#Vintage Story

7470 messages · Page 8 of 8 (latest)

crimson gazelle
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the feasible geology helps a lot because all the iron deposits i've ever seen are super swag and yolo

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just because of how most people mine when you clear it out you still have enough iron to find another vein

civic fjord
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This is certainly a visual

edgy carbon
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herobrine ass mineshaft

umbral island
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this has kind of happened to me before

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I broke my last hammer with nothing to melt into a hammer

woven vine
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Literally my first game

open wolf
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Me and the gang have started getting into quenching and tempering iron tools

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What if you wanted to roam as a rust monster, but blackguard said: "Twice power quenced blackguard shortsword"

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also twice durability quenched hammers casually having 2.4k durability over a normal hammer's 1800, all for like a cumulative 13% risk of failure or something of the sort

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it's literally free just don't fail

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I've got 3 forges all with bellows in the smithy doing parallel processing of iron blooms into chain and scales for my armor

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I've observed iron blooms have variable material leftover once the ingot is completed, including one case where there was just literally no room for error

amber trench
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before 1.22 it was possible to get an iron bloom that didn't have enough material

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though helve hammers will always complete it regardless

open wolf
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My friend made a mistake and did create a bloom just one voxel short and we had no idea what to do about it

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I'm assuming it was a combination of an accidental mis-split and just no room for error

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A water wheel has been set up nearby but we have yet to hook it up to anything, we're also skimping on anvils until we decide to go find borax

forest ice
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You can leave the incomplete bloom in storage until you get a helve hammer

open wolf
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I will say, copper smelting and its alloys is definitely more relaxing

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Good tip we'll keep it in mind for the future

umbral island
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can you quench and temper bronze and copper?

amber trench
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no

umbral island
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ahhhh

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explains it

civic fjord
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Searching for a native copper vein, get a reading in the shaft for "Large Amounts". Look around for where to start searching and

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Thank u propick, very helpful

high narwhal
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absolutely malding, i made a permanent charcoal pit with an iron door, not realizing that the forum post i saw that mentioned it was outdated

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so i'm coming here to ask

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if i use a kiln door instead, will it get damaged the way they do when used with beehive kilns?

civic fjord
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Shouldn't be, do iron doors form a room?

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Iron doors seem like they should work if they are flush with the inside of the pit and are the solid kind

high narwhal
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i tried with a solid iron door

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and trusted

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and lost it all ;_;

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goodbye 4000 firewood

civic fjord
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Huh, can't find any patchnotes indicating the behavior changed, will have to look deeper

high narwhal
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apparently it's just kiln doors and iron trapdoors now

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according to the wiki

civic fjord
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The wiki elsewhere says solid iron doors work, not sure what would make the difference

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Just to check, what are the dimensions of the pit

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The latest version of the pit should work up to 11x11x11 so long as the firepit is on top of a full firewood block

high narwhal
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just 5x5x5

open wolf
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Oh shit really
so I should use kiln doors?

open wolf
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Huge potential upcoming update

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With a rework to armor, visual and creation

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I hope we can put big fans on our helmets or shoulder pads like a hussar

civic fjord
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Funny that, I'm looking at armor right now

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Found a nice copper deposit that unfortunately runs straight through some caves

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And the enemies are all tier 3 with a locust nest off to the side

tender peak
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At least for CO, a gambeson is so incredibly good for day to day armor

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barely any negatives, surface mobs deal mostly blunt damage and low enough that it basically fully negates it

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and you can wear metal over it when needed

amber trench
# open wolf

I wonder if that's why combat overhaul hasn't been updated yet

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maltiez got hired

high narwhal
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oh also i figured out what the fuck was wrong with my charcoal pit door

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the iron door thing may still be the case, because of the wiki statement, but

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the one i used (solid, though) was from a mod

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just named Iron Door, from what I suspect to be better ruins

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i don't know why in the world they wouldn't just use the existing iron doors in the game, but

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this one didn't

crimson gazelle
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looks inside iron door

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actually wood door

mossy veldt
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Wile e coyote trying to make charcoal

left silo
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Acme door

mossy veldt
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spooky

open wolf
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Evil rock strata

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what are these rocks doing are they lost

civic fjord
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Chocolate marble cake

civic fjord
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Went back to the hell cave and sealed it off to gather the copper there. Almost died to a corrupt drifter but it was worth it

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That's 41 ingots of copper

high narwhal
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yesterday was similar shenanigans for me

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cave with three bells, a few dozen nightmare shivers and corrupt locusts and a constant wave of bowtorn...but also 120 iron ingots, 30 or so copper, a full inventory of saltpeter, and another 20 or 30 bismuth

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the riches of the gods

civic fjord
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I didn't get the whole vein either, there was a second vein of rich ore I only partially got before my pick broke

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And I still need to find iron in there, though I might just dig another hole for iron because I don't want to risk going deeper

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All I have for armor right now is wood

high narwhal
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oh, was there iron in that chunk? sick

civic fjord
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There should be, but I haven't found it yet

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Also what is going on here

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1.8‰ is poor but 1.65‰ is decent?

mossy veldt
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Oh I had that happen once too, a worse descriptor with a better number

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No idea why

high narwhal
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but i finally stumbled across an explanation

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the quality number is just compared to itself

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1.9% is Decent for iron

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10.91% is decent for copper

civic fjord
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I know

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These are all iron numbers

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1.9, 1.65, and 1.8

high narwhal
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...oh, i saw that second one as halite lol

civic fjord
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1.8 is poor but 1.65 is decent

high narwhal
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i guess it's just scanning the quality of the ore nodes, then?

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so your chunks will be poor quality

tender peak
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It is important to say that the numbers you see there don't actually correlate to what's actually in the chunk directly

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it's weird

waxen karma
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They are always so bountiful... Yet so..
Evil

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Perfect excuse for full plate and gambeson

high narwhal
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and gambeson?

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are you playing with a complex armor mod ?

tender peak
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Thre isn't an inner middle and outer layer in vanilla?

amber trench
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that's a combat overhaul thing

high narwhal
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it's coming to vanilla, though!

civic fjord
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Currently I am avoiding situations that require better armor because I'd want to get chain, and I don't have the leather necessary

tender peak
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I love the CO method so much because you can just wear the gambeson during day to day do to barely any negatives and blocks blunt damage which is basically all there is on the surface

civic fjord
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Currently I'm looking around to see if I can find something better for iron, so far no luck

high narwhal
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i just accepted a 1.01%

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gets you a million if you can find it

civic fjord
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Yeah I might just check the 1.8 nearby since that might be the best I can get

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Hopefully it doesn't intersect the same cave system

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I did however find an ultrahigh for Sphalerite

waxen karma
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The only thing that actually damages me once I've got everything on is super high level bowtorn

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But this is like..
All the steel I made went into a full set of chain and plate, so I am slow

tender peak
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yeah with full chain and plate you're a brick wall

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both defensibly and being able to move just about as muhc

tender peak
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for like 99% of cases gambeson+chain is enough imo

waxen karma
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The plate is drippy tho

high narwhal
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like no fucking way you're getting the seventy meteoric iron ingots you need before you've gotten to steel

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or otherwise cleared the file

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however

tender peak
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I made a meteoric plate set just to put on display

high narwhal
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reasonable

mossy veldt
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votive offering

mossy veldt
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Ive marked so many meteors in this gravel biome thing that I could probably do it. I just need to find borax

high narwhal
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:(

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I've only found two meteors total, and one was like three blocks

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the other was...30? ish

civic fjord
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Every time I think I found a meteor I've been wrong

tender peak
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once it clicks what they look like on the map they get easy to find

open wolf
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A squad of 5 people including myself went to take on the resonance archives and then got comically wiped on the boss

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I will say, everything up to that point was such a d&d-esque experience, and it was a ton of fun

warm spade
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The boss is crazy tough

civic fjord
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Hm, I wish the cabinets were slightly bigger so I could fit 4 crocks in them

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I just want to store my empty crocks

high narwhal
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empty crocks...

open wolf
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Empty crocks are a sign of a farm that is too small

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A friend has been doing animal husbandry, she has been doing it in a large building I have been calling the re-education facility because of its appearance as this big ashlar brick structure despite her trying to convince me otherwise, I finally went to check it out properly just a bit ago to find it has a glass roof and gratings in the animal pens in order to immediately seperate the children from birth and when I found this out she started cackling

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It is kind of hilarious that it even looks like a dystopian prison and then I look inside and it just is

forest ice
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lol
I call the cobblestone house my friend built the "data center"

civic fjord
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90% of my meals are from hunting random animals, I haven't spec'ed into husbandry yet

high narwhal
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animal husbandry is a fucking pain

civic fjord
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I've got space in my house design set out for chickens and pigs, but I'll have to add on sheep later so I can get milk

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I have also found hematite, but that will need to wait until I have some basic structure built for my new home

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(It's also the dead middle of winter so fuck that)

tidal drum
tender peak
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The Factory pantry must grow

inner hornet
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my favoirte gotta be raising chickens. it's a little frustrating having to have the pen away from the main area of living, but you can get them to lay eggs all year round as long as you have food for thme so they feel a lot easier to work on domesticating than hogs or sheep.

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also my goto food for hogs ans sheep was berry mush and that's taken a huge hit with the way berries have been reqorked

high narwhal
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oh, what was the berry rework?

tender peak
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They work like fruit trees now

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so you can't just pick up every bush you find

high narwhal
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oh, with the cuttings

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well, at least they don't have a fail rate like trees lol

inner hornet
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you can't uproot every berry bush you come across and take it back home and instantly replant it.
now you have to take cuttings and it's like one cutting per bush per year, and then you have to go home plant the cutting and it takes most of a year so you get very little fruit for the first year at least

tender peak
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Gotta make a mod that solves the traveling salesman problem between pods of berry bushes :v

open wolf
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I do feel relieved others handle the massive task of agriculture around in the server I am in, and I hope they in turn are relieved by my supplying nice things like tools and lanterns and storage and glass and bricks

tender peak
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As someone who's been on the other side of that, it's great

crimson gazelle
amber trench
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flashback to my high school biology teacher impressing on us that no, you can't just scrape mold off, because the visible part is a reproductive body it makes once it's already throughout the loaf of bread or whatever it's on

crimson gazelle
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it's always, always -

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"don't do this, you're going to fuck a hole in the ozone layer again"

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and "this" is total nonsense

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useless website

amber trench
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...it would be funny if vintage story had climate change or climate variation

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you get a bad summer and a lot of your crops get scorched, good luck

crimson gazelle
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little big ice age mod

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5% chance every year for winter just to not stop

amber trench
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would have to be very exaggerated for even a big server to have much of an effect on global climate but still

last forgeBOT
high narwhal
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yes...rise, my chudlings

open wolf
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The things I send my friends to do for lanterns

high narwhal
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based and lanternpilled

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i also quite like that workshop, it looks nice

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could use the lantern-lighting, of course, but it's a simple, clean layout

open wolf
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Alternate angle

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I can get some pics of the overall surrounding area in a bit

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We're making 19 lanterns though

frail leaf
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that's a lot of lanterns

open wolf
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we've got like 7 members to supply

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we also finally have a helve hammer so I can just babysit it as it makes the plates

high narwhal
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god, yeah, plates before helve hammers are a nightmare

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i made myself a set of copper chain before my group had a helve hanmer

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it was agony

open wolf
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I made a whole set of iron scale armor pre-helve

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Iron scale with a plate helmet

high narwhal
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or wait i think i did scale and someone else did chain

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i definitely made a million scales and chains

open wolf
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So take the copper and also processing each bloom

high narwhal
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and it sucked

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god

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we made our helve before doing iron

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that sounds horrendous

open wolf
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My current shitty armory, my armor has seen lots of use indeed, still only half damaged on the chestpiece and only a bit of damage on the legs and helmet

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also those crates are dedicated to red clay usually

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the fireclay must keep flowing

open wolf
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Oh hey, any tips on finding translocators? I have already done the easy thing of exploring every cave in the immediate area around the settlement
Granted, I have not fully explored 2 of these caves because portions of them go deeper into the ground than I am comfortable going

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I get just a bit nervous around y50 and below because the monsters get particularly nasty even with full iron armor imo

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I had enough fun with this one cave which had tainted/nightmare monsters, a bell, and a sawblade locust and of course I got lost to the point I desperately dug directly to the surface with my remaining ladders and pickaxe, and the cave still had more down to go

high narwhal
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okay

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steel time

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complicated-looking structure

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and i still need to find fucking gold to repair the forlorn hope set

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buddy number one is rocking full blackguard, number two will be rocking full blackguard once we hit the Resonance Archives as i'm told there's a set in there, but god

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the gaudy-ass dipshit paladin armor looks too good

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i gotta

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gold is horrendous though

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i've found one whole tiny fucking vein in our group's entire playtime, and we spent it all on black bronze

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no fucking clue whether it's just the rarest goddamn thing in the world or whether i don't understand how to look for it

high narwhal
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oh my fucking god

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gold and silver don't ping with a prospectic pick????

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i'm going to shit myself

mossy veldt
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you might be able to node search to see if a quartz deposit has any in idk

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but yeah quartz and the stuff that generates within it is only shallow desposits

high narwhal
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you can node search, but not chunk search, yeah...

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i learned this by chunk searching with silver as literally the adjacent block to my source and getting nothing

civic fjord
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You have to density search for quartz and then hope the quartz vein has it

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Thankfully both can appear in the same vein

mossy veldt
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I don't think you can density earch quartz because it doesn't qualify as a deep ore

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despite being able to spawn at any height

civic fjord
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Apparently gold does show up on the propick

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The way it spawns just means it will never be higher than the lowest readings

ebon plover
crimson gazelle
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(ecological collapse)

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(the mushroom root. you know)

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bro you're gonna pull out the apple root

high narwhal
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i just want this hope armor dammit

open wolf
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You just gotta strip mine quartz deposits

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I personally have seen gold readings

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I have also observed the resonance archives had 2 gold bars in it

hazy pier
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bone soil can also get you gold an silver

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there is a mod that lets you auto pan that is client side

open wolf
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It's a crapshoot but underground ruins seem to have all sorts of stuff in them, I found this one place that had like 5 ore loot pots

civic fjord
# high narwhal

To be clear, this is because the spawning conditions for gold and silver do not fit how the propick behaves

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The propick filters out any condition where the ore could just not spawn, which for gold and silver is any block that isn't quartz

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The propick also averages out over a radius, which doesn't help

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So gold and silver are an extremely small permile of the area even when they are spawning as much as possible, so they only show up as "miniscule" usually

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So, the way the game places ore deposits is as follows, roughly (I don't know the exact sequence of events): The world "map" is actually comprised of several maps layered on top of each other. There's a terrain map, a rainfall map, a forestation map, etc... and also an ore map. The ore map has a resolution of 1 pixel = 32x32 blocks, or in other ...

open wolf
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There's similarly a sort of inverse problem with Halite because it generates in this rather thin column that extends down to the mantle so the game will give like a 12‰ reading despite that just being the one salt dome because they are so overwhelmingly large (and also the reading is still less helpful than usual because you're trying to find one specific point, rather than hit a ore node in an area with a relative richness)

high narwhal
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christ

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looking for gold

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accidentally stumbled onto yet another iron vein

crimson gazelle
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yeah iron veins are stacked you feel me

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shit's bonkles

high narwhal
open wolf
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There's 2 still-active iron mines in the server I am in

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One is closer but drives you crazy for being in it too long and the other is more chill, and I loathe the thought of potentially having to find more veins in the future

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luckily I suspect there's still much more iron to go down there for now

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it's almost certainly superstition but it also feels like the world below ground has become much more dangerous since we visited the resonance archives, I practically need to be armored to go to the mines now

high narwhal
high narwhal
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i just learned that you can crafting grid smash ore chunks...

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i've been doing this shit manually

hazy pier
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whats the manual way?

high narwhal
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smash them on the ground

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you place up to twelve of them on a stone surface

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or, well, stone-or-at-least-as-solid

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and you smash...fucking four at a time

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after a couple seconds of smashing

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it takes absolutely forever

high narwhal
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does anyone know what the maximum cooling score of a cellar is?

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i wanted to make my walls out of wood but it doesn't provide any

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so i'm wondering how much i have to compromise

hazy pier
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it sets the temp inside to

high narwhal
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no i know

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i'm asking if there's a maximum cooling score

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and what it is, i.e. how much non-cooling material i'm allowed to use

hazy pier
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Im not sure, let me see if i can do some quick testing

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i know there is also a light factor

high narwhal
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yeah, that one's not a problem

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it was wholly underground

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(although i'll be moving it up several blocks because it was too far underground)

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(got spooky cave ambience instead of pleasant surface ambience)

hazy pier
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the light actully doesnt matter that much as long as its not right next to the door it seems

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i made these three and it made little diffrence

graceful prism
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depth & material are the two important factors

hazy pier
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ok so the wood/dirt ones is 21 while the stone is 20

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wood is 22 actully

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once i changed the floors it did make a diffrence

high narwhal
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oh, the floors?

high narwhal
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because the walls were wood

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but thank you for testing, fox

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does this just mean that i need a stone floor but the walls are fine?

hazy pier
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maybe

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does temp go lower as you go down then higher?

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which i think for cellar i saw doesnt matter sadly

high narwhal
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not sure, i wasn't checking the temperature, just the final decay multi

hazy pier
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so you can't put like a fridge on a mountan i think

crimson gazelle
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i've definitely made an aboveground cellar before but the floor has to be rock too

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assuming i'm understanding the question

hazy pier
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What if secretly floor is the actual important factor

crimson gazelle
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i remember hearing that thickness of the walls was also important but that might've been lieslop

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misinformationslop

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fakeslop

civic fjord
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According to the wiki it isn't based on location or wall thickness. That being said, it's possible the "cooling/non-cooling blocks" includes the volume of the room and not just the area

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And air might be non-cooling

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...no it's just the walls

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            {
                soilTempWeight = 1f;
                // If there's too much skylight, it's less cellar-like
                soilTempWeight -= 0.4f * skyLightProportion;
                // If non-cooling blocks exceed cooling blocks, it's less cellar-like
                soilTempWeight -= 0.5f * GameMath.Clamp((float)room.NonCoolingWallCount / Math.Max(1, room.CoolingWallCount), 0f, 1f);
            }```
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This seems to be the code for cellar spoil rate

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So it's based on the proportion of non-cooling blocks to cooling blocks and can take up to 50% off the cellar bonus

crimson gazelle
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ruined

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cursed code examination

civic fjord
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Also having lights in your cellar above light level 12 will warm up your cellar

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(and rooms in general, so that might be a strat for greenhouses?)

crimson gazelle
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i gotta get one of those brain implants that block out code diving

civic fjord
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Funniest thing about this is that Ice is a non-cooling block technically

high narwhal
civic fjord
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Drifters are light level 7

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So you have some room

high narwhal
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i don't really know what the deal is, because torches and torch holders emphatically did not work to stop them

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in our cellar

open wolf
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I assume you can still have a bright light in a cellar and just have a sufficient bonus to overcome its detriments?

civic fjord
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Not really because the bonus caps out

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Or, rather, you don't get a cellar bonus as much as you don't get a penalty

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The light doesn't modify the cellar change, but the temp that the cellar is trying to move towards effectively

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Also the bigger the room, the less impact light has

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(It says if it isn't a "small room", whatever that is)

high narwhal
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how do you even ping for rooms?

civic fjord
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There's a debug option to see them

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I think /debug rooms hi

high narwhal
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i was directed to debug commands by another person on the server, yeah, but i don't have permission

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was hoping there'd be a "legit" way

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rip

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...okay

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can confirm

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floors count as walls

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for cooling

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i just want to make it look nice and cozy :(

civic fjord
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Cellars are famously uncozy

high narwhal
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...interesting

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hm. not really sure what i want to do with the roof

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the rest of it's Good Enough as a start but not great

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which makes it tough

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i just wanted wood walls :(

open wolf
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This is the map of the current settlement between all my friends

high narwhal
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beeg

open wolf
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To the east there is the massive farm + re-education facility, on the opposite end of the road there is the bee field, which is by one friend's house, the house with the circular feature is the collective house of about 4 members and it houses the windmill, and moiz's house is relatively hidden to the south of that. My own house which also has the smithy is to the left of that knot of paths up toward the north, there's a town hall sort of building being constructed opposite of my house, and to the west of my house is what will be the armory. To the northwest is the furnace complex with the beehive kiln/charcoal furnaces/coke ovens etc, and there's the old farm by that small pond that is now basically derelict

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To the north of the town hall is also the mound, which is the beginning structure we all started in, it's literally just a raised dirt structure that is mostly under the ground, there's a identical mound far to the south that was abandoned due to local temporal instability

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We can't really get rid of the mound though because a bunch of berry bushes are on it now

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It's a nice structure for our server's history anyway

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I have yet to get a good picture from high up though because the weather is uncooperative around here

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Uh not to yap but there's also smaller details like the storage shed north of the mound and a friend is currently working on 4 large greenhouses on the south portion of the farm, with 2 completed so far

mossy veldt
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I ended up using my dirt hut has a shed

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It was next to water for leather making and then I store peat and firewood there

ebon plover
# high narwhal hm. not really sure what i want to do with the roof

My typical cellar is some form of stone or polished stone. It needs to be uniform or it'll average the weakest insulation included The differences is pretty notable. Oil lamps will also work to keep the light high enough to stop drifters but low enough to not warm it up

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Also, verticality is helpful

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A cellar can be 7x7x7

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So you can fit like two layers of cellar in each cellar with some smart buulding

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I typically also keep a root/grain cellar separate from the meat cellar

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And the root/grain cellar I allow to look nicer with some wood because they last forever anyway

crimson gazelle
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you get a stupid amount of grain too

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separating it is probably more practical i'm just sooo lazy

tender peak
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yeah making two three high cellar segments with a platform in the middle for the second floor works real well

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I did the same for my kitchen, getting the cellar bonus for the mini storage above the kitchen

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only pic I could find in its unfinished state but eh, close enough

high narwhal
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pies...

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infinite glory

hazy pier
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that height bothers me

high narwhal
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lmao yeah i'm probably going to be making that one 7 tall

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but there have been more important things

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me and the boys about to fucking annihilate our capacity for higher thought over the Evil Skeleton Altar

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and then operate industrial equipment

civic fjord
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Why does a shitty wooden bed you found in a cave let you sleep for longer than a handcrafted linen bed

high narwhal
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i asked this question literally yesterday lmao

graceful prism
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it has that good used bed funk

hazy pier
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because you don't need that extra hour

#

the bed is cozy enough you dont need it

amber trench
#

it's got ancient mattress spring technology

open wolf
#

Because sleep is when you spend your living hours closest to death and the aged wooden bed has been in the vincinity of death more than the cozy bed

neat dragon
#

Why would you want to sleep more

crimson gazelle
neat dragon
#

I ask this unironically cos in other games with qualities, nice beds let you sleep less for the same gain

#

I guess this is not the case here?

amber trench
#

sleeping in vanilla does nothing but pass the time so sleeping longer is nice if you want to skip to daylight hours

neat dragon
#

Huh

amber trench
#

depending on the season

neat dragon
#

But then you're gonna miss all the tedious medieval labor you can do by dim firelight

#

:^)

amber trench
#

vintage story should add more of that

open wolf
#

Winter is genuinely just too much sometimes though

#

like what do you mean I get daylight only from like 9 to 18

high narwhal
#

lantern time

civic fjord
#

Wanted to use stone tiles for my flooring, but wasn't sure which to go with. Went searching for Phyllite so I could compare them (except light).
After several hours of searching, I give up, only to learn that the normal and dark stone tiles look almost the same.

civic fjord
dense saddle
#

what do I put in here

#

the building next to it is a mill

graceful prism
#

Tanner? Or ye olde meady speak easy

hazy pier
#

make a big burger

open wolf
#

Yes a fast food restaurant

#

Or perhaps a hardware store

hazy pier
#

like a dennys

crimson gazelle
#

what the fuck

#

this is the largest scale building project i've seen in this game

dense saddle
#

yeah, been doing it for like

#

what

#

2 years now?

#

this was our old multiplayer map

#

all this was just to make the helve hammers go faster

crimson gazelle
#

LOL???

dense saddle
ebon plover
#

might also still be grain in there

dense saddle
#

yeah cause you started the construction underneath

ebon plover
#

there mighttt be a tunnel that's leading over but I can't remember if I ever finished it

#

I think I started but never finished

#

I just added the extra rooms and second cellar iirc

dense saddle
#

I built (suffered) an underwater tunnel to the forge

#

I did a little bit in the village itself, mostly getting rid of the old mod blocks but didn't touch it a whole lot

#

now it just feels like chornobyl a little bit

ebon plover
#

does still at least have the warehouses

#

Tis a nice village but it does feel like

#

Abandoned

dense saddle
#

yup they're still there

#

there's still at least one bucket of mystery goop that I guess I missed

open wolf
#

What flavor is it

dense saddle
#

hmmm

#

unclear

ebon plover
crimson gazelle
#

mmm glop

ebon plover
#

Most likely bet is some form of gelatin or bone slop

open wolf
#

It's a barrel of red 40

dense saddle
#

my main contribution post-singleplayer transfer was building a little shipping pier

#

could have probably gone and found some different wood so the boxes don't blend in

open wolf
#

Friends ingame are very enthused by blueberry juice, they are enthralled by its blue color

#

They want to turn it to strong wine so it can be mana potions

dense saddle
#

phenomenal views of of the castle

open wolf
#

One block towers disturb me in this game much more than other block sandboxes

#

Something about this game's environment really makes me care more that a structure actually looks believable

dense saddle
#

yeah

#

it's the overall attitude of the game

#

I put more thought into some of them than others

#

but like

#

sometimes I get really tired of falling down over and over

ebon plover
open wolf
#

I need to build some watch towers and stuff
I can just get so damn saturated in tasks though

#

Still working on an armory

#

And then some task or need comes up and there's only so many hands to delegate y'know

crimson gazelle
#

which sort of sets an expectation

#

i'm really bad at making facades though

open wolf
#

I mostly have made furniture with chisels

crimson gazelle
#

SAME

open wolf
#

Oh, and windows
even though I learned you need to build a window in a very specific way for it to not ruin your insulation in vanilla

#

And I just have not gotten around to fixing them

crimson gazelle
#

i think the first thing i did when i first got the chisel like six years ago was make a mario

dense saddle
crimson gazelle
#

so the holy mario icon is just something i do

open wolf
#

I pray you're using QP's chisel tools

crimson gazelle
dense saddle
#

giving stuff texture is very important to making things interesting

dense saddle
#

I didn't know what that was until you mentioned it just now

#

hang on let me get the roof of my dinner hall