#🏃︱animating
490104 messages · Page 532 of 491
I animate but only creatures.
;-;
when fac gets roasted
FAC
AIN'T NO WAY
YOU DID NOT JUST USE EMOTICONS

He's too far gone man
The old fac is never coming back
He's down for the count
is this an anime or something
if so howmany episodes is there
fac is just in a character development arc

Facts. I’m trying to work on near-human animations, which is the fun part of R15. I still haven’t figured out how to animate a model tho haha
what
Usually if the person is standing still punching, the upper torso would only move. But because of the limits of animating the ROBLOX avatar rig, I cannot do that. And besides, overall thrusting a punch forward while moving forward looks better, and gives you a fighting scene vibe. Henceforth why this character thrusts a punch and moves forward at the same time.
Meneer also makes a point stating that he is punching forward.
oh
If you were to punch yourself, notice how one leg outweighs the other as you're charging a punch with your arm.
not punch yourself
I meant
like
punching the air
Yeah, I prefer R6 tbh. Just looks better
indeed
But I have made R15 animations.
majority of these are utterly shit
I was learning animation at the time
And used both the classic animator and Moon Animator
To see which one I'd prefer.
I prefer Moon Animator, btw.
new moon: bad
I don't see the features to the new update to Moon tbh
u877yuy7u
Yeah, and in my opinion everything looks weird when doing R15
I am very much of an old school classical type of guy on the platform, so I prefer to use my culture on the platform as an influence to my animation.
(old school as in just R6 avatars, old hats, accessories, etc.)
wait what is this
nono I never said R6 was a culture entirely, you misunderstood.
I used R6 as an example of constant use within the culture I speak of.
if that makes any sense, which it likely doesn't.
Oh god
I remember this
My cringe old username smh
these were examples as of what I meant referring to the culture.
God damn why do I suck at talking lmao
My god what the fuck was in my head when I made this
I likely accidently spawned an R15 rig and animated it like an R6 one
🤮
That is fucking disgusting
when im animating how do i make something appear in the middle of the animation. im trying to make a rasengan animation
oof
If you use Moon Animator try uploading your effects you're using as decals and search up how to add effects, this is an example, and I highly recommend watching this channel, they're basically a know it all when it comes to the ROBLOX animation industry.
It's finally here, gamers.😳😳
Mutt75846631 (V)'s Channel: https://www.youtube.com/channel/UC3lnye5FDC6FuNobX7Xeeuw
Twitter: https://twitter.com/RFMCOfficial
Roblox Group: https://www.roblox.com/groups/3601614/ROBLOX-Film-Media-Community
STUDIO MODELS AND PLUGINS USED
Moon Animator Suite: https://www.roblox.com/library/4725618216/new-Moon-Anima...
There are multiple people in that channel btw
there's the best
move the arms
** You are now Level 1! **
How do you animate with an R6 rig?
In Blender?
how do i download one i made and send it like that
cool
Not sure. In fact you could just export the SFX you made in Blender and import it as an obj into Studio (export it as an obj.)
That makes things a lot easier
Hey, how do you animate with an R6 rig in Blender?
youtube exist dude
bruh
I wanna do that too, I'm used to R6 animation and it just looks better.
oh i use moon studio
same
how did u do it?
** You are now Level 2! **
Select the object that is your SFX in Blender, click the file tab on the top corner of your screen and click export, then export .obj
blender>
then, close Blender (save the file in case it does not work) go to Studio and go to file, click import and click import .obj
Go to the .obj file you exported
select it and click enter or press enter.
wait whats blender?

Blender is a 3D modeling program
it's what literally most animation industries use
Disney
oh
oh ok
Most ROBLOX animations are made in Blender as well.
** You are now Level 8! **
Disney has their own software, I assume.
Oh
They use Presto.
My father was the one who encouraged me to do 3D modeling with Blender
Because I was learning 2D art
Awesome.
and he said that before I could learn about 2D animation which is what I really wanted to learn, he told me 3D animation would help me in the long run.
Henceforth I have been learning Blender for about a year but never touched it again until November of 2020
And I started to learn a bit of modeling
oh shit it does
lil sneak peek 
water bender
hot
that poor man's ass must be freeeezing
hehe.
lol
Bruh, How do i attach a tool to my players hand?
Name a part Handle
i did
Then I don’t know, maybe find something on this site: https://developer.roblox.com/en-us/api-reference/class/Tool
can someone help please
my mf moon is screwed
how many times do you think i have tried that
if it reads
"restart 50 times"
then i'll listen
already did.
restart studio
monke
if still not working
go to the plugin folder
and check if moon animator is updated
if it still doesn't work
then just uninstall and reinstall
it works now
Learning how to animate in Blender, imported the animation into ROBLOX.
https://streamable.com/t8u6sc
I will start testing new leaning styles as I go on, I'm going to be self taught and just do my own thing and form my own path.
Feedback on this special attack animation?
https://cdn.discordapp.com/attachments/568235013204606979/811001060105650207/Special_attack.mp4
maybe make the arm thats attacking windup while the guy is coming forward
smooth
ty
Getting better at Blender animation. Taking baby steps.
https://streamable.com/kek2gq
what am i looking at
I just started today so don't be surprised that it is absoloute shit
A stance kinda thing
You know how in some games when you are standing still you kinda have this stance animation that looks like heavy breathing
it's that
idle animation?
you know..
laggy,wrong pose,no hamon,wait no hamon?
why is it so slow
thunder cross split attack is slow
whats thunder cross split attack
jojo
dont move the legs if its an idle animation bro
https://streamable.com/ymv4h6
Moon Animator
Ok
I do better in Moon Animator but Blender is kind of a side hobby.
Just got into it today so
how do u make it move
ive been trying that
use moon animator
yeah same but how do u make it move close and up
like how do u make it go up and down
move torso
sorry Im not good at eng so I can't help you ㅠㅠ
oof
@proven kernel r you only able to rotate it?
if so, the next time you select something, press r
** You are now Level 4! **
I am I ment move it like up and down like flying
Is oh
Oh I misunderstood
Yeah I am
spsppsssaa.mov
** You are now Level 1! **
how do you record your animations, do you just use obs?
it makes the quality of the animations worse too
** You are now Level 3! **
@autumn siren im using quicktime
never heard of it imma check it out
ok
why so mad
smh
Why delete?
quicktime is exclusive to mac devices
Nice man!
lol
i have 99999 seconds
to limite
😎
i'm hacker bith
hahhahahahaha
is serious
These are all the animations I made for my game besides a special attack animation I need to script. I'm kinda new to animating. Can I get some feedback on these?
https://cdn.discordapp.com/attachments/568235013204606979/811228842352967730/Knife_Game_Animations.mp4

bit more improvements then you’re good
The slashes, make them a bit faster and more sudden
Walk, make it a bit faster
Emote 9.2/10 as wacky said
thanks
Walk 6/10
Slash 5/10
Emote 3/10
I didn't really like the slash, its a constant speed, walk snaps feet, emote is not much
walk animation 4/10
slash 5/10
emote 4/10
walk animation doesnt look like a real person walking and feet dont line up with the ground, so work on that
the slash doesnt really have enough force/momentum
the emote is a bit bland, and also very slow.
Its alright for starting though
Walk 4/10
Slash 5/10
Emote 4/10
Walk animation like 4head is unrealistic and doesn't feel like a real person
This is what somebody walking looks like
The slash is better than the others but I think it could be better
And the emote is just feet sliding and a jump, it's a bit slow too. kind of bland
when everyone here is so good but your the only one here who sucks =
you're*
No
yes
DO NOT USE MOON ANIMATOR.
y
MOON ANIMATOR IS STUPID.
hard to control
no
keyframes are overcomplicated
no
roblox editor is so much easier
they are not you just do not know how to use moon
(says the anim 1)
what does my rank have to do with anything
YES!
it means
i am better at animating than you
thanks wifi.......
No homo tho
there is always room for improvement!
Just know that moon animator sucks end of story k bte
bye
discord issue not your wifi
happens every mf time to me
i get 4 mbps download speed
your wifi seems fine
i am certain its my wifi
if you say so
how do i make the punches more realistic?
posing is awful
thanks
** You are now Level 9! **
No
:(
hmmm
ah
** You are now Level 1! **
u feeel me?
ye
Skill issue 
Sorry dude
whats the difference
Moon 1 is simpler
For some reason in moon 2 even if you click the keyframe it doesn't take you there
So you have to perfectly position the line to the keyframe
Which takes more time then it should
Annoying
But moon 1 doesn't have that
Very cool
Stop crying about what's better and what's not, we only care about end result
you are a step too far from happiness
i didnt know there was more than one moon animator
Roblox animator gets the job done real good
blender animator is the worst
i use blender because funny graph editor and funny automatic easing or whatever
blender animator is bad because i dont know how to use it
not when it breaks your animations on export ;-;
well I guess I am in this side then
im using roblox animator rn the keyframes are bull they are not moving when i try to move them
moon 1 is def better
if you cant use moon
thats on you not on everyone that uses moon
blender animator
what, ofc you can move the keyframes
thats what a moon animator user would say....
i do
cringe
whats cringe? the fact you can't use moon?
Yes
brother what are u animating that has that many joints
he prob animating a massive structure
like that
tbh moon is mainly used for movies
** You are now Level 9! **
either name yourself 3head, or add another head to the dragon
its for kaiju universe dude
dnc
i was gonna have my developer kaiju a 4 headed ghidorah
tuff
bone .-.?
BONE
BoNe
r
wat bone
boner
rone
When one more person approves it
No idea what that is, but if someone could tell me that’ll be neat
And as for IK i only know how to do it in animation editor no idea how to do it in moon
Again, if someone could help me out tha’ll be nice
BONE
https://gyazo.com/6914c7cfda6a23ff7bdf461803f31f7c (simple) give me animator role
@eternal lantern ranked
alr thank you
Is this worth anim 2?
whattt that can get you animator role?
Time to go for animator 1
Probably not. 2 level is a big step up from 1
woah wait
o dam
you're a trial mod now
whats a lvl 2 anim

same lmao
looks so linear
literally no arcs bro LOL
Needs to be more smooth and flow more
Almost make the punch actually look like it has a impact
Yk what I mean
fuck i didnt save it
moving the arms and not let it be constant
the shock needs to be position better
they werent
oh...
ye idk but i get what u mean
looks constant wtf
they had like 3 different easing
that last easing was back
mid was quint
the dummy was quad
but if i put quad on the last keyframes it get slow
easing direction?
back is faster and sharper than quad
id
i dont want it to be too smooth
get what i mean
It's raining road roller
Already done lol
i role blocked block >.>
lmao
Ima animate this lovely family very soon(btw Haqqiiz is a alt account of mine, I have way too many alt accounts lol) what should i make em do?
ok thx for kind feedback : )
@balmy elk give him animation role
Nah, they have to ping it themselves.
i need his consent
he said he wanted it in general
animations are smooth
thanks
tho the recoil on the guns need work
yeah i dont like the other gun animation
i have some r6
animations
but i didnt take a gif
waaaaa
a little slow
True
Probably cause of the leaning stlye
style
Let's see what it looks like if it's linear
the kick
yeah the kick is very slow
okie
it doesn't have to be all quad-
Lol yeah I suck at mixing leaning styles together, that's the thing.
linear is also fine
And I don't know a single thing about animating soooo...
Just making my head impolde.
yes
Thanks! :>
Much better, holy shit
I feel like some work can be done still though, anything extra I can add leaning style wise?
Thanks!
cubic at the start or sine at the start
ok
end make it quad
ok nvm switch back to expo
k
Yeah the thing is I have to edit the frames before what you want me to edit beings because that is the only way to affect it
ok
looking good
my second ever animation, failed pretty badly with this one but progress is progress 🤷♂️
https://gyazo.com/42de295b28b6a5a1f13c074fa3fe1d12
Thank you
you'll soon get good
Yeah that's good!

Chil, for a 2nd animation thats really good
but getting there soon with enough tries is a fact

i could but i dont wanna
man
and i didnt even save it lmao 💀
keep up the good work, you're doing good
whats ur first animation
this
theres not much to it
how do i improve/ make it smoother
uh. i alr closed studios and didnt save it so.
the angle is honestly very questionable
couldnt find a better angle ngl
if the best angle of the animation is an angle that barely showcases the animation, that means your anim has a lot of flaws
its best to just give us a better view so we can point out those flaws and help improve your animation skils
pog.
Fluidity, body movement in sync.
Make it look natural.
thanks
wait this not mines
i clicked the wrong one
WHERE IS MY ANIAMATION AT
BRUH
DISCORD SUCKS
this a lil animation ive been working on (theres a lot of stuff missing in it)
nono, i actually want people to mention things from my animations, i seriously tried to find an angle that covers it all
ill cover multiple angles next time i record
messing around, tried capturing as many angles as I can to make it more clear, feedback/advice would be nice
Need any constructive criticism?
Looks nice, but I have no idea why the character is posed like this mid-air, it would be better to have an dramatic landing, with the character hitting the floor with "exaggerated" speed.
Some impact, and smear could be added ontop of the animation to make it look a bit better.
i've seen the term "smear" before but could you explain a lil more
Also try to make the character look at the "destruction" it caused, now it just acts as if nothing happend and returned back to an dull state.
Correct.
Here, take this video @slender atlas
ight, add trail, fix that
In this video I went over and named a few of animation principles from my animation of a ROBLOX R6 character holding up a wrench. The lessons can also be applied in animating outside of ROBLOX and even 2d animation (assuming you already know about inbetweens)
Music: Kevin Macleod
Animations made in Moon Animator Plugin
ye, i watched that yesterday, i saw the term smear there so i looked it up and i couldnt rlly find anything
Take a look at this, analyze and apply it on your animation for a difference.
Takes a bit to get used to, but you'll get it.
Maybe you could also add a bit of weight to your animation, for a more realistic animeish effect.
i've also been trying to learn how to add weight to things, thanks alot!
No, problem.
lifting wights irl too, helps alot aswell
LOOOL
moon animator or animation editor
yep
ye, quite alot
just be patient and watch them all the way through
moon animator can be confusing when ur first starting
i have nofications all in this smh
i just saw the notification
if ur starting out, i suggest try animation editor first, moon animator and blender is what most people use
i use moon, cuz my laptop can even handle blender Xd
thats cool
there are also blender tutorials
for animating
idk, i've never tried blender
so i have no idea
Week two of animating, learning a simple jump animation with anticipation and soft landing
As well as tiny movement in the feet
clean
Good movement, I suggest smoother transition between each main movement, they currently just snap into each position
Yeah, sorry about that. Likely because of the leaning styles I have
And it seems a bit slow with the second punch, which I just noticed.
i reccomend blender
No worries, using in out lean for each is helpful
Blender is great for the animation but its harder to adapt it based on your environment since its on a separate platform
If its for an animation like that, then yea blender is the way to go
That looks good
its just equip
Doom Eternal Crucible nice
(doom series in general)
I am going to haunt you in your sleep if you keep on using easings like that
it was me who
directed him to use them-

ok
Jokes aside
Easings are cool but you really shouldn't use them like that
Like my man was fucking robotic
what you should focus on more is adding more inbetweens and such
You can look at combat animations and see how they flow together
I used to use easings like that
pretty nice
the shake is unrealistic
unless the person has parkinsons
Thanks :>
thank you
GOD THAT MADE ME JUMP
no.
Damn.
B)
BRI'ISH INNIT?
no, indonesian

you're losing your mind
that's about my animation-
that was my animation about 9 months ago
Yeah I started before you and ink 
Went on a hiatus for 2 months though so I didn't gain that much exp
yikes reborn without XP? damn.

animating in my zoom class
[dont mind the sounds from it]
and heres one when i got done with the classes
thats AltiWyre's animation
this is just some emote
that dude left lol
ok
4.89/5
thank you good sir
Didn't add inbetweens but I changed the easing style.
Made the kick look wayyy better
easing spam
he moves a lot without many keyframes to back it up so he just kinda glides
A lot better with transitions. Only thing left is to animate it so that it looks like he’s moving with each foot instead of being dragged
When punching someone one foot usually stays in the same place.
foot
Yes
yes
https://gyazo.com/1c07cabf5c06a9527da7b64939c6354f kirby run animation-
I would like to receive the rank Animator 1, please.
** You are now Level 5! **
level 5 wth?
@eternal meadow

The walk is A2 level
The only reason why I wouldn't give you A2 though is because it's a walk
Walks (or atleast normal ones) are fairly simple to do and don't require much practice
ty
I will keep improving further!
Alright, next time if you want to get a higher rank I recommend showing something that would require more skill
Oh i c
That way you can give a good testament on why you should be higher
That's the spirit 
mhhmmhm
reborn stfu you fucking bitch wf
literally missed seggs time @crisp monolith
u should be ashamed

seggs?

yoo what are seggs is that something to do with animations?
uh

i want to limit myself to at least 3 animations a day
reborn i want to see more of your animations
why 
Half of this is done
** You are now Level 1! **
m
but I plan on adding 2 other dinosaurs that mess with these ones (hence why they bite the "air")
nice
I think it's just falco
yeah
but no one else?
There are people in A2 who are A3 level but either decided not to join it or are just missing small details in their animation
Like 4head is suppose to be A3 but he decided to be A2 for some reason
I'm close to A3 level but I'm still missing some details
lol
He's only been animating for 6-7 months
(dont mean to intrupt the convo but I havnt posted these here so im posting them now)
cool
Already a3 level, so proud 
I like this a lot
thanks
it's really good
if you could make one for a real game tho 
bruh rig master ...
yes
is king kong
in my opinion that is a3 level considering that there are so many parts to animate in that and the fact that its so damn accurate to a real life animal walking and running
that
is
cool
asf
(model by servez_2build)
damn, they good at modeling
i think is made of meshes
def a3
can't wait to see that attack animation of the dinosaur
that
which dinosaur
the red dinosaurs
im working on a m1 combo system rn
the guy wants 2 kicks
and last kick has to knock back
i mean
if it's a air combo
then that's duable
nom
lol
i like it
its meant to blend with other animations
nom
10/10
(whats a3)
animator 3
lol
i posted stuff just
once
i like your pfp
thank you
goes with the stuff you're making
it is that dinosaur above
yes and i love it
this is what i have so far
there
laggy
give me some feedback
https://www.gyazo.com/e5510652e8ba0146bb41d0d722eafc23 (last thing I promise)
cute
10/10
thanks
your animations are super smooth
but yeah i htink it should have more torso movement
depending on how dramatic you want it
you can have it lean back a bit and go forward for each punch
for the first punch, i tried to make it so that
the player will get ready to move in a combo
lol
how.
** You are now Level 2! **
so robotic
SHUT
its good
20/10
** You are now Level 3! **
GRRR STOP INSULTING ME, SCREW YOU GRRRRRRR. SO MEAN, YOU DARE GIVE ME VALID CRITICISM?
like that
4.923/5
good
19.9/10
left arm move a little more please
4/5
, pretty good
4.5/5
which is very clean
i like it a lot
its smooth
and perfect for copying animal movement
@crisp monolith gib me feedback
:(
hmmmmm
bad

jk
It's alright
But the posing is horrendous
Other than that it's going good
You just need to work on your posing
what are those purple thingies
i fix l8r








