#Conqueror's Guild functional aspects discussion.

2312 messages · Page 3 of 3 (latest)

restive cargo
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Got smacked the same with beast taming gear and mantis as I did without running it

hard lark
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That's weird then

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That it works with followers but not summons, when talking about OS

restive cargo
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Probably deemed too powerful like selene hands. I haven't personally seen it for followers, but seeing how long my t9 follower stays hitting zeroes against other OS I'm assuming there lol. I did try it on the legit t9 summoners. Unfortunately they've all tiered up and I've never seen them again so I have no one to test it on 😆. That was also the first month of conq guild so I have no idea if it has changed

hard lark
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I have one close to me, I’ll have to test it out

novel plinth
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I got a few okay pieces, yeah. Not as much as I’d have liked but soml, lol. I’ll need to smith them up eventually.

karmic tartan
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Same, I was running Sphinx but found Ghost to be much more annoying, especially for defense

novel plinth
rigid zephyr
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MY ass uses Lotan I'm not dropping him off to my little feller

crimson field
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I use elder gnome on OS

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I don't have much competition tbf

restive cargo
crimson field
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I always just use tmm for raiding, I need to tweak a staff with kerb eyes for lotan raiding

ornate gate
novel plinth
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Probably already known, but if you have a quest to defeat arena opponents, defeating othersouls doesn’t count. Defeating real players’ avatars in a settlement does count, regardless of whether you defeat them while playing as yourself or as one of your own othersouls.

leaden birch
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Yea, OS battles are not counted anywhere.

novel plinth
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Is it possible to stack Crownguards? Like, if I have a Conquerer’s Crownguard active and I activate a Settler’s Crownguard, what happens?

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I don’t want to test this right now, in case the answer is “it overwrites”

ashen moth
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Yes

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You can stack the different crownguards

lucid moon
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I have been counting the number of "Proof" settlements I have been taking since I went from 41 to 42 daily proof rewards.
Over the last two weeks, I have added a total of 330-350 proof settlements, and I am still at 42 daily proof rewards.
So, you need more than that to get from 42 to 43. Quite the steep curve.

novel plinth
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Are the sprites of the Conq Guild NPCs not available to players? I really like some of them. I don't see them for sale in the Guild shop.

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Maybe they could be an award for high allegiance?

somber ocean
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did sleep mechanic get changed (esp for conqueror's content)

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there is a dude in my area with a t5 othersoul who puts me to sleep but I do not wake up even after taking damage (not from pet/ summons but his spells directly)

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as far as im aware any player dealt damage should make you wake up for your next turn?

feral pawn
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Im experiencing the same, it might be pet dmg that doesn't wake me up tho, but I saw it two ways, pet dmg not waking foe OS up from sleep.
I didn't verify the cause because I was intent on getting more and more but I'll try to isolate it when I reach this scenario in a more casual manner. Ain't no time to slow down conquering when the driver goes 90mph+ mightiest_mimic mightiest_mimic mightiest_mimic

leaden birch
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But never experienced what Zhu said ...

crimson field
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I've experienced it against Eos titan iirc

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Put it to sleep and was able to attack one subsequent turn without waking it up

limber trout
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Pet attacks should wake the target up 🫤

novel plinth
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I’ve always considered it a likely-bug that they don’t. Or maybe one of those things where it started as a bug but strategies developed around it, and the devs just decided to let it be.

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It’s a massive boost to Beos though, and Beos arguably don’t need the help in PvP (at least at my level, lol)

limber trout
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Exactlyyy

somber ocean
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im pretty confident it was the player attack which was not waking me up (the pet he had was amarok) and the spells he was using were blizzard/ sands of aaru

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both spells dealt damage (not 0) but i was still asleep when my turn rolled around

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not sure if im missing some sort of ability, if this is a bug or if the due just hacked the game 😂

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this is a t5 othersoul so im hoping no late game sheananigans im not familiar with should be at play

jolly oasis
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If you sleep the enemy you can attack once before it wakes

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Pet dmg does not wake enemies at all.

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Summon dmg do wake enemies

leaden birch
jolly oasis
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Ive been doing that always

leaden birch
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Just went through about 20 fights, every time wake up after turn one....

but then I swapped to Assassin spec. And voila ...I could hit them through sleep. mimic

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What the hell is going on ....

limber trout
leaden birch
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Seems Assassin passive somehow affect status "duration" ..."fall off" or whatever. First time I haer this. Hell ...

jolly oasis
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I run assassin gear quite often and i can do sleepdart and 1x followup attack like always

crimson field
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Amazing find

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Report this immediately

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I knew assassin was secretly OP in some way. Pretty sure at some amount of assassin% it guarantees duration of debuffs on enemies, not just increasing proc chance

restive cargo
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That explains why I was able to sleep g.ursa 1+ yr ago and get an extra hit on sleep. I ran assassin to land the sleep. I tried it again without using assassin a few months ago and I thought the bug had been fixed. Never considered the spec

jolly oasis
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I think it works without spec aswell if you have enough assassin stat

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I thought it was a known interaction tho mightiest_mimic

ashen moth
limber trout
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Yess i use that crest shield

jolly oasis
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Assassin% gear or spec. Both works

restive cargo
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So is it a bug or intended? I've never seen anything that says it should be intended

crimson field
restive cargo
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Kind of like how deity was getting extra drops for 4 yrs compared to every other class

jolly oasis
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I think it happens if you have enough assassin stat

restive cargo
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Exp said all you need is 1 piece of gear

ashen moth
restive cargo
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I could see it being an intended feature of assassin spec, but that should probably be put into words somewhere lol. Idk how I feel about just needing a piece of gear

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Then again the spec doesn't allow players like exp to utilize it if it is intended. We'll have to see how the bug report goes

crimson field
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I imagine it's also partially dependent on the steadfast value of the enemy

jolly oasis
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Nagganee belt also works

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20% assassin% looks like enough to allow 1 hit after sleep

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If its a bug i like it

bold plinth
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How did no one knew this? I think I’ve known this since my PK fighting days.

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I’m actually surprised that it wasn’t well known

jolly oasis
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I did know this tho

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I just tought it is known so i didint make it a big deal mightiest_mimic

ashen moth
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My excuse is that I spend most of my time just straight up smacking stuff with my weapon,
and when I was going Low & Slow like a good roast, Sleep Dart was used in conjunction with stuff like Poison, Burn, and Rot.

jolly oasis
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i usually sleepdart> sand of aaru or x cuts for bleed> skadi>snotra> more debuffs

crimson field
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I still don't see a bug report for it

leaden birch
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Last time I used statuses was during first dragon event. mimic I'm smash or be smashed guy....statuses, bleh.

novel plinth
# ashen moth My excuse is that I spend most of my time just straight up smacking stuff with m...

Yeah, I mostly use sleep on Relmies (because for some reason, in my bracket they love to use Zerk but not to have sleep immunity—and apparently anger is toxic even when one is asleep). But I’m usually stacking it with Miasma, Stun Dart, Smoke Bomb, etc.—and often I’m deliberately not hitting them while they’re asleep, at least not until they’re weak enough they’ll die if I just sing to them.

jolly oasis
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lets just call it a feature instead of a bug mightiest_mimic

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its not even broken or anything tbh you sleep dart and hit once if you hit again it wakes.

novel plinth
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I feel like Assassin spec doesn’t need to be stronger than what its description says

jolly oasis
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its not part of a assassin spec

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looks like mechanic around any assassin gear

novel plinth
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Well, Assassin gear doesn’t need to be stronger either mimic

jolly oasis
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this has been a thing for many years

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no one complained

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its not buffing anything if its been in game for years

novel plinth
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Of course nobody complained. Most people didn’t know. Even if they saw it happen, many may not have properly interpreted what had happened.

jolly oasis
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so you want us to do 1 turn sleepdart and spam def instead of occasionally attacking?

novel plinth
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As every teacher knows, for every student who asks “is this right?” there are half a dozen who just think they’re dumb for not understanding, but who don’t say anything

novel plinth
jolly oasis
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what if its part of sleep itself?

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giving you extra turn for 1 attack if you have assassin%?

novel plinth
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Then that should be clearly in the description

jolly oasis
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does other statuses have everything in descriptions?

novel plinth
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Other statuses don’t have information in their descriptions that directly contradicts how they (sometimes) work in practice

jolly oasis
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do you know the history of sleep status

novel plinth
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The goalposts are moving so fast…

jolly oasis
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did you know that it was reworked years ago

novel plinth
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You asked me what I want. I told you. You seem unwilling to accept my answer, so I’m stepping out now. Have a nice day!

jolly oasis
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there was times where attacking did not wake you up at all

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i mean that this interaction was part of the rework

novel plinth
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Then the description should reflect that. Simple as.

jolly oasis
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assassin% allows 1 extra hit with sleep

jolly oasis
novel plinth
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And that’s bad.

jolly oasis
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but the main point is that it works as it was meant to work

novel plinth
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Also, please stop pinging me. I already expressed my desire to step out of this conversation.

jolly oasis
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lol i pinged you once xD

novel plinth
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After i expressed my desire to step out, yes

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And, like, Ive done that too. It happens. So I’m not being accusatory. I’m simply asking that you please not do it again.

jolly oasis
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dw i wont

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sleep was reworked long time ago from never waking up on hit into always waking up without assassin% and with assassin% you get only 1 extra hit after sleep is procced.

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maybe like 4 or 3 years ago

crimson field
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So very clearly, it's a bug lmao

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The intent is to not wake them up by hitting them

jolly oasis
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The intent was to make them wake on hit without assassin%

crimson field
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Says who

jolly oasis
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Bc it was op before where you were just sleeping and enemy kept hitting you untill you die

crimson field
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Show me any evidence of the intent being that assassin = people don't wake up

jolly oasis
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The extra hit was tied to assassin% to keep sleep still viable

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They do wake up

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Not on first hit

crimson field
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You realize 99.99% of players operate with the clearly intended functionality of sleep - waking up on first hit

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And sleep is still viable

steep sluice
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re: Assassin - its passive grants a minimum debuff length, which will override sleep's wake-on-damage. i wouldn't consider this a bug

crimson field
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Is it intended

jolly oasis
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Thank you odie

crimson field
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Crazy. Can we then clarify the description

steep sluice
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sure

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the minimum thing?

crimson field
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Yes. That isn't very clear at all based on assassin description, which is widely understood to affect the chance of debuffing

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Not the duration of the debuff

steep sluice
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"It is easier to apply status effects to your opponents. Additionally, status effects given to your opponent will last longer."

it's the second part fwiw

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mechanically, they just last longer via a min length

jolly oasis
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We were talking about assassin% gear which also does the extra hit on sleep thing

steep sluice
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ah

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i'm adding that much text to a bunch of gear today

crimson field
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Yeah I guess this isn't necessarily tied to all assassin%

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Is the thinking

jolly oasis
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That just explines what assassin% does

crimson field
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It explains what annwn subterfuge does

jolly oasis
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That is just the name of the passive that gives 100% assassin%

normal stag
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So the only thing Annwn Subterfuge does is give +100% assassin

jolly oasis
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Does all the differend valhalla passives have differend follower stat% effects?

crimson field
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Yeah I guess so

normal stag
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Therefore in a roundabout not obvious way, all forms of +assassin boost duration

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Apparently

jolly oasis
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Yes this passive is just a name for the 100% assassin%

crimson field
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Strange how powerful assassin is on its own, IMO

jolly oasis
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And the description tells what the assassin% does

crimson field
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Only because there are no other effects in the ability

novel plinth
# steep sluice re: Assassin - its passive grants a minimum debuff length, which will override s...

I would ask that the description in the Codex be updated, at least with some language to indicate that there may be exceptions (even if those exceptions aren’t enumerated in the codex).

A lot of players see this as dont realize that pet damage is an exception, because this seems to read as a blanket statement. The assassin exception is even more esoteric. It’s very common to read this and draw a conclusion that doesn’t correspond to reality.

steep sluice
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Pet damage is not an exception.

The exception you’re likely referring to is that statuses cant heal on the same turn they proc, which occurs often with followers

crimson field
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Pet damage doesn't wake up enemies

novel plinth
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I’m pretty sure Phil is right

steep sluice
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Oh, wait, I may be misremembering

crimson field
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No assassin gear here

steep sluice
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Right, it was seen as Beo imbalance at the time

normal stag
steep sluice
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I no agree with it fwiw

crimson field
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This is what most people understood this ability to be

jolly oasis
crimson field
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Two separate things

jolly oasis
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I always thought that assassin passive was clear

crimson field
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Compare to this

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Neither effect is "efficacious", they are separate. That's how everyone assumed assassin worked in regards to Annwn subterfuge

jolly oasis
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But that is a class passive

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Why isnt follower act split into buff act,spell act and healing act

novel plinth
jolly oasis
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Is spec passive

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Its*

novel plinth
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Is that a relevant distinction? Is there an expectation that class passives and spec passives would be described differently?

crimson field
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So expecting that the two are equivalent is not obvious

jolly oasis
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Is a follower protection called a valhallan protection

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Or summon protection called battallions

crimson field
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I gave you a perfectly good example in efficacious, please take a moment to follow the logic

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Efficacious is the name of the in-game ability that has two effects. Those effects are separate from each other and from Efficacious, and given different names.

Annwn subterfuge is the name of the in-game ability that has two effects. Those effects are inherently tied and actually a single effect, called Assassin

jolly oasis
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And i told you that annwn resurge is just a name for this extra 100% assassin% just like any other passive. For examble battallions is a name for the extra summon protection. Or valhalla protection is a name for 12% pet protection

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I dont realy see the problem

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Oh god why this has to be so big deal

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Im out

novel plinth
jolly oasis
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Would you prefer if there was not "assassin" but a debuff duration & debuff proc chance bc that is what assassin is

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Its just name for the effect

steep sluice
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thread over 🙂

jolly oasis
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Thank you odie

novel plinth
crimson field
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I think it would be good to drop it at this point

jolly oasis
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I agree

novel plinth
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I would like an answer to the question I asked

jolly oasis
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There is no "assassin" anymore

novel plinth
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But I accpet Odin is not going to answer it, because he can't

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So I'll drop it

crimson field
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That's a fadeaway jab

novel plinth
crimson field
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That is a veiled insult

novel plinth
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It's not me enthusiastically dropping it, you're right

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I would like an answer to my question. I stand by that statement.

crimson field
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You don't have to be enthusiastic. Dropping it means ending without further provocation or argumentation

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Trust me, we all know you want an answer

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It's human nature and you've made it clear

jolly oasis
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Atleast take this bullshit into general and not in conq guild thread

novel plinth
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Honestly, idek why I even try to have discussions in this server anymore. There have always been exceptions on occasion, but just recently it's become damn near impossible to have any sort of quality discussion here.

Maybe the problem is me. (If everywhere you go smells like shit...) Maybe I should just step out.

crimson field
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You may need to disconnect a little

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I've been there

jolly oasis
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I think we all have

novel plinth
# jolly oasis Atleast take this bullshit into general and not in conq guild thread

Excuse me? Fucking excuse me? You're the one who made a claim and then ignored all questions asking you to explain that claim, I accurately point out that you did that (because I'm understandably bothered by it), and you have the audacity to say this?

Fuck off, mate. You're the problem here. Both Phil and I have been trying to engage in good faith, and all you do is JAQ off and try to move the focus when you can't answer a reasonable question about your points.

restive cargo
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Let's not get this thread locked 😅

peak kestrel
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The salt warms my soul 😂

rigid zephyr
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I think we can safely move past the semantic discussion and head back where we were before that

leaden birch
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Which was - that there shouldn't be any hard caps on rewards and that the "soft" caps which are there for infinite rewards are too steep? 😄

ashen moth
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I'm personally okay with hard-capping the Crownguard reward, as they're a quite powerful item in defending crownships.
Can't really say much else beyond that.

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Maybe having the item reward hard-cap increased as well? I dunno how much, or maybe giving it a soft-cap instead?

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I dunno, I'm not particularly strongly opinionated about the ceilings, as someone that hasn't (and likely won't ever) reached said ceiling,
other than for Crownguards and Items.

jolly oasis
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Should there be another way to get the proofs of conquering? Prs game isnt very charming and its not very rewarding

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(Sword,axe&shield minigame)

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Im in a situation that i run low on the proofs bc my area has no active enemies anymore so i cant get them via settlement battles

steep gazelle
# ashen moth I'm personally okay with hard-capping the Crownguard reward, as they're a *quite...

Crownguards are an interesting discussion. Firstly, you can only make use of six of them per day, if you're on top of using a Settler's Crownguard every six hours, which most people are not. A cap elimination only does so much for people, unless they just plan on stocking up for a time and then traveling everywhere they've already been to deselect Crownguard.
The second thing is that, by selecting Crownguards, you're choosing the only thing that does not provide any direct gains. There is something to be said about that trade-off.
It's an interesting one, certainly.

leaden birch
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I'm not doing it. But taking 12k crowns, having total 12k conq proofs means I can run upkeep for 400 days. An of course I'm still getting more.

Then there are ppl with 30k+ crowns and rising.

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So ...I guess travel more?

ashen moth
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oooh, fair. I don't often think about the tradeoff of picking Crownguards vs Orns/Materials (which don't matter to me, hence why I don't think about em)

leaden birch
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Orns have hard cap which is reached pretty quick.

steep gazelle
leaden birch
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Materials don't, but getting +1 mat per 25 crowns settlements later is ...kind of pain.

jolly oasis
steep gazelle
jolly oasis
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Btw has npc's stopped stealing your settlements?

ashen moth
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I don't travel a whole lot (<1000 Crowngaurds/Settlements, cause T3 :P) so I've not ever spent proofs on Upkeep, so I can't really comment about that kinda cost either, sorry 😔

leaden birch
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No NPC ever take my settlement.

jolly oasis
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Hmmh that would help if the area has no players to take your slots

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I could just abuse alts with this to get some,but its kinda meh

steep gazelle
jolly oasis
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I do travel in my local city but it has no active players to take settlements so its kinda annoying bc you cant do much for it

steep gazelle
jolly oasis
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I have alt so i could just use them but that is alot work

steep gazelle
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I've been told that's illegal, yeah?

I don't have a T10 alt, so I'm out of luck regardless xD in the current system, if your HC crownship isn't your highest league on that settlement, you don't get the reward.

jolly oasis
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Using alt is not illegal

leaden birch
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Meantime I have 100+ T10 HC. And around 30 T9 HC. And around half of competitive players around end with Conq guild introduction lol. Where you guys live ... mimic

jolly oasis
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Finland

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We dont like ppl

steep gazelle
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Southern US and not Texas, not enough people.

crimson field
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Using alts to cheese conq is lame, but not illegal

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Like amassing hundreds of refineries is lame

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Or running the same dungeon over and over again with alts is lame

jolly oasis
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Yea

somber ocean
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thanks for the clarification on assassin and sleep - i was not aware just 20% was enough to allow 1 hit through sleep

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also is there a way that othersouls could have summons automatically up at the start of a battle? since othersouls dont have a "class" nor can they equip accessories

jolly oasis
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No that is part of summoner passive

lucid moon
lucid moon
lucid moon
crimson field
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This is in beta. Is this... normal?

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Do npcs take settlements close to you?

jolly oasis
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They should

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Its just not happening in live anymore

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Ive been waiting for it to happen tho

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So i can claim them for proofs

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It happened like 1-2 times after release and that was it

limber trout
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I think it might be unintended since odie told us this wouldnt happen too near our OTs

lucid moon
steep gazelle
jolly oasis
limber trout
steep gazelle
crimson field
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It's never happened at my ot on live

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But on beta, a few days after I take them they got taken back

lucid moon
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I still despise the concept of NPCs taking away PvP targets.
Let PvP be PvP. There's enough PvE content in the game.
One of the more entertaining aspects to the legacy PvP was finding territories from some old player who hasn't been around for 5 years.
I still smile if I find the "Empress of Ding" out there on a rural road.

manic ginkgo
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Fairly regularly a crownship I have exclusively held, far away from my ot, usually a t8/9, will suddenly be held again by NPC without having given me any notification that it was taken. Places I interact with twice a week. And I regularly upkeep/ fortify.

dark wedge
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^^I agree with these sentiments

ornate gate
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I haven't noticed that at all lately. I did a little bit during the initial phase when the settlements were being shifted, but I wasn't actually losing them; they were just moving around.

frail cedar
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I am noticing some NPC activity since I've been commuting/carpooling for work more often these past few days.

Makes it a bit hard to tell if I actually need to use upkeep or not when I notice a reduction in my rewards but have no notifications for losing crowns to players or NPCs, especially for ranges of settlements where I don't hold the Emperor crown(s).

lucid moon
frail cedar
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Is it possible that an NPC "reclaimed" crowns then subsequently lost them to another player in these scenarios? Because there are always notifications when another player takes a crown but I've only seen them for NPCs in the beta.

I don't know how often NPCs might take a crown though, or if it would matter relative to your settlement rounds.

restive cargo
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I have seen crownships held by other people's OS and then when I go to fight them it's an NPC. Also seen it showing as an NPC holding it and when I get into the fight it's actually an OS

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Not a common occurrence by any means

dusty sable
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It looks like dueling draws were removed? Android has an animation but apple does not.

velvet hawk
steep gazelle
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Did anyone else's Proof of Conquest daily reward just drop maybe ... a month ago? I took thousands of settlements just to claw my way up to getting 48 per day and then they suddenly dropped to 41. High Contest settlements bump it up to 46. The count was already insanely low per day compared to the effort required.

soft kite
steep gazelle
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Uhhh

steep gazelle
soft kite
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owning at least 1 HC settlement with Proof reward selected should give +5 proofs per day

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but i doubt you have no HC settlement with proofs out of 33k

steep gazelle
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I believe I only have one.

If I remember right, in the past when I've had one it boosted me by more than five, up to around 60 per day I believe.

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Though the main thing I'm wondering if anyone else who reached the soft-cap saw their count drop.

royal schooner
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Idk about proofs. But my other rewards dropped significantly yesterday and today. I only have 880 settlements. 2 days ago I was bringing in 2.8m orns. Now 146k. Only difference is I gained 8 new settlements when I was heading to work the other day. Did they update something?

karmic tartan
limber trout
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Do proofs also decay? I think i always get the same 23 a day

soft kite
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All rewards decay, yes. It depends on location of settlements. Settlements close to your OT cannot decay

steep gazelle
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Another friend of mine just said that their rewards shot up this evening after not taking any settlements today. They might be tweaking some things? I'm not sure why that bad Proof tweak has lasted over a month, but we'll see.

lucid moon
steep gazelle
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I don't think he used it, though I had considered asking him if he did it without thinking.

lucid moon
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If they relocate their origin town and never use upkeep, then that could also affect rewards.
If it suddenly shot up again, they might have relocated and then gone back to where they started?

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If you use upkeep, you get all rewards for all settlements.
After 10 days, all the settlements outside your origin town zone stop providing rewards.

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Have them use an Upkeep and have them write down their rewards. That will tell them their true max rewards.

ornate gate
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I hate that upkeep also refreshed your stats

lucid moon
steep gazelle
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So it turns out all of his territories have always been hyperlocal high contest settlements that change hands daily, so until he took a trip recently, he had no need to refresh.

Your testimony still doesn't explain my case, though, that a few other people have had similar experiences with. The month-or-so-ago reduction in proof rewards each day with full stats.

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I don't mean the "Your testimony" comment to come across as passive aggressive, I know you weren't addressing that. It just leaves me a little more questioning is all!

steep sluice
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I can confirm there was no change to CG rewards

ornate gate
steep gazelle
# steep sluice I can confirm there was no change to CG rewards

Thank you for the clarification! Maybe you might know what happened to me maybe a month ago, then? The context to my older question is this: I always prioritize Proofs as the reward option. Once I hit, maybe ... 36 proofs per day, I hit the soft cap and getting an increase drastically slowed, but I persevered. On almost every settlement, I took the 2/3, 4/5, and 10/11 Crown. (I'm aware that only one crown per settlement earns rewards.) If I remember correctly, it took roughly 1.5k-2k crowns on average to get one more proof per day. I eventually reached 47 per day. I live in an unfortunate area, so none of them were high contest. Eventually I temporarily got a high contest crown and it bumped me up to 60-ish if I remember right. Then, roughly a month or so ago, my daily proof reward dropped from 47 to 41. (A high contest now boosts it to 46.) The reason why this is really strange is that unless it was tweaked or there is some kind of hidden mechanic I am unaware of, I would have had to lose 10k+ crowns in one day without getting any notifications, including all of my Othersoul spots. That didn't happen. So I'm lost on this one.