#Pathfinder

108250 messages · Page 109 of 109 (latest)

steel blade
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cant remember the names of the modules but i can tell that they've got the one for saves in the screenshots Lime posted, cause its what puts all the targets' saving throws in the chat card like that

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but eg from my blood lords game, there's a module that adds these buttons below damage rolls so you can apply damage as needed(it doesnt have anything to differentiate between attacks and saves; the half/double buttons would only be used on save based damage effects iirc)
i think the same module also has a way to just apply damage automatically instead of having you click, we just don't do that in my game in case anybody gets a little too excited about rolling damage, so we can be like 'hey that should/n't have hit because xyz' or for any reactions etc

static gazelle
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target helper is a function of pf2e toolbelt

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I believe the apply damage buttons are base system

steel blade
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yeah i was just verifying that vvvSip was between toolbelt and workbench for which module it came from

heady quarry
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hmm

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useful

true delta
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Indeed!

green ruin
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My GM is allowing me to play luminary for a high level pf one shot

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"Hi Valeros." "Hi Rakim Myers"

light gyro
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trying to get some details for pathfinder organised play and of course THE SITE IS UNUSABLE!!!!! PAIZO!!!!!

heady quarry
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small question

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how do archetypes work?

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i saw the drake rider archetype

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and did not see it

wraith snow
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You take them as an alternative to a class feat

heady quarry
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i see

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goot to know

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good

wraith snow
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Usually they have a restriction stating that once you select a Dedication, which is the feat you take to enter an archtype, you must take at least two followup feats from that archtype before you can get a new dedication

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The ones which don't follow that rule will generally say so, for example Familiar Master and Familiar Sage are interchangeable.

heady quarry
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i see

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off to become a drakerider

wraith snow
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How much CHA investment would people say is required for Demoralize to be valid on a martial? Taking the +1 from Intimidating Prowess into account.

echo briar
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0

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just keep the skills up to date

static gazelle
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yeah if you're demoralizing lower level targets for terrified retreat, high proficiency and maybe a couple points of charisma should generally be enough

wraith snow
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In this case it's exactly how many points in it I need is what I'm trying to figure out

static gazelle
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I'd go for +1 or +2 at level 1 tbh
+2 isn't necessary at 1, but it's nice to have +3 or +4 by late levels

wraith snow
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Admittedly it's mostly bc the character is STR-KAS and is already as good as one can get at athletics

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So I need other skills to be half decent at

static gazelle
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what class?

wraith snow
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Fighter

static gazelle
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you could also take decent wisdom

warped orbit
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Generally +1 Cha will be okay enough IME

static gazelle
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have at least trained in religion/medicine/survival for access to battle medicine, a common recall knowledge skill, and a practical skill

warped orbit
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Your off stats start catching up with boosts anyway

wraith snow
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The campaign will use stamina rules so Medicine looks a lot less appealling

static gazelle
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yeah
my oracle is at +1 str, +4 dex, +1 con, +2 int, +3 wis, +5 cha at level 12

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the str is mostly for a little bit better damage with unarmed attacks

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it does actually make a bit of difference between 2d8+2d6 and 2d8+1+1d6

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and it means I don't have completely awful athletics
still "only" +15

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but it's nice to be good at climbing and swimming for a campaign that's currently doing wilderness exploration

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right now I'm also at expert diplomacy, master medicine/society/survival

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actually no

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expert survival

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forgot how many skill increases I have at this level

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and additional lore warfare just in case

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it's an incredibly strange build but it's mostly just kind of developed over the campaign instead of being a build

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martial artist is because I was making unarmed attacks anyway

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and 2d8 with property runes is a hell of a lot better than 1d4

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tiger stance is also just really good on casters because 10ft step can get you out of reach weapon threat

echo briar
wraith snow
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I don't think I really follow there, out of combat you can recover stamina without medicine and recovering whatever portion of health you might've lost isn't all that difficult

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I feel like the more appealing aspect of Medicine investment is Battle Medicine which suffers the same drawback

echo briar
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You will be ending fights at much lower hp in stamina rules

static gazelle
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being able to basically always heal to full between combats is still good

warped orbit
echo briar
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because in combat healing will rarely heal the full amount.

static gazelle
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they have decent perception, but more wisdom is still good to have

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our rogue hasn't invested in wisdom and doesn't have that great perception

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similarly, wisdom casters have very good perception even with slow progression

warped orbit
static gazelle
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they have the fastest progression until they don't get legendary

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and the circumstance is for initiative

warped orbit
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It's not quite as good as Rogue and some others, but Fighters still have extremely good Perception prof

static gazelle
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yeah it's good, I'm just saying wisdom is good to have

warped orbit
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Yes, not contesting that

static gazelle
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because a +4 wis cleric with trained will have as good perception as a +0 wis fighter with master

warped orbit
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Yeah but you're probably not gonna stay at +0

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You're probably minimum gonna be +1 by level 5

wraith snow
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Not to say it never happens, but I would say it's uncommon.

warped orbit
static gazelle
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yeah, it's just sometimes good to start past +0 in the first place
I think for str fighter I'd go 4/0/2/1/1/1 or 4/0/2/0/2/1 and save up for full plate as soon as possible
can shuffle the 0, 2, and 1 however you want in the mental stats

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are you going for one-hand + free hand, two-hand, dual wielding, or shield?

wraith snow
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The weapon is a jaws strike so my hands are effectively just whatever works, probably shield + free hand

static gazelle
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ooh
shield and unarmed is good

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and you can go all-in on the shield feats

rustic cape
static gazelle
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yeah intimidating prowess helps, but adding it to existing charisma means you get a really good modifier

rustic cape
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Since it gives you a boost to Intimidate for having good Strength

warped orbit
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Skills also outpace DCs as level rises, assuming you keep up investment in prof and skill items

static gazelle
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they outpace the level-based DC table, I don't know if they outpace saves

warped orbit
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Considering your skill mods will be much higher than spellcasting, I'd say yes

static gazelle
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fair

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I'll need to look at the math at some point

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and just assume that the primary combat skills are athletics and intimidation

warped orbit
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Skill items being a thing is already a pretty significant boost there

static gazelle
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which mainly just determines when the skill item modifiers will come in
for athletics I'll probably factor in lifting belt+armbands or weapon runes

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weapon runes as the specialized mod, skill items as the primary mod

warped orbit
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Potency runes are reasonable to assume most of the time on Trip and similar I think

wraith snow
static gazelle
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ah
then yeah put one mental into dex and take breastplate

warped orbit
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Optimal dex for medium is just +1 yeah

static gazelle
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and 1 each in wisdom and charisma

warped orbit
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Though then you have the issue of your Reflex saves being worse

static gazelle
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wisdom is also nice for will saves, fear effects are common but not the most punishing will saves

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I'd say keep boosting dex as you level up

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and take reflexive shield

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but yeah heavy armor does definitely have the tradeoff of speed

warped orbit
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5 ft speed penalty is generally worth it IMO

static gazelle
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fighter doesn't have the worst reflex, but you still want to be boosting dex because you can't rely on bulwark

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it's terrain dependent

warped orbit
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For +1 AC and Bulwark

static gazelle
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I know guardian just doesn't ever have to care about dex because lmao mighty bulwark

warped orbit
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Well difficult terrain is fortunately pretty easy to eliminate as a factor now

static gazelle
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oh yeah I did some analysis and iirc
latest level for expert will is 5, latest for expert fortitude is 9, and latest for expert reflex is 13
reflex is also generally the worst save on PCs

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it's the most likely to stay at expert

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wait why? I know rangers don't care about it

wraith snow
warped orbit
static gazelle
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it does take up a hand or need to be affixed to a polearm/spear iirc

warped orbit
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But also also, you can just jump around if there's difficult terrain

static gazelle
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you can, but that's still much slower than walking over non-difficult terrain and takes feat investment to make it work better

static gazelle
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oh
neat

warped orbit
static gazelle
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actually yeah
then you mix in powerful leap
and your consistent distance is 15+proficiency

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up to a maximum of speed

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which comes online by 6 if you're at 25 speed

warped orbit
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The biggest obstacle IME is verticality generally

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Since climbing is really hard

static gazelle
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yeah
though more athletics feats can make that better

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quick climb, combat climber
spend your general feats on those and fleet

warped orbit
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Fleet is practically mandatory I feel

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It's just too good

static gazelle
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it's so good my martial artist oracle has 35 speed
5 from fleet, 5 from boots

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plus 10ft step and wings

warped orbit
static gazelle
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iirc my ancestry feats have been
natural ambition for reach spell
scion of many planes for grimspawn (because that gives me diehard)
wings
then at 13 I'm taking the teleport and at 17 I'm taking permanent wings

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the only oracle feats I have are reach spell and greater revelation

wraith snow
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The party will have a Commander who's intending on taking the climb speed tactic so that'll help things along

static gazelle
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nice

wraith snow
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The GM has asked we avoid flight or teleportation to uhhh, actually interact with the setpieces, which is fair enough

static gazelle
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fair
I'm doing it because it's part of my character concept
using innate daemonic powers without actually turning to evil

wraith snow
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But also it's mostly going to be like 2-12 from what I understand so a lot of the consistent flight speeds won't even come online till towards the end anyways, with a few exceptions

static gazelle
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and I specifically talked with my GM about having part of my character's arc be eventually healing his wings (since they broke, then healed wrong faster than he could get proper treatment)
so right now he can use them once per day

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which is a reason to take the feats at level 9 and 17 rather than just having flight from the start

wraith snow
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Still split on ancestry choice, atm it's between Goblin or Lizardfolk

static gazelle
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lizardfolk!

wraith snow
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I want a d8 unarmed attack and the list of those available outside of a stance isn't very long

static gazelle
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actually bakuwa heritage gives you integrated breastplate basically
which saves some starting money

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though sandstrider is good too for fire resistance
cliffscale gives better climbing

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cloudleaper opens up some interesting escape routes and movement tactics that would normally take cat fall and acrobatics investment

wraith snow
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I was looking at Frilled if I go that route, intimidating glare is nice and my goal is crit fishing so having the ability to apply frightened 2 on regular success seems solid

static gazelle
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ooh that is really good

wraith snow
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Then for Goblin it would just be Razortooth + Fang Sharpener

heady quarry
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heheeh i don't know half the word spoken here

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anyway what are your guys throughts on kholos and dragonets aswell as dhampires

clever cobalt
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Kholos good

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I am a kholo simp

heady quarry
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i noticed

warped orbit
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haven't looked at Dragonets yet
and Dhampir are cool, but also I don't like negative healing unless the whole party has it

heady quarry
warped orbit
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they don't give you healing, they just don't damage you

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you are still only healed by dedicated negative healing effects

heady quarry
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ah i see

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good to know

warped orbit
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the reason I don't like it is that it complicates healing for the party, because they now need to make exceptions for you with everything

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can't get targeted by the Heal font Cleric, can't use healing potions, or most other healing effects

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it introduces a lot of extra overhead, so I find it a hassle unless the whole party is negative healing

heady quarry
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hmmm good point

warped orbit
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there are some ways around it, like dipping Oracle

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and a few ancestry/heritage feats I believe, but a lot of those come pretty late

wraith snow
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It does depend on where the healing in your party is coming from, to an extent.

heady quarry
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what do you lot think of changelings?

warped orbit
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but that's still an extra feat tax on your Medicine person

wraith snow
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If the primary source is Soothe anyways, it's less of a bother, which describes a fair bit of the parties I've seen.

warped orbit
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the only primary heal that really works for negative healing is Soothe

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but Soothe is also not that great

wraith snow
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It's not but it works, my experience has been that one Bard with Soothe is generally sufficient. It's not amazing but I don't think heal font is mandatory or anything either.

warped orbit
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it's definitely not mandatory

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my point is mostly that negative healing in a party with regular healing otherwise, introduces extra friction

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it's not unworkable, but it does make things more complicated
and I'm just personally not a fan of it

rustic cape
warped orbit
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Oh right, that one isn't positive for some reason

rustic cape
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I have used it in a mixed party, it’s great

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My animist was a ghoul

heady quarry
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so which races do you lot like

heady quarry
rustic cape
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She was in fact a Polish girl in the Mgaambya, so

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That joke kinda works

heady quarry
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i was making jojo joke

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since vanilla ice is a vampire

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well was

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considering he's dust now

wraith snow
heady quarry
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i see

warped orbit
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I have no strong feelings ancestry wise

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A lot of the core ancestries are very good though

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Human and Elf particularly

rustic cape
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Elf has crazy feats

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Dwarf has some good ones too

warped orbit
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I think about doing an Elf with Adopted Ancestry Dwarf sometimes

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Elf speed with Unburdened Iron

turbid dagger
warped orbit
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You can just do half ancestry heritage for anything now

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Which would also be an option

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Just not quite sure if it's better than having a different heritage

green ruin
wraith snow
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Currently it's looking like my character will end up both master in Warfare Lore and -1 Int

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Which is a very funny combination of traits to think about how to portray

clever cobalt
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Commander?

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Or Fighter

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Something else

wraith snow
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Fighter

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I get it to Trained via background and to Expert via a Dedication feat I'm taking for unrelated reasons

eager mountain
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about to fight Matt Dergohdaemon

surreal basin
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I have a wood/water kinet

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In my upcoming game

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I wanna give him a rival

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And im thinking of having it be a metal/fire kinet

robust perch
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oh I have a buddy who plays a wood/water kinet

turbid dagger
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I suspect strongly that it is the most common kineticist build!
It sort of does everything

surreal basin
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He was originally just wood

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But picked up water for some versatility

warped orbit
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Wood/Water is very good

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It and Wood/Earth are my favourite combos

heady quarry
heady quarry
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the werecrocodiles are cool

rustic cape
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But where are they?!

heady quarry
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hmmm

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swamps?

echo briar
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https://2e.aonprd.com/Deities.aspx?ID=282 Is Erastil's major boon about the level of a lvl 11 item?

wraith snow
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Maybe a bit higher but not in a way I would expect to impact game balance at all.

rapid wagon
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are there any pf2e items, like potions or scrolls, that I can purchase that would allow my character to stay on guard all night with no negative effect the following morning?

static gazelle
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first thing I can think of is a ring of sustenance reducing sleep requirements to 2 hours
so you'd have two party members each with one

autumn coral
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heroforging a design concept for my radiant prism cleric... i want to give them a more bold rainbowy metallic iridescent paint but this is the only iridescent paint mix i have rn

static gazelle
tight flare
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Is there any lore out there for the zodiac ogre?

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I'm going to go into starlit sentinel

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And that sign would be thematically appropriate for my hungerseed 😄

robust perch
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there's a bit in one of the Tian Xia books...let me get my copy and see

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from Tian Xia Character Guide: Tian Shen was tasked to travel through Shenmen from one end of the land to the Sea of Ghosts without walking on the earth or flying. Luckily, during his journey, he witnessed a fierce battle between a jorogumo, transformed into a giant spider, and a brutal ogre. After the bloodied ogre won and then subsequently fled, Tian Shen pulled a single strand of silk from the giant spider and used it to walk across the nation with mythical balance.

green ruin
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This was being sold as UKGE today

clever cobalt
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Nice

heady quarry
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i will attempt to get my parents to get me the books for the gamer

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gmae

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game

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fuck

steel blade
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happy pride