#Mage Rework Feedback Thread

4881 messages · Page 5 of 5 (latest)

main granite
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"Potential" of hitting high against nothing? It means nothing

crisp trout
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Or beos that dodge n block everything lmao

main granite
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Like, look at this

vestal garnet
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Al 5 vs al 70

main granite
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Glass cannons...

vestal garnet
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Im sorry thats an insane amount of damage for anyone against anyone with a non chakram/rs2 😂

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I dont know what to tell you guys

main granite
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Why not show me a screenshot of Ultima against a blighted raid and all buffs then

vestal garnet
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Maybe thats the issue

main granite
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"Whoa hitting damage limit. Insane amount of damage!"

vestal garnet
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Stop forcing ultima

crisp trout
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I don't use ultima.

vestal garnet
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^ 👍

crisp trout
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And hits are lackluster or easily made moot by turn 2 in comparison to others with no survivability on the pvp side. Raiding no ultima is purely because of AL

storm viper
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We, the spellcasters, were explicitly told Ultima is supposed to be the most powerful spell...

That's why it didn't work with Weaved Elements (presumably) and also why the Omniflask won't be getting any stronger.

vestal garnet
vestal garnet
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Sigil flask for example

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Magic scythe has always been good

main granite
storm viper
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Since auto-counter is out the window soon, I can only argue that offensively, Gursa can guarantee a kill via Collateral Damage and never let the opponent attack.

We have nothing like that unless we land a debuff but any form of recovery that's higher than DOT damage on the Second Chancers let's them get their hit in (the one thing we can't replicate here--taking a hit)

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They also have tons of HP and will soon have higher Dex, which they already have over Heretic if I'm not mistaken

main granite
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We can compare scythe/chakram damage to other classes, and it's comparable

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But they get to have more survivability

crisp trout
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I have to go full blown glass/sequencer to 1 shot and he immediately counters me and drops me if I don't second chance

storm viper
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Oops, wrong Ursa. My bad

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That bit about Dex still applies though (being higher, not the increase)

vestal garnet
vestal garnet
main granite
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Dursa Bof gets to have ward

vestal garnet
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How does dursa bof get ward

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Where heretic doesnt

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You need starting ward turns either way

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Heretic can be built better into hp ward

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And both can one shot each other

main granite
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How much ward

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Building heretic into hp and ward = not enough damage

vestal garnet
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What does not enough damage mean

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Im hitting 155k on turn 1 at AL5 in full glass

main granite
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Means less damage than other classes lol

vestal garnet
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Surely taking some off the top end is not gonna matter

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And again

main granite
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Give it a try

vestal garnet
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Turn 2 heretic can hit like a truck

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In addition to doing more than enough turn 1

main granite
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There is no turn 2 heretic in 99% of scenarios

vestal garnet
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In 100% of non pvp there is

main granite
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Why does that matter

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We are talking about pvp

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Stop shifting goalposts lol

vestal garnet
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Im trying to understand your argument but all you're doing is trying to rebuke mine. This isn't going to go where you want it to. Im asking you to prove to me what the issue is where most people see none. If you dont want to have that discussion ill happily get back to work 😅

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Probably best that I dont continue to engage here as it's not going anywhere

main granite
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We have voiced our concerns and you came in trying to disprove us.

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Not the other way around

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I'm trying to show you what we mean

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If heretic does not build glass cannon, heretic deals less damage than other classes

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While other classes get to have more ward and more survivability

storm viper
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If we build for HP/survival, then we're not guaranteed the crits where all of our damage really comes from.

And then our defenses are still lower than most and that's not changing. The only other class in the same boat as us (barring Elysians) is Realmshifter, who often gets to act several times in a row and there's absolutely nothing we can do about that.

crisp trout
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Yeah, bof gilga was total glass too 🙄

main granite
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Nobody builds as glass cannon-y as heretics do because they already have enough damage to compete

atomic cypress
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Realm does

main granite
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Yeah realmy is fair

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But the pvp allstar RSD gets ward at least

atomic cypress
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I think the problem here is that SS is overtuned, and that's true regardless of the class using it

Gilga/diety just allow it to go an extra mile, while sitting behind several hundred thousand ward

main granite
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In general Heretic gets way less survivability options

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Our glass cannon builds hit hard but are vastly outshined by ss

atomic cypress
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Does it?

It has:
Steadfast
Second chance
40% damage reduction whole channeling

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That's more than summoner, beo, and base realm

main granite
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Steadfast and second chance are almost evergreen, but take a peek at heretic's stats and consider 0 access to warrior gear

atomic cypress
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No no no, we aren't going to discount steadfast and second chance when they were being used as evidence for tankiness and how steadfast 2->1 was a detriment

main granite
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Don't get me wrong, it helps

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Heretic has a bunch of soft survivability, but no backbone

lime leaf
main granite
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Which is "fine" but leaves us without a lot of tank potential

storm viper
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That 40% damage reduction is alright in non-Anguish PvE but it just gets me killed in PvP. I assume it's based on our Def/Res which already isn't much to begin with.

There also aren't many multi-turn spells that can actually penetrate other than Celestial Arrow and Ultima II since ASG got the Fey Disasters nerfed.

Annwn Fury can't crit and all the other multi-turn spells perform poorly. No version of Ara Vesta is multi-turn anymore, either (which is...fine, I think).

lime leaf
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Idk what the arena fights prove but our complaining isnt going to do anything unless the numbers back it up

atomic cypress
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So if the issue is backbone, what does it lack compared to other classes? Ward and def/res values?

storm viper
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Can't really replicate being unable to take a hit.

The few times I did get hit in my vids, I mostly survived because of Second Chance. And sometimes they got their proc too so it didn't matter.

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The only time I can dish out high damage while shrugging it off in return is with a SS/laptop build...so yeah, maybe this is just a SS problem.

But it's sounding like that problem isn't really getting fixed.

main granite
vestal garnet
main granite
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I think we all agree SS is an issue. The experience us heretics have is that we deal less damage than ss while being paper thin; hard to know what the meta will look like if ss is out of the picture

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There's not a lot of incentive to be anything other than glass cannon most of the time, because we die anyway

crisp trout
main granite
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At high ALs you get more mileage out of being more tanky of course

crisp trout
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Still haven't lost a fight

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Prom hands in the bow. No selene

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Should have trev charms too

storm viper
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So all that damage we do can be zero'd out rather easily since we have to use Snotra to overcome high defenses.

vestal garnet
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Im not even using a cele staff here

vestal garnet
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No cele staff and actually have starting ward turns

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5 AL

crisp trout
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Show the stats

vestal garnet
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If I had a 2h cele staff id use it

crisp trout
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Andddd less def/res

vestal garnet
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Feel free to run that for me if you have it

vestal garnet
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Less ALs

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Not significantly less def

crisp trout
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Oh I looked at dex on yours mb. Yeah, barely. So an all around tank vs a class that can only stack res in a world of melee dominating

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Ecto puts you to sleep and is countered by anything imbued so I don't wanna hear that argument lol

atomic cypress
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In reference to the base stats being low, heretic is actually in a pretty good spot

vestal garnet
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Was just looking for it

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Pretty sure its a bit different now though

main granite
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Are you considering GS as a baseline? Lol

vestal garnet
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But you get the idea

storm viper
crisp trout
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Remove imbuements effecting ectoplasm and heretic could be in a better spot

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Still won't tank a 1m ss hit, but better.

atomic cypress
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It has higher base ward on all 3 celestial than everything except diety and BeoH

A higher main stat (mag) than anything other than base realm (atk)

Def/res aren't great, but realm and GS are still worse overall

lime leaf
atomic cypress
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Warrior gear is a fair problem, but the highest ward chest and shield in the game are classless, and corvus has access to the thief hyperion gear that is cracked

main granite
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Our main damage spec (sequencer) negates the ward advantage

crisp trout
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Corvus is bad with crit poise in the pvp world.

main granite
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Meanwhile BoF is an incredible spec at most AL

storm viper
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Horvus doesn't have Mana Rush or Omnimancy so you just need to whack it once hard enough and that's that.

I'll concede that Realmshifter has the same problem in that regard but they have so much more going for them offensively.

vestal garnet
crisp trout
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And corvus passive was. It was better.

main granite
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It is in fact an ability in pvp

crisp trout
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My point about corvus yesterday

vestal garnet
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Status duration? I thought we were saying nothing past turn 2 matters

crisp trout
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Made it an endless class. Woohoo fun

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I can build to stop ppl defensively

main granite
crisp trout
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Doesn't mean im hitting hard.

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They will counterattack every hit tho when its a crit

storm viper
atomic cypress
crisp trout
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No way of knowing that. I was just on gilga but im a heretic

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Kevo is playing heretic for a month

lime leaf
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I also didnt check every single one

atomic cypress
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I'm not trying to invalidate complaints here, but it feels a lot like heretic has the same pvp* problems that everybody other than SS spamming gilga/diety has

lime leaf
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Since it was for my ease of mind

main granite
crisp trout
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I can slow SS better than other things, but I cant deal any damage in return. And they will still be offing me in a couple turns

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It's hit and die or turtle which isn't ideal anymore.

main granite
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No defense stat, and sequencer negates ward

lime leaf
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All i know is that im happy with hara ^_^

atomic cypress
main granite
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Chakram specifically is great against rsd

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10% fixed miss, hits defense

atomic cypress
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More ward, not more def

main granite
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Point is that heretic building for damage = no ward, no defense

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Oh

vestal garnet
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Thats the same as all other classes remove ss3

main granite
lime leaf
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Its like the tank top lane meta in lol

atomic cypress
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And, because yall have said this, if turn 2 doesn't matter and Ultima doesn't work, why run sequencer at all?

main granite
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That wouldn't be a great build for heretic overall, would be good against rsd lol

main granite
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You can also run celestial arrow

vestal garnet
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Dual wield with a 40% crit amity instead

main granite
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You could do that too

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Either way, dual wielding is how we get damage

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We need as much m1 as we can get

storm viper
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That's what I was using in my vids above...

main granite
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Maybe you guys take bof for granted but we don't have a lot of stats lol

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6k magic in my pvp build at my AL is pretty solid

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Melee classes get like 10k+

atomic cypress
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There has to be a way to get mag stat without dual wielding. Every other event has gear that is jacked with +mag

main granite
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Like what

atomic cypress
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Aren't sky boots like 400 mag on their own without adorns?

main granite
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Fallen sky shoes? Arisen aaru hood?

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Yeah but you need adorns for crit

storm viper
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M1 I didn't go for since I wasn't going to readorn for the recording.

I know we can get extremely high Mag thanks to Arisen Aaru Hood, Fallen Sky Shoes, and Heretic Robe. Cool.

We miss, we die. They survive, we die. Those aren't particularly unique issues but they feel much more common for magic users and I'm including the only other "pure" caster here: Grand Summoner (and even THEY get Celestial Axe access and a built-in Ultima booster lol)

atomic cypress
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That's why I said without adorns

main granite
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You can get like an extra 1k mag from your armor, sure. But we get most of our damage from prom hands or sequencer spec

atomic cypress
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So run a two hand celestial with trev charms on oracle

main granite
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Yeah that gives more mag for sure

vestal garnet
main granite
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Here's a not so glassy build

vestal garnet
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Totally agreed. Its easier to get magic from gear than attk

main granite
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Still pretty glass cannon

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Bc of the mag focused gear

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I could swap the headpiece for more mag

vestal garnet
atomic cypress
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I'd say swap the chest for pumpkinless

main granite
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Yup forgot to mention that

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I don't think pumpkinless is more mag, lemme see

atomic cypress
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It's not, but I don't think you need more

vestal garnet
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Its not but its more HP / ward and therefore survivability

storm viper
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Here's all my highest Mag gear + Sequencer (avoiding Arisen Rings, though the lower Def would hardly matter when I'm hit, I guess)

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I can get more crit were I to change adorns and that staff has Selene Hands so

vestal garnet
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Selene hands make a big difference

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And the crit difference

feral token
storm viper
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This is two-hand, all prom hands

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Will I kill with either? Sure, provided none of the defensive passives proc for the opponent.

I am not surviving any attacks though haha

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To say nothing about actually landing a spell

atomic cypress
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If you swap out the chest and head for hp/ward pieces, can you not still kill?

main granite
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Let's also keep in mind that 2h were recently buffed with ward

storm viper
main granite
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Here's that build with a ward adorn pumpkinless

atomic cypress
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That's really not bad for AL 39 😅

main granite
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Have some high% gear

atomic cypress
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This is my 114 AL Dorado setup

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I very notably don't have 100% crit here

main granite
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Why not

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And why is your defense so high

atomic cypress
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Cause this is what I've found to work best

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HS3 still crits for 100k+, and the extra health/ward i get from not throwing pinions in let me get into resurgence more often against folk like wrecked

main granite
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Generally speaking heretics have had to maximize offense since defensive is poor at lower ALs

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Having more ward on 2h helped make 2h builds viable

atomic cypress
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So can you kill things with that build?

storm viper
atomic cypress
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Noting that corvus has identity problems (both versions), I think that once SS isn't the divine justice of the orna gods, heretic PvP will be comparable to most classes

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I personally hate seeing wrecked in my area because I go from thoughtless cruising to having to pay attention and actually swap gear around

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So I know it isn't impossible 😛

main granite
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60-70k crits at similar/no AL seems average

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Seems comparable with other classes as I had mentioned before. A little better survivability for sure compared to full glass

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A big part of the issue for us has definitely always been essentially no access to SS

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means we can't compete in the arms race

storm viper
unreal flume
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If we are looking at it this way, the right thing should be for deity to have less def than gilga and less res than herege, in extreme cases DAra would have the same Res as Herege and a much lower Def than the current one, close to herege and DUrsa having the same Def as gilga but having a much lower Res than the current one.

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Personally I don't see much value in the Heretic's Res, as we already have Omnimancy for survival against magical enemies.

vestal garnet
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Seconded

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Ty Bwubble

atomic cypress
whole lion
crisp trout
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Ss will be the divine ruler for another 8+ months most likely

storm viper
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Although needing to set up, whether to try surviving if we fail to kill or for higher damage, is kind of an issue for Heretic. We have no way of having both without using a turn, even with Ward Start (which just gives RS more damage on their attacks because of Saboteur).

main granite
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The only heretic that has access to any kind of ward start gear is horvus with hyperion boots I believe

lime leaf
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What if a flask that negates second chance or smth on corvus

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Rs has the moving twice thing going on

lusty nimbus
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Amities and Cele Augments offer ward start too though?

main granite
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Ward start gear

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Yes we can use an amity

storm viper
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Those are fair points. Can't argue against amities at all other than needing insane luck/extensive networking but 1 turn of Ward Start per Themis Heart isn't the greatest... Also means losing either +90 Att/Mag & 15% Hybrid Damage or +8 Crit and additional crit damage.

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Or losing guaranteed Quickcast

astral moth
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My 2c : Verse IV is also problematic since it can get quite high turn 1 damage and it is not possible to resist it. Impossible actually.
SS at least can be resistes or even immuned with some luck (if they enchant their weapon)

atomic cypress
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I don't know if the pet is a free slot, but Steward golemn and stonewarg should pretty much always give a ward turn

main granite
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That won't help turn 1 defense of course

atomic cypress
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No but it helps if a ward turn amity isn't available

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On offense that is

main granite
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For defense I always end up sacrificing the amity for my ward start/parapet

storm viper
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Would help more if we found BB1+Crit, at least. Then go with Steward Golem/Pegasus or whatever else gives Ward Start on BB1.

atomic cypress
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Yeah I was about to say that ^

vestal garnet
storm viper
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Amities are very important wild cards, but that's also the problem with them haha

main granite
atomic cypress
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(Shameless plug for orna legends, where these amities have been found)

astral moth
crisp trout
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Even with starting ward you can get melted. I'm usually running cataphract and get melted 🫠

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And that's 173 AL. Most players aren't there

storm viper
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Needing to network like that to complete a build is... Not on-topic, so I won't go there. But I won't argue against the possibilities that amities can provide, either.

atomic cypress
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(I agree with the unspoken stance fwiw, but it is an whole other can of worms)

storm viper
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But starting ward is actually very detrimental when faced against base RS, at least. Kinda screwed either way if I don't act and kill on turn 1, in that scenario.

atomic cypress
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It'll still help - the bug where ward damage carried over extra isn't around anymore

storm viper
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In live or beta? My suggestion didn't seem very popular.

atomic cypress
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Live for a while now

storm viper
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Hmm

atomic cypress
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If you have 40k health and 75k ward
And base realm hits for 60k
Your ward is gone, but you aren't dead

main granite
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Did that ever happen

atomic cypress
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Yes, years ago lol

astral moth
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Can confirm

main granite
astral moth
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Not really willing to dig through change logs to prove it, but it was described as a bug fix by NF when it was changed

storm viper
main granite
astral moth
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Ah, sorry. My bad.

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So the "top level" conversation right now is "who other than RS and Hera can deal more damage turn 1", right?

main granite
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🤷‍♂️

astral moth
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And apparently we are excluding SS from the conversation, as well as anything that could be explained by selene hands?

storm viper
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It kinda shifted that way...

What we actually strayed from was Heretic's turn 1 damage output while retaining some semblance of survivability vs. the ability to do so with other classes.

astral moth
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I think it was already said, but asking for proof here is unlikely to yield many results.
I for one don't really have optimal non-mage gear

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Ah, I see. And I imagine it was already said that our tools are basically to have more HP or dex?

storm viper
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And yeah, my vids in the arena with and without ALs aren't very good examples because that's difficult to replicate

main granite
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There is a good possibility that we can rely on 2h builds for more survivability, and haven't adjusted

astral moth
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Also also: is "proof" even useful here? We can only make educated guesses but NF has the ability to actually study the issue in a statistically meaningful way. From what Odie has said, an arbitrary number of battles can be simulated to create real average damage values for builds.

lime leaf
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Yeah^^

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i think its likely balanced

astral moth
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So perhaps it is useful to say that there is an expectation that Heretic should be able to reach higher/highest damage thresholds than the average for other classes because it is observably true the class is squishy, and Odie has confirmed in several ocassions this is by design.

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If the counter point is that this is only not true because of issues with SS and Selene Hands, fine. It is not a satisfactory answer because we are still playing the game where the class' core promise is not fulfilled

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And that feels bad

crisp trout
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I said multiple times above a celestial 2h and pumpkinless is our best survival build, but it's not going to save a lower AL heretic. I'm 173 AL and get dropped like a rock still

astral moth
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96k HP is super cool

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You should try that ectoplasm DB build I have mentioned

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Annoy them to death XD

crisp trout
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Here's a cata version

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Ecto no longer works. Every player I fight knows you can imbue a weapon and negate it while you sleep yourself

storm viper
astral moth
crisp trout
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If ecto wasn't negated by imbued weapons, heretic could be in an OK spot

storm viper
crisp trout
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I watch the reports... maybe we should bring rawr in here when I tried to rely on omnimancy

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20+ territories in minutes compared to the usual 5 or so 😂

astral moth
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Hahaha

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Fair enough. Just theory crafting here. Clearly you've done the work

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Or maybe you bring a dragon book and one elemental immunity thingie 🤔

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I've done fire immunity accessory and 80% dragon resist amity before to mess with cookie-cutter GS builds hahaha

crisp trout
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A book I haven't tried. But I have a parapet/80% fire resist amity I like

storm viper
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Does the immunity T.Buff actually do anything against Dragonbreath/Omnimancy?

It seems like only amity effects and Rhada Souls can do anything against those attacks (the non-physical Omnimancy attacks, at least).

astral moth
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I don't believe they affect omnimancy.

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Are people really using dragon breath?

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Or do you mean from ancient dragon?

storm viper
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Would be a neat niche for those needlessly 2-turn, currently unhelpful spells.

Sure that would be detrimental to us overall but might allow some room for a boost--to Efficacious, perhaps?--if there's an additional way to defend against Omnimancy, right...? 😅

storm viper
feral token
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Was just checking the dex stat of the GS celestials and they are off there

main granite
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It's outdated data

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But it's not too much different I don't think

feral token
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I believe GSH has always had more dex than base and GSA

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And I just checked and yeah, there's a big difference between them

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That's why I was confused

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So just wondering if there could be any other mistakes

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Also the att, looks like

lusty nimbus
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So SS aside, is the issue I see that Corvus doesn't provide a more defensive roll viva la Dorado does for Realmshifter?

main granite
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This was from heretic patch beta time

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Before heretic celestials got tweaked

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This is what was posted above, let's see differences

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Yeah the first chart above is more up to date

storm viper
# lusty nimbus So SS aside, is the issue I see that Corvus doesn't provide a more defensive rol...

Someone with more experience as Horvus, both prior and patched versions, would be better to hear from but it's sounding like Horvus doesn't feel useful beyond its Endless niche and Crit Poise is not enjoyable (and wasn't even desired by Realmshifters, apparently).

It lost effectiveness in PvP, it is short 1 ability and missing 2 class/Omnimancy-related abilities (Omnimancy itself and Efficacious), and lost Mana Rush and Life Siphon as well.

Our own patch gave other Heretics an additional tool to bypass Mystic Feather and the Steadfast downgrade makes Horvus more susceptible to DOT debuffs, even if it's "only" -10 Status Protection.

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Beyond that, I would refer to statements from Wrecked earlier today, at least.

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The glass cannon thing was about Heretic overall but I suppose everyone was beating the horse to death all over again there.

lime leaf
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Good summary

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Xd

lusty nimbus
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So to that effect - sticking with the framework that is there:
-Iconoclast
-Steadfast
-Mystic Feather
-Flasks
-Access to Thief Gear

Would a more defensive approach:
+HP
+Dex
Maybe -some Def/Res

or

A more flaired approach:
-New Passive: "Thief Weapons and Armor and attached Adornments grant magic instead of attack"

or

A simple approach:
+Accuracy/Dex
+/- changes to mystic feather
Crit Poise 3% -> 2%

Be something that would address the issues??

left coyote
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Yes the weapons one

storm viper
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Well, going with what's only listed here...

I guess the attack→magic weapon thing is nice? 🤷🏾‍♂️

Feels like that would be locking Horvus out of any possible Hybrid builds, though. And it's kind of the only mage that can attempt that properly since Att comes on some thief gear.

Maybe too niche to matter, though.

lime leaf
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Idek what niche corvus is supposed to fill xd

lusty nimbus
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If hybrid-mage is what people are after, I'd point to BeoH and/or Deity 🤷‍♂️

I really don't think that seeking to make classes similar is a great idea 😬

lime leaf
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I thought endless but seems most veterans do not like that idea for some reason

lusty nimbus
lime leaf
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Fair enough

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The few are very loud xd

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Id like to see some heretics on the endless leaderboard in ol discord xd

storm viper
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That's not exactly what that does, in my opinion. But I am just 1 person.

It has interesting implications that only Horvus would be capable of if it had Efficacious. Alas, that was not on the menu.

lime leaf
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Theres every other class

spiral spindle
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Maybe not. Arena affects penetration. M1 increases directly with turn count in arena (as I’m sure you’re aware, lol). That’s why Cade Labs will only collect arena data from turn 1 of a match when trying to identify skill parameters.

Though, in all honesty, it probably doesn’t matter here as long as all the data is collected under the same conditions.

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It matters if you’re trying to test something with low base M1

main granite
#

Some changes:

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  • 1️⃣ Crit poise needs to only apply to positive effects, and should be changed to 2% instead of 3% fade rate
  • 2️⃣ Replace mystic feather with something else thiefy
  • 3️⃣ Or give corvus a new ability that synergizes with MF
  • 4️⃣ Give Corvus same mag as base heretic (currently 0.9x)
#

Qol needed:

  • We should be able to turn Manaseep off without requiring a full flask charge
  • Manaseep should not fade when leaving battle. It should fade when starting a new floor as a non-Omnimancy class
  • We should be able to toggle individual flasks off in each separate loadout tab, just like selecting your spells. I don't want to be forced to bring in every available flask everywhere, leaving me more vulnerable to confusion, misclicks, and non-live AI misuse
#

Random niche idea I had previously: new infusion spell that converted one manaflask to bloodflask, and another spell that did the opposite. Learned at some earlier tier, useful for customizing flasks in longer content

crisp trout
#

I liked corvus being the niche build class. Obviously we're not the best at it, but there's a reason it got access to thief gear. I think that paired with efficacious could create some very fun builds that people won't expect. Maybe not as beneficial on the PvE front besides current cs/ss build

dim sluice
#

I don’t like the lack of evidence for this discussion from the heretic side.

crisp trout
#

Ignore all the videos and screenshots posted or what? Lol

dim sluice
#

Wait. lol. I thought I was close to the end 😂

#

Thought the S2 convo was just happening

#

Jeez. That was 5 hours ago. Sorry 🥲🤣

#

However. I don’t see any videos. After the update, I honestly don’t see the huge difference there used to be. SS is still too strong and so is Selene hands. But other than that, I think heretic has more than catches up to the field

main granite
#

There are videos above, and the field is certainly more level

#

Especially shoring up some weaknesses like manaray for dex

dim sluice
#

I should’ve been more specific. About the damage of heretic still being underwhelming. I seriously think that there is no way that can be true. (Exception for SS and Selene hands).

In the topic of Corvus, I think mystic feather is important. It is the only defensive ability it has, but it’s also very very underwhelming. Efficacious…meh. Don’t care too much about it being added. But I’m not against it either.

#

I’m someone that prefers small, accurate changes. I don’t like big, dramatic overhauls. Usually, at least the way I play, a small change can go a long long way. And if anyone can do it, everyone else can.

lime leaf
#

Agree with small change

#

And something tells me the dev team would say the same

crisp trout
#

No reason selene hands couldn't be touched on before the official augment balance. Prom hands got a nerf from 12% to 8% pretty quick.

#

15% to 10%

#

Probably still op but that's a quick easy change. I mean a titan augment rework was mentioned what, 2 yrs ago now..? Or close to it

main granite
#

I think this is a fair feeling, though it may be skewed by ss

#

And it may be that we heretics will just need to adjust builds to match the new meta if/when ss is nerfed. As it stands, we sacrifice everything just to be tanked and outdamaged by ss

dim sluice
#

Yeah. Sadly I don’t think ss and Selene hands are fair points of comparison. I know. And y’all know I hate both of them. Absolutely broken. But if we compare it to everything else, we’re doing pretty good. Verse, rend, realm strikes. Be a tank and hit hard? I’d wish. But…something tells me the 42% def pierce on heretic is probably going to be strong.

main granite
#

42% def pierce?

dim sluice
#

Wonder if other classes will get to use that. Tbh I think it should be a heretic only thing. 🤷‍♂️

crisp trout
#

So I can stop/slow ss even without ecto. If I can do it anyone can. C'mon that's not a valid argument in orna lol. Heretic counterattack spam was easy to avoid but it was changed. Now the tankiest classes can do it. Gilga, beo, and RSD

dim sluice
#

Lol. Don’t get me started on counter attack. I never liked that nerf. Especially having it nerfed with ss and Selene hands still running rampant. But I do understand the nerf…I guess?

#

But I do think it’s a great argument. If one person can do it, everyone can (without influence from ALs). Call it trauma from being in Alpine. If Odie gives them an inch, they’ll take a whole mile.

crisp trout
#

Well it was only applied to heretic. I run across very high AL players spamming counterattack on their beos and gilgas. RS can do it but not as common

dim sluice
#

I’ve never seen one lol

crisp trout
#

Our Ai has been worse than other classes since that change tbh

#

You meet oinks?

#

Hell do it to ya

#

Lol

#

I think he's by you

dim sluice
#

Haven’t fought him in a while. Yeah. He’s close

#

And by while…I mean like 2 years lol

crisp trout
#

I went into one too many fights unprepared when he came to Houston and got spammed by DB from living arch while he casted counter attack lol

#

Every single turn almost

lime leaf
#

Is this hurricane ham?

dim sluice
#

I went pretty far on a tournament with heretic. For the first time.

#

I really think it’s in a good place. Or…at least, very close to it. At the bare minimum

crisp trout
#

I have heard heretic is much better in bof now, but bof and settlements/territories are two different worlds

dim sluice
#

Lol.

#

@bleak niche thoughts?

#

He’s my main squeeze now 🤩❤️😂

crisp trout
#

It requires a whole different set of adorns lol. If I could turn off notifications in orna I'd be more inclined to participate in bof

#

And loading up your skills which you don't really want in settlements you know that lol

dim sluice
#

I know what you mean. Obviously being able to get to turn 2 is a huge advantage. Cause heretic is hands down the best turn 2 class in the game PvP wise

lime leaf
#

Sigils?

dim sluice
#

Blood loss is also extremely strong

#

But I don’t think turn 1 is too bad.

crisp trout
#

Ya"ll might be seeing me up there in the next month 😉

left coyote
crisp trout
#

After a brief discussion in heretic OL, here's a suggestion @main granite wrote up to make flask menuing a little less tedious when you're going to be using the same flask repeatedly #💡│suggestions message

main granite
main granite
#

Magic scythe t1

#

This was with a 40% crit, average for more defensive targets

lime leaf
main granite
#

I'd need a crit/ward turns amity to survive these

#

And it wouldn't be enough to survive ss of course

#

So even with a crit amity I'm not doing enough damage on these

lean rampart
#

So they brought in clothes for charging flask...
0 def, - resist, + dexterity, +12% charge
😒

storm viper
#

It's on the X version as well, which isn't bad, at least.

I have no defense for Y, though.

lean rampart
storm viper
#

High enough quality gives some Ward and the HP kinda makes up for that being low.

And to be fair, we're the only ones who got a class-specific bonus on the Beguiled gear, even if it's not much. The stats on the gear are universal, not targeted at us.

#

It's not as much of a mage bonus as any of us may have hoped for, I imagine, but it's something 🤷🏾‍♂️

lean rampart
#

This is more in line with the concept of a glass cannon (to hit quickly and powerfully) before the lack of a ward or defense has time to take its toll. But at the same time, our "tools" are designed to waste time, especially omniflask - spend time charging flasks, then spend time casting omniflasks...

#

😒

storm viper
#

It's a good thing Omniflask isn't the only flask we have.

If none of them are useful to you, then there's not much I can say to change that. Just have to hope future gear can give us new flasks (like the Dynasty gear giving Gods of Aaru, etc.)

#

Doesn't really take long to fill them though...1 tri-elemental spell fills 1 Manaflask on turn 1.

Ward Flask Infusion (although risky) gives 2, enough to use Sigil Stormflask as Hara followed by AV3 twice, which will fill up a 3rd flask to repeat Sigil→AV3 for lots of damage, in total.

main granite
#

Flasks have literally only improved heretic gameplay (outside of confusion/AI issues)

lean rampart
# storm viper It's a good thing Omniflask isn't the only flask we have. If none of them are ...

I just say - flask is time spender concept. You wast time to charge then to use. Yes, it's can helping in some situation but we really need second skill set for it? We need charge flask. For charge effective we need specify spell and gear. This spell's can't crit so we can't use our CD bonus. New charge gears also to specific. Even as identity flask is more alchemists fings... So, i just don't understand the new vision of "alchemist". 🤷 But all of it be saying many time before so nevermind...

main granite
#

You don't need any of that, just use your spells

#

Your flasks will fill

lean rampart
main granite
#

😒

#

If you don't want to play with flasks then don't

lime leaf
# lean rampart

Did you know that heretic was the second most common class in the top 100? After deity

main granite
lime leaf
#

I’m interested in the stats after deity receives a nerf

lime leaf
lean rampart
main granite
#

Like 20% of top 100

lean rampart
main granite
#

It doesn't mean too much IMO but it's a nice stat

#

Nobody's gonna convince you to like flasks lol

lean rampart
#

statistics of what?

main granite
#

You'd have to try to play with them yourself

lime leaf
#

There’s reasons the top players are playing it is all im saying v:

lean rampart
lime leaf
main granite
#

So these top players are choosing to sink their ALs into Heretic

#

What does this tell us? 🤔

lean rampart
main granite
#

...that they use on Heretic

lime leaf
#

Dudes just looking for an argument and i just woke up xd

lean rampart
#

Why shouldn't they if they can?

lime leaf
main granite
#

Are you just unwilling to admit the possibility that people enjoy playing Heretic in its current state or what

main granite
#

I'm asking you a question

lean rampart
#

Everyone has their own tastes.

lime leaf
#

If you were just asking how to best play it or trying to have a logical conversation about the class ut would be a different story.. but you’re just playing hard to get and it’s just slightly annoying xd

main granite
lean rampart
#

all i said is that the number of players in the top 100 is not an indicator

main granite
#

No you didn't say that

#

You just condescendingly ignored the points being made

lime leaf
#

Last 8 of like 9 messages were all questions and not clarifying ones xd

#

Ok peace

lean rampart
#

arguments that prove nothing?
no statistics, no time frame for observation...
How often do these players change class from heretic to another? How long have they been in the game? What percentage of all Heretics in the game is this?
It's like pointing to Bill Gates and saying that everyone can do it.

main granite
#

It's a data point

#

Just like your distate for flasks is a data point

#

Nobody claimed it was proof

lime leaf
#

Yeah it’s just a cool stat

#

lol

#

It wasn’t meant to rock your whole world bro

main granite
lean rampart
#

I'm at work, keeping track of webinar attendance. The highest attendance rates are for webinars where almost no one registered... 8-10 people, but almost 100% attendance.
High result? Yes. But in fact?
There is a lie. There is a big lie. And there are statistics.

lime leaf
#

Statistics are liars yes

#

And im not being sarcastic

lean rampart
#

The fact that you look at the top 100 is akin to survivorship bias. When the most successful take on the indicator, forgetting about those who could not.

main granite
#

It's still a useful thing to note in general. But none of this matters really - if you don't like flasks, cool

#

I wouldn't call this survivorship bias lol

lime leaf
shut temple
#

i always get triggered by that specific emoji lol

lime leaf
#

Which one xd?

#

I like this one🫏

shut temple
#

the one that Kaorinell spams xD

#

😒 this one

main granite
#

I like this one 😏

lime leaf
lime leaf
main granite
#

It's my kappa emote

left coyote
#

I'm sure flasks would have got a better reception if they had a cool name rather than something my Grandma uses to keep tea in

shut temple
#

"Elemental Jars!"

#

Draughts!

left coyote
#

Blood vessel

shut temple
#

Blood and Mana Vessel

left coyote
#

Blood vessel, mana artery

lean rampart
#

Unexpected question. Has anyone heard about plans for this spec?

whole lion
shut temple
lean rampart
#

🧐

left coyote
#

Really?

#

I actually liked weaved element

lean rampart
# left coyote Really?

I myself not in the open beta, so today surprised to hear that there are two versions of the spec are there...

#

#🇷🇺│русский message

lime leaf
#

I remember there being talk about weaved element spec a while ago

crisp trout
#

Then will we get rid of the omni flask and get something better? That was the whole point of it, to fill the WE gap for low heretics

storm viper
#

Last I heard, (Grand) Elementalist was on hold and Weaved Elements would only remain on Spellweaver and Omnimancer. Not sure about HoA, but the spec didn't make it out of the last beta for Orna.

#

If we kept the elemental "charges" from Weaved Elements, then there could probably be some mechanic there for using them with flasks. Preferably something that happens passively.

Like, Omniflask could go back to consuming 1 flask and instead be more powerful the more of those charges we have when it's used.

Or there could be a flask that converts each charge into a certain temp buff per element when used with another spell.

I had other ideas but most of them would work much better if we chose a flask, then choose a spell to apply it to, and then all effects happen in 1 action. I don't like the turn economy mess that flasks, Apex, and Avidity cause but that's another conversation.

crisp trout
#

That's not a terrible idea. I feel like manaray flask kind of works that way though (gets stronger the more it's used). My first manaray is always weaker than the 2nd or 3rd, with the same buffs and same mana level. At floor 16 I'll hit 140k on mammon with it, on floor 25 in the same dungeon I've hit up to 350k on mammon

storm viper
#

Well I know it gains power the more full the flask is but idk about uses affecting that (not a bad idea, though).

Are you sure it's not the Iconoclast bonus getting higher by the time you're using it again or does your mana remain the same between uses?

crisp trout
#

Yeah, I don't increase my icono at all. By floor 16 I leave it alone, already casted 2 bloodflask and content there for 2 shot gilgas. Always use it when it's 100% too

storm viper
#

Maybe Horvus should get a passive that increases flask effect power/duration with every flask used. It gets the faster charge rate so maybe they can really lean into flask use while Hara has sigils, and base (hopefully) gets more effective Efficacious/elemental play.

storm viper
crisp trout
#

I'll record a few dungeons and see just to make sure I'm not missing something lol

main granite
#

Yeah that doesn't sound like its stated behavior

storm viper
#

Haha, sounds good. Let us know. If there's some kind of hidden function like that, it'll be an interesting find.

spiral spindle
#

I don’t care if the spec is bad. It’s tailor-made for me lol.

#

If it ever comes to live, I will optimize the hecc out of it lol

spiral spindle
# crisp trout That's not a terrible idea. I feel like manaray flask kind of works that way tho...

So, for whatever it’s worth, I’ve noticed the same thing with my non-Flask spells in raids recently. As just one example, if I’m playing Deity my Neutra seems slightly stronger later in the raid. It’s not a huge difference, but like 10% more damage per cast at the end of the raid compared to the beginning-middle, with meaningfully-identical blueline, buffs, etc. Notable because we’d expect the damage to decrease on account of raid scaling.

I didn’t say anything about it, because tbh I thought I had to be misinterpreting something.

dim sluice
#

Lol. Beguiled Y gear? Bad? Yeah right. It’s almost BiS

main granite
shut temple
#

for horde dungeon
i don't feel it's BiS, you get like no defenses, but the dex is good tho, but you'll probably use like Pump armor + pump shoes and MAYBE a Y Hood, the weapon would take out the AoE aspect (unless you go Maji weak AoE i guess) and that takes out dynasty for GMM if you use it of course, and Gods of Aaru if you use the hood xD

#

so i don't think Y gear is BiS

#

so that takes out dungeons, tower and monuments xD, your last choice coud be PVP :x or Raids

minor spade
#

is there a reason why blood/manaray cannot get blocked by pets?

#

any other cannot miss attack can be blocked

storm viper
#

No, they actually can't be blocked.

#

Fixed accuracy attacks can be (Spiked/Chained Shield, Realmstrikes, etc), but never-miss attacks will always hit. Those are:

  • Sands of Aaru
  • Perfect Shot
  • Bolt IV
  • Coup de Grace
  • Strikes of Ursa
  • Apex spells
  • Mana/Blood Ray
minor spade
#

weird, bc i think i have seen sand of aaru being blocked, but i did test this my self and all of the above are indeed immune to missing

astral moth
#

On the topic of (Grand) Elementalist: there were a lot of people here that were upset it would be made a spec that other classes coughdeitycough could use, so I think it was left alone to avoid figuring out the optics of it all

umbral musk
crisp trout
#

Manaray has been blocked for me before. Was rather annoyed because I didn't think it could be 😂

neat stump
crisp trout
#

That was closer to time of release though, so may not be the case anymore. I've ignored it since

umbral musk
crisp trout
crisp trout
spiral spindle
# astral moth On the topic of (Grand) Elementalist: there were a lot of people here that were ...

I’d believe this, but if so it’s frustrating because in a real sense Heretic isn’t even the element-specialist class. Heretic is the magic-specialist class. There’s significant overlap there, yes—but not all magic is elemental and not all elemental attacks are magical. The class that’s explicitly called out as being focused on elements is…wait for it…Deity. Even Odie himself has gone out of his way to say that “Omnimancy” isn’t something unique or even core to mages despite being the official name of the classline. (Odie has explicitly said that “Omnimancy” just refers to using elements, so everyone does it—and that this usage is in line with other usages in the game, where it’s common for a term to have broader meaning than some of its applications would suggest.)

dim sluice
#

Definitely for PvP, that’s where I feel it would be a BiS candidate on all 3 slots. But I also think it’ll be very strong on the rest of the content. Funny, I don’t think it’ll be that important on raids.

About Ang 2.0 I don’t know anything about it, so my comments don’t apply to that. Like I’ve been intentionally not reading anything about that

dim sluice
# crisp trout Is this referring to PvE, PvP, or both? I tend to take it as PvP but your playst...

Yeah man. They have. The way we used to do PvP has also changed. Except for the 2-3 guys that still want to take old areas even if they get absolutely nothing for them…that play style is basically dead. With counterattack being nerfed, and ss3 still being king, and defenses basically not working, and ALs being out of control, yeah. I take all that into consideration when I’m thinking about PvP builds

#

And I think they are BiS “candidates”. Pumpkinless, Aaru Robe, heretic robe and others, will still be better in certain scenarios. But having one Y piece, will probably be very important. That is my guess.

main granite
#

It just doesn't make sense now. There is a literal Omnimancer class in there that embodies the concept well enough, there is no reason for the whole line to be tied to this

spiral spindle
#

On that note, I find the progression kind of odd too. The mage line’s class progression is a reasonably-clear story of “falling to the dark side”—even more so since the rework. You start out as a good little apprentice, eventually begin dabbling in nekromancy, and ultimately become a full-blown Dark Mage™️. The addition of Blood magic later in the progression only further hammers home this change.

But with that in mind, the Omnimancer class is in a weird spot. Thematically it’s closer to the beginning of the line, not the end—but it comes after Nekromancer and before Heretic.

whole lion
spiral spindle
#

No. Which makes it annoying af in PvP lmao.

#

(Because of when in the year Thronemakers generally happens—combined with when I started playing and when I took my hiatus after hitting t10—I have never participated in a Thronemakers event. And yes, I’m a bit salty about it. mimic)

feral token
#

It’s the best spell to finish off people who survive at 1 hp after a second chance proc

left coyote
astral moth
spiral spindle
#

Unless they just give monsters Foresight. Which would not be hard to do.

astral moth
#

We can't really know what is and isn't hard. We can't see the source code.

spiral spindle
#

Foresight is simply equal to level * 2 for everyone except summoners. Monsters have levels.

#

You're technically right, but that doesn't seem hard, since all the required elements are already there

astral moth
#

That makes a lot of assumptions about how monsters work

spiral spindle
#

Now, I'm not sure we want that solution - since it means eg. Amorri would outspeed any non-summoner who isn't running Foresight gear

astral moth
#

If I had a penny for every time someone has told me something should be simple in code, but isn't in my particular code base, I could probably afford a dozen of eggs. They are pricey, you know?

spiral spindle
#

Point taken

main granite
#

Btw - I'm AL41 vs an AL 29 or something

#

They had like 40khp and barely lived, I was pretty much full glass cannon ultima

#

BeoH is a good example of a class that tends to outperform Heretic regardless of ss/selene hands. Maybe this is still selene hands but beoh is considered "glass cannon" with the highest base ward in the game...

#

Stats compared to base heretic

fickle lake
#

i would love a "no crit" playstyle or build thats becomes usable at t10.

worthy grove
#

No crit??? That doesn’t sound at all viable for a mage

whole lion
fickle lake
#

Another thing is spells like winter wind, any % to get spells like that but for t10?

coarse chasm
#

I would like non crit builds to be a thing, but for that to happen it would have to advantage multiple elements at a time. A buff to just one isn't going to get you there. You will need to really lean in on multi element spells that can't crit, while simultaneously preventing crit enabled spells from using it (fey elemental, seals, Ultima). Even then, I doubt it would scale well enough to make up the difference.

dim sluice
#

There are builds like that. That are borderline good at late game. It is very close to being a reality. As being better than crit, I don’t think it will ever happen unless a massive boost is given to them

storm viper
#

I've been able to make Hara + Sequencer w/Anubis, Beguiled Staff X, and a BB1 amity work in live PvP.

Not sure how well that would do in Conquest but I'm lacking good elemental amities, too.

Celestial Arrow is another one to consider if you have a Holy damage amity (although this one has 25% crit so it can go either way).

dim sluice
#

Yeah. With good elemental amities it would be much stronger. And then elemental amities could be the only one with a triple 30. Obviously hard to get, but possible. And it would absolutely make it very very strong.

lusty nimbus
#

Don't base elements only go up to 20? So triple 20?

Yes the builds work, you just need the gear especially the beguiled polly weapons from this month

storm viper
#

30%

Actually, it seems to be 20% for most and 30% for Arcane and Dragon, only (if the OL amity guide is still accurate).

spiral spindle
#

I got a low-170s Polly X staff. It's not great and it's low as Ornates go, but I may try to make it work.

#

How does Faction boost work with tri-element spells?

#

Do they get "full" boost? One-third boost?

#

Or if the answer is "we don't know," maybe I should just test

#

HOT TAKE: Training cactus should not have the stats of a Cactus. I cannot test my faction element on it, because it's immune.

#

It's cute to have a "real" mob as the test dummy, but it interferes with actual testing

#

Should just be a sandbag

main granite
#

Should get full boost

lusty nimbus
#

It boosts your faction while not taxing the others so it's the 25% boost per stick

spiral spindle
#

Not bad

dim sluice
crisp trout
#

Wish I could remember where I got these. Great for Finesses enchanted epee. Probably wasn't partied up lol

coarse chasm
dim sluice
#

That’s true too

crisp trout
#

Crit should always be better. Non crit can be improved

dim sluice
crisp trout
#

I'll have to check my alt WV party when the time comes and hope they are in there 😆. If so, I don't mind sharing

fickle lake
#

The new multielementalist spec (beta) cant be used with the new t10 omni spells, its bugged or im doing something wrong

#

But i dont see the final double cast

main granite
#

You'd have to deal each element separately

coarse chasm
#

That had unfortunately always been the case.

vast jasper
#

I have been really poor about following mage updates, but regarding Corvus has it been considered to give them 2 manas and 3 bloods as the base setup instead of the same 3 manaflasks/2 bloodflasks?

main granite
#

I'd like that and suggested it, but didn't seem to go anywhere

#

There are ways of manipulating how many flasks Corvus ends up with though

vast jasper
#

Yeah it just feels like i use 2 bloods for every mana compared to hara for example. Not a huge deal imo because ill just turn them all blood. Just thought that might be a good separator

On update i assumed the flask count WOULD be different between celestial classes which is where my initial thought came from

#

More so as a good make up for losing its specific passive FoC. More bloods to work with in PvP for example would not increase charge rate, but definitely increase effectiveness. I can see the concern being freely bypassing House Rules at that point though

shut temple
#

besides that, have you guys thought that any of the 3 classes still require something else?

lusty nimbus
#

They all seem pretty set 🤷‍♂️

Manaseep fixes at least for the poor iOS users is the only need

maybe smoothing Efficacious + Crit Poise out somehow is more of a want

#

Can likely close this thread down

main granite
#

Yeah I'd just like manaseep to not fade when I leave the dungeon and come back as heretic

#

I can't swap my loadoutor follower in endless, or refresh a boost, or do anything else in-game (or just close the app) without losing manaseep

#

I'm literally using a missing mana amity instead of manaseep because of it

crisp trout
#

Meanwhile its the only way I can get rid of it without my entire mana refilling before I fill another flask lol. Double edged sword depending on the AL

neat stump
#

If entering with other classes canceled it, you could still get rid of it without using flask again

crisp trout
#

Much easier to back out and jump in vs having to swap classes. Likely coded that way in order to keep other classes from being able to use the flasks since that's when that started occurring

#

Otherwise I could just back out and go in on another class and manaseep is still going to be there

main granite
#

Yeah canceling manaseep more easily is not a reason to keep this around tbh

#

It was coded this way to prevent other classes from using it. It would be like coding summons to disappear if you left the dungeon instead of the current functionality where they just despawn on the next floor

#

Just make it work like summons do and let us turn it off in a reasonable way

lusty nimbus
#

Alternatively make it so we can cast it again to cancel and casting (or just canceling?) Gives a turn?

crisp trout
#

It was setup so you could hit the flask again after hitting it by mistake as long as you stayed on the same floor but that was removed for some reason

main granite
#

Yeah you used to be able to just turn it off with 0 or 25% charge, I forget

#

That would be fine

coarse chasm
#

So why doesn't Ultima actually have increased flask filling like other multi elemental spells?

minor spade
#

Cuz its not a heretic skill

main granite
#

No lol

gentle snow
#

I would love a t10 winter wind spell, the t9 version with split damage is so bad lol

main granite
#

It's because it would be kinda busted for Ultima to charge as if it were 8 elements. This was tested in beta and you could ultima 2 and easily fill a flask, and infinitely chain repetition flasks

#

Also, Ultima does charge a little more than single element spells

#

One element = default 12.5% flask charge, Ultima is 16%

gentle snow
gentle snow
#

I have the best idea:

#

Heretic. Elemental Spells that hits 1-2 enemies. Cant Crit. Literally a tune down version of the AOE spells unlocked by Maji. It would bring more build diversity, because the only options right now are Qatvanga Despair or Ara Vesta Aoe.

whole lion
#

Theres also the absolute insanity that is windtamer shield (i wish that was dynamic hybrid 🥲 )

storm viper
#

And Storming Tempest fills flasks, too! At the lowest rate, sure, but it fills them nevertheless.

whole lion
#

WHAT

storm viper
#

Just checked again to be sure and yeah, it adds a bit with each use.

whole lion
#

Damn thats hella sweet

main granite
#

That's because it's physical element

#

Turns out anything with ohysical element charges flasks. Including melee skills like perfect shot

raven path
#

Nefr Heretic ||mimic||

median frost
#

Ara Vestaga is all the AOE we need. Elementalless, crits and if something nasty pops up, Sigil Storm into Vestaga, problem solved.

#

Is something super nasty pops up, Sigil Storm into Vesta 3

shut temple
#

buff heretic :v

worthy grove
#

When did heretic get aligned Sigil flask…LOVE IT

#

Paired with ultima and uber damage

fickle lake
#

Good with omnimancy spells

main granite
#

Sigil flask is likely bugged btw

idle tendon
worthy grove
idle tendon
#

Yeah I've really gotta get my tower runs going

median frost
#

Towers with Ara are so fast ☺️

mossy gust
main granite
#

Crit celestial, ward flask infusion on easy fights, stormflask+vestaga on the bigger fights

#

Just nuke everything turn 1

shut temple
shut temple
#

i meant the non-vestaga 1 turn nuke xD

main granite
#

Have you not played with the reworked ara spells?

#

Vestaga is a 1 turn nuke

shut temple
#

don't you need like... sigils on enemies?, tbh i've only used vestaga when i use sigilflask

main granite
#

Yeah..

#

😂

shut temple
#

i know xD, i'm asking for NON-full-nuke xD

#

how you handle when you're not Vestaga :v

main granite
#

Av3 is the best non-sigil ara spell

#

Not sure what you're asking otherwise

median frost
mossy gust
#

Thanks for the reply. I'll have to try it out. I've been running Corvus brilliant lights with moderate success but the damage is somewhat lacking

storm viper
main granite
median frost
#

ASC51 might also be helping the damage for me with this build. Fresh T10s might be as successful with it.

main granite
#

That's an older video where my build was worse and less efficient. Now I use manaflask infusion asap and have a lot more ward (even though nothing really lives past vestaga)

#

Ward flask infusion really speeds you up. No need to use a scroll, I just run something df to gf and luck

#

The only necessary parts of the above are the crit staff/2h, ward start turns in case you miss, and crit chance

shut temple
storm viper
shut temple
#

nice

main granite
#

Rift cowl is very solid

#

Even without the extra accuracy, it's very defensive with 11 slots

#

Those stats are not something heretics have available very often

shut temple
#

welp... whenever riftfall. comes back again i guess

main granite
#

Yeah I got mega lucky with my 199 lol

median frost
#

Rift Cowl is a new one for me too 🤣 got 34 scrolls, might pop them tonight

shut temple
#

i think i have one in superior or something xD

north anvil
#

Blodloss flask extra turn isnt guaranteed?

astral moth
#

I see above a build with the 2H staff. That's good, too. This is my preference though

#

The 2nd amity is not filled out because I am running with towerfelled

versed mountain
north anvil
#

Hm i guess i just didnt pay attention then

shut temple
fickle lake
#

I made a NECESSARY IMPORTANT suggestion:

#💡│suggestions message

shut temple
#

if it's going to be absolute trash then why suggest it :x

#

plot twist, change tri-elementals to hit an additional enemy :x

fickle lake
fickle lake
#

Elementalist spec passive: All omnimancer spell that has no crit can hit an additional target

lusty nimbus
fickle lake
#

Okay, @odi ship it

fickle lake
shut temple
#

maybe double sounds a bit too crazy no?, the tri spells cost a ton al ready xD not even 10% Manaregen is going to help you :v

lusty nimbus
shut temple
#

hmmmm

fickle lake
#

And Odie adjust the numbers

#

The trielemental spells are cool, but right now their only purpose is to fill a manaflask when a enemy has 1 hp 🤣.

I would love to see builds around elemental weakness and magic, we have many pets with BB1 granting % to weakness, and some gear that grants % to weakness.

Im thinking that if some of this mechanic goes live, it would be on a "scroll" , like the Aaru event that grants new spells on equipment, something like this but with this "upgraded" versions of Tri-Elemental spells.

shut temple
#

i like the idea of this flask specifically being added to event items, i think flaskspells being added to specially scrolls is a nice idea to make scrolls interesting

lusty nimbus
#

But I do agree some kind of AoE Flask or addition would make them much more interesting

lusty nimbus
#

On the flipside, I kinda hope Merlin and Treve gear gets an update because with the new BAY stuff, Omega Myrrdin Staff and Robe are kinda.... eh

#

Treve Shoes/Hood

#

The staff is already insane

shut temple
#

one can only hope

fickle lake
#

the need to add a scroll to Merlin, is literally the most famous mage

#

Potential for a good scroll, only pray

lusty nimbus
#

Best Being:
Arisen Morrigan
Macha
Arisen Fairy's
Arisen Witch's

Then not so great:
-Dragon Scroll (good for t8)
-Fey Scroll (needs something)
Every other Scroll below that though they're fine for the tiers they're unlocked at

#

If I could ask for a Scroll it would be one we would take into Endless so some kind of farming buff for Gold or Orns

#

Or one that gave new abilities/effects at some price

main granite
#

A scroll that buffed orns would be crazy for endless

#

Are there any offhands that boost orns?

lusty nimbus
#

I don't think so for Orns. I believe the Clurichaun weapons and the North Stars from Scruug all give Gold bonuses

slow rose
lusty nimbus
#

Ah that was it

unreal flume
#

For anyone interested 💪
👉 #1383928612427661453 message

median frost
#

Is anyone running builds using the replica titans? Is there a heretic specific replica titan?

mossy gust
#

I like the oceanus replica while running towers with a BB1 amity. The oceanus rune is a freeze effect and the other skills either stun or freeze. Helps me actually hit enemies.

main granite
#

Dang I should have gotten oceanus

lusty nimbus
#

Yeah Oceanus > Themis > others but Oceanus has been my go to for towers for the exact reason of freeze. Also started trying in Endless and the amount of times he froze enemies after I missed was actually pretty good

gentle snow
#

the other titan runes what effect do they have?

minor spade
#

Eos is blind

#

Prom is burn

#

Or bleed

median frost
median frost
#

Just bought Oceanus, he's a beast! Not sure how he's AOEing but damn. Very nice upgrade from phoenix

shut temple
#

Oceanus is that good vs Phoenix? damn should've bought him sooner

median frost
#

I mean he casts DC and freezes things. Miss the ward upkeep from phoenix but can easily mitigate that. I'm not saying he's flat out better than phoenix but I think I prefer him. The novelty might wear off. I'll take him into some dungeons and see how he fairs

feral token
#

The rune is

whole lion
#

QUE

#

😱

#

Im buying this mofo

#

Aoe freeze thats peak

median frost
#

But he seems to use the seal spell right after it and it hits everyone with the rune

storm viper
median frost
#

Good shout. I run Tamer with Ara for pretty much everything 🙈 probably not the most ideal spec to use but it's served me well

median frost
#

He's also just throwing out random runes on top of his own.
Would be amazing if Titan runes worked with Sigils and the Ara spells. Things would really pop off then

mossy gust
median frost
#

I'm probably the only one but... I miss raiding with weaved elements, especially with this new Dragon boss at the end of towers. I also think locking our class mechanic boosting gear, behind a twice a year event is going to feel bad for people who didn't manage to farm up decent drops. Can we see class mechanic gear drop from other sources?

main granite
#

Manaflasks are still new, they have been adding gear slowly

median frost
#

6 months new 🤣 appart from the new Yelbeghen gear, what other mage mechanic gear has been added? Can we get a list together? And how does it compare to the availability of gear of other class lines?

mortal sluice
#

Yelbeghen: flask power
Apollyon: flask charge

That's the list

median frost
#

Yikes 😬

#

I've not tried flask power, I was wondering if it adds additional power into say Repetition flask? If you used ultima2 and repFlaskd, would that Ultima2 be +15% more powerful?

sour horizon
#

When I tried it it didnt work on repetition flask

mossy gust
#

Mages stay winning 😎

main granite
fickle lake
#

Waiting for new scrolls that add flask spells ⏳

median frost
#

Really like that idea! Would like to see books be reworked in the same way scrolls were.

shut temple
#

so what helps flask power?, The Rays? and that's it ? xD

#

omniflask i guess

main granite
fickle lake
shut temple
#

It was so hard go get current flasks tons of balancing and swapping and whatnot, curious what could be accepted

median frost
#

Were we to get say, 10% stats for each currently filled flask during battle, flask power gear could also boost that. Maybe we could get different stats per mana/blood flask filled?

Add in 2 additional spells like: Minor Mana/blood flask infusion > coverts 1 mana/blood flask.

Allowing targeting of specific stat weights per flask type.

Omniflask on Ara seems redundant. Especially when Repetition flask exists and can be used with the likes of Ultima2. Could it be reworked for the celestial class? Full flask consumption for weaved elements style, double cast all elements - OmniFlask2.0

storm viper
#

I like the sound of being able to change 1 flask to another type instead of all of them at once.

If not a spell, then maybe an accessory that converts your last Manaflask into a Bloodflask and another for Bloodflask → Manaflask while equipped when starting content. The Beguiling Grail and Enchanted Chalice or something.

median frost
#

Kind of like a Heretic version of Beo Charm or Ancient Essences.
Blood+mana versions.
Last B flask converts to M flask.
Start battle with +1 filled flask.
-+% mana charge rate.
X% stats increase per filled flask.

#

Mana Chalice
Blood Grail

main granite
#

It should just be a spell you learn at t6 or something. "Bloodflask Decant" and "Manaflask Decant"

sour horizon
#

has anyone found a good usecase for the yel armor yet?

lusty nimbus
#

Also pumps Repitition Flask apparently

sour horizon
#

when I tried it with repetition flask it didnt seem to increase the dmg

sour horizon
lusty nimbus
#

The shoes and higher floor endless runs might be okay as well for a small Bloodray pump

sour horizon
#

sounds interesting for towers but gear swapping is too much of a hassle for me personally

#

and for bof, isnt the lack of fs on the armor a problem? How would you use it in a bof build?

main granite
#

That's my plan but I'd need some ornate gear

sour horizon
#

Not a bad idea

#

But pet swap endless is already so much swapping anguish

main granite
#

Yeah but this is a swap for 350% flask charge

#

Would be super useful when you get drained by a chain of zerks. My biggest issue with that is gaining too much mana

#

I've struggled to find an efficient way to drain my mana after using a bunch of flasks

median frost
#

Just for some examples, these items are easy to find all year round and have class specific mechanic boosts. Currently we have none. Which puts us at a disadvantage. We should have access to similar items all year round.

umbral musk
#

heretic robe 👀

feral token
#

Tbh many non event scrolls give manaflask charge

#

There’s nothing for manaflask power, though

#

Accessible all year round

main granite
#

The devs made it clear from the start of the rework that they would be adding flask gear over time

#

You're asking for something they already said they would do

median frost
median frost
umbral musk
#

I am of the opinion that mana ray flask need some help.

Especially in pvp defense setting, where the ai has the tendency to use mana ray suboptimally.

I tested in mirror match, the ai use mana ray for some paltry dmg even though there are more dmging spell available and opponent is not low hp or high evasion

main granite
storm viper
main granite
#

Report it as a bug

pine sundial
#

Would it be too op if non attack flasks ignored status effects on use, similar to potions?

fluid sky
#

Has there been any news about manaseep fading on dungeon leave being fixed?

median frost
#

It's a class specific mechanic, it drops when leaving a dungeon so other classes can't use it in say, hard mode endless dungeons.

fluid sky
#

Yes but why if i leave a dungeon because my phone crashes (absolutely random example) and still stay hera wen i re-enter do i have to reapply the buff? Feels like a cheap implementation to me, and it actually matters in some scenarios like deep endless

main granite
#

It is a cheap implementation to avoid abusing it with other classes. I have asked for this fix many times and been rejected. I actually believe Odie thinks we want it to stay even when swapping to another class.

The easy fix is to make it work like summons, disappear only when going to next floor as a different class

waxen sinew
#

Flask Guidelight - Your flasks don't empty out from floor to floor in dungeons.

main granite
#

Flasks already work that way, it's just manaseep that should function the same way. There's no way to abuse manaseep if it disappears on the next floor for non-omnimancy classes

#

The only argument I've heard against this is "well when I misclick manaseep it's nice to quickly remove it by exiting and reentering the dungeon"

fluid sky
main granite
crisp trout
#

It's nice in general for high AL. Bad for low AL. Not just the misclick in hordes

fluid sky
main granite
fluid sky
#

"it" was referring to manaseep, ht to high tenacity on corvus. Anyway, i'm gonna open that bug report

waxen sinew
main granite
#

I guess maybe we're just talking about different things, not sure. The flask spell that casts manaseep vs the actual manaseep buff

waxen sinew
#

oh right, the buff. that would be a very particular/strange passive 😅 "Manaseep Guidelight" is probably too weird looking.

main granite
#

Yeah, it doesn't need a whole ability to be fixed; it should just be how the buff works

#

That's one way to fix it, but probably more coding than making it disappear on other classes

rotund garden
#

Does 44% increase repetition flask? Or is mostly for Blood Ray?

#

Curious about these bonus getting increased now

main granite
#

Apparently doesn't work with repetition flask

median frost
#

I've just tested this ManaFlask power gear on HAra and it might as well not exist.
Zero effect on:
Storm Sigil Flask
Repetition Flask
Infection Flask
Bloodloss Flask
Manaseep Flask

Its only interactions are with
Mana-ray Flask and OmniFlask, both of which are barely touched outside of PvP or fresh T10 progression.

It's underwhelming and disappointing to have class specific gear be this pointless.

Unless I'm missing something?
Why would anyone run this gear?

fluid sky
median frost
#

Just tested it there, still interacts with WardFlask Infusion. Which technically is a spell/skill, not an actual Manaflask ability.

Still weak for class mechanic gear

main granite
#

You also didn't mention bloodray flask, which is a strong spell that may be worth building around

#

It maybe should work with repetition flask, but that would imply you can boost ultima or any other spell by using repetition flask

buoyant ridge
#

Bloodray is the only reason I'm considering using this flask boost stuff anyway

main granite
#

If I get a solid armor piece or two I'll use it for an endless setup

storm viper
#

If we could select from the flask pool, it would add Mana-Surge Flask to the list, which isn't much but it's something.

Built-in AoE with an extra turn chance could be handy but it's stuck on T7 and below for... Identity reasons, I think it was?

It doesn't make the animals or skeletons from Nature-Call or Nekro Flasks any stronger, either.

median frost
storm viper
#

Seeing as I do not like to play Horvus, I'm not too thrilled with the Yelmo gear for mages. Not sure why the Def on it is so low either, considering what the Valhallan/Elysian set looks like.

Only the robe has anything extra going for it but that's a highly contested slot to give up for only 10% more damage on hitting a weakness. I guess it could help Omniflask builds but by the time you can get your hands on this gear, you probably aren't using Omniflask anymore.

lusty nimbus
#

The 10% ele bonus also competes with Quetzal's robe

storm viper
#

Fallen Sky & Yelmogus comparisons:

#

Other than Omniflask and Bloodflask, maybe someone more creative than me can get a Swash-Blade Horvus build going.

lusty nimbus
#

Those stupid shoes. 500 Quetzal kills and best dropped was a 160 legendary

storm viper
#

Found a 182% pair on the last day but I already have 188%...

worthy grove
golden star
# median frost I was testing it out on Ara. I've not really played much Corvus. That said if a...

Imo manaflask power should affect the spell that repetition flask uses. It should make Ultima 1 and 2 hit like trucks after using that flask. With how many maluses it gets hit by the damage eventually tanks and this would bring it back up to a good spot. Even if it's way stronger it would put heretic at also imo it's rightful spot as the raider with kill or be killed gameplay. Heretic has always been about big blue numbers with raids and manaflask power should reflect that.

#

Should also affect Sigilstorm in some shape or form

shut temple
#

well, you don't get all the sigils even from 100% flask, so it could give the last one, OR an increased multiplier or something, but that could sound a bit too broken for Vestas

median frost
#

Testing...

#

It doesn't crit 😭

whole lion
#

What if you cast it again? How much does the dmg go up?

median frost
#

If it double casts with Sequencer your mana goes to 0

#

The robe has horrible stats, its very glass cannon

median frost
#

Double cast with sequencer does decent damage in arena

#

It is zeroing out on folk with around 100ascension levels

#

Were it to crit, it be a contender for SS3

whole lion
#

Oooh thats neat! I mean may be bad for sequencers but cool concept

main granite
#

Diffuse ward stonks going up

median frost
#

The damage power is nuts

trail sphinx
#

This is a much better implementation of magic SS than Mana Burn was, since that one takes multiple turns and is either spec or offhand locked

#

Imagine using it with BoF against a summoner, oneshotting a summon, getting another turn and smacking them again with a high passive BLAST

fluid sky
#

But no fixes miss rate =/

median frost
#

It doesn't charge flasks but its slapping in PvP

neat stump
#

I wish the chest itself wasn't so bad on stats

median frost
#

Either ward or def would be welcome. Just noticed it has magic stat 🧐 azure pinion candidate for full glass cannon could be interesting

umbral musk
#

Yeah def or ward would be fine

median frost
#

I think if it were to crit 👀

neat stump
#

Bit of ward would at least put it closer to something like aaru robe