#gtfo-spoiler-chat
1 messages Ā· Page 252 of 1
When we overprepared C1 final data
D1 ending terminal code won't recognize half the time :/
IT'S HERE!!!!!!!!!!!!!!! YESSS
||C1 last data, I saw that big shit||
Scattergun is fair and balanced
Is the level order for story stuff A1 B1 C1 D1?
Yes
scattergun one shots the titans
can you kill the scout with the knife?
now the game can load previous level light and fog setting
||No||
||should have sticked to the spear š©||
||Even melee syringe doesn't let knife kill scout.||
big sad
Also, I noticed mid-fight when my pulse got super high, my health bar went yellow. Is that impaired regen?
||but hey you can run with it and it charges quicker and you can hold it up longer wow||
||Yeah it's great for room clearing||
Is there subtitles for audio log? i just go to A1 and i think there's an audio log on security door but no subtitle .. terminal log arn't traduced too?
maybe its bugged
Maybe the lore should be in terminals 
Where's the new tool?
Guys check out this new Call of Duty
||https://steamcommunity.com/sharedfiles/filedetails/?id=2678352562||
lol
imagine using spoiler tag in spoiler chat
Yes
||Yes||
anyone at d1 yet?
One group has finish all.
right, we currently doing it right now and we just stuck in that "desert" area
typing the things said on the objective dont do anything
Sorry, I did not play it yet. It was my friend group.
Sometime the terminal, if you type in commands if will show the proper command.
try it 3 times, nothing happened
That was how I fix problem of C2. Hopefully someone else knows what to do
idk if objective is mandatory cuz we skip that "air filtration"
the objective still update tho
What is the C3 extreme objective?
What are the new enemies or features that got added in this update.
is d1 broken at the final terminal?
what do you mean
says command not recognized
yeah after checkpoint
first run was fine but we got wiped and cant use the terminal after
It do be bugged
no we can use the terminal but doesnt recognize the command
copy_gen_index_complete_db
correct?
Oh so you used the terminal then wiped and tried to use it again
yeah
We had that bug on C2 when using a checkpoint
Restarting fixes it
Commands worked fine on D2 after checkpoint so I don't know what causes it
No
yea very weird bug
The reason I know of it from C2 is because another bug caused us to fail and use the checkpoint OMGEALUL
Also have fun on D2 extreme
Pretty sure no one tested it
or any of D2, it fun but also retarded
We've got a fix planned for that bug. Sorry you ran into it before we could push it out.

In the last rundown, trying to melee giants could easily turn a decent run into a shit run if he took ballerina lessons in his past life
Now I can stay nice and far away and still hit while my friends get clotheslined
anyone knows new flying enemys name?
Does A1 have an extreme section?
No
Havenāt been able to spend too much time in yet.
You can tell if a level has sectors by the title card of the level
@here can anyone help us? weāre stuck at D1 nemesis
or whatever it's called
Just call the flying ones drones
.t lfg
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it saya poweroffline but we dont know what to do
there do be a thing to turn it on
Might have to look at a door first
For objective to update
oh no we missed a door? we thought our run bugged
actually what does kiting means and what difference make when there is anti kiting?
well, they were most likely discovered by Dr. Derant who was shortly killed after
were done with the reactor and it needs to restart
Kiting was essentially running away for a long time
would be logical to name them something after him
huh
or related to the outpost
kiting was an old unintended mechanic that made you practically unable to get hit
I don't know then mine restarted fine
Power Offline⦠restart reactor in zone 90
brought the wave projector dunno where to insert it
out of ammo and were desperate lmao
Eh. Drone seems to be a fitting enough name for them
D1 has you do a reactor -> terminal backdoor command for fog -> and then the wave projector
command for fog?
Youāre like Moses but not as powerful
may i ask what do you mean unable to get hit? Just run away from them? isnt suppose to that way when we run away..? Sorry im kinda dum trying to understand kiting in gtfo
You can part the fog or something
You run away for a long time and then when they finally catch up you just run away again
It lets you loop the whole map and revive teammates during a bio scan or something with very little risk
After turning on the reactor, you can remove all the fog
ahhh... we cannot do that anymore? they just stop chasing us or something?
You can't run forever in combat
No I think you end up having a heart attack at some point
You also stop regening if you pulse is too high
ahhh thats what the heart rate is for
If you play as intended, I donāt think itāll ever affect you
not worth trying though, got removed in this update
meaning we wont heal when we are below 20%?
@errant vigil and @solemn wigeon can you guys check our run for 5-10 mins? Ill share screen if thats ok weāre at GTFO 60
yea i see why they implement this thing
So how does everyone feel about the gun rotations and buffs/nerfs?
I personally really enjoy how the heavy assault rifle fires
I donāt like the carbine though
haven't used it yet, what's it like?
Itās a 4 shot burst I believe
oh ew
Maybe Iām just bad at aiming but the recoil feels quite intense
I adore the choke mod shotgun too
All these awesome special weapons
But DMR nerf⦠it may have been needed
Balancing is alright
Mostly everything got buffed
They didn't really need the buffs but for new players and anti kite against vets that relied on it, it seems great
can you not sprint while charging all melees or is it just the spear?
just the spear
f
spear slaps tho
absolutely
best melee there is
Scatter shot supremacy
Spear rhymes with Clear
was chilling in the first few rooms to test it out and with my friend nearby I was checking to see when the reticle went white
When I said "I can hit them from here" he was baffled
do drones ever come close enough to melee?
after they started following us back to the complex it was mostly the squad running for their lives to extraction
Anybody figured out what pulse does?
if it's high your regen kinda halts I believe
also running slows down if it gets too high as far as I've been told
ok, thanks for info
on top of all that someone said a high pulse will wake sleepers, but I don't know how true that is
the heavy assault rifle is everything i have wanted from the assault rifle
the perfect gun that's not a shotgun
it fires fast, but not too fast that you feel like you're wasting ammo
and it hits hard enough to blow the heads of sleepers
and the sound is very nice
personally i like the carbine though
it's like what the smg would want to be
the recoil isn't the best but you can deal with it
I can see the appeal, I just prefer guns with heftier damage and slower firerates
same here
but i like a balance
something hefty like the heavy assault
and then something to spray like the carbine
hey people, the respawn mechanic still a thing?
probably
i think so
urgh
not in a1 or b1 from what I've seen
but I'm absolutely sure it still exists
time to be proven wrong though
Not in b2 either as I remember
anyone tested the AI
hope its better implemented, thanks for the rply
The bots?
the boys!
They are okay
the boys
They help alot on randomly saving a failed melee
but they're very polite and they never wake sleepers
nice
games a bit glitchy
And can't get infected
can you make them use gadgets?
had a bot in B1 who got stuck at spawn and we had to kick it
They are really good at defending you
Yes
you can tell them to use tools
and then had a bot in B2 who spawned without any gear besides his hammer
nice
You can tell them to follow you right on your ass too. They aren't the best on it but it's nice having a bodyguard
the gunplay was improved somehow?
atleast they don't set stuff off
Till they walk into a big guy and get punted across the room
also the objective console on B1 glitched out for us to the point where we couldn't use it and we had to restart from checkpoint
I don't think bots will ever shoot you
Rebalance and changed to like every gun
god it's the worse when you wake up a sleeper for a second but can quickly deal with it before it screams but the bot decides to shoot
Yeah
If they aren't close enough they shoot instead of melee
That's what it seems atleast
i literally lost a b1 run because the bot shot at the other giant in the room since i managed to not kill a giant with one hit and syringe
I've seen them spin around and snipe on one that just woke up right after finishing a melee for me
They can be both good and bad
Sometime if you aren't the host they don't listen to your orders well
I guess they will get better over time
most definitely
Yeah
for sure
them flying bois are weird
drones are pretty wacky spaghetti monsters
and I don't believe bots will stealth sleepers
they will pick up your slack if they're nearby though
has anyone reached d4 yet?
Yes
aside from the devs
probably
new monster in D1?

i havent done b1 yet
do it
i have to spedrun itg
because i dont have gfn premium
stuck with 1 hour session limits
will completing a1 over and over unlock more cosmetics or are there only a few to unlock?
did you unlock more cosmetics for repeat completions?
i think u get them on completion milestones
the "prisoner apparel" menu u see on the rundown
wall of flesh? 
Only played a1 and b1 so far. And they were fairly easy, the game does get hard like before right?? Like there are still class 9 alarms and all that?
i havent done b1 yet
i can but session limits
Rundown do be lacking chargers tho 
The zones feel so empty
This is true
Kiting is dumb tho.
Ye
oh my god ||theycanflytheycanflytheycanflytheycanfly||
screenshot
bishop bot just crashed my game by walking into a corner and swapping between equipment faster than the game could process it
he was mad
the bots really arent the best
I just dealt with that too, ||they're on on B1 so they're pretty easy to get to, thankfully. Would have taken a screenshot if I wasn't in wild animal panic trying to not die.||
sometimes they just refuse to put down objective items
not to mention their obsession with standing directly in front of a sentry
@fallow waspOh yeah, you can get them to use tools pretty easily but it's unintuitive.
Which map has the above ground desert scene?
If you scroll down to the item you want them to use it'll give you an outline, and if you use it from there with either middle mouse or the number key they'll do it every single time.
so far that I've noticed
ive only played a1 and b1 so far, a1 is just a brief glimpse of it
Fuck D3
Did anyone try D3 yet
Its too unbalanced
please add like 50+ more fog reppellers
why make the reactor rise fog , but not give any fog reppellers untill your done
thats way too heavy on rng for atleast 1 fog reppel
New patch?
when the only way to pass a level is to abuse the checkpoint system
Old patch, and its not even because of the checkpoint system bug
D3 needs fogs around reactor
like why do a class 4 team alarm with invis and flyers , and the fog is almost to the roof
and its so dense you cant see 10cm infront of yourself
D1 boss
anyways just please add a good amount of fog reppellers to D3 reactor cause having them in only overlord and extreme is not that helpfull and you wont have time to run throu respawn zones to get more fog reppellers that like 5 mins away
So...what's this new pulse mechanic?
stamina basically
Is that to stop melee only solo builds?
its to prevent kiting
its to stop kiting mostly
Hasn't the jump also changed to prevent kiting? It feels a lot heavier
Jumping helps in draining stamina
C1 š³
c2 whats command for restarting manual restart for ventalation
it does make your pulse go higher and as far as I can tell it has a fixed height now
maybe I'm wrong with the last one
one thing I've noticed is that enemies stagger way easily
idk if it got fixed but if you die and do checkpoint it removes the command from the terminal so your stuck there with the fog
you can type commands in the terminal if it can it will have the command needed at the bottom of it
can you finish run without it?
you can if your alright with high infections fog and its very hard when you try doing extreme
yum luv me some c2 extreme
yeah , its seems like you always need 1 or 2 scatter shotguns in the team for easy breeze on any big enemy
and wave
yeah i tried running sniper then realized my aim sucks back to shottys for me
There's a bug where the bots deploy their turrets on top of each other, regardless of where you tell the 2nd or 3rd bot to place the turret
Anyone else lag pretty hard when they go outside?
figured, good to know my computer isnt shit lol
depends on specs tho lol
How do I obtain password for air filtration in D2 secondary ?
is it from class 5 alarm ?
FOR NOW
šæ
popcorn for celebration brotha
F
On C1 all it says after 2/3 data cubes is "Local the terminal at the bottom of Zone 148" I query zone 148 and only 1 terminal shows, I go to said terminal and I can't use the command RESET_SECURITY_PROTOCOL?
It's in 152 not 148
zone was probably called 148 before release
this is sort of a question but what does the heart rate monitor do
Thanks 
Stamina, you slow down once it goes beyond 150-160 bpm range I think
not sure what other effects it applies but your health also turns yellow
probably disabled regen
just got to D1 and had that terminal bug.....
yea its slower regen once you get to too high of heart rate
C1 bioscan got me actin' strange
Flying Scouts when? XD
you lose health i believe if you stay in a too high range for too long
175+ roughly i think
don't quote me on that though because bots are good at team attacking
On C1 I cant find the terminal at the bottom of zone 148
Its legit dead center at the bottom of the zone
Like the zone is MASSIVE and has a huge spiral staircase and lots of loot boxes
???
Its in the middle of the zone in C1
you mean the giant hole-complex-thing-garden
š©
I have to do it again?
Oh then you're good just go to the next door
The door that was previously locked is unlocked now
yeah i opend that door, so where is the next terminal
you gotta look in the lockers
^

Nyuna ftw
so I dont have to screw with the other locked door
That opens after the data cube
ah, just got the data cube, tysm
Meatballz*
Hairy meatballs
is c3 extreme bugged?
ayo
š© š“
I perfer meatballs, not... the other
:)
spear is the ultimate scout killed change my mind
I feel like the devs are just keep increasing the number of scouts possible in a room each update lel
"contaminants ducktected, activate air filtration in zone 94
tf the door to 94 are in emergency lockdown
like I know the game dosn't hold you hand through it but what?
D1 btw
š had a bot whose turret was only placing facing downwards for a bit smh
we got bug in D1 too :3 must replay
damn, I just sent it, but now i know that bots dont get infection
Bots also get stuck on ladders, especially in B2
does anyone have a pic of "the thing" appeared after the third data cube in C1?
for some reason, my pc decided to freeze during the whole sequence, so all I heard was my friends going monke
so we playing D1 and ...
we are having problems with flyers
so we did...
(waiting for a friend to put a screenshot)
it wont let me put screenshots lmaooo
oof
balloons tower defense if ive ever seen one
wish us luck
hahahaha
yeeee
thats concerning
Woah D1 looks promising
it's 4
c2 and c3 checkpoint are bug
theyre spawning 8 at a time
Anyway, you should have at least someone with a sniper or a scattering shotgun
were considering not using mines
actually 2 scatterguns can be helpful as well
mines will be useful against blood doors
Can sniper still 1 shot literally everything
except mothers and fathers
they used to in r5 idk about now
scattergun broken weapon
Scatter gun is just a short range sniper
i like balancing in gtfo
That says fuck you in a cone before you
with 10 times more power lol
That thing is gnarly
you can kill tank with 4 bullets
They'll be dead with a press of a button
no no no it's perfectly balanced what do you mean š
Also you can one mag it
A tank
btw
h o w
Literally barrel stuff it LOL
cuz balanced weapon
Is it just me or is a1 an absolute joke
Just think of it as a tutorial and it makes more sense
It's an absolute tutorial
anything below C-tier is an absolute joke
you mean in term of difficulty ?
Ya
C2 is as cursed as R5B2PE
I was spoiled by like c2 r3
C3's checkpoint is so dumb too
That shit was painfully hard
LMAO
Imagine respawning
4 hybrids & 4 giants start to shoot & attack you 0.1ms after spawning
checkpoint it's work š
I played since r1 so I didn't get this dinky checkpoints shit
no bug on 1.0
thx devs for fix
C1 is kinda ok
C2 is š¤
How is D
HOLY FRICK THAT WAS INSTENSE AND HARD
@twilit remnant we just finished it
I'm already missing R5's C layer :pepehands:
it was nuts
very difficult
I miss R4 in its entirety
Compared to any of the e1s
r6 > r5
different kind of hard. you'll understand once you get there
huh
unless u want full on spoilers
its like a destiny raid boss lol
it is the spoiler chat lmao
LOL
I await the return of R5C1 š
like u just gotta hit weak points as they come up
while getting goonsquaded by hentai bois
Pfft
and homing missles
What are the new enemies here
velkoz from league
Outside of the floating hentai people
if u play league
here comes the boi
chargers apparently got a reskin
Or rooms that had 9 scouts in them
sussy
It was fun triggering them and doing 9 wave death runs
Damn, C2 was rough. Gotto learn to do the final section fast.
Just bring scattergun
For some reason mines seemed to not hurt the hybrids?
Wasn't so bad once we committed to speeding through, though.
I mean ending isn't that long but what happens after Extreme do be stressful as all hell
Extreme makes extract a little crazy
the girl that talks during scans soudns like a karen
Extreme will run you out of ammo and/or kill you if you don't shoot through the end of the main objective. Also a helps to know the route, and have fog repellers instead of the turbine.
Make sure to not forget cell or HISEC either.
Damn, C3 hella fun.
Did they change how error waves work to always spawn from elevator?
Extremely cool, if so.
Error alarms got change for the good
That makes them so much less BS
any fog turbine on b2?
nope
frog repellers plenty, just a hassle to carry
(went and LIST TURB just now, didn't exist)
shoot bubble till it dies
At C1 after we did the rotating moving scan, the last door won't open
how to get cosmetics
Need to get third data core
we thought it was bugged cuz it kept telling us to reset security protocol even tho we did it. Just couldn't find the bastard was all
Did you use a checkpoint prior?
Because if you did the game might have outright broke from it
Checkpoints pretty buggy and can do that sometimes. They are looking into it though
Oh it was already answered
has anyone else had the experience of inconsistent melee damage
Btw are the optional levels harder than the main levels a tier up?
for example is B2 harder than C1 and is C2, C3 harder than D1
B2 PE was easier than C1 i think
The side objectives makes the difficulty of the level increase
not as in a tier up
Also sometimes it not even a difficutly increase but for padding time
like in c3
elaborate?
They always come from one side
instaed of having forward spawns
and shit
Cool. do you reckon it is specifically coded where from?
that is for the best.
no more r4b2 hijinks
Actually a new default refinery tile, super cool.
well i did say its a good change
busy busting a nut rn to c1 tile
better than playing who runs two rooms away the fastest
games keeping you pushing forward
wich is good
they didnt, got a few forward spawns on C2
||D1 ending is so cool but so hard T_T||
||we tried like 4 times, how many total tumors are on the pringles can?||
like 5
set up two sentries near the rock
does it spawn flyers when you break one?
yes
does someone have a trick for D1?
yeah we only had 1 sentry :/
i mean 1 should suffice
that was hard as F
seems like we need more sentries frost
pringles can
just stay near the sentry
we don't need the bioscan i guess
do we have an actual name?
squidward
no but it was good for the alarms
exactly
i guess we can swap the biotracker for a sentry , its much better and we should use the new explosive rounds sentrygun
i might be a better way to deal with flyers
the new one
?
we got a third sentry but it says at least (in portuguese) explosive rounds or something like that , just like one of malatak rifle versions
auto sentry its not new
theres auto,sniper,and burst
^
That's it
i gotta check i might be saying bullshit
hes probably thinking about the tungsten rounds on auto
Possibly
anyway whats the best loadout for D1?
.-.
4 shotgun
4 snipers and DMRs
2 turrets foam and bio and whatever guns you prefer, try to have a sniper at least though
also avoid fighting the pointless rooms on the way to zone 90 theres no need to clear them (the right side path from the warden door
Can extreme not complete if you get a clear w/ a checkpoint (bug, presumably)?
fog turbines dont work if bots hold it omegalul
based
C1 is such an interesting set up, asides from the issues it had, anyone else have any issues or was this just unfortunate circumstance?
I sent my team to the top thinking it would trigger a constant alarm, oh boy did we find out how wrong we were
we just got stuck on it
bros had hustle down 4 stories and then found out the damn thing moves lol!
2nd try we got it
Me and the boys managed to actually complete it
2/3 data cubes finished, we finished the scan, it says locate terminal at the bottom of zone 148
with nothing else to progress with
not sure what to do

With some of the worst weapons for it, and yep exactly the same happened to us lol
@austere gale So it appears the objective and mission may be bugged
theres a terminal at the bottom of the gian put
the one with the security scan that moves upwards, yeah?
yes, we finished that
Yeah and the issue is it was not, and it sucks because that one part took us 45 minutes because of our loadouts
Has anyone located any fog turbine in b2
could always list for it
I wasn't able to find one
should show up in the terminal no?
the door opened up for us btw, to zone 153
It should, but no matter what zone we went into, never found the fog turbine
Yeah we got into 153A but then the security door on the opposite side is still in error emergency lockdown
odd the key card should be in the room right next to the put
its a story scan
Ehat about anything disinfecting
Yep, could get through the initial 153A scan, got everything done, objective is still listed as requiring the terminal to have reset_security_protocol inputted
oh ya that sounds like a bug then rip
sometimes the progresion doesnt update
image links
the final door to the end basically can't do anything
likely bugged im thinking
ya looks likely
cus there isnt any
terminal showed no turbines in b2
sec, we found a data cube in the next room connecting to it
i think its the objective that doesnt show up correctly
lets see where this takes us
we'll see what happens after cus itll 3/3 for us, still dumb how the objective appears as something else
yaaaa the progresion objectives arent celaring properly I find
We even searched 153A and didn't find it
Yeah, didn't see it, we had four sets of eyes search for a good amount of time
It may have just been the objective item spawning elsewhere, I had a similar thing happen in Rundown 5 where we needed a bulkhead key in order to progress only to find that the bulkhead keys were behind said bulkheads
sadge, it took us forever but we also was heavily focused on the objective written on the screen
but that too
could just be bugged for spawning
I'll go ahead and leave it for just being a bugged spawn because we spent ten minutes just searching the whole thing, and anywhere I searched one of my mates checked as well since I didn't know what they looked like
Big oof
Oh well, at least we'll bring the proper gear for clearing it faster
So they really just got rid of the entire bulkhead voices and replaced it with "Main and Secondary"
yuh
my GTFO song no longer makes sense ://
unless listeners were there before r6
seems like floodways have some weird spawning
my med in 144 spawned 183m away from the room and underground
Crashes going through the B1 and my friends can't continue because the bot is frozen and I can't rejoin
Why
Damn, that surge on D4 is rough.
Might have to try foam or something, haven't been able to get them to funnel.
Anyone knows how to get password for terminal in d2 secondary, is it behind class 5 alarm ?
Back dmg?
yes
so placing a sentry at a good angle is no more useful
biotracker. Why does zooming tag only a few enemies?
who tf would want to zoom to tag a couple enemies
yeah what is the point of that?
Idk who suggested that but its in patch notes
The flying enemies can shoot u through the walls and sometimes u can't tag em
bossfight in d1 boring af
honestly this rundown is a disappointment
all we got is a few things added and they're unfinished
Sentries did more dmg to the back
How are you even testing this
so it was always better to place them behind the enemies
instead of placing facing were they were coming from
if u don't know that much then kekw
I still want to know this
it's in the patch notes
So its a problem from last rundown and not this??
read them
that's not a problem?
sentries no longer do more damage to the back
back dmg is good
it was apparently a bug
š¤

if melee and guns benefit from back, y not sentry..
cuz fk placement i guess
removed mechanics which didn't need to be removed
added useless mechanics
unfinished*
maybe it was hard for them to balance it when it was either ineffective or 2x damage
Also throws shade on D1 yet enjoys it
that was D1 from last rundown š
Anyway i personally feel like this rundown is incredible compared to R5
Which felt a bit monotonous
I see
agreed
it's not as repeating
well for me it's underwhelming. Full release, not much added
things that were added unfinished
and removed mechanics that did not need to be removed
I yet have to do d4 tho
you say didn't need to be removed, you mean specifically the sentry back damage?
as said if sentries have high accuracy, 2x damage is huge
you basically have no choice but to put them facing back
at which point why tf do that and not just balance around normal damage and any placement
Heck, I even agree with your username now :D
as far as not much added goes, there's quite a lot added and changed
i don't know what you see as not much
in terms of story, visuals, animations etc there's tons
gameplay mechanics got a big impact as well
and they added bots
You like R6C2 too ?
bots can be huge amounts of work
I have a soft spot for it in my heart ye, Almost finished Ext yesterday
The spitters are great arent they
I personally prefer them glowing, although I feel like they're a bit slow to react to flashlights
Connection issue i think, they react pretty fast when im hosting
Could be. At the end of the day they're a tad annoying but that comes with their objective in terms of design
They are doing they job as intended
It's like the Toxic dart users in Blighttown, in a way
honestly barely noticed them in c2
is it just me or is C1 a kick in the teeth compared to B1 & B2
I'd disagree for the sludge, you can go fast with spitters, compared to the Dark Souls swamps
yeah b to c seems to be a jump in difficulty this rundown
You can run through the spitters but at the risk of getting spat on
Ye but with sludge you get slow and poisoned :(
You can appreciate the surroundings
yeah, while your mask gets covered in goo and blood
and you fall over and die
no better place to appreciate the view then lying on the floor
What were the pain points for you? I thought personally it was kinda the same difficulty between B2 and C1 and the real jump was C1/C2 or C1/D1. But I'm skewed because of my previous rundowns experience
the cluster alarm at the start comboed with the error alarm right after
well i mean if i recall there arent error alarms with hybrids, 5 scout rooms, or an extremely long mobile scan in b tier
fair
oh yeah and the survival segments
HSU alarm in B2 had hybrids with the blood door didn't they?
i mean error alarm hybrids
But I can imagine then that the experience was vastly different because 1 person could hold the wave in C1 ERR for my group as long as they had ammo
yeah its totally doable im just listing the major parts that would make it harder than b tier
I wasn't trying to diminish your list, just explaining that for my personal experience I didn't really feel the difference and that I understand you might feel a jump if you indeed felt that difference compared to me ^-^
yeah most of these things with experience are just the same old thing, but 5 scouts to a less experienced player is a big deal
like in #gtfo-media if you scroll up theres a guy whos like 5 SCOUTS HOW?
Yeah, it do be like that
uh guys any tips on D1 class 6 alarm to zone 86?

honestly idk my team just kinda fumbled through it without much prep
bruh so just spray and pray then
experienced players won't have a problem
id say a good bio to make the calls always helps
It is I, Papa Bibb
a lot of weird architecture around there so knowing where they come from definitely helps
whats order of c3 objectives?
does D1 have respawn pods?
yes only in the 1 zone though
i just cleared the room and it had giants and hybrids, so probably yeah
yeah youll need to clear the first room of 87 later to do an alarm unless you wanna risk waking some up
4 iirc
еŃŃŃ ŃŃŃŃŠŗŠøŠµ?
bring a sniper if you havent already
it makes the fight so much easier
we brought 2 snipers
only issue is my FPS dropped to 12 (usually 60)
ah yeah thats an issue
i feel they need to push an optimization update cause ever since this update theres been a lot of people with performance issues
and not just with those segements
myself included
mmm
volumetric lighting? meybe
i think there should just be an option to turn down particle effects
cause bejeezus those flying fucks explode and kill your frames if youre close to them
yeahprobably
also i feel the outdoor segment lag may be partially particle related?
its hard to tell but standing in certain areas and looking at certains areas completely removes the frame drops sometimes
i didn't spend enough time in the big outdoor areas to notice tbh
you will come d1...
3 scattergun is the C2 Ex meta
Overload>Main>Extreme
Haven't finished it but by golly
wow Quad playing D3 without me :/
your fault for not joining rn
Fucked
even worse than 4? damn
Split up portion is fun
But high is just... Bad
1 minute shadow reactor wave, then 1 minute timer to get code
And you need a key for a blood door to get to the zone where the terminal is
Also, you're basically blind after wave 2 if you're not speedrunning
And the only way to be able to navigate D3 fog is to memorize the individual tiles
What do you mean it's bad? I though fog diving was the communities favorite level mechanic?
You right R2D1 was a community favorite.
Haven't done C2 yet but I heard about the fog and generators, bout to do it with bots anyone got some advice so I don't scuff the run by putting a battery in the wrong generator or something?
The generator are in a strict order, you won't mess it up because it doesnt allow you to.
ah okay, I assume you get swamped by fog regardless then
be warned that the bots holding fog turbine doesn't work
so you always have to hold
ooof
it is bug for now
It was a gen cluster, R6D3 is a reactor tho
thx though š
@atomic escarp how am i ignorant for not finding or noticing any bugs??
tbh you can very easily find bugs but that is if you try to find them
@atomic escarp calle have been keeping uo with the community
very unlikely to run into bugs if you play normally
You must be trolling when saying theyre not communicsting
i think this guy wants to have constant dm communication with devs
sure they have
why would I they have bug hunters for the communication part
But you have said the community not the bug hunter team
Last time i checked they had listen to bug hunters a lot
Just look at theyre stupid ass adding hel revo to primary
it's getting overshadowed by other guns though
Many level changes
the bots are mega buggy it takes no effort to encounter bugs with them
they've mentioned that they're still in WIP
the bots are useless cuz i'll never play with bots
but the fact of the matter is that they said they will never add bots
yet they did
true

because a majority of the community asked for it
and it has received a lot of positive feedback
I guess it's a nice addition to solo runs
you can't make A.I perfect, but they've did a good job at making the ones in game
the devs insisted on making the game borderline impossible solo and if they wanted to expand the demographic of players bots were a necessity
Is the new update good?
So your judging a feature that your not even using
I wonder why
Bots aren't meant to aid in solo runs, they're there to fill in the last slot if a squad can't find a third or fourth
they've never encouraged to play with bots only
I beat B1, B2, and C1 with bots yesterday lul
@atomic escarp go paly woth khepri he surely testes all the levels during playtesting and gave feedback
Yes
yeah he did
he even got kicked out for saying the truth
Khepri is based af 
I can confidently tell you your bsing
lmao i doubt he got kicked out for that.
you have got to be joking if u believe that yourself
Just want to clarify, that while we listen to bug hunters, WE as devs always make the final decisions. Bug Hunter feedback is more like "hey here's an idea" and we're like "wow didn't think of that. i actually like that, let's try it" and sometimes we like the result, sometimes we don't and change it. Sometimes we don't like their feedback and don't go with it.
I just use that as an example, ||also 2.5 stagger||
Never undertood why there was s much trouble
They literrally streamline everything




