#gtfo-spoiler-chat

1 messages · Page 286 of 1

half hornet
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Shotgun couldn't reach the fliers and there were no good chokepoint to spam the MG into

undone nacelle
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is it normal for d1 to take 4 hours with only two human players
because christ im never doing that again lmaooo

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the bots deciding they had enough and no longer stacked on full team scans really made the t6 alarm a nightmare

queen field
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No

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that's way too long

undone nacelle
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i wish we got a command to the bots that tells them to stop moving, especially in choke points when they decide their best spot to hold is having no sight lines anywhere

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well having to rely on bots sucks that cant be told to sit still to hold something is hell, at least they can be a distraction :^)

half hornet
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I believe i beat that mission with 2 guys + bot

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took us ~90 minutes

undone nacelle
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but the final part of the mission bugged out and nothing could hit us so that made up for the duration lmao

half hornet
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kek

obtuse surge
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there was a bug where the flyers did double damage and when fixing it they also changed some other stuff, so probably yeh

#

it does feel worse to me

half hornet
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Ah, that would explain some

obtuse surge
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more smalls it feels like

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which makes starting at bottom so much worse

half hornet
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Oh yeah, jesus christ

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We had to grind through them to move 15 meters

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After like 5 attempts we couldn't make it past 2nd terminal

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there's just way too many of them

fallow wasp
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I’d say your best bet for DX is to use two sentries and a cfoam for the uplinks

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Do the bottom uplink last because it’s the easiest

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And do your best to use melee as much as possible throughout the mission

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I like using spears to hold doorways during bio scans, that way I don’t waste bullets and I don’t have to throw myself too far forward to hit a striker who’s about to whip me

half hornet
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there's even a door there that could be used for c-foam mine trap

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if you can prepare it faster than 20 monsters rushing your way

mossy marsh
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that's ironically really easy to deal with, even with melee
the problems I usually see from groups are both letting them stack and holding them for too long

fallow wasp
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I hate hybrids

mossy marsh
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or when you get the epic 9 hybrids because ch*ckpoint moment

half hornet
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I once had a team that almost beat the C2 secondary

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basically you need 2 people experienced with sniper rifle and preferably with some ammo upgrades

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then you split into 2 teams: one team massacres the hybrids while the other does the secondary

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we made a mistake of bringing only 1 sniper. The man simply didn't had enough ammo.

fallow wasp
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I have no idea what the non slaughter team did in C2 I just got lost in the slaughter

queen field
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1 sniper is plenty enough tho

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3 shots, 3 kills

fallow wasp
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I used choke mod to kill them

queen field
#

Leave an ammopack 4 to the sniper guy

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the rest of the team pushes in

jolly perch
real moss
kind swan
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1 sniper yeah is good.

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1 shot 1 kill

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I still like that Game-Suggestion where you can make bots like stay in one area

bold widget
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there is nothing more that i love about this fucking game then enemies able to attack you while being in a wall

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and dmg drop of at 5 meters already is retarded

mossy marsh
#

seethe

kind swan
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Snoipah Mel leh

fallow wasp
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I swear they buffed striker tongue tracking since r5

mossy marsh
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they should keep the melee buff they added with the network fixes

obtuse surge
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just give us the burst cannon and combat shotgun bro

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this rundown cursed already anyway

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let us have some fun

mossy marsh
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sus cannon

devout river
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No

silent kettle
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No

devout river
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If the proof is the steam event for the mask then that means nothing

silent kettle
devout river
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Placeholder date

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I considered that too but then realized that the devs themselves likely have no idea when it’s coming out

mossy marsh
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can't wait for the rundown to be 8 months old

devout river
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That’s how gtfo goes

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Just play other stuff I guess

mossy marsh
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Hell I would play GTFO if I didn't have both a lot of school work and a crippling TF2 addiction

heady python
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How easy is c3 with bots

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Like what's the extreme and overload and shit

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Excuse my language

mossy marsh
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overload is S scan + a tank fight after it and then like...each 15 minutes? idk i forgor

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secondary is cells with a considerable amount of rising fog over time

heady python
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Ok, I notice there's a 30 minute timer. Can I wait until it's over to do the optionals?

hexed vapor
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Fog rises and blocks off earlier parts of the map (although bots can carry you), and error wave will run you out of ammo over time.

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Turbine is also locked behind Secondary, and opening Secondary prevents you from getting more keys.

heady python
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Ok so I just have to keep moving to get away from the fog?

hexed vapor
half mortar
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do you need two hits to kill a charger scout?

hexed vapor
cloud ibex
atomic escarp
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1 full charge hammer hit with yellow syringe also works

fallen badger
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D3 order?

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high/overload, secondary?

vague mauve
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2 way

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high, overload, extreme
overload, high, extreme

fallen badger
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ty

vague mauve
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high, overload, extreme you can use cheese to ||deacative the surge error||

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overload, high, extreme is intended

fallen badger
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awesome, ty.

atomic escarp
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Does D2 Extreme's uplink alarm turn off when you finish the uplink?

vague mauve
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yes

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and tank will go out at the middle room

atomic escarp
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So you can technically do Extreme right after checkpoint and take your time finishing High?

vague mauve
#

yes

atomic escarp
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Thanks

vague mauve
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but imo i will jsut finish all the thing before checkpoint

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so if you fucked up the uplink, you only need to do extreme again only

kind swan
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Some people do extreme first so that infection fog area isnt infectious anymore

obtuse cedar
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It is funny cause those people will still use fog repellers to remove the fog left

craggy orbit
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Helps with visibility

kind swan
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Having played previous rundowns with infectious fog in pitch blackness.

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It's scary how it isnt that bad though.

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Nonetheless I'm still disappointed how easy R6 is :/

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Or when I hear someone else complain it's too dark.

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Haha.. little do they know.

dusk obsidian
fierce laurel
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which is pitch black infectious fog?

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R4C3?

heady python
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just got to the very end of c3 (2 minutes left) before dying.

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I think it would be cool if there were randomized events instead of it going dark at a set time

mossy marsh
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that message has like 0 coherence, but yeah that would be cool

heady python
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something where at x time, a random event will play that includes something like large biomass, lights go out, another sleeper wave, etc

mortal portal
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If that were the case I think C3 would be an RNG festival

fallow wasp
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I appreciate a bit of consistency in the level

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Rng can really wack you on the ass when it comes to certain objectives

silent kettle
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hehe scan loops right infront of enemy spawn

royal lichen
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an rng chance of hybrids in the wave. here, have three :)

silent kettle
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touhou gameplay

atomic escarp
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can knife take out regular scouts?

vague mauve
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Yes

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Full charge to the back of scout head

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Bat also can do it

atomic escarp
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so i have to make a jump to do it

vague mauve
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For easier,yes

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Since I did not try not to jump to the scout and give them a hug bonk

atomic escarp
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ill make sure

obtuse surge
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one of the main reasons to jump is that the knife just simply hits lower then where you aim

silent kettle
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knife the ceiling

atomic escarp
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what is the secondary objective for cx

mossy marsh
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run

atomic escarp
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what am i expecting in there

mossy marsh
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to survive for 10 minutes

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the "real" objective is to get the bulkhead key

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but you need to power a generator to get it

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once the timer runs out a shadow error will start, but overall the hardest part of the objective is not knowing how to move fast and in some cases where to move

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other than that it is easy

atomic escarp
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error wave till extraction?

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ill hold on to secondary for now

royal lichen
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~20sec after 10mins are up the real error begins, better be running back w/ bulk key when it happens

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its a shame the main bulk audiolog goes under combat music and constant gun / bonk fire and screams when sec

atomic escarp
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well if u want to listen to it someone has uploaded it on yt

royal lichen
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did sec and later main only to engorge :) .. but yea all waves are fromelevator, 1/3 or 2/2 split works for cell fetch

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forward spawns wouldve been tougher imho, but i like

atomic escarp
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had 3 giants spawn in a small room so got screwed real hard so ijust loaded checkpoint did main

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will def circle back to it after dx and rest perhaps

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not sure how far i got cuz i couldnt see much

royal lichen
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yep and the g's wakeup and no more back dmg, i can relate

atomic escarp
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and map didnt help me much

royal lichen
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cx cell is aaaaall the way west usually, k or L, if cp, ride the revealed map route cheese

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and or the transparent doors

mossy marsh
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query

royal lichen
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and for dx, fun stuff until the stairs, we first failed bottom mid top twice, then next run we failed mid top bottom.. then tried top mid bottom and made it, thats my rec for it

mossy marsh
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DX is pretty boring until stairs for me

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it's relatively intense, but I feel it could be a tad more ya know

royal lichen
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yeh standard bonk fest, only the c scouts w/o cfoam were tricky

mossy marsh
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even those are easy imo

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just kill normals them charger

royal lichen
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even the foggy class v (?) was basically hitless, easiest scan of d*

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vc lag screw us everytime 321 hit bonk... bonk.. went off, damnit :)

atomic escarp
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you get to the cell behind another security door after the first one

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right?

royal lichen
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yep class 3. careful with the mine, its a small room

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then ping the cell and zoom west

atomic escarp
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i just need to know where it is exactly

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its easy to get lost when everything is dark

mossy marsh
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Just follow the letters on the doors

atomic escarp
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ok thats actually a good idea, i just open doors without looking at them 😂

heady python
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Man, c3 will bots is so frustrating.

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One stayed far away for some reason so I had to leave him to die

hallow lark
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Takes time and patience to get through that room otherwise… it’s a wipe

fallen badger
atomic escarp
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but after several checkpoint tries they sometimes ignore bio scan

royal lichen
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ignore scans or practice ladder climbing :)

jolly perch
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I like R6D1 but I don't know if it was because I played with bots but it reminded me of R1C1: so many fucking hacked lockers. I did also have the problem with the bots staying far away for some reason.

silent kettle
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@hexed vapor do you happen to know r4 cfoam tripmine cfoam value

royal lichen
jolly perch
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I'm talking more specifically in the bossfight area

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Like there is wayyyy too many ammo packs

royal lichen
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aggressive booster something or other and a -41% hacking skill, tryinna hit that last round single line, beyyyop .. beyyyop .. beyyyop .. 🙂

half hornet
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D is weirdly balanced

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Everything up to finale is... Mild. Presumably to conserve ammo, tools, yadi yada. And then it's all out on the uplink.

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Any mistakes with the scouts / stealth in general come back to bite you in the end.

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That's how my first squad got chewed by the uplink.

atomic escarp
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D2?

half hornet
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DX

plush basin
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it did feel like health was a price to pay in DX that was hard to avoid. Going into there in poor shape to begin with would be really rough

atomic escarp
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ah

royal lichen
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lotsa medi ammo tool, just get em before starting uplink.. but i believe its the whole philosophy.. cursed runs get hard towards the end..

half hornet
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There's also weirdness with terminals' individual diffuculty

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For some reasons the easiest one is first and the last one is the hardeds

devout flicker
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just do them in reverse order

atomic escarp
half hornet
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My squad managed in proper order

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But jesus christ

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First terminal is so much easier

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It has a far superior easily defendable position. Just 1 route of approach. Stack 4 turrets and bastards won't have a chance.

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As opposed to constantly being surrounded from all directions.

plush basin
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I used it as the last one and the big fliers also seemed to get stuck on the terrain

obtuse surge
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wondering how they did those uplinks knowing that uplinks end all waves
did they fix it? unlikely..
does it just not happen cuz the dimensions don't have that problem? possibly..
do they restart the alarm every fucking time in the most unoptimized way? likely..

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haven't tested for R6.5 or dimensions specifically but it sure wasn't fixed for R6

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it might be that its actually causing an unintentional difficulty spike by spawning a wave instantly on finishing the uplink cuz it restarts the "error" one

kind swan
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Error + uplink waves

half hornet
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Probably

kind swan
half hornet
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It does feel like there's way too many enemies sometimes

obtuse surge
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with how messy that shit would be, i'd be very surprised if it actually is working as intended

kind swan
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If you're being swarmed your team is missing shots

half hornet
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The defense bits are not so bad, it's getting from one terminal to another what gets ya'

obtuse surge
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possibly huge cheese potential by combining uplinks

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the only problem with that isthat they have another bug where you wont see the codes anymore

kind swan
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Team scans to start uplinks kek

half hornet
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Oh, right

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Oof

obtuse surge
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bandaid fix

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the top 2 are so close it be very easy to pull off

silent kettle
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wesley

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do u know r4 cfoam tripmine cfoam value

obtuse surge
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no

errant vigil
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it will cummify any enemy, that's all I need to know

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well maybe not r4 but we don't go back to bad mine times

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it was pain thenboom

silent kettle
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yeah i

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put one on tanks feet and

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he just ate it no problem

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)

atomic escarp
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is it worth killing the scouts and giants in DX after first alarm door?

plush basin
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I've always killed all the scouts

atomic escarp
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alright then

obtuse cedar
devout river
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Eh I would kill the normal scouts at the very least

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They are easy

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Idk about the charger one I’ve never killed one of those

atomic escarp
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i screwed up 4 times

obtuse cedar
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the community just think about killing everything all the time 🤷
though stealth scans are very boring and annoying

atomic escarp
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either a giant wakes up somewhere or a scout triggers far away trying to melee a giant

devout river
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I generally just avoid the giants until scouts are all dead

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I play with bots mostly and bots are not consistent enough at killing giants for me to try that in a room with a bunch of scouts

obtuse cedar
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give them bat lol

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at least they are gonna stagger

atomic escarp
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i give them knives

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i want to kill the giants asap

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not risking them screaming out of nowhere

devout river
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Knife can’t be the best at that

atomic escarp
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i also do play with bots

devout river
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Fast attacks but low damage

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And bad stagger I think?

obtuse cedar
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lmao knife is the worst melee for giants

atomic escarp
devout river
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I didn’t even know that much

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Why would that work like that at all though

atomic escarp
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if the bots are next to you the giant is dead if you land your hammer to his occiput

devout river
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That is very stupid

atomic escarp
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idk

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also the bat doesnt stagger unless it breaks a limb

obtuse cedar
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check the dmg but ain't 3 knife able to equal 1 hammer... cause really 2 hammers can down a giant pretty easily... 1 occi, 1 back, 1 half charge back

atomic escarp
#

or any other melee

obtuse cedar
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lmao that is not true

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go take bat and go light tap a giant to death by only hitting him in the back

atomic escarp
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im pretty sure u cant just do that unless u break a limb

obtuse cedar
#

no

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you can

atomic escarp
#

regular sleepers sure

obtuse cedar
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the number of time i did it is stupid

devout river
#

Idk I don’t use the bat so I can’t really say

obtuse cedar
#

as long as you hit the back of the giant, he gets stagger

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it's not a long stagger like limb being broken... but it's long enough for you to light tap again and so on

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it is pretty broken 🤣

devout river
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Eh I don’t like the bat very much though

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Mostly just main hammer

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Sometimes spear if I feel like it

atomic escarp
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where can i find the nearest giant

obtuse cedar
#

bat is the best melee, while hammer is right next to it being the jack of all trade master of none

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spear and knife are niche... but that niche is not that useful when you can do it at almost the same result with the other 2 melee

obtuse surge
#

it's not almost the same

royal lichen
rough lance
#

dont look down on the spear my man

atomic escarp
devout river
#

I don’t like knife, short range, low damage and I can go fast enough with hammer anyway

obtuse surge
#

the speed of killing smalls is way faster with the knife

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the only thing that screws over the knife now is that enemies aren't synced

obtuse cedar
obtuse surge
#

it's still much faster

obtuse cedar
#

with the current density of enemies in most levels right now.. it's not really worth over something that is more all rounder

devout river
#

Yeah that’s why I like hammer

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Best all rounder

obtuse surge
#

with the current sniper in the levels right now.. it's not really worth it to bring a melee for big enemies

obtuse cedar
#

the game was designed around hammers

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with the current guns and resources distribution. stealth does not exist

atomic escarp
obtuse cedar
atomic escarp
#

tapping the giant to the back yes

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he didnt like it

obtuse cedar
#

did you remained in his back? a side attack that hit is back is not back dmg

atomic escarp
#

let me try again

royal lichen
#

the rotating stagger animation or even the backstep stagger on first hit... seeeethe..

atomic escarp
#

it worked on the big shooter

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the sleeper giant idk

obtuse cedar
#

it does work on normal giants too

atomic escarp
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he always gets a melee hit off

obtuse cedar
#

it's just a bit harder since if you miss... you get punished

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but imagine if you are doing that in a full team... or with bots

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do you think it doesn't become broken?

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even 1 other player just being near and inexperienced should be enough to prevent you from getting hit in case you miss it

atomic escarp
#

how do you miss

obtuse cedar
#

positioning, timing, desync (out of your control for this one unfortunately)

atomic escarp
#

not being the host or?

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cuz i host with bots only

obtuse cedar
#

you can have desync as host too

atomic escarp
#

ah

obtuse cedar
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checkpoints desync the host somehow 🤷

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idk if it happens with bots only though.. never bothered playing with them enough to test it

atomic escarp
#

well

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i dont think imma try that and risk getting whiped

hexed vapor
wary olive
#

Unless the problem is that im tapping too fast that the attack lands in between the light stagger windows and I need to slow down a bit

atomic escarp
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i dont have a recording software

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i only was able to do it to a big shooter

wary olive
#

Oh oops I meant to reply to ShadowGx

atomic escarp
#

regular bigs swinged me into the next century

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ah

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np

wary olive
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Yeah I had the same experience you did when I tested

hexed vapor
#

I want to see this as well.

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My impression is that the bat can't actually do this, or you're sneaking in other strategies that aren't bat-specific.

atomic escarp
#

couldnt pull big strikers cuz they really take their personal space seriously

hexed vapor
wary olive
#

Ray do you know the damage values for non-limb break stagger for giants?

hexed vapor
#

It used to be 40, but I think it's 15 now?

silent kettle
#

15 seems low

hexed vapor
#

It's still 40

#
    {
      "Health": {
        "HealthMax": 120.0,
        "DamageUntilHitreact": 40.0,
        "BodypartHealth": 15.0,
        "WeakspotDamageMulti": 1.5,
        "ArmorDamageMulti": 0.3,
        "HitreactOnLimbDestruction": "Heavy",
        "TryForceHitreactOnLimbDestruction": true
      },
      "GlueTolerance": 19.0,
      "GlueFadeOutTime": 9.0,
      "CanBePushed": false,
      "ForbidTwitchHit": false,
      "AllowDamgeBonusFromBehind": true,
      "UseTentacleTunnelCheck": true,
      "UseVisibilityRaycastDuringTentacleAttack": false,
      "TentacleAttackDamageRadiusIfNoTunnelCheck": 0.0,
      "TentacleAttackDamage": 6.0,
      "MeleeAttackDamage": 10.0,
      "MeleeAttackDamageCheckRadius": 1.3,
      "TagTime": 60.0,
      "EnemyCollisionRadius": 0.8,
      "EnemyCollisionPlayerMovementReduction": 0.5,
      "EnemyCollisionMinimumMoveSpeedModifier": 0.3,
      "name": "StrikerBig",
      "internalEnabled": true,
      "persistentID": 16
    },
wary olive
#

Bat does 3 damage with stagger multi of 5

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So light attacks to the back won't stagger it right?

hexed vapor
#

Correct. Would be 30 stagger to the back.

jolly perch
hexed vapor
#

monkaS

atomic escarp
#

datamine 😄 😄 😄

royal lichen
#

nvidia geforce experience can be used to broadcast a private stream to youtube, stop broadcasting and share link to video: recording achieved, instantly shareable

hexed vapor
#

You'd need 4 damage, which should be easy to undercharge, but I'll have to check...

wary olive
#

3 no charge 12 full charge

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Yeah that's a pretty low charge

hexed vapor
#

Actually, that's like 50% charge.

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Might be doable, but not free, and also perfect back damage is hard to get consistently.

wary olive
#

wait getting 4 damage is like 50% charge?

hexed vapor
#

Yes

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Hammer has the same problem, but slower charger and higher upper limit.

kind swan
#

Melee

hexed vapor
#

@obtuse cedar This is just melee baiting.

obtuse cedar
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he never has the time to actually swing

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he starts his swinging animation but it get canceled by the stagger

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🤷

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and i technically missed it in it too cause i got a light tap limb stagger from the side

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it still shouldn't be a thing though to begin with :/

hexed vapor
#

This seems inconsistent w/ terrain.

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And is also very vulnerable to clusters.

obtuse cedar
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well duh

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the moment the giant has the rotation stagger you need to move

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and with how many stagger you do you are bound to get more then 1

hexed vapor
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Dunno about not being a thing though.

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I already think that everything other than hammer kind of blows.

obtuse cedar
#

cluster of 2 giants... 2 players with 2 bats... they can solo one each technically

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clust of 4 giants.. 4 players with bats. they can still do it while in stealth

wary olive
#

thats weird, when i tried, the moment i land the first hit he swings and hits me before i get to land the second hit

hexed vapor
obtuse cedar
#

yeah also don't stay to close... game is fucky and sometime you just end up halfway inside the giant

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generally that end up hitting you

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but also there is no reason to not break a limb with your first hit...

hexed vapor
obtuse cedar
#

well the clip i sent i started with 2 bots that had bats too cause the giant i soloed was actually in a cluster of 2. i just killed the other one real quick with 2 bots

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as to why i was low already before. i shot my way through the 1st zone to reach the zone with the giants cause i'm not stealthing the enemies to go reach that zone

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shot and melee

hexed vapor
obtuse cedar
#

turns out there was a giant in the back of that 1st room 😩

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i can't solo a cluster of 2 giants next to each other

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you need at least 1 person for every giants in said cluster

hexed vapor
#

The problem is that I think soloing giants is less safe than you let on.

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If they clip into a wall, game over

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If you have to steer them to avoid that, then there's skill expression.

obtuse cedar
#

why would you try that when that is a possibilty?

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use your brain 🤷

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this is just to prove a point that it is possible to kill a giant with light taps only. not that it is the safest thing to do

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if you charge your swing like you would do with a hammer, you don't need to break limbs for the stagger

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pretty sure a half charge is enough for the stagger

kind swan
#

Dmg stagger

hexed vapor
#

Fair enough.

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I'll respect bat a little more.

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Although not bat users

obtuse surge
hexed vapor
#

Unironically, hammer and bat might be the best melee weapons but 90% of bat users are a liability, I'd rather have a spear enjoyer.

silent kettle
#

tfw 3 knives 1 hammer

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giant appears

kind swan
#

4 prisoners prison shank 7ft tall man to death

hearty escarp
#

in DX:
A) in the alpha area, do extra enemies spawn when there's a terminal uplink happening? Should we clear all of the enemies at an uplink location before moving onto the next one, or just run between them as fast as possible?
B) When you finish the three uplinks, is there anything after that which can take us by surprise? I have a bad feeling it'll teleport us back and spawn a tank or something.

errant vigil
#

It's R6 they don't do miniboss enemies much

sick hornet
#

A) just clear the present wave then run
B) nah

errant vigil
#

But top to bottom can help

sick hornet
#

is top to bottom really the meta now

errant vigil
#

idk

sick hornet
#

is there a difference

errant vigil
#

I've always done bottom to top

sick hornet
#

same

errant vigil
#

Waves are a bit nicer I've heard

kind swan
#

bottom is easiest to defend vs top being exposed to flyers at many angles

craggy orbit
#

Doing top last leaves it more likely to already be pretty flooded with baddies, that's why my group went top to bottom

#

Obviously mileage will vary by group and strat

vernal stratus
#

Best is to do mid first and then top

heady python
#

Guys, I fucked up.

#

I accidentally am doing extreme c2 with bots instead of main

gleaming cedar
#

reload checkpoint?

heady python
#

Yeah but I had to do the blood door all over again

atomic escarp
#

how long is DX compared to BX and CX?

silent kettle
#

DX as long as BX

#

unless you fail

worldly cargo
#

DX is the shortest one lmao

paper beacon
next rapids
#

xD

worldly cargo
#

TRUU

#

stand still in narnia just to listen 😳

quiet stone
fierce laurel
#

poor scaler

paper beacon
quiet stone
paper beacon
fierce laurel
#

oof

#

did you get the completion at least?

atomic escarp
#

i love the scouts and giants room in dx

#

just when i took all the scouts i get screwed by giants

fallow wasp
#

I wonder how long it would take to walk down through the entire complex

#

Are there even stairs connecting every level?

royal lichen
atomic escarp
#

was sandwiched between 3 giants and i had to kill the charger scout but that wasnt the best idea

royal lichen
#

damn bad luck, hope u finish it soon

atomic escarp
#

yeah

#

😭

royal lichen
#

we had a good run going too but chose tue-wed, steam maintenance pulled no punch, gave no quarter. back to rundown screen, sucker.

atomic escarp
#

oof

royal lichen
#

i don't mind per se, we had good fun up to that point and it's late anyway 🙂

hallow lark
#

At least we got some crucial runs done

atomic escarp
#

yeah

#

getting bullied by an expedition

hallow lark
#

Yea… in the runs on DX that I see…. It’s usually the Charger scout that poses the most problems for me and my teams

#

Since that damn thing moves places faster

atomic escarp
#

cfoam otherwise angry giants

royal lichen
#

or bonk most giants then shoot him and rest of g's.. alltho w/ 3bots easy to say...

hallow lark
#

But goddamn! You really need to have luck… and don’t rush it….

#

Rushing will result in an easy wipe

royal lichen
#

iirc sir azert 3bots it.. dem g bonks are not simple

atomic escarp
#

and my luck been nothing but 2 of giants holding hands so im screwed

hallow lark
#

We had that but they’re right behind the stairs and in sight so it was a scary moment to come down there

royal lichen
#

yup.. take the waves and just pull it if so.. plenty ammo and tool later

atomic escarp
#

there is atleast 6 giants in there and 5 scout waves on top of that

#

d2 flashbacks zone 195

hallow lark
#

Lol!

royal lichen
#

hel guns help if u can string them out, funnel

hallow lark
#

If you go slow and figure things out. You will eventually get it

atomic escarp
#

i did sneak through d2 terminals but in dx you need a good spot

#

and no giants behind you

#

otherwise u get nailed from both sides it aint fun

royal lichen
#

if sir wyv has a moment, go help az with it?

atomic escarp
#

well rn im not playing

#

but perhaps tomorrow

royal lichen
#

yeh.. 2 humans bonk wonders already

frosty trout
#

you guys wanna know a secret about gtfo next rundown?

atomic escarp
#

yes by any means

kind swan
#

people want to sort boosters

#

kek

atomic escarp
frosty trout
atomic escarp
royal lichen
#

azert, lets see when u up tomorrow, lets try get u past that room

#

no promises ofc but bonking the g's duo is okay, trio its easy

atomic escarp
#

W eu?

#

or africa is what i can play without getting screwed by my net

hallow lark
atomic escarp
#

I take it you in the US?

kind swan
#

I pray I never run into another BX hardcarry that only wants to do cheese

fierce laurel
#

ugh hardcarries

#

ruins the game

kind swan
#

I'm like BX isn't even hard

#

yet you wanna cheese it

fierce laurel
#

he probably hasn't cleared the C tier yet

kind swan
#

he's cleared everything

#

got the twin blade

nocturne flax
#

how the young people be cheesing these days

#

can you show me

#

😏

kind swan
#

no

#

I refuse to spread boring cheese

atomic escarp
#

What cheese

fierce laurel
#

yeah me and him need this cheese spot

#

I can't clear BX

#

you gotta understand

kind swan
#

nooo

fierce laurel
#

pwease uwu

#

Ill do anything mwista

atomic escarp
#

The only cheese I knew about is the sentry through security door

fierce laurel
#

I miss old cheese

#

R4B3 and R5A2 had that one pipes you could sit on

#

THEN THEY REMOVED OT

craggy orbit
#

People cheese BX?

#

Sad

atomic escarp
#

Apparently

nocturne flax
#

you talking like people didnt cheese A levels before PirateSimon

atomic escarp
#

I did it with bots lil stressful but was good

kind swan
#

:/

hallow lark
atomic escarp
#

Ah well can't play in US servers

kind surge
#

... rule 12? the warden never talks in-game

#

i'd remove this ASAP before the mods see it

viral crest
kind surge
#

ty

#

o7

#

that was datamined content

#

it violates rule 12

#

it isn't canon, and we aren't permitted to talk about or mention it here

#

same thing with modded content

#

you can see the rules in the #rules channel

vestal mountain
#

It's more so rule 11, but yeah, please do not post any content that "you can't access immediately by playing the game normally."

viral crest
#

My bad thought spoiler chat was for any theories.

kind surge
#

most of the lore community exclusively use #gtfo-lore ^^

#

and aren't active here

vestal mountain
#

WoodsPraise All good, just make sure to give the rules a read

kind surge
viral crest
hexed vapor
kind surge
hexed vapor
#

So, not sure what you mean.

kind surge
#

but yeah.. whoever told you that was in r4 was lying to you.

#

past rundown stuff is 100% okay to talk about, we do it all the time

#

and share pictures from back then

viral crest
#

I have only been watching videos from r1 to 4 then gonna focus on r5 & 6.

kind surge
#

with what we currently know about the lore

#

n' such

viral crest
#

1 year 2 year old vids lol all g rules are rules what ever man.

fallow wasp
#

Normalize saying absolutely nothing to your teammates using voice lines to say “We need to do this Scout.” the whole match.

candid dragon
#

Profoundly detailed scout

kind swan
#

"I need help"

#

"I need help"

mossy marsh
#

"3"
"3"
"3"
"3"
"3"
"3"
"3, 2, 1, go"

fierce laurel
#

3, 2, 1 I NEED AMMO

silent kettle
#

u need ammo

plush basin
#

Big guy here 💪😎

fierce laurel
#

oya 😳

#

how big

hexed vapor
#

Check the map

#

Focus on the objective

plush basin
#

"Scan!"

#

Sad they removed that one

#

bullying the biotracker boy

hexed vapor
#

Let's Let's Let's Let's not Let's Let's not Let's not Let's Let's not do that again

silent kettle
#

Put sentry here

plush basin
#

Did you guys have those keyboards in school with the "DJ" mode? Its reminding me of that

#

"D-D-D-D-D-D-DJ"

mossy marsh
#

"Put dispenser here"

hexed vapor
#

What if you said:
"Put a sentry here"
But Dauda said:
"I can't do that"

errant vigil
#

I set his slot to locked

mossy marsh
#

"Big guy here"
"I will do it"

#

😏

hexed vapor
fallow wasp
#

we really need yes no and thank you

errant vigil
silent kettle
#

when you ask them to put a high mine and they cant B(

#

all bots are dwarves

mossy marsh
#

u're

fallow wasp
#

the bots have eldritch powers like wall phasing anf flight

fierce laurel
#

am I too young for this

plush basin
#

In music class, not computer keyboards 🙂

fallow wasp
#

like a soundboard

plush basin
#

It might be a british thing

fierce laurel
#

ooh

cursive compass
restive spade
#

ayo y'all know about xxx-4-wrdn.log and how to interpret de brainfuck code?

fierce laurel
restive spade
#

thanks

atomic escarp
#

do sleepers in the uplink room wake up if i start it?

#

dx

errant vigil
#

No but the enemies that spawn surely will

atomic escarp
#

hmm

candid dragon
#

you would need 3 people rather than 4 to finish off the wave alone with no space. kinda a pain. no point really that way.

atomic escarp
#

i finished the first one just fine

#

then i was wandering for 5 mins till i realised i need to do 2 more uplinks in there

mortal granite
#

embed failed

halcyon lily
#

Is B2 with all objectives complete shorter, equal to or longer than C1. Trying to decide what to tackle.

#

came so close to beating b2 so many times now.

jolly perch
#

I found it shorter tbh, but only by a little

#

depending on resource distribution, easier aswell

halcyon lily
#

Aight. I'll probably go with that one. I need Error alarm practice anyways

#

Ty!

#

If I get to the last blood door on B2 and all my bots die one more time.

#

Idk.

#

The last time was so heartbreaking. My brain couldnt comprehend what it was seeing until it was too late. All three bots crouching (or two were crouching and I thought three were). Odd. Never seen a bot crouch before...oh well...took off to open the blood door. Turn around to help the bots. All three down. Ah...not crouching...reviving...

jolly perch
#

yeah that final blood door can be a doozy

halcyon lily
#

If I would have known they were stuck on the revive loop I wouldnt have opened it yet

#

I just derped super hard

#

My brain broke lol

#

Easily the worst part about bots. That revive loop thing.

#

One bot gets unlucky and the other two go down if you dont watch out. "I should revive with this Titan right in my face and shooters aiming at me :D"

craggy orbit
#

Something funny about B2, though I’m honestly not sure if it makes the map any easier

#

If you save one of the uplinks for after the HSU, it’ll shut off the HSU alarm when you finish

#

With the right amount of setup it could be easier in ways, I suppose

vague mauve
#

you are increasing the difficulty of the level

agile sundial
#

500 IQ alarm cancels

jolly perch
#

you could do the harder uplink first then save the second one that's in the big room

#

then it would make it a lot easier

agile sundial
#

I suppose, but honestly the end isn't bad at all if you have one mine and one lock melter

#

Seems overcomplicated to me to go do a whole uplink instead of just ending the level

jolly perch
#

i mean yeah but why not make it overcomplicated 😉

agile sundial
#

Fair enough lol

sullen cloud
#

D1 Hotbox%

craggy orbit
#

it's just funny mostly, lol

jolly perch
#

I wonder if it being implied r7 isnt planned to get an extension means r8 will release sooner than r7 will

#

The game will continue to be updated with these Rundowns as a Version 1.0 game, and now they can reveal that 2022 will contain two big and one more minor update
two big being r7 and r8 and one minor being r6.5

halcyon lily
#

@shadow crane Ty for the tip with shutting the doors and mining them on the run during the error alarm. That helped a ton.

#

During "Survive" events is it a certain amount of kills needed or just time?

halcyon lily
#

Oh it changes from each one? I guess I'm talking about C1's ones. But I thought I meant in general

#

Will it alert you if you need to kill a certain amount?

#

I was just blasting because I was scared and nervous. But it really put me low on ammo a few times.

jolly perch
#

all of the "survive" events require you to do something

halcyon lily
#

Gotcha...

#

Well I'm glad I didnt just try to run

jolly perch
#

I dont think any of them are tied to enemy kills; some are just "survive" period

wary olive
#

In C1 the survive part is a time specific thing

halcyon lily
#

Oof. Well...

wary olive
#

You can just run around and not kill anything

halcyon lily
#

Good practice for shooting fliers I guess.

#

Ty for the answers!

halcyon lily
#

Dude I locked Bishop outside the last door tho. I was freaking out because I didnt want to foam it without him on our side

#

I had no idea if there was a scan coming or something lol

#

Got him inside and everything went peachy but damn I was screamin' at him for a moment lmao

shadow crane
halcyon lily
#

For sure! I like beating things solo if possible so I can carry my weight for an actual run. And then I also play with my partner and it's kind of hard to switch between coms to talk to her and the team. It's doable but I find myself rushing instead of enjoying when I do.

#

We like to look at the environments and look at the lighting/read the logs/ Just look at the critters. Feel like people would get upset over that kind of stuff but idk.

mossy marsh
#

Striker_Lick­

atomic escarp
#

how many terminals to do after teleport in dx

#

4?

wary olive
#

4 total, 3 after teleport

atomic escarp
#

ok so i was 1 terminal away oof

#

imma hold on to it and wait to do with people

tall igloo
#

Wait wrong vhat

dusk zealot
#

Does anyone have any tips on beating C1. 🙃 We are struggling to beat it. Mainly after the big tentacle boi room. (also if this is supposed to be in a different channel let me know.)

royal lichen
#

we do it quite constantly with bio 3 burst

#

use cfoam and pickup tripmine on the small door before warden door

#

1 burst firing out warden, 2 burst firing at warden from bigroom, left, before the passage to lit staircase

#

at 80 or 90% if u lucky u'll see some enemies

#

other than that, dont waste too much ammo in the alpha dimension, just run a zigzag and catch your breath behind a stone column now and then, then just run left right left right...

dusk zealot
#

Thank you!

royal lichen
#

good luck

#

and if u finish the scan and one of you has 61+% hp, u can all sing uhhh bullliieeve i can flyyy...

candid dragon
#

3-4 sentries on the boardwalk from the door turns the travel scan into buenas noches

distant bramble
#

spoiler, there is a boss

kind swan
#

instructions unclear. I ended up killing my teammates

atomic escarp
#

holy shit DX completed

#

gotta be the hardest level in the rundown

jolly perch
#

its easy I fear

agile sundial
#

The ending is tricky but I'd still say D3 and D4 are harder. It'll slowly but surely punish you to death if you're sloppy at stealth.

#

Well, more scout killing than stealth

half mortar
#

can mines kill a scout wiohtout waking others?

#

i'm sure the answer is no but we keep struggling in dx

vernal rose
#

Mines make sound when triggered, but they can kill regular scouts

ashen citrus
jolly perch
#

but that was over 2 years ago lmao

next rapids
vague mauve
distant bramble
#

Spoiler alert, 10 chambers goes bankrupt

fallen badger
cloud ibex
#

Dx hardest LVL OMEGALUL more like xD

next rapids
#

xd moment

real moss
manic spire
next rapids
#

i don't think he has played D3

fallow wasp
#

Was doing D3 PE last night and the verification code for the reactor was HELL

atomic escarp
#

I've played d3

#

DX worse, much worse

#

Ok maybe not MUCH worse but its worse

next rapids
#

how tho

atomic escarp
#

the end

#

also the first scout room is pretty killer too

next rapids
#

...

#

no tanks

#

no shadow

#

easy alarms

#

no respawn room

mortal portal
#

That scout room is not that hard imo.

next rapids
#

yea lol

#

4 scouts 1 charger scout with a few giants

atomic escarp
#

5 scouts

#

and like 5 giants

#

its pretty bad

next rapids
#

how is that bad compared to shadow scouts

#

in a room with shadows

#

?

mortal portal
#

In D3 you got a respawn room with a ton of giants and 2 tanks

next rapids
#

yea lmao

light lagoon
# atomic escarp and like 5 giants

I think it's 6 Big Strikers. I've been practicing the room a bit in solo since my group is crap and hasn't managed to actually stealth through it yet (did get a great laugh out of it when one of them tried to kill the Charger alone despite my repeated warnings).

#

It's a big room though so you usually have a lot of freedom to move around, and if you don't, make some.

next rapids
#

you can trigger the whole room, 5 scouts, and still get pass lol

light lagoon
#

I mean, yeah, but that just feels like burning resources (especially when our team is bad Kappa ).

next rapids
#

my point is DX is that easy lol ^

#

every single time i've completed it we woke up every scout in the level

mortal portal
#

Honest take on DX: I feel like they thought about the last part first and then tried to figure out how to fill the rest of the level PirateSimon

sick hornet
#

oh absolutely

atomic escarp
#

you fuck up the scout room you're basically screwed the rest of the level

#

if you arent cheesing the uplink you have to have boatloads of resources going into it

mortal portal
#

There's plenty of resources in the other dimension though.

atomic escarp
#

absolutely

next rapids
#

sounds like skill issue tbh

atomic escarp
#

sounds like you have no idea wtf ur talking about

#

ngl

mortal portal
#

Also, I feel like saying that DX is hard because of the scout room, then C1 would also be considered a very hard level because of the 5 scout room.

atomic escarp
#

there are also several rooms full of hybrids

#

the whole level is difficult

next rapids
atomic escarp
#

its just that the end is much worse

mortal portal
#

Last part only imo.

next rapids
#

please say sike

#

you can finish DX in 30 mins

atomic escarp
#

you're delusional

jolly perch
#

just use sniper I fear

atomic escarp
#

honest to god

next rapids
#

😂

mortal portal
#

It's fine if you're struggling with that level, cause we all have different skills, but from an experienced player viewpoint, the level itself is easy.

fierce laurel
#

what is DX speedrun time

next rapids
#

i did DX post flyer nerf 2 times

mortal portal
#

We've been through worse.

fierce laurel
#

15?

jolly perch
next rapids
#

i don't see the problem

fierce laurel
#

I may have accidentally woke up a giant and set 3 scouts off

jolly perch
atomic escarp
#

YES I UNDERSTAND

fierce laurel
#

hard is an understatement

#

hated R5

atomic escarp
#

you motherfuckers can stop talking about fucking r5 any day now

#

really

jolly perch
#

i didnt play much of r5 extension so I don't know about that but r5c1 was the only "hard" expedition imo

#

however ive been told that r5d2 was really hard

#

this rundown is tame in comparison to c1 i fear

mortal portal
#

It was hard, but honestly fun. I really liked the twist at the end.

fierce laurel
#

i found it way too tedious

kind swan
#

still better than r6

mortal portal
#

That's D1 PirateSimon

#

Hopefully there's a balance between hard and easy in the next rundown.

#

So that both sides are happy.

keen rampart
#

R5c1 hard? You mean as a solo? Yes as a full squad it was ez

kind swan
#

4 chads

jolly perch
#

nahhh as full squad

sick hornet
#

its almost as if different people have different skill levels

jolly perch
#

only expedition I refused to play

mortal portal
#

And we don't find ourselves in this situation where new players and veterans are bashing each other.

jolly perch
#

are you calling me bad, Mac

#

😦

sick hornet
#

yes

#

but also what was r5c1

#

was that the s1 floodways terminal level

jolly perch
#

the one where the whole gimmick was the respawning giant room

#

yea

sick hornet
#

ah

fierce laurel
#

R5C1 prenerf gave me ptsd

keen rampart
#

@jolly perch nope... just that c1 is imo not "hard".. i mean for new Players Kind of yes.

sick hornet
#

It was harder than your average C tier at least

jolly perch
#

nah c1 was the hardest expedition out of r3-r5

#

AND r1

fierce laurel
#

R5 was harder than the average tier

sick hornet
#

true

mortal portal
#

What about C2 PirateSimon

fierce laurel
jolly perch
#

c2 was easy and honestly sort of fun

next rapids
#

how is C2 easier than C1

mortal portal
#

C2 PE though

fierce laurel
#

I think it's easier

#

main wise

next rapids
#

how

mortal portal
#

Main was... sorta fun?

next rapids
#

how bro

#

how

jolly perch
#

main wise yeah

sick hornet
#

C2 went hard

fierce laurel
#

C2 wasn't hard when you put 3 cfoam trip mines on the last surge

atomic escarp
#

anyways DX is the hardest level this rundown

fierce laurel
#

main wise probably

#

well

sick hornet
#

imo D4 is the hardest

fierce laurel
#

if we ignore checkpoints thn D4 is the hardest imo

jolly perch
#

i didnt complete c1 extreme so I wouldn't know what exactly it had, but c2 main was one of the easiest more modern c-tiers imo (like from r4>)

mortal portal
#

C1 extreme is just more uplinks.

#

10, to be more specific.

fierce laurel
#

but the DX difficulty spike is hard

mortal portal
#

And shadows, and a mother.

sick hornet
#

c1 extreme was shadows, mother, and a shadow giant error after

fierce laurel
atomic escarp
#

D4 is most definitely a huge bitch

#

I will agree there

mortal portal
#

I think it was 10, might be wrong though.

atomic escarp
#

it goes dx d3 d4 in that order

sick hornet
#

12 iirc

atomic escarp
#

in terms of difficulty

jolly perch
#

the extreme (or overload? dont remember) where you had to go into the r3d1 room was pretty fun aswell granted you didnt giant cheese for C2

fierce laurel
#

D3 high isn't that hard imo

mortal portal
#

I think D3 is a lot more harder, PE wise.

fierce laurel
#

wel

#

D3 also has a PE

#

I mean I think R5C2 PE was harder than R5C1 ex

#

not much of a comparison though

mortal portal
#

And a lot longer too.

sick hornet
#

prepatch r5c2 ovl proves that most bug hunters are of lower skill level

fierce laurel
#

shhh you could get banned for that

sick hornet
#

who could I insult with this

#

@dusk rock

jolly perch
#

its like bug hunterist

fierce laurel
#

badger got banned cuz one mod kinda kookoo

sick hornet
#

wack

mortal portal
#

Bug hunters when they see a fly (idk never watched that movie) PirateSimon

fierce laurel
mortal portal
#

I miss clear a path objectives

jolly perch
#

they should remaster r2b1 like they did r1d1 and alpha

fringe spade
#

hello, pls do you have any tips how to complete the last part of DX?

fierce laurel
#

cfoam the ground

#

a lot

#

saved our life quite a few times

fringe spade
#

🥰

craggy orbit
#

If you’ve got c-foam, absolutely that yes

#

Especially on the middle terminal, it’s got the best choke points for it

fierce laurel
#

yeah

#

I would bring bio mine cfoam burst

#

well I'd bring that to most levels

candid dragon
#

Cfoam after the sentry, not in front of it, otherwise sentry and glue runs out faster imo

#

Foam catches the sentry overflow

kind swan
#

c-foam infront of the sentry just guarantees the sentry will kill that c-foamed enemy striker or shooter not bigs.

#

otherwise the burst will stagger here and there and kill here and there

distant bramble
high prism
#

the wiki mentions something called "the contamination", what is that? i bet i've probably seen it but didn't know it had a name

dreamy bramble
#

i don't think that name is official, i assume it's the meat ceilings present in many charger levels?

jolly perch
#

yeah the name definitely isnt official; i dont think the devs have ever mentioned it being called the contamintion

#

it is the "meat ceilings"; it mentions

Rundown #001 - "Don't Look Up".
which is a reference to C2 how the expedition prisoner comms thing says "dont look up"

#

seems like it was first added back in January 2020

hallow lark
jolly perch
hallow lark
#

Those pulsating sacs?

jolly perch
#

it's like this black slime with orange in it

#

you can see it on the floor in this

hallow lark
#

Creepy as hell

atomic escarp
#

I have a mined and c-foamed door. What sentry do I put on the other side for the incoming hoard? Burst or sniper? Also do I point it at the door or does that damage the door?

errant vigil
#

You put it on your side so you don't waste tool and don't spawn more enemies during the alarm

atomic escarp
hallow lark
#

I didn’t know that... interesting

errant vigil
#

it'll kill before the door breaks and spawn another wave sooner

atomic escarp
#

but still, burst or sniper?

errant vigil
#

depends on the layout for the alarm

#

But most of r6 a burst is good

worldly cargo
craggy orbit
#

Man, I remember R1 when everyone (read: me and all my buddies) did that, good times

worldly cargo
#

it was helpful in r1 cause r1 mines were doodoo

errant vigil
#

Shotgun sentry did way more than any mine in R1-R3 really

#

Mines have only been good for two rundowns

#

Because they actually work how they're supposed to

hexed vapor
#

Tbh, mines need to be nerfed.

#

Although not sure what would be best.

#

Maybe just a damage cap to make them more like R1-R4 but consistent rather than randomly killing only 2 enemies sometimes.

errant vigil
#

what's the point you'd just put an extra mine then

hexed vapor
#

Fair.

errant vigil
#

Would be the same as old one just they actually kill

#

I agree though

#

They do be really good

#

I don't mind them being this good cause they just be working how they're intended

hexed vapor
#

It would at least make them more expensive to use than rn, and you'd actually need to account for the amount of enemies that you stack somewhere.

#

Yeah, being overtuned but actually functional is better than them being very broken and inconsistent.

errant vigil
#

I'd be ok with some kind of kill cap so you'd use like two mines for a regular alarm wave and a single mine for a error alarm small wave or something smiliar

#

I'd feel weird about it tho

#

Probably would cause more bugs anyways PirateSimon

hexed vapor
#

PepeHands

#

alternatively, they might just need to hard nerf mine capacity.

#

One mine per tool.

#

Would make it a lot more conservative, only in case of emergency or alarm.

errant vigil
#

Without doing some wacky shit, I agree capacity is really the only way to be a good nerf to them

#

Mine placement cause you to hard cap stamina for 30 second :troll:

hexed vapor
#

Lmfao

random spruce
#

What uh

#

Exactly is this mimic people keep referring to

digital dawn
#

There are some audio logs where you can hear something talking that kinda "mimics" a human voice, so ppl call that thing "mimic".

solemn wigeon
#

Is that not the specimen

digital dawn
kind swan
#

Are you a dog or Cat person?

mossy yoke
# kind swan Are you a dog or Cat person?

I prefer dogs because you can play fetch and they run and chase and interact with you more outside of the house. but i have no issues with cats. had 3 growing up, or was it 4..

sullen cloud
kind swan
#

👀

fierce laurel
#

🪣

high prism
next rapids
#

black

#

ball sacks

jolly perch
high prism
#

Ah

high prism
west umbra
high prism
#

Because we've always put them on the side the enemies are coming from so as to kill them continuously, and with the help of someone C-foaming from our side, hopefully preventing them getting through

west umbra
high prism
#

TIL

#

I thought it was set times between waves

#

But they would spawn less because of enemy caps

west umbra
#

From what I know, if you kill 5~7 enemies in a wave, after a few seconds it will spawn another wave and if the whole wave is killed another spawns right away

west umbra
high prism
#

Wow that's really important to know thank you

west umbra
#

is WHAT I KNOW, so it might be wrong. I saw this in a video somewhere-

high prism
#

Do you reckon that a mine on a door or another sentry is better? We've flipped back and forth between equpping me with a mine deployer and with a sentry depending on how we're feeling, but we're still not quite sure which is optimal

#

Auto sentries stun correct? Is auto + burst better than two bursts?

jolly perch
#

personally it just depends on whether or not an expedition has close quarter uplinks or a lot of blood doors. If they don't, then sentries are better. If they do, then mines are better

high prism
#

Yeah. They are absolutely worth it on blood doors I think

#

Our first one. We were terrified of it. I placed two mines, we opened it, and ran like hell expecting a huge fight but after they exploded there were about 3 enemies

#

Also how many scouts are in "that room" in DX? It was my first time using the bio tracker, and I'd reckon there are anywhere from 5 to 7, does anyone have a precise count though

jolly perch
#

I haven't played it yet personally myself but iirc there are 5

next rapids
#

first scout room

#

5 scouts

#

4 normal scouts and 1 charger scout

#

with a few giants

west umbra
kind swan
#

Autos are better in the regard of holding off a wave like surge alarms but most people use C-foam to get through the surges nowadays

high prism
kind swan
#

That's just ladders

high prism
kind swan
#

Ye

#

Its funny seeing them do it

jolly perch
#

is it just me or are the passwords in CX always the same?

mossy marsh
#

It's just you

jolly perch
#

hm, weird

kind swan
#

Rng

#

I've had a run where schaeffers terminal password was weed

silent kettle
#

damn

#

surreal cannabis experience

next rapids
#

security door after dark room has 2-3 in a room

#

random spawns

high prism
#

dx is so evil

#

we knew it would be hard, but it's the first level we've outright given up on, and not for running out of time

next rapids
#

damn

#

you got 4 players?

hard sun
#

could you guys recommend me some really well made videos about lore?

plush basin
hard sun
#

thanks

prisma zodiac
#

dx ending is pretty challenging. Anything before that is just knowing basics and how to deal with multiple scouts

solid night
#

9

kind swan
jolly perch
#

according to steamdb they're seemingly starting bug hunting (or have for a few days)

#

I vaguely remember it taking them like a month to BH r5 and r6 from what I remember looking at it back then

#

I think r7 is probably coming out early June at this rate, maybe a very late May if we're lucky (like the 31st)

manic spire
fallen badger
#

any tips for d2 extreme, assuming you have to split into two groups for the terminal codes

fierce laurel
#

for the uplink itself or in general?

#

@fallen badger

fallen badger
#

the uplink itself

#

granted we was duo'ing it

#

with two bots

fierce laurel
#

oh

#

theres not much strat to it that way since you can't really tell the bots to shoot

#

just remember to get off your terminal if you're not inputing the code

fallen badger
#

rgr

#

ty