#Helldivers 2: For Managed Democracy!

1 messages · Page 143 of 1

cobalt patrol
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You cannot be trusted wsith the gas pod.

split parcel
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I must be trusted with the gas pod

warped cradle
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New MO

dark plover
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Nice, I was just thinking yesterday it'd be nice to have a bot order again.

rotund marten
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sweet, I get to try my new toys on bots

warped cradle
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Breakthrough is kinda nutty against Vox Engines

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The flak cannon will kill one in a single volley if you shoot the treads

glacial light
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I haven't figured out fabs but breakthrough is nutty on bots in general

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Although I've been running emancipator and it holds up pretty decently it's not paper anymore

dark plover
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Looking forward to trying out the missile pistol on its best faction and the new-to-me purifier!

glacial light
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The missile pistol i think is better nonguided ime, let's you hit weak spots more consistently for the one shot cause it doesn't one shot on body like ultimatum does

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Also lockon seems long compared to warrant, like the spear's lockon

strange vine
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nah its faster than spear

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lockon is good for hitting farther targets

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cool angle on the eagle

blissful sparrow
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is that including the pre lockon you can do with Spear? can you also do that with the missile pistole?

dark plover
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I'll probs be defaulting to unguided to snipe Hulks, turrets, and fabricators. Then switch for gunships.

oblique lotus
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missile pistol is pretty sick

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the slow velo makes hitting hulk heads a huge pain but it's a pocket commando rocket and that's not nothing

tight zephyr
stark ether
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i demand a double barrel version

steady flameBOT
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-# we have finally abandoned cyberstan 😔

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-# was still technically on it because we’ve just been joining other people’s games which means when we leave and rejoin it puts us back on cyberstan

trim breach
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(It's not what you think it's going to be and is all the better for it)

dark plover
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Wow, actually incredible. I'd pay money to hear this medley played by a live orchestra.

split parcel
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Did they change automoton drop ships? I used to be able to one-tap their engines with recoilless rifle and now it's taking two pretty consistently

strange vine
split parcel
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ahhhh I did fiddle with my weapon mode toggle and may have accidentally borked it without realizing, I bet I was on the wrong mode

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tbh completely forgot it has multiple modes lmao

cobalt patrol
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That happens to me a decent amount "...why did hulk no explo.. oh. oh that's why"

hallow gorge
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It's kinda silly that you can flip a switch and change the payload of your rocket launcher lol

dark plover
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I guess the implication has to be that individual SE rockets are so awesome that they're all capable of both anti tank and high explosive and just need to be programmed which to use. 😂

glacial light
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It'd be better if they're separate switches too so technically you could have both anti tank and high explode benefits but it's not officially supported or part of training so helldivers don't

jovial vector
dark plover
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Woah

cobalt patrol
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It probably involves changing how the explosive are shaped - the heat is basically acting as a kinetic penetrator, with the explosive used to punch a hole in the armor so the shell can smash in. The he is distributing the explosion over a wider area, which is great for wiping out a crowd, but loses a lot of pen power

jovial vector
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(I think adjusting setting would change the geometry of the explosion so it either functions as a shaped charge or a conventional explosion. Basically what happens with a HEAT is that the explosion is kinda directed into a copper plate with the right shape to kinda reshape it into a jet of fluid metal that punches through the armor - if you change the shape of the copper plate, this doesn't happen and it just kabooms

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Recoilless Rifles don't really go fast enough to breach armor, that's why there's a noticeable travel speed for the projectile and they have somewhat manageable levels of backblast

oblique lotus
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I'm assuming it's something like AMP or MPAT where you're changing how the fuze goes off to make the blast either shaped or not

odd arch
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I assume what changes is which detonator is used

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but yeah that

cobalt patrol
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Propaganda.

cobalt patrol
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I have nothing left to spend medals on 🙁

warped cradle
idle hollow
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coinstars they're called apparently

oblique lotus
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coin rooms are too lethal for training nowadays

strange vine
agile fable
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too complex a launcher design

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you're unlikely to be able to see the details in it in game

strange vine
agile fable
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lower

strange vine
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well thats useless to me because thats the vanilla icon

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and that always uses the in-game model's silhouette

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i have no interest in changing that

idle hollow
strange vine
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im asking about the upper icon

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because thats the only thing im changing from vanilla

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which, for reference, is this

stone bridge
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that 100% works imo skaian

oblique lotus
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I like the icon

glacial light
strange vine
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interesting data here:
https://www.rxddit.com/r/LowSodiumHellDivers/comments/1tgykje/90_helldivers_redditors_i_polled_find_the_game/

So, someone did a poll across 11 different Helldivers subreddits, collecting over 4,000 votes, asking whether they favored light or medium pen primaries and whether they thought the game was too easy, well balanced, or too hard.

The results are interesting. Overall, the majority were light pen users, and light pen users overwhelmingly thought the game was either too easy or well-balanced. Among the medium pen users, however, had a significant percentage that thought the game was too hard (but still a minority). Only one subreddit of the 11 subreddits broke from the overall pattern: HelldiversUnfilited. In that subreddit, medium pen users outnumbered light pen users... and a much larger percentage of them thought the game was too hard; the light pen users there were also more evenly split on whether the game was too hard or not than the overall or other subreddits.

oblique lotus
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I concur that light pen is increasingly all you need in a primary nowadays

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or something like the eruptor with heavy pen

knotty folio
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The Eruptor is kind of medium pen in a trenchcoat

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It's just an obscene amount of med pen with a little bit of heavy pen as a treat

oblique lotus
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the heavy pen is pretty substantial

knotty folio
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True, it's definitely not trivial

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It just pales compared to the damage from the explosion plus shrapnel when you're not specifically using it to snipe a Hulk eye or something

verbal summit
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I had a friend tell me light pen is just better if you just learn to aim and playing with a controller makes aiming kinda ass

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But I still use light pen cus it is just much more ammo efficient to force myself to aim

strange vine
# oblique lotus the heavy pen is pretty substantial

not really? its 230/115 damage/durable, against most actual heavy armor its really anemic, especially considering the slow rof. Outside of low hp and low durable heavy armor weakspots like hulk eyes, its main utility is full damage against medium armor. You're not going to be damaging a charger meaninfully with just the eruptor outside of the butt, for example

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id need to see how the war strider hip joint change works out for the eruptor

oblique lotus
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but yeah the main point is specific weakspots that are vulnerable to specificalyl the eruptor and also doing full damage to med armor

glacial light
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Gunships with your primary is pretty big for me when the gunships exist, pretty much trivializes it if there's multiple gunships

glacial light
unreal merlin
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bulletstorm is a killer "primary" weapon

split parcel
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Yeah I've LOVED it

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Its SO good

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Fuckin laser

unreal merlin
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IDK what they put into it to give it zero recoil but super earth industries should do more of that

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Yeah that makes sense why it rocks, it's 100 damage AP2 and a ROF of 1300rpm. That mulches anything that isn't immune to the damage, and anything you (should be) shoot with this is gonna have some kind of light pen area to aim at

glacial light
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I didn't think I would like a light pen expendable laser accurate MG but it's great stuff.

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I just run ultimatum for whatever eruptor/bulletstorm can't handle. I think I enjoy it's no aim one shot capabilities more than missile pistol which you got to aim a bit more

glacial light
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It's very nice with eats/leveler for disposable build and littering the lands with liberty

cobalt patrol
split parcel
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If it did not ping me when there were patch notes I would not be in the Helldivers discord. Seeing every official announcement with like 4000 thumbs down reactions, seemingly regardless of content, is like...ugh. idk.

cobalt patrol
cobalt patrol
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it's insane

stone bridge
trim breach
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Remember

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If you don’t hate everything about the game you’ve put three thousand hours into you’re a corporate bootlicker

oblique storm
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All I get lately is news that the game sucks and is dying

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which I assume is overexagerated

stone bridge
blissful sparrow
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as long as i have meth bugs i am happy

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tho it did make all other enemies boring

cobalt patrol
scarlet meadow
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40k Warbond

hallow gorge
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To be revealed later this year

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I'm gonna guess las rifle, las pistol, melta grenades, melta gun support weapon, Cadian Armor and Krieg Armor both with an armor skill for extra reinforcements plus injury resist

royal lantern
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Suspiciously good guesses, I agree entirely though

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The only possible outlier is the Melta Gun support weapon. I could see it equally likely being a plasma gun

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I think there also probably has to be a bolt pistol in there somewhere, but honestly that could even be a primary

steep hound
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GUARDMAXXING

blissful sparrow
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the standard unit of measurement becomes 1,5 meters from 1m

rotund marten
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Darktide Skitarii class reveal, Mechanicus II and Helldivers 2 40k warbond on the same day

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Omnissiah be frakking praised

ionic holly
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Kinda hoping we get elysian drop troops for the warhammer bond

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they fit the vibes pretty well

oblique lotus
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is this a bit or?

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oh

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huh

winter shuttle
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it tempts me to return to helldivers, but i tried playing it recently and...eh

graceful bluff
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I'd kinda like a bolter support weapon

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like something to fit a niche between the autocannon and the hmg

ionic holly
oblique lotus
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the 40k xover

graceful bluff
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While kriegers would be the most fitting due to the hard requirement of no faces showing, I hope it's not just for the fact that the krieg fanbase is the most cringe of all of the IG fanbases :v

ionic holly
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Even cadians do

graceful bluff
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yeah but the vibe of cadians are very much without helmets I feel

unreal merlin
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This is it, this is where I finally get to have a marksman energy weapon (long las)

glacial light
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There's elysium shock troops that are mostly fully helmeted

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They're pretty similar to helldivers in how they operate, drop a bunch of them from the air and descend via last minute jetpack like scifi paratroopers and even airdrop their vehicles

unreal merlin
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That'd be pretty sick imo. Put some light on some regiment other than the damned Cadians.

tight zephyr
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Tempestus Scions are closer in purpose to Helldivers.

trim breach
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full-face cadian helmets have been a thing since the original plastics came out

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And look appropriately helldivery

unreal merlin
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elysian drop troops though

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We already have Jump Pack stratagem, but what about second Jump Pack stratagem?

trim breach
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Kasrkin would work, Krieg would work

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Classic Stormtroopers would work but we're never getting that again now that they've become 'Tempestus'

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These guys

glacial light
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And of course ramming into enemies hurts them and if you ram into a wall or big enemy you take damage and break something

karmic prawn
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Arrowhead has a chance to be very funny and make the warbond ||Tau themed||

burnt vapor
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Would be incredibly funny and honestly not even that weird with what we already have access to

blissful sparrow
unreal merlin
blissful sparrow
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*thrust

glacial light
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We can be armored core lite as a treat

glacial light
blissful sparrow
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Bugs with Cadian helmets would be funny

graceful bluff
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Blue bugs

karmic prawn
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I'm going to guess they'll probably go with mostly imperial guard themed, there might be a heavy armour with silly big pauldrons ala the roadblock, and they'll probably go with at least two out of three for bolter, lasgun and chainsword

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Though I hope they don't stray too far from the helldivers aesthetic

heady halo
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i think the ideal for imperium would be 2 warbonds tbh

making it up how i want it: warbond one - guard

Light Cadian armour, Medium Krieg armour, Heavy Tempestus scions armour
Armor Passive - Last Stand: whenever a helldiver dies or hoists the flag while damaged in the last fee seconds, refil 50% stamina and 25% health

weapons
Primary Lasgun - laser, doesnt over heat, light armor pen, tons of ammo, alternate between a burst of single shots , a holdable beam or a medium pen "hotshot" that increases reload time if you ised it at all that magazine and uses half a mah in a sigle shot, regenerates ammo if you ever take fire damage
Secondary Laspistol, same as lasgun
Secondary 2 - Imperial Flag
Support - Imperial Plasma Gun - semi automatic rifle style medium pen plasma gun, can be charged for straight up double damage, when charged increases heat by a VARIABLE amount, when overheats deals 50-100 self damage and sets you on fire. changing fire modes lets you change the colour of the plasma

blissful sparrow
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bolter i absolutely see as a strategem weapon.
the other 2 i see less due to how little they differentiate to the defoliator and the existing laser weapons.
tho amusingly if they do make a Lasgun it would be closer to the HD1 Sickle than the Sickle

heady halo
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40k lasguns are actually pretty different

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they can be either beam or burst, they can overcharge to punch through armor long range but doing so burns out the barrel and most or all a magazine in one shot and the magazines recharge ammo from being on fire

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lore varies by edition of course

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but i have love changing a las rifle to hot-shot since ....what the early ciaphus cain books and the i think the first inquisitor ttrpg?

karmic prawn
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Then again I guess you could argue that helldivers doesn't have that unified an aesthetic any more

blissful sparrow
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i guess being able to set the strength would differentiate them
but otherwise the HD1 sickle is just how "modern" lasguns tend to be depicted as rapid fire instant beam weapon

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now a laslock would be a dope thing

heady halo
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which laslock lol

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the short range single shot or the shotgun

blissful sparrow
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as in single shot/bolt action las gun

heady halo
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love those things

blissful sparrow
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laser deadeye

heady halo
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i really hope we get 2 legendary warbonds tho

1st one guard, second one non guard

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we could also get a space marine scout sleeveless heavy armour with crazy huge muscles

blissful sparrow
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i do feel like a pistol, either las or bolt is almost guaranteed

burnt vapor
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I think Bolt pistol as almost any proper bolter wouldn’t work with a guard warbond

heady halo
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have it in a warbond with like, scout, cybernetics guard veteran, skitarii, passive is Increased Toughness which decreases damage taken from enemy light pen weapons

weapons are bolter primary, bolt pistol, better chainsword or even a power sword, melta gun

blissful sparrow
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bolt pistol is rather common in guard lore
and heavy bolter emplacements are also fairly normal

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now in the "never gonna happen" department is a Chimera

heady halo
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it could be somewhere between the eruptor and dominator

blissful sparrow
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There is the miniscule possibility of a Sisters Warbond, which would have bolters.
but thats almost an impossibility due to the gendering

heady halo
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less than youd think and id love that

blissful sparrow
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HD2, now with mandatory boob plate armor for everyone

heady halo
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technically anyone can where sisters armour the boobs are sculpted on its not like each boob is in each of the armoured boobs lol

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but base sisters armour would be heavy as its fully as able to bounce shots as a space marine

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and that seems unlikely

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guard seems likely for at least a first 40k warbond

burnt vapor
heady halo
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but they could easily do a guard warbond, a non guard imperial warbond and a xenos warbond over time

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honestly i think a comissar is unlikely as its really close to the existing whats it called warbond

blissful sparrow
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the other joke i made when i first saw it: Captain Titus Warbond

heady halo
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my not going to happen wish would be a t'au/eldar/votan warbond

burnt vapor
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They almost certainly won’t do space marines as they have said it’s too far before

heady halo
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yeah at most we could get a space marine scout heavy armor

blissful sparrow
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Games Workshop has deemed it mandatory that everything 40k must now revolve around Captain Titus

burnt vapor
heady halo
blissful sparrow
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actually:
Rogue Trader warbond
Gimme some wild Ship board stuff

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or Inquisition

heady halo
cobalt patrol
# heady halo

Frigging templars. Go take a bath, templars! get some perspective!

heady halo
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id love a rogue trader or inquisitor warbond but they dont seem popular enough compared to guard or marines/mechanicus

heady halo
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templars dont even have scout squads

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they integrate scouts into reggo marine squads

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those are raven guard i think

cobalt patrol
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They have black and white color schemes, they're templars. >.>

blissful sparrow
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mostly pondering it cause Inquisition and rogue trader would allow them to go absolutely wild and pick up stuff from anywhere in the lore

heady halo
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not all black armour is templars :p

cobalt patrol
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Alt: THEY SHOULD STILL GO TAKE A BATH

cobalt patrol
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😛

blissful sparrow
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Necron Gauss Rifle? sure, its an Inquisitor.

cobalt patrol
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See? see?

heady halo
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black templars arent even more racist than a default marine thats just awful fan lore based on nazis liking them as their icon is a templar cross

cobalt patrol
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I.. hmm. I dunno that'[s entirely true, they are pretty damn psycho in the novelks i've encoutnered

heady halo
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unreasonable and psycho sure but thats default for most marines

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and all but the real marine wildcards will kill you for worshipping wrong or being an abhuman mutamt of a non accepted variety

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but yeah it does also change based on whose writing them and my lore is probably more than a decade out of date

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idk how they are as cannon in the current edition

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so i shouldnt speak too universally

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you know what would actually rule for a 40k warbond? another support melee but like a genuinelt strong one

support weapon power sword

burnt vapor
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I would not be surprised to get a chain sword, power sword might be pushing it

cobalt patrol
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Gunrunner is a fun build - Sweeper, Bulletstorm, Leveller, Solo Silo, Support Pack, Gas or Pyrotechnic grenades, Ultimatium

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take the light run fast armor

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just buzz around y our team supplying them with machine guns, supplies and high explosives

burnt vapor
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Looping back to a skitarii warbond idea, I would love to see Arc Rifles, Phospor blasters and transonic blades though I think that is very unlikely

quick plinth
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here's hoping FSR helps a bunch

heady halo
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as it is i still think its low

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what i think would be more likely is a full guard legendary warbond then AT SOME POINT a non guard imperial legendary warbond with skitarii armour, or potentially a mechanicus warbond with enginseer/skitarii/tech priest armour

cobalt patrol
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I feel like tech priests would be very upset at helldivers

heady halo
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cursed legendary impererial guard warbond fail state:

primary- stubber
secondary- stub pistol
support- heavy stubber
grenade- frag grenades- shrapnel and stun

armour- 3x cadian outfits

hallow gorge
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Honestly the real question about the 40k warbond is how will the lasgun work?

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Is it gonna be a like a pull the trigger short charge fire or something more like a dmr?

blissful sparrow
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the current Lasgun depictions are like the HD1 Sickle, so my money would be on that

heady halo
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they come in tos of varietirs so it depends which model yhey give us

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some work like the hd1 sickle some charge some have continous beam

blissful sparrow
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which is why i keep talking about current depictions

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Darktide, space marine 2, rogue trader, etc

heady halo
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my hope is that whichever they give us, probably the sickle like kantrael (pictured) lets it have the hot shot mode that gets used in a lot of books and some of the ttrpgs

hallow gorge
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I would kill for a hotshot ammo

heady halo
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where you overload it and get a few single shots out of a magazine rather than a few dozen, but medium pen rather than light and massive damage, but then needinf to reload the barrel

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other marks

hallow gorge
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Or maybe we'll get the tempestus backpack hotshot lasguns as a stratagem

heady halo
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possible but i hope we get one of the popular primary lasguns

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honestly i kind of hope we get multiple 40k legendary warbonds over time

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at least one guard, one non guard imperial with a space marine scout heavy armour, one xenos or at least t'au

hallow gorge
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Hey if they add the Warhammer shotgun it will be canon if it sucks ass!

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Whatever happens I just hope GW realizes this tie in will be better advertising for Imperial Guard then they could ever dream of

trim breach
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I don't care if the shotgun sucks, I'm not changing my loadout

heady halo
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new prayer for the warbond, an invictor warsuit that is a mech that has to be good

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and is as close as you can get to a pilotable dreadnought

hexed steeple
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did they announce something. is this warhammer chat now

dark plover
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Warhammer Legendary Warbond announced.

hexed steeple
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o shit fr

graceful bluff
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no info on what it's actually gonna be though yet

dark plover
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Hoping for something mechanically interesting on top of the theme. I really like Halo ODST, but the previous two legendary warbonds don't do much to justify the premium for me.

strange vine
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its gonna be imperial guard almost certainly

glacial light
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My dream would be a stratagem with a battery pack for a hotshot AT Lasgun

graceful bluff
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helldiver pilotable scout strider

dark plover
glacial light
karmic prawn
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Finally

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40,000 warhammers

split parcel
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Fucking love the Siege breaker hammer. It's so fun

tight zephyr
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It's one of my favorite things.

cobalt patrol
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I do imagine we're gonna see something like bolt pistol, some sort of chainsword

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those seem like "Gimmies"

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(and are both imperial guard adjacent enough)

tight zephyr
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Bolter skin for the Dominator.

glacial light
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Is there a way to take down BT with hammer besides hover pack into its face

tight zephyr
#

Not that I'm aware of.

strange vine
glacial light
#

Ah thats a shame

graceful bluff
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The BT being a stickbug saves it from so much anti tank

trim breach
spare verge
#

bike titan 😌

glacial light
cobalt patrol
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Like those are literally their tunels, just asking for it

quick plinth
#

anyone else excited for the upscaling?

graceful bluff
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I just hope they fix the current downscaling with it, like how weird things like the warp packs particles are downscaled to like 25% for no reason

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making them incredibly blocky

quick plinth
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I mean yeah, hopefully

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considering that it'd probably still be an issue if they don't it'll be an issue if you render low and upscale to native

graceful bluff
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I forget what other parts are weirdly downscaled like that since I haven't really played in a bit but there are some real weird choices

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oh right the squid scrambler tower effect

tight zephyr
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Upscaling?

quick plinth
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FSR and DLSS on PC

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FSR on consoles

strange vine
oblique lotus
idle hollow
glacial light
#

It's Warhammer 40k yet you get a cqc-20 war hammer smh

idle hollow
#

well, 20 to the power of 3.537244 equals 40,000, so just bring 3 and a half of them to every mission

graceful bluff
#

Give me a thunderhammer

cobalt patrol
graceful bluff
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Gonna be so funny if the w40k collab is genestealers

blissful sparrow
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not my Jeans!

glacial light
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Damned Jeanstealers, we need their rugged pockets to hold all of our freedom!

tight zephyr
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Were so fucking stupid.

glacial light
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You mean Super Earth standard acceptable intelligence

graceful bluff
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Picked the wasp on accident and can I say just how fucking terrifying it must be to be a random squid on the current MO planet

unreal merlin
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wasp against vanilla squids on an open field planet, there are few circumstances more ideal

verbal summit
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Wasp❤️

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I love it

split parcel
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I should try out the wasp again on squids

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I fell in love with airburst rocket launcher on them and have been using that for a while

tight zephyr
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The rocket mode makes the fliers totally irrelevant.

split parcel
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I usually relied on the Warrant for them

graceful bluff
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I really want an airburst that explodes into wasp missiles

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or if the wasp airburst exploded higher up and then locked onto stuff

verbal summit
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I want a guided/lockon primary

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For the full guided munitions build

wind arrow
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sounds like there's a guided secondary?

split parcel
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Yeah, most recent Warbond

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I wanna say it's got three commando rockets in it?

graceful bluff
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Yeah they basically gave us this

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I haven't tried it yet but I hear it's better in unguided mode because weakspots

split parcel
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I also haven't tried it but looks fun

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May be able to doink gunships good

dark plover
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I like it on bot missions. Guided mode smokes gunships, unguided can one tap Hulk eyes and backpacks.

tight zephyr
oblique lotus
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still decent tho

strange vine
tight zephyr
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Yeah them bitches.

idle hollow
strange vine
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this is tau slander

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the tau are leagues better than super earth, who are basically the imperium but with a democracy coat of paint

glacial light
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I'm just saying it'd be funny if we got Tau stuff in the warbond and the bugs get imperium strain

royal lantern
cobalt patrol
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Heavily mechanized, great ranged firepower, capable in melee leaders but really not a melee force overall, auxliieries who handle the haord/melee role

jovial vector
#

everyone's sleeping on the real crossover, Marneus Calgar in B-01 Tactical Armor

karmic prawn
cobalt patrol
#

Iropnically, i feel that if we take both universes at face value, super earth would be hell for the Imperium to fight. Imperium wins in the long run, but the sheer mobility advantage that SE gets (alcurbibde drives) is crazy. And space marines would have a very bad day the first time they run into a hell diver, kill it, and more just keep coming (A space marine is not surviving a hellpod to the skull, and you jjustk now that's gonna happen)

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But also power scaling is silly, don't do that.

unreal merlin
#

Helldivers individually are a menace, even if they die in droves they're just so damned persistent (INJURY? WHAT INJURY?!). It quickly becomes ridiculous if they actually have super destroyer fire support.

cobalt patrol
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Yeah, they are legit scary like that.

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also they all carry fairly crazy loadouts

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(admech would be *loosing their minds8 over our little gundrone buddies and turrets, i susepct)

tall stone
#

Frothing at the mouth from a combo of envy and rage.

cobalt patrol
#

I susepct even space marines would be very envious of shit like '...i need heavy weapons' rr drops in, followed by 380 barrage, followed by a mech

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Succsefully kill mech, helldiver just bails out and starts firing ap rocekts into things

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Space marine: THIS iS BULLSHIT AND IM TELLING DAD

burnt vapor
#

Ah well done combined arms tactics another thing the imperium isn’t allowed to have because of Horus

tight zephyr
#

I’m always a fan of seeing Space Marines and Imperial Guard working together, that shit is my jam.

heady halo
# cobalt patrol Iropnically, i feel that if we take both universes at face value, super earth wo...

I think they would end up with a mutual asynchronous decapitation strike, which results in helldivers beating the imperium but also improving the imperium.

Since the imperium ships are so slow and dont have the block alcuibierre drive tech the enemies of super earth have, the helldivers can be thrown on a full assault on terra and the golden throne as a "fake" subpar earth.

The divers have infinitesimally small chances of winning, but have way more forces in direct orbit, continously resupplied. It would be like super-malevalon-creek+cyberstan especially with the titans, custodes and grey knights.

Meanwhile it would take weeks to months to years for the imperium to get to super earth. But then they exterminatus it without even having to land.

Both sides destroy the others "homeworld", super earth super democracy runs away to build a new homeworld, and the imperium shatters with the fall of tera, though honestly each of the remnants of the imperium are probably stronger AND better lmao, and may have a full warp god on their side in the form of the emperor.

The Tau could probably grind out a stalemate, and the tyranids would be the bugs but worse as they just slowly cross the entire galactic map in massive swarms. Orcs would just be fun for both sides.

Anyway what I am getting from this is that the 40k legendary warbond should be scrapped in favour of an enemy ork faction.

rotund marten
#

"got four of them, we're good"

heady halo
#

yeah the imperium is bigger with more troops overall and higher tech for its nastiest stuff but super earth can do a bigger wave with higher average abilities way faster

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i think they could keep it up long enough to won any stated objective before the imperium gets to super earth and exterminatuses it

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enough 500kgs could take an astartes or custodes, and i now really want a map that is just one giant titanlike warmachine we land on and fight to the core of to destroy

#

pretty sure orks or tyranids would beat super earth, and given living conditions its possible chaos and stealer cults could find enough of a foothold to be unremovable

odd arch
#

lore wise the imperium probably wins but Visual Media vise they get stuck trying to drive a titan up to them and SE just leaves then nukes it from orbit

rotund marten
#

it's super earth, you know they would be obligated to spam helldivers at the titan until it died for propaganda points

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(and also a titan can probably shoot down a super destroyer, they have been known to engage in gunfights with small 40k spaceships)

#

Super Earth is perhaps the scifi civilisation least psychologically equipped to deal with a big slow impractical mecha that makes conventional land operations nearly impossible despite absolutely having the tech for it

glacial light
#

I think titans wouldnt be as much of an issue since the size you could probably eyeball a stratagem at most of them and superearth is fairly good at anti-tank stuff SE has no issues creating new strategies and tech.

Knights I think would be more deadly since they're agile enough to avoid orbital fire unless there was someone on the ground to throw a stratagem beacon but knights would be a counter to infantry and exosuits

heady halo
# rotund marten it's super earth, you know they would be obligated to spam helldivers at the tit...

i think the main like...split point is the number game
in 40k, the lore numbers and the game numbers are completly seperated. there are way more titan model kits than titans in the 40k universe
but in helldivers, the lore numbers are the game numbers
there are MILLIONS of super destroyers

titans can definitely shoot down super destroyers, but only like once every few minutes per titan assuming they hit

super earth can spend hundreds of super destroyer quadruple teams to get even a warhound, relying on divers to mark it for orbital bombardment

it would even play like a helldivers mission- every x minutes you lose one super destroyer from the mission, and a new one joins when that player leaves, putting you on a clock

tight zephyr
#

I feel like we’re forgetting that the primary defense of a Titan is its void shields rather than its armor.

glacial light
#

Void shield arent infalliable to weapon fire, the main weapon SE has is the super destroyers

#

Theres definitely a lot more super destroyers than titans and even if a few is taken out the cost of a titan lost is much more severe than a super destroyer

#

Titans do struggle against starship level armaments as evidenced by a Tau Manta

heady halo
#

even assuming the lore trumps the rules, there have been several editions where the lore was voids could be worn down with weak weapons over time and their main benifit was completly ignoring ANY strike no matter how powerful until worn down

glacial light
#

I think guard would be the deadliest threat to helldivers. A few lasgun shots could probably take down any helldiver and the human wave makes it likely impossible for 4 individuals to avoid being shot a dozen time for longer than a minute.

#

SEAF would have to fight the guard most likely

heady halo
#

i think in current rules voidshields are just a 20% chance flat to ignore any incoming ranged attack

heady halo
#

helldivers would only fight massed guard on defensive missions

glacial light
#

I think if SE went against Imperium itd really be up to SEAF vs guard and I think guard have the advantage there with just better weapons and stupid number of vehicles. If guard setup anti orbital defenses it would be in the imperium's favor.

dark plover
#

Does Terra have defenses against being turned into a black hole?

glacial light
#

The huge number of planets in the way

heady halo
#

guard would eat seaf alive until enough command and logistics got eaten by helldiver drops

glacial light
#

It took a concerned effort of helldivers on the ground to set up dark matter holes

heady halo
#

imperial orbital defense exists but is also pretty canonically not great for plot reasons, so it would probably be no ressuply till the helldivers take out the air defense for a moderately defended world, and progressivly worse for any kind of fortified planet

glacial light
#

I think imperium would win if it's full imperium vs SE, considering exterminatus is much more readily available than SE's dark matter stuff

heady halo
#

yeah my answer was earlier was it turns into a rae

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race

glacial light
#

Something like a system vs system would be more even

heady halo
#

can an exterminatus fleet get to super earth before a full helldivers offensive can take earth (earth, look at me over here, terra)
because NEITHER side can stop each others interplanatary travel

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and super destroyers are wayyyy fastr

#

there would be months to years to take terra

glacial light
#

Also reliable

heady halo
#

but at the end of the clock, super earth is just gone

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and taking terra doesnt mean holding it

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just visibly damaging the golden throne ENOUGH that the astronomican gets measurably worse

glacial light
#

Do we ever get much info about ships that aren't super destroyers? I'd assume SEAF has their own ship for carrying troops/supplies and likely ones catered towards ship to ship combat

heady halo
#

if the helldivers can do that, imperial ftl starts to become a greater than 50% chance of getting eaten by deamons in hell every time they jump into the warp

#

instead of real but low enough chance that you can plan logistics through it

#

necrons, orks and tyranids kind of just autowin against super earth tho

#

as they move too differently and dont really have a win condition to beat them

#

but the imperium is just the astronomican and big e keeping everything together and stopping it going full fall of rome

heady halo
#

but there IS the democratic super stations

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hell actually we might not even need to damage the imperial palace, we might just need to disrupt the 10k psykers a day shipments they feed to the emperor to keep the astronomican going

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every day they cant ship in 10k psykers is a day their ftl just doesnt work

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sort of

glacial light
#

Im thinking about like, imperium ships can spit a ton of lead and I dont think SE has like shields for ships

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Also imperium ships are built like bricks so you likely wouldnt be alpha striking them in a decisive quick attack

heady halo
#

imperium ships are weird, they lose most fleet engagement by default as they dont have electronic aiming

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or electronic reloading

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battlefleet gothic turns gamify minutes to hours

rotund marten
#

they very much do, at least the aiming part

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and also nova cannon

heady halo
#

do they? my apologies

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nova cannon if it hits

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i wonder if super destroyers are limited in jumps or if they can jump like they can in game for players moving worlds continously

rotund marten
#

there are scenes of gunners heaving on big levers to train guns but there are also scenes of bridge crew automatically plotting complicated missile firing solutions

heady halo
#

if they can they can just win a turn fight

glacial light
#

Imperium does manage to like take out Eldar ships who are very agile

rotund marten
#

as usual for 40k the tech makes no sense

rotund marten
#

also an Imperial Navy strike fighter is the size of a super destroyer by itself

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I don't think S.Ds really have the weapons necessary to handle the capital ships

heady halo
#

yeah naval battles would probabyl be a "deploy helldivers" kind of deal

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alcubierre into a close position, throw helldivers at the hull

rotund marten
#

if you don't get cooked by the point defence, yeah

heady halo
#

helldivers have to lug hellbombs somewhere vital

rotund marten
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or the imperial ship fucking off at .5c because apparently they can just do that

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the speed they move is mildly inconsistent with the visuals of many of the battles

heady halo
#

god i want ship to ship helldivers engagements in game

glacial light
#

Even then that's a difficult ask considering I assume lack of Super Destroyer stratagem support it'd be a loud commando mission except you're fighting absolute metric ton of ship personnel

rotund marten
#

one thing I would not like to fight in helldivers is Skitarii

blissful sparrow
rotund marten
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what if bots, but they have actual aimbot and armour-piercing rounds, plus pretty decent armour

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just getting dropped out of the pod by galvanic rifles

heady halo
#

also there is the numbers game again, as assuming super earth isnt hard limited to only 4 super destroyers at a time, they can start throwing literally tens of thousands of super destroyers at capital ships

rotund marten
#

also radiation everywhere but helldivers don't have long enough lifespans to care

heady halo
#

railguns and orbital lasers might only be scratches, but tens of thousands of scratches from things that can jump in and out in under a minute will add up

rotund marten
#

I'm not sure how effectively they can actually damage an Imperial cruiser that's motoring along at battle speed

#

ship voids are pretty huge, you can't just chip them down

heady halo
#

i dont remember the rules on entering voids either

rotund marten
#

I suppose they have that supercruise mode they use to get around planets to mission sites, if they can shoot while doing that it might keep up

heady halo
#

they might be small enough to warp UNDER shields tho

heady halo
#

lmao yeah i didnt think it was starwars rules

rotund marten
#

there's a bit where Sangy dives at a Titan and if the friendly titans hadn't brought down its voids he would have just been shunted into the warp and killed

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(he knew they would because precog)

glacial light
#

I think SE just loses the space battles most often. Best bet is horde tactics which SE might outnumber Imperium since their Navy is small for how large the imperium is, lot of lost tech so each ship is quite valuable.

heady halo
#

yeah voids just straight delete incomings

#

either horde tactics or warp under the shields, drop divers and resupply, warp out

rotund marten
#

yeah, "woe be upon you, 5000 super destroyers harassing your planets" is probably a good strat here

heady halo
#

yeah

#

just ignore the space

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and any time the imperium actually gets through the warp to respond, go somewhere else

glacial light
#

SE can just deal directly with planets but if imperium just parked ships near planets it would be difficult for Super Destroyers to stick around

rotund marten
#

although I would not want to be the Super Earth commander who learns what a nova cannon is given that SE attacks planets by swarming tens of thousands of super destroyers in super-tight orbital clouds

glacial light
#

Which isnt an issue for them since Super Destroyers kind of do hit and runs but for keeping a planet they couldnt stick around to help

heady halo
#

but also i want to helldive onto a capital ship

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hell they could probably fit mechs into imperial ship halls

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and would probably need them

glacial light
#

I think a space mission would be stick, start on the surface of a automaton ship, have occasional cave equivalent of "underground" interior areas you'd have to go through to avoid like point defense turrets

rotund marten
#

40k armsmen are usually pretty lightly armed, I think helldivers would do well against the Navy in CQC

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against something like a Mechanicus ship or a Marine/Chaos Marine cruiser less so

heady halo
#

especially as marine cruisers let alone barges can board you back

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though there are probably more super destroyers in an engagement than individual marines on even a barge lmao

#

new mission plan, bait them into boarding then just leave

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i call it the pied piper

glacial light
heady halo
#

yeah the issue for ship fighting for helldivers is that respawn and ressuply get wayyyy harder

glacial light
#

Navy ships got stupid number of personnel and even if a fraction of them are armed thats like armies to fight if you rely on helldivers to infiltrate them

heady halo
#

most imperial ships are like cities but most of those are relativly unarmed people raised on board ship with troops like the helldiver-like imperial breachers "keeping order" , but the shipboard crew probably wouldnt be too pleased to get boarded, and with limited resupply it could genuinly become an ammo problem

#

(i am still pretty sure that a federation runabout could probably solo a small imperial navy fleet tho)

blissful sparrow
#

I have my ballistic shield and my axe

glacial light
#

You know I think a fun mission variant would be like a commando/cave hybrid where you're in the ship interior that functions like a cave so no stratagems but if you get to certain hangar sections you can call in stratagems

heady halo
glacial light
#

So it's not based on a time or finite stratagems it's progress based

heady halo
#

and maybe a bit more than usual floorweapons from previous failed assaults

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rather than seaf ammo dumps and vaults you find holdouts where 1-4 divers died and they always have at least 50% ammo

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so you can get sustain if you are willing to switch to a semi-random loadout

glacial light
#

A simple lore solution to that is raiding bot wandering space supply depots that are full of used weapons with partial ammo supplies that were salvaged from the battlefield

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And you can break open/hack cargo containers to get a cache of weapons

cobalt patrol
tall stone
#

I didn't get to address the relative fleet speeds that came up earlier because I was working.

#

The problem is that Warp travel is so unreliable that you can in fact arrive before you left.

cobalt patrol
#

I do feel like the Orks would love helldivers

#

they have so much dakka! and boom boom!

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and they dont run away, tehy rtun AT YOU

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(And sometimes they run away, but they d o it while sending dakka everywhere, so it's probably fun)

jovial vector
#

Isn't there a failsafe on the Golden Throne that would cause Holy Terra to just blow up and take out most of the solar system if the Astronomican is sufficiently compromised

cobalt patrol
#

There's some kind of fail safe, but the main issue is if it goes, the warp portal it's holding shut stops being jammed by an old man's corpse.

jovial vector
#

the failsafe's meant to try and stop the consequences of that yeah

graceful bluff
#

I mean even if he just poofs it'd still be an insanely big problem

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Because he functions as basically the north star for navigating through the warp

tight zephyr
#

Suddenly Tzaangors

jovial vector
glacial light
#

We're marines in space 2 but hell

tight zephyr
#

I think that’s called the Warp.

glacial light
#

Metaphorical for helldivers

blissful sparrow
glacial light
#

Although squids could probably unlock hell

#

Astartes divers confirmed /s

heady halo
heady halo
odd arch
#

superstore temptestus scions as the driip option

heady halo
#

superstore tempestus scion heavy armour, seperately also a superstore backpack fed infinite ammo double barrled las volley gun support weapon

glacial light
#

I assume SE has good terraforming abilities cause all of the planets have atmospheres even moons that shouldn't be able to

odd arch
#

nah, patriotic lungs

tight zephyr
#

I really hope it's Tempestus Scions.

#

Krieg and Cadia already have enough rep.

jovial vector
#

Elysians (if only)

I'm hoping for some Tempestus Aquilons swag but I'm not gonna get my hopes up, it's probably krieg/cadian

tight zephyr
#

Hey why do the graphics suddenly look like absolute shit?

tight zephyr
#

Everything's super blurry.

#

It looked fine the last time I played a couple of days ago.

glacial light
#

Imagine if it was the Armageddon Steel regiment that'd be so funny

graceful bluff
#

The real funny would be it being the first canon look of felinids

tight zephyr
#

It looks like ass, seriously. What did Arrowhead break?

strange vine
tight zephyr
#

It sucks shit, turn it back.

strange vine
tight zephyr
#

Kill them with hammers, this sucks ass.

graceful bluff
#

I wouldn't trust anyone but fatshark to touch the engine at the level needed for this

#

And I barely even trust them for it :v

dark plover
#

Oh dear. Can that be toggled in settings?

glacial light
spare verge
glacial light
#

Helldivers on DLSS 5 /s

strange vine
#

Try disabling DSR

#

It might have been activated by default

tight zephyr
#

I did and it made everything look like it was made of LEGO instead.

stark ether
#

make sure your render scale is set to native

#

and probably turn the sharpness effect to 0

tight zephyr
#

Okay, I changed nothing and it looks tons better. Weird.

split parcel
#

I'll need to check my game out to see if there's any graphics weirdness

graceful bluff
#

why the fuck is it so blurry

#

depth of field is off

#

this genuinely hurts my eyes

idle hollow
#

it's something to do with the antialiasing

graceful bluff
#

Turning off aa just turns it into a ps2 game

#

and doesn't even improve the visual clarity

delicate aspen
#

classic arrowhead KEKWlaugh

tight zephyr
#

That's what I was saying!

#

Also your head is missing.

split parcel
#

i feel very fortunate that i've never had any of the head disappearing stuff happen

#

also looks like my graphics are fine after loading the new update so that's nice

glacial light
#

I've had the head disappearing a few times

#

Also an arm glitch where my arm didn't move from one spot

#

If I had moved further when this happened it just detached and stayed in that place floating mid air

split parcel
#

I did have that one lmao. Pretty harmless

glacial light
#

Idk it seems like a little harmful for your arm to detach in midair

cobalt patrol
#

Just stim, you'll be fine

indigo bear
# graceful bluff depth of field is off

I had this happen to my game last year. I went crazy messing with the settings trying to fix it.

Ultimately, I just uninstalled and came back after a few updates. I don't know if it was the reinstall or the updates, but it was back to normal.

strange vine
graceful bluff
#

struggles to even hit 50 with it off

#

on the ship even

#

also still feels incredibly blurry with it off

tight zephyr
#

There was a different setting other than antialiasing that I had to turn all the way down. Dynamic scaling or something.

strange vine
#

played a few games of helldivers 1 recently, it's still fun and managed to get a couple good pubby teams

graceful bluff
#

I turned off dynamic resolution and turned off reflex and that gets me a clean 60

#

a bit annoying that the current void missions don't spawn super credits

zinc ledge
#

I saw this in another server

unreal merlin
#

She loves all bigotry is, her children treason

jovial vector
#

She loves all bigotry
Is her children Treason?

glacial light
#

Theres no way that wasnt intentional

graceful bluff
#

It's infected even the warbond tomorrow images :v