#One Shot Weapons - A mega thread discussion
4025 messages ยท Page 5 of 5 (latest)
If that was gone then the biggest issue of people camping behind cover and popshotting for 10 minutes straight would disappear
I mean not every weapon capable of one tapping has a capacity of just one anyways
whats the point of this entire thread then ๐ญ
i would say (like whomst said) get rid of pocket reloading, because that could be argued as a bug, number 2, add equip times because for some of these weapons it doesnt seem reasonable to instantly equip an insanely powerful gun
Games need fodder to feed to p2w players.
As long as there is fodder there is no issue. P2w players feel good about their purchase.
Its similar tactis to what mobile games use to keep whales around.
The ideal solution would have been never to let it reach this point anyway.
Day 13 of asking @chairman for the 1s cuz am broke
I mean people who say they dont wanna get nerfed because they "care about combat"
But then most of your kd is coming from f2p fodder who have nothing to fight back with ?
Good luck.
Day 14 of asking @chairman for the 1s cuz am broke
What a truth nuke right there
make the wastelander weapons which are normal-normal times and the dew-guns like charge based so its realistic
This can finaly stop the hangar camping ๐
๐ญ they were camping the hangar while i was your co-host for 30 mins straight while you were hosting a BAT๐ญ
Genuinely the worst
Everyone hates being camped
But everyone does it too because its an easy way to rack up kills and hold an area
Because really none of the one taps are that good on their own
Its that people can have several equipped and just cycle through them
That makes the combat in this game miserable
Because of the amount of camping it enables