh and dropped one
can i please just have one perfect season
i have had perfect season and then i overslept and missed fights
Stacking Fleet Power I see.
its hilarious how ppl dont understand backlines cant make good use of dmg control https://youtu.be/gR8ruTkS5sw
Damage control on backlines suck and here's why
If only it wasn't forced death, basically

we knew all along that enty with that aux was an anti-synergy
Funny because it was probably meant to be her signature item ♿
Well, lore-wise I meant.
The whole taking fuckton of damage multiple times but kept coming for more after them repairs and she getting the Grey Ghost moniker cuz of it
True, but it is a surprise if she's the last of the enemy alive and continues to Lucky E; it's got a good chance of doing heavy damage to a vanguard and main fleet at the same time.
If you can reliably get to Enterprise, putting the damage control manjuu in the front wouldn't help their fleet comp much anyway.
why? amagi/nagato/fdg should smash that
i mirrored him except azuma (noshiro instead)
Usually when you get low win rates I find its because your opponent has really good gear
Idk why but It tends to look like most people don't use rudders on their backline
why? amagi/nagato/fdg should smash that
@rustic ridge
ya but win rate is not high though😂
Warspite is better than FDG in that comp tbh
Shinano dies really quickly from Amagi+Warspite barrage since her skill doesn't seem to account for barrages
dont underrestimate barrage of fdg
Yeah you're going to have a bad time without own Azuma if you try to mirror
👍
ya my azuma is 109, cant match that
I wish 
Takes until almost 40 s at minimum, basically
Especially if they're running rudder on Shinano
my fav team comp, pretty high win rate againt any team.
and interesting enough, we always sometime end up in hiryuu vs hiryuu fight, and im too scared for it
That's pretty typical
She tends to die quickly vs Shinano/Warspite/Amagi. It could be crash damage that makes the difference for me since I go barracuda/swordfish.
With Ykkz only
Oh well no surprise there
Shit vanguard means Juneau doesn't die 
How do you win then
sometime idk why enemy azuma so tanky than mine. lol, maybe 2 eva gear
🙄i have 4 spd gear in fleet lol
It just works. Jueanu/Ykkz/Noshiro doesn't deal much damage but they have enough support/tankiness that it tends to work out.
Yeah and you could be running just 3 instead
But then JdA 
That's the annoying thing about her, sadly
That and no Juneau
I can confirm Jeanne is excellent. But i only used with Richy. Richy/amagi/wk-Juneau/Jeanne/ykkz
97-98% WR against anything, for 3 months straight. Only stopped being as reliable, sub 95%, once Shinano came into the scene
Pog
did you even beat fdg+dog with that setup?
how quickly do changes to your defense fleet get synced with server? once per hour?
sometimes 20 mins. sometimes an hour. nobody really knows.
It for sure syncs at server reset times though
This is interesting, I'm not running Fighters on Shinano, yet still gets more plane kills than say Hiryuu 🤔
Oh, it could be that since Hiryuu launches/scrambles planes slightly faster than Shinano's slow ass, they soften up the enemy planes, so Shinano's end up finishing them off? 
I mean aa is fundamentally rng to begin with but ya hiryuu softening them up is possible
Any good reccomendations for vanguard ships until I get my azuma? I already have Juneau and Yukikaze (the great) equipped
Noshiro?
Aw, I would love to, but I don't have her until they rerun her event
How good would Jintsuu be?
not that great tbh
she's glass compared to noshiro
unless you're using a fleet that takes advantage of her torp buffs, she isn't that good
better replacement would be saint louis
the french one or the one with the car skin everyone makes fan art of?
🥖

I suppose Sanrui could kinda work with her engine boost skill...
Sanrui is good cause of that and her augmented HE ammo skill
Not meta anymore but she used to be
What aux is used on ykk and jun?
manjuu/pearl/torp bulge + boiler on juneau
pearl/fire extin + boiler on ykk
I use Boiler/550HP on my YKKZ 
I feel that fire mitigation is meaningless in CV meta, and as boosting average Speed to 43 instead of just 40 (As in my current set-up) is counterproductive too. Rather have that higher HP safeguard to make use of Manjuu Juneau.
Does the 15% AVI buff from shinano's yellow skill apply in pvp? The one that applies to the first 2 battles of each sortie in pve
PvP fight always counts as fight 1 for any skills that care
whats a CV meta?
31 kills. Like bruh, she's not even using any fighters! Amazing.
Soon vicky will no longer be a meme not really
what's the best way to beef up Juneau to boost her survival as main tank? I feel like right now as VG1 she dies too quickly, but if i put her in VG3, my main tank dies before her.
damage control + nelson pennant
Use the new DCP on her 
Let her die then have the 8 s make her heal at right time
And yea nelson pennant can also help adjust
ahh okay. i only have the nelson pennant for now. i think my juneau is using a toolbox and pearls tears, probably crap choices i know.
i have a long way to go before i'm able to get the damage control aux, but i'll keep that in mind, thank you!
You probably want torpbulge for now
Also consider spreading out the heal on pearl
is there an updated resource where i can read all about pvp guide(s)? I'd prefer reading rather than vomiting questions in here.
I've checked the azurlane pvp en tierlist but a lot of the info there seems to be outdated from what i've noticed just from observing chat in this channel
Setup-wise things are still a bit in flux due to new equipment being still relatively recent
like certain ships and their recommended gear not being the same
How to do PvP and mechanics stuff is mostly (?) In pins, none of that has changed
Some general advice remains the same though
Like evasion/hit on main fleet being much more valuable than in PvE
And speed being valuable for vanguard
got it. thank you.
Main fleet evasion is actually stronger in PvE than in PvP, it's just usually useless since usually the only things shooting at main there is stuff who's dangerous from burns, so fire extinguisher is better
But keep this in mind for events that spam AP shelling at main fleet and for op siren
Hit is more valuable since player ships have higher evasion/luck than almost all PvE enemies, and hit stat offsets that
Keep this in mind for op siren again, and some EX bosses
ahh, i see. I feel like i'm fundamentally ignorant on the way pvp mechanics work.
like for example why hiryuu kai's rec aux gear is avgas and beacon
also there was some interesting discussion a while back in this channel regarding best planes, and seems like (gold?) cudas are better than ryuuseis because of something called crash damage?
I don't use either on her though 
I'm using rudder+mic instead
Rudder on most main fleet ships is standard now since 40 evasion is just too good
Mic is specialized hit stat is good and the teams that are actually threaten my setup on offense are 2 CV setups, so extra AA helps
Planes reaching end of screen cause dmg to main fleet
Just like enemy planes in PvE
Barracuda has very high crash dmg for whatever reason
I personally still prefer either Ryuusei or swordfish 818 squadron on her though
Anyways beacon is used for timing adjustment reasons
ahh i see
On Hiryuu, that's usually for mirrors, so your Hiryuu launches first
i had assumed that the reason for avgas and beacon both on hiryuu was to maximize final counter or something
Avgas is used to make planes more resistant to AA dmg, so they do more crash
Since crash dmg scales with remaining HP
ah interesting
30% is always done, 70% is with remaining HP
so one thing i noticed about hiryuu, is that when the ryuusei's hit their torps, she absolutely destroys, but very often she just whiffs ships completely with the torps. i watch them sadly fly off screen not hitting anything.
Crash dmg always happens - it cannot be evaded, and will never overkill much (unlike bombs/torps which can be dropped on ships that just died already)
Yes that's typical
That's part of why extra speed on vanguard is so good
and i'm guessing by the gear that you recommended above, that isn't worth correcting with like hit or accuracy increasing equip, right? it's just a fact of pvp
Extra speed means you have a good chance of physically dodging aimed torps, bombs, and battleship shelling
Oh it's literally just moving out of the AoE
The only thing that can be done about it is applying a slow effect
That's why swordfish 818 squad is sometimes used
does this channel offer fleet building advice like gameplay-help? i feel like i have no clue what i'm doing when it comes to even that. i'm just using my highest level ships currently, but i don't know who to train up to use for pvp.
Could you show us what you have?
sure! of course.
i'm glad this channel exists. i can understand people wanting to be tight lipped about fleets or equips that work in pvp since well.. it's a competition. but i'm happy to find people willing to help
For a lot of this stuff, CN server tends to do more work on it
Player count things and all
If you're willing to dig through with google-tl, chinese AL wiki has some good info
For the most detail, you'll have to dig through the forums or bilibili though, which gets a bit tough to do
i took a screenshot of a couple of my formations that i use depending on the situation, as well as my defense fleet. i'll add dock screens as well so i can get advice on what to level up for pvp?
Just show dock mostly
Also as a jyfi if you use secretary selection, you get a cleaner display of dock
seems like i get a big bar that says cancel or confirm at the bottom though
oh and i can filter out commons for the purposes of dock showing right? i'm assuming even in pvp commons aren't feasible.
Well at least it's properly entirely sorted by the criteria you tell it to sort by
If you're looking for end comp, no, but levels >> anything else
There's some decently useful commons for PvE too
Anyways as you probably have noticed, earlier on, just take your highest lv stuff that's decent
10 levels matters much more than making a better team
So don't worry too much about that until lv110+
You'll probably want to focus on PvE before PvP until you complete ch12, since that's where you'll do most of your post-lv100 leveling
PvE itself I would rec you don't care too much about leveling the best ships until at least ch 8, since 8-4 is a good pre-lv-100 spot
Yeah that's a pretty good spot
12-2 or 12-4 is usually preferred
i guess the images are out of order, even though when i made the post it was in the order i wanted. sorry about that
I'd probably rec you work towards Nagato Hiryuu Shinano setup given you don't have Amagi
Could also maybe try warkai in there instead (?)
Washington Naval Treaty if the 2 CV setup, unless you want to go for torps with it - wouldn't recommend that without Noshiro, or if you don't have black torpedo aux
Vanguard is for sure Juneau and Yukikaze
Preferred third would be Azuma, but getting her to the dev20+ needed will take you a looong time probably
Noshiro sadly also not an option
Saint Louis or maybe Helena are your best bets I assume, for now
Wait why did I assume you have Yukikaze lol
haha
i wish i had yukikaze
i've been rolling light build forever
and just never get her
Sirius could also be something you try
Main issue will be not having your vanguard fold in before Shinano and Hiryuu can put in work
I'd rec you 818 Hiryuu and go for that RNG in that case, since Shinano can murder vanguards if Hiryuu lands 818 slow
Sadly I don't really see how any vanguard you field will make it to 45 s vs good setups without a minor miracle, so you'll have to kill their vanguard before that
Well, unless you want to commit to getting dev25 Azuma
yeah my vanguard appears to be the weakpoint in both pvp and pve play
I think you have some pretty good options for PvE vanguard
Just PvP is, uh, fairly particular about what ships should do
Also for the PvE end of things, if you haven't heard yet, the Takao class (Takao, Atago, Maya, Choukai) are getting a fairly large buff for PvE with the release of op siren
Well, unless they tone down the buff before it releases
Tl;dr is that after 20 s they will be on the level of Portland tankiness or higher for PvE content
wow that seems like something i'd really be interested in. I've always liked Takao and Atago and was sad to see that they're not "that great"
At what point in the ranks do I start getting bonus points like +11s? Is there a specific number of tanks above me my opponent has to be at?
I feel like it’s different for every rank
starting from you're above 1050 points, the person you fight has to be 35 above you to give you +11
and 71 points above you to give +12 (70 up can give +2 but i've never seen it myself)
ideally they rush into top 100 and you can see exactly how many points they have above you
otherwise you kinda have to get a feel for it/math out how likely they are to be 35 points above you
for your other question
Only 35? I feel like I’ve taken on higher ranks and still gotten +10 from em
35 as in
the rank that the person has is different from how many points they have
lemme ss my list to show it
I’m in amagi 
Ouch
Yea I’m working on compiling my own list of rushers but it’s taking a while
So is it a difference in total points?
yea
Ahh there’s no way of finding out how many points they have huh aside from just asking
this is the breakpoints at other points in the season
it's in the pinned list if you ever need to see it again
yea the only ways are either
they're in top 100, you ask them or you kinda math it out
like say top 100 is 50 points above you
you can probably fight rank 150 160 and still get a bonus point
Ahh alright sounds good, thanks!
np
good luck
and if you're just trying to go for aotn
rush on one of the later resets (saturday or sunday) because there will be less people also rushing for it
I mean I’m on amagi so getting aotn isn’t a problem
I’m shooting for end of season lol
Baguette
If they're not in the top 100, no you're just making an educated guess as to whether they're score is 35 points or higher than yours. 9/10 I guess right but it's the 1/10 that gets me and that's usually when I'm chancing one where I am close to the +10/+11 threshold
Taaaashgun
Azuma's main job is to murder vanguard before she sinks
Hence why CN actually prefers 114 mm apparently, since more AA = less dmg from airstrikes
I've sometimes notice that when my Shinano does her air strike, her ryuuseis are sending the torps in parallel as opposed to converging. I originally thought that maybe the vg had a part to play but it also happens when there's no backline. Has that happened with anyone else?
that happens sometimes when the intended target dies before the torps are dropped and retargeting doesn't happen in time
can happen with aimed torps on anyone
Does the pvp rank gain affected by the foe you face?
Like you get less rank if you fight a sandbag team instead of a meta team that is meant to stop you
The points you gain are based off your opponents points
Which is why you always fight the leftmost person
unless it's the IJN meta with retrospite
Well if it’s not gonna give you bonus points then just reset 
yes that's how the in game timer works
yeah probably why Warspite was 1 pixel away from sinking 9s into the battle
Is reppuu or pirate better on hiryuu?
Pirate usually preferred these days
Reppus not used to bait planes anymore?
Given the state of ship options, no one should have particularly good AA damage, pretty much (anyone who does ends up being easier to beat anyways for taking it)
And given Shinano, extra AA for air dmg resist is nice
the 5% AA buff is like 3.5% ish less dmg taken
I was thinking about stealth buff last night, and, hmm
10% air dmg resist pen
given the usual AA values of PvP ships, that's around +30% dmg dealt, multiplicative
combine that with +25-30% dmg from +13, and feels like there's potential for major shifts
Just taking our current basic 818 Hiryuu-Shinano setup, that's going to be an incredibly annoying defense setup afterwards
basically your vanguard is dead if 818 lands with both those dmg increases, unless you maybe like try to Eldridge or something
Ofc devs maybe will adjust PvP, but uh, I'm not holding my breath lol
And 818 on offense is just super unreliable, I was testing some setup timings yesterday and 818 just didn't land with 3 TBs launched half the time...
it's Nagato barrage all over again but even more swingy
Foxes maybe have a possible thing too since their strike will disrupt enemy stealth buff, and stealth maybe helps mitigate their survivability issues
If perseus somehow makes it into PvP I will laugh my head off
seems really yabai though, so ehhh
if neptune can't win with an HE gun, can we truly say that she's good in exercises? Many many shipgirls are able to win if you put the right pieces around them, give them the best conditions to work in, act supportive of their skillsets, but if Neptune really had the heart of a champion, she would be able to do it with HE just like how she can do it with AP. There's even another cruiser from her royal navy, Drake - she does it with Normal ammo. To leave a lasting legacy on the exercise scene, my wish is to see Neptune with HE ammo.
With op siren upcoming, Nep is pretty much the worst-off PR now in general
Even (fs5) Izumo finally found a use since siren killer does make her the like 4/5th best flagship vs sirens
my speedy vanguard keeps committing suicide by overshooting enemy flagship and then getting stuck on her 
Isnt that always been the case tho?
Izumo is worse off normally
But being dmg-focused, Siren Killer saves her
Nep meanwhile is survivability focused but not even that good
Extra dmg is nice but doesn't matter too much
Neptune doesnt really need any buffs imo
How easy is it to reach top 1000 (Rear Admiral Lower Half) in a season without a meta fleet?
Captain seems to be my limit
If you throw any vaguely synergistic fleet of 115+ish ships and farm points from the beginning of the season it shouldn’t be too hard
Might be even easier than that
rly hard to answer tbh cuz most of us have left those scrub days behind long ago lul
if you have exactly 0 bonus you can get all the ranks except aotn if you don't lose
with 5 refreshes a day and a list of 4 opponents it's hard to get into an unwinnable list considering your ability to reset fights
Would someone like to help me assemble an exercise fleet? I've been using one I crafted months ago by haphazardly throwing my at the time best ships together
you should level your ships. you're not going to win against full 120s with 100s
So top 1000 in a season is impossible as of current?
I guess warspite suruga hyuuga and your 3 highest level vanguards
replace them with better pvp ships from the pinned tierlist, or newer ships like shinano
I dropped a fight earlier today against Namano + juneau yuki azuma
was using nagato shinano 818hiryuu + juneau yuki noshiro
couldn't kill their vanguard for the life of me. just couldn't do it. probably should've dropped hiryuu and gone back to amagi or warkai to snipe their amagi
just frustrating
818 hiryuu on attack is just too inconsistent
Not having Azuma yourself is rather signifigant.
yeah my azuma is only 108/25; working on her now finally
nm, azuma garbo tier
brb scrapping azuma
Azuma bad
definitely doesn't have anything to do with the two aagm+1 ships in there. no bugs with our mvp screens here 
tbf i've been grinding this team for a couple days and isuzu has only gotten mvp twice
but azuma bad still confirmed
Buff Azuma
fate sim buffs now
Is 818 really that bad on offense 
Or is it’s inconsistency that’s really frustrating
Pvp really is very rng
Your team hoards the torps while the enemy avoids them all
And then stuff like lucky E or Monarch's Coercion never price for you but always proc for the other team



I hope the line of detection for CVs is equal for both sides, attacker and defender
How to stop my ships from intentionally eating all the torpedoes in pvp?
Soon you'll find out the question to ask is
How to have lead vanguard sweep up all torps before hitting main fleet?
Still the same though, since the enemy torps never miss, like my ships have literally 0 evade
So they could just eat torps and die instantly
I'm starting to hate rng fleets like belfast/enty
They either have invincible smoke or constant lucky E procs
Oh, lower level fleets?
Things get better at higher ship levels, since higher PvP HP multiplier
Also 10 levels >> everything else on ship selection, so don't worry too much about using particular ship until post lv110
Work towards picking up the manjuu DCP in collection rewards, put that on lead USN vanguard (especially Juneau) and it helps a ton
Nelson's semaphore is nice too
Working on it but facing full 120 meta fleets everywhere is a pain, I feel like completing the daily 3 pvp wins is pretty impossible since I don't have those same ships
Like belfast with her invincible smoke
If you're losing vs bel, I'd rec you go for reverse sandbagging to deliberately keep your rank low so you can win more
And I feel like my own smoke will provide no evade increase
Oh and my team's rng based proc will never activate like lucky E or monarch red skill
What's reverse sandbagging? Intentionally losing?
My pvp fleet
You get more pt gain for fighting ppl of higher pts
So you deliberately fight lower rank ppl to take fewer pt gain
Can't do that when everyone is full meta fleet filled with lucky rng procs
Yeah do you have like anything decent lv110+ for main fleet?
For now that will be better than Monarch
Understandable if you want the XP though
Everyone I see is about 14k+ power on both sides
Nope, those are my highest leveled main fleet units besides sara at 110
Additionally just like normal sandbag, hold at least 5/10 matches at all times to keep score low
Now I have 5/10 so wait until reset?
Yeah if you can
110 Sara, mmm, idk if that does better than 103 Monarch
Also on equipment selection different from PvE
It's never bad to put a PR rudder on any and every main fleet ship, and BB should take SG Radar rather than Shells
Vanguard should ditch rudder and toolbox for more engines though
As you noticed, ships have lower evarate in PvP (due to enemy hit stat being higher) so just physically dodging shit by sheer movement speed tends to work out better
Now I start meeting sandbag teams after intentionally losing once
And I have only 1 washing machine thx to my acc being less than 3 months old
Yeah that's a RIP
Not much to do about that
2 SG radar on BB is fine too
Also the 15 evasion 25 hit event aux for CVs
Dosen't matter, as long as they have evade, my ships will never hit anything
Do you think, with the stealth mechanic, we'll be likely to shifting towards the use of parallel TBs as opposed to Ryuusei?
I think with wyvern everyone will run wyvern or bust
450 crash dmg TB
With intercept capabilities
That and intercepting means destealth
So CVs that are under stealth cannot be targeted at all? By the likes of warkai and friends?
But they can still be hit by stray torps and whatnot right
Yep and yep
So then warkai will just target the next ship down the line huh
And if they’re all CVs she’ll attempt to shoot vang
Yes
Fixed/linear barrage ofc still work as usual
Also no it's IJN meta one way or another
The IJN simping continues
still waiting kms to be good
You will be waiting a looong time
Lol what is that vid
bruh moment
can you still get this manju item?
I never knew where to get it in the first place <.<
Yeah it’s a collection reward for yorktown and her sisters
bis on backline 
There's the potential for Shinano or Nagato with Foxes, what with all the dmg boosts
But yeah given wyvern exists, I don't think standard setup can do any better than Nagato Shinano Hiryuu
As soon as one dies, the boost goes away so that's another point to shin+hiryuu
Nah it actually sticks around
But the issue is probably Hiryuu basically, as always
If it can at least somewhat reliably 1-shot vanguard though, maaaaybe
And final counter cheese 
Actually, for Akaga, maybe you double microphone them 

implying you didn't already oath hiryuu for waifu reasons
is this the strongest pvp setup right now?
i have serious trouble defeating this fleet 
Ent still relevant?
Not really, you can 2 shot her with warkai barrage and the 1st main gun Salvo before she launches
is there any setup without Juneau & Hiryuu to "somewhat" rival that?
pvp is slowly getting out of my hand 
the only non-juneau vg that can compete with that is torpmeme
warkai amagi shinano backline can deal with that, if you're not into hiryuu, still a 50/50 tbh
i feel bad for the poor souls in pvp without shinano
With the CV hidden mechanic, would eva aux items be a lower priority for carriers? Maybe prioritize beacon and avgas to launch planes faster and reveal enemy CVs?
Or would washing machine still be used
from that bilibili video above, AA seems to be buffed so I think gas tank would be required
is there any new gear list update for pvp i can look into?
Yeah I feel like gas is a priority to get planes to end of the screen, replacing rudder
Probs gas cause the new TB is broken af for crash yeah, and for destealth reasons
I'm thinking microphone second though for smacking vanguard
No Eva needed cause stealth, probably
Without Juneau or Azuma your only chance is torpmemes, but even that is going to be tough since you really want Hiryuu with torpmemes
Still, just RNG well enough and its doable
Marry Juneau
Thankfully w DCP around it doesn't matter so much your Jun level/oath
As long as she makes through the burst dmg using DCP
wow just met a torpmeme dat actually does wat its supposed to do
8.3k crits and 4.8k non crits
its either my backline gets deleted instantly or they get deleted
I keep running people with muse items. Is this the new pvp meta?
playing music for your pvp opponent is one kind of meta
may i guess his name to be Yukice 
I'm waiting to see how Meta Bunny is gonna be in PvP potentially. I know the main weakness is not getting buffed by Nagato/Shinano tho. Buteh, maybe her other strengths can offset that demerit.
No final counter is a big loss
Eh, it's w/e imo. I'm more interested to see her offensive power. Worst comes to worst, if u really want ur LC no matter wut, just run double Hiryuu. Or, Run Meta Hiryuu Offense and leave regular on Defense. Either way, still intersted to see if she can see play in PvP
its a forking dope ship who really care a guy in here run triple murica cvs and it works

which to replace Jeane for better survive hyryu+shinano air strike? currently using azuma yuki jeane
i think torp VG more scary, this team i can win most the time, ionly lost to torp team
Juneau
Noshiro maybe if you don't want to use Juneau
Or Cheshire. I think she can be pretty strong.
Hey people, is FdG Dev 30 is still considered on-par VS Shinano with Namagi?
I don't think so
man, i think next season i'm going to try 0-5 sandbag instead of 5-10
i think i missed more than 15 exercises
FdG clearly no longer reigns supreme 
Still very good ofc... until stealth probably, then probably will be hard to even say that
team comp is not the only problem, the guy is unusual, like you i can win most of the time but not this guy, or i was extremely unlucky
he's probably properly geared unlike most people
of course
ye team comp is not the only problem, plenty of torp meme plenty of shinaryuu but only 1-2 are really pain in the butt
@elder crane stealth?
New cv mechanic
Ibuki 
Guess everyone knows but some things just wont change in this game
Its even called meta ffs... This insane dev bias






so frustrated









