#ror2-bug-reports-pc

1 messages · Page 56 of 1

inland vector
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corrupted trespass removed the speed buff from red whip for some reason while normal trespass doesnt

old epoch
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Pluripotent Larva does not corrupt runald's band if you do not have kjaro's band as well in inventory. Have reproduced twice, but have not tested the other way around

proud girder
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Gummy captain does not activate diablo strike
Gummy Mul-t does not use both primaries in power mode. does not use the first primary but does use the second one

daring adder
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If you have Ben's coat as Viend and cancel your corrupt m1 by pressing sprint sprint, your self slow procs and stays until you fire corrupt m1 again

cerulean lark
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so i just started a run

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and my captain beacons have an x on them

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cool

scarlet cove
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killing the Voidling optional boss did not spawn a portal to the next area, making it impossible to proceed. Also the platform voidling first appears on often has enemy monsters glitch into the floor, including Voidling.

void locust
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this has already been shared but I am reiterating it just so that the issue is clear, the bulwarks ambry environment entry is permanently locked even if it was already unlocked before the patch and recollecting the logbook does not re-unlock it. The flag in the save file for this entry is "MAP_ARTIFACTWORLD_TITLE" in case there the ingame code does not reflect this, maybe it is looking for a different string than what the save file has and what the logbook gives.

low locust
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I spawned inside of a void seed on aphelian sanctuary

sharp dagger
sharp dagger
gaunt umbra
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I saw a report of this in the backlog relatively recently but i figured i'd drop in my own report of it too, For reasons i cannot fathom other than my PC being potato and me having my graphics turned down (though i tried raising them back up to see if they'd work, and as far as i can tell they did not), All of the torso and most of the lobster cannon on both versions of Void Fiend's skins simply does not render while in the normal mode. the Corrupted form renders fine for both.

weak breach
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Wetland Aspect isn't spawning DLC stuff.

warm orchid
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I dont really know how id fix it but im having an issue were one of the log entries is highlighted as new but going into it doesnt make the highlight go away, its a minor thing but thought id mention it. if anyone knows a way to fix it im all ears

odd peak
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So just tried to summon the void portal on Rainstorm difficulty by petting the frog after killing mithrix and me and my friend put in 70+ lunar coins and it didnt spawn the portal eventually losing to the countdown timer :/

acoustic narwhal
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I've noticed that whenever the glass artifact is enabled during a wave in Sim, if you play a character like Commando or Mul-T with nailgun (maybe others not sure) and continue to hold down the m1 fire and don't let go, the glass artifacts increased damage will still carry over even after the wave with it is finished and your health is restored. If you let go of m1 and fire again however, the damage is restored to normal.

ionic pendant
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I’ve experienced the momentum bug (the one where you keep your momentum after respawning on the stage) on Railgunner a couple times since the most recent patch.

First was after falling off the stage after I used her mines, causing me to keep my horizontal movement and continue to fall off the stage.

Second was after the Alloy Worship Unit threw me into the sky. I kept my upwards momentum and continued to be pushed out-of-bounds.

inland vector
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hey is volcanic egg still disjointing a lot for anybody else? it happens to me a lot still

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at the very least, its still happening when you get its effect through bottled chaos

void locust
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Not 100% sure if this is a bug, but sometimes when starting a run, captain isn't able to use his support beacons on the 1st stage, and there is just an "X" in the thumbnail for the move.

Another issue I've noticed is that when in the pause/settings menu, the character is still able to shoot and use other moves

worthy mesa
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I was just on simulacrum, the game said there were 12 enemies left, but there were not and i died to the fog. Is this a known bug?

gentle jewel
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Found a bug where if you spectate a bandit, the stacks for his m1 will never go down when he shoots but will go up when he reloads. Doesn't affect gameplay at all but it was still surprising to look over at bandit and see that he has 168 rounds in his four round magazine.

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Also if you spectate someone and genesis loop activates sometimes the effect doesn't go away and they become the sun for the rest of the stage

knotty canyon
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His rifle is just built different

proper locust
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The jade elephant log entry is always marked as unread for me, no matter how many times I check it

dapper prism
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Question, has anyone experience this bug before? On wave 50 of simulacrum, the enemies remaining counter displayed 21 enemies remaining even though my friend and I already cleared all the monsters. Game didn't allow us to continue so we died due to the vent collapsing. Enemies had Dios Best Friend (which I think is what caused the problem), Personal Shield generator, Delicate watch, Kjaro's band, and red whip. I also have recording if anyone wants to see it.

scenic vine
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If I start the game with captain, and it spawns me in distant roost, the game says that I've already used the beacons

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doesn't happen on other stage ones

naive topaz
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looks like when MUL-T's power mode expires while having raincoat gives permanent movement speed debuff to player

wintry arch
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I cleared both the void domes but it shows that their are still one left. I think that the glitch my come from the lost seer lenses killing void creatures to fast my cause it to bug out. Not cause there are two this has happened to me in the past with just one.

jolly bear
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minor graphical bug, when picking a character if you enter simulacrum and choose a different survivor with less skills than the previous one it will spawn with an empty skill slot

summer zephyr
cinder terrace
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Very same issue going on here, about 4 waves got skipped after waiting a minute each, the glow of the portal appeared but I cannot see the portal, i've been waiting around 10 mins but alast, this is where my simulacrum ends for tonight

void locust
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this is an issue i don't see talked about, i haven't taken a SS yet but I will when I can. Sometimes the void seed bugs out and still marks "1 enemy left" when there are factually no enemies left in the stage, and it happens once every 4 seeds for me. it always happens in a run without fail in my experience. and once i actually proved that it was bugged by leaving shrines unused, and once i finished the teleporter and killed all the enemies, i used the shrines while holding fireworks. the fireworks did not seek any enemy at any point in the map, and it still marked "1 enemy left" in the counter.

even post patch, this still happens, and the way i know now it still happens is because of the feature of enemy tracking.

please fix this, it makes void seeds absolutely not fun to do when it happens and it more often than not makes me avoid them to not waste time on them on a run. It also gobbles half the items in the map because of how void seeds lock chests.

magic shale
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not sure if intentional, but I just unlocked void fiends alternate skin after an insane god run. I decide to see what it's like in-game so I start a run. And the first thing I notice is that one of void fiend's alternate skins arm is dislocated.

(images are spoilers in case some don't want to see void fiend's alternate skin until they unlock it themselves)

unreal pendant
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Enemy from a Void Seed spawned in the wall, way under the seed. I think its a Void Barnacle.

waxen mist
main pike
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got to voidling fight and he just straight up didnt spawn, waited for like 10 mins before giving up, i was using itemstats, betterui and multitudes so idk if one of them caused it, but still annoying

tawny night
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HOW TF CAN YOU GET STUCK HERE

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I just got stuck between this pot and the lunar cauldron and had my run ended

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Not sure if this is actually a bug but please see if you can change it since it's literally not my fault I died here

sour wharf
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One bug I’ve noticed that’s really annoying in multiplayer is only the host being able to see converted items. For some reason when an item converts with egocentrism/benthic bloom and the player with said item is not host, the game will not inform them on what items are converted. This makes it an annoying guessing game of “what item did I lose” not allowing players to properly react if they lost an important item.

urban dew
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The bug where fall momentum doesn't get reset upon being teleported back after falling off the map, resulting in flying off again and again, hasn't been fixed

hearty ivy
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either it's the game design or a bug that make chain doesn't appear connecting to the middle tower, therefore i couldn't reach to the last two void enemy to disable void seed nor the teleporter which also in the middle tower

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and here

worldly pulsar
hearty ivy
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wait there is??

worldly pulsar
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the top image has it

hearty ivy
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Okay I'm dumb

worldly pulsar
brazen moth
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No idea if it's a bug or not but i'll post it here.
I was trying to get the mastery skin for Void Fiend so i decided to fight Mithrix, i skipped the pillars since it's easier and doesn't waste much time, when i defended the ship, i couldn't escape nor win the game.
In a desperate attempt to save my run, i went to the Dark Void for the alternate ending and same thing, the boss the does not start so can't win either.
Did this happend to any of you guys?
(can't put pics but i had full corruption with void items so 100% at all times) (edit: forgot to mention i was playing with mods, but nothing that add content, a few that could be problematic (maybe???) is Multitudes, BiggerBazaar and EmptyChestsBeGone.)

brazen moth
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I was able to go to the Deep Voids with the same mods but as Railgunner and i won, so it can't be linked to mods

ashen shuttle
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I was in a commando run and im pretty sure this is a visual bug

heavy night
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has anyone else had the problem of the grandparents explosion ignoring cover, ive had 7 runs where ive died to it even though im behind rocks, at one point it even killed me through the floor while i was using the artifact portal, it only started happening after the sotv patch a few days ago?

eager scarab
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Idunno if anyone else has this, but the notifications for gasoline, Nukahana’s opinion, and jade elephant will not go away. I tried many times and they are still yellow in the logbook.

errant turret
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When you use Trophy Hunters Tricorn on a Magma Worm or an Overloading worm their item seems to spawn under the ground and get deleted by falling

sour wharf
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the void seed spawning on tp/suvivors spawning on the void seed has not been fixed (at least for multiplayer)

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also the patch notes is wrong about the final ||voidling|| fight music being fixed. In multiplayer non host clients cannot hear Chris saxophone shredding. (very happy that you guys put chris's full song for that fight)

grizzled scarab
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the backup equipment will target but never shoot the flying blind pests. I don't know if this is with other new enemies or not, saw this happen multiple times though.

knotty canyon
# ashen shuttle

Feature. Well not really but the devs said they wanted to leave it in because funni stretch

knotty canyon
knotty canyon
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Known

sour wharf
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The disjointing camera with volcanic egg has not been fixed like stated in the patch notes (at least in a multiplayer setting where I am still experiencing the bug) I think theres alot of annoying bugs in multiplayer that need to be fixed, (void seeds not showing up for non host clients, game not telling what items are converted for non host clients, teleporter sometimes being invisible for non host clients, players sometimes being invisible for non host clients, and boss health bars sometimes not being visible for non host clients

tame orchid
gentle jewel
gentle jewel
azure cloud
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Void just broke, doesn't spawn anything anymore

acoustic sun
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wait, this is void fields

viral shell
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whenever a multiplayer game begins people sometimes won't spawn. not everyone doesn't spawn, usually just 1 or 2 don't. you spawn spectating and the sidebar on the left just shows your hp bar as black. im not aware what happens when going to the next stage. if everyone who spawned suicides, it doesn't count that you all died so youre just spectating a still screen from the perspective of those who didn't spawn. i've experienced this on normal mode and simacrulum.

glossy comet
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Captain's Orbital Supply Beacon sometimes cannot be used on the first level of a run, for no apparent reason

nocturne bobcat
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can't get out

exotic geode
maiden coyote
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Hello so i found a bug with the charecter "Captian" i dont know if the same aplies for other charecters i only found it with "Captain"
But if you get "Visions of Heresey" and you run out of shot use the Utilety skill it will give you 3 ammo. it also happens when ever you use ur Utilety. (Sorry for my extremely bad spelling xD)

cinder flame
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idk if this has been mentioned but when fighting voidling and you are in the parkour part u can damage and kill the boss with the royal capacitor which is kinda funny
u just gotta look around and find where to look ig nothin else to say

halcyon estuary
teal tide
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Acrid poison makes parent's model glitch out a bit oo

weary dune
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If you have experienced an in-game issue, please close the game, then provide a detailed description and attach the following log file:
C:\Users\<UserName>\AppData\LocalLow\Hopoo Games, LLC\Risk of Rain 2\Player.log

spice mural
alpine juniper
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When I try to play railgunner, it automatically switches me to commando

tender mulch
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Fighting Xi Construct, I've noticed this especially in Sulfur Pools during the teleporter event. It moves away from the area when being shot, especially with its shield up I think. Regardless it has gotten incredibly far before, sitting out of bounds regardless of movement. Melee characters get softlocked basically, even with enough movement it would just send you back into the map before reaching it. Picture has commando but I had to chase it down outside of the teleporter area. I first experienced it with Mercenary and dear lord I just let it snipe me with the beam instead, cause it was very far off the map.
Don't think the file would help but here ya go.

sacred blade
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I'm not 100% sure if this is a vanilla issue, but the failsafe added for simulacrum in 1.2.2 appears to be repeatedly firing after boss waves - eventually got to the game freezing for about half a minute after trying to open chests at wave 55

tender mulch
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Only experienced this once during multiplayer, was back in march 11 but after the 1.2.2 patch was installed, seems to be only a visual glitch, shop worked fine otherwise.

turbid idol
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I've found 2 issues with Rose Buckler's visual effect.

The first is that sprinting, cancelling sprint and then immediately starting your sprint again can occur too fast and the visual effect will fail to update, meaning you are sprinting without the little floating shields around you. (You still get the armor, this is visual only)

The second is to do with MUL-T's Transport Mode: after Transport Mode ends, you sprint by default, however, the floating shield FX fail to get applied to this sprint (100% reproduction). This occurs regardless of whether you began Transport Mode while walking or sprinting. This is only visual, the armor is actually still applied (likely related to the first bug with the visual effect not updating quickly enough when a sprint is stopped and quickly restarted)

Here's a video of the MUL-T issue as well as the log file:

quiet pike
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being at the "minion cap" (my solus probes can't spawn) prevents the planetarium portal from spawning on commencement when you pet the frog 10 times.

ashen shuttle
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what

jolly bear
# ashen shuttle

You might have entered the game before the people were back in the lobby, just choose a different character and the screen should go back to normal.

candid sigil
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I....um...not sure if I even have to explain what happened here.

weary dune
candid sigil
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He teleported up. His pathing led me here but hes mf here

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top left, near the rocky patch

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to the left of the meteor field

weary dune
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The little crab shines a spotlight on the ground. It gets fainter as it goes higher to help you notice when it's flying upward.

candid sigil
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i see what u mean, im just saying homie clipped straight into the ground this time lmao

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ty tho

agile coral
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is it just me or do other people feel like the player character models are tiny this patch lol

marble obsidian
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Unsure if this is a known bug or not, but i'm playing as Void Fiend and when i switch to corrupted form, i'm permanently slowed until the next stage. It didn't seem to happen until i got Bens Raincoat

rough loom
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I was playing Mercenary and used his secondary on a Xi Construct boss, which sent it flying way off the map due to the interaction that move has with flying enemies' momentum. However, it then became impossible for me to finish the stage, because the Construct never came back into the map and, as Mercenary, I had no ranged attacks.

wide mango
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void fiend's left arm disappears after picking up and dropping royal capacitor

tropic glade
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Softlock issue with enemies having dio's best friend I believe. Killed a horde of blazing gups and it said they had 0 health remaining yet the teleporter event did not count them as such. I would send the screenshot but for some reason discord isn't letting me.

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Needed Pc role

marble obsidian
rough loom
tropic glade
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Platform specifically

rough loom
shut cairn
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not sure where to put this but i think its kinda misleading that the ror2 maingame and sotv both have the Online-pvp tag. i mean sure there is artifact of vengeance but i wouldnt consider friendly fire pvp

ripe hinge
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but they could refer to prismatic trials as well

shut cairn
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arent these the community tags

ripe hinge
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oh mb

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those are, youre right

shut cairn
untold robin
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Hermorage does not proc from crits on bandit despite it saying so

green dust
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Singularity Band: missing "Corrupts all Runald's Bands and Kjaro's Bands" in Logbook

stark wedge
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captain's diablo strike now damage's his own drones, and i don't know if that's intended. Either way, it definitely should be changed back, having an ability that actively destroys another part of his kit is ridiculous

short sky
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Hosting with proton doesn't work, Game crashes

sick condor
uncut matrix
ripe hinge
stark wedge
ripe hinge
wintry charm
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there is a simulacrum button for me but i dont have the dlc

weary dune
wintry charm
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going through it on the main menu

weary dune
hexed hearth
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Supply Beacons missing on commencement as Captain. I don't know if it's because I died and respawned with Dio's Best Friend, or if it was missing for the entire stage, but it locked me out of attempting the Smushed achievement.

lofty cape
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Dying with a Void Larva does not convert my gold items.

odd gull
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Rolling a Dio's on wave 50 simulacrum seems to brick your run. Enemies got this red two times so far and both runs I lost on Wave 51 because the game insists there are more enemies left after everything is dead. Weirdly enough, I was on Sky Meadow both times so IDK if that has anything to do with it or not.

lofty cape
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it wont let me attach any files here... not even a photo or the log file

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i can send it directly...?

weary dune
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Sorry, I forgot the channel changed

lofty cape
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There we go. I Died holding a Void Dio's Item. The Various Gold Items did not convert into the Newly Hatched Zoea, but the rest of the items did convert into their Void Variant.

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Photo to confirm

weary dune
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Thank you!

cinder terrace
# ripe hinge because its not made for linux?

well its on steam and used to work very well on proton before the dlc update.

(cant see why this is supposed to be no longer the case, especially with the steamdeck rolling around)

short sky
smoky sail
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With Artifact of Chaos as Railgunner, Since you can hurt yourself the Crit Indicator appears for you, whilst also blocking your sighting.
This occurs with both of your M2's but sometimes it's just tinting the scope

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Example of Default M2, not as consistently blocking, but still occurs (while zooming in)

winter crown
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I didn't notice until now but the Beetle Guard summon from the Queen's Gland has the same color palette as regular Beetle Guards again. Was this change intentional?

torpid hill
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Fell outta the fungus map forgot its name, but uhh theres the hole in the bottom layer that I fell through and there's possibly a spot in which the kill/respawn plane is missing???

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also bug where my friend was spectating me and the charges of the m1 kept going up but never down??

cinder eagle
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I was playing Bandit and got a few Lysate Cells. When I spammed my R, it used multiple charges but only one shot was fired.

dark raven
smoky sail
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Could anyone replicate a bug I think I'm experiencing with the Elixir?
Whenever I'm in a run with more than one elixir, I somehow die whenever, An Elixir Activates > I get to Half-HP > Instant Death from any enemy attacking me at Half-HP with another elixir on me.
I'm not sure if this is truly a bug but from the fact that this happened 3 times, each by different enemies, It really got me thinking if this is an issue, Thanks!

floral cloak
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I keep experiencing hard reboots late into multiplayer runs, is this a common issue? It is not my power supply or overheating, and it only happens when playing RoR2 multiplayer

upper kestrel
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might already be aware but when Gup spawns in void fields and a cell finishes and kills all of the enemies it splits the Gup

thick lynx
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I just found a spot in Scorched Acres where you can stand near the bottom of a cliff pretty easily. I did this accidentally the first time but I was able to do it again first try in the attached video

clever scaffold
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I believe that Ben's Raincoat causes Void Fiend to be permanently slowed down to Corrupt Drown speed once you fire it

bright tide
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a void seed enemy is too far outside the map. dont know if it got launched by one of the sky meadow flying rocks, but enemies die from moving out of bounds right? so maybe it spawned outrageously far away due to a bug.

twilit niche
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found out that on the Simulacrum version of Aphelian Sanctuary you can get into this wall on the top of the massive pillars

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there is this small gap right above the wall you can squeeze in

lyric folio
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I started the teleporter and the boss rather than having a boss health bar became a non-teleporter boss and I received my item. Essentially, I could have completed the teleporter with the beetle queen alive.

proper glacier
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Does the glass frog on the moon not work in mp? 😒

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Just lost a god run after feeding the frog 35 coins with no void portal

grizzled vine
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So a few times now i have gotten void seeds where i cannot find the last void enemy. The arrows that normally pop up to show where the last void enemies are aren't here so im guessing that the void seed is still here without void enemies?

frank dock
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The pulsing effect before Railgunners mine explodes isn't there when playing COOP

solar cypress
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in the Simulacrum, on the rocky acidy kind of map, the little drone that makes the play area, went up to the tallest pillar and we could not get up to there in time because we did not know it was going there. it might be a bug that it went all the we way up there because we were following it in a diagonal to the corner where it moved up there and we died trying to figure out how to get up to the tall pillar in time

devout ferry
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Tricorn does not work on Void Devastators in void locus (Don't know if this is a bug)

untold prairie
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I have had multiple games with Captain where both of my orbital drop beacons are already used before I enter the level and I lose access to them for the stage

tawny flame
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In simulacrum, Mithrix boss spawn. Shock wave hits me, killing me instantly through 3 power elixirs.

inland vector
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with the minimum stage count for the void stage being raised to six this doesnt seem like its supposed to happen (im going into stage five)

inland vector
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ok now for some reason this weird thing is happening. i have brittle crown, so im supposed to be losing gold on taking damage. but i just noticed that for some reason, my gold dips on taking fall damage, but then goes back up to the exact same amount. ive been able to recreate it a couple times by trespassing into the air with fiend, i take damage, my gold takes a hit, but then it gets restored to the same exact amount i had before i took the damage. i had roll of pennies at one point much earlier in the run but i scrapped it several stages ago

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ok, its also not just falling from trespass. regular fall damage seems to be making it happen too

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im going to look for an enemy to see if it also happens with them

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can confirm its just fall damage causing this

fast widget
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Volcanic Egg’s visual disjointing has not been fixed, contradictory to the patch notes.

fallen bridge
inland vector
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but thank you for the clarification

bold wharf
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Dunno if it still happens with the DLC
But there was a bug with multi where if you had a stupid amount of equipment cool down reduction and the gesture using a tonic
If you swapped to the second form tonic would be deleted from Ur inventory then would immediately gain all of the debuffs (normally like 200) instantly making you useless and unable to get a tonic

fallen bridge
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Just a small grammar thing, should be apothecaries

radiant leaf
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blind pest doesn't play its idle animation in its logbook entry

finite chasm
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Didn't get a chance to screenshot, but in Simulacrum- if the enemies get Dio's Best Friend and are killed too quickly, the enemy counter will be locked at a net positive number of enemies without enemies to kill.

I left the map as mercenary when it was happening, and there were no void damage taken sources on screen, meaning no enemies left. (18 left on counter, and therefore not ending)

cedar cloak
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infusion's health projectiles spawned from dead enemies are slowed down by railgunner's polar field device

graceful cargo
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Little disciple not working on sulfur pools

rain veldt
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The drop tables for small healing chests only contain 5 items...
medkit, cautious slug, leeching seed, harvesters scythe, and rejuv rack. Its missing most of it's loot pool.

hushed oak
shut spruce
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Lysate Cell does not work with the Captain, gives no extra uses/beacons

proper glacier
ripe hinge
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because otherwise captain would be completely fucking busted

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you do get a refresh on pick-up though

proper glacier
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If giving an extra special charge is "too OP" (literally half the items are OP, its a major component of the game, becoming god), for multiple characters, why add an item that gives extra special charges lol. Do you have a link to confirmation that it's intended?

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It also doesnt work properly with engi

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If it is intended they need to fix brainstalks then so that it doesnt give instant cooldowns on it too, only makes sense

acoustic sun
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It doesnt give instant cooldowns, it sets them to 1 second

karmic gust
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So this is happening…

modest galleon
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dm me for longer vid

shut bone
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not sure where to put this, can someone tell me what exactly killed me here?

karmic gust
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A gup

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“Killed by: gup”

shut bone
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nah but i was far away from them, they couldn't reach me after i made some distance

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so ur saying i got hit too many times at once to the point where it took a while to register i died?

knotty canyon
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Telling you now, around 20% of the bugs reported here are intentional and it makes absolutely no difference if they are deleted or not

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Just someone minimodding

shut dawn
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i mean im just saying its unnecessary to clutter a channel when its pretty clear what killed you and it even states what killed him

knotty canyon
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It’s gonna be cluttered anyway, 1 more person adding on isn’t gonna change anything

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When someone mentions mult power mode bug for the 5832nd time

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Someone even drew a graph once

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@karmic gust are you aware of said bug?

hushed oak
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Void Fiend's shift isn't removing Clay Dunestrider's tether. Seems kinda unfair.

hushed viper
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Its not a debuff, a debuff is something that appears above the health bar

hushed oak
lavish river
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Game won't open after the new update

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Or to clarify after buying sotv

ripe hinge
stable kindle
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currently the blind pests seem to be dealing more % health damage debuff in eclipse 8 than other creatures dealing the same damage. For example, A blind pest's attack does 10 stacks of debuff, which is the golem's hand slam despite the golem's hand slam dealing significantly more damage. To show the math, the eclipse 8 calculation is 40 * damage/maxhp. Commando's base hp at lvl 10 is 110, while the base attack of the blind pests is 15. Thus, based on our calculation, the hp debuff should apply 40 * 15 / 110 = 5 stacks, rounded down. However, they apply 10 stacks, which could only happen if the blind pests did 30 damage per hit. However, the blind pest only does 15 per hit at lvl 1. This means the eclipse calculation is doubled for some reason for the blind pests. Also, the blind pests attack ignore armor in the debuff calculation, though this may be a normal interaction I don't know about (mercenary should only take 9 debuff stack instead of commando's 10).

white lagoon
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Killing the teleporter boss too quickly (before it's health bar even appears) causes the teleporter to not work. No clue why

finite dove
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Unsure if this is intended or not, but XI Construct seems to not have a standable surface, which in my opinion makes it needlessly difficult to fight, especially as Melee characters where its almost impossible to land a good hit on him

Currently its so far up that i have no methods of attacking directly, the only option i have is to use my slow recharging special to deal minimal damage to it and hope that the smaller alpha constructs die so will o wisp procs. Which honestly i doubt would work properly due to the scaling difficulty and the slight heal the enemy recieves each time it levels up.

#

update, i've managed to beat it, but regardless, it was not a fun experience

barren elbow
#

Idk if this is related to the bug but I was playing on Linux through Proton. I was also on rainstorm as void fiend.

Basically there were no pillars before the mithrix fight. The objective was also missing. It has only happened to me once so I assume it's a pretty rare bug, but it is also the first time I have fought mithrix while playing through Proton, which might be related.

iron sphinx
#

Welp, another "don't know if this is a bug or intentional" but eulogy zero affects monster items in evolution and void fields. This includes heresy items and if all 4 heresy items are added to the pool every single monster becomes the heretic. Even mithrix and it breaks his fight. For some reason doesn't affect void locus or voidling

ripe hinge
#

if you can replicate the bug, then we can say for sure it exists at least

finite dove
#

doesnt sound like its intended, lol

iron sphinx
#

Heeeeeeell yeah (to be fair the guy that found it got 20 eulogies just to see if it would happen)

twilit kernel
dusky imp
#

You can proc items on yourself through diablo strike and other sources of self damage that isn't damage taken in the same style of a blood shrine (Like rex's plant abilities) and even though they'll proc and be targeted at you they'll do no damage because it's technically friendly fire
This does not apply to status effects, but the only dangerous ones you can apply to yourself are bleed and fire
You can also proc death mark on yourself which is hilarious

#

Voidsent flame doesn't care if the hit has a proc coefficient or not and only if the damage source is from you so helfire tincture endlessly procs it as long as you have max hp

#

Basically they invented the third step to helfire tincture abuse hdfailure

#

Step 1: Repulsion
Step 2: Razorwire
Step 3: Barrier with voidsent flame

upper kestrel
#

this guy softlocked my game because i knocked him out of the playable area

dusty raft
#

I wasn’t sure if I was just stupid so I didn’t pay attention but I’m looking again and the log for bulwarks ambry is simply not in the log book. I am only missing one log and it’s the siphoned forest. There are no other missing slots and yet bulwarks ambry is no where to be seen. Does anyone else have this issue?

hushed viper
dusty raft
#

dang

gilded quiver
#

cool chest spawn.

dapper bear
#

Please fix the Engineer bug that happens specifically if you pick up Backup_Magazine

Basically here's what happens:

You use all of your mines and they go on cooldown. The cooldown takes 8 seconds for each mine.
If you use your harpoons (or just pull up the HUD for harpoons without actually firing any of them off) without any mines available the cooldown of the mines will go back to 8 seconds.

This bug is extremely annoying for engineer, it has been a thing for more than a year and on consoles it happens if you pick up Backup_Magazine OR Bandolier. Same bug.

HOWEVER, the opposite happens if you instead picked up Hooks_of_Heresy. The cooldown at that point becomes nonexistent each time you pull up the Harpoons' hud allowing you to freely spam infinite Maelstorms.

Please fix this

ripe hinge
#

multiplayer game using singleplayer prices for the chests

silk fractal
#

Rex cant stick his flower on enemies anymore

little rune
#

When playing as Railgunner and using Visions of Heresy, scoping with your secondary ability will reduce the amount of stored ammo for your primary to one plus I assume however many backup mags you have

wispy pumice
#

Twice last night while playing as Void Fiend I got a weird glitch where I got stuck inside the level. One was on siren's call, and when I used his corrupted dash I got stuck inside a box.

The other was when I spawned on Sulfur Pools and I seemed to spawn under the ground and couldn't get out. I'm not sure if this is unique to Void Fiend, but it's only happened to me out of all my friends who play and only happened when I was playing Void Fiend.

Thanks!

void locust
narrow storm
#

Can't clear the Logbook Entries for Gasoline, Nukahana's, or Jade Elephant. Also, Can't delete corrupted saves even though confirmation a message appears.

sour solstice
#

just a btw theres a visual glitch for some of the elites and the volcanic eggs 3 dots are glitched as they move wierd and away from the player

#

i would put the pics but i cant ;-;

hearty light
#

Frien tried his best to find the teleporter after looping once,but it was nowhere to be found

#

Stage 6 and had been running around in circles for way too long

sour solstice
#

also the void areas on stages dont go away if you kill the enemies too fast

sour solstice
#

sorry for the spam i can now put the images in ^^^^

cedar cloak
#

friendly beetle guards from the queen's gland do not show the correct allied greenish texture anymore

stoic sphinx
#

void fiend's friendly beetle guards attracts his LMB, this is annoying sometimes

brittle lintel
brittle lintel
cerulean moss
elfin magnet
#

Ben's Raincoat prevents the permanent dmg modifier on eclipse 8.

knotty canyon
#

Intentional

final apex
#

Shouldn't Pluripotent Larva corrupt your boss items into Zoea since Zoea corrupts all boss items?

twilit talon
#

theres some weird collision right here on the simulacrum abyssal depths

regal escarp
#

Just got a red item in a small chest on Sanctuary, but it spawned on the edge of a bridge and fell out of the world 😢

zinc jasper
#

Railgunner can see her own weak point when scoped and playing with artifact of chaos.

stoic sphinx
#

feels like some attempts in history doesnt record

amber nest
#

turns out shipping request form does work on enemies

#

they all clutter the next stage

quaint compass
amber nest
olive tide
#

the voidling just wont spawn,
thats it,
cant really record cuz my pc can barely run this with the mods,
but like all i am running is the "lemurian" mod with using the imp character

anyone help

vocal cloak
#

The tentabauble doesn't stop blind vermin movement if it procs.

fallow badge
dusty canopy
#

Don't have a screenshot at the moment but once I get a friend on I'll send one, Chest prices sometimes don't scale in multiplayer sometimes they do. I've only really noticed it on the first stage where with 4 people the chests were all $25 for normal chests as if it was just 1 player. has happened a decent few times

weary dune
languid nova
#

I've experienced this and I want to say that it was in a multiplayer game, and I think that's the cause of the problem. If you experienced this in a singleplayer game, I have no idea what causes it, but if this happened to you in multiplayer that's most likely the cause.

weary dune
hushed shuttle
#

Encountered a problem in Simulacrum where the ring had fully closed and no markers were showing which point towards enemies. The counter said that 18 enemies were left however we couldn't find any and had to stop the run.

quaint compass
sonic frost
#

I have no idea what caused this but I thinks its a bug

dusty canopy
#

dont know too much about it but its been around forever

sonic frost
#

it lost me the run sadly

dusty canopy
#

L

quaint compass
dusty canopy
#

it can be a nice damage boost against solus units n vagrants if you hit em into walls or terrain in general

quaint compass
#

Still sad over Eviscerate still proccing on allies and cancelling the dash because of it tho FeelsBadMan

dusty canopy
#

yea

quaint compass
#

Funny thing is in early builds it wasn't the case, wonder what changed in the code for it to happen

dusty canopy
quaint compass
#

Yea, pretty funky behaviour

rose peak
#

Hey! Unsure if it's known or not but it seems like significant healing depletes Void Survivor's Corruption% as if I used their special. During my last run whenever my Medkits would popoff I'd lose 25% or 50% corruption. I've got the Player.log file but Im not sure how to attach it sorry.

dusty canopy
#

can certainly get annoying but a decent way to mitigate that is crit chance as each crit hit fills the corruption% a little

#

cant do much about burst heals like stacked medkits but does well with leeching builds

rose peak
#

Gotcha! Thanks for all the info didn't know it was intentional!

fresh vine
#

Hey, I had transcendence beetle and helfire and the fire damage never ended even though helfire ended the fire damage kept going forever

dusty canopy
#

was this before fire was patched in the most recent update

fresh vine
#

rn

#

literally 1 minute ago

dusty canopy
#

ignition tank maybe?

#

not too sure

fresh vine
#

my friend had one too

#

does that make it last forever though?

dusty canopy
#

shouldnt but it does make it last longer

#

just my best guess

weary dune
weary dune
dusty canopy
weary dune
olive tide
dusty canopy
#

not exactly a bug but idk where it would go, bandit's special is very easy to cancel if you have Lysate_Cell by pressing it twice. i imagine other survivors could have a similar issue if their special has a windup animation but I haven't experienced it yet.

pine dune
#

Forever crumbling rock sound is now forever buzzing equipment/weeping fungus noise?

dusty canopy
#

ive had that before, like in the lobby after dying, not sure what causes it but its definitely not a new bug

fresh vine
pine dune
#

Yeah, I thought they had fixed it, but regression is a thing

gleaming hinge
#

environment log still says snowy

weary dune
coarse ivy
#

gup. the immortal

gleaming hinge
winter linden
#

probably has been reported here before but sometimes in co op the chest prices just do not scale, only happened in the first stage though
for example i was playing with a friend yesterday but every chest was still at its average price, it was fixed once we went to the next stage but the bug is still there ig

#

couldn't get an image but i'll see if i find it again

dapper bear
visual star
#

"Ghost" void enemy preventing me from finishing the void seed. Pay attention to the arrow that's supposed to show where they are. If that helps identify the bug, I'm almost sure the enemy that was in that spot was a clay dunestrider that got infested and then died

half light
#

my last three runs have all ended at different times while going through a portal at the end of a stage. the screen fades to black like normal and i hear the sounds of me loading into the next environment but it never gets past the black screen

weary dune
half light
urban mango
#

Void Fiend gets a permanent slow down after using the corrupted M1, it even goes through Ben's Raincoat

visual star
weary dune
visual star
#

ok thank you!

weary dune
forest ibex
#

Tiniest thing ever so I'm not even sure if it's an intentional thing, but sometimes on the mithrix fight the lunar chimera flavortext is "Horde of Many" and sometimes it's the original "Zenith Designs"

vital flume
#

Today I was playing ror2 with my friends, and one of them used the back button at the last possible second before the game started, but somehow he was able to join back. When he rejoined he somehow spawned as a playable larva, and he could move, attack, use items, and take damage. He didn't go back to loader on the next stage as well.

muted grail
#

@vital flume lol sounds like a cool addition compared to console bugs lol

vital flume
#

this is really strange and really funny

vital flume
#

I've tried playing console and it's pretty buggy

muted grail
#

Yeahhhh… wish I had the money for pc

vital flume
#

yeah it's great on pc

rugged ledge
#

If you use an equipment, then pick up a executive card and the executive card is "on cooldown", multishops wont remain open

hollow laurel
#

In the SoTV DLC, I found a bug with the Void Fiend including where you use "Suppress" right before transforming, and if done correctly, will make the Void Fiend get stuck with that part of the animation and their head will turn, making all the items on their head go sideways.

obsidian summit
versed flume
#

There is a bug in the logbook where all Victories including Mithrix kills and "Fate Unknowns" (such as the one after killing the DLC boss) don't get saved and instead get overwritten by the most recent victory. At first I thought this was multiplayer specific, and it was only saving the last Victory before closing a lobby, but this is affecting single player runs too. To add insult to injury it seems that every Defeat seems to be saving fine, this bug is only affecting Victories. Victories from before the DLC's release seem to be unaffected.

hollow laurel
obsidian summit
#

I’ve noticed a lot of my victory runs are just straight gone and replaced by newer ones or newer ones aren’t catalogued

versed flume
obsidian summit
#

It’s definitely somewhat annoying because I’ve had a few cool runs I’ve wanted to look back at and couldn’t

azure sleet
#

Heya, we just found a tasty one in the Simulacrum with what we assume is Dio's

versed flume
obsidian summit
#

My condolences

versed flume
#

At least I screenshotted the results screen so I have that

void locust
#

voidtouched gups that split into geeps/gips still count toward the void seed objective as void enemies remaining

languid nova
#

where can I see a list of bugs the devs are working on

void locust
#

spawned in as one of those jumping bug things

#

it happened after i failed to spawn stage 1 and rejoined

#

only using two mods: skip intro and betterUI

obsidian summit
versed flume
obsidian summit
#

I’m assuming it directly correlates to rejoining stage 1

void locust
#

its really funny ngl

#

but also i cant do anything

#

im just the team mascot

void locust
#

turning into the heretic worked

obsidian summit
# void locust

Find it surprising that a bug like this even has a working ability when you spawn as it. Though maybe not too much because people have done similar things by altering files.

void locust
#

yeah

versed flume
void locust
#

very strange, this change looks unintentional and should be changed if kept in, i would never have been able to find the last two void enemies if they didnt add markers for the last of them in the 1.2.2 patch

languid nova
#

I got this bungus glitch playing with two other players. It creates the healing radius as low as possible instead of where I'm standing.

pallid cedar
#

Hey, I have a bug with the logbook. For some reason the Jade Elephant doesn't show it has been clicked on (it is still yellow with a border) even though I keep clicking it. The Jade Elephant is the only item with this bug. No matter what I do the Logbook still says there is something new that I haven't looked at.

languid nova
#

I just thunderslammed into the green area and got teleported into the pillar

void locust
#

goobo jr on the heretic does nothing but move around

lunar panther
#

I don’t think that’s actually a bug

#

Heretic doesn’t actually have skills, you just have the items that replace your skills

#

But if you lose them your skills do nothing, and goobo doesn’t inherit items

hollow laurel
vivid sequoia
#

we hit the portal at 5 seconds and we teleported but it still gave us this

fast widget
#

Huntress cannot complete Huntress: Piercing Wind on Sulfur Pools

azure sleet
#

Heya, had a bug that happened during wave 51 of the Simulacrum. All enemies had Dio's, and it appears that something happened which made the counter think there were still 4 enemies alive despite there being none. There was no pointer showing us the direction enemies were in, and we didn't see any damage numbers in the void fog after the safe zone completely shrank.

Not allowed to post files, but I have the logs for 3/4 people in our group. If you want em, I can DM em to ya.

Here's a link to a short video we took as well:
https://youtu.be/94HQwqJl0tM

It is what it is

Censored to hide actual names, due to my forgetful self needing nicknames on Steam

▶ Play video
#

Hey, disregard that thing about logs

#

Behold:

orchid elbow
#

Ok here's a funny bug, I'm heretic with transcendence and gups are getting animation locked in their attack without damaging me, kind of like the bug merc used to have with his dash through dead brass contraptions

#

don't know if it's the fact that I'm heretic or something else

ruby harbor
#

Found a bug were when beating Mithrix on Monsoon the items connected to beating him don't unlock. I beat him on Monsoon with the commando on wave 26, got the credits and everything but the alt skin and the calm both did not unlock. All it said i unlocked was a handful of monster logs.

dusky imp
#

Simulacrum =/= Real run

narrow iris
#

I'm gonna assume this isn't supposed to happen?

maiden marsh
#

On the new second and third stages, interactables can spawn in rocks.

twilit talon
#

no portal spawned on simulacrum wave 150 on commencement

#

unless im blind and am just missing it

fast widget
twilit talon
shadow swallow
#

Zoea does not appear to convert yellow scrap (or modded yellows)

cinder terrace
# twilit talon unless im blind and am just missing it

the same happened to me twice at around over 100 waves, usually after a few waves "glitched" and didnt spawn enemies. Once on titanic plains and another time in abyssal depths. The glow (spot of light usually on the ground and walls around the portal) of the portal will appear in my case but no portal will appear (thus preventing me from progressing). Altho I do not have any log to show unfortunately.

leaden sedge
#

Petting the frog didn't work 😦

cinder terrace
void locust
#

flashing lights warning

#

i kept spawning under the crashed transport vehicle

leaden sedge
cinder terrace
#

ooof

mild wedge
#

+1 for this (#ror2-bug-reports-pc message) report, I also had the enemy count higher than 0 when no baddies were left. the safe zone still collapsed and i was forced into a loss at wave 50. they had dios, and since I saw the green healing orbs respawn after killing them im suspicious they might be related to the issue

velvet hinge
#

So, after the update, the beetle guard ally has been off and on looking completely like a normal one again

void locust
#

I was mul-t in the void, in one of the parkour areas. I fell off at one point, and when I respawned, I kept getting teleported to and from the ground. Also, another time, I killed the first phase of the voidling and it just disappeared. No portal or anything.

inland vector
#

just died and resurrected with the void dios, which corrupted everything that could be corrupted Except the boss items i have, which should have corrupted into the void boss item. that happened to me on day one, so im pretty sure i shouldve gotten one or two here

hollow jungle
#

huge frame drops on the final stage when charging the jump pads, if i look up towards mithrix's arena my frames become fine

#

happens the most when looking towards the middle

unreal pendant
#

Buying items out of a multi shop with Executive Card too fast locks out the third item.

reef basin
#

Running into a issue where Milky Chrysalis with gesture no longer flying on some stages. This often happens in the Bazaar Between Time, the flight no longer works at all. Anyone else experienced this?

cinder sinew
#

This is the first time I ever see this window lol

tawny night
#

Augment of kin has the symbol for dissonance in simulacrum.

#

Also after the kin stage it will still have the kin box saying what monsters are spawning. Despite that clearly not being the case.

ripe hinge
#

thats why

mossy void
#

Can't interact with it at all lmao

earnest wing
#

i dont know if iz just me but is the volcanic egg fireball helix visual supposed to be really janky and way off center when using it sometimes off screen even

smoky gulch
#

Uhh volcanic egg disjointing and momentum bug after falling into the void is still present

turbid pulsar
#

on skymeadows voidtouched enemies might get thrown out of normal player range thanks to the rocks, which can get worse for closer range suriviors, possibly locking out a region on the map if not softlocking

pliant vessel
#

For some reason, I can't remove the "New" status for the item N'kuhana's Opinion in the log, no matter how much I click on it or open the log itself. I would like to attach a screenshot but I can't do it in this thread, I'm clicking the + button but nothing appears : /

cedar cloak
#

While not specifically a bug (seems more like an oversight), loader’s spiked fist secondary cannot pull gips towards loader like other small enemies.

trim oyster
#

WHEN PALY EXPLIPSE MULTIPLAYER AND START NEW RUN AFTER DIE YOU GO BACK TO LOBBBY????????

azure cloud
#

Has probably been posted already, but simalcrum shows that 18 enemies remain, yet none are on the stage, forcing me to die. Seems to be similar to the void seed bug

granite lava
#

when the monster in the void get a dios best friend they stay alive after you finish charging the last cell

#

im not sure if its on purpose or not so ill jsut let you know

azure cloud
#

Feels as if void damage should have killed them tho, went with weeping fungi through 2 dio's and number stayed at 18, without any enemies to be found anywhere

stiff dragon
#

For some reason after beating the game with Railgunner and Void Fiend on Monsoon difficulty it didn't unlock their mastery skins

granite lava
tough summit
#

Shipping request form spawn bug

stiff ridge
#

Is there a way to quick restart your servers lobby? My dedi seems to get stuck randomly.

sudden knoll
#

minor graphical bug (?) - part of Void Fiend's model stays visible when trespassing (glowy "neck" area under head; only visible from the front), looks the same both on the regular and mastery skins

slender saddle
#

intended as we didnt want there to be a risk of killing voidling to be an easier/faster way of finishing the game (as unlikely as that sounds) than killing mithrix

fast widget
#

not sure if intentional or not but plasma shrimp missiles do not retarget to different enemies after its original target has died

dusky imp
#

That's probably intentional Especially considering that they ignore walls

weary dune
#

Yes, because plasma shrimp is 100% chance to proc on hit, we had to optimize for performance

atomic token
#

unsure if this was reported already, but the Moon Detonation Timer still counts down once the player has despawned and the hud has dissapeared once entering the purple portal.

urban dew
#

i found a mod that reads all such glitched entries, and it doesn't unlock all or anything - https://thunderstore.io/package/DestroyedClone/ViewAllViewables/1.1.1/

fast widget
#

Gups turn into Geeps and Geeps turn into Gips at the end of a Void Fields cell charge instead of just getting deleted

visual star
#

Also, Voidtouched Gups create non-voidtouched geeps and gips, but those geeps and gips still count towards the Void Seed enemy remaining count

fast widget
#

they also still get attacked by and take damage from non-voidtouched enemies

fast widget
weary dune
atomic token
#

the intro cutscene doesn't play for me anymore, not even in vanilla

visual star
#

it still plays, but you can set up an autoexec that skips it

outer storm
#

so i got one shot like this, but i had power elixir. i have no idea if that's intended to be possible or not - it seems to me like the power elixir should have triggered before death like it does before watches, at least allowing me to survive through osp like i would be able to with barrier

weary dune
#

Elixirs don't save you from death--if they did, they'd essentially be Dio's

visual star
#

power elixir doesnt prevent lethal damage, if you go from 30% to 0% you die, because you were never under 25% for it to trigger

outer storm
#

so they really aren't his strongest potions...

dusky imp
#

You have to be brought below 25% without dying (Like say void fog for example) but if you're hit by mithrix's hammer at 50% hp you're dead regardless of elixirs

#

Some people seem to expect it to work like additional health which is uhh how would that work even

naive plaza
#

hey guys found a potential bugged interaction
playing void fiend, and using a runald's band/blast shower combo
I picked up a Ben's Raincoat later in the run, and when I entered his other form I got a permanent movement speed debuff that wasn't cleansed by his traversal skill or Blast Shower.

magic comet
#

It's pretty ridiculous that finishing the void fields does NOT wipe monsters revived by Dio. Literally lost to this when there were several bosses still alive.

fleet wigeon
gleaming hinge
turbid idol
#

When equipped with a Remote Caffeinator, Equipment Drones don't appear to display the item (the other equipment drone is holding The Back-up)

turbid idol
#

In the Bazaar Between Time, behind the Lunar Seers, if you walk up to the wall you can see the white void, which seems unintended

compact smelt
#

The 'N'kuhana's Opinion' item stays highlighted no matter how many times I click on it or use it in game (It won't let me send a screenshot)

turbid herald
#

not sure if these bugs have been reported or not, but I've noticed just a few logbook bugs. Gasoline, N'kuhana's Opinion, and Jade Elephant always appears new and not viewed no matter how many times you view it. You can bypass this by editing the viewed code into your save file, but I assume it's just a code issue. Bulwark's Ambry logbook also seems to have disappeared entirely, and can't be bypassed in the save file because it doesn't exist in-game.

turbid herald
compact smelt
#

lol same issue 😂

urban dew
compact smelt
#

Also idk if it's a bug but NEWT statues can spawn in blocked off areas like the tunnels in 'Distant Roost' and you have to jump off the map to get to them/back to open area

urban dew
#

very interesting that it's the exact same items that i've had the issue with though

turbid herald
#

Also save files can't be deleted in game, but that's been acknowledged by devs afaik

turbid herald
compact smelt
urban dew
turbid herald
#

i believe thats due to steam cloud yeah

#

disabling that just corrupts the local file, which cant be deleted

hushed condor
#

Not sure if this was already reported, but scavenger loot bags count as an enemy in void seeds so they're unable to be opened and the seed is unable to close

pine ibex
#

Artifact of Swarms + Artifact of Vengence no longer works properly, one clone will not be an Umbra or gain items.

Artifact of Vengence Inventory copying also now no longer uses the item filter that should block items that aren't allowed to be copied (such as Beetle Gland or Focus Convergence)

gaunt wind
#

i don't have footage, but i just saw a void reaver get targeted by one of its standard 3 bubble attacks and die from it
i wasn't near the void reaver; there was only 1 other void reaver, but it wasn't near that one and that one died a second prior, so i THINK the void reaver targeted itself??

i also did not have happiest mask or zoea, and i was running eclipse 3 so no artifacts enabled
this was during the "defend the ship" event

frank shoal
#

If a Void Seed spawns in Abyssal Depths, it's almost always impossible to clear. For whatever reason the remaining void enemies are nowhere to be seen

livid coyote
#

I've ran into this bug quite a few times now

#

I can't progress at all

unkempt mural
viral merlin
#

I spawned into a void section of the map at the start of a stage

#

and the visual volcanic egg glitch still occurs for me

weary dune
#

you can take the jump pad nearby to get up there

livid coyote
#

Ah, for me it just kinda vanished when it stopped there

hollow crescent
#

Every time I start the game most of the controller controls get unbound except for primary and secondary ability. I have to go into the menu and rebind almost everything every time I start the game. This has been a problem since SotV dropped, and the patch sadly did not fix it.

weary dune
weak rune
#

So, when I try to start up risk of rain 2 it wont respond. It starts up at a black screen and wont load any farther. Any fixes?

visual star
visual star
#

thats what i do and it usually loads up eventually >< i dont really have a solution, maybe wait till a dev is here

weak rune
#

Ok, thank you

visual star
#

i hope u get it solved 🤗

weak rune
#

So, when I try to start up risk of rain 2 it wont respond. It starts up at a black screen and wont load any farther. Any fixes?

#

K im resetting all the files hopefuly that will work

dire copper
#

royal capacitor delete's void fiend's arm?

cedar cloak
weary dune
#

It turns your arm into lightning for all characters

weak rune
#

it worked

#

thank you though

swift star
#

sometimes you glitch through the map when using mercenary's dash

leaden sedge
#

Interaction a friend told me about but have not had a chance to confirm myself: Apparently blast shower cleanses the cooldown from safer spaces, not sure if this is intended (Or even if what was said was true) would test but not at home rn

weary dune
#

intended

dusky imp
#

By the way you're aware singularity band procs itself if you cleanse the cooldown with blast shower yeah?

#

I'm trying to get it noticed since it's very not okay
It's not only the only instance of an item proccing itself in the game but it scales damage exponentially forever and the target can't escape either

heady flower
#

Figured I would contribute to the infested squid turret bug one-shot killing with collapse from full health (over 1.4 thousand) with shield with one-shot protection through a potion...
Pretty sure that's unbalanced.

#

got hatched zoea from a void level boss drop naturally though, so that's a plus

dusky imp
#

That is not a bug

hushed oak
#

Mithrix'x Void Band seems to proc itself. Got locked and murdered due to that.

brave notch
#

Why is red whip active

dusky imp
#

Channeled abilities if you hold them don't count as you actually using them for red whip
Only when you first activate them

#

Not much of a bug since it's been that way since forever

brave notch
#

thats

#

fucking stupid

dusky imp
#

You can also sprint while using all abilities that do that

#

So unless you want to remove sprinting from any charged ability in the game it's here to stay

brave notch
#

isnt that just the attack being agile

dusky imp
#

No

#

Agile means you can use the attack while sprinting
Something like captain's shotgun (That isn't agile) forces you to stop sprinting when you activate it

#

But you can immediately start sprinting again while charging it up

brave notch
#

huh

dusky imp
#

And releasing it doesn't stop you from sprinting either

brave notch
#

i feel like that should be a different case for attacks that actually involve attacking during that time

#

like itd be like if you could sprint while holding down nailgun

#

or double tap

#

thats different than charging something up

dusky imp
#

MUL-T's saw is the only case of that happening and it's uhh for a pretty good reason I'd say

dark raven
#

Original screenshot was kinda crap so here it is relative to the rest of the map (feat. the current Prismatic Trial)

dusky imp
#

Commando's M1 also lets you sprint between shots

#

Just have to break your pinkie for it

#

You can sprint between pretty much anything in the game
Just gets cancelled whenever it gets reactivated

weary oyster
#

anyone that might know how to unbug that?

glad oxide
#

@molten field ??

honest cove
#

Commencement Cauldron did not take my Regenerating Scrap. Bazaar Cauldron works fine, though.

visual star
#

you can use them at red cauldrons because those take green items

honest cove
#

Oops
Dummy moment from me

high knoll
#

fix acrid being able to hide his hitbox underground

tiny storm
urban mango
#

the run history is a bit fucked - it just randomly skips runs quite often

serene rivet
#

using artifact of vengeance (the one that makes a doppelganger attack you every 10 mins) on captain no longer gives you the defensive microbots when you kill your doppelganger, which is the only way to get the item in the logbook as far as i know. i did 2 runs with the artifact on, one with only defensive microbots in my inventory and one with defensive microbots and a wax quail. the run with only defensive microbots he dropped nothing and the run with defensive microbots and wax quail he dropped wax quail. so the part where he drops an item is not bugged only the part where he drops the defensive microbots. and if this was intentional and there is another way to get the logbook for defensive microbots then i would love to know bc its one of the last things i need to fully deck out my logbook

fast widget
#

completing Augment of the Scavenger gives the player a green void potential but it provides the choice between three lunar items

#

not sure if intentional, but Simulacrum Abandoned Aqueduct plays Sulfur Pools' song

worldly needle
silent zenith
#

idk if someone has said it already in this chat, but when using Mul-T's Power mode and bens raincoat, you become permanent slowed 😐 i tried this twice

rare saddle
#

Sometimes Milky Chrysalis doesn't work on the moon.

stark trail
#

uh anyone else hav ing issues spawning in when playing with somebody else

supple shadow
#

in sim the bug spawned in a wall

exotic blade
#

Inside the logbook where you can look at your collection, stats, etc. the Bulwark's Ambry Environment is mising

mint whale
#

Can someone help me concerning a crash? My game has been randomly crashing ever since I replaced a handful of my PC's parts. I have no overclocked RAM or GPU, my GPU drivers are updated, I've tried re-installing the game (to an SSD), even lowered my game's graphics.

keen bluff
#

Heya'll, my friends and I are having a bug where, no matter who it is, when the third person joins their screen is this and they cannot access anything. Has anyone else had this issue before? we're all currently verifying game files and gonna try again, any help is appreciated!

#

Ah, I cannot send pictures as of yet

mild seal
#

Not sure if this is a bug but n’kuhanas opinion hasnt been working on engineer in simulacrum

fast widget
zealous lava
sharp kayak
#

The void sphere says I still have one more enemy to kill but the waypoint doesn't point to anything and there's no more enemies left on the map. Also the scavenger's bag dropped in the void sphere and I cannot loot it.

azure pawn
#

uhh
on sky meadow, the focus is in the ground and unable to be activated :(

vague python
#

So, I couldn't put this at all on video. But on Sky Meadow, playing as Mul-T, I find out that if you're fighting Grandparent as a boss and he shoots that fireball attack, instead of slowly moving Mul-T away, the fireball attack just launches him away from the stage and he keeps teleporting and getting out of the stage over and over and over again. That happened on two runs when I was playing Mul-T and on both times it was on Sky Meadow, facing Grandparents as bosses.

dusty cliff
#

There is an issue with some items translations

for example the voidsent flame:
the stats shown arent the same in english and french

same goes for example for the light flux pauldron says -50% attack, not attack speed

I think some ils items have an issue aswell, Not only the new from the dlc

sadly I cant add any picture to show :(

grizzled tree
#

I'm trying to get the defensive microbot in my logbook so I'm playing with artifact of vengeance and my doppelganger won't drop it (it's the only item in my inventory). Is it a bug and are there plans to patch it?

gusty crow
fallen bridge
#

Queen's gland beetle guards look the same as normal enemy ones instead of being greenish

tacit crane
#

on aphelian sanctuary my multishop terminal spawned inside a rock

still wraith
#

So im fairly new to ROR2, but i joined a team playing an unmodded game at the moment (choosing the Rail gunner in the selector) and spawned in as a bug

void locust
#

is anyone having a problem where the cant delete a corrupt player save file its preventing me from making a new save file

drowsy lodge
#

is it always in 144p like this

cosmic ibex
#

had a run end on frog because it never spawned the purple portal for me to use, pet him for the entire duration of the moon exploding.

Pictured here me and my frogs final moment together.

twilit kernel
#

had that happen to me in coop

solemn marten
#

had a bug with the trophy hunter's tricorn used on monsters too close to the ground (typically worms) where the loot item would drop below terrain

#

it was in solo mode, but i betcha it would happen in any mode

dark raven
#

Visiting the Void Fields without committing to the Void endgame (i.e., returning to the stage loop) now displaces the occurrence of the Celestial Portal to the Stage 2 environments rather than Stage 3, since Void Fields are now considered a progression stage.

twilit kernel
#

that's not a bug

amber tulip
#

I just spawned in the middle of a void seed with a bunch of voidtouched clay templars around me happiesttroll
Players shouldn't be able to spawn in a void seed.

#

Also had a couple of spawns were I fell off the map, didn't have these before DLC

#

void fiends passive has a grammar mistake i believe - should be receiving instead of recieving

and railgunners cryofreeze is missing an "a" as well as having a double space

I also found a couple of double spaces and double periods excluding logbook entries in the item and characterbody text files (just Ctrl+f and show all instances)

rare hollow
#

Using Survivor_Engineer alt utility(the misseles) resets the CD for the mines i think something like this happens when u use visions of heresy on Survivor_Railgunner when u scope the visions reset the CD for the charges.

dapper lichen
#

Often times when exiting an online match, the Multiplayer Game browser will no longer find games (doesn't even find Started Games or anything). This is only fixed by restarting my game. This occurs with both vanilla and modded.

For the record though I am playing the game via Steam Proton. This happens across different Proton versions I've tried including latest and experimental.

twin oxide
#

bug with the void seeds

It tells me that there are 2 monsters remaining, but not a single enemy is on the entire stage anymore

alpine heron
#

Possible bug with family events?

I had a stage 5 last night with only gups spawning, but I did not see the flavor text that said "the air smells sweet". Had this happen with wisps as well, although the boss was grovetender, not horde of many

twilit kernel
#

i sometimes have that happen, not seeing the msg in chat while loading in

#

but if something happens, like picking up the item i can see that it was there

#

same thing if an orb spawns

alpine heron
#

It's very likely I missed it, or tried to read through the chat too late in the level after picking up a few items.

green shore
#

Switching the focus off of the game during a stage transition seems to screw with the colors of the game a bit. I have this blue overlay on Commencement now.

#

It also made my screen pure white at the Lunar Bazaar, only barely able to make out the exit portal. As well as turning the sky black at Sky Meadows. Sadly didn't grab pics of those

#

It appears to be permanent for the game session however, since after dying and restarting, Sky Meadows had the same issue in a separate run.

tall idol
#

I just had a Sky Meadows with a Void Seed that spawned Voidtouched Gup. Once the Gup were killed, the markers showing the remaining Void monsters still pointed at the little Gups, even though they were no longer Voidtouched. It even counted them on the sidebar and they needed to be killed to collapse the Void Seed.

dark raven
feral bison
#

Bug reports (Sorry they're a bit vague)

  1. a friend was playing Void Fiend and picked up Ben's Raincoat (either during the self-slow animation, or when slowed by an external mob) but from that point, they were perpetually slowed [as if they had picked up a Light Flux Pauldron]. my vague hypothesis on this was that it "purged" the slow debuff in name only, but kept the current speed as normal; or that it cancelled any further modifications to player speed

  2. Another friend was playing super late game, had ICBM and fireworks, pet the frog 30 times, and the voidling portal never showed up. Another friend dumped 10 coins to no avail either. [Moon collapsed and killed them as the portal presumably struggled to spawn with all the particles flying around]

ripe hinge
#

plus, the geeps n gips are still considered to be the same monster as that gup

tall idol
weary dune
weary dune
void locust
#

not sure how to upload pics here but im 99% sure i cleared all enemies in my stage 4 but game still says there 1 enemy remaining for the void seed

#

i have no mods

#

only thing which i think may have caused it is i watched an infestor jump off the edge of the map

#

im playing railgunner and i dont see any weakpoints anywhere when i scope in

fervent turret
#

Not sure if intended, void potentials and encrusted keys have only been giving common tier items when artifact of command is activated

turbid herald
tulip agate
#

Hello
I tried to send a message with too many attachments so I'm trying again
Every bug will be described as an ALT-text on screenshots so I won't bloat the chat
EDIT: I realised, that ALT-text are accessibility features and the text doesn't show up on cursor, like I expected
I'm not sure, if they were reported yet, and don't know, how to replicate them
Thank you and have a nice day

On the screen: After dying to my Corrupted polyp turret, the game showed me Survivor Choosing Screen before I could quit the run. Statistics of the run weren't going anywhere after I quit to the main menu

#

All Guardian Beetles spawned by Queen's Gland look identical to their enemy counterpart. It wasn't this way until the patch came out

#

Corrupted Monsters on Sky Meadow constantly get launched out-of-bounds. A few times I encountered a bug, where they spawn there on level start

#

While playing with my friend, I noticed Genesis Loop stuck in this part of the animation. It happened multiple times on multiple runs. It doesn't work this way for Engineer's turrets. My friend claims, that this doesn't happen on his screen

#

This was one of the first screenshots I made, but some water on some fountains on Aphelian Sanctuary looks weird

alpine plover
#

Void seed are stuck on the edge of the map, if they got hit by a rock on Sky Meadow. Very frusrating bug.

clear geyser
#

Horde of many Gup boss softlocks the game if monsters have Dio's from Evolution. Instead of proccing Dio's, Gup just splits and the geeps dont count as a boss.

echo delta
#

Although cute I think it's a bit unnerving that mini-gups don't despawn when void cells end in the void fields

pastel dragon
#

A bug with visions of heresy with railgunner
Every time you use your secondary it resets your primary stacks to one

knotty rampart
#

Getting this visual diarrhea explosion from grandparents, when they die and when they move/take damage too sometimes

worldly spindle
#

This is a chest, lodged in the rock. Need I say more?

tepid widget
#

Game sometimes still gets stuck, not spawning any more enemies when playing simulacrum. It is very frustrating, would love for it to be fixed quickly

fringe crag
#

Simulacrum stopped spawning enemies. It started when enemies hit level 475, about 1/4th of the way through wave 95 or so.

#

As a followup to my earlier post, it started spawning enemies again on the next stage.

amber tulip
#

small thing, missing texture face on these connectors

fringe crag
#

Oh, nevermind, I saw the sticky.

fringe crag
cyan pivot
#

bug related to the Profile Stats
when you escape the moon on the eclipse run, your victory doesnt count as "Win" in profile stats (for example, on the fresh save i've won on monsoon as bandit and obliterated as captain, and Wins stat circle only shows them, despite me beating multiple eclipse runs)

loud mango
#

So I've came across this issue as I tried to delete save file. Files are corrupted because I tried to delete them manually and that didn't really work out so I am kinda stuck now. Any chance there is fix for this?

topaz cloak
#

I'm not sure where else to post this, if there is a better place, let me know
Friend of mine cannot play Risk of Rain 2 when a monitor is connected to his laptop. Furthermore, he can't join/play multiplayer games until he removes the Mods folder from his Risk of Rain 2 folder
We thought the path would fix it, but it didn't. He seems to be the only one with this problem, too. His laptop is an Alienware

crystal veldt
#

not sure what the fuck is happening but i believe the alpha constructs that are attached on the xi constructs just die immediately and never spawn or disappear when they are becoming ghosts from happiest mask

golden prawn
#

please help

cobalt quartz
#

Just entered a run. I am the host but it will not let me exit the drop pod. It did not neither now nor at the start of the run show me an interact button. Would provide more info but I can't right now

inner valley
#

found a glitch a little while ago, Tonic plus Ben's Raincoat gives you 50% reduced movement speed indefinitely. I was using mods but I am pretty positive its unrelated since my friend had the same problem when we weren't using mods.

void locust
#

Effigy of grief is broken, you can place more than 5 per stage

latent knot
#

I'm not sure if this is a bug, or if it has been posted here before. But Acrid's Caustic Leap and Frenzied Leap don't seem to be able to land on the Xi Construct boss like you can with Solus Control Unit or Wandering Vagrant, you kind of just leap through it.

fallow badge
#

a chest was allowed to spawn inside this piece of geometry, not sure if theres a node under there but since you cant walk there idk if thats considered a bug or not.

#

it is a powerful hiding place

azure pawn
#

an alpha construct was brought to my side with happiest mask and its ghost died but it's still present in the little section displaying my allies, though without an icon for it

#

this may just be related to a behavior of the monster that i don't know about- i only just started playing the update recently and haven't caught up with everything, so apologies if that's the case

dim sluice
#

With the Oddly-shaped Opal, I had one removed with Shrine of Order, and the Opal's bubble effect didn't go away. When picking up another Opal afterwards I had permanent Opal-armor until teleporting to the next stage.

spice totem
#

I'm currently wave 51 simulacrum. The enemies have Dio's Best Friend. There are no arrows indicating where they are, meaning I can't hunt them down, and there are 18 remaining according to the progress tracker. They likely fell off stage due to the location on Sky Meadows, on the asteroid bridge, but I can't say for certain. I will die as soon as I un-pause this mess because the zone faltered and I'm 1-2 ticks away from death. Really annoyed since I managed to get a good run + Ifrit's Distinction.

fallow badge
#

Of note, once the buff is stickied on, any amount of opals will grant the correct buff, ie 1000 for 10, and the buff still remains irremovable (traveling to a new stage does reset the buff. I would imagine anything that redoes the character like dios would have the same effect, similar to restoring captains beacons or rerolling metamorphosis)

tiny pawn
#

Clay apothocary bombs go through engies shields ... sighs

fallow badge
low geyser
#

It appears that once every stack of goat hoof are consumed by egocentrism the leg replaced by goat hoof becomes invisible

#

I have a couple of screenshots but i can't send them for some reason

tender pollen
# golden prawn please help

I'm having the same exact issue, restarting my game has done nothing, neither does restarting the lobby for the host. Seems to be something wrong locally because my friends can connect to each other just fine

#

I also cant send screenshots either, or any files for that matter

warm edge
#

Acrid gets stuck when using shift while rising from the jump pad on the barrier of the mithrix arena, barrier is invisible because i set the graphics really low. Pretty sure this is a known bug, just sending it for good measure

fallow badge
#

I know it can cause funky behavior like this. Might not be the problem but trying to verify integrity of local files might help

tender pollen
#

i've never done anything with mods

dusty canopy
#

this might be intentional but even though I have essence of heresy with Lean Fiend he doesn't get his special replaced, i assume just in corrupted form but im not sure since i have well over 50 voids. I did use the ability to test if it was a visual bug and it acted like suppression normally should

golden prawn
thick raft
#

Not too sure if some kind of RNG bug w/simulacrum abandoned aqueduct or miraculous RNG, but I haven't seen anything like it and simulacrum is new so i thought'd id submit. First stage first area, vanilla.
There were two molten perforator printers very close to each other within the first area, then when i collapsed the last void in that area, molten perforator was an option. (Sorry screenshots are so bad I messed it up a bit and the crab was moving on)

dusty canopy
#

certainly crazy rng but prolly not a bug

sour solstice
#

took me 20 min to find these last to void jerks

#

spawned in the middle of no where

#

like p.p

void locust
#

still cant delete other user profiles

keen crystal
dusky imp
soft kiln
warm edge
soft kiln
#

Oh yeah it eventually let me go

#

Thanks!

noble osprey
#

The gasoline logbook entry appears new no matter how many times I view it, does anyone know how to fix?

fallow badge
dusty canopy
#

yea i kinda figured

ionic pendant
#

Acrid’s default leap ability doesn’t collide with Xi Construct; it goes right through. I was using Blight.

stray valley
nocturne bobcat
#

always happen when you have spinel tonic effect on

thick sentinel
#

whilst playing as void fiend i got bens rain coat and when i stopped firing my corrupted drown, i permanently had the slowdown debuff

dusty canopy
#

The teleporter has stopped spawning any form of tp boss or enemies. im on stage 48 rn but it started around stage 41. Edit: 1 malachite scav spawned towards the end.

#

ok enemies do seem to be spawning but its rare and in huge groups

#

still no tp bosses tho

wicked gate
#

not sure if it's a bug but had a run where Little Disciple would stop working after getting hit by the void jailer entangle attack for the rest of the stage

inner briar
#

Ok... I found one with the potential of being really bad. Apparently when entering a new stage in simulacrum, the array or whatever... can spawn under the map. Thankfully, the array spawned close enough to the edge that I can activate it through a wall, but any further away could end a run.

coral trout
#

To clarify what I reported the other day: petting the frog on Commencement doesn't spawn the purple portal if either

  1. gunner turrets take up the space where the portal will spawn, we had enough turrets to make a straight line from the primordial teleporter to the start of the ramp
  2. a non-host pets the frog, in our case, the host, me, was dead and my partner was petting the frog
    It's either one of these two conditions, or even both, but it lost us the run due to moon detonation.
simple onyx
#

so playing as loader if you grapple onto xi construct for long enough he starts flying away from you to the point you cant get to him again and not coming back within reach.

i waited for ~3minutes inside the teleporter but he never moved or attacked me again, softlocking the run

wheat hare
#

Little disciple will stop firing after a few minutes of being on a new stage. Once I go to a new stage it will work as normal and then randomly stop firing sometime later.

zealous lava
#

I have encountered this several times. It's a real pain. I had two people stay on once but most people leave right after.

hazy lantern
smoky gulch
#

how is Captain spawning without his special is still a thing...

visual scroll
#

So uh when using rex's directive disperse on the rocks in sky meadow the game gives an error msg

remote finch
#

mercenary eviscerate says that you cannot be hit for the duration in the tooltip but you can be hit

wheat storm
#

As Bandit in the base game going on the jump pad while in smoke bomb it sends you flying when you leave smoke bomb and gives you 0 directional control... This almost ruined a run for me

storm dagger
#

I have visual evidence and confirmation that the issue "tin of void" was experiencing also happens to MUL-T when going in/out of his Power Mode ability. Happens consistently, and I have tested all other characters except Huntress with this. It is certainly "Ben's Raincoat" doing it, and it appears to be specifically state changes that create the problem given it's been both the few characters that have them, being MUL-T and the Void Fiend.

storm dagger
# nocturne bobcat

It's a fish eye effect, that just happens with multiple layered visual effects on-screen like that.

dusky imp
#

I don't think the Larva event boss is supposed to be this easy

leaden sedge
#

Possible bug, or just wiki being wrong again, wiki says xi construct is supposed to take reduced damage during his barrier phase, but it was completely immune to damage and effects me

void locust
#

does anyone know if there is any fix for the multiple profiles and not being able to delete them?

mint whale
#

can someone please help me with this pink water problem? I've already looked through this Discord and everyone says it's because of low graphics, but my game is set to high in all the settings! Is there something I'm missing? My drivers are updated too, I even re-installed them!

#

even Newt's place is pink as a result

quartz hound
#

not really a bug but idk where to put it.
the description for void fiend suppress is wrong, it says "crush 25% health to gain 25% Corruption." but it does the opposite

leaden sedge
knotty canyon
#

Check pins for where to find the player log

quartz hound
#

i would send a pic but i dont have the role lol

mint whale
leaden sedge
smoky lintel
#

I was going to Mithrix and tried to skip the pillars part, went to some kind of edge where the Mithrix area goes a little bit further. Got stuck there, no way getting out.

echo imp
#

why can bosses spawn behind this wall please my good run

worldly needle
fossil raptor
#

Void infesters can be respawned by the happiest mask, however if they take something over it will die and the thing it took over is immediately hostile.

tight hazel
#

This is the same on boss wave

viral flame
#

Sometimes monsters from void seeds don't spawn as voidtouched but can still survive in the void seed and bypass the attention of other void enemies unless attacked

echo delta
#

Voidtouched wisps can be hit by meteors on sky meadows and fly out of bounds, leaving the void seed incompletable

cunning sigil
#

In the first parkour platform in the void boss, I was slight down i n the final platform and the game identified as me fallign down. I dies thanks to that

eternal parcel
#

Simulacrum is bugged when Enemies have Dio's Best Friend. I was on wave 50, Enemies got Dio's and respawned when I killed them. But when there were none left, it displayed "Enemies Remaining: 21". I died when the collapse started 😦

void locust
#

getting slowed with bens raincoat permanently

delicate plover
#

sometimes when I spawn I cannot use my 'r' ability as captain, seems to happen regardless of which pylons I have. This bug is not easily recreated since it happens seemingly at random

spare copper
#

Ah yes, playing as a grub
P.S. It happens when you reconnect after dying in coop and then match restarts

chrome bronze
#

I just got softlocked in simulacrum (waited 60 seconds with nothing spawning), might be a bug involving enemies having dios (?)

dusty wharf
#

is it a bug that everytime i try to create a multiplayer lobby my game crashes?

carmine pasture
#

engineers (walking turrets atleast) can kill tp bosses with void seers glasses, they just instakilled 2 magmaworms from tp on stage 4

jade rampart
#

Void portal didnt spawn when petting the frog well over 10 times in rainstorm (i hosted with dlc), 2 newer players didnt have it

fast widget
#

if huntress is locked on to an enemy and uses her m2 while it's on cooldown, she will stop sprinting

alpine heron
pine ibex
#

Mending Void Reavers are missing their item display
Celestine Solus Probes are missing their item display
XI construct is missing all item displays
Voidtouched Void Jailers are missing their item display
Voidtouched Void Barnacle are missing their item display

vapid hawk
#

My friend bought a key from a shop terminal...

brisk void
#

anyone getting the bug where Voidling phase 2 doesn't start ?

#

your're just softlocked

#

I have a few mods, might be some modded issue

strange raft
#

fell off the map and respawned in this in my leap animation, cannot get out 😭

unique spade
#

this has been a reoccuring thing but whenever i check the logbook the icon for the void barnacle keeps pixelating

#

some other times its fine but then it keeps doing it

finite shard
#

Hey not sure if this is a bug or not-- did a run earlier where I died and got revived by the Pluripotent Larva. Because of that, I had a Titanic Knurl corrupt into the Newly Hatched Zoea. However, the Newly Hatched Zoea doesn't appear in my Logbook because I never technically "picked it up". Like I said, not sure if this is a bug or not-- but wanted to report it nonetheless in case it was!

twilit kernel
#

but now it drops properly from void devastators

finite shard
#

Gotcha-- that's what I figured ^^

empty drum
#

Uhhh... Don't know if it has been reported previously but on void fields at the activation of the 6th cells Shiping request was added as an item for the monster and... they stopped to spawn for the rest of the fields

hushed oak
#

Pluripotent Larva dodn't convert Genesis loop.

amber venture
#

Not sure if I just did something wrong but I knocked a clay dunestrider into the pit with REX and I didn't get the achievement for some reason.

visual shadow
#

Is void fiend's physical size meant to change when using suppress? Every time I cast it while uncorrupted he seems to be getting smaller. I am currently smaller than beetles

void locust
#

when the sawmerang is given to an equipment drone, the item placement offset is incorrect and floats above the drone instead of it being placed inside the grips

wintry crown
#

Stuck in place and cant take damage but I also cant move or use abilities but i can use my equipment

ripe hinge
#

verify steam files

#

should fix itself

vast vale
#

i cant post pictures in this chat but i have a screenshot of it. When I go to show that ive seen some items in the logbook the item stays with the yellow outline and I can never get the logbook to say theres nothing new. Ive tried verifying and reinstalling

#

sorry if thats hard to understand it was tough to explain

void locust
#

the lobby arrow turns into a square when clicking on it

vast vale
#

Im having the same issue, verifying didnt help

tawdry isle
#

I can't leave the drop pod??? (Before this run I was playing with a host who was quite laggy, might have smth to do with it?)

unborn forge
#

I just pressed goobo and this happened

timid echo
#

Void fiend with Bens Raincoat gives him permanent slowness from his Corrupted Drown ability (I was on multiplayer btw)

fast widget
#

i have had stone golems show up as a siphoned forest tp boss many times

mild pewter
#

dunno if this is intentional or not, but on scorched acres you can get 2 newt altars. you are able to interact with either and get the portal to spawn like you'd expect. happens on occasion, and have seen it on all difficulties.

calm ibex
#

Volcanic Egg on Void Fiend doesn't really work

#

the animtion will move faster than the actual character

#

and will also sometimes just spaz out

storm dagger
#

Void Fiend's beams will track allies of all kind as well as enemies. If there is an ally in front of an enemy the auto-aim will hit the other player/drone, not the enemy.

grand scroll
#

I was playing simulacrum and got to stage 61 where the enemy counter said there was 6 enemies but I couldn't find them. The void barrier then began to shrink and I died. I don't know if this was intentional for it to end on stage 61 but can someone tell me.

hard berry
#

idk if this is a bug or im missing something, but there are a LOT of void friendlies and neither me or my buddy had the void boss item

tiny storm
#

I always seem to hear a crumbling noise

#

it is there even after a game

tidal sable
#

So I'm playing simulacrum and I have sacrifice on, I'm on wave 50 and it says there are 6 enemies left but they are nowhere to be found. I have the lysate cell and 15 bustling fungus so I've been able to survive a while and I don't see any damage numbers showing where the remaining enemies could be. I'm guessing it is VERY broken right now because I have a happiest mask, and the red item the enemies got this wave is Dio's Best Friend- seems like a recipe for the enemy count to become incorrect and so I think the game has broken and created an incompletable level. Top rip.

void locust
#

Heretic's gummy clone has not been tested

void locust
# tiny storm it is there even after a game

It's an issue the game has had since early access, there are some looping sound emitters like beetle guard m2s, bandit and void fiends utility and Forgive Me Please's active sound effects that linger due to them not being cleared from memory when the stage transitions. They keep their xyz coords and everything and persists through the whole game

#

Very annoying

marsh hawk
#

hey, so my game is only opening in the top-left corner of my screen. when i click nothing happens.

#

i have also tried to click any of the buttons outside of the screen, like the start button, and nothing happens then either

tiny storm
patent berry
#

stop loaders pylon from going into the ground

knotty canyon
#

Too vague

golden stump
#

in the patch notes for the latest patch, it said that voidling's music now advances as it goes through it's phases, but it never advances when i fight it, but it does advance for spectators playing with me

void locust
#

hey with artifact of kin on in the void fields there was no enemy

tough plinth
#

happened like a couple days ago spawned in with no R on captain

tiny storm
#

Why does Heretic just stay still at the start of each stage?

pastel musk
#

probably reported already but railgunner's scope is weird when you have artifact of chaos on

bronze girder
#

During a run, I had encountered 2 Solus Control Units. One of them I had killed very quickly, the other was sent flying.

Typically when merc sends a flying enemy that far they are instantly executed as a result of touching the world border or any wall. In this instance, they did not, and are actually hovering farther than I am allowed to go (As I am teleported back). Additionally the boss is sitting still with 0 intent of approaching me.

Put simply, if a Solus Probe hovers in the right spot, you are soft locked and are left with no way to continue the run. (Preon also can't reach, I have 0 options)

spice summit
mint whale
bronze girder
mint whale
#

okay thanks, but I already did that though...

knotty canyon
#

Could it be your pc?

mint whale
#

I doubt it, this is the only game that screws up on me. I play a handful of other games, none of them have given me any issue. Changing graphics doesn't help either...

lost ember
#

Stage 1 as Captain, cant activate Special to call supply beacons, text in game when hovered reads "You have already called in you're beacons"

coarse peak
# turbid herald not sure if these bugs have been reported or not, but I've noticed just a few lo...

How did you edit it. I have the user profiles file open and I tried to add /Logbook/LOGBOOK_CATEGORY_ITEMANDEQUIPMENT/ITEM_IGNITEONKILL_NAME under the viewables tag, but it didn't do anything for the gasoline. Any guidance on what you did would be most helpful as this is really annoying me. Edit: It worked. I was editing the file with RoR open. I closed the game, then did the edit and it worked. Yey!

turbid herald
molten hamlet
#

Has anyone else experienced problems with void seeds not closing with all enemies cleared?

coarse peak
turbid herald
#

glad to hear it! such a weird bug lol

coarse peak
#

Yup - very, but irritating

covert jetty
#

Anyone else getting a bug where when they get a void seed and they kill every void monster except for like 1 or 2 because it just doesnt exist?

balmy estuary
#

Hey there, I'm getting an issue where between levels, a black screen occurs before the next stage is loaded for all players, causing everyone to have to alt-F4. This has happened a couple times in the past few days. Is this a known issue?

#

Actually upon looking at it, this line stuck out

Scene 'Assets/RoR2/Base/Scenes/bazaar/bazaar.unity' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded.
To add a scene to the build settings use the menu File->Build Settings... 
(Filename:  Line: 170)

I'm validating steam cache to see if somehow this file was corrupt and not updated in a while, since it's been a few years since I picked the game back up. Will update if this occurs again, or let me know if I'm missing something else.

dusty canopy
#

Not major in any way but it is possible for Railgunners concussion mines to trigger Tougher Times, this doesn't happen with Safer Spaces though

grand scroll
#

We are on stage 47 and bulwarks ambry bugged out and enemies won't spawn. Is there any way to fix this we don't want to lose the run.

brittle hawk
#

an admittedly humorous visual bug with charged perforator on railgunner, the model is un-oriented and very small

#

we thought it was mostly invisible with just a few pixels of the tip being shown until we zoomed in with the photomode mod, bug has been persistent regardless of mods, however

wary kernel
#

found a weird sound bug while playing Void Fiend. It plays somewhere on each stage, usually near where i spawned

sage mango
#

modded game, every 3 seconds the game stops cyclicly until i go to a new stage.
not the first time it has happened.
also the above screenshot is my cpu usage during the abrupt starting and stopping

vestal mason
#

Hey I was running some runs on monsoon simulacrum and enemies would just stop spawning in if the monsters were given dio’s best friend, soft locking me and forcing me to end the run. This happened twice in a row, once on wave 51, the other on wave 100

amber tulip
#

void fiend is missing dither

faint dune
#

A bug where brittle crown causes you to softlock on a teleporter when draining money
Description
-Had 2 stacks of brittle crown on siren's call wanted to go through a blue portal but when I interacted with the portal it drained like 100 gold a second while my gold was about 50k at that point and still gave me the EXP animation
-using another area swapping interactable worked as normal

twilit pumice
#

Boss got thrown out of bounds and won't come back, ending the run

sonic parcel
#

my friend and i are trying to multiplay but when we start the game one of us get kicked out and goes back to the main menu

#

what to do?

shut dawn
#

I spawned in with no UI or HUD, i could use all of my abillities but couldn't use my autoattack or A button. Restarting, rejoining didn't work. I could only see damage numbers on enemies and nothing else, no healthbars to tp charger etc

#

Validating files didn't work either

void locust
#

shoot nevermind it was an overloading worm it took a while

haughty cradle
#

Is it intended that Squid Turrets can still be infested by Void Infestors?

rugged ledge
#

Got to stage 3 and found a shrine of order. Before activating, I had two Safer Spaces. After activating, I, like I expected, still had two stacks of Safer Spaces. However, the cooldown was maybe a frame? I was able to stand still and tank a magma worm, blind pests, blind vermin etc. Going to the next stage seemed to fix this. Also, my engineer turrets unfortunately did not have this same effect

#

I have a video of it but I cant post videos here

haughty cradle
frozen thorn
#

My friend turned into a larva after crashing a lot, and he could only join during stage 3 and onward

unkempt mural
#

i cant kick anyone
no matter what

ripe hinge
unkempt mural
#

im coping

ripe hinge
#

keep a supply of copium in reserve, always

#

CHEF is still not in the game wispcryyy

wild berry
#

Hey can someone help me out I have this bug where I can not choose a character or ready up to play a game and its started since i bought the expansion

delicate plover
#

i've killed mithrix a half dozen times by now and still dont even have his silhouette unlocked.

deft pecan
#

i don't think his silhouette ever unlocks on purpose, it's been like this for as long as I can remember

chilly sable
#

You can get stuck in here if you fall off the map. you can't leave this spot.

uncut matrix
uncut matrix
void locust
#

If you spawn too many fireworks while petting the frog in Commencement, the void portal will not spawn no matter how many lunar coins are used

frozen thorn
sweet mango
#

this is the reason jade elephant is an F tier equipment

frozen thorn
spare copper
#

Restarts means if everybody dies and lobby stays

frozen thorn
flint smelt
#

There was a similar problem when I clicked "Settings" in the menu. Now I can't select a character.

After I select a solo mode or a network game (create a game) in the menu, a black screen appears on the choice of characters. The game crashes and the app no longer responds. I ran in a window and found this.

@molten field @rotund island @hollow yarrow

zealous lava
frozen thorn
#

uhhh (happened while trying to load into a friends ongoing game)

terse dawn
#

Can't attach the file for some reason but basically I got softlocked in Simulacrum mode after the void crab sat down inside of a large rock.

deft bramble
#

cant put the file in here but ||voidfiend|| isnt working right, his bar is treating 22% as if it were 0%

visual star
void locust
#

uh actually dont know what the hell happened here

deft bramble
void locust
#

void items do that

#

they change the start %

visual star
# deft bramble the what

how many void (purple) items do you have? each increases his minimum corruption by 2%, so if you have 11 then it makes sense you start at 22%

deft bramble
visual star
#

it's likely you are just healing a lot, maybe you picked up Weeping Fungus? V_Wungus

#

Healing reduces his corruption level

#

the base duration of the corrupted form doesn't change with amount of void items

#

but healing reduces current corruption and critting increases it

deft bramble
#

void 57 leaf clover is messing with me

#

thanks for the help

lofty oasis
#

dont have a good screenshot of it but a void seed enemy was spawned inside the terrain

#

it was inside the rock where i circled

#

i think it was an alpha construct but idk

storm dagger
#

When the Loader is using their second punch ability, when aimed at an ally or some other stationary objects/characters it will create a constant hitbox that counts as if attacking an enemy, without dealing damage. This can lock the player that does it, though not the player that is being 'hit.'

placid slate
#

Was playing captain trying to kill mythrix with me supply beacons but he died so fast that his third phase didn't even start (didn't take my items or anything)

placid slate
#

I had a lot of drones w spare drone parts and the back up so i have no idea if it's a bug with me killing him too fast or drones

visual star
#

did you have a fire band?

placid slate
#

yeah?

#

but why would that stop third phase

#

As in he didn't even take my items

visual star
#

if he gets hit on the frame he swaps from phase 3 to 4, he comes vulnerable before the item-stealing phase, so you can kill him before it happens

#

the item that achieves this the easiest is fire band because it attempts to do damage on every frame, so it will catch that perfect one to make him vulnerable

placid slate
#

Oh wtf

#

that's interesting

visual star
#

yeah not sure if intended, my advice is dont take bands for that achievement

placid slate
#

i'm pretty sure having the back up equipment didn't help lol

tiny storm
#

I hate how in later stages, the gups absolutely fuck with my frames

sonic thicket
#

The Frog Petting Didnt work and me and my friend died

#

frantically bidding like 30 coins to it

median scaffold
#

while playing as the railgunner with the artifact of chaos enabled the reticle that indicates the location of enemy weakpoints appeared on my character while aiming down the scope in first person mode, it proceeded to obscure a portion of my vision from certain angles

hollow pawn
#

There seems to be a tiny bug where N'kuhana's Opinion keeps appearing as a "new" item in my logbook even after viewing it.
The yellow highlight should go away, but it doesn't, and so the logbook always has the "new!" icon even when there isn't really anything new

ionic bison
#

Scrapper do be sitting in the ground

white glen
#

bandit desperado stacks not carrying over to the next stage on simulacrum???

visual star
white glen
#

yeah

visual star
#

i mean thats just how desperado works, didnt mean to put a question mark

#

desperado stacks are for one stage then it resets when you go to the next

white glen
#

wait really? oh i didnt know that, nevermind then..

meager bloom
#

Got softlocked in simulacrum after happiest mask dios gup spawn

boreal mica
#

i have this weird problem that whenever i open the gasoline log, it still continues to say new

#

it bothers me very much

knotty canyon
#

Been reported

boreal mica
#

thanks

sand ridge
#

Not sure if it has been reported, probably has, but when you are using corrupted Drown and have Ben's Raincoat, you have a permanent slow down effect even after releasing M1 and going to your standard state
if this isn't a bug ill be surprised lol

fiery jacinth
#

Ran into a problem with Solus Control Unit in Sky Meadow. One of my attacks launched it very far away to the edge of the map and it remained there and we were outside its aggro range, so the game essentially softlocked.

void locust
#

I have a problem with void fiend where it’s Half invisible I don’t know what’s wrong with it

fiery jacinth
#

Yes

dusty canopy
#

Yeah if you dash into certain flying enemies at just the right distance it can fling em into the distance

#

Annoying if you dont mean to but if you hit them into the ground it deals a ton of damage, been a long time bug

fiery jacinth
#

Yeah, I know about that one, but the problem is that the bosses shouldn't be able to fly that far and become unreachable

#

After some distance they should despawn or teleport back to near the teleporter

dusty canopy
#

Agreed

#

Definitely fucked a few of my runs, only real way to help is try to carry a E_Capacitor

obtuse bolt
#

There is some problems with using a controller on pc. Keybinds sometimes don't show up properly. Also looking through the logbook is a horrendous experience. Selections are highlighted with a thin red line and it's impossible to see at all when looking through the monster logs.

gaunt umbra
steel quiver
#

I suppose technically not a bug, but a side effect of lag. But either way it'd be really nice if the moving void instakill spheres would be client sided, because I just got killed by one that was well over 2 bisons away.

tulip tide
noble osprey
#

Does anyone know how to fix the logbook not getting marked as being read? The gasoline thing is still bugged for me and my friend and won't update

tulip tide
#

you too?

#

i have it for the gasoline, nkuhana, and jade elephant

noble osprey
#

i havent got those items yet so no doubt it will be the case for me too, any way to fix it?

grand vault
#

im not sure if this is intended

#

it quite stinky

#

also there no markers

#

it happens way too often

low geyser
#

For some reason post-loop the teleporter spawns non boss versions of the boss monster and when i kill it the tele drops the item instantly even if the actual bosses are alive

#

I also got mending effect from wake of vultures and even though i no longer have it my empathy core probes cause a healing beam to come out of me and even shows healing numbers but no healing is actually given to them

outer surge
#

I don't have a screenshot of what I had on the run as I quit very quickly out of anger sadly but I was playing a Captain Drizzle Glass run that also had Dissonance and Command on, and I made it to the final phase of mitrhix only for him to completely stop moving once he took all my items, I couldn't damage him at all with my shotgun, airstrike or pod drops, I attempted to get a little bit closer to try to see if his AI would fix itself so I can attack him again, his AI only started to work again once I got close, killing me instantly with a single shot. I know for a fact he took 3 shaped glasses and 10 crit glasses from me.

#

I was trying to get the diablo strike unlock, him being immune to all damage made it impossible to get that as I tried to drop a supply pod on him and it did literally 0 damage (he was not in his immune state, I gave him time to take all my items. I gave him around 15 seconds after he took all my items to start trying to attack him only for all of the attacks to quite literally do nothing, didn't give me numbers, didn't say he was immune, nothing.
Apologies for not having any screenshots or logs of this, this happened a few days ago and I just now realized I should have reported this.

loud sundial
#

Both times trying to access the ||Bazaar Between Time|| in multiplayer in the DLC has resulted in a black screen. Stage ambient sounds can be heard, but no inputs do anything. We've had to force close the game and lose the run because of this.

#

I forced closed the game just now after it happened. Here is my Player.log

inland vector
#

have happiest mask. at some point i had these constructs on my team as ghosts but it seems like all their health bars froze and remained there on the side for the rest of the stage

knotty canyon
#

Player log please

modest elm
#

I think theres something to do with the artifact of evolutions, and how the shipping request form drops terminals for all enemys, it seems that the legendary rate is WAY too high for them (was doing a MAAO run) (extra note : it only happened when the 2nd form got added)

harsh ore
#

Probably already reported but gasoline, n’kuhana opinion, and jade elephant won’t stop appearing as “new items” in the logbook even after reading them

#

I have pretty much most of the other items unlocked except about 9 of them so there probably aren’t any other items doing that

#

No problems with monsters or any other logs

wanton bough
#

i couldnt help but notice how the fiery orbs from the volcanic egg are faster than the hitbox itself. might want to look into that

tepid viper
#

hello! i'm currently in a run with railgunner with the artifact of chaos on with the short range scope on and i can see my own "crit spot" any time i zoom in, practically blinding and took me a second to realize what it was. i'd post a picture but it won't let me

void locust
neat ether
#

Hello, i just purchased risk of rain 2 for my friend on PC. When trying to make a lobby we can connect to the intial lobby no problem. Once we go to character select screen whoever isn't the host cannot connect and gets a screen with 3 blue bars on the right hand side of the page. Anyone know what could be wrong with his game/PC? My game works fine and i can connect to others. He is not able to.

void locust
#

I started my game this morning and I lost all my progress on all of my survivors I only have 2 survivors now I had all of them. And now its all gone :(.
If anyone knows what could have caused this or what I could do to reverse what just happened that would be amazing. Much Love😍

knotty canyon
#

Any mods?

timid pasture
#

And unfortunately, the only way to get it back might be editing a completely new text file profile to add bak all the stuff you lost

void island
#

Myself and 6 other people have been having extremely strange latency issues. It primarily arises when there is 3 or more people play together. None of us have mods install. We've noticed this since patch 1.2.2 and mainly happens to us on the west coast. Sometimes people don't load into the match, other times people don't even know that we've reached the next stage until a minute later

wintry berry
#

Lystate cell stacks once with engineer then no longer affects how many turrets can spawn

gaunt umbra
jolly marsh
#

used Teleporter and my money is taking way too long to be drained have about 80k and its taking like 60 per second

frail spoke
#

Ben's Raincoat tends to inflict a permanent slow down on your character. I was playing Void Fiene when it occured

mystic mason
#

i am SO fucking mad at this.

#

no items i have could've fucked with my trajectory or whatever it is when bouncing on the platforms UP to mithrix

#

but i hit my head off the BOTTOM OF THE ARENA

#

AND FELL STRAIGHT DOWN

#

died. bungusless. odds against me. first ever eclipse 8 run.

#

this happens too often too

#

i always manage to hit the side/bottom of the arena and stop the path of the bounce

#

fix this, PLEASE.

#

i miss the old final stage. god.

tepid viper
#

i've also seen a lot of jump pads taking you god knows where, usually resulting in death

spiral horizon
#

Void Item Bug: Lysate Cell adds 1 Engineer Turret but wont stack beyond that. I'm unsure whether its a bug that it only goes to 3 or if its not supposed to even go to 3, but figured id mention it. (to clarify I have 4 Lysate Cell's so i have 6 charges for the turrets, I know you can throw down more then 4 mines with backup mags so I assumed it would be similar)

knotty canyon
#

Most likely because something pushed you just prior to using the jump pad