🦖help-priority
Setup for Online & Offline Multiplayer Game
Transport
Solved
Syncvar Can't Be Set By Server
Misc
ServerManager Spawn in same scene issue
Scenes
Server received an unhandled PacketId of 59964 on channel Unreliable from connectionId 0. Connection
Misc
I want to reload the scene when the host leaves (whole game is one scene) to essentially start fresh
Scenes
Solved
Implementing Scene Stacking as a Singleton in FishNet
Scenes
Client and Host tick rate mismatch, Prediction V2
CSP
Client Being Subscribed Multiple times Prediction V2
CSP
4.2R pro - Client Not Updating Floating Health Bar
RPC
Solved
Issue with FishyUnityTransport: Local Client Stops without Errors
Transport
Using breakpoints to debug in Editor as a Host
Editor
Server RPC results in null exception when called
RPC
Solved
help with Networked Non-Controlled Physics
Transport
Solved
Object Jitter
Observed object issue in client
Misc
Object with force added doesn't sync across clients/ How to sync rigidbody movement.
Scenes
Object Jitter
Il2CPP build failing
Misc
Solved
NetworkCollider: Incorrect OnEnter invokation during reconciliation replay.
CSP
New graphical object "lag" on non-owner players, upon 4.2.0R->4.2.2 upgrade
CSP
Animator SetTrigger() sync problem
Misc
Solved
Integration with puppetmaster while on tick based physics
CSP
Server socket is not started. When calling a ServerRpc v4.2.0
RPC
4.2R Pro - Client Spawning Additional Characters When Joining Server
Misc
Scenes
Solved
Client authoritative smoothness?
Object Jitter
Incorrect visibility of owned objects on scene change
Scenes
Setting parent network object causes jittering on child object when moving with it.
Scenes
Object Jitter
Reconcile jitter when creating joint
CSP
physical collisions between characters on the server (host) side and client side are different
CSP
Object Jitter
4.2.1 changes adds a graphical object offset
CSP
Suspected stacked scene physics issue
Scenes
Solved
Best way to create a server authorative inventory?
Misc
Solved
Issues sending RPC with spawned network object
RPC
Solved
Strange Build Error when trying to use the ECM2 CSP example
CSP
rotation violently rotates player when upgrading to rigidbody prediction v2
Solved
Object Jitter
Camera
How Many Ticks Pass From A Client To Client Transform Update? In Perfect condition no Ping.
Performance
Wrong Scene and Wrong Player Spawn
Misc
Network collision with two clients
CSP
Fusion 4.2.0 - Host callback issue: Incorrect OnStopServer/OnStopClient/OnStopNetwork invocation
Misc
When should the send rate not be 0.1?
Transport
Completely lost with Prediction
CSP
Tick rate isn't consistent sometimes?
Object Jitter
4.2.0 PRO Generates false warning when parenting NetworkObjects
Misc
Weird Assembly Error
Editor
[Suggestion] (indicator for NetworkCollision types)
Solved
CSP
Animator updates disruption prediction / movement.
Performance
CSP
Object Jitter
Replicate not found for hash 0 on Kaoru(Clone)
Solved
CSP
PredictionV2 Character Controller Build issues.
Solved
CSP
PredictionV2 usage
Performance
CSP
Rotation not syncing
RPC
Solved
networkcollider/trigger2D reconcilliation bug
Solved
CSP
Updating V3 --> V4: NullRefExeption from SyncBase
Misc
Solved