#wiki-chat
1 messages · Page 17 of 1
Yeah we know
AGAIN, ING NOT ED
then, please, do not spread misinformation
ive said it like 10 times
???????????????????
how dare you
What misinformation?
what is the difference
i didn't misspeak once
this is misinformation
i said explicitly that it has nothing to do with posting DATAMINED ( P A S T T E N S E ) content
that is not what the rule says
Again it doesn’t matter because I clarified I meant im gonna work on the wiki
or implies
!!??!?!?!?!?
Never said I was gonna do datamining or use data mines info
he is just blatantly trying to troll and instill a fight
Theres no just wiki chat
you can still put datamined content on there
but you can still put datamined info on there
yes no duh
Yeah I know
I just never admitted id do it out loud
Plus even D0c has sent Datamined data to us in this chat
So it’s fine
D0c helps supply the wiki actually it’s quite useful
I caught up on the rules
you are allowed to discuss data mined weapon statistics
it's in the gtfo discord rules
mods please help us
so you're able to add it to the wiki
Pretty sure thats what Frosty has been trying to tell you since the beginning
we've said the same thing 40 times
and you're able to discuss it in the discord (at least weapon statistics wise)
We know-
elaborate
who are you arguing with
on your point
we have
about it not being allowed
please explain this
He means doing the Data mining yourself isnt allowed to be discussed
explain the past tense
I think
thats it lets talk about datamining statistics

- the wiki will not go private as long as i am an admin
- datamined stats are allowed on the wiki, and by association datamining for those stats is allowed
It shouldn’t go private.
im not against having some sort of "private" wiki chat that you need a role for, so that we can discuss some plans more in depth, cause i know this channel can sometimes get interrupted or other things can happen
but that role would be very publicly available to anyone who asked
Well I was thinking of a server?
nah
you're bananas
you can make your own server if you want, im not joining or helping with it though
all my wiki stuff is staying in this server
i mean not really
i said you can do it if you want
but i want to keep my wiki contributions and discussions to here
Well I don’t wanna do it without your surveillance
and i guess chases dms but thats just cause we are saucy admins
ChaseSauce
you dont need my surveillance
you mean input
^
right
i mean you dont neeed that either
unless its something like changing the entire layout of the enemies page or something
that wasn't the point of what he said
I'm glad things could be clarified
hows the datamining statistics coming along?
good luck with wiki editing
you mean the discussion or the actual mining?
We should decide on a specific look at specific content sections
Certain enemy pages have content sections more then others
You guys are literally arguing over 3 characters
You can datamine weapon stats and shit and put it up
I understand where he got the misconception
you can use already datamined weapons stats and shit and put it up
ther'es no difference between having it already datamined, and doing the datamining yourself
no
Makes sense
I don't see why you got lost before then
Like why would there be a different in how the stats became available, whether someone else did the datamining and gave it to you, or you doing it. it's from the same place and going to the same place
and he was wrong, I'm glad we could clarify for you
Theres no finger pointing yhi
Don’t point people beep
It’s fine
Mistakes happen
arent u point fingers right now?
Ive done that myself by mistake
Kinda like how I put 8 damage instead of 3.51
ditto. i'd rather have the info be accurate
Ditto?
👍
I-
Whats ditto?
sunshine and butterfly
Basically means “agreed”
Huh
Outside of the Pokémon context
Never heard that before
Ignore my dumb french brain
I had never heard that used before interesting to know it’s an actual word

Ditto is best pokemon
your reactions have been shared with the entire company btw
@hollow ingot also im unsure if you are aware but the Overload
objective mission in D1 is currently bugged when you enter the zone for it no objective shows up and the only way people figure out how to do it is by checking the terminal in the zone and putting in “COMMANDS”
Double ping oops
How so?
wiki has some slightly different rules than on the discord itself
just walk in.. grab the key.. and leave
Yeah thats what I did
All tho we had like
5 of the new enemies
No ammo
And no other enemies
btw we are already doing one of these with calle at some point in the future, and probably more after that so yknow
we're aware of d1 overload, it's intended you actually run the command at the start, and we'll be patching that cheese. we hope people have integrity to do it legit
Sweet
thats not really slight if it's ban-able here but not there.
?
Oops I was unaware but ill redo it eventually if it’s comforting tho I had to melee 5 ||Dogs|| because we where all out of ammo and couldnt get in the scan zone
Lmao
what do you think the difference between the wiki rules on dataminng and the servers rules on datamining are?
i'd recommend DMing @sacred lodge so the mods and calle can discuss in more details with you since this channel is moving fast and i think there's some serious misunderstanding going on
or if d0c would prefer do that
Could we end the whole mining thing it’s already been clarified?
But yeah what did you mean by that?
Also D1 took me 4h35 mins

a few comments you made about your excitement at certain things have been shared. be happy, it's a good thing
Oh im glad to hear it
? sus
Im also glad to see the community is happy with a lot of the optimization
All tho there is always going to be complaints thats inevitable
wdym? #gtfo-technical-support is a nightmare. i've been having issues with entire levels being impossible to launch with crashing and memory leaks
Omg Frosty

Generalization
Thats what im doing
A lot of people not everyone
A lot of the community* is what I shouldve said
we're also looking into those issues, the memory and crashing. it's the weekend and when we get back to the office on monday we'll continue working towards fixing various issues
Also the audio bug is still there
It muffles all the sounds after checkpoint reload
i think there is a new one too. when the jerry grabs you your audio is forever muffled.
but that one is a bit inconsistant
Ive heard about screen being completely covered
the black dot?
Mhm
devs did an amazing job
IKR
He scared the fuck out of me
Did not expect that
Actually yelled
Took me a solid 5 mins to recover from that lol
Bit sad I got spoilered for E1 tho
But whatever
If we have an audio log that has the transcript displayed as a text (and nothing else), would it be better to include a picture of that in game transcript? I left those out for R6 because they don't offer any additional info.
Example is a log from R7A1:
||https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/7/78/R7A1Log3.png/revision/latest?cb=20220618193534||
I fixed Machine Gun stats
Same for Navigation Box for tools
put the shotgun sentry instead of auto
Does the shotgun sentry still do back damage?
no right?
no sentries should do more damage from behind
kk
also what does DoT mean
||Pouncer damage||
Damage over time nvm
Also when would it be possible to get clean pictures of the new boi from you D0c?
you have to type it on a terminal in another zone
im only 12 hours late to this hope youre still in the game just waiting
XD i got confused by that one too
Lmfao
Was gonna tell them last night but I was 2 hours late so I decided they were probs past it
Hunters have a list of aliases a mile long at this point. Snatchers, jerries, grabbers, pouncers, hunters. Do we even have a page for em yet? (Doubt it, but maybe)
A page for the enemy?
Or the names
Lol
Yeah thats done already
I also updated all the navigation boxes
The enemy is in the spoiler part but theres 2 spoilers
Could we get pictures of the new weapons for the wiki?
@hollow ingot aren’t the weapon pictures for the wiki pulled off directly from the game files for the ones used by the weapon selection menu?
i think you guys are using the ones in the appdata folder where the game log files are, there's an icons folder
Kk
Ill need em for the wiki then
Someone upload it to the wiki
@coral lichen can you do HC Pistol
let me finish writing the page for the PDW
if you want to do it yourself they are under
C:\Users\<USER>\AppData\LocalLow\10 Chambers Collective\GTFO\GeneratedIcons
Not on my pc rn
There I did the HC Pistol but the Description could use more juice
Thx
How do you redirect?
Got it
Yo, I want to add more info for the sentry guns but I can't add more lines to the info box. They just don't show up in the actual info box if I attempt to add them, regardless of if I use source edit or not. Can we add the following to the info boxes for sentries?
- detection range
- detection speed
- lock on speed
I think I can do that
I hope you can cause I don’t think I know how still
Soy bad at wiki confirmed?
Soy the ultimate rat
Cry about it
Been lying about being wiki admin all along
Should have known from day 1 I don’t know what I’m doing
Close
Close enough
Too hot to waste the hydration
Can't you just edit the template for all the info boxes and add more fields? Or does that not work
I think so, problem is fuck knows which info box is which
It’s confusing either because I’m stupid or because when they were made they weren’t properly organised
Hang on nnn
Probably the latter. It looks like it was just left as the default template
The "Infobox" template doesn't yet have a description, but there might be some information on the template's page.
It just directs here https://gtfo.fandom.com/wiki/Template:Infobox
Im figuring shit out
Think I got it no need
Yeah I see now. I think anyone can edit the base template
Probably should lock that down in the future
A lot of stuff should probably be locked
But meh, admins aren’t really active enough to justify all of it
Might do the info box though
Bu-
I'll just do it cause it will be faster
I mean you’ve got another 3.5 hours so I’m sure you can add what khepri is asking for lol
Or that
Soy can ban me later or smth for breaking a rule
There
I got it
@coral lichen i did it
Alright
It’s done
Just like you asked
- Lock on speed
- Detection Range
- Detection Speed
ty
Np
@undone compass if you plan on locking stuff tho you shouldnt lock any of the codes that can have values added like that one if so you could probably make roles to give to people who know how to add those things so people can just ask them to add that info
also @undone compass could I please have the wiki logs role or whatever it is
U don’t have it?
@brave citrus would it be possible to integrate the roadmap to the wiki actually?
Gave it to ya since Soy is at work atm
In what way?
Like integrate a section that would have the GTFO roadmap all tho since the roadmap isnt updated often (sadly) wouldnt make a huge different but I think people would like it?
I do wish the road map gets updated whenever theres some progress so we can known what to expect and when to expect it
I don't know how that connection would be made
I mean doesn’t have to be automatic I could easily should build some sort of graph that can easily be filled in with a simple value change
To like change the colors of the dots or change the upcoming rundown or whatever
@undone compass i made a uh nomenclature for the weapons page so they can all be the same
Could this be pinned?
Would be useful if we followed this guide so that all the weapon pages all have the same look
Because currently it’s pretty messy
Pretty sure it contains all the info needed
Worse case I can update it
whyd you put it on your talk page? 🤨
sandbox would make more sense
well i guess there isnt actually any difference
and that is a good idea
Yeah
we should make a single page just with all the "templates" for different pages
Agreed
like enemies, weapons, etc
So like Machine Gun has a whole history of changes
That
Literally that lol
History = Changes
Asked mod mail if I could get like all the patch notes to see like the weapon stat changes
What do you think of the nomenclature I made for weapons tho?
looks good
Your d*ck is now a noodle
easy to forgor
also for this im not sure if you pinged calle cause you thought hed know how to or if you wanted his permission, but i dont think he knows much about the wiki and we also dont really need permission to use something that is publicly available
i mean if he wants us not to put it on the wiki then we wont but i dont think hed mind
also tanks
for now ye
when we add more to that page we can make each one collapsable and add a table of contents
but thats future stuff
True
Ima rework machine gun
@undone compass do you think adding a recommendation section would be too similar to the tip section?
Because right now for tips Ive got,
-coordinate with your team when to reload
-have a reliable backup weapon to defend yourself when caught off guard
-do small burst fires to counter the recoil and not waste ammo
Thinking of some other stuff
what things do you have im mind for recommendations
Stuff like optimal maps since certain maps have good spots like high up shooting down at a bridge
Thats when mg works great since they are decently far leaving u time to reload and ur free to cut down the wave
Im just wondering whether calling it tips or recommendations at that point
i guess
but eh tips section sounds better than recommendation section
and we shouldnt make pages too long
True
well 1 won by a landslide
I feel like you could combine both aspects of 1 and 2.
1 has deeper colours when compared to 2 for example.
Great job on wiki do far. But I cant see Hel shotgun
It’s dine
Done
It’s not on the main page yet
I think
But if you click any weapon and scroll down it ahould be there
Consider adding info about Heavy assault recoil. Players should use single fire or 3 round bursts to earn best resoults. I know this is obvious for us, but not for newbies
Just finished the weapons data sheet for R7, sorry if this isn't the right place but figured it could be handy: https://www.reddit.com/r/GTFO/comments/vh3t14/rundown_7_weapon_stats_spreadsheet/?
Is there anyway to automate updating some of the pages? Updating things like the precision multi page as well as the actual gun pages every time there is a change seems inefficient
Is it possible to pull info to auto fill from the info boxes?
@hushed plume weren’t you thinking of something like that at some point
Or am I projecting
Thank you
Yeah I was wondering that im pretty sure it would be possible. You could probably make it so the wiki pulls it’s data off of something like that GTFO spread sheet using some coding but im not sure if it’s worth figuring all that out it’s not too hard to change all the values and they change every couple months when they release a new rundown
@hushed plume also THANK you for updating all the pictures I noticed they had changed all the weapon looks for Rundown 7 and I forgot to do it so thx
I love the new metallic polish for the guns now
But yeah I think automating it might be possible but it’s probably not worth the troubles
i’ll figure it out
o7
Good luck
Wait so
Why do we wanna automate it?
Wdym by precision multiplier change?
it's just an example of something. There is a page for precision multipliers, where it lists weapons below, at, or above 1.0 precision. It would be far easier to just pull data from infoboxes to auto categorize the weapons. This way if a precision multi changes, like how the carbine did this rundown, we don't have to manually update the weapon and also manually update every page where that weapons precision multi is referenced
OH
Yeah thats total possible I think
Im sure there is a way
we gonna do a poll for the monster names once the 2 week spoiler period is done?
just curious, I kinda liked snatcher
no offense killa :3
well, knowing the community, I hope "Jerry" doesn't actually show up on the poll
tagger
Well it has way too many names
It won’t be called Pouncer
So it’s probably gonna be Snatcher
I just call them dogs or crawlers
I just updated the pictures also
Ah oops
Infobox image sizes are fucked
Let me fix that rq
who knows what we'll call it
Fixed all infobox sizes
i'm just running thru the pages and doing general grammar cleanups (not on logs obviously)
Since when u work on wiki
since i saw a bunch of grammar errors and got triggered by them
should I just tick the "minor edit" box?
For grammer fixes?
Also don’t bother changing anything rn
oh ok 👍
Planning on redoing all enemy, weapon, tools and etc pages
Gonna set a set in stone page nomenclature so everything fits
;-; oh, well then
Lol
Just look at the disinfection station page
I redid that a while back
But it’s ancient
i mean there is no reason to not correct grammar
even if the pages are gonna be redone
they arent redone yet
I must go, the grammar needs me
Well im literally gonna delete the whole weapon pages and redo all the info in them
Not delete the actual page delete the info on the page
And redo it
Yeah soon
Like tmr or after tmr
@lyric cedar thx for the sheet but also ive one shot with HEL Shotgun before
Pretty sure at least
You gotta like get it in the back
Who added that Assault Rifle trivia?
Who knows
It’s too long
I don’t think that’s the only issue lol
Whats the issue then
It’s pretty much just speculation
Lol
Agreed
Yeah ima remove that
Hey wh-
It saved without me doing anything bruh
I see their point but unless a dev confirmed it I wouldn’t put it there
R
But PC decided R would do


Could we change Rundown names from like Rundown 002 to Rundown 2.0?
Well ehhh
Cuz until rundown 6 it was always 00X a now it’s X.0
X being a random number
I just have this screenshot for Glp-2 for now ^^
Well I was thinking
Fuck the number
Just call em GLP Canisters
Since it’s the exact same thing but with a different name
Keep the part where it’s like
Added GLP-2 caninsters but just redirect to a page called GLP Canisters
No yes no?
Verdict?
hm, yeah that works
You think?
Laziness
If we are going to make one page I’d rather put all gathering objects there too cause they are essentially all the same objective
Otherwise split it for consistency’s sake
Fair point
Yeah, from behind I definitely believe it, but practically, it’s pretty rare. I just feel like putting 1 there would be misleading.
But wait the HEL shotgun in no circumstance should be able to get one shot from the front unless it’s in the head
what's the reason for not using the name pouncer?
also, to clarify, the pouncer has a damage resistance when shot at the head
the only other damage modifier is the global back damage multiplier
the wider community calls it the snatcher
that's an entirely different enemy
it simply isn't
it simply is
There are plans to have a vote on new enemy names anyway so its not super important rn
Even if more people call it snatcher, people shouldn’t just change the name of an enemy on the whole wiki
At least not without asking about it first
It’s unoriginal because it’s it’s name in the game files
D0c gonna be angy
Like medipacks are meds?
Thatsssss a huge debate
It’s very unclear if it is or isnt
Id say best action would just be to name it something else justttttt in case the “real snatcher” comes along
Notice my quotes
better rename the immortal then just incase the "real immortal" comes along
well the reason i ask is cause someone added an alias to the trip mine consumable page
so i guess anything other than enemies
i wouldnt have too much of a debate about names for now
we are gonna be doing the form with calle soonish so depending on how that goes we'll go from there
thanks i try having fun
Thats different
Snatcher was a taken name for years
No…?
Well it was never really mentionned
Snatcher was that one long tentacle that grabbed you in the face
I have never heard any mentions of the immortal until this very rundown
ah yes, the one in the pre alpha game awards trailer
where literally nothing from the game looks the same
we actually have a page for that
It’s just cuz the name Snatcher is like the OG name
Wasnt it named Snatcher at some point?
i know schaeffer refers to a snatcher at some point
but some of his other dialogue insinuates that this enemy is not the snatcher
as far as i know
this is true
ive not dug too deep into the lore
because I hate this game
I think everybody knows at this point
i respect the hustle of editing the wiki of a game you hate
Lol
but why?
its like tyler one. "I hate the game, but I'm fucking addicted"
thats fair
Lore-wise, it'd be weird if Schaeffer knew what the Snatcher was but couldn't identify what grabbed Maddox
Pretty sure Schaeffer-
Actually yk what
duck is here
Lmfao
Ill let him talk about lore
Soy, do you have the logo of HeliForm lying around already like the tool-pack gears symbol?
The what now
one sec
HeliForm?
"new" company in R7
Oh I havent heard that
Ive been super busy lately havent actually had time to play GTFO
curtesy of chase
But im mostly done with all my stuff
what is the logo?
https://static.wikia.nocookie.net/gtfo_gamepedia_en/images/a/aa/CollectionCase_Carried.png/revision/latest?cb=20220622145909
the flower like thingy next to the name
bit bigger in the bottom left
i can see if my "connections" can get me it though
why rat king
Rat is just a term I use
Goblin creatures
Little demons
Idk
It’s a term I got hooked on watching a certain youtuber
And playing certain games
Rat
Pretty much Rat is my equivalent of D0c’s bucket
Put the rat in the bucket
Drifter moment.
Hm?
Has anyone ever documented all of the weapon manufacturers and what weapons/tools they produce
i actually spoke to chase about that
idea was just add them to the minor companies page
since some of them made other stuff too
Ray put them in a neat list on the database
https://www.notion.so/5ea1e16ac89f420f9347e385d5d66c07?v=b21b541d545c47759588a1656292db13
But yeah maybe a good idea to add them to the other companies
Oh neat
I find myself looking through the wiki to see what companies make what guns surprisingly often
But it’s annoying to do so without a page specifically for it since you need to bounce all over the place
So this will be handy
how would we like to organise it
just like the weapons page? but organised by company
or maybe just a table
I was basically thinking a list of companies that shows what weapons/gear they made underneath it and some sort of summary of the kind of gear they seem to specialize in
At least, that’s the sort of info I usually look for but I’m probably an edge case
you know any examples of a wiki with that kinda format?
cause i kinda get what youre saying but i might be thinking something different actually
Im pretty sure the biggest manufacturer is buckland
allow me to check
Shelling 2
Van auken 2
Hanaway 2
Malatack 3
Accrat 3
Bataldo 2
buckland 4
mastaba 2
koning 1
techman 3
drekker 3
sanmtonian 1
kovac 1
maco 1
raptus 2
omneco 2
you were correct
Fuck im cool

Goddddd I love myself
This is what makes me sleep well at night
/j
Surprised I memorized that so well lmao
I can actually name you any weapon just by having a couple of it’s stats
Shelling 2: Shelling S49 Pistol
Shelling Arid 5 High Caliber Pistol
Van auken 2: Van Auken LTC 5 SMG
Van Auken CAB F4 Carbine
Hanaway 2: TR22 Hanaway DMR
Hanaway PSB Double Tap Rifle
Malatack 3: Malatack LX Assault Rifle
Malatack HXC Heavy Assault Rifle
Malatack CH 4 Burst Rifle
Accrat 3: Accrat Golok DA Bullpup Rifle
Accrat STB PDW
Accrat ND6 Heavy SMG
Bataldo 2: Bataldo 3RB HEL Revolver
Bataldo J 300 Hel Shotgun
buckland 4: Buckland S870 Shotgun
Buckland XDIST2 Choke Mod Shotgun
Buckland SBS III Sawed-off Shotgun
Buckland AF6 Combat Shotgun
mastaba 2: Mastaba R66 Revolver
Mastaba Fixed Blade Knife
koning 1: Köning PR 11 Sniper
techman 3: Techman Veruta XII Machine Gun
Techman Klust 6 Burst Cannon
Techman Arbalist V Machine Gun
drekker 3: Drekker Del P1 Precision Rifle
Drekker Pres MOD 556 Rifle
Drekker INEX Drei Scattergun
santonian 1: Santonian HDH Sledgehammer
kovac 1: Kovac Peacekeeper Bat
maco 1: Maco Drillhead Spear
raptus 2: Raptus Steigro Autopistol
Raptus Treffen 2 Machine Pistol
omneco 2: Omneco LRG HEL Rifle
Omneco EXP1 HEL Gun
D-tek 1: D-tek Optron IV Bio Tracker
Stalwart 1: Stalwart Flow G2 C-Foam Launcher
Krieger 1: Krieger 04 Mine Deployer
Mechatronic 2: Mechatronic SGB3 Burst Sentry
Mechatronic B5 LFR Shotgun Sentry
RAD 1: RAD Labs Meduza Auto Sentry
Autotek 1: Autotek 51 RSG Sniper Sentry
full list
ew
Messy huh
slightly cleaner
Fwiw the hel revolver’s name got changed to Bataldo 3RB at some point
Most likely when rundown 6 released
I think this might have been by mistake
funky
just realised i forgot tools
im less sure about the company names for them but meh
I don’t recall ever seeing any of the tools in any minor companies
huh?
alright well theyre added
kinda ugly but it works
also gtfo lore chat dont kill me if i said something that is wrong
the cold never bothered me anyway
I'll forgive you
i knew i shouldnt have used my own spelling when i knew that i just bashed the keyboard while typing the spreadsheet
Tbf the devs still use Kovak in game so maybe you aren't even wrong 😄
Mans obsessed with speculations
@acoustic wing relax on the speculations please
Speculations arent meant to be on a wiki
@undone compass
“tungston”
Now I feel bad for Soy 😦
Rats
apparel manufacturers
Oh damn ur right
oh god
just do a devious lick
Are there even any new companies who made the apparel? I don't know the new apparel names but the old ones are either Santonian, Kovac, Insight or some random word in the front.
Convex Falcon Mark I
always thought thats just the name of the actual helmet, not a company called "Convex" that build them
Yooo what company made the Oblique Tigris 
Oblique 
Isnt it written like that?
Yeah was just a joke that the company has to be named "Oblique" then ^^
Ohhhhhh
Lmao
I wonder if they gonna make more limited time masks
Halloween would be cool
Straight up
Would pay like 40$
For a GTFO golden cosmetic palette
Ill buy the game again just to get a golden palette
Honest to god
Also I find it funny that the gamer pink is like the default color almost now
Other palettes arent as flashy
It’s all way too tactical being like camo shit
I have noticed the piss palette tho
i mean when there is nothing concrete about something its alright to do a little speculation with common sense based on real life parallels
as long as you specify it is only speculation
😃
what did i do wrong
or was it just the tongue stone spelling
can some one ping me when the wiki name poll for Jerry is? ty
What would be a good category name for the Floodways and Gardens environments? Storage, Refinery and Digsite have "Mining Environments" and Datacenter + Lab have "Research Environments".
I was thinking about "Overgrown Environments" but that's not really descriptive for their functions.
Overgrown sounds good to me. I think it will be difficult to group those two by a common function
Greenhouse environments or botanical environments
Pretty much anything relating to plants will work I think
Plant Environments 
🤯
I'm just gonna go with Overgrown for now, would be a 20 sec change anyway ^^
Don't forgot about the destroyed environment
Unless you also just want to categorize that as data center
Is that something new in R7? Haven't seen all levels yet, so I wouldn't know
Overgrown seemingly only describes gardens more than floodways
Good point but I would argue that floodways definitely has more plants/moss on the walls than other ones.
(although labs also has a bunch of plants 😅 )
That's how finicky trying to give a general name to environments that share tile sets is
Concrete Walls Environments, there found the perfect name 
The dry, tech, and wet environments
Where did the other names of environment categories come from?
Seems like somebody just wrote them down
Hmm
I know of a name for floodways and garden but I’m not sure if it’s just chases own name for it or if it’s somin else
Oh well, cant change it for another few days anyway
Overgrown is good though
wot
ohhh
yea
updated everyone's model on their character page and gave their gallery images captions
edit as anyone sees fit
im getting a pic for glp-2 canisters
does anyone know if the cosmetics that formerly dropped on an 6 criteria completion (i.e. complete overload get lugubrious) still drop this rundown?
I think i remember seeing somewhere that only the tiger whatjamacallit mask is the only exclusive but that might be wrong
tiger and double blade are the technical exclusives
but I'm wondering if those dedicated drops are still dedicated
I may be mistaken but has the glow stick proximity condition returned? saw a booster with it the other day.
who tf is removing our trivia
Which one, the outright false trivia regarding the big mom not being found sleeping in levels, or the non-informative bit about a Discord role on an enemy page?
@cold storm Trivia doesn’t have to be useful. Hence the name “Trivia”
But the false trivia about the big mom should be removed
The trivia for the hybrid quite literally compares it to rabbits.
I did remove it, and trivia sections still need to be relevant to the page, they're only there to present information that doesn't fit in any other section of the article.
what 
I fixed the issue
Trivia is meant for just fun little facts
not usual information
if u wanna add useful information either shove it in Strategies or in Tips like I just did
no need to get fighting cuz of it since thats never gonna end well
I suggest you familiarize yourself on what "trivia" actually means and consider revising it, but I'm not going to get into an editing war with you.
"details, considerations, or pieces of information of little importance or value."
not gonna add anything else but all im saying is we meant to use Trivia as outside information from the game
For example
for the pistol page
we added that its Simon's favorite weapon
which isnt relevant to the game
it doesnt really matter anyways we are discussing about redoing all the pages soon to use a nomenclature
well ive been discussing it and im working on that currently and will probably be done with most if not all by next week
If you go by the first definition you see on Google sure, lmao. If you're actually going by Fandomwiki or Mediawiki standards, trivia should pertain to information that cannot be neatly categorized within the scope of the page.
sighhhhhhh yk I often come off as rude when im not using any aggression or am not tryna be rude so im just gonna cut the convo here and go back to playing the game
and it's good you're considering redoing all of the pages, because there's a ton of em' with poor formatting, I notice a lot of enemy pages tend to overuse hyperlinks
I've been editing the wiki since 2020, and I believe I provided a sufficient explanation, but that's why we have this chat to discuss the changes 😄
Wait, is the scout page for everything pertaining to scouts, or just what's mentioned in-game?
no
uhhhhhhhhhhhhhhhhh
pretty sure its 42
same as scout
Precision Rifle To the back of the SScout head did not kill it
PR back of head dmg is 44
pr back of head damage is higher than that
probably missed
well ya did smt wrong
they have 42 hp
they pull from the same stats that a normal scout does
a scout cant live without a head
then you desynced to hell
ONLY shadow scouts
doesnt sound quite right tbh
i mean still
Also, is the Back of a Charger scout Precision?
no
What is considered Precision
only headshots and tumors on bosses are precision
but shadow scouts cannot live without their head, if it happens it is a bug, likely caused by desync. I have no idea what could possibly be causing it with such consistency for you
it isnt a Desync
trust me
if it happens on 5 different hosts, it is just statistically improbable
Maybe it's your internet
hosting is only half the trvael for inputs
Because yes, it happening on five hosts is almost impossible. But it happening to one person isn't.
yes, shadow scouts are just the shadow striker with enlarged proportions
yes, in the past you could decap them without actually killing them
though I'm unsure if it's still a thing since they changed how hammer damage scales
ha!
welp it’s officially Snatcher now
Doesn't really matter too much, desert place is called a Dimension in the patch notes because that's just something they use for it and everybody will know what they mean.
Yeah fair
Snatcher still doesn't make sense lore wise
what are the stats differences exactly between the r66 revolver and the HiCal
Does the wiki have enemies stagger hp listed anywhere? Or is it just equal to their normal hp?
HiCal vs R66
-Dmg (30.1 vs 14.21)
-ammo (29 vs 52 max ammo)
-range (8 meters vs 12 meters).
So HiCal is more dmg with less ammo and shorter range.
We don't have those atm and they are not the same as their normal hp.
You can check out this table and scroll down to the enemy stats for their stagger hp values.
https://docs.google.com/spreadsheets/d/1Br_2A3n3YDO1v0Kld27KCLvwRYKJqjliyhntoT2NTp4/edit#gid=381478729
Google Docs
RUNDOWN 7
GTFO Rundown 7 Weapon Stats
- tips and tricks
I find this stuff helpful, and hopefully you do too, but remember, these numbers don't tell the whole story. Be willing to try new things based on the situation, and don't be crappy to other people because they're not bringing the gear you ...
And on that note: Should we add the stagger hp to the infobox of enemies? Never thought about that stat too much ^^
i think something along the lines of "shots to stagger" would suffice with the non-rundown specific weapons
then they can compare from that with the ones that are new/get rotated
ty
How does stagger go work?
Is it like you need to do that much “stagger damage” and then the enemy will stagger and the hp resets or sumin?
That's how I think it works yeah
That's why some weapons have a stagger multiplier that basically just increases the damage the gun does but only to an enemies stagger hp
It is also why only weapons with a stagger multi are able to stagger birthers (despite it not being intended)
i assume enemy stagger HP is different to their regular HP?
does anybody know at all what cosmetics are still obtainable and what are not? (aside from destination, tigris, early adopter, and twin blade)
Yeah Strikers have 5 stagger hp and 20 "regular" hp for example.
This is the shit i want
foam it, smack it
or bring at least 50% melee dmg booster and use hammer on his back, full charge
i used 50+% melee dmg booster on C3 for splendid results
I’d say ye it should be added then
choke mod or high caliber to the back, foam, a friend.
There are a couple non implemented cosmetics and two bugged ones that either don't work or don't have a drop ID
you are in luck because I have this useless information as I used some of my free time to make a showcase video on it
Bugged Cosmetics
Chem Wader Hyperseal - id 87 - No drop id
Azul Tinto - id 99 - Bugged/Is supposed to drop on story completion but it does not
sort of, stagger hp is less of a separate health pool and more of a breakpoint
the only other actual separate health pool is limb health
if stagger hp was a separate health pool, you wouldn't be able to stagger more than once
Ok yeah, thats what I meant ^^
Does a limb break stagger reset the progress towards a normal "stagger"?
I’m not sure if those are against the “no unreleased data mining” rule, so would you mind getting rid of the unreleased part while I check?
sure
that's a good question
in theory it shouldn't since they both take damage differently
but there is a limit to limb stagger
Do limbs have their own health pool?
What limit do you mean?
Yep
iirc, you can only limb stagger a total of four times
any other limb breakage after that will not stagger
its kinda noticeable that shadow strikers have more limb hp than regular strikers for example
so it's either 4 limbs, or 3 limbs and a head
I'd have to reverify this, so take it with a grain until then
but I recall the limit being a thing
it sounds familiar
Maybe we should add a limbs section to enemy pages then
you could probably save everyone time by doing an accumulative damage/health page
there you could dump a damage and health spreadsheet and descriptives on how they work together
are you familiar with Ereggia's spreadsheet with gun and enemy information?
I am not
If you're looking for numbers to put on the wiki then this seems like the ideal source of them
more specifically you can't break more limbs after that
yes limbs have hp, but it's the same for all limbs (sacks included)
limb stagger and hp stagger are different and limb doesn't reset hp afaik
however, hp stagger won't happen if the enemy is already in a stagger animation from either
so you can reset it that way without staggering
meanwhile any stagger can be cancelled into limb stagger
nope, limb stagger does reset hp stagger
also note that limb stagger is usually more severe and longer in animation
as for limb limit, i believe it varies
4 is probably max for anything except sack enemies
but sometimes it may not be possible to get even 4, can't really check that accurately in code
usually isn't too big an issue as it really only affects big strikers
and I guess tanks?
🤔 no?
4 limbs + head
tanks only take damage to sacks and don't stagger on limb break anyway
so pretty much big strikers (and perhaps chargers)
do bullrushers stagger on decap?
if you want to test if it can get locked at 3, i would suggest going for chest break
head isn't special in any way on any enemy in terms of stagger (disregarding extra damage on weakspot which does affect stagger)
head, normal limbs, sacks are all limbs
do note that limbs are made of 2 parts usually so it might seem like they have double health
upper&lower arm&leg
but destruction system destroys both when one is destroyed for example
the only use for separating each limb is to mark whether it's weakspot, armored, or normal afaik
(can also separate sacks if you want to note about overkill damage)
is a weapon's base stagger damage the same as the weapon's normal damage? i meant to ask this a few days ago when i asked about enemie's stagger hp (btw thank you for adding that to the enemies' pages)
They have a stagger multiplier so their stagger dmg is the dmg dealt (with weakpoints and precision multiplier etc.) X the stagger multiplier
yeah, i knew that part, was why i was asking about the base damage, i.e before the multiplier
but sounds like that is instead the case, didn't know about the weakpoints and precision part too though, tyty
i see in a couple places there are units of measurement, specifically meters, is there any reference for these, i.e comparison to know how far some amount of distance is?
if so, could the exact distances be added where they would be relevant and are missing, like in the "actions that alert sleepers" section of the enemies page, and maybe a page made to add the scale references to
the most basic way of measuring is either a warden objective item (like neonate) or a sentry
if you just want a stealth guide you can check out ray's guide
oh that's true i hella forgot it shows you distances above markers like that
for the enemies thing i just think it would be useful on the wiki since it says "hitting anything with a melee weapon from a fair distance" is a soft alert versus "a very close distance" being a hard alert
They changed all the alert ranges in r6 right?
Never really checked, so no clue if all of stealth was the same as it was before release
No
Stealth has remained mostly untouched since forever
Only change i can remember is bhop removal
wiki worthy?
I pay 0 attention but i get the impression you don't use any mods for wiki screenshots
Is there a reason for that
Devs made an exemption for cinematic mod, maybe that can be used
Probably extra images but it wont take the main image
Main images iirc are preferred to be Sleeping and without hud or weapon visible
Only change I can really see is the unused low noise feature of knife
Since the better you are. The more useless that feature is
Good point
i dont mod at all
wasn't talking to anyone in particular
just general wiki stuff
ok so
cinematic mods are allowed for wiki pics as long as its only the cinematic mod being used
Neat
Would be beneficial if melee weapon pages were updated to show which melee weapons you can sprint with while charged
what were the buffs to the sniper sentry?
Seems like basically everything besides dmg
if you ping enemies then the sniper sentry shoots more efficiently 😳
k so what're people using to one shot those armored squiddies? and does the front eye do more damage when its open compared to the back?
Back and Eye should receive the same amount of damage. Sniper is the only weapon that can one shot to either weakpoint iirc
so can i hit those armor squids reliably with high caliber pistol? sniper rifle looks cool but seems p impractical for up close
stuck on e1 and trying to find a good weapon loadout for the team
We brought 1 sniper for e1 but your next best choice is probably either high caliber or precision rifle yeah
With the sniper sentries we took we barely even saw them come out of their room 🙂
just read the sniper sentries use less ammo with biotracked signatures lmao and even more buffs
spear is in the way
any changes to the STAT differences between the choke mod and the s870?
choke mod got 3 more max ammo, thats pretty much it
different falloff, different damage, different reload speed, different firerate, different bullet cost, different clip size, different shot delay, different spread, different stagger multi
there's a lot different between the guns
the choke outclasses the 870 in almost everything cept magazine compacity(both carry 28 shells max)
might as well grab sniper
whats with people and changing it to Snatcher without asking the god damn community first
It's a dog



