#Colony Sims Talk Ahoy! (Rimworld, Dwarf Fortress, etc.)

5541 messages · Page 6 of 6 (latest)

oak sailBOT
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cute 😌

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,,,, we're starting to realize that our colony is getting. Pretty Big

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42 colonists, plus 2 babies

oblique trout
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my friend that is absolutely ginormous

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i dont think most get past like, 15

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yet alone 30

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yet ALONE 42

oak sailBOT
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they just kept showing up

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idk

oblique trout
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wow that's a lot of impids

oak sailBOT
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is it?

oblique trout
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oh do a lot of people just have horns

sacred crater
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Pretty sure some of those are partial impids

clear hare
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Welp I buried my first revolutionary

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What's that Konrad? A random-item tantrum?

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'Oh okay it's not a bad one'

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[Punches concussion grenade]

candid dock
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reminds me of when I had chemfuel barrels, and had a cybernetic colonist with fire arms punch our chemfuel canisters.

clear hare
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Nice little twisty murder maze

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time to go piss the empire off until they bomb me again

sacred crater
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My deaths are usually very silly

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Like sending my melee specialist to suppress berserk rage

ashen urchin
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hm can't decide what map I wanna play in timberborn

clear hare
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Who immediately spun around and cut his arm off, dropping him

oak sailBOT
clear hare
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Don't worry about it : D

oak sailBOT
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fair

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we dispose of most of our corpses just by dumping them in the ocean

woven perch
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This is why I'm an advocate for letting pawns set fire to things in vanilla

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Just so you can make a cremation chamber

oblique trout
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i've reached the point where every raid is just a nightmare to deal with

guess im going back several saves to improve my defences

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okay i guess im starting a new save because i just cannot be asked to deal with this

sacred crater
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I burn them in crematorium

clear hare
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I just dump em outside for now

oak sailBOT
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this is why you don't pick social fights with sanguophages, folks

ashen urchin
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Who punches someone in the toe

candid dock
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bustin you asked for the toe puncher?

compact dawn
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s: punching someone in one specific toe and not a single one more is definitely a power move

oblique trout
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plans...

woven perch
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Man this makes me wanna play Rimworld again

oblique trout
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what does one even accept

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this is awful

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i think the shuttle may be worth more

serene edge
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Its still 3 Honor

oblique trout
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it LANDED ON ONE OF MY BARRICADES

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EXPENSIVE!!!!

oblique trout
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no idea what to take ough

clear hare
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I love a low shield pack, it's a classic 'acktually I win this fight' button

oblique trout
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i went for the archite packs because the others can be got somewhat easily

clear hare
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Oh true, i normally don't bother doing archite stuff

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But that is the rarest thing

oblique trout
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I have an Anomaly question: how do you get creepjoins to stay permanently

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I got a perfect human drifter creepjoin

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and i want him to stay forever

woven perch
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Arrest them

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Then recruit them normally, perhaps

oblique trout
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i think that works yeah

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thanks

oak sailBOT
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just had most of a mech cluster fall into an ocean

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i didn't know that they did that

civic mango
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that is funny to imagine the cluster just sploosh-ing into the ocean (also lmao at the pure carnage on the beach to the NW)

oak sailBOT
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oh oops

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i really need to remember to clean that up

oak sailBOT
sacred crater
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Good thi bf you remembered medic cycle

oblique trout
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need some tips on how to improve my defences here, they just don't work well

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they can be attacked from all sides but the rear

sacred crater
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Well it seems like you have embrasures

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So you need to delay them from reaching your position

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Barbed wires, fully enclosing walls except for a singular point, etc

oak sailBOT
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you should probably move the lines back further towards the right, maybe use that outcropping in the middle as a start

atlas (#1 IPS-N fan) ↩️

[Reply to:](#1176792551227924560 message) need some tips on how to improve my defences here, they just don't work well 📎

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seconding what charlie said, you should try to set up your defenses so that a) you can get your pawns there quickly, and b) enemy pawns can't; the further your targets are from your shooters, the longer they can fire before they get engaged in melee

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if you can narrow down where enemy raids usually walk while approaching your base, try putting down some landmines there, maybe adding some walls to funnel them better too

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tbth we play on easy mode so our advice probably isn't the best, but this is all stuff that we do and it works pretty well

oblique trout
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I turned that into a wall

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I can probably add a gate and put some defences by it

oblique trout
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this is what i have rn

clear hare
candid dock
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me with the hand of God deleting that creature because nope, biggest pain in the ass to fight as I am never prepared for it.

oak sailBOT
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wraiths?

sacred crater
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Revenants yeah

oak sailBOT
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spooky

oblique trout
oblique trout
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Why is it that raids get to be absolute bullshit the second they crest 1000 raid points

dapper kelp
# clear hare

the amount of steel you've used on just floors is killing me

clear hare
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also not flammable, which is big for CE where smoke actually kills people

dapper kelp
clear hare
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jokes on you, I haven't got tech yet lmao

dapper kelp
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I personally always need every crumb of steel just so I can build enough shit 😭

dapper kelp
clear hare
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simply steal everything you need from the empire

dapper kelp
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they are also more beatiful tiles so it helps offset having a barracks

clear hare
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what if everyone just fuckin' died

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sieges are just free shit

dapper kelp
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real

clear hare
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Loaded back in just to take a screenshot for you

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MORE STEEL WASTED

dapper kelp
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YOU LIVE IN A MOUNTAIN

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PLEASE

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JUST

oblique trout
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just smooth the floors

dapper kelp
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GET TILED FLOORS

clear hare
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NO

dapper kelp
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OR SMOOTH THE FLOORS ACTUALLY YEAH THATS A GOOD IDEA

oblique trout
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smoothed floors give one more beauty than tiles

dapper kelp
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THANK YOU ATLAS

clear hare
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I don't want beauty

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it's a deserter base

oblique trout
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or be like me and make fine marble floors

clear hare
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I want to be able to swab the blood and insect bile off the floors

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also the empire keeps firing aerodrone missiles at me

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I think I have floors are worthless as a mod on right now, but it still just bothers me that this colony would spent time on that

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My colony is just a staging point for terrorism against the empire and pirates

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I've done nice bases when it suits the theme though

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forced perspective Manor House for hospitality

oblique trout
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the power of the atom...

oblique trout
oblique trout
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finally improved my northern defences

oak sailBOT
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do sightstealers just never stop coming?

sacred crater
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If you kill all of them and don’t get any more pop up notification saying “distant howls” or whatever

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You are safe

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Well safe if you ignore all the other horrors

oblique trout
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I love my perfect human drifter with some unknowable horror tethered to him which I only know of because he got headshot one time and then The Horrors came (and then I reloaded a save)

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he has a neurocalc and a psychic reader because he has insane stats in everything

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so he’s my colony leader and main researcher

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and my trader

ashen urchin
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I thought it was just that they have a % chance to call in more sightstealers, not a set 3 waves?

oak sailBOT
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finally starting to gear up to take on the mechhive

compact dawn
oak sailBOT
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absolutely devestated at the idea of leaving this colony behind for the archeonexus map after, tho, we've grown way too attached to everyone 😭

oak sailBOT
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Can you at least bring the thrumbos? 🥺

oak sailBOT
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we can only bring a few of them 😭

Sophia (She/Her) | The Labrynth Princess ↩️

[Reply to:](#1176792551227924560 message) Can you at least bring the thrumbos? 🥺

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😭

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,,, what is it with this game and dry thunderstorms

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we've only ever seen one in our entire life, but they show up more often than regular thunderstorms here

clear hare
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Plus mechanoids

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You're 100% right though

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My least favorite weather and I swear one per quadrum MINIMUM

oak sailBOT
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we have a kid with paralytic abasia, is there any way we can help him learn in bed?

civic mango
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there is not afaik. TVs dont count for learning. Could stick em in a cryptosleep casket and disallow glittertech meds until you can cure the abasia

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(sidenote: bloodfeeder kids who are deathresting will also not learn)

oak sailBOT
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oh, we don't use glittertech meds outside of our biosculpter tubes

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but i'll stick him in cryptosleep until i can find us more healer mech serum, that's a decent shout

clear hare
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so he's not gonna miss that much learning, depending on how like

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intense you are about maximizing learning

civic mango
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remember that kids age at 4x speed, so 27 days will get them most if not all the ways to the next growth stage (2 years away)

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it is just one stage though

clear hare
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yeah, it's 5-7

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Which I guess is a big deal if you wanna put out strong peeps

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but also 17's colony is enormous

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so imo they still get the later growth stages so it's whatever

civic mango
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oh yeah lol

oblique trout
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here we go

clear hare
oblique trout
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this guy's animations are great lol

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oh boy manhunter rhino pack i think it's time for the reliable strategy of "sit inside my nice fortified compound and wait for them to go away"

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ok nevermind a bulk trader killed like four of them i can deal with three

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oh my god shuttles are AMAZING for toxpack dumping

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~80 a shuttle load

oblique trout
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Cavemen really don't like having toxic waste thrown by their homes

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Who would've guessed

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that's not gonna stop me though

oblique trout
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these are the guys i've just been dumping shit on for the past god knows

oblique trout
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i've reached that point again where rimworld fucking sucks due to constant bullshit

i love two mech clusters and either a shambler assault or a third offmap one

oblique trout
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i will reload some saves and dial in my raid scaling mod a bit

oak sailBOT
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is there anything useful we can do with all these shards?

oblique trout
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it's Anomaly stuff

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it's for rituals and anomaly buildings/items

oak sailBOT
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anything else?

oak sailBOT
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I think there are a bunch of buffing serums you can use them for

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Or turn people into ghouls

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Oh hey, you can make psychic lances out of them

clear hare
oblique trout
sacred crater
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They’ll resurrect even if they are missing an entire head

oblique trout
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i think i gotta ditch combat extended 😔

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just makes the combat so grating

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is yayo's combat worth using? i tried it a while ago but burnt out before i got very far

ashen urchin
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honestly you've forgotten how infuriating vanilla(and yayos because it's just edited vanilla) is

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while CE's deadliness can be annoying at times, watching 10 people spray an area and miss every single shot due to a diceroll is even more infuriating

oblique trout
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I've been recommended vanilla combat reloaded

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I will try that

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and yeah vanilla combat sux

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My main problems with CE is getting the loadout system to work which is a skill issue on my part and how fucking deadly mechanoids are

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like okay they should be dangerous but good god, i hate how every single turret and any mechanoid with a decent firearm (needle gun, charge lance, beam graser/repeater, etc.) just slaughters anyone

ashen urchin
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yeah mechanoids are truly terrifying in ce

oblique trout
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and it becomes really, really fucking annoying when the game throws two mech clusters at you and then a third off map one

ashen urchin
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but it's important to remember that they're incredibly weak to fire

oblique trout
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GGRGGEGEHEGHEGHEGHGHRREGFHGHGGHH

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that's the one thing i didnt try

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i kept using EMP and sabot

ashen urchin
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CE even (or at least it used to) tells you this with a message just before mechanoids are able to spawn

oblique trout
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I've seen that message before but didn't see it this time for some reason

ashen urchin
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it's what makes it possible for tribals to even touch them

oblique trout
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And I just thought missiles and EMP was the solution

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because they're robots

ashen urchin
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technology really does not like overheating :v

oblique trout
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okay that's true

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but still

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grah

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i think i may reinstall CE

ashen urchin
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but yeah stickbombs for tribal have incredibly low range but are incredibly powerful, loading up a bunch of those on one pawn and sending them into basically anything will mean neither that pawn or the other thing will exist :v

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because the first stickbomb will cook the rest

oblique trout
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i've been using satchel charges

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satchel charges + locust armour

ashen urchin
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molotovs makes em cry real hard due to the sticky nature of it

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mechanoids are basically why flame weapons have that debuff that keeps setting people on fire for a bit after getting hit by em

oblique trout
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alright

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i think i'll just

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reinstall CE, and make some fire bombs

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what about AP incendiary?

ashen urchin
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satchels also don't really have the penetration iirc, back when I played I really liked having bunkers with manned anti tank cannons

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API also works well iirc

oblique trout
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oh yeah i've been recommended to use the manned weapons

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i kinda haven't been

ashen urchin
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manned weapons are incredibly powerful in ce

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allows you to punch way above your weight

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even just manned medieval weapons are real good

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I forget which mod it was from but there was a medieval big crossbow thing that could pen some of the mechanoids, and just absolutely rip apart an entire line of squishies

oblique trout
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might be medieval times

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speaking of mods is there a mod that makes you place somewhere for traders to muster

ashen urchin
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that's another reason why the howitzers etc are real good, toss an ap shell in that and it'll not stop until it hits the ground or a wall as long as what you're fighting is industrial

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I've wrecked like 10 enemies with a single round before lol

oblique trout
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found it

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also how the hell does show hair with hats work

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i want helmets to be hidden when not drafted

ashen urchin
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there's a mod for that

sacred crater
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Centipedes are basically hard coded to be extremely vulnerable to Prometheum in CE yes

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If you coat them in prometheum fire I’m fairly sure the burn tick damage prioritized their brain first

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They die in extremely rapid order

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Only issue is fire weapons kinda suck otherwise

ashen urchin
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having a mod that lets you manually detonate IED's is incredibly nice

clear hare
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It's a weird but real change

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Because in vanilla they do not give a fucking shit about fire

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I still use missiles and things but I generally play with mechanoids off or severely reduced, I hate them

sacred crater
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I use high caliber or charged rounds

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Or run

oblique trout
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i can never figure out where to put a base

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i want to use that big huge rock in the top left for housing and such

oak sailBOT
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Somewhere around here for the entrance maybe? It seems relatively defensible

oblique trout
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a friend suggested that yeah

clear hare
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I'm a dead center building tbh

ashen urchin
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Also another thing I thought of, don't discount just leaving small stacks of chemfuel out at the entrance to your base

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At best it gives you something to shoot at to make a prometheum explosions that coats everything in prometheum, at worst the raiders steal a bit and probably explode in a chemfuel explosion later when blown up by something else

clear hare
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Slowly training up a B team of captured tribal and medieval rookies

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Don't worry, expendable squad, it's just a name

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I shall give them shotguns and assault rifles and throw them at the empire!

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........cw: dark ||hmm, expanded apparel DOES have an explosive belt...||

oblique trout
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Also pourable fuel spills and igniter grids

oblique trout
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week one highmate with the skills im missing

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i think i will

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(for reference i need cooking social and intellectual)

oak sailBOT
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friendly reminder that those have a very large blast radius and can set each other off

Suki ↩️

[Reply to:](#1176792551227924560 message) ........cw: dark ||hmm, expanded apparel DOES have an explosive belt...||

clear hare
oblique trout
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oops one of your bomb trucks got blown up

Now the rest will join them :)

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GLA postal service...

clear hare
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Current casualties

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1 dead, two brain damaged

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Not great

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Did salvage a recon armor and a marine armor though

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I really need more full time crafters and some more dosh

supple drum
woven perch
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Lmaoooo???

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You can fucking do that?

supple drum
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They said they used ancient mining industry mod but that's it

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So I assume the flying kill box is possible lol

woven perch
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Flying killbox is fucking hilarious

oblique trout
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but also kidnapping the entire fucking raid and forcing them to die from vacuum exposure is very funny

ashen urchin
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not needing killboxes was the main reason I went into ce

candid dock
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okay the flying kill box is hilariously creative.

oblique trout
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that and armours being a fucking percentage chance to protect you

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instead of just

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a flat value

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either negation like damage threshold in fallout or a percentage reduction like most games

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unrelated: wow yttakin kinda stink

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how do i even put them in melee? shield belts and prayer?

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at least this one has like, 19 animal handling

sacred crater
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Honest answer

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It negates most of their weakness

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While improving their strengths

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Remember to install bionic melees to ghouls

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And bionic legs for speed

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But yeah just install some shards into captured yttakins with good melee stats

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And they’ll make perfect ghouls

oak sailBOT
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started the assault on the mechhive yesterday

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we,,, are pretty wildly over prepared

sacred crater
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That one is pretty easy as endings go

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Esp if your gravship has big ass guns

oak sailBOT
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good to keep in mind

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it does, yea, but there's nothing close by for it to shoot

sacred crater
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Only real issue is your pawns getting tired over the long fighting but it’s nothing that a mind numb serum can’t fix

oak sailBOT
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the landing proboscis idea kind of backfired on us too, the hive is big enough to go up right against the edge of the map

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oh we'll probably just let them sleep, we have a bunch of legendary royal beds for them to use

Charlie! ↩️

[Reply to:](#1176792551227924560 message) Only real issue is your pawns getting tired over the long fighting but it’s nothing that a mind numb…

sacred crater
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Heheh

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It’s a habit now for me to assign mindnumv serum into pawn inventory

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After a disastrous incident during anomaly ending

oblique trout
oak sailBOT
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oh, hmm

oblique trout
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I think I'll just keep her as a non-combatant

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Which is a bit of a problem as I have a non-combat highmate researcher/priest, an old man who is both a relationship and bonded to the highmate and this yttakin who can barely even stab

ashen urchin
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They're really nice if you can design your base in a way to nullify long range weapons

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them being psychically dull also means drones affect em less

oak sailBOT
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also, what kind of biomes do ny'all go for, when you don't go for just, like, temperate forest

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we're thinking about scouting out to see where our next colony should be, but we don't want to exactly throw ourselves in the deep end and get surprised when things go to hell

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we're maybe thinking about doing a glacial sheet base for our last or second-to-last colony, but still

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it'd probably be fun to do that for our anomaly ending, tbh

ashen urchin
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I haven't played it in years(stopped around the time dlc was released and haven't had the cash to pay the tax to get back in lmao), but I'm one of those weirdos that liked jungle biomes with alpha animals

oak sailBOT
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ooh

ashen urchin
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Raptor shrimp my beloved

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they're great combat pets cause unless they straight up die they'll probably regenerate in a few hours

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This also makes them a great defensive vanguard because they get downed while taking a good bit of the enemy with them, and then by the time the enemy has gotten further in they're back up and cutting them down from behind

oblique trout
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ohhhh my god she's a fucking pyro too

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i didnt even realise

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get outta here girl

ashen urchin
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I do really wish the dlc's would get on deeper sales cause I have been missing it a bit

oblique trout
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tynan sylvester and meaningful amount taken off in a sale are oxymorons

ashen urchin
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buy his book btw

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:v

sacred crater
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Biomes I tend to stick around long term in the ship though are the new plains biome

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For the farming to restock up on luxury goods

oak sailBOT
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they keep trying to stab our colonists

ashen urchin
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You have how many colonists?

oak sailBOT
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idk, haven't counted in a while

civic mango
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56 by a quick count (+/-2)

oblique trout
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how do these defences look, chat? mounted flamethrower and medium (rifle round) sentry

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with a wall of embrasures with a backstop

clear hare
oak sailBOT
oak sailBOT
dapper shoal
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there was a mod that made pitchblende have syndromes back in the day (but i'm not sure that's how that works irl LOL)

ashen urchin
# oak sail

I feel like with the with how modding is going we're like a year or two at most away from someone making this a reality

clear hare
dapper shoal
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something i've wanted to do is make the human entity even more random with procedural language and stuff

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i think i got as far as taking someone else's random language code and replacing their sounds with toki pona sounds

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i wanted it to generate three languages based on toki pona, esperanto, and ithkuil every time you started a new game and somehow make human civilizations use one of these each and go from there but...

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...it turns out i don't remember jack shit about Lua from making roblox games when i was like seventeen

supple drum
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Rimworld uses Lua?

dapper shoal
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some of the hardcoded procedural content [e.g. the systems used to generate demons, "angelic" languages in vanilla, some of the stuff surrounding necromancers] in Dwarf Fortress was moved to Lua to facilitate modification and probably some under the hood stuff i dunno

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my language brain is fried

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but hopefully that makes more sense to read

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most of the stuff you can touch without working on something like dfhack is actually pretty plain text so its very accessible overall but you have to get creative with custom reactions to make the game play really differently which is something e.g. squamous has achieved

supple drum
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Oh I'm dumb

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I thought this was about rim world

dapper shoal
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dwarf fortress is one of those things i'll write too much about while excited if i ever post a huge block of t ext it's probably about dwarf fortress or some strategy game i'm hyping up because i'm the first person to play it in 20 years

oak sailBOT
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ty!!

Suki ↩️

[Reply to:](#1176792551227924560 message) Gorgeous colony

oak sailBOT
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finally leaving it behind 😭

compact dawn
oak sailBOT
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😭

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No more will there be adorable baby thrumbos with wine stains on their horns roaming the fields 😔

oblique trout
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this is just incentive to make an even PRETTIER colony for the third one

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you're doing archonexus right 17

oak sailBOT
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yep, and every other ending on the way

oak sailBOT
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the new colony is going well

oak sailBOT
dapper kelp
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that is a prime location

oak sailBOT
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did not realize that marshes counted, when pawns were looking for a place to go swimming

woven perch
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That's kinda gross

oak sailBOT
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eww

oblique trout
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they are simply nourishing the bog

fervent lantern
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flourishing in their lane

dapper shoal
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they will get parasites

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do you know what cryptosporidium is little pawn

upbeat yoke
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Area is littered in corpses but the muddy water is the problem? ^^

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There also is some seriously eldritch stuff going on. Or is this just a powerful Psycaster?

oak sailBOT
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idk! apparently the big archeotech buildings kill things around them

dapper shoal
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you can get it from swamping it up in the bogs marshstyle

oak sailBOT
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can you be raided from cave tunnels like this?

civic mango
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It's possible, but I think it depends on your neighboring world tiles and whether or not they are Impassible mountains or not. Even if so, they might be even less likely since you've re-blocked it off.

clear hare
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I would entirely block up the cave with wall. Like, every space up to the border, then at least if it happens you have time

oak sailBOT
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that's what we're thinking of doing, yea

oak sailBOT
upbeat yoke
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My colonists are dying because for some reason they prioritise refueling the oven rather than the passive cooler during a massive heatwave of 50°c

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I had to cramp several beds into a small living unit because thats the only one where temperature stays at 30°c

oblique trout
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there's a 15 year old with these perks + great memory + quick sleeper should i pick him up

woven perch
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Oh hell yeah scanner bot

oblique trout
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true actually

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The downside is forced fog for just under a week so

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magnificent beard for a 15 year old

woven perch
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He comes with melee passion

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Problem-solution in one neatly wrapped package with a bow

oblique trout
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body mastery person with fast walker and void fascination with these stats

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do i do it

oak sailBOT
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(also, our evil plan of using our gravcore to make the toughest possible walls got foiled by the fact that you can't put gravship substructure underground 😭)

Jay, heretofore un-epithetited (she/they/any) [sylvania] ↩️

[(click to see attachment)](#1176792551227924560 message)

oak sailBOT
oak sailBOT
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Weird, does she have the psychic bonding gene somehow?

17, catgirl (it/she) | sylvania_ ↩️

[Reply to:](#1176792551227924560 message) ????? 📎

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no, and none of our other colonists who'd left bonded animals behind still have those bonds

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also, we did not sell our colony to the venom chokers

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we have no idea how or why the venom chokers would have him

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Weird

clear hare
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I think that's the game repopulating your lost animals and NPCs. It won't do it for all of them but it will for some

clear hare
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I have been fucking with the empire and then they sent a raid

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I did immediately lose three colonists but we won, kinda. I killed some mechs, four empire soldiers and 3 got away

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Empire in CE does not fuck around

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(I lost one colonist to a triple rocket, then two to a charge sniper rifle)

upbeat yoke
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I kept getting raided three times in a short time before my colonists were even healed.

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Lots of flamethrowers

oak sailBOT
clear hare
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😌

oblique trout
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i love that the kid helmet is a bike helmet

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so dumb lmao

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solid steel bike helmet

oak sailBOT
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just got another progress screenshot, only for our game to crash a minute later

oak sailBOT
clear hare
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So many shelves

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Shelftopia

oak sailBOT
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they're Efficient™

clear hare
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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THE MECH WAR BEGINS

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A warqueen and uhhh

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12 centipedes and escorts in CE

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I used like, 20 mortar shells, an anti-grain EMP charge launcher, 10+ disposable rockets, 3+ triples, a doomsday rocket

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two dozen charge weapons backed by uranium slug rifles, autocannons, and anti-material rifles

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and it was STILL hell

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amazingly I might not lose anyone to this, but I have about uhhh 10 casualties?

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I think a LOT of these injuries are Large and Small Fragments from so many mortars and rockets with shrapnel flying everywhere

woven perch
clear hare
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Some Flesh Beasts Have Arrived

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New Narrative Playthrough

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Done in the amazing style of Mu-as-Documentarian

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observing the colonists as if they're acting entirely on their own

sacred crater
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Fleshbeasts are non issue with sufficient automatic firepower

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Are those smart guns

oak sailBOT
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is there any downside to feeding twisted meat to animals

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or using it for kibble

candid dock
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No, it's only downside for pawn consumption is a -10 mood penalty if ate in any form.
PAst that it's actually very effective for feeding animals with.

oak sailBOT
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hmm

sacred crater
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The only downside is it overloading your freezers often

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Which is why I tend to convert it to chemfuel for sale

upbeat yoke
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I highly recommend stockpiling vegetables like rice outside of coolers. They usually last long enough to effectively never spoil, unless you harvest like an absurd amount

oak sailBOT
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we're harvesting an absurd amount

elder aurora
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harvest less

clear hare
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no

elder aurora
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then rot

dapper shoal
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i'd say compost it but i think the only mod with compost is the hygiene mod and the hygiene mod only lets you compost dookie

candid dock
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there's a mod that let's you terraform tiles, and it gives you a composter that you can make fertiliser out of, to make rich fields.

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its actually something I run with always because I know one would want to live with the map, but if I'm living there long term.

its being terraformed.

oak sailBOT
clear hare
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beggars no!

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mood -3 beggars not helped

oak sailBOT
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it doesn't help that we couldn't have helped them anyways

clear hare
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for me they always get mobbed by like

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jaguars or some random edge of map predator

oak sailBOT
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i don't think we've ever seen that happen before

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anyway, time to try to cheese an apocriton fight

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:3 worked like a charm

ashen urchin
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Haven't played dorf fort in over a year, so before the lua update. Anyone happen to have a nice modlist?

oak sailBOT
oblique trout
oak sailBOT
sacred crater
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Absurd quantity office for the size of the colony

oak sailBOT
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we're gonna have more people eventually

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we're just giving ourselves space to expand

sacred crater
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i often build non-sustainable bases haha

clear hare
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I'm up to 50 colonists in my Deserter Base now

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so much for being a small cell, it's now a full company

clear hare
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Welcome to a unique RimWorld narrative roleplay experience. This series follows the 'Skull Boys'; a crew of misfits navigating survival and raiding in a vanilla RimWorld world (featuring all DLCs). Presented as a narrative documentation, we explore the emergent storytelling of our colonists Gary, Bullet, and Bardark through the detached vantage ...

▶ Play video
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More skull boys fun

oak sailBOT
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good news: our food forest experiment is incredibly successful

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bad news: So Much Wood

oak sailBOT
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Did y’all cut down an entire forest? sweating

elder aurora
fervent lantern
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c r a b

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also bump!

oak sailBOT
clear hare
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Just had a real 'arm the kids' moment

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90% of colonists off site, I get a raid

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Two parties
It's pigs
they're dynamite sappers

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Managed to pick a couple of the west group off, turrets on my north wall slowed down the other group

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Then I get tied up in melee around the gate trying to slow the west group, leading to having to emergency doomsday my own gate and blowing up one of my own pawns

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North group is dueling it out in the courtyard against loopholes guarded by two kids with charge rifles and an 86 year old pawn with frail/double cataracts/etc

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One of those fights that would have been flat unwinnable in vanilla but was just about doable with CE

sacred crater
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yeah

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CE allows force multipliers

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speaking of force multipliers

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I'm in a menace mood so I downloaded some mods which should allow me to build an armored platoon in rimworld

fervent lantern
sacred crater
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Alarming

oblique trout
clear hare
oak sailBOT
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You know i don’t think the SKULL BOYS!!! can be trusted to use chain shotguns

fervent lantern
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hmm

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what's on the workshop today?

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ah lmao

upbeat yoke
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I liked the mod that drops a nuke when your colonists eat without a table more

light ocean
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I've fallen to my urges and I'm planning a new playthrough 😔

light ocean
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Might fuck around and use Life Lessons

oak sailBOT
clear hare
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I love the NPC caravan trade goods

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telescope, tv, drawers, jade statue

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jade, uranium, steel

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components

idle depot
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You could say they're always one step ahead

light ocean
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ain't that a kick in the head

oak sailBOT
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guess who just had a forest fire

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How will the thrumbos survive this!? 😭

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well, there's still the other half of the map