#ror2-modding
1 messages · Page 82 of 1
Means that 2 files were apparently not the same as they are from a fresh steam download
Ye ol classic game install randomly breaking moment
I was so confused cus like 3 days ago it worked fine then i go to load up starstorm and poof nothing
Yeah sounds like you really did just get act of windows deciding your game must now die for no reason. Well coded operating system 😛
of course the best on the planet
Anybody know how the empyrean aspect (starstorm 2) is called?
Should just be AffixEmpyrean. If you have debug toolkit you can type give_equip empy and it should offer autofill suggestions for it's number/internal/display ids
list_equip should also print to console everything including affixes from what I remember
Which of the 2 ss2 nemesis survivors would you guys say is more fun
My own bias is towards nemmando but nem merc is genuinely fun if you get the hang of the kit/the playstyle gels well with you as he's pretty much a love it or hate it kind of character with rarely any inbetween
i can't choose i love both nemmerc and nemmando
they're both fun
but i guess nemmerc tickles my brain a bit better
Just chain hit all the enemies?
they are both insanely high quality
the excessive hitstops on nemmando's sword can be annoying at times but that doesnt bring him down that much
i recently tried out the alt special after assuming at first glance that it sucked but holy fuck its so good
Hey, is this a mod and does this actually exist? Just asking, pls help
maybe stageaesthetics? doesnt work on current patch though
almost sure thats antlers decay
or its just a thumbnail edit idk
reminds me of starstorm 2
Would it break the game if I had multiple stage skin mods on
no i think the game would just apply 1 skin at a time
Okay, thanks
i wouldn't know though
it depends, but the answer is probably yes because of how those work
just pick your favorite and stick with it
hey is there a mod that lets you pick what item you get out of a chest?
#ror2-game-questions message
it's "keep on the ground", not "without touching the ground", so you need to complete stage without jumping or leaving the ground with any other way (like falling of the cliff idk)
it's easier if you will ask you friend to help you, just ask them to take railgunner or other survivor with burst damage and quickly complete first stage skipping everything
@mossy axle
there is no mod for it I believe but there is artifact that you can unlock in vanilla game
whats the artifact?
artifact of commando, you can unlock it later if you will keep playing
how do you unlock it
ah yes, artifact of 
right
you unlock it by puttin in this code in the under area of sky meadows (stage 5)
the strongest survivor the strongerst artifact
strongest?
sure
just do it then die on stage 1, or not it activates after you finish the bulwarks ambry
ok
Ohhh
I’m dumb thank u
your welcome
out of morbid curiosity, are there any nsfw railgunner skins other than the risque one? i hear a ton about the nsfw skin mods and i didn't see all that many on the mod store
down horrendous man
"asking for a friend" 
Green chef skin
look at that guys message
This reminds me of th💥
I don't have the DLC, but the simulacrum mod just allowed me to kill the false son and get the gilded blessings
Awesomesauce, saved a lot of money!!
is it me or is risk ui not working like i cant even load into the game
Have a happy birthday too
Anyone know what it means on the Celestial War Tank's mod page when it says "Any hull/turret selected after Churchill creates a 'broken save'"? Specifically the "after Churchill". is it
A: Selecting Churchill and then another hull/turret
or
B: Selecting any hull/turret between Churchill and the end of the abilities list?
Oh wait, dev is in the discord. Sorry in advance for the ping, @h_hyper#6070
maybe not?
I cannot for the life of me get any modded instance to load past 99%. I've deleted and reinstalled both ror and r2mm, the only mods I have installed are what automatically install when you select "BepInExPack", and the opening cutscene won't play
Do I have to downpatch? I thought I had read that some of the newer mods were compatible with SotS
I would presume that means anything in the list coming after those
Verify game files on steam. Right click ror2 > properties > installed > verify
Do you guys know a mod that makes items not show up on your character model?
@tender ridge Hello
No
Hello no
If that's "Do you know of a mod that lets me hide item displays?" Then yes https://thunderstore.io/package/KingEnderBrine/PartialItemDisplay/
Do you have false son unlocked
me when the bug isn't reported to me
some audio demos for scientist!
were still working on how her skills will sound but this is pretty much it for 2 of them 🙌
No
I didnt think about that
Sorrey
they sound very scary!
im glad you think so! there supposed to invoke the mystery and horror of the void since thats what shes using 🙌
I love the unexplored primal feeling of the sound effects! Amazingly done
merci ✨
where may I find mods that are safe for my game and pc ?
Download thunderstore through overwolf
ew
What
use r2modman https://thunderstore.io/c/ultrakill/p/ebkr/r2modman/
What’s the difference
no ads
no ads, no overwolf, sometimes just works better
Idt I’ve noticed any ads in thunderstore
literally how
¯_(ツ)_/¯
😁
is there any way I can use "item diversity" feature of this mod without having to play with its associated modpack? There isn't a configuration file created after launching with it enabled so I assume I need the modpack, but I really just want to use that one part of it
https://thunderstore.io/package/Smxrez/EclipsedShoresBaseMod/
my modlist, which mod here enables stage name in lunar seer interact text? ive checked all configs for words "lunar" and "seer" and i found nothing mentioning this
wolfoqualityoflife
and its unconfigurable??
the only thing i found in the config that theoretically could disable this, but it would also prob disable everything text related
i meant the lunar seer thingy
huh looks like that isnt configurable
there's a need for an item that increases range for melees
why would you want to increase range for melee
theres an item called extendo arms that does this but in my experience i dont notice any changes
i might do a test at some point with like 20 of them 🤔 maybe its just incompatible with modded characters which makes total sense
because i play mercenary and I would love to hit more than multiple enemies at once and further away
at least further away
But that defeats the purpose of a melee character
are there any mods that improve the ping button like tell me how many meters away and stuff
but i like to be safe :((
hi, are there any mods that allow players to respawn on a timer or something? me and my friends wanted to have a silly sniping free for all on verdant falls 😋
you'll need to configure it to your liking but it should do whatever you need it to
oh wow, tysm!
I dont know if its just me but lookingglass damage is still stuck at like 12 in the panel, anyone got a fix
is ther a mod for spawning in item i want to mess around and stuffs
use aerolt
or debug console\
which ever you prefer
I think that only happens in the lobby. in-game names should show up just fine
I did that
When I pick.up items I don't get a prompt in chat
And it doesn't say my name
oh. huh. i. dont know
Does anyone know where the model files are for characters, or if I'm asking the right question? I don't know much about 3D models, but I do want to examine them better with blender for some art references.
anyone?
Don't see a reason why it wouldn't be useable on it's own from reading the mod page?
I guess if it's not loading then it may have some things it's depending on but would need to see an actual Logoutput of the console when the mods trying to load to know
is there a mod that ups the credits of titanic planes and distant roost to match the credits on the other 3 stage 1 maps? these two maps are so terrible
@stable ridge wolfoqualityoflife idea: "🔳 Donate to the Newt Altar" objective
cause i keep forgetting 💔
that a real suggestion?
...yeah?
is there a mod that makes distant roost always spawn at least 1 newt shrine
Hey so i am having an issue where enemy bodies dont despawn after death leading to bugs with fighting the voidling and not completing challanges for unlocks somehow. Is that a known issue or have i ran into something strange? i dont use too many mods but i just dont really have an idea on how that happened with the mods i do run since i dont really have any that mess with the enemies
thats a settings thing
somewhere in your settings there should be an option for when enemy corpses despawn
and the amount of corpses that will render
you can just set the corpses to 0 and have them all despawn immediately
I know about that setting but i think i didnt explain fully
I mean to say that enemy deaths are bugged and they dont even do their death animations for the most part. In most cases its silly so it doesn’t matter but it also softlocks my voidling fight because his death animation triggers the rift to spawn to follow him. Also even with that setting turned to zero certain bosses wont despawn at all, i think the queen beetle is the only boss that dies and despawns properly for me
And I believe this bug I’ve run into has prevented me from getting certain unlocks that involve killing enemies or for example the skins earned for beating a run in monsoon
and you're playing modded? or you're trying to find a mod to fix this
if you're playing vanilla and experiencing this you should report that
I am playing modded trying to figure out which mod caused it. These bugs dont happen when I play vanilla and other friends when using the same profile as me experience the same issue
any mod can locate Mountain Shrine in the map?
You could trade one legendary for 5 commons which could technically be 50% crit
Perhaps but it's also a red so it's probably fine as is
yeah 1.5 of a white item as red
better for finding it early worse for finding it late
itd be 30% more damage starting out but yeah laser scope is dumb
also is there a mod that can replace any soundtrack with a custom one
when i say any i mean including bossfight tracks(for each phase) etc
Best right now is those ost mods that kind of just mute the ingame music and overlay their own over it. Don't think anyones bothered making a true replacer system yet
Really sorry for the late reply. Although they don't inherit your items, they still proc your on-hit effects with their attacks and their damage is directly scaled off of your damage stat. Do you feel that they don't scale well despite this?
I've received feedback all over the place ranging from him being OP to his ghouls being too weak so it's hard for me to pinpoint where he stands
how much would it run me to commission a skin for a modded character
just testin the waters rn
About $150 on the cheaper end but it depends on the modeler
I'm speaking of the 3D modelers on the RoR2 modding server so your mileage may vary
The wording on the page made me think this too, but the modpack actually REQUIRES this mod, so I think the wording is just odd and it only works with the modpack (not sure what other mods in the modpack "enable" it, though).
Well the modpack requiring the base mod atleast makes sense since it was designed with that in mind but the base mod itself I genuinely don't see why it wouldn't work standalone but without running it myself in an emptyish profile or seeing a log with it loading then I genuinely wouldn't know what happens or why
Yeah just find one of those ost mods and go into its plugin folder and replace the mp3’s w your own
I’m doing that for my own music rn lol
kind of a pain
Hi, I saw that with the new update the mod TooManyFriend is deprecated now, is there another alternative to player with more than 4 friends?
'Scuse me. I've got a dilemma that when I accept a Steam invite from my friend in modded, I always end up with a view of the skybox (of the character select screen), not being able to do anything else but press Esc. What do I do to fix this?
I'm trying to play ror2 modded but its just stuck at 99%
I actually found a config file (was just named something odd) but it only has one option that turns off the main menu visual change. None of the gameplay changes are present in it, or in-game, even on a fresh profile. Weird!
some of your mods breaking the game
When I kill enemies with my modpack on, their model freezes and does not disappear
tysm ive been trying to find it
https://thunderstore.io/package/Orbital/SurvivorsReturn/
oh my god, it got updated
and the new skins are peak
the only thing I need fixed about the guy is he can no longer emote, and he used to be compatible with emote mods, and his ghouls would emote with him, leading to a ghoul flash mob. that's about all I find messed up with him right now. I also admit I remember you mentioning not being sure what to do with the tombstone on the website? and I found a funny synergy with the "ride me" mod, where he can ride his tombstone and launch it with his shovel while riding it, which effectively gives the guy a makeshift movement ability. Not gonna lie I kinda lowkey would love if that was a feature. He's far from underpowered, I will say that. He's very tanky and even at higher difficulties I rarely feel much pressure with him, but for the most part that doesn't mean he feels bad to play. it just feels less like I'm fighting for my life in the early game and more like I'm stacking bodies and wading through corpses, which is about what I assume you were going for. He's easily one of my favorite modded characters since I started playing modded. if you wanted or needed to tune him at all, I think the only adjustment might be to how tanky he is. Abilities are pretty fair, but as he stands he's incredibly easy to survive with on raw tanking power alone. The ghouls are pretty fine as is. They would be broken if you could control them too easily, but as is you have to position yourself to launch them and make the best use of them, so they're pretty balanced all things considered.
Robomando mod isn't working 😭
If you have refurbished then it's apparently some weird thing going on since the robomando update that gemos not been able to replicate with it since it seems like those 2 still work when they're alone with each other
Is there an issue with Admiral? I'm not seeing the alt abilities in loadout
nvm it hasn't been updated for SOTS
Uhh?
Can be a result of either having mods installed that aren't properly networked for MP and thus break for clients or having a config mismatch if changes were made on one persons end but not the others
In case of badly/non-networked mods there's no console error to look for so it's tedious trial and error of disabling things till you figure out the problem mod(s). As for configs that's as simple as just making sure everyone uses the exact same profile code from one persons export.
(Also helps if I ping reply)
any idea what mod would be causing multiplayer lobby members to have a broken lobby menu where their menu is showing the eclipse menu despite the lobby being set to classic?
Probably for the same reason above
Kind of just the reality when stuff breaks in MP like that. The most unlikely thing can just cascade into the stupidest of problems
does anyone else have stuttering with mods?
i chalked it up to my pc not being good enough but my friend and his nasa pc stutter just as much apparently. could it perhaps be something?
If there's mass error spam going on in the console then quite likely related to it. Sometimes things just break and the unity does not like it lol
When does the stutter normally occur. I've had cases where at some point in my run every item pickup was a stutter like freeze
yeah thats sort of what i imagine is the cause haha. though i have the console disabled curiosly. i guess it doesnt matter?
hmm, it sort of does it willy nilly. consistently, as you sajd, picking up items though, though i sort of get that one
Yeah console disabled just means you can't see it spew in realtime and would need to look at the logoutput generated
Keeping track of when it happens though can generally be super helpful since that way you can potentially reproduce it and brute force what's going on like if it's a particular item you can just give yourself that item with debugtoolkit at the start of a new run and see if it just starts popping off straight away for example
good idea, thanks!
It's what I did I think a year of 2 ago when someone was having an issue with ss2. They posted a screenshot that had their inventory at the time so I just debugtoolkitted myself their inventory to see what was happening lol
yeah haha thats super wise. in all honesty though i dont really know what id do about it though? as bizzare as it sounds im actually not too bothered by stutters i find it still perfectly playable. because i cant think of a single mod id remove 🙈
If you're lucky it's legit just error spam that happens to be calling out the mods pluginname that's causing it
Soyou don't even need to brute force if the logs calling it out
hrmm yeah i get you
So with the console open you can just pause the game the moment it's starting and see if there's funny red text goign on
thank you. what would i do with that information then do you think?
just uninstall?
LIkely disable which ever mod you figured outis the problem and ideally try to report it to the dev
Since they'd probably wanna fix a problem with their stuff if they're still active 😛
ooh your right ty again!
is there like a Tutorial on youtube on How To Install Mods
Probably somewhere but it's generally super simple.
Head to thunderstore.io
Download r2modman - Follow the 3 lines of isntall instructions on the download page
Run mod manager
Download any mod you want as the mod manager will also download any thing that mod needs off thunderstore too if yo don't already have it
is there any reason to use r2modman, i use thunderstore and it works fine and sometimes there are even more mods there. the only difference i see is that thunderstore has ads
tsmm has ads and forces you to install overwolf
wait r2 doesnt have overwolf?? im def gonna switch to it now
Yeah r2mm and tmm are effectively the same. Just that tmm has a different ui layout + overwolf and ad
ReviveAfterBoss 4 years old and you're trying to use another revive mod anyway
SkipIntro 2 years old: replacable with this
FasterBossWait 3 years old. Use this
ImprovedUI. Not updated for seekers. You're using LookingGlass anyway
ShareSuite DOesn't seem have updated for seekers judging by last upload date
10PercentBaseCritMod 5 years old
LongerPings 5 years old
PlusOneJump 5 years old
EviscerateFix, Moffeins rolled all his fix mods into RiskyFixes
BazaarExpand years old, unsure if it still works
ShapedGlassBalance 5 Years Old
DontCareAboutLunarCoins deprcated and last updated before seekers
TeammateRevival This versions dead, use moffeins fixed version
RedsSacrifice 2 years old, may not work
StutterStunterFork 2 years old may not work
GuaranteedScrapper Last updated before seekers
me when i haphazardly multiple old mods that also do the same thing
I wish I could use mods bru
I remember a while ago playing with an artifact called Artifact of Woolie (if you're on a stage for longer than 5 minutes it says "get outscaled, idiot" and you instantly die), for the life of me I cannot remember what mod it's from. Anyone know what I'm talking about?
I suspect it was probably Moisture Upset 2, but I can't check because that's deprecated
Gamers of the Cracked Emojii, also deprecated atm
Thanks
Looks like it was last updated only 5 months ago so there's a real chance it'll actually be updated for SOTS
someone help my game gets stuck at 100%, im on devotion patch and all my mods are at devotion updates
im using r2 and When i Join the Game It just Stops Loading at 99%
are you using robomando + robomando refurbished?
lemme look
if you dont already know you probably arent haha. robomando is a character
nope sorry. for me the issue was using those 2 mods. good luck!
I can't look through logs right now, but there's a brute force method
Disable all mods and verify you can load in
Disable 5 mods at a time until you figure out which mod is stopping the load
It just takes time to launch each time
ok ill try it
hi @stable ridge sorry for the ping. do you have any intention of brining your void coins work on cradles simulacrum feature to the base game? i think its really cool how it works but the inconsistency is a little jarring at times
epic lee ss
@drowsy torrent any luck with monster mash? do you need any help with anything?
Oh noes, am good here. Just been busy, can't give exact date of when I'll update it but so far I already found the new mobs. So the hard part is done
just need to figure out some of the monsters and their skill sets, especially with False Son
I think false son will require a lot of different abilities, haha
I "played" as false son and if you enter any player facility he just starts slamming
He a funky lad
good luck with the mashing 🫡
ill try that
dang it seems to be inferno difficulty
sometimes when i tab out or pause my game just crashes
unfortunately we dont have a risky returns modding channel yet but i'm still passing by here to post this
https://www.youtube.com/watch?v=RwUZ0K7U6NM
Join us on our first Starstorm gameplay showcase on Risk of Rain Returns!
The Whistling Basin is one of the various stages you'll be visiting on your time at Petrichor V, get an exclusive look at what it has to offer in a beautiful landscape filled with enemies and a challenge you have not seen before!
Stay tuned for more on Starstorm Returns,...
YOOO
l o l
is there a mod that ups the credits of titanic planes and distant roost to match the credits on the other 3 stage 1 maps? these two maps are so terrible
like thats literally i id want from a mod, is to make those two maps actually generate loot comparable to the other 3
this mod does it, along with a lot of other nice tweaks: https://thunderstore.io/c/riskofrain2/p/Wolfo/LittleGameplayTweaks/
cool ill check that one out thanks
hmmmm, is it configurable? i realy only want to make that one small change to those two maps so it doesnt feel like im gimping my run from the start by not insta-resetting upon spawning on those two maps
you should be able to configure it to remove all of the other features
it'll just take a little bit
debugtoolkit
more epic ss (sry for spam)
If I export my profile, do configs carry over?
yo
what "bear the full brunt of a sun" means
on paladin mod
i think it might just be tanking a Grandparent's sun blast and surviving
Grandparent?
The Grandparent is a Boss Monster added in the Anniversary Update, and is part of the Parent monster family. Being a Boss, the Grandparent may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties.
ooh
Yeah they do
is wimpwimp defeatable btw?
Alright. But mind if I DM you for a screenshot of what my issue looks (or more fittingly looked) like?
No need. seen it plenty of times for alot of the same reason
No. They're just meant to make Simu easier
fair, tysm!
is that the one that “squealches” and regens all its health?!
if so yes haha. you just need some crazy good items 😵💫
The kinggrinyov mods make the game so easy lmao goku is too op
Spirit Bomb is daft
Turns out petrichors not ready to take on actual super sayians 😛
Nope not at all xD has anyone tried the Team_pepega dbz mods?
Not personally but I think they're far more "normal" to the ror2 survivor formula
Yeah thats what i seen they don't have unique mechanics like the kingrinyov ones, just your basic 4 skills
Plus dragonballs
Whats your favorite modded survivor that youve played so far?
Basically nemmando from ss2. I'm both basic and bias'd to him lol
I just love the simplicity of sword mando
nemmando? nemesis commando?
Yeah
I've been playing a lot of HUNK lately, he's hella fun
He's probably 80% of my modded playtime at this point despite having like 4-5 rows of characters lol
Though I'll never know for sure since my profiles all kinds of fucked with the whole 10,110% pick rate for regular commando on it lmao
Thats why i like to make several profiles :p
That requires me being smart enough to swap to a throwaway save first before closing the game/changing mods and I'm lazy
With the hunk mod theres a special lunar item you can find on a hidden interactable on any map, and Nemesis from RE will hunt you down for eternity in return for a red item every stage
Yup. I remember ss2 getting lots of "bug reports" due to him lol
Was really funny up until it kept happenign lol
Rob going on his villian arc from everyone auto taking the stars badge and complaining about nemmy boi chasing them so he just forced it into everyones inventroy for a day lol
Yeah it was cool it first but got hella annoying lol, the mod dev made it so if you stop him spawning in the config settings it breaks the game entirely and you have to quit the run
I just find it funny that people weren't putting two and two together that taking this weird lunar coloured item spawned this weird thing trying to kill you lol
People didnt realize it was the stars badge doing it? XD
Nope
That's why Rob went full villian and made it go into peoples inventory every frame for the day lol
Wow i thought it was pretty obvious
Kept getting bug reports about it
Thats funny
And then during that day SS2 got constant bug reports about this "Nemesis" character chasing them every stage
What a funny day lol
People are stupid
I do think Rob should at least make him killable, or increase the recovery time when you down him
In fact is that configurable?
Unsure. I do know he's supposed to just fuck off after the TP events done
Didn't for me, maybe i have a mod thats fkin with it? like instant teleporter?
Maybe
Could also just be bugged in general. Lots of stuff has weird funnys going on since seekers came out
Though I guess that'd be easy to check since yu'd just run hunk on its own first and see
Yeah i won't be buying seekers till the majority of the bugs have been patched
and the mod compatibility is better
For the most part mod stuff is basically all there again at least. it comes down to the mod devs themselves to port their mods now
Honestly it was kinda ll back like 3-4 days after seekers lol
I heard it was basically unplayable at release lol
It was certainly something at release
But 9 days later that was basically resovled imo though that's definitely a molten hot take for some lol
It's now no more buggy than sotv was the first like month
Still quite a bit of work to be done though
But I do understand wanting to wait on giving them more money till a bigger patch comes out
I have plenty of other content to mess about with in the meantime :p
Yeah not like there's a shortage with mods lol
I assume you'd be playing downpatched cuz owning the dlc makes no difference to the issues that are still present
That too
Sotv broke more code for sure but some dude attempted to like "port pre-sotv mods to sotv" automatically wonder why that never happened for Sots
Yeah harb had the patcher thingy which kinda worked sometimes
Yeah im playing on a downpatched version
I'm curious what the actual major issues are for some still cause for me it's more or less playable. Balance is questionable but Points at all the seekers mods that fix that
i agree, with the correct set of mods its perfectly enjoyable for me
Besides sots item being bad or buggy. Just kinda elites spawning more often past stage 3, burn dots deleting all dots when they end
I know for some physics was also an issue but like KCCDownpatcher also exists
idk what's wrong with Multiplayer that too ig
I swear every one of my runs is ended by being burnt to death by a Grandparent 😠
MP was kinda going to shit in general shortly after devotion and that seems to be a steam issue
And Epic Crossplay has always been broken lol
RUnning EGS crossplay is like flipping a coin if you're going to have the same kind of desyncs that modded runs would give you with mismatched configs but with the fun of your game being able to do that entirely vanilla now too
Idk how it'd be a steam issue for like half a year and not Gearbox just implementing it poorly
Other games seem to also be periodically having the problem too
Whats a good counter to Grandparents constant burn procs? Other than just killing it quick
Hide behind a wall
Yeah Hide wdym it's like a Vagrant
Line of sight the giant sun it puts into the air
Oh damn i thought it was just a big radius
Nah it's a real dangerous ball that can simply be LoS'd
You're not the only one by far but like 2 of the stage 1 bosses teach you to hide being objects cmon
Workst he same way for paladin mods cruel sun since it's literally just ripped 1:1
I've gotten at least like 3 balance reports about undodgable grandparent sun
when they just didn't understand that you can hide from it
Think the only time grandparent felt unfair was when it was a ghost from your Simulcrum mods on the moon lol
Yeah thats a good point actually wolfo 😅
Just one giant open space with like nowhere to go lol
Yeah I just made the radius gigantic on that in hopes of countering that but it's probably still a bit eh.
And making the sun take longer to activate
Might be best to just have it not be possible on the moon specifically if possible since it's literally the only problematic enemy for that one stage in particular imo
Granted if SimuMoon actually used the interesting parts of moon2 rather than the boring mithrix arena it'd have been fine too
Gonna attempt typhoon again with mul-t.. wish me luck
Dunestrider melted me 😦
That was poor not having it
yo, loading get stuck at 3% is there a fix?
What are the most important items for nemmerc?
Nemcom* sorry
And loadout (i have his alt secondary but not the other one yet)
Like outdated mods/maybe even specifically discordrichpresence if you have that. Would need to see a logoutput to know though and you'd need to get a discord from from #roles to be able to send it but when you do it's found by going to the mod manager > settings > locations > browse profile folder > bepinex folder
I personally run nemmando with Sword m2 and Gun Special but honestly treat him like a melee commando. He's a proc monster thanks to his dot also having a proc coeff
when i try to play with starstorm 2 the loading screen just gets stuck at 51 percent, is my pc just dogwater or smth else
It could still be loading but there may also just be errors going on. Would need to see a log to know though
and how do i do that
show a log
From the post a couple messages up
found by going to the mod manager > settings > locations > browse profile folder > bepinex folder
Last game session yeah
ok should i js paste the log
Yeah I'l ltake a look and see if there's hopefully an obvious solution
if it helps im using a couple other mods like retry and aerolt and propersave
and funi ally names
Alright I see a very familiar issue here and it doesn't make sense why but this should just work.
On the mod manager go to settings > profile expxort as code > copy code then go to the profile select screen > import > from code > paste code
Basically forwhatever reason r2api damagetype isn't pulling from ror2bepinexpack properly and I assume this is due to being potentially an older profile? Telltale sign is usually it skipping over an older version of bepinexpack which tends to be the common link with this issue despite the fact that skipping over means not loading but eh technology moment
ok ill pretend like i understood all that
but yea i made a new profile
with ur steps
so ig ill just try loading ror again
Should just work now
It's popped up like 4-5 times since seekers and it's always been the same kind of deal
I imagine that's gonna boot to menu 😛
Ez clap
küss dein herz
But yeah seen the issue plenty now since seekers. ALways some older left over shit hidding in the profile folder causing everything else to die
Hi, I've a problem with the mods that I've installed, the extra characters that I've installed are bugged in the character selection. The characters are under the text of the abilities so I can't click all of them
Thanks !
hey does anybody know if there is a mod that allows you to take abilitys, attacks, or skills from diffrent survivors and make your own clusterfuck of a survivor or just add them to other survivors to play with? if not I would love to see any mod like that made.
anyone know what mod makes chests just place items on the ground instead of playing the vanilla pop-out animation? Always happens no matter what content mods I have installed seemingly so I figure it happens to others
Do you potentially have any animation speed up mods like ActuallyFaster/ExchangeChanges? Would be my only guesses
you know what that may be it, I haven't played with them off in forever I never considered they would affect chests
oh it turns out that was a feaure only described in the patch notes so I never knew the mod affected chests
Classic
Watch laws of physics. and millions of other Risk of Rain 2 videos on Medal, the largest Game Clip Platform.
this is a lesson to not hold space in jumping pads
i got undertale'd
this looks like torture
it is 😭
tank and jumpy bits is a general bad time
are there any known mods that cause you to be able to pause the game only once? Found this bug while testing out the radiant malignance modpack.
did you click on an item in the logbook
How do i unlock "The House"?
bro, everytime i enter a portal my resolution goes back to native, how do i fix that
do you have an external program that can change the resolution
smth like nvidia app or amd adredeline
And if i have procedural stages on, can i still get normal game stages?
Nope, just started happening after i put on survivor tools
turn it off see if it still happens
Kay
Btw u know about modded characters? I installed a bunch of characters but some just dont appear
are you on current patch?
I believe so?
House and Misty arent appearing
is your ror2 fully updated
did you download the dependencies? double check
I got this error: <color=#FF0000>Object VFXScorchlingBurrowing (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
how can I check which mods use these
also i need to do some more testing tn cuz my extra content is super laggy and there are probably multiple causes
ig one of these mods is probably Wolfo's Scorching Worm Tweaks but idk what mod it is interacting with
for some reason the install button on thunderstore doesnt work
on the web page
anyone know how to fix? i play on devotion and need to install mods at their right versions
Ye, ill try to reinstall the two missing mods when i get home, with the procedural maps mod, i get only procedural maps or can i still get the normal ones?
i dont know sorry i dont have that mod. you could try looking on the mod page tho
hello, how can i disable a mods items when it doesnt allow you to do so in its configuration options?
i tried using item blacklist but it doesnt persist through game restarts!
r2modman takes a long time to open, is this normal?
it can be normal
it takes a while to fetch the online modlist because it waits for the entire thing to be loaded before showing you the UI (which sucks)
personally I recommend and prefer Gale: https://thunderstore.io/c/lethal-company/p/Kesomannen/GaleModManager/
hey what's that one mod where one of the tweets ended with "best apple pie in the whole universe"
after i open ror2 modded
the r2modman freezes and i cant do anything
how do i fix this?
anyone have had any issue where they download some characters but some of them dont show up at all in the list?
mine just doesnt open, i have to literally reinstall the app for it to work
I'm wondering if there is anyone out there that would let me hire them, and would like to work together to create a survivor with me, maybe multiple survivors? Please DM me, serious inquiries only would be appreciated.
you'll likely have more luck posting for work on the official modding server: #ror2-modding message
specifically, the commission-requests channel: #1196257343072129164
The guidance is much appreciated thank you Loadie.
The obvious answer here is mods that didn't release updates for seekers more than likely do not work for seekers I'm afraid 😛
anybody know why having a high # of mountain shrines (seems like 10+) sometimes causes nothing to spawn during the teleporter event?
i assume this is a modding issue
Depends which mods I guess if there's a directorrework mod then maybe it's not handling the massive amount of credits correctly
what "make a pact with the goddess of chaos" means in paladin mod?
If it's the one I'm thinking off then it's grabbing either n'kuhanas opinion or a malachite aspect
how do I get betterUI to work? or does it not do that anymore.
You uninstall it and install LookingGlass instead
BetterUI had all it's contents removed and is basically a empty file now
wack. why is that the case?
weirdo mod dev
interesting...
Listen if yall cant talk about it here or something I kinda want to know. Like dm or something.
Will look into it
Nah it's just that it really was that stupid
Button not alligned to menu buttons > argument ensues > escalates > becomes a mod that literally just adds that button
lmao what the hell
Like I said, It actually was that stupid in the grand scheme
that is funny, rip mod i guess. Thank yall for the suggestion tho
i love modder drama
They added a donation people. people didn't want it. War
hell yeah I love In Game adds for things I already own
at least it's not full screen like in Borderlands
Was about to say
Fucking borderlands with their giant top banners lol
Doesn't even look like it's apart of the ui, just pasted over it unlike the ror2 one atleast
It really is just horrible in the older games they did not even try
I enjoy that modding removes those baners too
rare to find something just unexplainable
Funny vfx culling I guess
it's not meant to be green either
OH SHIT! I can remove twisted elites with mods, im so happy
Do client-side mods have to be the same in config and status (on or off) for Multiplayer to work correctly?
SHouldn't need to be since they should work even when others don't have it
Provided the mod is actually properly clientsided
That one autosprint mod is indeed a clientside, no?
Should be from what I remember the mod dev saying about it
I'll try asking my friend to turn it on again to see if that fixes things. If it doesn't, then this will take a while...
Maybe, but I think it started happening after i booted up simu to config my stat display.
whats the easiest way to get nemmando alt special?
what is condition to unlock it? Cannot really remember
gouge is his m1 passive right?
you should just find a lot of attack speed and some tanky enemy
if you don't want to waste too much time you could just turn on artifact of commando and get as much
as you can with 
Yeah tbh alloy worship unit/aurelionite are your bosses of choice for it
They're like the two bosses in the game you can just sit there and lay into without them crumbling
any of his sword attacks
m1, alt m2, alt special
idk, you might need to apply them fast aswell
A combo of backups and attack speed should work since you'd also be using m1 in betweenanyway
it just says apply 8 or more stacks of gouge to a single target at once
yeah and they will run out if you dont apply them all fast enough
Doubt it'd need too much attack speed to do it tbh
I did it somehow not even trying to so you don't need to have too much attack speed yeah
SInce you also can grab a gorags opus for 100% extra attack speed too?
I just named the fastet way (though I didn't knew how works alt m2, didn't unlocked it yet)
Alt/Sword M2 is basically just a range projectile that applies gouge on everything it hits
yeah i just did it with m1 attack speed
does anyone know if there's a mod that adds an item like prayer beads? maybe with different stats or something
I've got a potentially pretty cool single item run idea

? pearl? no I meant like giving stats on removal
Riskui does not still it seems and none similar to stage aes/coolerstages yet I'm pretty sure it's still in the process of being updated just hifu being busy most likely
any mods similar to starstrom in the way u can turn it on and off
what
you can do that for every mod
i mean like in the dlc section
forgotten relics
like when ur choosing the character selection
thanks
hey hey, how do you see an items id?
googling it isnt really an option because id like to look at modded ids too. is this possible?
Hi, I've downloaded the ShrineOfDio mod but it's not replacing the Shrine of the forest...
are there any mods to the the SotS levels into the overall pool
????????????????????????????????????
oh i read items
i was so fucking confused 😭
Which version of it are you using. It seems the one uploaded by mwxmmy would be the most likely to work but based on the page it's provided as is since someone else did the fix and they just uploaded it
thank you!
do yall know if theres a mod for the alt railgunner m2 that makes it simply not scope in
been upset about the fact that the alt secondary isnt rlly bad statistically and just suffers from the fact that the tunnelvision screws it over
Is it base game or DLC?
Both of those are base game
I will try this one, thanks !
that ones not coming back any time soon
many are calling this a Shakespearean tragedy
Ripp
Also I dunno how r2 works but does anyone know if there’s an easier way to organize mods in a profile than just click and drag them? 133 mods is making it very hard lmao
That's pretty much it afaik though the game doesn't have a user adjustable load order so it doesn't really matter imo
It’s more so I can keep it organized for my own sake lol but yehh
Oh well, thanks anyhow
i did not even know you could do that lmao
i dont really care
you can also use the search bar
Is there any good performance mods that aren't depricated currently? I found one today called ToastyPerformance, but I wanted to see if there were anymore for my friends in Multiplayer.
anyone know of a mod me and my friends can use to make multiplayer scaling not super fucked up/fix elite costs? not playing with 160k health Blazing Clay Templars at 20 minutes on Rainstorm again, I know EliteCostFix will work for the elite thing
160k health? uh. I have never heard of that
Blazing Clay Templars at that time seems normal but even in vanilla they should not be that tanky unless you're exaggerating
I'm not, it was 160k and something
I just remember the nearest rounded 10k health marker
two Blazing Clay Templars and the day before that our run was ended at Aqueducts stage 2 at around 15 minutes by three or four Overloading Great Wisps with an absurd amount of health we could not overcome
actually maybe Elite Cost Fix would help, that may be enough
I would think you have a mod that is causing scaling to go crazy
EliteCostFix won't make elites less tanky, the game will just spawn less of them
we don't play with mods
which modded character is like a praying mantis that controls enemies? i cant find them
chirr, starstorm2
I don't know anything about the character but Chirr looks like a mantis
exactly what i was looking for, thank you
I know I've asked like four times the past four days but it's driving me nuts no one has had an experience like this, we play with no mods so wtf is causing a 160k health boss 20 minutes into a run? How do I fix this? It was on Rainstorm too, not even Monsoon
I might test on vanilla when I get home because that just doesn't sound right
which mods fix/buff chef? im seeing multiple but idk if they are compatible with eachother or if they will break eachother
They're definitely going to conflict because they're gonna try to change the same ability
So yeah just try all of em until one feels good
I'd go by download popularity first
ok, thank you for the advice
does anyone know if there is a mod that specifically allows me to go into a freecam mode that also doesnt pause the game at the same time
BetterChef is what I use when I play modded
I know I usually play Eclipse or Monsoon and 3 player Rainstorm is so, so much harder it's crazy
none of us use mods but we're routinely fucked up by the most absurd elite spam or ridiculous bosses
can multiplayer still work if only one person is modded?
I was thinking of doing Eclipse but I have a buncha mods, would we still be able to play together or would I have to give my profile code
It depends on the mod
let me find my previous message to copy paste
I'd like to elaborate on what some people said - SOME mods that don't actually change anything will work if only you have it, and only for you, like skins, UI, textures, etc. Other mods that override but don't add stuff will work if the HOST has it, like ExchangeChanges, ShrineOfDios, and DropItem. Mods that ADD content will never work unless EVERYBODY has the mod. SOME mods actually just don't work in multiplayer at all, like Fathomless Voidling, but mods like that will most likely say that in the description
hmmmm so I'd hafta profile share
for content yeah
guh, I'd like to play with people but I like having all my QOL tools :(
QOL normally works
they change host-side or override a value
like faster scrappers, UI, etc
although faster scrappers and stuff only work if the host has it
nah, not if the items are completely new
hypothetically you could replace an item with another one, but i dont think that's a thing
like some people a while ago changed Shrine of the Woods into a team revive shrine
but if it just added the shrine it wouldn't work
hmmmalright, thanks dude, have a great day
Guys care to share your modlist, I only have starstorm2 for now
Silly question but did you actually install the mod Debugtoolkit? 😛
only mod i have that i know affects the director is early spawn boost
ill try disabling it and see
nope, wasn't that one
this message looks potentially relevant? thinking about it some more, I think this is more likely about another mod I have installed which spawns bosses on a timer
Could just be random vanilla errors. Game has alot of those even without mods
My only real advise here is the tried and true binary search. Disable half your list, leaving anything needed to make reproducing it easier and keep doing that till it stops happening. Then go back to disabling portions of the disabled batch to narrow it down and then finally once you've found the mod that's the issue then you run that mod alone with the bare minimum to reproduce the issue and see if it still happens alone.
If so you now have something to report to the mod dev if they're still active. If it doesn't break on its own then you get to go back to figuring out which mods it's having a 3+ way incompat with
alright, will try that (tomorrow lol), thanks for the help!
Yeah it's not exactly exciting lol
But sometimes its the only way. Had to do it for ss2 for 4 hours split between 2 day to figure out what was causing random groups of people to lag when their boss wayfarer spawned lol
that sounds absolutely brutal
it was since it was a 3 way incompat too so had to actually figure out which was doing that first then managed to narrow it down to a very specific part of one of the mods breaking against wayfarer. From there I washed my hands of it since there wasn't more I could do and smarter people actually made changes to their mod to solve it lol
hey is instanceloot broken i cant seem to get it to instance the items
Last update was before seekers came out so I assume yes
erm! perhaps not, let me check
i didnt know it was a mod my bad
dumb small question becuase i'm curious, why is it bandit2body:3? I stumbled across this in timesweepers lobby config and I gotta know why he's apparently the second
Cause there's a cut content version of bandit from the very beginning of early access launch that modders had been using for over a year by that point with restoring them so Hopoo just made a new Bandit2 so they could leave the old one for modders
oh so like, bandit kind of had an enforcer situation for a while?
in the code, modded to life?
More or less though enforcer was basically nothing in comparison to Bandit1
Bandit atleast had a wip kit to work with
And importantly a model
interesting!
Enforcers situation is funny just cause they kinda just hijacked the ingame body and replaced it with their own stuff so that's why the stats stay even after the mods uninstalled lol
right yeah I'm aware of that, which btw thats also really funny and kinda sick
Just a product of the early days really
I was testing out what happened if I swapped out bandit2body:3 with somethin like, bandit1body:3 or banditbody:3 or even doing like, bandit1body:3 and bandit2body:3.1 and I was so confused why it didn't seem to change anything
and also why he seemed to be the lone character with a number on him
fascinating stuff though!
i think hifu is busy rg tweaks isn't updateed
Also, when i turn starstorm2 items off( i only want the characters) they still appear, but don't go in my inventory
Yeah known issue with the configs atm. Use something like ItemBlacklist to disable them from the lobby
Help
Help ever time I try to run the game with mods it says unable to locate risk of rain 2 when I have the game
On the mod manager then go to setting > locations > change risk of rain 2 location and ensure that's actually where your game is currently installed. You can find that out on steam by right clicking ror2 > browse local files and clicking into the file path at the top of the folder to see real path. You want your mod manager to say the say file path as the one steam took you to
???
???
Issue with older lang files in the profile
On the mod manager go to settings > profile > export as code > copy code then on the profile select screen > import > new > from code > paste.
Oops moment. Easily fixed atleast 😛
I mean I assume you kept the prior profile unless you just decided to nuke it without copying the profile code first 😛
yea have copied the code
Hell yeah!!!! BetterHUDLite got updated to fix the issues with Seeker's extra UI elements!!!! Happiness!!!!!
was there a mod that changes bandit's SotS skin to look better in game to match how it looks in the lobby?
amp mod got deprecated 😭
why'd my favourite modded survivor have to be the one modded survivor i have that'll probably never come back 
It could very likely be deprecated simply due to the mod dev not wanting people to try and run it while it isn't updated yet. Checking the github for the mod its had activity from 2 months ago which is definitely post seekers game patch so definitely seems like it was being worked on
Oh
Lemme check that out myself
hm well
it says last activity was on august 11th, that was definitely before sots release
and the fact there's been absolutely no activity since then... yeah i'm not too hopeful
Ah I see. Well they could just be busy as well I suppose
Have hope again. They're not dead
So yeah just a case of them being busy with life
yea understandable
Well while I'm here I may as well ask...
@shy wing Hello, ik you said in the past you're looking to keep working on the House mod, are you looking to update Myst as well?
Yeah, I have Myst working in-game, but since the new ror2 update also updated the games sound engine, his sounds are all broken, so I need to remake his soundbank.
I still can't give an ETA since I'm not sure how much time or energy I'm gonna have, but it shouldn't be too long™
Sounds good, thank you

Is there any mods that add environments to the game?
???
oh like, new stages?
FogboundLagoon is a nice stage 3, and Starstorm2 is going to get some maps in 0.7.0
starstorm2 does not currently have new stages, but it is still an incredible mod
basically a dlc
i think my r2 modman is broken its just a white screen
LFG modded pc
reinstall or use different mod app
i would use thunderstore but the install links on the webpage dont work
personally I recommend Gale: https://thunderstore.io/c/lethal-company/p/Kesomannen/GaleModManager/
can i install old versions of mods with it?
wait how do i switch what mod loader it uses for the install button
is there any mod that gives merc parry m2 like in rorr?
yeah
dunno if it works on sots though
what is the name?
just look up parry or something
the search bar is right there
if it doesnt appear then its probably deprecated
alright I found it thanks
hi there do any mods add back the removed items from simulacrum? its such a fun sandbox but with items removed it limits the fun 😢
or is there perhaps a way to add them back yourself?
are the items literally removed or are they just out of the loot pool
theyre locked, in the same way they would be if you disabled them manually via itemblacklist
idk then sorry, maybe you could ask someone that knows the code better like charmlie
or a mod maker like wolfo
i dont want to ping anyone but if i see them around i will, ty
it's really strange tho because I found spare parts while played simulacrum but it's locked if you using command artifact
are you sure? 😖
if its locked you cant get it
I can try to find screenshot of the result tab but it will be long way
no need to stress over it its just bizzare if true!
whats the mod that lets you see current player stats, literally just started modding
it was easier than I thought
the second row, last item
it's 9 july so it could be changed but I'm not sure about that
Is this a cool action shot?
Does anyone wanna play modded ror2 online? I never tried it before
You get both guns and ammo, 75% guns and 25% ammo, you can change those by config, sry for late reply
that message was 10 days ago
Sorry for late reply
I was debating wheter or not to wait a week before replying to you btw
Hello everyone, got a question from anyone familiar with Starstorm 2. Trying to play Chirr, but I don't understand how her "Abduct" works. When I try to do it I only ascend for like a few meters, and when I release the abducted enemy, it just hits the ground, nothing happens for like 5 seconds, and then sometimes it takes damage. Is this normal?
might wanna ask that in the dedicated starstorm 2 discord (linked in the mod page)
oh and because of update shenanigans, chirr's abduct now has that bug where it doesnt deal damage sometimes
thanks! couldnt find the discord server for the life of me
Who would be the easiest to beat trial of glass with including ss2?
Does anyone know good survivor mods?(the ones that add new survivors)
not sure about that, I only have ss2 and the ror returns survivor mods
nemesis ||commando|| and nemesis ||mercenary|| are hidden from character select until you unlock them
I see
to unlock them, grab this and continue the run like normal
nope
actually ss2 is kinda buggy rn so if the unlocks dont work you can use realercheatsunlock
pretty sure it does yea
alright
Does anyone know any optimization mods? My pc can't handle the game sometimes :/
how to unlock nemesis comm and merc?
look up 😭
how long do i look up?
in this chat dum dum
Whoa, where are all those modded items from?
starstorm2 and vanillavoid by the looks of it
Oh, ok! Is Starstorm 2 still being worked on?
I didn't know whether development had paused is all, I feel like I saw that somewhere.
LFG modded i have light modpack
pausing at the end of this clip turned off my fucking pc. the dougie is too powerful
https://media.discordapp.net/attachments/1248578170194624524/1297915408082534420/2024-10-21_06-51-13.mp4?ex=6717a96b&is=671657eb&hm=a8493d51d394cb632d56e5e71e64b14358463950f9007438f0cf9d72a0d433e1&
XD you shouldve
so, question, what is Team Moonstorm working on as of right now? Are they working on Starstorm for Returns or what?
there are seperate teams working for ss2, ss1, and ssr
i see
Is their a way to play false son without buying the dlc or no
Like a modded false son
i think thats just paladin LMAO
True lol
hi @stable ridge is it possible to disable this in the config anywhere? those are some of my fave items 😢🫶
https://thunderstore.io/package/Risky_Lives/RiskyFixes/
Does anyone know which mod in this pack is enabling captains utility and beacons in hidden realms?
that's not a modpack. that's just a mod that fixes bugs
Oops I need to find what pack I'm using then lol swear this was a pack
RiskyFixes does do that thing you mentioned
Maybe it had a lot of dependencies and I confused it for a pack
no it has 2 dependencies
Can you do multiplayer with mods?
And if you can, would you be able to use those mods?
My copy-paste:
I'd like to elaborate on what some people said - SOME mods that don't actually change anything will work if only you have it, and only for you, like skins, UI, textures, etc. Other mods that override but don't add stuff will work if the HOST has it, like ExchangeChanges, ShrineOfDios, and DropItem. Mods that ADD content will never work unless EVERYBODY has the mod. SOME mods actually just don't work in multiplayer at all, like Fathomless Voidling, but mods like that will most likely say that in the description
For example, if I made the shrine of the woods heal double the health, that would just be changing a value, so if I was the host the value would be changed for all
So the HOST had a item multiplication mod everyone would have it?
Actually I'm not sure about that one, depending on how it works
But if people try to join and mods are out of sync it will give them an error and list the mod causing it
Ok
So easy troubleshooting to see what isn't host side
This is blacklisted for enemies.
they drop from chests as normal
this is also a old readme idk how you have a picture of a old one
oh thats weird haha. spare drone parts is actually unavailable for me in simulacrum
That's blacklisted there in vanilla
I assume they blacklisted it because there aren't any drones and droneman alone isn't really useful
droneman is my best friend 😢
i see, thanks though. i wonder if its at all possible to undo that. its the same with fireworks and polyps but especially with mods (your hostile equipment caffiene drones still let you buy drinks which is cool), and even with vanilla thanks to that same item, they still have a perhaps niche but still fun use
ill ask around and see if its doable. thanks for the reply
loool it mightve been because i was googling stuff and it came up. my bad!
my mod used to unblacklist it but it's so niche
oh i see, so its definitely doable then, thats really cool
Yeah it works with Empathy Cores yeah it works on Engi but that's kind of it. So getting it from a chest where you can't choose and it ends up being largely useless is eh
Tho I guess I unblacklist fireworks for less of a reason
when your hostile eq drones die, they can be turned friendly if given equipment!
dont they? they do for me interesting
Well they'd die to Fog and there's so many monsters
hey sorry no pressure! i guess i was mostly just curious. its your mod and your choices are valid 🫶
maybe it could be a config option to reenable all player blacklisted items? to be fair if somones already using mods they likely can manually blacklist things themselves anyway
oh also. bogs pathfinders bird doesnt die and is considered a drone 🙈
Oh shit it got updated recently. I thought that mod might’ve been dead. I’ll have to download it again
Also I didn’t realize you were that Wolfo lol. I swear by your QoL mod. It’s fantastic
yeah ty
anybody knows a good mod to display detailed character stats like armor, crit, damage etc on thunderstore?
LookingGlass
thanks so much , do you perchance also know one for faster scrapper, printer etc?
either Exchange Changes or Actually Faster
I forget which one people tend to use nowadays
actually faster has twice the downloads so ill take that, thanks
or BalancedFasterInteractables
by riskofresources
which adds to the run timer
whats the difference between the one they recommended
i cant get starstorm 2 to work, it just keeps on freezing at 51% at the loading screen
- ensure all of your mods have received an update at some point after August 27th
- try reimporting:
Recipe: reimport (Owner: .score#0000)
Settings-> Profile-> Export profile as a code-> Change Profile-> Import/Update-> Import new profile-> From code-> Ctrl+V
it worked! thank you
so good!
Who would be the easiest to beat trial of glass with including ss2?
the only survivors i dont have yet are chef, void fiend, and rex
and loadout if possible
(doing this for huntress ballista so cant use that yet)
imo just huntress haha
shes what i did for taking no damage on things
you could also use merc if your good at using iframes, or maybe play it safe and use seeker, stay somewhere, get a revive, then go
iirc the enemies dont spawn until you tap the thingy
oh yeah captain is ultimate cheese if you get lots of attack speed
go hide somewhere with a heal and shock or 2 shocks lol
#addmicrobotstolootpool
anyone know how to stop making steam launch ror2 modded instead of vanilla
Anyone know how to set up thunderstore mods set up again after downpatching?
Do I need to do anything specific?
make sure to download mods before sots came out
True, I forget if I updated them when sots came out but I did have them all downloaded already and had been using them prior to that
does anyone know a fix for nemesis commando with the Ancient Scepter?
which mod adds the essence types
i have it but i cant seem to find what mod it is
it was the augmentum mod
found it
anyone know how to fix augmentum items not working they dont turn into essence
completely unrelated but shoutout Bog dude that man knows how to make a kinda op but really fun survivor
3-0 record for The Most Fun Survivor You've Ever Played
Right click ror2 on steam > properties and then remove launch options on the game. You've very likely set it up to bypass the mod manager at some point and forgot
is this a problem with a mod? or is the game just glitched out
is there an alternative for stage aesthetic since its depracated now?
WLoopWeather's the closest thing you'll find currently. MirroredStageVariants is also an option for slightly different stages.
what does mirror stages actually do?
it looked interesting but i didnt understand it
its in the name
i dont understand what it means
telling me its in the name means next to nothing 😅
It mirrors stages
Like, y'know, flips them around to mess with you
Like a reflection
Are there any up to date mods rebalancing abilities to make less used options more viable?
i doubt anyone has any idea whats causing this but one of my mods is causing every single run i do to have the same seed every time? havent downloaded anything new since it started happening and im too lazy to search through all my mods to find what the issue is
nevermind found the issue
RiskyMod does that I think
Although it rebalances the whole game
Do you have Forgotten Relics?
if so, go into its config, disable “Sage’s Shrine”(it causes the next run to be the same seed but it bugs and does it every time), save it, uninstall the mod, then reinstall
ah got it thanks, i had some deprecated mod and assumed it was that, seed was different too but then that one just kept repeating
just found a cheese with the luminous shot on hunk
i'm guessing it's well-known
thinking i should just scrap it since all it does is give me a flat buff
wtf is that one mod that puts all the stats in that little window I cant for the life of me remember rn
lookingglass
used to betterui but then the fog ,,,,
Hey guys, do you know of any mod that ends the game instantly after defeating Mithrix?
anyone know what mod makes stage 4's teleporter take you to the Void Locus? I don't want to switch on and off mods to get to stage 4 to test
I don't have a standalone mod that does it, it's included in some other content mod
anyone know a mod that brings back old commencement? i only started playing right before sots and i wanna experience it for myself
does anyone have problems loading the game with "RiskUI" mod? for me the initial loading screen stops at 99% and then stops
nevermind it was last updated 2 years ago no wonder
I just found out installing zet aspects with voidtouchedrework causes all enemies and survivors to apply collapse 100% of the time lol
also I'm pretty sure Wolfo Item Buffs overwrites any singularity band mods even if the changes are disabled in the config
For the HUNK mod, what does the ID Wristband open exactly?
that looks real good
Nice hat
anyone know of any gameplay-related street fighter-related mods? i AM HYPER fixated on sf rn
there was Kor from brawhalla, be fore SOTV hit and broke it.
there will soon be Anji Mito from GGSV
i love mods
damn bro, share the items with the rest of us 😭
this is where all of your distant roost chests go
facts
which one is the real one? and why are they classed as nsfw?
also, all skins are clientside, right? if i have a skin, nobody else in the lobby can select or see that skin unless they also have the mod installed
yes
to see a texture, a person has to have the texture in their files
so skins are inherently at least clientside
skin id mismatches don't do anything but if the mod adds projectiles/effects that's more so a problem
thats one way to put it
but theres multiple mods that make interactables faster yeah
i use balancedfasterinteractables cause its.. well.. more balanced
(it adds the time saved to the run timer)
Who tf is that
ganondorf and motherfucking ironmouse
ironmouse and great king of evil ganondorf
how do u get a nemesis survivor in starstorm 2
should be pinned here honestly
might aswell be with how many people play ss2
is exec good at all?
bc im trying to do artifact of glass but its difficult to get there
since his alt primary doesnt do much dmg
robomando makes my game stop loading at 99% every time it gets an update 😢
life is cruel. i have to forgo my son
Did you have Refurbished ROBOMANDO?
If so, I just updated the mod to fix it... again.
If not, then I don't know
Cause
Every.
Single.
Time.
the mod updates, it breaks Refurbished ROBOMANDO
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
RefurbishedRoboMando.RefurbishedRoboMando.SetUpLast () (at <08d1baaf2a504c9db75dc521caa8aca1>:IL_0044)
RoR2.RoR2Application+<InitializeGameRoutine>d__111.MoveNext () (at <a149dbd7438a4e73b97d6600b3a2bbd4>:IL_0915)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a20b3695b7ce4017b7981f9d06962bd1>:IL_0026)
im getting this error when i launch... After it shows up the loading indicator stops at 99%
i had to make a whole new profile just to play robomando, apparently it doesnt like being with the ItemStatistics mod
but now i don't know what is causing it
i got the update, but it didnt get fixed
i love robomando
Yeah no I realize I put in the wrong skin dll
considering the mod runs with 2 DLLs, one is the code, one is the skins
is this what's causing it?
because (not sure how it works, im not a programmer), it always ends with 0026
it does the same thing when i turn on the mod called ItemStatistics
but now i dont even have it on
Hm? That doesn't seem related imo
do i need the seekers of the storm dlc maybe?
an update was just pushed. wait until you can download 1.2.3 and it should be fine
What’s a really good mod that makes the game harder.
It works now!
starstorm 2
Ok
inferno is fun
Is there a mod to fully eclipse a character? I DO NOT want to play chef or engineer.
hey i just bought ror2 on my laptop (i normaly play on switch) and i downloaded starstorm 2 but when i open the game, it doesnt look different and i cant see any changes
Neverming I figured it out
yeah i know haha, i made the connection. i guess it makes sense but its definitely a shame, im sorry you have to keep chasing it up!
As far as I know, not really
But there is EasierEclipseClimb which adds 3 eclipse levels for run, so You would only have to play 3 times instead of 8 to clear eclipse
RealerCheatUnlocks, right click the eclipse level you want in the eclipse screen
i can understand skipping the grind for chef, but i think you can do engineer. you got this vro.
ayo anyone up for some ror2 modded shenanigans?
does anyone know of any fun modded "challenge" characters who are designed to be weak like robomando for example
Gay commando or rainbow commando is Hella weak but idk if it's intentional
Interrogator maybe?
He isn't weak technically but You can damage yourself pretty easily if You don't time right your attacks
