#game-feedback
1 messages · Page 89 of 1
Where are the rest of the Xmas loading screens missing on EN? Why do we still have Halloween and Idol screens? It's December, not October.
game is telling me i didnt do anything but i did do something and wont let me get my stuff
well i participated and i didnt get any rewards at all
nice
unless thats what you mentioned and it bugged like yours
restart your games
didnt work :c
As I see so many complaining about the dialogue heavyness of OP Siren, let me do different and applaud the many random interactions, and heavy interaction with TB. It gives Operation Siren so much more soul than the base game has, and it's going to be hard to go back to stale interactionless grinding for the German event next week. Let it be said some of us do appreciate all the dialogue. Loving it!
I love the interaction with TB but some lines are too repetitive and appears so often..
are you still a trainee in your guild?
The siren operator speaks too much.
On a few map every 2-3 turns of each fleet she says something. When the enemy move, it multiple when their is more than one humanoid on the map, where you enter on a case that inflicts alteration, when the alteration ends etc etc.
i'ld really like to have a button to mute her, skipping text don't change anything.
is one is a pain, it repop more than cockroach
I don’t get why so many people have downvoted #collected-feedback message as from my understanding, it’s just addressing the issue that you’re FORCED to use 4 fleets from Liverpool onwards
dialogue toggle option probably, for the people who don't want it
Your fixed a lot of SR ships, but you forgot about Prinz Eugen, she is weaker than Elite, she is even weaker than Portland. Buff Prinz Eugen please! She's really very very weak for SR ship. Please fix this.
Well her level is too low right now for her to hang around long enough for it. Wait until it hits level 10+ or so,I'm sure I'll be around for a few good hits in
My wife need buff, manjuu please hear me. I donate my money to you regularly. Please remember Eugen, she is given to every beginner, and if she is stronger, people will play your game with great interest. She has the most likes of all the ships that I have seen, she deserves the best.
Stay tuned ™️ 

Part of me wants to say, why are you using Pearls Tears on her instead of Juneau, but that should be more in #gameplay-help probably
You have fixed the weakest SR car carrier in the game, the only thing I'm asking you to do is fix the weakest heavy cruiser.
She's not the weakest by any means, she has her uses tho its very niche, but please continue this in another channel thank you 
I have a suggestion, why not include old collab ships into Guild Shop limited ships option? Since theres nothing interesting there so far and that would be a big help for players who missed them.
Collab ships are the IP of their respective companies, they cannot be easily made available without without a new contract with them assuming the terms of the original contract does not specifically forbade this. Its not really up to Manjuu/Yostar to decide.
This kind of makes me wonder if an AK x AL collab is doable since it's probably an in-house collab of sorts?
well less money for them i guess 
Where is the Prinz Eugen, Bismarck, Roon loading screen? I thought we were supposed to be synched up with JP server.
@viscid halo nop, am recruit
I've seen this bug being reported by some of my members too
hopefully it will be fixed soon.
making successive changes to fleets in operation siren costs way too much ap, and tbh i don't understand why it should cost anything at all considering the precedent of no cost amending of fleets for normal sorties. as it stands if you do something as simple as making a mistake with fleet changes you get severely penalized by essentially a day's ap regen. and if you only wanted to swap out just meowfficers it resets the cooldown and you also have to pay the same ap fee which is completely unreasonable
it's a totally unnecessary barrier to letting the player play how they want to
Please address these translation problems on these menus, you been getting this feedback since the game released
AK - ArkKnights?
just to make sure - you realize that yostar being regional publishers doesn't mean they own both games? cos I think you have slight confusion on that part.
Is the "Add Logistic activities button in map" the same as "automatic repitition of guild missions" but with extra steps? Cause if so I prefer the latter (even if somehow I got my "100 runs" in like 10 so I dont know whats up with that anyway. What does it even DO for the Guild?
Can we have more uses of cognitive chips besides lvling ships past 100. The way it is now it consumes more coins than chips which deters me to use it.
Can this be removed from the game?
Can the game be made slightly more responsive, for instance sometimes the game isn't accepting click commands, but you dont know and you've pressed but its not beign processed. You wait thinking its lagging and 5s later nothing because the game didn't register your command.
At the very least, let interfaces linger on longer than this gap where the game's interfaces are gone, but still aren't accepting commands.
idk its kinda difficult to explain but i hope the coders understand
True and I think this started after the Ops update at least for me
its gotten alot less tolerable for me since ops is very click intensive, be it the large map and many in interactable elements, every small click mishap leads to a poorer and poorer experience
i understand there's alot of new assets to load but i rather see that blue deutscheland for 1s longer letting the map load, than click on the early map, and nothing happens.
make it so that i can buy bache from the guild shop
Make mandatory fleet formation changes free of charge (like the 4 fleet unlock or sub unlock)
It sucks to change formation right before an event that forces it, and see your 50+ AP gone in an instant because you did not see it coming
They do give a 100AP box in Chapter 3 to compensate for it (free AP for me)
The 'Enter port' button is so much invisible, that you may not notice it.
Could we have a log somewhere to keep track of what those 30MB hotfixes are fixing ? 
increase max coins to 9999999 rather 600k because my coins already max
Divorce system.

The dataminers keep track o_o
Do they publicly post it somewhere though ? 
may i know how or what determines who gets l2d skins? Why do some ship that already has l2d skins get another one within the same year while other ships don't get l2d at all?
There isn't any publicly released method of choosing who gets even regular skins, let alone L2D
This might not be the most constructive feedback, but OpSiren is like, actual negative fun. The screen/maps seem really unresponsive. I have to click or tap 4 or 5 times, and when I'm scanning stuff it is super annoying to click a thousand times because I keep quad clicking when I should be triple clicking to get the freaking text box to pop up. OpSiren is maybe the worst elements of AL gameplay, but spotlighted and amplified. Clicking all around the grid and map, waiting for animations, waiting for dialogue boxes, waiting for the same animations over and over. The missions seem either overly simple or convoluted and tedious. In fact, if I could sum up OpSiren, I would say tedious.
I'm not trying to roast or cry about it. I like that Guild 2.0 is here, and it actually means something to be in an active guild. Guild shop is nice. I like the expansion to research and equipment. The x2 boxes are very nice. And the raid bosses are interesting/something to do and work towards. However, I can't imagine having to do this SirenOp shite over and over again when a new Ashen ships drop...
Boooooooo~~
Other ships deserve L2D skin too not just the few ships that keeps getting it
let a alone a ship that just got a L2D not long ago, not even half a year ago
a sort feature for this screen, sort by level decending/acending etc
just any way i can get speed up clicking down the list trying to find a high level one
hold up, that screen is to join other people's fight? I thought that was just a (very bad) "which META ship other players have beaten last"
the problem is with the low level ones is you have to get into the fight before the owner kills it too
or else it expires, so the list was full of expired hiryuus before
so uh, found this in one of the siren mode levels
https://cdn.discordapp.com/attachments/531829443950411785/792078099235209276/unknown.png
Yostar be like #game-feedback message But yeah, what are they thinking. That just had to be hotfixed with all going on in OPS? The fuck?
can we have special unremovable items/ships (aka PR or unique event rewards) not take space,as it kinda hits haard when f2p have no actual gain of space over time after the initial gems limit,while we constantly get more ships and items
i mean,they already have a special menu,and something like azuma wont even fit normal dock space.....
also,regarding OP siren - SHOW US THE GOLD PARTS DROPRATE
like srsly,i been grinding all this time,and no mats for even one upgrade,wat?
it just feels like we got HEAVY timegated on purpose just to have something to grind while devs think of a new update or just chill for a while
2x Speed option would be a godsend.
i'd rather they remove the redundant text/dialogue pop ups for every little mechanic in siren mode everytime you do something. I am aware I need two fleets on each switch. I am aware the plate goes on the generator.
Yeah, its not a probablem when the normal mode where you pick like 2 items max per stage but here where doing like 10 or more things a map that text really adds up
They should just do both, but 2x speed might not be possible performance-wise
in terms of game speed outside of fixing the click registration and textbox spam i would be ok with just fleet lock
Please either increase the number of enemies that spawn in the already cleared zones or lower the amount of "Obtain X victories" needed to get a star in certain high corrosion maps.
Getting many resource nodes is fine, especially in the zones that require you to get "X" amount of them (even though like 95% of the time they give trash like Supply Coins or blue/purple resources), but in zones like Mediterranee B, where you have to obtain 180 victories to get a single star, getting only 3 enemy spawns each time you enter the map is reaaaally annoying and makes the grind really tedious.
And I also checked if other maps spawn more enemies. They do not. In fact, the maps with lower corrosion levels (1-3) spawn only two 2 enemies. In all Corrosion level 4+ maps it's 3 enemy nodes per map tho. And it's really killing my enthusiasm for Operation Siren. Having to repeat a 40 AP map over 50 times just to get ONE STAR in ONE ZONE isn't a particularly enjoyable thing to do.
Currency conversion is handled by google
OK thx to know
that was just IB marking their presence
too bad it got removed cuz people kept crying over it but at least i could meme with it for a time

google is probably rolling a VAT into that price
Imagine crying over a hindu symbol for "good luck"
Almost 25% of the price
It would be nice if strongholds spawned consistently (like if they spawn after you defeat all of the ones on the screen)
cause right now I have nothing much to do
other than redo maps
let me tax the ships for living in my dock for extra coins
maybe its just me but progress rewards for op siren seem basically impossible to do especially since the stuff they want for *s often doesnt spawn once the map is safe
they should either make it easier or not reset progress
also the ports supply shop refresh rate takes too long (3 days is too much) and it is like you said ive been farming for 3 days non stop and i coundt even get a new gear yet, the items components drop rate are too low making the grind so time consuming that is actually disgusting...
yea and farming on safe maps yeilds basically nothing as well, so you end up doing nothing at all waiting for strongholds to spawn or missions to show up
it'd be nice if we can select and view multiple gear types in the gear selection page, instead of being just locked to one type
Not enough enemies on safe maps. Some of the requirements for getting the map stars seem to rng related and could some one with bad luck to waste their Ap. The drop rate for the gold plate / plans are too low and/or hard to get.
i think st petersburg should be changed to leningrad in siren ops
gotta be correct, you see
depends on the period OpS is set in, since parts of the game are set in a more modern era
Operation Siren either needs about a 10 to 15 level nerf or make Siren stronghold with different Corruption levels with the current Strongholds being Corruption 6. Also Increase the rewards for beating the bosses because right now it feels like it just isn’t worth the effort to the strongholds.
Hiryu meta needs a delay or more, 70,000 points means almost a consistent playing everyday to get those 2+3 attempts, that 2 attempts alone take at least an hour or so
doing it by march is quite absurd for somethat that tedious and permanent
The fact that safe zones in op siren are so bad to farm really makes op siren feel like just a daily nowadays, just do missions and leave
Stop giving ships that already have L2D skins more L2D skins!!! Other ships deserves them too!!
Would be nice to turn off TB dialogues. This is rly boring every time to skip them
- Adding button with filters to disassemble all gears like common/rare
- Missions in OpSi are just impossible to complete. Like 180 victories on safe map when is spawning only 3 enemies it is just a joke when u spending 40 ap for that. This should b fixed
suggestion fleet lock on safe zone node maybe?
This. She keeps telling me reenforcements are otw, like i know i'm getting to it.
Operation siren is a great leap forward for this game. But it needs a lot of adjustment.
The big:
The grind. Drops are horrible, having played for hours on end on most days, and not even being able to create a proper piece of gear or even upgrade a piece of gear yet just feels wrong. Especially considering there are multiple 135 item slots to get through, if you only count 4 fleets and 1 submarine fleet. At current rates, upgrading every piece of gear to the max, for just those 27 ships, would take several years. And that doesn't include any extra ships you might want as reserve, or specific pvp fleets or equipment.
Part of this problem is the way we obtain loot. The way we get loot in operation siren makes it seem like we're getting a lot, but most of it is just more things used only in operation siren. So in reality, we're just not getting anything.
Minor:
Clarity of the difficulty scale:
I don't think the operation needs to become easier. But at the moment, it's very unclear how difficult a map is going to be before entering it, and having to spend a days budget of AP to enter one just to find out you can't clear it, is really frustrating. A preview of the fleet levels and intel levels would make it easier to judge. Corruption level is really not a great help.
TB:
TB is cute, but all the messages interrupting gameplay are starting to get old. Please find a way to get the message through, without having to press through the conversations every single time.
Corruption Level 5 is Level 100+.
Corruption Level 4 is 90+.
3 is 80+.
2 is 70+.
And 1 I think is inconsequential.
Part of this problem is the way we obtain loot. The way we get loot in operation siren makes it seem like we're getting a lot, but most of it is just more things used only in operation siren. So in reality, we're just not getting anything.
yeah, that's really annoying, most of the "loot" is repairs or the two OPS currencies
sure, you can buy resources in the shops from those, but the shops only update every two days or so and more than half of it is just more repairs and OPS gear like energy cells
at least for gold plates the problem could be solved if we could craft higher-tier plates like we can with boxes
https://trello.com/c/qxZdX85h/274-add-craft-upgrade-ability-for-upgrade-parts
Please add a craft option for upgrade plates for equipment, similar to how lower tier equipment boxes can be crafted into higher tier equipment boxes
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Maybe people should wait what the reset entails before making suggestions with " go through the story again" as we already know that one is false. Does it reset the stars? Seeing there's 108 cubes there is seems unlikely to me as that would be free 100 cubes per month (provided they fix those damned stars to... you know... work and not be broken). Anyone here truly knows what will happen with reset?
I hope there will be something to Limited the amout of TB popup yesterday i had a map with like 25-30 nodes and every 2 tiles i move she popped up, how can you get along with her always disrupting, its really annoying
OPS only resets every 3 months (at least I assume, because that's how long Hiryuu sticks around - would be a pain to have two resets in that time), but yeah
the info button says this
so its fair to assume all star progress is reset at least
also i made that suggestion specifically about getting stars not redoing story
on the note of rewards: it's a bloody joke when I spend an energy cell on a cache and all I get is fucking currency
there should be better rewards to make it worth it over just smashing the thing
"OPS only resets every 3 months"
First reset is Feb 1 (36 days from now). No idea why the counter only activates after the story, maybe if you didn't complete the story it wont reset? So many unknowns.
the info button says this
so its fair to assume all star progress is reset at least
also i made that suggestion specifically about getting stars not redoing story
@cloud sable But the odd question is then... how DO you get "kill X promoted pawns" if safe zone doesn't spawn them and far I can tell Corroded does neither. Just Siren nodes or Abyssal? So pure RNG? If they even count, which 90% of the cases they don't.
jesus christ, Yostar ...
there should be better rewards to make it worth it over just smashing the thing
@normal vine Doesn't it give a statboost. Smash is just items, using energy gives some of those 3 bonus stats.
one measly stat point, wow ... still a shit reward for spending an energy cell
wouldn't kill them to put like 3 golden plates in there
ye thats exactly why i made that suggestion. from what i can tell none of those count either, which is why if they actually reset star progress as is implied its entirely impossible to even try to fully star every map
and even for the conditions which can be farmed you only get 2-3 mobs on safed zones so good luck getting enough victories
Another oddity if they reset is why does it say "Gain control of 1 sector(s)" if there's absolutely no way to get to 2 (then again everything else never has 1 so why the (s) but that's another question).
I mean, it also says "Achieve 10 victorie(s)" - I don't think any sector has just 1 victory
OS is nice.. but give me an option to turn her (TB Dialogues) off. It is annoying that she pops up 30 times in a row for something i dont need to know because i have eyeballs in my skull and can see if something is changing on the map.
TF is happening? I had 44 AP before entering the free map, but when I cleared it, I had 27 AP. If it's kinda penalty for activation something on the map, why I wasn't warned at all?
"Free map"? If you mean story missions by that, only the story is free. Afterwards it moves you to the actual map, with the actual AP cost
yeah sorry it baits you telling its free and then charges you half way without telling you its going to
it is worth clearing the story though
So, there is no way to know how much AP I'll give after the prelude?
Devs need to fix this asap, its actually impossible to farm stars when the map gets on Safe.
Hmmm... okay, so story mode gives zero XP (besides bosses), okay... respawning enemies give 0XP (this one is reasonable), a promoted pawn that's spawned after beating a promoted pawn as RNG event gives zero XP (wait, what)... my Liverton mission pointed me to a Siren that gave 0XP (WHY?) and then a "clear all Siren" where the 2 bonus nodes again give no XP.
because the devs want you to farm main story for xp?
Hmmm, for story XP, do all ships respawn if you leave and then return again (at 0AP)? Maybe that's why (IF it works that way). Still doesn't explain surprise spawns that cannot be farmed or mission objectives :/
Get rid of Siren traits that allow them to heal. Makes it pain to kill them.
I don't think this one is too bad for the pawns or regular siren fleets. But a boss fleet with this buff was a major pain in my last siren fortress. Because none of my fleets was able to take 55% off that boss on their own. Edit: think it would be alright if it could only activate once in total, instead of once per battle.
Ever heard of a challenge? 
Once per battle or having the healing trait count as two traits. Having a healing trait on top of two other traits makes fighting lv 128 Siren Boss really frustrating and takes forever.
have tb hack the siren things with ap cost cos im too lazy to do these 15-30 minute puzzles
you can get TB to help you clear if you take too long
yeah
the problem is it takes too long for her to pop up to ask me
i just want to afk play the game i dont wanna solve a rubicks cube half way through 
just do some one square moves until she pops up. Doesn't take too long.
ok thats a good idea
thanks
maybe buff this to be in line with other gold researches? everyone always says its bait and never to do it, maybe make it take 30 mins?
and lower cubes to like 6?
Somehow azur lane getting more and more laggy patch after patch
Does anyone know why and how?
I think the fact that guild logistic missions have to be reset manually and the game not notifying you when you finish the task is a known issue?
when will this skin come to EN/JP?
Whenever we get the rerun of Stars of the Shimmering Fjord
i think the main cause is OS cuz after OS was implimented it got really fking lagy for me
Hmm ok
Cant join guild operation. Cant claim reward. Im participate in those operation. It is known bug?
yes theyre known, and in the future please report bugs to #bug-reports and check for already known bugs in #known-bugs
👌
Can dev add the option to disable the rotating map in OpSi? not only its really annoying and nauseating to look at dozens of time each day and it wastes a few sec of navigating each time it rotates. This is probably one of the worst UX ive experienced in this game
And also an option to turn off/limit TB dialogues would be nice as it pops up for every single action you do after completing the story is just as annoying. For example we can have auto deploy cat function for cat grid instead of going through all the prompt etc
Can you make missions appear on the map, I prety much hate when I have to go back to the port and look for the map i run to see what missions should I do
thx for the answer i was worried about the skin not coming to outside of CN
with the size of OPS maps, movement cancelling would be really fucking nice - especially when you send a fleet all the way across the map because you slightly misclicked when trying to select the fleet already positioned there
how many more votes does this need to get?
https://trello.com/c/E4ftqzO3/48-let-players-cancel-fleet-movement
I say this because of how often it is I do this, but it would be really nice if you could cancel a fleet's pathing by tapping again. I couldn't count how many times I try to tap on another fleet, only to have my currently selected one to go across the map, trigger an ambush or airstrike, and end up right next to the one I wanted to switch to.
E...
68
Quality of Life, Idea
Can we please have a separate button for changing cats, which will not cost so much AP, or even better, will be free. I have already lost 200 AP because of this.
I would really love a movement stop button for opsiren. Mis-clicking and watching your fleet slowly move across the entire map is annoying.
P.S. opsiren is great
I'd just like to say: not getting A SINGLE FUCKING SHIP BP from a 12h S2 research is absolute garbage
S1 at least had a minimum of 1, why the fuck do S2 and S3 have 0?
@reef basin leave a thumbs-up here: https://trello.com/c/E4ftqzO3/48-let-players-cancel-fleet-movement ;)
thats the thing about Researchs they are fully RNG based
even with RNG you can set minimum and maximum amounts
A little feedback about Operation Siren: Great mode, but could elite fleets please count towards boss nodes for all intents and purposes? It messes with some missions quite hard
And also make them count for "victories" (so many issues with stars). What even does "scan in anomylous zone" MEAN? And maybe not have all reinforcements that cannot be farmed 0XP. Or quest objectives. And fix the worst thing ever, those Siren Research "bonus" missions you get from chapter completion that are just a kick in the nuts. Love the mode, but so many issues.
for reference scan in anomalous zone means going over those hidden tiles which give you adapt points
theyre usually found at the end of like water currents or other weather effects
As a guild leader, I think it'd be nice if a log was added of who's participating in guild ops, and who isn't. I'd like to enforce active participation.
in the members tab theres a leaderboard which shows that 
Do those even spawn in safe zones? But thanks for the explanation. So that's how I got at least a couple at 1.
Also if you click the little magnifier next to guildfunds you can see who donates resources
i upvoted the suggestion regarding changing cats in opsiren. imo it should be free to change cats because they're fundamentally different in nature from ships, in that their starting talents mostly determine if you keep and use a cat. unlike ships it's standard procedure to merge them into newer cats of the same type as you roll ones with better starting talents and the opsiren system stupidly gets in the way of doing that. say you want to merge a cat you're already using in one of your opsiren fleets into one you just got, the current process would be to 1) fleet deploy once to take out the cat from the fleet, 2) merge the cat into the new one, then 3) fleet deploy again to slot in the new cat. meaning you're spending ap or waiting out the cooldown to fleet deploy twice just to change a cat which is
af
Can it be possible to move the sub call in and scan map orders to the main screen?
i always forget i can use them since theyre hid behind the tiny orders button
Add a filter for META ship fight invites, filling up chat nonstop currently.
Can you tell me what improves with the damage modifier? I see no difference on paper
give merit shop something daily thats useful and people can buy, like food or prints
something similar to the medal shop since merit shop is just a dead shop
Opinion: Stop Adding u110 Skin in every package its 3x already she be in package. She has the worst skin you can get in every package
Curiosity, Tirpitz’s party dress is getting a voice over update in other versions of the game, will she be getting her vo update on EN this patch, too? Is that change undocumented?
I don't know if anyone has suggested this, but the Dock Screen has the filter for ships that are Enhanceable. I would like to see a filter for ships that can have Skills upgraded at the Academy. Currently, I have to go in and swipe through all my ships and look one at a time. I usually sort by affection, since that puts the girls I sortie the most and the list doesn't change much, then go down the line until I find ones that can use skill books. I level them up to 10 and move on when all their skills are max. Then I go to my Dock, sort, and start from the one I just finished, instead of the top of the list.
- Ships without skills to level are put at the bottom of the list in the Academy
- There's a Skills toggle in the Academy already
I don't see that. My game has Stats in that spot where skill is in the screenshot.
that's in Academy
I'll have to wait a few hours until my current books are done. I assume it would be the screen if you add a ship through that interface, instead of from the dock. I got used to doing it from the ship screen in my dock.
Is it possible to get an option to choose our Chibi Guild independantly from the main secretary slot ?
Has anyone suggested they add a warning prompt before you enhance a gear past +10?
I know plenty of people who have gotten screwed over by enhancing suboptimal gear to +11 because they weren't careful
TBD Devastator VT-8's skill change at enhance +11 is unclear on what the changes between Turning Point and Turning Point Offensive are
In operation siren, is it possible to let us choose where to go after finishing a area/node with a story mission instead of forcing us to spend AP to go to a random uncleared area/node? cause they may a bit high lvled so we may not want to clear it without suiciding fleets, plus they are not even the area/node for the next story mission
why do we have to click confirm from meowficcer finding resources instead of just clicking the box
Feedback: Ashes Showdown - Boss List. Issue: Ability to find a level appropriate boss fight to assist with and use daily attempts to acquire points toward META event. Possible solution: Add the ability to search for bosses by lvl range. Example: Boss Level - 6. Boss Range - >=, or <=.
Reasoning: finding it increasingly harder to find a level appropriate boss fight to assist with to use my daily attempts.
When finally able to find a boss fight within level range usually expired by the time I come across it.
It's a coefficiency buff. Something that's hidden so no, you wont see a difference "on paper". Have a suggestion about it hint hint:
https://trello.com/c/csIZYtSN/1247-change-damage-bonus-level-1-3-to-coefficient-old-new
Thank you!
That took long enough just to add 1 more slot
Autocomplete siren puzzle feature
game remembers if you already beat a puzzle and just enters the map with it completed
or shorten tb cooldown 
Give us some different ships in the SR ticket, most players likely have all but a few ships included in the ticket already since we can get them in medal exchange or the rookie missions
Also why not change the SR ticket into allowing us to pick any perma SR that's in all 3 banners? Since some players already have MLB all the ships in the prayer ticket and want something different
It feels like all the chat rooms have been ruined with nothing but HELP ME FIGHT HIRYUU spam. Most of the time thats all I can see.
For Operation Siren, I would suggest just two things:
1.) To increase the limits on both hosting raids and joining raids. From personal experience, I will finish the entire sync point reward cycle a little bit more than a week before the March 18th reset (supposedly when Hiryuu goes away, still not too sure on that). While it's not a problem for me as I play daily anyways, it may be somewhat difficult for newer players to obtain all the rewards given the time commitment.
2.) Make it easier to obtain coordinates necessary to spawn said raids. This may just be me not using all available resources at hand to obtain them, but it seems somewhat slow getting coordinates. Again this is more to help with the time commitment necessary to obtain Hiryuu.
Other than that, keep doing a good job. Love you guys 🙂
Please add a recruitment chat, right now the chat in game is just guild codes getting spammed
an easier way to get more of the 2x stuff
make it a perma mechanic for clearing mode even
its nice but locking it behind stars hurts
You can get them in the reset Supply Shop. I would say remove them from most star rewards. They had a real hardon for this reward and a result you get 100 just from clears. There are other rewards you could give, you know? Stop with these books.
Also, just so I know, are the "Investigate Siren Research" 'bonus missions' really bugged or are the developers really assholes that go "You completed a chapter? FU. Have 3 giant middle fingers. We also call them 'bonus' to make it SEEM positive. Mhuhuha". Cause I am wondering if its really just horrid gamedesign over an actual bug.
those with the green clipboard icon? yeah, those feel like more of a middle finger than a "mission", no rewards worth speaking of (I don't consider currency a reward)
also, don't know about them, but I found out that treasure chest nodes don't count towards that areas star progress
which is ... nice? "hey, here's three or four enhanced pawns and two moving sirens" and then you check and "fight enhanced pawns" is still at the 3/10 it was at before you went in
They dont even give currency (it never even gives the 100 it promises). And yeah, obscured (dont know about strongholds. Abyssal doesnt offer much to boost stars) zones not counting to stars is also a smh moment.
so ports not having missions was a bug - but what about missions having no rewards to speak of?
uhhh decrease the recharge time per ap?
Seriously, these Siren Operation Optimizations could be applied to the normal Story Maps also. I mean, to be able to interupt a moving process from A to B would be extremely useful in example.
In the upcoming Optimization, the AP is apparently increased to 200 anyway.
Mainz means the time it takes for AP to refill
but I'm okay with how it is, we get drowned in AP refill boxes after all
You mean the 1 AP per 10 min from the Siren Operation?
Wow, this Event update is even bigger (in MB size) than the Operation Siren update, not bad 🤔
hey, since there's some tweaking going on with guilds, just wanted to once again point out, right now if both GL and Officer are inactive, there's no way to initiate a takeover, meaning you can't make use of the guild ops and upgrades. I've been in the guild for nearly 2 years and I dont get why I have to quit, when all it takes is like 2 lines of code that say "If GL and Officer are inactive, allow Elite to initiate takeover". The system's already there in place, all it takes is a simple tweak. And if the devs think that's not an issue, what in 3-6 months- a year? When people have actually invested time and rsc into their guilds and end up left hanging to dry because leadership skipped town and the only solution is to leave the guild? Please look into implementing this change, it's a simple change but not only will it fix it for people like me, it'll also waterproof the system for future.
the update definitely wasn't good for performance, though
How did you notice the worsening performance?
a way to earn the protocores for blueprints? mine havent gone up in literally half a year, a steady income of them would be nice
after a new pr season comes out you literally cant earn any from that season until a ship reaches dev 30, which is a long time 🙂 meaning it was basically a dead shop
even a few scraps from researches would be nice, kinda like the proto bulin cores
protocore shop is meant to exchange excess blueprints
if you don't have excess blueprints - yes, shop doesn't do anything
yeah
just my opinion on the shop anyway
why the hell is Champagne's skin priced 900 with no new voice lines but odin's at 880 with new voice lines
because price is irrelevant from voice lines and +20 gems is standard increase in price for animated bg
so I assume this is the reason
yes, one is animated, another is not
It's a known bug
then why th is her skin the only one without new voice lines...
No one here can truly answer that. It could be from a number of reasons. They didn't get written in time, the VA wasn't able to record them, etc
We cant use the crapton of x2 books in the evemt? What is the use otherwise to get like 100 of themin OPS?
A'ight, time for some heart to heart feedback.
Witches skin for Halloween and kimono for New Year is getting tired. You do it over and over and over. Find some new themes.
- we don't take feedback about skins
- this is traditional attire for new year. you are free to not buy it if you dislike it, but it's collection of skins made specifically in celebration of new year so obviously it's going to be clothes for the occasion.
@hearty crane please tell me youre joking about this and its just locked behind clearing mode
Like everybody is wearing kimono for new year. Weebs.
you can
not for first clear but you can
sure not everyone but many still do. pretty sure Japanese do.
We are not japanese
again - you're free to not buy it
we just got collection of xmas outfits if that's more your style

skins are made in celebration of the event
Id rather see ships dress up as each other or as superheroes. Laffey dressing up in NC's BB rigging would be fun. Or some bunny themed hero. Either or. But if you are not taking feedback then okay. Nothing much i can do.
what the hell does superheros have to do with christmas? just wondering
Something new instead of weeblet kimonos
i mean isnt azur lane very weeb-like?
If you're playing this game you're probably a weeb yourself 
I dont worship japan. So not a weeb
can you take this shit elsewhere?
Why are some of the new en lines messed up, is th en team okay?
Anyway why wasn't champagne's skin individually announced via twitter like all the other skins? Like literally the only one that wasn't in a tweet...
In terms of filters she's probably bundled together with CA because they are close in what they do, same way BC are bundled with BB, but they are still different hulls
hi, am stuck
hi stuck 
#bug-reports
and it's known
Hey, please give a medal to whoever wrote this. They're my new hero of comedy
Give oil compensation for those that played timegated content before the hotfix was implemented
When? Only after making it "safe"?
no idea at what point exactly since I didn't have time to play it yet, but it's available in event farming for sure
Here's for another OPS improvement to steal for regular play; keep formation slots intact. No replacing the left slot just to have it put all the way to the right and having to manually remove and re-add 2 ships again.
how about we change all commander back into groom 🙂 it looks so much better
Because that will trigger the LGBT community... Probably
Groom sounds a bit silly for girls that play the game.
? its groom in the japanese version quite literally "GROOM" in ENGLISH
which is why its very silly to "localize" it for the english version
the only reason is as you say, to score petty politics points
Using Commander is more inclusive of other types of people, you may want it to be titled as "GROOM" but others may not
Ah gotcha the japanese version isnt inclusive enough
Correct
this has nothing to do with politics, groom means the male counterpart in a marriage. so that doesnt make sense if the player is female. commander in that sense is all encompassing, which makes much more sense to use
im not here to start any arguments, if that is the case then why isnt it commander in the japanese version, or the chinese versions?
ask Japanese and Chinese version
not us
there's a reason to change groom to commander
there's no reason to change it other way around
i know it is commander for one of the ijn oath screens and groom i think for hms/ironblood
calling it "just to score political points" seems kinda petty and unfair
this game isnt played exclusively by guys you know
its been called groom as the counterpart for thousands of years
And recently there has been a huge uprising of people that feel as if they are not the gender they were assigned and opt for different things other than male or female
Atleast in america
nevermind 
how is that relevant?
commander includes everyone who plays the game
groom does not
it's not politics to say "ye, women also play our game"
i guess women dont play in japan
^
or i guess they dont care enough about them to change a line in a video game
why are you so obsessed over that detail
Commander is much better, I feel the reason for it not being changed on China and Japan is that theyre older, havnt bothered to change it and/or theh dont care
because it says it in the japanese and chinese versions
thats why
i didnt get mad when u-110 called me an island ape
which is kinda racist
i also got kinda offended when they had a hospital skin for one of the ships
since i had cancer and during corona it was pretty bad taste
Not sure how is that related, but ok
again - I have no idea what you talking about or what's your point or feedback here
anyway, I wanted to leave some positive feedback, considering ive left a lot of negative feedback in the past, its only fair to give praise when its earned.
I absolutely love the Operation Siren endgame mechanic. Very fun gameplay loop and it has rekindled my interest in the game.
My biggest gripe before was the lack of an meaningful endgame, the stages were easy so there was no incentive to minmax, to try to get as much fleet points as possible or or to build specific fleets.
now with OpSi, fleet compostion and gear matters and I need all the small bonuses from Meowfficers and fleet tech I can get. It feels like a totally different game, well done!
Yeah, I really wish we could get actual story for the campaign chapters, but Operation Siren feels like a great step in that direction. I really like TB, as well. I'm especially glad it doesn't cost oil or reduces moral.
plus the fact we can have fun with full fleets without any oil cost
For the sake of my potato tablet which is crashing more and more with each update, would it be possible to create a low res version of the OpSi map? In particular, the frame rate drops to hell while the central red swirling orb is on screen. Simply having a toggle on the options screen that can switch between the current quality and a low res quality would be perfect.
They're trying to sink her, she believes she is a shark, her enemies are from an island nation.
Are you Bulldog? No, you're the commander. She's talking about the other ships.
It may surprise you to learn that enemies will insult each other.
anyway let us not continue this i will be leaving now
maybe i went a little far since i got a little annoyed
ill delete all my feedback now, sorry
The commander to groom just annoys me a little since i do prefer the term groom
even though its aimed at one gender i personally dont percieve it that way and think groom sounds better in marriage regardless of which gender assumes that role, especially since i saw it was in the japan and chinese servers (ignorance is bliss) it would have been better me never knowing it was that term in those servers
A groom (short for bridegroom) is a male participant in a wedding ceremony.
let's be honest - since when japanese are experts on using english terms?
Regarding the Stronghold changes in OpSi:
Respawn once per week with 200AP and double drop is nice, it caters more toward the casual playerbase but after that you have to wait a week for it to respawn?
This make you can only test your fleet once per week against strongholds especially for lvl 100+ skk with lv 120 fleets and stronghold is probably the only stage left for them to manual at this point
My suggession is to let the stronghold stage stay open after you claim the rewards for that week so players can enter unlimited time (as a testing stage or whatever) and have fun with fighting the challenging boss
One only has to look at the Japanese obsession with the word "Let's".
i just think it sounds better of a word regardless of the meaning behind it cos its kinda symbolic
maybe a better idea would be changing the commander word to bride or groom?
and letting the person choose maybe
although that is extra work
it does sound like a solution, you're free to suggest something like that via belfast then
So we wait an eternity for a new KMS SSR CV, you gave us an amazing desing, a beautiful skin and the ship itself is not good, please for the love of god do something stats wise or skill wise especially her 2nd skill, anything but please take it into consideration
Having just gotten U-110's New Year's outfit, may I just thank those involved for continuing to make the world's cutest shark the most adorable girl since Graf Spee. I don't always like some of the designs in the game, but U-110 is just so wholesome and pure. Like Spee herself, she's one of the very few ships I try to get the outfits for when they release.
do we already have a card for Hiryuu META fight being absolute garbage performance-wise?
!feedback i think the additional effect where a flagship heals while hp drops under 30% is too powerful. I was fighting the last boss in a fortress map and got it down to 2 hp bars. My fleets arent that strong (vs lvl 128 enemies) so it takes multiple battles to kill the last boss, which leaves my fleets weakened after. Now i thought i could just simply kill it off since it only had 2 hp bars left, but instantly heals back to over 20 bars hp. So now my fleets are extremely weakened and the boss has become unkillable. I think this effect should stop working when it spawns with under 30% hp.
Bosses shouldn't be allowed to regain huge amounts of health period. I'm disappointed to learn this is a thing.
this is literally unplayable
@cursive horizon ye its a real pain, still havent killed it, boss hp goes back to over 30hp bars in a few seconds now, and that for a boss that was a good as dead with only 2 hp bars left.
can we please for the love of god stop with this projectile fetish?its a pain for system,its only a CV and even my emulator is already burning,not gonna even mention how hard the BB spam on a screen and how hard it lags sometimes,phones heat up haaard as well
i think my emulator also hits that stage at the end when hiryuu does her huge attack in the last like 15 seconds
(waiting for Restart to reject my feedback on that, @fierce ember)
Im kinda miffed at the inconsistency in siren names, is it conductor or strategist?
Scavenger/navigator/smasher/conductor is jp, explorer/oceana/peacebreaker/strategist is en
I kinda wish en would stick to its gun on siren names cause inconsistency always annoys
Yeah, should just call them "Octopus" etc. Someone had the good idea.
No Heinrich
(But it's interesting the event translation says "conductor" and then drops in strategist... made me go 'huh'.
I just want them to stick to explorer/tracker/oceana/peacebreaker/strategist is all
Quite annoying when my fleet drags over trap nodes when they could go around just fine. Please reprogram the pathing to avoid weather/trap nodes if there is a way around them. If no way, just have em go in or something,.
I don't know if this is the first time that this has been brought up, but the overall performance of the game has decreased since the introduction of OpSi. Before OpSi was introduced, my game never crashed. However, after OpSi, my game has been crashing once every 10 to 15 mins.
@worldly abyss what's your device and OS version?
Can we have a chat filter that filters out metaryuu notifications?
@naive cobalt it is a samsung galaxy tablet A.10. Android version 10.
thank you
Ive also been noticing that performance got worse in emulators such as Bluestacks, quite strange ngl.
Why wasn't Champagne's skin individually announced via Twitter? Literally every other skins were Tweeted
It isn't strange as to why this is happening. It just that it needs optimizing. At first I thought it was only me, but people on reddit were also saying that their game has been crashing and restarting frequently
staff are currently looking into issue with crashes which is why I asked you for your device info
it is not a common problem, but there's quite a few people experiencing it
Ah okay, I am glad to know this is something that is being looked into. As of us having this conversation, my game has crashed and reset 4 times.
Can they stop nerfing Ops content? Ops was meant to be pure endgame, and with strongholds nerfed,, its only a matter of time it'll be made piss easy
This is very strange for me because my game has never crashed before the update.
can you link to me the reddit thread? DM preferred to not flood here @worldly abyss
Sure, here it is. https://www.reddit.com/r/AzureLane/comments/kldnrg/a_message_to_the_devs/?utm_medium=android_app&utm_source=share
@loud axle they only nerfed the CV boss because the planes deal 500 dmg each and it's kinda unavoidable
Unless you bring an AA fleet but this will cripple your firepower
I think they meant the Strongholds from 2 > 1. Kinda suits me as one of them is blocking 5 regions I kinda want to clear. There has to be a better way to distribute them than over unsecured areas. If they just spawned on secured zones they could keep 2 a week? And not block lesser outfitted players from clearing the map?
no, they clearly talking about difficulty
except that one boss there was no announced nerfs, but people do notice it being generally easier and I'm unsure what to connect it to. Maybe something not working initially, which caused strongholds to be harder than it was intended.
I heard that survivability was bugged and had nearly no effect, which according to what I heard meant bosses had over 40% more effective HP than they do now (if you maxed Adaptive Tactics).
that would explain it if it's the case, ye
I wish if the fleet was parked on a port or a cleared map, going to operation siren map and selecting another one automatically quit the current map and deployed to the new one
the way the game currently works, once you leave back to main screen, when you come back to operation siren you get the world map but the fleet is still parked on some random zone, so you you are forced to use the locate fleet button, enter the map, then click outside the boundaries so it goes into the travel mode world map which is a lot of unnecessary actions
can you up the specialized core limit to let say a nice round 5000 each month? especially with opsi implemented, coz it's not hard to fill the 4000 quota before month ends.
I got this murky screen even I'm in safe zone, also the ost was still a Meta theme after I just beaten her.
Can we next time change our Battle Support when Boss appears in guild?
My guild had some terrible Battle Support ships and now we can't change them.
If this was intended, then its fine.
@bleak vale @twilit pawn @latent horizon @fringe trout @long acorn
Would you all be able to make it possible to have the crimson echoes main theme that plays in the home screen to play on every screen in azur lane without it switching? And also to have it year round as a music option to play?
I think this would be an amazing feature added.
Its 4000 since a Bullin is 4000. 1 Bullin a month.
Next time maybe not ping the staff members? I get feedback is appreciated but why the ping 
@ember oxide While feedback is appreciated. Please do not ping the staff. It will be read eventually so dw. 
Get these "player has invited you to challenge Hiryuu META" spams out of world chat and put them in Notices!! 🤬 😡

I think the Meta points have a flaw. Why would anyone choose to help lvl 12 o 13 when they can get more rewards doing only lvl 15 Hiryus?
The rewards should be the same for lvls 1-5, 6-10, 11-15 or people below 15 will not recieve help from the players that deal the most damage
Maybe adjusting the reward to your own personal hiryu level instead of the one you help with.
remove junk like this from the shop pool
literally just a waste of a slot
looking at the chart you put together doesnt really scream like theres much of a disadvantage to using victorious. I dont use either so im not too familiar with their skills/usage but to me it just sounds a bit like a "Please buff my favorite character because someone else got a buff"

@dull halo please don't tag people to pick fights with them here for disagreeing with your feedback
the big difference is. the skills of victorious are useless compared to zeppelins.
basestats most of the time mean nothing if the skills that come with the ship are not reliable.
assault carrier only has a 25% chance to proc which is never. so she never has a chance to do dmg. zeppelins skills like increased efficiency for her planes and dmg reduction for the entire iron blood fleet are super reliable. for the rest victorious her other skill to reduce dmg only for herself which makes her have the same amount of hp as zeppelin. Victorious is supposed to be a sr carrier. If you would've used her you would see she would be always at the bottom at the chart with dmg, its not good if a support carrier keeps outdpsing your "dps" carrier. If you want a better chart. these "tierlists" even put her at the bottom. The reason she is at the bottom is because her skills are bad. https://slaimuda.github.io/ectl/#/home
@naive cobalt I wasn't asking for a fight. I was genuinely curious why they disagreed. 
ye, tagging people demanding an explanation and going "Hello??" when they don't answer does sound like a genuine curiosity"
yeah because they just added a ping emote 
we all know azur lane isnt a game where SR automatically means its the best choice to use, so i stand by my reasoning, and i wont argue it further. And yes, i used a ping emote because i dont like being pinged, simple enough 
hmm. ok. and I know most sr's aren't the best choice. It's just it would be nice for her to at least get another skill.. so she might some day become usable. 
https://media.discordapp.net/attachments/460645783021289472/793939343118827561/unknown.png
can this be changed please, my brain is melting trying to find the maps and do them in the right order
not to mention it took this long for someone to figure this out if you play the game normally the only way to get those files is pure luck
PC Version please because bluestacks runs pretty bad
Allow crafting of upgrade parts since you need way more T3 plans than T1/T2 but get way less of them
i use Nox and it's pretty decent, although a PC port would be nice 😉 (still not probable 🤣 )
should we have a notice to inform when this task is completed. this will help players wont waste kills.
its good if it appears same as the way the game informs Hiryuu skill exp got.
@agile otter !feedback I would love to see a speed up or accelerate toggle for every stage or at least most stages.
The reason being that for certain stages that you know you can auto battle already (specifically some of the early stages of a new event once your high enough level) Those feel like a waste of time for higher level players as they take up quite a bit of time but are need for the newer players who need those stages to farm the event. (Those stages feels too long for us to just sit idly but too short to get anything (afk style) significant done) As time goes by and more features get added, dailies will take longer to complete.
A good solution to this would be an accelerate button to speed up some of those early stages that we know we can beat.
An extra fun thing/ challenge I can see players pulling is seeing if they can beat 13-? with the gameplay accelerated.(Please don't make this a requirement)
move all the shop in siren mode to the normal shop, it so waste time to check every port, also, make a daily task of siren map too
make fleet can move with no limit block, it so slow to see the fleet move every 3-4 block
since we can swap gear in siren operation, please make it dont share with the gear in normal/pvp mode. it is to uncomfortable to change gear every time to farm exp, pvp, siren operation. That mean we can comfortable put,change best gear to do siren operation,while the gear in normal play not change, so we can both enjoy siren operation and farm map.
at least on chromebook you can download straight from google play
So, I just got Priz Heinrich and I am extremely disappointed that the constant nagging about "can we use Azuma gun?" hasn't been noted. Very annoying especially given the P-class were designed with the heavier turrets for Scharnhorsts. Could this be remedies since otherwise the 310mm gun is a complete waste of PR gear prints
@agile otter !feedback can you increase the siren logger rate for high commander level player. When we are at higher level we have many high level ships and we want to enjoy the game more, playing manual making fleets, enjoy the game, right now every 3 days I just got some mediocre stuff to do and it feels like a chores.
the point is for you to farm multiple copy of the gear and enhance them,
there is no order, just read the corrosion level and choose to enter if you are confident
@paper idol it's about the secret dossiers only spawning in a very specific order - and if you don't do the maps they spawn on in the right order, you won't find any but those guaranteed by the story
also, that absolutely explains why I'm at 1/6 for all dossiers and can't find any more
more sources for Ashens coordinates would be nice - since they're only a guaranteed drop on promoted pawns and have a small chance in caches, farming them gets quite hard once you have the whole map safe
@normal vine have you clear all OS marks and open all maps, also clear all your strongholds
I'm talking about the daily grind just to kick Hiryuu in the face twice so I can call her mine
because as it turns out, the ideal strategy for that is to do ONLY as many areas each day as you need for your 200 coordinates and then stop playing OPS until tomorrow, so you don't run out of easy promoted pawns too quickly
and that's an awful way to design a game
Hiryuu coord drop from anywhere
I enter a map and loot the box, each box gives 10 coord
loot 20 box each day for 200 coords,
the coord doesnt only drop from promoted siren, it can drop from loot box and daily missions
you can clear OS and tmr still have coords
as I said, boxes have a CHANCE of dropping them - and because RNG hates me, I got exactly 20 coordinates from boxes yesterday and all the others from sirens
and that's an awful way to design a game
Most of it comes from the dailies, and the obscured/abyssal zones.
Can we get a changeup to how skills are leveled? Like give us 2 ways to level skills. The 1st way would be the traditional way using books. The other way we could level skills is how it is done with Hiryuu Meta. Leveling skills like that makes the game become more involved while still keeping the original content for people who might not have a lot of time to play the game and can only dedicate a small amount of time to playing so use books instead.
Please provide the option for a secondary password for two more things: Spending gems, and oathing ships
and using gold plates as well 
i think they mentioned in CN notes that they'd be adding a confirm feature for +11 iirc so thatll help
is weser obtainable? haven't seen any messages in world chat and wiki doesn't provide a time to construct for it
Weser is elite so I would be extremely suprised if you saw messages in world chat
Also please ask questions in #gameplay-help and not here
thanks for the reply and apologies for wrong chat
Anyway, I have a question. Why are combat logistics plans only available to the base campaign? People tend to play it less and less the more time they spend in the game.
?
- Main Story is the main source of exp so it's more than relevant for players at any stage
- Logistic plans are available for use in events
On part 2: how? This is what I get at 12-1 menu:
pic didn't upload
also please direct your questions at #gameplay-help next time
There it's fine, but
is this at safe with clearing mode?
Oh, so it has to be safe? OK, point taken
I'm really relieved it's actually meant to be working with events, thanks!

Did the translation actually omit “bitch” from prinz’ line? Who complained about it loudly
To the one who suggested shinano background removal in combat:
Wait until you see fdg background in combat
Add 4th level of dailies that gives gold plates as well as purple 
By the way puuta is close to whore in spanish
I saw it in the EN version yesterday, was pretty entertaining coming from Eugen. Did they remove it already or something?
they removed it? 
what the heck is this supposed to mean? I'd like %, please
i love EN
Also the cv damage screen results is broken
keep your feedback civil
issue with CV damage screen is known
#bug-reports for these
@naive cobalt and how much time it will take to fix that? Any raising aff and lvling up cvs is now taking 2x time and oil since they can't just get mvp.
It's middle of the night new year and issue was only reported today
so like
ye
it'll take time to fix this
It was only reported today because this started after hotfix which was today
yes, I know
it does not disprove my point that it's been less than a day since bug was known and it def won't get fixed this moment
Just wanna know if some mods know when they will fix, because i have plans on raising some CVs. Now i am just waiting
No, we wouldn't know when it'll get fixed
Lag fest Tech Lab, my game suddenly stopped when I researched it
Plz no. If true, WHY?
tbh I saw it on the wiki, and I found it funny how she said that.
I really appreciate getting a skin from login for a change, most of the login furniture doesn't fit the theme I'm going for in my dorm and ships take space from dock so it's a really nice change of pace
funny, my game happended to crash (get a infinite loading screen) when i was choosing my fleet for EX
never happended to me before
Let me preface this by saying that I love the new content but it's a bit disappointing how consistently event maps give less XP than the equivalent story maps. They're time limited anyway, don't make me feel bad for spending oil in them 
Removed you say?
Why don't coordinate loggers give objectives? Entering a map without one is such a time waster for so little rewards.
If anything report that soft lock to Belfast if it hasn't been already
Actually that line before they "fixed" is pretty much how Eugen really is though
love how the obstructor class siren mob deals more damage to my fleet than the boss of the D3 map, that said it shouldn't and you may want to change that.
You want the boss to do more damage?
I'd rather the boss do more, and the add do less
I dunno. I can at least avoid the Siren mobs if they're dealing that much damage. Not so much the boss. In that case, I'd rather them not "fix" that.
Fighting with 4 mobs to switch off the enemy's air support in D3 is too much, don't you think? It leaves no choice but to fight those 4 mobs and 3 sirens, which is already extra, as we only need 6 fights for the boss to appear.
Is it possible to get the USS Battleships to be able to equip AP secondary guns? Cause it was absolute pain grinding for Georgia with NC, SD, Washington and Massachusetts.
They just become big wide targets to Kamakaze boats. :\
the new gear lab ap DD gun is also great on them 
but its kinda a waste just to buy to use as aux
Allow us to set a max level for the Ashes Showdown boss list. Clicking through 30 level-15s is not fun.
By the way why was szzk’s hamster renamed to pooky in EN? Did “puuta” involve honorifics?
Something like “puu~ta”?
Do you need an explanation on why Puuta is a bad idea
Step 1: Learn Spanish
Puneta
Possible Bug: Inverted Orthant A2. Issue: Boss node didn't spawn in. Reasoning behind possible Bug: Every enemy fleet in the level is destroyed currently.
Additional Observation: completed 6 battles, only 5 wreckages visible.
#bug-reports, but its 99% just a desync, which can be solved by purging the game from ram, and restarting the game.
Alright, will try restarting game.
Yep, that caused it to spawn. Thank you for the advice. Any idea how long that issue has been around?
@hidden bear Just use carriers?
its a desync issue, which is client specific and has been ard since the start
Ah alright. Was curious since it was my first time running into it.
New Year gift feedback, It was too little 
We should be able to do unlimited raids per day. But only recieve rewards for first 3. A lotta folks are at lvl 15 which is super hard solo. Would be nice to help them, but im limited by my 3 per day
as for the performance problems its seems that its only affecting emulator users
i unnistalled Bluestacks, using LDPlayer rn and im still having the same stuttering specially in boss fights, W13 is also unplayable, i guess some code turned into spaguetti and not only broke the CV damage results which also turned the experience for emulator users worse (yes the FPS problems started when the DMG results bugged at least for me)
The Meta spam in world chat is annoying af...
should move hem to somewhere else
@willow wolf @faint hinge would the en staff or translator know about that though? Would they have even cared? Or is that just the post-hoc justification?
delete obstructer pls
Add an option to skip dialog popups and maybe add an auto-engage button on Operation Siren please
Suzutsuki juustagram name is offensive in spanish
Uuummmmm is the Juustagram post and comments being in Chinese intentional?
Because even the last time the Juustagram has Chinese in it the comments were in English
This one the whole shebang was Chinese lol
Known bug
@velvet adder how many spanish players play and would the en translator care?
It's pretty widely known what ||puta|| means, since spanish is the 2nd most spoken language on the planet, and the first thing you learn in a foreign language is swearing 
https://www.youtube.com/watch?v=wEdUAeqsx1A so heres a video following up what i said some hours ago here, you can see that its literally unplayable and its not only W13, ive tried playing Fallen Wings and its laggy there aswell, i never had FPS problems and i hope it gets fixed soon.
So this stuttering started happening when Inverted Orthant update came live and got worse in the last hotfix... Actually unplayable to play in later words and some bosses just make my game turn into a slideshow.
fix your game manjuu
Also im a emulator user and i dont know if mobile users are having such problems like this, i just hope it gets fi...
You really think that the devs called Suzutsuki like that for that specific reason ? You seeing a curse word somewhere is irrelevant. Pretty sure there's a lot of curse words from different languages hidden everywhere, that doesn't warrant a witch hunt on those.
Suzutsuki's Juustagram name was added in the game the same time Suzutsuki was added in the game, and I don't recall people complaining then 
But I guess even Eugen saying Bitch which is totally her is offensive now. Thanks, I hate it. #ReturnTheBitch
Why does hiryuu meta say she’s all fired up in en when she says nothing of the sort in cn or jp?
Ever hear of language barriers?
Expressions?
Feel free to delete this line, mods ||Man, I feel so bad for all the things you guys have to deal with on a daily basis.||
If things are changed - then they are changed for a reason, not because someone "complained". People complained about a lot of dumb shit over the years and it wasn't changed without a good reason added to it. I've no idea where this "oh it's offensive I guess" even came from.
Please drop this already instead of filling this chat with completely inconsequential spam.
So... why was it removed then?
How would I know? All I know is that I only saw one person complain about it and it wasn't because it's offensive.
And that is why we speculate over that, because we don't know either most times
Or you could just not speculate
and no, pretty confidently claiming smth and then getting mad like it's true is not speculation
The devs were not aware that that is an offensive word
And we do not translate the Juustagram handles because they are already rendered in English
I have forwarded the issue to the devs and hopefully we can get that changed when they come back from break
I apologize to our Spanish speakers here
But why's the bitch gone, though. That's not offensive.
no offense taken really i just found it funny when i saw it
I'd assume enough people reported it
It totally fits Eugen though
But why. It's within Eugen's personality. And it's not offensive.
There's no trouble to be had, though...
Bah, nevermind. I'll never understand snowflakes who complain about the tiniest crap.
Listening to the wrong crowds.
Hey, if we didn't like it, we wouldn't have written it in the first place
removes a word
hey, it was intended
The name could be Buuta or something. At least make the name closer to what Suzutsuki is actually saying in the voice line.
It isnt even bad just funny
Portuguese use it all the time cause is just a normal word at this point (yes it aint just a spanish word)
I mean what's done is done as far as these things go. We can't change the names.
Hopefully you will be able to live with Pooky.
Pooky's fine.
Bitch-less Eugen is not fine.
For me Pooky is not fine but I guess nothing can be done about it.(Same goes with Kasumi's pet) I hope that in the future you'd try to make the names as accurate as possible to the voice line 
That's not really possible
Let me guess, localizing
What I can hope is for less censoring.
No, like contrary to what some people believe we don't have some kind of ego stake in this. We don't have JP voice lines because JP operates on their own timetable
Dear Azur Lane staff: please stop bending your knee to SJWs. Some of us genuinely enjoy this game and would rather not see it ruined by snowflakes.
Then you could maybe ask JP to provide the voice lines to you too. Or you could, I dunno, listen the voice line and base the names on that.
Trust me, life would be a lot easier if they gave us shit to work with
As I suppose that you are able to listen them before maints are over or whenever you TL

can you just code it so we retreat to spawn?in case like this,bcs now i am just simply stuck forever
Then maybe inform higher ups that those problems could be fixed easily and stuff is unnecessarily difficult.
I have a small request to ask of the Azur Lane Development Team: Can you please make it possible to choose which loading screens you want to use or not use. I'm fine with only certain ones being available with each patch but I'm not the largest fan of the more sexualized loading screens. Thank you for the continued development
I've informed the devs about a lot of stuff
nice idea
Over a long period of time
i want all the hotest screens
its been suggested
And they aren't listening I suppose?
please no unnecessary comments @covert brook @fervent blade
ok
We're the bottom of the ladder unfortunately
Okay. Have you been informing the EN team or Manjuu/Yongshi btw? Sounds like your situation really sucks...
You have no idea
We're not perfect but we do want the game to be good and take feedback very seriously
Also regarding the swearing, we generally aren't supposed to swear because of the app store rating. We sometimes get away with it but I guess not this time
It's not about listening to whoever
But Juustagram posts with "WTF" and "FFS" are ok.
Got'cha.
I understand that, I'm just very nitpicky about translations. I prefer direct TL as you might have guessed. As a person who understands spoken Japanese quite well, differences between the text and voice is kinda irritating.
Hopefully the situation gets better in the future for you guys.
One last thing quickly, you've probably heard this before, but two of the Juustigrams still are in Japanese, the Shinano one is completely in Japanese and the other one only the title is
it's been reported, we just need to wait for devs to return
Known bug. Reported like 20 times already
sorry just remembered it when the mentioned Juustagram
Was there a suggesion about some sort of "testing playground" for players?where they can spawn enemies they want with level they want(wich is within boarders)to just test the output without having to find the thing wasting oil?
i sure would love having some sort of level with just a testing dummy
yes, there was
One last question to you Jif. Am I right to presume that Yostar EN outsources the translating process to you and whoever else you work with. Or do they guys at Yostar EN office do TL themselves?
So they don't do it themselves 
Ok, thanks for telling that 👍
explains why master (or was it darling) was translated to OWNER for chessire,which made her lines have a whole another turn
take a whole different turn* 
I guess the actual people translating get the bare minimum to be able to translate and have to work with that. Not even being able to hear the voice lines... I now understand much better why the TL is how it is sometimes.
It is good most of the time 👍
I have to wonder why Prinz Heinrich is able to do everything Prinz Eugen does but better. The simple solution would be to give Eugen a retrofit, but I know I'll be given the "Don't suggest retrofits" response.
That's why I want to present this issue more like, "Why go through the effort of rebalancing so many older characters like Graf Zeppelin, Prince of Wales and South Dakota, but then make a design choice like this that basically shits on such a story important character?"
^
tbh - almost every ship can do what Prinz does but better 
because she doesn't do much except being there with high HP pool (and little eva)
It's also possible that a retrofit is planned
I think devs explicitly stated that she's not getting retro, but I don't know source
Welp, big bummer
I hope one is planned. Her being such a solid tank is her selling point, but as the game goes on, she's losing her spot to a handful of characters, and the idea of "Just kill them before they hurt you" gets stronger too, making it even less desirable to use Eugen
I guess she works fine as the shiny poster girl SSR that is easy to get 
Power creep is real.
Also translators translate from CN, so the JP do their own thing and voice that, it caused some desynchronisis between JP and EN in the past.
Pay $1 for Sara, which turns into SSR 
A good SSR aswell
Isn't Sandy another SSR that's easy to get, at least from medals? She has a retrofit.
I think this discussion better belongs in #al-general
Operation Siren feedback/suggestion: give us an option to skip the puzzles. They're annoying. I want to play the game, not waste however many minutes of my life trying to figure out how to get around a stupid patch of ice.
Metaryuu suggestion: make the sync point reward directly proportional to how much total dmg the person deal to her, only for the person who started the fight and not the assists
At least those who are forced to kill her alone (aka that person spammed help and no one responded) can have something in return instead of just fuel loss
@pallid sphinx fail enough times and TB will solve it for you
But then nobody would ask for help and the whole support system wouldn't make much sense...
I'm aware. I don't want to have to waste my time failing 10x or whatever before the game prompts to have TB solve it. I want that option to be available right off the bat, even if you have to pay X amount of credits or action points for it. Like Spider-Man, they give you the option to just hit R1 to skip the puzzles for those of us who want to actually play without bothering with solving silly puzzles that add nothing to my gameplay experience.
Should be reduced reward for skipping, then. Want max reward? Spend the time to do the puzzle. No easy-outs because then it completely obsoletes the puzzle.
I feel like the +50% AVI buff to bosses in Operation Siren is exponentially worse than all the other stat buffs (especially reload/torp).
Since plane health scales with AVI, it makes planes straight up unkillable even with high tier AA fleets, which makes things exponentially worse for your backline with increased crash damage. I have never come close to surviving a full fight against a boss with +50% AVI while the other stat buffs are not nearly as bad. I think if it was like, +20-30% it would be much more balanced.
The back button in the top left exits to the main menu/exits the guild interface. This behavior is redundant as the home button in the top right already exists. It does not perform as the user would expect it to, which is to go back/undo. This action is instead relegated to the X button in the top right for some reason. This is bad UX.
Could you please solve the ramming problem in OPSI? On auto the shipfus are ramming just anything around. They don't care completely to receive the heavy damage.
Bruh "AUTO".
Guild ops scaling on newer phones with a finer aspect ratio is borked. Stretcges the whole thing.
the map require to do something to done the quest in OP siren is so hard and time consuming, remove it. This is gacha game or 200IQ game?
The puzzles DO. NOT. HAVE. REWARDS. Broken... or sadistic dev? :/
So, I tried the so-called "High-Efficiency Combat Logictics Plan" on a D3, and while this thing definitely works, isn't it too restricted to obtain for a single use only item? I thought it would work for at least an hour, to be frank.
You get like 70 of them just one starring OPS maps. And if the reset clears those, that's every month. If anything they become the new Quick Finisher, the loot that's just not a reward, but a burden. Imo.
With that have this suggestion to NOT have every damn 1 star reward in OPS those books. It's getting tiresome clearing zones just to get the damn same reward from all of them. And then most 2 star requirements being insane.
You say you get tons of books from OPS. If that were true, right now I'd have 4000 of them, and there'd be no problem. But the only ones I have are those 66 given away by devs in the mail.
The thing you just said... It smells like false info
Did you collect your exploration rewards? Since 90% of the 1star is those danged books its impossible to have none from OPS unless you just didnt collect them, or didn't do OPS.
Ok, I was half-way wrong. The part that I'm still right, though, is that there seems to be only 70 of them (at least not thousands) in this "exploration progress" menu, which I didn't know was a button in the first place.
I checked, got 65 from OPS, enough to get 23400 Event tokens on D3.
You are not going to do thousands of runs in an event, and besides, its meant to be a time saving item for you to use sometimes, not give you permanent access to double resources>rewards.
give belfast folded fascination some special voice lines :/
Well, that's where you're wrong. I saw those plans as a means to actually spend less time on this game. I like it, but it's not the only thing in my life, and after two years worth of play time I definitely don't wanna spend too much of it.
Some of us also got jobs, you know?
Quick question that double oil stuff you get in Operation Siren, I have to ask, where can that be used to spend oil anyways?

@slate monolith Should ask this kind of thing in #gameplay-help
Yeah, I know but in game it doesn't even say where it can be used at all or anything
I do not like when I equip item that changes inbattle music and it is stopped by boss music. Boss fight lasts longer and it is only time where I can listen to the item music for a longer time. Is it possible to change it?
Question, what made some non-L2D skins expensive than the others?
Tirpitz New Year skin tho which I still bought
Price depends on
- Ships' rarity
- L2D or not
- Has animated background or not
I can not play challenge mode and i can not return my ship from OPS because it will cost AP point and i need those ship in OPS
I still hate the fact they based the prices on the rarity.
please remove the lock for OS used ships,i kinda just used all ships that are leveled somewhat and i need to grind,this doesnt do any challenge and is just annoying
It would be cool if assisting a guild member's Ashes Showdown got you bonus sync compared to a random assist
the daily battle count for meta bosses should be greaty increased
right now, we can spawn 2 bosses ourselves and hit 3 bosses from other people, so I have enough battles to hit each boss one person spawned once and then another free hit for someone else on the server
the boss, however, is a joint effort that requires multiple people to chime in to defeat... what this creates most of the time is a situation where I need to kill my own bosses myself because everyone else already used their 3 battles or it is lost in a sea of other spawned bosses that will take way more than one hit to defeat, which kind of leaves the raid aspect pointless...
So my game got stuck in slow-motion...
Not able to discern anything but that is what I am seeing while the game is stuck in slow-motion.
Not able to pause the game. Currently in stage B2 of the event.
Would be really nice if SOS had clearing mode like hard mode by now.
They made the mk20 Bidders require mk8's which you can only get from SOS and the weekly.
If they're going to make SOS relevant for veteran players again, at least bring some quality of life changes or some way to get purple sub gear boxes.
A thing I just noticed while trying to change Graf Zeppelins nickname to just be Zeppelin. The name Zeppelin has apparently some faul language in it so cant put it as that, but she can still have Zeppelin with her standard name.
That's not how any of that works. You can do your own 2 bosses as much as you want (although at an oil cost after first run). The 3 assists are seperate of that. So no, attacking your own bosses doesn't leave you with 1 assist.
Kinda wanted to let my feedback about Operation Siren ( as the point of view of a higher level player that have multiple fleets of Lv 120 ). It's been a blast when it came out, but since last update it took a complete shift for me. It went from awesome to... yeah ok whatever.
Higher levels were challenging, whether it was Abyssal zones or strongholds, even Level 6 sectors to some extent. You needed your 4 fleets, had to have heals at the ready for Strongholds and Abyssal zones. Now you can unironically auto everything with one fleet. Heals became completely useless because of that and the fact they don't even convert into vouchers.
Strongholds appearance has been reduced drastically. Now, I guess the pre-update appearance rate was bugged since it was supposed to be 2 per week and I got 2 or 3 per day personally. But bugged or not, that was nice. Not only did it gave some gameplay and some good one, with actual challenge for once, it also gave a good opportunity to get gold mats and UR designs, now the income of those resources have drastically decreased, and even given all the Strongholds I had, I only have 1 UR design so far, that I can't even use yet since it's Main Gun. And now that strongholds are basically gone, well how am I supposed to get those ?
All that's left to do is farm OpSi points and wait for the shop to refresh to maybe have the chance to buy an abyssal zone once or twice a week ?
Even redoing basic sectors is... pointless ? I mean even pawn fleets barely spawn, all there is to do there is kill 2 or 3 standard mob fleets, pick up a couple of crates that will give you some points and if you're lucky a useless heal with them, and repeat ? Again, and again ?
So, yeah. I know the gamemode is still new, that it needs some tuning, and I hope this kind of feedback can help it go in the right direction. But I really feel like it went from 100 to 0 in the span of an update. It gave a great boost of motivation considering the fact that the game was kinda going in circles for veteran players. But once we got that boost of motivation, it got... quickly taken away. That's my feeling on the matter at least.
Thanks for the work though, between that and the guild update, that was a very interesting month to say the least. 
you misunderstood what I said
I'm talking about the entire server balance of hits against the bosses
the way it currently is, a lot of players will HAVE to kill their own bosses because everyone else will be out of runs at some point in the day and too many bosses will still be alive
assuming I spawned two bosses and another person spawned two bosses, and we both helped each other, we are both left with 1 more hit to help someone else; now assume the entire server helped each other in pairs that way, then you can average that everyone will get two or three hits on their bosses: one from themselves, and one from their friend; plus on one of their bosses they will have an extra hit from someone else; that is still far away from the 5-7 hits it takes to defeat one boss, so we basically have to kill our own bosses because there are not enough hits from other people available
That is provided everyone even farms 2 META bosses. It's far easier to just get 3 cheapshots (no effort at all actually) than to spend the time to grind the bosses yourselves, some casuals wont bother with every day (but they can still do the 3 assists). So far I've had no issues getting assists on all my spawns, might have to refresh a time or 2, 3. I'm not opposed to raising the amount of battles (though wonder how that'll affect sync points), but if it's needed depends on the amount of people actually farming their 2 bosses a day opposed to people who do not bother but still get their assists in just from the chat. Maybe if they add a daily with a small reward for doing all 3 assists, that'll help without upsetting the entire balance. Just musing.
make gold plates drop as often as purple ones do
feels like the guild shop gives out more than ops does and thats saying something
I don't have access to the data to tell how many people are doing their bosses so I won't work off of that, I can only create an example out of the ideal scenario that either everyone is doing all their daily available tasks, or the people using their daily supports are the same ones spawning their bosses, while everyone else hasn't bothered to even touch operation siren at all, and in that case the math does not add up
I guess it depends on if the intent is to have players fight their own boss more than once
Since you're right, it definitely takes several fights worth of damage to take down level 15 Hiryuu even with relatively optimal fleets
I guess the point is to have "some" help with Hiryuu. Though you should mainly handle her yourself.
Highest damage number ive seen on a lv 15 is 45k but avrage from what ive seen is 25-30k
1.4mil isnt really a lot of hp.
The only gripe i have is sometimes my guildmates cant see mine and you have to re-post every 30 minutes in world chat if you dont want to do ike the 2-5 extra runs to solo it
Elven's point is that they don't think anyone should have to hit their own boss more than once
makes sense. ive been doing it on my own the last week cause its faster, but i can understand that its tedious if you dont have the damage and it eats up your oil
Has ship comparison feature been suggested? It would be nice to be able to compare ship stats in game without going to the wiki all the time.
Will EN be getting the updated voice lines for Tirpitz's Iron Blood Snowstorm skin any time soon? I only ask because JP and CN recently got updated voice lines for the skin but EN didn't. 
Sorry to bother anyone, but i hope the operation siren can be added with "go back to nearest port" command even it costs the AP
Operation Siren Problem: Siren Research Lab is just horrible, some puzzles are easy while some are just a stupid memorization game. NA Ocean NW Sector had this gimmick of whatever tile you land on you switch places with another tile and if you messed up you restart ALL OVER again to get to the 4 tile points you need to clear it. My question.... Why make such a puzzle that revolves around constant trial and error? Game eventually offers you TB to come and help, but really? I wouldn't be having such a hard time if I had an idea from the beginning on where to go, it is a puzzle that LITERALLY wastes your time. Puzzle solving is fine if done right but this is just, "OH hope you get lucky and figure out EVERY tile switcheroo, otherwise you start all over again."
make the game smoother, it is too laggy now,especially in event map and siren operation, fix an bug that when laggy/drop fps happen, the torp of vanguard go randomly
Implement the long forgotten Utawarerumono event. I've funded thousands into this game, but stopped once Genshin released because I've waited all this time for Uta event and it never happened. If it ever comes back, I'll be buying rings and all the skins, but until then I'll take my business elsewhere
"give us this collab" is not feedback and regardless we dont take it
It's okay, not like EN AL would do anything about it anyways
@upper mortar smh
for the gear lab is there anyway to undo if i build the eagle union cl gun instead of ca gun? I got them mixed up on accident
Would be nice to have all port stores in one place, together with other shops. Coz checking every port manually just for that reason is stupid and tiresome.
Need separate chat for Hiryuu battle invites, it makes the spam even worse, and can't have a conversation with randos
Hiryuu meta Suggest: ~3 free supports without rewards to solve the supply and demand we got. While the 3/3 support with rewards stay the same.
Since I got my Hiryuu boss to lv15 I have been killing it alone without any supp and it takes me 4-5 fights per boss to kill it, because there's many ppl who aren't even doing ops or are afraid to fight a higher lvl hiryuu, besides 3 daily support isn't enough if the avg player does between 150k - 240k dmg (that's what I get if I'm lucky to get 1 support in my boss and I re-post at least 3 times per boss) while the boss has 1.4m, I get it that we should be fighting our boss but killing it by all ourselves without any help.
There's many players who are willing to do support without rewards just to test fleets/builds
that's a joke, right? we only have two F-class at the moment
Double the amount of items generated for stores in OPS so it lasts the entire cycle, instead of dumbly running out midway?
Duplicate copies of the ship would still apply on later runs, I’m fairly sure
And you know the best part? You get zero rewards for it, its just a giant waste of peoples time. And if it spawms a 94 Siren on the newbie lvl 70 maps... a giant newbietrap. Isn't it greeeeeeeeat?
it just gives a eff bonus, not a big deal
i had one where its 4 essex class
most people cant clear shops, you do realize that right. we've just been given a buttload of resources this time. even for the more "tryhard" people, you gotta be more selective with purchases next reset.
No? If reset cleans progression we get all the clear rewards again, that people cleaned stores with. What bonus resources we got that wont be there second run? It'll be the exact same. The only "bonus" now was the story, and that isn't supergenerous with rewards. And you might even be able to do it again, details on reset are unsure.
we basically got 6 extra strongholds this month, along with story. dont forget next reset onwards, we get only 1 stronghold a week.
You can easily clean stores without strongholds... I've done none. Leaves just the story. Which rewards less in total than a day of daily missions XD
And incase it was opted full swastika was removed, but inverted allowed, here's today. "Bitch" is too much for google though 
i reinstalled Bluestacks and seems like the FPS problem have gotten better, idk if was a software problem or something but it seems like it, im just glad i can play the game now lol.
Hello, i would like to suggest if any post oath for base ship dialogue should applied to their costume too, in condition if the costume didnt have additional post oath dialogue.
For example, i have oathed Drake, and also brought her the costume. When she wearing a costume and i special touched her, why her dialogue is from her base dialouge, not the post oath dialogue instead ? This can affect player experience with their waifus. Thank you.
if there are several fights in a row on one node(like on some objectives),show how many of them are with a number in top right corner for a node
I think most of those are supposed to be surprises/ambushes
hmm yes,"ambush",its not really an ambush if they are doing it ON EACH AND EVERYONE,you already just expect them to do so
I'm not sure I understand what you're talking about? There aren't that many battles that cause more than one battle. Sometimes promoted pawns spawn another elite siren but not always. Other than that, I think it's just the siren scanning facilities that have more than one battle on them
and another thing,make actualy use for those after they overcapped,as of now even the strongholds have debuffs on them,so its nearly pointless to get more stats
while i am pretty sure some of the hardcore players have over 400+
and we still have like a month more
I guess the Azur Lane Devs just loves the tradition of butchering the KMS ships mostly.

I guess only U-37 and Prinz Heinrich was worth to have
Well, better than nothing
Would be nice if the tuning samples converted to shop vouchers at least. As it stands, they are kind of useless either way
yeah Strasser and Z24 were a big oof
Yeah with the way the Siren Strongholds it feels like you need more along the line of a lvl 125~130 at least, especially with how Conductor is still op
Buddhist symbol, its in a lot of usernames here on CN, as well.
Yes it was originally a Buddhist symbol before the Germans decided to take it for their flag when WWII was about to kick off, but that should be discussed further in the #history club room perhaps
And bitch is just a female dog.
Can you add a filter for all those hiryuu meta invites, the chats are unreadable now
Bitch, when used to refer to female canines in only used in the context of animals. Buddhism is the 4th largest religion in the modern world. It is not a similar comparison. Especially not when the word "bitch" was specifically used on a female in a derogatory way here.
how is... any of that even remotely related to schematic representation of a whirlpool, but in reverse because sirens fuck up weather?
can you take your highly insightful discussion about buddhism and canine females elsewhere, please and thank you
some skins are so bad quality
even in 1080p you can see the pixels on them, can the game not compress them as much? and finally get that "hq images" download pack alongside voice and l2d files
Adding onto this, Siren Strongholds felt really difficult when they first released because of a bug, sure, but if that "bugged" difficulty could be brought back and made even more rewarding than what we currently have, that would inspire players to work on having four fully geared and prepared fleets, since I believe the bugged version could still be done with such. It could definitely serve as an end-game goal to work towards.
So my fleet didn't grow into super human over night but it is because the devs fixed a bug with the stronghold and drastically turned down the difficulty ? 
From what I heard, Shikikan buffs weren't being applied in Strongholds so the enemies had a massive advantage. That was fixed.
can you let us craft up the stuff we get from opsi? like the electronic components, ordnance reports, etc.
Are the meta ships permanent once we obtain em?
yes and please ask questions in #gameplay-help next time
When using Energy Storage Device for unlocking the shests in OPSI, I would like to know how much devices I have before using them.
Is there any update from the Devs on a possible Pity System during events? I recall its been a long time since that feedback was submitted. Mayhap there are some news?
Oh, and I want to propose one more thing. If the fleet has a healing ship, and if this fleet ended the fight too fast, apply this ship's healing before leaving the map. Otherwise we would prolonged this easy battle manually just to heal our ships. Also it's a pity, that the battle ends during the tick type healing, and we can't get the max of possible HP.
For some reason I didn't feel that way when the Siren boss decides to heal back up to full health every time I knock it back 50 bars or so
OK, yet another point of view on "2x oil = 2x reward" logistics plan (if only it was just that) -- the increased morale consumption has to go. It makes you lose 48 morale while only 12 can be recovered in the dorm over the course of 15 minutes (which is how long it takes me to do D3 twice), bringing my girls below 120 morale and reducing the XP they gain. Due to morale hit I have to interrupt the grind every two map clears for at least 30 minutes, which breaks the pace completely.
I mean they gain x2 XP and affection too. Having it normal morale for those would be a bit OP, no?
Event maps don't give enough exp for it to be op tbf
considering the item is supposed to make grinding faster, being forced to stop more often and for longer kind of defeats the purpose
I'd hardly call it OP, since we're using a consumable to do it at all. As it stands, the only thing we save is time.
Tbh I'd be fine with normal morale/affection loss/gain if they keep everything else, but it is quite inconvenient that these are supposed to be "faster" but then you have to stop anyway because of morale depletion
I second that. We spend money on simple .jpg, we could at least have good quality ones. I don't understand why some are very good ( the free Marblehead one ) and some others completely blurry or pixelised ( payable Heinrich one ).
What's the logic behind this ? It's even worse when some of these skins are very zoomed out by default and when you want to zoom in when put as secretary, that's when the fun begins...
They are not limited to events. You can just as easy do 12-4 with them. Pretty sure its intended to make itemgrinding faster, which it does, not the xp grind. I personally just swap to OPS after 2 D3 runs, but I understand not everyone wants. Having 2 mobfleets to cycle between helps too. (The biggest issue I have with them is there still isn't a good indicator on clearing mode when morale gets low, as the screen showing this is skipped)
I feel like the only reason anyone was asking for these was to cut the time in half because grinding is so time consuming, I even hate the fact theyre a consumable and not a permanent feature
The fact i have to sit in event maps for like 30-50 hours honestly makes me go crazy
the Hiryuu META challenging spam is really annoying in the chat. It makes any sort of conversation completely impossible
the fact that stronghold bosses literally cannot drop rainbow parts is really dumb. Its not listed at all in the drops section
like we do this once a week, at least make it possible to get the good stuff from it 
Link to request help from friends and guilds in Meta Boss system. It disappears every time we log out. People logging in afterwards will not see that link.
And we can only send that link to friends and guild once. That's terrible
Please make the requesting system easier.
You can tap the "world" text at the top to show only guild and friend requests (I currently have none, so it's not very illustrative, but notice that world is grayed out)
@remote ember ^
I know that
this one is also have " It disappears every time we log out. People logging in afterwards will not see that link " problem
Oh, so you mean it doesn't stay there if you log out and log back in after they sent the request?
That seems like a bug tbh
yeah
also when you send the link while your friend isn't online
he won't see it when he log-in
Yeah, I would say that might be something to report via @agile otter under a bug, or bring this up in #bug-reports . It seems the intent is for all of the requests to live in those tabs for as long as the bosses are alive, so if they don't show up or disappear when someone goes offline that seems like a technical issue
so much daily stuff to do now
3 hard 6 daily 5-6 ops missions can we seriously not get something to speed this up?
2x speed please 
Finally someone understands the pain I went though to fight that boss that wanted to live harder than the damage I dealt
It's fine to have that combination on the regular maps, but the heal function just makes it where it's unwinnable unless you know how to get the right equipment at the right time most times, along with knowing what kind of lvl 120+ fleet to use too
I gotta say, the quality of EN translation has taken a nosedive with all the errors in this patch. I hope this gets rectified in the future (notable items are Juustagram and Z-28)
Bache should be the face of the app on global server, the reign of enty has to end
There are still untranslated Juustagrams, please fix those
Not sure if this was suggested, but you know those pop ups on the left side of the screen whenever you MLB or 120 a ship and it gives some tech points. These also show up during Hiryuu Meta skill leveling. My question is, would it be possible to implement something like this, but informing you that a commission was finished? (Or any other information that is timed in the left side slider)
Would be nice to have a possibility to visit guildmate's dorm and dock. Even see their ships details, as if it's our own ships, but with changing stuff being blocked, of course. That would invest a lot in mutual help of the guildmates.
Oh well, and a guildmate should have a possibility to hide his harem from onlookers, if he's shy.
Can we get a spark system for the gacha already? Kind of like the Shinano banner where after 200 pulls you get the ship guaranteed.
I've spent as much as I have for Shinano (200 pulls) yet still haven't gotten Heinrich. I've gotten two Strassers, two U37's (supposedly 0.5%), and at least 10 non-banner SSR's. And enough Weisser/Nurnberg copies to fully limit break them two or three times.
That would take the fun out of gacha or gambling, since everyone who has enough money could get what they want anyway then.
Pls make the fleet missions so they automatically repeat when you complete it. For some that are like defeat x enemies or win x victories, you never remember to reaccept them since it doesn't have a notification on the ui.
Gacha/gambling is never fun when RNGesus shafts you. The point of the spark system is to mitigate that and limit how badly you get screwed. And you just stated the purpose of gacha games- to make money. So people who pay should be getting what they want.
Not having a spark system runs contrary to that mission. As a player: not having Heinrich = not buying the skin = saving 900 gems = longer time before I purchase gems again.
I've suggest to belbot before, but is there any plan to separate "Ashes Invitation" so it won't flood the "world" chat?
they're pointless for those that already reached daily limit anyway
Could be nice with a way to remove Operation Siren Missions you've picked up, currently i am stuck at the limit of 5 i think it is and can't pickup any new ones and all the ones i have are in or behind corrosion 6 areas which i currently don't have the power to deal with. I suppose this means i'll be stuck as is with no further quests to do until reset?
@lilac anvil there is a card for it: https://trello.com/c/PRzhITV1/1257-make-a-new-chat-tab-just-for-the-ashes-invitation
asking about it every day won't change a thing beyond that, it'll only annoy other people
Description: it's very annoying to see "world" chat tab filled with Ashes Invitation, there should be a dedicated new tab just for that
Discord Form Submission ID: 3495
Upvotes: 51
Downvotes: 1
1
Idea, Popular
it's like the child in the back of the car going "are we there yet? are we there yet? when will we be there? are we there now?"
Well, I guess that's a fair point too. It IS a "gotta catch'em all"- and "good luck pal, you need it"-game after all. RNGesus can be harsh, that I completely agree with you though. (In my case, I've missed out Shinano among many other "I-wanted"-ships, even though I've spend around 150 cubes and dried out my cube storage in that quite special event. But since it had this spark system, it didn't feel special anymore though.)
I'm a bit more concerned about the absurd high rate of non-translated parts in the game in the last few days/weeks. But there are already a bunch of Bug reports, so I won't do duplicates about them.
peter strasser skill 2 buff pls, she was so hype and her performance is just ok TT_TT
well it is a KMS ship so OK performance is perhaps the best you can expect unless its a CA
but it is a sad affair
with how often ships are buffed / nerfed to my knowledge don't expect any changes before a year or so
it's sad that that's true, but it doesn't have to be anything too drastic. it's a shame that the first time stop character added does it so well (and honestly i don't see how they can release a character that does it better without being insanely broken)
something like upping the chance for the full free to 20% at level 10 would be great
and yeah i'm not EXPECTING anything i just want my investment on her l2d skin to be a lil bit more worth hehe.. with how many really powerful carriers there are i wanted her to be up there with them and she's just not
They could also just have the exact same ability, its not like there are plenty other ships with similar or same skill under a different name
true but i do commend them for the unique spin on the concept, just wish it was better lol
just noticed it's a red skill too.. i'm not putting books into that skill when i know for sure i wouldn't notice a difference anyways
yea there are plenty other more important red skills, plus you get the 8 % perm at level 1 with it, i went for leveling her yellow skill first
anyways while we're at it, it could be great with some buffs for Eugen to bring her into a more modern age of AL, currently she read as a Elite ship with SR being in name only
someone posted a really interesting thread on reddit with a bunch of proposed buffs to kms ships that i doubt the devs will see
is this recent or old ?
i feel like 95% of the content posted on the reddit is just pictures of the shipgirls
within the last day or two lemme see if i can find it
dunno if i agree with everything but i didn't hate any of the ideas
aight imma have a look at it
Scharnhorst / Gniesenau skill for when they sortie together would make a lot of sense considering they almost always sortied together irl
that's a very nice reply from you... I stated that I already suggest it, my question is "is there any plan". If that annoys you, I'm sorry, because the fact that "Siren Invitation" floods the 'world' chat is just as annoying too.
devs don't read or respond here, is my point
so no matter how many times you ask, the answer will always be "we don't know"
Can we have Z Flag/VH armour in core shop? Since mikasa is already perma and crosswave event is unlikely to get a rerun
Don’t have rewards for things that most people can’t clear thanks, I thought this was just truly extra and people can show off rank8ng
500 chips isn't much of a reward, though
People complain EX got no rewards. They add breadcrumbs, people complain EX got rewards. No winning this
EX is not passable anyway.
Tapping map overview should just show you where the node is. Finding these locations is a nightmare
It used to do that IIRC... pretty sure they just broke it (also I still think they should show these numbers on the worldmap. Why are they ONLY there?)
?
I have played this game for more than two years and it is the game I have played the longest. Whenever the shipgirls has new skins, I am very happy and glad to buy it. I think this is a recognition and support for yo-star. In the summer event of 2019, L2D skin appeared for the first time. Although it was not perfect, it still amazed me. After that, many amazing works have been released one after another. But this time L2D, although the display picture in the shop is very good, it is far from reaching my expectations. too ugly! It is far not worth the price of 1100. Far worth it! I don't know what the official thinks, but I think this is disrespect for me, a player who has always supported yo-star.
If you don't mind
You guys removed the info about new loot after a weather tower, probably since someone here was like "You can just see it!" Problem is, that's only true if you use the radar command, since generally it spawns out of line of sight and sometimes even the minimap. You would only know if you were told (which is now gone), you just know (us ops "vets"), have said radar, or randomly stumble upon them. Since we have the "only show once" for the sake of new players, can the note about new loot please be readded?
And one FOR streamlining, sometimes defeating a promoted pawn gives the "to the [east/west/south/north] of this sector is..." It spawns a hidden cache, and some bubbles which if you go over them have TB say "You can use scan for hidden loot!" As this is a bit redundant since the loot already spawns without the bubbles, can't it just have TB say that AFTER the 'to the X of this sector' without having to go travel to another node to learn that non-essential piece of info?
Should go in #bug-reports I think 'cause it was working few days ago. Although it wasn't when Opsi got released.
now that i actually played the event this came to my mind after i saw the fortress mechanic:
why not expend the overall of "not in the fleet combat support" thing?,as of now we have just several ships that do something to other fleets (which are casablanca(reload and avi buff),shinano(barrage),perseus(heal),tosa(barrage),might forgot someone)
like,i think we have like a straight up island-base correct?why not just have something that does support to combat , like locate an artillery there,or i dont know,like some aerodrome,or along ,or just locate more of those fortress-like things on the further maps with this effect,so map control would matter and would be beneficial at the same time
(considering that fact that meta is slowly switching and you have to discard and choose new ships and equipment,having something that stays after you switched around the fleet is nice,we already have the subbs,which indeed are cool ,useful and are a best example,but i still think this has some room for improvement,mewofficers?,well,rip those untouched guys,they really need some changes)
Make it so you can see what equips ur guild mates have on their ships in battle support. I've been jebaited too many times
I see Dev30 Lvl 120 oathed FdG and go ooo this can help me but the FdG ends up unequipped 
@rare jay then put the information that there is a 150 item cap in the game, because that was NOT clear in the slightest
I do agree, but unfortunately I can't change that as I'm just a moderator/feedback assistant and not a dev
But leave your feedback here and the team will see it
fair enough
Can there not be any remarks on the swastika in opsiren?
when will Iron Blood get a faction technology update? Have nearly 2100 points but still on 1800 lv4.
Could say the same about all the factions tbh 👀
Also, french fleet tech when?
For OPS. My shops have run dry, and I still have 350k coins and 3k item tokens to spend. Unless I run into some Akashis, there is no way to spend these. Please add more items to the current pool of 150. Also please make it a bit more clear that there is such a thing as an item pool, because at first I simply thought my shops were bugged.
Wait you mean the shop will eventually just... stop refreshing? WTF
Make gear sets not stored locally
Until reset, which is still... 25 days away. Yeah, "why?" Indeed
So just seen Puuta went the way of the bitch dodo. Just checking, we ARE all aware the Spanish word for whore is puta, not puuta right? You can even say Puuta (and even puta!) in AL chat, and that thing blocks assume or zeppelin.
(who was Puuta again?)
Suzutsuki's hamster
on a different topic, those secret files are the worst scavenger hunt yet, if they only spawn in order and have no hint on where to find the next one
I just hope they don't reset with the rest of the map and automatically give the star for the sectors where you've already found them
This guy
nah, that's Pooky, Puuta was the Juustagram handle of one of the new ships
it was suzutsuki's handle
Now it's Pooky, talking about her pet Pooky. It's Nagato all over again
yes, her handle is now pooky
they could have made the handle Tsuki or something like that, but whatevs
Her handle was always name of her pet
In EN this name is Pooky, but juusta handle wasn't changed appropriately, now it is
pls make it 1 hiryuu fight a day and just scale the hp/ rewards/ cost to fight her accordingly.. with all the regular dailies + ongoing event + opsi this game takes so much time to do everything now.. TT_TT
an auto retire filter 
where you can tell the game to remember that you retired a certain ship and it will each time you obtain one
x2 rewards means u hit it pretty fast even if you have like 20+ dock spaces free
Let us use the ships we use in OPS also in challenge mode. Now it seems like they only have a restriction in use in this mode which is weird
Allright thanks
Can we make it so that we can filter Hiryuu invites under 'Notice' tab? With all the invites spam the world chat is literally unusable right now.
When will guild operation get fixed?
OPSI pathing is awful. "Let's run into all the weather trap tiles while moving towards our destination". It's not a major problem, but it's terrible watching my teams just do that.
And I noticed last time my team did take a turn around a lootbox... in an Obscured Zone where I need to go to that node fast
there's something that's bothering me quite a bit recently
in opsi, most extra enemies, such as enemies spawned by missions, some scripted event or the reinforcements in the anomaly zones, give no experience or rewards at all. This makes it so it's a complete waste of time to kill every enemy on the map esp. on those bigger maps
you could argue that "then people will farm exp out of the infinitely respawning enemies without using oil!" and honestly, the exp reward of even the most pumped up enemies of opsi is so pathetic that I don't really see the issue, add an upper limit to how many reinforcements can be called if it bothers people that much
Guys , how pathetically low is the drop rate in Operation Siren for gear parts? Most mobs show that they can drop blue, purple and gold gear parts but I've cleared the entire OS map 3 times already and none of the mobs ever dropped parts - just Operation Tokens.
Operation Siren consumes tremendous amount of time daily. After the release of this system I have to spent two or three times more time in the game than before, and the main thing is this is mostly not actual "gameplay" time, but time spent on useless travel animations, repeatable information dialogues and switches between maps.
Totally agree , the cut scenes alone are nightmare. You are bombarded with so much uses data that you have to click to remove... All of that can be done with on screen popups that dont disturb. Other then that , when you finish the main story - there is nothing to do. You can go for the missions from exploration but most of them can't be done because you are required to "remove certain amount of pawns" that only spawn there if you get a mission (ultra RNG) or you are asked to do a recon on an area that is usually blocked (because its already cleared) and can only be done after you get a mission.... Other then that - login every day to pick a mission to go to a port and get something... and ones every 3 days for the shops...
What's broken?
Weirdly enough they do seem to avoid some hazards? But not all of them
yup, after completing all the maps and missions there is nothing to do anymore. I have so many AP and all I can do is re-enter the safe zone map, kill the enemies that appear and get depressed because I don't get any gold gear
and this seemed impossible to cleared. so I just ignored it
ik this is more #gameplay-help but there are actually farmable maps with coordinates as rewards 
doesnt excuse the system but at least itll be less of a waste of ap
for r6 coords (Chest map): 94, 105, 143, 33
for r5 siren coords (single siren boss): 61, 73, 101
for r6 siren coords (single siren boss): 72
please bring EX lines to skins
I respect the recent ship buffs, but I find it sad that it A: took this long and B: there are still ships left untouched. Specifically, Roon being weaker than Roon Muse as well as future power creeps. I don't think a free ship, available to everyone and easily obtainable through event, should out perform what was once the best main tank that took a week minimum to grind and months to max. This goes for all future content related to muse and other ways ships are duped. A second fate sim is not on the table as nobody wants to go back and grind, unless it is leveled similarly to Hiryuu Meta's skill process etc. where you can select a ship and activity gives skill upgrade or new skill level exp. What would be preferred though, is a direct buff to Roon's capabilities to make her a properly meta choice. Cheshire outclasses Roon significantly as well as other ships from events or PR. On top of that, some PR ships are too niche, so their use will be heavily restricted by general content which calls for other ships. I think it may be time to look at PR 1-3 (and look again at some not corrected PR1 issues) and start hammering out some buffs. For the time invested, PR ships should put out what you invest in them. I understand where DR should be better, and having solid options that aren't PR ships as they take a while to raise, but when all that time isn't rewarding, the point of obtaining and raising PR ships fades.
Ships other than Roon that could use some PR love: Kitakaze, Saint Louis, Izumo (again I think), Neptune.
ALL PRs stats overall should be rebalanced,for example monarch even has lower FP then NORMAL WS(while other stats are somewhat same)
and you raise one monarch for a few month,while you can get warspite and LB her in like just a few days and make her actually stronger with retrofit that doesnt take few month
izumo.....what a poor ship.......being a PR that is the only one who is like t2-t3
PRs as of now are some-what are just a flex feature more then "invest more time to get better output" as it was intended
there is next to no point in using something that consumes that much time,but has the same output as cheaper ships
Yeah i see the common justification that PR ships are so much work is that they are late game and good but honestly you will probably get better options by the time you max one with how power creep is going
and thats the main point,what i think should be is a little bit more focus on performance-to-oil cost-to-rarity-to matts invested
as its just funny to see how SR outperforms fully maxed PR while costing less oil and matts,and not some top tier Elite with less matts and oil outperforms SR and so on
the game seems to have never been 100% built on rarity = power like a lot of other games (look at HE guns and DB's pre OPS) so i dont think having elites as good as SRs is a problem but PR's really need a update to make them worth the astronomical investment it takes to get them maxed
Why can't we have a time x2 modus (like in most games) for saving battery and time?
This is the exact topic I started in the other chat this morning and got hammered for saying that PRs are not worth the massive investment in time and money. Even for considering that Roon M is better then Roon or Suzutzuki outperforming Kitakaze. No matter how people justify the PRs , nobody can convince me that St.Luie is worth it - she is just a pile of junk and lets not even start with Gaskogne where we had the same problem with M ship been on par. I think the PR system needs a massive overhaul and re-balance because they are just power crepped.
I mean ive got a dev 29 gasconne and i just dont use her because ive got a long list of better options
Dont see that changing whenever she hits 30
i mean you guys know that shes bascially one of the best mobbing battleships right
100% barrage + seperately aimed salvos means shes very consistent too
maybe you should try using the ship before saying theyre bad
I feel like the game should have less new events and reruns more, since with the new events, reruns are getting pushed further behind
Just look at ashen, it's been 16 months since it's initial run
With this pacing, Dreamwaker will probably rerun at early 2024 and archived at around 2026
Pretty scary shit
And with the rumoured CN update, the game should have a PC port since not everyone has a strong enough phone to meet the "4GB RAM" requirement especially third world scums like me
I mean, that's what War Archives is meant for... I think it could just do with more upgrades, like giving more purpose to 3 star maps. Maybe instead of tying % to story do it to map clearing and add a few rewards when you meet tresholds.
I like war archives but literally no one does it,i feel like it would bein a better spot if there was no time limit/keys need tobe used on it
There is no time to play archives anyway. OPSI and the actual event are killing all our free time and make us skip our work. We need half a year to complete OPSI without haste.
yeah the stuff in the game takes way too long, ops is like a 30 minute thing or more each day
then dailies then hard mode then the event
war archives should be like hard mode and just allow you to challenge the boss of any stage for 30 mins 
or it should at least save progress if it doesnt
i heard someone say you have to clear all the way through to whatever map you want each time
There really, really needs to be a better a way to generate more Cog chips.
Just wanna say goodbye to this community. Y'all been great but honestly fuck AL and its gacha.
I've spent my 250 cubes saved up from the start of the event, all the cubes in my inbox from the license and apologies, and 2.5k gems worth of cubes (like 20 bucks worth) only to pull 7 copies of strasser and 2 copies of u-whatever and more copies of randomy shitty SSRs. Not being able to get a supposedly 2% Heinrich is honestly frustrating as fuck, and I found myself being increasingly more pissed. I used to love turning on AL but now its just shit. It's probably best for me to just uninstall. I hope yostar learns from other gachas and implements a guaranteed pull system like Shinano, or else they'l find more dolphins leaving. AL was fun, but I refuse to get buttfucked by RNGesus any longer.
It was a fun ride, but the assfuckery stops here. Thanks for the wonderful memories y'all.
In before you move on to Genshin 
@velvet adder No idea where you heard that but WA just works like everything else, its not roguelike. You do it once for the story and maybe try to grind some ships if you want to save core data.
"We need half a year to complete OPSI without haste."
Resets every month
As for actual feedback, might be a bit late but maybe have buying the retroitems from core not give the items but unlock its event, so you can also get the storyline. I guess I just want the Z-flag AND the story, but just adding it to the shops will not feature this, and I for one want to unlock most of my memories (even if it seems we'll never get use for the Royal Maids battleground part 1 entry...and rip the collab entries)
At least you got U-37. Be grateful.
War Archives does save progress, you can even unlock Safe Mode for the maps - and if you're fast enough, you can get two runs out of one key
it just tends to load the event at A-1 instead of whatever map you actually played last
if you have a computer and some preloads, even three
make taranto's clickbox bigger, make all the port's clickbox bigger. my fat fingers can't click them
sometimes my mouse even
add a dps or a rounds per second sections to gear where applicable so we don't have to carry a calculator around with us whenever we get new and what look to be better gear when its not
I actually don't agree, I'm basically done with OPSI now + the shops are cleared out. Sure there's the exploration system technically but that's not really content, that's just grind. Main thing I'm concerned about is if exploration progress resets when OPSI resets.
If anything, OPSI needs slightly more content: three strongholds a week was much better, would also be nice to get more siren coordinate loggers as they are extremely fun but I've literally never seen a C6 Siren Coordinate logger.
@raven crater If you're a nolifer, it doesn't mean, that all of us can spend 12+ hours per day for OPSI farming, you know.
It really doesn't take that long, there's not really any "farming" to speak of. It's hardly worth it to clear any zone more than once unless you get coordinate loggers. Regardless, we still have like, a few weeks left and I'm by far the only person that is essentially done with it.
Game, could you not? 
This should be posted in gameplay-help (my bad on that one)
There must be a weather station to disable currents
There's always one
I think he's probably referring, like everyone else, to the fact that it looks like a swastika
Also RIP this guy
Anyway, the matter why I'm here again. More than OPS itself, I'm more concerned on how everyone who wants META Hiryuu has to fight a lv126 monstrosity that just melts your fleet if you as much as sneeze.
Add to that the fixed reward no matter how many attempts one needs to take it, and we get a tedious experience I honestly thought could only be found in Korean MMOs or the like.
Can we get not 3 but 10 attempts at others' Hiryuus? This way strong players can help their weaker brethren more and get the merit they deserve for that.
They do also have the actual swastika, it's rng.
Could the game not what, exactly?
Let pansies be pansies. Point at them and laugh.
I don't know what fleet you use against Chungus, but I can time her out with every single attempt I throw at her. She's fine the way she is. It's a Raid boss encounter. Not something you should solo.
with the addition of +13 gear, i feel that rainbow auxiliary torps need more than ever to use torp plates instead of general plates. 800+ general plates is way too much if you want to max 2 of them, especially when every single ship in the game can equip 2 auxiliary gears and only ~45% of the ships can equip 1 torp at most, making the balance between the needs for general and torp plates even more unbalanced than it was before. (also the stats you gain with +13 rainbow aux torps doesn't justify the cost)
Yeah i feel with how hard gold plates are to get then they shouldnt have gone exponential
and restarted basically
they arent like purple plates that you can get from every single mob on a map
indeed, and opsi doesn't give enough gold plates to justify the cost, i feel that this mode is already pretty dead and unrewarding after 2 weeks in. Better hope for the central zone to be busted af
You get gold plates from the guild shop... not OPSI apparently. 10 a 3 or 4-days (whatever they decide the rest is, why is it fluctuating?)
probably one 4-day and one 3-day to make 2 per week
but still it would mean almost 6 months just to max one single torp
iirc it's on specific days not "every X days"
Please add a pity system for super rares. If you pull long enough you get to the bottom 8.94% you got Shinano. Well I've reached bottom 4.45% on this event and it feels pretty bad knowing my chance is less then 30%.
Even if you still made it 200 pulls at least I would know I could spend my gems as a last resort.
you can get gold plates from dailies, port shops, and sirens
but that's not really a reliable source
So um, the largest Gem Pack used to be $85.99 but now it's $87.19, now I hope it's not an accidental tax increase that was added but honestly if it's the actual price now with tax, can you guys at least add 100-150 Gems for that new price? An increase price for the same amount seems rather annoying to me, in other mobile games I played, when a price increases they add a little more of whatever currency you get.
that's usually strictly in-line with playstore conversion rates+taxes, it's more likely your region's currency recently experienced a shift in valuation or regional tax structure was changed though nothing the company can adjust for you on an individual basis
also appears to state that the tax is now included at the bottom so you can compare that to what you were taxed previously
Yea I find it pretty annoying, if there was an increase of tax, idk why we weren't told.
Yostar doesn't control taxes
Please add some wardrobe so we can see all the skins that we aquired
You mean that "skins" button for every ship that has skins? Which is also a preview of the skin before you buy it?
I get what you mean, though. Like a collection of every skin. But it's kinda' pointless, as you can preview them anyway on the Kansen that can equip them.
Yep but most of the skin that i got from the event is really hard to find and sometimes i forgotten to wear it for my ships
I'unno. Seems kind of a bloat to me.
I got 70 general T4 parts, and 25 of all others... guess which I stock up from the Guild Shop? (And I didn't even do the reroll thing for double parts each time since I want some limited ships)
Or you get from ships you don't own...
it would be a little bloat, but I think it's useful to permanently display all the "owned" skins you have so that you can be reminded what you've spent your money on already 
My Game (Azur Lane) is Keep Restarting during a In-game Somethimes the Game is Reconnecting my Internet Connection is Stable but the Game is Keep Restarting and Disconnecting.
What they need to do is allow us to upgrade lower tier gear parts into high. Military grade circuits are nightmare to grind (the have the lowest drop chance) and almost everything wants them. Good example is the double 76mm AA gun - its a very good gun that was made worthless because of the 45 MGC cost (if you have 6x40 bofors or the quad - stick with them).
The more trouble is the planes - all of them need want them. The best example is the Wyvern where you have to create 2 previous gold models that want 21 each and then dump 36... Also for people to go after boses with CVs - the new german torp bombers are must (because of the homing torps , they completely replace the jap Ryusei that misses all the time).
put that to bug-report
First , check to see if you have a stable connection since that might be why it may do that
It's a memory thing, nothing to do with connection, it's basically a CTD but it just reboots itself rather than dump you out. Had that on my old tablet all the time, occassionally on bluestacks, never on my new phone.
try #tech-support
As for the wyvern you can skip one step just buying the plane from core data.
The biggest problem I have is the ordering. It's nice and all having it by nation, but having it per type would be better. And have a comparrison from old gear to new gear rather than new gear stats. Not sure if making T3 is solving anything or just making you upgrade all T1 and T2 anyway, like with tech boxes. Especially with how much cheaper they are to aquire, siren strongholds and abyssal zones would be a joke if you could just get the mats easily everywhere
I'm just saying that I've gotten plates from those sources, not that they're the best way to get them
t'would be nice if all servers could finally update the dr2 prints in the prototype shop to dr3
I'm sure people want the option to pad their drake too
I'll do it alreddy But the Problem still Remain
Then take it up in #tech-support if you still have the issue
Okay Thank you for Info
Why was this OS shop 'buy limit' never mentioned? Kinda frustrating to have so many points and have cleared everything I could to then just be stuck with points that you can't do anything with. I think people should be told about this or there shouldn't be one.
the limit shouldnt even be a thing considering WE HAVE A MONTH LEFT
2 months
I was going to post the same thing. Is this some kind of a joke? The markets are sold out 20+ days from the map reset WTF???? Then what is the point i going to OS? Just a couple daly missions that are go to that port and collect something .... There is nothing to do in it. Stronghold is a content for 1/2 hour per week. Exploration is impossible because the missions it gives are impossible because the enemies that are needed only spawn from random missions or you have to make it ones per map reset which is ridiculous because they want you to kill 10 pawn fleets which spawn ones per map... 1 year grind for 1 key logger - WTF
OS is such a disappointment. It was supposed to be a reboot for the game.
There was going to have 3 modes
- story - to grind money and XP
- Event - for content and new ships and event gear
- OS - to grind equipment. You cant do that because the mobs dont drop parts (even tho they show that they can ). I've went thru the entire OS 3 times and didnt got a single part from a mob. The resource nodes are a joke as well , they only give Operation tokens and repair kits. Why do i need 300 repair kits when I cant even use then and I cant even sell them for vaulters....
What is even more stupid .The operation coins cant be exchanged as well when the map resets. So you have several hundred thousand of those and you cant use them for anything... GENIUS
The most stupid, that if you didn't buy everything, it won't appear at the shop anyway. I din't have 300 tokens to buy the UR materials, and after refresh I lost the possibility to buy it. They could at least let us buy what we skipped.
the items that you weren't able to buy will just appear on the next shop reset/s until all the 150 items are depleted
@mental radish @fierce ember @full flame check #collected-feedback, it's already been reported (twice)
They are turned to vouchers, but the contents of that supply shop arent superspectacular. I'll happilly accept the coins though.
the voucher shop could get those gold containers ...
I wanna suggest some things for the background and along with port music, instead of the same old port, maybe add a few choices like a Japanese port, German port, Russian port just like in World of Warships? Maybe can be earned through number of ships or by gems perhaps?
More bloat.
I'm already scared of the fabled 10 GB update, this just seems like more on top of that.
You do realise all the game's music is already in the files, right? Actually using them adds nothing to the gamesize. It just eats programmertime. (And it's been suggested SO many times along with picking loading screens, except those do not get stored ingame afaik. It's a good suggestion)
implementing the ability to switch music
adds nothing to the game size
I'll have whatever you're having.
Oh noes, that 100kb of script. THE HORROR
Ah, yes. The magical 100KB script that sifts through available music, sorts, executes, and replays the files in accordance to player settings or doing checks whether the specific port is used or not.
What? Another event? In monday? I see. So there's not enough events currently... You'd better make the patch for fixing the guild operation bugs. I can't join one for 3 days already.
@scenic flower breeeathe - it's just a point-collection thing, you can continue playing as normal
Well, I just wonder.
Coz most of my day is seized by OPSI and the actual event, and I can't make it in time...
OPSiren is a 30 minute daily grind, though.
you get points from Inverted Orthant, says right in the announcement
Go in, do a stronghold or two, fight
twice, help 3 friends, and done.
You forgot about the maintenance
"clear stages from Ch. 3 onward or event stages"
I didn't even make it to strongholds
Go in, do some areas until you gather 200 coordinates, beat
a total of 5 times, and done for the day.
You got 3 days to gather from Inverted though since it ends the 13th. We probably get another (small) event thursday to keep grinding on...
Hello, this is my problem currently and restarting phone and app still doesn't help. I appreciate if this is getting fixed.
@random path #bug-reportsthis has nothing to deal with feedback for game features
please add surcouf to the game already so we can use her skin
Can they make it more clear that you can only do two guild operations each month?
How is anyone supposed to intepret "Eligible Participants" as "Remaining guild ops you can participate in this month"
The limit isn't mentioned in the rules either
Why are Siren Loggers (Siren Scanning Facility) so terrible? You can use energy storage devices for enemies... but why? You just gain meager XP and a few supply coins. If it would buff pawn kills I could understand but nope. Also pretty sure it doesn't boost victories either (not in a zone that needs them to check right now). Similarly loot costs 2 special item tokens and returns, again, just some supply coins. You generally want the conversion the other way around. They also do not increment the starrequirement for resources gained, as they might have had a use for the otherwise. So why are these rare "anomoly" instances so terrible? (Especially if usually you have to fight 2 0XP battles just to use the darn thing too)
I am pretty sure they need to completely rebalance the materials gain (the two coins,3 stats and energy devices) as they are not in the best shape as of now
its been only a month in,and i already have 3 times more stats then the strongest mob in a siren stronghold,and i wasnt even buying them from ports,just raw collection from maps and akashi shop+map clears
what is even the point of having them and buying after you got the 70 70 100% on the strongest boss
they NEED to have a use besides having a slight impact on mobs stats or on longer spans they become just a bloat
i suggest add infinite scaling formula that will reduce enemy stats further then 70 70 100 %
same goes for energy devices,i already have like 50+ of them while they have legit next to no use besides using it on a beacon(if your sector scan free card is on CD),or on the plants to summon loot crates and open them with devices to get more matts(?)
but biggest dumb of this is that you need to use the special coin to summon those crates,which is the worst type of deal in this
same goes for two coin types,150 items limit in the shop is just bad design choice ,you gain so many of first currency even if you just do the daily missions they just pile up and have no use besides very rare times when something rainbow comes in the shop like 100k siren coordinates,and those very rare items are just bloated by items we dont want like scrolls,the said devices,blue boxes and so on
remove the item cap or rebalance it so we can have very high item cap to see new items in 80% of the refreshes and 20% will be for returning items if you want to buy something you missed before
summary:
remake item cap
make 3 stats useful after they go over the cap debuff of strongest enemy
less bloat in the port shops
make energy devices either more like a rare thing and heavily buff the output when using them,or make more uses for them on longer spans so they wont pile up
In Operation siren I suggest the strongholds of the siren to move periodically like once every 3 days or so to new locations on the map. I'm sure I'm not the only one that suffers cause of a stronghold blocking me from getting to a main port elsewhere on the map stronghold relocations would help alot in not getting stuck from advancing to a port you cant get to unless you clear it.
@stiff sparrow What??? I sent a bug report about this problem, while the true problem is in stupid translation? How did know, by the way?
because it's not supposed to mean that - you have to have two of your own ships in the fleet (one vanguard, one main), there is no limit on guild operations
How should we add these two ships, if can't access the menu?



