#ror2-game-questions

1 messages · Page 23 of 1

dawn meadow
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Yeah :/ I'm unaware of any others. You make a solid point though. I wish they had some accessibility features for colorblindness built in

candid wigeon
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does any attack deal more damage to/destroy shields?

livid wedge
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Nope

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No plasma weapons here

candid wigeon
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well, I could have taken transcendance
but with the amount of healing items i had, I passed on it.
any lunar items that would pair well with mercenary that has a shit ton of healing items?

frigid elm
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Do you need a lunar item?

candid wigeon
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well, i'm going for void realm
I heard there's a character there after getting all of the holdout events

frigid elm
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I don't think you'd need it

candid wigeon
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well, i guess i'll barge into the realm

quasi crystal
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whats a good seeker build?

slim spoke
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alt seeker

severe shard
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if going for a one shot build w/ crowbars, would it be better to go for kjaro or runald bands? because kjaro does more overall damage, but since it does DOT it wouldnt be affected by the crowbar buff

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while runald is an instant singular hit

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unless im misunderstanding something

slim spoke
severe shard
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am i right that runald's would still recieve the crowbar damage buff if the initial hit reduces the enemy's hp below 90% though

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or does it register after

slim spoke
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after

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bands deal non crowbar dmg
but you can still get extra if you aim 4 fodders

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assuming the main target is within range

severe shard
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though it sacrifices the crowbar affecting initial hit

slim spoke
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yes

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but the fodder would die with the initial anyway

severe shard
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yea

severe shard
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honestly

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im not very colorblind but its enough where i have to look for a couple seconds to tell whether an item is green or yellow

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only really applies to command since i know most of the green/yellow items now but still sucks

trail schooner
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I can't tell between the red items and the equipment, and the yellow and green

severe shard
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i plan on getting that recolor mod though

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the amount of times ive accidentally taken a yellow item from a teammate who needed it because i thought it was green is already far too many considering i got the game like a week and a half ago

sharp hare
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what does cracking the geode do on prime median (or however its spelled)

steady stone
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"cleanse slowing debuffs and gain barrier"

daring cloak
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Firstly barrier equal to 50% of your max hp
And also a debuff cleanse

steady stone
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like the stuff from the lightning spears basically

daring cloak
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If you break all the geodes on prime meridian before entering the false son arena you will also get a tier 1 aurelionite shard (the golden item bundles to pick stuff from)

sharp hare
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ah ok

daring cloak
sharp hare
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he gave me 1 legendary item of choice and now i know why

daring cloak
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Oh no I mean before the fs fight

sharp hare
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oh

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i might have not destroyed them all ig

daring cloak
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Once you enter the safe area with all the cauldrons it will appear assuming you destroyed them all

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False son drops very good auri shards regardless of wether or not you broke all geodes

faint trench
daring cloak
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Ye thats why its not really worth going for all the geodes lmao

eternal storm
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Is it really worth going for false son at all if you’re continuing after

wide parrot
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yeah, free loot

eternal storm
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I always find that stage 4 is very important in terms of items

eternal storm
wide parrot
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I believe it still counts down, but you don’t really need to pay for anything cause false son will drop loot on death

eternal storm
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Oh ok

olive aspen
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what are good defensive items for huntress for monsoon? i've heard the teddy bear but when i stack that if i do by chance don't dodge any attack it just one shots me

livid wedge
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Rose Buckler is good

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Gives armor while sprinting, which is good because she can attack while sprinting

hoary sedge
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if you have sotv then safer spaces and opal are good

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but the real answer is just use your blinks more often

fresh copper
pastel epoch
eternal storm
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Ok cool

severe shard
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so focus on mobility

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wax quail is especially good on her because shes always sprinting

next kelp
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Hello, I just found out that the game can be played in local, no matter how much I look how to do it, google doesn't give me an answer so... Can anyone help me out with this?

high forum
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local co-op you mean?

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local co-op is only on PS5/Xbox Series S

next kelp
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ohhh

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damn it...

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thx tho

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is there a way to play Local coop on PC now that the Xsplitscreenmod is deprecated?

leaden field
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Not currently

livid wedge
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Shocked they didn't add it to pc

next kelp
livid wedge
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Well, surprised, not shocked

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I can understand why not, PC isn't usually a couch mp platform

leaden field
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the user base of people that would do split screen on PC is probably small enough that its not worth it

high forum
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I think it was because it doesn't run well on systems with not-as-good hardware, and they wouldn't want to add something that isn't going to run well for most people

leaden field
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yeah, just gonna become a headache to support

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better to have it consistently work on 1 platform that is consistent

high forum
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whereas with xbx/ps5 it's a closed environment where they can guarantee performance

livid wedge
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I'd enjoy the couch coop on ps5 if I actually had a second controller but damn they're expensive

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And the only person to play with is my niece and I don't think she'd enjoy it

wide parrot
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switch couch co-op PLEASE twistedHope

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I don’t even care if it would run like garbage that’s the end goal of the game anyway

livid wedge
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I would like that but I strongly doubt we're getting that

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Game can't even have the audio running all the time sadgecrid

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On switch

high forum
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yeah it's definitely never happening on switch lol

livid wedge
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At least the switch version has one thing others don't

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LAN play

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(Local play)

leaden field
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switch version can barely run the game already, no chance of splitscreen

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I do wonder if the switch 2 will get it though

livid wedge
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@wide parrot and maybe, just maybe, the switch 2 will get us the upgraded version

leaden field
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I can see it happening

wide parrot
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IF I CAN AFFORD IT

livid wedge
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At this point though, I'd get a steamdeck before the switch 2

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I'm really starting to want to distance from Nintendo and their litigious nature

wide parrot
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I would too but they make good games 😔

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Good games and bad legal decisions, the Nintendo way

compact vale
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what elite aspect should i use? im in simulacrum right now with command and i have a sort of on kill effect build with forgive me please and executioners burden and an aspect dropped but i dont know which one would help me best

steady stone
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depends

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like with U_Ignition_Tank fire can be good, silence between two strikes can be good like on bandit/captain because shotgun

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on engi think about what your turrets would benefit from

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you can read about them here if you want the exact effects https://riskofrain2.fandom.com/wiki/Items#Elite_Equipment

Risk of Rain 2 Wiki

Items are special collectibles that spawn while playing the game.
Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity:

Some items need to be unlocked by completing a Challenge to appear in game. Pick up an item to unlock its logbook entry.
There...

compact vale
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i have almost 10 gasolines but no tank yet unfortunately

steady stone
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generally the "team" ones aren't good, like celestial

compact vale
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bandit is what im running so i could use two strikes then

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i have a modded void aspect so dont know if i should use that as well or not

steady stone
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void aspect is "real" but unobtainable

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it essentially gives you V_Safer_Spaces

full apex
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also V_Needletick

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or is that just void enemies

either way, nowadays overloading and blazing are both 50% damage ups, blazing getting value from tank and overloading having aoe

steady stone
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iirc it's the effect that gives collapse on hit, but the aspect is still eh

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just the fact both effects are just items

quasi crystal
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You can use both spaces and tougher with it so that's cool

livid wedge
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Is barrier supposed to count as health for the purposes of rexs bushwhacked challenge of completing a teleporter event while below 50% health for the whole duration?

high forum
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barrier and health are two separate things, so i think in theory you should be able to complete that challenge while holding a C_TopazBrooch or whatever

livid wedge
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Well, it didn't

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I had transcendance so I was guaranteed not healing above 50

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And had barrier to actually not die

high forum
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i think transcendance fucks with it 🤨

livid wedge
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Retried with 13 C_Personal_Shield_Generator which worked

livid wedge
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I don't really care for the skill, I just wanted to unlock it

lavish jacinth
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iirc it's a little inconsistent but I think the game does count usually barrier as part of your combined max hp, I know rex's self-damage skills do

minor jungle
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eclipse 8 counts as well so it's hard to tell

livid wedge
livid wedge
lavish jacinth
livid wedge
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Fair

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Maybe that did affect it then

lavish jacinth
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That's what I would bet on
I don't think transc would affect it because it's still just regular shield

livid wedge
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Right but I definitely had above "50%" with barrier and shield

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That makes sense

lavish jacinth
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yeah

full apex
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in theory that means having 1 hp and 0 shield out of max but full barrier would count as over 100% in the fraction, but i would need to make a new profile to confirm that.

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having full everything would be 200% in theory

exotic axle
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im trying to find the item ids cause im using a mod that turns items off but the config only lists their ids

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where can i find the ids for the sots items?

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theres a fandom 🤢 wiki page, but its not updated to have the dlc stuff

lavish jacinth
north glacier
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@lavish jacinth Idk if you wanted an update on what gearbox said but:
They responded exactly as I expected and said that the devs are working hard and are aware of it.
I responded with basically: but I wanna help in a way that'll help them D:
and:
Can't give you an answer.

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One of the Bepinex contributors on their discord suggested making a plugin for it

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and that's what I'll probably do.

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Would rather not put up work to have a takedown placed on it

full apex
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weve been adding the internal names instead since they never change

but idk how the mod works.

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i dumped em with the console and posted screenshots that i pinned here if that helps

exotic axle
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thank you

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that does help

muted leaf
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why does my vanilla ror2 pause at 53% in the loading screen?

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does it have something to do with using mods on a previous run

lavish jacinth
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try verifying game files

muted leaf
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how do i do that?

lavish jacinth
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Right click the game in your steam library > properties > installed files > verify integrity

muted leaf
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alright thanks

lavish jacinth
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I don't think mods would've broken anything if you were using r2modman, but verifying files never hurts

muted leaf
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alright

ocean pecan
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How do recyclers work?
let's say I have 8 Tri-Tip Daggers and 2 Lens Maker's
does the scrapper have a 50% option to choose either? or does it have a higher chance to choose the items with the highest stack counts

daring cloak
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You mean printers/cauldrons

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For scrappers you can choose which item to scrap and the equipment recycler lets you turn an item on the ground into a different item of the same tier

daring cloak
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Yeah that dont look right

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I also dont believe this was just the spin hitbox lingering

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I refuse to believe that the spin dealt 2k damage in one hit

willow olive
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Skill issue clearly

daring cloak
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Ok where the shit is the delusion artifact code tablet? I know its on ||verdant|| but I have been looking for ages with no success

lavish jacinth
daring cloak
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Aight thanks

lavish jacinth
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same with cauldrons

minor jungle
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They're doing absurd damage with this spinning attack cuz it's bugged

daring cloak
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Also just to be sure this ground texture inside the big ship remains is normal right?

lavish jacinth
daring cloak
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The thing is

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With 1.3.5 the switch version got a fix for a bugged texture on verdant which I assumed was that texture... but its still there

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So now im unsure if it was something else or if the patchnotes just lied

livid wedge
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Looks like the same texture base, just super not fancy because switch

lavish jacinth
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I'm playing with my settings right now to see if I can get it to look similar, this is the closest I can get

livid wedge
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Yeah, looks pretty similar

lavish jacinth
livid wedge
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Is wertus picture prepatch?

livid wedge
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But that fix over the music not working blows my mind

daring cloak
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But it looks pretty much identical in current patch

livid wedge
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Fuck if I know then

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That's either a different vfx or they lied

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Than the one they mentioned fixing, I mean

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Oh right, I should do another crash test run

livid wedge
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God, the switch could really use the ability to manually set controller deadzones

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I feel like that would solve like 90% of my drift issues

quick burrow
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Hey guys I Have a small problem the her concepts achevment Is bugged for me bugged becouse thé "creature" that Is supposed to be there isn't there can I fix it somehow PS: I am playing on a ps4

daring cloak
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I have that bug but in reverse whenever I play multiplayer

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Even when everyone has it unlocked the skeleton just is there

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So ig you could try if that works

quick burrow
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Ok thanks

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Oh And also the glow from the skeleton Is there

daring cloak
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I dont think the glow comes from the skeleton itself

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Though I honestly cant remember the last time I went down there before sots

storm sand
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Will there be only balance changes in the DLS update, or will new content be added?

pulsar nova
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Otherwise there might be a few alts added, but we're not sure

glacial knoll
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They wanted to do more pre release so maybe they'll get back to it but first 2 main focus points first

daring cloak
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If more content such as more alt moves will be added after those updates is uncertain but gearbox seems interested

brazen glacier
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can helfire tincture proc bleed on the player?

livid wedge
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Nope, you will not proc your items on yourself, you only take damage to emit damage

full apex
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It is affected by ur items tho, focus crystal and ignition tank will make you hurt yourself more for ex

ebon badge
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Does pc have the new local co-op? I can't seem to get it to boot for whatever reason

daring cloak
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Pc does not have couch co op

main peak
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How often are any of you getting the void seed bug where the last enemy is non-existent, it's been the last 5 void seeds I've seen do it every time

full apex
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not often for me personally, ive only seen it once in a looong time and only know it was for sure and not hiding because i was testing stuff and used console to kill everything but it still said 1 left.

main peak
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yeah i full clear and look for the arrows and the enemy just isnt real

quasi crystal
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Hellfire does proc voidsent though

muted leaf
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why does my modded game stop at 53% in the loading screen?

left trellis
muted leaf
#

?

left trellis
muted leaf
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alright one sec

left trellis
# muted leaf
1) Goorakh-BetterLoadingScreen-1.0.0 (Out of date by 276 days)
2) Groove_Salad-ProperlyPersistentProfilesPatchPlugin-1.0.0 (Out of date by 297 days)
3) HasteReapr-AssassinMod-2.1.0 (Out of date by 67 days)
4) Moonlol-SeerPing-1.2.1 (Out of date by 907 days)
5) MoriyaFaith-RMOR_REFORGED-1.3.2 (Out of date by 274 days)
6) NeonRain-Amp-2.1.2 (Out of date by 81 days)
7) PlasmaCore3-MELT-1.2.7 (Out of date by 856 days)
8) nayDPz-DaredevilMod-2.1.0 (Out of date by 443 days)
9) pseudopulse-ConfigurableButtonRemover-1.1.0 (Out of date by 120 days)```

remove these
additionally, `OrographicGambitBaseMod` seems like it hasn't been updated, grab version 1.0.3 if you can
muted leaf
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alright

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thanks man

rapid current
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Does mult t third primary get fastet charge with attack spped

lavish jacinth
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it's affected by cooldown reduction though

dreamy plaza
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What's the easiest way to complete the 5s boss kill for Engineer on Vanilla?

wide parrot
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Place a ton of mines before the fight in one place and hope that the boss spawns on them

wide parrot
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that’s if you have dlc

lavish jacinth
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orE_RoyalCapacitor C_Crowbar C_ArmorPiercingRounds if you don't have dlc

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don't bother with mines, too much rng

dreamy plaza
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How many crowbar and bullets I need?

lavish jacinth
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not sure off the top of my head, and it'll depend on the boss's level when you fight them. I'd just grab like 3-5 of each, and maybe throw in U_KjarosBand U_RunaldsBand

(obviously this'll be easier if you're using command)

lavish jacinth
# dreamy plaza I need to unlock the Capacitor. Sorry, I'm new.

E_Sawmerang E_Preon might work as alternatives but they're a little more tricky
with preon you have to pre-fire just before the boss spawns because it's so slow, sawmerang can shred bosses but it doesn't work as well with crowbar so you might need more damage buffs or U_FuelCell to spam it

full apex
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you can use crowbar with that as well. if you just completely forgo the tendrils they cant yoink other synergies

eternal storm
quasi crystal
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Same I've gotten a mine kill lol

ornate turtle
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Does crowbar increase the damage of acrid's initial poison ticks, assuming the ability itself isn't enough to drop the enemy below 90%?

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Or is poison damage hard capped at 10%

quick burrow
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Hey guys how do you trigger the 2 player couch coop

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On consoles

full apex
# ornate turtle Does crowbar increase the damage of acrid's initial poison ticks, assuming the a...

as long as they are >90% any damage will be boosted by crowbar, including poison

im not sure if you meant 1%, since thats how much poison deals /s, 10% is too high haha. poison will deal 1% of the targets hp, or 100% of acrids base damage, whichever is higher, up to a max of 50x his base damage (though good luck hitting that), though even that max is before crowbar so you could go over 50x using it

quick burrow
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Do you need to Have the dlcs

ornate turtle
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Oh right, thanks

full apex
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focus crystal and stuff work too

leaden field
rose plover
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What is the best skill loadout for mercenary?

serene vector
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people got diff playstyles so up to your preference, i like basic m2, alt util and basic ult

livid wedge
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I'm curious if the money you get from the gold nuggets from U_GhorsTome are determined by when you spawn them or from when you pick them up

lavish jacinth
lavish jacinth
livid wedge
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Uhh, it becomes worth more than a chest the longer you're on the stage

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It's value is not fixed

lavish jacinth
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....it's supposed to be

livid wedge
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It is not

lavish jacinth
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welp

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another sots moment I guess

livid wedge
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Nice

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I love finding bugs 🙂

lavish jacinth
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unless someone can confirm I have dementia and it's always done that, but I'm like 99% sure that's a bug

livid wedge
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I honestly don't remember

lavish jacinth
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yeah, it's not an item I normally pay any attention to

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but the wiki does say that it's equal to a small chest with no mention of increasing in real time

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and that's how I remember it working

livid wedge
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I only didn't scrap it because I got a clover early

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Helps speed up the stage a little

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Yeah, the nugget I grabbed at just before leaving stage via tp was worth $190 and a utility chest was $169

lavish jacinth
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hmmm

livid wedge
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Is that not how other items that say they scale with time work? (We don't count warbonds)

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The value of the nugget appears to be determined when it drops

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Grabbed one of two nuggets and then the second 3 minutes later, no change. Went and did the tp event. Grabbed nugget from enemy that died during the tp event, nugget was worth more

elder solar
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is it just me or...?

covert rain
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No more DLC for you

elder solar
thorn sage
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Y’all know if the forgive me please equipment also triggers on hit items

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Like ukulele or voidsent flame

thorn sage
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okay, thank you

tender temple
elder solar
#

scam bot!!

livid wedge
#

<@&559786374228738069>

full apex
livid wedge
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Ye

quasi crystal
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Does attack speed affect soul spiral for seeker?

full apex
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i dont think so

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lux doesnt make it any worse so

livid wedge
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Do the overloading and blazing damage things apply it to anything with a proc chance or do they have some restriction on what triggers them?

tender temple
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pretty sure it works on anything

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like behemoth basically

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blazing no but overloading for sure

livid wedge
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Behemoth only works on something with a proc chance

tender temple
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yeah i meant that

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anything that is supposed to deal damage has at least 0.1 proc for the sake of it

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everything that has no proc coef isnt meant to proc things for the sake of not snapping the game in half

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like how they made it so singularity band can no longer proc itself so that it doesnt infinitely scale damage

livid wedge
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I mean, none of the bands have a proc chance

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I get what you're saying, though

full apex
livid wedge
#

Thank you both

#

<@&559786374228738069>

full apex
#

fast

livid wedge
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Damn, beat me to it

tiny rampart
#

Do drones trigger on hit or on kill effects

livid wedge
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Not normally

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R_Spare_Drone_Parts gives them what is basically ATG, though

tiny rampart
#

Thank you

fresh umbra
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Does elite spam still happen

livid wedge
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Nope, recent patch fixed the elite cost

quasi crystal
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Whats good on mercenary ?

spring timber
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I think aoe goes especially well on him

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Since he’s already got a lot in his kit

flint prawn
olive aspen
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what are good void items for false son?

flint prawn
#

Wungus is also very nice, but that's good in general

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Now that I think about it, Lysate may be good if you want to spam the long windup laser but I don't really know

lavish jacinth
#

only thing I really wouldn't take on him is plasma shrimp or void band
atg is kinda nuts with the 3.0 proc on his charged primary and void band is just eh in general
otherwise they're all about as good as usual

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I wouldn't take benthic either but that's more of a lifestyle choice than a strategic decision

dreamy plaza
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What's the deal with Mithrix and Visions of Heresy? The wiki says he has a special interaction with the item, but does not say what is it.

slim spoke
trim narwhal
#

sure atg >> shrimp on 3.0 m1m2 but shrimp >> atg on 0.45 r

lavish jacinth
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the atg outweighs it most of the time unless you use the laser a lot

slim spoke
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viend laser fits the plimp so much

trim narwhal
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not uncommon on high attack speed or growth builds

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especially with the attack speed scaling bug, though idk if they patched that

lavish jacinth
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plus you'll wanna be using the charged primary a lot anyway, 3.0 proc coeff on a spammable 1500% aoe is just broken

lavish jacinth
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yeah, that's what the original question was about

slim spoke
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yea i'd consider atg for this one

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since he mainly focuses on hp, not shield anyway

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and poly would just be straight up better regardless

fresh umbra
trim narwhal
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long as youre doing around like ~70% of your dmg with laser, plimp outperforms

slim spoke
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how much does poly do per shock

trim narwhal
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if the attack speed bug isnt fixed, this + the advantage of plimp adding a stack of itself means you should take plimp imo

lavish jacinth
slim spoke
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poly should be betterp

trim narwhal
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idk why poly is relevant here

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to atg vs plimp, poly doesnt corrupt atgs or like ?

slim spoke
#

high hitrate

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like higher overall dps

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feels like it

trim narwhal
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ok well charged perf is better than both atg and plimp

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but thats not really relevant

slim spoke
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yes it really is

lavish jacinth
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if you get a choice between plimp and polylute you should take the polylute

trim narwhal
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well yeah, but this is about picking up plimp ?

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vs having a little less atgs

lavish jacinth
#

technically the original question was about which void items to take on fs

trim narwhal
#

if you have a void key with both plimp and poly and all else equal sure take poly

lavish jacinth
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also: an atg proccing off of a 3.0 coeff is a 90% dps increase on average
2 plimps is +80% dps while shields are up
so for the charged primary, even a single atg is better than 2 plimps

trim narwhal
#

yea and in raw laser dps, a single plimp is better than 3 atgs

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it just depends on your dmg profile

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if you have a ton of growth and attack speed plimp likely outperforms

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ala stone flux or printer or drugs or attack speed bug etc

lavish jacinth
#

in my experience the primary usually outperforms the laser, and there's no setup required for it

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if you get a build for the laser then plimp might be better, I'd still say that atg is the safer option on average

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also false son is kinda busted no matter what you build on him so it barely matters lmao

trim narwhal
#

if your laser isnt doing like less than 10% of your total output then 2 plimps beat 1 atg

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isnt this confirmation bias ? if you always forego laser dps in favor of m1m2 dps in your builds by dropping plimps, then yea in your experience your m1m2 outperforms

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until they fix the atkspd bug which idk i havent tested ingame, but its not listed in patch notes

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its really easy to get a strong laser

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upper end showcase of the bug as an example, thats ~10k% dps

lavish jacinth
#

that's fair, idk if it's still a thing either
but I'm operating on the assumption that the laser works correctly lol

trim narwhal
#

base growth /atk spd laser is 8400%, for 1atg to beat 2 plimps on total dmg profile, youd need to m1m2 a gorillion times per laser

smoky wharf
#

does playing with swarms affect how many items you can get with sacrifice

mighty tusk
#

i dont feel like answering that

lavish jacinth
trim narwhal
#

25 total hits with m1m2 per laser cast, still loses to 2plimp. high end example for m1m2 hits, but plimp has downtime so

#

til you get into other items but just raw 1atg 2plimp

lavish jacinth
#

honestly what this tells me is that both options are so good that it hardly matters lol

trim narwhal
#

the point is that passing up plimp is pretty questionable, especially if you havent found atg

#

this is a best case for 2atg

#

hitting 5 enemies every m1m2 5 times every laser and somehow u found no growth or atkspd

#

plus in shitty runs its easier to get laser uptime than spam m1m2s in melee

#

the difference matters less if you have atg/plimp stacks but at that point it really doesnt matter

#

choice matters most when u have 0 or few

#

straight up avoiding plimp is going to be worse choice on a lot of runs

#

sure false son is still op, but in the same vein of 'it doesnt matter' you could be grabbing vands and still win tons of runs. wouldnt advise getting vands though, same way i wouldnt advise unconditionally dropping plimps

lavish jacinth
#

yeah alright, I was wrong about avoiding plimp. I sorta meant it as "don't convert atg to plimp if you already have atgs" but that's not actually what I wrote lol

I stand by spamming the hell out of the m1m2 whenever you can though, even if it's slightly worse for atg, it's still insanely valuable for proc chaining

#

and the laser does have a significant cooldown to consider fwiw

#

although a bandolier and/or lysate pretty much takes care of that

trim narwhal
#

converting itself is still run dependent, lots of ways to get stronger laser

#

the cooldown is why i did 25 m1m2 hits for each laser

#

i mean i wouldnt take plimp conversion either if i had little growth or attackspeed or cdr, but like focus crystals and other proc items to use atg's 1.0 over plimp's 0.2

lavish jacinth
#

fair

trim narwhal
#

if it was the reverse, im taking plimp, and if the build is balanced then idk whatever the build is probably nuts if i have a mix of all the different kinds of multipliers

quasi crystal
#

Laser doesn't recharge while in use iirc so a lysate would still have downtime

trim narwhal
#

it does, thats why we had to recast laser during the inf laser duration bug days

#

lysate downtime would depend on growth, base growth is 4s laser duration so yea lysate doesnt cut it

quasi crystal
#

Oh does it I swear it didn't lol

trim narwhal
#

cd ticks from 15 to 13 during laser

#

boss false son does too which is really epic on e7+

lavish jacinth
#

his m1m2 also has the gigantic spherical hitbox which is very cool

lavish jacinth
#

gotta love that he basically has 0 downtime on that laser

livid wedge
#

What on earth is at ??? for base game/no dlc?

#

Imp Overlord, Grandparent, Scavenger, and Overloading Worm are the rest on the second page

steady stone
#

no dlc? wtf

livid wedge
#

Weird

steady stone
#

im manually checking from the wiki rn

livid wedge
#

I did that, I'm not missing anything in that list

steady stone
#

uhhhh twister scav? do they have a log

#

no, they dont

#

aurelionite?

#

auri has a log

livid wedge
#

Auri is the empty one bottom left

steady stone
#

ah right

#

honestly if you turn it off and on again it might go away

#

the logbook is very strange

livid wedge
#

Worth a try

#

Nope, still there

#

Gonna restart the whole console

cosmic mica
#

I can prolly check in a bit

#

If you guys don't find what it is by then

livid wedge
#

Are you also on base game?

cosmic mica
cosmic mica
livid wedge
#

That is sotv dlc

cosmic mica
#

yeah

livid wedge
#

Which I don't have so it will not be a visible log, locked or otherwise

cosmic mica
#

I forgor

#

I saw the void reavers and I instantly thought of sotv

livid wedge
#

Yeah, they got added as a prelude to the sotv, I guess

cosmic mica
#

Uhhh

#

I think overloading worm is on the second page

#

So it shouldn't be that

livid wedge
#

It is and I have that one

lavish jacinth
#

it lists enemies in order of base health so it wouldn't be a boss anyway

#

it could be the scorch wurm log appearing by mistake

midnight cape
#

any tips for a beginner on builds on artificer for monsoon with command? What items should i prioritize on flamethrower or ion surge? for the latter i like the added survivability but i feel like I lack a lot of damage

lavish jacinth
#

its health is right between golem and parent

#

if you aren't running surge then mobility is gonna be super important, andU_Ignition_Tank is great with her flame skills ofc

beyond that her item choices aren't super specialized, her secondary works great with crowbar and bands and she does pretty well with procs

#

if you aren't running surge then mobility is gonna be super important, andU_Ignition_Tank is great with her flame skills ofc

beyond that her item choices aren't super specialized, her secondary works great with crowbar and bands and she does pretty well with procs

#

attack speed is also decent now that it affects her primary

#

this might also help https://docs.google.com/document/d/13Kn9ei3oRGiA05IGaiXwyrNCpo8UQyQDZ83spX19QcA/edit?tab=t.0
it's a little outdated now but most of it is still useful

lavish jacinth
livid wedge
#

Nice

midnight cape
steady stone
#

otherwise i might later, if i remember

livid wedge
#

Done and done

deft lodge
#

Can you do local coop on Xbox in ror2?

lavish jacinth
#

xbox one x s series 2 720.5 whatevermachine

deft lodge
#

Ah thanks

lavish jacinth
#

microsoft's naming scheme eludes me

livid wedge
elder solar
#

does false son count for the bandit b&e

lavish jacinth
#

not sure but I doubt it

#

"final boss" usually only refers to Mithrix, and iirc voidling also doesn't count so fs probably doesn't either

woeful shadow
#

I came back to the game after awhile, I did that like golden pillar ritual thing entered that portal and then just finished the stage from the green portal and now I have another green portal do I enter the teleporter or the green one for the new ending

lavish jacinth
woeful shadow
#

Welp I was just destroying everything with ease and he instantly kills me

lavish jacinth
#

yeah he tends to do that

woeful shadow
#

using Survivor_Seeker really fun with speed boosts

lavish jacinth
#

new boss is basically a glass cannon, he's way less tanky than the other final bosses but he'll delete you instantly if you're not careful

#

he's getting reworked in a future patch though

woeful shadow
#

interesting ill have to beat him before that then!

coarse heath
#

How does Morbin' work with Void Fiend?

lavish jacinth
#

are you asking about the corruption mechanic, or...

analog brook
lavish jacinth
#

specifically you get 2% corruption per crit, healing reduces it by the % of health restored and taking damage increases it by the % lost

Having void items also increases your minimum corruption by 2% per stack

mild ore
#

I cant enter the small space to open/grab the legendary chest on abyssal depths when playing as False Son, is this just me and i need to file a bug report , or is it not possible/theres some trick i dont know?
(If it matters im playing on the nintendo switch)

glacial knoll
#

somehow the cave is just smaller or he is larger on console or switch specifically

mild ore
#

So bug report ?

glacial knoll
#

someone reported it yeah

glossy ember
#

Anyone know why my game crashes when I try to do artifact portal?

lavish jacinth
strong osprey
#

can halycon shrine spawn on reformed altar? trying to unlock the false son and so far I've only seen it on the treetop one

glacial knoll
#

rarely but yeah

woven talon
#

where can the buttons in abandoned aqueduct spawn?

lavish jacinth
steady stone
#

and if you want, i can (crudely) draw a map with the locations top down, if the pictures don't do it

#

i find knowing where they are relative to other things can help

livid wedge
#

They're usually located near rocks or edges, that's how I remember their general spots

#

And by next to, I mean almost touching

indigo kayak
#

can someone quickly test if they changed scrap launcher's cooldown to be affected by attack speed

#

it would be so appreciated

steady stone
#

iirc it's just artificer m1 (as of now)

#

i wouldnt be surprised if it got changed in the future but i doubt it

lavish jacinth
indigo kayak
#

:(

lavish jacinth
#

I mean, it still is in the sense that dumping shots faster will let it reload sooner, but the reload is still only affected by cooldown reduction

bronze palm
#

does the old guillotine have a cap as to what percentage the elite enemy has to be for it to insta die? like what is the item cap before additional stacks do nothing?

lavish jacinth
bronze palm
#

so when the insta die bar stops getting higher its just a +13% bonus damage to elites per item stack?

full apex
#

Its a health down with diminishing returns that behaves similarly to a linear damage up

#

If they have 50% health they die 2x as fast, 33% health they die 3x as fast, 25% is 4x etc.

bronze palm
#

so less of the item is better?

full apex
#

Basically as the effective damage up approaches infinity their health approaches 0%, but you can't get infinite damage so they never hit 0% health

Technically the effect is essentially the same as you stack it up but its just an underwhelming stat line to begin with

#

So the best benefits of it are skipping big elite enemies dying attacks

livid wedge
#

Like elite vagrant wanderers

bronze palm
#

so what is the recommended number of old guillotines to have on any survivor?

livid wedge
#

5 is usually around what I like to have for greens

full apex
#

Idk if theres really a target number

I don't rember all the boss death attacks but ig having enough to completely avoid them would be funny. Though usually getting close enough is fine

bronze palm
#

so now my next question is what is a boss death attack?

full apex
#

5 is like 60% health down or something maybe

dreamy plaza
#

What's the best way for Engi Turrets survive on very high levels?

full apex
livid wedge
#

Oddly shaped opals, tougher times, and bungus

#

Should stop burst and overheal the little scratches

#

Aegis is good once you have enough bungus, basically double health

livid wedge
#

I usually find it's better to just get a couple of alien heads and not worry about the turrets dying because you've got a shorter cooldown

#

Alien head and lysate cell

dreamy plaza
livid wedge
#

Ye

#

All the items I listed were vanilla

#

But a couple were dlc if that's what you meant

quasi crystal
#

Alien head is vanilla
Lysate is dlc

dreamy plaza
#

Alien is, but opal is not.

livid wedge
#

Dios is also good. Turrets get a fresh revive on spawn as long as you haven't consumed it yourself to revive

lavish jacinth
#

I wouldn't take alien head on him, bandolier is usually more value on him with how long the turret cooldown is imo

quasi crystal
lavish jacinth
#

Dio is probably better for a red, or any of the usual good stuff like behemoth, clover, tesla coil etc

livid wedge
#

I also get bandolier. Probably the only survivor I like it on

lavish jacinth
#

Actually tesla is extra good because you basically triple its output

livid wedge
#

Mostly because if you have the harpoons, extra bandoliers aren't wasted since you can recharge one of the charges for all your abilities

#

Throw your mines and turrets then pick up the ammo packs to refresh

dreamy plaza
#

So, a ton of Dio?

full apex
#

Probably dont need a ton since you just want them to survive until you can plant more

lavish jacinth
full apex
#

Damage items to help them just not die could be beneficial

lavish jacinth
#

I'd get one and use your other reds for damage

livid wedge
#

They start attacking immediately after the revive so they get 3 seconds of free shots

full apex
#

If you're on command you can get autoplay builds and not worry much, and if not stacking a bunch of dios wont be particularly easy

livid wedge
#

As much as I like engi, he is easy and playing him with command feels dirty to me. Don't let that affect your choice, though. It's your game, play with command if you like

dreamy plaza
#

What happens if I pick Vulture as Engi?

#

The item is not Turret Black List

livid wedge
#

Vulture? You mean heretic?

dreamy plaza
#

No, the one that steals elite powers.

#

Wake of Vultures

livid wedge
#

Oh, wake

full apex
#

They get elite powers if they kill elites

#

It works like normal

#

You don't share tho like their kills are theirs and yours are yours

dreamy plaza
#

I am fine with this.

#

I need to improve a lot with engi.

livid wedge
#

The most important thing is that you want to build more for the turrets than yourself

full apex
#

Tesla coil and frost relic are good ideas because each turret gets them

#

Proc chains are always a good idea

dreamy plaza
#

Yeah, but I am more worried about white/green/blues/yellows.

full apex
#

Yellows just proc chain perforators are probably most important, you can get spleen if you want bleed on them, and urn isnt bad since its survivability and they each get one

#

Visions is pretty solid on engi most of the time

#

Hooks can be good, its a lot of damage with a bit of cc and mines aren't too crazy.

#

Back in the day hooks were completely busted with harpoons because they reset hooks CD haha, but they patched that out

dreamy plaza
lavish jacinth
#

Yeah, but it's still a dps increase

dreamy plaza
#

Greens? Is it just Ukulele and Missiles?

#

And one Instincts

lavish jacinth
#

Bandolier and red whip can be handy

#

Hopoo feather and rose buckler are always useful

dreamy plaza
#

How is red whip handy? Turrets don't move.

lavish jacinth
#

Yeah but you do

#

And engie has zero mobility

dreamy plaza
#

Bandolier caps at 10.

full apex
#

Engi moving is important yea. And mobility means better dodging and faster looting so its effectively defense and ramp

lavish jacinth
#

You only really need 1

dreamy plaza
#

But it has the terrible drawback of that I have to go under enemy fire for it.

lavish jacinth
#

Also it has diminishing returns iirc so there's no cap

full apex
#

Bandolier has special scaling im pretty sure, its not linear

lavish jacinth
#

That's why you take speed items so you can actually survive lol

full apex
#

The satchels linger for a while and if you kill a group of enemies you'll be able to get them for free.

lavish jacinth
#

Not to mention your turrets will be drawing a ton of aggro for you

dreamy plaza
#

Well, I supposed I could go around dropping spiders.

#

But, no useful greens for the turrets?

full apex
#

Uke, atg, razorwire come to mind right away

lavish jacinth
#

You should be doing that, yes

#

It would be a little silly not to be using your mines lol

full apex
#

Shuriken are quite solid on them and the crit synergy items can be funny.

lavish jacinth
#

Shuriken is very good on them, it's dlc though

full apex
#

Shuriken has exponential stacking since it double scales so its pretty funny for them

Also tru i dont even rember anymore lmao

dreamy plaza
#

How many ukes do people stack?

lavish jacinth
#

Bands are solid but turrets don't have a way to proc them directly, shuriken is the most consistent way but 2+ atgs will also work

lavish jacinth
#

Stacking it only increases range and max targets, which only matters if there are enough enemies around for it to hit

quasi crystal
#

Do drone parts proc bands

lavish jacinth
#

Not by itself

full apex
#

However many you want, getting 10 bounce targets is probably way more than enough and should be solid range. I think its like 3+2 so 4 or 5 is in that area. Atg stacks damage so it will scale better to stack

quasi crystal
full apex
#

Depending on the initial hit size

lavish jacinth
full apex
#

Maybe not
120% like visions would be 360 which isnt enough

lavish jacinth
#

Yeah, you'd still need an atg or two

dreamy plaza
#

Since someone mentioned drones...

quasi crystal
#

Unfortunate

lavish jacinth
#

One atg could proc it if it chains off the SDP missile but that's really inconsistent

dreamy plaza
#

I was thinking... turrets (not engi ones, the map ones) are pretty useless on the last boss? They won't be up there, right?

quasi crystal
#

They're useful for one item and that's empathy cores

quasi crystal
#

They're basically never going to get hit on commencement so they buff the probes with 0 risk

full apex
#

I suspect they'd share the missile proc mask. DML cant proc atg or shrimp

quasi crystal
#

Sounds like a test opportunity lol

dreamy plaza
#

So I get 17 turrets?

quasi crystal
#

No you don't

dreamy plaza
#

Leave 2 spaces for engi turrets, and 1 for empathy cores?

#

Wait, cores summon 2.

quasi crystal
#

Cores are 2

lavish jacinth
#

Yeah, gunner turrets aren't good for much

quasi crystal
#

Gunners are really nice near the top on stage 1 and 2

#

Tp*

dreamy plaza
#

Turrets are very good on the artifact missions.

lavish jacinth
proven smelt
#

my friend is on e3 and im on e2 and im wondering if it would up my level

lavish jacinth
#

Nope

proven smelt
#

damn

lavish jacinth
#

It uses the lowest eclipse level in the lobby

quasi crystal
#

It would up your to E3 on completion?

proven smelt
#

would it?

lavish jacinth
#

Yeah it would increase your level if you win, but it wouldn't let you skip one

proven smelt
#

ah okay

quasi crystal
#

It would lol

proven smelt
#

God bless

#

thank you

full apex
#

I'll have to try it out some time

lavish jacinth
#

Iirc it's not affected by icbm so I figured it was different, I'd have to check though

lavish jacinth
quasi crystal
#

Isn't the cap 15

full apex
full apex
lavish jacinth
#

Every time someone asks that question, the answer changes lmao

full apex
#

I wonder if its been changed on there yet. I guess if not I could double check.

lavish jacinth
#

I've always thought it was 20, but I've heard everything from 12 to like 30

full apex
#

Definitely not 12 haha

#

I rember it being half the enemy cap and that's 40

quasi crystal
#

I just once got to the point where droneman and cores didn't spawn until stuff died and that was around 16 drones so I toned it down

lavish jacinth
#

It gets extra confusing because drones fill a slot but you can still buy more of them even when slots are full

#

They'll just prevent passive minions from spawning

full apex
#

Turrets are always allowed to spawn but do eat up slots

#

I know 4sure empathy cores can be blocked

past harness
#

Can someone please give me a for dummies explanation of how to get to the planetarium? Saw people say void fields and pet the frog and idk what they’re even on about

last sorrel
#

Void Fields - do all 9 cells as you would do normally then go to the portal, there will be a bigger and shinier one. That's the one you're looking for.
Commencement - after defeating Mithrix, go back to the teleporter (past the ship), there will be a frogobj. Interact with it.

flint prawn
#

It also has a chance to spawn by itself after looping, though I don't remember if it's every 3rd stage or not

analog brook
bronze palm
#

is there a cap on how much predatory instincts can increase your attack speed?

dreamy plaza
#

I can, however, state that 25 stacks of Predatory Instincts (plus 10 seringues) on Engi result in some insanely fast turrets.

full apex
#

Ofc buff stacks giving you more AS lets you get more simultaneous buffs but you can hit a point where its not maintainable. Also if you don't have very high crit its easier to not be able to max it out if you have a lot of stacks

dreamy plaza
full apex
#

For just attack speed in general, the way that it works is by scaling specific animations. That results in some frame rounding which can cause non linear scaling at really high speeds. And at the extreme you cant have >1 action per frame. So with infinite attack speed for example the fastest a specific anim can be is 1 frame

dreamy plaza
full apex
#

How that affects specific attacks varies. For example, when shooting huntress's strafe, you have 2 states. Nuetral, or not shooting, and shooting. When you hold m1 you start the shooting, when its done you return to neutral and if m1 is still held you shoot again. So at absolute maximum, thats 1 frame per state, so a 2 frame cycle. Since the engine is 60hz, that means huntress strafe has a hard cap of 30 shots per second

#

MulT saw and nailgun are channels, so they dont alternate states, allowing them to have 1 frame cycles so hit 60/s max. Commando m1 has an unused reloading state that should never be used, but comes into play at really high AS, so for double tap the hard cap is neutral shoot reload loop, 3 frame cycle, so 20 shots per sec

dreamy plaza
full apex
#

I think stationary turrets would likely have 2 states but mobiles is probably just 1?

Id have to test them tho havent played as a turret in a while hahaha

#

Getting speed that fast is basically theoretical though you need a LOT of attack speed to hard cap

dreamy plaza
full apex
#

I dont rember their exact rates, i timed them at some point. If they try to fire 3/s i suppose it would be 20 frames per shot, with probably just 1 frame of downtime

dreamy plaza
#

19+1 or 20+1?

full apex
#

Frame rounding can cause jank before the cap though like as you get faster and faster the improvements diminish, and once you are changing values between frames you'll get spikes. Like if you take 4 frames, getting speeds of 3.8 or 3.5 or 3.1 will all take 4 frames anyways

full apex
# dreamy plaza 19+1 or 20+1?

If the delay wants 3/s it probably doesn't account for frame rounding between states so id assume 20+1

But i dont remember exactly how the turrets attack works

#

I have the stationary rate of fire at 2.73 in a spreadsheet i made a while back from timing them

full apex
#

Shots per second

#

Which is 22 frames per shot roughly

dreamy plaza
#

At base speed?

full apex
#

Yes

dreamy plaza
#

I see. Thanks. It's probably 1+20+1 animation.

full apex
#

Mobiles i have logged as 4.62

#

I dont remember how i timed those its been years... But i remember timing them in game specifically instead of just using the expected rof stat

#

I should maybe retime them sometime

dreamy plaza
#

Do you know how PI and Syringe interact? Is it additive or multiplicative?

full apex
#

Attack speed generally adds

dreamy plaza
#

So one could schew PI completely on a very deep run?

full apex
#

Some stuff like tonic are exceptions but most stuff would be base, like war horns and gorags should add. Im p sure irradiant also adds

full apex
#

I think it would moreso be that there are just better options way before pred is being maxed or almost maxed

#

I think i actually timed pred equilibrium on different attacks but i have no idea where i put that

dreamy plaza
#

If the turret is 1+20+1, the attack speed effective cap would be... 1900%?

full apex
#

Found it

full apex
dreamy plaza
full apex
# full apex Found it

Some interesting things here is like commando maxes AS at 60 since 100% proc coeff and 3s base buff duration, so 20 shots/s is 60 max. For mult saw which can fire 60/s with 100% proc coeff, its 180 ish

full apex
dreamy plaza
full apex
#

Right

#

Somewhere around there, though if the shot is 21 or 22 frames 20x AS would still be >1 frame

#

1.1 frames is the same as 2 so

dreamy plaza
#

However, pushing from 30 attacks per second to 60 attacks per second would be very inefficient.

dreamy plaza
full apex
#

Also we're talking frames for ease of use but the game uses deltatime which would be in ms, so 16.6667 or so. 0.0167 seconds

#

So thats the number to watch for rounding shenans

dreamy plaza
#

It's probably delta time.

full apex
#

The game would move in chunks of that so the next timestamp would be like 0.033334 or smth

#

Sometimes it counts up, sometimes down, but that part doesn't really matter.

dreamy plaza
#

The calculations with delta time are easier.

full apex
#

I like using time instead of frames

#

Its easier to use the in game timer as well for that

#

In slomo frames aren't as obvious but the timer is still clear

dreamy plaza
#

0.01667s would be 1 frame.

full apex
#

Yea

#

Draw frames and logic frames aren't the same tho so even with the game in slomo anims are smooth

#

Using the console for time scale that is

dreamy plaza
#

0.36667 would be the base attack speed time considering 22 frames. That's the worst case.

full apex
#

Yea, it could be somewhere in the middle. Im not at my pc but its probably possible to just data mine the value the turrets use for their RoF though

#

Then we could get exact. And you can dnspy to check the entity states and see how its used

dreamy plaza
#

We need 21.995x bonus, or a 2100% bonus.

full apex
#

Now that im thinking about it the inbetween shots delay is probably a proper delay rather than the full fire rate being tied to the shooting animation, i feel like i should remember this more clearly but im not lol

#

I think huntress's strafe works that way

I forgor 😔 😔

dreamy plaza
#

Excuse me. How much gasoline is enough?

#

Will kills by gasoline trigger it again, further spreading it?

dreamy plaza
quasi crystal
glacial knoll
#

it's not a proc attack it's a on kill

#

It should chain together kills if a gasoline kills an enemy yes

elder solar
#

how does prayer beads work do i like scrap them or what

glacial knoll
#

Losing them in just about every way during a stage will trigger it.

So yeah scrapping is the main method printing them is another but they aren't prioritized like scrap

#

You'll always get less stats than you should due to a bug tho

dreamy plaza
#

I understand the cap for barriers is max health + max shields, but is there a shield cap?

glacial knoll
#

no

dreamy plaza
#

I see. Thanks.

tender temple
#

shield is a part of your hp bar so it doesnt have a cap like barrier does

dreamy plaza
#

How does barrier interact with damage? Is it barrier, then shield, then health?

daring cloak
#

Yes

#

Barrier is like a well barrier over your hp bar

#

While shield is just added to the right of your hp bar

dreamy plaza
#

Wouldn't that make a Turret with a lot of Bungus and Aegis nigh-unkillable?

daring cloak
#

Thats exactly what that does

#

Though it takes more bungus than you'd expect to get that far because of how much enemy strength scales as time goes on

dreamy plaza
#

The weak link is always me. 😄
I got killed in my last run by an attack from below by a Titan that threw me so high in the sky that I was considered "out of the map" and teleported back.

Except I was teleported somewhere else far away from the turrets.

dreamy plaza
daring cloak
#

Stage 19 is pretty far

#

Eventually you get so many items that the game basically plays itself so furthest stage count is more of a novelty than something to measure skill

#

At stage 21 you do get an achievement for making it that far though

dreamy plaza
daring cloak
#

If you can, try to do it on commando

#

He has the same achievement except you also need to not pick up any lunar items

#

So its most efficient to aim for both achievements at the same time

dreamy plaza
#

I suck with Commando.

daring cloak
#

Fair

dreamy plaza
#

Can't send pictures. What's the trick to survive on Monsoon?

daring cloak
#

Practice

#

There isnt really much of a trick beside improving in all areas

#

Since runs will play out very differently you need to get used to the different conditions and adapt

dreamy plaza
#

If I prioritize damage, my turrets get hit and destroyed.

If I prioritize survival, my turrets get overrun and destroyed.

daring cloak
#

Try to place turrets in spots where they can shoot enemies easily but where enemies cant hit them easily

#

Alternatively what you can also do is to just place them inside of some walls

#

Which makes them able to shoot at enemies but most enemies unable to hit them

glacial knoll
#

kill them enemies faster so they have less chance of dealing damage

#

turrets are replacable dw about them

dreamy plaza
#

I have much to learn. Thanks.

white oak
#

so my friend had the bright idea to pick focused covergence and do the void which caused no items to spawn after clearing a bubble

#

intended side effect or a bug?

slim spoke
#

bug

stable kayak
#

does transcendence almost negate falldamage?
I always only take 1 hp of falldamage, and I thought my Jade elephant was bugging out

#

Conventional healing items wont bring back that 1 HP however, I have medkits and bungus since I just picked up the transcendence, and only a cautious slug works for some reason

slim spoke
#

transcendence turns hp into shield
shield does not protect you from newton's laws

#

period.

stable kayak
#

Ah, so I only take the 1 HP of falldamage that I have left
Why doesn't bungus or medkit bring back my lost 1 HP, but cautious slug does?
Does it have something to do with Regenerating instead of Healing, or is it just a bug?

#

I think something weird is going on
I do take falldamage, but its only ever 1 HP, taking multiple counts of falldamage only ever reduces my health by 1, until the cautious slug (or possibly the shield regen) kicks in; so its 711 > 710 > 709 etc.

full apex
#

What do you mean?

stable kayak
full apex
#

Fall damage hits shield

#

Its just only calcd with green health

stable kayak
#

Yeah, but it only does 1 HP at a time, no matter the height

full apex
#

So trance makes it really really low

stable kayak
#

Pretty nice side effect then

full apex
#

Since you have a ton of shield on top of your 1hp, that hp isn't getting hit at all (usually)

#

It would still heal normally if somehow you managed to need it

stable kayak
#

well, it does reduce my total health by 1 every time I take falldamage until my shield starts regenerating

#

Happened on the way down to the null portal in bazaar

full apex
#

Yea since it's taking away some shield

stable kayak
#

Nice thing to know then, thanks

full apex
#

Yea trance effectively nullifies fall damage since it makes the ratio just junk, especially because you can take <1 damage and the game will just show 1. So even with frailty or in eclipse trance basically gives fall immunity

calm gazelle
#

my game gets stuck at 53% loading, any ideas on why

daring cloak
#

Got something to do with verifying your files

calm gazelle
#

i see

daring cloak
calm gazelle
#

ok

ornate helm
#

does anyone know why there's strange mechanical noises in most of the stages i play i can't figure out at all whats causing it
and it follows me into the character select too

full apex
#

Ive gotten the lantern sound effect to get stuck on many many times, and that sounds almost like alarms

ornate helm
#

it doesn't sound at all like any enemy or interactable or item i've seen

daring cloak
#

Ive had arti's ice wall create a weird sound effect that would linger until the skill was used again... well some of the time at least as the bug behaves really strangely

full apex
#

If you have a clip i might be able to tell if its the same.

#

If it is lantern, turning off music wont stop the sound either.

ornate helm
full apex
#

Yes 3s in thats lantern 4sure

daring cloak
#

Sounds like a damn factory

ornate helm
#

it happened during the ending cutscene and then followed into the character select too

glacial knoll
#

yeah it's just part of your game now

full apex
#

Something about it probably isn't removed correctly, i have it bug out way more frequently on engi, presumably because the turrets effects might break it too idk. Its followed me into char select as well yea

glacial knoll
#

you have to relaunch

daring cloak
#

Ive also had it happen with some... chef noise? that would also linger permanently until I reset the game

#

Havent encountered the bug in a WHILE though

glacial knoll
#

it probably can just be literally any effect

full apex
#

We've had rumbles and stuff in the past but lantern is definitely the most annoying so far

ornate helm
#

this sound comes from the lantern??

daring cloak
#

Seems like it if its the same noise

full apex
#

Yea its the sound effect that activates when lantern activates. Normally it would stop when lantern turns off

ornate helm
#

haven't really heard the lantern by itself, but thats a weird sound

full apex
#

I suspect when something is removed while its active it breaks, and its eaaaaaasy for turrets to die or be replaced while under 50%

#

Its a weird noise. You can see lantern itself gets a particle effect too

daring cloak
glacial knoll
#

shouldn't this issue be like really easy to figure out idk how it's plagued the game literally the whole life time

#

if all it is is a null ref

daring cloak
#

Would be pretty silly and probably somewhat explain the randomness of it

full apex
glacial knoll
#

it contineusly makes noise?

daring cloak
#

Yes

glacial knoll
#

intentionally?

full apex
#

It has a loop while active yea, so under 50%

glacial knoll
#

that's like not cool

full apex
#

I suspect removing the item or char while its up probably just keeps the sound but i havent bothered to test.

Its a weird loop too, half of it is very quiet esp under music and then the other half is that louder alarmy part

daring cloak
#

I mean the noise is pretty quiet thankfully

#

So quiet that I never even noticed lantern made a noise at all before this

full apex
#

You only notice when it bugs and sticks to char select lmao.

daring cloak
#

And I aint even got any music because of a bug

full apex
#

Cant have shit in petrichor, bugs stole all my audio!

glacial knoll
#

I've certainly felt like there were weird noises sometimes I guess it was just lantern

#

Like Ambient noises are rather distinct, the like 2 the game has

full apex
#

Yea. Village does have a weird music-ey ambiance that threw someone off before

#

They asked if there was secretly singing in the stage somewhere haha

glacial knoll
#

there's either bells or animals

livid wedge
full apex
#

Sots beetles

glacial knoll
full apex
#

Sing songy

#

Yea someone convinced me to go fly around to listen for localized songs or sounds but it was just ambiance

eternal cedar
#

btw, which primary/secondary combos should I use on arti?

I tried Nano Spear and Plasma Bolts, but then I lack the ability to instakill stuff I freeze more quickly via the burn DoT (and I also lack more easy synergy with U_Ignition_Tank )...

I tried Nano Spear and Fire Bolts, but then I lack easy access to AoE damage/procs (no matter how small the proc coef is on the Plasma Bolt explosion), which often causes me to die because I cannot deal with big groups easily without C_Gasoline or bands...

wide parrot
glacial knoll
#

bombs just better unless you really need more freeze for some reason

full apex
#

Plasma bolt aoe should have the full coeff, it can be nice for later on but fire is nice early and stays pretty nice anyways. Bomb is basically better tho

#

Arti secondary has always been weird. Bomb was better because more damage than spear, then they gave spear more damage to compensate for worse aoe but then it became meta, and now we've circled back around to bomb being meta

#

Im really not sure how to sidegrade-ify her secondaries but i think hopoo gave up on it lol

glacial knoll
#

any argument pro plasma bolt is just pro big fat nano bomb

full apex
#

For special flamethrower is a lot better, ion passive style can be funny but it can lead to dragging out fights by not killing as fast and enemies just building up forcing you to stay far away and keep having less output from special

wide parrot
#

I will not tolerate surge slander

glacial knoll
#

flamethrower Could use the ice spear to stun enemies more ig but like bomb go kaboom

full apex
#

A lot of people like it and idk if its just because they dont know how to use flame well, but i just do not find surge as fun as flame. It hurts missing out on so much damage and proc

glacial knoll
#

800% damage difference isn't even worth sacrificing for the theoretical to me

#

it's more than blast loses over burst

wide parrot
#

Using ion surge passively is the wrong way to use it

#

It’s at its best when used as an aoe

full apex
#

I respect enjoying fly playstyle but it's similar to huntress as a whole to me. Taking so much longer to kill stuff feels so much worse that it kills the playstyle entirely for me

full apex
wide parrot
#

I always use it to get some air first and rain artillery down on enemies from above, and when it’s off cooldown I drop down and hit the big crowd of wisps below me

full apex
#

Honestly yeeting me out of position making it awkward to use offensively is the other part of why i struggle to personally enjoy it much

But i suppose its somewhat popular for a reason, its easier to use and makes her kit more straightforward so

#

Air bombing is funny

wide parrot
#

RAIN FIRE

#

also it makes movement speed items more effective on her

full apex
#

Pew pew

#

Doesn't movement make you yeet further?

wide parrot
#

The faster you are moving when you cast it, the higher you go

full apex
#

Yea i lowkey hate that hahaha

The height is enough so having less control is like

Aaaaa

#

It would be interesting maybe if holding it had an effect? Like you could tap for low height and hold to go up more. That might feel better 2 me

glacial knoll
#

needing to stop sprinting so ion goes less absurdly high is certainly A technique

full apex
#

Wait is that real LOL
Thats pretty funny

wide parrot
#

wdym I’m always sprinting. More height = gooder

daring cloak
wide parrot
#

The largest problem I have is staying in the tele zone

glacial knoll
#

I don't use Ion enough to 100% be sure but I thought it was

#

I don't think it's tagged as forceSprint

full apex
#

I suppose sprint does change your actual base speed

#

So unless its recalculated in the skill sprint should affect it

wide parrot
glacial knoll
#

be cursed with knowledge

full apex
#

height

full apex
daring cloak
severe shard
#

should i loop

#

i want the mastery skin but also this is a pretty fun run

#

wait im dumb 😭 disregard

abstract crest
#

idk if this would count here but does anyone have any tips for beating a first run 🙏 I have 10+ hours on the game and I've only gotten to the last (I'm assuming) boss

quasi crystal
#

What are you having trouble with

severe shard
#

roguelikes are hard

#

youll die a lot

quasi crystal
#

Ok but if they need advice we can still try to help lol

severe shard
#

yeah true

#

im just saying its not a bad thing to not have beaten the game yet

quasi crystal
#

Oh of course not lol

abstract crest
abstract crest
quasi crystal
#

there;s no need to hide spoilers

#

are you talking about the chimeras

severe shard
#

assuming you mean chimeras

steady stone
#

the orb golem and wisp guys? play around the pillars that spawn for cover

abstract crest
#

uhhh I guess thats the names

abstract crest
#

just a bunch of them spawn after hammer guy

severe shard
#

yea

steady stone
#

yeah the wisps are your biggest threat, but the walls that rise can block line of sight

#

the rest aren't nearly as scary

#

danger priority of wisp > golem > exploder

severe shard
#

i might be a bit stupid

steady stone
#

yeah fall damage is lethal and stronger

severe shard
quasi crystal
#

the wisps are countered by walls the rest are easy to dodge

severe shard
steady stone
#

the exploders are easy if you can maintain any amount of air time

quasi crystal
#

make sure the exploders dont get near you trhough

steady stone
#

the golems are a problem if your DPS is low

severe shard
#

imo golems are pretty easy to ignore until the end since they dont move much and have relatively easy attacks to dodge

steady stone
#

i play mobility characters like Survivor_Huntress so exploders are no threat

#

i can see it being a problem on Survivor_MULT or Survivor_Rex

#

but even mult has the instant armor and speed button

quasi crystal
#

they arent bad on rex because disperse

wispy mountain
#

when are the updates coming out for seekers of the storm?

brittle imp
#

Can you play multiplayer even if you never played the game? or do you need to play at least one game to play multiplayer

left trellis
left trellis
peak jacinth
severe shard
#

idk why people dont like rex ngl

brittle imp
quasi crystal
# severe shard idk why people dont like rex ngl

it's usually the crowd of people who think osp is the end all be all of survivability (genuinely wanna play the game theyre playing 🥹) or people who think he's bad because of e8 whether or not they actually play eclipse. A lot of people also just dont find him fun.

#

I enjoy rex but i hate how big his hitbox is

severe shard
#

my only issue with him is land speed

quasi crystal
#

its the same as everyone else though lol he's just giant

severe shard
#

yeaah but his horizontal mobility is lacking

quasi crystal
#

so is captain and people LOVE HIM

severe shard
#

i like bramble volley better than like transport mode but i wish it sent you a little farther

quasi crystal
#

with artificers m1 change does lightflux give a net loss now or is her m1 not affected by lower attack speed

peak jacinth
severe shard
#

yeah

quasi crystal
#

ok but they were saying they like bramble more

severe shard
#

for pure mobility i find bramble volley better or at least more fun

quasi crystal
#

i like phase blink better than sojourn even though one is objectively better

severe shard
#

overall practicality theyre both very nice

peak jacinth
#

oh lol I misread it mb

severe shard
#

disperse/volley are also nice because you can fly if you get a haardlight afterburner and some form of cooldown reduction

#

even though thtll never happen without commnd

#

or looping a couple times

quasi crystal
severe shard
#

that is kinda crazy

#

but rex is also a very healthy character if played correctly

quasi crystal
#

yeah i get that it's just really sad, but also they were one of the first survivors added so i guess it makes sense

gusty anvil
#

does acrid's poison or blight get affected by damage items?

full apex
#

yea

#

damage items like focus crystal ad stuff affect all ur damage, as long as the case is relevant while its ticking (so like poison damage will go up and down if you walk in and out of focus crystal range)

#

but DoTs like poison and blight cant crit

quasi crystal
#

does this help with lag or something or ? why does this matter

full apex
#

hmmm

i dont think void enemies should even be able to spawn pre-detonation so

#

maybe i dont know something tho?.

what is that from? maybe its for a different mod or smth

quasi crystal
#

its just a vanilla fix mod lol

lavish jacinth
#

it used to be possible to bring a void infestor there back when drones could get infested, but unless it works with beetle guards I don't think you can do that anymore

#

ooh wait, it's probably possible with devotion

quasi crystal
#

Its either that or maybe they prespawn void enemies during the fight

full apex
#

i dont think so

#

i think its irrelevant but maybe it was just something that used to happen

#

could you smuggle voided drones? i kinda thought they stayed behind but i never experienced it

#

if you can then thats probably what it was, to prevent them from getting into the fight.

lavish jacinth
#

yeah, I've had it happen

#

and I'm guessing it can happen with devotion lems since they stay persistent like drones

full apex
#

would voidtouched ones drop infestors?

#

does anything voidtouched that dies drop them?.. or just stuff on void team?

lavish jacinth
#

pretty sure they do

full apex
#

what about wake?

#

or like the aspect on turrets or smth

lavish jacinth
#

I don't think having void aspect would automatically put you or your turrets on void team, would it?

quasi crystal
#

a dead voidtouched player drops an infestor

#

pretty sure infestors are hardcoded to be void teamed

lavish jacinth
#

yeah, dropping an infestor is probably just a death effect tied to the void aspect

#

but the void aspect is unobtainable and it would be really hard to smuggle it through using wake, assuming the wake buff is persistent through stages

quasi crystal
#

yeah was just responding to your last message not saying thats the root cause

lavish jacinth
#

ah

full apex
#

i dont think wake should go through stages, you respawn so you lose all da buffs

lavish jacinth
#

I thought so

full apex
#

and void doesnt work on robots now right?

#

so you cant bring a drone?

lavish jacinth
#

nop, mechanical stuff is immune

full apex
#

so yea it might be impossible now

lavish jacinth
#

well like I said, you could probably do it with devotion lems

#

they persist through stages and they're not immune to infestors

full apex
#

ah i c what you mean