#ror2-bug-reports-pc

1 messages ยท Page 45 of 1

worthy olive
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uhhh after me and my friends finished the game, my game stats turn into white with frame drops to like 3. I am not playing commando, i did not get killed and my name is not hopooo lol. Oh and also one of my friend said that my name did not showed up in the stats and repeated the host's name twice

white hound
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Friend and I encountered a weird bug in red level: he hosted, his two gates were open, mine were closed so I couldnt enter into cave; for him it was open

azure yarrow
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I've had the exact issue happen more than once.

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Since the new map was added in the latest patch, there's a reoccurring bug with the gates in the Abyssal Depths level in multiplayer.
They'll be open and passable for the host but for the other players their solid objects. Drones and enemies seem to be able to pass through them without issue.
Its a major problem which if you get a spawn inside the tunnel with a gate on either end or the teleporter is inside that tunnel.

iron drift
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Probably a known bug, but when you have Red Whip and you have its effect active while Mitrix takes it away, you gain permanent speed boost from it which cannot be cancelled by attacking

dapper bear
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Potato became the developer

crystal radish
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Encountering a bug where the tunnel in Abyssal Depths is open to only one player and the teleporter spawned inside. Player who could enter died and softlocked the run for the rest of the players

safe breach
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Hey guys, theres this bug that I experienced where I was on abyssal depths with friends, and I was the only one that could enter the gated area, where the teleporter was. Everyone else had the door there, for some reason. And when I died, they were completely soft-locked on that stage. Sucks. Plz Fix.

honest cove
upbeat cosmos
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Has it always been a thing where I'm using loader and upon using the charged gauntlet I end up stuck in the air with maxed out armor and a shower of sparks?

void locust
lyric slate
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So my friend and I were playing a bit of RoR2
apparently we picked up a clay man log?

sly karma
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we spawned in the chamber in abbyssal depths and doors were closed for me and i couldn't go throught while my friend could.

tiny agate
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I had the same bug but we spawned outside and the teleporter was inside, only the host could go through
the only way we won after the host died was an acrid left the map over the cave and was teleported inside

lone moss
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Wtf I'm peepeepoopoo

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Do you guys even know what I'm saying

onyx whale
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Just had a run ended by the same bug as pizzakid was experiencing. Bounced a dunestrider off a cliff in sundered grove and it never died, just kept falling forever

old tendon
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Just had a run end by Mythrix being alive and the moon detonation event happening at the same time

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The walls didn't go down and either way I don't think I had enough speed

bronze imp
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He probs had one of your dios

old tendon
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Yea that makes sense

supple arch
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Playing on pc got this ending screen, but I'm fairly sure I'm not Hopoo nor I was playing commando

worldly needle
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Solus Control Unit and Alloy Worship Unit don't have the red "boss" background in the logbook.

noble shadow
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does anyone encounter a bug when someone else hosts the game the gates on the 4th stage "hell map" (forgot the name) are closed for me but my friend can pass through it

void locust
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In the past few days I've been hosting a game for friends and every time we get to Abyssal Depths, the doors to the cave are shut for them and they can't get through. However on my screen they're open and I can go through them. My friend actually spawned in the cave this time around and was stuck there for the whole match.

glossy beacon
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@void locust if they're playing as a survivor with a mobility skill / have wax quaill, they can do the door glitch akin to the ones in the desert stage

void locust
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Yeah artificer wasn't doing it lol

glossy beacon
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In the door near the bounce-pad-mound thingie, you can slip through the crack above it @void locust

unreal sand
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I just got out of a game where we spawned a ghost dunestrider via the happy mask. We were about to teleport to the next stage but because of the clay dunestrider's life-draining mechanic, it latched onto us too and basically just one shot us. Are we supposed to be one-shot? We had like -300 hp in the end, even with all of our defensive items

void locust
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working with the artifacts of dissonance and kin, the teleporter boss sometimes doesn't spawn, the same can happen in Void Fields which makes it so you never get any monsters. It doesn't soft lock the game but I'm sure it's unintentional.

fleet isle
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Command run, monsoon, siren's call, 2 mountain shrines. Merc, engineer, huntress.
Firstly, one of the greater wisps spawned as the horde boss spawned outside the map where it was unable to be hit (or even seen). Only the boss arrow/red circle indicator confirmed it was out there, as well as my buddy's missile equip attempting to chase it down.

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Then, after attempting to go out & even get a visual on the wisp, I ended up falling infinitely without respawning back to stage. I have videos of all this as well, just no discord nitro/too big to send through here.

upbeat stone
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Teammate Commandos in multiplayer will only fire from one gun.

quick drum
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Game detects "no game pad" when HOTAS is plugged in to PC and locks out Kb&M controls. I know this has been reported, I'm just curious if a solution is in the works?

soft ember
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experienced a glitch today where after being revived on the next round i lost all my items and ended up with 10 backup magazines & 5 death marks. forgot to get a pic was rushing out of game :0

bronze imp
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Did you touch a shrine of order

soft ember
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yes

bronze imp
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Shrine of order takes all your items and turns them to 1 for each rarity

ripe hinge
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intended

bronze imp
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So like you have 10 syringes and 30 med kits. Shrine of order will either give you 40 syringes or 40 med kits and that goes for each rarity

soft ember
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oh nice to know guess it was a feature flushmonkee

restive crag
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Starting to get roughly consistent crashes on PC while later on in runs (about 50% of the time on runs that go past stage 6). Tried verifying integrity of files and updating drivers but got another crash yesterday.

From the crash log it seems to hit a null reference after both the ClayBossPreDeath and BeetleGuardGroundSlam are being instantiated. It then 'fails to create buffer' and crashes. Full logs attached.

Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x1 mode 1 size 65536) [0x887A0005]
d3d11: attempt to lock null buffer
d3d11: EndWrite on null buffer
d3d11: failed to create 2D texture id=4092 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

 
(Filename:  Line: 369)

d3d11: failed to create 2D texture shader resource view id=4092 [D3D error was 80070057]

(Filename:  Line: 388)

d3d11: failed to create buffer (target 0x1 mode 1 size 31144) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 1 size 1368) [0x887A0005]
d3d11: attempt to lock null buffer
d3d11: attempt to lock null buffer

My PC specs are in the logs as usual, but fairly normal machine (2080S, Ryzen 9900x)

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Those logs do have a pretty clear warning that the method used to instantiate those boss sequences will result in a null ref, and it seems that's what happened but hey ho there's the logs.

lime haven
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reviving with a dio's during the teleporter event will cause the teleporter objective (and thus charge) to dissappear from the top right UI (the charge is still visible on the teleporter itself though). I've had this happen 2 times, i'll see if i can get a screenshot

dense bloom
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Am I the only one that got this bug? : I was looping, got to stage 20, then I got a bit of lag, I was scared I would crash and I paused my game with Esc. to be safe , but then I was soft-locked into the pause menu. If I clicked Resume, it will freeze again and I could only un-freeze myself by pressing Esc., but I'll go back to the pause menu anyway and I was forced to end my run. Every other button from the pause menu seems to have been working normally

ashen cave
earnest pawn
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Reporting a couple graphical bugs with the red mushrooms that lead to the red chest on Sundered Grove. 1) Changing LOD Reduction to -1/-2 makes them not show up.
Making it harder to be guided to the red chest. 2) Turning off Bloom removes their red glow.

worn lion
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@earnest pawn how is reducing graphics a bug

earnest pawn
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Losing the feature which is meant to guide you to the red chest isn't a bug? Could end up lost on that map trying to find the box cause the shrooms don't show up at all.

rose quest
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Just had moon detonation sequence start right after boss finished stealing items, boss still alive. Not really sure what caused it.

unique quiver
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Beetle Guards from the Queen's Gland respawn about 3 seconds after death instead of 30 seconds

iron drift
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@rose quest you're not the only one today. The only correlation I can tell between our runs is they're both past 1st loop, but a thing like this has never happened to me as well.

light sedge
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my last 6 or 7 runs have all crashed like this. its been over a period of 3 days. i havent been able to finish a run because every time i get into one i get a crash. this cap run was incredible too :[ im unsure whats causing it or if theres a fix but its making ror2 unplayable for me.

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this is a pretty recent thing i might add. ive had more crashes these past few days then ive had in my 250 hours as a whole.

hollow scroll
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found a weird bug.
If you hit the teleporter and then the blue portal just before you teleport, you'll be advanced by two stages. I assume this happens because the game tries to teleport you to the next stage and then to the bazaar right after that?
This may only happen from stage 4 to stage 5 btw, but I'll test a little more.

pliant oak
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I'm waiting on a follow up screenshot from my friend, but the door in abyssal depths was closed for him but not for me, and the teleport was inside the case

umbral skiff
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I see the last guy also posted this, but a teammate and I got softlocked due to both doors in abyssal depth caves bein closed for me and my teammate dying outside caves, and it ruined a fantastic run.

kindred crystal
last wyvern
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nvm... after like 2 minutes of spinning around i somehow got unstuck.

ripe hinge
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@kindred crystal Kin artifact

graceful topaz
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Different maps for players online, played Coop with a buddy, we spawned in the tunnel in the abyssal depths, I could leave, but for him on both sides of the tunnel were the gates closed, I died outside after starting TP, there is no possible way for him to continue to the next stage, made us waste 3 lunar coins

keen grotto
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Different maps for players online, played Coop with a buddy, we spawned in the tunnel in the abyssal depths, I could leave, but for him on both sides of the tunnel were the gates closed, I died outside after starting TP, there is no possible way for him to continue to the next stage, made us waste 3 lunar coins
@graceful topaz I also had the same issue 2 days ago on the fire level.

graceful topaz
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Same thing for Newt altars, he cant see mine, I cant see his sometimes

keen grotto
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:/

opal ocean
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Not sure if it is a bug or just an issue with controller interactivity. But you cannot interact with the majority of the multiplayer lobby if you are using a controller. The main one is you cant use the annalog stick to move over to the add player buttons, or go anywhere besides the server list. Also, if you use either the mouse and keyboard it will prevent you from using the controller as it will automatically swap back to keyboard use as soon as you let go of any controller buttons. The only way i have found to fix it is completely sshutting down the game. Having to close the game in order to join another persons game if you plan on using controller seems a little odd to me.

grave forge
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the dunestrider clipped into the ground in the overgrowth and I had to chug foreign fruit to kill it with the opinion

nimble sphinx
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Playing as rex on Sundered Grove. Pushing the teleporter bosses of two Clay Dunestriders off the map and they don't die. Arrow indicators point down but the event isn't ending and their health isn't decreasing.

bronze imp
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Tbh am I the only one or is the hitbox of Acrids first 2 attacks broken

willow falcon
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In multiplayer, our group was on the magma level and we spawned in the caves. The doors were closed for everyone except the host trapping us. I also managed to 'pop' through the door by running and blinking at it with huntress.

runic crystal
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Playing Eclipse on Captain and boss items are not spawning such as teleporter boss items or Aurelionite boss item. As far as I can tell its not my mods but you never know with mods. Normal gameplay still spawns boss items.

gloomy silo
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Should still be able to disable bodies to fix it

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Yeah

split crest
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The game just crashed on me twice when playing multiplayer, I was the host. Could GPU overclocking cause crashes?

ruby crest
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@hollow yarrow sorry for the ping, just wanted to ask if you had any insight for this error, it's come about when a guy is doing a 1000 stage run and nothing spawns

versed geode
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I think I found a couple map glitches... floating roots and holes in walls

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Putting my camera the other way causes the character, the fog, and the ground to temporarily disappear too

loud vapor
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ookay well it got a bit weirder. i was using rex's shift to jump around and i hit one of the flying rocks and now it's just spamming the chat with that same message. not sure if that's what caused it the first time but it certainly seems like it's doing it now

native hare
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Brief Description
During a 2-player multiplayer monsoon session we loaded into Abyssal Depths and spawned in the tunnel. The doors were closed from my friend's perspective and he couldn't run through them; he was stuck inside. The doors were not closed for me and I could leave just fine. I could even see him running in place against the invisible (from my perspective) door.

See attachments for both of our output logs.

worn lion
fervent grail
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As rex I booped of some clay dunestriders on the new map and they didnt die so the map was sadly enough glitched

storm zealot
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my game crashes whenever i play on siren's call

coral moat
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Not sure if it has been reported, but there's place on newest map where textures dissapear.

serene siren
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Also had a 2-player monsoon run where we spawned in the tunnel on Abyssal Depths. My friend (the party leader/host) saw the doors as open and could walk through just fine, but both doors were shut on my side. Not just visual, couldn't walk through them. Him dying and spectating me didn't change anything. (Luckily I was able to get out through a gap above the door that leads to the jump pad)

timber helm
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I have also been experience the glitch on Stage 4 where you spawn in the caves in Abyssal Depths and my allies haven't been able to exit because the doors were closed for them and open for me.

peak dust
river moss
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I was at the final boss and one of the lunar chimeras was out of bounds so we are softlocked

bronze imp
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when leaping into the Final boss arena you get stuck for like a minute in the barrier

mortal robin
bronze imp
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nice

median scaffold
bronze imp
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its possessed

fathom vessel
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I don't have a screenshot but I can also vouch for the doors being closed for the other player in Abyssal Depths, has happened a couple times now and it's frustrating not being able to do the teleporter ๐Ÿ˜ฆ

drifting hound
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Can the doors on the red stage get fixed? it has ruined many of my runs when my friends or i cant get out

viral rain
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artifact of swarms breaks mithrix, he does not return items on death, making escape nearly impossible

bronze imp
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Did you kill both?

viral rain
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Aye, both died. My friend died as well, but i survived and got no items, then died to the floor attacks

bronze imp
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Rip

west birch
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I have also experienced the bug on abyssal depths, where both gates are closed for only one player, essentially killing the run

meager bluff
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didn't manage to get a screenshot, but spawned in abyssal depths in multiplayer and both me and the other person playing with the host were stuck in the little cavern in there because the sealed door spawned in for us, but not the host.

lilac oxide
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Does anyone else keep getting a sound bug where the Magma Worm's burrowing effects never go away between levels, even remaining on the credits and main menu?

glossy shale
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was the host who could get through the doors, nobody else could get past

clever basin
finite kindle
ashen rapids
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Ran into a this playing with a friend. Spawned in the back tunnel in the Abyssal Depths, everything was fine for me, but for my friend the doors were closed to exit the tunnel.

pallid hearth
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brass contraptions were for some reason stretching seemingly infinitely

eager thicket
crude night
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when a fire elite spawns a weird bug happens when the trail just appears from a weird direction and then works normally its hard to explain it but my theory is it just brings the enymy from another place or sth what makes the trail create a trail from that place witch results with a weird spawning fire effect that after a sec just gets back to notmal

fast widget
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the Magma Worm seems to never want to stay in the teleporter zone. It always wants to go after a turret on the other side of the map. Not sure if it's exactly a bug or not but i don't think it belonged in feedback

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same thing with Overloading Worm, of course

gaunt hawk
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Risk of Rain 2 crashes on startup. This happened after not playing the game for 2 months and then reinstalling it.

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I don't have any crash dumps so i cant attach them

simple latch
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i'm not really sure how to properly 'report' this bug but anyway...
so lately i've been having a weird bug with the game where my latency gets REALLY high whenever I run/open the game. and its just specifically RoR2 game. everytime i open it, as soon as it starts running my ping goes from 13-14ms to 500-900ms. and this high ping continues unless i close the game. as soon as i close the game, my ping goes back to normal..

honest flax
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Not sure if its a bug or intended, i was playing Multi when i picked up a lightning essence, from then on whenever i switched modes i was fully healed and my shields were recharged. My barrier was not affected tho.

unique smelt
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I am also having the door bug on abyssal depths; me and friend spawned in cave, doors were closed for him (non host)

faint sigil
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when enemies get the atg missiles the missiles are invisible

rancid rock
worthy parrot
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Host can walk through this door and does not see it, but I can see it and cannot walk through it. The host cannot see it when spectating me either.

steel nymph
verbal mural
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Same, and it always happens in Abyssal Depths. For now I have not encountered the same issue in any other stage.

odd hamlet
rapid socket
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Pushed the bosses of the ledge in Sundered Grove. They just infinitely fall and softlock you during the teleporter event.

limpid vault
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I scrolled up to see that someone else had the same issue. In abyssal the 2 of us spawned in a tunnel and I headed in the same direction as my partner, but when I got there the door was shut and my partner no where to be seen, other door was closed as well, so I slowly died as the tele boss got my partner.

queen jolt
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I had that same issue, there is a small hole that requires some mobility to get to. Its near the top of the doors, and I am not sure all characters can actually fit out of it.

crimson tusk
crimson tusk
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Me and my friend spawned in abyssal depths and we spawned inside the cave, however the doors were closed for him but open for me so he was trapped inside.

inland remnant
solid holly
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This has happened to about everyone in the RoR2 community, devs need to fix it.

crimson tusk
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ikr

queen jolt
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Yeah, although there is a small hole that some characters can fir out by the top of one of the doors.

flint crag
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I came across a multishop terminal where the same thing (predatory instinct) was offered 3 times. I thought this used to be the case but was patched so that at least one of the choices was different. If I'm wrong my bad and just let me know.

gloomy silo
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Not a bug

bronze imp
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thats just the Rng

brave salmon
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Hello! I just bought RoR2 today (although I bought it before a few months ago but refunded it because I had no one else to play with). But now I'm having problems with joining my friends online? Like I have no problems running the single player, or joining other random servers, but whenever I try and join my friends, it blackscreens and brings me back to the main menu. We have tried everything from restarting our PC's, running as admin, checking the validity of the files, redownloading the game, and creating a dedicated server. It's weird because I can join other games, and they can join each other, but once I try joining it doesn't really work

pastel cove
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did one of you have mod?

brave salmon
frank canopy
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not sure if somebody commented this glitch but sometimes as loader or merc when you slice the corpse of a brass contraption your character goes mental and starts slashing stupid fast, so fast it lags the game and also ruins my ears

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one thing that was prob not commented is that when you shoot the shotgun burst of nails as MUL-T with predatory instincts, and you are unlucky enough for it to be a crit, the sound effect for getting an attack boost plays like 20 times at once and scares the fuck out of me every time

vague harbor
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Hello guys, with some friends we have a bug on the map before the last boss, other people that not hosting are hard lagging for no reason anyone have the same problem ?

bronze imp
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the lag is a connection problem not a bug

vague harbor
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its not because on other map there is no problem

austere narwhal
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ok so i have a god run going on as we speak and i think i just got bricked. cant attack or shoot. sitting right in front of the ambry and im so upset someone help

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nvm its just the ambry. ig i cant do it on eclipse

woeful pasture
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I'm running a dedicated server with latest build. We are experiencing an issue with Abyssal Depths doors being closed and spawning behind them and being stuck in the cave without a way to exit. This happens often, is there anyway to remove the doors until a patch is created to fix this issue?

queen jolt
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there is a small hole near the top of the doors that some characters can get out

crude ore
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When a grovetender's chains hit a surface almost at the same time your ears get anhilated

odd forum
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On Sundered Grove, there is a tree root with a hole in the terrain next to it. I am able to just jump through and clip under the map. also, when looking away in most directions from this area, the parts of the map that are rendered start flickering in and out of view.

simple latch
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i'm so confused...why does my ping spikes to 200-300 whenever i open Risk of Rain 2? only SPECIFICALLY this game gives me this ping as soon as I run the game...no other game does this.
this sht has been going on for about a month now and honestly its really annoying and confusing....how tf does a game even affect my ping that way?
my ping:
the almost straight line averages 15-30ms and that sudden random spikes reaches to 200-300ms. this is when I open/run the game

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and this is my ping as soon as I close the game:
averages 15-30ms...the biggest spikes are 25-30ms

woeful pasture
woven trail
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I don't think the radio scanner ever appears on Sundered Grove, I've been there at least 80 times with the artifact of command and sacrifice and have never seen one. It's the last environment log I need for 100% completion. If anybody has found one, please PM me

winged vessel
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i was playing with merc and when i've tried to damage brass contraption it just said blocked and my character freeze while not taking damage or dealing damage

frank canopy
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you can do that?

mild copper
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Are there any news on the abyssal depths door bug?

glossy shale
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abyssal doors ruined my game again feelsbad

sage umbra
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abyssal doors ruining runs pog

worn lion
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take a shot every time door breaks

rancid rock
gloomy silo
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It does that

finite wharf
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Apparently this has happened before several times to other people. Sorry to repost. Lol

haughty umbra
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||I got to the last phase of Mithrix, and suddenly the Moon started the detonation sequence as Mithrix finished stealing all of my items. Mithrix just stood there as I jumped off to go to the rescue ship. As I was getting there I discovered I had a few of my items still, though it didn't show it in my item bar and I didn't have all of them. Sorry for the bad screenshot, probably would have been better to get one of Mithrix having a full health bar even though the detonation sequence started. I just didn't think of it until it was too late.||

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||I did have a Dio's best friend, but it didn't show that Mithrix had revived and I don't think there was any way that I one-shot him without realizing, especially since I wasn't attacking him at the time.||

steel ravine
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At first, my friend said that I had 99 soldier syringe, I didn't see that, but when I completed 1 wave of this challenge I saw that and other items began to multiply very badly (first screenshot) Then, when I died, I had somehow new items, because I respawned like I had Dio's best friend, and then it became like this (second screenshot)

worn lion
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@steel ravine your friend used external software to change the game

steel ravine
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He only changed his number of lunar coins. Could it be because of that?

worn lion
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no,he did it midgame
how i know that? done the same thing

steel ravine
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I'm playing with my friend and he honestly tell me everything. He didn't do anything midgame

worn lion
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man there is no other way you can get an UNUSED item other than cheating
and considering your inventory isnt updated it means you didnt pick anything up
try taking sometihng

marble arch
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unused item?

steel ravine
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Well, I just have status effects from other items, but I don't have anything new in my item bar, only old ones just multiplied

worn lion
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cocoons are from unused grandfather boss item
plus he has parents when therres none on cell
weaver as ive said try picking something up

marble arch
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oh on the side yeah
he doesn't actually have that item though which is weird

worn lion
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when you edit the game with cheat engine it doesnt show anything ingame until a value on screen changes

steel ravine
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It looked like it couldn't handle something and began to dupe really badly. My friend was a host.

worn lion
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sigh

steel ravine
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I just said about a bug info, don't behave like I have to take your opinion

worn lion
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it isnt an opinion when its a fact

steel ravine
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Lol, fact*
You're too aggressive >_>

marble arch
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its not a fact

ripe hinge
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but he is right tho

worn lion
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how can it not be a fact when i know exactly how and why that happens
and why it is exactly that thing and not something else

steel ravine
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Because, you're not the developer to know it 100%?

worn lion
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i know enough about the game to know how and why things happen

tough ocean
nova bough
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Whenever I go to Titanic Plains (the second variant only), for some reason I cannot interact with the floor. The only things I can stand on are the metal things (like the ones seen on the left of the attached screenshot), and the various black rocks. Usually, no enemies spawn and the objective is also completely blank. No teleporter or chest spawns either. This also occurs in multiplayer, even when I'm not the host, but only ends up applying to me (though the lack of spawns of course applies to all players). It occurs both when its the first stage and when I loop around into it. To add to the pain, when I fall, it never teleports me back up even after a full hour of falling. No other stages do this for me. It's been happening for over a week, and yes, I've tried the obvious solution of pressing the "validate integrity of game files" button.

woeful pasture
marble arch
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why is this a spoiler and why do you have 2 disposable missile launchers

ruby rivet
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mfw the doors are closed and I'm stuck ๐Ÿ˜’

pulsar nimbus
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DOOR STUCK! DOOR STUCK!

frank canopy
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the phantom. interior like fish eggs

reef temple
#

was playing with a friend of mine in the netherlands (from LA 8000 kilometers away*) and we went onto stage 4 (hell) and both doors were open for him but not me, he was hosting btw, we spawned in the back alley and i was trapped inside. Please fix or make a way out in case this happens. Thank you ๐Ÿ™‚
After scrolling up i see that this is a common occurrence as well

bronze imp
#

one of the doors has a slight opening at the top left that most cahracters can fit trough

frank canopy
#

sometimes i feel like rex's primary fire will hit a wisp directly in the face but do nothing is this just me

royal star
#

When ever me and my friend play Mercenary this glitch 80% of the time happens when we dash into an enemy either dead or digging into the ground and we get stuck like this for the rest of the game you are unable to do anything and are invincible the only way to escape is quitting or teleporting to the next stage. This has been for a long time and we have been afraid to play Mercenary because this would always ruin our runs

worn lion
#

Turn off corpses

royal star
#

But the problem would still appear with magma worms digging

worn lion
#

Wdym

royal star
#

The glitch usually appears when we dash or use the R ability on an enemy clipped in the ground this applies to magma worms as they dig in the ground

golden thunder
warm wagon
#

im in desperate need of assistance, whenever i reach mithrix phase 4 my game crashes and this pops out
this is the 2nd time this has happened, im so frustrated because its just 1 hour of gameplay gone to waste
any clues whats causing this? thanks in advance

queen jolt
alpine wagon
#

they eviscerated into a brass contraption and are now stuck in the animation unable to take damage, i died so we were unable to continue leaving us softlocked

worn lion
#

Disable corpses for next time

alpine wagon
#

i have corpses disabled but they didn't

drowsy brook
#

Don't know if this is the place to post this but my last 2 games playing on artificer the game has crashed as soon as I get to the final phase of Mithrix, anybody else experienced this before? Never had the game crash previously

#

Find it weird because both times were with artificer and at the same exact spot in the game

woeful pasture
ornate osprey
high totem
modern arch
#

Hello, I found an interesting bug in risk of the rain 2.
This is a passage through textures.
Answer me and I can provide a video.
I know how to get there.
It works on several maps, where you can safely stand and kill monsters.

wicked jackal
#

just send it here

modern arch
bronze imp
#

When I blink to fast as huntress I sometimes just go trough walls Acrid_Meat

ripe hinge
#

not really bugged

bronze imp
#

Z o o m

modern arch
bronze jolt
#

@woeful pasture I think the bug was that you had 2 disposable

vapid anvil
#

There's a tree stump on sundered grove that you can look into and see through the world, I'll see if I have a screenie

queen jolt
#

I got softlocked in the ravine on siren's call. I fell in there and could not fall or jump out. I was trapped against the wall.

vapid anvil
#

Getting on top of the boss before it spawn kills its AI, didn't move until I shot it with my RMB

shadow night
signal dove
#

do people know why the game crashes when mithrix dies? this happened to me twice both times i was on one of the 12-16 player servers

#

also whats with the janky hit boxs on some of his it's i swear i dodge them but i still got hit

sullen mica
worn lion
#

If it's not a bug why do you post it here

sullen mica
#

bc im sad, ive failed eclipse 6 so many times that to die from that seems like it shouldnt be a part of the game

worn lion
inland ember
pastel cove
#

mhm

bronze imp
#

Weeeeee

rigid flume
#

Hello, I have come to tell you about a bug that I found. It is about that when the game overloads it freezes for a few seconds and the resolution of the game gets the highest .. I for example play in a low resolution for my computer that does not have a video card. This fault always happens. the resolution is raised as if by magic. I've had to delete the config file multiple times to accommodate this problem. I don't know if this is the best place to say the bugs and if they will solve them in the future.

#

and sorry if you do not understand very well what I have written. I dont know English. I am using google translator to communicate my problem.

vapid anvil
#

TC-280 Drone sometimes just randomly gyrates for the rest of the stage, I'll upload a video soon

vapid anvil
#

Also I'm not sure if this is intentional, but with engie, using the missile utility while there are no spider mine charges resets the cooldown for the spider mines, but just pauses it after you get a charge

ripe hinge
#

@vapid anvil intended with TC, Engi is bugged

bronze imp
#

how is intended that the tc just beyblades.....

ripe hinge
#

its their idle animation

tiny agate
broken python
#

Don't know if this is a bug or just intentional, but the Captain's Defensive Microbot doesn't react to the Clay Templar's attacks

marble arch
#

that is intentional
they are hitscan, not projectiles

crimson tusk
#

don't know if this is intended or not but the bosses at the teleporter event on tsundered grove spawn WAY further away from the teleporter than they would on other maps. Sometimes they spawn several levels above me and I have to waste a shitload of time just to get to where they are.

frank canopy
#

yeah that needs a change

limber tartan
#

As engineer if you pick up bandoleirs when missile targeting it will only shoot 5 max regardless if you got more from youโ€™re bandolier

shut halo
#

Abyssal depths not loading properly. Ground doesnโ€™t load on half of the places it should. Walls are invisible

void locust
#

has anyone else seen this bug with huntress flurry? sometimes it skips arrows, firing 2 instead of 6 or 3. its not cpu related

rancid rock
#

(*Probably not, may still be CPU stuttering with calculations or sth)

marble arch
#

I think that may be a result of minimal graphic settings
I believe the hits still register, the arrows just dont show up
I can't remember which setting though

smoky fog
#

just had 3 legendary chests on sundered groove including guaranteed one not sure if this is a bug or not

queen jolt
#

nah you just frickin lucky

frank river
#

Abyssal depths doors open only for host locking out everyone else

twilit tulip
#

Just experienced a bug where the cave doors on Abyssal Depths are open for the host (proton 5.13 on linux) but closed for the three other players (all on windows)

quasi ruin
#

!bug the game at a certain point stops spawning enemies. I was on stage 56 in the artifact area and tbe game stopped spawning monsters

worn lion
#

@quasi ruin not a bug

quasi ruin
#

Really?

#

Getting stuck in the artifact area isnt a bug? @worn lion

worn lion
#

Yeah you went too far ingame

quasi ruin
#

Iโ€™m still sure the gamw should spawn enemies. I would ya know like to play the game.

#

If its a feature it should be done in an area where you donโ€™t just get stuck so you can see your stats. Or they could put a warning up or anything.

ripe hinge
rotund locust
#

Hi, since last update, when I play with a friend and he's the host, in the Abyssal Depth, the cave is always close for me even when it's open for him. I saw someone already talked about it, but I didn't find an answer, someone can help? (sorry for my bad english, I do want I can)

faint marsh
#

supposedly there's a gap at the top of the door to escape if you are stuck inside. personally i haven't seen it

rotund locust
#

Not at all, if I'm inside, I'm stuck. And if the TP is inside and I'm outside, I can't reach it.

uncut stirrup
bronze imp
#

Top left at one of the doors there is a gap

rugged walrus
#

I... thought this was fixed?
Using Eviscerate on a brass contraption killed my run lmao
Turning corpse cleanup to immediate fixed it temporarily.

midnight delta
#

the new map from stadia doesn't have a height limit. if you have a jump/mobility skill with no cooldown you can fly forever upwards

timid ginkgo
#

clay dunestriders fell to the bottom of the new map and I couldn't kill them (as the main boss)

#

and there's a hole where you can easily go inside the map

shut halo
#

Canโ€™t join friends game. Invalid id

marble arch
#

did they restart their game without sending a new lobby code?

crude ore
pallid flint
#

We encountered a bug a few times in the abyssal depths when the portal is in the cave, for some people the door is closed so we can't continue if the rest of the party dies

bronze imp
#

Top left of one of the doors is a small gap when inside. From outside its top right

sacred girder
native zephyr
#

So, me and a friend of mine decided to mess around with the command artefact. Do NOT just jump up there to the boss from the wrong direction, dont have 100 plus will o the wisp with forgive me please. The boss' stages got ended so quickly the game completely broke. The bosses were still there and respawning yet were counted as dead and all the stages were mixed together. We still weren't getting much items back so we kind of killed the boss too quickly for it to give the items back and we died due to too many enemies there.

queen jolt
#

having a cataract be like

sage dew
#

anyone else encounter the Abyssal Depths glitch were during a multiplayer run the doors in the back tunnel area lock after a short time?

clever holly
#

Multiple experiences with the Abyssal Depths bug locking everyone but the host inside the cave area. It's possible to clip into the cave, quite easy, but hard to clip out.

Doors to the artifact teleporter in sky meadows are also locked for everyone but the host.

Door to the lower area in Variant 1 of Distant Roost locked for everyone but the host.

tardy marten
#

Adding my voice to the above re: Abyssal Depths door. I (host) can get through doors but my friends are locked inside. Has happened consistently every time on this map since we picked the game back up a week ago

marsh crest
#

in sundered grove when u put your camera behind or in the hole it makes the whole map like it is in the second photo while you have your camera in that position. it's above the legendary chest spawn by the fallen metal rod.

crimson tusk
#

Ghost Clay Dunestriders suck attack can harm you and it hurts A LOT, don't know if it's intentional but it makes the happiest mask way worse than it already is

bronze imp
#

Normal dunestriders also suck everything

#

And the happiest mask ghosts get 1500% damage

silent warren
lilac crypt
#

My game just softlocked after i died and got revived with a dios. I canยดt move or shoot. My gesture of the drowned also still auto uses my tonic but i cant seem to get any negative afflictions anymore...

wet quartz
#

Final boss celestial, swarm, after stealing items, game somehow tought he died (he was still alive with all our items). The game send monsters and timer, while we had 0 items.

proven hinge
#

Is it intentional for the void fields to be able to roll Tesla Coil? it seems highly unfair when your locked into 1 location and cant exactly dodge

bronze imp
#

Yes they can get tesla

proven hinge
#

yeah I know they can, im just asking if its intentional. Being other characters such as Mithrix doesn't get to use it, wondered if it was intentional that the void fields get to use it too.

bronze imp
#

They can get any not blackliated item Im pretty sire

proven hinge
#

does Mirthix and the Void have diffrent blacklists?

bronze imp
#

No

tired wren
#

Well technically they do since mithrix cant proc tougher times, while void monsters can

gloomy rose
#

There's a pretty gamebreaking bug on Stadia (I assume it's under PC bug reports) with Milky Chrysalis
When the effect runs out, it locks you just going in whatever direction you were moving in, you can't end it and you have no way to land, you just have to wait for the cooldown to end so you can activate it again and point yourself towards the ground.

worn lion
proud ice
#

Mithrix can get tesla coil lol. Also aren't Engineer's mobile turrets supposed to actually move? On Stadia. Cause they just sit there like the normal turrets.

bronze imp
#

whats a bug about mithrix getting tesla

proud ice
#

Was replying Smallsplat

drowsy blaze
#

I had some issues yesterday w/ abyssal depths in mp, where I (host) was able to pass through the doors to the cave loop, but everyone else were locked out, as the door spawned for them. this was game-breaking due either i) the tp spawning inside the cave or ii) the survivors spawning in the caves. this only happened on abyssal depths.

bronze imp
#

small gap top left of one of the doors that most chars fit trough. a solution to get unstuck until its fixed

granite rampart
granite rampart
wind bone
#

In multiplayer, the doors leading into the caverns of Abyssal Depths aren't open for anyone who isn't the host

primal sequoia
bronze imp
#

small gap top left of one of the doors that most chars fit trough. a solution to get unstuck until its fixed

finite glen
#

everyone gona ignore the loader glitch where it just makes it impossible to die?

gloomy silo
#

turn off bodies

unborn forge
#

Hey uhh has anyone seen the escape sequence start during mithrix's final phase on one of woolies streams recently??

unborn forge
#

oh yeah and it doesn't look like mithrix is using the microbots to delete the orbital strikes for some reason (unless this got changed or something)

honest cove
#

(He scrapped Microbots)

unborn forge
#

oh shucks u right. i was eating so i missed that. thanks for pointing that out haha

near remnant
#

Hi! Don't know if anyone has reported this bug yet, but I was playing coop yesterday with two friends. And we were in abyssal depths, and my friend and I were stuck in this area behind two closed doors. We couldn't get out and had to restart the run.

#

However another friend was able to get out. The doors didn't even appear for him.

bronze imp
#

small gap top left of one of the doors that most chars fit trough. a solution to get unstuck until its fixed

dry solstice
#

Hey there @fiery garnet @rotund island @hollow yarrow ! Can we get some confirmation on the Abyssal Depths gamebreaking bug? It's been a month with radio silence, and we'd really like to know if a fix is in the works!

near remnant
#

Does Hoopoo games know about it? It's just a particularly kind of almost game breaking bug.

bronze imp
#

Jeez how many times do I have to copy paste the sollution.
And yes they. Obviously know since 100 people reported it.
And why would you ping all developers....

dry solstice
bronze imp
#

Someone just pin the help for the abyssal depths doors

And be patient and wait for an update

near remnant
dry solstice
#

It would be really nice if there was some form of public recognition about it and a public response that includes the workaround. A lot of us (myself) don't use Discord, but we use social media!

bronze imp
#

Stop pinging me will you
And the devs often check this channel Im pretty sure

hollow yarrow
#

There is a fix coming

dry solstice
#

@hollow yarrow mind if I link your comment to the RoR2 subreddit?

hollow yarrow
#

sure sure

dry solstice
#

someone already linked it, it looks like ๐Ÿ˜ฎ

sudden sand
#

Hey, I have been consistently having crashes when I click on the third teleporter. Any ideas how to fix this or is it a known issue?

woeful tusk
#

Im not sure if anyone else has gotten this bug on sirens coast before? i was able to move before my character model loaded in so i had gotten stuck under an object when the model did load in.

ruby quail
#

So I encountered this bug as well. Idk if you've patched since the post but in version 1.0.2.1 it's still there. Sorta just verifying this bug is still active.

#ror2-bug-reports-pc message

fiery garnet
#

though overclock crashes tend to be more random. we've also had similar instability caused by outdated motherboard BIOS on a few occasions as well, somehow

prisma shore
#

Iโ€™m unable to use Captainโ€™s orbital strike in any of the hidden realms, was this intentional? This also includes the beacons

worn lion
#

intentional

bronze imp
#

How do you expect UES safe travels to suddenly appear in the different realms

prisma shore
#

Oh that makes sense

simple vessel
#

Hello all, around 9 months ago I reported about problems with localisation and gave a document with all localisation fixes. But localisation bugs are still in the game. May I give again this document for fix errors? Or it doesn't make sense?

bronze imp
#

What

worn lion
#

@simple vessel no point in doing so

fiery garnet
#

@simple vessel I believe we've been collecting that kind of feedback/those kinds of documents? I'm not 100% sure but I think we are looking into some ways to apply that sort of information.

worn lion
#

ghor be typin a monologue

simple vessel
#

one sec (working call)

worn lion
#

although @fiery garnet im fairly sure you've used google translate for languages because literally every lang that isnt english has problems,are you going to hire someone to fix that hire me i work for acrid food

simple vessel
fiery garnet
#

@simple vessel it would be more useful to send it to contact@hopoogames.com so there's a proper searchable record

frank canopy
#

so the devs are real, i thought they were a myth

simple vessel
#

Sended, some rows currently outdated (i marked them). Maybe i will check all rows in future again, but currently - i dont saw any major translate errors, except of old.

fiery garnet
# worn lion although <@!101389503087792128> im fairly sure you've used google translate for ...

I'd certainly hope it's not google translated since we paid people to do it lol. But I think the complaints about the translations are legitimate and I think that's largely in part due to our inexperience with translations and not having a good pipeline set up as a result. The files that we send over for translation are pretty much the same files that are exposed in the ror2 folder, which means a lot of context is missing. idk if we'd ever be able to update the pipeline for this project since it's so far in but I think in the future we'd probably want to set it up as an excel doc that lets us include comments and contextual information for each of the text strings, like where they appear in the game, any parts that might have a non-obvious significance (like jokes that would be lost without localization), etc.

worn lion
#

Man i can't believe it

fiery garnet
#

my guess is just that the translation teams don't have enough contextual information

worn lion
#

Did they not have any gameplay provided to look for context

fiery garnet
#

I mean they could boot up the game but that doesn't give anything about where to look for where a text string is used

#

if we have an obscure secret in the game where doing some sequence of events causes a chat message to appear, for example, the text string would be there but no information about where it's used or how to trigger it

worn lion
#

Yeah that explains it
Rose buckler into pink shield translation at russian and much more

void locust
#

Hey there, sorry to interrupt. I found a bug. I just did a metamorphosis artifact unlock, and the keys would not drop until I turned on cheats. I tried for 15 minutes, but no keys. I turned cheats on, got a key, turned cheats in the console off, and the keys went back to not dropping. Do cheats increase your luck value?

fiery garnet
#

or you're just very unlucky

#

artifact key drops also aren't affected by the luck stat

void locust
#

ohh, damn. good to know that luck doesnt matter. probably did just get unlucky, thanks

wet quartz
honest cove
#

"it doesn't look like mithrix is using the microbots to delete the orbital strikes for some reason"
That was the reason for that bit, not the cause of the early detonation

finite glen
#

invincibility glitch on MULTIPLAYER

IS NOBODY PAYING ATTENTION

marble arch
#

you can turn off corpses to escape iirc

finite glen
#

yeah but its still a problem man, its escapeable but this is MULTIPLAYER

#

and people wont WANT to put it off because its an op invinc glitch and theres a lot of things you can do with that kind of power

gloomy silo
#

you can't do anything while your stuck

marble arch
#

not exactly op, esp because it is very hard to replicate

finite glen
#

you can escape and its not THAT hard, the point is its a bug and it should be fixed

gloomy silo
#

it should be fixed, yes

void locust
ruby quail
#

Ran into an issue with a very long solo run. I was doing Drizzle with ||Command, Sacrifice, and Swarms||. I got something like 22 stages in before going to the Bazaar for the first time that run. Picked up some lunar items, and decided to try the.. idk what to call it. ||The void?|| Anyways, it crashed as soon as I teleported in. Er.. Sort of? It more of soft-locked. My screen remained black for like five minutes. Finally I hit pause and the menu popped up with this view.

Resume causes the screen to lock on whatever it last showed. I can open and mess with settings. It plays no sounds, and my inputs don't do anything unless it's pause.

#

I've got the output log but it's too big for Discord apparently lol.

#

I've looked it over, and the reason it's so massive is because at some point the game started writing the same thing in it a lot of times. If you want the output log I saved a copy. I could cut out repeated chunks by big sweeping motions for you, or compress it or something. idk, lemme know if you need it, good devs.

undone osprey
#

Monsoon run with Command, Swarms, Sacrifice online multiplayer and spawned into Abyssal map in cavern and for me the doors were open for my friend they were closed. Luckily he found a hole to escape through because I died.

lethal obsidian
#

^ Had the exact same issue of the door open and shut in Abyssal. Plus, the teleporter was in the cave. The host had the open doors. I had locked doors. I only managed to get in due to my jumps and hitting the ceiling to teleport back down to the ground (inside).
Rainstorm, Same artifacts, online- 2 players.

bronze imp
#

when inside the cave. one of the doors has a small gap at the top left corner. with some mobility most chars can get trough it to leave/enter the cave. its a solution till the bug is fixed
||I said this like 10 times now Acrid||

rancid lance
#

Anybody ever have this happen? I was in the middle of a run and had to stop so I put my computer to sleep (done this before with no issues) and when I came back I only had game audio and no window. This is all I get after closing and re-opening along with the game audio. Issue is persisting after a re-install, checking the game cache and restarting my computer. The event viewer logs an error about UnityPlayer.dll as well.

crimson tusk
#

Brass contraptions during the 40% cooldown buff from eclipse fire so fast that they don't even get to fire their last spikeball. They just reload before it gets fired

fiery garnet
# finite glen aaaand it happened again

it's been a somewhat elusive bug. the last patch was meant to fix it after a very obviously responsible line of code was found, but it seems there's still a secondary cause. There's a potential fix internally that seems to be working as of earlier this week, but patch delivery at the moment isn't as simple as us just writing a fix and immediately pushing it, unfortunately. There's a lot of overhead and advance planning required on every patch we put out. There's a fix coming, but I can't give an ETA.

fiery garnet
fiery garnet
marble arch
#

wow Ghor, pretty neat you are actually responding to some of the bugs in here

fiery garnet
#

ha, well hopefully it puts some people's minds at ease

fiery garnet
rancid lance
#

Any chance there's a fix for my bug coming in the next patch?

#

I've also had a crash happen twice while the game was paused for a decent amount of time. I'm not sure if it's from being paused or something else

fiery garnet
#

@rancid lance This is the first I'm hearing of anything like this. If you wouldn't mind posting your output_log.txt I can take a look and see if anything stands out

#

the process for finding the output_log.txt file is in the pins for this channel

rancid lance
#

Here's the output. There's also an error logged in Event Viewer about UnityPlayer.dll. Though that error doesn't seem to be happening on every launch, it might have been unrelated

keen skiff
#

chef is missing from the character selection menu, I donโ€™t know why but I hope it gets fixed soon.

finite glen
#

#ror2-bug-reports-pc message @fiery garnet thank you for noticing, I am deeply sorry for the inconvenience. RoR2 is a great sequel from my favorite game risk of rain thanks for being a dev.

faint sigil
#

in solo i got only the lunar chimera on sky meadows

fiery garnet
#

@rancid lance my guess is that somehow your game resolution may have been set to 0x0. Go to your Risk of Rain 2 installation folder and from there go to Risk of Rain 2 Data/Config/ and open config.cfg in notepad to check what your resolution is set to.

#

make sure that's a reasonable value in a form like 1920x1080x60 for 1920x1080 60Hz

#

after doing that, try launching the game through steam while holding ctrl until the Unity launch configuration menu pops up

#

from there you can make sure the game launches with a reasonable resolution

rancid lance
#

That did it, it was set to 144x1x60 some how. Thanks for the help!

finite glen
#

bouta post a video with a small bug

ruby quail
kind falcon
ripe hinge
kind falcon
#

Ah, that's good to hear, apologies then!

mental panther
#

Monsoon run with Loader, a charged gauntlet hit on the Overloading Worm had me stuck in place with my scrap barrier at max for roughly five seconds per hit.

void locust
#

LET ME MOVEEE IT HAPPENS EVERY RUN

gloomy silo
void locust
#

how do i do that? sorry im retarded

gloomy silo
#

Options/settings

void locust
simple fiber
#

Just happened to me like the third time- when I spawn in the tunnels in abyssal depths the gates sometimes are closed from both sides of the tunnel. Although it always happens in multiplayer games where I am not the host, and my friend experienced it one when I was hosting the game. I got this bug for the first time a couple of months ago

gloomy silo
vestal belfry
#

keep getting stuck in stage four depths

fiery garnet
ruby quail
crisp viper
#

@fiery garnet have u guys looked at the spawn blue orb chance being bugged at all

fiery garnet
crisp viper
#

Is it supposed to be 37.5% spawn rate s1?

fiery garnet
#

no

#

where the heck did that number come from

crisp viper
#

A past patch notes iirc

marble arch
#

it is on the wiki too
and I believe we have looked in code and that is number we have found
but we have been confused as tests obviously dont align with that

crisp viper
#

Was from the 1.0 notes, iguess it was interpreted wrong?

fiery garnet
#

this value is set through the editor, not through code. I am seeing 0.375 as the default value in the code though, so that may have been changed instead of the value that the editor overwrites it with on load (shown above). I didn't make that change so I don't know the motivation behind it but I can bring it up to see if we actually want to change anything

marble arch
#

0.05 sounds about right tbh

crisp viper
#

It probably only really affects speedrunners, but any change would be sick. Spawn blue orb is the bane of our existence

ornate hornet
#

Any increase at all would make our lives much less painful and I don't think it really affects casual players that much, so thanks for listening

vivid hamlet
#

hey anyone know what to do if you progress gets deleted?

coarse ice
#

Was playing sundered grove as rex and got clay dunestriders as the tp boss, knocked them off the edge but they didn't die, there was no way to kill them so I was effectively soft locked and had to end the run

safe trout
worn lion
#

That's normal if you go for too long @safe trout

hard tree
ripe hinge
#

@hard tree kin

prime seal
dusk bridge
queen jolt
#

I dont think thats a glitch some chests are simply partially submerged.

marble arch
#

๐Ÿค”

fading dome
lament trout
#

i am pretty sure everyone is aware of it because it is a common bug. but please fix the door bug in abyssal depths

mighty plaza
#

bug where 4th phase mithrix takes ur items but the game glitches and starts the timer leaving no choice but to escape with no items, also one where tp starts, the loot that you would get for killing boss drops early and still have to fight the boss (not gamebreaking or a run ender however)

floral furnace
#

bug where alt tabbing after hitting the blue portal out of bazaar gets you stuck on the escape menu and resume does nothing so the runs over

stark crescent
#

Not game ending but a weird little thing, Upon doing a Metamorphosis artifact run for the fun of it I started off as captain, and when I beat the level and moved on I got acrid. But I kept Captains little robot bro who shoots projectiles for you, I'm guessing because it was counted as an item and not a skill. I'ts a neat little thing I found and thought I would share it.

pale dew
#

Not sure if this is already documented, but pushing the Dune Strider off of Sundered Groves with Rex's Bramble Volley resulted in a softlock during a multiplayer game earlier today. Instead of dying once reaching the usual killzone, they were unaffected by fall damage and were as such unreachable, making the teleporter event they spawned for unbeatable.

ripe hinge
ripe hinge
split anchor
muted patrol
#

Just encountered a bug twice in a row - was in a 3 man lobby and we made it to abyssal depths, in both instances the cave that is sometimes open was only opened for the host of the lobby and not the other players. This actually ended up killing 2 runs in a row. Not sure if reported yet ๐Ÿ™‚

ripe hinge
ripe hinge
muted patrol
#

Thank you!

storm marsh
#

I think the same thing happens with magma worms too tho I think it happens sometimes when they die.

ripe hinge
#

Same goes for Stone Golems and when leaving a stage instead of quitting a run. Only solution is to close and restart the game entirely

steep reef
#

Not sure if this has been reported yet, but I just faced closed doors on Abyssal depths in multiplayer even though the teleporter was inside the tunnel. My friend could get in but I could not except by jumping through a hole above the door, which might not be possible on some chars.

robust carbon
#

Abyssal depths doors were closed for 1 teammate but not the other so they got stuck behind that passage

wheat hazel
#

blazing dunestrider fell off the map and is stuck underneath? iโ€™m not sure where exactly it is but the arrow points to underneath any possibly accessible area

#

we had such a good run too, what a shame. looking up a console command to kill it if anyone knows or could help that would be incredible

serene coral
ripe hinge
ripe hinge
steep reef
floral furnace
#

used rex sonic boom to propel myself in the sky meadow asteroid field and it printed this in chat
i have no mods

graceful topaz
#

Enemies applied death marks, cause we had "kjaro and health kit debuffs". Either the item description is wrong or how it functions

#

Also alien head/purity doesnt reduce cooldowns of Artificiers primary fire

ripe hinge
graceful topaz
#

-2 sec is the cooldown ye, so it should be written that theres a minimum cooldown

#

And unless I am misreading something we are still missing one debuff to hit 4, one from bleed one from bands cd and slow from shrooms

ripe hinge
#

i believe Void damage is the 4th. It is an invisible debuff

graceful topaz
#

Didnt leave the circle, so you tell me, unless you tell me the health kit cd is also a debuff. And the void dmg isnt actually a debuff, but standing in the shield gives you a protect sign. So its probably bullshit reason for me to get hit by a deathmark

worldly needle
#

The void protection buff is actually counted as a debuff (for some reason), and medkit is not a debuff. So if you get your bands on cooldown, bleed from dagger or Imps, slowed from Mushrum, and stayed in the cell at the same time you will 100% get deathmarked.

lethal obsidian
#

The visual culling /disappearing appears in latest patch in sundered grove- this is kinda near the bottom looking up at the trunks you can leap through. (Edit : Actually a few spots when looking up when on lower levels. )

robust carbon
#

Beat void fields, finished the final cell, and my teammate got hit by what looked like lightning. It one shotted him and said "Killed by planet". 2 seconds later, same thing happened to me and it was the same death message. We were both at 100% before it happened and had 1 shot protection active

worn lion
#

what did the chat say
and was it modded

robust carbon
#

Not moddded, vanilla. And it just gave one of the "Please try again" or whatever the standard death message is.

#

We thought we got killed by a normal enemy somehow but nothing was alive after we finished VF and also death screen showed "Planet"

ripe hinge
hollow scroll
#

I know you guys said you fixed up the culling on Sundered Grove a bit, but I think it's been made worse by accident.
Zooming around the map as Loader, I found tons of instances where the entire map started flashing due to the culling - a couple times even while really high up. I'm not able to document every instance, since there seems to be a ton. I know it's little a bit unhelpful and I'm sorry about that, but I figured I'd report anyways.

misty crest
#

This bug happened over half a year ago, but when I tried playing the game this is all that appeared on the screen. The main menu theme was playing but I couldn't do anything else.

EDIT- I took so long to report this because I stopped playing the game and forgot about it because of this bug.

graceful topaz
marble arch
#

elite status is a buff

graceful topaz
#

So is the voidshield, but its rated as a debuff

marble arch
#

void shield is not a buff
it probably should be
but it is a debuff in the game's code
so it counts for death mark

graceful topaz
#

Thats what I am saying, so we agree. Anything not being a lunar item that you pickup shouldnt be rated as a debuff

marble arch
#

no, because unlike what you originally said, elite status is not a debuff

graceful topaz
#

What I originally said was "I shouldnt have 4 debuffs on me, since void shield is a buff right"

graceful topaz
#

And I was referring to my OG comment, this is just a reply to someone that applies bs logic

marble arch
cloud crane
graceful topaz
#

bs logic =/= bs comment

marble arch
#

ah, I think I see the confusion now

safe fable
#

i was playing and fought mythrix and he took my beetle guard item but it caused him to get stuck in the center and he was locked in the walk animation without attacking me or actually moving

prisma brook
worldly needle
# graceful topaz And I was referring to my OG comment, this is just a reply to someone that appli...

Itโ€™s pretty bs that itโ€™s counted as a debuff in the code, despite the fact itโ€™s a completely positive effect, and Iโ€™m surprised they havenโ€™t gotten around to fixing it yet. I wonder if theyโ€™re even aware of it...

As for the BS logic, it depends on if itโ€™s marked as isDebuff in the code or not, and for whatever reason the protection from the Void is marked as that. Not my logic, but the games logic.

#

Most definitely an oversight in my opinion though.

#

This also means you can Blast Shower the buff off of yourself, though itโ€™ll give you the buff right away so it doesnโ€™t have much effect unless you have permanent Blast Shower.

#

@fiery garnet Might want to take a look at how the NullSafeZone โ€œbuffโ€ for Void Fields is marked as a debuff in the code, despite the fact it is a completely positive effect (preventing the Void Field DoT damage). This can cause players with three proper debuffs to get marked by Death Mark if Death Mark gets integrated into the Cells and can also be removed by Blast Shower (though will be given back to the player pretty quickly).

graceful topaz
#

IMO no item (except lunar) should be counted as a debuff example is kjaro/runald cooldown

void locust
#

sometime in the void monster doesnt appear

ripe hinge
void locust
#

i had no artefact and it was monsoon

tame peak
void locust
zealous tiger
tired wren
#

that artificer looks like a creepypasta

tropic bone
#

want to add to the culling on sundered grove
can't get footage because my internet is super dodgy but running with your back to the wall (looking perpendicular away from it) causes everything on the map to appear and disappear quite quickly
if youre dodging monsters it's not only annoying but also quite harsh on the eyes
works with any wall as far as i can tell

worn zodiac
#

hi i am encountering a bug wich does not let me pick up any items. I de and reinstalled the game but the bug is still here hope anyone has a solution for this

ashen cave
marble arch
#

kin

mortal robin
#

kin

gloomy silo
#

kin

edgy lion
#

http://prntscr.com/w5ujp8 My friend can't continue whenever she obliterates, or we beat Mythrix, or we're both dead. Any time her character is dead afaik.

Lightshot

Captured with Lightshot

worn lion
#

@edgy lion obliteration kills everyone

edgy lion
#

Yeah but her name isn't hopoo, she didn't die to a gunner turret, her screen has that white crap on it and she can't interact with anything even UI elements.

worn lion
#

That isn't related to what you said.

#

"My friend can't continue whenever she obliterates, or we beat Mythrix, or we're both dead. Any time her character is dead afaik."

This is what you said,how is it related?
I answered why you can't continue after you obliterate
If you didn't form your bug report right it's your fault

marble arch
#

as in continue to main menu
not continue the run

coarse thicket
#

Already mentioned this in the game questions channel and the general conclusion seemed to be that it was most likely just an unlucky bug, so here I am:
Setting - Eclipse Level 1, Huntress, modded gameplay, but no mods that'd fundamentally change the game mode itself in any way, I'd think
The bug - I beat 'Last Boss', went back to the ship, got the end screen and all that, but the next Eclipse Level did not get unlocked for me.

coarse thicket
#

So there is, after all, a lock on unlocking the next levels when modded

#

I've been lied to, backstabbed, and possibly bamboozled
Not sure how that works with actual modded characters who I think I've heard that you can actually unlock next levels with

edgy lion
#

The button is labeled continue when you obliterate, related as she can't interact with the UI at all and her UI isn't even remotely accurate. It happens any time she's dead.

frank canopy
fleet tulip
#

Hey, I just wanted to report some problems I found with the Mired Urn:

  • Huntress cannot leech in normal conditions because she can't attack at will if there are no enemies nearby.
  • Mired Urn keeps healing after players are max health.
  • When using Beetle Guards, if you leech from the friendly beetle guards, their AI targets you and won't go after enemies.

So apparently, the Beetle Guard thing (along with other minions) isn't a bug, or at least, it's stated on the Wiki so it seems intended. However, this shouldn't be a feature imo.

ripe hinge
marble arch
#

seems kinda weird to mess up the base game for the sake of artifacts, although I guess them getting mad at you kinda makes sense

ripe hinge
#

and like, you are hurting them, minions attack whatever hurts them. so even if they can't damage you, they still will try to attack you

fleet tulip
#
  • Waste an R skill to initiate a leech?
  • Makes sense
  • I leech my teammates, they don't try to attack me. Point is unclear.
worn lion
#
  • Play a different character
  • Are your teammates AI controlled?
    @fleet tulip
misty jewel
fleet tulip
worn lion
#
  • I dont get what you are complaining on
  • AI doesnt differentiate ally from enemy as far as i am aware,just looks at who dealt damage and tries to kill it,while player can clearly see who is who
edgy lion
#

lol sure if iI pick up Mired Urn I'll just use a 12 second cooldown to fire 3 okay shots once in a while. How is that even an argument lol

clever inlet
open geyser
#

so uh when i load up the game its a s t i c k of gameplay and i can still hear the sounds but cant make it past the title screen with like the settings n stuff

willow lion
#

shadow distance option in the menu can be set to low, medium, high and another setting of high - I doubt this was intentional ๐Ÿ˜‚

dusty raft
#

When walking up and down this slope here in sundered grove as loader the lighting flickers in and out but it stopped doing this after I completed the teleporter. I do not know if it works with other characters, this is the only one Iโ€™ve tried it with.

queen jolt
#

you can get above 2 beacons on a stage using a dios. I respawned with beacon charges refilled. Not sure if this is a bug, but decided to report it here just in case. Captain

plain wyvern
#

help my pc goes black and NOTHING works so i need to turn off my pc forcefully and that can damage my disc , so my game is vanilla win 7 and is not pirate i buyed it on steam

#

this but actualy this happends randomly instead and it sucks

#

even in the main menu or pause

wraith glen
#

Hi I keep encountering this bug when doing runs with my bf, sometimes when we finish a level and go on to the next one, I'm just spectating myself. I can move or anything, clicking just switches between us. I can't recreate it at all, just happens sometimes. Our game is modded so I don't know if that, changes anything. Thank you!

wraith glen
#

Mmk fair enough

dense crescent
#

I died to Mithrix, and got revived with Dios, but I was stuck in the air and couldn't move or shoot.

stiff steeple
#

A bug that killed my run:

  • While playing Rex on Sundered Grove, pushing a Clay Dunestrider Boss into a pit / off the map does not kill it. This makes it so the boss cannot be killed, and you have to quit and start a new run.
stiff steeple
#

updated my post to include the map

ripe hinge
#

and did you download the latest update that was released this week?

stiff steeple
#

i have not had that scenario since the update. this happened pre-patch.

ripe hinge
#

so then your bug report is outdated and thus invalid. still good that you report it but do keep in mind patches make any reports of older patches invalid unless its confirmed the same bug occurs again

stiff steeple
#

ok thanks for the clarification. if it occurs on this patch i'll be sure to post again

amber tulip
nocturne stump
#

I spawned in around the center of the screen and immediately fell through the ground. I did teleport right on up though when I hit the ground limit

plain wyvern
#

@amber tulip i said i played on another win 7 and i has not the same problem

#

in that pc literaly dint crashed once and was with win 7 (also if is usefull i have 64-bits )

finite glen
nocturne stump
ripe hinge
floral furnace
slender spruce
ripe hinge
finite glen
void locust
#

Well ain't that a new one

#

I know right, I've seen the Sundered Grove stuff, but this one takes the cake

last summit
#

Punched to grab a few gold nuggets as stage ended and spawned in a platform on Scorched Acres. No way out : (

spring yoke
#

Ouch to that eclipsw run

keen imp
#

I am not hopooo I was not playing commando I did not die to a gunner turret and I know for a fact that on one stage I had more than one million gold so the score is not right as well

#

And I do not know why it is so white

ripe hinge
keen imp
#

ok ty

robust carbon
#

Mithrix didn't give us any items back on the last stage of the fight, we had him down to 20% health as engineer

icy forge
#

hello last Mithrix doesnt work properly on stadia

timid storm
marble arch
#

how not

timid storm
#

floating chest

marble arch
#

they do that sometimes

timid storm
#

oh yea i also spawned in the floor on the next stage

#

it was the map that isnt the snow one

sweet flint
#

A combination of artifacts (most likely) makes no enemies spawn on the acrid bonus stage

EDIT: items spawn as normal, it's just kinda booring to wait

sweet flint
ripe hinge
#

more or less, yeah, its been in the game since artifacts were released

sweet flint
#

Aight, thanks c:

gusty vault
#

Bug report for PC: Scrap Launcher rocket shoots from the center of the character's chest instead of the end of the gun.

half marlin
worn lion
#

Me

half marlin
#

give it back

worn lion
#

No.

crisp mulch
#

I went into the teleporter and the the black screen before u arrive at the next stage lasted for way longer than usual and then the in-game esc meny showed but pressing resume did not do anything so I was forced to just leave the run which really sucked in this case.

cloud crane
#

if you have too much barrier when tonic runs out and also have shaped glass this happens

calm oar
marble arch
#

you got double-hit

calm oar
#

Oh, it fires multiple projectiles? I didn't realize that. Thanks for clarifying

marble arch
#

I think something besides the projectile hit you first, might have been a wall
there are 2 instances of the damage numbers, but ground chimera shot is just one projectiles iirc

bronze imp
#

Dont they shoot 4

marble arch
#

maybe
I rarely go to commencement so it is quite possible my memory is faulty

queen jolt
#

yeah it doe

rancid yew
#

Please fix Korean multi-play host stopgame

twilit stag
twilit stag
#

also got a tp item before the boss died

halcyon dust
#

Not sure if this was already reported but. As engineer when you have 0 charges left on your m2 (mines) and activate your harpoons, the cooldown of your mines will reset back to full cooldown.

hidden viper
#

SOME RETARD PICKED UP MY ITEM FROM THE BOSS FIGHT
PLEASE BAN HIM HIS USERNAME IS STICKYSOCK43

void locust
hidden viper
#

@void locust THATS THE RETARD WHO STOLE MY ITEM FUCK YOU STICKY SOCK YOUR A DUMB ASS LEARN TO PLAY

void locust
#

@void locust ban him

#

@void locust uhh what happend

#

i see

hidden viper
#

HE FUCKING STOLE THE ITEM THE BOSS DROPS FROM ME

void locust
#

stole my game off of steam can you please ban them

#

@hidden viper if something happens in game it stays in game if you flame here i need to mute you because this channel is for Bug's and not for Flame / toxic stuff

hidden viper
#

FUCK

void locust
#

he stole my game how do i get it back

#

you can leave his game or block him in discord and then you move on

#

@void locust " Stole my game " can mean anything what specifically you mean

ripe hinge
void locust
#

i bought a game and then he stole it

#

Well then he need's to ask Steam Support.

hidden viper
#

hahah get fucked YOUR NOT GETTING IT BACK
THANKS FOR FREE GAME THATS WHAT U GET FOR STEALING ITEM

void locust
#

I still dont get how he stole your game but ok

#

Oh i see he scammd you game for game i guess

#

Well still need to ask Steam Support but i can bann him here

hidden viper
#

I DIDNT STEAL HIS GAME??? HOW WOULD I DO THAT DO NOT BAN

void locust
#

yes dodo

ripe hinge
#

Blacklist he gifted Num the game and then refunded it, thats what happened. Technically that is fully within his rights and calling steam support will do nothing, but it depends on what you do

void locust
#

Yep means Scamm

#

i either want my game back or my money back

#

Alright this is super confusing i write what i understand =

Num Num ask Schllop for a game and Schllop gift the game to NUM NUM and then he refunds it so this means its not a scamm its just a refund Num Num didnt lose Money am i right ?

ripe hinge
#

yes

void locust
#

Well why the hell i get pingd then XD

#

i guess because he is toxic and in the wrong channel

#

he stole my game because i picked up an item in the game from the boss

ripe hinge
#

@void locust im very sorry but that is not something we can resolve here

void locust
#

Question is now do we talk about ror2 ?

hidden viper
#

aye man what the fuck ima stab you num nums shut the fuck up retard

void locust
#

or different game

normal fractalBOT
#

dynoSuccess Schllop#2077 was muted

void locust
#

hf

#

the item was mine i found it first

#

@void locust Was the Item in Risk of Rain 2 last time i ask this.

#

yes sir

ripe hinge
#

Num Num, it doesn't matter what his reasons were, he has every legal right to cancel a gift and there is nothing we can do about it sadly.

void locust
#

but i bought the game i was my money

#

Well i cannot help you if you have concern about the Refund from the game he " Gifted to you " then ask pls Steam Support have a great day and move on ๐Ÿ˜„

#

@void locust it said its a Gift from Him means His Money

#

no its mine

ripe hinge
#

still, your issue is currently on Steam's end and not ours, we cannot help you here

void locust
#

Gosh i never understand how ppl get mad if someone pickup a item anyways Back to Bug Reports for PC only thanks for the report โค๏ธ ๐Ÿ˜„

odd forum
#

if you use Milky Chrysalis while the artifact of Enigma is enabled, you can fly around infinitely as if you had the Milky Chrysalis on at all times.

neat fractal
#

So, on Sirens Call I launched the Alloy Worship Unit into space, while trying to reach it I somehow got out of the map on the right side of the map (right when looking at the mountain), this is how I looked after about 20 minutes of falling.

plain wyvern
#

so

#

i need a bit of help for the same problem that i had right?. my friend & me tried to play human fall flat but cause i have a bootleg ps3 joystick it doens't work on, then after 10230 drivers downloads and a program to configure as xbox joystick we tried the game and it crashed in the same way has risk of rain 2 in my pc and he though it can be relationed with xinput and i think it can also be relationed with unity crash andler.

#

also brass contraption corpses on sky meadow gets stretched infinitely and it's a bit annoying

plain wyvern
#

ping me if u know what is the problem

velvet hinge
#

http://prntscr.com/wa50wj
If both a portal and the teleporter are interacted with, the players will go to the latter object interacted with, but the stage count goes up by 2. Is that intended, or is that a bug?

Lightshot

Captured with Lightshot

uncut geyser
plain wyvern
#

@void locust can i get some help?

void locust
#

@plain wyvern With ?

plain wyvern
#

scroll up

void locust
#

Mod's are only Discord support we dont do game support ๐Ÿ˜„

#

where Mods here

plain wyvern
#

i was about to write "i want to fucking play risk of rain 2 without any danger" also can u call someone that can help me?

void locust
#

Pls read the pined messages

plain wyvern
#

the crash dumps are useless with this kind of crash

#

also i cant take a fucking screen shot if my pc is dying

void locust
#

As i said i cannot help pls just read pinned messages

plain wyvern
#

also there are no output logs this is fucking useless

#

i just want to safely play a fucking amazing game T-T

#

what would i do when my pc gets broken for the fucking error? i am literaly a hard head so i will keep playing until that so this may be my last message ,get lost and have a good new year.

misty ore
#

I am consistently having a problem while playing with my friend where whoever isn't the host would randomly stop being able to do damage and interact with anything in the game world. Quitting and reconnecting would fix it for a little while, but it would happen again after a short period. Is this a known issue? The log attached is the last run we had the issue with, and it happened during stage 5. Any help would be appreciated ๐Ÿ˜„

inland anchor
#

Hi, your price has been bugged on Steam (Borderlands 3 costs as much as RoR2, lol???). Plz let it cost $5, not $10, lol, so big

worn lion
#

@inland anchor what does that even mean

inland anchor
#

@worn lion it mean that RoR2 is overprice, why I must buy RoR2 for same price as Borderlands 3, AA-game?

worn lion
#

sounds like poor
dont complain on things that arent even related to the game in a bug report channel for the game

#

also um bl3 costs 67% less rn while ror2 is only 20% so its even more irrelevant @inland anchor

inland anchor
#

Why RoR2 from Gearbox don't saled by 67% as BL3 from.. Gearbox? ;_;

plain wyvern
#

@inland anchor the game is fucking perfect and his value is fair so u can start to wait to a discount weekend

#

and that is not a fucking bug u can get lost B(

marble arch
#

uh

young ferry
#
  1. Borderlands 3 is making its money from DLC at this point in the games's life.
#
  1. AAA titles can charge less after the main few months of the release and indie titles normally have smaller s percentages in sales and need more money per copy since the turn around to earn a profit is normally harder to hit in the first place for them. 3. Borderlands 3 is great and all but with the controversies and the CE
hollow plume
buoyant relic
#

Me and my two friends are facing for the third time this issue. We play multiplayer on Monsoon and when we loop for two times (so around 60-65 minutes in), Mithrix is bugged on his last phase. As he is still stealing our items, before we can even hit him, moon detonation starts, then he finishes to steal, "explodes" and shots us all. This is like the third time it happens and it's kinda frustrating, but we forgot to save the replay.

Some commons feature of these runs: looping twice, artifact of command, 150-200 items for each player, multiple gesture of the drowned (like 6-7 total), multiple shaped glass (but not too many, from 2 to 4). Notably the bug doesn't occur when not looping.

swift sky
#

I was on my first playthrough, 4th level/map i believe? Went to a shrine of chance and the moment i got the "Is it bugged" achievment my fps starts getts massive spikes, i hit the shrine of chance again and the whole games freezes,crashing along with steam, had to restart the pc.

It is funny how the "Is it bugged?" Achievment crashed my whole pc though.

willow tiger
#

I donโ€™t know what actually happened but I was playing REX on command on monsoon and I was on the sky meadows map and I shifted using the default ability when almost hitting a rock and it came up with 6 white messages that all said the same thing, some code shit Iโ€™m sorry but I lost the screenshot so this is all I can say

#

Sorry I shouldโ€™ve specified it was one of the flying rocks not just any rock

woeful grotto
#

When unlocking multiple achievements including the funded achievement. The same picture shows up on separate achievements.

thorn barn
#

Anyone know what may be causing this visual glitch? Happens in the cave entrances of Sirens Call as well:

marble arch
#

that happens on lower graphics settings, I dont remember which one causes it
basically those panels signify the changes in lighting that would usually be smoothed out iirc

void locust
gloomy silo
#

Yes

void locust
#

that normal?

pliant coral
#

Friend suddenly received 20 tonic afflictions at the start of Mithrix's last phase despite the tonic never having worn off at any point beforehand (fuel cells+gestures). Additionally, only one of the three people in the party got their items back from damaging and defeating Mithrix (different player). Monsoon, no loop, artifact of command.

plush swan
#

anyone seeing big performance drops on PC since the last bugfix minor update? RoR2 has been buttery smooth for me for a long time. i havent had any hardware changes before or after the most recent update but i am getting some serious frame drops. before the update i was locked at around 120fps and now im regularly down to low 50s high 40s

#

Hardware shouldnt be the limiting factor:
ryzen 3700x
rtx 2080 super
16gb ram

I also tried updating gpu drivers, windows updates and that didnt seem to have any impact

steel nymph
worn lion
wraith glen
#

Some sound effects are suddenly super quiet or mute, I'm gunna validate my files in a minute but I thought I'd put it out there. Specifically, acrid is making no sounds :)

#

Also chests are quiet

void locust
#

the italian translation is incomplete as some things appear in german (e.g. commando mastery unlock description)

boreal rampart
#

Guys I keep getting no enemies in the void sometimes

boreal rampart
# ripe hinge kin?

Yes we have kin I'm sending a screenshot
But it doesn't always cause the void to be empty, when i was with buds or by myself it was just a chance that nothing would show up.

ripe hinge
boreal rampart
#

oh, is this a fixable bug or nah (asking for future context) and just so I know my chances, what are the general chances of this bug occuring ?

ripe hinge
#

the bug is definitely fixable but we don't really know if its a 'bug' as Kin is simply doing what it is supposed to do, and the chance is some % i do not know because i have no idea how the directors choose the monsters

void locust
queen jolt
#

you died after the portal ๐Ÿ˜ญ

smoky hearth
#

If you're looking up at the primordial teleporter while near the center you get sent to a strange fever dream

storm marsh
#

Im not entirely sure if this is intentional. I noticed when elites spawn they almost allways spawn in pairs or more. It seems like a extra elite spawns if there is credits to spawn more monsters even if its normal (and drops normal amount of gold). This happens to malachites and celestines too at a much more frequent rate and you will almost never see them spawning alone.

For example i use a combat shrine that spawns golems in rallypoint delta in the beginning of hard difficulty. There is 300 credits to spend so there should be 1 elite and a normal golem. Instead it spawns 2 elites one of them dropping normal amount of gold. If we came to rallypoint a little later and lets say there are 320 credits to spend (1 elite and 2 normal golems) it would spawn 2 elites and a normal golem. If we had the same scenerio in the middle of medium difficulty with 250 credits to spend (1 elite golem) it would only spawn 1 elite golem.

echo goblet
#

The "hitbox(?)" around this rock and plant were absolutely massive for pings. I could walk through and shoot through fine just not ping.

gusty vault
#

Animation bug with Engineer while using controller: if you move slowly, by only tilting the joystick slightly, the running animation moves at the same speed so it looks like he is doing the moonwalk. Other characters, such as the Commando, do not have this problem and will animate/walk slowly depending on how fast you are moving.

clever tusk
#

Whenever i join multiplayer the screen is black and my cursor is very skippy

dawn grove
#

some characters can ping themselves like MUL-T but it's kind funny lol

prisma pewter
#

Moon Detonation started while Mithrix was picking up items in the final phase (He was still alive and I didn't get items back without hitting him)

#

Only thing I figure could've done this is the Capacitor slapping him a few times because of Gesture automatically using it

buoyant relic
#

@prisma pewter same problem here, as i said some days ago. did you have a lot of items? Moon detonation starts while Mithrix is stealing items every time me and my teammates have 150-200 items each. It makes Mithrix completely unbeatable

prisma pewter
#

I had like 1.5 rows worth of items

fossil hare
#

so my computer crashed, and now ROR2 isn't accepting input from my mouse and keyboard

ripe hinge
fossil hare
#

I did just that and it worked

lament phoenix
buoyant relic
#

@prisma pewter did you have shaped glass? My claim is that SG is the source of the bug

clever tusk
#

my game freezes whenever i pick up an item lol

oblique elk
#

everytime I host players don't spawn in, and when I join I get a black screen

celest quartz
void locust
#

something tells me that this is not right

ripe hinge
celest quartz
#

good point, but idk if it's intended that they can 'hover' so that's why i posted it here

ripe hinge
#

well, there is no terrain in the game that moves where turrets can be placed, and the primordial TP is the only exception

verbal marsh
#

#ror2-tech-support, also, Iโ€™m almost certain mod bugs arenโ€™t supposed to be reported here

trim thicket
#

For some reason in the log book and the loadouts screen the highlights for new unlocks never seem to go away even after selecting them/mousing over them

wraith jungle
#

Only wisps spawned on sundered Grove for the entire 10 minutes I spent there

ripe hinge
wraith jungle
#

I have no idea what that is

ripe hinge
#

A family event causes monsters of a certain family to be the only spawns on a stage. In case of the wisps, that would mean only Lesser- and Greater Wisps will spawn, plus Grovetender on certain maps

wraith jungle
#

I guess that's possible but it's weird that I got no indication that was hapoening

ripe hinge
#

There is a single pink line in chat indicating it happening, very easy to miss

wraith jungle
#

Thats annoying. Thanks for the help though I appreciate it

ionic tinsel
#

I don't know if there's a to be patched consensus on this, but I imagine other people have experienced flying monsters being launched at light speed when hit with blinding assault, or the blinks. I was honestly just curious if anything knows more about it than that? I've been trying to see what make it happen but I find it very inconsistant

ripe hinge
#

@ionic tinsel the basic idea is that your dash ends inside of an enemy, but 1.0 changed the dash mechanics and thus made it very inconsistent

ionic tinsel
#

thank you!

neat crag
#

Constant In Game Crashes
So my game crashes consistently thru out any game no matter the graphics settings or res setting i put on regardless of locked or unlimited fps (just sain i can push around 200 fps on max settings) the issue started when i got the full release of the game intresting fact it crashes faster from 0.3 to 5 mins while having few artifacts on and on moonson dif and be kind of consistent on drizzle mentaining the run from 30 to 70 mins before crash, tried verifieng files, reinstalling game, video drivers update, without and with game overlays, compatabilty and running as administrator as i said earlier tried different res and graph setting but nothing seems to be working...
PC SPEC:
MOBO:B450M
Ryzen 3100
Radeon Rx 480 8gb
24 Gb Ram
Installed on SSD

#

i am pretty desperate at this point i am willin to try anything

void kayak
#

I play on ps4 and whenever i play multiplayer and reach to stage 4. I get disconnected and get kicked out of the game,

knotty brook
#

I tried the gesture of the drowned+cleanse thinking it would made me immune to debuff but I found out it actually stopped various of my item from working such as the cautious slug and the recharging shield. is that intended?

void kayak
#

No one answered my question tho :/

marble arch
#

it wasnt a question

marble arch
knotty brook
#

yes I was, but inside a safe zone. I had the radar, I traded for the blast shower then went into the safe zone waiting for my hp to go back up before activating the node and then I noticed each time the blast shower activated it stopped my hp and shiel regeneration

gloomy silo
#

blast shower deletes the void protection

marble arch
#

void protection counts as a debuff, so shower removes it yes. It is instantly re-applied but you take 1 tick of damage

knotty brook
#

''void protection'' is standing inside the bubble?

marble arch
#

yes
it prevents you from taking void damage

knotty brook
#

did'nt notice the 1dmg tick, so that explains it. thx

void locust
#

so i was looking at my achievements on ror2 and "Elite Slayer" does not have an achievement image

gloomy silo
ionic tinsel
#

It appears for me, a picture of the medkit, not to be the it works for me guy, just that it might be a steam issue

queen tide
#

Looks like someone found a Shrine of the Mountain that spawned over this pit too. It was posted 12/21

bronze imp
#

magic

heady ember
#

I just killed an imp overlord with the preon as MUL-T and didn't get the unlock?

outer rock
#

Visions of Heresy shards get stuck on certain friendly drones (noticed it was mainly strike drones, but did see it stuck to a gunner drone).

ripe hinge
grizzled marlin
sand silo
#

Is it intentional for the Crowdfunder to keep fireing after you die?

grizzled marlin
#

guessing it isnt intentional huh?

sand silo
#

I don't believe it is xD it doesn't affect the gameplay though, since it's after you died

grizzled marlin
#

well i mean my game's broken void cells with Kin

sand silo
#

at least it's not broken in a negative way ^^

heady ember
#

Has anyone else had complications getting the unlock for MUL-T by killing an imp overlord with the preon?

hazy rivet
#

Sometimes when I start a game, it automatically uses my utility slot whenever itโ€™s off cooldown.

E.g. sometimes on commando, right when I exit the pod, it automatically makes me rolls off cool down. Or on engi, it deploys my shield off cooldown.

ripe hinge
azure hemlock
#

I can't place engi turrets in any of the stages, playing in a team of 4.
friend tried engi but can't place either.
it just takes my cooldown and places nothing

azure hemlock
#

0 even at start it didnt work
but quite a few further on

ripe hinge
#

okay so its not minion limit. posting your output log here is a good idea

azure hemlock
#

no clue where to find that
somewhere in my game files? or ingame?

ripe hinge
#

check the pins in this channel

azure hemlock
solid bear
#

so my game crashes right as i launch it, idk why, i tried verifying integrity but it didnt work. and idk what else should i do/try

tough cedar
#

sometimes when stabalizing the void cells the hp bars for your drones (healing, gunner etc) will show up

#

ive only noticed this bug as engineer but that doesnt mean alot since ive only done void cells 5ish times (reason i say sometimes is cause my friend saw the bug too)

buoyant relic
#

The Mithrix bug (i.e. Moon Detonation countdown starts while he is stealing items or soon after he loses immunity, but before attacking him) persists, and happens even without shaped glass. Do you think Devs know about this problem? It seems that many people face this issue here

sharp bolt
#

So, I've got a co-op stopping bug. My friend, when he joins, has no characters standing around and all the menus on the right are empty. And eventually, he's booted to the main menu. Happens if he joins through lobby or directly to server. And when I join him, I get the same bug.

sacred night
#

There is a glitch wherein two players press E on an Adaptive Chest at the same time, you get not one, but two items at the same time.

hardy cedar
#

Weird glitch just happened in my game.
This is a 4 player Monsoon run:
1 Commando
1 Huntress
1 Acrid
1 Mul-T
Command Artifact

We played the run for a long while, reaching stage 21. The purpose of the run was for the Commando player (me, who was also the host for the game) to obtain the endurance no lunar item achievement. Once we reached stage 21, the final lunar boss stage, I decided to grab one lunar item (Shaped Glass), as I had the achievement and I wanted to have some fun with double dmg.

When we reach for the final boss platform, the game glitches for everyone of us, making seem like everyone just froze in place. The lunar boss did not spawn, and everyone had a different POV. In each POV we could see the other player's models move or attack animations, but just froze in place.

When I checked my log file, it was 100+ MB in size, and each time I looked at it, it kept increasing in size (at the time of writting, is at 215MB in size). The final lines of error code read as follow:

#

(Filename: <b2a8f28d2811419eafa07a88f8c3d4bf> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at RoR2.Achievements.Commando.CommandoNonLunarEnduranceAchievement.SetMasterController (RoR2.PlayerCharacterMasterController playerCharacterMasterController) [0x00006] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at RoR2.Achievements.Commando.CommandoNonLunarEnduranceAchievement.OnStatsChanged () [0x00037] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at (wrapper delegate-invoke) <Module>.invoke_void()
at RoR2.UserProfile.ApplyDeltaStatSheet (RoR2.Stats.StatSheet deltaStatSheet) [0x00036] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at RoR2.Stats.PlayerStatsComponent.FlushStatsToUserProfile () [0x00062] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at RoR2.Stats.PlayerStatsComponent.InstanceHandleStatsUpdate (UnityEngine.Networking.NetworkReader reader) [0x00028] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at RoR2.Stats.PlayerStatsComponent.HandleStatsUpdate (UnityEngine.Networking.NetworkMessage netMsg) [0x00023] in <b2a8f28d2811419eafa07a88f8c3d4bf>:0
at UnityEngine.Networking.NetworkConnection.InvokeHandler (UnityEngine.Networking.NetworkMessage netMsg) [0x00024] in <42c37d49d97b482091ab8a042de4bcf4>:0
at UnityEngine.Networking.LocalClient.ProcessInternalMessages () [0x000b9] in <42c37d49d97b482091ab8a042de4bcf4>:0
at UnityEngine.Networking.LocalClient.Update () [0x00000] in <42c37d49d97b482091ab8a042de4bcf4>:0
at UnityEngine.Networking.NetworkClient.UpdateClients () [0x0001c] in <42c37d49d97b482091ab8a042de4bcf4>:0
at UnityEngine.Networking.NetworkIdentity.UNetStaticUpdate () [0x00005] in <42c37d49d97b482091ab8a042de4bcf4>:0

rancid island
#

The lunar chimera that always spawns around the exit to the starting cave on Commencement never drops money or XP

hardy cedar
# hardy cedar > (Filename: <b2a8f28d2811419eafa07a88f8c3d4bf> Line: 0) > > NullReferenceExcep...

Update: Friends left the lobby and the final fight started. Mithrix killed me and I revived with Dio's Best Friend, but now I'm stuck in place, unable to attack or be damaged by Mithrix. Link to the logs file: https://we.tl/t-uskT77KZaa Used we transfer as logs is 274 MB in size and discord doesn't let files >25MB to be sent.

rancid island
#

Artificer can use Ion Jump to get stuck in the stalactites at the mouth of the cave in Sirenโ€™s call that is closest to the central pillar. No amount of struggling could free me and the camera was not happy. (sorry for phone photos)

tiny agate
#

died on a run in bulwark's ambry bc vengeance clones, now im just hearing golem walking noises in the main menu and in lobbies

rapid echo
forest spruce
#

was just doing a mithrix kill run with 2 friends and as he was sucking up the items he seemed to die instantly, leaving us to do the moon phase with no items and also severely slowed down. is this a common glitch/bug? would appreciate any answers or help

hexed loom
#

kinda got hit by a projectile from mithrix through the engineer bubble shield

frigid socket
worn lion
#

@frigid socket modded reports dont go here

frigid socket
#

its not the mod

worn lion
#

how can you prove it
i see like a ton of modded things here

marble arch
#

it is probably the mod

ripe hinge
marble arch
#

wow Frenc thank for for the insightful info

frigid socket
#

im saying the mod is doing nothing

ripe hinge
#

its in _MOD version, which is not the official release of the game. so invalid, simple as that

main garnet
hollow thistle
#

aaaaaaaaand it randomly just fixed itself

void locust
#

There is this weird bug with MUL-T where I think if you leave a multi (pun intended) player game while using the dashing ability, the sound effect keeps playing and looping in the menu. it has happend twice to me now

#

the only way to end it was restarting the game

quartz haven
#

I think my game is crashing whenever I'm hit by the flying beetles off the Queen. It's about the 4th time that's happened to me.

void locust
#

I keep hearing golem footsteps outside of the game

sacred wagon
#

I found a bug, but
A) I didnโ€™t get a video of it, unfortunately
B) it is really funny
Anyways, here it is. There was a brass contraption that was spinning on the z axis. It was weird enough, except that another one also did the same thing

bronze imp
#

I saw a greater wisp and the Prototype drone do ghe same oncr

vapid verge
#

Does anyone else experience this......havent been on risk of rain on a while and now that I got it for a friend and reinstalled it i very often crashes when opening the steam overlay

#

Or leaves the mouse on the screen and doesnt allow me to properly select characters

paper venture
karmic cloak
marble arch
#

this is not a bug, every seer has a 5% chance (I think it is 5% haha) to be replaced by a gilded coast seer instead
it is a bit of a strange example of that rule, but it is working as intended
if you want to go to straight to meadow you can just not use the seer

karmic cloak
#

The more you know

ripe hinge
sick arrow
#

for some reason i can spam eccentric vase?

shy aurora
ripe hinge
lean wolf
#

Hi!
Had a few plays today (6), and all of them crashed with the little Unity-Risk of Rain window popping up with the load bar after 10 mins or more. Could not locate the Crashes directory that the pin is talking about, but found output_log in the root. I hope this can help locate and fix the issue as this is really a deal-breaker atm.

I was playing with Swarm, Evolution and Sacrifice on Monsoon in all cases, characters were: Acrid, Commando, Captain, Huntress.
Discord stream overlay was on in all cases, not sure if it can cause any trouble.

grave arrow
#

Hi there i have had a problem with joining my friends to play the game. I recently bought them game as well. Every time i go to join them i get a black screen and get kicked to the main menu.

sacred wagon
frosty rapids
gloomy silo
#

Mercenary blame him

flint flax
mossy arch
#

tf is that mod

flint flax
#

this may not be a glitch but once void fields is complete and they have dios as final item they revive once the challenge is done

gloomy silo
#

not a bug

flint flax
#

kinda ruins the point of a safe period then

mossy arch
#

but itโ€™s not safe

flint flax
#

it could be that the devs just forgot that they had dios after void fields was over, I will not believe they did that intentionally

mossy arch
#

itโ€™s literally a cell EVENT

flint flax
#

yeah I know, but once the event is done all the mobs typically die. you want me to believe that they all get revived cuz of the dios, you don't need to get all irritated

mossy arch
#

yes? Itโ€™s what the dios are for. Sorry if I come off as rude but it is certainly not a big

flint flax
#

but you've gotta understand what I'm talking about when the concept that them reviving after the event makes it seem like a glitch no> because honestly that feels like an oversight

mossy arch
#

sure

#

That was a nice non-toxic conversation

clever oar
tranquil fox
#

Does anyone else have an issue on sundering groove where the sky will visually bug out depending on the angle you look at it?

#

Its the only map I ever had it happen on.

limber cradle
#

victory screen was very broken

#

the game said i was playing as hopooo and i was killed by a gunner turret as commando when i was playing as artificer and i got killed by mithrix

#

it also lagged like A LOT

#

all the stats are correct though

ripe hinge
limber cradle
#

But it didnโ€™t crash I was playing with my friend and he pressed continue and it was fine

prime verge
#

Im not sure if this is a bug but im 1v1ing mithrix on monsoon and i take all his health away with preon acumulator before he starts attacking and he regens all of his health back and 1 taps me

#

why did he regen all his health instantly it was a hour long monsoon run

faint marsh
#

he has more than one phase

prime verge
#

i know i was on last phase he took all my items but i did crazy damage to him and he just reset his healthbar

eager marsh
#

dios?

tribal surge
#

Shrine of chance was spawning way more items than intended, and it costed 0$. It ran out eventually though.

solar field
#

Anyone has the fix for black screen (then kicked back to main menu) when trying to join a multiplayer game? It seems to happen to lobbies that have more than 4 players.

ripe hinge
solar field
long badge
#

I have an account with all survivors but right now i only have one with zero. What do i do? And it's not appearing when i look in the top right corner

rustic marsh
#

Hey, who should I write to if something is off in translations?

ripe hinge
#

post it here

rustic marsh
#

Also, the Alloy Worship Unit is translated as "Permetti culto unitร ", which doesn't make sense at all in Italian

#

So, I'm going to list descriptions that are in german and shouldn't:
Warbanner
Huntress
Huntress:Mastery
MUL-T: Mastery
Artificer: Mastery
Mercenary: Mastery
Rex: Mastery
Acrid: Mastery
Captain: Mastery

Some instead are still in English:
white scrap
green scrap
red scrap
yellow scrap

frosty rapids
mossy arch
#

thatโ€™s not a big

#

itโ€™s just lag

tardy scarab
#

Engi turret displaying incorrect color ingame, It could be a lowered graphics settings issue but the other turret skin works fine (No mods)

frank canopy
wintry grove
#

this is an unedited screen shot of my death log

ember crystal
#

Playing on Ultrawide 3840x1200. Tried to join the server and had to force quit the game because there was nothing I could click.

delicate trellis
void locust
#

do you support Yotsuba-Chan?

delicate trellis
#

i managed to get out by getting hit

gloomy silo
#

ok

dapper grail
eager marsh
#

IDK if this is technically a bug, but if you have transcendance, aegis will only ever give you 2 points of barrier

ripe hinge
eager marsh
#

Youre right, aegis literally just couldn't keep up with the 10k shields I had lmao

rough scroll
#

when you get a goat hoof then scrap it, your leg is GONE

this is also viewable to other players in multiplayer

jolly light
#

Ever since the update with the new map, my game has been crashing regardless of whether or not I'm in the map.

#

This has been the case even after a fresh reinstallation of the game.
Also this usually happens during the boss segments.

#

No screenshots because it's not exactly a very screenshottable thing.

clever oar
#

hey, when i use the ability rising thunder (secondary ability) with the mercenary my game crash, when i use the Whirlwind ability (secondary ability too) the game don't crash

clever oar
eager marsh
coral stag
near smelt
#

As artificer, if you have visions of heresey, during the last boss fight, when he takes visions of heresy, you primary attack has as many stacks as visions did before he took it, so if you had 2 visions of heresy, and he took it, you would now have 24 stacks of whatever your primary was.

ripe hinge
coarse patrol
#

My game won't spawn chests in or the teleporter, which is obviously a major concern. It'll spawn chests if I go into the Eclipse gamemode, but the items can't be picked up. I have no mods installed and I've already checked the integrity of the files through Steam, as well as uninstalled and reinstalled the game.

Help

worn lion
#

@coarse patrol disable artifact of sacrifice

coarse patrol
#

@worn lion that wasn't it, it was apparently outdated mods that I somehow missed in deleting

worn lion
#

_>

coarse patrol
#

Yeah I'm not a smart man

cunning plume
#

Is this a common thing?

#

Several bugs occurred during this run.
Firstly, on this stage I somehow got several hundred of thousands of gold just by opening barrels (only me, not the 2nd player). Then after beating the Solus Control Unit, then the teleporter boss and proceeding through the portal this thing happened and we've been waiting at the portal for like 3.5-4 min. Lastly, after teleportation to Bazaar the game crashed for both of us

wind ridge
cunning plume
#

Yep

uncut vortex
#

It's right here btw, didn't realize there was a 1 minute slowmode or else I would've merged the images

scarlet cape
#

frost relic effect from nothing? friend died (with no frost relic) as soon as scav died, so assuming that

tacit condor
#

Apon entering the artifact of glass portal my hp was brought down into the negatives and items that give shields like amber brooch werent activating after kills (unfortunatly no screenshots since i died about 5 seconds after i noticed)

#

im not 100% sure how far back that goes but after i ran into that issue i did a test run to see if it was still there cause i was confused

willow tiger
#

i dont really know whats happening here, just waiting for my friend to join and i tab back in to this

worldly needle
#

@fiery garnet Solus Control Unit's isChampion is set to false instead of being set to true in the RoboBallBossBody file, which is why it rarely appears as the Teleporter boss as it's not proper registered as a "Champion" in the code unlike other teleporter bosses.
Kinggrinyov from the RoR2 Modding Discord discovered this.

fiery garnet
worldly needle
#

Yeah I only learned about it since there was a mod released that fixes the issue, so I felt it would be best to notify you guys about the issue.

final herald
#

So i used acrids utility to get into end boss fight and uhh

ripe hinge
final herald
#

Glad it's a known bug, activating the fight also gets you unstuck

worldly needle
#

On the topic of isChampion, might also want to set Alloy Worship Unit to isChampion = True so that it also gets the appropriate boss background in the logbook (image from the Fix Solus Control Unit Spawnrate mod by Moffein).

#

In Vanilla RoR2 both of them currently lack the isChampion = true, so they are left the with the default Monster background. A minor issue (mainly for Alloy since it doesn't affect it besides the logbook background colour) though consistency is always a good thing imo.

half marlin
brave maple
half marlin
#

@brave maple Why does that happen

brave maple
#

i have no clue

quick cove
#

When falling through the Kill-box in the artifact zone, i got stuck falling endlessly and got to meet OG Mario and the Pong Bar

#

(I was stuck in Acrid's Shift)

half marlin
empty shard
#

Mini mushrum Projectiles seem to go through walls:
Re-creating the bug- Have Friendly fire artifact- Be on snow map, Have Dissonance Artifact as well (any enemies any map)

runic fable
#

got stuck in final boss place. I think using Acrid's Shift skill after jump pad caused this. i was able to escape after pressing esc, but pretty sure it will be critical problem in multiplayer.

ripe hinge
verbal berry
ripe hinge
verbal berry
ripe hinge
dapper stream
abstract tartan
#

Captain's Orbital Probe puts Visions of Heresy on cooldown after use.

ripe gulch
clever tusk
#

sometimes i will spawn and then fall through the map

#

sometimes whenever i try to ping it will ping random invisible geometry in the air