#💡 Add a #pro channel for every development field, this includes but is not limited to.- ~~Script...
1 messages · Page 1 of 1 (latest)
Please discuss this idea civilly, don't forget to vote on this idea in #📝︱server-suggestions!
@crude crescent
The pro scripting one is contreversial, once upon a time it was locked to level 1
Hiding them if you don't have access is a bad move if they're actually going to have quality discussion. Quite a few scripters learn from #📜︱pro-scripting without being able to talk in there
I'm quite certain that it's not such a large factor that it's removal would cause on impact on people without access
We can always limit the channels to level 2, so long as we collectively raise the standard for a level 2
which is already an unofficial goal
seems like mods disagree, since there are channels hidden until you have ranks and pro scripting isn't one of then
Such as
#💻︱development-chat is invisible until you have any rank 1+
thats one of the most useless channels we have
along with a majority of other channels which are just remnants of a management decision which was never reverted after it's failure
no disagreement on the first part. Haven't been here long enough to comment on the rest
It is a possibilty, that we can make the channel visible to level 2's and accessible by level 3s
that way, the clutter issue is solved, and the knowledge inferrence is solved
The idea is good, but the practice is kinda bad. Like, we have 9 skill functions and if we add 2 channels for each we will have 18 channels, that's a lot of channels in my opinion. I think that only creating for functions that have more members such as Construction, Modeling and Gui/Animation is a good idea.
why not just let anybody see them? People can hide channels themselves. The burden will be on mods since they have to see everything to moderate
this is a valid point, but the first step should be purging useless channels
"useless channels"?
all feedback channels are useless
three channels for tickets, can just be adropdown
not be a pin..but is valid
not useless, but they should be combined
pins are not a good place to store vital information
these threads were a ba didea
theyre most definitely not used
#1006356488912121967
#1020374354867007528
they're not at all easily discoverable in the way a channel
scripting help classic is the least used channel ever
About this one I think we can combine them.
those all have a decent amount of activity
newbies whot hink they'll get hope post
no one responds
people got alot more of the help they needed when we didn't impose an un-needed rule and un-enforeced rule onto the dev channels
the messages will still get posted, they'll just get spammed somewhere else
ai help channels not needed, use gpt
you dont gain anything from using the shoddy rsc bot
i second this
agreed on that. roblox has its own AI and there are tons of others too
does art need to be an image channel in chat? can it not ujst have a development channel
cooking is weird but i wouldn't consider it bloat
dimoand general has to go
dev channel means it needs skill ranks and rankers
not neccesarily
art just has a Pink role you can get for free
@Cool Artist
it used to be in the development channels, they moved it
for now, when the channel isn't a dev channel
right now all dev channels have ranks
what even is #⭐︱ranking
in short we have a major problem with bloat in channels and it's been building up over time because no one wnats to deal with it
the reason im not in the staff team anymore was because of the bloat and inconsitency of channels
for me, it's no access
it's a rankers exclusive channel then
its just called ranking
empty
idk how long its been there
oh, that one is recent
I think it was part of chogi's plan to go back to a public vouch system
but there was major pushback they mostly ignored then they left rsc completely
is there even anybody in an overarching leadership position for RSC? Sounds like not really
I still wonder if anybody has the source and access info of the RSC bot
I am trying help this server at all, but without neon I can't do much.
Maybe just Trix, or Neon.
Is it a permissions issue? Nobody still active has sufficient permissions?
Well Seniors can't manage the bots, only management. And I can't get access to the RSC bot because Neon is offline all the time.
That's why I am developing Starium.
matthew does
But without the database, probably it will never replace RSC bot, since members don't want lose their merits.
well the sooner we do it the better
we can implement a temporary merit replacement program
because otherwise more problems arise, more data to transfer
What's the RSC bot commands that appers for you when you use /?
just rank
huh, I still get /rank despite not being a ranker
Just click here.
alot
Well if the RSC bot commands are public then I don't need to hide the staff commands of Starium they are literally the same.
wha tlanguage r u writing it in
don't have too, but if it's simple, it's less confusing if you only see commands you can use
Java
Because at least for me it was easier than python.
and faster
performance difference for a discord bot should be negligible
Tbh I don't care if it will take 1-2 seconds extra if it just works better than RSC bot.
Vfx shouldn’t be renamed to particles
Because we don’t use only particles
The suggestion is very good though
Up to the gfx people
@split hull
Whaddya think of this suggestion
no
the rename?
rename? dont like it
me too
VFX, SFX and GFX is good for me.
keep it gfx vfx sfx
Keep it clean and shorty.
who the fuck requested that school of developers ahh shit
Wdym
💀
It’s okay
not that bad but vfx would generally be a better name as we additionally use beams, trails, meshes, and more
@void sinew
gui name is bad
bro u think everythings bad
GFX could stand for Graphics or Grapihcal Effects depending on interpretation
@scenic oriole maybe this means you can have your animation channel! 
very skwered with GUi which has the wrod Graphical in it
"guys lets rename scripter to scripting" ahh
interface is alot more descriptive
interface sounds okay to me
you can tell whos the scripter and whos the gfx artist
excuse me?
bitch that aint my fault your suggestions are pointless asf
i feel the strongest opinion would be from the actual interface artists though
since it’s their profession
i haven't come at you
your profession is vfx woah!
mmhhmm
Mhm
"lets rename vfx to visual effect particles"
you need to not think the worse of people
let’s not argue please this looks like an actual good and well thought out suggestion
i dont know what arguement you just came out of, but i'd prefer you don't drag me into it
and if this is just the status quo, same difference
i apologise if you felt attacked in anyway
also why suggest renaming sfx to sound wouldnt that defeat the whole point of voice actors being in the sfx area
sound is an umbrella term for what our ears pick up
sfx has the word sound in it
the word fx is just a descriptor, it still derives from sound
if enough people would come to agree to the fact that it happened, that's going to have to be something you resolve with yourself
what even is gfx?
icons thumbnails 2d art logos
visual effects
yeah roblox gfx artists make game logos you see on the front page
how are those effects, which is what fx means?
why are we arguing over this when literally every single other server will skill roles use "gfx"
rsc trying not to be different challenge impossible
a status quo does not always make something ideal
im entitled to my own opinion
qwerty is the status quo because of typewriters getting jammed, not because theyre easy to use
ah, so it's just another thing roblox ppl do dumb
Crazy how were talking about the channel names instead of the suggestion itself
youre entitled to your own opinion, but you just keep making subjective and provocative comments
Can we worry about that later?
yes and it has engraved into me to the point i dont want to stop calling myself a gfx artist and change it to graphic artist
no ones making you, and no ones changing anything yet
im not speaking to you
i wasnt even speaking to him tho whys he gettin in my business 😭
i dont speak to people i dont know
which includes him
Yall gotta respect each other
hard when he gets into conversations he aint involved in !!
i would like to have a conversation with nice people
personally I think it'd be more friendly to noobs to use the long form for channel names at least, like "Visual Effects (VFX)"
the status of gfx, vfx, sfx, gui, clothing, modeler, animator, builder, scripter has been relatively engraved into the industry throughout literally every server with some exceptions. although i think hd uses "graphic artist" people still refer to it as gfx. changing it completely is such a shit idea
good idea!
I honestly argue
I wanted to change effects to #✨︱vfx but you made a good point
effects was a bad name
effects encompassess alot
particles it could be argued is too specific
Right
but the entire field uses vague terminology
unfortunately it doesn't have great specific terminology
but 90% of the work is done with particle emitters
and then your 8% is beams, trials, ropes
trails
then you have maybe 2% of 3d meshes
its like texturing with modeling
Visual Effects isn’t too specific but easier to understand than VFX
we would want to avoid a double barrel since it'd be unique in the fact it's double barrel
Effects, Graphics, and Sounds
Particles, Graphics, SFX
Visual Effects is pretty clear IMO. It's pretty much anything about appearance that isn't modeling or 2d art
these are 2 possibilities
graphics is really the only one that's too vague IMO
sound effects is sorta weird but that's been established since movies had sound
now however it becomes subjective pendantics
the three gfx, sfx, and vfx could stay the same, but gui should most definitely be interface
"interface" is in the abbreviation already, and is the only word you need, "Graphical User" adds nothing
GUI is a widely established term long before roblox, too
it could be renamed to ui/ux
but interface just as the longform i think would be beter
If you went with my suggestion of using long names for channels, I think calling it "Interfaces (GUI/UX)" would be ok
UX is sorta weird for games though. It's short for user experience which is more than just buttons and frames in games
things like control schemes would be part of UX for games. Should that be included in what is currently GUI?
i think adding brackets makes it a way too long name
in what way is a long channel name bad? It's not like it's remotely too big to fit on screen, even for tiny phones
consistency
Okay channel names aside is the actual idea okay? @crude crescent @void sinew @trail plank
I like it
I think restricting channels from view is bad choice, and that it's very likely most of the proposed channels would have almost no activity. Many of the role channels already only get a few messages a day at most
True
also 3 is probably a bad threshold. Getting rid of unranked and rank 1 eliminates most noob questions
Pro Vfx for example will have NOTHING
There’s a combined 7 people that have e3 and e4
Even less for clothing
Why would hiding channels be a bad choice though?
because it's helpful for noobs to be able to read non-noob discussions, tricks, tips, etc
Right
and people can hide it for themselves if they don't want to see it
I think the only other option would be having a pro category for every channel
like all of this as pro channels
would be pretty weird though
only other option in what sense / as an alternative to what? Obviously one option is to keep things how they are and add new pro channels when another channel is considered busy enough to warrant a second channel
this cool except the hiding part
would be bettter if there was just a pro-development category with all the pro channels in it
3 are
Yeah we can actually do it.
Create a channel that only allow level 2 or above go to see and then create threads for each skill role.
Let's do it
We can handle the bloat channels separately
Yes
Idk why but the fact u called VFX particles was funny to me
yes please
don't hide them if you do this
I had to push for #📜︱pro-scripting to be visible to everybody in the first place
don't make me fight for this again
actually tbh it wasn't a fight
but lets not go back to the dark ages
what else to they entail
barring the other 2d based visual pbjects
object
We aren't limited to using particle emitters, beams, and trails
handle adornments are good for a lot of effects, parts and meshes, basically any Instance that's visible can be useful for visual effects
Right
A modeler that creates meshes with bones can use that for an effect
if it's animated
i guess in terms of nitty gritty it is correct
i think graphics, sounds and effects r the best names
vfx is the only word which relies on "effects"
sfx and gfx can both stand on their own
but again these names r fine if people dont agree
level 2 or 3, also y threads and not normal message channel
threads are terrible for discussion
^
will this be happening

ok
what I say is
first I take care of all the clutter and I merge da unessecary channels togetha
then I'll make it happen
and I don't think people will be goin arround these channels that are rank 1s-2s to seek pro advice so I think its best to hide them
my question is why not have rank 4s
and yea I agree with koji the rest are relatively dead
Rank 3 and up, not just rank 3

oke il start by archiving unessecary channels
then il do the merge
THE GREAT MERGE OF UH.
dont look at the date 🙏

also about this
the people in vfx wanted it to be called vfx
same as sfx
das chill
yeah
🤷 I would and did read pro-scripting before I could participate
I don't mind not being able to participate without getting a rank since that's the point (tho r3 seems dumb instead of r2 as a requirement to me) but it's still great to learn from
we'd lose basically all activity in pro scripting if you moved it to require S3
oh, also I do occasionally get messages in #scripting about something I said in #📜︱pro-scripting so others do too
well I can't speak on behalf of other ranks but for modeling I dont think they'd benefit much other than read technical words that they can't comprehend idk
but for now il make the main channels visible
and the rest will need a role requirement to be able to see em
I can look up words I don't know. It's a great starting point
this is a good point
I agree.
Well, at least yal couldn't yap anymore about micro optimization
.
dont hide, having the ability to read the stuff in pro channels can be useful to whoever uses it even if theyre just reading it, cuz convos do tend to point in directions that could help someone later on

