#game-feedback
1 messages · Page 107 of 1
What's frustrating is that you can't even prepare for such updates.
I have 30k cores, but I can only buy 50 arrays per month.
I have 71k cognitive chips, I'll still get more in the cruise pass.
Same thing for gold plates and such, there could be a way for heavy grinders to get them more easily, but no. Everything is gated, it's almost as if we're punished for actively playing the game.
They're just encouraging everyone to be a casual, and the ones most dedicated to their game get no recognition whatsoever. Even worse, we get our mechanics nerfed in favor of more casual player features.

I don't like how they messed up with PR stuff. Now every idiot can construct them without any efforts invested.
I wasn't aware that the XP books worked towards PR stuff. It is still going to take forever to unlock the ships, and unless you have the blueprints, which still take an eternity to obtain, they're not going to be useful no matter how easy they are to unlock. Similarly, since the DRs take 50k coins, that isn't exactly happening over night. Plenty of effort still being expended.
Xp books work towards PR ?
What the hell 
No they don't work towards it lol
With reworked face researches even getting the BPs is not a problem anymore. I already have August dev 30 and Agir Dev 24. I spent the months to get my first PR ship maxed at season 1.
Dev 24 DR is still ages away from dev 30
And the face research change allows you to focus a ship to dev 30 quicker, but doesn't really increase the overall speed until you've finished dev30ing the PR ships so you can only get face research for the DR ones
rather, if you only do face research it will actually be slower to dev 30 all PR ships after the change, as the overall output from them is decreased for only targeted bps
Anyway, my feedback would be: stop gating so much stuff.
If people grind, they deserve to have more stuff than the others, that's just pure common sense.
Stop rewarding laziness and treat more dedicated players as if they're just wasting time playing the game (well they do lol, but you get what I'm saying). I'm not against more casual features, but it should be balanced for both type of players, not just one at the detriment of the other.
I guess they want to help new players not to be a dead meat in PvP, when they encounter a high level player. But that could be solved if we had the various PvP leagues for various account levels.
Add an optional “Tryhard” league for people who take AI PvP in a single player game seriously 
I'm not sure if PR ever was something that was filtering anyone because it was "too difficult" (literally the same click and pick). If it was, then woe upon us.
Also, PvP wise ships and gear are the biggest factors (and if you even care about that dumb mode anyway) for "dead meat" so if you lack either, having 120 won't really help all that much.
We'll see. Its still nice to know when they unlock though, unless it is the standard monday.
The tooltip still mentions double profiency on sunday, nothing about stopping. It also decides which ships appear at random.
Maybe add fleet tech filter as well now since this isn't as useful anymore? Although Sort by Level reverse kind of does the same, would be a nice feature
I was afraid the cog awaken filter will become kinda hard to navigate with the new cap. At least You can sort by ascending level order, but still
Then again this is an issue specific to veterans players. rather than the majority, so I am not complaining as much
They didnt improve anything tho, besides PR1 which tbh how worth is it anymore, they only shuffle around the BPs a bit and called it better
You're still fucked by the tower of rng if it doesnt decide to give face researches
Like ive said before, could have left the dev levels from the start and created the gear lab much earlier
And if the dev levels was really smth necessary to put, could have expanded the tasks instead of a badly designed system and not be pepega like WG
scroll up in #collected-feedback , the dock increase for unretirable ships is the most upvoted feedback recently.
Oh! I voted on that one, apparently, but had forgotten all about it.
So, the upgrades dailies give are a little dissapointing, but I suppose since we do them all with a buttonpress can't ask too much, buuuuut...
Level 95 Fierce Assault is WORSE than level 60 Fierce Assault. Can that atleast be adressed. I don't need massive bonusses (though more coins would be nice) but don't make them worse! Not even that much, just re-add the 3rd Tech Box.
Chip is all-around better.
Parts you sacrifice 2 part drops for a T4, okay, fair enough.
Books is all-around better.
Boxes you sacrifice 1 box for 1 Gear Lab material, of which most of us have tons off. It's a bad deal. The increased odds of a T4 box doesn't offset losing an entire box.The only OPS item one could remotely care for is Military-Grade Electronic Components, but the odds to get that one (ONE) is 16%.
Was thinking if can request a game feature here?
If can, like to ask if can a button the switch between scrap and enhance mode when your docks are full and being prompted to clear so space before you can continue to sortie.
Currently it's quite annoying to have to back out of sortie and go all the way to the build/scrap to clear away the higher rarity ships so more common ships can come in for use in enhancement.
Thinking this will help when clearing space up, such that you really clear away ships from both scrap and enhance options before continuing, allowing for less disruption to gameplay
If you want to suggest new things for the game - please use !submit command in bot-spam or send a direct message with it to @Belfast.
I even got less coins from this box daily compared to the old one lol
Oh. Idk how it works here. Thanks!
that's just false though
It's definitely possible, the range is very wide, so it's hard to pinpoint what is the avarage. For example from the Lvl 95 Advance ones I got 1160, 1176 and 1301. Lvl 60 is said to give around 1200.
oh my bad then
Would be great if we can have 2 additional filter in dock.
- Ship Not 120
- Ship not awaiting cog awake
https://trello.com/c/JqL5dkNl/1663-filter-for-meta-pr-ships is (kinda) duplicate of https://trello.com/c/DC1iuYj9/1366-dock-filter-research-ships
Description: Have a filter for META and PR ships so that they can be found easier for leveling up, etc.
Discord Form Submission ID: 5185
3
Opinion
Description: It'd be nice if Research ships could either fall under the "Special" filter or get their own filter option
Discord Form Submission ID: 3863
2
Opinion
Or https://trello.com/c/FIAItG18/1425-lab-tab-to-sort-through-meta-pr-and-dr-ships-that-are-in-the-players-dockyard (which I remember since it's mine XD)
Idk if this has been said
But it would be cool to have a leave button on the Upon the shimmering blue boss fight memory because I have to restart the game lol
So, I happen to notice you guys changed the 70-100 XP values to CN after the patch, then hotfixed it back to EN values, as seen here:
https://github.com/Dimbreath/AzurLaneData/commit/9000f281689fe92121b1baf383c194f148b4c896#diff-c74523228981b7dddc82e647756469c55d7ff3e9379862c1758dc33736a05df1
Can we... get CN back? There's absolutely no reason we need more than them for no reason... and they even got the 'no limitbreak' buff ontop of that too.
(And add CN SR gear upgrading with that)
JP/EN never had EN values to begin with so unless it was intentional (which I guess wasn't) there isn't any difference compared to before. Though changing it so that EN has the same xp scaling as CN would be nice.
do we know why there even is a discrepancy between JP/EN and CN? Anyway, I am really thankful and glad we have these EXP packs now. They can alleviate the pain a bit. Especially near that pesky 100 barrier, which, for whatever reason, they kept up. 
man these exp packs, one of the best changes, devs! thanks for that!
Dont know if it was intentational or not but love some of the references with the names of the cities on the battle pass map 
has Friedrich der Große been nerfed in some of the recent patches? I am very sure her Sonata of Chaos skill has been changed. In game it used to be the same wording as on the AL Wiki, but now the Reload/FP buff doesn't apply to every odd or even salvos, but to "reloaded salvos".
(btw i do feel like she deals less dmg than before, that's why i asked if it was a nerf and not just a change of the wording)
So whenever I enable clearing mode I physically can't leave the battle, is anyone else experiencing this?
What do you mean? Like pausing and exiting the map?
yeah
when you exit the combat it should stop auto. unless you somehow accidentally click anywhere in the map then it'll go back into combat
Please, swap the drills with cog arrays in daily rewards 
T2 retro BPs are useless too.
Why only auto-search. Add it also to manual play. Not everyone plays with auto search

thank you, i play in auto
pls add more weekly freebies , 80 cola is not enough 
It does seem unnecessary to place the oil cap only on autosearch
it makes it harder to do things like hunt down 3* fleets which give more exp, or sometimes you just don't need choukai and don't have any interest in spending oil on the boss fleet
I don't know why that restriction would exist in the first place
Thanks alot for even more QoL changes 
Devs: Add free stuff even though they didn’t have to
Feedback: not enough

Me: 2-1 sucjs. Devs: Here's a bazillion goodies to compensate losing NOTHING. Okay, I'll take, though also find the auto limitation a bit odd. Thanks for doing waaaaay more than you really need to when fixing, esentially, an exploit.
(Also now def need option to take coin seperate from mails when we really drown in oil every week. So much oil...)
I just wish the retire money came through enhancement, so there's not this dumb dilemma of money or doing something that's essential (and consumes a LOT of ships)
enhancement is finite, retiring isn't. It's also always been that way so I think it's fine the way it currently is. There's only so many ships you can use anyway. Once all of them are fully enhanced, all drops go towards gold which I think is more than fair enough.
Love the changes
and keep up te great work ya filthy degens 
Yeah those are some nice freebies (and kind of a solution for the retirement change) and QoL features, good job and thanks.
But as mentioned, why put the oil cap only on autosearch ? Autosearch is still an incomplete feature for campaign mode. Most people farm xp in 12-4 and autosearch is not able to do it properly.
It's been suggested for a while now but we need the possibility to hunt down every mob fleet (or at least those of a certain level) and retreat before boss.
people already complaining even before the patch arrives 
Autosearch -> Lazy people lose efficiency
Manual clicking -> Highest efficiency
Fair trade imo
but yeah have to wait to see how it actually works before anyone can really say anything
I'll literally never be able to enhance the full dock thanks to reload eating too many ships. At best I'm looking at being able to go for retiring carriers and battleships but having to constantly fiddle between retire and enhance is just non-sensical busywork
I have 21508 as ships owned to this date and I'd guesstimate like ~80 fully enhanced ships (100+, PR included)
never have problem enhancing ship tbh
I seem to have 417 unique ships so that's over 300 still waiting for enhances
^
do u just auto enhance rather than select ships that give the most FP/TRP/AVI etc?
I always go for AVI when I have carriers to enhance, FP and TRP basically always fill out automatically before everything else. Reload is the bottleneck because each and every type ship give pittance compared to what cruisers, carriers and battleships require.
It's not about the enhance itself but the current, and pointless, trade off where you either do enhancing which might as well be infinite. Especially considering the still existing gold drought (again, have to note that I'm getting the same amount of gold from the new box daily).
210 not at max enhance, 266 at max enhance for me with 43.6k ships owned. I don't use half of those ships I've max enhanced either.
Mistranslated, it's clearing mode in JP notes
So it should apply to both manual and auto
figures 
ppl alr crying bout it tho
They've reduced the AVI/FP required overtime (and TRP I guess) but Reload is still kept up for whatever reason
I see there is a downside and obvious upsides to this sort of change, I don't have a hot take on it either like some fans on twitter do lol
I'd mostly like to hold judgment until we see the caps for event maps and ch 12+ granted that's where most of the exp farm is held
I don't know why one would really oppose in getting the retire gold through enhancement as well, or would it be "too" beneficial to the player? 😉
I'm pretty sure most people use common ships for enhancement rather than retiring anyway so it's not like it's that much different to before
i mean i'm not opposed since that's just a buff, but it was never like that before and no one complained
You lose oil long term, even if you're farming higher tier maps. Indirectly less exp over time because you can't farm as much, but they're negating this with weekly oil and exp packs in a way
No I mean they buffed the gold gain from retire which is nice, but right now enhancement means you lose decent amounts of gold as a trade-off... all the while gold is still an issue as the new dailies failed to really do anything about the situation.
you only lose oil if you were retiring those ships instead of using them as enhancement fodder though
Gotcha, not my expertise 😩
yeah, I may be wrong here but I'm pretty sure the vast majority of people when they get a "dock full" pop up during sorties, go and retire rare/elite ship drops and then go and enhance ships using the common ships.
Yes there will be a little bit of oil loss as u no longer get oil from retiring these higher rarity ships for medals (rarity didn't have an effect on oil anyway)
but it would barely amount to enough for 1 sortie after 5-6 clears of a map
casual player = good change overall, basically no difference
hardcore grinder who has oil problems = less grinding overall (but more rewards overall?)
only difference being they don't get as many chances for random commissions but those are heavily RNG anyway and certain grinding methods were probably seen as exploitative and unintended by the devs
Thanks for the clarification then.
My point about auto-search in campaign still stands though 
I think the tradeoff is more than fair though, you get to step away from the game and come back with xp/plates/ship drops etc. Or you can decide to manually do it yourself for higher efficiency.
dude, some actually complain about it. "what, the game doesn't want me to treat it like a second day job anymore? RUINED"
Anyone else annoyed when they see this for their contribution? Why can the slots even roll two of the same thing?
I really like the direction they go. QoL and less feeling of a day job. I really can't get behind people legit complaining about this
not like they force you to accept the pack, you know? 
I agree with you on the first bit but I can understand certain players' frustrations even if they are a very small minority
I have absolutely no problem if newer players don't have a grind hell anymore. most of the new stuff, like exp packs, this pack are an option, as in optional.
I don't think it's necessarily a "tradeoff". Most things when done manually will be more efficient, that's normal. To me it's just autosearch lacking. After all it works perfectly fine for events or Opsi for example, even though it could still be improved.
So why should it be different for campaign ? Why would the clear oversights of the system in campaign mode not be fixed when they're doing it for Opsi as an example ?
so no matter the fleet, let's say full on UR, priciest fleet, will cost 50 oil no matter what? I just pulled the 50 out of my rear end, but you know what I mean
opsi is very different to campaign though
I don't really see how so. They're both grinding grounds.
and they finally improve coin drops on higher worlds? wow, is this still real life?
about time. the coin rewards were laughable 
I just checked that update and damn, it actually looks good. Hopefully they'll still up the coins on new dailies tho.
[And my eternal gripe: Why can't some stuff be replaced with general blueprints, like 5 obtained from weeklies or 10 hour comm having a chance to include them instead of... quick finishers?]
yeah not more coins on the new dailies was the biggest bruh moment for me. like what is the point? wasn't that one of the most anticipated aspects? 
I don't know if you noticed but the box daily grants the same if not less coins as the old one
that's hilarious. here, higher difficulty and less rewards 
It legitimately gives less than the others
I feel like the box daily gives way less boxes in general?
that could be upped imo, like add 1 or 2 more
it loses the purple boxes so I guess that's the thing
maybe, maaaaybe adding a small chance for rainbow box? or up the gold box drops. gold boxes are purple boxes anyway, just painted gold
@nova girder if you mean like PR general prints then you can have a read of this.
maybe their stance has changed now but I doubt it.
So no dice? Damn. Even though it's -supposed- to be faster I feel like I'm going nowhere fast since bonus BPs seem rarer and and I won't even roll extras for other ships.
"as it provides the strongest characters in the game"
Welp this didn't age well 
Roon Muse likes to talk to Roon about that 
That said, they include decent amounts of them in the battle pass (even got that +5DR for free and like 15-20 regular?) so, it's kind of conflicting I guess?
I always feel ripped off when I do research and see the results I'm getting for 8k
I mean, if the 2 or so gold gear BP was 2 General BP a week, it wouldn't exactly make a major difference
I used to avoid 8k because I could roll 2 but from what I've gotten now it's at least 3 which, while not good, still beats 3x3k for 3 BP lol
Those T1 combat exp packs can, I guess, over time turned into something good.
so t2 are only special rewards, huh? too bad
the face change to research was really nice. Definitely helps speed up DR development by a lot
No wait, I misinterpret them as the PR xp boosts, lol
even though t2 packs say the same "produced by the lecture hall"
well, not by mine, that's for sure
purple xp books are non farmable anyway unlike blue ones from lecture hall so it's fair enough imo
The most noticeable change is that I see more Drake but the progress is at best at the same level
I still am missing way too many FdG and Azuma that I can only hope to be purchasable at the cheap price of ||10k each|| once PR5 comes out
Nj with FdG too, Shitano with Haku... honestly besides Ibuki (and maybe Sanrui) I wouldnt even advice a new player to grind PR1 over the others anymore
Replaced Roon with Heinrich cause not even her tankiness was been worth
Monarch tho
But yeah there are so many equally or even more powerful choices that it kind of sets its slowness into question
I don't really get the argument that just because a new ship is better than an old one, that makes the old one completely obsolete
FdG is still really good and way better than a lot of other BBs. Shinano works slightly different to haku
It's not about obsoleteness but the argument that because they're so good it needs to be really slow
like u can just use shinano + haku for even more dmg
they are still one of the best CVs in the game. They are also permanent when a lot of other top tier ships are locked behind events
Assuming you got 4 UR bulins up you literally max out the process without any other effort for 35k or something?
and some enhancing
reward for playing the game at the right time ig 
Where as DR ship will take easily like a year
once you unlock the DR ship at max potential, you can use them in conjunction with the buildable URs though no?
Well okay, that's just a ballpark shot from how it was, maybe it's few months less now - but cost is still insane tho
That's besides the point
"but the argument that because they're so good it needs to be really slow"
Yes
they are still very good, 2 good ships > 1 good ship no?
The point is that it needs to be so slow that only on VERY special occasions should there be a BP reward, even if minor
I get it, it shouldn't take one week to max
but something like having a rare occasion on major comm for a few prints or weekly 2 prints wouldn't literally devalue the process into laughability
Like I decided to drop PR2 without maxing Azuma or FdG in favour of getting some progress in PR3 (unlikely I'll finish a ship before PR5 is out) and now I'm literally just waiting the ability to buy the remaining prints because they're insanely rare as researches
I'm the same, I just left PR2 with azuma and Fdg at dev 22 to focus on PR3. Managed to finish PR3 2 weeks after PR4 came out and now I am focusing on PR4 and waiting for more catchup to complete azuma and FdG. The system definitely was a lot worse before all these research changes but it's certainly a lot better now. Especially with catchup.
I'd just like the chance to get BPs for other ships back
so when the devs can figure out more improvements to the PR system, I look forward to it since ik they already know it's an issue
Getting unlucky with face comms means you won't make any progress on the other ships
I want to do Mainz researches but for whatever reason I ALWAYS get Drake to go with it and damn right I'm focusing Drake at that point 😆
This convo is peeling away from feedback so if we want to continue ig we should go to another channel
Well, it's mostly about the lack of extra ship BP but whatever.
Put the dev levels like the quests to unlock, there's your nest improvement
They had a good system already and instead of expanding it, they decided to make the abomination we got
Yeah, meta skill system is really something that could be in some way integrated into PR progression while researches would still have the exclusive gear and make the progress faster through how it is now.
I think the weirdest part of PR is that before they hit something like 25 dev level (or in some cases 30) they're almost dead weight.
I found Gascogne to be quite usable at Dev20, but that was very much the exception
way too many of them are "oh you're not Dev25+? Enjoy your useless wasted slot"
PR2 didn't have MGM+1 at 30 besides FdG I think so I guess that makes them more usable at lower levels
Gascogne doesn't get additional MGM at all which is what makes her usable earlier
Oh, right
overall though PR BBs are practically deadweight before their final MGM
They're still very paper-ish especially because 0 luck though
What, why
This is so cursed, gib back my Yorktown 
60 gives 3, 95 gives 2. But you get 1 OPS gold item... to pile on the 500 others. I rather have odds at a T4 crate. You'd expect T5 odds but no... just a worse daily than 60. GG.
You know, new slim planes are actually fine after getting used to them, but why wasn't it mentioned in patchnotes (neither ours or other regions)
As well as other visual changes (Yorktown chibi xd)
Can you make ships below SR more useful? They are literally fodder at this point
why use them at all
the thing i see is making all retrofits below elite go to elite rarity rather then common->rare
bcs at this point being below elite is just automatically collection only
in cases of DD even elites are easily collection only
outside of very optimised low cost farming its a big eh
don't know about that son several retrofits from common to rare makes ships solid enough
solid enough and actually good is not the same and doesnt grant them a reason to be used
still looks like a very selfish point, alot of people still does use low tier ships
i mean i view being below gold as collection only at this point
the whole point of a retrofit is to make a bad ship into a relevant one
you can count the amount of good purple ships on 1 hand maybe 2 at a push
to avoid powercreeping
there is a clear reason why outside of very few exceptions like phoenix and cassa blue ships are not even on TLs
i wish the dd buff was more substantial or even reworked the class
only around 4 ships got a decent buff the rest with the 1.2x aux just left in the trash to rot
dd's are usually that bad that its even worth skipping them in build because then you can wishing well them later for half the price
i feel like at least most of the popular ones should have gotten aoa buffs or retrofits
TLs aren't necessary to beat the game
You can beat pretty much any enemy in the game with almost any rarity of ship. Using better ships just makes it easier.
TLs still does help if you wanna make a good fleet but they aren't a thing that you really need to follow
time to go into w13 with 3 common dds
and yeah the DD buffs were kinda odd
only a few got something good
with a minor fraction of them receiving buffs that has nothing to what they do
i thought the torpedo spread would have more impact in the game
Biggest joke besides gph in this game are the tierlists
but its a so irrelevant pattern change that doens't even feel like a buff
the auxi buff was ok cuz it makes them more tanky at the very least
Torp spread should be default for all dds imo
Can we have an option to turn off lens flare in Academy?
The errors in the official EN patch notes are getting very frustrating. Changes mentioned in the CN patch notes and JP patch notes are frequently missing from EN patch notes.
Some changes are also wrong. This patch, EN notes say the oil cost cap applies to auto search, but CN and JP patch notes say clearing mode. Why is this wrong?
I feel like it's not much to ask Yostar to just translate the patch notes accurately. Players should not have to rely on fan translations of other servers' patch notes when everybody is getting the same changes.
I heard the patch notes let out a few things, true? I mean, that is basically standard for global patch notes lol
They have gotten better recently, even if they did leave out some key stuff.
Remember how bad they used to be, with "optimized" and you had to read the JP notes to find out the actual change
<@&460646206851252224> scammers
ded

looks like they're spamming all discord servers
well it's not like auto search and manual is different instance, you can toggle it on and off freely, of course both is affected by oil cap 
this is still the case
You still have to read the fan translation of the CN or JP notes to actually learn the changes accurately
I don't feel like "Yostar, please just translate the patch notes correctly" is an unreasonable request
It is not standard, no.
they've been getting better at the patch notes though, the ones for the level 125 change were pretty good compared to what we've gotten before
sure there's some ways to go but it's something
Its 1 step forward 2 steps back
We get more info but if its not correct thats in some ways worse, cause now you have incorrect information spreading around being taken as fact since its from an official source. So JP/CN still needs to be checked against and then people spreading around misinformation need to be corrected.

i mean i did assume it was only in auto play 
these patch notes are the only thing i get in terms of info except from other players so i usually trust them
if they are wrong then
idk what changed sometimes
when we enter the ship pages within the fleet manager screen of operation siren, we get a sorting order that matches how they show up on screen: first you scroll through the main fleet, then when you move to the next slot after the last main fleet you go to vanguard
everywhere else (i.e. event hard mode), for whatever reason main fleets are placed last, despite showing up on the left in the fleet formation, so you actually need to move left from the first main fleet ship to scroll to the vanguards
in case it's not clear, I'm talking about this:
when you long press on a ship, you go to that ship`s page and can scroll through them by swiping left/right
Im really liking the idea of oil cap being added for clearing mode, since this can make lower maps more efficient to farm than w12 for exp in some cases, so we dont always have to just keep grinding w12 for exp
its always nicer to have more variety and choice in farming exp, especially considering that sometimes you might want to farm for equips/ships on other maps
i hope its going to be a progressive cap honestly, and not a flat cap for all worlds
Cube research should give arrays.
i agree with that 
remove all button 
Still wondering if getting the pass is a good decision or not so was wondering that if I buy after completing the free part, would the paid rewards be able to be collected all right after?
yup, it can be collected all at once
Nice, wanted to be sure it was tested
Oh that would be a nice one~ Probably a bit more than the game would allow
I would spend all my income on that if it would push affinity past 90. No more grinding, endless oaths 
Need help
Looks like the guild can't take any more applications.
Yes, they have a maximum number of active application slots, alongside actual guild slots
I haven’t checked in a while but I believe the number can’t exceed guild capacity. So there’s either 20 or 28 applicants to that guild
Did anyone else get additional compensation for the cruise pass refund?
this is how compensation is dealt with, please note this is #game-feedback too, your message is not feedback

include coins in the free weekly pack 4K oil is a lot but no coins??? Maybe 4K oil and 6K coins? Also how about also including like 10 cognitive arrays? 
would love cog arrays in the weekly pack. current acquisition rate feels super slow for the acquisition rate for everything else in the game. would be nice
I think it's intended to be a rare resource because some players see it as a challenge, at the beginning cog chips were scarce but over time people got an over abundance. I think it'll probably be similar here
please remove this mission, this equals build 20 ships in a week and there is currently no event it's just asking to waste resources
well we have to wait a week first to test it out but if all weekly missions are permanent then we can just complete it at some point in the future/do it simultaneously with another week's missions
because if the missions stack, I think it's fine since in a 2 month timespan, we're bound to get at least 1-2 events
pretty sure, you can still do last week's missions
👍 that means they stack then so I think it's okay
even if we can't complete it now, we can do it later
nice weekly quest
imagine using the damn thing to begin with outside of an event
idk its way more scarce than cog chips at the start. would take me 3 years to do all my 120's right now. sounds awful. where as if i translated it to cog chips from 100->120 for all those ships it would be a year and 2 months.
Yep. I expect if we don't see it in certain shops we'll see it still be really rare. Getting enough for one ship every 10 days instead of 17 (SRs used as a measure) would be way better)
If only the cats used them too 
yeah, cog array influx is really low for now
how about add the chance to do excercises in auto mode?
I doubt we'll be seeing an abundance of cognitive array when we get 9 daily compared to hundreds of regulars (daily + commissions)
can we have auto collect weekly or daily reward if we dont manual claim them 'cause i'm busy with work and keep forgot them
Is there any plan to reduce weight of application for newcomers ? For example new people don't need download OS map files or w10 plus files . With this option newcomers could start game faster. I saw some newcomers on general channel who complain that they need download so much data to start playing AL.
Cant you use cats?
just checked, can confirm Cat Box finishers don't count
Sounds like a bug to me.
Just so you all know, that mission will be active for the next 57 days
You can continue to do missions regardless of what week you’re on.
They don’t all have to be done within a week. So that means 20 finishers sometime within the next 57 days
Its just odd that actual weeklies and most other goals are like 1 day tasks... and then you got a 3 week one (also that thing called Quick Finisher doesn't boost it)
arent you guys making it a little to easy to level up ships? Free oil, oil cap so we can 3-3 but still use less oil, exp data packs 
It’s not like you’re going to be penalized for not doing the mission this week.
And the cat finishers are completely different items
You mean, by not getting 240 points for "doing all tasks" which is 2 rewards? Sounds like a penalty to me.
You mean the final mission for that weeks quest? Which you can, and will, still get 50 days from now when you eventually use 20 finishers?
It’s not going away, and you’re not being penalized for it
I didn’t finish week one until after week two started. I still got my “finish this week” mission rewards.
If the Cat Quick Finsher doesn't count on the Quick Finisher goal maybe dont make the goal say use Quick Finishers, or rename the Cat item. It's like "Use Tech box" but a secret clause only to use Sakura boxes. That would be dumb.
1 day vs 14 dats is somewhat a differences. Also again, all other weekly tasks are so easy they are glorified dailies, including the actual weeklies. So something like this massively stands out. Seems more fitting for SP.
I'd just like to bring this point up again

play at your own pace
we got so many days left
Its not like Weekly missions give option to finish cruise pass on 100 lv plus SP missions are additional option to lvl up cruise pass?
You get more points than needed yes, esp if you pay to get 1500 points. Its still odd to put a semi-monthly tasks in the weeklies, when you got a monthly tab. And tell people to use QFs, but not THOSE QFs which we also named QFs.
It's especially frustrating when you already have the gold, already have the xp, been prepared for it, but no you still have to face the gate. 
add ability to craft cognitive chips into arrays 

People saying ship leveling too easy and here I am wishing both vanguard and main fleet had separate MVP so even weaker than main fleet ships would be able to get it
Was thinking about it and Aurora getting the chinese wedding dress is a nice reference
Would love to see others get smth like that too even if the nations arent in the game like Lewdis getting a more brazilian feeling if she ever gets an oath
(Will probably get a more horny outfit im betting tho
)
Hentai Battle Pass skins 
Remember when I asked about the patch notes being translated? No bells and whistles, can we just please get the patch notes translated accurately?
and people made fun of me? well how many people are surprised to find out that very few of the changes mentioned in the patch notes for october 4th actually happened on october 4th?
At that point, arrays are useless. Just add the cost of crafting to the base chip price and scrap arrays entirely.
This is why. It is really not much to ask to just have patch notes translated properly
I mean, they were clear on that... that's just EN being EN. cough "You mention gems at next planned maint, where is it?" cough
no, I'm not referring to that
"The following changes will be planned for UPCOMING MAINTENANCES" -totally accurate
Yes, and there's no indication that October 4th isn't one of those maints
except for the whole THERE WAS NO MAINTENANCE
There is also no indication there is. And that.
which we should know before the day of
they announce any maintenance at least 2 days in advance
there was no indication that there was no maint, given that they listed changes happening on october 4th
We knew on Friday there wasn't going to be any. 
they don't always
No, just the pack added. Don't go Full EN on us
"oh you're just EN cause you didn't read the patch notes which are wrong"
I love this playerbase
I'm going to come back every time the patch notes don't match what actually happens and every time I'm going to get told "it's just a minor error in the patch notes" and it's just getting excessive. I'd like the patch notes to be accurate. This is not much to ask.
But they are not wrong this time 
They are wrong this time
Explain how they are wrong. "Cause I thought for no reason it be today" is not a valid argument.
They're also incomplete. CNJP patch notes explicitly list the october 14th maint, and this one doesn't. Our patch notes also mention changes to auto-search in the main campaign, events, and hardmode, when CNJP patch notes mention clearing mode and only on chapter 9 up in the main campaign (and events/hard)
A bunch of people complained here that the restriction is listed in the patch notes about auto-search only is unnecessary
turns out, it was the patch notes that's wrong.
Again, it's really, really, not much to ask, "can you please just translate the patch notes properly" and it's really shocking how much I'm getting made fun of for asking this question.
can we change this map to blank out the zones that have 5 stars already? to at least show where i need to go to complete em
You already complained about that before. You were now complaining "another error" which however was not an error.
that'd be great

If there's no issue, why do the CNJP patch notes explicitly list the time and date of the upcoming changes rather than just "upcoming"
I dont know, they still aren't wrong though.
Or on the overview map, right now is just "fancy unecessary thing that was used but not anymore"
They are still wrong
The earlier complaint I had was not fixed. I'm pointing out that they're also incomplete
or maybe if i click on a zone in there it has a lil pop up showing my stars
There's literally no reason for them to not translate the explicit date and time of the upcoming change, which was already listed in the CNJP patch notes.
as well as a button to fast travel to it
Again, why do players feel the need to mock me for simply asking if the patch notes can be translated properly?
complaining over an assumption 
Maybe you should have said THAT then rather than rant over something that wasn't incorrect.
Complaining over unnecessarily omitting information
i agree it would be nicer if exact dates of planned features etc were posted
I did say that
Tl;dr, actually include all details in patch notes
similar to how they included the details of the optimisation in the previous one, which people were happy about
And make sure the details you include are correct
No you said "well how many people are surprised to find out that very few of the changes mentioned in the patch notes for october 4th actually happened on october 4th?" Which is literally EN did EN stuff.
??????
That's pointing out how omitting information serves to confuse people
The CNJP patch note explicitly list the time and date of those changes, I'm saying that if they had simply transfered that over, then they could have avoided that kidn of confusion. There's no purpose in omitting that information.
I suppose it's easier to mock the playerbase for not reading the fine print
Or rather, less of make sure they're correct, more of, make sure it isn't misleading?
And as I said, it would have been great if you started wuth that. Basically doing the same as them right?
The (4) claused stated earlier is incorrect
I literally did start with that
it's technically correct tho, there's never been indication that said it's ONLY works in auto search. 
misleading? maybe
not that auto-search or manual is different instance to begin with
It's not added to auto-search mode, it's added to clearing mode 
i know, auto search is part of clearing mode

hence technically correct
nope, just reading the patch
The information in the CN and JP patch notes are all correct and accurate. If Yostar can consistently translate the patch notes accurately from the CN to the JP version I don't see why they can't do the same for the EN version.
And I would really appreciate if people don't make fun of this relatively innoccuous request.
Have to concede that they need to be worded better at least
Or at least use the correct terms
I'll bring it up with the staff when they come back
and not just, omit chunks of information for no reason
this one didn't omit chunks of information but it happened last patch
Incidentally bomb, was the more detailed patch notes from the last maint an improvement, or do you think more could be done
As its not released its pretty hard to definitely say which is accurate. Is it likely CN is correct, yes. Definite, no. Also I want to know in what magical world am I supposed to read "CN patch had a date" in "EN cant read". It took you 15 postst to bring up the date. For someone wanting clarity, your point was certainly not clear.
It should match the CN patch notes. "how do you even know CN is correct" doesn't make sense when our patch notes are just translations of CN's
last maint patch notes were not more detailed, they were just longer cause there were more changes
they still left out some things like, the fact that all DDs at all levels got a major EVA boost, and all CLs and all levels got a minor EVA boost
that was simply not there
There was one EN patch that mentions something different than JP/CN and turned out to be correct. So it's not unprecendented, even if rarer than a UR.
Doesn't change my complaint that the official translation of the offical patch notes done by the game's official publisher should match the source material
@hearty crane "haha you're not even being clear" is a really lame response
I've been very explicit that I would like the patch notes translated properly, and I opened with that
Congrats, neither was that in CN/JP patchnotes
yeah don't see other region explain that change in details too
Yes and we went over that days ago. You went back on this cause EN was being dumb, and I even mocked exactly that with the mention of ENers asking for the mentioned 50k coin compensation. There was no mention of misding info till 15 posts later. But I said this already.
yea checked, all regions only mentioned "stat adjustment" which our version also have.
Huh, they didn't. But yes @minor robin the increase in detail is nice
it's a big step up from "optimized"
Indeed, you seem too fixated on the fact that you're angry about what you assumed I was talking about not being what I was
Kind of ironic that you're mocking me for exactly that
when the only reason you're mocking me is cause you assumed I wrote something that I didn't
I was 15 replies in talking how "upcoming maintenance" is absolutely clear, only then you mention CN's date and then act I should have known about that all this time. How?
Perhaps if you read the CN patch notes you would have had full information from the start 
wouldn't it have been nice to have that information up front 
If you had read CN patch notes you would have known exactly what was going on, immediately 
You just said that "they were not more detailed just longer" but now are more detailed, which is it? 
Anyway with "if CN lists a date, then EN should list it" I agree, provided we get the patch the same day.
that was a direct response to ender's question about the september 30 notes
I'm saying that's nice, and they should do more of that
and you know, not omit information for no reason
Even if I read their patchnotes the EN would still not be wrong and your point would still have been EN dumb, fix that somehow
Again, they weren't wrong.
The EN patch notes are still wrong
I can say it again, if you'd like.
I can even point out how they're wrong, again. If you'd like. I've only done it twice or three times now this conversation.
The date at the top is not wrong, but the body of that paragraph, specifically point (4), is wrong.
Sure, point me out how "upcoming maintenance" stated october 4. I'll prepare popcorn.
????
And that's completely unrelated to our argument still, and your initial rant that started all this. We are literally just talking about your initial point, not the thing discussed days ago.
The "upcoming maint" part is not wrong, but it omits the date for no reason.
And omitting that date creates confusion and serves no purpose.
If they don't know the explicit date is going to match the CN date, they could say "mid-October" rather than leaving it out entirely.
"The "upcoming maint" part is not wrong." And with that, we can finally rest this argument.
leaving it out entirely so you can complain about how undetailed EN patch again? 
afaik jp note also dont specify the date of upcoming patch
good feedback guys 
patch notes should be detailed to not leave out any changes
theyre patch notes. Also exact dates should be used where possible
Like, guys, what the fuck is your goal here? Are you just arguing to argue?
some people do here 
I'm literally asking for the patch notes to be complete and accurate and you don't even disagree you just want to mock me cause you think my request is not clear?
Just cause my followup is not up to your standards?
send it to belfast ➡️ #bot-spam
just bring back the optimized bit and be done with it
You were bitching something confused EN plebs while it was crystal clear in the notes. Of course I'll protect them.
It could have been clearer if they had not omitted information
why the fuck are you white knighting for the devs when you agree with the request
Let them continue, im loving the irony 
same
Yes and your post would have been clearer if you didn't omit info. But we already have this convo, its just you asked "What's your goal" and I answered.
surprised no mods have intervened at this point tbh 
Brought some popcorn if you want 
i'll be that guy
<@&460646206851252224> help pls
Perhaps if you had read the CN patch notes everything would hve been clear 
Don't even need salt, as there's enough here
"lmao ur request that the official publisher be clear with the official patch notes was unclear, oh how ironic"
Alright enough digging into each other, the feedback was clear like half an hour ago
Ender IS the mod
but he left
Indeed it was clear 
can some feedback mod approve my operation siren stars map feedback 
yea he didnt do much to end this fiesta 
so i can tell everyone here to upvote it
wheres my tech box sell button 
i already requested that once actually
let me scrap more than 40 equips at once
and people downvoted it 
also like some other guy suggestion for affinity item few hours back
pls my trash waifu gain so little affection cus no mvp
apparently people who are salty they already opened 200 boxes to sell them want me to go through the same pain
i think i have around 8000 boxes
a sell button would be nice
~~screw your 40 equips, let me scrap more than 10 ships
~~
i think they should add "auto enhance or retire" 
I like the idea that you can scrap on opening, like scrapping/enhancing ships (but not retro for no reason)
i have 20k ish box
how long is that gonna take me
auto should just retire ships that arent new for me
Maybe Quick Scrap? Scrap equipment labeled new if it's purple or below and +0?
nah, they gonna scrap some event gear too
i hate the fact that if you already have 1 of that gear, it doesnt show new 
need more filter
labeled new, means it won't scrap gear once you view it
can cause accidental still
Command/Support cat filter when (instead they added 4 other nations... with no cats)
and that kinda convoluted, just add sell tech box button 
gonna save u from stupid opening animation as well

if they're not sure on how much the box should be worth in coins, they can just add panel like this for box opening, selection to what to sell/keep, box worth still depends on player rng and it wouldnt be pain in the ass to do
No, bc we want to steal your dinner
everyone upbote my feedback
downvoters will be banned and forced to oath bache
upvoters too
Long as you pay for the ring
thank you ender 
Let us convert the drills into morale restorers 
Not what I was referring to but wasnt expecting you to understand
i just wondering why game has been going to casual direction? auto everything and require no grinding ? So the game trying to give anythign casuals want so they dont have to play more than 15 mins a day? and then they complain no content and move on to other game when other players that play the game for the challange and grind doesnt get anything?
maybe just remove everything out of the game and just keep the gacha at this rate
play at your own pace dude, it's permanent content anyway 
I have real life. I can play more than 1 hour/day. It;s unfair that everybody else has 100+ 120 ships and i cant clear world 9

this update helps everyone out. Everyone has different situations in life
some can only play once a day for 15 minutes, others can spend 12 hrs grinding
AL has always been a pretty casual game and many people (including myself) really like it that way
I don't really think many people feel like there is that big of a content drought
content drought ? no but challenge content ? yes
i can just auto through siren stronghold
the update doesnt "help everyone out"
imagine you signed up to run the boston marathon
$200 for the signup
you fly to boston
put yourself up in a hotel room
you spend $1000 but it fine you're going to enjoy running a marathon, its your hobby
so you get to the starting line
and they start handing out bus tickets
well what the fuck, i didnt sign up to take a bus, I signed up to run a race
but i have no chance to win the race unless I get on the bus too
yes, everyone is getting there faster but the race is ruined for everyone
farming maps had never been "challenge content"
nothing in your ability to do difficult content has changed with recent updates, except level 125 and... ye, adding more levels will make your ships stronger, that's pretty expected result.
most of dedicated players has been playing this game since the start they mainly stay in their guild discord and rarely show up here cause they know whay they trying to say will never be heard
they will be consider as gate keeping or elitist
i just want to say instead of forcing player to go down one path , why not give mroe options for player to chosoe their own path to their own goal? like buffing maps currencies and loot drop depend on map difficulty?
took 4 years to change just world 9 to 14. and i sure the chaneg in the upcoming update still wont make any benefit with all the coins sink added to the game
you asked for map drops in higher stages to be buffed, and in the next message admitted that it's exactly what's happening and said that it won't matter.
I've no idea what's your actual feedback is.
cause the last few changes has been hurting hardcore player
play at your own pace dude, it's permanent content anyway 
and what they give in return doesnt make up for what you take away
give more cog chips so i can play at my own pace 
then why they are forcing hardcore to play casual way
I've been playing since release but ig I'm not this "most of dedicated players" you speak of
the only hardcore thing about the game now is your imaginary sex with your waifu 
If you have specific feedback or suggestions - please give them instead of being extremely vague
0 clue how "hardcore gamers" have been hurt
hardcore players will find another way to be "hardcore". I think the devs have done a good job of making QoL better for the vast majority of players and as far as I'm aware, AL has very good player retention
lots more QoL updates are coming which is really good
more players being able to play the game more comfortably doesn't hurt anyone's ability to play the game in any way they want
if you want to feel hardcore - by all means, turn off auto or even fleet lock
and new content such as W14, who knows how that will be. Probably will be quite challenging if W13 on release was anything to go by
rn there is not really a "content drought" as we've been given a roadmap by the devs and we haven't gotten all the announced features yet
I'd consider waiting for all this new content to be pushed out first before asking for more difficult content since we don't know how difficult new content such as W14 will be yet.
not saying AL is a bad game or anything . i like it but according to JP anniv livestream JP server has > 70% level are under 60 and that can be reach in like days so i wouldnt think so
probably a lot of the people that nolonger play the game. Who knows what the actual distribution of player account vs time played is
and idk about you but it took me quite a while to get to lvl 60
Been trying to farm more french DD guns from WA but stopped every so often cause the key limit
Pls just remove that thing, they dont give anything more than normal campaign maps and doubt it but if we get the delayed WA one close to another it will be even worse
new players have it easy with 2x bonus cmdr xp etc. And you can grind a lot which will also boost you a lot
x2 ticket was a nice edition , cause people can use that when busy or cap oil and burn them fast . but cheapening the grind when giving player dont have to do anything and can get a lvl 120 ship in a day after they release
and they never need to learn anything about game mechanic
Wrong server for that
lecture hall unlocks at lvl 50. If you haven't learnt some of the game mechanics by then, it's probably on the player. They also won't have the cog chips to lvl 120 or the arrays to lvl 125. This is because you can begin to earn them properly after lvl 60 and the arrays can mainly only be earned through the lvl 100 tactical training.
All this combined means that even if they can get a lvl 120 fairly easily, it will still be a long while before they get a lot of lvl 120s and a few lvl 125s. It takes around 20 days of having the lecture hall always producing to get enough xp to lvl 120 so to get 1 fleet of 120s, that's 120 days. Not to mention that if they are the lazy type of player, their lecture hall is most likely running out of stored proficiency so they don't even get that many data packs since it's only 10% of the xp of ships ABOVE lvl 100 at the base lecture hall level.
If they really do play that little, then the time trade off more than makes up for it then no? Would take the better part of almost a month to get enough xp tickets to 120 a ship. Let alone the cog chips.
since playing little = little stored proficiency in lecture hall
-> XP packets can not be continuously produced
would be nice to have the retrofit item for the udachi in the core store
will be added somepoint down the road like the sandy mic + warspite sword
probably after a rerun of some sort
if it's the same as those previous UR retro items
yeah that was i was thinking
I highly doubt it won't be available in the future since no ships except collab ships stay unobtainable forever
after the event has passed
just gotta wait long enough xd
Made a new account to test opsi and it was less than a week to 60 with the boosted rates. A lot of the midgame experience is figuring out how to get the most value out of the gear lab since those are huge upgrades from default gold box equipment, and it's not like you roll over the game with levels alone and bad gear
how many hours did u play with the x2 bonus?
since with x2, you're getting an insane value out of every bit of oil you use
Isnt it just the same if you did 2 runs
yes but u only use half the oil for the same amount of xp. Great for helping new players unlock the vast majority of all the content
but as jif said, having high levels =/= u have an easy time
Wait, when did it become half? Last time I used it I was paying twice the oil too
x2 probably means the exp bonus increased under lv60 commanders
Oh

Currently commanders under lvl 60 gain 2x xp from sorties and 2x cmdr xp from sorties. Other drops + affection remain the same though.
Yeah was not putting one thing with another 
Normally I never use them cause its a waste of morale but im waiting to see smth
im glad the game stays casual and not hardcore
and doesnt change to cater to these hardcore players outside of EX (which gives no reward anyway except maybe some cog chips which are useless)
Noticed that the SP missions on the battle pass expand after completing the goal, wished it went like that for longer but still pretty good to keep going for a while 
Fun fact : cog chips are useful to lvl up ships after lvl 100 
it;s fine casual dont need ship to go pass 100 they just need 100 affinity to oath 
Anyone tested if weeklies disappear after reaching 20th reward? Or we can just do them all to gain the most towards sp mission per week. If they indeed disappear it would be nice for them to stay so we can do that. If they don't then my feedback is good job!!!!
this is more of a #gameplay-help question rather than feedback but none of the missions disappear
Edit: nice edit lol
i mean i have like 150k cog chips
they are kinda useless to me
only extreme timelords use them since theyre levelling every ship in existance
cog chips is a good reward to use on ex since only the people who would complain about hard content would bother trying to get them anyway
I think it's great that you'll be able to build a ship and then insta 120 her and use her anywhere
Play however you want since no more oil efficiency pressure
People still gotta work for their wyverns and other gear lab/PR equipment
Youll need to wait more or less a week for the skills but still much better than before
Right
As someone who actually plays games besides Azur Lane, but still wants to enjoy the daily visits to my shipgirls, I'm enjoying the seemingly more easy-going pace this new direction is taking.
It also anyway requires (with max level lecture hall, level 1 hall would take exactly twice as long) like 20.4 days of keeping the lecture hall full of xp to earn enough books to 120 a ship, or 28.7 days to earn enough to 125 a ship. The dorm which we already had and is easier for casual players to keep running is like 2x as fast as the lecture hall still anyway. But more useable xp is just good for everyone.
Pretty useful seeming feature to me being able to quick level stuff
i agree whole heartly
i read some of feed backs and i am shocked . this patches back to back are so good, its unbelievable. i never expected for any game to improve like this. normally all feed back goes into air and no improvement are being don. last update precisely is like i dream about how m fictioonal AL would be like. no body expect this much improvement.
and weird ting is people are upset .
my feed back is job well don AL. you almost improved everything to point that i have no problem what so ever with game.
more changes i like to see.
- add new mechanics in events and change them a little so we experience something new
-allow us open and sell boxes in instant
one thing i should add. there is difference between hard core and no life. people have confused this really hard. if people thinking that doing auto is damaging their hardcore playstyle, then i have bad news that they were never hardcore to begin with. for example grinding hardcore means you go in higher maps with low lv ship as much as possible . you cant auto that you have to manual and your ships gain more xp. doing same map for 1000 milion times in a day is not making anyone hardcore. it shows they have no life. and thats fine. but thats something NOBODY should ever design a game based on. each event AL release 6 new ships . and there are so many ships ( maybe 400?) new players are not going to have all of them but if a new player like this game and decide to start lv upping 100 ships, how much time they supposed to spend ? if people are so upset over others getting ships easier to 120 that means they never liked getting a ship to 120 and they are upset people not gonna go through same suffering. its more of a prove even they agree grind was way too much. and there is much more i like to say but its not worth it really. this message is already being too long. this types of feed back about my hardcore and my achievements are gone ACRUALLY should be ignored . i never expected to say this but its true
they are upset people not gonna go through same suffering
cough PR tryhards not wanting it improved cough
exactly.
i cant make sense out of it. they get alots of strong ships and want to do 2-1 for 18 hours a day and think they are hardcore. devs start rewarding people who use stronger fleets . people should not be running away from making strong fleets.
pr was same and i rather not get into it. i am happy lots of good changes happened and it still can improve alot more
nah i grateful rn this game are welcome for newplayer
some kind of auto battle, boost exp, weekly free resource, cruise reward and anything
idrc about people who complain lower map reward or spam 21 for coin.
i just want new player arent feeling same as we in old patch when PR still use spesific ship, weekly mission cant clear in 1 day for busy skk, i hope those "Hardcore" player know how to welcome new player. How can i say, different era.
How about you guys stop gatekeeping whose opinion is valid?
You're only getting away with it because the mods are also biased casuals
I'm sick of people being told they have no life just because they want to be challenged
You can't figure out how to do something so you demand it be made easier for everyone instead of putting even a minimum of effort in. It's selfish and cowardly
Commenting here because I've seen enough of this ugliness in the past few days. For those of you that find yourselves posting in here daily and, frankly shutting down any opinions contrary to yours and attempting to shame or insult those who make those opinions by targeting their character or lifestyles. I want you to know YOU are directly contributing to whatever toxic culture this community has.
EVERYONE is entitled to an opinion and deserves at least to be humored in good faith. If you disagree with this and jump straight to assumptions or insults, as I have seen in here lately, your opinion should not be given that same benefit.
And while you target "hardcore" players as a sort of "toxic" part of the community, I'd like to let you know that lots of the feedback you give in here are the exact same as those of the hardcore players that wish for positive changes for all player types.
An example of this was the whistleblowers of early PR2 and PR3 release. Those hardcore players that saw issues in the system and voiced their concerns were belittled, insulted, and shamed by players (and sometimes moderators) who refused to hear them out. Even in cases where they argued on behalf of casuals that would not have realistically been able to keep pace with PR content after falling behind. Now the whole system received changes and the opinions of those early whistleblowers are common opinion within the community.
So you can have your ideas and opinions and state them here, but if your 1st reaction is to jump to belittling, insulting, or shaming someone or their lifestyles for theirs, look in a mirror; you are exactly what you are complaining about being present in other circles. And if you continue to do so from this point on, I don't believe your opinions and ideas deserve to be heard.
Stop acting like the mafia. Everyone in here deserves to at least be humored. They might just catch something that could be changed for the better that you may not have noticed or thought about in a different perspective. There is no ONE correct way to go about improving the game.
Well spoken
Internet Culture 101 right here.
amen bro 

All I'm gonna say is this
Amount of toxicity, gatekeeping and insults by casual players that I had to delete and warn for these couple of days
and amount of toxicity, gatekeeping and insults by hardcore players that I had to delete and warn for these couple of days
Are not the same number
Which of those number is 0 I'll leave up to interpretation.
Also if you have An Open Letter you wish to share - please do it elsewhere next time, this channel is for feedback on this game and for discussion of said feedback, not for settling your beef with any groups of people you might have.
I will remove any discussion about this that follows
Only reason I'm not removing the message itself is out of respect for work that still was put into writing it.
Idk if this is the right spot to put this so sorry if it’s not , I find the cruse pass super easy I’m already lvl 50 in it and it’s bin like 3 days and it’s a 2 month pass so I think they should add more levels to it or shorten its life span ?
You do know there's 8 weeks' worth of missions, right?
you know he only HQ 78 600k coins hard cap and bought cruise pass? People want game to be easier, the dev made more short cut for them, people say the game too easy and fast now and the cycle continue
I'm not exactly sure what that has to do with me telling him there's still more to come, but okay.
dont see how the guy asking the pass to have more pass levels means he wants it easier?
anyways to that other guy. pass feels like it was made easier to burn through if you grind at it since it was made for people who dont have enough time to play in mind imo
For love of god can we have it where all ships recommend to have all slots full for meta fights seriously this is fuin bs
looks like the guy forgot to equip his ships
gotta understand majority of players aren't "meta" players with good equips on stuff 
Still should add a window pops up saying girls using are not fully equipped and wont let you attack
yes please. i always triple check my team if i even moved 1 gear since i forgot if i moved gear off the ones im using every time
if there is a popup for that it shouldn't force you to equip all the slots tho just wanna make that clear 
cause otherwise trying to gimp would be more of a pain
if swapping gears wasnt so clunky maybe i would care abt swapping them for meta fights 
Idc people should have a dam brain to have stuff equipped this just bs as for me I rarely change stuff
there are just so many things i gotta swap equips for i cba to swap for meta
exercises challenge mode opsi mobs and boss meta so annoying to swap for
I used same stuff for everything I'm not a tryhard if works it works
can't you create loadouts?
or does that not work because you're pulling gear from other ships
loadouts don't sync across devices
and yeah since it doesn't unequip gears that are equipped elsewhere 
It would have to decide which to unequip if you have the same gear on multiple ships
i would prefer operation siren having its own instance of gear loadout, and by extension the meta fights, and i suppose pvp for those who play it regularly. while the main chapters and event use the normal gear load out system if that makes any sense?
opsi should have a continue button on the clear conplete thing where it shows all the rewards auto got you, so you dont have to run to a port and run back
and it should restart the stage
Yes a restart zone button would be so helpful
Has that already been collected-feedback 
Doesn't look like it, I'll submit one later I guess
i think its been suggested in this chat a billion times
yeah suggested in here many times, never sent to bel bot tho it seems
i guess nobody ever submitted it 
id much rather the gear loadouts equip all gears even if theyre already equipped on another ship instead of not equipping it at all
im so lazy i just never remove gear off ships and use the same like 12 ships all the time
moving gear should really be a lot easier
just be grateful people is helping you 
If you bought the pass that means you just did 35/100 not 50/100.
I did sent it through Belfast a whiiiile back. Don't know if it's still there
Ah nvm, was way easier to find than I thought 
#collected-feedback message
Fix game plez
So we asked "is points kept after 1000 now for Cruise", someone said yes yesterday and we said 'Thank you'. However I will now retract said thanks seeing that was wrong and once again give the feedback if Cruise tracks points .. don't remove all missions upon reaching 1000. Sure we have 3 more weeks to get to the 4000 but it was still something nice you could work towards, and would have given more meaning to weekly that's sadly not utilised.
Suggestion: Enlarge the right side/UI for the rewards
The ship moving as you level up your pass is cutesy but the actual interface that needs to be used is honestly too small.
TB text needs o p t i m i s a t i o n - really annoying how inconsistent the text speed is and many times unskippable for whatever reason. Especially once you clear the map the text is set on some v e r y s l o w s p e e d t a k i n g f o r e v e r t o f i n i s h
That happens every first line after using auto.
And yes, I wish they fixed that, very annoying.
And remove the weather line when the option is active, specially annoying with the whirlpools cause she repeats it every darn time you get stuck
Can the devs make Azur Lane available for M1 powered Macbooks? Some of the newer gatcha games already work without any emulators on these machines!
Old fogey needs his eyes
It was previously available when M1s first came out but then it was removed for some reason, which is kind of annoying
I don't even care if it's a "No support provided" release, just give us something 
Imma sad 😦 and that's on top of being grumpy
I was able to play it on my M1 Air until the mandatory update awhile back
i wonder why they pulled it...
Would love to know, pretty sure Yostar only gachas not available for M1s now 
already in #collected-feedback
oh ogey thank 
There should be a menu/ui tweak in the dorm room:
For most of the game, the confirmation menu has 'confirm' on the right side, while 'cancel' is on the left.
Suddenly in the dorm, when buying more snacks, if the user doesn't have enough oil/coin, the options to buy with gems are reversed; with confirm on the left. Definitely accidentally bought some oil with gems, because my muscle memory expects cancel to be there.
I stumbled across this and as a preemptive feedback, I'd suggest to not update Lexington's chibi in game to that. You already ruined Yorktown.
Thanks a lot 
get outta here scambot
I think someone once raised the point that the confirm is reversed if the person is droning around and hitting confirm on everything they don't buy oil accidentally, honestly a better solution would be, instead of using a window to offer purchase of oil, instead redirect the player to the appropriate shop screen where you can buy oil and other resources. no one's going to be making the mistake now
the 3 or 4 people who actually buy oil with gems across all servers can live with one more screen to go through
I actually bought a single refill a couple days ago, I think that was the second time I intentionally did so, fourth total
Lex is the new 
I've seen a few complaints about the 20 quick finisher weekly mission. It's not a big deal, since you can just complete it at 1 a day for 3 weeks, but it's not really obvious from the in-game UI that you don't actually have to complete the weekly missions that week, considering that weekly missions normally do require you to do them that week.
It would be nice if this was a little more clear in the in-game UI.
now go find the other 3 people
^ clearer ingame rules on this kind of thing would be v.nice
There's another quick finisher mission down the road...
Fortunately that one is just 10 though, and probably during an event/rerun
some way to delete meowfficers for coins please
Your suggestion is grand. No confusion of what is about to happen if its brings the players to the store page.
If that can't be implemented, I still feel like having consistent UI elements is better option than current.
if only we can see the skill of the meow officer when we select them on this page.
I just want to say thank you for introducing a new way to level ships as well as being even more generous with the weekly gifts! It made me glad that I came back right when you did this! I appreciate yall not going in the direction most mobile games decide to go and its nice to see a gem like this on mobile. Dont get me wrong the game was not bad before I misinterpreted the grind and how you play the game.
Pretty Big oversight for Yuudachi Retro to change into a gun boat but keep the torpedo DD buff(you know, the buff nobody can tell the difference with?)
With how easy it is to level ships now... I feel like event D3 maps should have higher level enemies
fwiw on paper she still seems to be dummy strong and will probably beat kita and suzu against all armor types
Tho I'll admit it just feels weird as shit to have a gun DD with torp buff
I agree it's weird. Though maybe they deemed gunboat buff to be too strong with her AoA ( I haven't seen it yet so I can't say ). But seeing that they still put it on Kitakaze and Suzutsuki makes me think that's not the reason. Probably just an oversight, wouldn't be the first one.
It would be great if in event shops there would be some sort of research equipment blueprint (like in the protocore shop)
- The xp grind for the lecture hall is ridiculous right now, it’s hard for a daily player let alone more casual players. It should either be removed entirely or reduced to around 50-100k per day, rather than the roughly 1mil required as of now.
Would be nice if it could fit all in there
I actually like the idea of using the Merchant coins in priority instead of storage coins. 
pt 2 is already a feedback in #collected-feedback
Not actually my idea, I saw someone (I can’t recall who) say it on the EN tier list discord and thought it was a really elegant solution to the soft cap woes. So I thought I may as well suggest it here.
My bad, will alter the comment. Sorry
the 3rd one being the most upvoted feedback recently
np, it's fine to bring it up again, just letting you know it's already been submitted 😉
Appreciated!
on this point, I did raise this up since I also struggle to fill the proficiency bar despite having a max lvl lecture hall. 1 run of 12-2 with 3:3 fleets only gives about 10-12k proficiency.
It was more in response to people saying getting lvl 120s via xp packets is too easy and removes the grind aspect of the game completely which I do agree you can do, but getting all those xp packs in the first place is the grind.
I think the way it's implemented is quite balanced between casuals getting benefit from the lecture hall and how much benefit u can realistically get from it from still playing casually
making it easier to fill up would be greatly appreciated but then players who grind more would complain the game gets too easy for people who don't play but ig AL has always had the nickname AFK lane lol
even before autosearch and this update
Yeah, I was trying to do it today, so much oil, so little gain…
I know the upcoming auto search oil cap thingy will help with it, but it A: isn’t here yet and B: will only be marginally less terrible, not overly better.
At the rate of grind currently, all your ships will be 120 before you can actually produce a decent store of packs. The system currently asks for the entirety of a PR ships first xp grind per day every day. Except sundays. Then it’s half off.
Also thanks for the links to the feedback posts!
yep I totally agree with you and np
There were a lot of discussions when the lecture hall update was released but after having it for a while, I honestly think everyone should just wait for the system to be implemented and experience it for at least a week before shutting down the new features because a lot of the arguments against the lecture hall system are balanced by what you've just said.
Lecture hall -> benefits all players, casual + grinders
casual can get a lvl 120 if they save long enough but so can grinders, this is 20 days minimum at max lecture hall lvl AND if u keep it filled up 24/7
but we've all experienced how difficult it is to keep the lecture hall stocked up on exp meaning grinders can probably keep it stocked up 99% of the time
and casuals will find it very difficult to except probably in events meaning they will definitely not have 24/7 up time on xp packet production
I really do think lecture hall is a great addition since it helps casuals AND it helps grinders
I mean before the update did anyone fully use their lecture hall exp?
I did but I kept forgetting about it lol
Either it was completely empty or it was too full
definitely did not use it 100% of the time
mroe like 30-40% of the time if that
ye so this allows for better efficiency than before which imo is big win
I used the hall sparingly, but never even close to the max. It helped that I only got it to level six though… goddamn it was a pain to speed upgrade
I think making infrastructure upgrades just slightly expensive and difficult to do is fine because it is a permanent income of different resources
yep defo hurts still but because it's 1 time only, I think it's more than fair
they should just double the conversion rate during an event
so yeah, my feedback is great job devs, keep the new QoL features coming 
I remember only last week when the lecture hall made it so you didn't have to play at all. Didn't take people long to remember proficiency.
I do remember a few others and I trying to explain that casual players such as ourselves will struggle to keep the lecture hall topped off even with a max lvl lecture hall producing tickets for a lvl 120 in 20ish days. Which makes it hard to fast lvl a lot of ships in any timely manner. But not many people cared about that and only the fact that you can lvl 120 (125) a ship on release. Ig they are 2 separate issues but they are linked to lecture hall xp production.
they are both linked*
I noticed we don't get notifications for Meta skill gain anymore when completing/progressing a task. That was very useful for keeping track so that would be nice to have it back.
Unless that has something to do with the fact we have 2 Metas at once right now ? If so, then that'd still be nice to have it for both in my opinion.
Was leveling the other 3 at the same time, was definitely able to get notifications for more than one
Hmm actually maybe that happened before now that I think about it. But since Fuso META is here, I don't have any notification whatsoever.
#collected-feedback message Its been missing for a while, and yeah, I also wish it'd return. They use that spot still for lvl 120 and Cruise Missions (PR XP done plz???)
it's weird for me, sometimes it shows up, sometimes it doesn't.
Wait it's gone since July ? 
Also meant to say this for a few days now but does it notify when a catch up hits the max BPs needed for a ship? Would be nice if it doesnt
there is no pop up but it will tell you in the catch up screen in PR2 at least if u have not completed it yet.
e.g. "157 prints remaining for georgia"
and the numbers for all other ships in that series
idk if that's what you're wanting though
Yeah been keeping an eye on that for Gas
It only appears if a skill levels up, with the points under it. The rest got yeeted though
ah ic. Yeah getting the old pop up would be nice then
Quick question, how does retrofitting Yudatchi help make her torpedos stronger when you take a torpedo slot from her and add an additional main gun slot? I'm trying to understand how that part works
you dont wait for 2 torpedoes to accumulate
On auto you don't use the 2nd torpedo slot anyways.
And she wasn't really relevant in torpmeme anyways, and making her better at torpmeme would've just competed with shima
I think it's the noticeable contradiction of the weird torpedo buff from the assigned DD buffs that makes this such a weird change
Until last patch I leveled the ships to 120 in dorm, buying the food for gems. But now I guess I won't do that anymore, coz I havely lack of cog arrays just to uncap my present lvl 120 ships, leaving aside the ones that are close to 120. Alas, Manjuu 
You can retrofit yuudachi, without MLB
known bug
ok
Has there been a suggestion of a search function in Dock to find specific girls?
do only ship quick finishers count for the cruisemission? cause if it is, it is kinda stupid to make ppl who have all build ships already to waste resources to be able to do the missions
quick finishers for cats dont work
I think the intention is for you to quick finish your single daily light during downtime, during events w/ new ships you'll probably be building anyway
and afaik all of the missions are retroactive: this means even once we get to week8, if you have missions incomplete from week2, then all actions will still carry-through
it's the usual "catch-up" mechanic that they implement for 7-day events, just on a larger scale
can you make quick finishers for cats work too?
that'd be up to the devs, but since they excluded them from the start then it's likely that's not the direction they wanted
they are called the same so maybe make it more clear which you mean
I mean, they excluded the hidden OPS node
(Already made a report on the QF btw, just waiting for mods to approve it)
I understand you're ready with your analogies, I was speaking to this one insular case 
I do believe the devs intended for the arrays to be scarce.
You don't have to build 20 times in the week
It can overlap to next week or the week after
I just explained this 
Would the devs ever consider adding a “skip battle” function to more of the game? Similar to what they’ve done for daily raids. Even doing that for Exercises would save some time on the daily grind.
Usually, I'm against skipping gameplay, however little there is, but in the case of PvP I agree.
It's pointless anyway.
Gimme dat merit and g'bye.
would you like the dev to remove everything just give you infinity resources and just do gacha too?
LOL that’s not what I said. I enjoy this game a lot. I’ve been playing it for years. I also work and have a life. Efficiency is the key to a balanced life 😋
a wise man one said
I'd like Exercises/PvP to be auto-complete. They're auto battles anyway.
Wheres that wise man
the pic
What wise man? I only see Restart.
I dont see any there
I mean, you could just slap conditions on something like Hard Mode maps and or Exercise for quick clears (no exp being one of the losses) and I doubt it would change too much. PvP is basically abandoned mode and Hard Mode is essentially "cleared" once you have safe status in a map.
Anyway, only thing merit is worth is bulins and infinite of them would just be infinite medals 
They could be auto complete, but it should result in a loss
Yeah
Only if your opponent's BP exceeds yours.
I do PvP only because it's (mostly) free exp lol
fleet power doesn't matter much tbh, the actual good fleet usually have average fleet power, etc.
In PvP?
yes
I'unno. Unless it's Nagato/Hiryuu/Juneau, anything below my BP, I can defeat no problem.
I run both IJN & mafia, IJN usually have trouble with mafia as of right now
KMS supremacy. Their vanguard may not deal much damage, but they can tank all the damage. meanwhile, backline nukes.
id really rather they not increase the importance of bp, its a misleading stat. making it important in pvp like that would just make it even more misleading as it would make it appear to actually be important to new players
It's about as important as Borderlands 3's item rating. Vaguely.
It's there as a general idea of what's best, but in some cases it does matter.
not really, it provides zero context as to whats good
since its literally just a measure of stats, equip rarity and enhance
Refer to #game-feedback message
and theres zero areas in the game where bp matters, except for sub hunting
what does that have to do with bp
and thats just incorrect
Mine is currently 16500, and anything below 16000, I can defeat no problem. No matter the ship combo.
yea, but thats not because bp is important, thats because you have good fleet and are using the right equip choices
The sole exception is Nagatro/Hiryuu/Yukikaze/Juneau. Anything else is a win.
Some would say my PvP fleet choices are...lacking.
I say:

this not even meta 
I...could not care less about meta-anything.
That's just the fleet combo I got trouble with.
i think you alr lost in touch of the game to make a proper argument
that's last year thing
You seem to have ignored the first sentence I typed.
I care not for meta fleets. That combo just happens to be the combo I have trouble with.
can defeat any fleet but struggling with mediocre line up 
welp not a feedback so just gonna drop it
RNG's a bitch, what can ya' do.
ok, buddy
Thanks, GPH.
as always.
@covert brook may i ask you using KMS fleet for PVP? by any chance you using same fleet recommened by Azurlane meta?
Nah, I don't care for meta builds nor tier lists.

Could you take this to a #al-general chat? There isn't any more feedback here from what I can see.
or just drop it 
How would skipping PvP even work? Would you just go "5 losses please without fighting" on one of the few FREE XP things?
A skip button for a ranked system?
how tf that gonna even work
probably wanted a insta lose button since that still gives merit 
I would say free XP is worth more than merit, but everyone got their own priorities I guess.
On the topic of Exercises and value, I have to wonder just how many people simply restart a fight until the RNG is in their favour. After all, it's often all down to luck whether you overwhelm an opponent or are curb stomped. That's certainly been my experience with seemingly strong fleets. Like many, I'm just in it for the merit points, I don't even get experience from it and haven't for a long time. But I definitely prefer to win my fights if possible.
resetting fights is risky if youre pushing at last second u run the risk of losing time and overcapping
only if I am actively watching and know I'm about to lose. I care more about my exercise WR on my profile than the merit I get lol. Never bothered to tryhard pvp since it seems like too much effort. Mostly people aiming for a leaderboard spot probably reset a lot.
I usually can't be bothered. Yes, it's a tactic, but it takes time and I rather want my XP and move onto, you know, fun stuff.
people who go for pvp leaderboards do as much as they can to avoid resetting 
Manjuu/yostar is on a roll lately, feeling good about this, are we going to finally get auto-clear for SOS soon?
Yeah, I just prefer to keep a decent win record, and will gladly go for weaker opponents if they're there. When I said going for merit, I just meant the points for getting Bulins. I'm not concerned with my rank.
would it be possible for ships in dorm to still accumulate exp even if their level is capped due to awakening/limit breaks?
i agree, the cap should just be 3 million all the time and never hardcapped 
if you can earn experience outside of the dorm and it go into the 3 mil cap, then why can dorm not also give exp
even at 70 80 90 the exp shouldnt be capped either, its annoying going into dorm and seeing +0 cos you didnt realise it yet they still greedily ate the food from it 
This is only for the guild boss battle right? I know it's very convoluted but you can check in the support screen what lvls and what gears different ships have from different people and then select the one from the correct person when you're editing your fleets. At least that's why I think the names are there so you can easily tell who it is from since icons aren't the most useful way to tell who a ship is from.
Just wanted to say being able to select the skill to upgrade next is a really useful feature ty


think u missed #al-general with that 1 
yes you can, but doesn't change the fact that it's a shitty interface 
true 
tech box sell button 

I would like to second this
I'd also like to have it default to support "off" since loading all the supports cause some lag
also this, can we have autosearch automatically pick up ? or ammo tiles, if there's an accessible one, and your fleet is out of ammo?
auto-search zero-ammo fights the last fight in 12-4, as one example, even though there's an ammo tile
Another idea that kinda is similar is to just start with the extra ammo from the get go 
I really wish that i can do "sudmit x amount coins" until you have finished this task. Like I wanna put 5k gold and then it add 5k gold to that task progress. This "submit full amount coins" is so meh if you have trouble reach to 60k.
oh thats sounds great!
I do agree this would be nice but wouldn't the end result still be exactly the same? You have to spend 60k coins and it shouldn't really matter if it's 5k coins at a time or the full 60 though right? You'll probably still be saving as much coins as possible when you're looking to clear that requirement.
i guess its just the chipping away they want
some people dont have a high coin cap and may not be able to reach above say, 40k easily since their cap is at 40
also a reminder a ur is coming before the end of the year so it may be better not to spend the 60k if you do get it
just a bit of advice
there's more than enough time to get 60k coins again though, personally I think overcapping on coins is very detrimental to your progress in the game so it's not something that anyone can do without weighing up the +ves and -ves
whilst true, my point also stands since you're going to be saving 60k coins anyway. Sure it may be easier mentally to do it in 5k chunks but in practice, there really is no difference because u will spend gold as u need to regardless.
you won't actually be delaying when you unlock the ship unless you just have really poor coin spending habits
but then that isn't really a game issue but a personal one with being unable to save imo
gameplay help feedback 
Not like the game isnt demanding more coins than before without really increasing the income 
i for one cant wait to see the operation siren increase in coins in the shop, and the increase to the daily coins (pretty sure they said they were buffing them more)
hopefully theres a hefty increase to operation siren shop, 3000 total? what a joke
defo looking forward to more coins from opsi
i make more than that in like 1 hour sitting around from my canteen
around 2 hours but you get my point, needs to be 10k at the minimum
maybe 25k+ would be more reasonable since its a monthly shop?
Would be an actual incentive to play that thing
the price of it needs to be dropped too, 250 is kinda outrageous since even fully capping you only make like 4000 tokens? and all the other stuff adds up to around 2000
Personally would take the choice between the 2 but the cheaper the better 
I do have a lot of strong feedback about opsi since its one of the grindiest places in the game with little to no rewards, it even seems like things were removed from it to make it less rewarding to play (lower exp, sometimes 0 exp i know about the places where things infinite spawn but only the ones that spawn in should give 0 exp if they dont already, no affection etc)
6k vouchers if u clear every daily, hidden, abyssal and stronghold on avg for me
but buying everything minus the adapts currently costs 5.9kish vouchers
yeah i feel like if they just increase the quantity of the items in the store, people are going to have to make sacrifices and I definitely dont want that
yeah but for people with strong fleets, we can just auto and forget about it for 5 minutes, come back and click auto the next zone.
yep I agree with ur point on the cost of the coins
yeah but the problem is the 5 minutes aint just a 1 time thing
usually its days and days of content
ohh yeah, u still kinda have to be there for all that time the auto battler is doing it for u
add an option that clears zones instantly but locks u out of opsi for the next X hrs or something could be cool.
its just taxing to sit babysitting the app for all that time for what i see is just kinda trashy rewards
obviously drawbacks could be like reduced token/opsi coins gained and no cat node rewards or something
especially with the new lecture hall buff, it could give bonus proficiency or something from the battles
I'll probably have to see if the vouchers become a problem for me after the update... whenever that is
it would be really nice to be able to retroactively obtain the cog2 chips from upgrading fleet tech as shown here. esp as i am not yet commander level 100 yet (so can't do the daily that gives them out yet) but still have ships that are stuck at 120

you mean being able to get rewards for fleet tech you got before cog2 update? that is a thing, you just forgot you claimed them 
yeah, but i can't claim the cog2 chips from the previous levels since they were just recently added
i know i claimed the other ones though
well I didn't really count how much I claimed but the day cog2 update hit, as soon as maintenance ended, I spammed through a lot of tech fleet rewards (with cog2) so nothing is missed 🤔
they became a thing at the same time, both cog2 and fleet tech rewards
wdym you cant collect from prev level.
the claim button starts from lvl 1 tech fleet
i.e you can claim from your lvl 6 uss fleet 6 times
yeah, i'm saying i wish you could collect the cog2 chips from the previous levels
which is why i posted in game feedback
you do collect from previous levels no?
#game-feedback message edinburgh STILL hasnt shown up on lexington ..
ive seen her on washy a couple times so...
you can collect one of each lvl, thats why you can collect 6 times from your uss fleet
It is retro active. You have probably already collected the first few levels as others have already said and secondly, arrays are supposed to be scarce so not being able to 125 every ship is normal. No content requires lvl 125 either.
If arrays were too plentiful, it would detract the value of them.
They’re probably going to get more plentiful later on they just want to make it hard to get them for now
One thing I find funny about those tech rewards is the coins, since tech upgrades do still eat up coins. At first I was delighted to think that they had gotten rid of those upgrade prices only to see a 10k tech upgrade waiting. Oh well, at least it isn't showing up as an exclamation mark anymore so that's good.
cash back on tech upgrades 
when I first purchased gems in azur lane using smart communication, it worked well but now I will purchase again..it doesn't work anymore
more like #tech-support but definetly not feedback
thanks
bruh can we get 3 lifetime return policy like what epic games does on fortnite but with skins from al
i know theres hella people who prob have a skin they regret im of course one of them
so it would be great if we could get a chance to roll back on decisions 2 or 3 times over the total course of our overall game time on al
you didn't look up the skin before you bought it?
no...
One refund per year doesn't sound bad 
I have all 6 SR Sardenga ships at level 120 and oathed, WHY do I need Royal Navy tech points to unlock Marco Polo!? It should let people who actually grinded the Italian event ships unlock her.
Marco polo actually requires Iron Blood and Royal Navy tech points. They can't make it Sardegna Empire only because all the ships are basically locked behind events meaning it's would not be possible otherwise to unlock considering PR ships are a permanent addition to the game.
I know that. But I have more than enough Iron Blood points.
I’m saying there should be a secondary option for Sardenga as well.
It has tho
Only one that cant use their nation as extra for being a minor is Sanrui... for some reason
Seriously, Gas and Champ get to use the baguettes for theirs but Sanrui cant? Guess that even the devs know that PR1 is long forgotten
I don't think any french ships existed when PR1 was released
it is possible for them to update the exp gathering requirements though just like how they updated no longer needed a specific ship hull, just so long as they are either vanguard/main fleet depending on the PR
just checked the dates, saint louis was made available at the beginning of May 2019 when no french ships existed yet. First French event was just under 2 months later at the end of June/start of July that year.
true but most older players that have the french ships probably already unlocked saint louis and new players won't have these french ships for faction tech points. Ik a lot of new players unlock saint louis as the first ship they can research by the nature of the over abundance of USS ships at the start of the game.
And none of the research ships are X amount of tech points from this nationOR X amount from other nation
it's always just 1 or AND
A lot of ships are unable to get as a new player i feel kinda sad :(
and for saint louis, it's only 20 USS ships
rather than tech points
quite different to the tech point requirements for later seasons
and a lot of ships are now available but you will still be missing many waiting for reruns/archive/added to the perma pool which is normal in a gacha
someone's going to ask for war archives to be updated to be the same as CN/JP so I may as well say it now too
Game actually gives so much xp boost for PR researchs
I never needed to grind for xp and I'm getting my 3th prio ship
ah right, completely forgot pr1 just requires a number of ships not tech points. been too long
Gas couldnt use french ships when she came out either but was updated, no reason to not update Sanrui too
Gascogne still requires USS and IB tech points
if they do update it to be the same as roon, I'm 99% sure most new players will get 20 USS ships before they get 7 French ships. Also the French are split into Iris Libre and Vichiya Dominion which would probably further confuse new players.
Wait did I misunderstood that it was to start grinding for the ship?
Was meaning for the xp quests
also misunderstood that too
yep the original feedback was for unlocking the ship, not grinding it. You can already use french ships to grind for gascogne as you said and Marco Polo already used Sardegna ships as an option for the xp grind on release.
Ah my bad then
on another note, would like the exit on OpSi maps to have a different color or at least be more noticeable. for me i can hardly see this
Ye, and would be nice for it to quit being obstacle. And don't ask if I want to exit, when I'm just passing by.
I'm not sure if this should go into #bug-reports or #game-feedback .
When exploring Hidden stage in OPSi, I turn on auto-search, everything works well for a while till a Weather Control is blocked by the enemy, which makes me unable to reach the final red bubbling tile (don't remember what these are called, but they're the objectives of the stage).
And then the auto-search just goes and try to kill all enemy nodes on the map, which is nearly impossible since they will be spawned every several turns. They didn't even try to reach the Weather Control node, just trying to kill any enemy that is near them.
I'm not sure if this behavior is to be expected, but I think the auto-search should have stopped if there is an unreachable red bubbling tile.
If there is no other higher-priority objective on the map that can be reached, that's what will happen with auto-search enabled in a Hidden Zone.
Is there a particular reason as to why EN is so behind on archives when we got the reruns at the same time than other regions ?
Mainly for Crimson Echoes and Scherzo, although it's been almost a year and a half since we got Moonlit Overture rerun now too.
Speculation is because of them doing rate-ups for the event ships when they add the corresponding event to the archives.
Hmm I see 
Didn't the JP announcement also mention a rateup for polaris this time?
I'm talking about the tweet
It has 14th October-21st October listed in the image. If it's getting archived permanently without a rate up, I don't see any point of mentioning those dates instead of just 14th October
Seems so, 1 week rateup in Heavy pool. Didn't see the tweet
Thought it's a bug or something , this user did a huge amount of dmg in a short time and the username didn't pop up (27600)before that
Don't know where to ask so I tried here
It popped up on your previous boss, if you manage to start another everyone who was still doing first one will appear on second one
Thanks for the explanation
Give Nagato a retrofit so I can make a Sakura Faction fleet of entirely Ultra Rares and make her upgraded skills buff CVs even harder 😄

Sorry, but keep in mind that we don't take suggestions for new ships, events, retrofits, skins, as well as release order/reruns of old events.
Since en suck at scheduling and keep insist to bring such rate up for every fkin single event, even for event that already had normal rerun (where other servers case only did rate up bc certain event don't get any rerun and straight to be archived instead)
and idk how en players would rather like to get archive delayed for 1-2 years just for fkin rate up. proved with certain collected feedback
9 to 79
fwiw JP/CN seems to be getting polaris archive with a rateup too, would be real fucking messed up if we don't get something
Some people who have the ships probably just don't care anyway and see it as nuisance. I mean some people flat out say the event ships are "outdated" or just "suck" so there's no reason for them to come perma anyway.
That's the case when some event don't get any rerun at all. They don't do it for event that have normal rerun
Daily reminder to game-feedback that removing rate-up got ratio'd to hell. Why do you guys keep trying...
When people 100% dictate the updates it just flat out becomes a mess. Old School RS is a good example of a place where people vote out of spite or vote because they don't want it (rather than looking at the bigger picture).
I wonder if EN will just be literally nothing for the duration of October at this rate. Well, event on the 21st is possibility.
Also how do you know that"@ the only reason Polaris gets rate-up? Grasping are we?
well, FW already proved that btw. And with Polaris, it already proved, twice.
omg im famous!
jokes aside, I would blame game team for this 🙂 there were opportunities ("dead weeks") to add something, also with proper communication they could add archive rate-up before/after events and everyone will be aware that 1) ships will be in perma pool so you don't need to get them right here right now 2) new event is coming and you should manage your resources correctly
God, pretty much this. We already seen so many chance of 2-3 dead weeks, and not even once they tried to put any in between
So its better to follow 5 people with a specific grudge, screwing over tons more?
More like : follow rest servers. Just give pretty much all, same update like rest servers without any left behind, including archive. And it should be good
At this point getting them (and then further including SR ships in seasonal invites) would be good
but like I said, people literally say that the perma events do not matter because the ships "suck"
Not all, of course.
This is also can be good consideration
Nah I'd rather receive my annual 10 medals because everything they can offer is already mlb 
There are options for it to happen and like said, there's going to be like 3 dead weeks now and we'll just have to see if EN gets WA next week or not
If not it begs the question when can they then be added, if ever?
||never, or wait EN dying first, so there will be so much free time (more than 3 weeks, as en like it, right ?)||
How about we waut for the 14th patchnotes before making fools of yourselves.
I mean even if WA got added for the 14th we'd still have several events worth catching up
At one point it was important to get EN to the same spot as the other servers and now EN just has fallen out with old events instead
Yeah. wE aLrEaDy cAuGhT uP, said some players. while we still have much content left behind (old archives and reruns, that could be done so easily)
At this rate it's actually becoming more feasible to access 6* Freddy over Bismarck 
Is there any feedback in that whine?
Is there any feedback in that snark remark? It's just a bizarre situation and I hope that the votes aren't 100% of what's happening with WA going forward.
the votes are just a popularity contest for how effective they are
It just means the 5 or so people here who want to dictate all of the EN servers do not infact speak for most people. Any really. But do we really need to biych we get nothing the 14th when we don't even know yet?
It's a broken record of a discussion for sure and it'll only end after something actually happens so maybe next week, maybe not. We'll see.
Hope it's not.
Though, concern about how some content get neglected for too long is still there.
as long as they don't try to change and solve it, en seem going behind even further in content update if they keep ignore one of contents in every patch :(
so, yeah. good morning, and cya
why bother removing rate ups, just add war archives in between events rate up and all, no lube



speculatory feedback will never be as good as feedback on things currently implemented into the game.
and waiting for actual patch notes before going on a crusade about event ordering etc.
we dont listen to speculatory feedback anyways
Options to turn off all "!" in-game, I don't want to waste my coins to upgrade the lecture hall or books to unlock meta ships skills!!!!
Same with cats it’s so fucking annoying always getting that
notification
How about an option to exclude certain ships from skill academy?
I don't wanna bother leveling skills for tech fodder, or even Portland and U-47. Would be a nice qol improvement to be able to just blacklist them somehow.
For those ships you don't want to level skills for, surely they would be at the bottom of the scroll list since they would not be leveled right? They wouldn't normally be in the way right 
Tech fodder is usually close to 120, Portland and U-47 are both at 120 too. Just cuz the skills aren't leveled doesn't mean the ships are at lv1
I see, fair enough
I guess it's only a problem if you're aiming for fleet tech bonuses but idk how many people would actually go for that before end game where you've run out of ship skills that probably want priority for skill levelling. Otherwise yeah, could be a nice QoL feature which could be combined with the lvl 120 filter people have been asking for.
can I add to that with "ships with all skills maxed not appearing at all" rather than just moving them down on the list
it's useful for counting how many ships u have leveled though ;-;

Muse Filter.
How often do you do that? Compared to wanting to level your brand new level 1 and have to find it somewhere in the middle.
Isn't "special" basically that (and the childships).


