#What small QOL change(s) do you think Orna is missing?

1 messages Ā· Page 3 of 1

maiden thicket
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Which is fair

abstract falcon
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All I would ask for is, to have the available items appear in the shop at least once guaranteed. I think it was intended that way but you can go 3+ events without the specific item appearing a single time.. like me.

desert lodge
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Well, there’s a difficult grind and there’s just being unlucky. If there’s a good item locked behind an easy or relatively easy challenge and you just can’t get it to drop in ornate, that’s not a difficult grind, that’s just annoying rng.

maiden thicket
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That's quite literally the foundation of the game

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Not disagreeing whatsoever btw

desert lodge
wicked delta
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Well...

maiden thicket
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A loot system based on rng

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Diablo, PoE2, runescape, WoW..

desert lodge
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Being a core feature doesn’t make something foundational.

maiden thicket
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Core feature = foundational, imo. Maybe im wrong though shrug

desert lodge
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And it’s not like a lot of loot-based mmos haven’t implemented systems to help counteract bad luck with various pity system implementations.

maiden thicket
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Youre completely right

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This game is not those games, though, and it's up to Odie

desert lodge
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Right, hence why I added the suggestion.

maiden thicket
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And hence why players voted no. My initial statement explains why for this specific game and community

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I for one would love a better pity system

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I just dont think it's gonna happen beyond the monumental guild, which I think you would agree is not that great for a pity system - if it can even be fully described as such

desert lodge
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Yeah, I like monumental system but it’s just so limited.

charred quail
regal orbit
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In the Codex section, could we please get a Buffs section, that details what each buff does, how they stack (additively or multiplicatively) and what their cap is ?

charred quail
charred quail
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Dungeons & monuments make sense but towers needs its own option towers under dungeons&mon. They have a comically large hit box and are difficult to maneuver around in map. Please šŸ™

maiden thicket
maiden thicket
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Has this been changed since last year or so?

charred quail
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Since forever bro

maiden thicket
charred quail
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Pets dont have passives

maiden thicket
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Pets?

charred quail
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Followers are pets you cant convince me otherwise

maiden thicket
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You said summons

charred quail
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Ik

maiden thicket
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Youre using 3 different terms

charred quail
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Followers in codex

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Is not the same as summons

maiden thicket
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šŸ¤¦ā€ā™‚ļø

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Rage bait used to be believable

charred quail
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Monsters in codex STILL have different movements ect than summons.

maiden thicket
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Do they?

charred quail
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Also alot of summons DO NOT have monster codex entries even if they were tge same.

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Show me where a fight able land tortoise & panda are?

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Summons need a codex.

maiden thicket
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Yea they should be fightable to keep in line with all other summons

charred quail
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I get it summoner is a very uncomfortable topic because its so far removed from main classes. But wev been begging for our own codex since the class came out ;^;

maiden thicket
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Im genuinely curious though, which summons are different from their monster counterpart?

charred quail
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Cant tell you we dont have a codex so we have no idea what functionalities our summons even has mighty_mimic

maiden thicket
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Everything I've seen, summons are just copies

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I did summomer from t7 - t11 al10 before swapping to Beo (lmao), but this was probably 1.5 years ago now

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Everything i used was a direct copy

charred quail
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Search bars should have keywords.
Eod should show all rewards obtained from eod drop table.
Event should show all items obtained in event.

In monuments there should be an option to autoforfeit items based on event you just select: kerb eye's and if you get the drop it goes straight into forfeit.

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Oof I sent the screenshot raws not the edits morifrog

maiden thicket
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Peak suggestions

charred quail
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There was something els I forgot about.

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Thats what it was, most "continue screens" should be tap to continue not tap here to continue. It slows progression and alot of dungeon grinds ect whereas things like BoF and arenas the current entire "rematch/end" area should be moved because alot of players already know exactly what inputs they are going to do and are pretapping to save time. mighty_mimic

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We have it in game tap screen to continue

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Its nail biting slow having to percicely hit continue and next. Also well no nf has kinda been on a roll xD so let me check setting to see if my next suggest was added already.

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For the button layouts in monuments, towers, and explore to be adjustable via game controls in settings. Idk how big of a qol like in manhours but being able to place ajust it so it sits less awkwardly

devout dome
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For all of god's glory please return the filters menu back to where they were saboteur

fierce nymph
# devout dome For all of god's glory please return the filters menu back to where they were <:...

Yeah this is probably the most inconvenient chang yet. Orna's interfact in base is extremely cumbersome and unintuitive and direly needs a rework from the ground up, but actively making it worse and even less appealing helps noone.

I would'nt mind not getting a shiny new event rework next time, but an interface overhaul. Not able to only bulk buy in guilds up to 10, not buying mats in random amounts but to choose how much, Not having the class quick select where it does'nt add anything to the game, adding the equipment set button to the activity panel, etc etc... Endgame is 50% menuing cause the menu needs love, no new content will change this.

dim goblet
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One thing
Not so much a QoL, but something that I believe matters
BATTLE BACKGROUNDS

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Bro, I believe many like me came from old games, like FF , DQ and Saga.
They had amazing Backgrounds

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Like the ones we have are good

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But I need more!

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Like every dg pock from a pool of backgrounds

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It will be awesome

charred quail
devout dome
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BS, gib me back my layout

charred quail
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Addendum to tower changes. Just add to the side of activated nodes groupings of buildings to further turn visible/invisible. Like for tower/dungeon you can just deselect tower.

charred quail
charred quail
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Search bar in the item bag sometimes things get confusing in here.

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That or a sort button that puts all potions w potions. Restorative first and next boosting potions, then boosting items then wrb items then arena spawn wrb items. Then mescilanious. Myrk hammer shouldn't be half a scroll away from galar hammer ect. Same for dowsing rods ect. Default layout is super weird

devout dome
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If there is plesse show

charred quail
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Nono im saying my earlier suggestion about adding that function to the settings

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Would help almost all acessabiloty issues people are having

devout dome
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Aaaaa

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Yeh

boreal parcel
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I like the new look, but since I have a lot of sidequests. Scrolling down just to daily quests and access astraltree is annoying. Possible to put side quest at the end after weekly quest?

charred quail
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Scouthawk & brazier should reset every day not be 24hr cooldowns like guild resets.

thin glen
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scouthawks -> 1h cd
brazier -> already resets per day, not 23/24h

fierce nymph
charred quail
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Could have swore yesterday it was talking me there was a cooldown from the day before. :t

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Must have been visual bug

naive mountain
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I'd really like to see much better kingdom management tools.

  • Improvement to that decrepit 6-year old chat system that only sends messages sporadically.
    -- How about the ability to send a DM as a pop up window among members of a Kingdom?
  • Better historical statistics on member performance in K-War (wins/losses/opponent strength?)
    -- Allowing officers to have access to those member performance statistics, so you know who needs assistance with builds.
  • Ability to swap players in K-War, like we can in Gauntlet...
    -- but it only swaps in the next available lower (weaker) player... and only if they aren't already in that war.
  • Ability to "bench" members from raids, if they aren't participating in kingdom gauntlets or wars.
    -- Ability to assign these benching/maintenance tasks to officers.
    -- A 50-member guild requires a great deal of oversight and sharing responsibilities would be a great quality of life benefit.
lament sky
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Like omega riftlock and Feet of Eos let you do? 🤨

charred quail
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Summons that cast 3 turn spells should either have avidity or an ability to shorten casting time. In the instance of fey spirit gram its essentially on a 6 turn clock, and requires 2 turns to cast it so thats 8 turns before they even can attack since summon items are not synergistic with paired Essence.

charred quail
faint quiver
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I love this new quick change but can we please label them so if you like using the same sprite you know what's what?

faint quiver
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Making pet stick with your class would have so much time also

devout dome
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Up to 5 too

south pawn
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Either move the map options interface back down or put the class quick swap menu in a layer above the map options menu so it doesn't cover the 5th class.

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oh my god that image is distorted

naive mountain
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FISHING LINES:
Given their cost and rarity, Svargan and Perfect Fishing Lines should deliver a minimum number of casts before the lines break. It is wrong to have the rarest and most expensive fishing lines break before they catch a single fish. I've had three Svargans break today with a total of 7 fish caught between the three lines. Bad luck? Sure... but in the real world, I'd go back to the store and get my money back for these defective fishing lines.

stuck pulsar
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solve this small issue šŸ™‚
when the quantity is zero the item is not marked with red font

abstract falcon
desert lodge
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For the rock paper scissors game, instead of it being a coin flip disguised as a game, make it actually rock paper scissors.
If you win, you get 2 tokens and 2 exp, if you draw you get 1 token and 1 exp, and if you lose, then zilch. This not only makes it lean more positive for the player, but also helps players in lower traffic areas.

naive mountain
desert lodge
# naive mountain This isn't Rock Paper Scissors... RPS would be win, lose or a re-rolled tie and ...

People hated tie-tie-tie in the past because it had 0 rewards and just forced a reroll.
And yeah, I clearly state that I want the rewards to be more player positive than they currently are. My intent was that, for quite a few people, RPS is the only source of proof of conquering and its expected payout is currently 0.5. Raising it to 1 helps a lot of people out but doesn’t cause saturation since that reward is still fairly low, especially compared to proofs that can be obtained from most other guilds.

versed glade
desert lodge
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A tie would end the minigame and give rewards equal to the current rewards of winning. A win would give you rewards equal to twice the current rewards of winning.

versed glade
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Sounds like a good idea to me

fierce nymph
desert lodge
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Agreed, which is why I’d rather it be true RPS and give better rewards than be a literal coinflip. The way it currently is should be improved.

stuck pulsar
gilded bay
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Skins for your Outpost building ; they are so brown and hard to spot in the wild.

hybrid geyser
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To be honest I would much rather have a stable working game than more content at this point. It seems like every weekend the game performance tanks to the point of being unplayable. That would be a huge QoL.

urban kernel
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I'd love to be able to change anguish level quickly by just tapping the anguish symbol instead of having to go back to my OT

velvet reef
versed glade
deft warren
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Id love it if skill loadouts could be rearranged dragging and dropping.

radiant egret
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Not sure if mentioned before. Allow us to turn off general orna event notifications. We getting a lot of spam lately

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It dilutes the notifications we actually want

wicked delta
charred quail
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Organize layers tab PLEASE.

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This is very common

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Luckily I can rotate around, however sometimes iv come across towers covering the center point of the dungeon and then its simply unselectable

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Towers should be towers layer, not towers & dungeons. Please.

charred quail
# charred quail Organize layers tab PLEASE.

Player & npc turn off and on switches are essentially the same functionality so having them so far appart makes no sense. Likewise monster raid & bosses. So they should be parallel with eachother instead of all in 3 seperate places. Items and compass because both are very niche cases when you want them off/on. Settlements & buildings just makes sense because they have similar functionality.

desert lodge
royal heron
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Im poor at paying attention if this has been mentioned, but favoriting manifests would be huge

fathom orchid
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Add Mass Buy Option,it tooks ages to use all Medals for stuff

sharp blaze
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Add sound and vibration to iOS push alerts. Right now they are delivered silently regardless of system settings. My understanding is that the Android version has this.

charred quail
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Weight event wrb based on the current class & teir. Even if slightly, in 100 summons theres 0 reasons 1% should be your teir or drop relevant gear.

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This or specifically give each event wrb the treatment of the areis perseus cerus treatment so gear can be target farmed. Because its incredibly painful staring at event wrb that are essentially more mats and otherwise wasted time.

dry otter
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Please make it possible for the King to give the power to open or close the Kingdom to other members, just like it's possible with other permissions

wraith finch
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In horde battles, differentiate summons somehow. They die when the last actual monster dies, so it isn't necessary to attack them. Maybe a blue aura? We haven't used blue for anything yet?

wraith finch
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I just discovered class favouriting (at present I only play one class). As implemented, with no labels, it forces you to set different avatars for each class. Well I have one avatar for all because it looks like me IRL. Please label the favourites selector!

round tapir
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Good time to separate towers and monuments from dungeons in the world filters

gilded bay
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Scroll of Chaos timer

radiant egret
velvet reef
faint quiver
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Even the no floor towers reach up and you click them when you try to click behind them

rare sparrow
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A cactus/mirror for your othersouls like is for pvp.

random copper
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On that note, allow notifications from other accounts to still go to the device notications even when logged into the game and actively playing on a different account.

elfin flint
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Sub filters for dungeons/towers/monuments. Sometimes they block/hide behind each other.

charred quail
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^

radiant egret
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Fixing game notifications so they reflect in game notification choices

gilded bay
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Have players who have been inactive for a year (or some arbitrary amount of time) fall off the leaderboards until they log in again.

wary cosmos
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delete Archpaths

devout dome
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Why do you think I they should be removed

wary cosmos
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FOMO abuse/Predatory Practice

wary cosmos
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If the archpath would autocomplete when done without having to go to the UI (lets suppose you forget about it, but you turned on the game that day and played) you should still get it, this would help a bit at least. i.e. Avoiding the dreaded: Forgetting -> Having to Pay.

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Another thing is the random rewards and when you already have the sprites, but giving more would make things even worse, so this is just bad without solution. i.e. Paying feels like bad or worse rewards, having to pay for better rewards is also bad.

wary cosmos
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Yet another thing, Phoenix Badge was not available when first archpaths was released, so people who bought it, and not the second time, didn't got the badge, but they have the sprites, so there was little reason to buy again. With the removal of Phoenix event, that badge may not be obtainable even for people who paid for it.

charred quail
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Amity refresh every 3 months. Just like throw them in a blender and give acess to new combinations NOT on a set rotation like nodes can be the same seeds but the amity should not.

versed glade
charred quail
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They shouldn't repeat

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They should be randomized every 3 months

versed glade
charred quail
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Randomized PERIOD

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Every 3 months each trio of malus & buff are fully mixed with eachother.

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Not repeating just randomized. Sure some may repeat due to random nature. But each pairing will be fundamentally unique every year & month essentially

velvet reef
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Events that roll out fully baked.

versed glade
quasi onyx
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The ability to buy multiples of items in guild shops instead of having to click buy 1000 times. Also the ability to recollect all your amities instead of having to click on every single one of them. Just very tedious time sinks that could be simplified into a single click

faint scarab
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Ability to reroll maluses in anguish paths

gilded bay
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Turn off Player Help chat the same way as regional

charred quail
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90% of amity across my sevral alts are all the exact same rolls just slightly different things. We need an a mity refresh.

charred quail
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Because that's not qol thats kinda broken

versed glade
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The amity effects are tier-based. Low tiers have less effects available to them than higher tiers

charred quail
royal heron
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Favorite manifests! Or at least a replay option..

regal orbit
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Can oracle temple recollection tab please either get a search box to filter amities, or be treated with the same filtering options as forfeited items in the monumental guild.

Im trying to get rid of old weak amities: eg additional orns. I can easily find them in my inventory. But they're not grouped or filterable on a nice way in the seers guild.

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Currently I have to filter in inventory, and then screenshot to know what the names are for the different amities when im in the oracle temple.

fair garden
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All I want is a ā€œselect allā€ and ā€œrecollect allā€ button. You can filter them beforehand in the inventory and lock the ones you want to keep

foggy wing
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Qol improvement id like is show current materials in guild shops so i know how much i have and not have to check inventory on my quantity.

jaunty gyro
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A possibility to simply have a list of current area's buildings I can click and enter from - My origin town is such a mess, and towers (albeit small) have horrendous hitboxes resulting in a few rotations before I manage to enter a desired building.

faint scarab
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Possibility for othersouls to equip off-hand skills from gear but only if they are equipped (slice,bastion,doublecut e.t.c)

Possibility to set othersouls inclination when they are defending settlements (just like in your main PVP skill loadout: balanced, saboteur e.t.c)

Either remove or make unusable *all * spec specific skills (comet, lacuna, pumpkin gaze) on othersouls, because there are some people left who have, for example, comet or lacuna equipped on their OS which makes some battles extremely unbalanced - or make it possible again for everyone like it is now for pumpkin gaze.

Make foresight be a factor in OS battles

pastel epoch
faint scarab
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Pumpkin gaze/beheading sweep still works i mean

devout dome
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You can't equip spec skills on OS's anymore so if you still have them there it won't remove them

Beheaded shit is TECHNICALLY not a spec skill but an item skill that requires a spec so the coding on that might be different which is the reason that doesn't block it from being a possible put on OS's

pastel epoch
devout dome
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A dunno

faint scarab
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Who told u that

faint scarab
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I mean lacuna on t9 os, ez fight for them

pastel epoch
faint scarab
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Gotta check

dense remnant
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I recently saw someone who had pumpkin gaze in their T3 OS

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Less than a week ago

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You can’t equip it anymore, but if you had it equipped, it’s still there

pastel epoch
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Again, as I said it was removed either today or yesterday. I literally saw it disappear and it was confirmed with another account 😭

faint scarab
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Just checked

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Finally

charred quail
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Demonworking tools should reduce MW level to 10 the FIRST time, and subsequently aslong as the peice is ang gear it makes 0 sense for it to degrade again. At most it makes sense to go from godforge down to DF. Also GF chance should be removed/replaced for quality +1% if were gonna give it a 1% buff.

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A toggle options switch in castle that makes DF & GF the first option when entering those forges. Noone is going into those shops to change the element of their weapons outside of apollyX gear.

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And since were on the topic of QOL, its time for OT overhaul, notso much as limiting the amount of structures we can place in OT but make "sticky" areas, that remember the exact building placement on it for those of us that move around alot so that our buildings ( fishing hut & appraiser and especially towers) don't move.

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Lastly

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This is a VERY very technical game, more options like accessibility please. Ill give 2 seperate examples.

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The ability to "hold" 2-5 peices of gear. So when your in your forge interfaces you can either forge MF DF or click the "held" item and it opens the inventory on that item specifically to demon forge it ect. This may have other applications but I cant think of them right now.

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Example 2

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I didn't think this was such a big deal but iv heard quite a bit of our cry about our hide tab beinf moved awkwardly placed. And there Definitely should be a way to allow us to arrange or even add nodes if we prefer specific things. Like having build where kingdoms is ect vice versa. The locations should be interchangeable and able to be changed in settings under Other options.

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Id assume it would look like a dummy screen and we can select what's going where.

charred quail
# charred quail

Alternatively adding a "last acessed" bubble on the right and the current close out bubble on the left will also achive the same effect. Theres ALOT of back and forth and tbh thats the biggest cause of my burnout recently. Everything is fun but the layers of screens really kills my gaming experience. Im sure most avid players are desensitized to it I am not. Please ajust this!

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The other thing most smart phones UI have closing/minimizin the game built into the system. Please remap the generic swipe left for exist game into swipe left to exit current screen.

faint scarab
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When item is masterforged in the alchemist shop add a button "Use demonworking tools" to accelerate the tedious and slow process of upgrading anguish levels of an item

charred quail
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thats literally what I just said with less actual QOL mimic mighty_mimic

elfin flint
charred quail
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Its honestly the current biggest community qol ask to split towers from dungeons in the filters.

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Towers have way to big of a hit box area

elfin flint
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Same for monuments blocking dungeons. They need to have separate filters.

quasi onyx
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Also seperate filter for inns so I can have inns and dungeons selected without seeing a million useless shops and blacksmiths

charred quail
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I made a thread about that

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Our world gen is due for an update

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Things like making the generation incapable of putting a billion buildings in the same spot naturally shouldn't occur

velvet reef
charred quail
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The dark fragments should turn world fights into either horde fights or the horde dungeon type fights where enemies pile on after killing the first wave. Because as is they function like summoner fights not horde fights.

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Either this or treat all monsters as defeated if the battle immediately ends after killer the base mob. Because that isnt a horde fight.

spare furnace
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Othersouls* skill selection is a massive eye sore my suggestion is putting the skills in there correct categories

velvet reef
spare furnace
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@faint scarab I'll correct that now

lost quest
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Auto continue toggle for solo dungeons would be nice so I can mindlessly spam bl2 without moving my finger to continue everytime 🫔

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Would also help in endless a lot šŸ˜…

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@potent barn is ready to donate his right arm for this 🫔

potent barn
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I'd donate my left arm for an Othersouls mirror/kingdom sparring feature

lost quest
royal heron
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Replay feature for Trials so we spend less time in Manifest Selection šŸ˜­šŸ˜…

wraith finch
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Could non NOC quests in the quest list please be ordered by time remaining?

abstract falcon
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wouldn't this be big guys? Imagine if we didn't have to scroll in 100 bestiaries when we hunt for an event follower.. šŸ™ Odie please..

#šŸ’”ā”‚suggestions message

faint scarab
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The QoL we all need: a functioning in game chat.

Fix it please. We all need to resort to discord chatting because unfortunately the game chat is broken. Messages dont arrive, the chats often just disappear, you almost never get a notification whenever someone sends you a ingame DM, or you get it with a delay of 2 weeks (Like literally, i just discovered someone was asking me something in DMs and it was weeks ago, and i never got notifications until now)

fleet ocean
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No access -> #1397573178431111219

naive mountain
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@finite spire Please add some colorful battle pennants to the Battlegrounds graphic to make it stand out. They are impossible to see when roads and hidden objects are all over the screen. The current light brown and gray simply doesn't work well.

sweet canyon
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Would be helpful in towers when npcs/allies overlap with enemies, enemies are the one on top... Kinda waste of time

wraith finch
faint scarab
fleet ocean
stuck pulsar
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Access kingdom menu from control map

random copper
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For settlements, instead of scrolling right/left to pick your battle, just make the icon on top that shows who's in what spot bigger. And then you just click on who you want to fight. Or keep the scroll but let us long click that the top icons.

random copper
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Partially that I can tell at a glance due to it's position that the slime is really a slime and not a character with the slime graphic.

abstract falcon
gloomy pulsar
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An option to hide only origin town buildings and not every building

dim scarab
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  1. An option to turn off auto-waypointing new inns
  2. Instead of waypointing every inn, give me a book of innkeepers that lists every inn I know of and how far in what direction it is
  3. Make shattered memory waypoints disappear as soon as you can see them and don't allow them to keep coming back, preventing you from tapping the memory
  4. Let me make you new battle music of many different types for different strengths of enemies šŸ˜‰
  5. Allow me to zoom the map out much further so I can find dungeons I have driven past to walk to (they are nowhere near me)
  6. Allow me to run practice battles against settlement holders before the real battle so I can see if I even stand a chance of damaging them and maybe change my equip.

That's all I got for now

dim scarab
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Also, please don't make events that operate like the current event, which I cannot play. There is no way for me to access this event's content without driving 20 miles to the nearest town. There are no dungeons near me. I cannot use Balor Mnemonics to make the monsters appear because I'm not level 200 or whatever it takes. I cannot reach the shattered memories where I live because they are coded to spawn too far from the road to access. This is extremely frustrating not being able to participate in the event because of where I live.

faint scarab
quasi onyx
faint scarab
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I mean thats the downside of playing a GPS game

dim scarab
# faint scarab I mean thats the downside of playing a GPS game

Honestly, the whole fun part of coding is that you can do whatever you can imagine and put into code. The events could just be designed to keep people of all areas in mind.

Making the event revolve around dungeons when dungeons aren't available everywhere isn't a very good idea in my opinion. Either there should be a way to create dungeons where they don't exist, or there should be a way to do the event that doesn't require a dungeon.

I understand there are Balor Mnemonics and I did buy the $10 pack so I have some of these, but I found that can't use them because they require a higher level (I'm level 173).

This being an anniversary event, you'd think you'd want to include the entire playerbase. I understand that something like 80% of people (and likely players) live in cities, but 99% of the world is not city, and the current setup excludes the 20% of people who live in that 99% of earth.

I don't mean to sound like I'm trying to complain; I actually enjoy the game. It's just a big letdown as I just recently came back to this game after years where I didn't have the time, and was really getting into it again but now have to wait a month before I have an event to play again that doesn't require me to spend 20 bucks in gas to get to town and back.

quasi onyx
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Also keep in mind absolute worst case scenario and you ACTUALLY have the improbable luck of having no dungeons, there's still your keep dungeon and the menu dungeon that you can do

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Also also, if you join a group you can travel through your wayvessel and use dungeons at other peoples wayvessels

dim scarab
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Trust me, there are no dungeons within 5 mi except for one monument. The keep dungeon can only be attempted once every 6 hours, and the menu dungeon is once an hour, and I just found out about the menu dungeon so that's the first progress I've had in the event so far even though I played for 4 hours yesterday. But apparently that menu dungeon is my only option really

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Also I would love to join the group but I don't have any friends really

quasi onyx
versed glade
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Also, monuments aren't static, they change locations every week

dim scarab
versed glade
dim scarab
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View distance is 216 meters but view distance won't help me touch things that are too far from the road

#

Or will it?

versed glade
#

It will

dim scarab
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View distance = access range?

versed glade
#

216m vd is like walking with a book 2 inches from your eyes

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Max vd is 1754m for comparison

dim scarab
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Well I mean there's not really much I can do about it

versed glade
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Yes there is

dim scarab
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Since you say it requires tiering up and that takes months

versed glade
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View distance is access range for dungeons, towers, monuments, bosses, raids, and buildings

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Not for memory hunts

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What is your tier

dim scarab
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Yeah, I already know about memory hunts because I can't do them šŸ™

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They are too far into fields

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Unless that got adjusted

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I am level 174

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I think that's 7*?

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And I was wrong, I'm 173

versed glade
#

Yeah, almost tier 8. You have access to a lot of VD options, event and non-event.

dim scarab
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SO like torches?

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And lanterns

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See I never realized that access range was variable, I assumed view distance was, well..view distance lol

versed glade
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I will move to general #šŸ‘‹ā”‚general message

dim scarab
#

Yeah

wraith finch
wraith finch
# dim scarab Honestly, the whole fun part of coding is that you can do whatever you can imagi...

I live on the edge of a National Park, 30km from town, but I still have 5 dungeons and two inns within my max VD. Rural doesn't necessarily mean scarcity. Still - a couple of ideas: when you regularly travel a route with the game open, the number of settlements slowly increases (I guess up to a maximum density). Can that be applied to dungeons also? So actively played areas get richer.

Idea 2: There are heaps of buildings players don't need once they are past 150: wild bestiaries, alchemists etc. How about, if no one has entered a building in six months, it gets rerolled into something else?

still trellis
still trellis
foggy wing
lost quest
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It kept doing this for a while šŸ˜†

naive mountain
lost quest
foggy wing
#

Consult a dr if it last more than 4 hours.

charred quail
gloomy pulsar
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how about being able to hold the button on attack/defend/whatever skill to be able to spam it, would be useful for those raids with lots of hp

spare furnace
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I still think Dimming the snow is a good idea given at night time it's literally a flash bang in you're eyeballs 😐

spare furnace
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Dark mode for the flash bang 😁@still trellis

quasi onyx
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I literally just close the game when there's snow at night

spare furnace
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When in the back seat it's like Ahhh my dam eyes šŸ‘€ rip šŸ˜‚

spare furnace
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New suggestion when it comes to moving aka placing builds at you're home area it's a massive pain due to how the system views being to far away can we please get a size increase for how fat away we can put buildings with all the new buildings it's becoming cluttered and towers unfortunately (one's you own) have a click box that's to dam big

lost quest
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bulk recollection of unlocked amities could be really useful, it can have a safety check like dismantling where it gives a warning/notification when dismantling ornates.

lost quest
still trellis
lost quest
still trellis
cunning dew
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put the hand button in the middle for big thumb clicks. i keep pressing next floor instead of pressing left arrow button. i need to use my index finger just to press the hand button.

charred quail
spare furnace
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It's a Hazard and will eventually lead to a car crash

quasi onyx
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Shouldn't be driving and playing broski pretty sure that's illegal in most places

spare furnace
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Not everyone drives you could be a passenger in the back point is its to dam bright and is a hazard

dull star
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Add a button to preview effects of titan augments in the Titan Alchemy. Personally I only remember a few ones worth keeping in my current build.