questions-and-answers

1121 threads · Page 11 of 23

Vulkan SDK on arm? (Snapdragon X Elite) 27 messages
Incorrect color output on Nvidia, correct on AMD 35 messages
How dependant is vkGuide on Vulkan 1.3? 11 messages
beginner
Multiple buffers in one device memory 3 messages
beginner memory
What is the color space in vulkan shader computing 7 messages
graphics beginner shaders
Do images made with identical VkImageCreateInfo really have identical VkMemoryRequirements? 5 messages
graphics beginner memory
How to implement OBS support in a Vulkan program? 39 messages
Does a Vulkan driver actually have any code? 25 messages
will I be able to use wayland under new nv 560 driver? Anyone tested ? 14 messages
I get an Image layout that I never transitioned 77 messages
Pipeline Optimization Level 3 messages
What does calling something a "bit" indicate? 9 messages
beginner
Difference between ENGINE and APPLICATION in the VkApplicationInfo struct? 42 messages
Mailbox present mode not supported for linux 10 messages
VK_KHR_external_memory 5 messages
Orthographic projection 13 messages
graphics beginner
VK_KHR_external_memory 14 messages
beginner memory
question about subresource barrier 2 messages
best-practices synchronization
Get Resource Requirement Information from Descriptor indexing and BDA method 2 messages
pipelines beginner shaders
[Synchronization] Image Acquisition Semaphore may become incorrect for the given frame. 142 messages
I have a VK_OUT_OF_HOST_MEMORY error. 260 messages
Textures not being bound to descriptor set 1 properly when trying to bind multiple sets. 5 messages
graphics beginner descriptor-sets
Is that correct checking for presentation support on xcb ? 17 messages
graphics beginner
Displaying Validation Errors 3 messages
Unsignaled Semaphore in vkAcquireNextImageKHR() 8 messages
Looking for code review 6 messages
pipelines beginner best-practices synchronization
Tessellation algorithm for creating subdivided triangles 3 messages
Trying to make an Text Renderer 9 messages
graphics
MoltenVK Bindless: SPIR-V to MSL conversion error 5 messages
subpass dependency 7 messages
Specify binding index with descriptor buffers 4 messages
memory
Error when calling `vkCmdSetDescriptorBufferOffsetsEXT` 6 messages
memory
Trying to write a sampled image descriptor into a buffer 2 messages
memory
VULKAN_HPP_DEFAULT_DISPATCHER.init() stopped working 9 messages
Can't call vkGetDescriptorSetLayoutSizeEXT 5 messages
memory
Is there any hardware preventing dynamic rendering being supported on older desktop devices? 12 messages
vkGetPhysicalDeviceQueueFamilyProperties cannot fail? 34 messages
best-practices
Can I create a single shader to multiple pipeline stages? 4 messages
Buffer device address and alignment 4 messages
Different results with the same indirect command?? 8 messages
graphics compute shaders
Video capabilities 7 messages
video beginner
How much hardware support do bindless techniques have? 7 messages
Is `vkCmdPipelineBarrier` strong enough to use feedback attachments more than once? 3 messages
synchronization
Getting Weird noise 16 messages
what's the proper way to make a global static mutex so submitting queues dont clash? 30 messages
beginner memory best-practices synchronization
Is there a Vulkan SDK for Windows 11 ARM (Snapdragon X-Elite)? 2 messages
Saving Texture Array to disk 14 messages
memory best-practices compute
Looking for Openc-CL Expert 7 messages
Installed SDK on custom directory, but it still includes headers from `/usr/include` , why ? 121 messages
Multiple logical devices? 5 messages