#ror2-bug-reports-pc
1 messages · Page 49 of 1
always been like that, probably due to the engine
=help
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mods arent tech people
Who are tech support?
not anyone specifically, mostly Ghor who helps people on occasion and a few other guys like Goo who are actually smart
How can I get in contact with them
before you do that, use ctrl+f on discord and try to look for Goo/Ghor's messages about the topic (so use 'profile' as a keyword) and if you cant find anything, i'd suggest you @ Goo in #ror2-tech-support
Okay thankyou
I found a consistent bug to where if you're on the final boss planet and youre going up to fight him, if youre Acrid and you go to shift smash forward to go through the barrier wall, you can get stuck on the barrier wall permenantly and it kills the run. It's happened to three of my runs now as Acrid
(I mean the obvious answer would be to just "not use your shift to launch through the barrier wall" but you forget about it and thats youre quickest way of moving around as Acrid and it's become a reflex to anyone who actively plays him so i thought it'd be worth reporting because i'd have really good runs and then itd all halt when i get literally stuck in the blue barrier wall right outside the final boss arena with mithrix not spawning at all to let me through. I've waited close to twenty minutes and nothing would change)
you dont get permanently stuck, keep wiggling around and you will be freed eventually
i literally couldnt, i couldnt use any of my moves, i couldnt use my equipment, i could not get unstuck
wiggling = constantly pressing your movement keys. literally do that for a minute or so and you get freed eventually
the Artifact of Dissonance stops mobs from spawning, apart from things like the the doppelganger with the Artifact of Vengeance, and Mithrix
I should have scrolled up, sorry
Artifact of Metamorphosis with ||the heretic will cause you to revert back to a normal survivor when going to a new stage and after a few seconds kills you when transform||
i dont have proof but when your in sirens call and stand on Alloy Worship Unit and it goes off the map you dont get teleported back and thats how i got the achievment for falling for so long
I don't know if this is a bug, but if you look closely you can see the corner of the legendary chest. the pink mushrooms do not load unless I'm standing on them, making it very tough to find the chest from a distance. I'm playing on a lower texture resolution (eighth), which might be the issue, but if they made the pink mushrooms render from further away, it'd make it much easier to find the chest
Artifact of Honor , Kin and dissonance create this:
No enemy , even bosses are gone , I guess Acrid's wish is granted.
dissonance
got locked in the bulwark for command artifact because i couldn't choose any items nor pick the artifact. quitted and relauch the game to see that command item menu and scrapper show me no items
nvm it came from a mod
also here, dissonance on=no monster spawns
Having the hooks of heresy causes the hooks to fire when attempting to use the second beacon as captain
game keeps crashing once i reach mithrix
@ripe hinge which goo are you talking about theres like 10 in the server?
Minor final stage spoiler:
||It's possible to place turrets on top of the charging pillars, making them float when the pillar go into the ground||
I found a bug where when a grandparent spawned, I clipped through the ground of sky meadow
i found a bug where if you have artifacts of "Dissonance, Swarms, Sacrifice, and Vengeance" all turned on at once mobs dont spawn at all, no teleporter bosses or normal spawns... Mithrix does spawn though! it was an impossible fight being lvl 1 with no items lol (forgot to add i tried with captain and commando both, and it worked both times, i also tested it on monsoon and rainstorm)
Dissoanance itself is bugged right now. This is a commonly reported bug and will be fixed in the next patch.
after dying on a run where i got artifact of enigma, my items discovered randomly shot through the roof and put me over 100% completion
@hushed karma the Stadia update seems to be bugged! :( I've played two games so far, one online and one solo, and both of them ended in the same way: my character (Mul-T) began repeatedly launching rockets, and activating basically everything else I had (infinite sticky bombs clipping all over the map), and the game began stuttering under the immense load of everything happening, and then it permanently froze, with the music still playing in the background.
Here is my loadout, in case it helps. Screen capture won't work right now with the game frozen.
<@&559786374228738069> I tagged PenguinRage but tbh I have zero clue who should see this but as far as I can tell RoR2 does not work on Stadia right now
@rough crater we are not tech support we cannot help
pls read pinned messages
in tech support
Aye, moderators just do discord stuff
Okay thank you, sorry to bother you!! I figured you would be able to alert someone important but I'll post it in the tech support section!
known and fixed internally
I assume others have posted this, and I personally find it annoying. Drones get stuck above the lake in the middle of Hidden Realm: Gilded Coast. I've seen this happen with Strike Drones and Healing Drones. My Equipment Drone did not get stuck. This happens pretty much every time I enter this realm, and only this realm from what I remember. I tried to find the logs the pinned message talked about, but I'm not computer savvy enough for that. Anyways, just wanted to report this and see if anyone else had this issue.
somehow you can place your turrets below the surface in this spot in Acres. This is on the lower level of the 2nd highest ring. The indicator is normal in that it looks like your turret will be placed above ground but it just spawns underneath
might be because of modded but after the patch I went up to 107%. It also shows that I am missing items and equipment when I have all of then. The only things I should be missing is 1 monster log and 1 environment log
Whatever this is. I got it to trigger when I teleported from wisp to wisp and 1 time somehow killing to wisps at once on soul and I got stuck like this.
The Dissonance artifact is bugged, nothing spawns if you put it on. the only thing that DOES spawn is mythrix
That's already mentioned.
#ror2-bug-reports-pc message
A follow up the the drones AI freezing I posted earlier, they seem to freeze near the Alloy Worship Unit spawning area on Siren's Call too.
this was done as Rex
On the moon, I jumped around the highest point that the final launch pads send you. I ended up getting stuck halfway through the the blue shields that surround the arena
had to use rex's default shift to get myself out of it
Tried doing Prismatic Trial (which is currently broken due to Artifact of Dissonance) and afterwards all item logbook entries have disappeared which caused a huge dip in progress.
Has anyone else experienced this?
Might have been a family event, they’re pretty rare and I don’t know exactly how they work but occasionally when entering a stage you’ll get a special line in the log and only one monster type will spawn that stage. I got a golem only one a few days ago and it was awful
So I was on an hour run with tonic and SacrificeThen learned that the mushrooms on the newer stage 5 (can't remember the name rn) they can cause you to clip into them and immediately die
tbf I tried the Artiface of Dissonance and I was thinking if that might of caused a bug of enemys not appear in combat shrine.
including when I activate the teleporter its like a ghost town....
https://cdn.discordapp.com/attachments/723571458269249596/832736716887687178/unknown.png
uhh
The tooltip for Power Mode in character select doesn't seem to have been updated to reflect the new changes.
artifact of metamorphosis with mulT on power mode special still gives visual of two equipments interchangable, like if he had the first special equipped. you cannot change into the second equipment at all and remains there for the entire run (once getting MulT in metamorph)
I'm doing the current prismatic trial, and no creatures are spawning in the first stage haven't made it to the next stage yet to check
The teleporter also doesn't have the usuall red sphere around it while it's charging
Dissonance is bugged, will be fixed soon
kk, ty
Seems like other's already reported it but the bandit's invisibility isn't functioning for me right. They usually stop attacking but dunestrider and most flying/floating enemies seem to just auto track making flanking very difficult.
Running with double mosters, whisps and item drop on death means enemies stop spawning???
so very minor bug, but if you win with heretic on a eclipse run it doest count as a heretic win and you dont get the log book
bug for empathy cores where with enough drones they don't respawn until you start new stage
I don't think this is supposed to be flipped this way (Happens on stage 5 too)
whatever this is
I'm having this bug where collectable items that affect the player model, like the goat hooves, the original leg is not replaced by it. Is there a fix ?
i was playing in siren's call, and this might not be in the vanilla game because im using mods, but the alloy warship units spawned on top of each other because there were multiple and they flung themselves into the wall, making them blow up on impact with the wall
bugs from any modded client dont belong here
yeah, i just wanted to make sure everything is ok because i really like that boss, and i didnt have any mods that effect enemies so i wasnt sure what to do
im having a problem where my items and equipments discovered are well above 100%. Is there anyway to fix this or is it stuck like this
Drones appear to be getting stuck inside the banners? Playing on normal mode, no artifacts, bandit, standard run through. If drones were in the banner when it spawned, they'd run into the barrier as if it were a physical object and just freeze, refuse to leave. They'd fight and shoot like normal inside the barrier but wouldn't leave it.
Hey this is my first time giving feedback on any games so i don't really know how to do it. Yesterday during one of my runs i noticed something. So when you complete the portal event and u go trough you lose all your money and get some xp, right? But if you (or your drones) kill a mob after you lost your money and before you're being teleported to the next stage the money you get from it comes with you. I don't know if it's a bug or a feature (no joke intended), so i decided to report it. Also english is not my first language so please forgive me for my bad grammar.
it's a feature at this point. People commonly hit blood shrines or open barrels during the teleporting animation to bring a handful of gold with them into the next stage
MAAO is broken (kin and dissonance don't spawn monsters together)
also, the teleporter zone wasn't showing up and my friends couldn't see the charge level
floating chest on Sundered Grove
Hi, I don't know whether this is already known or not, but it looks like the AOE of Mercurial Rachis shown to the player isn't exactly the same as the effective AOE. You can see I am standing at the edge of the zone yet still inside, but I don't have the related buff in the lower left corner. This isn't about "You just entered the zone, you have to wait for a small amount of time before you get the buff", even standing there doesn't give anything.
dissonance is known to be broken, and apparently its already being worked on
ok, that's good to know, thanks
it's actually already fixed, just waiting to be released
oh, ok. good to know
Will there be a patch released soon fixing the game stutters? Ever since the patch dropped on the 12th my game (and a couple others I found on the steam discussion page) have had the game be really slow, and stutter every few seconds (as well as not being able to use mods). Before this the game was running perfectly fine until things got really insane with map clears from a single click. I've tried uninstalling and reinstalling, but that made the game act worse.
try disabling vsync in both your drivers and in-game if you don't, that tends to fix a lot
On Rallypoint Delta, after getting multiple Imp Overlords as a boss, teleporter items dropped while the boss was still alive. No mods included, 4 player lobby
Not sure if it’s a bug but if you go to the gilded coast and then get rallypoint delta as the next stage the music just keeps playing and doesn’t go back to the start of the song
intended because its the same song
my stats screen has changed from incorrect to clearly broken
dissonance is currently bugged spawing nothing even the boss
are you sure that it wasnt a random overlord that spawned naturally?
how far were you into the run? if you were a couple loops in, imp overlords can spawn naturally, so its possible one was leftover and you killed all the ones from the teleporter event. unless the health bar was still up and the items dropped.
My stats screen also shows above 100% completion, even though there are still some logs I need as well as survivor challenges.
minor bug but when i beat mithrix i was dead and my teammate charged the ship my ending message was "and so he vanished, reduced to fable" i would have taken a screenshot but the words faded right before i took it
why would you get the escape ending message if you yourself didnt escape? unless im missing something
Mithrix got stuck 3rd phase between ramp and a rock, when he tried to do his next move (think it was a dash or jump to middle) he instantly died, then started final phase as normal
idk if this is already known but if you kill mithrix fast enough on phase 3, phase 4 never happens
you instantly go to detonation sequence
Well ...
First this bug and then if u play multi player with the rune disconnance nothing will spawn not even the portal boss
are you playing modded......?
I just tried to play single player with dissonance and same thing. No enemies, no portal boss, shrine of combat doesn't work. Restarted the game, still nothing. Turned the artifact off and it was back to working normal with enemies. And no, not modded at all.
dissonance is 100% just bugged rn
mercenary 3rd hit of primary can be cancelled by starting a walk during the beginning of the swing
i dont think thats a bug
not sure if this has been posted already but our friend is behind in time on multiplayer and he cant kill anything and enemies are showing up for us and a few seconds later for him it appears to be some sort of desync with equipment
Ayo another Malachite Urchin main
hes even further behind now
if you wanna fix this just go in the profile xml page and set that stat back to 0, you can ctrl+f that number to see any other broken stats to set to 0. or rather, ctrl f both of those broken numbers
i found it hilarious that my longest run was set to an absurd value, it was like 15208+E128
because apparently i played that much on a HAN-D. Not-UI Mods just break the piecharts from my experience. Luckily, they dont overwrite 'legit' stats on actual playable characters, so fixing it is easy since the values that break are meant to always be 0
The only exception is distance traveled, if that breaks you either set it to 0, some value you think is right, or have a broken value
[multiple secret spoilers] My friends and I fought ||mithrix|| to try and unlock the Bandit's alternate 4th ability. We finished the third phase and the fourth phase got skipped entirely:
|| https://imgur.com/a/w7XuNE7 ||
frame lag. the actual in-game timer is correct for you both but the visual timer can fall behind due to frame drops. not bugged
.....no he was actually behind in the game he was on the previous stage for a good few mins after we had used the portal
he was unable to hit any monsters as well as unable to open stuff @ripe hinge
and framelag wont be behind by several mins
It was indeed about that far, but I'm pretty sure, since the boss hp bar wasn't yet gone, the overlords with red hp bar were still present as well. Might as well notice that we had a lunar item that shrinks the tp zone
i spawned in on drizzle with dissonance and command and no monsters spawned, i couldn't use the shrine of combat and the teleporter didn't spawn
dissonance is bugged in that there are no monster spawns
tp always spawns if the top right says 'find the tp'. unless you have a screenie to prove that the objective didnt spawn you need to look better
dissonance is completely bugged rn?
yes, no monsters spawn whatsoever, only forced ones
the red whip is not affected by the alloy vulture attacking. :(
while I was playing Captain on monsoon with the diablo strike and two of the hacking beacons equipped I picked up the hooks of heresy item and it caused my m2 beacon drop to not drop and use the hooks of heresy instead
those are the items from that run
Artifact of Dissonance, when enabled, disables monster spawns
its supposedly been fixed internally, we are waiting for the patch
Mods don't work. Directors spawn nothing but enemies.
go to #ror2-modding for mod related help/discussion, since this is only for reports for issues in the vanilla game
#ror2-bug-reports-pc message in case anyone wants proof of it already being fixed internally
alright, perfect, thanks for the reference message
It has most certainly already been reported, but still : Since the last patch, RoR2 is set with the language Steam is using (french) though I've played it in English since I started playing and would like to keep it that way. I can change the language in the main menu, but I have to do so every time I start the game
yeah have the same problem
It's known and has been fixed, just not released yet. Just don't use the artifact for now.
also the spirit create with the relative artifact compenetrate with terrains
what
during this run on acrid I went to the bazaar to transform into heretic and when I used the portal to go back I instantly died
Without a video it's kind of hard to tell what could've happened
maybe because of a low non-shield hp pool with lots of psgs and glass combod with the birds negative regen? i dont really know though so take what i said with a grain of salt
question for anyone that might know, I think my game is broken, no enemys spawn from stage one onwards, I have some artifacts on (Swarms control and the one that makes the drop items, the game is on medium difficulty.) and its just... empty? not sure what is happening but I thought yall might know what to do.
I reinstalled it once to make sure it wasnt that and it still does the same thing, no mods or anything were ever installed either. im not sure if that changes anything.
a few artifacts are broken right now and prevent enemies from spawning, a known one is dissonance
really? thank you! I thought I had ghosts in my computer or something lol
When picking up the lunar item that's right here, it also triggers the shop refresher. a fix could be to push the refresher slightly farther away from the counter to prevent this from happening
Pots on Abandoned Aqueduct seem to disappear without a trace when you use Directive: Disperse, Rex's default utility skill, on them.
EDIT:
Bramble Volley instantly detonates the pots instead of starting their fuse.
hooks of heresy and captain seemed to bug out my cross hair, leaving it permanently in this state (no shrinking circle ever)
When looking through pinged portals and command essences, terrain and objects have a yellow outline.
After flying up to the Mithrix fight as bandit, skipping the pillars, Mithrix didn't initiate the item-stealing phase of the fight
I have had 4 runs in 3 days where the final phase of mithrix just doesn't happen
bump because it's happening again. Fixed spawn location on both maps, no interactables.
#ror2-bug-reports-pc message
Generally speaking, from the instances I have encountered, it looks like kjaro's band lingering damage that is at the center of the stage damaged mithrix when he turned from 3rd phase to 4th phase, and his damage immunity isn't applied instantly and therefore died from the high damage.
All the mithrix 4th stage skips I have encountered involves killing him when he lands after a high jump move, and iirc all of them are with a kjaro band proc.
Hello, i would like to report a bug, concerning what i think is the combination of 2 artifacts: Sacrifice and dissonance.
It seems that when this two are on, nothing spawn, literally nothing. and i just recheck after killing me and starting again
Another submit for more context.
The good news, he spawns.
dissonance is broken, they already fixed it internally
Oh, thanks didnt know that
Anyone encounter a bug with artifacts on and nothing spawning
read the above 2 messages
hey guys btw dissonance broken guys dissonance btw
Engineer pressure mines bug: If a thrown pressure mine nearly flies past an enemy while in the air or contacts them midair, it will immediately activate upon hitting the ground even if it's well out of range of any enemies by the time it hits the ground.
As a side note, the spider mines do not behave this way. Can be easily replicated by having a beetle next to you and throwing a mine away from you and the beetle and it will activate as if an enemy had prematurely tripped it upon landing.
Don't know if it's killing-blow related, but I've run two of my friends who I just bought the game through Siren's Call to get them the sweet sweet Saitama gal Loader unlocked
Broke the eggs, summoned the AWU, let my friends hit it just in case and then nuked it with Double Nailgun™️
Neither of em got Guidance Offline though 
Same thing happened with Blackout, Aureli died in 5 seconds flat and no unlock for them there either
MUL-T Retool/power saw bug:
When using retool as MUL-T, animation cancelling the firing animation of blast canister with retool causes your weapons to disappear from your hand. And when using power saw the hitbox then becomes displaced and is much harder to hit enemies with.
Can be undone in-game by using blast canister again. To replicate, very quickly release M2 into retool and the weapons will be invisible with the power saw hitbox being displaced.
is there a fix for the logbook entries dissapearing
I believe it's related to mods, but I'm not sure
ooh
Caprains Airstrike doesn't work under lag
I press m1 repeatedly and it does nothing
lag
No other ability ive see does that
Just Airstrike
A lunar coin just kinda spawned, I theorize maybe out of the Forgive me please I had
I'm not sure if this is a bug or intended, but with this recent update it looks like the profile stats got mostly fixed (they were kinda bugged before). The only thing that is weird is this
the percentage reads 113.5% with 143/126 items collected
monsters not spawning with artifact of dissonance?
i turned off dissonance and monsters are spawning again
kinda strange
its a known issue, its fixed internally, were just waiting for the patch
Multiplayer Problem, 2-3 second input latency, not a problem in single or when hosting, but if I host then everyone else gets the problem
ah nice. thank you
I accidentally dashed through a wall with Merc here: https://medal.tv/clips/50042758/d1337gKljuSH
Might be worth looking into xD
Watch Dash through wall bug and millions of other Risk of Rain 2 videos on Medal, the #1 Game Clip Platform.
My 2 probes just killd mithrix between me ending his phase 3 and him starting to take items. I think he's lacking his invincibility completely during that.
known
The overachiever xD
jesus
ill be honest ive never seen anyone just clip into a wall like that, thats hillarious and weird
ive clipped a lot with huntress
This bug is an audio bug that appears upon death or end of a run.
When I return back to the main menu I hear rocks crumbling (most likely stone titan or ambience not sure) and it does not stop ever when I start another run. Only stops when I shutdown the game and relaunch.
is it a bug that after you use a skill like blink or commando's slide mid air, it makes huntress/commando go under a running animation mid air, which looks a bit weird
This happened to me and my friends when we tried a run with all artifacts enabled, however for us the teleport area won't even spawn, so we couldn't even go to the next level
dissonance bug should be patched now
less "should" and more "is" as i played with it today and it works now
My bf was having trouble playing multiplayer with me, both today and yesterday.
character seemed to just move around sporadically and he had no input what so ever. he was using an Xbox controller.
here is his output log if it helps.
It happened to me too lol and I couldn't understand what is happening
I respawned with Dio's Best Friend and my guillotines weren't in effect for the rest of the stage
I used a shield to block the things the uh.... uhm..... tea pot bosses and turns out they don't despawn and that 70 tar balls hitting me at once does 128478946357812657935656123578123689123569362562387561236 damage and that theres no escape
I dashed as merc and yeeted a solus unit off the map during a teleported event, which effectively softlocked my game
For some reason, some runs aren't saved into the run history, i don't know why it happens but most of my runs are missing
lfg na monsoon vc 7 no loot goblins
has infusions not granting their extra health at high stacks been reported? (bison steak are still granting health, infusions are not, 160 infusions and 201 bison steak)
as bandit, I cant recycle old war stealth kit. Is this intentional?
couldn't recycle one from a rusted box, and one from a teleporter boss drop. Haven't found one in a chest yet.
Ukulele's icon still uses the old model.
recycler sometimes just doesnt work, not really sure why but its been like that since it was introduced
Is the artifact in the reliquary supposed to heal
No, I think that's a bug still. And it's why it takes more than 4 keys to kill it at the moment
I've been looking up and seeing how many people experience the same issue as me, and it seems like a few do. When I start up multiplayer and join a game, it gives me an empty screen showing the characters I've unlocked and people in the room, but doesn't let me pick a character, submit that I'm ready, or have myself show up as being there in my friends' perspectives.
I've done almost everything it seems to try and fix it, such as reinstalling, validating files, updating absolutely everything on my pc, running on administrator, all that. And still, no success or different results. I have decent wifi as well and have no issues with multiplayer on other steam games, so I don't believe that to be an issue either.
have you tried playing via a direct connection?
Direct connection? I'm not sure what that means in this case, I've only ever been invited to lobbies by steam friends. So that's probably(?) a no
and for a simpler solution that also works, use [`+ctrl+alt] and type host 1, then invite your friends via steam friends. if not, check your ip at myip.com and have your friend type in connect [insert the correct ip here]
are you playing with mods? if so, yes this is known and not meant to be reported here
Ok thanks.
Hello everyone, I found a bug, if for akrid, while you are flying to Mitrix, you press shift, your hero just stops and nothing will go through, it is still possible because my friend died. but what to do in such a situation?
keep wiggling around with your movement keys, you will get freed eventually
spinning for about 5 minutes nothing came of it (okay thanks
Clipping through the ground near a button spot as commando
I don't have a recording for this but after finishing an eclipse run with huntress I noticed that the crumbling sound effect during the cutscene continued to play into the credits and even in the main menu after the run
has dissonance been fixed yet?
yes
I had blue orb appears on stage 2 Monsoon 5 with commando. After beating the boss, I accidentally pressed E on the teleporter instead of the blue portal. I immediately dashed to the blue portal and pressed E on it when i realized my mistake. I thought everything was fine since it went through and took me to the bazaar but it played the teleport sound and effect twice over. But upon reaching stage 5 (Sky Meadows) the game said I was actually in stage 6 so I had malachite and celestial elites as well as void reavers. Basically it advanced a stage or something for some reason.
Items displays that still currently do not properly appear on Bandit: Ocular HUD, 57 Leaf Clover, and Focus Crystal.
On the notes of Item displays, Purity and Empathy Cores lack item displays on Survivors, meanwhile Kjaro's item display disappears after proccing the band(s).
You can clip through this spot on Titanic Plains
this happened upon entering survivor menu and im in tears
I used the backup as captain with several turrets, and the backup spawned fewer drones than expected
I had a lot of turrets and was using the resupply beacon to spam my equipment and squid polyps
first Q spawned 1 drone, and consequent uses spawned 0 drones each time I pressed E and Q
I had a lot of drones so maybe I was near a drone limit/cap, but the equipment did not feel like it was working as intended
whats wrong
they take one red for three whites,inteded
look closely at her arm holding the front of her bow
Whenever I enter the "aiming" mode of Enginner's Alt-Utility (the missiles). It resets the cooldown of my mines to 8 seconds. IIRC, this was already fixed in a previous patch long ago but now it's back :/
not seeing anything wrong i hold the same way every day
its possible to get stuck in the barrior for mithrix ifyou jumpo during launch
yes known
keep wiggling it might free you after a while
trying to join some multiplayer games and it's telling me i'm still using patch 1.2 while everyone else is using 1.4
game is up to date on steam so i'm not sure what's up. tried rebooting steam but i got nothing. anyone else run into this?
we beat the void fields
must've picked something that couldn't spawn in void fields/had too high spawn priority and since it's kin it didn't select again
kin's been pretty broken in void fields for a long time afaik
very specific but when mul-t is using dual sawblades and power mode only one shows up when looking at him
Hovering over Focused Assault doesn't display the exposed keyword box.
I'm not sure if this is a bug or not but the artifact thing's health isn't going down, i've put in 3 keys so far
Captain's DIABLO Strike only does damage to yourself and enemies and not allies, despite the description stating that it deals damage to All characters in the radius.
I didn’t manage to capture it but on Siren’s call I started a TP by the one gate thing that doesn’t open which spawned two vagrants, one of which immediately exploded. I can only assume it’s because it spawned inside a wall
probably bungus from the engineer ghost
probably, they should add way you can end a run like a "suicide button" so you can at least get the defeat screen instead of having to exit to menu cause i got soft locked and had to do that
Not sure if it's a bug, but Artificers arm disappears when she picks up Royal Capacitor
i don't have a pic of it, but if you run double power saw and power mode there is a way to use both of the saws while not in power mode. First you use the power mode, then you start firing both saws, and then last start sprinting to cancel the power mode. Congratulations! You've now gone into REAL power mode!
any truers
My game seem to reset my resolution to native when I launch it and sometimes when I go in singleplayer character select or multiplayer character select
True
Skipping Cooldown of Hooks of Heresy on Engineer:
I have hooks of heresy equipped on engineer, have 4 backup magazines so i have 5 Charges of Slicing Whirlwind. I use all my Slicing Whirlwinds, and then before my charges recharge, I press Shift (for new utility skill thermal harpoon) which temporarily disables right click during enemy paint mode. When i release the shift key, all my Slicing Whirlwind Charges are refreshed (this should take 25 seconds total, but instant shift press and release refreshes all stacks at once)
Have only tried with 1 charge of hooks of heresy yet.
so I don't know if this was intended or not, but I just danced around mithrix for 5-10 minutes shooting him in the face repeatedly as captain and he wouldn't give me my items back. I'm not sure how the calculation is done to decide when you get an item back but it seemed like the absurd number of repulsion armor plating I stacked along with the 2 planula I had made it entirely impossible to damage him, and therefor impossible for me to get my items.
This is my friend playing Captain. We both have a very stable ethernet connection. Captain appeared to have the MUL-T model skeleton, but still had the normal walking animation. His cape was also freaking out and being stretched, like a cutscene in an enemy randomizer. The problem shortly fixed itself. This may have been due to mods that were previously installed, although all the ones I had on at the time were QOL mods that did nothing to models, but I did have mods that involved new models installed previously.
hey guys ive been running into a consistent bug where the engineer's turrets get stuck under the ground on must teleporters and some other maps
Same
for reference, yes, artificer was unlocked this run in addition to the chimera
A small, but annoying glitch regarding Loader's pylons where if you aim at the ground, it will cause the pylon to clip through the floor. Very annoying if you want to ricochet the pylon to a smaller elevation.
spawned inside of something on stage 5
Bringing up the Missile launch ui with engineer lets you cast Slicing Maelstrom from Hooks of Herresy for free once you close it ignoring its cooldown
my main account was just corrupted and now i can't play with everything even though i have all the achievements.
not sure if it's intended but blazing and overloading wandering vagrants can damage you through engineer's shield with their on hits
When UWU gets eaten by a void crab, the red boss marker persists.
Any word for a fix on this issue?
guess i'll report it here: the store page isn't updated properly with Bandit being the 11th (and Heretic technically the 12th) survivor
also the Artifact tab still has the WIP box because the Gif is outdated
Leeching Seed Bug. I have 3 Leeching seeds, but i'm only healing 2 hp per hit.
Got a 4th Leeching Seed, but i'm still healing 1 less than the amount I have. 3 hp per hit.
Proc coefficient will affect how much Leeching Seed heals, if you are using a skill with a less than 1.0 proc coefficient it won't heal the full amount.
Yeah, I realized it just now when I got 4 from Ballista
i was on the 18th stage and by game just crashed for no reason plz fix this 😦 i was going fro Commando's Incorruptible and The Long Road but you know
modded bugging with code
The Delighted and Quiet Probe still have the over protective drone AI
late game crashed happen fairly often, and just saying it crashed isn't very helpful. you can explain what happened in #ror2-tech-support and drop your crash dump there
its not a bug, the Artifact Reliquary can heal just as any other monster can. Considering he is playing with the doppelgangers and as Engineer, the ghost Engineer is probably healing the Reliquary. The same thing happens if the ball if overloading when Honor is active
Anyone else got the bug that when you’re on the big rock spike on siren’s call the whole map disappears?
Huh
i had a similar issue like that but instead a broken drone spawned on the left side of the hole in the air
Drones might be getting stuck in place when they spawn on the stage ||Gilded Coast||; my healing drone isn't moving at all and has no collision for some reason. Spoilered because of spoilers.
Took ~5 minutes but my drone got un-stuck. Might just be a one-off bug.
there's still a boundary box opening on titanic plains.
I think Grand parent are bugged when they spawn they instakill or smthing, my friend and i got one shotted by them when they spawned
well, the shaped glass didnt help ya there
This is a modding support issue:
EffectDefs are not Unity ScriptableObjects like all the other Defs and aren't serializable, so they don't show up as members for SerializableContentPacks while in the Unity Editor. They have to be added through code which is a pain. Just making it a ScriptableObject would fix this.
Under Settings > Graphics, the Shadow Distance setting has two values labeled as High, with a visible difference.
chance shrine under the floor, the symbol gave me suspicion but the radar scanner proved it
Not sure how intended it is that the brass contraption still fires after being stunned?
It is
Why? Legitimately for what reason are they immune to stuns from a gameplay perspective
Gotta love how Grandparents are just as Grand in size as they are in the space that they can shove you through the terrain.
my friend got stuck in the shield. he might've used his SHIFT at that exact moment, maybe that caused it.
using a skill/jump that launches you forward with enough speed and momentum can cause you to be stuck on the barrier.
I remember this bug from months back, I just thought it was fixed but apparently not completely :D
has anyone ever had the problem where joining a multiplayer lobby will result in a charackter select screen where you cant see or choose charackters/players?
i believe that that is due to lag, if you could send a screenie of how it looks i can say for sure
picture from a stream where this happened (i didnt do a screenshat at the time)
yeah thats lag. one of your connections is unstable. #ror2-tech-support message follow these steps
thx for the help
in titanic plains if you boost yourself up till the terrian is invisible and go in a single direction for a while you can get stuck falling past the death barrier and get soft locked
missing arm after using royal capacitor with artifact of enigma on.
Brass contraptions attacking while stunned
blue portal appeared almost entirely under the stage, was still able to travel through it but i had a hard time finding it-
Yeah if you're fast enough you clip through the map.
While me and my friend were playing the game, I used a dash as Mercenary and because I was really fast, so was my dash. I dashed from the bottom of the boss to the top, and it launched the boss in the sky, and it wasn't coming down. We weren't able to damage the boss while it was that high in the sky, so we were forced to end the run by quitting the game
I got the screenshot from the highest spot of the map
Not really a bug but a tip: download ProperSave mod so you don't lose your progress when your game crashes
-857709968 coins
Everytime I play with a Dualshock 4 on PC, I have to remap the Ping button although it's default controls appear to be correct.
Vid start is me connecting the controller (wirelessly through bluetooth), then walking around trying to ping.
I navigate the menus using my Keyboard and Mouse.
amazing game, looking forward to the expansion pass!
some funky chest generation in sundered grove
when using rising slash, lesser wisps fly unusually far if they're hit by the bottom hitbox
Hi everyone, I am probably not the first one to encounter this bug. However I want to know if this is just me or no?Basically when i play as bandit, while i am under the effect of the smoke bomb, enemies still can see me. Unfortunately i cannot attach a screen( i dont even know if it is possible in this case). Is it just me, or is it a bug?
not a bug
So, is it supposed to be like this?
enemies get your location every x seconds in stealth
All right, thx
hi! After the update my stats screen is still very bugged with highly unlikely numbers (I've played ror2 a lot, but my longest run being ~3 hundred billion years long is probably a bit too much) and stuffed with weird stats (like 100% of my deaths while being clay dunestrider)
A friend of mine, who has installed the same (and many more) mods than me has his screen looking normal, so I guess the mods I had installed aren't the issue.
Any idea what could be causing this issue? Thanks!
Also, if I need to attach something like a log or whatnot tell me and I will, I have no idea.
I've just joined the server to report a pair of (possible) bugs I've encountered
This one may be intended, but when using the "happiest mask" item (one that makes enemies ghosts on kill) it turned the big glazed-pot boss into a ghost. He then proceeded to nearly kill me with his suck+heal attack despite supposedly being on my side.
Second, I have somehow managed to end my run by getting stuck in one of the cargo crates on the snowy level. I am playing as the sword-man, and I believe it was using his "Focused Assault" Dash. Its unfortunate, but I am still really enjoying this game.
I will attach a screenshot of where I am stuck in just a moment, if there is other information I should provide please lmk.
ok, for reasons unknown to me discord will not let me post the screen shot in this channel
I had a bug where forgive me please activated every 0.1 seconds rather than every second
May not actually be a bug idk
- intended because dunestriders attack everything with the suck
- if you sprint in a corner and use shift again, you can probably free yourself
Im having a problem with Milky Chrysalis rn. For some reason on commencement I'm getting dragged down
it was fine before hand
you slowly descend after the duration is over, you sure that that isn't causing it?
I have uptime on it
so like I would hop up to show that chrysalis activated, and instantly start dropping down
Mithrix can kill you during his cutscene. I just died because I couldn't move and he attacked me right after the end of the cutscene while the camera was changing. Killed me in one hit
In the final stage obelisk of Mass can be charged in 1 second, when engineer place his Gauss turret on the top of it. After this obelisk was disabled (it was the last one for me) and jumpers was enabled.
not sure if this is intended or not, but frozen void reavers point their legs up
after losing tonic buff I got 9 afflictions immediately despite me never actually losing the buff once since i got the 4 gestures before i picked up tonic(sorry for bad fps btw obs wasnt working properly)
it doesn't matter if you have permatonic, you'll still get afflictions, depending on how many times you've used it, you'll just get all of them at once, if tonic runs out
huh I see. I usually just get 1 or no afflictions in my normal playthroughts(no clover also) after mythrix takes my stuff so maybe it was the purity that was doing stuff
This portal boss somehow got knocked extremely far away, and whenever I try to reach him I just get teleported back. I have no ranged options to deal with this.
he doesn't seem terribly keen on coming back, so I think this run is over :(
f
After the last update I lost all of my monster logs and my environment logs.
The fact that he is marked makes me believe there is some issue where the "Focused Assault" ability can knock flying enemies very far away.
We put Mithrix on Phase 3 into permanent frozen with Artificer's 2xPurity and 3xHardlights, killed him without ever letting him move and after that he never went into invulnerability on start of phase 4. Not sure if he tried to steal our items, we were too confused and he was too busy melting nonetheless.
Can't attach screenshot for some reason 🤔
the bosses get max health for some reason for magma worm on drizzle like 10 per sec (no mods,artifact of command,drizzle,also seems like faster on higher difficulty monsoon its like 40 per second or smth like that)
I think you may need to assign yourself a roll in order to post images in this channel
For some reason, the enemies just... stay here. They don't move until you get REALLY close and/or attack them multiple times.
Let then vibe come on :c
when you get frozen in mul-t's power mode whilst holding down right mouse (secondary attack), you enter a weird hybrid state between the two, where you don't have the armor, but can move at your walking speed and attack with your other primary (also you can still attack while frozen with the other primary at the same time)
Magma worms and fire elites takes fire damage and frost elites freezes from Artificer's Utility.. if thats a not a bug.. why is it like that? 😐
of course its not bugged
arti's 'magic' isn't real elemental magic, it is technology
yea, its not a bug to be vulnerable to that damage
Wut abt magma worm?
its not a bug. its a worm
this chimera golem
They can squish themselves down. Is he stuck or something?
So I bugged the Recycler equipment out, it seems. I got an item and rerolled it. I then put that item into a printer and rerolled it again. the recycler hasnt worked since
edit: i unpaused the game and now its fixed apparently.
edit edit: nevermind it just seems to be picky about what i can reroll now
on certain stages, vagrants seem to spawn inside terrain, at which point they will die instantly
Poor guy spawned inside a tree
i still ended up dying though
i've been doing horrible recently
I have a couple bugs to report:
- 3D printers can spawn near the edge of cliffs, which causes anything you print to just get yeeted off the edge and lost (I've had this happen on Sky Meadow and Sundered Grove):
https://streamable.com/5sc0un - Rex is too big to open this lunar bud on Commencement, because it expects you to actually be able to get in the pot to open it:
https://streamable.com/vhcydk
The first one isn't a bug. It was addressed in an interview as "one of those things thats dumb, but not game breaking". Same reason monsters can still inherit tesla coil in void
Losing an item you paid for with no way of getting it back is pretty game breaking
Meanwhile Tesla Coil is a balance issue if anything
Losing a white or a green is not game breaking
Also they're keeping it in because ghor thinks it's funny and i completely agree
I disagree that it's funny and not game breaking, it's annoying and makes it possible for a 3D printer to just be completely unusable if you get unlucky enough with spawn locations
funny
recycler moment
the thing is just kinda random as to what you can and cant recycle, dont worry about it
i have a bug but i cant send a screenshot for some reason
i can send it anywhere else but this server
you need to have a character role I think
how do i get it
i need help with it, where do i type the number?
so this is the bug, if i look up with tonic while in the tp on stage 5 this happens
So while playing RoR2 with a friend, we countered the bug that Mithrix apparently skips his final phase if you just deal enough damage (maybe it was due to his bleeding stacks). I would upload a screenshot which shows all the items my friend had, but I don't have the rights to do so in this channel. This bug may be similar to what others have reported already.
Another bug we encountered is that the shopkeeper did not throw me out when playing Bandit, possibly because I activated invisibility at the correct time. In the end, my friend was locked out of the shop while I could stay inside and I could even kill the shopkeeper without any further consequences.
if you choose a character you can
my profiles aint showing up after importing them
Prolly didn't put them in the right folder
I don't know if this sort of thing is worth reporting, but the textures on this pillar-thing flicker if you are moving
this appears for couple frames or so upon looking at MUL-T's logbook entry
when i use artifact of command it wont ever let me choose gesture of the drowned for some reason
Drones just kinda... stop sometimes. They'll still shoot at enemies, but healing drones won't heal and they're sitting ducks the whole while.
the AI for the drones is annoying, when you stand still they will ram you and move, i dont know if its all the drones but i know that the healing drone does
do you have gesture of the drowned unlocked?
i know this bug and i HATE it. it happens on several maps
Artifact of Soul bug:
When using the artifact of soul, many ground based enemies like beetles and lemurians will have their soul wisps spawn underground beneath where they died, making them impossible to hit in many cases until they float up from out of the ground.
Using a Shrine of Order and acquiring either Kjaro's or Runald's bands from it will get rid of the status timer and thus renders them unusable. I'm not sure if moving on to the next stage fixes this since I died shortly after lol
In Wetlands Aspect, bosses can spawn on the other side of the wall hiding the geyser.
At later points (or with certain characters) this shouldn't be a problem (probably), but early on this can be a big issue
(Notice the boss indicators in the screenshot)
When starting the game, if the host never leaves the drop pod, normal enemies never spawn, even after stage 1
turrets don't active mushroms in void? Bug?
https://gyazo.com/94fdccf10784e598ab08886e20360ddf
falling (not jumping) off a ledge with the H3AD-5T v2 as artificer and gliding afterwards causes this weird graphic
I've been stuck in A Moment, Whole for about 10 minutes now. I've got 12 Teddy Bears (if that interferes with anything) and am playing Engineer.
it happens when you hold spacebar and fall off a ledge with anyone. it has been in the game since EA so we just assume its a cool thing the devs kept
oh I didn't know that, neat I guess
Activating Milky Chrysalis and switching to another active item causes me to fly without wings.
Stone Titan not dying in Void Fields
(I was the client and my friend was the server)
With ~120 Minutes on the timer and at least 4 hours spent farming (inbetween time), we visited the Void Fields. That place decided to spawn Stone Titans as one of the enemies, and on my screen they didn't wanna fall over and die. They'd freeze in their tracks but instead of death enter an idle animation, where they'd stand there, breathing.
On the same run I started having problems with attacking - I'd mash the buttons but the abilities wouldn't trigger, only to later be triggered all at once (noticeable when using a Use-Item and a few Fuel Cells). This only happened when there was plenty happening on the screen, which leads me to believe that the internet connection was at fault. (TCP tunnel overloaded).
On the same run we completely skipped Mithrix's 2nd and 4th stages... when the supposed 2nd one came he immediately spawned in along with his minions, and the 4th one just didn't even happen. Our items never got taken, we went straight to the countdown.
Not sure whether that was a bug, though, or whether we were (possibly?) actually that overpowered.
In any event - here are the output logs from me (client) and my friend (server):
... am I supposed to not be able to send any files?
i think you need to get a role in #role-assignment to be able to send files or images or gifs. it prevents people from just joining, spamming crashing gifs, and waiting to be banned
You were correct, thank you.
no problem. also, are you or your friend playing with mods? those could cause many glitches/bugs
nope. pure vanilla
And here a nice picture of a Stone Titan chilling :) I got more but I think this one conveys the idea
I have a bug report, I was playing Huntress with Visions of Heresy and noticed that the cooldown of the Visions was reset when using Ballista. Also whenever I had all of the Visions ready to use, using Ballista put the Visions on cooldown again as if I had used them. This was especially annoying since I had two Visions of Heresy making the cooldown 4 seconds (although I did cleanse one of them on the 8th stage and still encountered the bug, so having multiple was not the issue). Using Laser Glaive and Phase Blink did not affect the cooldown of the Visions thankfully. I hope that this gets fixed because that was oddly fun (oblitarated btw woo)
i have no clue how this happened and i cant stop laughing
look straight down facing forward while sprinting works on all survivors
that's how that happens
God I wish my file will go through
Don't really sure about it but...
Are all bosses included in dissonance ? In many hours of play (on one run, rip my laptop) I haven't seen a grandparent.
The description for Eclipse 8 has a spelling error, it says 'recieve' instead of 'receive'.
https://cdn.discordapp.com/attachments/328482290164301824/839128095872253952/unknown.png
so uh
https://cdn.discordapp.com/attachments/816680476957868033/839220233998434354/unknown.png
i think my boss got launched
nothing spawns during the void fields
also I got stuck in this wall and softlocked the game
aye babes, so with the power stance on multi and strides of heresy you can spam it and be intangible and still shoot
not sure what causes it but we just found that, think my buddy was just spamming it and he's able to do it semi consistently
Mercenary's Eviscerate (default R) will cut the dash short if near friendly turrets, in the same way it would an enemy. It doesn't attack them or anything, but losing that dash-distance is silly.
so I know this isn't necessarily the best place to talk about this, but is there a better way to deal with frame drops when you have a ton of crap going off at once (like in a real long run with a ton of items)
get a better pc, literally
lol
there's no specific graphic setting that can be changed to get a better result?
not really
@gray orbit try them all but your best bet might be turning down texture or resolution
Playing with REX on Sky Meadow gave me this error in chat after using his default utility. It was right around the flying rocks, so I don't know if that has something to do with it.
"Aborting OverlapAttack.Fire: hitBoxCenter is NaN."
Hello i dont know if you can or know how to help me i just cant join the game with my friends every time i try to join it shows this on my screen i tried everything with firewall i have tried to verify files and everything i found online but it just doesnt seem to work i have a screenshot idk if its a bug
I cant post the screenshot but its just that i cant pick any character and i cant press anything to start the game
Using artificer, I was jumping around with wax quail and quite a lot of movement speed, and clipped into the bottom part of the platform in Wetlands aspect. I don't have footage of me jumping into it, but I have footage of where I am stuck. It is inside the platform, by the drop off. I cannot move or jump out
https://gyazo.com/da0967a9d86cf93e9232a2b61d709e35
ARTIFACTS DO NOT LOAD ON SWITCH. GAME ALWAYS LOADS AS VANILLA. REINSTALLING DOES NOT SOLVE
Sky Meadow needs to have a kill zone for enemies outside of the map. Just now I got hard stuck in a run as Mercenary because I accidentally pushed a Solus Control Unit out of bounds. I couldn't reach him and he was too far to decide to move closer. Since he was a TP boss, I could not progress until he was killed, and I was unable to kill him in any way since he was outside the map.
I cannot complete the Bandit 20 hemostack challenge. Its the last thing I am missing from 100% but it doesnt matter what I do (Command 20 Magazines, 100% Crit, etc. It doesnt matter) my Hemo Counter wont go further than 7. Could it be my game bugging out because I used mods in the past? Right now I'm on vanilla. I tried everything to complete that challenge for 5 days now but the counter literally stops at 7 I deleted the game and reinstalled it and it works now, something was fucked up
are you sure you're backstabbing
when playing with artifact of evolution, two of the cells in the void fields didn't add any enemies
I lost all of my progress because my account got corrupted, any possible way of restoring it?
it was dissonance
artifact of dissonance wasnt enabled
Look at the first artifact
right. i was on mobile at the time and didnt get a good look at it. i thought it was
not
also i got dissonance mixed up with 
depending on how bad it is, i would suggest checking the save data in notepad and i think maybe steam cloud backs it up?
Where is that because I also lost all of my progress
im pretty sure instead of horde of many it's supposed to say "zenith design"
idk what happened but this was some grade-a bullshit
my guess would be some online latency
probably just how it is but ocular hud is near invisible on lowest graphics settings
Another Heresy cooldowns bug - you can use Engineer's Missile Painter to reset the cooldown on Hooks of Heresy for endless spamming of root explosions. With a couple of stacks of hooks this stops literally any enemy from moving until it is dead
@civic turret sometimes the move won't hit you when it's under you but can hit you from really far away or at least this is how it has happened to me multiple times, also i dont think that was tougher times because it didn't say "Blocked!"
My friend and I get this UI error when trying to join each other (vanilla). Has anyone else had this before?
We don't have the issue when we try to join anyone else besides each other though
I am not 100% sure on this, so I am mostly just posting to see if anyone else has experienced the same thing: I think fire band may be able to defeat ||mythrix's last stage before he steals the player's items||
(I know my build is somewhat absurd, but this clip shows me skipping the final stage of mythrix)
sometimes beetles spawn inside teleporter
oh yeah I've had something like that happen before as well. I killed stage 3 mithrix and stage 4 didn't even spawn or something. I killed mithrix before he became immune in stage 4
@cedar sun
is there a bug with Multi's power mode ability? second primary is never firing no matter what combination I use
I have been locked on stage 5 because one of the brass contraptions I need to kill for the teleporter event flew very far out of bounds
I've had similar issues playing mercenary before, I think his dash (or something else) may knock flying enemies too far away occasionally :(
Uhhhhhhh, this just happened. I was the only one able to see it and I was spectating. It fixed itself after like 15 or 20 seconds. That is the captain if you couldn't tell, this is the only picture I got of it.
logical, since you need to beat the game on monsoon
And eclipse also isn't monsoon
wait by "unlock the character's logs" does that mean the log-book entry? I didn't realize that had to be done on monsoon.
I don't think it does because I've unlocked them on rainstorm before
are chests meant to spawn in each other
yeah im an idiot, its probably eclipse not unlocking it
https://streamable.com/yhcmz9 i got softlocked accidentally doing the mercenary dash thing that sends flying enemies flying super fast but the boss got sent way outside the stage and I can't see it or do anything about it
its because eclipse doesn't track to total wins for w/e reason.
Something that keeps bugging me
and i feel like is a bug
but when doing the MAOO run
with all Artifacts on, friendly fire and random equipment,
The Strike Drones from the Back Up equipment item. No matter when you activate it
The turrets ALWAYS target you first.
and to be clear. I have no mods on at all
so i hopped on mercenary the other day to unlock his achievments and after i spent over 30 seconds in the air it gave me credit for his 20 abilitys in 10 seconds achievment and now there both locked and im unable to get his ranged blade attack
i didnt even spawn
I can see it's modded
betterui and some qol mods like drop gold on death
Then what's the symbol in downleft about, and the huntress ability icon is drastically different
i know nothing about icons, maybe i joined a modded lobby which is somehow public, so then it isnt a bug(the purple thing pops up in my every run)
thanks kitty
I'm not sure this is a bug or not but I'm gonna say it anyways. So I was on stage 11 Monsoon (no artifacts) with a friend and we were fighting Mithrix. So we were on phase 3 and I one shotted Mithrix with a royal capacitor as I had 9 shaped glass. He died and for some reason phase 4 was skipped ??? Idk what happened but it didn't played phase 4 and went straight to the portal thing
I've had this happen before because of the fire wedding band. What your describing fits that because if you one-shot him immediately it would proc the fire band and place it directly in the middle of the stage (which is where I believe it needs to be to skip the final stage)
I should mention I believe this is a bug
its not a bug per se, more of an oversight. during the moments between phase 3 and 4, there are like 2/3 frames where Mithrix can take damage
i found duplication glitches idk if u care abnout these glitches but i found some : )
what
If you use artificer's alternate "R" while in flight from one of the jump-pad/vent things she becomes semi-locked into vertical movement until landing. I could not seem to walk/sprint in any direction, but using my secondary ability gave me momentum. (I know there are some other odd interactions with these jump-pads, but this one felt the most like a bug to me)
intended, because Geysers are meant to lock you in a direction so that you can land safely
also, it completely prevents you from moving along the intended path - you are semi-stuck in a vertical line.
I don't know if this should be considered a "bug" in the strictest sense, but I find it hard to believe it is a deliberate design choice
Oh woah really? I didn't know that, thanks for the info!
Interacted with teleporter but didn't leave. I can't interact with it a second time and now I'm stuck on this stage.
Dang you got quite the lunar coin deficit there
Soo uuh, me and my friend played online now and for some reason all of our log has disappeared. We can still choose every item with command, and all our skins/moves are unlocked, it's just the log.
Also, we did a run anyways, and monster log started spawning. However, once we went back to the menu, no single log had the "New" label on it, even if it was recently unlocked.
I had a friend have a similar problem, a possible fix is to remove the XML file in your save data directory and restart the game (back up the XML file first)
https://steamcommunity.com/app/632360/discussions/1/3076495389991016820/
This is the case even in vanilla. Verifying Cache and reinstalling did not work. Screenshot: https://cdn.discordapp.com/attachments/803720981625307198/826293114695188520/2994998c418748fa836a03aa758c3dbc.png
One of the flying Chimera's and one of my Empathy cores decided to fly above the forcefield in Mithrix's arena and just have a staring contest... they're not fighting and I have no way to shoot down the Chimera.
apparently this hole is small enough to get stuck in headstomper fall animation with some survivors
I have gotten wetland aspects 10 runs in a row is this a bug? I am tryiong to do the rex challenge
no
no its the game trying to prevent you from winning in any small way possible
its just poor rng
Through currently unkown means i have obtained solus probe units as allies. i haven't been able to reproduce this and they do not lose health like ghosts so it is not happiest mask forgetting to change it's model
update, not a bug it happens whenever you effect a solus control unit with happiest mask
allies summoned by ghost beetle queens and (in your case) ghost solus control units / alloy worship units will not spawn as a ghost but will spawn as a regular ally
no audio working at all atm, not sure what the problem is considering audio works everywhere else. Any ideas on what to do? Ping me if you have any ideas please
have you checked your volume mixer to see if risk of rain 2 is low? @digital cobalt
it wasnt that, i got it working it was just softwares acting up. Razer can detect ror2 has a “background tab” and perma mute it
hey was just messing around with artifact of sacrifice, and I believe I found a bug. I opened the golden portal to the gilded coast and in that area chests spawned which could be opened for money and gave me items while the enemies continued dropping items as normal. once back into the normal areas, there were no more chests.
intended, those are forced chests, like the legendary chests on Grove/Depths
I don't know if this is a bug or feature intended to reduce lag, but when you have a certain number of AI allies (somewhere between 10-15), you cannot spawn any more from items. This means that once you have enough drones, the squid polyp, queens gland, empathy cores, and even the back-up all become useless until some drones die. Whats odd about this is that I have seen older gameplay videos that bypass this mechanic, but I have not found this change listed in any patch notes, though I could have missed it.
ive noticed this too. mostly with drones and happiest mask
ignore the music its just me and my friends jammin in discord
So... just to check, is it known that you can bypass mythrix stealing your items in single player by using strides of heresy just before he starts his stealing?
Hello, I'd like to report that, while playing as the Heretic, should you get caught in an ice elite's death explosion, it appears that the explosion (and of course its damage) repeats infinitely until you either die or are launched out of the radius due to the explosion repeating endlessly.
The bug was first discovered in a modded multiplayer session. We tried to see if the bug was because of mods, but discovered that this bug also happens in vanilla. This seems to only be a problem for the host and in singleplayer, while multiplayer clients are unaffected and the explosion is applied to them normally.
Below is a video of me recreating the bug and also the output log during the game session.
Wow that's interesting
Hey folks, I would like to report a soft-lock. It's happened to me multiple times now where I am on Sky meadows and the boss enemy(ies) that I need to kill get knocked way too far for any attack to reach.
This last one that just happened, I was playing mercenary, and I could barely see the soul control unit on my screen because it was so far. Missiles/fireworks cannot target it because it is so far, and I can't interact with the computer to try and get into the ambry instead of fighting the un-reachable boss.
It is quite a pain to have to quit after a long run. I forgot to capture a screenshot, but it seems as though the asteroid belt often pushes flying enemies that far. Let me know if you need more details!
its a known issue, and has been suggested multiple times for enemies out of the map range to be insta killed.
can also be applied to siren's call
If a projectile impales, it scales to the size of the HurtBox as well as any other parent scaling changes. Usually not an issue, but in some cases, like the Imp Overlord whose model is scaled by 2 and hurtbox by 1.4, it will cause the impale prefab to distort in size.
(Comparison to a model that has no changes in scale with children)
I seem to have managed to get acrid stuck in the barrier to mithrix
wiggle around with your movement keys, you will get freed eventually
After about 2 minutes I just continued on
doesnt seem to have affected my game but im just wondering what this is lol
are you playing with mods? @void locust
nope
idk if this was by design but i just got blasted by my own turret during the mithrix fight
Happened during the final phase. I would post a photo of the run log but I cant seem to find the upload button. Literally says "killed by engineer turret"
if the final blow to mythrix second to last phase is killed with a head-set slam it skips his final phase entirely
wdym head set slam?
I'm pretty sure he means the headstompers (H3AD-5T kinda looks like head-set I guess)
so something happened to my boi. seems Acrid loses his right arm if you have the royal capacitor and the beads of fealty.
Oh maybe, I lost my right arm once without beads I think.
yeah. might have happened before, but i noticed after i purchased the beads
Both focus crystal and crowbar specify that they let you deal increased damage to enemies but while using helfire tincture they also increase the damage dealt to self by helfire tincture
tincture considers everything an enemy, thats the point of the item
@ripe hinge the desription of helfire tincture is Ignite ALL characters within 8m. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies. so the description of the item itself diferentiates between yourself, allies and enemies. if it would consider everything an enemy it would deal 120% health/sec to yourself and 60% /sec to allies but it doesn't do that which implies that yourself and allies are not enemies.
I'm having trouble getting the "Death do us part" achievement. My friend got it while we were doing a run and I got the achievement then, but now I don't have it and the skeleton isn't in the hidden chamber
Skeleton?
You mean her concepts, the nukhana one?
wasn't it?
the skeleton is for the nukahanas
oh, sorry. Still though, don't know what to do
Oh I see your problem. Is the item not in the game?
for the death do us apart, take engineer or captain
why?
you want to get the achievement?
the problem is that it is bugged
ohhh, ok, my mistake, just edit your message to type it, instead of waiting for a minute
I can't get it because the interactable isn't there. So I don't know how to get it.
with another player or just you?
it spawns only one pair of bands
Another player got it when we were playing on an older version
try to do it alone, it shouldnt be a problem then
wierd, it worked for me
but that event somehow bugged it because even in solo play I can't get it, although maybe I can get another non-bugged player to get it
Are you talking about murdering the skeleton or killing lémuriens?
getting the achievement
Which one
Death do us part
That’s just go into the abandoned aqua ducks hidden chamber and kill two elder lémuriens.
Does killing them do nothing?
i believe the spawn is tied to the host
I'm not sure if this has been mentioned before but here goes. So I was fighting Mithrix on the 4th/final phase and for some reason, he didn't take my items and just started attacking me. The video below is what happened
https://www.youtube.com/watch?v=wO3Pb9BCWnM
Hi, we just realized with some friends that kill stats of ||Mitrix|| were not counted. None of us has more than 0 kill count on him, while we did finish the game some times.
and I can't send a screen of this
if i had to guess, its that the Mithrix in the logbook is a different one than phase 4 so its not registered, just thought i'd let you know
Death do us part is now fixed, I have no idea what happened
huh, the Lemurians aren't spawning
Grandparents spawned from happiest mask still hurt you with the fire aura.
The fire aura also passes through engineers barrier
So an ally grandparent spawned from happiest mask will kill you through your engineers barrier
sun praise is like dunestrider succ, it hits everything
has any1 encountered this? https://imgur.com/CDffwPU
suddenly today i cant join multiplayer game nor can my friend join mine. Tried verify file intergrity, reinstall both the game and steam, no mods used.
Hi, I've been getting crashes every 30 ~ 40 min in a run.
No mods installed, fresh game install, new save, all there is to update is up to date, including gpu and mobo bios.
I have no problems with any other game, even when playing while streaming.
Where can i upload the crash files?
Try asking #ror2-tech-support
not sure if this is a bug, but its saying i have 100%, and im missing only 1 more log.
might just round to the nearest, because there are 120 logs
because of hidden items i believe, such as elite aspects, fuel array, etc.
While in sundered grove, I noticed a very strange chest spawn. It appeared to be floating. This is very wacky and unconventional.
its the holy chest
open it and you get good luck for 100 years
i opened it and then procceded to get killed by 2 overloading stone titans afterwards 😭
well you see you got onto grove which means bad luck for 200 years
damn.
i dont think meat hook should be this large
Here should be fine.
Edit: Oh shit I thought that was the most recent message I didn't scroll down, but yeah if it's a fresh install then you can paste it here
it is supposed to be that big on Mul-T specifically
weird.
the outline of the item moved or something
that just happens with the fov change of spinel tonic
tonic does that
oh, my friends said i was just going insane
thanks
Was playing void with a friend and the cell randomly went off when we were on our way to the next one, made a weird noise, and we were both instakilled somehow
at the lunar bazaar, if you use the altar to reroll items, then fireworks will spawn inside the player. With an artifact of chaos, it's death.
When parents attack, with a chaos artifact, the damage goes through themselves
thats intended because hitboxes, not sure about the fireworks tho
I do know in instances when you're in a confined space like the hidden legendary chest location in abyssal depths with chaos on, your fireworks will kill you. Maybe it's because you were standing to close to an object, so the explosions killed you?
Playing with the Hook of heresy on Captain sometimes bugs the supply beacon, disallowing the player from deploying their secondary supply beacon for the remainder of the stage. So far I have encountered this bug two different ways, the second one I was more or less able to record. It seems to happen during movement, but it is unclear if that is the root of the problem or a coincidence. I will post the video in #ror2-tech-support since I don't seem to be able to add media here
you need a role, I believe #role-assignment
Game completely froze after turning into Heretic in a 20 stage run full of items 😦
Why when you 100% everything the game starts to re drop logs
I had a helluva game yesterday that I almost don't want to report because it was funny as hell
interesting legendary item there
thats intended, a red cauldron that takes 1 red for 3 whites
oh wot, nevermind then
Basically I tried accessing a shrine of chance and it instantly leveled me up to 94 so I was one-shotting everything. The shrine of chance also became free to use so by spamming it you could get all of the red items you could've ever wanted. In the next level, my teammate was also max leveled and all of our teleporters instantly charged to 100% without even spawning a boss. We later found out that it was because we somehow killed any enemy that came too close to us, so we ended up killing the bosses before they even finished spawning. My friend also had a broken scanner that would every once in a while start going off like a crazy strobe light show and activate itself 50 times in a row in the span of 5 seconds. I have no idea what happened but it was kind of hilarious. We ended up obliterating ourselves at the shrine because it felt kind of unfair
question: how many mods do you have installed?
you would need the logs of the run to know what exactly happened
would I be able to access that anymore?
i have no idea. i think the pinned messages mention how to get it
and it's good again, forgot the no buttons glitch was fixed
I've been experiencing a bug where loader's pylon can be thrown into the floor
i've been experiencing an issue where i absolutely cannot play with other people due to some problem with my connection that i cannot seem to figure out. I've reset my modem, verified game files multiple times, reinstalled the game multiple times and I have also tried switching from a wired to a wireless connection and vice versa. I've even tried using my phone data to hotspot.
my connection is stable and works on every other game that requires a good network connection it seems to only be Risk of Rain 2 that has a problem
crashed on the final phase of mithrix
I had a run with crazy damage (15 crowbars and 4 shaped glass) and after one-shoting third phase Mithrix he just died. Without the final phase
Did you have a kjaros?
no i didn't i scrapped it a stage ago for an AtG
No idea then, I just know sometimes kjaros can instaskip next phase, I believe it’s because mithrix is vulnerable for a single frame, so maybe a runalds could do it too? Or an ATG if you got lucky
When you have wax quail and headset v2, you can bounce really high off of slopes, is that intended?
I almost reached the final boss without activating the pillars, I needed a trample jump instead of a double
no it didn't proc...
I've seen a few times where enemies get stuck in this part. Not really a certain type cause I saw a mushroom as well earlier. It's where the void reavers are.
That’s just the ai fucking up because of the wind holding them in the air
Should they be moving with the wind?
too heavy I guess
Artifact of metamorphosis
Was in bazaar, mercenary
Spawned in aquedact, commando
Shot double pistols, got the mercenary "20 abilities in 10 seconds" achievement
Seems to be identical to
https://gyazo.com/3ebaaef811a195df5528b93056c69c63
fix fire trails please (blazing beetle trail up the geyser killed me)
Hi
I encounter a minor visual bug. I was on last stage and some Brass Contraptions died on map edges. It results in long stripes of their respective color (brown for normal one and some red ones from balzing elites).
I consulted the output_log, appart from some "NullReferenceException" in "Debug.bindings" headers there is nothing relevant. I do have a couple of screenshots but I cannot manage to upload them (standard user restriction?)
^ I figure I could at least upload them
https://ibb.co/MkkNG8L
https://ibb.co/1LrJhXr
yeah that happens on sky meadow
Hello, I just started playing ror 2 with my friends and every time I get into a game and start playing my computer crashes. This only happens for this game and I don't know why. Has anyone else had a problem similar and if so does anyone have a fix.
Okay then 😄
im really far into a run trying to get every item and i went into bulwarks ambry but nothing is spawning, so i cant leave, does anyone know how to fix that
nvm, i think because i have so many drones the enemy cant spawn
There’s a spawn cap somewhere, so you may be right.
there is a place in bazaar between time where you can get stuck and you will have to restart your run
There also might be a bunch of wisps or flying enemies in space or super low down
Went to void fields with Kin, Chaos, Command, Sacrifice, and Swarms enabled. Enemies didn’t spawn. It was early enough in the run that the director should have been fine spawning them. I think Kin was what broke it, since it was the variable. Got the items for each cell but no enemies spawned until the next stage
Game crashed playing with Rex after pushing away Gentle protector's Slow OrB
kin broke it yeah
not a bug
On the stats screen, the total distance travelled is incorrect and absurdly high
Not played since early beta, never used any mods
Screenshot: https://i.imgur.com/nD0VzwX.png
output_log.txt: https://drive.google.com/file/d/1yjjpR51Fmdc_DHFFasOozOJcdvsvuS09/view?usp=sharing
Not got permission to upload images/files
I don't feel like this is intended.
guessing this is known, when i kill a brass contraption this might happen sometimes (any survivor)
known and most likely kept because it looks funny. has been in the game since meadows came out
i know, but still, reported to be sure. it happens only on meadows which is weird.
and yes it looks so broken i laughed so much first time i saw it
if an imp overlord spawns on top of you (after he teleport's to you) you will clip through the ground. it spawn on top of me and i clipped through the ground and walked on the ground below the stairs right here. only the head was above the ground.
i couldn't take a picture when it happened because i would have died and you couldn't have seen anything anyway.
this can happen on any stage and any survivor
and on the same subject of clipping through the ground, when you spawn into a stage and you have the queen's gland, the guard might span on top of you and you will fall through the floor, it happened to me specifically in the lunar shop and in multiplayer, it didn't happen to me anywhere else as far as i remember
My logbook is all messed up. Random holes and not all monsters are shown or even shows up in the list. I also keep getting logs for monsters Ive already gotten logs for and same with those beacons for some reason. Ive verified my game files and reinstalled the game and it still keeps happening. It started right after the last update. It also wont give me logs for enemies that it says I dont have logs for. Its just really weird and annoying.
Experienced a bug just now with bandit. We believe it was with the brainstalks frenzy with either the desperado or blast skill causing it to just instantly kill me (happened on 2 levels in a multi-player game with no enemies near enough to kill me - and definitely none that could one shot me on drizzle)
any mods/artifacts enabled?
No mods. Command and sacrifice were on
just finished a n eclipse 1 run as mercenary and mithrix never took my items, didnt even do the animation just straight into attacking me on phase 4
hey ah, i dont know if this is a known bug or not, but uh, me and a friend just "finished" a run, and when we killed mirax the "you cant leave" wall wouldnt go away cause mirax got happy masked i think? does anyone know if this is a reoccurring bug?
hey! found a softlock on the void fields, I have accompanying pictures of where it happened attached on this. I can't remember if I used bramble volley on REX to get in there, or if I just jumped in, but it was near some spikes
https://cdn.discordapp.com/attachments/699258548621672519/848927144666988544/softlock1.png
https://cdn.discordapp.com/attachments/699258548621672519/848927144410349609/softlock2.png
I did eventually get out with a bramble volley, but it still killed my run that I got a clover stage one in
Which one?
have you tried jumping into the portals that spawn when he dies?
yeah apologies for bothering, my friend said "hey dont touch those they kill you" right when the fight ended... i posted to the RoR modded discord too and they said that they teleport you out, told my friend just now and he's swearing up and down that they used to kill you
they never existed prior to this update, so i have no clue what your friend is talking about
if i had to guess, he is confusing them with Mithrix' ground slam attack in the 4th phase, but those orbs are permanently grounded
i have no idea either, either way, apologies again for the false bug, he was just swearing up and down that they killed you so i didnt even try, we'd been in that run for over 4 hours together...
the same happened to me for my loader and huntress eclipse 1 run. haven't tried to see if it happens on monsoon.
For some reason, Bandit's lights out ability doesn't reset cool downs when you kill imps when you have Runald's Band. Other enemies, it resets fine, just not imps, from what I've seen. Has anyone else noticed this issue? No, I do not have any mods for this game installed.
H
Is anyone able to go to the moon, twice I was with some friends and when we used the teleporter to get to the moon the game black screened and crashed
it doesn't reset when killing anything with runalds
or do you mean when you have runalds but the shot kills them anyway, in that case mb
I've killed things and have Runald's proc and it's reset cool downs, but when I killed imps, cool downs didn't reset, for some reason, when I proced Runald's
Ok, it seems that if the bullet itself kills, and Runald's procs, you get the cool down, but if the Runald's explosion kills, you don't. Not a bug, just a very inconvenient mechanic
In other news, I spawned into Wetland Aspect, on the platform above N'kuhana's cave, and I fell under it just as I was spawning in and had to try to run through the air to get to the cave (and landed down the cliff instead).
Drones that are killed by the blue flame walls summoned by mithrix are duplicated and thus can be bought twice; causing the drones to multiply
Repeating the process above will cause an infinite dupe if the player has the funds to repair them.
The lads
Her arm is... broken!
she built different
i went to the honor artifact with sacrifice active, its been like a hour and i haven't gotten a key drop
that's just rng
it is a bug and has been in the game since EA started. Huntress' arm will just extend over time if left alone on the character select screen and was most likely kept in because its hilarious
Newt altars have a chance to not spawn on distant roost
you sure you just didnt miss it? you double and triple checked all the spots it could be in?
Newt altars always have a chance to not spawn except for guaranteed ones, like the one In the dinosaur in Origin of Tar
On Titanic Plains with the Artifact of Kin. One of the Malachite Jellyfish bosses ended up outside the map just up in the air out of range.
it is a bug, i got the radar scanner and searched the whole map. troubleshoot it, it happens on the variation with no land bridge. i wouldve been able to stream it if you could stream in this server :)))
ok
They do that but they usually come to you eventually
I sat for about 2 hours and it was just enjoying its new life up there
Well tough titties then 
If you look straight down to ping yourself then ping yourself then ping a chest itll keep the indicator circles around you but change from red to green, instead of moving to the chest and being green
(works if u mark an enemy instead of urself and the circles will be on them instead)
New bug bois
A MINUTE OF COOLDOWN I HATE YOU MODS
When an engineer turret inherits the Celestine aspect via the Wake of Vultures, the bubble persists for some time after the elite aspect is no longer being applied to the turret.
I've been had 
@molten field @fiery garnet @rotund island Can i plz send a vid of a bug that i just found?
dont ping the devs for that
you can get access to video/image posting by selecting any of the roles in #role-assignment and just send it here
The game self-locked after leaving bazaar to stage 21. I could still open the menu but upon closing it just reflected the screens previous elements. Console dump (after coming back to main menu, which worked fine by the way):
RoR2Application/PauseScreen(Clone)/Blur + Background Panel: Source missing. Add TranslucentImageSource component to your main camera, then drag the camera to Source slot
NullReferenceException: Object reference not set to an instance of an object
RoR2Application/PauseScreen(Clone)/Blur + Background Panel: Source missing. Add TranslucentImageSource component to your main camera, then drag the camera to Source slot
NullReferenceException: Object reference not set to an instance of an object
RoR2Application/PauseScreen(Clone)/Blur + Background Panel: Source missing. Add TranslucentImageSource component to your main camera, then drag the camera to Source slot
GameNetworkManager.desiredHost={ hostType=None }
Network shutting down...
Server shutting down...
Issued kick message to all remote clients.
Finished waiting for clients to disconnect.
StopHost()
Server shutdown complete.
Output log https://we.tl/t-emtT10SIdJ
i got the souls control unit ghost and these spawned but they arnt ghosts so they dont die after a certain amount of time
Yeah that’s how it works. Same with beetle queens I think
i know it works like this, apparently, but i dont think it should.
and they dont pass to the next stage so its not a big deal
And the best things you can get (as far as i know) are normal not 24x damage solus probes / beetle guards, so it doesn’t make a difference
does anyone know how to fix the unity crash?
anyone>? when i launch the game it automatically crashes
I was playing as Acrid, About to fight Mithrix, hit the jump pad, and as i way to get me launched into the arena (or so i thought) I used his Utility skill. Acrid then proceded to stick himself into the barrier and wouldn't move. I couldn't jump or use any other keybind except for equipment.
keep wiggling around with movement keys and you get freed eventually
Anyone get the captain glitch where his vulcan shotgun spread indicator disappears? If so, do you know how this happens?
Squiddle died when the ship reached 100% but it didn't show up in the info
dont know if this is uncommon or not but i was in a stage 17 run and this happens so i cant see anything
Don't know if anyone else has had this issue before but my friends and I were fighting Mithrix when one of our party members (party of 4) disconnected. We started Mithrix unsure if he would be able to rejoin since when he tried he was spectating. He was able to rejoin and play with us again and while we were fighting stage 2. He booked it to the arena again (spawned at the start of the stage) and was able to enter the arena just fine. The run was practically ruined because a Lunar Chimera spawned outside of of the boss arena, all the way down in the main area. And since you can't leave the arena, we could never finish the run. I think it was because he was down there during the boss fight? Just figured I'd post something for it
Could be inside something?
Strides doing upog stuff with mul-t alternate retool
I found that when using Strides of Heresy with Mul-t dual wield if you are firing both guns during dual wield and activate strides you will continue to shoot your secondary gun while invulnerable.
It proceeds to not work properly even after coming out of strides where you continue to shoot with your offhand but because maybe m2 is being held it activates your stun bomb with this wacky animation
This then combos with hooks of heresy because you can charge and fire the hooks while maintaining your dual shot with full movement speed
It’s called Power Mode and I think this may be known? I know it’s known that it acts weird if you freeze
The game thinks i picked up 90 items, but everything i picked up is shown to the right (i printed 11 atgs, but other than that i got what i was given via chests)
Did you make scrap for the ATGs?
Mithrix doubles the items you get, as well as halcyon seed duplicates itself for each teleporter
ahhh, alright
thank you!
Description:
When disconnected from internet as the host in the middle of a multiplayer game, the lobby becomes impossible to enter by your teammates after regaining a connection, even though the lobby still evidently exists. The lobby should still be accessible and the run shouldn't be ruined.
I can't send images for some reason.
Description
I was in the reliquary and chose artificat of command. I was softlocked cause when I tried to pick up a key the menu was blank
Was it like that for all the keys?
Also I noticed heretics health was a little weird in bulwarks ambry after getting hit by a blob in artifact of glass with 2 corpsebloom. It did some sort of DoT?
Boss dont wanna fight me
Oh no you sent it to the stratosphere
do you know how it happend
Chances are you dashed into them, causing your hit box to be inside theirs, which dents them away at a high velocity.
Then they didn’t hit the kill barrier in the roof because they were going to fast.
And then they lost Aggro.
well darn, we waited a good 15 mins to see if it has moved and he made no progress to us.
It happens sometimes on sky meadow as merc…
Well good to know thank you.
I don't know if the bug is already known but you can go through walls and so also under the map with Huntress's shift.
Same with mercenaries eviscerate, and commando’s slide.
Whenever I leave my pc and it enters screen power-saving mode or for whatever reason I turn the monitor off and come back later the game turns to the lowest vertical ( just like my second monitor) resolution and the menu elements disappear. Now I can no longer change the resolution because there is no accept button. Is there anything I can do as a workaround? I've lost good runs to this happening and while it's "playable" it's not fun looking at a quarter of the screen. https://imgur.com/jGQZvBD
*this only happens during a run
soo you know the big tracking ball the wandering vagrents fire? well i froze the game by hitting one with rexs shift.
ill see if its repeatable
directive dispersed *
Not a game breaking bug, but I was playing online with friends and I seemed to clip into the starting platform upon teleporting to the lunar bazaar. This happened twice in the run. I have a clip, but I don't think I'm able to post videos to this channel.
this happens when players or beetle guards spawn inside each other which the game solves by pushing you out
That seems to be what happend
Has anyone else had the bug with the Mercenary where if you Shift into a Solus Control Unit (or any flying enemy) it propels the enemy off so far that you can't reach it? Literally knocked a Solus outside of the map and if I try to get to it then it warps me back onto the map.
Oh, I scrolled up just a little and saw the exact same thing. It's so infuriating because you just have to wait for 10 minutes for it to wander back... Which is a death sentence a lot of the time
not a bug
A boss getting stuck so far away that it won't come back is definitely not intended. It's not even moving. Sometimes it does, but this time it definitely isn't.
Slamming is a feature for most bosses, because you can slam them into a wall, but every once in a while they bypass the boundaries of the map and take forever / never get back. Sucks for bosses
It's more the boss getting locked outside the boundary that's the bug.
having an issue where whenever i, or my friend, attempt joining each-others game, the joiner is unable to see any characters in the lobby, unable to select a character, and the artifacts are messed up along the side, i have a screenshot for proof
Mithrix not taking item video details https://www.youtube.com/watch?v=sZ3ZgbM4hJo
On bandit (and maybe others, idk) Beads of Fealty don't dither to transparency
I love how are of the messages here are actually bugs instead of JOON
Hello , i bought the game 3 days ago and i'm having some problems with it , when i'm playing risk of rain 2 it makes my computer freeze , is there a fix for this ?
no one answers there
So uh...funny thing happened in a game with my friend. This isn't game breaking at all in any way and it very rarely happens but. Yeah. Not sure how else to explain this- it is pretty funny though.
profile stats broke and it says I've dealt... 9.2 sextillion damage to lesser wisps (9 with 18 zeros) as far as I know I havent dealt that much damage on a profile I never play on.
the profile stats are completely fucked, never trust them
so im playing a acrid monsoon run and i made too the end and got stuck in a wall
I cant play any multiplayer games other than drop in servers and when ever other peopke try to join me they get a weird screen
keep wiggling around with movement keys and you get freed eventually
Hey everyone. Everytime I defeat the boss of the 1st level, I cannot enter the teleporter. How to fix that ?
i can assume that you have the tp fully charged, yes?
Yup of course
then i have no clue. just verify files through steam or try a reinstall if you havent
Aight, thx anyway
@ripe hinge Well, it seems to work for vanilla version, Imma try it on modded.
Can you interact with anything?
Yes I can
uh ok?
Well... modded version seems kinda f***** up, I think imma delete some to see what happens
wrong channel
This is a fun visual bug, on stage 5, using Command and Sacrifice, started the run in 2 player with friend, and then they had to leave. Currently standing on the tp, and looking straight up into the sky and it seems that the camera is getting stuck on the tp and when I spin my mouse it smears the image.
TP Location in Stage 5, just doing a really op run for the fun of it, not a game breaking bug, just thought I would report it since its visual.
It is repeatable on other tp's in Stage 5, just move the camera underneath the tp and everything smears
Not quite a bug but in A Moment Whole, if you have permanent Spinel Tonic, it makes it nearly impossible to see KipKip's genesis loops go off
when you have artifact of chaos on and you accidentally hit a beetle guard, they start to attack you
Watch out they do big damage
when you have swarms and chaos, mythrix tries to kill himself
Yes that can be abused
i didnt know that was a thing
im constantly being kicked from the public multi player game im in
Hey this is really tiny, but just noticed that in the void fields when Jellyfish get added to the enemy list it says "Jellyfishs have been released from the cell..!" instead of "Jellyfishes have been released from the cell..!"
technically, it should be "jellyfish" if we're following the pluralization of "fish"
intended, and the Beetle Guards hunting you is also intended
bruv thats not intended
you can literally have mythrix fight himself so that he's weak by the time he's done. you can just sit there and watch
it is intended.
it very much is
monsters are programmed to hunt down whatever hurts them the most, so if Mithrix is taking the most damage from himself, he will kill his doppelganger
theres an bug? currently with the artifiact portal i've seen the last few times ive used it some in singleplayer others in multiplayer, where after about half way the artifact just heals up to roughly 3/4s hp.
thats not a bug, because the artifact reliquary is considered a monster and can thus heal from 3 things
- Mushrum heal zone
- Doppelganger Engineer Bungus (or any doppelganger Bungus but Engi is the worst offender cus turrets)
- Artifact of Honor (shields regen)
And recently I think it’s been healing with level ups since they changed the system, because I had the same error
im playing void right now and i think my probes that i got from the end of the teleporter event are getting hit by either my razor wire or my willow the wisp and there attacking me, even though i never so much as looked at them and they hurt for a lot so its kinda hard to do void with that
wdym?
Empathy cores are self-harming you because they are standing in the void?
basically, yeah
Do you have chaos on?
If you activate the backup perk, and use a teleporter afterwards(I used it because I had to kill off some enemies and I'm going for Rex), you will have constant 4 carry strike drones, which on death respawn again. Is this intended?
yeah
I wouldn’t classify that as a bug, per se, unless they are getting aggro for no reason whatsoever
yeah thats pretty much it, i never hurt them.
I dunno then, it gave me the drones on the Siren's Call somewhat like that then. -\o/-
Wisp has spawned inside of mountain. Can't attack it or reach it. Plz fix
focused assault doesn't give the "stunning" keyword, like the little box next to it that explains it.
i think the beetle guards spawned by a happiest mask beetle queen ghost dont spawn as ghosts and dont lose health over time
not a bug
thats intentional?
That’s dope if it is!
i dont quite get the logic behind it but ok
it doesn't add that much to a run, and if they were ghosts it would be an advantage
still having this issue
none of the buttons are interactable, issue occurs for me if i join a game, happens for players if they join my game. reinstalls and computer restarts have not fixed
thx
I got the special event for jellyfish/vagrants (The Air Crackles and Arcs...), beat the bosses with one mountain shrine active, but got no items when they died. Is this something I'm not aware of, or a bug ?
Edit: next stage got no event, 3 mountains shrines and got my items. So maybe something to do with special events ?
you sure the items didnt spawn inside the corpses of the Vagrants or that they spawned inside/on high terrain?
ooh didnt check for it, I didn't think they'd spawn anywhere else than at the teleporter
no, they still spawn at the teleporter, but sometimes the item lays inside a corpse nearby making it invisible until you walk through the corpse
I believe I checked for high terrain, but not impossible i've just missed them, even though i dont think there was anything above the teleporter (was next to the central pillar in siren's call). Teleporter was also not covered by any corpses iirc
I’ll try to get a screen shot of this but sometimes when spectatating other players, their m1 will show as having a ridiculous amount of charges. Eg. spectating artificer shows her as having 104 charges to m1
if they reset cooldowns with bandolier it simply adds cooldowns
playing with artifact of soul, and occasionally the wisp spawns clipped in/under the floor, allowing them to attack me without letting me attack or kill them back.
Im in mithrix's arena but he's not spawning and i'm stuck. BepinEx console is showing this error repeatedly
you got the save-file mod installed?
cause in that case you could always save and restart the level
(didnt mean to post unfinished message, here's the error)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
EntityStates.Missions.BrotherEncounter.BrotherEncounterPhaseBaseState.FixedUpdate () (at <da7c19fa62814b28bdb8f3a9223868e1>:IL_0017)
EntityStates.Missions.BrotherEncounter.Phase1.FixedUpdate () (at <da7c19fa62814b28bdb8f3a9223868e1>:IL_0000)
RoR2.EntityStateMachine.FixedUpdate () (at <da7c19fa62814b28bdb8f3a9223868e1>:IL_001A)
I dont have the save-file mod, I have mostly QOL mods (stats, betterui, itemdrop, fast scrapper, ...)
This level is cursed as hell
First Screenshot: Turrets glitched in floor, still able to fire off just fine
Second Screenshot: No gold portal spawn???? wtf??
I made it to the Lunar Chimera stage on the final level as engineer. One of the flying enemies cliped out of the ceiling and I speculate that it was primordial cube that pushed it out. There is a picture of what I'm describing in #ror2-tech-support
U look under a bridge?
I was on Scorched Acres and activated an altar, went into newts and picked Siren's Call, go back in the teleporter and now im in Glided Coast
Sirens call and gilded coast look very similar through the seer
...no they dont?
one of them literally looks entirely green and the other is blue
tbf sometimes i have to squint to see which of the two i'm looking at. the ripples in the vision distort the siren's call rings enough to the point where at a glance they resemble the gilded coast chain
i play with a ps4 controller because reasons and since a few months the controller automatically aims to the right/bottom; game says buttons are "unknown" and i cant use mouse and keyboard; what the hell am i supposed to do?
i can still get a key after i was done with the artifact.
its the only one that was left for some reason
Not a bug
Just bad generation
its called a mapgen bug. still a bug and would be possible to fix; just annoying to fix and not woth the hassle
It's called a "devs won't fix this cuz they think it's funny"
UHHHHHHHHH
So im playing merc at the moment. Alloy worship unit had well over 3/4 of his health and i dashed into him when he was on the ground and he FUCKING IMPLODED (not literally he kinda just disappeared and i killed him) any ideas anyone?
Fall damage killed him
Yeah seems to be the case. I just slammed a vagrant into the dirt and he D I E D xD
Yep it's a difficult gimmick you can pull off as merc to simply get rid of flying enemies
Well it certainly helps as im on stage 4 with barely any damage items 😄
yah rex with the non damaging knock back used on the tracking ball the wandering vagerant shoots will freeze the game.
Hello, so i've gotten into risk of rain 2 recently and have been enjoying it, but just now have experienced what is essentially a game breaking bug on my end, if this has not already been brought to attention.
So i was in a boss with the solus control unit on stage five playing as mercenary. Two of them spawned in when i hit the teleporter and such. Things seemed to be going fine and i killed one of the two, but the other seemed to dissapear. I was trying to find it only to discover it was outside of the map way off in the distance. At first i found it pretty funny that it somehow got launched so far out there, and thought things would be fine or something would happen. However nine minutes pass and the boss did not move. It stayed out there and has not seemed to move for the nine minutes it's been out there. I have game paused now but there is legitimately no way for me to continue this run, and it's broke what could have been a win. I have images of the boss and where it is on the map but yeah, as mercenary there really is nothing i can do, i imagine a long range character could probably still kill it, but with how i am, it's not possible. I dont know if this is a well known bug or not, but im still leaving it here just in case it wasn't. I'll leave the three images so you get a good look at it. I have images to show but as it currently stands i cannot post them just yet it seems either cause of my permissions or what not. I will post them if need be and i have three different ones i can show. I'll leave this here for now. If i can someone let me know where i can post images to show this bug please, otherwise i cant really do it yet.
These are the images i took in any case. I was there for 9 minutes and he didn't move so yeah. Had to end the run there. Again have no real idea if this is known, but i wanted to be sure i showed it just in case.
If you pick up Thor's gold(the one that falls if you use a book) then you may have a chance during enabling the teleporter to save all your gold. Bug or a feature?
if you get gold while you are teleporting to another stage (after your gold was turned into xp) you will keep the gold you collected in that period of time. its known for a while, i dont think its a bug or its gonna be fixed.
i think there is a bug with rex's default special, its not affected by repulsion armor, unlike the other skills that do damage to you. like the default secondary, or the alternate utility
this is an exaple
its been a thing since EA, and is generally regarded as a mechanic that you have to learn and get good at to pull off consistently, and since the devs haven't removed it even though it has been known for ages we can assume its staying
i think that's based on % max health, so it is designed to ignore armor
so why the rest doesnt?
no it is not, all of REX' abilities deal self-harm based on current hp, since max hp would kill you instantly late game
My multiplayer lobbies are bugged, whenever me or someone else makes a lobby and invites someone else, the invited player (me or my friends) cannot choose a character, and the artifacts are covered by drop down menus. The only thing to do is leave, and even after restarting both games, and choosing different hosts, the game still wont work.
update: can't join anyone's multiplayer game now
posted a picture of the lobby in tech support
Getting gold when teleporting to the next stage sometimes causes your gold to deplete very slowly. In my case I had to wait about a minute for the teleporter to take away all my gold, and that was on 2nd stage during a monsoon run, which was pretty frustrating
Technically this isn't a bug but definitely an oversight
When summoning jellyfishes/jellyfish with the shrine of combat the chat message mistakenly spells it as "jellyfishs"
Hi everyone, been meaning to join the discord but finally got around to it because I have been having a problem with the final boss where ||he goes directly from stage 2 to stage 3 without stealing any of my items, so he is just super weak and I one shot him||. It looks like a few posts have been made in this channel about this issue, I was curious if there were any updates? This has happened in the last three of my Captain eclipse 8 runs that have gotten to the final boss, and as silly as it may sound this is actually a huge bummer for me. I want to beat the final boss on e8 "legit" without a bug ||basically removing what is arguably the scariest part of the fight||. I have clips of the first two, on the third I was so disappointed I forgot to clip it. Also like I said I'm new here, not sure what the policy is about spoilers in the bug channel so I figured I'd be on the safe side. https://medal.tv/clips/55823292/d1337tOODKVy
Slamming enemies as merc is when you focused/blinding assault into there hitbox, launching then at insane velocity. Chances are you Slammed the SCU past the barriers of the map, and while it was sitting there it lost aggro. It sometimes happens, sadly.
If you have a Kjaro’s band (fire tornade) in the center it can stagger him in the sucking phase, because there are 3 frames before he becomes invincible, making him stop early on. As well it can kill him with enough damage ups.
Ah interesting, thanks! I will just skip/scrap any Kjaro's I pick up then 😂
It’s not much less legit of a win, but if you want to challenge yourself, go ahead!
Yea it's more of a personal challenge type thing, pretty sure you're not intended to be able to do it (unless there's some lore for kjaro's being the Final Boss's ultimate weakness lol) but either way it just feels cheap
Game of a friend keeps crashing with a unity error that says: d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]. Anyone an idea?
it crashes right when he lands with the capsule
has he verified files through steam?
Yes we tried that already, reinstalling too just as starting the game as admin
ok seems like the dc is no big help
@waxen garnet has he played with manually installed mods before? aka, playing mods without modman
no
he got the game just new but we fixed it now kinda. Now the problem is that the game requires better internet than he got
I'm not sure if anyone else has encountered this, but i seem to be unable to acquire the acrid: pandemic achievement. Of course theres no way I can be sure I've inflicted poison 1000 times, because counting each time I've inflicted poison would be a nightmare due to the epidemic ability, but I do play as Acrid enough that I think I would have unlocked it by now. Anyone please ping me if you have run into this as well, or if anyone has any ideas for a solution to this.
Check the steam achievement page and how much it's saying
Apparently, if you're using MUL-T's alt special ability with backup mags, and dual scrap launchers, the scrap launcher that gets put into the secondary slot gets the max amount of backup mag extra stocks, and then after you exit it, you immediately recharge every stock of your secondary regardless of how many you had before entering the dual wield
@worn lion is it supposed to have a counter? mine doesn't
I thought it did. The ingame one doesn't tell the exact number but you can estimate it out @muted lion
Ohhhh. I see. Thx
Its showing just nearly being completed, but not there yet
You can cheeze on ||moon|| by using that portal item to reach ||Mythrix|| without ||doing the pillars||
no idea if it has been mentioned before, but when playing as acrid and jumping on the boost pad right before the final boss I seem to have gotten stuck, right before landing I activated the caustic leap ability, which caused the character to be stuck to the force field unable to move
there is no way to get un-stuck from what I can tell, as I cannot activate any abilities or move in general due to acrid still technically being in the caustic leap animation
no way to remove the force field either since it only disappears after touching the ground and I am playing singleplayer
not sure if I left out anything important, but at the moment it looks like i have accidentally soft-locked the run
don't know why but 1 in every 20 runs or so, when on commencement my fps inexplicably and persistently drops to around 20 every time I look in the direction of the central tower
Sorry if too late, but yet ah that happens a bunch. It’ll end after 5 minutes or so, try to wiggle your character around to mess with the hitbox!
Hello, I need some help with a gamebreaking bug.
Basically, the utility skill appears to be constantly going off on its own NONSTOP as soon as gameplay begins. It happened to my friend randomly and we can't seem to fix it.
I tried looking into this on Steam and found 2 threads mentioning the what seems to be the same problem, but no fix so I'm not sure how common this bug is.
We've only been able to make it stop temporarily by reinstalling the game, where it'll work fine during one run. But we try to play again after that initial run, the problem comes back. Is there any word on how to fix this?
Broke a game for some reason, choose artifact of kin that makes all enemies the same type per stage, entered void fields. But game didn't pick any enemies at all, now I'm just stabilizing cell vents with no-one to fight against. Even tho game gives unexisting enemies more items with my progression
tried all kinds of wiggling, but that seemed to have no effect, might be because you can't move very much when in caustic leap animation, sadly I had to give up on it after a while, but thanks for the reply anyway
fully intended, was confirmed by the devs that entering the arena without the pillars is perfectly fine
if Kin and the first Void monster don't roll the same monster, it spawns nothing (hasn't been 'fixed' since artifacts were introduced so we can assume its intended)
Cant get merc skin after both mitrax kill and oblit on monsoon, used artifacts Command, Sacrefice and Swarm. Duo
found a kinda cool bug if you get two busstling funguses with a forgein fruit as heretic and aegis once you get gold health you can just spam heal
never mind found out while your m1 is on cooldown you use the foreign fruit and its doesnt get used
is this supposed to happen with spinel tonic
what exactly am i supposed to look at
i ran out of spinel tonic mid dash so im iframed and cannot move
I bought this game 2 days ago and wanted to get captain and i couldn't get out of the barrier when the moon was about to get destroyed so i lost and also it took 40+ mins
what is the bug you are reporting here, have you tried entering the blue portals that spawn in the arena
Are you talking about those blue orbs?
Yes i did
okay so i might be wrong here but it looks like you are stuck inside of terrain which i think has nothing to do with tonic as tonic just increases your stats and has a funky screen distortion. not intended for sure but your video is really hard to analyze
and where did they take you?
Scam
im floating in the air not stuck on anything it happened several times before that
We are currently stuck on stage 5. The boss (solus control unit) flew all the way out of the map. Most likely due to the high amount of mobs clustered into one small area. Caused by Mercenary.
Common bug
Mercenary’s dash can be used to knock enemies. It can sometimes come back after max ten minutes or never come back at all
For bandits alternative skin, he throws the kitchen knife the wrong way
ok, thanks
Im playing merc and launched a solus control unit into the void on sky meadow but he didn't die and I literally can't hit him. Not really a glitch but an annoyance none the less
With enough speed, if you use acrids default utility, you can get yourself soft locked into the barrier surrounding mythrix
keep wiggling around and you get freed eventually
multiplayer lag how to fix?
Be closer to host
how?
Physically
Thank you. I'll try it.
Otherwise get a better pc
I wiggled for like uhhh 15 minutes. I used a ruler to measure if my sprite was even moving. It wasn’t. I lost a god run lmao.
Lunar Chimera family event has the text "The bulwark begin to falter" and I'm like 95% sure it's supposed to say "begins to falter" instead
no that's normal
These are the kind of bugs you guys have? Lol
not sure if established bug but, the 'sliders' in my settings menu dont act like sliders
i have to click on them for it to move, also am unable to click for the sliders to go +/- 6, it must be 7 or more for me
Clay Dunestrider, Grandparent, and Hermit Crabs are incapable of appearing during a run when Artifact of Dissonance is turned on (Similarly to how Beetle Guards were incapable of spawning with the Artifact before the Anniversary update). Most likely explanation is that they are missing from the spawn list for the artifact that allows what Monsters to be selected for any stage when using the artifact.
Recycler doesnt work if you play as MUL-T
Pc bugs seems minimal xd
XD
Honour Artifact doesn’t seem to spawn Scavengers even though they can properly appear as elites since the Anniversary update dropped. Went around 15+ Stages with not a single one in sight.
it does, but Recycler occasionally just decides it doesn't feel like working. its always been like that
Usually has to do with items that are on slopes I find, I've seen it mostly on Abandoned Aqueduct.
hey idk if anyone else has had this issue but when i used the shrine of order while playing the captain, i had one other legendary so i got 2 mini bots but they where no longer floating around me until i reached the stadge
so i just lost an 170 hour profile, literally everything unlocked, there is literally no way to get it back?
try swapping it for something else and itll get fixed
you can try deleting the profile from the folder it is located in and then verify files on steam and it should come back properly. if that doesnt work, there is a 3rd party website that lets you edit your profile
Thanks I’ll try it later I though I was gonna have to play on unlock all mod
Milky Chrysalis doesn't give you 20% movement speed when active.
Explanation tooltip doesn't appear when hovering over mercenary's Focused Assault ability on the character select screen. It does appear when I switch Focused Assault to Blinding Assault.
i obliterated twice and didnt get merc and also i got the fuel cell to the statue but i didnt get rex
if you had beads and die from the scav, your obliterarion doesnt count, and the fuel array isnt meant to be taken to the obelisk
i didnt do them in the same run
first didnt work, did the website and it helped, basically back to the spot i was at before i got wiped. it still reset all my wins and kills and deaths of stuff though ☹️
Yes

the artificer isnt appearing in the shop
@oak iron you have to start the game yourself in order to see the artificer
thanks
hello sorry to disturb . I am enjoying the game a lot but i was wondering if some ''optimisation'' will be done somewhen because me and my friends seems to have a very high fps drop at some point in the game (144 fps drop to 35 and lower)(we have very descent pc build like i7/i9 rtx 3070/3080)
Mithrix doesn't get out of his shell despite all players being in range. Mithrix doesn't get out of his shell because a player dashed during the elevator up to his platform. Mithrix doesn't get out of his shell because a guy gets stuck in the air and sees everyone else as stuck in the air instead.
I was charging teleport on stage 5 it was behind me and i looked in the sky, also is this a bug that clay dunstrider summoned by happiest mask after getting low on stage 3 deals almost 40 dmg on tick by its attack?
Happiest mask is even worst then i tought its fine if dunestrider deals dmg to player but almost 40? it killed me in seconds and i couldnt escape
when i would get to stage 20 as engineer, every time the game would lag then would be stuck on about 1 to 2 fps. looked at my graphics card and realized the game was only using about 33% of it when it normally uses all of it for best performance.
tonic wouldn't become clear when looking through it, on any angle.
seen it on beads of fealty as well
I have been killed by fusion cell "question mark"
what
That's not a bug, on Rallypoint Delta there are barrels aka Fusion Cells that explode when hit, the question mark is the image that pops up. The same thing happens if you get killed by a Pot on Abandoned Aqueducts
Oooh, massive brain, cheers I was so confused
when in void fields if the enemies get the dio's best friend, when finishing the final cell vent the enemies all respawned after the event was over and we got wiped
I honestly have zero idea what happened here, maybe someone else can figure it out https://medal.tv/clips/57378712/d1337j7cP4Px
Watch The Demons and the Crabs and millions of other Risk of Rain 2 videos on Medal, the #1 Game Clip Platform.
Well I mean atleast you got out of doing the tedious unlock
Not sure if intentional or not, but the God Rays on Sky Meadow look more like weird wind paths unlike the bright beams they used to look like back when the map came out.
For reference of how they used to look.
Trying to ping something when a Monster Tooth orb is on the ground near your crosshair will jump the ping to the Monster Tooth orb.
EDIT: Also seems to do it with Bandolier packs.
Standing in this spot near the Newt Alter in the Alt Distant Roost will make objects disappear, there is also a hole in the geometry in this spot.
Hole in question.
The alloy worship unit spams his ability that gives him shield. it makes him impossible to kill because of the constant shield refresh, and if you dont have upwards mobility, his attack will kill you
^i dont know if this affect anything, but its on the first loop, and Command is on with 3 players
When you die whilst a scrapper is being used, the sounds continuously plays in the menus and faintly during the first stage. I dont have any way to record audio on my pc right now, so I cant send a clip
My dumbass modded the game files. continue
After getting too many speed items, me and my friend ended up going through the map multiple times and almost causing our deaths. This was with Mul-T and a lot of speed items, not sure if it’s meant to limit your speed or what but might say it is a bug
Whether during a run or in the menu the game will just crash. This has happened to every single run. Typically, some sort of Unity error screen and loading bar will appear before the game is closed, but sometimes the game will just freeze and then close. I've tried so many things, and none have worked. This doesn't seem to be happening to any of my other games, and I cant play. Someone, please, help my god.
https://imgur.com/a/WoUWQaD unfortunate combo, mercenary with no ranged equipment or abilities, dashing from any direction pushes me into out of bounds and spawns me back to the main map. Some unusual behaviour is opening barrel chest triggering fireworks, the fireworks head towards the vagrant but as they approach the boundary they veer downwards into the ground. This is a softlock. The vagrant is there because i used my focused assault into it which pushed it into such an area.
spot where cam doesnt work
Hey there, I just wanted to ask if the challenge for Loader´s Thunder Gauntlet is currently bugged? I had 5 red whips and 20 goat hoofs in one run and didnt get it, and in a second I did what others did and grappled onto a tree, landing a fully charged hit onto an enemy and definitely getting that speed. However I didnt get that challenge done in either of them.
Sorry if that would belong in game questions rather than bug reports.
no, its not bugged
I somehow spawned under the map (Stage 3 the one with the flying islands) in multiplayer and i cant get out of that area.
made it to stage 8 on a bandit run and charged the teleporter, but the obliteration portal did not spawn in. the orb is still there tho
https://gumballs-mom.loves.catboys.space/0TsgNUNN3-.png <- img link
https://i.imgur.com/oCIruKY.jpeg Some numbers (specifically the money and boss health) can wrap into the negatives. Any boss in the negatives is impossible to kill or do damage to.
Hi! I don't know if it has been reported before, but I've encountered a couple times on Sky Meadow that if a Grandparent happens to spawn on top of me, I get pushed below the map.
Hey, I'm not sure if this is a bug or not, but i figured i would post about it.
Last night, i did a solo run with Captin in an attempt to get his locked skin. From my understanding, you either have to beat the game while playing as him, or obliterate your self at the obelisk while playing as him. I managed to beat the game in that run, but the skin didn't get unlocked. Is that a bug? I have a screenshot to prove I beat the run as well.
I was playing RoR2 with a friend yesterday and we had just reached Sky Meadow, he died quickly so I decided to run and do the teleporter so he wouldn't have to wait long, while fighting the boss my chat was flooded with an error message that he say's didn't pop up on his screen. The error message was "Aborting OverlapAttack.Fire: hitBoxCenter is NaN." https://imgur.com/a/N22ifkr