🦖help-priority

1854 threads · Page 14 of 38

Networked Scene Objects not initializing Client across multi-scene setup 51 messages
Scenes
Serializing gameobjects for RPCs 23 messages
RPC Solved
FishySteamworks: InvalidOperationException Collection was modified 2 messages
Transport
Triggers on NetworkAnimator sets twice on server in editor and developer build 4 messages
Misc Solved
Inheritance with ServerRpc not working | NullReferenceException: Object reference not set 14 messages
RPC Solved
Velocity discrepancy between clients 162 messages
Solved CSP
Transform synchronization in client authority 5 messages
Transport Solved
4.1.4 All Physics objects suddenly are unable to set localPosition 4 messages
Transport
Upgrading to 4.3.3R PRO - Possible Bug - SyncDictionary seem to initializes as null 17 messages
Transport Misc
Fishnet and Edgegap as a relay 44 messages
Transport Solved
Potential 4.3 bug 13 messages
Transport Misc
Client tick is updating like +3 and server +1 8 messages
Solved CSP
Jitter when replicate data is not default 12 messages
Solved CSP
Need Little help with Reconcile for Prediction 52 messages
Solved CSP
NetworkDiscovery advertise not working in android Oculus Quest 2 build? 8 messages
Misc Solved
Should I use prediction(V2) via RPC on the Player's Ability. 2 messages
RPC CSP
SyncTimer not call stop operation 20 messages
Misc
Problems with getting headless server running 3 messages
Transport Misc Solved
Prediction Client goes faster than host? 5 messages
Misc
Correct way to calculate and propagate a SyncVar? 11 messages
RPC Solved
**WILLING TO PAY CREATORS** NPCs walking backwards, not showing walk animation, getting stuck. 13 messages
Documentation Scenes Misc Object Jitter
Best practice for RTS? 3 messages
Performance Solved
"Spawned NetworkObject was expected to exist but does not for Id" Error on headless linux Build. 22 messages
Misc
ServerRpc can't see updated property 206 messages
RPC Solved
Predicted movement for projectiles 28 messages
Solved CSP
Cannot spawn object because server is not active and predicted spawning is not enabled. 7 messages
RPC Solved
Updating rig builder over the network 2 messages
Misc Solved
Interaction between predicted Controlled & Non-Controlled objects on different rooms 21 messages
Scenes CSP
SyncVar SyncTimeSettings to only update on change 3 messages
Performance Solved
Question regarding SceneManager.LoadGlobalScene and asset bundled scenes 23 messages
Misc Scenes
Can I have a scene dedicated to just the player objects? 11 messages
Scenes Solved
Seemingly incorrect ObserverRPC behaviour 9 messages
RPC Solved
RPC doesn't work if we delete a Debug message 21 messages
RPC Solved
When to use ServerManager.Spawn vs. spawning objects on client in an RPC 19 messages
RPC Solved
Issues with PreferredActiveScene in FishNet Scene Stacking 2 messages
Scenes
Null reference exception on Yak in 4.3.1R 9 messages
Transport
Can't get network objects, predicted object, or network transforms to sync since upgrading to V4 4 messages
Scenes Performance Object Jitter
Player with prediction jittering in camera view 19 messages
Solved Object Jitter
Client Owned Objects Not getting Despawned on Disconnect 6 messages
Misc
ClientManager.OnRemoteConnectionState only works on server 14 messages
Misc
Syncing an object's destruction across all clients 4 messages
RPC Solved
Implementing Client-Only Scene Management in a Preloaded Server Environment 3 messages
Scenes Solved
Cinemachine jitter 2 messages
CSP Object Jitter Camera
SetTrigger on Network Animator failing to trigger. 20 messages
Misc Solved
ObserverRpc hash X registered multiple times error 12 messages
RPC Solved
Issues with loading into existing scene when using scene stacking 5 messages
Scenes Solved
NullReferenceException: Object reference not set to an instance of an object with prefab 2 messages
RPC
Issues with Scene Stacking and Physics Synchronization in FishNet for Networked Multiplayer Games 26 messages
Scenes Solved
Spawn networkObject from DDOL scene makes error. 3 messages
Scenes Solved
Cannot load scene: Invalid scene name (empty string) and invalid build index -1 7 messages
Scenes Solved