#gtfo-spoiler-chat

1 messages · Page 291 of 1

manic spire
#

XD

hallow lark
#

You know what’s harder? Work….

hard cobalt
#

See what I mean? Even in a discussion about it, answers aren't straight forward. Appreciate the input though guys

nocturne flax
#

shiiiiiiiiiiiiiiiiiieeeeeeeeeeeet

hallow lark
#

Working at the Grocery store in 2020

candid dragon
#

back problem simulator 2022

hard cobalt
#

People actively contradict themselves but such is the nature of the prisoner program

nocturne flax
#

not really, that was mostly my opinion

#

not really the consensus

hard cobalt
#

"We don't say it's easy!"

"Well, I guess it is easy or mid"

#

I'm not trying to call anyone out, you can have your opinion

candid dragon
#

i think the game should be objectively somewhere between mid and hard; but its more important to me that the game is fun.

hard cobalt
#

But it is interesting and the community is divided on it

#

Just shows that the game has life to it at least

hexed vapor
nocturne flax
#

this game doesnt really have a united community

#

you have a mish mash of people who play on and off and then you get the old player, then you got the new players

manic spire
#

it isn't that the game is easy compared to mainstream games. But that isn't how you should judge it.

halcyon lily
#

You also have to factor in that people are generally bad at identifying their own strengths and weaknesses. Or another way to put it is that people can be blind to themselves. So someone might think they're not "elite" but they in reality are.

#

Or vice versa

nocturne flax
#

the game itself divides the community quite a bit

#

this aint the first time of a rundown been easy

#

r3 had the same situation, exepct well......... r3 was actually playable

#

the only thing i can confidently say we all agree

#

its that the dimensions runs like ass

#

you telling me they cannot this ONE ROOM they couldnt optimize it

#

maaaaaaaan

candid dragon
#

r3d1 was a pain in the ass, but yah, also kinda on the easy side.

#

Dx in general should have been relooked at.

nocturne flax
#

😔

candid dragon
#

honestly, asking us to do so much with a 3 room zone was a bad idea anyway.

jolly perch
#

i meann

#

you were in there for like 5 minutes tops; there was only that alarm door

nocturne flax
candid dragon
#

would have been the easiest solution.

nocturne flax
#

but then you have jimmy the unstaggerable giant spawning ont op of you because you forgot to restart the lobby after putting cfoam on the ground

candid dragon
#

like i said, strange bugs make this game intolerable sometimes

#

but its not strictly a difficulty thing.

#

like getting terminal bugged in r4e1 looking for the key in high

#

and realistically, you could say, we'll its a bug, how could they possibly have fixed it so quickly.

#

they could have just easily hotfixed it with an extra terminal somewhere else in the zone.

hard cobalt
#

Or when a security door doesn't open for all 4 members in the lobby

#

Something like that seems to be game nreaking

candid dragon
#

i give desync a pass tbh.

hexed vapor
#

That'll reroll all of the markers on the map.

hard cobalt
#

Thankfully only has happened once.

#

Took 5 minutes for the door to load in

hexed vapor
#

Not the end of the world, but will change how every tile looks.

candid dragon
#

is it still like that?

hexed vapor
#

Yeah, I don't think they've really updated marker seeds.

#

Had a lot of weirdness in R5 if you remember.

#

B2 rerolling a lot of markers based on which fog repellers could spawn in the pre-overload zone.

candid dragon
#

i just wish they had an addendum system.

hexed vapor
#

And they had like 3 versions of floodways so that they could update the environment w/out breaking map gen on existing levels.

candid dragon
#

a lot of that room in Dx proves they've learned how to better design small zones.

#

but optimizing that room is clearly not something they've experienced yet in general.

#

you approach the level gen from a mod perspective

#

but in the editor, are they truly entirely limited in where they can place a terminal?

hexed vapor
last gust
#

I've gotten some whiplash going from one end of the veteran player base to the other on some of the weapon balance

silent kettle
#

"stamina is fun and does a great job at removing kiting"

digital dawn
last gust
#

both sides don't like stamina fwiw

#

my view is that stamina actually does kill circle kiting at 20 with hammers for the most part

#

and that's a win

#

it does little to nothing to long kiting, but I think long kiting has way more merit than circle kiting

hard cobalt
#

Long kiting like running away to a choke point, hitting, and then running once the mob catches up?

tough badger
#

it helps keep long kiting pretty knowledge-based too which I'm happy with

hard cobalt
#

Circle kiting is staying in a small area just hammering heads?

tough badger
#

circle kiting is basically just strafing around enemies and bonking them yeah

last gust
#

look at khepri's rundown 5 state of the game video for an example of circle kiting

#

you could literally run in a circle for half an hour and not get hit

hard cobalt
#

That was before heart rate/stamina was added, I see. Thanks

tough badger
#

long kiting is more about abusing enemy logic to make sure they never completely catch up to you, then you can circle back around to res teammates or do scans or whatever

#

stamina made it a bit more important to know where it's safe to rest for a bit during that

last gust
hard cobalt
#

Oh, so even longer than I thought

tough badger
#

yeah

last gust
#

fwiw I think finding redirects is not entirely braindead, and I like solo play, so I'm happy that stamina doesn't hurt long kites

tough badger
#

absolutely

last gust
#

the long kites in R6 have been fine as far as I'm concerned

#

maybe in R5C2 it'd still be degenerate even with stamina

tough badger
#

so long as kiting isn't the default optimal strategy for group play I'm good with it

last gust
#

so it's kind of a level design thing

atomic escarp
#

I think stamina did a great job at removing kiting

last gust
#

the long kite for the R6D4 surge feels really healthy to me

tough badger
#

kiting will always be on the table for surges because of how they work lol

last gust
#

allows solo play for a scan that'd be impossible to solo with guns, but in teamplay the best you get from it is a team res

tough badger
#

the old r5c2pe solo was also based af

last gust
#

I still think stamina has problems, mind

#

R6C3 for example

#

Get pulsed for playing the video game

tough badger
#

yea in the downtime between waves in c3 it just feels bad

last gust
#

Also stamina penalty on melee and jumping is asinine

manic spire
#

but better then people just skipping whole alarms by running in circles

tough badger
#

i think having penalties for those things is fine but your character has a heart attack after like 3 hammer/spear swings

manic spire
#

Huh? what?

#

really? i feel like i can do at least 6 or 7

atomic escarp
#

I really enjoy stamina, because it punishes you for playing normally

manic spire
#

But maybe I'm misremembering?

tough badger
#

either of us could be tbh

#

i mostly run spear anyway so it's not like i know what sprinting while charging is anymore

silent kettle
#

gj

#

ok so they dont want you to speed clear rooms by bhopping everywhere but then r6 hammer is r3tarded strong

tough badger
#

didn't they nerf the hammer in r6 to not no-charge regular sleepers to the occiput?

atomic escarp
#

They don't want you to speed clear rooms but then they gave you knife

silent kettle
#

yes but charge time is reduced

#

stagger increased

#

and you can charge while being midair

atomic escarp
#

And also hammer with super consistent stagger

silent kettle
#

so now you half charge 5 sleepers in like 8 seconds

tough badger
#

knife 🤢

brittle light
#

knife, my beloved

fallow wasp
#

I personally hope R7 has chargers in B levels

#

I remember with R5 the A levels mostly just had normal sleepers, B levels had a lot of chargers, C and D levels phased in shadows, etc.

candid dragon
#

pisses me off we dont have more sleepers that break up room clearing in different ways

fallow wasp
#

maybe ceiling grabbers might add difficulty to room clearing

#

could patrol around the room by swinging around on the ceiling, but only activating on direct touch or loud noises

candid dragon
#

smells too much like hl2

brittle light
#

imagine shadow chargers. Or shadow shooters! Would be amusing as hell, shots from the nothingness in the distance. But also horrifying.

manic spire
#

Chargers really are some of the best enemies.

#

The fact that hammer stuff is terrible against them is great.

#

You actually have to use resources if you wake up enemies.

lavish wyvern
#

what?

#

is this the new threat of R7?

#

even if it isn't i do hope they add something like this

fallow wasp
#

purely speculation on my end

#

but maybe I am a prophet

lavish wyvern
cursive stag
#

Easy win

worldly cargo
#

chargers suck, their animations make em teleport :D

mortal portal
#

Chargers do be pretty good Scout mains, cause they really know how to A-D-A-D-A-D

candid dragon
#

Chargers are cool but its not good while sniper melee is a thing

mellow creek
#

need shadow mummy

#

and shadow papa

#

maybe shadow blackie

queen field
paper harness
#

and that's because they would spawn in and hide in a corner in south mongolia

#

so you have a homemade error alarm with the constant combat music

#

and imagine if we got actually new enemies instead of a 10 second reskin of a current enemy

next rapids
#

:kekw:

feral token
#

didnt we get 2 new enemies in R6? 🤨

prisma zodiac
#

3 even

paper harness
#

3 if you count the awfully uninspiring boss fight with extremely wasted potential

feral token
#

i sense a distaste of D1

digital dawn
#

yes most ppl count new enemies as new enemies PirateSimon

prisma zodiac
#

I sense someone saying „there arent“
into
„There are but!“

#

Id argue its moreso weird than uninspiring. It definetly has way more potential as an enemy

digital dawn
#

My favourite is still someone telling new players we didn't get any new enemies since R2, that was awesome ^^

feral token
#

🤨

prisma zodiac
#

something?

feral token
#

what enemy was added in R2 that overshines every new enemy since

prisma zodiac
#

you mean someone?

paper harness
#

you right, I love waiting 7 months for 2 new enemies and a couple of new tile sets

digital dawn
feral token
#

who

#

thinks spitters are a good enemy

#

im sorry

prisma zodiac
feral token
#

but

digital dawn
#

Indeed 😄

prisma zodiac
#

Id argue they are a good obstacle. But i hate them at the same time

feral token
#

what was the last level that actually had them

plush basin
#

The first time they screeched at me 😌

digital dawn
paper harness
#

Crossways

#

D2

feral token
#

in general

plush basin
#

D4 had them too no?

feral token
#

dont think i played that one

#

good

craggy orbit
#

D4 did not, just fog

#

oh wait no

paper harness
#

d4 had them as well

craggy orbit
#

right after checkpoint 2, it did

feral token
#

honestly im still malding over R2D1

plush basin
#

after the final checkpoint

feral token
#

that one fog room

prisma zodiac
#

they are decently rare
C2, D2, D4 have them as far as i am aware

feral token
#

or zone

#

that everyone would die to spitters in

craggy orbit
#

R2D1 was a ride

#

That one spitter zone, and that one zone with... What, 9 scouts? 11?

plush basin
#

Playing R2D1 when my team was quite bad still and we were having 5 hour runs...

prisma zodiac
#

R2d1 is very close to very fun. But its just too much of fog + spitters + tons of enemys

feral token
#

truly a different era

#

ye

#

a lot of old levels kinda felt like that

#

at least imo

prisma zodiac
#

some definetly

feral token
#

they get a new mechanic and then they overuse the shit out of it

#

like error alarms

prisma zodiac
#

i feel like r2d1 specifically was over the top

#

r2d2 one the other hand d4rkevGasm

feral token
#

that was a reactor right?

craggy orbit
#

R2D1 was, at the time, maybe a little too much lmao

plush basin
#

The best reactor

feral token
#

god its been a long time

craggy orbit
#

I never cleared it at the time, but I got one good run in LFG that wiped on extraction, we all took a break for dinner in the middle of the run LOL

#

took fuckin' forever

plush basin
#

R2D2 and R4D1 both blessed reactors

prisma zodiac
#

i just realized that r5 is by far the least inspiring with new „enemys“ of the recent rundowns
Only charger scout right?

R3 mom + pmom
R4 bbc, tank, shadow scout
R6 flyers, m&ms, kraken/nemesis

craggy orbit
#

I'll always remember R4D1 because of the final code room

prisma zodiac
#

Truuue

#

that ones very fun

craggy orbit
#

R5 did a hell of a lot with what was already present tbh

feral token
#

oh chargers

prisma zodiac
#

ye

craggy orbit
#

And tbh R5D2 will probably always be my favorite reactor, just because of the atmosphere

prisma zodiac
#

its a bit short sadly

#

Mostly because of the part before it being long

craggy orbit
#

Short sequence, but it nails the flavor pretty well

prisma zodiac
#

yes. But overall level is dragged down by it 😦

craggy orbit
#

Doing it for the first time, my group was just increasingly like uhh

prisma zodiac
#

man so many nice reactors

craggy orbit
#

Eh, I liked the rest of the level too

feral token
#

yknow that also makes me wonder

craggy orbit
#

Class IX is just a good meme

feral token
#

when was the last time we got an entirely new objective

prisma zodiac
#

r2d2, r4b1, r4d1, r5c2, r5d2, r6d3
(Fuck r1c1)

plush basin
#

The big alarm on D2 was quite nice

prisma zodiac
craggy orbit
#

Understandable lmao

digital dawn
feral token
prisma zodiac
#

worst case for r1c1 you just kite like an idiot for 20 min…

#

that level is very yikes

feral token
#

that, alongside me using it to find out some info for wiki for ammopacks, is all i remember about the level

#

i mean back then

prisma zodiac
#

True

feral token
#

i thought everyone just used that strat with 3 turrets right at the entrance

feral token
plush basin
#

D2 collecting the decryption keys?

feral token
#

maybe a better way to put it is when was the last time we made a new one on the wiki lul

digital dawn
#

hm, is the external uplink new?

prisma zodiac
feral token
#

uhh

#

what is the external uplink?

feral token
#

is that where you have to use a different terminal

digital dawn
#

yes

feral token
#

id probably just say thats a variation of uplink

prisma zodiac
#

Id argue that you have to make a fine line between „rehashed“ and same concept

#

else all things are just „pick up item/find items/terminal command“

feral token
#

yeah im not saying something like "bah lazy no new objective"

prisma zodiac
#

but yeah r5b4 with warden protocol (being a newer version of the get to extraction) for example

#

R5b3ex/c2o with the thunderdomes

clever mirage
#

I did love the thunder domes

feral token
#

i kinda wish there were more objectives that dont force combat

prisma zodiac
#

I just realized. R6D1 is probably the closest thing we got to „kill this enemy“ yet

#

cuz you HAVE to kill the kraken

queen field
#

😳

prisma zodiac
#

you litteraly cant avoid it (outside of bugs)

feral token
#

didnt play R5 much

clever mirage
#

Lol wait that was the r1d1 remake right?

prisma zodiac
#

Ye

feral token
#

oh yeah it was

digital dawn
feral token
#

yeah i never beat it lole

plush basin
#

There is forced combat in R5D1Ex tho? 🤔

feral token
#

but probably end up being repetitive cause of how stealth is rn

prisma zodiac
#

Id like a level with a d3main ending like timer

#

and you just have to get out as quickly as possible

plush basin
#

Maybe the one turning the lights off in R5A2Ex (if I'm getting it right)

feral token
#

yeah that wasnt required combat

clever mirage
feral token
#

yknow something else that could be cool is hidden objectives

prisma zodiac
#

i mean which enemies are you required to kill?

feral token
#

for doing specific but not instructed things in levels

plush basin
digital dawn
#

"Collect a hidden letter in every expedition to unlock a new section of R7E1"

feral token
#

yeah

clever mirage
#

That would be very cool

feral token
#

well maybe not across the whole rundown

clever mirage
#

Unlock secret e2

plush basin
#

I mean they said they were working on an E tier for R7, not that there would only be one E level 🤔

feral token
#

have a locked door and to unlock it you need to pick up every single PID instead of just 5 of them

digital dawn
#

"Pass this written exam with at least 90% to unlock R8" 🙂

plush basin
#

having an extra cell in a difficult to reach side zone which leads somewhere would be cool

feral token
#

honestly i think anything that is hidden would be cool

plush basin
#

As long as you can't accidentally softlock yourself by putting a cell in the wrong generator

feral token
#

adds some sense of adventure when people find out about it

digital dawn
#

I'd love that, not just something you find by playing normally.

prisma zodiac
#

until people get salty and mad that after its found by one guy everyone knows and they cry how its a boring thing to add

#

yes, yes that will happen very sadly

#

Id love stuff like that tho

feral token
#

yeah but that happens for everything in every game

#

loud minority or some shit

plush basin
#

Would need to be hinted at the first time maybe, that there are things "off menu". And after that it could be left for people to find

clever mirage
#

The cranky ones are always louder than the happy ones

plush basin
#

Bear in mind there are probably a lot of players that don't partake in the info sharing on this discord so they'd get a more genuine discovery experience

feral token
#

maybe have a log talking about a door not opening for some reason

#

have something to at least confirm its not a bugged door

#

imagine its stuff like the old cod zombies easter eggs

#

just random shit

half hornet
#

Happy people have no reason to speak up.

digital dawn
half hornet
#

When people are happy they just shut up and smile. Unfortunately can't see it when they are on the other side of the cable.

#

And so all forums yadi yada are always filled with the opposite.

#

Best case scenario: calm, objective criticism.

#

Worst case... I'm sure everyone seen one at some point.

#

Forums for ultra popular games like CSGO or something are always the purest form of cringe. It's like every thread is made by someone with two-digit IQ, or single-digit age.

#

"Shit's broken, valve plx fix"

mossy marsh
#

bold of you to assume they can't be of two-digit IQ and single-digit age PirateSimon

half hornet
#

What's broken? How? Why should it be fixed? Fuck providing useful information, amiright

mossy marsh
#

though if you wanna have a fun time, go to the apex forums
shit's down bad there lol

plush basin
#

two digit iq is nearly half the population too 😛

clever mirage
half hornet
#

Yeah

#

On Phoenix Point forums there's a guy who claims to be like 50 or someshit

#

The shit he writes...

#

Brandonposting

mossy marsh
half hornet
#

Adulthood is a state of mind

clever mirage
#

All true

half hornet
#

Constructive criticism:

  • Problem
  • Why is it a problem
  • Where its coming from (supposedly)
  • Proposed solutions, even from the top of your head
bold widget
#

constructive criticism:
its bad
gg

plush basin
#
  • devs should be grateful you took the time to give your valuable insight
half hornet
#

I love threads like that

#

Instant +15 to blood pressure

fierce laurel
#

calle can we make burst cannon a non cancelable 20 round burst

half hornet
#

Anti-kraken meta

#

BRRRRRRT

atomic escarp
#

grenade launcher when

half hornet
#

I don't think we'll ever be graced by that thing

#

Best case it'll have like 2-3 shots, +1 per pack charge

lavish wyvern
#

Calle can we get (The) Snatcher plushies?

#

He is the face of GTFO

half hornet
#

Since when

#

Scorpion mask is the face of gtfo

#

Just sell that instead

lavish wyvern
loud nova
#

Why is the D1 boss a copy paste from the Dead Space tentacle?

half hornet
#

It's not. It's worse.

atomic escarp
half hornet
#

Ds 1 was actually fun LMAO

loud nova
#

necromorphs confirmed?!

half hornet
#

Chargers are basically black necromoprhs, so we're not that far actually

#

Oh and callisto protocol is in the way.

#

The gameplay video made me kek so much.

loud nova
#

I cant wait.

#

Game looks fun.

half hornet
#

Betrayed by EA they decided to just make dead space again and better under different name...
The fucking fact that it's part of battlegrounds lore.... What a kek.

loud nova
#

This is new to me

halcyon lily
#

Calillisto Protocol isnt by EA I dont think. It's part of Bluehole which I dont think is owned by EA; yet anyway.

#

But it IS in the same universe as PUBG. Pretty funny.

loud nova
#

From the wiki. Haha this is gold

#

"The origins of The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation (now PUBG Studios) in June 2019, helmed by Glen Schofield, who had previously co-created the Dead Space series at Visceral Games. The studio was created to expand the PUBG: Battlegrounds universe by creating a narrative driven game.[6] Schofield said that when he met with PUBG Corporation where they explained their goal to expand the PUBG narrative, he already had the concept for The Callisto Protocol in mind and presented that to them and worked with them to fit his idea into their universe.[7] However by May 2022, Schofield stated that the game had grown to be its own story and is no longer connected to PUBG, though there remain small nods to the latter"

halcyon lily
#

Honestly I bet the connections is just the prisoners forced to do shit

#

You're a prisoner trying to survive I believe on Callisto Protocol. Which was the OG idea for Dead Space. Tbf I think whoever pushed back was correct. Dead Space wouldnt have been as dope if you werent an engineer on the Ishimura

#

But playing as a prisoner escaping some kind of Super Dead Space event on a prison does sound pretty fun

half hornet
#

I wonder if hat the "nods" are going to be.

#

Probably the helmet will lay somewhere

loud nova
keen rampart
halcyon lily
#

I think it is though O:

half hornet
#

" However by May 2022, Schofield stated that the game had grown to be its own story and is no longer connected to PUBG, though there remain small nods to the latter"
@halcyon lily

hard cobalt
#

Which missions give lore on specimen 22?

#

Are they the X mission audio logs?

#

The claws and whatnot, eh?

royal lichen
#

the ash paper skin thing was before x cant remember which tho

atomic escarp
#

i only know of cx and dx

digital dawn
#

C2 started with that arc

tough badger
#

yea C2 had the first info, but not much else outside of the X levels

sick hornet
#

Not too many people saw it, but we are doing a speedrun competition for the rest of the rundown with $1000 in gtfo merch #community-news message

fierce laurel
#

wait so what levels are there

#

@sick hornet

atomic escarp
#

i guess whatever the fastest for whatever level?

devout river
#

I cant speedrun am I allowed to cheat?

sick hornet
sick hornet
fierce laurel
#

oh I see

fierce laurel
mossy cloak
#

gl speedrunning D1

sick hornet
#

Theres not too many people competing afaik, simply finish d levels with any time and you might get something

fierce laurel
#

might go for it

#

hotbox is going to be pain though

sick hornet
#

Look at the post in the speedrunning disc, loadouts affect your time

#

You dont have to do every level if you are confident with others

atomic escarp
#

4 snipers can do it

solemn wigeon
#

We know?

sick hornet
#

Snipers add to your time >:)

mossy cloak
#

and the thing is

#

it's still hard?

sick hornet
mossy cloak
sick hornet
#

Hmmm

atomic escarp
#

i seen fireblade and his friends do it it 10 mins or something

sick hornet
#

Maybe not

hexed vapor
solemn wigeon
#

Fireblade is cringe though, not even sub 10

sick hornet
#

So true

mossy cloak
sick hornet
#

I should probably post the info in gtfo chat for the normies

prisma zodiac
#

But yeah
Loadout influence time
1 Mine deployer gives between 1 extra min to 4 extra min of time

#

So probably dont use it lul

half heart
sick hornet
#

Mine deployer was too goated

#

We had to kill it

prisma zodiac
#

it and burst sentry being hit hard makes sense tho

#

i loved calculating the "theoretical" best loadout for d1 gun wise. And it will be interesting if people wanna suffer through c3pe without mines

tough badger
#

oh that sounds awful

prisma zodiac
#

well you can clear c3pe with a score time of 8:00 quite easily as long as you do the level in 34 min

#

(without mines/sentrys)

sick hornet
#

C3 i think is going to be one of the most interesting/fun levels

#

which you wouldnt expect from a time gated level in a speedrun

prisma zodiac
#

i find it interesting that in an optimal world d1 with 1 sniper is the fastest way to finish the level

tough badger
#

definitely sounds like a fun event to send off the rundown with

sick hornet
#

this is just the start, we have something a lot bigger going on in R7 :)

tough badger
#

meta shakeup events are neato

distant bramble
#

spoiler alert, thanos dies in endgame

ocean bloom
#

NOOOOOOOOOOO

dark bane
#

Yo so my friend wants the mask so we trying to speedrun the mask thing before the event ends (14 hours)

#

do we need to beat CX extreme or just hard is fine

errant vigil
#

should just be the mains of the extension missions

ebon stratus
#

I hate C2

#

Thank you

next rapids
next rapids
broken scarab
brazen hollow
#

Is this mask from Ext stages

queen field
#

yes

brazen hollow
#

nicey I got that 1 alr

#

p dope mask

dark bane
#

welp my friend group already got the mask after spending 6 hours for 3 stages (gotta love the tower of power)... good to know tho in the off chance I wanna help another friend get the mask

next rapids
#

gj

hallow lark
#

Even more so as solo with bots

dark bane
#

I think the worst part was the fact that I thought it would be easy because the first time I did it was at release, which was when there was still the double damage bug for flyers

#

so I had the copium fueled pipedream of "oh yeah it'll take like one or two attempts to get past the tower, since the flyers no longer do one burst downs"

next rapids
#

lul

#

i completed it 3 times with double flyers damage

#

never again

dark bane
#

madman lol

next rapids
#

i only have 4 completions on DX lmaoo

#

my least played level for sure

outer hollow
next rapids
#

owo?

#

didn't expect to see you here @outer hollow

outer hollow
#

Just happened to see you in here while browsing the server

next rapids
#

uwu

#

welp I'm going to bed

bold widget
#

O_ WO_

candid dragon
fallow wasp
#

The fog is coming.

obtuse surge
#

didn't they also make other balancing changes when they fixed the double damage

#

as in making things harder

tough badger
#

they made it spawn more ye

#

so you don't get bopped instantly but there's more garbage

lavish wyvern
#

funny deployed

distant bramble
#

Spoiler alert, R7 E1 you want all turrets and there’s a boss battle at the end

#

I had a dev message me that

hidden lynx
#

sure

clever mirage
ebon stratus
#

Never again

#

Anyway I hate D3

wary olive
#

Why? It fun

next rapids
#

D3 enjoyers 🗿

minor kernel
#

C2 enjoyers Scout

solemn wigeon
#

Hi that's me

next rapids
#

yes

#

RNGesus has been kind lately on my C2 runs

bold widget
burnt goblet
#

Damn 4 days until the next rundown, time flies. It felt like it was just announced yesterday

woven marlin
#

Just got to the end of C1 (I hope that was the end) the room with all the scouts and then we died cause I tripped it 😦

mossy marsh
solemn wigeon
fierce laurel
#

oh no

#

poor guy doesn't know whats up

#

or down

#

and moving up

gleaming cedar
#

there is much more *walking *to do

fallow wasp
#

I want to make it to 300 scout kills by the end of R7, hopefully there are a lot to slaughter

kind swan
#

Scouts are friends though

brittle light
#

in all honesty 300 scout kills doesn't sound like a lot

#

like, if one mission has between 2-15 or so scouts

#

like currently

#

easy enough provided you don't just play half the rundown once but actually repeat mission and always try to get scouts personally

kind swan
#

playing with chads (unless you play solo or with friends that let you kill the scouts)

#

It's like a Race to who can kill the scout first

brittle light
#

trueee

#

just play with randoms

#

they always act so surprised when you rush in and just knoife them

#

until you meet the funny charger scout and you're sitting there like "do something, please"

fallow wasp
#

Well, I guess I only count normal/shadow scouts that I kill with melee

#

Charger scouts are too annoying to kill solo melee, and guns are the baby way to kill a scout

#

Also what level has 15 scouts?

sick hornet
#

I dont think any have 15

#

R2D2 had 10, right?

atomic escarp
#

dx has 8 d4 has 8 too i believe

silent kettle
#

r4e1

sick hornet
#

R4C2 had 17 iirc actually

#

r4e1 had like 8

silent kettle
#

no???

sick hornet
#

wait 11

#

4 per zone in the fog, then 3 after right?

silent kettle
#

ex alone has 4 in beginning 2 in code 1 4 in code 6

#

and main has like 8 in fog

sick hornet
#

i forgot extreme exists

silent kettle
#

many scouts

sick hornet
#

yes

#

but did it have more than r4c2pe

silent kettle
#

probably

#

extreme didnt exist in that level and no way overload has like 10

next rapids
#

R6D2 has 15 charger scouts

tough badger
#

it sure does

next rapids
#

maybe 16 even

tough badger
#

more fun than a human should be allowed to have

atomic escarp
#

15 or 16

obtuse surge
#

more in R4C2

#

a zone with only scouts that had 6

#

the zone with the turbine that could have 3

#

the first extreme zone that could have 3

#

the second extreme zone had 2

#

overload had 8

#

2 in the fog zone that needed a cell

silent kettle
#

thats same/less than e1

obtuse surge
#

yeh i just meant more than the number he listed

silent kettle
#

ah

#

icic

velvet flower
#

Um...how many in R2D1? Probably the first level has double digit scouts.

west umbra
#

R7 trailer wen

last gust
#

would've thought they'd get a slot in the summer games fest or the pc game show

#

but nope

errant vigil
#

Supposed to be a few hours before release

#

For some idiotic reason

last gust
#

they said that somewhere?

errant vigil
#

Just as with rundowns they take way too long to release things

#

Except merch

#

That's made before the game is released

next rapids
errant vigil
#

I like the one guy that said the trailer isn't made for the people who already own the game

#

KEKW

mortal granite
#

we like watching trailer

errant vigil
#

shut up alpha

#

You're lying

mortal granite
#

i made it myself

errant vigil
west umbra
#

it would get wayyyy more people's attention

tough badger
#

I'd rather them not rush another release to make a high-profile deadline

last gust
#

we're talking about the trailer, not the actual rundown release

tough badger
#

true

brittle light
#

how much time is left for the rundown? 2d?

tough badger
#

A little over 3

brittle light
#

ah ok

#

so I gotta do the D's and X's today and tomorrow with a few last-minute runs on wednesday if I'm lucky

#

got it

brazen hollow
#

You got this champ

brittle light
#

Dunno about that chief, the D’s with randoms are either utter chaos, or speedy perfection

#

Rolling the dice here

zinc barn
#

What does it mean by from 16th to 20th June?

surreal rivet
#

You'll be able to download the game for free and play between 16th and 20th, when the new update arrives

zinc barn
#

Download is permanent?

next rapids
#

no

robust marsh
zinc barn
#

Thought so

next rapids
#

you wish lol

zinc barn
#

I have it anyway

#

lol

next rapids
#

yeah

#

this game ain't cheap

#

at least not for me

zinc barn
#

Can't wait for the new weapons/tools

#

Especially the maps

surreal rivet
#

new tools kek, lots of copium for that one

#

one can hope

#

🙏

next rapids
#

mmm

#

another sentry :kekw:

surreal rivet
#

maximum level of effort

bold widget
#

@brittle light what levels are you exactly missing

brittle light
#

D2, D3, D4, BX, DX
Have done D2 multiple times quite far but never won, same with D3
Never been in D4
Failed at final part of B2 with team
No DX yet

#

Should be doable once I get home today and tomorrow

bold widget
#

b2?

#

i am down to help out once i am home myself if you need people. will be home in say.... 3 1/2 h

brittle light
#

BX

#

Mistyped there

bold widget
#

all good

brittle light
#

Done B2, just never in extreme

bold widget
#

i mean if you want we can do extreme

#

shouldn't be that much of a problem

heavy siren
#

was there any dev talk about rundown 7 being harder or easier or nah?

gleaming cedar
#

lean toward harder

plush basin
#

I've not heard any official statements on it, but its launching with an E tier level so 🤷

craggy orbit
#

they seem to be implying that it's harder, though any statements I recall hearing were paired with a mention of the E-tier, so who knows

obtuse surge
#

damn its gonna be even more painful now if r7 doesn't fix the networking

shadow crane
heavy siren
#

very good

zinc barn
#

Still wandering whether this is a gucci mask or a new enemy type

shadow crane
#

new enemy type and/or possibly environment

atomic escarp
#

parasites 🤤

shadow crane
#

pogasites

queen field
bold widget
robust marsh
#

that is scary

#

very scary

bold widget
#

shivers down my spine

carmine gull
#

Any of the rundown specific guns been spoiled yet?

queen field
#

"spoiled"

#

We don't do that here

#

sadly

#

Now that i think about it

#

The very last leaked weapon was the double tap rifle

#

I'm wondering how many people seriously used that

tough badger
carmine gull
#

good

queen field
#

I hardly see them removing HAR at this point tbh

carmine gull
#

Wonder which flavor of machine gun we get at this point

tough badger
#

It's hard to mistake that scope

queen field
#

Probably R2's MG

#

If they were to use R1's i wouldn't see the difference between it & HAR

#

Aside from HAR having a bit more ammo & more difficulties to kill enemies

errant vigil
#

R1 MG has a longer reload and charge up

queen field
#

indeed

#

but won't the weapons be too similar ?

errant vigil
#

I don't think they care

#

Revo and hel gun are similar

#

kinda similar to how old MG and HAR are

#

Hel gun does everything better but has "charge up" and longer reload

queen field
#

less ammo though

#

for Rev & Hel Rev, Rev rewards you more with headshots (as it one shots strikers & shooters)

#

But no penetration

#

Also kinda garbo vs giants

errant vigil
#

Only real downside I have with regular revo is that it's absolute shit against chargers

queen field
#

tru

errant vigil
#

If it didn't have that downside I'd use it way more on later levels

#

The increase to 15.01 wouldn't even be that big of a buff for anything else

#

One less shot to kill on bigs and one less shot on chargers/shooters (body shot)

#

Hybrids and Big shooters might be a bit more efficient but sniper already covers them

last gust
#

otherwise I was pleasantly surprised when I started messing around with it lately

wary olive
errant vigil
#

Yea but you’d be fine efficiency wise if you can’t double hit

#

By using HAR

#

Or something similar

queen field
errant vigil
#

It was, people who could get the double hit used it

silent kettle
#

in todays lesson we learn that burst cancelling is a mechanic for certain weapons

queen field
#

In today's lesson we learn that burst cancelling hasn't been patched on R5 & later

kind swan
#

Werent they working on patching burst cancelling?

velvet flower
#

Just don't give players burst cannon, solved.

errant vigil
#

BR canceling

#

Carbine

wary olive
#

would burst cancelling still be op if it did 19 damage

silent kettle
#

much less

errant vigil
#

yes

solemn wigeon
#

Why would burst cancel the carbine :^)

#

Its not a railgun

kind surge
errant vigil
#

it's character was being a charge up fully auto dmr

kind surge
#

it had much higher damage, but had a far slower fire rate

kind surge
errant vigil
#

Not really a bad thing

kind surge
#

it wasn't, i loved r1 mg

#

was my favorite gun

errant vigil
#

I kinda wish revo and pistol were high precision weapons again

#

Healthier and easier for them not to be tho

atomic escarp
#

Cs 1.6 duals have better precision

velvet flower
#

What do you mean by precision weapon?

fallow wasp
#

Weapons that do more critpoint damage

last gust
#

I think pistol's shadow range nerf in R6 was the wrong way to go re: precision

#

it's kinda just a better SMG now

obtuse surge
#

the poopoo balance where they nerf a weapon and then max it out with stagger instead

atomic escarp
#

does scattergun stagger?

#

i feel like it should stagger

obtuse surge
#

⚠️ please stop insta killing sleepers with no charge

#

have more stagger instead

#

⚠️ we broke the combat shotgun with our head hitbox changes
have some more stagger

atomic escarp
#

⚠️ people complaining about pause between rundowns?
have some more stagger

obtuse surge
#

sorry we cant add stagger anymore we split the code

atomic escarp
obtuse surge
#

maybe the free weekend will encourage the devs to make sure they hotfix as much as possible on r7 release

subtle vault
#

I have good faith in the devs that they will make sure this goes off without any problems

errant vigil
#

The precision I'm talking about technically isn't precision, but really old revo and old pistol both required you to hit the head to stager

#

now both just spam to stagger if you can't aim

velvet flower
#

I see, that's why I'm confused since pistol and revolver is never a "precision" damage to me.

hexed vapor
#

Tbf, pistol kind of wants that stagger to compete w/ DMR, which gets it for free in exchange for hitting like a truck (for a main weapon, anyway).

#

Although I think I would rather they nerf DMR stagger as opposed to buffing pistol stagger.

hallow lark
#

DMR stagger? I don’t really see that much vs Bigs and such (maybe it’s because I ended up sniping them instead of using Dmr…)

next rapids
#

thats a giant tho

hallow lark
#

The only stagger from Dmr that I see ALOT are in regards to smalls

next rapids
#

yeah

hallow lark
#

But they’re not garanteed kills

#

DMR is 1-2 shot on smalls (more depending on the aim)

wary olive
#

dmr only 1 shots shooters

#

unless booster

hallow lark
#

Yea.

hexed vapor
hallow lark
#

Ok

velvet flower
#

Yep, one body shot stagger DMR is so valuable that I main it since R2 before DMR is buffed, and at that time a lot of pub games I played people just trash talked when you use DMR.

last gust
#

I was about to make a suggestion, but then I remembered that I like strong mains and that dmr is absolutely perfectly fine as it is

queen field
#

Tfw E-tier is ready but not D-tier

#

😳

atomic escarp
#

ready for pain

fallow wasp
#

They might want E1 this rundown to be their coup de grâce

#

I never ended up really playing R5E1 because I was headstrong in beating all the C and D levels first (which didn’t end up happening)

tough badger
#

r5 c and d tiers were meaty

solemn wigeon
#

Some unnecessarily

#

Like r5d1

tough badger
#

:)

#

3x as much work to get to the fun part as dx

queen field
#

r5d2 was a humongous joke

tough badger
#

It was really funny and then really fun

#

And then funny again

solemn wigeon
#

It was a cool level for what we had seen

prisma zodiac
candid dragon
#

That one D level with all the respawns was a pita

prisma zodiac
#

i found it pretty fun

candid dragon
#

Randoms still suck at stealth

tough badger
#

r5d2 was great fun, r5d1 felt like a chore
prepping the first alarm in r5d2 was definitely also a chore tho

#

but all is forgiven thanks to the beautiful memes of Revenge of the Class IX Alarm and "Sector Lost"

sick hornet
#

Yoooo r7a1 confirmed

surreal rivet
#

R7A1 confirmed to have sleepers

#

😔

broken scarab
#

Sorry

surreal rivet
#

But Calle! I was expecting it to be easier than this! 😢

broken scarab
#

Checkpoint for every sleeper confirmed

light lagoon
#

Checkpoint scan next to every sleeper that you have to sit through before you're allowed to bonk it.

broken scarab
#

Yes

atomic escarp
tough badger
#

A1 data center :o

atomic escarp
#

further analysis of genome databases

dreamy bramble
#

hopefully that keeps datacenter out of deeper expeditions :)

tough badger
#

E1 data center :)

candid dragon
#

inb4 e1 takes place entirely after a teleport so you have no map for the whole game.

mellow fox
#

E1 is A1 but every enemy is replaced with charger scouts, mothers, and tanks

errant vigil
#

E1 just needs to be something other than cringesite

tough badger
#

1 invincible meatball that annoys you the entire map

queen field
#

E1 : Framedrops

#

my favorite level

candid dragon
#

chased by an immortal snail.

#

i hope they collect analytics for framerates.

#

if they dont, they should.

mellow fox
#

an immortal charger tank that has infinite attack range and can go through walls

boreal tendon
#

we already have that

#

tank stucks his last blob into the wall and he's practically immortal

#

the rest is taken care of by sniper melee

hallow lark
#

Lol.

#

Replace that sleeper with a tank. A lonely tank… in the darkness

#

(I’m pretty damn sure that the tanks of R7 have been warned about me… considering how I just delete them like crazy… hence their extreme aggression towards me… despite teammate trying to distract em)

jolly perch
#

NOOOO

#

ANOTHER DATACENTER A1 EXPEDITION

tough badger
#

I like datacenter

surreal rivet
#

Datacenter is neat :3

tough badger
#

It's also DARK A1

jolly perch
#

datacenter is mid

errant vigil
#

Datacenter and labs are the best tile sets imo

jolly perch
#

refinery is better

errant vigil
#

dirt poggers

tough badger
#

refinery
ScoutRage

mortal portal
#

If we're getting a Dark A1, thats gonna be poggers

#

Actual horror game vibes for the new players

tough badger
#

The screenshot is definitely a dark room

errant vigil
#

lights could really be toned down for R7

jolly perch
#

will this be the first time we don't get the new environment in a1

mortal portal
#

True

tough badger
#

Yeah even in R6 we got about 10 seconds of the new environment

mortal portal
#

What if we get the new environment in E1? PirateSimon

tough badger
#

I'd be down for that

#

Literally

dreamy bramble
#

only low latency players like datacenter

jolly perch
#

honestly

#

i kinda wouldnt doubt if its e1 only

#

then in r8 or r7 extension it becomes more used

mortal portal
#

That would be pretty cool imo

#

First ever E1 that isn't in Digsite

tough badger
#

They could also just be varying environments more, so A1 could be data center and the new environment

jolly perch
#

that'd be assuming the new environment works with datacenter and labs

errant vigil
#

R4E1 as a lab would have been cool

tough badger
mortal portal
#

R6D4 becomes the new R7A1 PirateSimon

tough badger
#

Honestly though I hope they remove the environment restrictions and make transition tiles at some point

jolly perch
#

like r3 did with r2

mortal portal
#

Is in Lab.
Opens warden door
Door reveals a Digsite out of nowhere PirateSimon

#

That would be pretty funny imo

fallow wasp
#

R7E1 main objective: Mine 350 morkite

tough badger
#

Collect 4 plants

errant vigil
#

I just hope they don't cut any enemies like in R2 and R6

mortal portal
#

Find the reactor and make sure it is back online PirateSimon

#

That's like... The cheapest way to make a hard level imo

#

Just make it a reactor level, easy PirateSimon

errant vigil
#

reactor
hard

mellow fox
#

What if you need to build a reactor

errant vigil
#

20 million ammo

plush basin
#

reactor levels are fun though 🙂

mortal portal
#

They're fun, yeah.

errant vigil
#

They can be

mortal portal
#

It also depends if it's a toy reactor or an actual reactor

surreal hawk
#

if there is a reactor in the deeper tier, they couldnt have a good resource balance

tough badger
#

R5B1ov was a nice toy reactor
ex afterwards was a slog tho

mortal portal
#

You could give them like almost no resources in the main room, and leave all the stuff scattered around the extra rooms

#

Yeah, extreme killed the vibe in R5B1

tough badger
#

Too long too easy 😔

#

Especially post-nerfs

mortal portal
#

I would love to see the chargers being introduced again in this red lighted room with the dripping black thing on the ceiling

#

That room really made them look like demons

dreamy bramble
#

i wonder if the meat ceiling has anything to do with the tentacle thing in the teaser

errant vigil
#

A long, girthy, and wet tentacle erects out of the meat ceiling to grab you

wary olive
#

what if one of the codes you needed for the reactor you could only get after you completed a second reactor in the side zone

#

🤯

mortal portal
#

Unless it's gonna be another flyer variant that just acts like a barnacle

#

But by the looks of it, it might either be environmental or an actual enemy

#

Idk but it looks interesting

errant vigil
#

They need to fix flyers before giving them another variant

mortal portal
#

The first time I saw the big meatball flyer it was stuck on the ground PirateSimon

tough badger
#

They need to fix all enemies getting stuck not just flyers

#

They just do it more often lol

mortal portal
#

Not even stuck, just straight up spawning but not responding at all

errant vigil
#

They do it way more often, and if they fix that it would hopefully transition nicely to other enemy fixes

#

Also them not appearing on the bio until they shoot once

tough badger
#

Oof

#

It's a shame because when they are functional they're a decent addition to the roster

errant vigil
#

I like them a lot

#

Very different to fight

#

Harder to hit for the most part

tough badger
#

D1 reactor solidified my like of them, as did BX

errant vigil
#

I just like that they're omnidirectional

tough badger
#

So long as we get another stealth addition in r7 I'll be pretty happy with enemy variety for a bit

wary olive
#

@hexed vapor after having paid closer attention to it, in D3 i've noticed that if you do the class VI skip your first reactor wave will be normal, but if you do the class VI alarm normally, your first reactor wave has a high chance to be a shooter army

silent kettle
mossy yoke
#

They use their tendrils like helicopter wings to generate liftoff

mortal portal
#

Scouts but their tentacles have aimbot

#

Homing tentacles with infinite range

mossy yoke
#

@broken scarab plz don't kill me for spoiling

jolly perch
tough badger
jolly perch
#

OHH

#

nevermind

#

wait yeah what enemies were cut for r6

errant vigil
#

Pmom

jolly perch
#

ah

silent kettle
#

Ptank

tough badger
#

Pmom had 3 rundowns in a row then got her theme stolen by a giant pickle

jolly perch
#

i think it would be pretty epic if they cut chargers

mortal portal
#

They did that for R2 iirc

tough badger
#

Chargers good

#

Friends

mortal portal
#

But please don't cut my chargers

#

I love then with all my heart

#

In fact, I have one as a pet

broken scarab
broken scarab
wary olive
#

why cut chargers? one of the only enemies that force you to shoot and not rely on hammer kiting them

jolly perch
#

they're easy to hammer kite them

#

so long as they arent teleporting around everywhere

obtuse surge
#

combat with no benefit for precision trollge

silent kettle
#

just get the stagger that turns them around

wary olive
#

you were hammer kiting charger error in r5e1?

broken scarab
wary olive
broken scarab
#

Ooops

#

Well, this is the spoiler chat

wary olive
#

r7d1 leaked

#

😎

jolly perch
jolly perch
#

please?

#

😩

broken scarab
#

captain my captain

mortal portal
#

Chargers confirmed in D1, but how about shadows? PirateSimon

jolly perch
#

i think it would be cool if shadows were cut

broken scarab
#

How would know if there are shadows? They are invisible.

mortal portal
#

Shadows are my favorite enemy

#

Please don't cut them

brazen hollow
#

shadow spitters.

mellow fox
#

Shadow tanks

brazen hollow
#

flyer tank

mellow fox
#

Flyer shadow charger tank

brazen hollow
#

flyer mother would be chaotic

#

as she shits babies you wouldnt have any way to shoot pus at the back

brittle light
#

THAT WOULD BE SO FUN

mellow fox
#

Shadow variants would be bad too

#

Because you'd have a harder time shooting the bulbs

brittle light
#

having a large blob that has holes on it, out of which come small flyers

#

it sounds totally viable and fun

mellow fox
#

Baby flyers

brazen hollow
#

we have baby flyers alr

brittle light
#

with hitting a few blobs around the big flyer to kill it

brazen hollow
#

;w;

mellow fox
#

No we just have regular flyers and then the big ones

#

We don't have baby ones as far as I'm aware

brazen hollow
#

we have babies and regular ones *

#

jk lol

mellow fox
#

Charger flyers... Way harder to shoot because they faster

brazen hollow
#

but then they charge up to air so they re no real threat

#

just annoying

#

tbh kraken fight was very fun so definitively expecting a charger version of it

#

In the compound

mellow fox
#

You know what would be a fun new enemy type

#

Infected enemies that give you infection if you get hit by them

brazen hollow
#

dont give em ideas

hexed vapor
#

Fuck

#

I'd need to check but if I had to guess the class VI is spawning all standard along w/ the error wave, and this is making special the only role available initially.

hallow lark
brazen hollow
#

Checking wiki and

#

who decided to name "kraken" subway sandwich

digital dawn
#

yes

brazen hollow
#

yes

mortal portal
#

yes

atomic escarp
#

how about lil drakes that fly around that melee like birds

tough badger
#

I've hated swooping enemies in every game ever

atomic escarp
#

we got to have more flying enemies

tough badger
#

Unless they start adding them to stealth I think a rundown without a new flyer is fine

atomic escarp
#

hanging over from the ceiling then

quaint stag
#

Ok.. hear me out..."scout spitters"

solemn wigeon
#

Do we know if Kick/Ban functionality is coming along with Rundown 7?

atomic escarp
#

according to the roadmap its being worked on, i dont think they'll be able to pull it in unless they prove me wrong

pulsar pawn
#

how much % extra melee does it take to solo hammer a charger scout?

craggy orbit
#

50%, theoretically

atomic escarp
#

can you even get 50% across 3 boosters?

craggy orbit
#

That’s pretty much why I said theoretically, I don’t think you can x3

half hornet
#

I highly doubt it.

obtuse surge
#

it does go that high unless they changed it

velvet flower
#

You don't even need 3... one aggressive is sufficient.

errant vigil
#

Just don't complain when you hit it from the side of the back and don't get the full back multi

tough badger
#

Classic scout cha cha slide

fallow wasp
#

Can we get half big sleepers?

#

actually I guess those would be scouts and hybrids

#

I'm thinking of some weird lanky creature that acts like a normal striker/shooter but is just tougher

west umbra
#

I would love to see like a sleeper, missing an arm or leg. Just frantically crawling towards you during an alarm

#

like a zombie horror movie

tough badger
#

The mocap animations are probably going to be some sort of hellish to behold

candid dragon
#

We need new stealth hazards that arent just spitters

#

Stealth gameplay cycle is extremely stale

hallow lark
#

You COULD try playing levels without sounds XD if you’re bored

#

Or want a challenge

mellow fox
#

i mean this is the first rundown that has added enemies that were not stealth based at all i'm sure you'll get something new to stealth around new rundown

cursive stag
#

new gimmick

mellow creek
#

play it without hands

candid dragon
#

Ive done floors without sound, but not recently

#

If anyone wants to do deaf runs wm 2mr night lemmie know

mellow creek
#

how about blind runs

west umbra
#

im just waiting for the trailer to see the new enemy

hallow lark
west umbra
#

tmr right?

hallow lark
#

I think when it releases r7

west umbra
hallow lark
#

Ikr?

soft cedar
#

wheres this enemy

fierce laurel
#

good question

soft cedar
#

is tenor not allowed rockeyebrow

fierce laurel
#

imbeds aren't

#

you can still click on them tho

tough badger
#

Without the behavioral differences or lack of head weak spot, presumably

obtuse surge
#

why stream on release again

#

did not enough people talk about it last time

#

there's 2 negatives to your dev streams on new releases:

  • your players that might be interested, are playing the game
  • it's the most important period for the streamers in the community to get viewers and you're taking possible viewers away from them
robust marsh
#

@broken scarab ^^

obtuse surge
#

please do your dev streams right before a release or a significant period after

robust marsh
#

please learn

broken scarab
#

The release streams are not for the established community, it’s about discovery. And I think the more the merrier, people will jump around stream to get different perspectives. And that reminds me of raiding others when we end.

obtuse surge
#

discovery where

mortal portal
#

Discovery Channel PirateSimon

obtuse surge
#

your twitter will mention the new rundown release and if interested people can just watch one of the many streamers

#

ppl browsing twitch would also just pick one of the other streamers

#

where are you pulling people from that you think wouldn't have been watching any stream if it wasn't for yours