questions-and-answers

1121 threads · Page 21 of 23

The minimal set for drawing unlimited 3d space? 11 messages
Segmentation fault when calling Vulkan API from within an implicit layer hooked vkQueuePresentKHR 38 messages
graphics memory
Cost of dynamic states? 8 messages
applicable licensing? 44 messages
Cannot see mesh after adding matrix 16 messages
beginner
workgroupsize/localsize/localsizeid 2 messages
Texture 16bit/float: how to copy data in VRAM with C++ ? 5 messages
memory
debug printf not working as expected 20 messages
graphics
Install latest RADV driver on Linux to use VK_EXT_mesh_shader 14 messages
Depth buffer reused between subpasses in one render pass instance 20 messages
synchronization
Validation error when running on AMD 19 messages
memory
Incredibly slow compute pipeline execution on Mac 14 messages
molten-vk pipelines compute
Undefined Reference to 'SDL_ *many*' 3 messages
beginner
Garbled image copies after swapchain resize 21 messages
Validation layer missing after updating it 59 messages
How to implement or spoof vulkan in unsupported gpu? 7 messages
Compute shader and interface into Vulkan 37 messages
Cannot use image with specific layout 26 messages
graphics beginner compute
Smooth and Flat rendering in one model 12 messages
Queues 55 messages
beginner
A more in-depth description of Descriptors and Descriptor set. 38 messages
beginner descriptor-sets memory best-practices
RayCasting is slightly off 42 messages
beginner
Gpu driver hang on acquireNextImageKHR 45 messages
graphics beginner
Set 0 Binding 0 in shader expects at least 1 descriptors, but only 0 provided 4 messages
pipelines beginner descriptor-sets
Vulkan program not running on a GeForce GTX 1060 31 messages
beginner
GPU driver crash(?) on swapchain recreation 28 messages
beginner windowing
Weird swapchain issue 27 messages
Negative queue family indices. 10 messages
Utilization of all invocations with KHR_shader_subgroup 11 messages
shaders
Last sprite to draw on 9th draw call and onwards flickering 55 messages
beginner descriptor-sets
SPIRV-Cross reflection failing on some inputs 18 messages
shaders
Possible memory leak with VK_INSTANCE 18 messages
beginner best-practices
Font Rasterization Optimization Suggestions 2 messages
Old code is giving error with the latest version of Vulkan 15 messages
Vulkan performance worse than DirectX11 46 messages
graphics vulkan-profiles beginner synchronization
How can I implement an intersection shader? 5 messages
How to correctly use VK_RENDERING_SUSPENDING_BIT and VK_RENDERING_RESUMING_BIT? 10 messages
Multiple pipelines with the same descriptor sets 49 messages
pipelines graphics beginner descriptor-sets
Can you explain VkStridedDeviceAddressRegionKHR? 3 messages
ray-tracing
Will declaring every buffer with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT practically impact perf? 8 messages
Use timeline semaphores with vkQueuePresentKHR 6 messages
Where to put VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT 62 messages
beginner
Is there performance difference between storage_buffer vs buffer_device_address ? 48 messages
Rendering on top of an application from a vulkan layer 2 messages
graphics beginner
What is needed to work with nsight graphics? 7 messages
graphics beginner best-practices
Double ownership transfer 3 messages
compute synchronization
How to get value of texture resolution limits in application? 5 messages
graphics beginner memory compute
vkAcquireNextImageKHR does not block by 16.67ms in fifo mode 8 messages
Support for `VK_EXT_descriptor_buffer` in GTX 1080 5 messages
descriptor-sets
How to allocate memory only with Vma 9 messages
beginner memory