questions-and-answers
A few newbie questions on porting a DirextX9 game.
Vma - Create Coherent Resource
beginner
memory
Advice on debugging a crash in vkCmdDrawIndirect
Why feature shaderInt64 not present at Intel Arc 380 or Intel UHD 730 (but present on older UHD 630)
How to use the offsets provided by VmaAllocation from VulkanMemoryAllocator
beginner
memory
Clear color not doing anything, render pass 'unused' in renderdoc?
beginner
Why can't I enable GPU assisted Validation and Debug Print validation features together?
Question about the strings passed to vkCreateInstance
memory
VK_ERROR_OUT_OF_DEVICE_MEMORY on Swapchain creation
graphics
windowing
Unable to create instance on macos without incompatible driver error
molten-vk
beginner
maxDescriptorSetStorageBuffers and similar - is this per binding, or per buffer?
Do I need a semaphore when presenting on the same queue that I rendered?
My Vulkan Android stuff crashes after update from Android 12 to Android 13 on my Samsung Galaxy S21
android
graphics
windowing
How to deal with zero-size data as descriptors
Rendering to a cubemap
What image aspect should I use for a storage image?
Using mipmapped image as the target of a render pass
Cannot call vkDestroyBuffer on VkBuffer
Performance of `VK_KHR_buffer_device_address`
Finding the definitions of vulkan structs
memory
Copying physical device
Can swapchain support MSAA directly
PipelineCache Creation
graphics
beginner
Extensions I should use?
VK_KHR_dynamic_rendering isn't working properly on both Intel i-GPU & Nvidia GTX1650
graphics
pipelines
RenderTarget Info
graphics
beginner
Avoiding numerous gpu memory allocations with staging buffers
graphics
beginner
memory
best-practices
Error creating surface on M1 mac
molten-vk
beginner
Do Vulkan apps need some kind of runtime installer to run in Windows?
Texture filtering issue on Vulkan vs D3D11
Renderpass layout transition issue (nvrhi teardown)
beginner
synchronization
Shaderc not linking
molten-vk
shaders
When trying to create FrameBuffers using vulkan_raii.hpp access violation is thrown
beginner
How do you abstract (or not) Vulkan?
beginner
Bindless - very low maximum number of samplers?
molten-vk
beginner
descriptor-sets
GLFW is failing to include vulkan header
graphics
beginner
Is it an error to write to a VkBuffer bound to a VkDescriptorSet that is currently in use?
Double precision floating point and consumer GPUs
shaders
compute
Framebuffer with VK_FORMAT_G8_B8R8_2PLANE_420_UNORM image view
graphics
[Solved] Blit to Swapchain not happening
graphics
[Fixed] vkSetDebugUtilsObjectNameEXT crash
Testing less common extensions on CI
What does the world 'Vulkan' mean?
How to properly halve the resolution of a VkImage and output to a half sized framebuffer?
beginner
graphics
shaders
Is there any way to use 64 bit unsigned integers when writing a shader for Vulkan in glsl?
Segmentation fault at create_swapchain
How to convert SPIR-V to LLVM IR?
SDL_Vulkan_CreateSurface returns null surface.
beginner
What do I need to render ImGui from a Vulkan layer?
Is there any way to know that command buffer is invalidated or not?