#🏃︱animating

490104 messages · Page 540 of 491

eternal meadow
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send

tribal field
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sorry for bad quality

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yeah mb

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let me get my actual recording software

eternal meadow
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ha

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:troll:

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no clipping issue

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normal

tribal field
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what I know

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its only the maxim

eternal meadow
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ez

tribal field
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thats not arsenal

eternal meadow
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but still

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its normal

tribal field
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also

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isnt that just the animation from mw?

eternal meadow
tribal field
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ah

eternal meadow
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x16 n

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so uhh yeah its not a clipping issue

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:troll:

tribal field
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just learn from hyper

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he made the MW reloads

slender atlas
eternal meadow
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ok

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am waiting for a2's to decide

spice chasm
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something i made really quick. How does it look?

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i couldnt find a good rigged model with a pump so i used brackey's gun pack for this

tribal field
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the hand kind of clips into the barrel

eternal meadow
eternal meadow
spice chasm
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im talking about the source part

eternal meadow
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you know

spice chasm
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i mean it wont be in a source game lol

eternal meadow
spice chasm
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ight

eternal meadow
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but games like Hl or hl2 beat it in quality

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and those are old games :troll: 30 year old franchise

eternal meadow
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why can't i get a2 for my stuff

hollow mason
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started animating less than a week ago

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rate this

eternal meadow
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this looks like a meme

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no joke

hollow mason
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yea

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im still bad

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gonna add the rest of the body to the animation next

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that was just the arms

eternal meadow
stiff oak
eternal meadow
hollow mason
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made another animation

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still very new to animating so not great

azure river
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try using easings

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select a keyframe and press 7

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just try out all of them and see what's best

eternal meadow
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@hollow mason when animating do you vizualize what you want to achieve?

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you know, like when you punch, if u vizualize it you'll notice that there are 3 steps

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your animation is missing one step, overall it just need better poses and some principles are lacking

red haven
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Animating a rig with 59 pieces is pain

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My hand..

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is so stiff

ember pond
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can someone dm me how to use moon animator

red haven
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Hand is now sore

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Anyways yeah the arm transforms into what you are currently using

frosty token
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kick looks very mediocore but

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i'm happy with it

hollow mason
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@eternal meadow @azure river thanks for the help, i remade it and i think it looks a lot better now

eternal meadow
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studio** You are now Level 1! **studio

lone elk
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ponch

hollow mason
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yus

eternal meadow
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bruh what are the frames

hollow mason
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idk why

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on my end it is good

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but on the gif it so bad

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oh ye i also made a ton of jojo poses

hollow mason
stiff oak
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Make sure the whole thing is unanchored

eternal meadow
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dead chat xd

austere spade
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Hiya so how do you make an animated object for example im making a game which has a boat service and instead of someone driving it I want it to be moving on its own in a certain direction e.t.c I've tried many many ways including scripts, models and nothing works, Anyone know how to help?

eternal meadow
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weld

austere spade
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Wdym?

eternal meadow
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or rigedit

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select the part or model

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and hold down ctrl, then select the other parts while holding down the control

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and just click ''join in place'' for moon

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or ''create welds'' for rigedit

austere spade
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Ah ty

hollow mason
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first attempt at making an animation with reaction to getting hit

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so still bad

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punch punch grab kick

eternal meadow
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not really a problem

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it isn't for a game

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its just showcase

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a2 role when :troll:

crisp monolith
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When you get epic

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You're getting close to A2

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Currently you're high A1

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You just need to break the barrier between you being an A1 and A2

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You do view models so I don't know what that barrier is but you must break it

lunar hazel
stiff oak
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For one thing, there's no torso movement. When you run, your torso typically rocks back and forth

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If your arms & legs are just 1 piece each like that, there's not much more you can do for the animation.

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Just make sure it starts and stops in the exact same position so you can loop it without it being jumpy.

lunar hazel
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Ok thx @stiff oak

stiff oak
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Np!

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Do you want ranked for it? it's worth a1 at least

lunar hazel
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Uh ok?

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This is good enough to get ranked?

stiff oak
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a1 it is, lol

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It shows you know enough to get an animation working.

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Was that done in blender?

lunar hazel
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Yes

eternal meadow
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i just need to fix minor clipping issues and get a2.

void nymph
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yeah

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you are real close to a2

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you should be on it but i dont really like to judge gun anims

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cuz i dont do them

eternal meadow
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yes

stiff oak
# lunar hazel

Yeah, it would look a lot better with joints, but as is it's not bad.

lunar hazel
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But_it_have_joints

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:O. i get ranked thx @stiff oak

stiff oak
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Yeah, you have the bones there, but there's no elbow or knee joints

eternal meadow
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when animating tools does the tool name/ children have to be the same? or is it just the model

eternal meadow
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is that the answer

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no, it was a joke

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oh

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all that matters on making a tool 100% work is just having the main part function

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it can be named ''grip'' or usually ''handle''

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so like the handle/blade

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oh alright

eternal meadow
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so as long as thats the same

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make sure its all caps

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oh and to make the tool even work while calling the main part a grip

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go to its properties, and uncheckmark ''requireshandle''

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yeah its unchecked

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so the handle is called primary

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so I need to rename it to GRIP?

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and also is there a way for me to rotate the sword in normal animation editor?

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I would use moon but I cant import my animation to moon

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also also do I have to have the actual TOOL in the model or can it be just the parts of the tool like the blade and grip

eternal meadow
eternal meadow
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not model

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just there single parts in the tool. all of it

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alright

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Like this?

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katana is hte name of the rig

eternal meadow
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anything i should fix?

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it shouldn't be a model inside the tool

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that model is the actual rig im animating

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wait, are you talking about an actual tool that can be used in game?

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yes

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like when u swing with this tool it will play this animation

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and the actual tool will be animated too

eternal meadow
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you need to make the katana its parts

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and not all of it in a model

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to be in the tool

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alright

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(for the game tool)

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yeah

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i already have the tool

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in game

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im just trying to animate it

eternal meadow
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Hey, I animated a tool from my game in my animation, but the tool isnt appearing animated in game? Whats the problem?

eternal meadow
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so i can understand more

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with output bar

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alright

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studio** You are now Level 3! **studio

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ok for some reason

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whenever i record it

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my studio lags like super hard

rain meteor
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Anyone here like dbz?

lunar hazel
eternal meadow
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lol

lunar hazel
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i k

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Is just a preview

stiff oak
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Np 🙂 Keep working at it!

silent zealot
eternal meadow
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studio** You are now Level 6! **studio

silent zealot
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i will add sound and edit some stuff that clip

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ping me if u find anything that does clip though

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since i can only find 1 rn lol

eternal meadow
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how 2 camera shake

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:troll:

eternal meadow
silent zealot
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that's just making it complicated for something easy

eternal meadow
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ok

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kinda pogn't

silent zealot
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not rlly

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lol

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justu se constraints for the mag

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then right arm to handle or mag depending on whether ur reloading wit hthe right arm or not

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go ahead idc use constraitns for everything

eternal meadow
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opk

eternal meadow
eternal meadow
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@chrome shell does sfm counts

chrome shell
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Sfm?

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Semi free models?

eternal meadow
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source film maker

chrome shell
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No idea what that is sorry

eternal meadow
chrome shell
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I dont really do animating outside of motion graphics (very little) and ui animations

eternal meadow
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only humanoid rigs like tf2 characters or custom ones

chrome shell
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I think that wouldnt count as your work

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Like if you didnt animate it

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But if you animated it

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Then ye thats fine

eternal meadow
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sfm is where you make your own anims

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on humanoid rigs

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not taking

chrome shell
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I have no idea what that program does

eternal meadow
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and way better

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because its outside of roblox in general

crisp monolith
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Still need a better recording but for now this is it

eternal meadow
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cool

potent oxide
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its good

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i like it a lot but the last attack looks like it cant decide between having weight or having impact

balmy elk
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I think u click

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R

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What which animator are u using

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I'm pretty sure in moon it's r

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Yea

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Moon animator comes with good rigging tools

cunning mantle
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uhh guys i made an idle animation but then it doesnt work

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i put it in Starter Character Scripts

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hold up

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i did

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it worked in roblox studio then it didnt work on roblox

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k

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idle

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oh

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ok

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i did

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i just did

eternal meadow
eternal meadow
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do i get a2 null

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be op

void nymph
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show it in first person

eternal meadow
void nymph
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show it in first person

eternal meadow
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ok

eternal meadow
#

a2?

crisp monolith
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Clipping? e_

eternal meadow
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because

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its normal

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falco did it

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so it doesn't count as clipping :troll:

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they did it

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why can't i

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:troll:

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still isn't clipping

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ok

eternal meadow
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studio** You are now Level 6! **studio

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qweujgbwqegbwqe

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how do i fix it

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man

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a2?

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dead chat

eternal meadow
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Can I release my G17 rig here?

frigid monolith
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sure

eternal meadow
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You just need the blender plugin

eternal meadow
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what

eternal meadow
silent zealot
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your animation is like 5 keyframes

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and slow

eternal meadow
silent zealot
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add more keyframes, the mag shouldnt

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just go

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backwards

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and down

eternal meadow
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so, rechamber?

silent zealot
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and 90%

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of the animation

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i dont see anything

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the magin and magout

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i cant see whats going on

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only a little bit of the arm then thats all

eternal meadow
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cameralocker thing idk plugin

silent zealot
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its not

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even that

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its your animation

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use graph editor if ur too lazy to rework the animation

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and just raise it

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and do u not use constraints for the handle lol

eternal meadow
silent zealot
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for

eternal meadow
silent zealot
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dosnt look like that

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the right arm slides upwards

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leftarm > mag
mag > handle

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those constraints

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if u dont wanna do mag > handle then dont just rig it

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falco's tutorial is poopy but he shows u the constraints

eternal meadow
silent zealot
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not rlly

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he explains some things

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u just gotta do ur own research

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yeah lol

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its finnicky but if u know hwoto use it

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it works

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u dont?

eternal meadow
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h

silent zealot
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you rig it lol

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thats why people say to move to blender

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constraints n basic stuff

eternal meadow
silent zealot
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drop a rectangle on the floor and see how it falls lol

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the mag rotates too much foward

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and you're animating something outa camera view so work

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on the poses

eternal meadow
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yes

eternal meadow
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im gonna do the feedback on another rig

austere kettle
#

Chaka-chan + full song! ^_^

►sourse img: https://my8.newgrounds.com
►sourse audio: NA
https://soundcloud.com/slavaooo/chaka-chan

►Discord: https://discord.gg/pUct4zwrb3
►Patreon: https://www.patreon.com/crd
►Donations: http://www.donationalerts.ru/r/slavaooo

|=========================================|
For copyright holders:
If you are not...

▶ Play video
eternal meadow
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hmmm

austere kettle
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roblox friendly booba

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made the clothing based on her original character

eternal meadow
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but no booba

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0/10 rig

potent oxide
crisp monolith
hollow mason
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dont know if i already posted this here but i tried making attack animations

eternal meadow
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studio** You are now Level 2! **studio

austere kettle
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you want to have them brace, prepare, etc

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the anticipation for every move

hollow mason
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ok thanks

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i will try to do that

austere kettle
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otherwise you got the idea

void nymph
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Roblox studio community

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reject blender animations

austere kettle
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Reject blender, embrace moon

eternal meadow
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reject studio animating entirely and embrace blender

tribal field
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reject animation return to flipnote studio

austere kettle
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reject flipnote return to flip book animation

eternal meadow
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bruh q8wieuhwqugeqw

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reject flipblook animation, embrace #blendergang

eternal meadow
silent zealot
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go google on yt

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most fps roblox people follow the format

eternal meadow
round anvil
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:doggy:

void nymph
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Ok

warm yoke
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Sexy

crisp monolith
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Great as per usual pry

eternal meadow
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why is it named ''fresh''

potent oxide
eternal meadow
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a2 :troll:

eternal meadow
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dead chat

crisp monolith
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a2 but amogus ruined

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so no a2

void sparrow
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💠

eternal meadow
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wait where you being serious

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e

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the arms will tell you the mood your character is, right now it seems like he's very calmly reloading a deagle, maybe you should add more movement or action

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I don't animate viewmodels so i may be wrong

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you are wrong :troll:

eternal meadow
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i like how most a2's aren't sure because they dont do viewmodels or guns

eternal meadow
slender atlas
eternal meadow
slender atlas
eternal meadow
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ok

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im just trying to get the role

void nymph
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make more anims

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make variety

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its hard to judge an animation that lasts for a second or two and doesnt loop

eternal meadow
#

that's pretty much how normal guns are

void nymph
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make something other than guns tee hee

eternal meadow
void nymph
eternal meadow
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if you're american, you gotta stick with that

silent zealot
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and fix the gun being low during the reloas lol

timid peak
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anyone know how to make gun animations?

eternal meadow
potent oxide
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thank you

terse swan
vital fossil
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wow

terse swan
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stylistic choice

tribal field
#

a very nice stylistic choice

vital fossil
#

s t y l e

eternal meadow
#

no bullets

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day ruined

rain meteor
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Does anyone know how to make Ariel combat?

eternal meadow
#

studio** You are now Level 13! **studio

maiden stone
eternal meadow
maiden stone
eternal meadow
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:troll:

maiden stone
#

if you want to tell the mood your character is in, you need to follow a couple of the principles of animation, anticipation, and exaggeration.

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lmao

eternal meadow
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@maiden stone can you tell the mood the character is right now?

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does that matter for a showcase anim?

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No it doesn't

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Just wanted to give feedback

eternal meadow
eternal meadow
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what I mean is, you don't need to know 12 principles of animation to give feedback

crisp monolith
#

True, body language is important even for game animations (Like a running animation, you want the character to flow nicely but also feel like they're putting effort into the run) and you do not need to know the 12 principles of animation to give feedback as long as you know what you're talking about deluxe_pepe

eternal meadow
crisp monolith
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It was a joke lol, again I don't do view models so I can't really decide whether or not it's actaully a2 or not

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It's close but I don't know if it's low A2

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Maybe a low low a2 but that doesn't exist

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You're either high a1 or low a2

eternal meadow
#

ok

eternal meadow
azure river
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is that finished

eternal meadow
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yes

azure river
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well its close to a2

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it's higher than the average a1 at least

eternal meadow
azure river
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but not really on par with most a2

azure river
eternal meadow
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how to improve it to a2

azure river
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the gesture of him throwing down the mag is a bit slow

heady ginkgo
azure river
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you should also bump the gun upwards when inserting the mag

eternal meadow
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it does

azure river
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me when can't open streamables

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i don't see it

heady ginkgo
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oof

eternal meadow
azure river
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that's what I'm asking

eternal meadow
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he's on a phone

azure river
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i can

eternal meadow
#

thats why he can't see it

azure river
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it's very nice

eternal meadow
#

android NOOO

azure river
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the foot placements and bending are really well done

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though I feel like it's moving too slow compared to the torso moving

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limb delays should around 1-2 frames forward

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or make them the same frame altogether

heady ginkgo
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wdym by limb delay

azure river
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some of the punches seems a bit weak as well

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like the torso moving before the legs

heady ginkgo
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oh

azure river
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those are good

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just a bit too much delay

heady ginkgo
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ah ok

azure river
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also you should try having a frame between the punches for the legs

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the leg stepping forward should have a frame in the middle where it's in the air

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instead of sliding the character would step

heady ginkgo
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there is a frame where its in the air

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ig the low fps didnt catch that

azure river
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o

heady ginkgo
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what rank would u say it is

azure river
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not sure I don't do that much fight anims with foot placements lately

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just viewmodel

heady ginkgo
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ah ok

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i havent tired view model lol

eternal meadow
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:troll:

azure river
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try viewmodel with fingers

eternal meadow
#

no

eternal meadow
#

@azure river give hand rig

azure river
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it's in toolbox

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also try to make viewmodel without guns

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it's fun

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i recommend it

eternal meadow
#

guns only

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this doesn't work with blender then it sucks

azure river
#

just search viewmodel finger

eternal meadow
#

pinocchio fps shooter

tribal field
#

among us rig

eternal meadow
#

physically and mentally insane

tribal field
#

insane

eternal meadow
#

it doesn't even work lmao

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literal clickbait

tribal field
austere kettle
austere kettle
eternal meadow
maiden stone
eternal meadow
maiden stone
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lol

eternal meadow
#

ok

eternal meadow
#

there isn't a body

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just by looking the arms you can tell he's very calm

maiden stone
#

you cant tell body expressions by looking at arms if you look at arms and say he is "calm" you are just weird

eternal meadow
#

just move your arm around

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how do you know you're punching someone or picking up something from the ground?

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in first person

heady ginkgo
#

well if the arm is like really shaky and stuff when reloading that conveys something different than someone calmly reloading

eternal meadow
#

ig I wasn't supposed to give feedback based off just the arms, so

maiden stone
#

basically saying the hands lol

eternal meadow
#

just nevermind

maiden stone
#

that wasnt even feedback its just you saying that the arms are "calm"

eternal meadow
#

ok

maiden stone
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ok

eternal meadow
#

arm

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:troll:

hollow mason
#

tried making a stand block

eternal meadow
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yeah 10/10

stoic talon
#

ty

eternal meadow
#

studio** You are now Level 1! **studio

red haven
#

uhm

hollow mason
#

made idle for the stand user

hollow mason
#

heavy punch

hollow mason
#

better heavy punch

random oracle
#

im paying attention to your avatar more than anything

eternal meadow
void nymph
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doesnt feel heavy dude!

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Snipers, believe it or not, specifically that one, are pretty heavy

eternal meadow
#

thx for feedback i will give

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:troll:

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how do i make it feel heavier

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@azure river

azure river
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when the gun goes down after pulling the mag out return it to the position before

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try to uhh make it go down before aiming upwards to reload

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that'll make it heavier

eternal meadow
#

i think mw2019 did the opposite

azure river
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i don't know what's mw2019

eternal meadow
#

call of duty modern warfare 2019

azure river
#

i don't play that

eternal meadow
#

ik but theres videos of that

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the only thing that made it feel heavy is landing i think

azure river
#

what part is the opposite

eternal meadow
#

Complete showcase of all the weapons and equipment available in Call of Duty : Modern Warfare (2019) Multiplayer, Warzone and Campaign modes, including all downloadable content added post-launch (Year 1).

***** WEAPONS *****
------ HANDGUNS ------
00:00 1911
01:23 X16
03:36 M19
05:08 Renetti
07:17 .50 GS
08:47 .357
------ SHOTGUNS ------
11:19...

▶ Play video
#

just go to 1:19:06

azure river
#

looks like it goes down for me

eternal meadow
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i think thats mainly because of the camera movement

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im just gonna test it

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if it makes it look better

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can someone help me pose my character in a sitting pose

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@azure river i see no differences in higher quality

azure river
#

can I see

eternal meadow
#

i undid the changes but im gonna redo them, wait

azure river
#

wth that looks better for me

eternal meadow
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ok im keeping it

eternal meadow
azure river
#

yea looks a2 to me

red haven
#

That's a2?

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Hmm

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Maybe I should try for that 👀

azure river
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well maybe like a low a2

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where's the other a2s smad

eternal meadow
#

:troll:

azure river
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i don't know i don't use blender

eternal meadow
#

stock blender easing style is already smooth

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don't use the others

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blender movie making

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@stiff oak promotion?

stiff oak
#

I can't judge a2, but just that alone isn't enough for it.

eternal meadow
#

how do i make it a2 worthy then

willow fossil
#

s

hollow mason
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i only started a bit over a week ago

crisp monolith
#

A1 means you can move legos

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So yeah a1

eternal meadow
#

Dream ugc hat

#

Day ruined

willow fossil
#

wo

#

w

#

ws

tribal field
#

very nice!

eternal meadow
#

Use blender instead :troll:

eternal meadow
#

yes

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blender = instant upgrade :troll:

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yes

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use

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or cancel

void nymph
#

blender sucks

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gun animations suck

eternal meadow
void nymph
#

all animating sucks

#

animating sucks

eternal meadow
#

you suck then smad

void nymph
#

Ok

eternal meadow
void nymph
#

im not an animating

#

im a human

eternal meadow
#

a2 that doesn't do guns vs a1 that does g uns

void nymph
#

you are a1

eternal meadow
#

i am really really close a2

void nymph
#

give me a gun rig to animate it

#

and ILL DO BETTER.

#

than you

#

what is that

eternal meadow
#

wait, it doesn't even work

eternal meadow
#

someone gets a2 for that but i don't get a2 for my blender stuff

void nymph
#

i didnt get a2 for that tee hee

#

i had a2 before that...

eternal meadow
#

what got you a2 then

void nymph
#

just cuz you use blender doesnt mean you are better

#

idk

#

this probly

eternal meadow
#

there's barely any viewmodel animators

void nymph
#

good

#

fps games on roblox suck

eternal meadow
#

@void nymph do the uzi viewmodel and show

void nymph
#

no

#

uzi sucks

eternal meadow
#

ok

eternal meadow
#

looks like it was lies

tribal field
#

agreed uzi sucks

#

do an FG 42

eternal meadow
#

i can't find a model for it

maiden stone
#

all linear thats nice

#

respect

maiden stone
eternal meadow
maiden stone
#

i dont check many servers as often as i normally do

#

he can be on a3 level just not on me

#

tbh i have not animated in around a week or 2

eternal meadow
#

i will be a2 someday

hollow mason
#

finally got co owner for the jojo game im making

eternal meadow
#

studio** You are now Level 3! **studio

cunning owl
#

the recorder is bad smh

hollow mason
#

walking animations are hard

#

it looks pretty good

blissful root
#

How do I insert my sword animation?

spiral fjord
#

Animator question; how do I stop the blender import plugin from doing this?

#

Every other dummy is just spinning

fathom sand
#

keep it like that

#

good

eternal meadow
#

spin

eternal meadow
#

1.5k usd :troll:

tribal field
#

ikea gun

#

assemble it yourself

eternal meadow
#

ok

hollow mason
#

time to start my journey to a2

#

and then maybe eventually a3

#

who should i ping for that?

tribal field
#

an a2 or a3

void nymph
#

stop spamming!

hollow mason
#

do you guys think im good enough

#

oh

#

i iwas just

void nymph
#

why did you ping so many people

hollow mason
#

trying

tribal field
#

dont ping everyone

hollow mason
#

to show my animations

tribal field
#

just ping 1

void nymph
#

not necessary

hollow mason
#

and try to get a2

#

o

#

sorry

#

new to this sevrer

void nymph
#

No

#

thats not a2

#

sorry\

tribal field
#

yeah

void nymph
#

in my opinion

hollow mason
#

ok

#

yeah that fine

#

i only started really recently

eternal meadow
#

you are still a low a1

hollow mason
#

yeah i expected that

#

only started a bit over a week ago

eternal meadow
#

im very close to a2 i just need to know the problems and imrprovments 😔

void nymph
#

no you are very low a1

#

hehe

hollow mason
#

i still got a lot to learn

eternal meadow
void nymph
#

Nope

hollow mason
#

im prob worst a1

eternal meadow
#

no you're not

#

the worst a1 is meneer

hollow mason
#

am i like

#

in the middle

#

or at the almost bottom

eternal meadow
#

bottom

hollow mason
#

oof

#

i thought i was atleast getting kinda good

#

for somebody that started a week ago

tribal field
#

no

#

worst a1 is me

#

probably

eternal meadow
#

me*

tribal field
#

I made a sword throw into balls

crisp monolith
#

Not even close

#

That's like low a1 or something

#

Gonna need to go on a timeskip

#

Not trying to bash but like slow your roll man, the gap between a1,a2 and a3 are considerably high.

hollow mason
#

big oof

eternal meadow
#

the gap between me and a2 is very short

hollow mason
#

am i bad for somebody who started a bit over a week ago?

crisp monolith
eternal meadow
#

i just need to do some small changes and ez a2

crisp monolith
hollow mason
#

yea i knew i wasnt going to

#

i just wanted

#

some feedback

crisp monolith
#

No you're not bad but you need to slow down

#

Give it time

hollow mason
#

and wanted to start my journey

#

to a2

#

i knew i wasnt going to get

crisp monolith
#

You haven't even entered the road yet lemmenot, you just started over a week ago dude. Slow your roll

hollow mason
#

i like animating

#

it just something i use to occupy time

crisp monolith
#

Yes but take your time in progressing

eternal meadow
#

i started to grind for a2 a few weeks ago

hollow mason
#

yea ik

eternal meadow
#

imagine in 1 week i get the role

crisp monolith
#

To give you a reference sheet this is what you'll need to become to rank up. I'm not showing these to discourage you I'm just showing these so you can understand the sheer gap between each rank

hollow mason
#

ok thanks

crisp monolith
#

Let me look for a uuuh

eternal meadow
#

find an a2 that does character animating only

hollow mason
#

try like

#

finding a low a1 animation and a high a1 animation

#

a low a2 and a high a2

#

and low a3

crisp monolith
#

alr

eternal meadow
crisp monolith
#

Ok

eternal meadow
#

studio** You are now Level 13! **studio

glacial widget
#

how do yall animate so good?????

void sparrow
#

Get good

crisp monolith
#

This is a low a3

#

And finally this is a high a3

eternal meadow
crisp monolith
#

Well you are high a1 so the difference between you and discord chan isn't a big cap

glacial widget
glacial widget
eternal meadow
#

notive moment

hollow mason
#

do they have like

#

50 billion keyframes

crisp monolith
crisp monolith
glacial widget
eternal meadow
#

studio** You are now Level 1! **studio

eternal meadow
hollow mason
eternal meadow
#

studio** You are now Level 4! **studio

crisp monolith
#

Because good animation

hollow mason
#

so

crisp monolith
#

There's also star rank but let's not talk about that

hollow mason
#

i would guess a3 animations have like

#

a keyframe per frame of animation

crisp monolith
#

no

hollow mason
#

so that it gets like

crisp monolith
#

They don't do frame by frame

hollow mason
#

do they do like

#

every 5 frames or something?

crisp monolith
#

That's more reasonable yeah but it's not really about how much frames they add

#

You can't just add more frames and have the animation become smoother

hollow mason
#

yea

crisp monolith
#

You have to have good posing, good flow, etc

eternal meadow
#

i mean

hollow mason
#

eventually

eternal meadow
#

it could be made in blender and just import it to moon/animation editor

crisp monolith
#

Hello uses blender so ye

#

Bezier go crazy

void sparrow
#

Duck :)

#

I have animated in like 3 months

hollow mason
#

wait not that

#

there that

#

i think those two are my best

crisp monolith
#

Go on timeskip

hollow mason
#

show me a good animation u made

#

i wanna see

hollow mason
#

u were the one that made those?

hollow mason
crisp monolith
#

Nah I said that was high a2

eternal meadow
crisp monolith
#

Low a3 would like uuuh

hollow mason
#

oh ok

#

are there like

#

any type of animation

#

you think i should make

#

for practice

#

i wanna get as good as i can

#

i use r6 btw

eternal meadow
#

viewmodels are r9

hollow mason
#

whats r9

eternal meadow
#

a joke

hollow mason
#

o

eternal meadow
#

viewmodels are just r6 but miles better

hollow mason
#

how do i add a viewmodel?

#

@crisp monolith what do you think i should try to animate for practice?

crisp monolith
#

Anything

#

Well anything simple for now

hollow mason
#

nothing in particular?

crisp monolith
#

Yeah

hollow mason
#

hmm

crisp monolith
#

You can go above and beyond if you want but don't try animating some whole anime fight scene out of the blue

hollow mason
#

im gonna try uh

#

i tried that one time

#

didnt turn out terribly

#

but not that good

#

but i tried too much

#

too early

#

im gonna try

#

hmm

hollow mason
#

backflip

#

backflip doesnt seem too hard

hollow mason
#

alr

#

done with backflip

#

looks pretty bad

#

with more time i could make it better

#

this is just a vague idea of what i can do in 18 minutes

#

@crisp monolith

#

@eternal meadow

#

what do you think of it?

#

it took 18 minutes

eternal meadow
#

too slow

hollow mason
#

yea

#

it bad

#

tried making it faster now its way too fast

#

hmmmm

#

alr

#

i got the timing bette

#

r

#

what do you think of it now?

#

not really

eternal meadow
#

studio** You are now Level 5! **studio

tribal field
#

yeah animating is hard NOOO

hollow mason
#

he supposed to land bending forward

#

because

#

after a backflip

#

wouldnt that be how you land?

#

he moves forward when he gets his balance back

#

yea

#

no leg bends

#

i cant make him push off the grund

stark linden
#

what easing style is the best for punches? im thinking circ but i dont know.

eternal meadow
#

it isn't lol

#

well, if you're pro at it

void nymph
#

(you arent)

#

whats he trying to do

#

i dont know! i dont do human animations<> im bad at advice

hollow mason
#

do you think

#

im not

#

awful

#

at animating

#

for somebody

#

who started

void nymph
#

i think your role defines your skill

hollow mason
#

a bit over a week ago

#

ik my overall skill

void nymph
#

everyone is awful when they start

#

get over it

hollow mason
#

ye ik

#

i mean

#

im still terrible

#

but

tribal field
#

no embed fail

hollow mason
#

considering i only started recently

#

am i bad

void nymph
#

thats not bad, make him fall slower than the jump

stark linden
void nymph
#

or you could use an out cubic tween when he goes up

#

and in cubic when he falls

stark linden
#

you use cubic?

void nymph
#

i use default animator on roblox

#

i dont use moon

stark linden
#

i thought quad was better

void nymph
#

it doesnt have quad

#

or circle

#

or whatever

#

moon sucks

tribal field
#

to everyone their preferences