#ror2-game-questions

1 messages · Page 14 of 1

steady stone
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ehhh it might be just incredibly strong then but idk

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well

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ig it would turn into another "skill curve" item which we have enough of

brazen sluice
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i mean at this point anything is better than the instant scrap we have now imo

steady stone
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i mean it's good on viend

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or rex

brazen sluice
steady stone
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and the opposite

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corrupt R and then heal to full after

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but it makes the beam stronger and last longer

brazen sluice
# steady stone or rex

even rex doesnt like it tho. youre low enough hp to use the item...but all your attacks that actually deal damage will break your watches now

steady stone
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i dont get watches on rex so not a problem

peak jacinth
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no it’s the opposite, rex doesn’t like watches

brazen sluice
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i mean yea theres that too

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but they can still work on him

steady stone
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especially with mortar m2 you can keep your hp levels pretty constant

peak jacinth
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any item can work, doesn’t mean it’s any good

steady stone
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you get almost like a rhythm where after x healing use mortar to go down x health

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and depending on if damage is calced on launch or on hit, lantern could buff mortar and such a lot

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also lantern makes panic buttons better

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get hit, activate dml, kill a bunch of stuff while running

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whats the damage boost on lantern, base and per stack, anyway?

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i dont actually play sots

brazen sluice
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wtf? TIL: railgunner's standard railgun (not supercharge) has a knockback. it cancels your C_Bungus

steady stone
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so does basic m1

peak jacinth
steady stone
brazen sluice
brazen sluice
steady stone
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easiest with default mines and cryo charge

brazen sluice
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usually i need a bunch of attack speed

brazen sluice
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oh cryoshot...ew

steady stone
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well its possible default

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i think at least

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it's cryo but the point still stands

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only part is it's really precise with certain loadouts

fresh mason
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Good afternoon, could anyone help me? How do I play multiplayer via VPN?

steady stone
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It should work the same I think

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copy the lobby code and give it to your friends

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there's not like region things in this game, you can just sort by ping really

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many publics you'll see are in China, especially during late hours

fresh mason
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ok thank you

steady stone
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since sots some... weird things have been going on with lobbies, so there might be problems with it

quick sable
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which reds are typically the best to pick for damage?

steady stone
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it could also be crossplay, or some other magic thing

steady stone
quick sable
steady stone
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generally R_Clover R_Pocket_ICBM are off of ATGs

peak jacinth
steady stone
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R_Brainstalksis dependant. Like on captain diablo it's fire

quick sable
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is resonance disc good?

steady stone
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R_SoulboundCatalystfor some builds, especially FMP

peak jacinth
quick sable
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thought it's ass

steady stone
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R_RejuvenationRackR_NkuhanasOpinion go well on bungus engi together

quick sable
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is nkuhanas opinion + scythe stacking a viable strat?

peak jacinth
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it’s a very solid red, not horrible, not top tier

peak jacinth
steady stone
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if you're guaranteed crit go for R_Laser_Scope

peak jacinth
steady stone
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sotv

quick sable
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is behemoth a top tier red?

steady stone
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it's like watch but AoE and no downside

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also it interacts with certain procs in strange ways

quick sable
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I presume watch is also a dlc item

steady stone
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like Expose iirc procs twice with behemoth

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plimp too i think

peak jacinth
quick sable
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is taking multiple behemoths a good idea?

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do they stack well

steady stone
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eh

peak jacinth
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no, the damage doesn’t stack only aoe radius

steady stone
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just the radius goes up

quick sable
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oh

peak jacinth
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as a general rule of thumb, most reds stack poorly

steady stone
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behemoth is known just for the extra single target really, funny enough

quick sable
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is any lunar item worth picking?

steady stone
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L_ShapedGlass if you can dodge

quick sable
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and if I can't

steady stone
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L_Gesture_of_the_Drowned L_SpinelTonic is the best in the game

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if there's no downtime on tonic it never gives you the debuff

peak jacinth
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gesture and transcendence are usually safe picks. The heresy items are good depending on survivor

steady stone
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L_Focused_Convergence if you beat teleporter and have leftover time

quick sable
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when going for the 20 stage run, most of the time was spend loading the tele after the boss

steady stone
peak jacinth
steady stone
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also L_BeadsOfFealty do literally nothing but can be cleansed into B_Pearl B_IrradiantPearl

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i grab them if i see them

quick sable
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what's cleansing

steady stone
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Risk of Rain 2 Wiki

The Cleansing Pool is an interactable introduced in the Hidden Realms Update.
Functioning similarly to a 3D Printer, Cleansing Pools will exchange a random lunar item (including lunar equipment) held by the player for either a Pearl or an Irradiant Pearl. The player must have at least one lunar item to activate the Cleansing Pool.
The Cleansin...

quick sable
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btw what are those apparently really rare equipment items that give you a passive

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my friend got one with the invisibility ring

steady stone
jaunty ledge
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Elite aspects
Drop from an elite and give said elite's buff

steady stone
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Aspects

jaunty ledge
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So the fire aspect makes your attacks inflict fire and gives you the trail

steady stone
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1/4000 drop before SOTS but they're, like, 100x more common rn due to a bug

quick sable
steady stone
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normal pearl is +10% health per stack

quick sable
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oh so complete dogshit

steady stone
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this is irradiant

jaunty ledge
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B_IrradiantPearl is an increase to (mostly) every stat

steady stone
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it says every stat but not technically

quick sable
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oh shit

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are the cleansing pools rare? haven't seen one in months

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do they spawn with command?

steady stone
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they are more common on certain stages

jaunty ledge
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I've literally never seen one on a different stage than Aphelian

steady stone
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aphelian is notoriously the most common stage

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i've seen 3 there once

jaunty ledge
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Yeah same

steady stone
quick sable
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guys, is it a solid strat to get a lot of infusions early one and change them into red items in bazaar

steady stone
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sacrifice does make them more common though

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not really

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you'd have to keep 1 for the health to stay

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and you'd have to bank on the RNG taking all but 1

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on command just take U_Regen_Scrap for reds

quick sable
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yeah but if u pick like 11 of them first items of the game with command ofr example

jaunty ledge
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Yes, SotV

quick sable
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does clover stacking do anything?

steady stone
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each one is a reroll

quick sable
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if I understood the item correctly wouldn't you only need a few?

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what item needs 40 rerolls for?

steady stone
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let's say ATG for example

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10% chance to proc

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If it doesn't land on that 10%, it tried 1 more time per clover

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so with enough, all of my procs are like a 98% chance at once

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but reroll does NOT mean "double" chance

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also i was going for voidling logbook

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so hence why i needed so many

hoary sedge
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it also helps with elite aspect drops so it's kinda mandatory for shared design runs

glacial knoll
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it's double the chance in the same way 7 tougher times is 100 block chance

livid wedge
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What

brazen sluice
# quick sable does clover stacking do anything?

on every rng event in the game (like weather or not your U_AtG_Missile fires, weather or not C_TriTipDagger causes bleed, etc), if you did NOT get a favorable outcome (eg U_AtG_Missile did NOT fire), R_Clover will reroll the chance. this will keep happening until either you get a favorable outcome or the game has run through all the clovers you have (aka 2 clovers will alow up to 2 rerolls)

quick sable
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what's the optimal amount of them

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usually

brazen sluice
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this game is far too complex to answer that properly, but typically people tend to go for as many as they can get.

brazen sluice
# quick sable what's the optimal amount of them

also pro tip: using command feels like a nice power trip, but its basically cheat mode. so is sacrifice. admittedly i personally used it in the early game for a bunch of the achievements, but relying on it for regular "just having fun" runs tends to turn you into an unskilled player. if youre enjoying it, sure do what you want, its a singleplayer game, but i speak from experience when i say that enjoyment tends to wear off quickly. its much more fun to work on improving your skills. besides, getting randomized drops is typically good for teaching you what items are and arent good as you kinda get forced into just rolling with what the game gives you and trying it out

jaunty ledge
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I've never thought of sacrifice as a cheat mode. It just changes the way items drop. Sure, you can get a LOT more but its not really "cheating"
Command I feel depends on the person. I personally don't think its cheating but you do, etc.

brazen sluice
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also im not pleased....i just had my run ended thanks to a jump pad

jaunty ledge
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F

brazen sluice
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was at like 75% hp, took that jump pad on sky meadows that takes you cross map...died on impact

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i think jump pads should give you fall damage immunity until you either hit the ground or use an ability that moves your character

eternal storm
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its a good thing half the survivors have some way to negate fall damage because if they didnt jump pads would be way more annoying

eternal storm
chrome ocean
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What is Acrid In base of Terms? (damage Dealer? or movement or Whatever) Because my Friend took The Items That he needed from a Guide and He didnt do Any damage At All, He basically Just Ran away 24/7. Any advice?

eternal storm
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although if you're running blight things you will have to be more aggressive

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generally its not a good idea to melee with him but if you feel like you wont be punished for going up to an enemies face and spamming m1 you can do that

full apex
# jaunty ledge I've never thought of sacrifice as a cheat mode. It just changes the way items d...

A big big part of the game experience at core is navigating stages efficiently, using your time wisely, deciding when it's good enough to move on or whether you can afford the time to try and be a bit more thorough. If you waste too much time running to a scrapper every single time you get a meh item instead of all at once later in the level, you can fall behind. Likewise, if you speed through stages and dont collect enough loot, the exponential difficulty ramping will eventually crush you. Managing your time spent and loot per stage is a very core idea of risk of rain as a concept, down to the meaning of the name.

Sacrifice ties your item income directly to the difficulty coefficient. As it gets harder, you get more loot. Its literally impossible to make poor decisions or have poor play related to your planning, because sacrifice is constantly recorrecting for you. Spent too much time? Doesn't matter, timer is up so more items for you now to correct. Speedran 4 stages and only have 3 items? The difficulty will be much higher now, you'll catch up quickly.

Etc

Its not necessarily bad and it can be fun, but the only real strategy is pushing until its just barely too hard, and then coasting your higher drop rates until its time to ramp again. Going too slow won't punish you, so the only mistake you can make is realizing you are behind but still aggressively spamming stages without getting any items. And even then, the drop rates can get high enough that you'd have to be purposely skipping dropped items in order to fail

eternal storm
chrome ocean
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like, ur opinion whats for u the best items for acrid?

full apex
eternal storm
jaunty ledge
full apex
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In which case just generally good items are safe, proc chains, mobility, some stuff can help his regen from bite or 3rd m1 feel better like tougher times letting you stay aggressive for longer, focus crystal is a great pickup

eternal storm
eternal storm
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np

full apex
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Ceremonial daggers can be nice with poison since they can help chain reactions finishing off low hp enemies

eternal storm
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oh yeah on kill items in general are nice on acrid

full apex
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They're almost always great but when you are prone to getting enemies at 1hp its quite nice

eternal storm
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yea

full apex
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Ive know folk who skip daggers cause they are a key catalyst to autoplay sugnales

eternal storm
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some of the proc chains i see on daggers are nuts every enemy just dies by themself

full apex
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Reminds me of the first times using command waaaay back in the day, my go to memery was trying to stack so many wisps that one enemy dying nuked the entire stage, with daggers to pick off the next wave lmao.

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I had a friend who kinda struggled with the game normally so they liked to mostly play command and they would get jokingly mad at me once the wisps hit critical mass lol.

eternal storm
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maybe i should try that sometime i havent played with command in a while

full apex
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its probably not better than proc chains, though nowadays forgive me please makes it extra broken. if you were gonna mess with it you could try without first, its funnier when enemies actually spawn a few time but FMP makes that just never happen haha

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at some point i did the same thing with only gasoline because of how the burns stack up, waaaay slower but much funnier

eternal storm
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proc chains are probably the most effective but its command so you can basically do whatever and youll eventually reach a point where everything just instantly dies

marble osprey
peak jacinth
livid wedge
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Yes but the damage on uku doesn't scale with stacks, just number

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Wisp stacks radius and damage

full apex
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yea and atg homing is fnuy

peak jacinth
full apex
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wisp is very silly but you need to get it to where the aoe is BEEG and also the damage is enough that dealing 1/4 damage on the edge isnt an issue

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because iirc its sweetspot falloff, and since thats the outer 50% of the aoe the majority of it will probably be in that zone for a while

steady stone
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mithrix picked it up and got force killed or something

peak jacinth
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the damage of other proc items scales faster than the damage of wisp and the aoe of uku scales faster than the aoe of wisp, so overall it should reach the killing everything point faster

marble osprey
steady stone
full apex
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god dammit how is echo so broken???

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i dont understand haha

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it shouldnt be that bad.....

peak jacinth
marble osprey
livid wedge
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Warped echo probably one of my favorite whites

full apex
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i wonder if the echo jank will resolve itself after fixing the problems on players.

peak jacinth
steady stone
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i'd say my most likely guess is it for some reason stored the beetle guard damage to be split when he got it? that or the huntress damage

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some obscure extra item damage maybe

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they did some magic to patch the invincibility so who knows what they added there

marble osprey
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58 meter radius on uke as opposed to 105 meters for wisp
Damage would take a bit to calc some estimates but I'd bet damage on wisp is higher as well

steady stone
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those are completely different though

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radius on ukulele isnt as important as on wisp with infinite pierce and damage scaling

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generally stop at like 3 ukes

peak jacinth
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also this is just us talking about scaling, haven’t even mentioned the fact that you need damage and procs to make an on-kill build useful in the first place

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can’t activate your on-kills if you can’t kill anything

steady stone
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you cant compare warbanner to gasoline just because they have radius scaling is what i'm getting at

peak jacinth
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or i guess you can use FMP, but that’s not entirely fair

marble osprey
# peak jacinth 40 stacks of wisp vs 20 stacks of uku and 10 stacks of atg is faster…

Little bit of damage calcs have been completed
Let's assume there's the exact max number of enemies these ukes can hit (41) in range, and we're using commando
On average, one full shot of his primary will deal 24,480% base damage with this setup
One enemy dying with the wisps would deal 11,270% base damage per enemy for a total of 462,070% damage
You'd have to shoot his primary 19 times to beat the damage of one single enemy dying
The suggestion of sticking to 3 ukes and going with 27 atgs instead does work better, changes it to an average of 14,465% damage with only needing 7 enemies which reduces the wisp damage to a total of 78,890% damage, or only needing to fire his whole primary 6 times to match one enemy dying
For FMP curiosity, I used a capacitor hit instead which ends up at a total of 72,324% damage with one capacitor hit vs 632,120% damage with one FMP usage

peak jacinth
marble osprey
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Don't get me wrong here, uke and atgs are better items, but wisp does have better stacking

peak jacinth
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wisp has undeniably better stacking, but it doesn’t have faster stacking

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uku literally has an upper limit of stacks to how useful it is

pearl hornet
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how many hooves is the sweet spot for artificer

peak jacinth
full apex
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ok you're gonna love this

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i figured out why the laser tickrate stays permanently

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its fucking hilarious. the laserfathercharged has the fire freq in it. the state isnt destroyed when FS body clone is

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this is how the tick rate increses

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notice that its no =? its not setting based on your AS. its adding to it. its never reset.

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so not only does the laser not reset between runs, every time this code runs, the laser freq is added to again, not set

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which means... you guessed it...

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its completely fucked

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every time the laser is fired the AS scaling is added. so every use compounds and added the AS boost again

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over and over

so if you any AS buffs, every single time you use the laser it gets multiplied up by that

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so it ramps AS inifinitely for free, AND it persists between runs

livid wedge
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The sots update was such a work of art

full apex
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or well
it doesnt touch your AS stat but the freq keeps going up i mean.

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i love sots

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QA testers dream. i havent worked in QA for a long time now so getting back to right proper QA feels good

livid wedge
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I was gonna take a nap but I'm kind of tempted to see how silly I can get false son before I get bores

full apex
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in theory it should work for multiple False Sons

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which means in a MP game where a bunch of FSs prioritize attack speed and spamming laser off CD, theyll all be infinitely ramping each others tick rate hahaha

livid wedge
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Why... would a players variable affect anothers...

full apex
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because its just in the statemachine controller hahaha

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so it affects all FS body clones

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i suspect the code was supposed to be the base freq being static, and using = to scale it with attack speed normally. having just that one + in there breaks it completely haha

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and because its a multiplier, not addition, it will ramp more and more and more each time

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after like 10ish loops i got the fire freq from 1 to 40.

granted i have 100 syring rn but also it doesnt start at 1 normally so

livid wedge
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That dlc really was the gift that keeps on giving

full apex
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because my AS is 15, 30% of that is ~4.5 or so, so its adding 4.5 to the tickrate with each use

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so i was a bit wrong about it ramping faster and faster. and by a bit i mean it was way off its linear lol

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but still!

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you should be able to get some pretty decent buffs in a real game just using stuff like gorags or war horn. or both

just make sure to use laser while you have the increased AS

livid wedge
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Oh, probably not realistically possible on the switch then. After the sots update, every run increases the chance of crashing greatly. Feels like some kind if memory leak

full apex
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it can be ramped in the same run, but yea it would carry over as well

livid wedge
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One that you'd probably only see on hardware as low as the switches

full apex
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this is a great bug

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alright looks like the boss one is a different controller and also not copy pasted. i was wondering if the boss also ramped his laser, or worse shared player ramp. which might explain the laser being nutty. but it is not the case

left trellis
analog brook
left trellis
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i feel like someone would need to see a report here
which hopefully they will

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as long as anyone on the team sees it it should get placed on an internal list to be worked on

steady stone
analog brook
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Sigh no wonder the patch is taking longer everywhere that is being looked at seems so incredibly broken

steady stone
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they checkin bug reports simply because so many of these bugs are unnoticable for a small team

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they cant have one guy get like thousands of hours as a playtest

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every item combination etc

analog brook
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It's hard to not doom post when apparently everything is made like ass idk warped echo doesn't make sense, FS doesn't make sense, lunar rain doesn't make sense etc etc etc

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As far as what I've seen posted about in the code here and In theorycrafting it all just seems kinds fucked

steady stone
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after the great ror2 depression comes the second coming of ror2

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i'm just scared they get pressured by gearbox again and make it worse

analog brook
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Like the lunar rain in the false son fight is on the player team but then changes to the enemy team during its death animation to deal damage (????????)

steady stone
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honestly just let the devs take it slowly and everybody will be happy in time

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rushing bugs only makes more bugs

analog brook
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I hope so but from the perspective of someone who literally has never coded this seems like such a mountain of work to fix

steady stone
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they have teams though, coding in a team is very different than solo

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sure you can split it up but you need coordination

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everybody needs to know what variables do what

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my silly variable names like "randm" would never fly if anybody else needed info

analog brook
full apex
analog brook
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OH MY GOD WAIT CAN I DM YOU BUGS I FOUND PLEASE I NEED THIS THE SPREADSHEET I SEND OVER TO THEM DID NOTHING

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🥺

full apex
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otherwise its a bit obscure yea. the persisting is harder to figure out, but finding the issue in the code and supplying it including the ramping issue (which is really the core of the bug) should make it trivially easy for them to find and fix

steady stone
full apex
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yea i plan to submit something all in one place for them, but a lot of the bugs may already be tracked by them. though im trying to solve finding the issues if i can rather than just supplying the bug

analog brook
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You have access to the code right

full apex
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yes, through dnspy

willow olive
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The issue is umm SotS exist please tell them to delete it

full apex
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and im checking values ingame using unity explorer

analog brook
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Do you know why the lunar bizarre logbook is completely blank and is missing the little figurine

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Out of curiosity, so weird it just happened to cease to exist after sots

willow olive
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That’s kinda bazaar

steady stone
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someone said the bazaar logbook wasn't even spawning right?

analog brook
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Yeah, I also have the issue no matter what

steady stone
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hope they didn't like misclick the entire file lmao

full apex
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its here

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the text seems to be fine in the logbook but yea the model is gone

steady stone
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Maybe they adjusted the entire bazaar but not the logbook for... some technical reason

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or "temporarily" moved it

analog brook
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Yeah that's what I meant my bad, the logbook entry figure just isn't there

full apex
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looks like most of the others are fine

analog brook
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Also idk if it's like this on pc but for some reason using the logbook mid run doesn't let you zoom in or out on whatever log you're on at all

steady stone
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is the logbook an "entity" spawned in with code?

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because if they selected all and moved it slightly that could be the reason for it floating in the air now

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like if they used a command to spawn it at certain coords relative to the space

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i also don't know exactly how stages work though in this game. Like if they all exist far away from each other or if they all, like, swap out

willow olive
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If they are an entity then could you theoretically make every beetle into a logbook miniature

steady stone
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well it seems like it's just if team1 makes contact it collects the logbook

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this is seen because squid turrets can collect logbooks

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not necessarily relative to the player at all

full apex
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ive seen ghosts pick up logs many times

rancid jewel
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is anyone else having a problem with bosses not dropping their item using the gun?

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ive killed 2 bosses with the gun and they dropped nothin

willow olive
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I’ve had a BG pick up the bazaar logbook

analog brook
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Also double also also I don't know if this is worth noting on there but since delusion is there I wanna point out that lemurian eggs that were locked by a teleporter or void seed will continously and rapidly trigger the visual effects for being locked forever

willow olive
rancid jewel
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also no i do not want xi's item, i was on stage 5 and i just didnt want to deal with an extra boss

willow olive
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Can’t blame you tbh. I’m not sure what caused that, but I’ve had a similar experience

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Did you perhaps have a sonorous whisper?

analog brook
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Also also also do you have any idea of what could've possibly caused the game to make every interactable permamently highlighted until closing the game? Happened once when I opened it and it immediately semi highlighted all interactables within a certain range. Not as bright as normal but had the outlines. This one is just mind boggling to me

willow olive
analog brook
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There's no way that's it

rancid jewel
analog brook
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I played a different run with the tutorial and all interactables were normal unless I'm tripping mad balls

willow olive
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You need to do less drugs lmao

full apex
willow olive
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A beautiful assault on my ears

frigid glen
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you guys got any good merc loadouts? i used both default and alt skills but i cant find something i really like using, any of you got some suggestions?

mellow bronze
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anything works for merc

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there isn't a single bad skill for him but regarding utility and special, it's better to use both alts or both defaults because they synergize well into the playstyle

frigid glen
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alright ill try that

mellow bronze
# frigid glen alright ill try that

his m2s are mostly personal preference. most people prefer default because it offers more interesting things. it's easy to do trimps, can hit tons of enemies for AOE and is a small dash if you don't have much movement speed. and alt gives you more damage, more air time and it transforms backup mags into hopoo feathers because it acts like an extra jump almost

and regarding his utility and special, default for both is a more evasive and playing it safe playstyle, and alts is more damage, more range and less cooldowns

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the potential of the safety that all default gives is huge. if you master it you can never lose a game because of the sheer amount of iframes and mobility merc has

trim narwhal
tacit summit
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does E_Forgive_Me_Please proc R_SoulboundCatalyst

trim narwhal
tacit summit
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okay awesome

full apex
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Actually actually

Or well
I guess it would be slow

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You don't start with 1 AS, you start with 0.8

So 4 spike buff puts you to 0.96, still under 1.

But i guess since it adds then it would ramp, but it would add a super small amount each time. Like less than 1/3 of a tick

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Probably under 1/4

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At first i was thinking it would shrink by having 96% instead of something over 100%, but since it adds it wouldn't reduce it.

pearl hornet
#

how do i open void seeds

steady stone
#

To get rid of the fog and locks you need to kill all of the void enemies

pearl hornet
#

o

steady stone
#

The amount of enemies is shown as an objective, and when down to the last few, looking away will create an arrow on the edge of your screen pointing at the last few

wild island
#

what do i do if my game is laggy and 0,0001 fps

#

its is 3 hour god run and i really dont want to lose

#

my game is not responding,i thinl its f

livid wedge
#

I think you answered you're own question there

wild island
#

is there something i can do?

mellow bronze
#

upgrade your pc midgame

livid wedge
#

Hotswap your cpu engiclueless

wild island
#

Thanks gusgup

livid wedge
#

Sorry, I don't really think there was much you could do except scrap some of the items with more egregious particle effects

wild island
#

My game is still crashed i cant really do that

#

I will let my pc on

rancid jewel
# full apex seems fine 4 me

Very VERY late reply but maybe both the items fell off the map, because the dune was close to the edge of the map

chrome ocean
#

I Have a Problem With me and My friend, Everytime We get In a Multiplayer Game it Starts Lagging, Wether hes the host or im The host. And In Other Games it isnt Like That Is there A Way to Fix this?

lavish jacinth
chrome ocean
#

but thanks we will try the crossplay one out

lavish jacinth
#

well, a lot of games use dedicated servers which helps if there's distance, but if you're not far away then that's not an issue. Could definitely be crossplay though

spring timber
quasi crystal
#

That's a command console

spring timber
#

Yeah like how do you do it

zenith lantern
#

Anyone know why this didn't pop challenge completion for Bandit: B&E? I'd read that the void boss also counted, and if you had swarms on then killing either would work. Is this not the case? Or have I completely missed something?

slim spoke
daring cloak
#

No that was the lights out shot

#

Afaik it just doesnt work on voidling

zenith lantern
#

Oh fr? damn. Wasted a bit of time then lol. Guess we're back to Mithrix

daring cloak
#

Mithrix is arguably easier to do it on anyways

#

Just go fast and take whatever plain damage buffs (+ runald bands) you can find

#

And then play it safe in p4

zenith lantern
#

I did that in a previous run and got flattened by his projectiles lol. But yeah, I'll head back. Might just focus heavily on armour-piercing rounds, they don't give him extra damage to me right?

daring cloak
#

Correct

#

Id go into a mix of watches aprs and crowbars

zenith lantern
#

Sounds good, tysm for the help! 😄

glacial knoll
#

because it doesn't work on voidling

#

idk why the wiki would claim it does

daring cloak
#

The game isnt very detailed with its descriptions tbf

glacial knoll
#

while yeah it's fair to assume based on ingame description the wiki should still better

daring cloak
#

On a good number of achievements you just gotta guess what counts as x requirement

glacial knoll
#

i corrected it but yeah gotta be mithrix

#

and only last phase mithrix

analog brook
#

Wonder if it was modded, a lie, changed or the person was just tripping mad balls

glacial knoll
#

unless it somehow removed in the gearbox transition like yknow it's as easy is checking this as far as im concerned

daring cloak
slim spoke
daring cloak
#

They mightve done sadist on voidling and eventually misremembered it as b&e

north trench
#

does taking dmg with the personal shield generator count as falling below 100% health

daring cloak
#

Yes

zenith lantern
#

Use barriers, they don't count towards it

daring cloak
#

Shield makes your 100% health bigger

north trench
#

oh alright ty

daring cloak
#

Barrier lets you go up to 200% health

north trench
#

@daring cloak @zenith lantern tysm I finally unlocked merc's alt special 😭

daring cloak
#

Damn that was quick

zenith lantern
#

I was about to say, dangg

full apex
analog brook
#

If only there was something that could improve console...

lofty dagger
#

How on earth do u beat a stage without touching the ground as nemesis merc

#

U spawn on the ground in every stage I can’t do anything 😭

ornate gust
#

Or u can try the starstorm discord

sinful fractal
#

For commando, how would you rate the white damage items for stages 1-3?
So from:

Gasoline
Tri tip
Sticky bomb

Armor piercing rounds
Backup mag
Fireworks
Crowbar
Delicate watch
Focus crystal
Lens
Mocha
Syringe
Warbanner

In my case, if i find a printer for the top 3,I'd convert almost all of my whites to those in the first 2 stages, even if it means sacrificing health or movement. How important is crit? I was wondering if it's worth converting crit to proc items If i didn't find synergy items

quiet pond
#

Hi sorry to ask not sure if im in the right place but ive just bought the seekers of the storm dlc on ps4 and when i load the game up to play, it shows a padlock over the dlc icon , have i missed something?

sacred ingot
daring cloak
sacred ingot
#

for me armor piercing rounds would go right to the 2nd place behind only gas

daring cloak
#

You can manually disable and enable the dlcs for your runs

#

So if you bought it you should be able to turn it on

quiet pond
daring cloak
#

Ok that is extremely concerning

quiet pond
daring cloak
#

Ok thats even weirder

#

And it wasnt sotv?

quiet pond
#

Not had the issue with shadows of the void the picture even shows im hovering over seekers of the storm

daring cloak
#

Ok damn

ornate gust
#

Try reinstalling yeah

#

Might fix it

quiet pond
#

Im restarting my game, then console then will try reinstall

quiet pond
#

Thank you for trying to help

daring cloak
#

Ok good

sinful fractal
#

Especially if I lack aoe

#

Stage 3 onwards however, lack of movespeed is suffering

gilded dirge
#

Needleticks are good on burst damage survivors right?

#

cuz what are they gonna do with bleed

left trellis
#

yeah, basically

oak briar
#

Anyone know of an easy way to complete trick shot for railgunner? I don’t know if I’m doing it wrong, but I just keep flinging myself into the air and spamming supercharger

daring cloak
#

Trick shot was kill 3 enemies with supercharge while in the air right?

toxic depot
#

yeah

oak briar
daring cloak
#

Ye just get 3 beetles in a line, charge supercharge, jump and then release supercharge to hit all 3 beetles at the same time

toxic depot
#

bonus points if you get 4 or 5 in a row in case you miss the lineup

oak briar
toxic depot
#

but yes, that's the best way

oak briar
#

That easy huh? Thanks guys haha

toxic depot
#

you can try on drizzle with artifact of kin until you get all beetles

#

and swarms if you want more enemies

oak briar
#

Ok just got it lol

#

Was lucky enough to just barrel stuff 5 of em

toxic depot
#

as is the way. nice work. now enjoy the infinitely better cryocharge.

livid wedge
#

Does losing a prayer beads to a wrong chest guess in delusion give you the stats?

full apex
#

Ooooh good idea

It should though I'm almost certain

#

Removing a stack with dbtk triggers the payout, it just keeps track of how many you have so any decrease should work. Benthic breaks because it's inbetween stages I think

daring cloak
#

Can I get stage one pure halcyonites if I throw on dissonance and kin and reset enough?

glacial knoll
#

Halcyonite costs 200 Credits definitely too high for Kin to accept that

daring cloak
#

Unfortunate

glacial knoll
#

Halcy isn't even Dissonance nvm that too

daring cloak
#

Oh bruh

livid wedge
#

I'm on a run with delusion to test it now, just gotta find a chest lying about beads

daring cloak
#

Should be fairly easy if you just take one chest with any item but beads and a other chest with beads using command

#

Afaik it will always suggest items you have if it can

#

It once tried to convince me I got empathy cores from a small chest

livid wedge
#

Yeah, I think they might've fixed it in the big post patch because I haven't seen it suggested again

full apex
#

Easier is with sale star

#

Open, have beads and something else, pick up beads, interact with chest to generate the choices, beads are there 4 sure. Then close it, pick up the other item, and now the choices are already generated and all of them are wrong

#

You should be able to first try guarantee it with one sale star and a chest that gives a green using command

livid wedge
#

I mean, the question came to mind as I was in this run. Hoping to manage it naturally but I'll probably do command after if I can't

full apex
#

Ooh icic
Yea then best bet is getting lucky on a large chest probably

livid wedge
#

I'm surprised there isn't one here on sky meadows

full apex
#

Most likely to show beads, since i think they try to preserve rarity and so large shouldn't show any white items

quasi crystal
#

can the sots enemies spawn in void fields / simul?

eternal storm
#

if you have longstanding solitude and buy something with the executive card on you do you still get the cashback from the purchase or does it not count since it was free

livid wedge
#

You get 10% of what you spent. Since you don't spend anything (you never have gold), I assume you would get nothing back as well

daring cloak
#

Yeah I'd assume it works like that because its also how hacking beacons work and they are basically like you purchasing something automatically for free over any distance

#

Since they do account for your card and sale stars

full apex
#

hacking beacon eats your free chest open which is pretty silly if you think about it

daring cloak
#

Thats so awful lmao

#

But it makes sense considering all they do is set the price to 0 and then immediately purchase it under your name

full apex
#

yea i did no solitude just hacking and got no refund just like you said

#

so it makes sense they behave the same

#

next up is delusion beads test

full apex
#

i love DBTK so much. the more commands i learn the more powerful i become monkdevious

livid wedge
#

Big mcthankies from mcspankies

steady stone
#

So, I've heard a lot about prayer beads being good, but I don't fully understand what they do. Like, if i took 20% of your damage and gave 20% back, you would still have your base damage?

#

Or does it store the stats without actually taking them away?

#

Like I see "Grows in power by absorbing experience, storing 20% (+5% per item stack) of player stats per item level up. On removal, gain all stored stats." but it doesn't sound like it would actually help me

daring cloak
#

Its worded poorly but you dont lose anything while beads are active

steady stone
#

That makes more sense

#

when I heard "store" i always thought like take away

jaunty ledge
#

There's also of course the infinite stats thing but it does require finding a printer with them

full apex
# steady stone Like I see "Grows in power by absorbing experience, storing 20% (+5% per item st...

each buff stack will give a certain % of your normal level up stats. the beads store copies of your exp so nothing is ever lost, its just bonus. when they are removed, base on how many stacks you have (its bugged rn so its how many after removal) you'll get the stored level stats. so thats 30% hp, 20% damage and regen per level. if you end with one stack of the item (such as by scrapping 11 or using a printer with 2) then you will get 0.2x the stored level stats.

so if you store 5 buffs, and end on 1 stack, each buff gives 1/5 of a normal level. because 5 buffs, thats 5/5 so 1 full levels worth of stats

#

and ofc stacking should add 5% per, so like with 2 stacks at the end you'd be getting 25% per buff, so 4 = one normal full level up.

the funniest issue though is that it doesnt trap for 0 item stacks, so if you get rid of them via printing or scrapping or whatever and have 0 beads at the end, you'll get 20% +5% * stacks-1. with 0, thats 20% + -5%, for 15%. so it takes like 7 buffs or smth to equal a normal level up

#

having more stacks stores more exp, so even if you end up scrapping with 5 stacks which is the same as anything <= 10, its not wrothless because you'll have been filling them up faster beforehand

#

also i dont fully understand it yet, but the exp income is reduced by how many stats beads have cumulatively granted across all payouts. so while a printer can be inifinite stats, it will start to slow down after a while

#

if you get a printer and are willing to lose all or most of your greens, you can print all into beads and then using the printer will only take 1 away, which leaves a bunch of stacks so the payouts will be much larger

#

if you had 20, printing 1 down to 19 would give like 1.1 levels per buff stack. so 10-20 buff stacks will give over 10-20 levels worth of stats which is pretty good

eternal storm
rancid jewel
#

is anyone else having a problem with jp av effects not showing up in risk of options?

lofty dagger
#

How do u do nemesis merc don’t touch the ground in a stage challenge

safe ice
#

its not working for me too

full apex
minor jungle
#

really depends on your items, I would love to convert all crowbars in to any other white items as commando ngl

quasi crystal
#

Wish granted you now have a stack of knockback fins

chrome ocean
#

Which DLC is the Better one Of the 2? Like Which Is The most Fun

steady stone
#

sotv is undoubtably better than sots

#

i think every member here (besides 3 trolls) will agree

chrome ocean
steady stone
chrome ocean
#

oh Okay, Thanks!

steady stone
# chrome ocean Which Characters Are in Sotv?
Risk of Rain 2 Wiki

For the actual update, see Survivors of the Void Update.
Survivors of the Void is the first expansion for Risk of Rain 2, released on March 1st, 2022 on Steam alongside its eponymous update and on November 8, 2023 for consoles.
This article will contain features introduced in the DLC. Note that only one person in the multiplayer session needs to...

steady stone
#

it adds some of the most iconic items

full apex
#

jk i agree i think sotv is a better experience if you intend to get only one or start with only one.

minor jungle
#

sots still wip and there much less content

steady stone
#

sots is good if you havent played before because sotv spoiled us

minor jungle
#

nah sots is good for me

#

but sotv just better

full apex
#

yea. i dont want to doomerpost theres enough of that, but a lot of the new content in sots is janky or strangely balanced

minor jungle
#

true

steady stone
#

yeah im not saying it's not good, but I think the general consensus is sots fits in well if you're not a long time player

full apex
#

its fine, but sotv felt a bit more in tune with the rest. like it added some crazy stuff but it settled into the meta fine i think.

maybe after some fixes and changes sots will too, but until then...

steady stone
#

half of us have gotten so used to sotv that we don't remember what's base game and what's sotv

minor jungle
#

sotv made a lot of changes to the game

#

I was surprised when discovered that mending are sotv elite

steady stone
#

maybe i should buy sots. Is it in an alright spot?

#

I tell people it's "getting better" whenever they ask but I'm curious

minor jungle
#

sots still not finished as I said

#

there a lot of bugs

full apex
#

we havent gotten a wide patch, just a bit of quick things addressing like the fps jank compiler bug. so if you want to wait for the first major push to see where it ends up

#

its alright but still has a lot of issues waiting to be addressed

steady stone
#

tbh the problem is i have no clue what gearbox is doing rn

hidden elk
#

I’d only do it if you are on PC and can use mods to patch bugs/rebalance content. Otherwise I’d wait for a balance patch

steady stone
#

they've been silent

full apex
#

theyre workin on it

steady stone
#

patch could be tomorrow or in a month lol

#

im wording this poorly, sorry

#

i sound like a complainer lol

full apex
#

no date yea but i know theyre on it. we hear from preston from time to time

minor jungle
#

I do have issue with a few things in the sots

hidden elk
#

Knock back fin feels like a lunar to me tbh

minor jungle
#

mostly it's gilded absurd stats and four items that should be reworked + false son (boss) rebalance, because he is strange

steady stone
#

eh i might learn how to downpatch then, for now at least.

#

i love looping normally so i dont think i'd like it currently

full apex
#

i need to make sure to try a false son infinite laser ramp run before its patched

#

i wonder how many light flux could be taken while maintaining a decent scaling tickrate lmao

#

less AS = slower ramp, but lower CD = more ramps

#

i wanna try in multiplayer too to see if it ramps everyone lol

steady stone
#

L_Purity?

#

won't lower the attack speed

hidden elk
#

Movement

full apex
#

honestly maybe

luck down would make procs on the laser less good but to maximize fnuuy tickrate ramp it would be better than lux

steady stone
#

less luck however i now evaporate everything i look at

full apex
#

yea getting a simply stupid laser would be great. i wonder how hard it is to max it, the max should theoretically be 60 ticks/s but im not actually sure if its secretly 20 or 30 instead

#

actually
once the ramp is maxed AS wont matter since it cant scale the tickrate down unless its negative

#

so you max the tickrate ASAP then take a bunch of lux to lower the CD and have lols

#

how does charging actually affect the laser? that would be the important part

timber flicker
#

What is railgunners favorite cookie?

minor jungle
#

the tastiest one

full apex
#

it works, i got high AS with syring, ramped to 60, then tossed the syring and gave a bunch of light flux. 10% attack speed but no charging required, just tap fire and it goes. and the CD being so low means losing duration doesnt matter

steady stone
#

so it just speeds up over time right? but the value never resets?

#

that's what i'm picking up from this

full apex
#

correct every time you use the laser, it adds the expected AS scaling

#

so it ramps the tick rate infinitely every time you use it. more AS = faster ramping

#

once youve got 60 (i assume) you max the tickrate, and so having basically no attack speed doesnt matter. its still adding a teeny tiny amount, but its already maxed

steady stone
#

i always thought it added damage tbh, until i read fireFrequency

full apex
#

i went from like 62.3 to 62.4 from one use, but its not going down and its over 60 so it doesnt matter

valid kiln
#

am i just bad, or is monsoon just too stressful to be enjoyable?

full apex
#

regular AS scaling might do that im not sure

valid kiln
steady stone
full apex
steady stone
#

just takes time and practice

full apex
#

i only really ever play on monsoon anymore.

steady stone
#

like in Terraria i strafe while reading stuff without even meaning too, it's all just muscle memory in different games

valid kiln
full apex
#

oh

full apex
#

dont do that lol

steady stone
#

get more items than minutes spent and you chillin. or just get good items

valid kiln
#

ok

steady stone
#

i've spent like 10 extra minutes for some extra items before

full apex
#

the 5 minute rule was like really really early on streamers and stuff assumed it made the most sense, but it never had any testing behind it. it latched on because it was said early before anyone knew better

steady stone
#

also "my streamer said it was good so it must be true" is a mindset people have

#

but not all streamers are experts either

full apex
#

in reality its better to get everything you can (within reason but you get a feel for that over time), and just try to learn to path stages more efficiently to improve

#

more items = more power, and more stages exponentially ramp the difficulty. so on monsoon it gets really noticeable really fast if you arent getting enough items

#

items tend to ramp each other to some degree, especially damage ones, which makes having more items a lot better than face value and it already looks great at face value. having more items means you get more chances for powerful stacking or synergies

steady stone
#

also you learn to micromanage with experience

#

eventually every run is a good run because you make it good

full apex
#

honestly just being ok slowing down will 100% lower the stress, by both removing an unnecessary stressor, but also by making your runs a bit more consistent

valid kiln
#

are they ever gonna buff dice to make it as strong as it's og version from ror1/rorr?

steady stone
#

dice?

valid kiln
#

the primary

#

of chef

steady stone
#

oh im stupid, i thought like 🎲

valid kiln
#

lol

steady stone
#

not my area of expertise sadly, haven't played sots

minor jungle
#

chef is pretty fair idk

hoary sedge
minor jungle
#

it only have troubles with air enemy

steady stone
#

i've heard a lot of people say it doesn't work like it looked in the trailer. Who knows, could be bugged.

willow olive
#

It doesn’t. In the trailer he throws three cleavers then recalls them all at once

willow olive
#

This makes sense with the ammo mechanic. They wouldn’t passively come of cooldown, but instead just retract all the cleavers at once. The “ammo” woudl signify how many cleaver you have until recall

hoary sedge
#

would also justify the 0.5 proc coeff a little bit

willow olive
#

However instead we got the equivalent of some sixth graders realizing their ideas were too big and they stick with the ahem bare minimum

steady stone
full apex
#

i wonder what making it false would do

#

this is the full block

steady stone
#

probably them trying to remove the ammo? if no ammo, give ammo?

valid kiln
full apex
#

hmmm

recall input pressed is just m1

so if you pressed m1 then unpress recall and proceed. if a cleaver is already out, then we proceed to the meme block

if recall cleaver is true, its made true redundantly... but if its false, its made true and the controller sets a 3s backup timer which presumably is the auto recall on the cleavers.

#

idk
i'd have to either edit my assembly to see what happens or analyze the other code to see what recallcleaver actually means lmao

#

i am curious to make it false and see what happens

#

the part with the 3s timer makes it seem like recallcleaver is set to let the next m1 press know its a recall and not a throw and i wonder if making the first part false would allow you to spam and throw multiple cleavers at a time or something idfk

full apex
#

update:

either i did something wrong or i think it did nothing lol

steady stone
#

maybe something is wrong with the variables, if anything

#

like they didn't add a trigger because it was never implemented. or a variable of a variable of a variable or something was changed

full apex
#

its possible its just irrelevant

#

like i wonder if the code can only run at all when its in a certain state. that would make it even funnier

steady stone
#

eh, maybe we'll see it in the future

#

i hope the current chef is a temporary patch due to the rush and they will implement the new one, hence why the code is there (totally not because they didnt want to remove it)

full apex
#

mmmmmmm i found the variables but it just seems to be doing what i expect, when i throw a cleaver its false, when i click to recall its true

valid kiln
#

does transcendence cancel out all healing related things like healing drones or healing items?

full apex
#

basically yes

valid kiln
#

so i should scrap all of my healing items

full apex
#

you still get healing but you have 1 max hp, so flat stuff is the same but a lot of heal stuff is % so its a % of 1 which is pitiful. so you cant really use healing items for stuff like nkuhanas opinion anymore

#

you cant heal shield either, so yea just toss all your healing if you take transc

valid kiln
#

btw you were hella right, 5 minute rule is bs, i stopped caring entirely about the time and now im destroying

full apex
#

now you get to actually have item synergies haha

#

and, by not zipping out ASAP, youll have a nicer time getting used to and learning the stages

full apex
#

so i think the meme is just as true as it looks, that if true should just be if false and no else case

#

the true part does literally nothing

willow olive
full apex
#

it is running lmao

#

i wondered if it was being skipped but nah

willow olive
#

So gearbox literally added a useless line of code

full apex
#

i assume it used to do something and was forgotten

#

like there was code in there that got deleted temporarily but never tidied up

willow olive
#

They were too busy figuring out how to add a meaningless line of code to the spaghetti that is RoR2 that didn’t somehow do something to make a good dlc happiesttroll

#

I actually came in here to ask if it was known why burn ended all other DoT with it.

full apex
#

update:

i consolidated it down to remove that check and it is still working perfectly in game and the states are responding as they were before.

#

for reference again this is the original block

#

very cool

valid kiln
valid kiln
#

it did help it's just that run had transc and i think it screwed me cuz clay dunestrider

full apex
#

Getting caught by them can just cause trouble in general

#

One thing thats nice to know is that they can only latch on to you once, so if they do the tendril succ and you get grabbed but get out of range, you can go back for free

willow olive
#

Another thing to note is that if they don’t grab you at the start then they won’t grab you when going back into the radius.

full apex
#

they also must finish their attack where they stand up, they cant stop in the middle. so if you have enough burst, you can try to wait for them to start that right before their hp is low enough to succ, and try to kill before they can return to neutral and use the succ

#

or just use it as an opportunity to deal damage into low hp range and leave before it finishes to be out of range when they start

sage coyote
#

What would be a good 3 person team ? One person carries.

minor jungle
#

So two other supports?

sage coyote
#

Two newbs

minor jungle
#

Oh

sage coyote
#

I'm thinking no physical separation as in land air

#

Only I can think is bandit, engineer and acrid

minor jungle
#

Carrier could I think choose either strongest characters or seeker to revive other two

sage coyote
#

Strongest characters?

minor jungle
#

Loader, railgunner, void fiend, false son

sage coyote
#

Haven't unlocked last one so not counting latest dlc. Void fiend too much balance management for me, railgunner you sit there for one extra second and flappers gonna pop you. And loader is good choice but I'm afraid of too much separation if I fly too far

minor jungle
sage coyote
#

Agree

sage coyote
#

Everything but chef and son

#

Maybe some S&M in form of Rex, Mult and Commando

valid kiln
#

im probably just gonna drop the game since i have most achievements besides monsoon skins and some character abilities

sage coyote
#

How many items per stage ?

valid kiln
sage coyote
#

Not bad. Sometimes items suck. What char ?

valid kiln
#

seeker

sage coyote
#

Oh .. haven't tried

minor jungle
sage coyote
minor jungle
#

Yeah

minor jungle
full apex
#

if monsoon isnt fun to play on, then just do rainstorm

minor jungle
#

true

full apex
#

its better to play on a difficulty you enjoy and have fun then to just flat out drop a game you like because the higher difficulty is too much or unfun

#

rainstorm will improve all your general skills as well, so if you ever get to a point where it feels trivial or smth you can re-elevate to monsoon and see how it feels. the rainstorm -> monsoon change is more analogous than drizzle -> rainstorm

minor jungle
full apex
#

part of the benefit that comes with trying to clear out stages rather than speeding through, is allowing you to learn more and more efficient routes as you get comfy with the stage and different tele locations and stuff. if you arent super familiar with them yet, your clears could be slower than ideal, but you get better and faster each time you clear the stage. so if you are losing still then its possible more runs will help you clear earlier stages quicker naturally while getting the same amount of stuff, giving you more time and leniency on later stages to path and gain experience, until you are pretty familiar with most of what the game throws at you

#

but like a lot of roguelikes the learning part can be losing frequently for a while

#

sory if thats a lot idk just wanna try and help you have a better time yaknow

frigid glen
#

does forgive me please proc ghors tome?

minor jungle
#

yeah

full apex
#

yes, and its pretty nice

#

its really good in simulacrum lol

frigid glen
#

perfect thanks

#

does backup mag do anything for rail gunner on her deafult secondary?

full apex
#

i think you get multiple shots while scoped before reloading

#

but the reload damage bonus only applies to the first

frigid glen
#

oh alright

minor jungle
#

I don't know about damage bonus but yes you gets another shot before reload

full apex
#

180 then 120 so the reload bonus is only on first

minor jungle
#

that lame

full apex
#

heres with 2 mags, titan for more hp so its less damage.

#

using really low timescale to get fairly close to frame perfect it was like 1s ish between two shots with backup mag, and like 1.2s ish to just shoot reload and shoot again

so like backup mag can help to finish off some enemies or pick off wisps youd overkill anyways, but theres still incentive to just shoot and then reload

#

theyre pretty similar dps, backup mag will be easier cause you can spam, but reloaded shots will work better as burst for like crowbar.

stoic fractal
#

joined the disc just because i feel insane, has anybody else heard a weird singing sound on shattered abodes? i restarted to get abodes a few times and it seems to come from multiple places on the map, but everytime i find a place where it's loudest, i think the source of the sound moves. my friend used debug and found the sound, but couldnt pinpoint what it was coming from

quasi crystal
#

When mithrix steals your empathy cores, do your cores lose the teammate count buffs or is that hardcoded into the probes themselves?

quasi crystal
stoic fractal
#

no it's not the tp sound, it's more like how on wetland aspect you can hear the n'kuhana shrine at certain points

#

it's really weird, i also heard a gloopy sound coming from one of the cliffs but i couldn't find it after restarting

#

i noticed the logbook entry has the line "children sing of the storm’s bright light", if this is an intended easter egg it's really creepy

quasi crystal
#

if you have 2 halcyon seeds does it give the ||aurelionite that false son spawns|| more damage?

willow olive
full apex
full apex
#

mm maybe it was more alarmy than songey idk

#

i found a clip i sent to a friend lol, i had deleted it assuming it was just something random but now i wonder if its the same.

stoic fractal
#

i've had a bug like that on mul-t before, but it's not like that

#

i'm gonna try and get a clip, but it might be kinda quiet

#

the first one was kinda interrupted by the wisps, but it came back in the second clip if you can hear it

#

haven't heard this sound before finding this, also this is vanilla just to be sure

full apex
#

hmmmmmm interesting

stoic fractal
#

you can pretty reliably hear it from one of the pillars of the giant arch if you trimp like halfway up

full apex
#

you piqued my curiosity enough to go fly around the stage. doesnt seem like its more/less noticeable but this is with music turned off and its still there

stoic fractal
#

you can usually hear it pretty quickly after you spawn around the edges so i feel like there are multiple sources, but only the arch one doesn't move i don't think

full apex
#

i think it might just be the stage ambiance

stoic fractal
#

yeah, very cool and i hate it

full apex
#

funny this stuff is here, its easy to not notice with the music and game chaos sounds

stoic fractal
#

it's really neat, i probably just never notice but this one caught me off guard in a regular run

full apex
#

yea thats pretty interesting! it seems most of the ambiance maybe is natural-esque stuff, so having something odd like that is neat

#

its kinda creepy

stoic fractal
#

it's late but i'm probably gonna check out some more of these at some point

full apex
#

yea!

stoic fractal
#

i wish i knew what they were labeled in the files

full apex
#

i will leave exploring more stuff for later myself. i wonder if theres like a youtube video with all of them or something

#

theres one for the tele songs

frail bridge
#

is there a way to loop after killing mithrix on eclipse? i forgor to click the teleporter prongs on stage 5 and wanted to unlock chef

full apex
#

i dont think you're allowed to go anywhere silly in eclipse, if you didnt shift the tele or blue/gold portal shrine then im not sure

#

like i think the artifact portal is disabled

frail bridge
#

gotchu, ty

frail bridge
full apex
#

yea i dont really eclipse much, so i havent messed with it in sots

quasi crystal
full apex
#

nono i mean its a hidden item they are given

quasi crystal
#

OH lol

full apex
#

you can toss cores and they will stay ramped

quasi crystal
#

My bad lmao

full apex
#

but youll lose em eventually without the item haha

quasi crystal
#

Good to know though makes buying gunner turrets much more sensible

full apex
#

this is the item

#

its really powerful on anything thats not the cores lmao, but you cant really get it easily without mods and its probably impossible on console.

glacial knoll
full apex
#

really?
does it like take their item away or smth?

#

i assumed it would be set when they spawned

#

well shit lol

thats actually pretty funny

#

they stick around but lose their damage buff.

#

Mithrix's get useambientlevel twice? lol

#

useless but interesting

wicked cliff
#

is celestial portal the blue portal or the loop portal or the mercenary portal ???

full apex
#

uhh

#

blue portal is or newt, the bazaar

#

celestial is to a moment whole, which is obliterate and i think thats how you initially unlock merc

#

im not sure what loop portal is

wicked cliff
#

im trying to unlock loader second m2 move

#

it said reach celestial portal in 25 min

full apex
#

yea thats the obliterate portal, on the 3rd stage after looping

#

god its bright having them all there lmao. you can see the name for them on the right but my stats HUD is covering it up a little...

celestial is kinda green-ish compared to the blue portal

glacial knoll
#

fake mod doesn't add the Green

full apex
#

😔

#

dbtk not updated yet?? lol

glacial knoll
#

it's kind of absurd to think empathy cores would casually get 26x the damage

#

like beetle guard gets what 3x damage?

full apex
#

from being on enemy team or smth?

#

or you mean with a few stacks

#

i think beebl guard is 1x hp and 3x damage yea

glacial knoll
#

2 empathy cores and 11 drones would be 26x damage I think

full apex
#

14 allies so 28?

#

the player should be included

glacial knoll
#

it counts -1 for some reason

#

I guess to not Include the person holding it but yeah

full apex
#

oh does it actually? wiki says it starts at 3x

glacial knoll
full apex
#

no kidding

#

guess i'll have to update that

wicked cliff
full apex
#

yup

#

it was a bit easier before sky meadows was added because it was 1 less stage needed to clear

#

but it shouldnt be too bad, especially if you just do it on drizzle

#

loaders base power level is really really high, so you can get away with not having any or many items for a little while. i think thats what speedrunners do, just shred the game with loader rushing through before theres a chance for things to scale at all

#

you get like 3 mins per stage or something i think i dont rember. so just find the tele and charge it asap, a normal charge takes 1.5 mins so

#

yea it leaves 1 min of fluff

wicked cliff
#

it so rng tho like some map it so hard to find the portal grrrr

quasi crystal
#

Was mithrix really added after alt skills lol

full apex
#

didnt the game launch with alt skills?

#

or am i crazy and just too early access pilled to rember

how would mult have worked with no alts slugsweat

full apex
#

getting height to see the particles easier if possible is good

quasi crystal
#

A woolie video where he talked about his tier list made like a week into the games lifespan mentions double rebar is impossible

full apex
#

oh right
when rebar was added it wasnt an endlag it was a charge up

#

we all thought it was a bug when they inverted it and rebar canceling became a thing but nop was totally intended and tbh its good

wicked cliff
full apex
#

hmmm
multiplayer the difficulty scales faster but also you can search faster by splitting up

#

just whoever finds tele hits it asap and the other person swings over to fight

#

im not sure tho, i never tried it in multi

#

esp on drizzle the difficulty probably wont catch up to 2 lodr if you are super fast like the unlock requires

#

command is always an option too, to min max the few items youll be getting

#

i rly gotta slep its 4:30AM ive made a mistake lmao

but i wish u best of luck with your lodr speedrunning haha

quasi crystal
#

Drizzle glass is how I did it

wicked cliff
#

how to find mods for ror2 ?

minor jungle
#

you should download r2modman so it would be easy to download mods

wicked cliff
ornate gust
#

That link they sent

#

Is where u download it

wicked cliff
#

ohhh

wicked cliff
#

man there aren't many new loader mods

livid wedge
#

Weird, atm, I can't scroll all the way through my inventory. It de-highlights about halflway through

willow olive
#

No clue why it does that, but it does.

fresh umbra
#

Does anyone know what this weird, faint NES-type sound plays along with the music in-game sometimes? It’s not a constant tone; it changes in pitch as if it’s supposed to add to the music or indicate something somehow. These sounds are not present in the soundtrack on youtube, but i can get a clip if needed. Also, it seems to be randomized

#

By nes i think i mean like, 8-bit

livid wedge
#

Yeah, the teleporter plays that music as you get closer

#

Synthesizer

fresh umbra
sinful fractal
#

Come stage 3 onwards, and I'm using mobile turrets, is it worth scrapping 1 tri tip dagger for potential better dps items through printer or lunar shop?

#

My mindset is that just 1 tri tip is worse than stacking my other dps items

livid wedge
#

I'd keep it. You and your turrets will probably keep the stacks alive with just one

sinful fractal
#

What about at stage 5 onwards? Where monsters don't last (or shouldn't last) long enough for a low stack of bleed to matter

#

In theory anyway

full apex
#

If you can reset it on bosses and stuff it can be good, but if you aren't planning and wanting that and aren't having it happen naturally enough you can scrap tritips

#

Its nice for some final bosses as well, like voidling or the lunar scavs are slow so its easier to stack up on them

frigid glen
#

if i use a lunar seer to choose a stage then go into a void field will it still apply?

daring cloak
#

No

frigid glen
#

damn alright

tacit summit
#

whats liek the average level by st3

wide parrot
#

Random, this game is a rouge like

full apex
# tacit summit whats liek the average level by st3

depends on your time but the director income is consistent so it should be possible to determine a range tbh

i dont know though id have to check it and the best way would be doing normal runs with specifically different clear times and keeping track of the levels

#

which would take a while

#

i could probably calc it without doing that but it would be a good bit of work starting with nothing

daring cloak
#

There are also a lot of variables in terms of when you go where and how long you spend there

full apex
#

withor calc'd income to determine avg chests per time based on some ranges

daring cloak
#

I once for testing had to stay in stage 1 for 50 minutes and the enemies only got up to level 8

full apex
#

income and exp are directly connected, one is 2x and the other is 1x but i forget which is which

tacit summit
#

i mean character level

full apex
#

oh wait do you mean enemy level? i asssumed you meant char

#

ah yea

tacit summit
#

assuming 6 minutes per stage

daring cloak
#

Dont worry about character level

full apex
#

enemy level is EEEEZ for me to calc lmao i already have a calc made for that

#

yea because player level is tied to income it will always normalize itself to the expected avg

tacit summit
full apex
#

like grinding it out isnt worth it because you need exponentially more each level so youll still pretty quickly normalize if you are overlevelled while enemies arent worth as much

daring cloak
full apex
#

im p sure shield in the ror1 style games is spongey so it changes things a fair bit

#

in ror2 its just counted like health so big bursts of damage still hit your hp, but in ror1 even 1 shield will eat any sized attack iirc

livid wedge
#

It might outscale it but psg is a white and heart is a green

#

Probably going to end up with more psgs than hearts

tacit summit
#

heart is 60 flat

livid wedge
#

I know

#

I'm not arguing the individual basis but the overall

full apex
#

60/0.08 is 750, so you need 750 to make 8% 60. which on a base char like mando is lvl 20 ish

#

My intuition could be wrong i dont rember exactly but i think ending a run on s6 is between 20-30, so at s3 maybe ~15?.. Id have to try it to be sure though

tacit summit
#

hm

#

well it looks like on mithrix they go equal

full apex
#

But yea psg being white compared to a green it might be worth comparing 2 or 3 to heart

tacit summit
#

ty for help

full apex
#

Also that would also be lower on chars with base hp up like acrid

tacit summit
#

you become intangible do you dodge all attacks

daring cloak
#

Almost

#

You dodge all attacks except for void implosions

#

Void implosions do not care about anything on your survivor
If they hit your hitbox you die

#

Even if its intangible

tacit summit
#

okay so mthrix pizza cant hit me

daring cloak
#

However viend's trespass and strides of heresy completely remove your hitbox while they are active so they can pass through implosions

daring cloak
#

If you get pretty close to mithrix pizza becomes fairly easy to predict and dodge

tacit summit
#

well ive umbral mithrix so ye has like 3 or 4 of those at the same time

daring cloak
#

Oh umbral

tacit summit
#

in ph3

daring cloak
#

Ok yeah in that case intangibility is a very good idea lmao

glacial knoll
#

Both Strides of Heresy and soujorun do make you immune to void implosions

#

idk what else would use Intangible in the wording

daring cloak
#

Oh soujourn too neat

tacit summit
#

okayty for help

daring cloak
#

To me intangibility is things like eviscerate

#

The hitbox is still there but nothing except for implosions interacts with it

#

Soujourn and the others are even higher than intangibility imo

#

Since they dont just make you intangible but completely take your body away while theyre active

obsidian fiber
#

hey, if you have artifact of chaos on, i know some explosion-causing items can damage the player that triggered them, but is that supposed to include genesis loop? it just happened to me and it felt bad to just kinda die because i went under 25%hp. I assumed there would be an exception and i'm trying to make sure this isn't a bug

tacit summit
daring cloak
obsidian fiber
#

i just did

#

killscreen says i died to myself

tacit summit
daring cloak
tacit summit
obsidian fiber
glacial knoll
daring cloak
#

WHAT

#

THATS CRAZY

tacit summit
#

i wish it would load for me

daring cloak
#

Well

#

Merc can apparently evis through void implosions after all

glacial knoll
#

genesis loop chaos seems fine to me

obsidian fiber
daring cloak
#

Transmitter... doesnt do what I fear it does with chaos right?

obsidian fiber
#

oh my god is that what happened

daring cloak
#

Also did you have goobo out while you glooped?

glacial knoll
#

Transmitter makes you immune for 2s so it certainly couldn't

obsidian fiber
obsidian fiber
daring cloak
#

Yeah idk then Id have to blame it on gas or voidsent

obsidian fiber
#

or does it take longer than that

daring cloak
#

Or sticky

glacial knoll
#

loop can't hit yourself at least not on merc

tacit summit
#

well and nova perhaps

#

whos this run as?

obsidian fiber
#

arti

daring cloak
#

Arti is like all aoe

#

Its not unlikely you just hit yourself with one of her normal attacks

tacit summit
#

yeah

obsidian fiber
#

i feel like if it was that i'd have noticed before mithrix and stopped doing it

#

i could be wrong but

tacit summit
#

i could go test it but i dont have chaos unlocked and im ingame so it would take quite some time to load the full savefile

obsidian fiber
#

just checked it and yeah arti's full charge m2 can one shot you at base health

#

or leave you on 1hp because osp anyway

tacit summit
#

do lunar seers show the stage name in interact text in vanilla?

glacial knoll
#

no

obsidian fiber
#

i think that's a mod, at least it used to be

tacit summit
#

okay mod then ughhhhhh i hate when that happens

obsidian fiber
daring cloak
#

You could also take a closer look at the seer visuals

#

Usually youll be able to see at least a few defining features of the stage thats shown

#

Personally I was always able to determine which stage was shown once I got used to the seer and the stages

obsidian fiber
#

surprisingly, ion surge doesn't cause self damage despite being an AOE

tacit summit
daring cloak
obsidian fiber
#

anyway for clearing that up, didn't want to file a bug report if that was how it was supposed to work

daring cloak
obsidian fiber
#

oh ok i guess that makes sense

daring cloak
#

Like ion, acrid's leaps and others

obsidian fiber
#

weird how there's exceptions for that but not rex's self-damage moves on eclipse 8

daring cloak
#

Just hopoo being hopoo

obsidian fiber
#

fair enough

viral sorrel
#

wertus how much time do you have to spend on discord

#

teach me how to get there

daring cloak
#

I just look into all kinds of channels, take in the information thats shown there and spread that information further

#

And alongside that get to know people better

viral sorrel
#

youre active in every single channel at once i swear

#

65k messages

daring cloak
#

I tend to get pretty bored in my free time

viral sorrel
#

fair enough

livid wedge
#

You'll never know me

proud rampart
#

@full apex ok got my first percentage for the chance of getting my hypothetical first stage

#

you can guess but I’ll just spoiler tag the number ||1.69x10^-27%||

#

still have 4 more to go not counting void fields

#

debating if I’ll even touch on void fields because with the item loadout we have it’s genuinely just diminishing returns

charred anchor
#

Does any of the Mithrix phases (except phase 2) work for Captain: Smushed or does it have to be Phase 4

livid wedge
#

Phase 4

charred anchor
#

ok thanks

proud rampart
tacit summit
#

if you kill someting with bandit despacito but you proc lost seers do you still get the token

livid wedge
#

I think so

hoary sedge
#

yeah iirc desperado has like a 0.1 second grace period after the shot hits

#

so stuff like lost seers and runald band still counts

tacit summit
#

do the happiest mask ghosts keep the items from void fields or artifact of evolution

livid wedge
#

I think you'd have to ask @full apex or something as their inventory isn't normally visible but I don't think so

tacit summit
#

does V_Wungus healing reduce void fiend corruption if he has full health?