#gtfo-speed-running
1 messages · Page 45 of 1
Any melee that can't kill a scout becomes useless on the spot
not true
You got a team..
What if I don't have a team?
Knife is highly variable in damage done to scouts
GUNS
If solo then ye @novel oyster
What if I don't have Ammo?
then choose sledgehammer, your all purpose hammer
if you're going to solo you'd certainly adapt yourself to a situation where you'd find yourself in an awkward position to kill a scout
Possibly due to a mixture of the new stealth multi as well as the fact that back multi seems to be hard to reliably get even behind an enemy
But idk
Exactly. Knife not even a consideration. Useless.
solo, usuless.
In solo ^
team, no useless.
if you want a hammer that does well in all situations, use sledge. if you want something that fits a unique role, pick one of the other that match your playstyle
the knife can kill a lot of regular sleepers very quickly but is useless for scouts and giants
the hammer is as always the good ol' reliable
the spear is currently broken but normally would be a giant control weapon to hit them from further then they can you
the bat is bonk city and can infinitely stun giants but the range is the only issue
Knife has huge utility within team experiences, which is what this game is designed to be.
sledge do be kinda ugly
not really but i miss the old ones

the good old incorrect gavel preview texture
@next trout Out of curiosity, is there any validity to standing farther vs closer to an enemy with a melee making it do more or less damage?
there isn't
For example being farther away from a scout with spear allows it to reach a.. "full potential"
only the charge matters
Nah
I'm asking for specific reasons
I want to know if there's something I've been missing over the last 1k+ hours I've played lol
I don't believe so, so long as the hit react icon (the circle that gets smaller), is actually small when you go to hit it
the circle getting small indicates you're in range
Ok thank you.
but the damage system is pretty intricate so there could be other stuff at play.
if it's within range, the charge only matters
also account for the swing trajectory
sometimes aiming up to delay your hit is very useful
Smth tells me you asked for something that has to do with spear and giants
Good to note though that there might be some odd mixtures of mechanics possible though
like i mentioned before, verticality matters for back multi, if you're 0.1m higher than the dude you're hitting, that difference becomes more and more meaningful the closer you are
and less meaningful the further away you are
shooting charger scout in the pit in B for 2nd zone on R5D1 was perfectly possible from up above as long as you're far enough away
if you stood on the bridge right above him, still pretty perfectly behind them, and still on the exact same height, it scuffs the angle entirely and you won't be able to get him
so range probably does make a difference in a bunch of situations
whether significant or not
what if you've go trust issues
yeah what if
https://youtu.be/KdSv0QOojU0 - New A1 Any% record (5:11) - 4 man
sus
we spent 7+ hours on D1, id say thats the fastest anyones done it
But how
We did it in 14m I think
By skipping everything and doing the scan in fog, you can check kamusta's vid
Wait you can skip reactor?
Yea, we found that out a few days ago
So how much painful is skipping reactor/disinfect
Not enough to prevent everyone to start doing it
You have to do a class 6 alarm in the fog, but the scans are always at the same place
so its easy to get a strat down, and once you're passed the scan you're good
Scans are alway at the same place
It is intended
that is interesting
R5E1 cell skip was also intended
we have a scan go down the stair
They meant that the scans will appear at the same place each run in the current build. (unlike most alarm scans)
Skipping over 80%+ of a level is definitely not something the devs would intend, at least not in my eyes. Why make an entire reactor and take the time to design it if you intended your audience simply to skip over it? As for whether or not they actually make fixes for it is another story.
the reactor turns on the power, and unlocks the disinfection zone where u can turn the ventilation back on
none of that is the objective, so i can see it all being optional
i see it as a must for anyone who plays "normally". Bare in mind people who go past it already know what they have to do, the scans, and are skilled enough to do so
the devs prob didn't think ppl were going to do it in the first place
honestly I would prefer to see the reactor getting power to the main door but not great speedrunning
waiting for reactor
it's unlikely that "normal groups" would exploit it anyway.
so i'd even be fine if they leave it as it is, but it doesn't look intentional
not unlike anyone other than speedrunners are willing to do a class 6 in complete darkness and toxic fog

correct, that's what i was trying to say 
isn't it just 1 door defence for the scans?
few different floors and places
oh that's what you mean
one entry point, but its a sec door and that room is massive
which you can just turret hold
if you have a big amount of turrets, yea
plus if you are doing that strat, it is likely that you'll have 3 stocked up sentries
1 scanner for safety
a good amount will be murdered without even being able to come
if they knew about it, perhaps
but no way you'll know it on your first playtroughts
you'd just see gas and be like "nah"
if u wanna take noobish players to do 6 team and big scans and also a small team cluster scan in complete toxic fog and darkness be my guest
with enough brute force you'll prob get through
Where cluster
i remember one of them splitting into two teams scans, i could be remembering wrong
Its S -> Big -> Team -> Team -> Big -> S
ok, i mixed it up with another alarm then
point still stands, its too much for a noobish team, and pretty much any team would prefer to clear the fog unless u wanna speedrun
Pretty sure the enemies just spawn on the top layer of the room
might be better then reactor + fog rooms
depending on how hard the turrets clear
watch the speedrun and see for yourself
I mean you just bash your head against the wall until it works
Then repeat the strat
which one
ok, 3 burst does not work
suprising amount of enemies came though
unless i forgot to clear the main room
keep a burst on you and put it in front of you when mobs arrives
we also did it with 2 sentrys
and 2 bios
👍
Yea, I was surprised the door opened without power and even more surprised the jump gate worked without power
that alarm is special, enemies are made to spawn in the same zone and not two rooms away
Thanks
I was wondering why I could not cheese it
Like C1
Humm, then I am tempted to say that reactor skip is intended
Or considered
@next trout was the d1 skip intended/considered?
I hope it was, cuz its funny
and honestly, if you can skip it, you are ready for D levels
is the d1 reactor supposed to clear the fog?
i think we got infinite reactor not completing issue
That reactor turns on the lights throughout the level
he thinks it was intended
upon reaching the main room, east goes to the reactor and the reactor turns on the lights for the level. far west you will find a terminal you can use to clear the fog from the level.
i've heard of people speedrunning that use 12-16 fog repellers to get to the warden door quickly
We didn't use any fog repellers 
i can't recall there being fogs anywhere, if there are they are on the west side of the level which is way out of the way
that's insane. i can't even imagine that
i must be woefully uninformed when it comes to speedrunning. that sounds incredibly hard in any case. that fog is the worst! view distance is about a meter at most
Here is the video
Yea some people are nuts. They wake up and think "hey what if we do that difficult warden door with the gas to speedrun"
Madlads 
That'd be me
True. Plus i heard they are fairly accurate. I only used them once so got no idea
they straight up have aimbot, im pretty sure they shoot slowly because they dont miss
https://youtu.be/RVR-OpNmb-0 - D1 Hotbox% WR optimized (11:05)
But how?
my pov 🙂 https://youtu.be/9650eJQ96jM
300th solo A1 (pre nerf) no BOT, no med kit, knife only run complete! Fireblade literally seething right now lmao
Holy shit dude, the security alarms on doors are beyond fucked while trying to solo...
Well you need to manage at least twice as many scans as well as at least 2x as many enemies
https://youtu.be/FiSmJlq9jaA - B1 Any% New WR (10:06) - 4 man
"At least"
u angered the numbers man for the lack of mentioning slower big scans
Oh? No. It was to point out "at least", a.k.a expect a huge number of enemies compared to what you're used to
Idk a thing about scans
I just go on circle 
idk why its oddly hilarious to see u running past everything destroying doors and just rushing the first alarm
scans go faster the more people sit in them, so solo everything will be alot slower
which is why solo is pain, its not just the fighting but also scanning thats alot harder
B1 (10:06) https://youtu.be/sVVXD6Kijlk
first speedrun, lots to improve. R6 A1 (8:09): https://youtu.be/VBPvQk79VGc
Nice, goodjob man
ty
if you're aiming for wr, i'd recommend not stayind behind to loot as much as you did
and just heading straight for your next task
whats the current wr d3 pe run
no time for that...yet
nice well, you can submit it to the speedrun discord server. Do you have a recording of the run?
Oh wait, I also see that you used boosters correct?
EZ just do it again (but record it this time)
(And don't use boosters)
i didnt use boosters but the others did plus we werent speedrunning it lol
No big deal. Usually the rules for sr are this: No boosters, and run must be recorded(by host preferably). But I think your time is pretty good if you can do it again.
Well if I do it again then I'll record but that won't be for a while
Yoo that’s cracked man
in game timer is pretty buggy rn
i've seen runs 10-20 mins off correct time
not undermining, but i would record your own times with a stopwatch or sum
Did you rejoin the game at all?
Any actual times for D3 PE?
not sure
well i have a garbage pc but aside from alot of lag and 1 crash near the start
so might as well add 20 minutes
It’s a guaranteed 50 min
Reactors doodoo for speedrunning
Not yet. Could be interesting tho
checkpoints be like
LF photoshopper
It's a nice screenshot, but you need a video to be verified.
we did it on stream so there will a vod as well
Just submit video to speedrun.com and make sure to include the lobby before start to verify there are no boosters
Currently there are no submitted times for that expedition so congratulations lol
can't you tell that there are no boosters from the icons in the middle of the screen?
oh, durr
thinking of solo run
The rules are listed on the speedrunning discord server. For anybody who wants to get into speedrunning, I would recommend checking the rules first to ensure you dont make a small mistake that could invalidate your run.
No booster for speedrun
And I don’t think you should put WR title in your video until you’ve gotten confirmation?
Pmuch
POG
Merry Christmas (and happy holidays) my fellow run speeders!
No
how does one get in this speedrunning discord?
its still here
https://youtu.be/pteHX1A7rIg - C1 Any% WR (18:06) - 4 man
https://youtu.be/Q4sW3Rk-PP0 D1 Speedrun 10:24
holy shit nice
https://www.youtube.com/watch?v=BNc5mP3iW6E D1 Speedrun 9:48
Wait, sub 10 is illegal.
PoG
https://www.youtube.com/watch?v=k3yuSrHtCm8 D2 Speedrun 16:09
I saw the 10:02 run, and a few after that. You guys were like greased lightening.
my friends cleared D3 PE duo with 50:51 holy shit
https://www.youtube.com/watch?v=uMVZ3YixRcY D3 Speedrun 38:13
gg miss AVAa
d3pe 36:15 https://youtu.be/3jEgG4DbNoA
Gj
D2 Any% 13:52 https://www.youtube.com/watch?v=Qjo0Ccy36_g
D3 100% 36:01 https://www.youtube.com/watch?v=8VlTGJU32Ac
D1 Hotbox% 9:45 https://youtu.be/TMu-KdlqJKo
D1 9:45 My POV https://youtu.be/yX0wId7cCEk
D3 100% 34:55 https://www.youtube.com/watch?v=QZjO8lscz7I
gamers ❤️
D4 22:26 https://youtu.be/ukhMHdXSNmM
<@&408548765599793173> ^
#gtfo-chat as well
thanks!
D4 22:26 https://youtu.be/6La-fVN76Zs
D1 in 9:42 https://youtu.be/ELWlrM56e5Q
wow
D1 9:40 https://youtu.be/yfMsJW6U7rE
R6A1 5:21 5th attempt, the rest were sadly hit by a bad case of RnG and desync https://www.twitch.tv/silent_murmer/v/1254758609?sr=a&t=7s
👀
Sub 5 when 👀
i think even a 5:05 might need a miracle if its possible at all
Anything is possible if you're good at the game
Don’t let your dreams be memes
Story% Solo 3:07:17 https://www.youtube.com/watch?v=19g37FP795g&t=2074s&ab_channel=Masked
Thanks ^^
there is no way in hell, that you did this without mental trauma . why?
you must be a league of legends player
as only a person that hates themselves would do this
If your shotgun has enough ammo, there is always a way
And because I like challenge which are not insane, those which are doable like this one.
And nop, never played league of legends in my life more than 5h, but I agree with you partially ^^'
well dang, I'll have to watch the rest of it later but thats crazy
thanks ^^
D4 21:21 https://youtu.be/eCbzgVJzZJg
D1 9:38 https://youtu.be/uHjgAMtBqec
we might look at that if/when we finish the story% speedrun on our end too
Absolutely incredible, C1 and D1 look rough solo
Especially D1 with the weight of the C1 completion on your back
Yeah good luck with soloing them people are just welp not normal when doing solo i swear
D1 is rough yeah, The Class V alarm in particular which is really painful. It's my main roadblock to do the run frequently and improve it
For myself, I like doing solo map because for most it seems really hard, but it's just about learning on how to do the map (And not having skill issue T_T)
C1 Duo 00:22:39 https://www.youtube.com/watch?v=Z0Mj3ankdSw
speed
D4 18:30 https://youtu.be/01JeFwEh0G4
D4 18:30 https://youtu.be/qhfmncR8IrE
Story% | Roughly 1:14 (Hours:Minutes) https://www.youtube.com/watch?v=Ehjbqst0BXs
I was inspired by @pure nacelle
B2 Any% | 11:42 https://www.youtube.com/watch?v=YQUKyLZYxp8
Will replace with vods later
Pog !
that doesnt count towards time
its the same as everything else, first frame of movement to first frame of black, but chained this time
Why would you ignore the level select times, plenty of other games don't ignore it?
;c
its the best part of the game
Whether you believe it or not, Sub-45 is actually incredibly doable. I believe that we would've gotten like 45-47 mins if we didn't have massive shenanigans during our C1 runs (fail and downs+5scout alarm)
Also, we could've shaved off like a minute on our D1 if we didn't miss or get lost in the fog LMFAO
Another Story% is going to happen, but no post until I think we got a good time like sub-48 or better.
I (personally) enjoy being IN the levels a bit more than looking at the rundown and lobby screen, but maybe that's just me
I'm following the guidelines of the speedrunning moderators and admin. If they said add in droptimes, I would. They didnt because NO ONE uses full time they all use IGT for speedruns.
cringe
Speedrun it then :^)
ok
Rip all of my first places
D4 18:19 https://youtu.be/2tjKyAcmm0Y
Any tips on doing the first alarm door in D4?
Save the doors for the alarm while u get the cell and then mine and foam them before u pull it. (U can try to refoam them while u scan)
D4 16:58 https://youtu.be/Cid9qeAQuN8
Story% Solo 2:34:42 https://www.youtube.com/watch?v=TOMKNZELqEo&ab_channel=Masked
Are there any speedrunning tips that apply to normal players to help save time? I find that I spend way too long in missions and I’m not really sure how to save time
Focus on the objective as much as possible, stealth is mostly unnecessary
Won’t you waste a lot of ammo that way?
Hammers are op
You dont need to shoot up rooms, just hammer them
Knife specifically is very good against smalls
Okay, that’s fair, are there any missions you recommend stealth or just go hammers on all of them?
pretty much all D levels have parts that youd rather want to stealth up to a certain part no?
for normal players/runs at least
I would go hammers/shoot all of them unless theres something im forgetting
For normal runs of course
Especially that room in d3
yep. Id also say the special zone in d2 counts as not wanting to just go fast immediatly. (maybe the 1 special zone in d1, but speedrunners dont even open that lol)
D4 also has zones youd usually not want to just hammer
D1's ||respawn room|| wouldn't be that bad to use weapons on because you need to clear that middle zone anyways. Not recommended, but doable.
D2's ||Dark Zone|| might not also be that bad to just send CFOAM to solo the ||charger scout|| and have the other 3 deal with the ||mother||
well there is no room where clearing it with weapons ruins a run (cough pulling d3 room 3 times 4fun)
D1 i agree, its moreso that its unnecesary, D2 is probably the one you either full stealth or use ressources but never go full hammer.
Loadless / With load times
Story% 54:49 https://www.tinyurl.com/mry4ru27. Slow improvements I suppose. The video is uh... it happened. Unsure if I'll post the video, a lil embarrassing
is there an A1 record?
a lot
is there a list of WRs somewhere?
In the speedrunning server
i.e. I'd like to see how the solo% runs look like but can't find them
oh?
There is not that much Solo run on the leaderboard, except for A1 And Story% because nobody really compet for any other maps
tip and tricks for d4 last part
Run
CFOAM the big door and just keep doing so as someone runs to the far room to grab the cell. Then double mine it (low and mid), let it break then run.
There is the actual speedrunning strat of DOUBLE CFOAMing everything, but if you just want the pass, just CFOAM the big door and blow them all up.
You don’t need to foam everything. Just foam the left side and enemy collision will do the rest.

LMAO
I am speed
Will a D3PE run count if we skip the 283 and 286(blood door) for second and third codes??
How are you going to complete main if you don't finish the reactor?
By checkpoint, I suppose. And yes, you still get a PE completion.
Well as this is speedrunning I can't see a checkpoint use being fast at all. If talking about already knowing the codes for the respective reactor waves then no, it won't count for a speedrun time.
Didn't notice it's about speedrun. Then it's probably about does TAS allowed.
You can make up any category run you like, loading from checkpoint resets the ingame timer so you could have a check point load category if you really wanted
Thats not really how it works
let them do it 
idk much about speedrunning, but isn't that how it works? like people can create their categories if they want to?
Anyone know about how many seeds there are on A1?
Couple thousands per level if I remember correctly(I might be wrong tho)
jesus i thought we were talking a few hundred
basically infinite
At least 3
woah obama is here
ofc i am
hey obama i have a question for you
what's your last name?
a lot of people wish to know this secret
thats classified

aw 😦
iirc, there's an unwritten rule that checkpoints will invalidate runs.
not the checkpoint, but already knowing the code part
If you know the seed, then it should be fine. I'm not an authenticator but Wesley's R5A3 main speedrun did that
and the run counts?
If he actually submitted it, it probably would've.
Part of GTFO speedrunning is just knowing seeds. And, if you somehow get the seed to where you know it goes like: Liar - Pawn - Damp - Cute - Help, then ok.
damn alright, might try some runs soon
Good luck 👍
but practically limited
(still have no care that its almost a day later)
Without going to the terminals to get the codes, it won't count. We too would have submitted such a run if it did.
I also think it isn't so vastly different to knowing where keys are located. But skipping entire zones is a bit of a problem.
Are seeds still repeating over and over on the current patch?
I mean, we've been told that doing such a thing won't count
it saves around 3 minutes since you need to do all the other zones anyway
I had a MAKE seed, 961 key I think recently in pubs after patch
been saving a lot of codes, but about 70-80% of my d3 pubs are kinda repeated now.
wont skip zones then...
not sure how many seeds there are, but we've been getting a lot of repeated codes
less repeat codes, just seeds that repeat some features
Yeah there is something really wrong with the way seeds are being determined.
they just get rerolled..?
I feel like we were getting more repeated seeds after restarting the game
the seed we were getting all the time is usually within the first 3 runs after game restart
I've got at least 3 times the same seed on A1, with the key_purple_676 in zone 77
The only thing which seems To change was the mob spawn, sleeping or not
does "seed" include everything? mob spawn locations, key locations, scan locations, and passwords? or are they handled separately
Keys, scans, codes and resources are the same. Enemy distribution is random.
Thx
👌
Hello people that are fast, here is a pro tip:
||Be faster||
Hello, for A1 speedrun, at the start, is the key have set location or not ?
there are several options which are set. But which of these it chooses is random
and it can be in 2 zones, left or right (77 or 76)
Because in most of the speedrun, it's look like the speedruner know exactly where is the key
speedrunners reset a lot
Or it's just luck
so you only see one of the dozens of runs they do
Okay Thank's !
they just reset til they get the right key
^^
the key can spawn there and afaik it's both the quickest keylocation to get to, whilst also being the easier scan-side since less pathing-RNG from the enemies.
I tried that once and after like 22 resets I didn't once get the key there and I didn't want to do even more. Use the terminal to figure out where the key is and then go there, that's easier and much quicker.
You dont use the terminal that takes too much time, you just go to the best location assuming its there, if its not you reset
also you dont need the EXACT key. unless you have pretty much got the level down perfectly
there are 2 other key spawn location in 77D which are nearly as fast. And another one up top
B1 duo WR (11:48) - https://youtu.be/RPNEQpGdDV4
noice
technically not true, everything would be the same you mentioned. as long as it's same host with same seed, if it's different host and same seed, you can get different enemy distribution and different key location ie) d3 high reactor tank key location. fyi @grave path
Enemy distribution will always change within seeds, even if it is the same seed, as it is randomly determined. Key and resource distribution is same between seeds regardless of host, otherwise it would be a different seed by definition.
Interesting. how did you confirm that you are playing same seed? for example in D3. just by looking at ov reactor code and high reactor codes??,
hey we got same ov and high reactor codes! we are playing in the same seed as yesterday, tank key location should be in H! but it was actually in F.
Maybe seed is the same but someone needs to be fired for recording incorrectly... 👀
In D4, just based on the first key location, color and number, I can call where every resource/objective item is in the entire level and where every scan is going to go if it is a seed I recognize.
It has happened across multiple different hosts: whether among friends, if I am hosting, or if it is a public lobby host.
Wait, key location for TOOK was in F?
it was in H both of them Ryk but Enemy distribution/spot were same correct if im wrong?
I don't think enemy dist. was the same
enemy distribution is always randomized
Most likely someone just recorded the wrong key location for that seed then?
Enemy distribution is random like I said
maybe you can't say it's the same seed even though we have same ov/high reactor codes in D3? there might be
seed 1: 100100 that has same/ov codes but key is in H,
seed 2: 100101 that has same/ov codes but key is in F
Different seeds for the same codes type of thing?
Fireblade are alarm door spawn locations seeded or random as well?
alarm door wave spawns are random
you can get same seed, but they can spawn in different locations
Im not sure about codes
This is the first rundown where I had the same seed multiple times and I’m referring to what I experienced on d4
If you get a certain key with a certain number in the first zone of D4 you can tell where EVERYTHING else is except for enemy distribution
very interesting. good comms
200 completions on d4 when?
the bug with seeds responsible for that was reported long ago they just dont really care
but yeh it's also possible to have the exact same codes on a different seed
you can't necessarily use that to say that you're on the same seed
same thing for the key
this is what i used for the R5A3 run
i got jebaited a bunch of times with a run being near identical but not quite
some seeds are just very similar
was it a pre-patch seed?
they swapped B and D rooms in that zone where tank key is
so old seeds are useless now :P
in d3, it is possible to get the same tank room and enemies in secondary, it usually happens when the same seed is repeated back to back or within same day or something, not really sure about that part. But when the same seed repeats on some other time, the enemy spawn changes.
rare af tho, too many seeds
not rare enough because of the bug :)
<@&408548765599793173> Here too
Good call. It was pre patched seed, it was happening after update, thought it was in H but it was in F.
tank room has static enemy so that room is part of the seed
(90% sure, I didn't code the game lol)
Speedy people aren't being speedy 😔

ye, been slacking.
been busy 
dead game
Been dead
Feels like R3
rly wish i could paly r3
are there mods to play previous rundowns?
ask in the modding server
No. Don't.
But you can play THE CURRENT RUNDOWN
r6 bad
Gatekeepers 🙄
It is truly unfair
We no longer live in a society 😔
damn i got hard bullied 🤡

Bazinga'ed 
trolled even
Bamboozled
does my d2 solo count as speedrunning because noone is retarded enough to solo that for a faster time

Is that a speedrun challenge I hear? 🤔
And what about a Story% Solo ? No one ? xD
UwU
Actually I might try that... but D1 lagfest again... sigh
Glhf if you try ^^
imagine if they didn't make the same mistake they did in R4E1
so the S scan doesn't take a shit ton longer with less people
and you could just play mostly normal regardless of team size
Is there tricks to phase through doors?
🥲
R6D1 without giant kitting
We can only dream of that :/
s scan woozy
kite harder
If i had money i would start a speedrun challenge tournament, sadly im broke.
new maps soon. maybe theyre fun to speedrun
Hopefully

Now it's just speedwalking
true
Indeed
Stamina Management Bonanza
Bring back game, let us run forever.
i play video games to avoid problems not facing them
You can run forever just not a max speed 
to speedrun this game, do you have to play it like a (good) zombie COD ?

no
It's all based on teamwork
oh ok just all that power wlking made me think
You can always go on speedrun.com
and check out runs
Like A1-B2 is a good place to get started, just try and look at what they do
And try and adapt to it, or even expand on current employed strats
Like on the C3 Speedrun 
ok thx for the advice
I'd actually argue C1 might be the best place to learn how to speedrun. It gives you really everything: how to efficient with alarms, proper communication, various roles in the group, how to shoot, "cheese pathing", and little tricks to conserve HP (i.e. that little hidey hole post-teleportation).

speedrunning audio log scans 

that's just plastic filled with "taste" 
Simple actually, you restart, a lot.
i prefer parmesan
Goes well with a lot of things
Speed run giant room and scout rooms

4 Chad's rush in and meatball run then run to T Scan

[Day 45 of being unable to do Story% Solo to steal Masked's Record]
Good luck ! (I didn't know peoples are actually trying to beat me xD)
I try coping you haha to little success haha
Just start speedrunning C3 instead 
QwQ I don't wanna try for literally that 1 second of 33:32 QwQ.
How come? 
if you don't consume any stamina till the end of C3 you could probably do the last run slightly faster
so no melee, no jumping and no sprinting till that last door unlocks
c3 no rushing
should be faster if you pull it off
You're prolly not gonna see below 33:30 on c3 though
only incredibly miniscule time saves
from 33:33
I doubt we can shave 3 seconds off the run. That's a long time for just pathing.
I mean, if you look at the current run, 1 or 2 seconds seem quite realistic to shave off
Obviously it takes time
But that's the meme 
OOF
I could see 1 second since people were staggered going in and clipped the wall.
We were pretty slow, and there is one minor path change we have yet to test
that might help us shave off a little more
yeah cuz like u said
some people ran into the wall instead
And the first door didn't insta break either
mhm. Good luck tho. I think 33:31 is probably the best possible time.
LMFAO
Also cant forget that the timer was already on 33:33 for a bit. So its not a low 33:33 but a near 33:34
inb4 we start asking Obama to use miliseconds.
then it's back to the drawing board
R6D1 Solo [48:37] https://youtu.be/wodlI2oWoBM
R6BX Duo WR - 17:11 #gameplays message
Anybody find a easy way to deal with the uplinks at end of dx?
Have one person designated to be the uplink person who knows how to do all the fast terminal inputs and tricks. Rest three are all to play defence and use turrets as best possible. Weapons suited for dealing with flyers and hybrids preferred. Top terminal is at highest risk of the uplink person dying so pay more attention to the big floaters as they tend to focus the terminal person
We finally got it from working from top to bottom, weren't far off 50 minutes overall on our run which was good. The big floaters kept nailing us and bugging threw floors and shooting three object ect, no top speed run but was a good run, the dude that done it solo defo smokes nothing but crack from morning to night the scary fucker of a player 🤣
Fantastic!
The most impressive thing about this run is the fov. Bravo! (actually the tank and nemesis fights were more impressive)
55 fov is nothing wym
who wanna run
What do you wanna run?
anything
On a treadmill?

Rundeez
What’s the fastest run for A1? I’ve done it in 20 minutes
Check the pins for the speedrun board. Looks like 5:11 is the fastest submitted (team of 4)
Me and some boys yesterday did it in 18 by pure accident and only because one of them was in a hurry - I actively tried to slow em down.
So yeah, below 10 is probably where it is realistically.
My record is just over 7 min but I bet I could get it down to the mid 6s. to get it lower you'd have to do those luck based strats and i have zero interest in doing that at all. Basically where you just open the right door and hope that the key is in one of those first boxes and if not you restart. Not all that fun.
you just described any competitive speedrun ever that includes an rng factor
which is basically gtfo every single level
if there were actually a lot of people interested in it, it would be so much worse
default weight giving every single item an at least miniscule chance of being in area A
B1 is almost at reset city
You can get it down to 6:23 while checking for where the key is in a duo
Thats the quickest we got done while we were still practicing duo speedruns back then. 4 man can probably do 5:30-5:40
D1 speedrun is not luck based 🙃
It’s so optimized that we had to gamble for pre-aiming mouth tumor first to save some seconds. Chance of getting that is quite low. But the rest is all set scans.
I wasn't clear but I had in mind the Solo speedrun of D1 ^^ But yeah, there is almost no room for improvement now for the full squad run
you have to carry an item through a zone with sleepers
the fastest way to do that solo will likely rely on good rng
You made me think of an improvement for the run ... which will make it harder, but faster
Best way to speedrun is to walk
no... its to crouch walk
Stand still
Prove it
5? Ill take 3
👀
I hope I'll be able to do once again a story% solo run for R7 ^^
Mfw the story% is 48 hours and 10 minutes
24:02, take it or leave it
When i cry because story% is actually just based on my entire life (im now speedrunning irl)
I'll link this here #community-news message
Have fun and good luck!
Does anyone know where to get an invite to the gtfo speedrun server from?
ty
Cutoff for contest submissions are the rundown releasing, we will have a leniency period for thos who upload after, but they won't count for the contest!
has any one here done C2
yup
With PE??@weary oriole
I mean... we have E1 passes in GTFO media
Unless you're talking about Speedrunning, then idk if anyone has posted.
yup
Really?
yup
100% sure
Any speedrun strats for D2 yet xD
Yeah go as fast as you can 👌
hold w
Outta curiosity, in order to run D1 as fast a possible, you'd have to go through both ||Class_X|| alarms instead of going to the right or left sides yeah? How tough would that be in terms of resource consumption, given the fact you'd be getting very little from the bridge, and the fact that right after you'd have the Terminals section
If you were to do D1 as fast as possible, you would do neither side and just go straight through both Class X's, then survive the terminal scans only using the resources on the side.
However, that's really hard, so good luck.
Yeah figured. I'd imagine taking right side first, and then just doing the bridge holdout
cause frankly with the right weapons and such the bridge scan ain't bad, both the X and V
To much random variables on the left side checkpoint door for it to be worth going in there
idk if the timing of kiting is long compared to doing the alarms / side rooms, but if you kite the first class X shadow alarm there is enough ammo left over to shoot the next charger alarm
You tend to run out of ammo on the last class or last 2 class of the second Class 10
that's given that you kite the first scan
VOD?
it has some modded content, so i couldnt post it here
Cheating?!?! Smh blocked
i wont explain about 'cheating'
Man used Wemod ;)
Wemod was a classic meme back when u wanted to run at mock 3 because u were bored XD
What was the fastest time for b1 so far?
It hasn't been uploaded yet, but I've seen something in the Low 9 minutes by Kenny's group
LF B2 RUN'
doing a terminal run.
those are unfun.
got a speedrun strat in new clip soon waiting for slowmode to end
hehehe, beware the scouts that go brrr
Has anyone PE B2 as a Solo or Duo
Based on the speedrun.com board, no runs have been submitted for B2
I think T-nenpi had already clean B2 PE solo if I'm not wrong, probably the same for Hinoki
yeah
Here is my perspective of the R7D2 Speedrun in 6:09 (I got the code & input the memory stick) https://youtu.be/_91q5TCsf2k
Dang I didn’t know you could speed run this game, took me 2 hours to beat c1
Yea it's possible, small community though
My times are being blown out of the water by the verifiers 😩
damn thats crazy
slowly improving that A1 run :3
super excited to see if we can get a sub 5:40, that'd be fuckin sick lmao
didn't yall get like a 5:41 😭
ye ye
verifiers bonked
rip
one day lmao, issue is RNG
i got to find 2 more "dedicated" team players
for A1's?
in general for regular gameplay and speedruns
Ah i see, im always down to play the game if you need players
tyty 🙏
you and me both
kekw
😂
I need to go back and do some of the PE clears again
C2 mainly
I wanna do C2 again so fucking bad
E1 I disliked, pacing felt super off
i got milked the shit out of tryna complete c3 way before
Action into teleport into like, omega stealth just felt really bad imo
now i love it
fair
lmao
oh god
murder ourselves
lmao yes
too much shit that can murder you there
syringe syringe syringe
LOL
infection 100+++
CHARGER ZONE GO NYOOOM
if you clear just the first scout in the first section of overload and then just alert that room it cleans it out super quick
ye ye
scout is literally the only issue in that entire room minus like, fucking up a big charger kill or something
yes
and then the actual objective for overload is annoying
unless you go bonk bonk ez
ye, the scans are a little fucky but ehe
cant remember if the flyers are still there actually
I think they changed it
I havent played C2 since day 1 for it so
the overload door has a battery
still my favorite mission
then it spawns straight fliers
yea you put 5 in the generator then the 6th into the overload
kekw
then pull the 6th outta overload
i remember we had a glitched mother for c2 secondary
is the 5 cell glitch fixed?
it was quite literally stuck inside the wall
there was a glitch?
yep, its technically a glitch
its not consistent, there are occasions where it lowers at 6 like its intended to
others at 5
yea first time i played c2 i did pe and i only put 5 in generator and pulled 6th battery from overload room
i thought that was the intended way to do it
yeah makes sense, especially if you didnt know it was a glitch
ye
sheesh
Its hard but thats kinda the intent
which is why i liked the level
because like---- the overload is hard
if you do it the other way
the overload is a fuckin joke
no fog, no extra wave shit
just like
flyers
LMAO
💀 i am looking forward to it
we gonna die
GTFO, you better expect to die
looks like i got some learning to do to play the level correctly
kiting aint bad
so health is a joke
yeeeeeeeeeeeeeee
either 15 or 1
lovely
get tapped by one flyer and get sent to the backrooms
pretty much one tap for anything
we have a meme for out A1 runs
because there is always
1 fucking shooter
that just sits in a hallway
therefore
lmao
ive never experienced that luckily
like literally 70% of our runs
OH ITS NOT EVEN PROBLEMATIC
ITS JUST FUNNY THAT HE IS THERE
ALL THE TIME
bro he just sits in the hallway, occasionally brings his friend "hallway striker"
if he didnt fuck with my stamina id keep him alive
always nice to have a friend or 2
right LOL
especially the small hyperactive ones
My favorite thing is getting a small enemy and just
shoving it
eternally
into a wall
yes
:)))
friend
my friend
yes :)))
lmao
lmao i had a snatcher drop me into a couple chargers and the immortal in e1 and went from 100 to 0
lovely times
oh yes
snatcher -> tank + mother = 100 -> -100
lmao rip 1 fps
my singular fps
I have a goddamn 3060
and I get like 25 frames if spawncap is reached with babies
well its more like 40-ish depending on wave but still
yikes
mom is not ok to my frames sadge
i just recall i had massive ass framedrops during c3
when running
god singular digits for 30+ minutes straight
horrible
big rip
all i could do was shoot into a horde
not knowing what was killed or wasnt
couldnt turn or id fuck my screen
yeah were you going for PE or?
yea'
eeHHHhh
i dont do c3 unless its pe
yeah thats not great when defending
cuz pe fun
I suck ass at the terminals so wave is my job for that
I end up doing like KEY_RED__465
oof
I know I do, I just need to fuckin run more shit
I also just need to not get angy at myself if I mess something up
i just get frustrated when i play solo speedruns
for the 5:41, As I put it "I've never been more angry to have gotten a WR"
coulda been a 5:31 but we messed it up
was it that scuffed?
Idk which run will Eva upload, but we did two 5:41
Eva went down
that's literally almost an entire minute shaved off of mine with a bunch of randos
the first was was done despite Eva going down
carrying neonate
damn
literally got sniped by a shooter we werent aware of
And I was late cause I was getting medi for him
it was unfortunate but we just keep grinding A1 till we get a sub 40
I'd suggest watching our runs to understand what we do and start off that, you should be able to do a sub 6 with that.
then add your own optimisations
we can get it, we just have to keep grinding
i watched some, but my first step is to find 2 more people lmao
pj is down to play with me
ill run it for fun











