#gtfo-spoiler-chat

1 messages · Page 310 of 1

mortal granite
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if it's like, kill 40 snatchers to turn off snatcher "alarm"

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then more snatcher spawn is kind of a plus?

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or worse if those snatcher isn't counted

deft kiln
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Just deactivate the charger room scan from the same terminal

deft kiln
mortal granite
hollow socket
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you can start the big room scan at the end of error alarm area and then deactivate the error alarm ?

deft kiln
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Run the override command first

hollow socket
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yeah ok

deft kiln
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I do it every single time I play d1

mortal granite
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the terminal alarm at the end has multiple alarms

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so you can only deactivate only 1 of it

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so, it's only useful to deactivate charger alarm (Class X)

deft kiln
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And the room scan

hollow socket
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Yeah I was thinking of the big room scan mostly

mortal granite
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the first class X?

deft kiln
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Na the one at the end of error area

mortal granite
#

what???

boreal tendon
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you probably got a bug

hollow socket
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The one you proc by doing the override command on the terminal where you deactivate the error alarm

boreal tendon
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where the scan didn't even appear

deft kiln
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100% they got bug

boreal tendon
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in the room

mortal granite
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i have the map loaded up

deft kiln
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Yeah pretty common

boreal tendon
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and got the door open for free

mortal granite
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which one?

boreal tendon
#

a chance for better quality? 🙂

mortal granite
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i don't remember anymore error alarm other than the first one

boreal tendon
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it's not error alarm

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it's a room scan

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that is used to remove class 10 shadows alarm

mortal granite
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i tried to copy the 4k version

boreal tendon
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but sometimes u don't get that room scan and get the removal for free

mortal granite
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room scan?

boreal tendon
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zone 199

deft kiln
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Has a charger room scan

mortal granite
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there is?

hollow socket
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in D1, to override the first class 10, you need to do the Error alarm path. At the end of this path you are on a terminal to deactivate the error alarm. On this terminal you have the command "override security" to get rid of the Class 10. This command proc a big room scan.

boreal tendon
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im not sure if you're trolling anymore or genuinely got the bug

mortal granite
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i thought you get in zone 199 and use the terminal and done

boreal tendon
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welp, there is room scan

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with charger waves xd

mortal granite
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oh

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the terminal is pass that room scan?

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i haven't fully played the error alarm path

hollow socket
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The first time I cleared D1, when we input the override command, we had no big room scan.
So maybe you had the same bug Alpha

mortal granite
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i beat the first class X and move on

hollow socket
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I'm telling you, D1 is a Dev Build

boreal tendon
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you can use the terminal in 199 to remove that first class X

mortal granite
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imma go watch a vod

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i'm dummy

deft kiln
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Np have fun

mortal granite
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well but

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tldr, i haven't beaten D1 on error alarm path

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so i literally don't know what's going on

hollow socket
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I mean the first class X is a joke without snatchers coming in. My group just wanted to hunt for logs so we took error alarm path after trying the Class X

mortal granite
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the group i played with isn't that experience

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so they all died to that scan

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and i have to do a "little kiting"

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those guys do be doing a little "light trolling" on me

hollow socket
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R4C2 overload memory are kicking back in

mortal granite
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don't need to

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joined another group and we do the error path with overload ON

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we turned off the error alarm

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but the team didn't know how to deal with snatcher

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and were literally walk infront of it and died

hollow socket
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I still don't know the optimize way to deal with them. For now, it's just take choke mod and shoot their asses

queen field
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Optimized way : take choke mod, shoot twice, wait for them to fall, shoot twice again

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repeat

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😳

mortal granite
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me, literally out of ammo have to kite the remaining of the error alarm AND snatcher

queen field
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Snatchers are garbage whenever someone uses choke against them

hollow socket
queen field
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I call choke mod the frick off gun

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Something annoys me ? I shoot with choke

velvet flower
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If the snatcher is running toward you, actually very easy to hit the armor instead.

queen field
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done

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Aim a bit higher

mortal granite
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so, i got to here

queen field
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You can hit its back when it runs toward you

mortal granite
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disable error alarm and nothing happen

queen field
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Yeah that happens

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I never got the charger scan for ex

mortal granite
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i only have the snatcher error and the remaining enemy from the alarm scan

queen field
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But friends of mine did

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I mean

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when you look at how the zone is made

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With 3 lockdowned doors

hollow socket
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D1 instant bingo. I'm telling you

queen field
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You pretty much can guess there's a large S scan

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Jesus the amount of stuff that can be ticked

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Unhidden dev tool = the flyer pathing message 😳

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Also some in-game files

velvet flower
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The override command in Z199 should start a zone cluster alarm with chargers. But sometimes it could be nothing, I had 4 D1 overload runs and 1 out of 4 has the bug.

mortal granite
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dev is testing the new rng element

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charger alarm ON or OFF depend on rng

hollow socket
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They're testing rng element a bit. D2 charger scout room is 4 or 5 scout. D1 overload is 1 to 4 scouts

mortal granite
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R7 is quite a good rundown

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if they "somehow" fix most of the bug in R8, then it will be even more enjoyable

turbid cliff
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Most popular cope statement since 2019

hushed token
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I hope they remake 1st half of E1 to add more tension, and add more surge alarms I don't think theres a single one this rundown

mortal granite
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that first alarm in E1

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change it into a surge alarm

hushed token
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Bruh moment

mortal granite
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class 5 surge alarm

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or class 5 S surge alarm

hushed token
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Class 5 S BC surge

obtuse surge
mortal granite
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yes

stone geyser
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the tank in d2

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is easily killed if you hit the blobs in its back

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sniper is the best option to take care of it

royal lichen
turbid cliff
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Looks like internet connection died as a scout was screaming

atomic escarp
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I cant find the will to do E1

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I tried it like twice and I really feel like I can't be bothered

obtuse surge
turbid cliff
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Looks like you died as a scout was screaming

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Kekw

obtuse surge
paper harness
atomic escarp
paper harness
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you're not missing out on much

crystal oriole
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Restarting the game fixed it. Had you been playing for a while when the error occurred?

west umbra
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im a bit late, any recommended loadout for c1?

candid dragon
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Bio, 3 sniper sentries

west umbra
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wait rlly?

west umbra
sleek bramble
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definitely three sentries. not sure if they should all be sniper

candid dragon
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There are many combos that make c1 work

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But dont drop the bio or use shot sent

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If you drop bio, sniper gets way worse

west umbra
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so someone needs to go sniper sentry?

candid dragon
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As in, sniper sentry

kind swan
sleek bramble
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2 burst / 1 sniper / 1 bio worked well for us.

candid dragon
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But someone can take sniper gun if theyre good

sleek bramble
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i could see 3 sniper / 1 bio working too

west umbra
sleek bramble
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there are many giants

kind swan
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3 sniper with bio pings is insane risitas

west umbra
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maybe 2 sniper and one burst?

candid dragon
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I did 2 sniper mines bio

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And i did 3 sniper

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The 3 sniper felt easier

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Burst helped with close enemies during s scan

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But wasn't significant change

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Burst gets no synergy

west umbra
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hmmm

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I see

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ill try 2 snipers and one burst though, my teammates are bad with close enemies

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we all like panic-

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what does sentry cpu speed do?

kind swan
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SantonianWhatElse make them lock on faster

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Hence shoot faster

west umbra
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will it be good if use the bio tracker too?

kind swan
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For instance you can make sniper sentry l shoot at speeds of a burst sentry except on smalls every shot is a kill

sleek bramble
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with bio and +cpu speed your sniper sentries will shoot reeeaal fuckin fast

kind swan
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Both are the same stat but dont stack iirc

west umbra
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or... dont

kind swan
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Both are boosting sentry speed

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But the percentages dont combine is what I mean

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Overall

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Sentry CPU speeds are better

dreamy bramble
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bio does reduce ammo cost

west umbra
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ah ok

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thank you

kind swan
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I havent checked to really see

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The other arguement could be other boosters are viable since bio tracked targets speed is actually nice

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Really depends how well the player with bio tracker is with keeping scans up

west umbra
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so me

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but they don't have cpu boosters.

river finch
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Does anyone have a tactic for Overload D1 after patch?

solemn wigeon
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Uh, kill the enemies 😎

obtuse surge
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restart your game every single time you wipe before the checkpoint

wraith flax
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whos sick fuckin idea was R7C3

velvet flower
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Pretty much the same thing like before, like only tactical change you'd want to do is if you chose to lower the bridge security (Z193), make some plans of how you'd want to defend while sending people to kill scouts/hunt keys/override command. Also preempt using terminal to check terminals in Z194~196 and the key location helps a little bit.

analog mauve
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hi

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why is it that people say to do c2 overload at 5 cells

velvet flower
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No error alarm.

uneven plank
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try it after 1

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lmao

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feel my hell

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9 hour run because we insisted on doing that

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full infection, error

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yuck

prisma zodiac
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you... cant do that?

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the door to cell 3/4 areas only open after putting in 2 cells? no?

uneven plank
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neg

analog mauve
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is it a charger error alarm

solemn wigeon
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No

analog mauve
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oh ok

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so put fifth cell in and will there be fog?

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should i disiinfect before or after overload

last gust
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after

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try to conserve meds so that you can use them to stay out of 1shot range during the overload scan

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foggies also help there

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and sentries

last gust
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so yes there'll be fog

last gust
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i.e. almost like a bunch of solos in the same expedition

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pick up a goody from a locker and solo the nearest giant

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if I had to coordinate and agree to stealth around a cluster of 2 bigs to teamkill another big, then double back, etc etc for 4 zones I'd go mad

uneven plank
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probably for the best lmao

turbid egret
last gust
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6th from the bottom in bug fixes

turbid egret
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That says using checkpoint. I remember putting in 5th cell lowers fog having nothing to do with using checkpoint

last gust
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to my knowledge, it was always a checkpoint-related bug

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certainly anytime I saw it happened or discussed involved a checkpoint

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I could be wrong though, bug could still exist

turbid egret
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Is there official confirmation from devs that 5th cell lowering fog isn't intended?

last gust
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not sure

fierce laurel
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it has to be a checkpoint

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it doesn't lower normally

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and checkpoints especially in gen clusters are known to cause duplication issues

fallen thunder
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"Oh, you're approaching me?"

fierce laurel
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holy shit that screenshot is gold

raven zodiac
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i love that

elder laurel
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how do you even walk with your arms down like that

fierce laurel
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bug

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right before you get grabbed by the snatcher or right after

fallen thunder
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Bless the wiki for that picture

upper fulcrum
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Yo, I just finished D1 with a friend and I gotta know something. Is D1 solo/with bots even feasible or realistic? Would you just hope to get lucky that the terminals are all pretty close together? That 15 second timer to confirm the sequence can be pretty strict if you're solo and you had to run to like 195-D or something.

wary olive
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Someone has soloed it without bots and I think they just waited until it was a close terminal, if it's far you just repeat it

upper fulcrum
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That kinda sucks for solo players. I know GTFO is primarily co-op and this server is great for lfgs but those missions are supposed to be easier for players that want more of a focused/story-centered experience. idk why they didn't put that in another expedition like a hypothetical D3 or just make the confirmation timer more forgiving.

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It was a lot of fun and a cool objective playing it with my friend but all I could think of was that it would suck for someone just stuck with the bots

vestal mountain
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If you guys know who the OG uploaded of the image is, gently poke them to send in a sticker submission, this image would be great for it LMAO

fierce laurel
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someone needs to draw the outlines

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and add the dododododo

prisma zodiac
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that was just a thing in r6, which was easier due to several reasons

ocean oar
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whats best map to farm candies other than D2?

daring pilot
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B2 i believe has 6 red

ocean oar
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so same as in r6

kind swan
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But b2 this rundown much longer

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👀

daring pilot
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Yeah and also secondary isn’t optional

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R6B2 I would run thru main, open secondary and all the blood doors, grab artifacts and then dip

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R7 won’t be as fast, but it should be an easy and reliable way to get 6 aggressive artifacts

daring pilot
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Uhhh whenever you get it to 100% heat, C3PE has 10 agressive

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Wow

bold widget
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does PR one shot scouts in the head ?

hallow lark
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Yes

bold widget
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front too ?

hallow lark
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If behind or something like that I think

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Not sure about front

royal lichen
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pr front kills normal scout, head

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</yoda> mmm!

bold widget
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aight ty

hallow lark
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But JESUS! That Big Mom CAN really move fast

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Scared me enough to fire a sniper round…

hexed vapor
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Loses the one-shot pretty soon after fall-off starts.

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Doesn't matter outside of some pretty big rooms.

bold widget
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oof thanks

tall wedge
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doing e1 with 3 ppl and just 1 bot is actual hell

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actually hes straight up just bugged out wont even get on a scan on first S V scan

fallow wasp
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I would love to see an enemy that looks like the one in the social feed image

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Just a whole lotta teeth

fierce laurel
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inside out striker

fallow wasp
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He didn’t like how his skin felt on his body

deft kiln
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unless you need the tool or extra gun the bot has dont bring it out to hard to micro it

tall wedge
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yeah then were 1 man down for half of e1....

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rlly need to fix this

mortal granite
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you could kick the bot and spawn him in again

errant vigil
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//-

mortal granite
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so i tried a bunch of way to get the cell bug myself with people in different country

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like, holding a cell when doing a checkpoint

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never drop a cell and plug it into the generator

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pick up the cell, drop it, pick it back up and do a checkpoint

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didn't get the cell bug

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the possible way i think the cell bug could happen is massive desync

bleak ruin
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ye it has something to do with desync me and my team never had this issue even in r6

sleek bramble
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i'm dick-deep in B2 right now --- what's the secondary objective here?

nocturne flax
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collect glp

sleek bramble
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no error alarms?

nocturne flax
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nope

sleek bramble
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sweeeeet

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thanks dragon

nocturne flax
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just lights go out

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and maybe something something shadow

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gl

sleek bramble
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ahh gotcha

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cheers

umbral stag
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Anyone in here completed C2 PE?

last gust
mortal granite
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tested with an NA and EU and i'm from Asia

spiral flicker
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B3 PE was alot of fun

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do people stealth the overload room? we tried it a couple times before giving up and just stacking the entrance to the vault room

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probably suboptimal but it worked in the end

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i could see it with a 4 stack maybe but we only had 2 real people sadly

fallow wasp
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I feel it's better to just pull the room

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especially if you get vile ass RNG and get 4 giants chilling in the room with the case

mortal granite
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you could stealth room if you want to reserve ammo

fierce laurel
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but how will you shoot the chargers

mortal granite
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no

fierce laurel
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no?

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okay 😔

hexed vapor
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It's hard stealth, but if you know what's up not really, it's just chargers.

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Might not be consistent, though.

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Second time around we had 2 BBCs get pissed and we had to kill them on HSU scan.

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Clear the front of the room, I think, and you should be fine.

fringe surge
#

Would D1 be possible with bots?
Or is it the sort of level where the team needs to split up

deft kiln
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ehhh solo bots the ending is a little tough without good rng but probs doable without needing to kite the last part

fringe surge
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hm

mortal granite
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duo is possible

arctic nexus
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any hotfix gonna happen for c3 lobby bug? cant clear because of leaves

obtuse surge
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that's just how it is everywhere

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but maybe its more likely on C3 cuz people don't want to do C3

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and you can't blacklist a specific level from matchmaking

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matchmaking while already being in a group is completely fucked no idea why they randomly said they added it cuz they really didn't

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and other than that it truely is people just leaving instantly

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so if one person does that thing where they leave instantly, you can't just hit matchmake again to get a 4th cuz it will just break every single time

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you have to leave that lobby and look for a new one

arctic nexus
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aint matchmaking its if someone dc or leaves no1 can join @obtuse surge

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like no1 can join

obtuse surge
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how are they trying to join

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lobby code changes

tender garden
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If someone crashes on C3, no one can connect back to that game

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They just get endless drop

hasty sierra
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what is the c2 secondary objective

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me and a group did a pe run and it didnt count

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only the main and overload counted

tender garden
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You have to get the matter wave and then do the scan in Alpha

last gust
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I don't know why it isn't scripted so that said scan is what cracks secondary bulkhead door

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or it could be something else, r7 has been a buggy mess

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especially with things like optionals

tender garden
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That scan doesn't unlock it tf?

mortal granite
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yup

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you can't do that i think

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since you HAVE TO finish the cluster gen scan in order to get teleport

last gust
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now you're making me second-guess myself

mortal granite
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yup

last gust
#

I thought I saw it on a stream somewhere

mortal granite
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i have video proof as well

last gust
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okay then I have no idea how people are losing their secondary completion

mortal granite
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after plug-in the last cell, the cluster gen scan appear

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me and my team was running around for 3 minutes

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and extreme was never triggered

last gust
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as in the bulkhead door never unlocked?

mortal granite
#

ye

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no message

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no open bulkhead door

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we ran around for 3 minutes trying to disinfect and med up

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i can ping someone in to confirm it as well since we're in the same team

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soooooooo

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either the streamer has a cheater in the team

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or 1 of them is super desync

last gust
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I wonder if someone has a video or stream of them being robbed of secondary

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I'm pretty sure this has been a widespread issue

mortal granite
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pretty sure

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like the cell bug

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but i can confirm the cell bug only happen when you have more than 250 ping

last gust
#

cell bug as in 5th cell lowering fog, or another cell bug?

mortal granite
#

just normal cell bug

mortal granite
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i think all the cell bug is just that bug

last gust
#

I wouldn't've called that cell bug

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since it happens with other items

mortal granite
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well ye

last gust
#

but sure, on the same page now

mortal granite
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it's "heavy object item" bug

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and i think that bug was related to high desync

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since i have tried ALL method that people gave me

robust marsh
#

what are we talking about?

mortal granite
last gust
#

what causes people to not get secondary completion

mortal granite
#

i have never seen the c2 extreme bug, so i'm curious

robust marsh
last gust
#

despite doing secondary

robust marsh
#

the best bug in the game at the moment

mortal granite
#

for cell bug, i saw a lot but no info on their connection

mortal granite
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because most people i played with have no issue

robust marsh
last gust
robust marsh
#

no

last gust
#

every time I've done c2pe I've gotten the completion

robust marsh
#

its full on coding

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and refreshment

mortal granite
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well, i have to check that as well

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how do you pull off the cell bug again?

robust marsh
#

what i think happens is that the game forgets or doesn't refresh the counter

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and because the fog supposed to be down after you put 6 cells in when you die and put in the 5th it still thinks it has 6 cells in

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making the fog drop

last gust
#

I got the impression that one of the line items in the bug fixes in the latest patch was talking about the 5th cell lowering fog bug, but I have no confirmation of that

mortal granite
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unless the cell bug ONLY happen in c2

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then all my testing is voided

robust marsh
#

idk about that

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haven't checked

mortal granite
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i have checked neonate, didn't get it

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checked cell bug in c1, didn't get it

last gust
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I haven't checkpointed on c2 overload since the patch, so I don't know

mortal granite
#

and first try c2, so didn't get it as wellPirateSimon

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i kinda sad that i'm not related thenboom

last gust
mortal granite
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and i said it before but

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tried EVERY SINGLE METHOD that people told me to

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didn't get it

robust marsh
#

whats the heavy object bug?

mortal granite
#

wait

robust marsh
#

which one bruh

mortal granite
#

this one

robust marsh
#

i see

last gust
robust marsh
mortal granite
robust marsh
#

you are looking for the bug

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bugs dont happen when you look for them

solemn wigeon
#

Why is it 250 ping

mortal granite
solemn wigeon
last gust
#

doesn't sound like firm evidence

mortal granite
robust marsh
#

cause after 200 ping you may get stuck in the failed screen even tho others respawned at checkpoint

mortal granite
#

the more stable your internet, the less likely the bug to happen

robust marsh
#

making it so the game thinks you are still in that state

mortal granite
#

no wonder the devs can't replicate it

last gust
mortal granite
hasty sierra
robust marsh
#

LIKE COMON

hasty sierra
#

may just be super gliched cause we did a few gliches that run to do the level

mortal granite
hasty sierra
mortal granite
hasty sierra
#

what first part

last gust
mortal granite
#

the game physically can't teleport you unless you finish the gen cluster scan

hasty sierra
#

on out attempt there was no scan if there was i didnt see my group do it

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cause i joined late

last gust
robust marsh
#

no

mortal granite
#

the cluster gen tied into the extreme bulkhead door scan

robust marsh
#

but you do get teleported cause reality got shattered for a moment

hasty sierra
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yea me and my group did alot of gliches

mortal granite
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so ye, you can't teleport unless you finish the cluster gen scan

hasty sierra
#

so yea it may have just bugged

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before i joined they somehow duped 2 cells and then after i joined they used cfoam to make the doors a 1 way barrier you can shot and walk through it but sleepers cant pass though it

mortal granite
#

okie dokie

last gust
#

door unlocks despite cluster scan not being completed

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I can't comment on whether the warp gate will actually take you to alpha six without having done cluster scan first

mortal granite
#

watching it now

last gust
#

earlier in that run Amanes got caught in some geometry in the arena scan and couldn't join them for the cluster scan

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or for the checkpoint scan on the other end of the warp gate for that matter

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scaler mentions some warnings he got from other people about finishing main before starting secondary, so something was known to be off about it

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I'm pretty sure every time I've been to the end of c2 main, despite decent ping, secondary door has cracked before cluster scan completed

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but we didn't prod the situation because, y'know, we wanted to clear c2pe

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if my impression was wrong and it's a more insidious checkpoint bug, then fair enough

mortal granite
#

they did go for the bulkhead door

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and open it

umbral stag
#

I was having issues w C2 PE as well, do you need to do overload before secondary?

mortal granite
#

so open it might trigger the teleportation

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oh

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just finished watching the vod

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they skipped the scan

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go for the matter wave

last gust
mortal granite
#

force themself to teleport

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kinda easy to patch c2 tho

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the devs can just make the extreme bulkhead door to not able to interact

last gust
mortal granite
#

ariana has a MASSIVE desync

last gust
mortal granite
#

desync are root that cause a lot of thing to break

#

i saw them too frequently in previous rundown

umbral stag
last gust
last gust
#

i.e. during an error or with full fog

#

pick your poison

mortal granite
#

3/6 is faster but riskier

#

5/6 is slower but safer

last gust
#

also if you do it during the error the fog will probably still end up engulfing you

#

but you may get time to do the alarm scan first

#

honestly the fog isn't so bad

umbral stag
#

Well with 3/4 it was just impossible cus the fog was essentially killing us to the point where I think it needs to be with 5:6

mortal granite
#

the alarm only spawn flier, which is kinda easy to do

last gust
#

just bring meds, and place a sentry facing over the abyss to catch fliers

mortal granite
#

for 3/6, you will need to rush most of the time

#

since, error alarm + charger scout + big room + tank + charger/ big charger

umbral stag
#

Yeah that’s what I figured

last gust
#

the thing that'll kill you during the 3/4 cell round is that you probably have to melee the error, with a delicate health situationj

umbral stag
#

But with 5/6, there’s no fog right?

mortal granite
#

still fog

#

poison fog

#

but you have no error alarm to bother you

umbral stag
#

Gotcha gotcha

mortal granite
#

and you can get more resources as well

umbral stag
#

So either way you’re still gonna be capped infection

mortal granite
#

it's longer but safer

#

yup

#

you could also med up in fog repeller radius with 85% infection

#

but since you're doing 5/6 anyway

umbral stag
#

Shits killer for a C tier lmao

mortal granite
#

you will only have flier

#

which is easier

last gust
#

infection only chips away at your health very slowly

last gust
mortal granite
#

also @last gust

umbral stag
#

Yeah true true

mortal granite
#

nvm

#

i'm just going to repeat myself anyway

last gust
#

about the secondary bug thing and desync?

mortal granite
#

ye

#

wish i have player log file

#

could figure out some weird stuff happen

dusty junco
#

anyone have a solution to this game stuttering and locking up every few frames?

lone crystal
#

Whats your performance from task manager looking like?

dusty junco
#

looks fine, the game runs at at 80+ no problem whatsoever

#

But it just locks up every few seconds

#

like the act of spawning enemies or blowing up their heads is just straining the engine to the point of breaking

lone crystal
#

not the fps performance i mean your components how are they doing

#

when youre in a run

dusty junco
#

Fine pretty much

#

Thats in D1 too which has big rooms

#

Its not the hardware, this only happens in GTFO

#

something about its settings or the way its made just locks up every few seconds and I was hoping someone had a solution

obtuse surge
#

memory leak very apparent for new environment

#

+1GB ram for each drop in D1

#

dont play D1

#

like its not a joke

#

the levels fucked

dusty junco
#

no kidding. Tried playing yesterday and it was just glitch ontop of bug until the host just crashed lol

real moss
devout river
#

D1 is just like super buggy glitchy

dusty junco
#

Entire rooms dissapearing to the void on people's client

devout river
#

in every way imaginable

dusty junco
#

Objectives getting glitched

#

got soft locked like 3 times trying to beat it

#

We gave up on trying to do the overload for now, we just want it done so we can move on but its always breaking

sharp merlin
#

12M tris each tile Kekw

dusty junco
#

also the enemies just get stuck everywhere lol

#

just music going on endlessly and eventualy we find them taking a union manded smoke break I guess

light lagoon
#

Yeah I remember 4 Strikers just getting stuck on a staircase during the Error. It was pretty funny to be able to just run all the way back to them and hang out without them attacking me though.

lone crystal
#

i had a tree worshipper on my first run in D1

#

those bastards are annoying to find because of not being to able to run efficiently

dusty junco
#

I doubt they playtested. On four different machines and like 8 different tries something has broken

#

Anyways thats tangential to my original point, which is that every level of gtfo locks up every few seconds, especialy when doing new actions

#

like the first time I shoot or equip a weapon I hadn't equipped yet

#

and if anyone had a fix I'd really appreciate it

sharp merlin
#

restart ya gtfo

dusty junco
#

Yea this happens in every session

#

tried reinstalling my drivers too

sharp merlin
#

Unforunately that was the extent of my advice

dusty junco
#

Turned pre-rendered frames up and down

light lagoon
#

You're just making me glad that the only time I had it lock-up for a bit was at the very start, of all things doing the bulkhead scan. The level ran smoothly enough after that.

dusty junco
#

sounds like heaven compared to me

#

Each room is like an abyssal void of nothingness

#

Is a bug that happens every fith room or so

light lagoon
#

I mean my set-up has me running at like 50-60 For the most part, maybe dropping to 40s on D1 (I don't really keep track) but like, that's fine compared to random hard drops, that would be completely unplayable.

dusty junco
#

There's a good chance my framerate drops to zero for like 5 seconds after I do certain actions.

#

Like shooting something in the head or equiping the hacking tool or taking damage

#

It didn't do this in earlier rundowns

light lagoon
#

Ye that's basically what I had with the bulkhead scan, locked up for a few seconds and then woke up afterwards. I couldn't imagine playing with that during loud sections.

dusty junco
#

Well I'm at the giving up point then. D1 is unplayable even outside of the game locking up so I can't try D2 or E1

spiral flicker
#

For D1 we got to 199 and did the scan on the terminal there but the class x didn't dissipate? it said we had to go to 193 for a secondary scan which is obviously beyond the class x (nvm we figured it out)

dusty junco
#

It's too bad a developer with quality control didn't come up with the idea for this game instead

kind swan
stone geyser
#

Easiest way to clear out D1 Overload?

kind surge
#

afik you used to be able to skip all of overload and do it at the end, but they fixed that

devout river
#

sadly

#

its still broken too they just fixed being able to skip it altogether

stone geyser
#

NOOOO

stone geyser
kind surge
#

i've had good luck with the DMR and the r66 revolver, but that could be just me.

stone geyser
#

i mean i use the mini dmr and revolver

sleek bramble
#

the dmr and the crappy flashlight

#

buff the revolver light (╯°□°)╯︵ ┻━┻

sick hornet
#

Yo no way

#

They finally said they know about the bug that has broken the game the most for 7 months

#

If only they reversed the change immediately instead of making the game significantly more shit

bold widget
#

so ummm

#

d2 is its still bugged ?

#

because the terminal command was in and they still spawned

deft kiln
#

no it isnt bugged there are wave triggers that you need to avoid

#

once the room is cleared at the end dont run the command till everyone is there

#

and it should be fine then you got to get going in about a min before the wave triggers start again

bold widget
#

we had stuff still spawning

#

weird

#

then the whole timer is useless

#

half of it you spend clearing lol

arctic nexus
#

@obtuse surge yes by code and i know code changes. As i stated multiple times people can't join no matter what they get in then are frozen then booted

slender valve
#

Anyone have a picture of the new enemy in C1?

fierce laurel
#

check wiki

#

should be on there

slender valve
#

Oh ok ty

obtuse surge
#

you actually stated it 0 times in a specific way

#

which is why i asked

#

crazy

obtuse surge
hexed vapor
#

The Gardens appears to have 7 default tiles that all have 3-4 rooms.

#

All of them have generated at least once, but I don't believe all of the rooms have appeared yet.

slate zealot
#

Has anyone cleared the new D1 Overload ? I feel like its really hard to clear with the waves and i dont think my group can clear it ( mostly due to mega ego from one member) ( i'm not good either)

#

i heard it could be cheesed before the update but i didnt get to d1 before it dropped and now it seems like a big wall that's impossible to get past for full rundown completion

queen field
#

Depends on how many snatchers you get

#

3 snatchers can be kinda nightmare fuel

#

But 1 or 2 is doable

slate zealot
#

i didnt know the numbers of snatchers are random for the first alarm......... we got 2 the first time

queen field
#

It's supposed to be a fixed amount

#

But since this game is far from being what it's supposed to be, it's random

slate zealot
#

i see

obtuse surge
#

the lower framerate also make people in your squad perform worse

queen field
#

Honestly 1 - 2 per 4 min is fine

#

But you have to be consistent

#

i.e. killing the snatchers before you do anything important

#

such as the error alarm

#

or the key zone

slate zealot
#

Thanks for the tips ! i hope we get past it the next time we try it

queen field
#

the lower framerate ?

slate zealot
#

yeah

queen field
#

That's a thing from the entire game

#

lmao

#

Well

#

in fact it worsened with R6

slate zealot
#

well i feel like this update changed the way the game runs for me , its not enough to be really impactful on my game but having slower frame rates when getting hammed by chargers can be frustrating

#

i didnt get to play before r6 sadly but yeah , i think the fog in r6 was way worse for my fps than d1 is for example

sleek bramble
#

i'm at work in the bathrooms atm does anyone have a pic of a hybrid's ass?

candid dragon
#

The hybussy got you acting unwise

real moss
#

the rest of the level is ........ nothing special

wary olive
bold widget
#

charger

queen field
#

Charger side is weird as fuck

#

they can spawn in it

#

For some reason the waves are freaking huge compared to shadow side

errant vigil
#

pretty sure the charge and shadow waves are the same

#

Shadows are just much slower

queen field
#

They weren't prepatch

#

When you get 4/6 big chargers every 15s in one case and 2/4 big shadows every 1 min in another case, there is a difference

#

Even more when they can spawn in the charger zone

#

whereas they can't in the shadow zone

bold widget
#

open both sides

velvet flower
#

Not much experience of shadow side after patch, but yeah big charger spawns in Z213 is a little bit tricky.

errant vigil
#

It is kinda funny I was more talking about the actual waves

velvet flower
#

I tried to recall, then I realized all my D2 attempts are charger side after patch.

mortal granite
#

shadow side is kinda faster

wary olive
# bold widget charger

Prepatch I've seen the waves completely stop on charger side, not sure about the mechanics post

sleek bramble
#

tools for B3?

jolly perch
#

cfoam, bio, two sentries

#

you could bring a mine deployer in place of a sentry

sleek bramble
#

thanks warden

sleek bramble
#

order of objectives for b3?

hushed token
#

secondary into main into overload

fierce laurel
#

you can also do secondary into overload into main

#

bring cargo back first then finish main

hushed token
#

truthers ammo gonna be tight tho

sleek bramble
#

anyone else miss the old machine gun sight? the tall blue one?

hushed token
#

both are fully holo so i dont mind either

midnight marten
#

in D2 does anyone know if theres ever a break after you do the first security scan? Like maybe after you put the cell in?

orchid sorrel
#

there is one near the end

#

it's like a two minute break or something

midnight marten
#

what triggers it opening the door to zone 218?

#

my group finally managed to get the cell in but just as we got it in the 3 holding the line died so im curious if they lived if we would have been able to get to the checkpoint

orchid sorrel
#

you input a terminal command in the room past the cell door if I remember correctly

#

and it unlocks the checkpoint door and disables the alarm for a little bit

light lagoon
#

The room immediately following the cell has a lot of smalls inside though so you're going to want to have some remain on defence while someone clears that.

light lagoon
orchid sorrel
#

doesn't matter if you leave the room

light lagoon
#

It definitely seemed that they were spawning after leaving the room to us but I'll admit that I may be wrong. After checkpointing the first time one of our group tried to just rush extraction ahead of time and the waves started coming shortly after, while on the next (and successful) attempt we had plenty of time to make sure everyone was stocked up and plan a course of action.

#

On one hand I'd love to redo the level because it was a blast to play, on the other hand I don't see my group replaying it anytime soon.. or ever. lul

orchid sorrel
#

I think the checkpoint messes with the waves

#

that spawn from the terminal command

midnight marten
#

I cant seem to find anything consistent every video I watch it seems like something different one video i watched they seemed to have until they activated the checkpoint door with nothing spawning

#

I guess my group is just gonna have to see what happens.... if my defenders can live the mother wave

orchid sorrel
#

tank wave is by far easier

midnight marten
#

how so?

orchid sorrel
#

tanks are easier to kill than mothers

midnight marten
#

true

orchid sorrel
#

and usually one cell should spawn in there

light lagoon
#

Tank isn't going to spawn a bunch of other enemies to account for and fog up the room as well.

midnight marten
#

odd question but i honestly dont know cause weve never tried can you c foam a tank?

orchid sorrel
#

yes

light lagoon
#

I see no reason why you wouldn't be able to, unless you're my pal and manage to miss it with a C-Foam nade.. twice. lul

#

When you're fighting at the bridge though you shouldn't really need to use foam for it. You can have two players on either side of the upper platform, one to primarily draw the aggro and the other with a sniper or similar weapon to pop blobs.

mortal granite
#

c foam tripmine has more foam than c foam grenade

#

you basically can suicide dive and foam a tank easily with c foam tripmine

hexed bobcat
#

is it normal after D1 over filteration over 3 pouncers keep coming every wave?

hexed bobcat
#

damn

#

what a bug

mortal granite
#

the more desync you or your teammate has, the more pouncers spawn

hexed bobcat
#

i saw 5 pouncers at one wave

#

crazy

mortal granite
#

that mean you have at least 2 players in your team with massive desync

fallow hemlock
#

wait, 5?

#

oh god, yeah no my group and i are never clearing it

#

we have one player with a pretty bad connection and countdowns to clean a room can legit have someone hit at one and not zero

#

don't want to see 5 of those in one wave

dusty junco
#

are you supposed to spawn with zero ammo on C3?

dusty junco
#

interesting

#

And yea D1 is unplayably broken right now

fallow hemlock
#

don't want to see 5 of those in one wave

wary olive
vague mauve
#

skip E1 immortal

paper harness
#

skip the whole level

tardy jolt
#

just beat A1 of 7.0 and im so glad to see that the game has been made a bit easier for newer players since this update seems so mainstream and big, a lot of new people will play because of this new rundown and im glad to see it starts off the new players just the way it should, with chaos, basic enemies, a few big guys, and a lot of alarms

tardy jolt
#

Never played rundown six, started playing pretty recently around rundown 6.9 actually but I’ve seen gameplay from ages ago on Markiplier’s channel, playing the first R7 mission gave me the same first experience fun as watching his first video on the game :)

real moss
tardy jolt
#

6.9 was a bitch and a half tho, those flying dudes, the squidward family reunion room on D1, faaack dude I died to that so many times

#

D1 of 6.9 was downright unfair tbh.. wait or am I thinking of C1?

#

No C1 was the level with the fuck loads of infectious fog

#

D1 had the room of all big ones and the room of all scouts

#

Right?

solemn wigeon
#

Your words are giving me an aneurysm

real moss
tardy jolt
tardy jolt
solemn wigeon
#

you're*

tardy jolt
#

Oh yes can someone please explain why we need a baby? What’s so special about the baby in A1?

solemn wigeon
#

We are trying to revive it

tardy jolt
#

Dead baby?

solemn wigeon
#

Cryosleep

robust marsh
solemn wigeon
#

Did we

tardy jolt
#

Ok so.. the gist I’m getting is most people woken up from cryo sleep are like mentally fucked?

robust marsh
#

we melted the baby in A1 and than we microwaved it

#

in B1

solemn wigeon
#

What

robust marsh
#

yeah

tardy jolt
#

That whole radio sequence seemed to give the impression that all the people woken up from cryo sleep pods are insane

robust marsh
#

we put the baby into baby melter

solemn wigeon
#

¿

tardy jolt
#

This dudes higher than I am

robust marsh
# solemn wigeon ¿

(cause it looks like a lock melter) and in B1 we put it in the microwave (the sound it made is close to a furnace but whatever)

solemn wigeon
#

Have you taken your meds

tardy jolt
#

Dude is 2 weeks late on dementia pills

#

Anyways back to the topic

#

That radio sequence where someone wakes up that guy from cryo sleep

#

And he attacks him

robust marsh
solemn wigeon
tardy jolt
robust marsh
#

baby melter wdym hahahaha

tardy jolt
# solemn wigeon Yes

Is that implying that when your woken up from cryo sleep you get mentally fucked?

solemn wigeon
#

The story the game makes you play, and the story you hear going on in the levels are 2 different things however, Schaeffer has his own goals, but has to do everything manually, and doing things manually leads to unexpected consequences, meanwhile the complex has the equipment to wake people up safely

tardy jolt
#

Oooohhhh

#

Ok I’m still super confused then

#

So the entire goal of getting that baby out was just to save it?

tardy jolt
#

Then what was the shit with the wave projector?!

robust marsh
#

it was the warden objective

#

in R3

#

we woke up one ba by

#

baby*

#

unit 22

#

and schaeffer killed unit 22 in R6 DX

#

so the warden send us down again to wake up another baby/experiment

#

unit 23

#

but than schaeffer kinda hijacks the whole warden system

#

that i am very scared of cause schaeffer is unstable

robust marsh
tardy jolt
#

Ok I’m starting to get it now

robust marsh
#

the nam-v aka sleeper virus

mortal granite
robust marsh
#

from R1 to R5 the whole thing was that we needed to get to KDS deep (R5E1) to wake up another batch of ppl

mortal granite
#

since you didn't play R6, the baby in R3 (or different baby) comeback as unit 22 and has an argument with schaeffer

tardy jolt
#

I’ve actually got a theory about the virus, the game takes place in the crater that killed the dinosaurs, the sleeper virus was on it because it passed by that delta 1 or delta 2 planet

mortal granite
#

and died because schaeffer goes crazy and kill it

robust marsh
#

in R6 we were downloading data from other dimension about the virus but schaeffer throws a wrench into the system by killing unit 22 so we have to wake up another one

tardy jolt
#

Ok.. I think I get it

#

Ok so what’s the deal with delta 1 and 2

mortal granite
#

you could also go into gtfo wiki to listen to all the lore

robust marsh
#

heres an easy way to learn:
we start reactors ---> we wake up baby ---> we go down and wake up KDS Deep----> baby dies----> gotta wake up another baby

solemn wigeon
tardy jolt
#

Ok

#

So what was the giant mouth?

#

The nemesis or whatever it’s called

robust marsh
#

space alien

solemn wigeon
#

A creature of the planet

#

Doesn't have to be anything special

tardy jolt
#

Yes but it shit out sleeper like flying things!

#

What if that’s what happens when other alien creatures get infected?

#

They might mutate different I mean it seems like males and females mutate different and it seems like there’s some other factors that can make ones like the giants or the scouts

solemn wigeon
#

So, normal evolution

tardy jolt
#

Yes but it’s just interesting to think about, it means realistically the developers could go anywhere with they’re enemies in the future

#

Plus we have no idea how the outside world looks in this universe, is it like everywhere or just in the hole?

#

The devs literally set up a game with endlessly possibilities

solemn wigeon
#

We know the virus is destroying the outside world, just like covid did, but there's very little merit to leaving the complex

#

In terms of gameplay

robust marsh
#

|| whispers: dont tell him about moded enemies||

robust marsh
#

it can most likely become like metro but the game was first not the books

molten grail
#

Havent tested anything extensively, just my thoughts after the first weeks of the rundown. What do you think?

dreamy bramble
#

high cal pistol in s tier makes me immediately disregard the whole list lmao

molten grail
dreamy bramble
#

within 8m

#

which is pretty much attack range on client

#

maybe i'll make my list for fun

molten grail
#

Go ahead link is right there

dreamy bramble
#

wow phone res fucked it up bad

molten grail
#

What makes you value both shotguns so much higher than the high cal?

dreamy bramble
#

choke has much higher range + instant mag dumping is great for large targets

#

normal shotty is probably the second best wave clear weapon next to the mg, and can one mag moms

#

also hi cal has terrible precision, making it horrible vs any bosses

molten grail
#

Very easy to get good shots off tho

dreamy bramble
#

i don't think that's good enough

#

for me, good special weapons fill a specific niche well

#

hi cal has no situation where i can comfortably call it best in slot

#

except maybe fliers?

molten grail
dreamy bramble
#

they require eye shots to one tap

#

which is not great on client

tardy jolt
#

Personally the only primary I like is the basic assault rifle, as for secondary I’m really liking the precision rifle rn

#

I always get fucked over by sleepers in corners

#

Now I can just scan a room with the thermal

#

And the damage is pretty nice

plush basin
#

Mostly my preferences apart from the machinegun which I don't like using but I know is S tier

tardy jolt
#

The shelling gets too much credit

plush basin
#

I think it loses out to the Hel revolver which fulfils a similar role but its solid now as it has been for a long time

molten grail
#

Its very good as a secondary to something like a sniper of precision to keep them off your dick

tardy jolt
#

I feel like I can do twice the work with the Maltack X

dreamy bramble
#

every rundown without the hel revo i would main the pistol

plush basin
#

whats the Maltack X in laymans terms?

dreamy bramble
#

but the range + ttk + overpen is too much to give up

tardy jolt
#

The basic assault rifle

#

The like generic most basic assault rifle

plush basin
#

right, that seems to me to take way longer to kill stuff

tardy jolt
#

I like it

plush basin
#

the one shot stagger on pistol is so valuable for keeping your teams hp up

molten grail
#

With the pistol you need them to be closer but thats alright because you shred them at that range

tardy jolt
plush basin
#

fair enough, I don't take it as much as other guns so I probably don't play to its strengths as much

tardy jolt
dreamy bramble
#

it's just ok

#

little guy niche is dominated by the mg

#

it's nice for scouts though

tardy jolt
#

The thermal scope alone makes it a godsend to me

plush basin
#

Its fun for killing small enemies if you aren't in a tight spot, but as soon as things are getting hairy its one of the last guns I want to be holding

tardy jolt
tardy jolt
plush basin
#

its certainly good in some situations

#

But I don't think its as versatile as other guns

tardy jolt
#

That is true but there’s 3 reasons I love it

molten grail
#

I liked the precision up until C3 but after that it just didnt do as good

tardy jolt
#

High damage, it’s a more ammo sniper rifle, I use the thermal to check extremely dark corners

plush basin
#

I just can't imagine myself running it on C3 or anything D tier and below

tardy jolt
#

Well yea that’s “sweaty mode” levels

#

If you don’t have the meta move out kinda shit

plush basin
#

And I would rather take any of the guns I listed above it than it on those 😛

#

Gotta order them somehow right

dreamy bramble
#

it has the longest reload in the game iirc

plush basin
#

If there was a level with with long reactor waves on a bridge I could see myself taking the precision rifle

tardy jolt
#

Is the PDW that good?

#

A tier?

#

Ngl the description alone made it sound trash

plush basin
#

It seems to kill things quite quickly with the hip fire

#

I may be ranking it higher as it has the thermal scope on a gun I prefer to precision rifle

#

I don't mind taking my main slot with PDW as much as my special with precision

#

to have the thermal utility

dreamy bramble
#

it has high damage with a high fire rate with an insane reload

tardy jolt
#

Yo if I run the PDW I can switch to the choke shotgun for my special again!

dreamy bramble
#
  • thermal
tardy jolt
#

I’m ngl I just don’t like pistols in hoard survival situations

#

Too small of clips

#

Just the idea of only having like 8 rounds before you need to reload while 800 are after you? Nah I’d rather have at least 30 rounds bruh

plush basin
#

hel revolver reloads real quick though

tardy jolt
#

Yea but still never liked it personally

#

Always been a sucker for assault rifles and sub machine guns

prisma zodiac
#

Generally Hel revo/pdw and dmr are easily the top 3 mains rn no?
(hel revo being the best just by... hel revo lol)
Pdw has some added utitlity with the thermal, but even without that it outclasses every other full auto (insane hip fire, reload times and good dmg/refill efficiency.)

tardy jolt
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Tried the dmr, hated it

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I get it’s good

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It’s just not for me

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But this PDW sounds awesome!

brisk wraith
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DMR's feels outclassed by other guns tbh, even the bullpup imo

prisma zodiac
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LOL

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outclassed by bullpup d4rkevDerp

prisma zodiac
tardy jolt
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Yea the bullpup is fat shit

prisma zodiac
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its not good for sure

tardy jolt
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I still gotta say the Maltack X is good

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Like if you just want a gun that won’t change between rundowns that will always be reliable get that gun

prisma zodiac
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split them up cuz i feel like the guns feel heavily different in their own areas

tardy jolt
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Agreed

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Besides you can pick one of each so

prisma zodiac
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personally think machine gun is the best special. But its not r6 sniper/hel gun (or pre nerf scatter) or r4 burst cannon

hidden lynx
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S tier special being burst can-

tardy jolt
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Someone send me a link to this tier list pls

prisma zodiac
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i feel like bullpup is the only gun that definetly would need some help to feel on the same level.

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its up top

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momos posted the first

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Personally think sniper getting 4 bullets all the time would make it fine. It just feels weakish due to that and few giants in the maps

tardy jolt
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I don’t wanna go on a message manhunt

prisma zodiac
brisk wraith
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LMAO

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Just use the search feature

prisma zodiac
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nah just scroll up til you see the blue link lol

brisk wraith
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That as well lamoe

tardy jolt
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Or better idea just literally ask the person who has the ling open on the other tab

prisma zodiac
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i didnt

tardy jolt
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I kinda assumed you did so my bad

prisma zodiac
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either way that aside

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i think the guns are generally more on the samish power level than r6 (which had outliers like sniper LOL)

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but thats also due to one of my criticisms of r7. We have multiple special guns that feel way too similar

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revolver, precision rifle
machine gun, heavy ar (especially with its bad recoil now)
High cal and choke mod (who funnily enough share a good amount of stats)

mortal granite
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i kinda grow onto pdw sight when everyone hated it

prisma zodiac
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i like the mains we got (pdw and hel shotgun) but think pdw needs a nerf if it stays lul

mortal granite
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the nerf was the sight all along

tardy jolt
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Hear me out aight

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Do you wanna one shot literal Greek gods? Just land a fuckin headshot with that sniper

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The rest is self explanatory

molten grail
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Giant charger would like to have a word

tardy jolt
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I’ll be honest that new shotgun is only C cause I haven’t used it

tardy jolt
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Cause 3 will always be enough if your good enough

molten grail
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Yeah well you're also out of ammo then

tardy jolt
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Oh yea the masterba is purposely in front of the batalda because fuck you

tardy jolt
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Or use a high ammo primary

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Or just don’t suck

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The shelling is only B because it’s extremely fun and makes me feel like James Bond

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The dmr is just average at best

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Oh and fuck the burst rifle

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Mag dump and still don’t get a kill

molten grail
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Error: burst rifle missing from rundown 7!

mortal portal
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Just pick the assault rifle and fire in bursts smh PirateSimon

mortal granite
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you either hit all your shot or you miss all your shot

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really good with giants

tardy jolt
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Dudes onto something

bold widget
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d2 litteraly broken lol

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command does nothing

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wave keeps spawning lol

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because if you complete the teamscan "extraction wave" just starts to spawn right ?

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or am i fucking tripping

worldly cargo
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yea it seems the waves dont stop

bold widget
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lol instead of fixing bug level is more broken now

worldly cargo
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but when you're in there it might just be normal strikers

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(im assuming you're talking about the final door checkpoint ye?)

bold widget
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yeah

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youre suppose to have a 2 min break

worldly cargo
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yea i think that 2 min break is gone lol

stone geyser
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do you perhaps know how to open the secret door?

last gust
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for the c2pe duo that me and ahto did, he brought pdw and pump shotty for waveclear, and I brought hel revo + deagle so I could slot into support on-demand while still having ample waveclear

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meant I could focus down giants on the first scan, as well as knocking out fliers and that annoying striker who took the runways above to get behind us, while he focused on the bulk of the wave

hidden lynx
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doc simply said dont open it @stone geyser xd

last gust
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but also when he went down at the end of arena scan with cap many smalls still alive, I had enough bullets in the mag of the deagle, and making time for a reload gives another 6 bullets

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I don't think I could've done my job well with the choke mod at all

stone geyser
obtuse surge
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yeh keep rating the hel shotgun low

last gust
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and r7 will probably pan out to be a duos rundown like r6, so I rank deagle pretty highly

last gust
obtuse surge
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lemme see that shit get buff even more buff

last gust
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I think it was you who was swearing to me that hel shotty was busted

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I am a convert

stone geyser
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and Sniper S

obtuse surge
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if they fix the enemy position desync it's gonna be my main for every level