#Helldivers 2: For Managed Democracy!
1 messages · Page 143 of 1
I must be trusted with the gas pod
Nice, I was just thinking yesterday it'd be nice to have a bot order again.
sweet, I get to try my new toys on bots
Breakthrough is kinda nutty against Vox Engines
The flak cannon will kill one in a single volley if you shoot the treads
I haven't figured out fabs but breakthrough is nutty on bots in general
Although I've been running emancipator and it holds up pretty decently it's not paper anymore
Looking forward to trying out the missile pistol on its best faction and the new-to-me purifier!
The missile pistol i think is better nonguided ime, let's you hit weak spots more consistently for the one shot cause it doesn't one shot on body like ultimatum does
Also lockon seems long compared to warrant, like the spear's lockon
nah its faster than spear
lockon is good for hitting farther targets
cool angle on the eagle
is that including the pre lockon you can do with Spear? can you also do that with the missile pistole?
I'll probs be defaulting to unguided to snipe Hulks, turrets, and fabricators. Then switch for gunships.
missile pistol is pretty sick
the slow velo makes hitting hulk heads a huge pain but it's a pocket commando rocket and that's not nothing
The Maxigun has the most important stat in the entire game. It's called "Haha whee!" and it's overpowered.
https://cdn.steamusercontent.com/ugc/18205195843959328234/B3D884E529F205AA58C341E3E6DA1723B2391555/
i demand a double barrel version
-# we have finally abandoned cyberstan 😔
-# was still technically on it because we’ve just been joining other people’s games which means when we leave and rejoin it puts us back on cyberstan
Hell Claude Van Diver theme.
I've wanted to do a version of what the Helldivers 2 suite would sound like as an 80s movie soundtrack, with the vibes of Jerry Goldsmith, Basil Poledouris, and Michael Kamen.
I achieved the retro mix by narrowing the stereo field and then widening it again, and then detuning all the audio and varying the pitch. Al...
(It's not what you think it's going to be and is all the better for it)
Wow, actually incredible. I'd pay money to hear this medley played by a live orchestra.
Did they change automoton drop ships? I used to be able to one-tap their engines with recoilless rifle and now it's taking two pretty consistently
Theyre still 1500 HP. Are you using HEAT or HE?
ahhhh I did fiddle with my weapon mode toggle and may have accidentally borked it without realizing, I bet I was on the wrong mode
tbh completely forgot it has multiple modes lmao
That happens to me a decent amount "...why did hulk no explo.. oh. oh that's why"
It's kinda silly that you can flip a switch and change the payload of your rocket launcher lol
I guess the implication has to be that individual SE rockets are so awesome that they're all capable of both anti tank and high explosive and just need to be programmed which to use. 😂
It'd be better if they're separate switches too so technically you could have both anti tank and high explode benefits but it's not officially supported or part of training so helldivers don't
There's IRL rockets that can do something like this
While I was conscripted I learnt to use an expendable rocket launcher with an extendable probe you could use to configure either a HEAT or a HESH payload
Woah
It probably involves changing how the explosive are shaped - the heat is basically acting as a kinetic penetrator, with the explosive used to punch a hole in the armor so the shell can smash in. The he is distributing the explosion over a wider area, which is great for wiping out a crowd, but loses a lot of pen power
(I think adjusting setting would change the geometry of the explosion so it either functions as a shaped charge or a conventional explosion. Basically what happens with a HEAT is that the explosion is kinda directed into a copper plate with the right shape to kinda reshape it into a jet of fluid metal that punches through the armor - if you change the shape of the copper plate, this doesn't happen and it just kabooms
Recoilless Rifles don't really go fast enough to breach armor, that's why there's a noticeable travel speed for the projectile and they have somewhat manageable levels of backblast
I'm assuming it's something like AMP or MPAT where you're changing how the fuze goes off to make the blast either shaped or not
Coin grenade in the next warbond
i know this is an ultrakill reference but all i can think of is dwarf fortress and the high velocity coin launchers some people make to train their dwarves
coinstars they're called apparently
coin rooms are too lethal for training nowadays
too complex a launcher design
you're unlikely to be able to see the details in it in game
are you critiquing the upper symbol or the lower symbol
lower
well thats useless to me because thats the vanilla icon
and that always uses the in-game model's silhouette
i have no interest in changing that
yeah the thing I remember about them is someone having their master axdwarf get their neck obliterated by high speed pennies
im asking about the upper icon
because thats the only thing im changing from vanilla
which, for reference, is this
that 100% works imo skaian
I like the icon
The burst icon i think is great, much better than concentric circles which makes me think its a bulleyes like a precision weapon which is isnt really
interesting data here:
https://www.rxddit.com/r/LowSodiumHellDivers/comments/1tgykje/90_helldivers_redditors_i_polled_find_the_game/
So, someone did a poll across 11 different Helldivers subreddits, collecting over 4,000 votes, asking whether they favored light or medium pen primaries and whether they thought the game was too easy, well balanced, or too hard.
The results are interesting. Overall, the majority were light pen users, and light pen users overwhelmingly thought the game was either too easy or well-balanced. Among the medium pen users, however, had a significant percentage that thought the game was too hard (but still a minority). Only one subreddit of the 11 subreddits broke from the overall pattern: HelldiversUnfilited. In that subreddit, medium pen users outnumbered light pen users... and a much larger percentage of them thought the game was too hard; the light pen users there were also more evenly split on whether the game was too hard or not than the overall or other subreddits.
I concur that light pen is increasingly all you need in a primary nowadays
or something like the eruptor with heavy pen
The Eruptor is kind of medium pen in a trenchcoat
It's just an obscene amount of med pen with a little bit of heavy pen as a treat
the heavy pen is pretty substantial
True, it's definitely not trivial
It just pales compared to the damage from the explosion plus shrapnel when you're not specifically using it to snipe a Hulk eye or something
I had a friend tell me light pen is just better if you just learn to aim and playing with a controller makes aiming kinda ass
But I still use light pen cus it is just much more ammo efficient to force myself to aim
not really? its 230/115 damage/durable, against most actual heavy armor its really anemic, especially considering the slow rof. Outside of low hp and low durable heavy armor weakspots like hulk eyes, its main utility is full damage against medium armor. You're not going to be damaging a charger meaninfully with just the eruptor outside of the butt, for example
id need to see how the war strider hip joint change works out for the eruptor
the hpen pushes it over a breakpoint against gunship engines and lets it kill hulk eyes
but yeah the main point is specific weakspots that are vulnerable to specificalyl the eruptor and also doing full damage to med armor
Gunships with your primary is pretty big for me when the gunships exist, pretty much trivializes it if there's multiple gunships
Bulletstorm and eruptor are a duo
bulletstorm is a killer "primary" weapon
IDK what they put into it to give it zero recoil but super earth industries should do more of that
Yeah that makes sense why it rocks, it's 100 damage AP2 and a ROF of 1300rpm. That mulches anything that isn't immune to the damage, and anything you (should be) shoot with this is gonna have some kind of light pen area to aim at
I didn't think I would like a light pen expendable laser accurate MG but it's great stuff.
I just run ultimatum for whatever eruptor/bulletstorm can't handle. I think I enjoy it's no aim one shot capabilities more than missile pistol which you got to aim a bit more
It's very nice with eats/leveler for disposable build and littering the lands with liberty
OOh, this is fascinating. I am absdolotuey a mediuym pen favoruer overall... but i would label the game as pretty well balanced?
This is pretty interesting. I am personally in the camp of "I wish the game was a bit harder" and since I usually do D10s I mainly just do themed loadouts to affect that. Nice to know that even if it's a small sample that there's a chance if this feedback is what's paid attention to then things hopefully won't be downtuned.
If it did not ping me when there were patch notes I would not be in the Helldivers discord. Seeing every official announcement with like 4000 thumbs down reactions, seemingly regardless of content, is like...ugh. idk.
There are people just bandwagoing hate as far as i can tell
it's insane
gamers are some of the most entitled communities out there it's crazy
Remember
If you don’t hate everything about the game you’ve put three thousand hours into you’re a corporate bootlicker
All I get lately is news that the game sucks and is dying
which I assume is overexagerated
hugely
as long as i have meth bugs i am happy
tho it did make all other enemies boring
40k Warbond
To be revealed later this year
I'm gonna guess las rifle, las pistol, melta grenades, melta gun support weapon, Cadian Armor and Krieg Armor both with an armor skill for extra reinforcements plus injury resist
Suspiciously good guesses, I agree entirely though
The only possible outlier is the Melta Gun support weapon. I could see it equally likely being a plasma gun
I think there also probably has to be a bolt pistol in there somewhere, but honestly that could even be a primary
GUARDMAXXING
the standard unit of measurement becomes 1,5 meters from 1m
Darktide Skitarii class reveal, Mechanicus II and Helldivers 2 40k warbond on the same day
Omnissiah be frakking praised
Kinda hoping we get elysian drop troops for the warhammer bond
they fit the vibes pretty well
i'm thinking either kaserkin or tempestus armor
it tempts me to return to helldivers, but i tried playing it recently and...eh
I'd kinda like a bolter support weapon
like something to fit a niche between the autocannon and the hmg
whatcha mean?
the 40k xover
While kriegers would be the most fitting due to the hard requirement of no faces showing, I hope it's not just for the fact that the krieg fanbase is the most cringe of all of the IG fanbases :v
The supeemeter
True
also to be fair a lot of the other regiments have full helmets too
Even cadians do
yeah but the vibe of cadians are very much without helmets I feel
This is it, this is where I finally get to have a marksman energy weapon (long las)
There's elysium shock troops that are mostly fully helmeted
They're pretty similar to helldivers in how they operate, drop a bunch of them from the air and descend via last minute jetpack like scifi paratroopers and even airdrop their vehicles
That'd be pretty sick imo. Put some light on some regiment other than the damned Cadians.
Tempestus Scions are closer in purpose to Helldivers.
full-face cadian helmets have been a thing since the original plastics came out
And look appropriately helldivery
elysian drop troops though
We already have Jump Pack stratagem, but what about second Jump Pack stratagem?
Kasrkin would work, Krieg would work
Classic Stormtroopers would work but we're never getting that again now that they've become 'Tempestus'
These guys
What I would give for a jump jet stratagem that's like a burst of horizontal speed like a super dive/dodge that you can fire a bit more accurately and remain standing afterwards
And of course ramming into enemies hurts them and if you ram into a wall or big enemy you take damage and break something
Arrowhead has a chance to be very funny and make the warbond ||Tau themed||
Would be incredibly funny and honestly not even that weird with what we already have access to
Automatons just get a Tau'nar
Just let me become an EDF Fencer, nothing will go wrong, trust
*thrust
Helldivers can be trusted with boost dash
We can be armored core lite as a treat
And bugs are somehow imperium cause bugs are fascist
Bugs with Cadian helmets would be funny
Blue bugs
I'm going to guess they'll probably go with mostly imperial guard themed, there might be a heavy armour with silly big pauldrons ala the roadblock, and they'll probably go with at least two out of three for bolter, lasgun and chainsword
Though I hope they don't stray too far from the helldivers aesthetic
i think the ideal for imperium would be 2 warbonds tbh
making it up how i want it: warbond one - guard
Light Cadian armour, Medium Krieg armour, Heavy Tempestus scions armour
Armor Passive - Last Stand: whenever a helldiver dies or hoists the flag while damaged in the last fee seconds, refil 50% stamina and 25% health
weapons
Primary Lasgun - laser, doesnt over heat, light armor pen, tons of ammo, alternate between a burst of single shots , a holdable beam or a medium pen "hotshot" that increases reload time if you ised it at all that magazine and uses half a mah in a sigle shot, regenerates ammo if you ever take fire damage
Secondary Laspistol, same as lasgun
Secondary 2 - Imperial Flag
Support - Imperial Plasma Gun - semi automatic rifle style medium pen plasma gun, can be charged for straight up double damage, when charged increases heat by a VARIABLE amount, when overheats deals 50-100 self damage and sets you on fire. changing fire modes lets you change the colour of the plasma
bolter i absolutely see as a strategem weapon.
the other 2 i see less due to how little they differentiate to the defoliator and the existing laser weapons.
tho amusingly if they do make a Lasgun it would be closer to the HD1 Sickle than the Sickle
40k lasguns are actually pretty different
they can be either beam or burst, they can overcharge to punch through armor long range but doing so burns out the barrel and most or all a magazine in one shot and the magazines recharge ammo from being on fire
lore varies by edition of course
but i have love changing a las rifle to hot-shot since ....what the early ciaphus cain books and the i think the first inquisitor ttrpg?
Then again I guess you could argue that helldivers doesn't have that unified an aesthetic any more
i guess being able to set the strength would differentiate them
but otherwise the HD1 sickle is just how "modern" lasguns tend to be depicted as rapid fire instant beam weapon
now a laslock would be a dope thing
as in single shot/bolt action las gun
love those things
laser deadeye
i really hope we get 2 legendary warbonds tho
1st one guard, second one non guard
we could also get a space marine scout sleeveless heavy armour with crazy huge muscles
i do feel like a pistol, either las or bolt is almost guaranteed
I think Bolt pistol as almost any proper bolter wouldn’t work with a guard warbond
have it in a warbond with like, scout, cybernetics guard veteran, skitarii, passive is Increased Toughness which decreases damage taken from enemy light pen weapons
weapons are bolter primary, bolt pistol, better chainsword or even a power sword, melta gun
bolt pistol is rather common in guard lore
and heavy bolter emplacements are also fairly normal
now in the "never gonna happen" department is a Chimera
some guard can tale bolters idk about now but a bolter used to be a thing some guard could take on officers and seargents, and there are specific non marine marks of bolter
it could be somewhere between the eruptor and dominator
There is the miniscule possibility of a Sisters Warbond, which would have bolters.
but thats almost an impossibility due to the gendering
Would be very funny though
less than youd think and id love that
HD2, now with mandatory boob plate armor for everyone
technically anyone can where sisters armour the boobs are sculpted on its not like each boob is in each of the armoured boobs lol
but base sisters armour would be heavy as its fully as able to bounce shots as a space marine
and that seems unlikely
guard seems likely for at least a first 40k warbond
I guess but I personally think pistols are more likely just due to them being more seen in the hands of commissars and us already having laser pistols
but they could easily do a guard warbond, a non guard imperial warbond and a xenos warbond over time
honestly i think a comissar is unlikely as its really close to the existing whats it called warbond
the other joke i made when i first saw it: Captain Titus Warbond
my not going to happen wish would be a t'au/eldar/votan warbond
They almost certainly won’t do space marines as they have said it’s too far before
yeah at most we could get a space marine scout heavy armor
Games Workshop has deemed it mandatory that everything 40k must now revolve around Captain Titus
T’au maybe but eldar is probably too far away from SE tech and style
depends on the eldar! an exodite or corsair would be closer
Frigging templars. Go take a bath, templars! get some perspective!
id love a rogue trader or inquisitor warbond but they dont seem popular enough compared to guard or marines/mechanicus
thise arent templars lol
templars dont even have scout squads
they integrate scouts into reggo marine squads
those are raven guard i think
They have black and white color schemes, they're templars. >.>
mostly pondering it cause Inquisition and rogue trader would allow them to go absolutely wild and pick up stuff from anywhere in the lore
not all black armour is templars :p
Alt: THEY SHOULD STILL GO TAKE A BATH
But it's clearly impossible for me to be wrong.
😛
Necron Gauss Rifle? sure, its an Inquisitor.
See? see?
black templars arent even more racist than a default marine thats just awful fan lore based on nazis liking them as their icon is a templar cross
I.. hmm. I dunno that'[s entirely true, they are pretty damn psycho in the novelks i've encoutnered
unreasonable and psycho sure but thats default for most marines
and all but the real marine wildcards will kill you for worshipping wrong or being an abhuman mutamt of a non accepted variety
but yeah it does also change based on whose writing them and my lore is probably more than a decade out of date
idk how they are as cannon in the current edition
so i shouldnt speak too universally
you know what would actually rule for a 40k warbond? another support melee but like a genuinelt strong one
support weapon power sword
I would not be surprised to get a chain sword, power sword might be pushing it
Gunrunner is a fun build - Sweeper, Bulletstorm, Leveller, Solo Silo, Support Pack, Gas or Pyrotechnic grenades, Ultimatium
take the light run fast armor
just buzz around y our team supplying them with machine guns, supplies and high explosives
Looping back to a skitarii warbond idea, I would love to see Arc Rifles, Phospor blasters and transonic blades though I think that is very unlikely
here's hoping FSR helps a bunch
i would think it was 100% unlikely if it wasnt for the skitarii an9uncement for darktide
as it is i still think its low
what i think would be more likely is a full guard legendary warbond then AT SOME POINT a non guard imperial legendary warbond with skitarii armour, or potentially a mechanicus warbond with enginseer/skitarii/tech priest armour
I feel like tech priests would be very upset at helldivers
cursed legendary impererial guard warbond fail state:
primary- stubber
secondary- stub pistol
support- heavy stubber
grenade- frag grenades- shrapnel and stun
armour- 3x cadian outfits
Honestly the real question about the 40k warbond is how will the lasgun work?
Is it gonna be a like a pull the trigger short charge fire or something more like a dmr?
the current Lasgun depictions are like the HD1 Sickle, so my money would be on that
they come in tos of varietirs so it depends which model yhey give us
some work like the hd1 sickle some charge some have continous beam
which is why i keep talking about current depictions
Darktide, space marine 2, rogue trader, etc
my hope is that whichever they give us, probably the sickle like kantrael (pictured) lets it have the hot shot mode that gets used in a lot of books and some of the ttrpgs
I would kill for a hotshot ammo
where you overload it and get a few single shots out of a magazine rather than a few dozen, but medium pen rather than light and massive damage, but then needinf to reload the barrel
other marks
Or maybe we'll get the tempestus backpack hotshot lasguns as a stratagem
possible but i hope we get one of the popular primary lasguns
honestly i kind of hope we get multiple 40k legendary warbonds over time
at least one guard, one non guard imperial with a space marine scout heavy armour, one xenos or at least t'au
Hey if they add the Warhammer shotgun it will be canon if it sucks ass!
Whatever happens I just hope GW realizes this tie in will be better advertising for Imperial Guard then they could ever dream of
I don't care if the shotgun sucks, I'm not changing my loadout
new prayer for the warbond, an invictor warsuit that is a mech that has to be good
and is as close as you can get to a pilotable dreadnought
did they announce something. is this warhammer chat now
Warhammer Legendary Warbond announced.
o shit fr
no info on what it's actually gonna be though yet
Hoping for something mechanically interesting on top of the theme. I really like Halo ODST, but the previous two legendary warbonds don't do much to justify the premium for me.
its gonna be imperial guard almost certainly
I hope it's like a rifle version of the talon with a bayonet
My dream would be a stratagem with a battery pack for a hotshot AT Lasgun
helldiver pilotable scout strider
I read this initially as "portable scout strider" and imagined a backpack strategem with fold-down robotic legs that lift you off the ground and sprint around faster
This is top tier copium but imagine getting a mini Knight mech that can sprint with a lance and shield
It's one of my favorite things.
I do imagine we're gonna see something like bolt pistol, some sort of chainsword
those seem like "Gimmies"
(and are both imperial guard adjacent enough)
Bolter skin for the Dominator.
Is there a way to take down BT with hammer besides hover pack into its face
Not that I'm aware of.
you can hammer its leg and itll eventually die, but thats veeery risky
Ah thats a shame
The BT being a stickbug saves it from so much anti tank
bike titan 😌
Like those are literally their tunels, just asking for it
anyone else excited for the upscaling?
I just hope they fix the current downscaling with it, like how weird things like the warp packs particles are downscaled to like 25% for no reason
making them incredibly blocky
I mean yeah, hopefully
considering that it'd probably still be an issue if they don't it'll be an issue if you render low and upscale to native
I forget what other parts are weirdly downscaled like that since I haven't really played in a bit but there are some real weird choices
oh right the squid scrambler tower effect
Upscaling?
FSR and DLSS on PC
FSR on consoles
three consecutive hits to the same leg
It's Warhammer 40k yet you get a cqc-20 war hammer smh
well, 20 to the power of 3.537244 equals 40,000, so just bring 3 and a half of them to every mission
Give me a thunderhammer
finally, skiitari
Gonna be so funny if the w40k collab is genestealers
not my Jeans!
Damned Jeanstealers, we need their rugged pockets to hold all of our freedom!
Were so fucking stupid.
You mean Super Earth standard acceptable intelligence
Picked the wasp on accident and can I say just how fucking terrifying it must be to be a random squid on the current MO planet
just minding your own business while all of a sudden like 70m+ away you hear but a single https://www.youtube.com/watch?v=Jnl_ZuNSH34
Took this short gameplay clip from a buddy on discord so its not mine. I just wanted a good example of the amazing sound design here on youtube.
wasp against vanilla squids on an open field planet, there are few circumstances more ideal
I should try out the wasp again on squids
I fell in love with airburst rocket launcher on them and have been using that for a while
The rocket mode makes the fliers totally irrelevant.
I usually relied on the Warrant for them
I really want an airburst that explodes into wasp missiles
or if the wasp airburst exploded higher up and then locked onto stuff
sounds like there's a guided secondary?
Yeah they basically gave us this
I haven't tried it yet but I hear it's better in unguided mode because weakspots
I like it on bot missions. Guided mode smokes gunships, unguided can one tap Hulk eyes and backpacks.
I mean the aircraft that strafe you. I can never remember what they’re called.
hitting weakspots is a pita in unguided against targets that move at all
still decent tho
only at close range. The missile has a fairly slow projectil speed so if you're trying to hit stuff more than like 20 meters away you're better off with guided
Stingrays?
Yeah them bitches.
this is tau slander
the tau are leagues better than super earth, who are basically the imperium but with a democracy coat of paint
I'm just saying it'd be funny if we got Tau stuff in the warbond and the bugs get imperium strain
Tau warbond with an ork outfit in the superstore, then the automatons get a mechanicus unit
Yeah, the Tau are the squids.
Heavily mechanized, great ranged firepower, capable in melee leaders but really not a melee force overall, auxliieries who handle the haord/melee role
everyone's sleeping on the real crossover, Marneus Calgar in B-01 Tactical Armor
What crazy, the Imperium is a bunch of regressive fascists who believe the foundation of Managed Democracy is an abomination. The Imperium and Super Earth could only be good friends and admirers at best.
Iropnically, i feel that if we take both universes at face value, super earth would be hell for the Imperium to fight. Imperium wins in the long run, but the sheer mobility advantage that SE gets (alcurbibde drives) is crazy. And space marines would have a very bad day the first time they run into a hell diver, kill it, and more just keep coming (A space marine is not surviving a hellpod to the skull, and you jjustk now that's gonna happen)
But also power scaling is silly, don't do that.
Helldivers individually are a menace, even if they die in droves they're just so damned persistent (INJURY? WHAT INJURY?!). It quickly becomes ridiculous if they actually have super destroyer fire support.
Yeah, they are legit scary like that.
also they all carry fairly crazy loadouts
(admech would be *loosing their minds8 over our little gundrone buddies and turrets, i susepct)
Frothing at the mouth from a combo of envy and rage.
I susepct even space marines would be very envious of shit like '...i need heavy weapons' rr drops in, followed by 380 barrage, followed by a mech
Succsefully kill mech, helldiver just bails out and starts firing ap rocekts into things
Space marine: THIS iS BULLSHIT AND IM TELLING DAD
Ah well done combined arms tactics another thing the imperium isn’t allowed to have because of Horus
I’m always a fan of seeing Space Marines and Imperial Guard working together, that shit is my jam.
I think they would end up with a mutual asynchronous decapitation strike, which results in helldivers beating the imperium but also improving the imperium.
Since the imperium ships are so slow and dont have the block alcuibierre drive tech the enemies of super earth have, the helldivers can be thrown on a full assault on terra and the golden throne as a "fake" subpar earth.
The divers have infinitesimally small chances of winning, but have way more forces in direct orbit, continously resupplied. It would be like super-malevalon-creek+cyberstan especially with the titans, custodes and grey knights.
Meanwhile it would take weeks to months to years for the imperium to get to super earth. But then they exterminatus it without even having to land.
Both sides destroy the others "homeworld", super earth super democracy runs away to build a new homeworld, and the imperium shatters with the fall of tera, though honestly each of the remnants of the imperium are probably stronger AND better lmao, and may have a full warp god on their side in the form of the emperor.
The Tau could probably grind out a stalemate, and the tyranids would be the bugs but worse as they just slowly cross the entire galactic map in massive swarms. Orcs would just be fun for both sides.
Anyway what I am getting from this is that the 40k legendary warbond should be scrapped in favour of an enemy ork faction.
also because they're controlled by us maniacs they are absolutely willing to adopt Cyberstan Tactics and engage space marines carrying three tactical nuclear weapons each
"got four of them, we're good"
yeah the imperium is bigger with more troops overall and higher tech for its nastiest stuff but super earth can do a bigger wave with higher average abilities way faster
i think they could keep it up long enough to won any stated objective before the imperium gets to super earth and exterminatuses it
enough 500kgs could take an astartes or custodes, and i now really want a map that is just one giant titanlike warmachine we land on and fight to the core of to destroy
pretty sure orks or tyranids would beat super earth, and given living conditions its possible chaos and stealer cults could find enough of a foothold to be unremovable
lore wise the imperium probably wins but Visual Media vise they get stuck trying to drive a titan up to them and SE just leaves then nukes it from orbit
it's super earth, you know they would be obligated to spam helldivers at the titan until it died for propaganda points
(and also a titan can probably shoot down a super destroyer, they have been known to engage in gunfights with small 40k spaceships)
Super Earth is perhaps the scifi civilisation least psychologically equipped to deal with a big slow impractical mecha that makes conventional land operations nearly impossible despite absolutely having the tech for it
I think titans wouldnt be as much of an issue since the size you could probably eyeball a stratagem at most of them and superearth is fairly good at anti-tank stuff SE has no issues creating new strategies and tech.
Knights I think would be more deadly since they're agile enough to avoid orbital fire unless there was someone on the ground to throw a stratagem beacon but knights would be a counter to infantry and exosuits
i think the main like...split point is the number game
in 40k, the lore numbers and the game numbers are completly seperated. there are way more titan model kits than titans in the 40k universe
but in helldivers, the lore numbers are the game numbers
there are MILLIONS of super destroyers
titans can definitely shoot down super destroyers, but only like once every few minutes per titan assuming they hit
super earth can spend hundreds of super destroyer quadruple teams to get even a warhound, relying on divers to mark it for orbital bombardment
it would even play like a helldivers mission- every x minutes you lose one super destroyer from the mission, and a new one joins when that player leaves, putting you on a clock
I feel like we’re forgetting that the primary defense of a Titan is its void shields rather than its armor.
Void shield arent infalliable to weapon fire, the main weapon SE has is the super destroyers
Theres definitely a lot more super destroyers than titans and even if a few is taken out the cost of a titan lost is much more severe than a super destroyer
Titans do struggle against starship level armaments as evidenced by a Tau Manta
even assuming the lore trumps the rules, there have been several editions where the lore was voids could be worn down with weak weapons over time and their main benifit was completly ignoring ANY strike no matter how powerful until worn down
I think guard would be the deadliest threat to helldivers. A few lasgun shots could probably take down any helldiver and the human wave makes it likely impossible for 4 individuals to avoid being shot a dozen time for longer than a minute.
SEAF would have to fight the guard most likely
i think in current rules voidshields are just a 20% chance flat to ignore any incoming ranged attack
yeah, helldivers move more like marines-drop pod to a vaulnrable area that the guard have to be moved to in discrete patrols and airdrops
helldivers would only fight massed guard on defensive missions
I think if SE went against Imperium itd really be up to SEAF vs guard and I think guard have the advantage there with just better weapons and stupid number of vehicles. If guard setup anti orbital defenses it would be in the imperium's favor.
Does Terra have defenses against being turned into a black hole?
The huge number of planets in the way
guard would eat seaf alive until enough command and logistics got eaten by helldiver drops
It took a concerned effort of helldivers on the ground to set up dark matter holes
imperial orbital defense exists but is also pretty canonically not great for plot reasons, so it would probably be no ressuply till the helldivers take out the air defense for a moderately defended world, and progressivly worse for any kind of fortified planet
I think imperium would win if it's full imperium vs SE, considering exterminatus is much more readily available than SE's dark matter stuff
Something like a system vs system would be more even
can an exterminatus fleet get to super earth before a full helldivers offensive can take earth (earth, look at me over here, terra)
because NEITHER side can stop each others interplanatary travel
and super destroyers are wayyyy fastr
there would be months to years to take terra
Also reliable
but at the end of the clock, super earth is just gone
and taking terra doesnt mean holding it
just visibly damaging the golden throne ENOUGH that the astronomican gets measurably worse
Do we ever get much info about ships that aren't super destroyers? I'd assume SEAF has their own ship for carrying troops/supplies and likely ones catered towards ship to ship combat
if the helldivers can do that, imperial ftl starts to become a greater than 50% chance of getting eaten by deamons in hell every time they jump into the warp
instead of real but low enough chance that you can plan logistics through it
necrons, orks and tyranids kind of just autowin against super earth tho
as they move too differently and dont really have a win condition to beat them
but the imperium is just the astronomican and big e keeping everything together and stopping it going full fall of rome
im not sure weve even seen them
but there IS the democratic super stations
hell actually we might not even need to damage the imperial palace, we might just need to disrupt the 10k psykers a day shipments they feed to the emperor to keep the astronomican going
every day they cant ship in 10k psykers is a day their ftl just doesnt work
sort of
Im thinking about like, imperium ships can spit a ton of lead and I dont think SE has like shields for ships
Also imperium ships are built like bricks so you likely wouldnt be alpha striking them in a decisive quick attack
imperium ships are weird, they lose most fleet engagement by default as they dont have electronic aiming
or electronic reloading
battlefleet gothic turns gamify minutes to hours
do they? my apologies
nova cannon if it hits
i wonder if super destroyers are limited in jumps or if they can jump like they can in game for players moving worlds continously
there are scenes of gunners heaving on big levers to train guns but there are also scenes of bridge crew automatically plotting complicated missile firing solutions
if they can they can just win a turn fight
Imperium does manage to like take out Eldar ships who are very agile
as usual for 40k the tech makes no sense
thats true
also an Imperial Navy strike fighter is the size of a super destroyer by itself
I don't think S.Ds really have the weapons necessary to handle the capital ships
yeah naval battles would probabyl be a "deploy helldivers" kind of deal
alcubierre into a close position, throw helldivers at the hull
if you don't get cooked by the point defence, yeah
helldivers have to lug hellbombs somewhere vital
or the imperial ship fucking off at .5c because apparently they can just do that
the speed they move is mildly inconsistent with the visuals of many of the battles
god i want ship to ship helldivers engagements in game
Even then that's a difficult ask considering I assume lack of Super Destroyer stratagem support it'd be a loud commando mission except you're fighting absolute metric ton of ship personnel
one thing I would not like to fight in helldivers is Skitarii
the human urge to return to Battlefront 1
what if bots, but they have actual aimbot and armour-piercing rounds, plus pretty decent armour
just getting dropped out of the pod by galvanic rifles
also there is the numbers game again, as assuming super earth isnt hard limited to only 4 super destroyers at a time, they can start throwing literally tens of thousands of super destroyers at capital ships
also radiation everywhere but helldivers don't have long enough lifespans to care
railguns and orbital lasers might only be scratches, but tens of thousands of scratches from things that can jump in and out in under a minute will add up
I'm not sure how effectively they can actually damage an Imperial cruiser that's motoring along at battle speed
ship voids are pretty huge, you can't just chip them down
i dont remember the rules on entering voids either
I suppose they have that supercruise mode they use to get around planets to mission sites, if they can shoot while doing that it might keep up
they might be small enough to warp UNDER shields tho
"no"
lmao yeah i didnt think it was starwars rules
there's a bit where Sangy dives at a Titan and if the friendly titans hadn't brought down its voids he would have just been shunted into the warp and killed
(he knew they would because precog)
I think SE just loses the space battles most often. Best bet is horde tactics which SE might outnumber Imperium since their Navy is small for how large the imperium is, lot of lost tech so each ship is quite valuable.
yeah voids just straight delete incomings
either horde tactics or warp under the shields, drop divers and resupply, warp out
yeah, "woe be upon you, 5000 super destroyers harassing your planets" is probably a good strat here
yeah
just ignore the space
and any time the imperium actually gets through the warp to respond, go somewhere else
SE can just deal directly with planets but if imperium just parked ships near planets it would be difficult for Super Destroyers to stick around
although I would not want to be the Super Earth commander who learns what a nova cannon is given that SE attacks planets by swarming tens of thousands of super destroyers in super-tight orbital clouds
Which isnt an issue for them since Super Destroyers kind of do hit and runs but for keeping a planet they couldnt stick around to help
but also i want to helldive onto a capital ship
hell they could probably fit mechs into imperial ship halls
and would probably need them
I think a space mission would be stick, start on the surface of a automaton ship, have occasional cave equivalent of "underground" interior areas you'd have to go through to avoid like point defense turrets
40k armsmen are usually pretty lightly armed, I think helldivers would do well against the Navy in CQC
against something like a Mechanicus ship or a Marine/Chaos Marine cruiser less so
yeah split missions between take out point defenses or cave to hellbomb ship cores
especially as marine cruisers let alone barges can board you back
though there are probably more super destroyers in an engagement than individual marines on even a barge lmao
new mission plan, bait them into boarding then just leave
i call it the pied piper
Even lightly armed a ton of armsmen with lasguns could take out a few helldivers if they got to them quick enough, or like if they reinforce the vital areas
yeah the issue for ship fighting for helldivers is that respawn and ressuply get wayyyy harder
Navy ships got stupid number of personnel and even if a fraction of them are armed thats like armies to fight if you rely on helldivers to infiltrate them
most imperial ships are like cities but most of those are relativly unarmed people raised on board ship with troops like the helldiver-like imperial breachers "keeping order" , but the shipboard crew probably wouldnt be too pleased to get boarded, and with limited resupply it could genuinly become an ammo problem
(i am still pretty sure that a federation runabout could probably solo a small imperial navy fleet tho)
I have my ballistic shield and my axe
You know I think a fun mission variant would be like a commando/cave hybrid where you're in the ship interior that functions like a cave so no stratagems but if you get to certain hangar sections you can call in stratagems
🫡
yeah!
So it's not based on a time or finite stratagems it's progress based
and maybe a bit more than usual floorweapons from previous failed assaults
rather than seaf ammo dumps and vaults you find holdouts where 1-4 divers died and they always have at least 50% ammo
so you can get sustain if you are willing to switch to a semi-random loadout
A simple lore solution to that is raiding bot wandering space supply depots that are full of used weapons with partial ammo supplies that were salvaged from the battlefield
And you can break open/hack cargo containers to get a cache of weapons
It's cool, we have eleventy billion more teenagers to throw at the problem. (Canonically, most helldivers are like... 18)
I didn't get to address the relative fleet speeds that came up earlier because I was working.
The problem is that Warp travel is so unreliable that you can in fact arrive before you left.
I do feel like the Orks would love helldivers
they have so much dakka! and boom boom!
and they dont run away, tehy rtun AT YOU
(And sometimes they run away, but they d o it while sending dakka everywhere, so it's probably fun)
Isn't there a failsafe on the Golden Throne that would cause Holy Terra to just blow up and take out most of the solar system if the Astronomican is sufficiently compromised
There's some kind of fail safe, but the main issue is if it goes, the warp portal it's holding shut stops being jammed by an old man's corpse.
the failsafe's meant to try and stop the consequences of that yeah
I mean even if he just poofs it'd still be an insanely big problem
Because he functions as basically the north star for navigating through the warp
Suddenly Tzaangors
I thought this wasn't the Space Marine 2 thread /j
We're marines in space 2 but hell
I think that’s called the Warp.
Metaphorical for helldivers
My money is still on the cross over being a Captain Titus themed warbond.
Everything will be Captain Titus
that would also be a win for super earth, so its much the same lmao
i still think the smartest/ideal but possible option is something like:
Deathkorps of Krieg light armour + las pistol and shovel duel wield , Cadian Kasrkrin medium armour + lasgun with hotshot mode, SCOUT Space Marine heavy armour + bolter
superstore temptestus scions as the driip option
superstore tempestus scion heavy armour, seperately also a superstore backpack fed infinite ammo double barrled las volley gun support weapon
SE would cobble together new planets from the debris of old planets
I assume SE has good terraforming abilities cause all of the planets have atmospheres even moons that shouldn't be able to
nah, patriotic lungs
Elysians (if only)
I'm hoping for some Tempestus Aquilons swag but I'm not gonna get my hopes up, it's probably krieg/cadian
Hey why do the graphics suddenly look like absolute shit?
Everything's super blurry.
It looked fine the last time I played a couple of days ago.
Real, it's gonna be one of the popular ones most likely like cadians, krieg, catachan
Imagine if it was the Armageddon Steel regiment that'd be so funny
The real funny would be it being the first canon look of felinids
It looks like ass, seriously. What did Arrowhead break?
the updated upscaling came out today and apparently its wonky
It sucks shit, turn it back.
well Nixxes was the one contracted to do this
Kill them with hammers, this sucks ass.
I wouldn't trust anyone but fatshark to touch the engine at the level needed for this
And I barely even trust them for it :v
Oh dear. Can that be toggled in settings?
This made me realize 2 of my favorite horde games is made in the Stingray engine
I see you found impressionist mode
Helldivers on DLSS 5 /s
I did and it made everything look like it was made of LEGO instead.
make sure your render scale is set to native
and probably turn the sharpness effect to 0
Okay, I changed nothing and it looks tons better. Weird.
I'll need to check my game out to see if there's any graphics weirdness
why the fuck is it so blurry
depth of field is off
this genuinely hurts my eyes
it's something to do with the antialiasing
Turning off aa just turns it into a ps2 game
and doesn't even improve the visual clarity
classic arrowhead 
i feel very fortunate that i've never had any of the head disappearing stuff happen
also looks like my graphics are fine after loading the new update so that's nice
I've had the head disappearing a few times
Also an arm glitch where my arm didn't move from one spot
If I had moved further when this happened it just detached and stayed in that place floating mid air
I did have that one lmao. Pretty harmless
Idk it seems like a little harmful for your arm to detach in midair
Just stim, you'll be fine
I had this happen to my game last year. I went crazy messing with the settings trying to fix it.
Ultimately, I just uninstalled and came back after a few updates. I don't know if it was the reinstall or the updates, but it was back to normal.
Try making sure dynamic resolution scaling is off
struggles to even hit 50 with it off
on the ship even
also still feels incredibly blurry with it off
There was a different setting other than antialiasing that I had to turn all the way down. Dynamic scaling or something.
played a few games of helldivers 1 recently, it's still fun and managed to get a couple good pubby teams
I turned off dynamic resolution and turned off reflex and that gets me a clean 60
a bit annoying that the current void missions don't spawn super credits
I saw this in another server
She loves all bigotry is, her children treason
She loves all bigotry
Is her children Treason?
Theres no way that wasnt intentional