#Revisiting New War Match Making

3307 messages · Page 4 of 4 (latest)

south timber
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Good luck, my autism will figure out your stats anyway just based on the damage I deal and receive, then it's all reversed engineering to find the gear mimic

ruby tinsel
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2 matches in 2 days against hlid

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Maximum unfun

neat peak
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I’m not convinced this is the best direction for game growth. If the main result is that the top .01% are happy because fights are so one-sided, that probably isn’t great for the larger player base. We’ve had more fair fights over the last few months, and those felt a lot better for overall enjoyment. So at the moment, I’m not really loving the new matchmaking.

quick lake
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These will be matches seen at the top of the lb, and thankfully not seen by fledgeling kingdoms. So, growth won’t be as much of a concern here

pearl hill
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patch notes: alpine can no longer match with hlid

ruby tinsel
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Can we just auto forfeit them like we have 0% odds

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Im fine with letting them rail us once a week but the result is known we dont need to spend time trying

indigo glade
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I realize I'm not supposed to talk here anymore but I feel I have something productive to add.

A big part of the reason I feel so strongly about wars is because it's one of the biggest ways I can help my kingdom progress. It's one of the best ways I can use my activity and willingness to grind to help Jot and the people who are a part of it, who are half the reason I haven't quit this game yet. When I get left out of wars on a regular basis because I grinded too much and matchmaking can't find a suitable opponent yeah it pisses me off. I want to feel like I am an asset to my kingdom because of the time I've put into the game. At the end of the day the pve part of this game isn't enough to keep me around, I need to be part of a group working on a common goal. I don't believe there is a fair way to do matchmaking where everyone is happy and we all get matched as often as we used to, so I really hope that the kingdom rework will take the above sentiment into consideration

warm rover
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Btw I'm getting quicker matches now but more and more the same kingdoms.

neat peak
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We are seeing the same 4 or 5 kingdoms also.

copper portal
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Is this the Odie alt?

sinful temple
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We are seeing a lot more kingdoms than what we previously were

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The matchups have still been close AL wise, but our stronger players are actually getting matched

copper portal
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More kingdoms here as well, or at least more mixed in before we hit the same repeat ones.

old shell
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This is the alt kd I was referring to that we kept getting locked on

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We haven't matched into the same small kds over and over, now we're moving on to abs and ibwipvp🥲

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While we are now rank 112

sinful temple
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We were already getting matched pretty often tbf

pastel kayak
strange lintel
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Im surprised this thread is so alive, considering that 99% of the game is pve

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But yes pvp has to be reworked, its way too neglected in today's state

weary saffron
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Nah games at least 10% pvp

strange lintel
copper portal
strange lintel
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What pvp is missing rn is a major competitive factor

copper portal
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True! And I 100% agree!

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Ewww, Spelunking 🤣

copper portal
old shell
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No, other than the really high al guy

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Who is likely to win their offensive due to als

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We've matched into them 4 or 5 times and have never had them attack before

copper portal
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This is entirely why I advocate for wars to end three hours after a war action and that timer restart with each new action.

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Looking at the names, it has to be an alt kingdom and a very lazy dude running it who isn't the monarch.

quick lake
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3 hours? If a kingdom is all one timezone, no one could sleep

lavish widget
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Yeah mate 3 hours is a bit much

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I get it though we just went through a war were the opposition only attacked once ever 4 hours, 20 hours in we won, but were waiting on them since the first 2-3 hours, also a kingdom that has acknowledged it has alts in it

old shell
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Maybe 8-10 hours lol

south timber
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Never heard of sleepwalkers that play orna meanwhile mimic

old shell
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What if they sleep start a war?

old shell
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Sleep war-starting is a real thing

south timber
old shell
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Also FYI war starting is not in instantaneous process, they could start a war before bed and do it in the morning when they're matched, only to wake up to an instantly lost war lost

pastel kayak
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3 hours is too much but Wars should be 16-18h long, there should be an incentive to attack asap and Kingdoms who fail to complete X% attacks within the time limit should be banned from matchmaking for an increased amount of time based on the amount of offences (maybe not the first time but after 2 or 3 times within a week or a month)

quick lake
south timber
quick lake
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24h is the only length that is timezone fair, so 16-18h just won’t be happening

(not to mention those who sleep then work with no game time between)

old shell
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I love the changes odie has made, it's nice fighting more than 4 kingdoms for a change

copper kite
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We also got newer kingdoms in matching but they've been stalling 😅

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Also matching at xx:00 is nice to be on top war hits as soon it matches but that also means there's always an hour gap in between wars

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I am not sure if its a thing but the earliest I've restarted a war xx:01 and it never matches 🤔

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Well it doesn't match for a few hours anyway but a hope that it could match would be amazing mighty_mimic

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Or it can be done twice at xx:00 and xx:30 🤔

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I can't say for sure but I think that will give us a better chance to get matched with different kingdoms.

sinful temple
copper kite
copper portal
# quick lake 3 hours? If a kingdom is all one timezone, no one could sleep

Definitely don't start a war if all guild mates are going to be asleep. I know it's asking a bit much to plan that little but if that how they roll, they shouldn't be starting a war period. The war could end for the kingdom that's actually vested into doing their part and the kingdom with functional impairment can start another when they wake up. Effectively learning from the experience or not.

copper portal
copper portal
copper kite
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In my experience 24 hour stallers are mostly ones or two inactive folks in a kingdom in an otherwise close war

copper portal
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I do really miss insta-war matching...

copper kite
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Same

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I was thinking of a discord server where more active kingdoms can join and chill and ping the heck out of each other mimic

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It would atleast resolve the bad blood if there's a genuine reason since everyone's mostly matching a select few kingdoms anyway

copper portal
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Working something like that soon. Bix had started one a few months back. I'm working a network project now that should make a lot of movement for us. Then I am going to revisit that exact idea. So, give me maybe 2 weeks ish. The network thing should be done for the most part a few days after Fools event.

copper kite
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Well muting the server would make the pinging useless mimic

copper portal
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It was originally intended to have the monarch and one officer rep, but I'm open to the idea of bringing in all monarchs and officers.

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Or maybe room for all and set it so admin teams have their own place to chat and work stuff out.

copper kite
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I was discussing this with @fair epoch and he wanted it free for all and with unrestrained chats mighty_mimic

copper portal
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Hang on, I'll send inv.

copper portal
quick lake
copper portal
copper kite
lavish widget
copper kite
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Nature calling mighty_mimic

lavish widget
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I actually get told off by other kingdom mates for being active on orna at 2am 🤣

weary saffron
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Imo if a kingdom hasn't made a single action from war start for 12 hours, that could be reasonable to end. But if they've made a few actions and you still can't shut them out I think you just gotta get better results on your end.

copper portal
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Everyone takes a mid sleep pee. Just kill war op and go back to bed.

copper portal
lavish widget
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Nah im an early morning 3am is actually start of my day, you want me to act in a war when its 8pm or past good luck with that one

copper portal
warm rover
sinful temple
warm rover
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Yes every time

sinful temple
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That’s why then. Still amazing to me how a kingdom will stall a war for 24h but then immediately start matchmaking after 😅

warm rover
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Exactly

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Probably cus their leader is online at that time

copper portal
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Like this...

old shell
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Lol

copper portal
# old shell Sorry bud

You gave me the heads up. Things like this should just validate some form of timer. I'm all for a 24 hr war if there is legitimate participation. Lack there of, and we need to move on.

robust breach
# warm rover

Every single time we fight them, it's a 24-hour lockup. The only one that fights is their highest AL, Danbao I think his name is? The rest of them just sit on the timer. No clue why they even queue up wars to begin with.

copper portal
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Auto-Passive should be a thing for kingdoms that just don't participate or at a certain low participation rate. With a 24hr cool down for being able to swap back to aggressive. There is nothing aggressive about this type of play.

robust breach
pearl hill
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That’s primarily an alt kingdom

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So question is why are they queuing wars and then not logging through their alts and fighting

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Maybe they rely on queuing into weaker kingdoms and winning on defense alone idk

late coral
pearl hill
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Been this way for years

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Which is why I don’t necessarily believe this is some passive aggressive gripe

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I’d sooner attribute this to some passive orn earning income than malice

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Either way it is certainly frustrating

robust breach
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As soon as you said "alt kingdom" earlier it made sense.

lost grotto
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Talking about frustrating, pls ask Mingus to do his match mimic

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He was taking territories from one of us +3-4 hours ago and his match is still pending…

pearl hill
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Everyone in hlid is old and in an orna retirement home so it takes some time to open the war menu and do the ai fight

lost grotto
# pearl hill

Drastic times require drastic measures, and even then it wasn’t enough, apparently morifrog

copper portal
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AL disproportion isn't enough to protest. And, if it is for entertainment and not just laziness, all the more reason they should be forced to forfeit from participation in wars.

copper portal
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@late coral as far as members being placed all over the world, this is the most valid argument against a 3hr timer. For the most part, the majority of players fall under +9, +8, +2, +1, -4, -5, -7, and -8 UTC. So, 6 hrs between fights would definitely be pretty viable. Especially considering the variation is so many players schedules. Somewhere in a 6 hour timeframe, a player should be able to act. Kingdoms that are all in the same or similar UTC, probably shouldn't start wars before everyone goes to sleep and even if they do, do that many people really get +6 hours of sleep per night? Not to mention that this timer goes into effect on both sides of the war. So if say, my side takes 1-2 hours and we magically clear house on our side, your side would still have 7-8 hrs to act if absolutely nobody on your side acted beforehand of that time frame. If you have one person act on war, that would restart that 6hr timer.

I still prefer 3 hrs, but I am confident 6 wouldn't be out of question.

south timber
livid token
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This happens way too often^

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We need a way to get past the war faster or an outright block to kingdoms

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This kingdom in particular makes me feel this way, with every war lasting 24 hours because no one makes a move on their opposing side. Wars ending early is fantastic until kingdoms like this show up

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Even worse when you cant reach out to their king, and ask what is going on 😅

south timber
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There must be something else we can do on this side cause even we you win all the fights on your side there's not much to do

indigo glade
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At this point I wouldn't be opposed to als being removed from wars if we got old matchmaking back, but there needs to be another way for people to flex their als in support of the kingdom

livid token
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Im waiting until we get more kingdom updates to even begin thinking about a fix like that outside of direct matchmaking😅

neat peak
copper portal
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I still like ALs. Equal fights are boring. I've been beat us a few times today but that shows me how much I can improve.

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If AL is removed from war, the only use for it is turf defense and to keep driving Anguish up 🤷

old shell
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Honestly pvp is the only reason I ascend lmao

copper portal
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And if every fight is the same than where is the fun 🤷

old shell
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At al126 ~4 anguish content is a piece of cake and 126 can handle most high anguishes (shackled)

neat cradle
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Happens occasionally. It'll fix itself after a few.

livid token
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Once again matching the same kingdom, over and over and over. This is probably the MOST frustrating thing I have ever come across in my time playing this game.

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Every single war with them looks like this, so why is there no proper mechanic to hurdle this issue?

eager sorrel
copper portal
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Definitely agree with both of you. This is the same issue I'm looking at pretty often, nearly daily.

warm rover
copper kite
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@sinful temple instantly disabling my disabling isn't fun mighty_mimic

sinful temple
copper kite
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I fat fingered tower of strength out of shock mimic

copper kite
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Its canon, gamblor hates puppies pausechamp

sinful temple
copper kite
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Also tried sth funky and failed 😅

sinful temple
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Thanks for letting me keep my winrate mimic

copper kite
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Hey I'll be serious next time mimic

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Happy Easter ❤️

sinful temple
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Happy Easter ❤️

cosmic pasture
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Just a thought about opponents that are not acting. Maybe we could add a new hex like "speed war":

"The war will already expire after 12 hours. When the time expires, every opponent will automatically attack." (Which means with their current/defensive loadout, but acting first, so a kind of "auto-fight").

So this hex can not be used all the time to speed things up, and it even has a downside as non-acting players can even win their fight.

old shell
cosmic pasture
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Oh, I only remembered shorter wars in general, which would be quite different.

old shell
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Did nf change something?

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These were taken at the same time, the left was by me and the right was by @sinful temple

sinful temple
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Odie said he wasn’t in favor of changing war timers so I’m assuming it’s just some bug on your display. Is it still showing less time?

old shell
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Weird how the timer just randomly broke today

old shell
sinful temple
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Maybe it pulled the timer from the previous war somehow?

old shell
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I thought I was the worst kd member ever when it showed the timer😂

south timber
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Still hoping for the possibility to set class/spec and build from a different menu in the kingdom so that if I change for any reason I don't get sniped. It's a bit boring having people sitting there 12hrs and then always attacking the second you change something 🤡

old shell
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So annoying spending time switching specs everytime I log off to avoid losing territories or war

cosmic pasture
south timber
weary saffron
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I think in practice it just ends up being "do I want a worse build for pvp or pve right now" which can be really frustrating. Especially when countering builds is a large part of pvp success

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But since I prioritize pvp build it usually works in reverse, really inhibits a lot of late game gilga content it not wanting to play bof in example, so if you want to run ranger for a particular matchup a lot of times just end up turning the game off until war over

old shell
copper portal
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I'm also in favor of having a set build/class/spec etc, that can sit on wars. It isn't good for a kingdom or individual when they can't play the game because they know as soon as they change, they get killed. Especially in defense of so many newer players that we keep referencing here as the target audience we don't want to shun away.

old shell
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I stopped caring about war def cuz I don't wanna just sit in a class or spec or pet I don't wanna play waiting for an opponent that may never attack

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Also wanna thank the folks at pursuit of gilia for allowing me to get the 40% crit 5 ward start, it's helped alot during dungeon grind where I'm playing mimic or penguin and don't normally start with war so I die easily

copper portal
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I don't care about defense in Territory or Conq either, I always message people when they are hitting me and try to get more taken so we can swap them more.

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War is different for me though. Only thing I do try to defend.

old shell
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Btw the only time I really get to hit territories are on long trips lol

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So l0wiq is the only person I can actually trade with cuz he takes ones local to me

copper portal
old shell
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The only somewhat far place I travel to somewhat regularly is dfw but then... I have to deal with praxis and they're so slow and annoying to fight, besides t7

old shell
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Sometimes t7 if I have time

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But anyway, getting off topic

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Kd mm is ok I guess

weary saffron
old shell
old shell
copper portal
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#💡│suggestions message

old shell
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Matchmaking at its finest

jade nexus
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Seems legit

pearl hill
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interesting kingdom recruitment ad

ruby tinsel
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The real problem is theres maybe only 10 kingdoms that can compete

stuck fulcrum
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The real problem is content for the kingdoms
wars, mostly just for bragging
Mats, or exclusive gear, none.

there is not much content worth it, to really have a larger kingdom.

There is a few ways to make everything better but.......time/willingness to do it?🤷

old shell
old shell
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250 ranks below us matching into people with double or even triple their als

sinful temple
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There’s not a large enough player base for every war to be ultra close matchmaking wise, we’ve seen that already

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Most of our recent matches have been pretty close and engaging, an odd one out every now and then isn’t the end of the world for anyone

ruby tinsel
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Most of our recent matches are against the same 5 kingdoms lol

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Yet somehow we are miles below the AL

cosmic pasture
pearl hill
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Will the kingdom changes coming this year include changes to how wars work?

ruby tinsel
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Just when you think you got off easy

neat peak
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It's because of a stalled out war. Sorry wasn't playing that on GS 😂

copper portal
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I love that 10k kingdoms match make per day and we hit the exact same kingdom 4x in 48 hrs ymirsnail

urban timber
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I highly doubt 10k kingdoms go through matchmaking every day. Not to mention power is highly consolidated in a relative small number of kingdoms, so if you broaden the matchmaking guardrails, most of the fights will just be stomp fests. That's how it used to be.

quick lake
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where did this 10k number come from?

lost grotto
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Might be referring to this message, but got the number wrong

quick lake
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that comment would infer 2400 kingdoms if every hour was peak mm

copper portal
feral rapids
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Getting matched up with the same ~5 kingdoms and having everyone face the same opponent every time is getting rather dull. Is this really what we want?

sinful temple
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Maybe you’re just caught in a slow wars loop? Between yesterday and today we’ve matched at least 13 different kingdom (I might be missing a couple war screenshots that another officer took).

I get the point about always facing the same opponent, but I also think it brings another layer of competitiveness, since over time you’ll both be inevitably trying to adapt and counter one another. I do think maybe the system could first run the matchmaking it’s currently running and then shuffle players around for every three spots or so (so instead of having #2 v #2, #3 v #3, etc, we’d have #2 v #2-4, #5 v #5-7, etc). This would keep the aforementioned competitive layer while allowing wars to be a bit fresher still

quick lake
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If we want to prioritize matches that are highest AL vs highest AL, we will end up with repeat matchups - them’s the breaks

feral rapids
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I like the idea Bordoadas suggested of expanding the range of potential opponents. (#2 v #2-4, #5 v #5-7, etc)

grim panther
south timber
sinful temple
grim panther
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Yeah, 1h mm isn’t uncommon at all, but neither are the ones that last several hours

copper portal
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We should be getting close to the Kingdom Rework Phase 2?

neat peak
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New patch is amazing Odie! The second NPC always dies turn 3 now 🥂👏

quick lake
neat peak
quick lake
copper portal
quick lake
copper portal
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We have a 17 rank gap. Think it would be better not to focus it on rank but rather what the kingdom is fighting with, while putting the stronger members up front. Definitely won't be doing us well if a kingdom entirely made of AL20-60, with one unbenched outlier, is being put against Hlid, Burns, Jot, etc.

south timber
# copper portal What's considered closely ranked?

I don't think that's too bad tho, I mean over time the rankings will be adjusting accordingly or if a Kingdom can keep up in the leaderboard and be high enough it means they're all into the competition and can deal with being spanked every now and then maybe

copper portal
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The Rank Gap seems odd though, since you were seeing a non-top 100 kingdom getting repeat matched the other day with top 10s? @south timber

south timber
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Even with folk 2 players were enough for that to happen. Even 1 was enough with ,100 al

copper portal
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I believe the mass majority of players would appreciate the war system more if k.orns earned was determined by multiple factors. If a player wins offense, if a player wins defense, speed of kingdom side completion, overall win, and a bonus for if everyone's offense wins. I would rather someone make something than have empty efforts. The new system ties very very often. Almost enough that I want to question if the RNG is rigged in some way.

copper portal
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1st Proposed War to Compensation Suggestion - For discussion
Offense Win = 1,000 k.orn
Defense Win = 2,000 k.orn
War Completed in 1 hr = 100% k.orn bonus
War Completed in 2 hrs = 75% k.orn bonus
War Completed in 3 hrs = 50% k.orn bonus
War Completed in 4 hrs = 25% k.orn bonus
Every Offense Battle Won = 100% k.orn bonus
Every Defense Battle Won = 200% k.orn bonus

Old reward rules also still apply for win/draw/lose. These are suggested additional rewards.
It isn't as if withholding k.orn's will hurt anyone and this could offset the disdain many players have with the current War system.

copper portal
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#💡│suggestions message

urban timber
sinful temple
urban timber
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I don't disagree with ties being bunk.

copper portal
# urban timber Seems to me if you are getting a lot of ties, then the Matchmaking system is doi...

Yeah, no. We made our kingdom so that all but two members fall between 20-60 ALs, other kingdoms handle other ALs; to better match Odies match making rules that halfway work since kingdom ranking is also taken into consideration but still get matched with a full line of 100+ALs over all of my guys. But, now our wars are overall faster so it's quick win or quick lose unless it is a blatantly lazy kingdom or something close it is a tie. Both of those last hit items being a great reason to implement some additional ways to earn besides Winning overall. As complex as other things can be in this game, I don't see something like this being a problem in any way.

old shell
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Is there anyway to fix this glitch

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We haven't been able to start a new war for 5 hours bc it keeps saying a war has already been started

severe cove
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Still,not always balanced…I’ve been put against Al 150+, and then this poor player

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Al 0 against me 🙁

old shell
severe cove
old shell
severe cove
copper portal
stoic hearth
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Sorry if this or something similar has already been discussed here but has anyone had this happen before?

I was at work so I didn't see either notification when they occurred but it looks like the matchmaking was indecisive haha

old shell
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Hopefully my kd doesn't drop ranks for only doing 2 wars today lmao

stoic hearth
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Looks like that was 1 message above, sorry 😅

The war vs Stardust is playing out currently, so will we be seeing the effects of the bug afterwards...?

old shell
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You should have the swords od shame on your kd icon, and once the war concludes officers will be unable to start a new one bc "a kingdom war has already been started"

copper portal
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Kingdom Rework Phase 2 news or updates on time frame?

copper portal
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🤔

grim panther
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”A kingdom war has started against Namba Wan[Elite]!” 🥲

old shell
robust breach
grim panther
robust breach
weary saffron
old shell
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But I thought I could beat them up without any clothes

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Used the wrong sword

grim panther
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i don't blame you, i also always imagine that everyone playing swash always goes commando

old shell
grim panther
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Wanba attacked twice 😮

old shell
south timber
robust breach
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Okay, this is getting to be a bit much... it happened again, back to back with Namba Wan. 24-hour timeout, which leads to 1 hour before being able to queue back up, another hour in matchmaking, so a full 26 hours before our next match with.... Namba Wan. Totally fun being taken out of wars for 2 days straight, yay.

weary saffron
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Thanks for keeping them busy

crude field
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Honestly, hate when I win a war and it literally makes things worse for everyone (draws). Second war in a row where I'm the last to battle and my victory causes a draw so nobody gets anything. I have to tactically lose to get more korns

old shell
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Idk why it's more rewarding to lose a war than to tie a war

crude field
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With smaller kingdoms, less people in wars means a greater chance of getting draws. While that's probably okay for kingdoms like mine, it's not great at all for lower tier kingdoms or smaller kingdoms that aren't assembled in places like discords

indigo glade
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Surely making ties worth something would be an easy change to make

gray moat
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Wasn't there a mechanism to block back to back matches with the same kingdom? Or am I imagining things?

robust breach
gray moat
neat cradle
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Restrict kingdoms from being able to matchmake if a certain percentage of their roster hasn't logged on in 6+ hours 😄

south timber
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Anyway mm safely, we got namba wan matched with us , see you in 24h🥲

indigo glade
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Any of these guys on discord? I just wanna talk

lavish widget
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Looking for new war glad someone taken the 24 war off the table cheers

old shell
old shell
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Why...

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We got namba Wan or whatever the fuck it's called

old shell
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Is this a world record?

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2 whole attacks

lavish widget
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Nah 2 is the standard

old shell
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We usually get 1

sinful temple
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We usually get 2 as far as I recall

old shell
south timber