#Fallen Heroes of Avalon

1 messages · Page 2 of 1

alpine sparrow
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Oh yeah, I’m getting plenty of spawns. Just very few event spawns.

ruby wagon
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seems odd

ruby wagon
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try using your torch, occult candle, beast blood etc

alpine sparrow
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#1246130074457997503 message

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There

ruby wagon
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I don’t actually know what the cap for monster spawns is but I spare no expense and have waayyyyy more enemies on the screen

alpine sparrow
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Yeah, I can turn over a lot of spawns in the rift, but they just respawn as more “regular” world spawns

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And the rate I observed on Sunday was significantly higher than the rate I’ve observed since the server patch, even under the same conditions

ruby wagon
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I honestly didn’t notice a difference in spawn rate for t10

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the only change is that Pegasus is no longer a sack of disappointment

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I mean I’m sure they changed the rate, but before that buff Pegasus was just wasting all the spawns

alpine sparrow
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On Sunday morning I was having multiple event spawns onscreen at any time (including Pegasus, though I ignored those because they had no loot pool at the time and I had plenty besides them). Since the server patch, I almost never have more than one onscreen, and Pegasus are gone.

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Now, maybe Pegasus should be gone, because they’re a t10 mob and I’m not t10 yet. But they were there on Sunday—which means the spawn pool undeniably has changed.

ruby wagon
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In your screenshot you do have 0 spawn buffs though

alpine sparrow
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So, I don’t think I’m imagining things when I say I’m seeing fewer event mobs spawning now than on Sunday, despite identical conditions

ruby wagon
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I find it’s pretty bad without buffs

alpine sparrow
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Sunday’s rate was fine for me. I only need two candles. That’s all I can use.

wicked sparrow
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Even at T10, I'm getting lackluster event spawns in the riftbreak with spawn boosters.

alpine sparrow
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If I understand correctly, spawn boosters increase the total number of spawns but don’t change the distribution. So, spawn boosters increase the chances of finding particular spawns in the same indirect sense that luck increases the chances of an ornate drop—but if a certain type of spawn is rare enough that you’ve never got more than one onscreen at any time under normal conditions, doubling the spawns with boosters will mean you now have no more than two onscreen (but you also have a lot more undesirables to try and tap around).

sturdy gorge
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are they supposed to spawn, no riftbreak

brittle shadow
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looks like the aftermath of when an affinity candle ends.

sturdy gorge
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except they spawn constantly

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if i kill em more event mobs spawn

brittle shadow
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then there is probably a riftbreak? restart your game to refresh the map

alpine sparrow
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Even if there were a break there, it wouldn’t spawn any event mobs until activated

sturdy gorge
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also no great pegasus spawns

restive cipher
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This event has so many issues that will create a lot of disappointment in the player base.
I don't think it is a good idea to keep it as it is now.

  • vagrant beast area are difficult to reach
  • vagrant beast areas de-spawn when completed
  • when traveling, killing boss on vagrant beast areas is not efficient
  • when staying at home you need to be lucky and have a spawn under your seat, else the event cannot be attended
  • grind in monuments/towers is not effective
  • (given the above rerasons) price of steward pets and big raid is too high
  • etc.
    Most of my friends hardly killed 10/20 great pegasus beasts in 4 days, which makes little sense.

I really hope "something" will change soon with this event

quiet kayak
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Personally, I find the spawns of monsters inside riftbreaks (with affinity candle) relatively nice, in about 25m I can farm 10 scrolls while not being highly focused

Yes, you need to be lucky with area spawns if you're on a not so safe place or a place where you can't stay in place

With a personal goal of 5 scrolls/day, I'll have between 150-300+ at the end of the event, only staying for around 10 min at a riftbreak if conditions aren't ideal

I hope riftbreaks could spawn in more plausible areas and not just heavily random, but it's not plausible as of now I'm guessing

I think monuments should have more event monsters/rewards to make them worth their time investment

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Depending on my luck, I'll most likely share the rest of my hippos with people that couldn't farm the event that nicely

tepid cypress
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You need to get lucky but when you do it's an absolute grind fest, so many scroll just from one hour or less

opaque arch
alpine sparrow
opaque arch
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He said there wasn't a decrease since the server patch that caused the riftbreaks to spawn more regularly

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As an aside, there's also this #1246130074457997503 message

sleek sierra
opaque arch
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Nothing was stated regarding that

alpine sparrow
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Because that would seem to contradict this, which says the spawn rate was increased.

I’m quite sure the rate has not increased for me—and Pegasi were present in my spawn pool on Sunday morning but were absent by Monday afternoon, so it would also be demonstrably inaccurate to state that the spawn pool is unchanged.

Based on comparing screenshots I took on Sunday morning vs those I took on Monday afternoon, there’s a visible difference in prevalence of event spawns. It could just be a change in luck, but it would be a very dramatic one. And since the spawn pool itself has provably changed, I feel that’s not the most likely explanation.

brittle shadow
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You know there is a logical reason for the difference in spawn rates? multiple times people have pointed out to use spawn boosting items which some people from their screenshots and own admission refuse to use. since its a rift shared with others, maybe you were in a rift with...players that optimized their experience

opaque arch
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Ah. The patch was monday and your experience was Sunday. Apologies, I thought the patch had been sunday

quiet kayak
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without bonus monster spawn, and a way larger pool of monsters to choose from, it makes sense the % of spawning monsters seems lower than it should be

alpine sparrow
# opaque arch Ah. The patch was monday and your experience was Sunday. Apologies, I thought th...

Yeah, I’m comparing experiences on Sunday morning to experiences on Monday afternoon—very roughly 36 hours apart. The server patch happened in between those experiences.

Sunday had Pegasi and what I’d consider a satisfactory rate of the other three event spawns.

Monday had no Pegasi and a much lower rate of the other three. (Removal of Pegasi may have been warranted, but my gripe is the comparative rarity of the other three.)

Both days had identical conditions in terms of spawn boosters, gear, etc.

opaque arch
opaque arch
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It might genuinely be a tier thing

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Which would explain a lot

sleek sierra
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#1246566292291584201 message

opaque arch
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Most vocal players are t10

opaque arch
alpine sparrow
# opaque arch Which would explain a lot

It could well be. It’s true that at tiers lower than 10 fewer mats are needed because there are fewer things to spend them on. But the discrepancy is now so pronounced that I’m getting roughly 50 assorted mats per hour—which is really not enough when you need 500 of a single mat to buy a candle.

I addressed this yesterday in my kingdom server, so I’ll just screenshot here:

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At the risk of getting mildly tangential, it wouldn’t be the first time. My keep is filled with event stuff that I earned but, for one reason or another, was unable to use. (This is not the entirety of these that I earned, btw. After a couple weeks I stopped putting them in storage and began turning them into Avarice instead.)

sleek sierra
bleak jolt
sleek sierra
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I think so

bleak jolt
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Its also mean that you shouldnt play game in the forest

sleek sierra
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But they should if the event area show up there.

bleak jolt
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Its not safe :))

sleek sierra
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Don’t even want to enter the area now.

alpine sparrow
# bleak jolt I think the reason is that the forest and water use different spawn pool and the...

You’re probably right, and tbh this explanation probably works for my issue too. I’m guessing spawn pools and rates are determined by terrain, tier, time and weather. So, we could have one spawn table of t10-forest-night-normal, another of t9-land-night-rain, yet another of t6-water-day-snow, etc. (This would also explain why exploration mode allows players to fight enemies above their tier: because exploration mode doesn’t use a table, but rather predetermined encounters.) Based on observations by myself and others, I strongly suspect Riftbreaks modify—but don’t completely overwrite—these tables.

It seems likely that most observations were collected on the t10-land-day-normal spawn table, since I’m guessing that’s the most common table among people who report here. But it’s not the only table, and there’s honestly no expectation that other tables would be identical.

stiff quail
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Water impacts the rate of event mobs greatly

sleek sierra
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If the full riftbreak on the water, no event monsters.

stiff quail
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My experience yesterday AM

sleek sierra
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That's water+forest

sleek sierra
quiet kayak
restive ingot
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summon scroll? mimic

sleek sierra
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lol

brittle shadow
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wtf! I think some of us may feel very decieved

alpine sparrow
white sundial
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End of event for me with the SS

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That sucks

brittle shadow
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i complain about scroll prices being changed drastically near the start of every other event, here we had a very strong implication that they won't be...not even 24 hours later and bam, huge cost change. I can't even...

white sundial
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And that not even appear on the post

tepid cypress
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Was it not including a scroll before?

white sundial
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Nope

quiet kayak
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Nooooooooo

I don't want to spend Summoning scrolls on Hippo F

undone crane
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it should have been, yes. was it not appearing before?

brittle shadow
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No, it absolutely was not part of the cost before.

quiet kayak
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the cost before it was only 10/10/10

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no summoning scroll

undone crane
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okay, that patch may not have made it out before event launch. i'll remove it

white sundial
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Screen before the update

quiet kayak
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Thank you Odie

restive ingot
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thank you!!

quiet kayak
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The Veselled Riftbreaks sounds dope, gonna try it now

solid atlas
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I'm trying the new Wayvessel Riftbreak.
Should be noted in advance, is near my OT, but it hasn't Event Monsters, when I go into it.

I'm going in another one not so nearby to see if the issue depends by this

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Actually live testing

quiet kayak
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I am coming back home from one it had monsters

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It appears on my activities list, gonna enter once I reach home

solid atlas
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Nop, didn't work.
Tried to teleport to the other Riftbreak (this one is enough distant from the other), but all it shows is the character being in the same spot as currently I am, but with the option to "Exit" the Riftbreak

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0 Beasts, the quest isn't finished

undone crane
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what version are you on?

quiet kayak
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Same thing happens to me, 2 Great Pegassus spawned though (not sure if because normal spawns), v3.11.7

solid atlas
quiet kayak
solid atlas
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To me, even the location of the character

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That's a problem since the "Near home" Riftbreak isn't doable from home, and sits exactly where, ironically, a Kindergarden is

And I cannot be standing there 40 minute

quiet kayak
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Mine was on the middle of the road, lucky for me I could do a 180 (safely) back to home instead of having to do a 15m drive to turn around xD

solid atlas
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(and behind that, there is a River, so is still a big nono=)

quiet kayak
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I got rewards from the riftbreak

solid atlas
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Same

tepid cypress
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Not sure it's working

restive ingot
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du same experience. character not teleported, but i got reward

solid atlas
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Btw, the time two Riftbreak are "near", but impraticable, and still not being able to do nothing about the event.
I'm growing a bit annoyed tbf

solid atlas
sleek sierra
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Still event monsters if character not teleported?

solid atlas
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To me

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Still, when this bug will be fixed, those Riftbreaks will be disappeared.
What a waste...

quiet kayak
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It's fine, I prefer this being broken until fixed than not have the mechanic at all

solid atlas
prisma basalt
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Just so that I'm not all bug reports and negativity, I just want to say I'm enjoying getting to world farm again. You really don't have too many reasons to do it in tier 11 so it's nice mix things up

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And I really like this solution as a way to keep things GPS without letting things get awkward

quasi pelican
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Do you have to vessel in the riftbreaks now or can you still do them the traditional way?

quiet kayak
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you can still do them the normal way

Edit: Edited to make Knight's message look silly

prisma basalt
quasi pelican
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Will that change though?

quiet kayak
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nvm then

prisma basalt
quiet kayak
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It's like entering a dungeon/tower once you left it, you click and boom, you're there again

prisma basalt
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Crossed with a wayvessel, since it puts you on the map

solid atlas
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Also, if you got 2 of them, you can switch between those to refresh the enemies charmer

alpine sparrow
prisma basalt
solid atlas
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We refer to Wayvesseling since it uses the same "traveling in another place" method

lyric mortar
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Still no luck with the activity warping for me

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I click the button, it does nothing for 5s then clears from the list
Android 3.11.7

ruby wagon
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the closest coffee shop to the riftbreak will also be a happy grinder

ancient quail
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I know everybody is focused on the riftbreaks themselves, but can we talk about some of the gear, specifically the shield?

It'd be pretty cool if the shield functioned like sands of aaru and scaled off of either attack or magic, whichever is higher

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Atk based classes have been begging for a new multi hit skill for > a year to let us use something other than chained shield

Throwing out the shield, which can chain to 3 enemies, and having it scale entirely on magic is, at best, super lame

hearty ruin
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I think the true reason this can matter is the upcoming CS/SS alterations. RS could really be left out to sea if nothing else is a potential candidate given its atrocious Mag stat. Also makes sense with the spear being a split stat weapon aswell.

undone crane
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with the gear having Deity as a focus, I would like to ensure we're meeting Deity needs first. Avidity was the chosen approach to RS horde

grand pendant
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Keeping it magic only in class lines that already have a ton of AOE options is a bit redundant

pearl sun
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I don't think deities would mind the skill scaling of attack given their hybrid stats (except dara but av2). This would kinda kill two birds with one stone

alpine sparrow
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Used a torch and a beast blood this time, farmed for 30-ish minutes, and…well, you can see for yourself from this screenshot. In a technical sense I did get more event spawns this time—but in terms of rate (as a percentage of total spawns) it’s just so night-and-day different from Sunday morning. I can one-shot most of these so I can turn them over fast—but the rate of event spawns is just awful.

Can try an affinity candle next time, I guess.

pearl sun
alpine sparrow
pearl sun
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Ah dang apple

alpine sparrow
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I actually thought about that. If it takes me 30 minutes to walk to a break (as it did this time), and then I walk home before doing it…welp.

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That’s more for #1246130074457997503, I guess

ancient quail
# undone crane with the gear having Deity as a focus, I would like to ensure we're meeting Deit...

at some point avidity has to stop being the scapegoat to implement new skills or item abilities for the class.

If avidity is supposed to be the "realm" thing that acts as our AoE mechanic, then parting remarks needs to be nerfed into the ground. Realm can't be the "avidity" class and get nothing else when every other class has access to psuedo avidity that has a 45% chance to proc, and still gets access to new AoE skills and mechanics

but whatever, this isn't the thread for that. I'll twiddle my thumbs with my hybrid amity for another year before we get an alternative to CS

blissful imp
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This is nowhere near an objective opinion I think.

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You're not saying RS is weak but saying other classes are also strong using said ability?

tepid cypress
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Bro we've not even got our identity

hearty ruin
# undone crane with the gear having Deity as a focus, I would like to ensure we're meeting Deit...

I would say it would still be beneficial to Deities with an increase to build diversity and there is nothing that really restricts the shield or makes it best on Deity but I digress...

I can certainly agree Avidity is an assist in this content but I really can't argue that it's on par with any of the semi AoE options to exist. I don't feel RS currently has anything in its kit, aside from avidity, that could make it too strong for having something of this sort. In addition, We have 2 skills that scale off Mag and 1 that's a mix of Att/Ward but nothing in the Att area and with skill being universal this tends to be the only outlier across the board unless there is some desire to split Att/Mag or class skills like in the past.

I will admit, a strong semi AoE on RS can be very strong(see CS on RS D) but that's due to CSs current scaling and RS Ds strength and, most importantly, ALs. ALs are what enable all this currently, giving stats for Dorado and huge numbers on CS.

I would say even if the skill were to maybe have a higher requirement for use than others and is more of a middle ground this would be far better and allow low level/AL RSs to have access to what everyone else can do. A theoretical skill like Sortie powerlevel "critting an enemy with it greatly increases the chance of avidity proc'ing"

I understand this isn't entirely the best forum for the said discussion and shield being the only route actually isn't the best route for helping RS in this area anyways but it could be a greater consideration for Anguish rework. If new Ang doesn't nearly need semi-AoE like current, then it may be an addition that doesn't even need to be added as it's an issue more with the current landscape and not a potential future one.

quiet kayak
# undone crane with the gear having Deity as a focus, I would like to ensure we're meeting Deit...

While it's true that we have to focus on deity, deity is also a melee class, you can build either att or magic, hence why it has the theme of it's celestials.

One celestial focuses on the melee part of deity

Another one focuses on the mage part of deity.

I might be wrong, but I believe the same thing happened at the start of the deity rework, where base Old Gods Classline's Apex only scaled magic-wise

I might be a bit biased, since i'm mainly a RS main (omw to main deity now).

Deity (specially base) is NOT a pure mage and should NOT be treated like one.

Base deity gets viperSEAL and viperSTRIKE, Neutra Eventualus deals dmg depending on your highest stat

I know base only gets Ultima and not Ultimastrikes but hey, at least it's close enough, specially since Ultimastrikes came way later

Deity is not a pure mage class and maybe people that play (or will play) or at least I don't want to play mage all of the time

If the answer (as it is right now), is to "Just go hybrid if you so much want to use shield with att stat", I highly disagree with the answer

If the reason of this thing is because "RS would be too powerful with it", I'll take it (I know no one will say it, maybe because it shouldn't be said or it's not true at all)

Deity needs aren't "mage needs", they're Deity needs

blissful imp
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Please don't. You guys will get this thread locked.

wooden bluff
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I'm sure there will be more AoE equipment added in the future to address the cs nerf, just gotta give them time to come out with an attack scaler

prisma basalt
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I agree that additional chained damage solution for melee doesn't need to be on this shield in this event in particular, although being gear designed for Deity adaptive hybrid does potentially make the most sense (since it's a system now used by other Deity skills).

If it has the added benefit of diversifying Gilgamesh and Realmshifter loadouts, I'd view that as a net positive rather than a dilution of a Deity event.

lean token
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Have the hippogriff eyes already been discussed ? Because in there current state I don't see a place where I would use it.
First, they're from a super raid as a legendary rarity so I'll assume they're targeted at high level players.

Raids : You're probably using an ultima(strikes) build at this point. If not, you at least have a couple celestial weapons with crit. You can still use it in ultima fast cast of-hand weapon, but that's max 10 and you've to sacrifice big crit chance and overall stats for it. I don't see it being worth the trade.

Horde : Here you're probably using a selene hand lute so I'll assume it's only slotted in off-hand but again you would missing on so many stats to supplement your CS or AV2 (not even taling about the shield).

Endless : I can see a use here as a swap weapon for emergency needed power but you'll still compete with ultima here.

prisma basalt
lean token
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oh ok

prisma basalt
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I know you had no way to know that, so figured I'd share it

jovial crow
prisma basalt
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We don't have a dedicated feedback post since changes to this event are happening at a really high speed. It's probably worth creating one for some of the non-general riftbreak feedback points though

lean token
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I also would have preferred apex start instead of damage as it would also have been useful on dursa who'll probably never want to use offensive apex

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but all things considered it's only the first batch of apex items. avidity and collate came in multiple times iirc

alpine sparrow
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We just had more CD items added this event too

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Not new items

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But a lot of the Avalon gear got modified for CD

prisma basalt
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At this exact moment, are there other feedback points than:

  • Hippogriff Eyes have too small of an effect to be worth using
  • Storming Tempest could possibly use either attack/magic to be more useful for Deity Ursa/melee Deity builds (and possibly other classes)
    ?
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The Finesse's Shotel is kind of meh, but that was true before the event anyway. And maybe that ward is relevant
I take this back, sorry Shotel

lean token
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using the shield on dursa would be perfect but as I understand it Odie don't want to give RS to much aoe power. Maybe he can find a way to make storming tempest adaptative only on deity

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other than that, the 2H weapon is also meh but it's more due to the fact that it's a 2H in a celestial era

jovial crow
prisma basalt
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Realmshifter has nearly the same AoE power as Gilgamesh, so I don't get that argument. That's why I think it's still worth including in feedback

lean token
lean token
pearl sun
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The twohander already has hybrid stats so a att/mag scaling tempest makes even more sense to me

prisma basalt
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Yeah, it would definitely be a step in the direction for having more people use the 2H

brittle shadow
lean token
pearl sun
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Yeah same. I just meant that att=mag on that thing

prisma basalt
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I think the lance has potential, boosting Apex damage by 20% is a nice bonus to Eventualus

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Especially if Hippogriff Eyes were good since it has 12 adorn slots

lean token
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Like I said in my previous post, for me super raids are for higher level players to farm so IMO it competes with ultima here

prisma basalt
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I see it in either dungeons or towers

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Use a mix of Storming Tempest and Eventualus

pearl sun
lean token
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plot twist : storming tempest is boosted by apex damage

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wait actually no thank you, it would kill it on dursa mightiest_mimic

prisma basalt
lean token
lean token
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"We discuss play Orna but it's 2020"

prisma basalt
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Also though, lets put in +2% Hippo eyes and you have a weapon that gives +44% apex damage

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It's not bad

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It shores up DUrsa Eventualus in towers pretty well despite the Apex damage negative

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And your Storming Tempest should still hit plenty hard for other enemies

lean token
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I did a tower with the shield and I had 1 particular issue with it. You only generate 50% apex from a triple kill, so you can't full charge with a 5 monster fight. It's a very small "problem" but it's a bit frustrating, especially on dursa if you want to chain channelalus. I wouldn't call it a problem tho as the strat is already good enough even when flawed

lean token
prisma basalt
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I mean, the former is still a 44% damage increase over the damage it currently does

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That's pretty good

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It's definitely only one possible solution though. The 2h could maybe use a bit more help

lean token
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celestial weapon system as a whole need a rework if you want to save non celestial weapons, but that's a conversation for another day

prisma basalt
quiet kayak
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can Banhammer vs Finesse's Greatsword fit in there? 👀

prisma basalt
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It's @real needle 's item so I'll leave that up to him Mimic

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Should your banhammer have it's stats properly increased as well?

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Or does it reflect the classic version?

quiet kayak
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I don't know if my banhammer should have increased stats, but the newer banhammers from the Ornaversary of 2 weeks ago totally should imo

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right now banhammer is classic Finesse's Greatsword

prisma basalt
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I know, those are questions for Dangy

quiet kayak
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ohh, nvm then xD

unkempt galleon
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If the focus of the event gear is deity, then I think that makes having the shield scale off whichever is higher (atk or mag) make even more sense. Base deity can easily build for attack instead of magic, and deity ursa is as much of a melee class as you can get

alpine sparrow
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Unrelated to the breaks, does the Carman pet appear in the Monumental Guild, or only in bestiaries?

lean token
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All event pets should be found in monument guild except those that come from the candle.

alpine sparrow
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Sweet. Guess I'm just unlucky then.

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Thanks

wooden bluff
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This is just me not knowing much about deity, but why are people trying to get the shield to work or want it to work on dUrsa instead of dAra? Just because of the faster charging apex for towers?

hearty ruin
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it's less to be usable on Dursa for an entirely specific reason and more because, if the intention is to make this gear to be for Deities or Deity adjacent, it's more logical to have it work with you higher stat to make it work for all of Deity.

Another suggestion I suppose I will toss in is to keep thr shield Mag related but give the spear an Att variation and removing it's split stats to make it a very heavy hitting Att weapon. This also works with Deity.

I have to add, if Deity is the focus here I would think the gear and adorn need serious alterations as Apex on Start is nice but 10% and 1% Apex power on weapons are extremely underwhelming. Could do on % Start or Apex rate % + raise the cap gained per turn on the armor. Adorns could easily be raised to 2 or even higher and, in the world of celestials, be armor adorns so they could actuslly be used if viable. Or if the spear is reworked into a more usable weapon we could also see it as a Hippo eye stick and keep them as weapon adorns.

wicked sparrow
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The recent change to having riftbreak in activities is nice. Less chance of trespassing lol would still like to see them more frequently though.

bleak jolt
wicked sparrow
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Still need to join it, but you can leave the area and it'll show up like a dungeon or tower would.

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I found restarting client makes the ability to rejoin a bit quicker.

vestal fractal
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Does anyone know what status immunity I am missing on the hippo raid?

vestal fractal
pearl sun
vestal fractal
tepid cypress
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Everyone still seeing the event? Not seen one in a couple of hours driving and none at my OT

sleek sierra
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Use scouthawk?

quiet kayak
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1.5h ago I checked and all spawned 5km+ away from me

This hour it spawned like 300m, but can't go xD

compact jewel
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yeah, use scouthawk

ruby wagon
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oops no Pegasus 😢

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had plenty of Pegasus for the first 15 mins then they went extinct

brittle shadow
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yah i can't figure out affinity candles, how they work is being really weird, - left part immediately a few pegasus, but then respawns are mostly low tier.

ruby wagon
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I was using affinity candle fine yesterday

brittle shadow
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according to what Odie said earlier today the lower tier monsters should be filtered out

ruby wagon
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oh they were never filtered out

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Of course now it seems Pegasus is gone mimic

brittle shadow
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according to that i shouldnt see the t6/t8 when using an affinity candle..right? (especially when i leave party/am solo)

prisma basalt
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I did think that the Avalon mobs already had the mimic treatment

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They definitely keep showing up despite the affinity candle

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Maybe Riftbreaks override Affinity Candles, and Odie didn't realize?

brittle shadow
ruby wagon
#

Pegasus came back!

brittle shadow
#

i know no one is perfect, and programming is 98% squashing bugs, just trying to figure out how to optimize this event has been slightly confusing

prisma basalt
#

The candle definitely still filters out lower tier non-riftbreak mobs so I think it's worth using

ruby wagon
#

Pegasus keeps appearing and disappearing all at once

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a bunch will appear and I’ll kill one and it goes back to oops no Pegasus, I’ll kill a few regular event enemies and suddenly there are a bunch of Pegasus again

brittle shadow
#

i'm not having a bunch appear at once , just 2-3 along other event mobs and a stray non event mob when the respawn timer dings.

white sundial
#

Is it necessary to be in luck gear when doing rift or coins are enough ?

prisma basalt
#

You want max luck

brittle shadow
#

zerk ones can be very stingy- i assume luck helps with zerk mobs.

white sundial
#

Okay thanks

ruby wagon
#

seem to have triggered the no-riftbreak riftbreak again harold

viral quail
#

i use a chaos scroll for so many zerks :V

#

got like 150 mats in 15 minutes, it was craaaazy

sleek sierra
#

Zerk drop 2?

#

Thx for the info

brittle shadow
#

up to*

tepid cypress
#

Anyone else find that the event disappears if you enter a dungeon?

quiet kayak
#

do you mean a dungeon menu (select tier, horde, etc...), dungeon (Floors) or dungeon activity (from the same tab as Riftbreak and arguably same as "dungeon")

#

will test it out in 15 min if I can

tepid cypress
#

No

#

Theres.ridtbreak

#

Disappeared. Had to restart

#

Did a T1 dung

quiet kayak
#

If you restart the game does it appear?

#

probably a #1084635587715281028 most likely

tepid cypress
#

Yeah

brittle shadow
shadow owl
#

It sucks because I can't tell if I'm bugged and so I restart the game every hour to see if there's anything.

tepid cypress
#

Actually yeah it's similar to that

#

BoJack said same thing

sleek sierra
#

Different area for different account?

#

Already reach the area, but only one account can join the event.

#

Can I share the area by wv in this case?

brittle shadow
#

worked for me the other day, today twice it hasn't.

blissful imp
sleek sierra
#

Maybe. But look like my T8 alt can see more.

#

Or different tier shows different area?

terse drum
#

Any word on if a 200/200/200 turn in for the event candle is being considered?

#

seems wasteful to have to get to 500 of each again to just use one stack, especially if you want to buy event boss scrolls.

jovial crow
sleek sierra
#

Just guess:
game may give player event area base on original town that others can't see and can't share with wv.
If 2 players have same OT, they can see same event area.

#

So there's 2 different kinds of event area:

  1. Random, base on activity of nearby players, can shared, everyone can see.
  2. OT base, only players have same OT can see, can't shared.
#

After some tests, it's our conclusion (and guess)

torn venture
#

Have we confirmed how many different Followers you can get from the candles? Is it just 3? Is there any reason to craft more candles after that?

sleek sierra
#

4

sleek sierra
restive cipher
outer escarp
#

I don't like how you can't tell how much time a riftbreak has left until you're inside it. Very inconvenient for people who walk.

brittle shadow
outer escarp
#

But why don't they disappear off my map when the hour's up unless I restart the game?

brittle shadow
#

does that sound like intended behavior or a bug?

sweet pebble
#

Opened the game @home to find myself right above a vagrant beasts riftbreak!

#

Wanna take a wild guess at what time (how many minutes)?

#

Which brings me to a proposal: a preemptive "riftbreak forming" visual in the area that will host one? Like from 2-3 h in advance, with the visual hinting at how much time it will take for it to form, or directly a countsown?

stiff quail
#

3am

sweet pebble
sweet pebble
lean token
#

So, any news on the feedback from 1 week ago ? (mainly melee shield and hippo eyes)

sleek sierra
#

No. And Monument bug now.

hollow tree
#

I think someone is hording all the riftbreaks

sleek sierra
#

Wow

graceful elk
wooden bluff
#

I feel like great pegasus is much reduced in spawning in the riftbreaks as well

dreamy coyote
#

Had a weird moment today where the great Pegasus was in my monument and I bought it, but it didn’t show up in my followers list. The other two I bought are there but not that one?

#

Maybe it’s possible my morning brain thought I got a Pegasus when I got a Llamrai…

lean token
#

you sure you didn't bought the summon spells ?

quiet kayak
#

I'd like to remember everyone that ornaversary items such as the Banhammer (Finesse's GS, Havel's Leggings, ...), gotten a week before the event started, did not recieve the new bonuses.

We don't know if it's intentional, if it isn't, nothing.

sleek sierra
#

Should be update.

#

Still waiting.

dreamy coyote
shadow owl
#

Does the Windtamer shield intentionally have a lower drop rate than other items? It seems to be like 50% lower

graceful elk
#

It's legendary rarity I think. I don't know the exact drop rate, but I think with 100% damage done you still only got like 45% to drop it.

shadow owl
#

Ah that explains it, thanks

orchid silo
#

Have there been any changes to the event riftbreak?
On Friday I remember getting +-900 (300 of each) materials in 40 minutes, which would give more than 30 parchments in 1 hour
Today I tried to do it twice and I had less than 300 (100 of each) materials even after 20 minutes killing monsters
my memory may be wrong... But I remember that with maximum luck, I could always get the monsters to drop all the materials
Today I saw that several times they are not dropping any, and the Great Pegasus sometimes drops 1, or 2 (even a zerk)

(It's not a thorough analysis, I'm just wondering if it was my bad luck or if there were changes, because the performance dropped a lot)

lusty ruin
#

items were returned to famed rarity

#

(this happened around midnight UTC from my guesstimations)

orchid silo
lusty ruin
#

in game rarity for your inventory does not update until you get a new instance of it

#

(e.g. for some folk Dragonite is still common rarity, but it is now actually famed rarity)

orchid silo
#

Maybe they changed it on Saturday 🫠

#

I regret not having done more yesterday

lusty ruin
#

I did one around 20utc and someone else noted doing one at 22utc at normal rates

#

and then I did one at 1utc and noticed 🥲

orchid silo
#

I remember that with the moon drop I kept it in the castle, and I farmed some, after removing it from the castle it updated all

lusty ruin
#

yeah, if you

  • send to keep
  • get a new one
  • remove from keep
    it'll be updated to the new rarity
#

though it does refresh the "date obtained" for any concerned about that

orchid silo
#

This time I'm going to need to give up and ignore the date lol I consider it more important to know that the items have had their rarity changed, like these that are now famous (I only discovered it today)

lusty ruin
#

I think it's more important to know that we're both human, and our input is worth just the same

compact jewel
#

I will like to point out such last day inconvienence is not the first time occurence

#

During the last day of apollyon event, apollyon x dmg limit dropped to 15% before it is re-increased to 40% after some time

compact jewel
#

and monument karma is reset to 0 even before this event officially ends

crisp gull
#

Seems like a lot of the event features still switch over at 0 UTC even though the events switched to noon est

orchid silo
#

Just for the record, when I compare

  • Increase manufacturing cost
  • Decrease drop

I feel like the first option is less painful for me... Killing a mob and seeing nothing is more discouraging than needing to kill twice as many of them

orchid silo
#

Maybe that's the cause?

compact jewel
orchid silo
#

So it's really unpleasant... A few months ago it happened to me that it reset with the beginning of a mini event... After that I didn't increase my karma to the maximum once

#

And I didn't even feel a difference when making the rolls with or without... Has anyone already estimated how much improvement?

past iron
orchid silo
#

0.35 is sad ☹️

#

This makes it rarer than receiving directly from a raid, no?

past iron
#

0.35 is definitely not representative, lmao

orchid silo
#

(well, that's fair, since it's faster to get 100 in the guild than 100 kills)

past iron
#

the spreadsheet currently has 1700 samples at 1k karma

orchid silo
#

If the odds are so low, why do we have to deal with rng and wait for luck to give us a smile?
The items could all be available in the guild, last month there were 2 items that I didn't see all month

orchid silo
past iron
#

done by yours truly

#

you do want to look at Buckets sheet

orchid silo
#

Thank you 💪 I just took a cursory look, I'll read everything in it later

magic geyser
#

0.35%

#

lol

#

ty. i sometimes wondered if skipping the guild forfeit thing entirely was a good choice or not (yes it seems it was)

past iron
#

Again... that's not how statistics work, lmao