#Battletech/Mechwarrior/ATOW

5508 messages · Page 6 of 6 (latest)

indigo hinge
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The binary progresses.

indigo hinge
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We sure do, welcome to the Battletech channel.

hexed musk
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Yoooo

rough parrot
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I ain't from the West, and from SEA. So the version of BattleTech that I grew up with naturally differs

hexed musk
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Ooh! Fun base!

verbal trout
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You don't wanna know how many times I had to rebase before putting the mini.

indigo hinge
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Ohhh that's good. That's real good.

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I want to replicate that goshawk scheme on a bunch of Corpro minis.

waxen fulcrum
rough parrot
rough parrot
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I'll be eating good

wet nova
azure stream
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The entire station is devoid of people.
*"I will honor our agreement to the letter." *

verbal trout
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And then there are the periphery frankenmechs.

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Have you seen a combination of the bastard love child of a battlemaster and Griffin combined?

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I have.

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It ain't pretty

elder ridgeBOT
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The wolfman is perhaps the least ugly og the frankenmech pattern groups, but also like the rifleman's legs are just kinda basic

hexed musk
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Bugmech posting time

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Fleas are the bugmech you bring when you need to fill the last 500 BV and the Grasshopper is for the times you say you're only bringing bugmechs, but you actually are going to kick their ass

hexed musk
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In the mood to finish up a faction this week.

rough parrot
hexed musk
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Gives PATLABOR vibes. Kick ass!

indigo hinge
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More clanners. Slowly but surely figuring out this batch painting thing.

hexed musk
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BIRDS CACKAWWWW

indigo hinge
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Yup, going with Falcons for the aces box isn't very creative, but I like the way the box art rendered them, so I figured I'd do my own take on that.

hexed musk
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I feel like scouring sands has/will multiply the number of painted jade falcon armies significantly

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I'm painting mine in JF too.

indigo hinge
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Couldn't decide on a scheme for any of my clanners, so they made for a good start.

indigo hinge
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Aces convinced me to paint a trinary (and now a star of Elementals) as Falcons, and the other Binary (and a lone Jupiter) will be Burrocks.

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Those just need highlights and weapon jeweling though, so finishing those should be quite doable. I just have to actually do it.

hexed musk
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That orange gradient is sick as hell

indigo hinge
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I saw it on CamoSpecs, with only a single entry, and found it criminal that there weren't any more.

azure stream
rough parrot
hexed musk
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Ay yoo that phoenix hawk is straight sexual

rough parrot
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I am preparing these guys for a Flames of Orion campaign

topaz yew
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While its not out yet. Mech Warrior Living Legends is going to join the Steam Betas program soon!

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Like next weekish soon!

rough parrot
topaz yew
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🫧🫧 🔥 clean 🔥 🫧🫧

verbal trout
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Okay, so, this is being inspired by a friend's art.

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But April 1st...CGL could the funniest thing ever.

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Collectible Mechamusume derby cards.

rough parrot
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BattleTech is also a great franchise to steal mecha minis for other games

indigo hinge
rough parrot
# indigo hinge History tends to repeat itself.

whaaaat? what are you taalking about?

you see, the venerable Warhammer, Marauder, Phoenix Hawk, Shadow Hawk and others are completely homegrown Western mecha and has no connections of outside sources whatsoever

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:33333

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you see that Samurai robot right there? compleeetely Western

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:))

indigo hinge
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They must be, how could they be anything else?

rough parrot
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see this?

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tooootally Western

azure stream
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The Shiro. Named after the founder of the Draconis Combine, this BattleMech is only assigned to exceptional individuals by the Coordinator himself. It is armed with a mighty, fear inducing...LB-2X autocannon.

rough parrot
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I think it's the quad Clan LRM/10s that can be vomitted in melee range is the selling point

hexed musk
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The other samurai mech in the new forcepack is almost worse. A 30 tonner with the glorious armament of...a sword and a LAC5.

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At least there is a variant that replaces that peashooter with an ERPPC

topaz yew
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Hopefully the new rule book will keep the changes to armor piercing ammo.

rough parrot
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Samurai Robot Battle Royale allows me to do fighting game chain combos with the custom melee weapons if I pushed my luck enough

hexed musk
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A lot of the real funky later era machines come from the clixtech era which had radically different rules

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They do not translate well to classic

rough parrot
cerulean jackal
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CGR-1A1 charger had small lasers and a dream

hexed musk
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My counter argument is that the lore generally acknowledged mechs like the charger, assassin, and cicada as the dog that they are

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The Rokorukbi has a glorious alpha strike of 9 but is apparently a favored dueling machine of DCMS samurai and a vanguard machine in the invasion of New Avalon

cerulean jackal
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Yeah even the 4th Succession War splat gave the CGR-1A5 charger that was 4/6 with an AC/20 instead of the 1A1

supple jetty
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its not the worst/best chargebot by a long measure but its cheap and it hurts

cerulean jackal
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Yeah it's right up there with the 4/6/0 BNC-3E Banshee for punching all day and partying all night except the 1A1 is 60% the BV cost

azure stream
hexed musk
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That point does make sense. All of its weapons do 2 damage to itself

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That is... unlikely to cause a fatality.

lost parrot
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Henlo so my gf got me into Mechwarrior recently and we've been playing through mw5 co-op lately
It's been v fun, so far i think the rifleman and Orion are my favorites

topaz yew
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I love the rifleman

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It's one of those Mechs that shine more in MechWarrior than the tabletop but I love it in both

lost parrot
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Just being able to plink away with dual ac/5-bf's is so fun
And then ive got a hero Orion that's like, 3 large lasers, two srm-6 infernos and an lrm-5 for brawling with

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Gf likes laser boats and usually lives in a crab or black knight
And my fiancé who were also playing with has stuck themselves into a Firestarter and never left it

indigo hinge
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Some people find their spirit mech right away and will stick with that until the end.

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My second will live and die by her Phoenix Hawk. Mostly live, when she dies, it's not until she's taken out at least ten times her tonnage.

rough parrot
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my favorite mechs is the Eris and Wraith

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especially the Winged Wraith

lime fox
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Trying to figure out the best setup for a starter lance

Currently thinking a varied lance to get people into the game (me included).

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asl does anybody know good battletech content for tts?

indigo hinge
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Battletech for TTS? Not sure how much that gets used, though perhaps for Alpha Strike.

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Many players prefer MegaMek for playing BT digitally. It is specialised for BT, and can track and take care of a ton of things. It also has pretty much every 'mech design built in.

indigo hinge
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I've also had success introducing people to the game by playing Solaris style matches, duels or free-for-alls where everyone picks a 'mech in the same weight class, then adjusting the P/G a bit until they form a rough BV match.

lime fox
indigo hinge
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That's fair! Then Roll20 might be a more convenient 2D option? Though chances are someone's made a TTS mod, yeah.

lime fox
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I found some record sheets, but idk how to mark on them

lime fox
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Does megamek have a 'mannual dice rolling' button?

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like an option where you have to clci to roll

copper wind
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it does not, it's all automated

lime fox
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I,m not sure if megamek is ideal for firt time players

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since the automation means they dont see most fo the setup

copper wind
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it saves a lot of time looking up dice tables

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I think it's a net gain even if you won't quite grasp what goes into a roll

cerulean jackal
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MegaMek saves a huge amount of time with the automation

hexed musk
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Finally I can play the dual LBX-20 Novacat without my opponent going "good game, I have errands to run now"

topaz yew
hexed musk
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My favorite move to introduce people is to give the new player a WVR-6M and often some introtech enforcer or hunchback. I take a SHD-2D and VND-1AA, and we all have 3/4 pilots.

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What this does is that I have better long range but horrifically thinly armored mechs and they are encouraged to rush me, learning how to play the game interactively.

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The WVR-6M will eat the two enemy mechs if it gets within 3

lime fox
lime fox
eternal basin
shrewd plover
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4x AC20

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Thats like 2 demolishers right?

elder ridgeBOT
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Yeah and about a locust more expencive then just getting two demolishers

hexed musk
indigo hinge
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Okay but 4 Arrow IV nukes.

topaz yew
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Casually committing war crimes are we?

indigo hinge
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Gods forbid a girl has hobbies.

lime fox
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Rules question
My catapault is at LOS level 3. The enemy is LOS level 2. Inbetween is some level 2 terrain, and two light woods hexes at level 0. Do we have LOS?

hexed musk
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Yes
So this is a weird one: trees have to be equal to or taller than everyone in the equation to matter with one exception

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If they're adjacent to either mech they count

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Same with terrain: it would have to be at level 3 or at level 2 and next to the target

lime fox
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Next one: does charging a unit affect a mechs ability to attack that same unit

hexed musk
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I believe charging precludes your gun attacks for that round. Other people can shoot at both the charger and chargee

lime fox
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if charger and chargee both have 5 piloting, then is the base roll 5?

hexed musk
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yeah

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It's a PSR with the difference in skill applied to the check

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so as a skill 5 charger it'll always be 5+- something (and all the other effects too)

shrewd plover
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A whole lance of them seems better

lime fox
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Does the tile the unit is in count as intervening for the purpose of LOS blocking?

indigo hinge
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For the attacker? No. For the target? Yes.

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Being inside a tile will provide you the cover bonus, but will not hinder your own shooting.

hexed musk
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It also doesn't count for the amount of obscuration needed to break LoS

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So if you are in a heavy woods and there's a light woods between you and the shooter, they can still see you

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If you were behind both tiles of trees, they could not.

elder ridgeBOT
lime fox
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can these mechs torso twist to hit each other?

indigo hinge
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Yes, and they will both hit each others' side arcs.

hexed musk
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Got back to painting again after a hiatus.

lime fox
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honestly

I would love a grand strategy game where nuking the opponenets industruial base is an option.

But you end up running into succession war level issues where you no longer have enough to maintain your own forces.

rough parrot
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Has anyone managed to get a tabletop campaign game going using Campaign Ops?

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I am currently looking for advice on how to start one (probably solo for now)

indigo hinge
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I've seen one or two people do it, but it's always been a mystery to me.

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That grand strategy level sounds so appealing, and it's an itch I haven't yet managed to scratch.

copper wind
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the grand strategy game that makes the most sense for battletech is crusader kings tbh

indigo hinge
prime spruce
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oughh my dragons ouuugh

rough parrot
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It's like Campaign Ops (and maybe BattleTech as a whole), I do hear and see a lot more about people talking about them than actually playing them

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most peeps I see just play Alpha Strike

hexed musk
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Really? My group heavily favors classic

indigo hinge
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On second thought... that's poor wording.

hexed musk
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Wahahaha
Theres a reason people say Total Warfare instead

indigo hinge
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But yeah, classic is where it's at for me, and I see more people playing it than AS.

rough parrot
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so the thing with me is

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I am a miniature agnostic enjoyer, and I have games like GunFrame, Samurai Robots Battle Royale, and Mecha Bardagulan that does everything Alpha Strike does, and better

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"ok, does Alpha Strike offer me space combat rules, transforming mechs, and combining mechs, and others? do they allow me to build a Drone/Funnel Carrier mech which something like a Nu Gundam?" and then they also allow me to like... pit BattleMechs against other mecha miniatures I have... BattleTech vs Heavy Gear... etc etc... like a Super Robot Wars scenario, and alongside combined arms. I am not much of a setting purist anyway.

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while BattleTech Classic is something I usually imagine if people mentions BattleTech

rough parrot
indigo hinge
indigo hinge
rough parrot
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not Aerospace Fighters or ships

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I already took a look at several Alpha Strike mech cards.

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and uh... it's barely anything there

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as compared to... something like this that I made using GunFrame Unit Construction rules

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mech launches 6 combat drones and swarms the enemy, and it can combines back into the Full Coat and Shard Sword

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idk, I look at Alpha Strike and I don't see it having much of a chance. It doesn't even feel like a good giant robot game to make giant robot nerds happy. No giant robot customization.

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while BattleTech Classic has its own niche that makes it stands out

rough parrot
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they also tends to act like BattleTech don't have competition in the "giant robot tabletop skirmish wargame" department

quartz jasper
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I will often argue that BattleTech doesn't actually have much direct competition. It's a very weird game built on very old bones and I struggle to think of something that really reaches for the same mechanical... depth sounds a bit too positive for what I mean, but depth that CBT has

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There's plenty of mech skirmish games but none I've seen do the thing battletech does

rough parrot
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BattleTech Classic, not going to lie

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has a LOT of flaws, as much as I still like it

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but the thing that if you are not playing using a campaign ruleset?

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"balancing" just relies on what is basically honor rules

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and anything outside of certain fanbase-approved playstyles and preferences (cough LAMs cough melee cough) will be met with grognardistic disdain

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creativity is punished, and any mech that doesn't function like a slow clumsy trodding tank will be dismissed/banned. Mech customization? don't I even dare to bring that up, since they seeth and mald.

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but the game system itself is very meticulously thought-out, but it's just the balancing that I have issues with

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Alpha Strike on the other hand... I dunno who's it for

rough parrot
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is Mekton Zeta

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but it doesn't have a pvp skirmish format, only for RPG format

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I like games where people are basically allowed to be creative without being punished for it

rough parrot
# rough parrot

for example, I can't think of BattleTech even do something like this

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I can flexibly build a funnel/drone user like in Gundam using GunFrame

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while I can't push something like that or something else creative like in BattleTech. Although I do understand that BattleTech is ultimately not exactly a giant robot game

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it's a Walking Tank game (something akin to Warthunder on the tabletop) that was built by military nerd Westerners who has a seething disdain for anime giant robots, which I get it.

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BattleTech = Cold War armored warfare that just so happens to be wearing a robot costume it lisenced from a couple of Japanese companies

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GunFrame and Mekton Zeta lets me do Gundam/Super Robot Wars stuff, while still letting me do the Military Walking Tank stuff, BT aggressively doesn't, and are very inflexible

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and that's kinda their niche lies somewhere else

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BattleTech also suffers from them being kinda like what DnD is to tabletop rpgs is to "giant robot wargame", I assumed that it is popular because that's what many people heard of it whenever they hear "giant robot" and "tabletop wargame" is in the same sentence. I keep hearing people keep talking about it as it is only the "correct" way to enjoy the concept of a giant robot tabletop game, which is clearly not the case. As much as a I like BattleTech.

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for better or for worse

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which is why I want games like uh

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Ember: Obsidian Protocol, Gundam Assemble, and the other miniature agnostic games to become more successful

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hell, there's also Heavy Gear, which I want it to be bigger. They are currently doing testing on the 4th edition of Blitz

indigo hinge
rough parrot
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I have been thinkin of making some base standees like this

topaz yew
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A little late to the convo but I also prefer Classic over Alpha Strike but I do will think that Aces is incredible and play that occasionally

hexed musk
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Aces is really good

cerulean jackal
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Alpha Strike's neat because it means you don't need a full afternoon to do anything bigger than star on star

hexed musk
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I've stated it before but AS also feels a lot better with combined arms

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Tanks and infantry and the like play noticeably different than mechs

cerulean valley
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I love Classic's combined arms though.
At least in theory or using megamek.

hexed musk
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Oh, I didnt mean that it was better than classic, TW's combined arms are great too

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But it is better than mech-only AS.

short rose
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🧬 We don't know about t being a walking tank game, like there are a lot of fast zippy mechs out there, and like 120~ KPG relay dose not feel like anythign clsoe to a walk

elder ridgeBOT
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We don't know about t being a walking tank game, like there are a lot of fast zippy mechs out there, and like 120~ KPG relay dose not feel like anythign clsoe to a walk

hexed musk
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~75 mph is ponderously slow for the general mech genre

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'Walking tank' is also a declaration of mechanical intent just as Lancer's Mud and Lasers is imo

elder ridgeBOT
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If we are going by mechanical intenst then Btech is a bear and prezals game

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but like the mechanical intenst of Btech was somthing three publishers ago decied and everyone seince has worked wiht and changed. but like at it's core it's still Macross but amarican.

hexed musk
elder ridgeBOT
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Talking about mechanical intent for a game who's current edition predates the last few publishers with out bringing up what the orgonal publishers of that edition intended feels like it would be intentoanly lacking

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But if you wanted to talk just on the marits of speed, most one year war mech's in gundam top out at 80-90~ KPH which makes them about a 6/8 in Btech and a GM masses 50-60 tonnes wich is fine for a heavy medium or a light heavy

hexed musk
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Okay, so I will speak to the mechanics: unlike every game I can think of with any functional presence, BT focuses on mundane issues of armored war

cerulean valley
hexed musk
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Armor location and direction, difficult positioning in tough terrain, and obscuring of enemies

hexed musk
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The components jam or get damaged. Your machine starts to break down.

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HOLY SHIT WHAT

cerulean valley
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Also a Classic rules refresh (minor changes for the most part)

hexed musk
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Are they gonna keep agoac around?

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Its the only place to get a lot of these.

elder ridgeBOT
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We herd the two crits to disable AC's got trough

cerulean valley
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No confirmation though

hexed musk
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Okay yeah it doesn't say that its being replaced

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There's also a link to the finalized new rules which I'll peep at lunch

elder ridgeBOT
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And as for the rules, we understand whare your comming from, but also played a bit of historicals and Btech tends to lean more twords navel combat in mecanical feel more then tanks/combained arms. in our experince. but yeah none of those games had any real presance outside of flames of war

hexed musk
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Pointing to even more deeply niche games to claim that a game that's only somewhat niche is totally casual doesn't feel fair

cerulean valley
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Leg damage not reducing you to immobilization, Ammo Explosions are capped at 20 points, Component Explosions fixed to 2x Critical Slots (unless otherwise specified by equipment), UACs don't jam, all ACs get the two crits/innate armor.

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Oh this is good.

hexed musk
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Like, yes, BT is a casual game for beer and pretzel enjoyment but the mechanics of the game are encouraging a not grounded but more sluggish sort of mech combat than what people typically imagine

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Much of gundam is zipping around with beam swords, lancer is lancer, and Armored core moves at Mach fuck

elder ridgeBOT
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Part of that is just FASA pacing, it taking more then 60X as long to to a round IRL then the in game time always makes everythign feel slugish

hexed musk
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Even if you move quick, and my group is pretty good at it now, a mech can take a while to be rendered inoperable.

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You'll be at it for a while if you want to get to the rear of a Regent via the front

cerulean valley
elder ridgeBOT
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That is true, but it was atill the mecahnical intent of the game when the curent edition of the game came out in 85

cerulean valley
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And to be fair, the system grew a lot in the direction of simulationism compared to most other mainline sci-fi/fantasy wargames.

hexed musk
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I dont think its fair to compare current mechanical intent and setting to what was set up 40 years ago

elder ridgeBOT
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And also the GURPS levels of optional rules

hexed musk
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Like, it might have been considered casual 40 years ago but now its maintained a much higher level of fidelity (for better or worse) than practically all of its compatriots

elder ridgeBOT
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There has been minimal changes to the game over those past 40 years, FanPro and WizKids did not do much wiht CBT during there time, and this upcomming boxset is CGL's fist big rules refresh

D. Smoothly | Blink Anchored ↩️

[Reply to:](#1161695907255963709 message) I dont think its fair to compare current mechanical intent and setting to what was set up 40 years a…

hexed musk
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I feel like we need three words for casual

  1. you play it with friends with beer for fun
  2. its built around noncompetitive rules
elder ridgeBOT
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That would help a lot

hexed musk
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  1. its easy to run and pick up
hexed musk
elder ridgeBOT
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Right we are on the same page there

hexed musk
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BT is 1 and 2 but not 3 from my experience

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I get lots of friends to play it because all my friends are technical engineers

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Its a hard sell to my friends who are into ttrpgs or often even 40k

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Also not that im more awake and less combative, it can be walking tank themed and beer and pretzel themed

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You only have to deal with like, engines heating up and coming to speed if you do advanced quirks

elder ridgeBOT
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Oh yeah it sort of has the same reputation GURPS has, even if you aviod most of the optional rules if you just doing skermish. like the mobile strucutre rules are noce for a campain, or AToW but

cerulean valley
elder ridgeBOT
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Also we were also on the combative side and apolagize for that

D. Smoothly | Blink Anchored ↩️

[Reply to:](#1161695907255963709 message) Also not that im more awake and less combative, it can be walking tank themed and beer and pretzel t…

hexed musk
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I appreciate that. I hope i wasn't too crass either.

cerulean valley
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Ooh, they rewrote the TacOps terrain rules for Fog, Foilage, Ice, Mud, and so on and put them into the core.

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Along with Fire and Smoke

topaz yew
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Here's the list of changes

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not like the full rules but like a list of changes to expect

hexed musk
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Awww skidding was actually pretty funny
My group might keep it

cerulean valley
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Probably swapped over to advanced rules once we get those I'd imagine.

hexed musk
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Thats likely

topaz yew
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The MW4 squad

cerulean valley
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Given how the refreshes for Int Ops and TacOps went, I'm thinking/hoping they maintain the general trend of making older rule elements optionals.

hexed musk
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Yeah this is a real goober mix but there are some freaky good mechs in there

hexed musk
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Regent and vulture 4 in particular are fucking mean

topaz yew
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I've been playing a lot of Living Legends so seeing these guys with fresh models is so bizarre lol

cerulean valley
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I love how there's some absolute cutting edge ClanTech alongside the Rakshasa and Hollander.

topaz yew
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omg that is a rakshasa

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temu timberwolf bby

cerulean valley
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From the artwork is also looks like one side has the Regent, Uziel, Vulture Mk4, and Hollander. Which means both the Mad Cat Mk2 and Raskshasa get to sit next to each other (which I find very funny)

topaz yew
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Daniel and the Cooler Daniel (Rakshasa is the cooler daniel)

cerulean valley
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Hammerhead and Kontio are very interesting choices for the starter box.

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Especially given the last two starter boxes (outside the Essential set) had very similar mechs against each other.

topaz yew
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Yeah the last one was, what, wolverine vs shadowhawk?

cerulean valley
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Griffin vs Vindicator I think

topaz yew
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Either way the Kontio has melee weapons which is interesting

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I wonder if the quickstart rules will mention that or if there will be a new model without them for the box

hexed musk
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Griffin and vindicator, yeah

topaz yew
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This is what most interests me

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its in the appendices so maybe this isn't much to get excited over but this seems like we could see new superheavies, tripods, and quads

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Especially with this art at the back

cerulean jackal
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200 tons and a dream

topaz yew
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Heavy Gauss headshot moment

hexed musk
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The superheavies show up a ton in the books for how little presence on the tables they have (probably due to their exorbitant metal prices)

cerulean valley
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The Ares in particular has been showing up more recently and gotten new artwork. Pretty sure it'll show up in a box sooner or later.

indigo hinge
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Perhaps a box of an Ares with some of those Celerity drones?

hexed musk
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Okay, it looks like the starter set and the agoac box are getting phased out like the CI box already has been

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But CGL promises that the mechs inside will get forcepacked to retain accessibility

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Which is good because its the only place to get those griffin, thunderbolt, catapult and awesome sculpts, and they're the only places to get the wolverine, commando, vindicator, and battlemaster.

cerulean valley
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Ah shame. I did like AGoAC's mechs and they're a fair bit more iconic.

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Did CI get force packed?

hexed musk
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Yeah

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Gargoyle, grendel, puma, and elementals are unobtainum rn

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Elementals being gone is really tough, ngl but they're supposed to be getting a much higher quality set soon

indigo hinge
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My reinforced binary of Clan Burrock is done. Turns out I'm not cut out for batch painting at all, but we got through it in the end.

Units that perform noteworthy acts on the battlefield will receive unique freehands to tell their stories, such as these Elementals that rode a Dasher and killed a Bane on the first turn of the battle, or this Supernova that dismantled a Marauder so thoroughly that it left only a few points of structure left and the pilot on a single wound, all without taking any damage in return.

hexed musk
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Hell yeah, I love giving extra details after a mech earns them

indigo hinge
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Thanks. It's both a way to give them personality, and to stop myself from giving each of them freehands off the bat.

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Turns out my brain hates batch painting and will fixate on details like cockpits and freehands to get a kick out of them.

quartz jasper
# cerulean valley

I remember the name castle brian but I can’t for the life of me remember what they do mechanically

hexed musk
#

For my smoke jaguars I only give them the set of black and white spots after they fight in glorious battle

#

I called it earning their spots
I think I might do something similar with my sword of light mechs

#

Draw cherry blossoms on them when they show a samurai's honor

indigo hinge
#

Oh yeah, that'll be a fun touch.

hexed musk
#

What was your color mix for the canopies?

indigo hinge
#

Let's see...

  • Army Painter's Terrestrial Titan for the base.
  • Citadel's Xereus Purple for the initial light.
  • Citadel's Screamer Pink for the highlight.
  • Vallejo's Pink for the final highlight/framing.
  • Vallejo's White for the specular highlights.
#

I might use it for more 'mechs in the future, it has a nice depth to it.

#

Here's some more closeups.

hexed musk
#

Oooh

azure stream
#

https://cdn.prod.website-files.com/624f7d41255eb00a78db9678/69bece2b30d48ad8533a8a31_image6.png
Using the new and improved BattleTech(TM) Starter Box, you'll be able to dive in and learn about all the basics of BattleTech(TM), like:
Movement!
Ranged Attacks!
Melee Attacks!
Pilot Skill Rolls!
Pulse Lasers!
Claw Weapons!
Stealth Armor!
Triple Strength Myomer!
ECM (but only parts of it)!
Hardened Armor!
Streak Missiles!
AES (but only parts of it)!
And More Pulse Lasers!

All the bare essentials you should learn in your first game of BattleTech(TM)!

hexed musk
#

Lmao
Succ wars are over boys

verbal trout
#

The time of the Clans is now

cerulean valley
#

My bet is the first couple of scenarios use the standees for the Uziel and Solitaire first (with simplified loadouts), the Solitaire is listed as Solitaire 3, which doesn't exist yet. Then moves you up to the Hammerhead and Kontio with a tutorial on active and advanced systems being baked into the record sheet and simplified.

azure stream
cerulean valley
indigo hinge
#

Finished up my Gothic salvage lance today, including a little Gundam reference.

lime fox
#

Anybody here intrested in playing some CBT on TTS? I am open to whatever but am overall new to thegame

indigo hinge
#

Not really, most people that play CBT use MegaMek, it's a free purpose-built client.

lime fox
#

I'd be ok with that I think

lime fox
#

Anybody want to play some BF on MegaMek later today?

verbal trout
#

Finally, a parody that understands the rhythm.

dire pecan
#

Really hope that CGL keeps the AGoAC minis in production and allows Fortress to sell them as loose

hexed musk
#

CGL has stated that the core minis will be repackaged in forcepacks, but we don't have a timeline

#

Inshallah I can get wolverines and vindicators in forcepacks

#

A "55 ton trio and vindicator too" would be a slam dunk pack

elder ridgeBOT
#

we just want loose minis atm

#

not entire packs

hexed musk
#

I would be very surprised if they did that at this point, even if it is more ethical

indigo hinge
#

Salvage boxes might be an option, but Catalyst gets kind of iffy about singles from what I can tell.

verbal trout
#

So, mechs

#

Should they move like tanks, like people, ...or like Chuck E. Cheese animatronics?

topaz yew
#

They should move like excavators

indigo hinge
#

Depends. If I headshot a mech in MW5, they move like a gmod character.

elder ridgeBOT
#

going by like some of the fiction they move like tokusatu actors in robots suits. But also most of the stuff we read was from the Era whare 'mechs backfliping was how like one author liked to have hotshots showing off.

elder ridgeBOT
#

that's the really old ones iirc

indigo hinge
#

Finished up the last 100 tons for tomorrow's intro fight.

azure stream
# verbal trout Should they move like tanks, like people, ...or like Chuck E. Cheese animatronic...

Because of the neurohelmet interface and myomer muscle system, a humanoid mech can pull off any movement that a human being can. Sprinting, rolling, jumping short distances, are all possible for mechs like the Shadow Hawk or the Black Knight.
The further you get from the humanoid design (Marauder, Goliath), the less nimble it's going to be because it's not a 1:1 mental connection to the pilot.

elder ridgeBOT
#

probably shouldn't be watching anyone's merc kickstarter unboxing but we are trying to live vicariously through people who have things and money

#

How does one improve fast enough so that there are still minis in one's collection to paint good?

hexed musk
#

My advice is to think about one thing you want to improve each mini

#

Maybe that's paint consistency, or brush control to make neater lines, or edge highlighting, or jeweling lasers and canopies

verbal trout
#

Treat each mini as a work of art

hexed musk
#

Look at your previous minis and really look at what you think you biffed and how you might improve it

verbal trout
hexed musk
#

I take hours per mech even on easier paint schemes

#

Finally, make sure to take advantage of "cheater" techniques like washes and drybrushing

#

And sponging

elder ridgeBOT
#

we're gonna need more minis at this rate

hexed musk
#

Eventually yes you do run out. I'm on something like my 100th painted goober

elder ridgeBOT
#

if only Force Packs weren't 25 each

#

at least

#

why can't Fortress restock loose minis yet

indigo hinge
#

I like to pick up mechs individually and add fun touches to their scheme. My first company of mercs is all flying circus style. Even my second company has a lot of varied schemes.

elder ridgeBOT
#

I do wish to say that my room is pretty damn small so it's not like I can have paint stuff out for a long time

cerulean valley
# verbal trout Should they move like tanks, like people, ...or like Chuck E. Cheese animatronic...

They're generally more agile and mobile than the video games depict. I think I've heard their mobility described as a human in plate armor.

We know their control systems are throttle, joysticks, and pedals. Along with the neurohelm that provides balance and context to the input computer. So human range of motion but more repetitive movements.

The books do often also describe them taking cover, dropping to one knee, sprinting, and evading, along with pilots using a pair of gloves to control the hands.

lime fox
#

Some of the earlier books do have them doing stuff like straight up rolling, which is definitly NOT a thing

indigo hinge
#

The Locust I kicked with my assault 'mech says otherwise. That thing rolled alright.

azure stream
#

I remembered: climbing is another thing humanoid mechs can do.

cerulean valley
#

Yeah, there's even rules for it and it checks if you have functioning hands

lime fox
#

I feel like a lot of the BT advanced rules are '90% of the ruels are used 10% of the time'

hexed musk
#

Yep.

cerulean valley
#

You get to use the advanced rules? I always thought that they're just theoreticals for extreme edge cases that won't ever arise.

#

I still find it very amusing how detonating a nuke has a 4 page long step by step process.

#

That ends with a roll on the "Consequences of WMD use table" to see if your officer gets court martialed.

#

I feel like that level of detail just summarizes the experience of Battletech's advanced rules.

indigo hinge
cerulean valley
#

I do use them on the rare occasions I get to play Classic. Just poking fun at how all encompassing some get.

#

I've ended up playing more Alpha Strike recently now that Aces is out. The decks are pretty good. Got my Regent almost engine-killed from one turn of being exposed.

hexed musk
#

Hey kids, want to lose all your friends? I present to you: The Taranis Battle Armor. Use some piece of shit taxi to get them in the enemy lines turn 2 and then laugh as they never get a shot better than +5 if they're in the lightest cover.
https://www.sarna.net/wiki/Taranis

Sarna.net BattleTech Wiki

Taranis

#

Seriously though, do not play these in friendly games.

topaz yew
#

Oh so you just dump them in a ditch than they get to blast everyone that walks by with medium lasers

#

Spooky

azure stream
#

Absolutely Dezgra Behavior

marble olive
#

saturday night fun !

lime fox
#

Does anybody want to play some BT with me sometime?

I have megamek and have only played once before, but Id be up for it

elder ridgeBOT
#

Yeah we could be up for that

lime fox
#

when would ue be available?

lime fox
lime fox
#

Any prefernce on lance size/bp?

elder ridgeBOT
#

sorry for taking so long discord is being annoying on my computer. But Sunday works for us and 3-5k bv?

lime fox
elder ridgeBOT
#

We are a bit rusty so 3067 cut off and standard rules with carful stand?

lime fox
#

sounds good, I have less than 1 game under my belt lol

carful? not familiar with that
would we be using mechs only or other stuff too?

elder ridgeBOT
#

It lets you use all your movement for a -6 to your piloting roll to stand

#

and lets keep it to mechs and tanks

lime fox
#

oki

havent really tried tanks b4, what makes them different?

elder ridgeBOT
#

they are sort thease weird armourd baloons, every location has a fatale crit on the crit table and they have 2-3 TAC slots on there hit table by facing

#

they cant melee other then ramming (charging) they dont fall when they skid and as long as they dont crash can recover from it and keep moving, difeirnt motive types suffer to varing degrees moving over anything that is not flat

#

Oh and they dont have heat tracks so they can't over heat but flamers just do damage to them

copper wind
#

if you want to use them I highly recommend ticking the option for enhanced vehicle rules

#

to make them explode less fast

copper wind
#

tacops I'm fairly sure

hexed musk
#

Vehicles tend to be slow and very easy to cripple compared to a mech but they carry inordinate firepower for their weight and BV.

#

Hovercraft and VTOLs can be nearly unbeatable unless the opponent brings the right counterweapons, but tanks are hit or miss.

shrewd plover
#

I keep wanting to pull off traditional combined arms

lime fox
#

What time would work for u?

elder ridgeBOT
#

mid to late afternoon Eastern is good but if it works better for your time zone i can do later

lime fox
#

I live in the uk, so 3pm est means we can get at least 2 hours in

elder ridgeBOT
#

OK

lime fox
#

would 2 work for u?

#

I can do 2 or 3pm start

elder ridgeBOT
#

3 works a lot better for us

lime fox
#

sounds good

lime fox
#

idk how to do multiplayer megamek tho, you'll have to guide me thru it

elder ridgeBOT
#

😅 Hopefully we remember every thing it's been a few years

verbal trout
#

So, I'm seriously considering getting a printer to make some squishes for BT.

#

And would kit like this exist at the same with this?

#
marble olive
#

i think so !

#

i remember having one i bought on cults

verbal trout
#
marble olive
#

ohthe ones i got were 6mm

verbal trout
#

How small are infantry in BT?

indigo hinge
#

6mm.

verbal trout
#

That's tiny

elder ridgeBOT
#

Yep just give me a minute to make sure i got everything set up in MegaMek

#

And wich voice chat do you want to use?

lime fox
#

cool

#

idm

elder ridgeBOT
#

IPSN it is

verbal trout
#

Oh hey, Panthera.

indigo hinge
indigo hinge
#

Some quick fun with colour shifts.

marble olive
#

ohhh 3d printed mechs

indigo hinge
#

Yeah, I had a lance of them laying around and wasn't doing anything with them. I've learnt that they don't feel as good to paint as the models that were designed to be miniatures.

#

I suppose there's a lesson in there for my own designs as well.

hexed musk
#

I agree with that, I've done 3d prints and the catalyst ones just feel better to paint. Hard to say why.

azure stream
#

The CGL ones are designed to be easy to paint: a lot of greebling to catch drybrush/speedpaints. The 3D prints generally don't have that, but have a bunch of large, flat areas that are harder to work with.

hexed musk
#

That supports what I sort of suspected myself.

#

Lots of vents and heatsink ridges to add those greebles yeah

indigo hinge
#

Furthermore, the 3D printed panel lines are less pronounced, edges are beveled in such a way that they become awkward to highlight, and the composition as a whole tends to be different.

hexed musk
#

All of this shows how much artistry is hidden in a lot of the things we take for granted.

indigo hinge
#

Exaggerating those vents and such seems like an important thing, I've encountered the same problem on a number of designs I've done for MECHCOM.

#

The Blackhawk's leg vents here just kind of... vanish, and the entire leg shape just feels bad to highlight. I need to be bolder in my modeling.

#

I've started redesigning them, including more dynamic poses and sharper details. Lot less undercuts, too.

marble olive
#

some reinforcements arrived today for my IS mercenary group ! the group got a shadow hawk, a catapult K and for ilkhan stuff, the regent

hexed musk
#

My quickdraw at the end of my match today. Still barely alive. He's truly Him.

marble olive
#

thanks ! i do need to add some more heavy and light mechs for this force

marble olive
#

for heavy mechs i'm thinking a 3d printer marrauder one (love the PGI desing for it) black knight, and maybe another warhammer, the blackknight is a mech i'm looking and seeing it play and going "hmmm this mech needs some skill

indigo hinge
#

The Black Knight is neat.

marble olive
#

its a nice mech, the issue is my funny ass resisitng not using the ppc and just the large lasers

indigo hinge
#

Do it. A little heat never killed a pilot.

marble olive
#

could also use a non mechwarrior 5 mech....

hexed musk
#

Sometimes you get a good action shot of a game

marble olive
#

urgh the urge for a 3d printer is greatr

marble olive
#

i bought it 😄

#

what to do with the cappelan macs is something to think about later, for in this house we stand with the first prince

elder ridgeBOT
#

First trial is complete. Definitely not perfect but we’re still learning

elder ridgeBOT
#

Woah, a JägerMech!

marble olive
#

i think the AC2s for 3d printing are always risky