#Ilean Modern Industrial

2945 messages · Page 3 of 3 (latest)

fathom idol
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Aw golly. Everyone seems to like the caution tape! I don't even remember where that idea came from, other than same vague riffing on bandaged eva units. There's also a little bit of Dead Space design language in there (not a lot, just a little).

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Let me see if I can find the initial design ideas, there were a few different options for it...

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( @stoic basin do you have the original yss sketches readily to hand, by chance? )

stoic basin
fickle tapir
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oh these all rock

desert otter
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So got a player actually looking into that thing. Any tips to pass on?

stoic basin
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into the yi-sun-shin? hmm

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well, our best advice is to be strategic with when you make someone intangible, since you only get to pop that off 1/scene/character

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getting up to and bullying someone who's being a pain can get your allies extra time to get out of dodge, though that also basically locks them onto you too

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you can actually do this by grappling provided the target's smaller than you, since you technically immobilize them while you're holding onto them

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remember that you're gonna get dunked on by witches and that you're gonna need to put some investment in engineering to make sure that the combat drill doesn't immediately make you melt down, too

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do you know what licenses they're planning to take after vlad, or have already?

desert otter
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Correction. He's going into Toku and Sherman as well

stoic basin
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torch is always good, reactor stabilizer will be your friend, and you can't go wrong with rsu or dwhs

frigid steppe
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how has your lore been progressing? been a while since I peeked in here

dreamy panther
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Just dropping a note that a player of mine brought this to my attention because they were interested in gear from your supplement 💖

scenic crow
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Gonna be in a game piloting the Yi-Sun Shin MK2, probably gonna explode bc I have no idea how I'm building this thing

stoic basin
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o7

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godspeed

scenic crow
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I'm not sure how well this will go at ll2, the speed and heat caps scare me a lil

scenic crow
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I have a question regarding invert ontology. Does it work with white witch's pinning spire the way I think it does.

stiff burrow
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lol

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I think the "always in range of melee attacks" beats Intangible here

scenic crow
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Oh the point would be taking them to the pain dimension where they can't hurt friends

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Since Intangible characters can't hurt non intangibles usually right?

ivory minnow
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They would be “in range” but wouldn’t be able to hit you cause of intangible

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At least I would think

scenic crow
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I'd still be in danger doing this

unreal yew
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In general, Pinning Spire would end if you or your target became Intangible, though that trait likely overrides that.

scenic crow
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Aaaaah.

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I do apologize for the late night rules question

fringe nacelle
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yeah generally speaking if something allows interaction regardless of tangibility (my brain almost spelled "tangerine" for some reason) i think the usual intent/ruling is that it overrides tangibility

(if this makes no sense then yeah my brain is fried)

eternal pike
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does inflicting heat/tech attacks count as “doing damage” for the purpose of this core bonus?

quiet nymph
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Heat is not damage.

eternal pike
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that’s hilarious, thank you

i will now make a flying minotaur

stoic basin
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excellent 😌

eternal pike
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i mean technically the zephyros is right there, but still, this is funnier

silver flicker
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hm

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mayhaps we should make IMI builds

stoic basin
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🥹

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it'd be very cool of you, ioho 😌

silver flicker
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ah! well, now we have to

quiet nymph
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Here's my idea.

-- SSC Dusk Wing @ LL6 --
[ LICENSES ]
  SSC Dusk Wing 2, IMI FOEHN 1, IMI OSTRIA 2, SSC Black Witch 1
[ CORE BONUSES ]
  HYPERLIGHTWEIGHT ALLOY, Integrated Weapon
[ TALENTS ]
  Crack Shot 3, Gunslinger 3, Nuclear Cavalier 3
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:8 REPAIR:5
  TECH ATK:+1 LIMITED:+2
  SPD:6 EVA:12 EDEF:8 SENSE:10 SAVE:14
[ WEAPONS ]
  Integrated: Fuel Rod Gun
  INTEGRATED WEAPON: Strafe Rifle
  AUX/AUX MOUNT: Strafe Rifle / Strafe Rifle
  FLEX MOUNT: Veil Rifle
[ SYSTEMS ]
  Flicker Field Projector, Slip Weave Actuators, Ferrous Lash, Personalizations, Armament Redundancy, High Tensile Crash Gear
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Flying Crack Shot Dusk Wing.

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The other stupid thing I thought about doing with Hyperlightweight Alloy is putting it on a Saladin and just walking around with shields up.

stoic basin
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inch resting,,,

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can we ask: why hyperlightweight?

quiet nymph
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-- HA Saladin @ LL6 --
[ LICENSES ]
  HA Saladin 2, HA Sunzi 1, IMI SQUAMISH 3
[ CORE BONUSES ]
  HYPERLIGHTWEIGHT ALLOY, Overpower Caliber
[ TALENTS ]
  Centimane 3, House Guard 3, Grease Monkey 3
[ STATS ]
  HULL:2 AGI:6 SYS:0 ENGI:0
  STRUCTURE:4 HP:19 ARMOR:1
  STRESS:4 HEATCAP:8 REPAIR:5
  TECH ATK:0 LIMITED:+0
  SPD:6 EVA:12 EDEF:8 SENSE:10 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: 5/3 Swarm Nexus (Harrier Munitions Mod) // Overpower Caliber
[ SYSTEMS ]
  Outreach/Relay Drones, Accelerate, ENCLAVE-Pattern Support Shield, Flash Anchor, Armament Redundancy
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Enclave Support Shield immobilizes its user.

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Hyperlightweight means you can still walk around with it up.

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There's something a bit perverse about putting Ilean stuff on a HA frame, though. :P

fringe nacelle
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JCH3 deserves to get F*cked

stoic basin
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oh lmao don't even worry about that, that's already canon
Designed to fill a perceived hole in the Ilean forces’ armory, the HALFSTACK was developed primarily by Adamant Arms to be a recoilless rifle platform for firing self-guiding rocket munitions, and performed well in its role. While a welcome sight to many Ilean pilots (and several HA pilots, given its appearance in their ranks), the weapon is abhorred by maintenance techs for its obscene upkeep requirements to the point where pilots are asked never to use the HALFSTACK unless absolutely tactically necessary.

stoic basin
eternal pike
quiet nymph
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Another theft.

-- HA Tokugawa @ LL6 --
[ LICENSES ]
  HORUS Balor 2, HA Tokugawa 2, IMI CIERZO 2
[ CORE BONUSES ]
  Overpower Caliber, Integrated Weapon
[ TALENTS ]
  Grease Monkey 3, Nuclear Cavalier 3, Skirmisher 2, Gunslinger 1
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:21 ARMOR:1
  STRESS:4 HEATCAP:12 REPAIR:6
  TECH ATK:-1 LIMITED:+2
  SPD:4 EVA:8 EDEF:6 SENSE:10 SAVE:14
[ WEAPONS ]
  Integrated: Fuel Rod Gun
  INTEGRATED WEAPON: Nexus (Light)
  FLEX MOUNT: Missile Rack / Missile Rack
  MAIN MOUNT: QEA-Type DMR (Nanocomposite Adaptation) // Overpower Caliber
  MAIN MOUNT: Assault Rifle
[ SYSTEMS ]
  Hover Platform, Type-3 Projected Shield, Scanner Swarm, Personalizations, Armament Redundancy
stoic basin
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ooooh

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:3c

quiet nymph
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Like, 1d6+4 Accurate Main, with Loading as its only downside, is crying out to be OC looped.

stoic basin
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love to see it and the hover platform get some love 😌

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we need to get to sleep, but we're honestly so glad to hear people enjoy imi

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all ny'all have more than made our week vvvvhappy

quiet nymph
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Eep well!

spring swan
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OH THIS IS THE PLANE ONE

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always made me feel rainy and i fucked with that heavily

stoic basin
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ty!

arctic kindleBOT
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I'm in an odd place where I don't particularly vibe with any of the frames themselves and wouldn't pick them, but I absolutely adore the pack as a whole and love having it around.

fluid junco
arctic kindleBOT
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Thaaaat's Prez for ya.

quiet nymph
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-- IMI COROMUEL @ LL6 --
[ LICENSES ]
  IPS-N Blackbeard 3, IMI COROMUEL 3
[ CORE BONUSES ]
  Auto-Stabilizing Hardpoints, Gyges Frame
[ TALENTS ]
  Duelist 3, Executioner 3, Hunter 3
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:20 ARMOR:1
  STRESS:4 HEATCAP:9 REPAIR:5
  TECH ATK:-2 LIMITED:+2
  SPD:5 EVA:10 EDEF:6 SENSE:5 SAVE:14
[ WEAPONS ]
  MAIN/AUX MOUNT: HGK-Type Stave / Twin-Point Blade
  HEAVY MOUNT: Hypergolic Lance // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
  SEKHMET-Class NHP, Reinforced Cabling, Synthetic Muscle Netting, Armament Redundancy
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Last one for now. This is Cat With Wings.

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SEKHMET and SMN are obvious. Reinforced Cabling is so you can fly even without boosting.

fringe nacelle
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i've seen the squamish in action and it's pretty nasty, also got to play around with a coromuel for a bit (one of its weapons was really fun on a genghis worldkiller because i could just WWE my way into crowd control)

stoic basin
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imi: it's the plane one!™️

quiet nymph
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But yeah, even without Sekhmet, there's a lot of synergy. It gets that juicy +1 accuracy to Hull Checks for Reinforced Cabling.

silver flicker
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alright

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time to make our meanest builds with these things

silver flicker
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we have made a realization that is
simple. beautiful, even

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Sometimes the meanest build is the one that does damage

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okay but also: the fun part:

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weird sets of pilot triggers

stoic basin
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👀👀👀

silver flicker
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[ LICENSES ]
  HA Barbarossa 2, HA Sherman 3, SSC Monarch 1
[ CORE BONUSES ]
  Superior by Design, Auto-Stabilizing Hardpoints
[ TALENTS ]
  Technophile 3, BLACK THUMB 2, Nuclear Cavalier 2, Siege Specialist 2
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:23 ARMOR:2
  STRESS:4 HEATCAP:13 REPAIR:7
  TECH ATK:-1 LIMITED:+2
  SPD:3 EVA:6 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
  MAIN MOUNT: Mortar
  MAIN MOUNT: Sharanga Missiles
  SUPERHEAVY TURRET BRACING
  HEAVY MOUNT: Tachyon Lance // Auto-Stabilizing Hardpoints // STABILIZED - ARCING
[ SYSTEMS ]
  Enlightenment-Class NHP, ASURA-Class NHP x3, “Roller” Directed Payload Charges x4, Javelin Rockets, Personalizations```
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Sometimes the meanest build is just the one that hides behind a building and deals 8 Burn

eternal pike
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the tritton will never not be funny to me

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it’s a tank in a mech game

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…i should make more memeposts for IMI stuff

silver flicker
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don't question how we're arcing that laser, we just are

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hmm. Admittedly we feel like we could do more here, but it's not a bad build we think

stoic basin
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this is beautiful 🤩

silver flicker
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Thank you!

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The sixth license was kinda tricky since Barb3 doesn't have anything for this build really, but there's not a ton else that directly contributes

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we were also eyeing Swallowtail 1 but the low Sensors made us decide not to

fringe nacelle
fringe nacelle
arctic kindleBOT
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Wait, the tonk is IMI? I forgot where it came from. I love the Tritton.

stoic basin
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it's so good to know that people love our weird rolling pancake 😌

silver flicker
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just put a gun on some wheels

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it's that simple

autumn stag
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I said it here, just reiterating

fringe nacelle
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You can also make the Tritton fly

Because why not

stoic basin
stoic basin
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@night sable

silver flicker
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you can make the Tritton fly the same way you can make any piece of metal fly:

lots of thrusters

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(in this instance represented by Type-I Flight Suite)

hollow needle
fluid junco
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Not me putting Wa-Zal licenses on my tritton build to have WALKING TANK

random topaz
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tanks are good and lancer deserves more of them tbh

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i remember the one post ash made which was like yeah you can make a lancer party which is just a mechanized infantry column

fringe nacelle
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no idea if this is good or not but this is just absurd

[ LICENSES ]
  SSC Death’s Head 2, SSC Monarch 1, IMI CIERZO 1, HA Barbarossa 2
[ CORE BONUSES ]
  All-Theater Movement Suite, Auto-Stabilizing Hardpoints
[ TALENTS ]
  Crack Shot 3, Ace 3, Stormbringer 2, Nuclear Cavalier 1
[ STATS ]
  HULL:2 AGI:0 SYS:0 ENGI:0
  STRUCTURE:4 HP:17 ARMOR:2
  STRESS:4 HEATCAP:7 REPAIR:6
  TECH ATK:-1 LIMITED:+0
  SPD:3 EVA:6 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
  MAIN MOUNT: Sharanga Missiles
  MAIN MOUNT: HALFSTACK Multipurpose Weapon System
  SUPERHEAVY TURRET: Cyclone Pulse Rifle // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
  Core Siphon, Hover Platform, Javelin Rockets, Siege Stabilizers, High-Stress Mag Clamps```
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also this was the first name comp/con came up with for it

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[ LICENSES ]
  HA Barbarossa 2, HA Genghis 3, IMI SUMATRA 1
[ CORE BONUSES ]
  Mount Retrofitting, Heatfall Coolant System
[ TALENTS ]
  Vanguard 3, Siege Specialist 3, Nuclear Cavalier 3
[ STATS ]
  HULL:2 AGI:2 SYS:0 ENGI:4
  STRUCTURE:4 HP:17 ARMOR:2
  STRESS:4 HEATCAP:11 REPAIR:6
  TECH ATK:-1 LIMITED:+2
  SPD:4 EVA:8 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
  Integrated: Fuel Rod Gun
  RETROFITTED MOUNT: Shotgun / Chitter-Chatter SMG // Mount Retrofitting
  MAIN MOUNT: Mortar
  SUPERHEAVY TURRET: Plasma Thrower
[ SYSTEMS ]
  Counter-Hostile Chaff Launcher x4, HAVOK Charges x4, “Roller” Directed Payload Charges x4, Explosive Vents```
arctic kindleBOT
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..Hold on, next you're going to tell me it's equipped with a nuclear-warhead railgun.

Ukelele/Writing & VA Comms OPEN! ↩️

[Reply to:](#1139694225932439584 message) Not me putting Wa-Zal licenses on my tritton build to have WALKING TANK

stoic basin
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seccomm used these before they figured out the worldkiller

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,,,, genuinely, this seems like a really, really solid build. it's a little weak in speed (we'd maybe swap to 2/4/0/2), but it's definitely not impossible to deal with, either, and it's hardly like the plasma thrower is lacking in range to make up for that difference

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(that, and maybe swap mount retrofitting for autostab on that plasma thrower)

fringe nacelle
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😛

quiet nymph
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I actually have a homebrew world and culture that idolizes tanks because they're the ultimate symbol of unity, a handful of people operating as one

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They don't eschew mechs, they aren't stupid, but mech pilots are seen as antisocial weirdos who feel dysmorphic without a giant body of steel.

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I am trying to figure out how they feel about the Triton.

quiet nymph
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Actually, they'd fucking hate it. The bonds between tankers are considered stronger than family, because in a tank, even a momentary disagreement can lead to death.

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And a tank that is outfitted like a mech, and can be operated by a single person like a mech, would be a dire insult.

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They'd especially hate that HA was making it. SecComm lashed out at them during its collapse, like they did other worlds incompatible with anthrochauvanism, and they were one of the few people to beat back SecComm's newfangled mechs with tanks alone. This would be considered a mockery of the tank's perfect form.

hollow needle
unkempt belfry
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Same

hollow needle
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-- HA TRITTON @ LL6 --
[ LICENSES ]
HA Barbarossa 2, HA Gilgamesh 2, IPS-N Blackbeard 2
[ CORE BONUSES ]
Superior by Design, Universal Compatibility
[ TALENTS ]
Duelist 3, Executioner 3, Juggernaut 3
[ STATS ]
HULL:4 AGI:2 SYS:0 ENGI:2
STRUCTURE:4 HP:21 ARMOR:2
STRESS:4 HEATCAP:11 REPAIR:7
TECH ATK:-1 LIMITED:+1
SPD:4 EVA:8 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
MAIN MOUNT: Superthermal Blade
MAIN MOUNT: Chain Axe
HEAVY MOUNT: Nanocarbon Sword
[ SYSTEMS ]
Synthetic Muscle Netting, Rapid Burst Jump Jet System, Utility Drone x3, “Roller” Directed Payload Charges x3

hollow needle
quiet nymph
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Does Kai Bioplating give the Tritton the ability to swim and climb?

stoic basin
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yep!

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how horrifying your tritton looks when it does so is completely up to you, tho

quiet nymph
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Also, it doesn't say the Tritton can't jump.

stoic basin
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we aren't gonna stop you from hitting ramps for mad airtime

stoic basin
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tbh, gyges frame feels like it might be a good addition to a melee tritton,,, esp with nanocarbon sword, tbh

hollow needle
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only threw it together real quick for the memes lmao but I could unironically work xD

quiet nymph
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-- HA TRITTON @ LL6 --
[ LICENSES ]
  SSC Dusk Wing 1, HA Barbarossa 2, HA Saladin 3
[ CORE BONUSES ]
  Auto-Stabilizing Hardpoints, Universal Compatibility
[ TALENTS ]
  Nuclear Cavalier 3, Siege Specialist 2, Skirmisher 2, Spaceborn 2
[ STATS ]
  HULL:3 AGI:4 SYS:0 ENGI:1
  STRUCTURE:4 HP:19 ARMOR:2
  STRESS:4 HEATCAP:8 REPAIR:6
  TECH ATK:-1 LIMITED:+0
  SPD:5 EVA:10 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
  Integrated: Fuel Rod Gun
  MAIN MOUNT: Veil Rifle
  MAIN MOUNT: Assault Rifle
  HEAVY MOUNT: Thermal Lance (Paracausal Mod) // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
  Flash Anchor, Armament Redundancy, Rapid Burst Jump Jet System
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Arcing Thermal Lance is pretty funny.

stoic basin
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tbh, we've always liked the idea of railgun tritton for that exact reason-- giving line weapons arcing is a seriously good buff for them

quiet nymph
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Yeah, but... ordnance.

silver flicker
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the railgun's already ordnance right

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...wait no we're thinking of superheavy turret

fickle tapir
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We love lancer tanks

polar rampart
fickle tapir
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They keep bringing it up

polar rampart
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It was invented like 50% because I know that a Size 3 Flier isn't an option for Every Scenario and an alt-frame that's easier to put in other places makes an unweildy base frame less of a hard sell.

fickle tapir
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Hold on moving this further to

random topaz
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Ash and Gold has a bunch of vehicles too, and i have a pair in Price of War

stoic basin
stoic basin
random topaz
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its possible

fringe nacelle
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me looking at these tank things like

grave cedar
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hm?

fringe nacelle
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just wanted to show you some vehicles

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also a size 1/2 vehicle would either be a motorcycle or an ATV and i don't know hwich one is more hilarious

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IMI Literally-a-fighter-jet alt when

fringe nacelle
hollow needle
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don't drink and drive, kids

quiet nymph
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I can't see what you do with a Red Admiral.

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The main thing I can think of is Centimane to double dip Lock On attacks with an Aux nexus?

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Wait, its Tech Attack is +2?

stoic basin
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yep

silver flicker
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what you do with a Red Admiral is basically what you do with a lot of frames that have high sensors high tech attack and also flight

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and also the ability to Hide in the open

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generally speaking you be a pain in the ass

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and a nice like, bonus for your friends

quiet nymph
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Also, what I want to do with the Cambion is mix homebrew. The Efreet from Suldan has the invade system Entanglement Leash, and one of its options says the target is always within reach of your melee attacks.

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So you use the Spell Lash, inflict Interpolate, then you can use Integrated Weapon, Hunter 3, Duelist 3, etc. to keep beating the shit out of the guy even if he's across the map.

fickle tapir
quiet nymph
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If I had a nickel for every Goblin alt with armor and an integrated melee weapon that could make tech attacks against Evasion, I'd have two nickels, which is nice, because hey, two nickels.

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(The other is Vex's Imp, which is also cool and does all these things differently.)

fluid junco
arctic kindleBOT
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:3
Dare I say.

:3

autumn stag
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-# :3

quiet nymph
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Can the Ostria use Peregrine Dive while flying at an enemy with Hunter 1?

arctic kindleBOT
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yep, as long as it ends movement flying above a target it can stomp on them

quiet nymph
#

Great!

-- IMI OSTRIA @ LL6 --
[ LICENSES ]
  IPS-N Tortuga 1, IMI OSTRIA 2, SSC Mourning Cloak 1, IMI SQUAMISH 2
[ CORE BONUSES ]
  Overpower Caliber, DEFENSIVE RECONSTRUCTION
[ TALENTS ]
  Combined Arms 3, Vanguard 3, Skirmisher 2, Hunter 1
[ STATS ]
  HULL:4 AGI:2 SYS:0 ENGI:2
  STRUCTURE:4 HP:23 ARMOR:0
  STRESS:4 HEATCAP:7 REPAIR:6
  TECH ATK:-1 LIMITED:+1
  SPD:7 EVA:12 EDEF:8 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun (Harrier Munitions Mod)
  MAIN/AUX MOUNT: Deck-Sweeper Automatic Shotgun (CQC Mod) / Fold Knife // Overpower Caliber
[ SYSTEMS ]
  Personalizations, Armament Redundancy, High Tensile Crash Gear, Custom Paint Job
#

It works pretty much exactly like my fucked up Mourning Cloak, except not a hacker.

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Skirmish, Lunge, Dive, stab, blam for 4d6+2 damage.

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And you get soft cover from everything when you're standing on an enemy.

cosmic flame
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is the cambion a balanced frame?

The fact that the spell lash can double the +2 bonus in one action plus action combression is kinda nuts

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plus as a melee it ignores cover

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when spell-whip says it automatically applies a quick tech does that mean any invades applied skip the attack?

random topaz
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I'm not sure what is meant by "double the +2 bonus", personally

random topaz
cosmic flame
random topaz
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This does not count for Infernal Influence.

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so you only get +2

cosmic flame
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where does it say that?

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i might have an old file

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But i thought I just updated all mine

random topaz
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the main document

cosmic flame
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not the comp//con?

random topaz
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no

cosmic flame
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that seems like an important thing to have there lol but I'm glad to know now. Where is the main document?

random topaz
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in pins

stoic basin
# cosmic flame But i thought I just updated all mine

there's a few small balance and wording changes like this we've made that haven't made it into the lcp-- tbh, we haven't updated it in a long while and we're gonna have to go over it with a pretty fine comb to make sure we get everything when we eventually do

eternal pike
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oh yeah, by the way, does the Ostria take fall damage from peregrine dive?

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i’d imagine you only take fall damage if you fail the save, but would like to make sure

stoic basin
eternal pike
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that’s great to hear, thanks

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and then crash gear lets you mess it up 2/scene, basically

stoic basin
#

posting some in-progress lore, things are probably gonna change between now and whenever we get things properly and finally put together, but like,,,, it's something, we guess?

Ilea is, "geographically" speaking, an incredibly isolated system. Located in the middle of the Atalantan Gap--a vast area of space, distal from and trailing Cradle, and much higher above the galactic plane than it--Ilea sits alone as the only habitable world out of a single-digit number of rocky planets orbiting the handful of stars in the area. Only sharing its system with one other planet, a gas giant in a long, elliptical orbit, it is the absolute picture of desolation; its surface is coated in sands rich with toxic heavy metals where it is not ripped apart by tectonic forces. Its magnetosphere is both a blessing and a curse, with it being strong enough to keep away the solar winds that would strip it of its thick atmosphere and cosmic rays that would push it from simple toxicity and into full, dangerous radioactivity, but also interfering with even the hardiest of electronics. Its water cycle is not completed with rain, lakes, or rivers, but with the condensation and evaporation of water to and from its ocean and the hardy plants that survive on its surface. As close as it is to its dim red dwarf star, Ilea is a cold planet, freezing and thawing with the dusk and dawn. 

But, for its scattered, varied peoples, with whatever squabbles, differences, and disputes they have, it is home.```
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2252u: Ilea, one of countless habitable planets noted in trade data from the Voladors, is automatically selected by the rapidly expanding Union Administration Department for human settlement. The automated colony ship "9NIZ6Q2P2J-1-2252-12-25", dubbed by a shipwright whose name has tragically been lost to time as the "Annebelle", is launched later that year from a shipyard in Cradle's asteroid belt, where it would then spend the next months burning out of the system to bolt towards Ilea proper in 2253u. 

????: An unknown amount of time later, the Annebelle makes an emergency bolt from nearlight as cascading errors wrack the ship; electrical, manufacturing, cloning, and control systems are all effected, with as much as 75% of all data lost across all systems, including (but not limited to) key memories to be preloaded into future colonists, guidebooks and records for and of colonization efforts, and genomic sequences for the humans, plants, and animals to be cloned on arrival. The emergency bolt itself, an incredibly violent maneuver in the modern era, also critically damages several of the Annabelle's key structures, compounding issues. 

Only after several years of automated repairs, both structural and technological, is the Annabelle once again able to bolt towards Ilea at a meager .2c, the highest its systems agree it can achieve without violently ripping itself apart. The rest of the Annebelle's trip is spent with all systems running on minimum power, when active at all, in an attempt to limp to Ilea however it can. 

3619u: The Annebelle bolts for the last time, having egregiously overshot its target during one of its systems' extended sleep cycles. With another nearlight bolt deemed impossible, its only option is to burn towards Ilea at sublight speeds for the next several hundred years. 

4004u (retroactively, 0i): The Annabelle finally, after nearly two millennia of travel, makes orbit around Ilea and lands near the edge of one of its many mountain ranges. Despite damage, it manages to successfully begin the process of growing human colonists, animal livestock, and crop seeds, the latter two of which it would release onto Ilea in waves while it starts to break down its own structures to begin manufacture of simple shelters. 

[SIDEBAR] To calculate the current Ilean year based off of a Union year, use the equation `i = ((u-4004)*365.26)/28.591`, where u is the Union year in question. [SIDEBAR]```
#

It is only with great effort that these first colonists survived as long as they did, with those that could rebuilding shelters, hunting and gathering food, and helping to educate their fellow colonists where the Annebelle's systems had failed. They were, by and large, decanted at an adolescent age, only 15; a majority of these first colonists would not survive to 40, whether due to health complications from birth defects, solar radiation, metal poisoning, or simple disease. 

4014u-4020u/129i-206i: The first Ileans begin settling the area around the Annebelle, and creatively dub their new village "Annestown" (which will later, after its destruction, instead become known as Anston). They slowly, with some help from the Annebelle, began to establish proper infrastructure. Invented during this time is the single most useful piece of technology known to Ilea, without which any long-term attempt at human settlement would be impossible: the condensing water harvester. With ready access to clean water, the people of Annestown finally had a chance to flourish.```
silver flicker
#

yeahhhhh wooooo!!

#

we think it's good :3

fluid junco
#

Average IMI Sumatra pilot ASMR:

[MISSILE] 
[MISSILE] 
[OVER G]
[OVER G]
[ALTITUDE WARNING]
[PULL UP]
[OVER G]
[LOCK]
[LOCK]
*BRRRRRT*```
#

Wait

#

There isn't a full on CAS imi frame, the Sumatra is just a fighter/air superiority frame

#

Where's my big rotary Auto cannon with wings

stoic basin
#

foehn with a levican

#

genuinely, that's why it's one of the only imi mechs with a heavy mount-- it's about the only one that's big enough to reasonably use it

#

i guess you could do something like that with the squamish and coromuel, too, but neither of them are really in the same role that the foehn is

quiet nymph
#

Coromuel can theoretically fit a Levican without core bonuses, but there's negative synergy there.

eternal pike
fringe nacelle
#

a part of me wants to see a flying mech that has an integrated heavy/superheavy nexus+cannon gun

fluid junco
#

Nono I don't believe y'all understand

The point of a CAS aircraft like the A-10 is to make a gun run, circle around, and come back to do another

#

It is inherently a skirmishing artillery that takes on an AREA

#

Not a singular target necessarily

clear pivot
#

Can someone help me understand the advantages of the GMS Sierra

#

The concept interests me but I'm not sure what role it fills

#

Drone based controller?

#

It seems like it would also be able to mount a super heavy which seems odd

#

Maybe a bunch of subalterns are literally carrying a CPR around in the field

#

Also, don't squads get resistance to non-aoe damage?

#

Being able to eject from your squad or have it meltdown also seems strange

quiet nymph
#

The squad is subalterns, and you're in there in a powered suit directing them.

stiff burrow
clear pivot
#

That's neat

clear pivot
#

What are the benefits and drawbacks of being a squad?

#

I see it has immunity to knockback and ram and also counts as size 1/2 for peeking over cover

#

I'm a new player so I'm not sure what the full implications of this are

random topaz
#

you are there to waste the enemies time and otherwise have the tools to get exactly where you need to be in order to do just that (seeing you're a liquid, and can easily flood through a 1x1 gap so long as theres enough free space)

clear pivot
#

That's pretty cool

#

I'm trying to think of how I would most effectively waste enemy time

#

Mines and drones and stuff?

random topaz
#

heavy gunner is also a good hook

#

size 4 means you have a massive threat radius, so leaning into overwatch stuff works too

quiet nymph
#

Was the Sierra's name an intentional riff on the GMC Sierra?

stoic basin
#

it was not! it was meant to be in reference to the sierra madre mountain range

quiet nymph
#

Which makes sense, and what the GMC Sierra was referring to as well.

clear pivot
#

Ever since I learned about the GMS Sierra I haven't been able to get the image of pikmin out of my head

#

Is it possible for me to dogpile enemies with a swarm of size 1/2 drones and beat them to death

autumn stag
#

Imagine a group of little dudes just climbing onto a mech, the mech topples over, and the little guys are shanking it to death on the way down

clear pivot
#

Exactly

#

You understand my vision

#

Balor graywash has nothing on these guys

autumn stag
#

You can see the void in those eyes
There's nothing behind them

stoic basin
clear pivot
#

Was it too powerful in practice

stoic basin
#

it was mostly just kind of awkward, actually-- everything you could do with jockey were effectively just the options you already had available, but with a billion and one saves thrown in on top of it

#

it slowed things down a lot

#

tbh, we're a little tempted to add it back as an option when you have your core active up, but we feel that might make people think it's a lot better than it actually is

clear pivot
#

Yeah it seems challenging to implement it mechanically

fickle tapir
#

🤝🤝🤝

clear pivot
#

pikmech

#

OLIMAR-CLASS NHP

stoic basin
#

,,,,,, is it bad that we immediately thought of calling a zheng/sierra build a fight club

quiet nymph
#

You probably mean Synthetic Muscle Netting.

stoic basin
#

no, we mean tss2. smn would be good to be able drag the people you're grappling around, but if you want "climb on top of someone and beat them to death", we'd say that tss2 is a better fit for that flavor profile

autumn stag
#

Why not both
Both is good

chrome dock
#

I wonder if I could rope an upcoming GM in letting me play with the GMS Sierra.

#

Playing a squad of dudes in tactical sounds absolutely hilarious.

fickle tapir
#

My friend said this is Sierra Pilots 😭

stoic basin
#

this is literally incredible, thank you so much

silver flicker
#

hmmm

#

we should make a sierra

gloomy ember
#

Double checking my understanding of the Sierra's saboteur crew. Does the crew share the same "pool" of actions that the mech does? Or does the crew have its own separate two quick actions that it could take in addition to the mech's usual suite of available actions?

stoic basin
#

no, the sierra must use its actions to command the sabo crews to do things, but they do get one free quick action per round each with the core power

quiet nymph
#

Thinking about the Foehn being a nice statstick.

#

Also, what kind of action is Shock Drop Bays?

#

And does the Foehn take it, or its ally?

fringe nacelle
#

I believe it follows the normal rules for mounting and dismounting so the ally takes the QA

quiet nymph
#

Oh, question about the LCP. With the release of Dustgrave and its integration into Comp/Con, is it possible to give the Tritton two Main, one Heavy, and one Superheavy mount?

hollow needle
#

If you are talking about the Core Bonus, no, You can only put superheavy Mounting on frames that have 2 or less mounts

#

If your mech has fewer than 3 mounts (excluding integrated mounts) it gains an additional superheavy mount. It can only take SUPERHEAVY WEAPONS. They still require an additional mount to be installed. If your mech also has a heavy mount the SUPERHEAVY WEAPON must use that mount as the additional mount.

stoic basin
#

to be more specific, it's because of the sheavy cb. it's just. Not good game design and we hate that it got the stamp of Official Content on it

hollow needle
#

out of curiousity, is there an extended rant somewhere I can read up on?

quiet nymph
#

Because there's already code that says when you have both mounts, you have to use a Heavy for bracing it.

#

The only thing that would change is the implementation in the LCP.

stoic basin
#

ah, sorry, we're kind of out of it right now

#

we'd,,,, definitely be interested in seeing if we can make that work, but we're a little worried if it'll still let you undermount

#

and there's also the fact that you can choose to still use a bracing mount, too

quiet nymph
#

Yeah, I just realized it'd prevent you from using a normal bracing mount.

clear pivot
#

Oh wait grapple prevents reactions

#

Doesn't seem great on the Sierra then

#

Losing out on duck and cover is a hefty penalty

#

Maybe this is too much of a meme build

quiet nymph
#

I've seen the name before when I looked at the mech stats, but I'm reminded the reaction is called "Duck and Cover", and I'm thinking about the Sierra subalterns carrying 1950s school desks.

clear pivot
#

Flash printing school desks

clear pivot
#

now i'm thinking balor/manticore build for the sierra

#

tarpit + damage

stoic basin
#

😌

#

we hope all of our homebrew hits you like this

autumn stag
#

Honestly, it kinda does

#

Good stuff

quiet nymph
#

The Foehn is my favorite, except I don't know what I'd use it for.

#

It's generically good.

#

It can fly, it can carry a dude, and it can do one other thing which I can't remember. It also has the catapult core power.

#

And the one thing I dislike about it is that it's not a single use efficient core.

clear pivot
#

-- GMS SIERRA @ LL6 --
[ LICENSES ]
HORUS Balor 3, HORUS Minotaur 3
[ CORE BONUSES ]
The Lesson of Thinking-Tomorrow’s-Thought, The Lesson of the Open Door
[ TALENTS ]
Executioner 3, Pankrati 2, Drone Commander 2, Exemplar 2
[ STATS ]
HULL:4 AGI:0 SYS:2 ENGI:2
STRUCTURE:4 HP:19 ARMOR:0
STRESS:4 HEATCAP:7 REPAIR:6
TECH ATK:+2 LIMITED:+1
SPD:4 EVA:8 EDEF:10 SENSE:8 SAVE:15
[ WEAPONS ]
FLEX MOUNT: Assault Rifle
HEAVY MOUNT: Nanobot Whip
[ SYSTEMS ]
Swarm Body, Metafold Carver, Interdiction Field, Type-3 Projected Shield

stoic basin
#

oooooooh, vvv good 😌

spring swan
#

i love the mental image of superheavy weapons with the sierra

#

like a big fuckoff tachyon lance crew

arctic kindleBOT
#

Bring up the PIAT!

spring swan
#

or even better, d/d288

#

what do the lil guys even do

clear pivot
#

Wonderful 101 mech

#

Little guys stacking themselves into oversize weapons

fringe nacelle
hollow needle
# spring swan or even better, d/d288

I imagined it like that one vine where 3 dudes are walking up to another dude who is way taller, so the two of the other ones lift up their third, do a twirl and slap the tall dude in the face (I had searched this vine for half an hour, I couldn't find it)

clear pivot
#

Hm, the build I posted relies on the duck and cover reaction to survive pulling enemies directly onto it and holding them there, but that makes it easy for enemies to grapple it, which disables the reaction

#

Armor lock plating requires 2ll and requires me to brace which messes with action economy and also prevents reactions

#

Maybe I should still get it though

#

Maybe metafold carver and nanobot whip are redundant for the purposes of grabbing people

#

My talents enjoy having a threat 3 heavy melee though

clear pivot
#

Ll1 of SSC white witch seems to offer very good stuff

chrome arrow
#

So uh forgive me, but how do you fire this as a reaction when it has no threat?

quiet nymph
#

In a Main/Aux or Aux/Aux mount? Bonded/Exemplar/Gunslinger/Tactician? Monitor Module/SCYLLA?

#

Also, every weapon has 1 threat.

silver flicker
#

Prepare if you're feeling Evil

#

but also yeag all that

chrome arrow
#

ah

#

ok

#

Thanks

#

👍

clear pivot
#

Could a Sierra legally teleport the target of their Ophidian Trek onto a tile they already occupy, given that one of the Sierra's traits allows them to overlap characters and objects?

fringe nacelle
#

The answer seems to be no because it only checks whether a space is occupied or not, not if an occupied space can fit multiple characters

#

It's a true/false statement, in other words

quiet nymph
#

Yeah, but it would just put them adjacent to the Sierra.

#

It's like a larger character using it on an Atlas.

clear pivot
#

gotcha

clear pivot
#

Apparently swarm body has a bunch of issues that are more limiting than I had first estimated

#

Annihilation nexus looks like a good source of burst template damage that doesn't blow myself up compared to manticore

glad kernel
#
[ LICENSES ]
  IPS-N Lancaster 2, IMI FOEHN 2
[ CORE BONUSES ]
  Superior Logistics
[ TALENTS ]
  House Guard 3, Tactician 2, Ace 2
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:2
  STRUCTURE:4 HP:22 ARMOR:2
  STRESS:4 HEATCAP:8 REPAIR:5
  TECH ATK:0 LIMITED:+1
  SPD:4 EVA:8 EDEF:7 SENSE:8 SAVE:12
[ WEAPONS ]
  FLEX MOUNT: Mortar
  HEAVY MOUNT: Heavy Machine Gun
[ SYSTEMS ]
  MULE Harness, Cable Winch System, Whitewash Sealant Spray, Restock Drone x3, Personalizations```
*Riskiest Assumption*
Based on a funny thought I had the other day, what if Foehn + Mule Harness?
quiet nymph
#

Yeah, I thought of an Annihilation Nexus Sierra because not only is it huge, but it has an unlimited source of drones.

clear pivot
#

I haven't used super heavies before

#

I heard that a lot of them are too cumbersome

#

But at least I can move at all

#

I wonder if centimane will make much of a difference

clear pivot
#

What would a drone commander Sierra do differently than a hydra?

fringe nacelle
#

Well it's big, for one.

Size 4 Annihilation Nexus is insane

quiet nymph
#

It also doesn't run out of drones.

clear pivot
#

Got it

spark lynx
#

So, have recently downloaded the LCP for this, and so far, I'm definitely liking the look of what IMI has to offer. Particularly the Foehn and Cierzo, which both look like they'd be good for a gunship/flying fortress type of build.

stoic basin
#

thank you! it's definitely always nice to hear that people are liking imi 😌

spark lynx
#

Also just cannot stop chuckling to myself how IMI introduces a literal Main Battle Tank as a Barbarossa Alt Frame.

stoic basin
#

ah, yes, the Flat Fuck

spark lynx
#

Also like the Red Admiral Alt Frame for the Swallowtail. Reject Mech, become Predator Drone XD

spark lynx
#

Of course, I'm also imagining the Tritton doing a Ram and Grapple combo as the tank knocking an enemy mech to the ground by bulldozing it on the front hull and then just... parking atop the hapless Mech.

spark lynx
#

Also: The tank is FLYING towards your position -- HA TRITTON @ LL6 -- [ LICENSES ] HA Barbarossa 2, HA Tokugawa 1, IMI CIERZO 2, IMI OSTRIA 1 [ CORE BONUSES ] Superior by Design, AFTERBURNER EXHAUST OVERCLOCK [ TALENTS ] Nuclear Cavalier 3, Stormbringer 3, Ace 2, Field Analyst 1 [ STATS ] HULL:4 AGI:2 SYS:0 ENGI:2 STRUCTURE:4 HP:23 ARMOR:2 STRESS:4 HEATCAP:11 REPAIR:7 TECH ATK:-1 LIMITED:+1 SPD:4 EVA:8 EDEF:6 SENSE:8 SAVE:13 [ WEAPONS ] Integrated: Fuel Rod Gun MAIN MOUNT: HALFSTACK Multipurpose Weapon System MAIN MOUNT: HALFSTACK Multipurpose Weapon System SUPERHEAVY TURRET: Cyclone Pulse Rifle (Autocycle Mod) [ SYSTEMS ] Rapid Burst Jump Jet System, High Tensile Crash Gear, External Batteries, Personalizations just threw this together on a whim. Because nothing says "bring me my brown pants" quite like a tank rocketing towards someone's position at the speed of Eurobeat.

stoic basin
#

😌

spark lynx
silver flicker
clear pivot
#

-- GMS SIERRA @ LL6 --
[ LICENSES ]
HORUS Hydra 3, HORUS Gorgon 1, SSC Swallowtail 1, HORUS Balor 1
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, The Lesson of the Open Door
[ TALENTS ]
Centimane 3, Drone Commander 3, Combined Arms 2, Engineer 1
[ STATS ]
HULL:4 AGI:0 SYS:2 ENGI:2
STRUCTURE:4 HP:19 ARMOR:0
STRESS:4 HEATCAP:7 REPAIR:6
TECH ATK:+2 LIMITED:+1
SPD:4 EVA:8 EDEF:10 SENSE:8 SAVE:15
[ WEAPONS ]
Integrated: Prototype Weapon I
FLEX MOUNT: SUPERHEAVY WEAPON BRACING
HEAVY MOUNT: Annihilation Nexus // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
Tempest Drone, Assassin Drone, Sentinel Drone, Lotus Projector, PUPPETMASTER, Armament Redundancy

clear pivot
#

how good do you think this sierra will be at being a pain in the ass

hollow needle
hollow needle
spark lynx
hollow needle
#

xD quad gattling gun go brrrrrrrrrrr

vague fox
#
-- IMI FOEHN @ LL6 --
[ LICENSES ]
  IMI FOEHN 3, HA Barbarossa 3
[ CORE BONUSES ]
  Overpower Caliber, Superior by Design
[ TALENTS ]
  Siege Specialist 3, Ace 2, Nuclear Cavalier 2, Heavy Gunner 2
[ STATS ]
  HULL:2 AGI:0 SYS:0 ENGI:6
  STRUCTURE:4 HP:19 ARMOR:2
  STRESS:4 HEATCAP:14 REPAIR:4
  TECH ATK:0 LIMITED:+3
  SPD:4 EVA:8 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Assault Rifle
  HEAVY MOUNT: Disruption Howitzer // Overpower Caliber
[ SYSTEMS ]
  Personalizations, External Ammo Feed, Thermal Shroud, “Roller” Directed Payload Charges x5, Siege Stabilizers
#

idk if this is amazing

#

but here is a Foehn that likes to cook itself

#

also maybe lob a Caliban at the enemy

#

for funsies

clear lantern
hollow needle
#

nice, love WaZal

vague fox
#

Ah yeah you think this is a decent disruption howitzer build or nah

stoic basin
# vague fox Ah yeah you think this is a decent disruption howitzer build or nah

oh, definitely! you'd have to watch your heat if you're planning on using ace 2 often, but it looks like you have nucav to help exploit that even if you do start heating up. we're maybe a little wary of taking siege stabilizers or heavy gunner on it, just given that siege stabilizers instantly destroys your mobility and heavy gunner tends not to play well with loading weapons, but if you're planning on reloading with external ammo feed you can probably make it work without much trouble

vague fox
#

Okay I need to actually ask a weird question

#

But does Siege Stabilizers work with Launch! Launch! Launch!

stoic basin
#

hmm. i think it might?

#

yea, it specifically doesn't work with talents or core bonuses, but that does mean that systems work with it-- we know that someone made a core siphon foehn build because of that before

fringe nacelle
#

Average Foehn experience

vague fox
#

also range 10 Genghis Mk 1 is now a thing with that combo in mind

#

2D6+4 of arson coming your way

quiet nymph
#

I wish Foehn's core was efficient.

#

Its YEET becomes once a scene rather than a bunch of times in one scene.

vague fox
#

iirc the activation is a protocol

#

the action itself is part of the core power

#

also the fact it can be used on hostile characters is funny as hell

quiet nymph
#

Yeah, but it could have been made so the core power is the quick.

fluid junco
quiet nymph
#

You misunderstand. I wish the core power just was "Launch!" as an efficient quick. No charging protocol.

fluid junco
#

Tbh that would be nice as an efficient quick action

vague fox
#

y'know

#

I never asked but what is Ilean culture like @stoic basin

vague fox
#

kitbashed Ostria

autumn stag
#

Foot grabbers

fringe nacelle
#

Hell yeah

vague fox
#

Also LL6 build for the Ostria

-- IMI OSTRIA @ LL6 --
[ LICENSES ]
  IMI OSTRIA 3, SSC Dusk Wing 3
[ CORE BONUSES ]
  Full Subjectivity Sync, EVASIVE MANEUVERING MODS
[ TALENTS ]
  Skirmisher 3, Vanguard 2, Ace 2, Combined Arms 2
[ STATS ]
  HULL:2 AGI:4 SYS:0 ENGI:2
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:7 REPAIR:5
  TECH ATK:-1 LIMITED:+1
  SPD:8 EVA:16 EDEF:8 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Veil Rifle
  MAIN/AUX MOUNT: 4/4 Compact Shotgun / Micromissile Darts
[ SYSTEMS ]
  Armament Redundancy, Personalizations, Flicker Field Projector, Bodyblock Maneuver, High Tensile Crash Gear, StunCrown x3
stoic basin
#

ooooh, inch resting

vague fox
#

Slippery bastard Ostria

stoic basin
#

as it should be 😌

vague fox
#

I am at peace after coloring this thing

#

and adding a few minor details here and there

fluid junco
#

With the greebles

quiet nymph
#

I finally figured out the theme for Ilean license names.

stoic basin
quiet nymph
#

Yeah, I didn't know the names of various winds.

stoic basin
#

valid! i think it would've been more obvious if we'd went with chinook for the foehn instead of, well, foehn

vague fox
#

it's not too far out of left field tbh

#

also I like the naming convention

dense crypt
#

Happy one year anniversary to that one Yi-Sun-Shin MKII artwork I made

#

(technically it was a few days ago but who's counting :P)

#

(Ignore the fact that it's barely readable due to the giant particle effect spear ;P, realized too late and I was too lazy to change it)

dense crypt
#

Slight readability rework with some tips from Helio

random topaz
#

HELL yes

stoic basin
dense crypt
#

Wait, I felt like something was missing, I acidentally deleted a layer on the eye fuck-

#

Gimme a sec

dense crypt
#

FINAL final version

stoic basin
#

oh, we love that the speartip and eye both have that same kind of crystalline/flowery design

dense crypt
#

Oh yeah the speartip was highly improvised, I'm glad it turned out well

#

Though the eye was more based on the halo, as was my previous YSS artwork

vague fox
#

That is awesome

#

Btw I don't mean to repeat myself but what is Ilean culture like as a whole?

#

Like are there nations and stuff or...?

fringe nacelle
dense crypt
#

Normally I wouldn't spend this much time making changes to a single artwork, but it's partially a gift, it gets special considerations :P

stoic basin
vague fox
#

Wait there's a doc?

stoic basin
#

there is this, but we want to expand on it way, way more before we add it to the doc


As much a product of their planet as they are of the Annebelle, the average Ilean (such as it were) has changed far from what one might consider a "baseline" human-- most notably is their height, with most Ileans standing between about 6'9 and 7'3, though some (doomed to the particularly cruel fate of never finding a clothier that caters to them) can reach as tall as 8'. Skin colors run through the full range of possibilities, although Ileans tend to be universally tanned, regardless, simply due to how much solar radiation their body has to handle-- even those with the luxury of working indoors are still bombarded with gamma rays or similar, which Ileans have had to adapt melanin analogues to withstand. 

Ileans often have somewhat elfin features-- their height, plus the genetic drift helped happily along by their sun has lead them to often have somewhat elongated faces and larger eyes, and naturally pointed ears are uncommon, but not unheard of. Their eyes tend to be either brown, blue, or grey, or a mix of all three, and their hair usually runs a range between blacks, browns, and dark auburns.

ILEAN CULTURE
Religiosity and Spiritualism
While Ilea lacks any major religions (outside of, arguably, the Church of Sun and Stone), the average Ilean has, by and large, a propensity for spiritualism and superstition. Some beliefs are tightly held, not allowing for give against others, but most are a nebulous web of minor beliefs that weave into each other as their holder sees fit, changing with time and experience. Typically, a family will have a patron deity or deities, rites, and minor rituals that are passed down, though it's not uncommon to see similar things pop up around places, groups, or phenomenon; this is especially notable in the Ilean military, whose units typically have a deity they give honors to for protection and success (with some especially zealous units taking up the title of paladins, such as the "23rd Division Paladin-Infantry"). ```
stoic basin
dense crypt
#

Oh there's a lore section now!

vague fox
#

Okay I love this

stoic basin
#

a little bit aaa

#

we're,,, definitely dragging our feet on getting things properly down, sorry

dense crypt
#

I remember when it was just like "Ilea is a planet" and I was genuinely wondering why my PC was struggling to load the rest of the text haha

stoic basin
#

lmao

dense crypt
#

Or, more clearly, don't worry about it, move at your own place, gods know I do looks at my highly unfinished homebrew doc

vague fox
#

Dw I also just

#

Write lore randomly and sporadically

#

I understand it too well

dense crypt
#

The last thing y'all wanna encounter is burnout while trying to push yourselves after all

vague fox
#

If only Ostria could inflict legal fall damage

graceful wind
#

hello! ive got a player who's interested in taking the Sierra out for a spin - any tips on running it at LL3?

#

also wanted to say that the art you guys have goes hard

stoic basin
#

as for advice, what kind of build are you looking for? it's (hopefully) open to being a pretty decent multirole frame, although obv it has some preference towards drone systems given its core power

graceful wind
#

and youre so right, i didnt even register that theyre considered drones

fickle tapir
#

Sierra is on my list of "canon" GMS mechs in my GMS lineup in my lancer lore 😌

stoic basin
#

!!!!

#

😌

fickle tapir
#

-# they're the largest and most prolific, well known mech manufacturer, of course they have a full line up

#

And the Sierra has a PERFECT spot on said line up

stoic basin
#

🥹

#

honestly it's so good to know that people like the little lads 😌

#

they're just little guys!

fickle tapir
#

Plus Ilean's history/lore is key in my setting

Especially cause the fight and aid being given to the planet/syste. currently in my alt history of the lancer vers due to the additional tech gained from my settings additional metavault

#

I think we've chatted about that a little tho, hehe

#

I should release a lore doc for that at some point 🤔

stoic basin
#

probably! and you totally should, we'd love to read through it some time 😌

stoic basin
# graceful wind yeah, it's a super neat alt frame! hes been wanting to do a utility build and pl...

right, but: unfortunately (at least ioho), the sierra kind of gets pigeonholed into picking a lot of hydra stuff-- they work really, really well together, and it's fairly straightforward. it license is chock full of control tools and utility for drones, and the annihilation nexus is,,, a little wild on a size 4 frame. there's also the gilgamesh, which is better for more generalist utility builds, as well as having the ability to deploy more squads of little dudes what with the legion nexus, but it lags a bit when it comes to utilizing them

graceful wind
#

aside from the sierra, did Ilea have any contact w/ SECCOM? asking since im going to be running a oneshot that takes place at the end of SECCOM

#

and it's also the one where ive that player who's eyeing the sierra

silver flicker
#

we recognize some of those fellows!

#

(well most of them but three in particular)

fickle tapir
fringe nacelle
fringe nacelle
#

Also what's the Low Budget catalogue?

stoic basin
#

memes from ember

#

honestly we're still so glad that people like our weird stuff

fringe nacelle
#

Amazing

#

The idea of the Sierra subalterns carrying around a whole ass leviathan heavy assault Cannon cracks me up

stoic basin
arctic kindleBOT
#

Consider: Crew-served weapon.

🥔boisegang (he/him) ↩️

[Reply to:](#1139694225932439584 message) The idea of the Sierra subalterns carrying around a whole ass leviathan heavy assault Cannon cracks …

#

Like, it's a rotary HMG team.

stoic basin
#

that's how we've always thought of it!

#

that, or each subaltern just has a Very Large gun, and each of those adds up (mechanically) to a levican's output

#

,,,,, that said. we're still considering the idea of a sierra with subaltern horses to haul around a siege cannon, kind of like so

arctic kindleBOT
#

YES.

#

I mean, I just love WW1 theming, so..

stoic basin
#

oh lmao, actually, agi-focused sierra build that's a bunch of subaltern cavalrymen on subaltern horses 😌

eternal pike
stoic basin
#

😌

silver flicker
arctic kindleBOT
#

Oh yeah! I built (though haven't used) a "LL6" Tritton! Ignoring licenses because licenses aren't real and can't hurt you. :P

-- HA TRITTON @ LL6 --
[ CORE BONUSES ]
Overpower Caliber, Integrated Weapon
[ TALENTS ]
Brutal 3, Field Analyst 2, Skirmisher 2, Nuclear Cavalier 2
[ STATS ]
HULL:5 AGI:2 SYS:0 ENGI:1
STRUCTURE:4 HP:25 ARMOR:2
STRESS:4 HEATCAP:8 REPAIR:7
TECH ATK:-1 LIMITED:+0
SPD:4 EVA:8 EDEF:6 SENSE:8 SAVE:13
[ WEAPONS ]
INTEGRATED WEAPON: Oracle LMG-I cc_range15 cc_damage_kinetic1d3
MAIN MOUNT: Vulture DMR cc_range15 cc_damage_kinetic1d6+1
MAIN MOUNT: Vulture DMR cc_range15 cc_damage_kinetic1d6+1
MAIN MOUNT: SUPERHEAVY WEAPON BRACING
HEAVY MOUNT: Tachyon Lance cc_range20 cc_damage_energy2d6 cc_damage_burn8 (Stabilizer Mod) // Overpower Caliber
[ SYSTEMS ]
Armament Redundancy, Personalizations, Javelin Rockets, Stasis Bolt

vague fox
#

self explanatory

stoic basin
#

yessssssssssssssssssssssssssssssssssssss 😌

vague fox
#

also yes the dive became one of the MVPs of the session that happened recently

stoic basin
#

oh, nice!!

#

it's good that it's a decent utility tool

vague fox
#

rabid crack monkey mech going crazy on a paladin

#

this was a JJK level jumping

stoic basin
#

😌

#

kill!!!!!

vague fox
#

oh yeah no that ultra died really fast

#

he was not allowed to get up

stoic basin
#

perfect!

#

ultras deserve to eat shit, ioho

vague fox
#

this was an Ultra Paladin so he did require a good number of hits to die but at that point the impair was putting in work

#

like a lot of work

#

(for reference the next few attacks this NPC made all whiffed horribly)

#

that said RK did land the killing blow on the guy

#

after just

#

clinging to him for the entire latter half of the combat session

arctic kindleBOT
#

Also fun fact: That clip's voice line is Theodore Roosevelt specifically as portrayed by ERB. :3

weary pier
#

hello, stopping in to show off the token I made for my funny little Ostria build

#
[ LICENSES ]
  IMI OSTRIA 2, IMI SUMATRA 1, IPS-N Tortuga 1, IPS-N Nelson 2
[ CORE BONUSES ]
  Improved Armament, EVASIVE MANEUVERING MODS
[ TALENTS ]
  Technophile 3, Gunslinger 3, Combined Arms 2, Ace 1, Vanguard 1
[ STATS ]
  HULL:1 AGI:4 SYS:2 ENGI:1
  STRUCTURE:4 HP:17 ARMOR:0
  STRESS:4 HEATCAP:6 REPAIR:4
  TECH ATK:+1 LIMITED:+0
  SPD:8 EVA:14 EDEF:10 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Charged Blade (Thermal Charge)
  FLEX MOUNT: Chitter-Chatter SMG / Chitter-Chatter SMG
  MAIN/AUX MOUNT: Deck-Sweeper Automatic Shotgun (CQC Mod) / Chitter-Chatter SMG
[ SYSTEMS ]
  Enlightenment-Class NHP, Type-I Flight System, High Tensile Crash Gear, Personalizations```
#

the build, for those curious! Chitter-Chatter SMGs with Gunslinger 3 allows for a shockingly brutal punish to getting Peregrine Dive'd, with a Thermal Charge loaded Charged Blade to punch through armored opponents and a CQC equipped DSAS to mulch unarmored ones. Combined Arms 2 means there's never any reason not to be in your opponents' face, Vanguard 1 cancels out all the innacurates, while Ace 1 and Technophile 3 are insurance to make sure Peregrine Dive goes off successfully.

fringe nacelle
weary pier
#

It's a very strong weapon, if you can handle its' accuracy issues. Vanguard and Combined Arms deal with that in CQC, and then the Ostria also just really, really likes having its' foes prone, so it can be pretty safely assumed this thing'll be shooting at +1 accuracy with every weapon it has assuming nothing goes wrong.

Swapping evasive maneuvering mods for integrated weaponry and fitting another one onto the mech is something I toyed with-- It'd allow me to stack IKWMH faster, even if I'm only using Skirmish.

One thing I didn't explain is the Type-1 Flight System; It's a 3 SP expenditure to make sure that if I need to be in the air longer than the frame trait provides, I can exchange Heat for air-time. It probably can be swapped out for something else, but the action economy for the Ostria doesn't really like boosting to fly and then diving-- your opponent'll be back on their feet by the time you get to fire again! Type-1 gives an actionless answer to that problem, as well as giving wiggle-room for getting and staying in the air in situations where you might not be able to Boost in general.

weary pier
real estuary
#

Hi gang! Big fan of the LCP, i've been scratching my head over a Sierra build and was wondering if i could get some clarification on intended design?

#

Specifically im looking at the Squad trait and trying to wrap my head around whether i should be considering the mech a size 4 or a size 1/2 for certain mechanics

#

Given that the trait specifically calls out grappling and ramming being when you should treat the mech as size 1/2, am i right in intuiting that every other size consideration should have it as size 4?

#

Like for, say, Engagement?

#

Would an NPC mech be forced to stop when rocking up next to me and the squad tinygiggle

#

Im also curious how things like adjacency, threat, and Burst is treated when hostile characters are in spaces occupied by the sierra

#

Would a burst 1 attack hit characters standing on top of the Sierra?

silver flicker
#

respectively for each post
yes, yes, yes, yes
it doesn't specify otherwise so you would treat it as Size 4 for everything other than Grapple and Ram
Your own spaces are like, "Range 0" which is in range for every range, including bursts

autumn stag
real estuary
stoic basin
#

no, they should only count as size 1/2 tall

#

and yea, galius is right on, although we're probably going to also change it to count as size 1/2 for systems too, just so you can't cheese things like mule harness

#

also, before we forget: given all the feedback we've received, there's a couple of nerfs we need to make: namely, the tritton is losing -2 hp and -1 hc, and the cambion's spell lash is losing seeking

arctic kindleBOT
#

Yeah with 14 bulk I can see why you'd want to bring it down to 12. And 6 heat cap is respectable.

#

Like, 14 bulk is.. Drake levels, isn't it?

fringe nacelle
turbid field
#

Especially when they can just breach and clear the apartment and all fire from the windows.

fringe nacelle
#

Quick little bug report, but the tooltip on the Zephyros's Hull readout says the Sumatra instead of the Zephyros

real estuary
#

Thank you for all your answers! I'm quite confident in my plans now. Im playing in my first No Room For A Wallflower campaign as a Sniper lancer's bondmate/spotter and i've been musing over how well the Squad trait lets you maintain adjacency for Bonded and Spotter without interfering with the Sniper's ability to reposition and letting you still get good Lock On range

eternal pike
real estuary
eternal pike
#

fair

real estuary
#

The Squad trait could probably be updated to include 'cover height' alongside ram and grapple in the text

stoic basin
#

also, for a rewording of the squad trait, would this work?

The Sierra is made up of a squad of combat subalterns, Size 1/2 in height, and counts as such for systems, Grappling, and Ramming. . . .```
random topaz
#

I think that works, aye

#

actually - I might suggest one adjustment instead:

#

The Sierra is made up of a squad of combat subalterns, counting as Size 1/2 for line of sight, using cover, systems, Grapple and Ram.

real estuary
#

Looks good to me! Means we get to use atlas 1 to zipline all our subaltern buddies across the map lol

stoic basin
random topaz
#

of course, steal away

silver flicker
#

IMI

#

if you think about it

#

is almost a funny noise

stoic basin
#

it's true,,,,,

snow fiber
#

You guys don't call it "E-ME"?

silver flicker
#

we pronounce it "IME" like "bin me"

#

(the b and n are silent)

fringe nacelle
#

I just pronounce it as "Eye-Emm-Eye"

fickle tapir
#

Remind me - What is the likelihood/possibility of the ability of an evacuation of the people of Ilea ? How possible is that? i know we've talked about it some, but how proable are the descents/people of ilea being able to relocate or begin to slowly rebuild somewhere else/ get to escape from the grip of harrison armory?

stoic basin
#

alright, i think we've got the cambion's new core power figured out! we're gonna add this (and the other changes we've been working on) to the new lcp, which we're gonna start working on,,,, soon? maybe not today, but hopefully during this work week DAMN FULL TECH, 1 CP Choose a hostile character within line of sight and Sensors. They immediately take 1 Stress, rolling one more die on the overheating check, and must make any resulting Engineering Checks as Saves against your Save Target. Characters with only 1 Stress (or characters without a listed Stress, with 1 Structure and 7 HP or less) instead suffer an irreversible meltdown. Characters that suffer a reactor meltdown additionally become Immobilized until the end of their next turn.

stoic basin
#

we will say that ilea has a fighting chance to break free of harrison's grip (that's what,,,, well, what we're planning the campaign that we haven't ever actually started working on is going to be about-- either with the party being union doj/hr, crack ilean pilots, or harrison deserters), but a full-scale evacuation of the ilean peoples would be tricky, not just logistically, but also bc ilea is waaaaaaaay tf out in the middle of nowhere

#

that's why harrison is so interested in it in the first place. they want ilea as a resupply/refueling stop for their ships as they pass through that empty, barren stretch of space to the other side

random topaz
# fickle tapir Remind me - What is the likelihood/possibility of the ability of an evacuation o...

i obviously can't speak for exact numbers or distances or whatever, but in terms of logistics: at the bare minimum, a worldly evacuation entails putting millions of people on sufficiently large starships for a multi-year (possibly decades) trip, and thats without factoring in A: finding a place to evacuate to and B: bringing/sending all the stuff necessary to resettle to begin with, which is still a staggering feat

you can't really just "pick up and go" when we're talking about the populations of entire planets. its a big reason why the crisis on Bo is such a huge one - their planet is good as dead, and yet there are five billion people still on it. they at least, being part of the Concern, have entrenched stellar infrastructure (including shipyards that have been running for unironic thousands of years) and sympathetics willing to offer those people a home; by comparison, I don't think Ilea has anything comparable, especially when it comes to ships

fickle tapir
random topaz
#

I couldn't say seeing I don't know the exact conditions of say, Ilea and their relation with the Union diaspora as a whole - i imagine squadrons and fleets are out of the question, both for logistic (middle of nowhere, would take forever to muster and arrive) reasons but also moralistic ones (Union especially would not intercede at gunpoint, and KTB getting involved would turn it into a nightmare scenario)

I imagine Ilea's support, if it came in any form, would probably be more covert and smaller scale, kinda similar to how Free Sanjak played out (and continues to play out, ultimately) - absolutely room for Lancers and agents and the like, but no overt military action. as pointed by sylv system above; DOH/HR, Legionnaire deserters, crack Ilean pilots. small teams making do.

#

hell, depending on things, I could see the UIB showing up as scary as that is

#

Albatross is also a potential

stoic basin
stoic basin
silver flicker
#

leaving would also just mean like

#

leaving their home

stoic basin
#

exactly

#

it's one thing if, like, your planet is no longer hospitable and everyone needs to leave, it's another when you're being aggressed and people start planning on leaving, especially if everyone doesn't exactly want to

vague fox
#

Ok tbf Ilea is... Barely hospitable

#

Considering how botched the initial colonization effort was

stoic basin
#

most of those issues were on the part of the annabelle being as damaged as it was

#

is it a hard place to live? yes. is it a minor miracle that the first colonists survived past the first few generations? yes. but it's still a hospitable planet with lots of natural resources for anyone who can stand to get them

quiet nymph
#

I actually read a story about a planetary evacuation. The moon was falling. And even though the people helping them were literally wizards, it was still hard.

vague fox
#

Fair enough tbh

stoic basin
#

we. think that's it?

#

that should be it

vague fox
#

Ayyyy

stoic basin
#

yea, that should be it

#

updated itch too

eternal pike
#

ooooh updatey

silver flicker
#

there's a lotta cultural and personal weight to Your Home

#

especially Your Home Planet

#

especially Your Home Planet Your Family Has Been On For Generations

vague fox
#

Yeag

silver flicker
#

we'd also be reluctant to just cede it to The Bruise!

vague fox
#

Tbh HA in general doesn't sound like it treats planets it annexes very well either

#

At least when things get violent (they always do)

silver flicker
#

which, is why they're fighting HA

random topaz
#

HA ironically ends up treating the worlds in the Purview pretty damn well for an expansionist, imperialist power; the problems instead stem from the many strings that are often attached to such an agreement ... and, what happens if you don't agree.

#

Ilea, in essence, is having a situation much like the one that sparked on New Madrassa - not in terms of exact circumstances, but in how the Armory is operating. Largely, what this means is using ongoing violence for the justification of further Armory presence - it is, on documents, a "peacekeeping" effort. But the dramatic escalation of violence has basically led to all pretense of this falling about; On Ilea, its a full blown war. On New Madrassa, they sent Battlegroups as alliances are tried and the entire sector destabilizes.

#

(also if I remember stuff from old sylv system notes the whole thing was basically an internal fuck up on HA's part where the diplomatic teams could of got somewhere if some commander didn't decide to stroke their ego and deploy a "honorguard" as a display. but thats just from my memory and might be changed at this point)

vague fox
#

oof

real estuary
#

My group is arguing over the new Cambion core power lol

stoic basin
#

spell lash lost seeking, cambion got a new core power (which tbh we aren't 100% sure about but we definitely think it's better than the last one), tritton lost 2 hp and 1 hc, foehn lost 2 hp and gained 1 repcap, and other miscellaneous stuff from the doc we just got around to updating

real estuary
#

Interesting

spring swan
#

oh shit im so late on this

#

hi :D sorry to bother y'all

stoic basin
#

it's k!

#

tbh, we'd been on the fence about the former core power for,,,, a long while? it felt like it was better to just make a clean break and start with something new, instead of trying to fiddle with it more

#

we do wanna hear your thoughts on this, tho

spring swan
# stoic basin we do wanna hear your thoughts on this, tho

ok SO a few ideas

1: all heat dealt by tech actions becomes burn, i just find this one amusing

2: spell lash is fired twice, or maybe becomes a Blast area that invades everyone in the area

3: Immediately change your Sensor range to 15. For the rest of the scene, when you hit a character with a tech attack, you may deal Burn equal to the side of your Infernal Influence die. After using this ability, reduce the size of the die by 1. A character can only take burn from this effect 1/round.

#

thoughts on this version tho...

#

I feel like unless you have other heatgunners, this is either Power Word Kill + you explode (which I love) or you just structure someone once in a special secret way most people cant affect (since hostiles usually dont take self heat)

I do love the instant immobilized reactor meltdown tho, especially on a goblin with puppet systems that shit funny

#

i think its neat but very situational

fickle tapir
weary pier
#

made a token for a coromuel

stoic basin
weary pier
#

a second vers with a halo for the true angelic experience

stoic basin
#

beautiful 😌

weary pier
#

i think the Coro is one of my favorite IMI chassis, and that isn't only because the fluff for the Nemesis NHP is cool as heck

fringe nacelle
#

I piloted the Coromuel once and it was a lot of fun

#

I'm currently piloting a zephyros (?) and inflicting 1 bazillion knockback

stoic basin
#

our brain feels like we've put it in one of those hydraulic presses, but we've been thinking more about spirituality on ilea a lot recently and wanted to get whatever we could about it down

While Ilea lacks any major religion, the average Ilean has, by and large, a propensity for animist spirituality and superstition; though an Ilean might only worship a few gods, they often recognize any number of others in their walk of life. There might be a god for any number of things: a library might have a patron god of knowledge, a factory's workers guided and watched over by its god of careful and calculated work, a network server hosting a video game might fall victim to its god becoming distracted by it and crash. 

A traditional Ilean household is built around a set of married partners and their household god, who is typically drawn up from, a product of, or a literal child of those partners' original household gods, who then looks over that partnership and their household and children. 

Religious self-mutilation (not including scarification, which is often treated similarly to tattooing) is uncommon on Ilea, though it remains a common practice among Annabellean cultists in Anstonite populations. Among the Annabellean cults that practice it, it is often partaken upon one's confirmation into the cult, with the part of their body (typically a finger, eye, ear, or one's nose) cast off being both an offering to the Annabelle and homage to the first Ileans who were borne by her. 

While atheists on Ilea do not face religious persecution per se, they are often met with confusion and casual exclusion by their peers; atheists are often depicted in media as being shifty, untrustworthy, recalcitrant, or antisocial, though actual atheists on Ilea are often just as any other person, if understandably cagier about their lack of religiosity for fear of being stereotyped.```
#

def. gonna write more for this but like. it's A Start™️

#

these are tendons for more connective tissue to fill in between later, i guess

fringe nacelle
#

is there a patron god of HARRISON CAN GET F*CKED

echo fox
#

are you planning on making any retrograde minis?

hollow nexus
#

I thought there were some in the 3rd party section?

#

Coromuel is in Custom>Homebrew

#

Doesn't seem like theres any other ATM though

echo fox
#

so there is

#

i guess i'm just blind

hollow nexus
#

Breaking my brain apart trying to manifest an Ostria mini

fringe nacelle
hollow nexus
#

Yeah makes sense

fringe nacelle
#

@echo fox let me know if that answers your question

frigid steppe
#

I have been summoned

hollow nexus
#

Hewwo

frigid steppe
hollow nexus
#

Yay pats

#

This is the only channel I get notifs from, server too big

#

Makes me sad honestly

#

Anyways I have a player who is dying to play the Tritton and I am afraid

vague fox
#

ah

#

found it

hollow nexus
#

OwO

#

That's cool

vague fox
#

it's also on retrograde in the chop shop

#

also this is the one I used to murder an ultra :)

spark lynx
#
-- GMS SIERRA @ LL6 --
[ LICENSES ]
  HA Gilgamesh 3, HORUS Balor 2, HORUS Hydra 1
[ CORE BONUSES ]
  Superior by Design, Auto-Stabilizing Hardpoints
[ TALENTS ]
  Centimane 3, Drone Commander 3, Leader 2, Field Analyst 1
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:21 ARMOR:0
  STRESS:4 HEATCAP:11 REPAIR:6
  TECH ATK:0 LIMITED:+2
  SPD:4 EVA:8 EDEF:8 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: SUPERHEAVY WEAPON BRACING
  HEAVY MOUNT: Legion Nexus // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
  Armament Redundancy, PUPPETMASTER, Hive Drone, Hive Drone, Personalizations``` Felt like fiddling around a bit with IMI, and came up with this.
spring swan
#

thats just me tho

stone sphinx
#

so if i hit someone with the Spell Lash the sensors goes to 7 and i chose to apply an invade does it still need to do a tech attack? and if it hits does the sensor goes to 9?

gusty flame
#

Hello! A player's suggested allowing IMI for the next game (they're specifically interested in the Ostria) and it all looks pretty balanced to me at a first glance, but I just wanted to check if anyone else has noticed any weird or potentially problematic interactions with newer official content or other popular homebrew to look out for. For reference, we're currently using all published content, Enhanced Combat, and Suldan.

#

one issue i could ppotentially see off the top of my head is Defensive Reconstruction on a Hecatoncheires

silver flicker
#

jussst a general heads up that mixing homebrew is generally ill-advised

stoic basin
stoic basin
gusty flame
stone sphinx
stoic basin
#

yep!

signal meadow
#

I apologize if this is the wrong place to say this but I really really REALLY like this homebrew. I havent looked through many homebrew expansions for Lancer but of the ones I have seen it is by far my favorite and I love it very much. Thank you 🩷

gusty flame
#

I think IMI might have my favourite art of any third party release tbh

mint ruin
#

Guys is it just more or is the Google doc for modern industrial broken? Really wanted to download it.

stoic basin
#

it's working for us

mint ruin
stoic basin
mint ruin
stoic basin
stone sphinx
#

does this follow you?

stiff burrow
#

looks like it

stone sphinx
#

aowh

fringe nacelle
hollow nexus
#

I believe the rules state that a Burst follows you unless specified.

fringe nacelle
#

Right

gusty flame
#

is it intended that none of the Ostria's weapons have Threat? it's weird to see a shotgun and a weapon that wants to make reaction attacks only have range

stoic basin
#

yep, that's intentional

fringe nacelle
#

if you aint barrelstuffing you aint ostria'ing

eternal pike
vague fox
#

Combined Arms 2 is kinda just

#

Required on Ostria

vague fox
#

@stoic basin is this intended to be a Quick Action...? If so it doesn't appear to have that action type listed there

silver flicker
#

the action there is just listed as a quick action

stoic basin
#

ah butts

#

we'll check that out tonight

vague fox
#

Idk if this is very effective but it is funny

-- IMI FOEHN @ LL6 --
[ LICENSES ]
  IMI FOEHN 2, IPS-N Blackbeard 2, IPS-N Tortuga 1, SSC White Witch 1
[ CORE BONUSES ]
  Fomorian Frame, Overpower Caliber
[ TALENTS ]
  Duelist 3, Juggernaut 3, Ace 2, Executioner 1
[ STATS ]
  HULL:4 AGI:2 SYS:0 ENGI:2
  STRUCTURE:4 HP:21 ARMOR:2
  STRESS:4 HEATCAP:8 REPAIR:6
  TECH ATK:0 LIMITED:+1
  SPD:5 EVA:10 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Ferrofluid Lance
  HEAVY MOUNT: Nanocarbon Sword // Overpower Caliber
[ SYSTEMS ]
  Armament Redundancy, Personalizations, Siege Ram, Low Explosive Charges x4, Reactive Core Reinforcements, Pinning Spire, Pinning Spire
#

Charge into someone, knock them over, then pop core and throw them

scenic crow
#

So I never did a trip report of how piloting the Yi-Sun at ll2 went, I now realize. The answer: I felt kinda afraid to use the nailgun at all, and had trouble getting in range of mechs with the impact lance. (this was on the first tacmap for winter scar)
Most of what I ended up doing that game was firing the HMG over and over and hoping something would fall into my snares which didn't happen.

#

The only time I remember using the impact lance was when an enemy flyer unit flew in range of it to try and get me

#

(should also note I've only played like 3 sessions of lancer total lol)

vague fox
#

The tools that come in the Vlad kit are built to either harass enemies or for you to directly push them into said tools by grappling

scenic crow
#

I didn't really know about grappling rules when I played this thing. But I felt excruciatingly slow in the mech at ll2

#

I couldn't get close enough to use its tools was the issue

vague fox
#

Also uh

#

What were the enemies in that sitrep

#

Generally you don't want to target an Ace with a CQB frame

#

Also yeah you'd want to make at least some agility investment (I know that you generally shouldn't but this is a frame that wants it) and engineering investment

#

Reminder that it has 12 HP from the get-go and 5 repcap, so you can afford to take a few hits with it

#

Also I know you're at LL2 but consider the White Witch license gear once you hit the next LL if you don't want the charged stake (which is honestly pretty great) or combat drill (pretty risky on a frame with a base heat cap of 4))

silver flicker
#

(I know that you generally shouldn't
the advice is generally against agimaxxing not investing in agility at all

#

particularly on slow frames that already have a lot of HP, putting 2 points into Agility is going to significantly boost their maneuverability

vague fox
#

Yeah sorry

#

Should've clarified on that

scenic crow
#

this was the first tacmap for Operation Winter Scar

#

I spent most of the fight walking through a minefield + inching up with my hmg

#

that game was originally going to be a full campaign, but dissolved after the first mission due to scheduling nonsense happening. So I only have experience with that map + yi-sun mk2

#

I was constantly worried I'd get domed for 4 heat by one of the hacker npc mechs on the map

#

yi sun just doesn't have the heat cap (from what I looked at & had been informed exists regarding enemies cooking your mech) to use the nailgun or combat drill without obliterating yourself with 1 bad defensive roll

cedar stag
#

passing along a question from a player; is the CQC mod's bonus damage supposed to be on hit, or does it work on Reliable?

quiet nymph
#

I don't think you can add bonus damage to reliable.

#

The only things that increase reliable damage specifically say they do so like the Legionnaire Rifle, or general damage increases like Exposed or the Emperor's Condemnation.

cedar stag
#

that would be my assumption, but bonus damage and reliable don't actually say that and the mod doesn't say 'on hit', thus the player's question.

vague fox
#

I'd personally rule it as an on-hit effect since bonus damage isn't ever applied to reliable

#

I think(?)

cedar stag
#

all corebook bonus damage is templated as an 'on hit' effect of some sort, is why.

#

this is probably meant to be the case here but I do need to ask.

scenic crow
#

Does this core power's second half work the way I think it does with crack shot (or other self immobilizing things)?

quiet nymph
#

I'm pretty sure it does, and that's part of the point.

#

It's hilarious with the Saladin shields.

scenic crow
#

the hard part: figuring out which 3 licenses to take to use with riffle

stoic basin
scenic crow
#

bc I have been workshopping a dusk wing that has a combo of Ace, crack shot, and skirmisher to be a right monster

autumn stag
stoic basin
#

going back to that example, you can still move up to 3 spaces, but cannot benefit from extra movement from skirmisher 2 or jk1 or the like

scenic crow
#

Yeah, a friend of mine cleared that up, as I was misremembering what slowed did

quiet nymph
#

It does still mean you don't fall while shooting crack.

scenic crow
#

And that's honestly the main reason I wanted it. (However I was struggling to pick licenses)

quiet nymph
#

Isn't there one that has an Aux rifle?

fringe nacelle
#

foehn i believe has the aux rifle

quiet nymph
#

Yeah, pick up the Foehn.

scenic crow
#

The self heat on it feels like a gamble on dusk wing tho, alongside it's shorter range being an issue when trying to find a vantage point

scenic crow
#

(4 base heat cap scary)

quiet nymph
#

Ehh, you've got 6 base speed. You can invest in Hull and Engineering.

clear lantern
scenic crow
#

I was already investing in systems for tech attack + edef (2h/4s/2e)

quiet nymph
#

There's not that many options for Aux rifles, though.

quiet nymph
#

Does Ostria's Peregrine Dive work with Hunter 1's flying lunge?

scenic crow
#

Yeah, I mostly just like crack shotting with the veil rifle and causing Problems for the GM when I crit someone

fresh epoch
#

hey! is there some way i could get in touch with you or the artist behind the Yi Sun Shin MK II?

#

(or both of yall!)

fresh epoch
#

Thank yoou

lavish niche
#

I have a question about the Cambion! Does the spell lash on hit "apply the effects of a Quick Tech without making a Tech Attack or Save" or is it "may automatically target them with a Quick Tech as a reaction" ?

stoic basin
#

ah, shit

#

the document is always the most current version of imi, so it should be the first

#

we miss things sometimes doing lcp updates, sorry

hollow needle
#

I'll be playing the Sierra later tonight, and I was looking into a Controller/Support playstyle, what is some funny stuff you can with that? I don't have the exact build on me right now, but at LL0 I started out with +2 in Eng, Drone Commander, Prospector and Field Analyst for talents, and Hex Charges, Perso., Turret Drones and Micromaintenance Suite (Crisis Core) for Systems

silver flicker
#

-# oh heads up IMI isn't designed to be compatible w/ dustgrave

scenic crow
#

Wait it wasn't?

silver flicker
#

yeah it's not designed to be dustgrave compatible

#

you can run them in the same campaign but it's like running things from two different pieces of homebrew

silver flicker
wet gale
hollow needle
# silver flicker which we guess you're doing anyways but y'know

we are relativly lax with homebrew, apart from not being allowed to use two different homebrews at the same time (apart from GMS Crisis Core, which we can combine with anything). Prospector isn't really needed for my build, hence why I was looking for direction here, I just thought it was funny to place an entire crater on the map. I'll check with my DM if they would have an issue with that. Apart from that, since the Sierra already has innate Drones, does it work well with the whole Lock-On, Drone Commander, Centimane direction?

silver flicker
#

sure, seems fine to us

#

it works

lavish niche
#

oh wait quick Tech Attack i see it now

silver flicker
shy briar
#

What's the naming convention for IMI? Wind?

stoic basin
#

yep, the names of different winds

shy briar
#

Can you attack a different target with the Cierzo's flechette rifle or do you lose volley stacks before you fire?

stoic basin
#

oh, good question

#

right now it's currently just "on attack", which would probably mean instantly, before you fire

shy briar
#

in that case I'm kind of questioning the use of the gun? Being able to switch targets might be too strong but other than the biggest of bosses I question what you would need to focus fire on three consecutive turns in a row and still need the damage for. against the vast majority of targets it seems to be either weaker than other heavies or it will be dead before it gets to fire.
I guess it might not be as bad as I thought, comparing it to the antimat rifle at one stack it's 2 extra damage + reliable and not loading/ordinance with is quite good but still you have to hit them with something else first so they're already softened.

#

still it seems pretty situational

quiet nymph
#

What you do is attack + Heavy Gunner 2 the target. That gets you two stacks.

#

Hypothetically. I haven't played an Iridia frame.

#

Tactician 3 would work as well.

shy briar
quiet nymph
#

Wait, do you lose stacks when you attack a different character with any weapon at all?

shy briar
#

yes

#

it's you attack the same target with other weapons to get stacks, then use it consume the stacks to do big damage

quiet nymph
stoic basin
shy briar
#

oh I think I misread it

#

I see now

quiet nymph
#

Okay.

shy briar
#

i thought it was like the Sherman where the idea is to build stacks then burn them

quiet nymph
#

Because it says "All volley counters are lost when you attack a different character." in the LCP.

stoic basin
#

ah, oops. we should have probably made that more obvious

shy briar
#

I think the key that mislead me is the wording of fusillade, since it says "this doens't increase or reset the stacks" which gave me the impression that it consumes the stacks to fire and I missed that you get stacks only by hitting things with it

quiet nymph
#

Oh wait, you only get stacks 1/round.

shy briar
#

also yeah, it's only once a round. I guess you could use HG/flank for redundancy in case you miss, but flank seems less useful since in that case since your team is already focus firing the enemy it probably won't last long

#

My other question for the frame is about the hover platform. It says it's a piece of hard cover, but does that just mean it's an object or does it actually give you hard cover from those in front of you by standing on it, or is that only if you're hanging off the side somehow? And if it's destroyed do you immediately fall?

unreal yew
shy briar
unreal yew
#

I am heavily biased. 😛

shy briar
#

oh I see you're the creator lol

stoic basin
#

you should immediately fall if it's destroyed, the same way that you would immediately fall if the terrain you'd mag-clamped onto was destroyed

shy briar
#

Oh I see. I was confused because it's called a hover "platform" it's intent was to be stood on so you don't need to fly, which I guess you could do but I had the shape wrong in my mind it's more meant to be floating Jerhico.

stoic basin
#

yep

quiet nymph
#

Here's my thought for a Cierzo.

-- IMI CIERZO @ LL6 --
[ LICENSES ]
  HA Sherman 2, HA Saladin 1, IMI CIERZO 2, IMI SUMATRA 1
[ CORE BONUSES ]
  Heatfall Coolant System, AFTERBURNER EXHAUST OVERCLOCK
[ TALENTS ]
  Technophile 3, Tactician 2, Black Thumb 2, Heavy Gunner 1, Crack Shot 1
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:21 ARMOR:0
  STRESS:4 HEATCAP:9 REPAIR:5
  TECH ATK:0 LIMITED:+2
  SPD:4 EVA:10 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  Integrated: 22/1 Flechette Rifle
  MAIN MOUNT: Assault Rifle
  FLEX MOUNT: QEA-Type DMR
[ SYSTEMS ]
  Enlightenment-Class NHP, Redundant Systems Upgrade x3, ENCLAVE-Pattern Support Shield, Personalizations, Counter-Hostile Chaff Launcher x4
#

Heatfall Technothumb.

stoic basin
shy briar
#

lol enclave while flying seems hillarious

#

why afterburner and not Evasive maneuvering mods? that core seems extremely good?

quiet nymph
#

I figured heat clear would be important. But gaining cover against tech attacks is also a good idea.

#

Wait, better idea.

#

I could use Unicomp.

#

That would let me take something better than Sumatra.

shy briar
#

oh yeah on an efficient system that would be good

#

why not cierzo 3?

#

I'm not clear on the technophile though

quiet nymph
#
-- IMI CIERZO @ LL6 --
[ LICENSES ]
  HA Sherman 3, HA Saladin 1, IMI CIERZO 2
[ CORE BONUSES ]
  Heatfall Coolant System, Universal Compatibility
[ TALENTS ]
  Technophile 3, Tactician 3, Black Thumb 2, Crack Shot 1
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:9 REPAIR:5
  TECH ATK:0 LIMITED:+2
  SPD:4 EVA:10 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  Integrated: 22/1 Flechette Rifle
  MAIN MOUNT: Assault Rifle
  FLEX MOUNT: QEA-Type DMR
[ SYSTEMS ]
  Enlightenment-Class NHP, Redundant Systems Upgrade x3, ENCLAVE-Pattern Support Shield, ASURA-Class NHP x3
quiet nymph
shy briar
#

I see. so you take your turn rodeoing to clear 2 heat, while the AI takes your turn for you?

quiet nymph
#

Yep.

#

Anyway, Tactician 3 is here for another shot, and also because even half of AP reliable damage is still guaranteed damage.

#

Unicomp is there to clear heat and make a 3d6+2 shot at an unexpected enemy, while ASURA is ASURA.

shy briar
#

it's an interesting build, but kind of the whole reason I wanted to build a Cierzo was to fly while using crack shot so I might go for something more standard for crack shot 3

quiet nymph
#

There's another way to do Flying Crack Shot, and it's to take a flying frame (Sumatra, Foehn, Zephyros, Squamish, Dusk Wing, Taraxacum, or a frame with Type-3 Flight or ATMS) and give it Hyperlightweight Alloys.

shy briar
#

That's true. I could do that, although my beloved dusk wing is a little lacking in weapon slots for a pure damage role, and using type 3 flight on a tagates or something seems like a rather heavy investment in SP and a core power.

#

It does seem like Cierzo is supposed to be built for this niche so I figured I'd try to do it before exploring alternatives

quiet nymph
#

It is, but it's mainly built to use its built-in heavy.

#

Give a Foehn with Hyperlightweight Alloys a Legionnaire Battle Rifle, and profit.

#
-- IMI FOEHN @ LL6 --
[ LICENSES ]
  HA Gilgamesh 1, IMI FOEHN 2, IMI SUMATRA 1, HA Saladin 2
[ CORE BONUSES ]
  HYPERLIGHTWEIGHT ALLOY, Overpower Caliber
[ TALENTS ]
  Tactician 3, Crack Shot 3, Heavy Gunner 3
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:21 ARMOR:2
  STRESS:4 HEATCAP:10 REPAIR:5
  TECH ATK:0 LIMITED:+2
  SPD:4 EVA:8 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Assault Rifle
  HEAVY MOUNT: Legionnaire Battle Rifle // Overpower Caliber
[ SYSTEMS ]
  ENCLAVE-Pattern Support Shield, Counter-Hostile Chaff Launcher x4, Thermal Shroud, Flash Anchor, Armament Redundancy, Emergency Repair Module x3
shy briar
#

What's the thought on Evasive maneuvering mods? Basically a permanent +1 difficulty to ranged attacks seems quite good, as well as removing anti-air. I don't know of any anti air that exists for it to counter but I assume there's something.

#

I guess it doesn't cover tech attacks but other than that it seems a little on the broken side unless I'm missing something?

stoic basin
#

the engineer is the only npc that gains a bonus against flying characters, but we included it,,,, more or less just for shits and giggles

hollow needle
#

Question of clarification on the Sierra, it "counts as size 1/2 when ramming or grappling", does that mean it counts as such when it itself is initiating the grapple (or ram) or also when it's on the receiving end of one?

stoic basin
#

both

hollow needle
#

aye, thanks

quiet nymph
#

If the Sierra takes House Guard 2, can size 3 allies use it for hard cover?

signal meadow
#

Given it acts as size 1/2 for calculating LOS and using cover, I imagine the intent is that it wouldnt provide cover as a size 4

hollow needle
#

but since allies can effectively stand within you no problems, you become a B I G zone of soft cover

stoic basin
#

it works kind of similarly to if you had hog on a regular size 1/2 frame, where you can only provide hard cover to size 1/2s but have a big bubble of soft cover around you

#

think of the sierra as just a really really wide size 1/2, basically

quiet nymph
#

Bit of a shame. I was hoping for a human pyramid situation.

vague fox
signal meadow
#

Foehn w/ Mule Harness

clear lantern
subtle imp
#

Anybody have any experience with the Yi-Sun-Shin Mk2? I'm about to be running one and was wondering if there was any advice anyone could give me.

vague fox
#

Put two points in agility ASAP

#

And also mind the heat cap

subtle imp
#

Already done on the first front. Planning to spec more into Engineering soon, because I don't relish the idea of melting down every time I overcharge.

lavish niche
#

👀

lavish niche
#

-notes down Vinca's low heatcap just in case- eh eh hoo hoo hee hee

#

(I'm running the game Vinca is using this in, for context)

stoic basin
#

ah, nice 😌

#

how's the yi-sun-shin been working for you all?

subtle imp
#

Haven't fielded it yet, maybe this coming Saturday.

#

But I'm hopeful!

hollow needle
crystal vigil
#

Is Tailwind meant to make "forced move to a location" effects slingshot the target past by moving them twice as far?

stoic basin
#

hmm

stoic basin
crystal vigil
#

was wondering if it was an intended synergy with the HGK-type stave but I can see how that would get silly

merry blaze
#

So I was poking around learning how to make .SVG files so I can remake my own manufacturer's logo properly, and I noticed that the Ilean logo appears to have its color hardcoded and it's letting comp/con draw the white outline above the logo instead of beneath it

#

Are these details known/cared about?

stoic basin
#

those were not known about, and they are cared about!

merry blaze
#

also i don't know if this can be fixed easily but the pokey corners jutting out bothers me lol

merry blaze
stoic basin
#

i think it was just some online svg editor? we'd have to go looking tbth

merry blaze
#

mind if I try making some edits to the logo? I can get the file off the github page

stoic basin
#

sure!

merry blaze
#

obv without messing with anything that's currently in use

merry blaze
#

hmm. I've un-hardcoded the color, removed a lot of the metadata that wasn't doing anything, and made the file easier to read. I temporarily edited a version of one of my own .lcps to compare the edited logo with the original. Comp/con can do whatever it wants with the color now, but it's still drawing the border above the logo despite me explicitly setting it to not do that...

merry blaze
#

btw I have found an issue with the wording of Red Admiral's core passive; strictly rules as written it doesn't work at all because it's a reaction that grants you a different reaction, which you then can't take because you can't take two reactions in a turn and you used the core passive reaction first

#

nobody's going to interpret it that way bc the intent is obvious, but removing the "as a reaction" part from the end of its effect would fix the RAW function of it

stoic basin
#

ah, ty

crystal vigil
#

Sierra only takes 2 heat from Type-I Flight System, right? And can use MGMS zip lines?
Does it also lose all its movement when it enters engagement with literally anything?

stoic basin
#

it counts as size 1/2 for the purposes of systems (such as type-1 flight and mgms), but has is size 4 for engagement and, well, size

spark lynx
#

The Sierra, to my understanding, is basically taking the Squad NPC and putting it in the Player's hands in the form of a Mech chassis of sorts.

real estuary
#

I like the Tritton hits post

#

Really feels like it hits the artillery fantasy more closely than the Barb ever could

#

It's simple, no frills, gives pertinent bonuses (arcing on any weapon for free is so versatile, comes in so clutch) with an actually impactful core power

signal meadow
#

What does "resistance to effects" in the Yi-Sun-Shin's core power mean? How does that work?

stoic basin
#

if there is an effect that does damage, you have resistance to it

signal meadow
#

I see I see thank you

stoic basin
#

👍

signal meadow
#

And is that specifically damage or is that intended to include heat/burn?

stoic basin
#

raw it's only damage, but yea we could consider adding heat and burn to that too

#

idk if we will, we're pretty happy with how the yss2 is rn

signal meadow
#

All good. I've got a player running it rn and it came up. They're a very big fan of the mech (as am I)

stoic basin
#

good 😌

warm eagle
#

CC draws a border around each shape in the SVG, so if your symbol is a bunch of overlapping triangles it will border each individual triangle

merry blaze
#

yea ik, i did that and it worked

#

in all my attempts tho i couldn't fix all the issues at once :(

warm eagle
#

It do be like that 😔

real estuary
#

Also, does directing the saboteur drones to boost/hide/perform a saboteur action cost you a quick action?

stoic basin
real estuary
#

mariaPup that's understandable

silver flicker
#

the #1139694225932439584 homebrew forum thread

#

oh it actually made a channel link

marble garnet
#

Hey, I’m struggling to figure out the idea behind how exactly one would build a Foehn. Any suggestions?

signal meadow
#

This is what I used when I ran it

[ LICENSES ]
  IMI FOEHN 3, IMI CIERZO 2, IMI SUMATRA 1
[ CORE BONUSES ]
  AFTERBURNER EXHAUST OVERCLOCK, DEFENSIVE RECONSTRUCTION
[ TALENTS ]
  Technophile 3, Black Thumb 2, Nuclear Cavalier 2, Engineer 2
[ STATS ]
  HULL:2 AGI:2 SYS:0 ENGI:4
  STRUCTURE:4 HP:17 ARMOR:2
  STRESS:4 HEATCAP:10 REPAIR:5
  TECH ATK:0 LIMITED:+2
  SPD:5 EVA:10 EDEF:7 SENSE:8 SAVE:13
[ WEAPONS ]
  Integrated: Prototype Weapon II
  FLEX MOUNT: Assault Rifle
  HEAVY MOUNT: Disruption Howitzer (Autocycle Mod)
[ SYSTEMS ]
  Counter-Hostile Chaff Launcher x4, Thermal Shroud, Reactive Core Reinforcements, Enlightenment-Class NHP, Armament Redundancy, Personalizations```
#

My table decided Foehn being able to deploy drones directly into its shock drop bays was fair game - if your table does the same you could do a sorta fun drone build where you deploy them in your bays and then punt them out into the field

#

The weapons in its license are a lil dissapointing imo but it more than makes up for that with like, everything else

#

@marble garnet

marble garnet
#

Drones are a clever idea, I like that

clear lantern
#

I don't have the specs for it but one of my players built his around being long range artillery support for a group of size 1/2 mechs and he was a menace because his opening move would be to launch the caliban into a group of enemies and then stay at distance and just shell things while the rest of the group moved in.

spark lynx
clear lantern
wet gale
#

A question.

The SQUAMISH Appears without core passive or core active in comp/con V3

stoic basin
#

😩

vale galleon