#gtfo-lore
1 messages · Page 196 of 1
My theory
Mother birthed strikers in combat aren't fully incubated.
The cocoons are made by the mothers, and a normal birthing sequence would be them reaching a certain point of growth inside the mother then the mother makes cocoons for them. When mother is threatened, it spits out babies in desperation, as they are defenseless on their own.
Or another theory is that mother babies aren't meant to fully grow and only serve as a combat tool for the mother, since we only see baby strikers, but ||cocoons can regen scouts, shooters, giants, strikers, etc|| and mothers cant birth them, at least not to our knowledge
the first time in R3 we saw tons of those small sacks on the walls before the mother zone
these could be that but grown
that meant that the sleepers are actually growing v fast
those terminals are random with what they show, they just show some stuff is not working properly or is disconnected, bio tracker logs with a date matching that of auto_gen_status.log, placing a date of security breach, as well as different artifacts and biomasses found in project deep reach. we've surmised that the main mining operations in the complex are in the chicxulub crater in order to mine iridium, which in a text log from a previous rundown, is stated to be increasing drastically in value due to it's use in new technologies. the chicxulub crater was chosen, as iridium is the second most dense metal, making it only possible to find it at meteor impact sites due to natural iridium from the earth sinking to the core during the earth's formation. the possibility of the outbreak being something done on purpose does exist, as some of those broken text logs on the same randomly generated terminal screens mention that Kovak Defense Services should arrest anyone who doesnt have proper identification during the evacuation of the facility.
My collection of logs so far if anyone is interested. Have missed some, one I know of is B3 and possibly D1 Extreme if it has one
https://drive.google.com/drive/folders/1epI7iOvdjHI7dU7c1rjQ7QnY5Cbd6lyX?usp=sharing
d1 extreme has a room that's impossible to open atm
so there might a log in there
what makes it impossible to open
||It's supossed to be a resource room for when you finish extreme and it should open then but atm it opens when you finish the high objective and you have an eror alarm of shadows and giant shadows on your ass||
There is also a new audio log. Listen and be spoiled.
which level is this?
||C2||
I see thank you
do you mean the room thats in lockdown at the very start of the level ?
it's gonna be another 50 rundowns before we get below 1100 meters lets be honest
I disagree, the green telemetry below the D tier tells a different story
yup
zone 73
thats where my D1 log is from
got it
just ran back there after reactor was done, shadows are so slow its not that hard to get the log before they catch up
did you try D1?
yeah, not went into extreme yet though. other than just opened the bulkhead after we were done with reactor just to check it out
extreme is mental af let me tell you that
yeah we didnt wanna try it after a 3 hour run with extreme included haha
so, we're prisoners, right? but uh, why are we being sent to the complex?
What are the Sleepers? Where do they come from?
Do we know anything about the surface? Is it safe up there or is the infestation also a thing up there? Do prisoners ever get breaks? Like in a prison? or are they CONSTANTLY getting sent to missions and basically living in their pods?
because I tried giving the wiki a look but it all seems vague and blurry and it seems we might still be at the beginning of the story, or should I say we started in the middle of the story but we dont know much and dont learn much
I see, and do we know where the uglies come from? Or the extent of the infestation on a global context?
** Does anyone know what the island of colt log is about. I did some digging and ofc its a real location.
Found this in connection ** "When St Patrick landed on a small island off Skerries. It became known as St Patrick's island in his honour. Legend has it that when the saint arrived on the island he was accompanied by a goat which provided milk. From this island, St Patrick would come to the mainland to convert the people." ** Log is on terminal-473 R5B2 "discharge" **

i should add them to the pinned imgur
Guess they where in past rundowns
@devout geyser if you ever update the depth/year charts as well that you made tell me
LMAOSDSADOD
well this is getting intresting i guess the "goat" st. patrick brought is the main point?
in the easter egg lore
log
when not in an expedition, prisoners are kept in hydrostasis, a system by which a body is put into artificial cryptobiosis, where the body is technically alive, but at such a low metabolic rate that vital signs are practically untraceable, with the body kept alive by artificial amniotic fluids, and kept in relatively small crates called hydrostasis units. rather curiously, there are also hydrostasis units for newborn children. there is no free time or prison time for any of the prisoners, and for all intents and purposes are dead until desired to be used. their memories are wiped, and they are all their for different reasons, one being a mass murderer, one being an incredibly unethical and brutal doctor, one being a former PMC mercenary who volunteered to be a prisoner to hopefully get a reset due to the horrible things he's done, and his lack of emotion towards those things, and one who was kept as a prisoner as a way of erasing his existence and getting rid of him, as he had blackmail on an executive either at santonian, or at Dreyfus industries
I see, and we know nothing about the infected? Because clearly the complex was there before, under human control, but something happened,
Now I know the Wiki Lore page mentions the Complex is situated where the meteor that killed the dinosaurs crashed, so maybe its like a bacteria from space? And is the infection contained in the Complex? or did it leak out? did it even originate from there?
We don't know yet
the only thing remotely that might link to it is Dauda's voice log
but, its mainly a dream
i don’t know if it’s what causes sleepers but, it’s the best thing we have
that's my boy
Damn
sometimes prisoners do be shitty people
Which levels do you find dauda, hackett, ands biahops logs?
I found woods in || B1 Extreme ||
ikr... i feel like the writer was like "what is the worst thing we could write about these guys"
its like not even realistic
felt like they just wrote it for the shock factor
i mean he says in the audio log that he commited mass homicide
i think bishop's logs are the only tolerable ones
like it is interesting
and not horrible
yeah
the interview was like "i wonder if people will sympathize with the characters or hate their guts"
i dont know how the fuck i can sympathize with murderers lmao
just role play as a thought criminal its not that hard
lmfao
wait someone tldr all the backstories in the game
huh
I wonder what the surface looks like
so what is Project Insight or Legion
Maybe is was about making the sleepers
And had knowledge about the human body
I think project insight was trying to make super soldier and needed daudas help. But then they made the first sleeper and started testing on it and started making more.
wow people really saying that because the characters did bad things to become prisoners the writing is bad
h m m m
with woods, that whole thing about the miracle mile makes sense within the context of the erzurum conflict, he spent 26 days fighting tooth and nail simply to escape the occupied area and get across the DMZ to get himself free
i can't imagine any soldier making it through something like that without essentially being mentally broken
there's plenty of examples of soldiers kind of breaking in a similar way, but just usually it's not on a military site, and whatever victims they have are usually under 5 people
maybe its the fact that it's four separate different really dark backstories that makes it overboard for people?
but it's a big world out there, there's tons of bad shit everywhere
maybe, i hope we do, he's been the most enigmatic of the prisoners we know about by far
dauda's backstory i enjoy as the aspect of things not being a 100% clear thing, even to him is just kinda cool to me
he done did some bad shit, in his eyes his research was important, though he isn't guiltless and he's certainly unethical and just a bad person overall
hackett seems to be a person who is a functioning sociopath, and used merc work as a way of existing without being treated like he was a sociopath or being otherwise ostracized
and bishop
well
bishop literally just tried to blackmail janson davies, a scummy thing to do, though the information he had was likely far worse than the fact that he had it, and was worth killing him over, so there's definitely something up with him
either way
these characters don't really remember too much about any of that, if the legion program actually worked anyway
hackett seems to have been actually stationed wherever he was in former iraq due to the same caucasus republic business that woods dealt with in turkey
They are supposed to question each other after hear the audio logs. But it’s sadly bugged
Yes
i wish i could have heard that
The one I heard was from woods after he was done reacting to bishops audio
“That’s bishop, god help him.”
so it worked for you?
Once
Damm
But I think why it worked was because bishop was not in the lobby
But I have heard of it working when everyone is there.
Sucks knowing that we have to wait for them to fix it
might be it, i haven't been able to play with a full team yet, just a three man team
wish i could just hear more character interaction in general
They plan on adding it soon
yea that's not intended 🌝
something that actually interests me a lot is the gun designs in gtfo
it brings up a pretty big question of why the guns the prisoners use are designed the way they are while weapons we're more used to or i guess more "conventional" or "boring" designs we're more used to like AR and AK platform weapons likely still exist when an 590 is mentioned in one of the text logs, meanwhile the prisoners are using some strange ass weapons
some stuff makes sense for the like 2050s to 2060s or so, like the sighting systems generally being holographic or projection based, replacing conventional iron sights
but if the warden generally cared about cost effective use of resources, i'm sure that it'd be cheaper to send them down with a few batches of surplus AKs than it would to send them down with HEL weaponry and nigh experimental looking designs
unless the weapons being sent with them are ways of live trial by testing new weapon designs through active combat with disposable weapon users
that and i'm an ak fanboy so i'd love to see some beat to shit ak in the game
@lilac island do you fence
no, historical fencing was an interest of mine for a while, but i'm too poor to be able to genuinely get into any of it
i get the feeling that the warden's resources are also limited, so a lot of the gear is repurposed mining stuff or cobbled together from whatever the on site security had
maybe the warden doesn't have access to the rest of the world
Yeah I find it interesting too how we could always carry more ammo for all our guns and tools yet we never start off with 100% for anything and we don't start out with resource packs something that you could expect from other fps games or IRL operatives always carry enough ammunition to supply themselves for the foreseeable future. The prisoners are deemed expendable and each of the levels is practically a suicide mission unless you are all squared away. Limiting resources could be a way of rationing what little is left for future expeditions. Weapons that are rundown specific could be more "fragile" or less reliable weaponry that needs to be carefully maintained between rundowns.
Also heck modern day soldiers and hunters alike use nightvision and thermal goggles that would be easy for even a civilian to get their hands on yet instead of that, something that would be infinitely more conventional than flashlights which alert enemies, the warden does not give any of the prisoners the option of using such equipment even though it would give more strategic advantage than say one person maybe having a biotracker which only gives you a 2D guess at where enemies might be
it just seems funky that they're using Hybrid Electrothermal Light gas guns and guns with all these funky shapes and stuff as opposed to using name brand weapons which would often times be cheaper to acquire than these odd, likely experimental weapons
the choke mod shotgun is probably the closest in design to a weapon that already exists, that being the SM DP-12
The pump shotty is basically a m870, the choke mod was a dp12 but they stuffed a flashlight in one barrel and turned it into a single barrel shotgun
If you look at the sniper, it looks to be held together by 2 pieces of metal duct taped together on the barrel
That's really sad to what happened to those weapons
The r1/r5 machine gun literally has bracing on it,
the only guns that look normal seem to be anything from the standard category that isn't the burst rifle
A lot of these assumptions are based on the current state of real life world. In terms of equipment.
Which could indicate a few things:
a) The world has gone completely mad and such high quality weapons are reserved for very particular individuals/corporations.
b) The Warden does not want anyone to track him hence they give us salvaged equipment held together by duct tapes. No transactions, no deliveries that can be traced....we, and what we do down there....do not exist in the real world.
What is on my mind is... why do the weapons we carry have brands ? The pistol is Shelling (something something )
Is that what peak weapon manufacturing looks like ? - > world must be pretty F'ed in that case.
Is that a company that works for the Warden, making equipment that is tailored specifically for Complex runs, with stuff salvaged from it ?
This has been a thing since R1, and I've missed some of the more recent lore...so if anyone has some thoughts on it, please share.
If they fckd up real bad in the complex, they might want to fly under the radar ya
It's a mix between salvaged mining and the rest of their security stash
Weapons are not inexpensive, and it wouldn’t really make sense to send expendables down with brand new technology and weaponry when the majority are not expected to return— would just be a money sink
I think it’s as simple as: equip them with enough so they have a chance to succeed but resources won’t be wasted if they don’t
So then are the weapons leftovers from failed weapons designs? or did they just manage to get a good deal out of them due to some sort of manufacturing bid falling through mid to late production?
we don't know the current state of the world on it's own, but we know that it can't have been the longest length of time ever
or, at the very least, the events which occurred leading to the prisoners being in the complex haven't happened a very long time ago.
hydrostasis, the technology which allows the prisoners to be essentially kept "on ice" until proper use, was created in 2041. the outbreak which caused this mess occurred october 11th, 2053, with a majority (but obviously not all) of the personnel having been evacuated
bishop is the one who has the strongest sense of a timeline with his being in the complex. born in 2001, internship with santonian in 2017, blackmails Janson Davies in 2027, i think mid 2028 had bishop sent to venezuela one month before civil war errupted as a means of attempting to get rid of him, as it was expected that he would be killed. rather than being killed, bishop lived in captivity for 3 years before being taken back in by KDS, which puts that at some time in 2031 or so, and at some point after then, he was put into the LEGION program, whereby his memory was wiped
we know that there is a conflict with a new regime in the middle east called the Caucasus Republic forming, assimilating many of the middle eastern region by the mid 2040s, with Woods' mass shooting incident occurring in 2048, and after receiving treatment for his injuries, being put into the LEGION program himself, which likely took place in 2049 or 2050.
going back to rundown 3, it seems that Kovak Defense Services wasn't involved in the project of Garganta at first in any real capacity, maybe as minor security, but got a lot more heavily involved after the uncovering of State of Truth AM, in 2050, where KDS became a lot more involved as a security and private military force on-site. this is likely how Hackett found and volunteered for the LEGION program
2049 had a massive earthquake in the general area of the complex, but we don't know why that occurred yet.
Thanks for the catch up ! helps a lot
Can anyone explain to me what the Neonates in Rundown 3 were used for? Why were they connected to a Framework?
that's still unknown
looking at some logs, and looking into some of the hormones we've been finding within rundown 4, we seem to be collecting hormones relating to human development, and prior to the outbreak event, ampules of a chemical called Gambogic amide were being collected. the chemical is something which promotes neurite outgrowth, or neuronal development, and prevents neuronal cell death. this chemical is likely being used on the neonate to prevent any kind of cell death within the brain of the neonate, as their brain is barely developed, and human trials of hydrostasis in the 2040s showed side affects akin to minor brain damage.
Theyre human?
yeah, the neonate is human
neonate is just the science word for newborn
it's an infant
GLP-1 or Glucacon-like Peptide 1 is a hormone that typically induces the feeling of being sated, and induces the production of insulin
i
don't know why they're wanting that necessarily
i doubt that the neonate is already diabetic
it could be being used in tests to see if they can make sleepers docile in some way
okay, so then that actually makes two different chemicals being used as a form of protecting the brain function
What is the other one?
Oh true, it preven cellular death
gambogic amide also acts as a mimic of NGF or nerve growth factor, which they have synthetic nerve growth factor protein clusters in that log there too
i don't know what N-33S_endocrine_stimulator is though
actually it's probably something to make the endocrine system start working earlier, to induce faster production of some hormones in the body, or to get the body to produce some of these hormones on it's own
@lilac island You might be interested in this theory then
I think you know my theory on the matter, about the omega brainwaves and the like
but given the state that the body is in whilst in hydrostasis, it could be a chemical that's used within the artificial amniotic fluid that keeps a person in hydrostasis
as a means of further "deadening" brain activity to a minimal level to further minimize metabolism
@lilac island I think there's still some kind activity, but like a low power mode with the omega brainwaves
yeah, no there has to be some, it's just so low that it's practically imperceptible
its why the HSUs don't show vital signs until resuscitation
have we started picking apart the significance of artifacts if they're not really a contrivance?
could shaeffer be an artifact junkie on top of what he is already?
well, so far we haven't really seen any, but we have seen artifact compositional data on terminals in datacenters and laboratories
being from something called "deep reach", we can presume that it comes from the deeper sections of the complex, so its possible Schaeffer could have become addicted to boosters
even even deeper
What’s the Wardens opinion on Optional Objectives? Reading some lore and it seems the Warden makes you go do the main objectives for specific reasons. (Like how for Rundown 1-3 it was all about doing some thing about ||pMother Samples||). But in the last two rundowns, you can’t start lower tiered missions WITHOUT completing SOME optional objectives. So technically, to the warden, they aren’t technically optional, and since is prisoners are “expendable” I why waste time and instead just have the prisoners complete all those objectives anyways
I believe the optional objectives were introduced just to add some replay-ability and more content/difficulty to the levels.
im talking about lore wise though...yes they add replayability, but you need to complete some optionals to access the lower lvls
i swear the optional objectives are some loony tunes shit where you fix one thing an another thing immediately breaks.
Some of them have to be canon, or whatever you want to call it. We open the floodgates to service sector, which I'm pretty sure that's the new environment, in R4A3 Overload. There was another command in B3 Overload about infection filters that could be related to C3. Maybe there were more, I don't remember right now
That's a good point, but i think that the dev's didn't really put as much thought into the lore of the optional objectives as they did into the main level objectives. In rundown 3, the objectives were easy to follow. In R3A1 you got the baby and resuscitated it, in R3A2, you powered up a generator to access B tier, and in R3A3 you powered up a reactor to access B tier. After completing all A tier levels, you got access to B tier. In R3B2, you opened the baby hydrostasis, and so on and so forth. The objectives were a lot easier to follow, and they made logical sense. In rundown 4 and 5, you can "skip" some A tier levels and access B tier levels. This does not really make much sense. In rundown 5, you can play R5B3 without completing R5A2. If you do it this way, you open the hisec crate that you were supposed to get in R5A2 without even getting it. In my opinion, I think they should not do it this way, as I liked the linear organization of the objectives in R3 much better than what they did in R4 and R5.
I consider the objectives to be fully canon
I'm pretty sure it's linked to project legion?
Would you assume PE is cannon? Or that Hard Mode is cannon, but then the prisoners back track to do Extreme and Overlord as necessary (ignoring the fact they gotta redo Hard object as cannon)
both can be canon
you just imagine another team cleans the rest
after your first part
High is definitely canon, its debatable whether ext/overload is but i would say it is
the elevator messages are often related to optional objectives
Fair enough. With the fact there’s a guy running around looking for a way to work with us. Other teams are definitely a possibility
which ones?
well actually idk for this rundown but there sure were for R4
A2 said something about the bulkheads
R4B3
I agree that it’s probably other prisoners. Seeing as how most expeditions start by saying the prisoners are “expendable” or “generous use of prisoners is allowed”. These are most likely last available words from some of the previous teams
Our group of prisoners are like Seal Team 6 of forced labor. When all others fail, we get sent.
So for this rundown (still only at section B, but reading the intel given in expedition select, so correct me if im wrong): Section A-Open pathways to the lower levels and grab HISEC equipment. Section B-Collect chemicals and Tissue Samples to do science stuff with HISEC equipment from Section A. Section C-Connect and Turn on Power to Section D. Section D-Turn of Reactor to disable security system to reach deeper lvls.
Chemicals aren't related to HISEC, but apart from that ya
The Tissue Sample might be for biometric checks
but GLP are not related to the unsealer for HISEC
wait, can someone do a query on the hisec cargo
the unsealer's description was "HSU activator"
well i wanna at least see
cause i can be damn sure that the unsealer isn't the HSU activator
if whats in the hisec cargo is an HSU activator, then the hormones do have something to do with it due to hydrostasis having issues with the brain and those hormones having neuroprotective properties
anyone got a video of the characters' reactions upon hearing their interviews? I listened to Hackett's and it was neat to hear him respond to learning about himself
Kinda curious how woods responds to the whole "oh I'm a mass shooter" thing
New to the game, sorry if this has been asked to hell, but do we have anything on what these monsters actually are? Ofc they used to be human (assumingly), but like what the fuck was released to cause them to turn into whatever the hell they are? Why are they doing whatever they do? Is it a worldwide apocalyptic scenario or is this breakout isolated?
Just anything like that I'm looking to know, been scouring the wiki and so far I'm seeing nothing related to the origin, biology, distribution, or intent of the monsters
hypothesis is that theyre an alien infection, brought by the asteroid that wiped out the plus sized lizards. miners stumbled upon it and they turned the mineshaft into a research lab. then a breakout happened.
dont know if it spread outside the complex tho...
we basically know none of the answers to these questions so far
also, i don't know if this is pointed out before, but a lot of zones have a stone ceiling. this indicates that the complex is partially built in a preexisting cave network. rooms with ceilings either are dug out and they needed to support the rock above or they needed to be sealable.
rippp, thank u though
has it been firmed down that every level has a reactor as a lore ?
Yes, for example R4D1 is the main power source of the quadrant
the other in R4 (R4B1 and R4E1 ext) are secondary, I reckon
Where do the alarm waves actually spawn from?
non-lore wise, a room or two away, Ive had an alarm wave spawn behind 2 rooms away and bust a door without alerting the sleepers in that room. Lore wise, maybe they hatch from the eggs or fall from the ceiling or something. the place is pretty busted
So is there any lore behind why these spawned waves don't alert the sleepers in the rooms? I mean it feels weird that they are all rushing through that room , and sleepers dont event react to them.
nope. Besides the fact that they arent screaming i guess.
probably just an overlooked game feature
They can and will scream if you aren't careful,
i wish they would make it so the sleepers crawl out of vents or holes or something when a wave spawns
because seeing them appear from nothing is a little immersion breaking. but i understand because that is kinda a quality of life feature and is not really that important.
Exactly!!!
yea i know it would be dope to see them crawl up from the holes or from vents. i hope when they get out of early access they do like an update that adds a bunch of immersive features like these.
i also hope that they make the game a little scarier. don't get me wrong, it is scary, but it could be scarier. it feels like with this update they just scaled the difficulty up and added another variation of an enemy and a new game system. this game has a lot of potential to be really scary. for example, alien isolation has only one enemy and that game is one of the scariest games i have ever played, imagine what this game could be like.
THREAT LEVEL: EXTREME
probably just a quality of life thing
Alien Isolation is one of my favorite games of all time man, truly amazing!
I mean
I dont mind the game as it is now
gtfo isn't really a horror game in the first place
the tension doesn't really come through the atmosphere it comes through the difficulty
well to me the difficulty can get to the point where it is not really fun anymore. thats why my team and i never fully completed R4E1.
and i also tend to value the atmosphere more than the difficult game play
their could be some element in their skin that refracts the light around them
but we do not really know
Gtfo its not really difficult ina way once you boil down the mechanics, its all.about how you handle pressure and how well you communicate with your team
Even the biggest of threats are easy to deal if you remain calm and understand what you can dow ith your loadout
true
I didn't start playing till R3, and idk what really changed but what is like the general lore of this game?
You play as prisoners, held captive by an entity called the warden, and are forced down into a terrifying underground complex to carry out different objectives
Ahh, awesome
This rundown is specifically about the characters and why they are here.
Tbh I’m kind of curious why the character logs are there. Did Schaffier (don’t know how to spell) purposely upload those logs so that the characters could know the truth?
probably because the devs couldnt think of a better way to do it
given that it's a datacenter, and the main objectives are:
Grab a KDS brand high security cargo container
Divert power away from section R5A2
Grab a secure hard drive containing important data to be processed
it's a security datacenter, and given that Kovak are the ones responsible for the technology of hydrostasis in the first place, and likely LEGION, then they will have the information and interviews of every person who was subjected to the LEGION project somewhere
and, they still don't have all of the information regarding the details behind each person's being there
you get a glimpse, but the full picture is mostly empty from those logs alone
Sounds like an SCP Foundation mobile taskforce got overrun by a bunch of sleepy zombies
eeeeehhhh
maybe if the MTFs weren't in-house
KDS is a private military contractor, they don't get their pay, they couldnt give a shit
and they're not just for specific special scenarios, but cover positions from rent a cop to cyber security, to detecting "bad press" and shutting them down, which is what originally got them the contract at the complex
theres so much lore holy
can we assume that r5d1 and r1d1 is a totally different place
since security are higher in r5 and all security were already unlocked back in r1
Bruh I will go into every rundown screaming bloody murder and sprinting around like a headless chook.
maximum panik

in b1 overload, what should i expect?
What if it's not in chronological order and the doors are unlocked because of the prisoners actions in R5D1?
so, the audio logs in a2 make me think they all got their memories wiped
prob to stop them from revulting
if you don't have memory's you fallow orders more easily
makes sense
i mean, they still have some personality left
but at least we know whatever the warden is has to be related to legion
also
there was possibly a world war 3
causing everyone to go apeshit
cause its mentioned in bishop's log about valencia (dont mind my spelling) having some sort of conflict
you guys think about that im going to go think about how woods managed to kill 10 to 13 armed trained soldiers with a pump shotgun
a civil war
he had r2 shotgun
lol
also legion is either some corrupt government or highly illegal organization
cause bishop isnt on record and these people seem like death-row inmates
idk, some group of people
organization was just the first thing that came to mind when i thought of group
also warden can you do me a favor and drop the audio logs here again
cause ppl are missing them
its a memory wipe program
oof
SPOILERS
--------The logs of the prisoners--------------
00:00 Woods' log
04:17 Reaction of Woods' log
04:43 Dauda's log
08:35 Reaction of Dauda's log
09:11 Hackett's log
12:49 Reaction of Hackett's log
13:41 Bishop's log
17:35 Reaction of Bishop's log
thats some fucked up shit man
there have been shootings on military bases before, a lot of the areas are actually gun free zones, training is nice but guns vs fists is still one sided
im not saying he can't shoot them
im saying how tf did he manage to kill 13 of them with a pump action shotgun
random crits
I mean a shotgun has a very big destrutive power as well as range
usually just rips off parts of flesh
the civil war occurred in 2028, and KDS teams were able to make it into valencia to find bishop, so it's pretty clear to me that that civil war didn't last allllll the way up until past 2053
i think the number is 18, and yeah he could have just had good training and a lot of shots on him.
Shotguns dont work like they do in games lol
people train with shotguns to load in pairs of shells at a time, and usually load with two pairs if they're going for higher end shooting
you can blast people from quite far
like people can train speedloading of shotguns really fucking well
I understand why games balance shotguns to close range. But you can easily go long range with them
yeah most of the time, you have to have like 20 yards before the shot really starts to open up
My grandpa used to blast birds out of the sky from really far
it was very cool to see
birdshot is no joke unless you're pretty far out there
like i said. r2 shotgun. not that hard to clear a full wave of sleepers with 9 bullets in r2e1
he ain't talkin bout sleepers though
i mean sleepers body's structural integrity is clearly weaker than normal peoples'
a swing with a sledgehammer taking off the entire head, neck and top of the torso
but but they are sleepers THIS ARE TRAINED MEN WITH RIFLES
BRUH
sleepers have there body decayed a bit as well most likely
btw which zone is the terminal with the logs on in? 
just wondering because I want to show it to my mates in-game tomorrow when we play but I don't just want to link 'em the video
I think the last zone in A2 with the objective the terminal in the middle
i don't think he did
i think he thinked that davies would like the thing bishop found
but davies was worried cause that meant that bishop is very good at it job
but he didn't use bishop as a tool he just burned him
You and your friend have my gratitude, good person
here's Dauda's
[heavy breathing]
Dauda:
“Okay. I have to record this… so I remember.
I just had -- I had a dream… or a nightmare.
There were these people.
I didn’t know how. But I recognized them.
I cannot grasp who they were now, but… They were familiar in the dream.
I was in a dark room. And they were on stretchers… or maybe beds.
But, they were upright, facing me. They were crying and screaming,
but silently; no sound came from their mouths.
They were filled with hate. For me.
I don’t know what I did to them, but they knew. They blamed me.
The rage in their eyes… they wanted me to feel what I had made them feel.
They wanted me to suffer. They wanted to claw my eyes out but there were ropes or chains holding them to the beds -- restraining them. Across the chest.
They could not reach me. So they spat instead.
They tried to bite me -- bite my hand.
I held something -- a knife -- no, no no. A needle. I’m sure of it.
I put my hand over their eyes, so they could not look at me, then I took the needle and pushed it into their neck.
There was no blood. Just air. And then. The screams, coming from the hole I had made in their neck. There was no blood, just a throbbing, growing red hole. They were screaming, and then… Choking. Drowning.
They were drowning.
I moved my hand away from their face, and they had no eyes. No mouth. No features at all, just flesh.
Then a door opens, and I turn to see who it is -- then I wake up.
That’s it. I woke up shouting, wailing. I’m sweating, too.
I know what it means. It is my conscience telling me to stop. Imploring me to change who I am.
What I do. But I cannot. I am in this now.
I must finish the walk. It will have... value one day. I’m sure of it.
I hope.
Hearsay off.
Hackett log, i'm the aforementioned friend
Also : Lockwood might be from Project Insight (Dauda Text log), the third main party of the Crisis Plan of Garganta with KVS and Dreyfus (Via Santonian)
Bishop log. Ta for now.
https://youtu.be/DWifDCJTjE8 bishbish
Schaeffer log found in zone 212A in C2
Within the log, Schaeffer is explaining how "they" (presumable warden) have weaknesses through chained minds(people working together). He also states he would like to meet us and in or...
Anyone know what's the white ring thing during the cutscene after Inject at initiation of the game?
R4 showed blurred vision of a tank🤔
It's an eye
It's a cocoon, the flashlight makes it look like an eye
Oh...okay i thought it's gonna be something interesting like a snatcher sneak peek 
uhhh yeah i'm not watching that
it says in the title that it's unused, making it against the rules of the server
dems da rules, yo
@lilac island Please refrain from posting unused voice lines as those are against our server #rules . Rules #11 to be exact. :)
now we know the 4 prisoners aren't good people, i think the only one who isn't that bad is Bishop
He did blackmail his boss
Hackett & Woods are basically war criminals
and Dauda is kinda uncertain since the only we know about him is a fucked up dream
Dauda's log is hinting that he was a scientist performing experiments
It's possible
same as Bishop then
possibly, if you hear the log it says "hearsay out", only guys who are workers of Santonian do that
do we have any clue what Bishop's position at San was before he was fired (and set-up for murder)
hearsay out? what does it mean and how do you know that
at the end of the audio exactly
how do you know it's related to San
Wasn't it in the first r4 audio log too?
hearsay is a recording system used in Santonian
!wiki r4 logs
https://gtfo.fandom.com/wiki/GTFO_Wiki:To-Do
Not the correct result? Use !wiki page r4 logs for a direct link or !wiki search r4 logs for a list of all hits.
!wiki logs
yeah something like that
nope, the only thing is he had "some info" got from using spywares into his bosses mails and tried to blackmail Jansen
it seems like one of the highest
oof
F
XD
F
the funny thing is
idk
like
so the logs we been reading
sound like near futurism
with some civil wars
global chaos
etc
however
nothing yet about the current events inside the game
true
aka abandonned San underground station with fungus creatures
so
are the events in the game at the same time as the logs?
mmm i dont think so
cause we are playing the characters Woods Hackett Dauda and Bishop
so...
maybe
like in the same year?
ooo
but they are in HSUs
as the intro of each level describes
i think the whatever thing Santonian found inside the Garganta made a disaster so big, (that's why some logs talk about an evacuation and closing for outbreak), that the Legion program was somehow reformed to gather valuable stuff from that disaster
Hmmm
ok
do we still know if the origin is something they FOUND in Garganta
or smth else
we know there's a virus called Nam-V circulating through the Garganta
the original purpose of Garganta was mining for Iridium
yeah I heard about that
however they found something more we still dont know
seems there was biomass in every biological thing they found down there
so that biomass is possibly related with the sleepers origin
the cocoons also told us that sleepers arnt humans
to a certain extent
any info on Nam-V?
they are human based that's what we know
copies or transformations?
the shooter is clearly a human female
yh I guess
who knows
also we find a lot of dead bodies in fetal positions similar to when the sleepers are dormant
yes in all rundowns
and also ripped clothes
im talking in rundown 5
so more like transformation then
yeah, I found some in C2 and some other levels
For this rundown, there seems to be a green gas at the very bottom of the map
yeah, however i think there's something more
Maybe the origin?
I dont think R5 will answer that question
Who knows, it would be fun if they added a extra level at the very bottom with the green gas
i think that the biomass somehow copied the human dna and started at a certain point to "produce" new sleepers
??? something more??? 👀
new versions
or even worse:
the biomass absorbs even the conscience of the humans, so they became part of a hive
I dont think sleepers are hive minded
lmao this is some nosleep 3AM stuff
hold on i will put it
Well, the waking up mechanics shows that each sleeper is individually controlled, requiring individual sound to be alerted
wtf
now I wanna hear it lol
XD
mmm we still dont know
the way orders and observations done by the Warden tend to point towards a computer
like "High prisoner death rate expected"
kinda sounds like some computer throwing meat into a grinder without soul
yeah probably
If you think you need a computer to do that, you've never seen greedy Companies then 
His employee is A001, lol
Bishop has balls, I'll give him that.
@lost ore i re-reversed the audio and it does not really sound like a sleeper scream
I did listen before reading comments below and did not hear anything special, until read "save us". It's possible to be a pareidolia.
All the things i've read thusfar makes me think its an AI akin to the one from the first resident evil movie honestly
the warden could be a collection of ais
The warden could be an a**hole as well xD
we went to find a baby and turns out its a mutant
oh wait im wrong
its just we went to find a baby
finding out it was a mutant was in r4
did we?
Yeah R3 was about getting a neonate (capsule with a baby), reviving it, opening the capsule, and then inserting it into a core in the challenging D1.
yeah, it was in the r4 poster
can you show me?
I remember the missions and some logs
but what other sources of lore do we have
let me find the photo.......
actually i think i might be wrong, that photo could be fan made l0l
oh damn
how the tables have turned
what or who could the baby be
I remember that it has a name on the neonate
so it's defo human
yeah we have yet to see the neonate yet
the tank is not the neonate
since r3 we haven't seen the neonate
but we've been collecting a lot of hormones related to neural protection, bodily growth, and maintaining an extremely deep level of sleep, with mentioning of chemicals that stimulate neuronal growth and protect brain cells too
I think you're mis-remembering the tank teaser as being the neonate
hmmmm pretty sure there was a gif somewhere where they held the neonate and there was a red face
.
what is the correct way to hug a scout
upside down
scout noises makes me feel things I dont want to feel
Scout noises are hot
no degeneracy please
scout sounds remind me of the sounds my stomache makes when i'm vomiting
hot

it looks like he from spain
they must not have the same social norms about posting crap
Read R5A2.log
For .WAV
https://drive.google.com/file/d/1BcYU1FA32ivnaH0wl77kQvK-_MqY5vux/view?usp=sharing
For .MP3
https://drive.google.com/file/d/1vN3YP9xOu-DgZHwSKZXW_ANgdMoATsKv/view?usp=sharing
Good luck with finding further Lore within this! I'm sure it's there
Big thanks to Mag for suggesting Yellow with Light Blue Outlines on the Comic ...
Havent seen anything about the other logs on A2, so I decided to do it
in the vid, I recorded my gameplay of listening to all the logs
was this pieced together from the broken logs? or was there a fifth one?
Pieced together all the logs except the 4 main ones
uuhhhhh ffs
dude we got enough on our plate trying to decipher actual stuff from the game without fake stuff muddying the waters
you're a good voice actor but it doesn't add to anything to throw in fake stuff dude
what fake stuff!??!! I stitched together all the logs in A2
have you listened to all those logs in A2?
no yeah ofc i get that
his video before the one he posted is the same voice actor, with the description saying that he's not a professional voice actor and that he's just a big fan of 10cc
yes
which is awesome on its own
bruh
ah, i see, i'll give it a better listen at some point then, i thought the whole thing was just a faked audio log and not an in universe description of an idea about the garbled logs
pretty sure the garbled logs are just like 8 or so files that are randomly distributed
it does repeat, but there is something there
there might be, i just dunno if we're gonna be able to find anything useful from what we have now, just more of a tease of stuff to come
genuinely good va chops doe
ty ty
I know its a little meta-lore'ing but hitting the spliced logs with a Spectrogram was not a bad idea at all. All things considered. thanks for the work you put in :D
Damn @minor saffron , nice job both on the analysis, and on the acting, because dayum that's so effing good, and thanks for the file
@raw geyser and I salvaged one some time ago but we had kind of like a sentence, in around 4 hours of processing for a single good extract?
So both specters and Audio might reveal something, that's interesting
It's an incredible voice actor but it's a deceptive video title since it's not part of the core game.
I mean there's still the spectrograms
Are any of the A2 audio logs not corrupted
4
Thank you for the compliment, though what I talk about is part of it, the spectrogram reveals stuff from the garbled logs, I said what I thought they might be and gave the file I used which is all the logs stitched together. I dont really do normal talking vids and wanted to have some fun with it, that is why I did the whole immersive thing
I assume the terminal on the santonian industries website has already been found?
Yes, it was talked about before the new rundown came out
The ones on the website? I think so, ye
This one, for example?
ReadLog1.12
Opening log file CRP-991-B.LOG: DONE!
##########################################
(*&&(*cdvw
$@s7re[]_93f###fortunately_,_there_is_no_sign_of_contin$r$yu**_. These have proven themsel
ves to offer substantial benefits to the operatives with no known costs. I’ve marked 6 Gen
esis operatives as test #%$^ so we can study any long term usage issues, the rest will be
sent to the field as instructed. Therev^rw_$$[…but I can approve muted boosters for field
use.
With regards to the prototypes, the attached document lists every mod classified as Schedu
le X (which we are labelling as BOLD for administration purposes). These do offer increase
d performance over muted, but I cannot vouch for_93f#*&7re[ unreliable and won’t activate
unless the conditions are just right. They should be fine if you have a specific need, but
understand that the operative will need to keep in mind the requirements needed for the s
erum to take effect. Work continues.
There is also a growing list of AGGRESSIVE boosters (rejecte*J($#J(*&FD We really have no
use for these as they are not cost efficient. While the performance benefits are extraordi
nary, they are ultimately dangerous and frankly, toxic. I have sent a batch to Gar*&)(^hui
jhi&^R&^tbut I must reiterate that I do not approve of their use. I cannot be held respon
sible for the results.
It@#$ppI_rqw@@mm]]important that we dispose of the serum used in any aggressive booster mo
d as there may already be an underground market develo9942())*hw^%$&recreational_use. I ha
v$&fgr4%*the term “aggros” is already being used. They can be traced back to us, so please
be extremely careful with them.
Sebastien Girauld, Operative_Scie*&#@_Dire%^&
[Corrupt blocks detected. Check physical drive]
##########################################
End of file, Exiting ReadLog 1.12>
yes, this was talked about before rundown 5 dropped, and can be found in rundown 5 somewhere as well
with the idea of "coding" different generations, i can't help but think back to the neonate, where the front of the HSU said "DNA read/write: enabled"
obviously not all members of legion are made from neonatal stages, but it seems like some of them are
are you telling me that some Legion members are some kind of B.O.W.?
i don't know much about the resident evil series so i can't really tell you with any certainty as to the implications of that, but maybe
maybe they were being grown to directly supplement the legion program, or were just being researched to be able to essentially breed a group of people that would have the necessary genetic attributes to make for good soldiers
or maybe they're what became the creatures we see in the complex
it's all huge leaps in speculation
so it's not like a serious idea
but it does beg the question more, what are the individual units of the legion program, like tau and sigma, and what kind of person makes up the operatives? is it just prisoners like us, or is there more to it?
Any new cool shit come out of R5 yet apart from character audio?
some new enemies, new environments and more stuff
seems that in d1 there are some crazy things, also are hints of a r5 ext incoming
Crazy things in D1?
b.o.w means bio organic weapon. in resident evil those are manufactured creatures created using viruses and other pathogens with military purposes
yeah, apparently there are new enemies down there and some cool lore
my opinion is neonates generation (tau and sigma) used as data storage considering the neonate front saying read/write DNA. Plus the fact that Santonian drills for irridium, mainly used in hard drives. Maybe SMC uses industrialised human neonates as hard drives.
i would agree with that, but i think that that's actually the purpose of data spheres
i 100% agree they are using DNA as a method of data storage
but the data spheres seem more like they are dedicated to that, rather than the neonate which seems to be almost a genetic carte blanche,
it's possible they could harvest DNA from neonates to have material to encode and store in data spheres, and the data spheres also use nFrames as a means of writing data onto them
it could be possible that they use industrialized human neonates as hard drives
i just think that they have a different purpose due to the data spheres
same here, i'm questioning about data spheres. Why is it round when regular ones are square shape. My opinion about the round shape of data spheres is that they may use human head/brain inside data spheres plus a few chemical items to keep the head in place (glp, gambodic amide ampules, n-33S endocrine stimulator for exemple - see R4C2 log). I like this theory because it goes with the creepy and horror atmosphere of the game.
well, i don't think that's quite the case, i think that brains in jars would be kind of cheesy, they seem to be rather realistic about most of their science, so i'm assuming that they are literally just using DNA in a synthesized pattern that can be read by computers by means of a code recognition software
which
has insane data density
215 petabytes of information per gram of DNA
as for GLP-1, OSIP, Gambogic Amide and N-33S Endocrine Stimulator, we don't know a lot about them but we do know a few things
which i say a lot of times
GLP-1 or Glucacon-like Peptide 1 is a really important growth factor in humans, and acts as a neuro-protective agent in living brains. Gambogic Amide stimulates neurite outgrowth and neuronal development, and also acts as a neuro-protective agent in living brains
OSIP or Omega Sleep-Inducing Peptide is kind of up in the air, as it doesn't exist irl, but can be compared to Delta Sleep-Inducing Peptide, which promotes deep sleep and aids the body in maintaining delta brain activity, which is relatively very low brain activity
OSIP kind of implies a deeper sleep than delta, and implies an even lower state of brain activity, which we can imagine is relating to hydrostasis due to the state one has to be in while during hydrostasis
and N-33S endocrine stimulator is completely unknown, but given that it states that it's related to the endocrine system, it's likely to stimulate hormonal production of some of the already mentioned hormones
Talking about gambodic amide I've found it affects PC12 brain cells which grow in number during the embryo development in vertebrates.
There's also NGF protein clusters which may stand for Nerve Growth Factor. It's also used in nervous growth and stimulation of specific cells like PC12 in embryos.
i've thought for a good bit that all of those chemicals were being collected with regards to the neonate in particular
@lilac island With the recent tex logs on the wiki, i've gone through R5B1 log talking about Sigma and Tau gen. This log specifically talks about toddlers/ resuscitation. What do you thing about Kovac experiments, what are your thoughts ?
eeeehhhhh, it's inconclusive. it does mention toddlers and asks if its immediately after hydrostasis, so it can kinda be assumed that its something to do with the neonates, but the mentioning of the self harm stuff and particularly after multiple resets muddies the water a good bit, i think that might be about woods.
well the "toddlers" stuff is related to the behaviour, not to actual toddlers.
yeah, that's also my thinking, too
unless it explicitly says so, i'm going to assume it's not actually talking about toddlers
Or it's toddlers, but more in the sense of "Btw the toddlers in general are seen to do that"
It would be cool if we found schaeffer dead in one mission laying on the ground surrounded by dozens of sleeper corpses, but also a unique new melee weapon you could pick up and take up with you, and equip it in later missions
If schaeffer dies of course
why do sleeper takes the form of human if they are given birth by mummies ??
I'm not sure being roughly the size of a human and being bi-pedal is enough to classify them as "the form of human"
However we obviously know that they can be birthed by mothers quickly, but the incubation period in the sacks is unknown still as far as I am aware, and there is speculation that there were initial human infections (possibly related to the NAM-V but possibly not) so their origins are largely unclear
well, it does have the human body plan
two feet, two hands, bilateral symmetry, bipedal, the same ears, even the same nose and eyes in the case of the charger
at the least it seems to use human dna / human form as a baseline to make new... life from
what if there is a sleeper lifecycle we're missing here.
mother births baby, baby eats food, enters ceiling chrysalis, emerges as one of the types.
charger -> giant charger -> tank
depending on the type and quality of food determines types
they simply grow up
why would a charger suddenly move its organs to its back.
who is to say it wasnt there already, just covered
so when they grow up enough the skin breaks apart
chargers do only have the back as a weak spot 
inb4 we have enemies with consistent damage zones front/back
where weapons with lowest multipliers are king.
chargers already have that
I believe multiple people have stated (and I agree with this) that babies coming from mothers do not evolve into regular sleepers and are rather a self defense mechanism for the mother to fend off attackers. It seems much more likely for cocoons to be created by mothers rather than creating babies that then go inside cocoons to become full-fledged sleepers.
My opinion on it is that they should be capable of growing into adult sleeper, just not the ones we see in combat. The ones spat out likely aren't fully mature ones inside the mother. Basically, not a full baby but a not fully grown fetus. Full incubation/birth is mother womb->cocoon->striker/shooter
Also whole we're on the subject of sleeper growth, Might it be possible they were created with the mix of dna from some bugs? Judging from what we can see, i think they grow via a full metamorphosis. Since we don't see any medium size between strikers/big strikers. Would also explain the amount of mutations that go from big charger to tank, assuming they're the same branch.
hmmmmmm, aside from A1, do we have other floors with mothers and no cocoons?
r4b1 ext, r4b3 overload, r4c2 high, r4e1 high/ext, r5c1 ext, r5c2 ext, r5d1 high/maybe ext?
quite a few mother levels don't have cocoons in them
r3c1 had cocoons but no actual mother, which is interesting
was referring to r5, but i assume you're talking about the pink sacks
Just in r5 its ||a2 ol, c1 ext, c2 high, c2 ext, d1 high, d1 ext||
Mommy spawns without orbs
ah ok carry on
Wait but why are there black intestines or organs beneath the cocoons, what if prisoners got eaten by the cocoons and turned into sleepers. What wasn’t necessary for spat out onto the floor
Feel like the black goo at the beneath the cocoons kinda hints to something
thought chargers were made by the black goos dripping form the ceilings
i'm pretty sure that the cocoons are just a gestation pod, like a placenta
the dropping of intestines might be that the intestines are removed to have the tongue that strikers use to attack
What are the chances that the extended rundown will contain a level deeper than 1100m?
if there is an extension, probably pretty high
the question is if the objective/optionals has something to do with the resist command, or if we have to find it on our own
or if it does actually do something
i hope it triggers something unlike a ovl/extr. something not listed.
new secret difficulty 😳
yes
PE now requires 4 different sectors to get
RP
rogue prisoner
threat level: [error something]
the sleeper slayer has entered the complex
Taking into account the fact that D1's description teases deeper levels and there actually being a deeper path downwards in the current R5s rundown screen, I'd say it's almost guaranteed we're receiving an extension into lower parts of the complex.
does anyone know what one of the characters say (woods I think?) when they see the scout
something something deep shit
uhhh
scout! dont touch the feelers, itl call its friends and we'll be in deep shit. (?)
it's always "don't touch the feelers", "dodge those feelers", etc, and then shit like "oh, this place would get crowded, fast", and "we'll be in deep shit"
it says two separate lines and randomizes which ones from a pool
for a first half and second half to make a full thing
So the interview said we'd understand how the characters ended up locked up. So woods went on a religious rampage at an army base, hackett (i think is his name) also worked for the army to a certain degree and asks to join Legion (which I assume is whatever organization is sending us down there) to forget his fucked up actions, and Bishop ends up in Legion after trying to blackmail a higher up in Sanatonian. At least to my knowledge. So then, why is Dauda there? (That's his name, yeah?)
Hackett also got a messed-up childhood: dead mother and older brother. See R5B2 text log.
Regarding Dauda the R5B3 text logs has an attached file named Dr_AbeoD_pers_file.pdf. This would mean Dauda used to be a real doctor and his name is Abeo.
bth these people are hardcore commandos, survived from r1 to r5 xD
Should be. Even the scope on the machine gun is the same one as in R1.
uuhhh i feel like it's just something for the vets to be like "aw i remember this"
I think its part of the complex that looks like D1
No it's literally a remixed R1D1, alarms and all
A less straight ahead path to reactor, some fresh scans here and there, and obviously charger galore.
aight, i have GTFO since rundown 2, and i played it solo back then, and then i rejoined and stuck around for a while durning rundown 4, and now im here for gud.
the lore i got thus far is that we (the 'prisoners') are basically slaves or criminals of sorts that are being sent down into literall hell
but why? are we doing someones dirty work? something critical, like saving half the world etc, that is one thing i dont know
the other is the origins of those monsters within, are they mutants? a bio weapon that broke lose?
id very much appreciate it if someone took their time to write what we (with 'we', i mean you lore legends, and the playerbase in general) have found out thus far
we still have no idea unfortunately
we do know that they were all involved in a program or another (called LEGION I think)
and they're all terrible people
makes sense, i dont see why angels would be sent into hell
if you want to hear all the audiologs from R5 I can send them to you
on a side note, is it just me, or is the warden sending prisoners to even riskier and riskier jobs seem like a form of desperation?
id appreciate that lad
I mean the D1 interrupted comms feel interesting
I'm sure we'll learn more when the extension comes out but I'm assuming the riskier jobs have something to do with attempting to kill/recapture Schaffer
Could be this or to just stop Schaeffer from borking the systems while they aren't here
OBJECTIVE: Clear a path to zone_72 and rig the place to blow.
UPDATED OBJECTIVE: 60 seconds before detonation, GTFO
cool idea but they cant implement it
detonating it will mean there will be no more future rundown xD
that's fine 😉
We can always go deeper
this whole time we're just the construction crew
Can i get those audio logs as well?
sure!
https://www.santonianindustries.com/
@north spear @coarse mortar
if you feel like using a terminal to get them, all previous logs can be found easily enough here.
Homepage of SANTONIAN Industries, strategic investors group.
do we have any idea why the horde enemies are darker in color?
perhaps they come straight from the nest which is very slimy and warm and stuff
but then why are the potatoes on the shooters yellow while they are black on the sleeper shooter variants?
I actually stumbled onto that earlier lol
What if the monsters are just lonely
They want a hug, a kiss, and someone to tell them that someone loves them
Although the respawned one are not darker in color @formal thunder So its really unknown.
My wave sleepers are slimy and covered in black liquid- maybe oil
They'll kiss you with their long mouth that extends several feet and deals damage
I got french kissed by a titan
And here i thought getting kissed by a licker was hot
thats just rng. each enemy has a light variation and a dark variation
I've never encountered regular shooters or strikes in sleeper form with the darker variation
They only spawn during alarms
And it's not explained why
yeah dark variants only spawn during alarms, light variants are only nat spawn
we had dark variants sleeping in R2E1
any pics?
cause i've just only ever seen sleeping light variants and alarm dark variants
there were
it was a bug
that's why there were also sleeping hybrids
it was the first zone in the fog
If you would be so kind can you send every one that you have please
sure!
was there any lore in A1? i was so immersed by the new environment i forgot to even check terminals bc my friend was doing the pinging
If you don't want to find every terminal by yourself logs were added on the wiki: https://gtfo.fandom.com/wiki/Rundown_005
ugh yall are the best
i hella lurk in this chat bc i just dont care about spoilers i just WANNA KNOW i can't wait so this is great
thanks from me to whoever got the wiki updated that fast
Respect for that/those person/people who had the patience to go through the logs
ALSO THAT
some of yall really speedrun this game LOL my friend group is not that good
although we did do the entirety of a1 first try
the new enviroment is so captivating and spooky i really like it, the lighting and fog in this game are just so good and its rlly well optimized, my pc is a bit dated and i run it at 144+ with minimal setting changes
the pinned message from the lore summary is from 2019. Is there a more recent version? And I understand this is spoiler heavy, but what kind of spoilers can I expect? I don't mind learning things that I will never come across strictly playing the game casually
I can send you some videos if you want @heavy cloud
bet
Everything you need or want to learn is written on the wiki page of each Rundown
Plus this timeline (not updated since R4) https://my.visme.co/view/w48w1prk-gtfo-lore-timeline
i really should redo the entire lore page on the wiki 
Id rather do videos than a wiki

So got a question for you guys.
There seems to be a decent amount of juicy lore and I recently started playing. Is there any way I can organically experience the full lore of this game through playing, or does the fact that I missed the previous rundowns mean that I will have to look up things to understand everything?
You could use the santonian website if you don't want to use the wiki for previous rundown logs https://santonianindustries.com/. Previous rundowns aren't playable as they remove them with every update.
Homepage of SANTONIAN Industries, strategic investors group.
Makes sense. Thank you!
so i was looking at my steam cards and i realized that I have never encountered a monster that looks like this? I've only played rundown 4 and 5 so i want to know if this monster existed in the earlier rundowns?
are the devs never gonna add like lore into the maps
Theres like.... a bunch of audio logs and emails this rundown
Nope they haven't added those yet
don't realy understand how hte rundowns work
?
????
those are just chargers with the black liquid taken off
Yea could be the case
They do resemble chargers with their spikes but itd be cool if it might be a upcoming common monster with a perk
i mean yeah they could just remove the black liquid from chargers and call it a new enemy
it would be that
lol
Lol i think it looks a litte scarier with eyes too
But i think it could be old concept art for the chargers
Taller than charger and more infront of you
So it can emphasize the eyes a lot more
And be more grotesque to us when it gets way infront of us
That would be nice
I think if it was a legit monster i can totally imagine it to be on all four anf being as big as a titan, it would be kind of like a boss battle like the big daddy and birthers
I kinda did a quick sketch of my vision
In the poster they use it like a regular charger
I like the idea of it been in 4
Yea same here even tho some sleepers do go on all fours its not at intimidating as a bigger enemy on all fours that can go up tour face
Your*
Like i don't recognize the layout of the room i (green) am in rn @dreamy spire
i had that layout once the last few days, the A room is different for sure, but the B/C/D is mainly the same

Probably just algorithm of seeds for map generation updated
looks like a SCP 096 to me ngl- Nice drawing though!
dOn'T lOoK aT mE
aUgh! hUhHHhH
i don't understand how rundowns work
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/
Access the GTFO Early Access Beta by signing up as an ambassador at http://www.gtfothegame.com.
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team o...
There
?t rundown
For information on what the Rundowns are and how they work, take a look at this video: https://www.youtube.com/watch?v=qHZwiPVOVvA
Buy GTFO at https://store.steampowered.com/app/493520/GTFO/
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to explore and extract valuable artefacts from a vast underground complex that has been overrun by hor...
Lol thats wat i was thinking too 😂
Lol challenging in “interesting” ways.
https://gtfo.fandom.com/wiki/Rundown_001
https://gtfo.fandom.com/wiki/Rundown_002
https://gtfo.fandom.com/wiki/Rundown_003
just read the summaries
In Rundown 1 you gather stuff to get access to Rundown 2, in Rundown 2 you get a baby in a coffin, in Rundown 3 you revive the baby and put it into a socket and it acts like a CPU or something
BABY CPU BABY CPU BABY CPU BABY CPU
I get what you mean with how it's pretty linear. i forgot about half of that, Good to re-read and understand atleast some of the lore i guess xD
Remember when it was that simple and smol?
bruhh, is the warden into domestic abuse for plugging tech into a child?
Rundown 4 had a bunch of missions with random objectives, but halfway you meet with Shaeffer so I guess that makes up for it
idk whats Rundown 5 is about yet
i think it has something to do about the box we got in a2 and opened in b3
what is the lore reason for security doors requiring people to run around and stand in different spots before they unlock?
right, but when they move away from the door and split into clusters...like can you imagine doing that at your place of work or something?
Cluster biometric scan
"im on break, but to get to the break room i have to stand in 4 different spots dozens of feet separate from each other over the course of 45 seconds"
Dudes with hammurs have to complete biometric scan?
i guess im assuming the security procedures are left over from when the complex was operational, with personnel and shit, but i guess it could be a thing the warden implemented before sending us down. some kind of ultra-complicated security thing to make sure the monsters dont somehow accidentally trigger it and get access where they shouldnt?
you're saying the protocol is meant to force you to clear the room, so nothing follows you through?
kinda makes sense i guess
I'm assuming that we're in the part of the facilities that Santonium didn't want low clearance people entering. I'd assume the security doors were either A) put into effect as a means of keeping unwanted intruders out of the more sensitive parts of Garganta or B) they were put into place after whatever incidents took place that lead to the Sleepers in an attempt to prevent them from leaving.
I doubt they had sleepers before the thing was abandoned
@sand granite please send FAB-5000
Isn't the catashrophe of Gargantua linked to this virus and sleepers? Obviously it was evacuated due to sleepers
Also the virus is named Nam-V
So can someone explain to me what happened in the r5a2 logs? The character ones
woods commited genocide
dauda committed killed people woth drugs and medicine
hackett black mailed his boss and had all his files wiped
bishop volunteered
Pfft. Thanks
genocide sounds like fun
bishop volunteered after killing an entire village of people btw
so he didn't just volunteer for fun
Poor bishop
Hackett and Bishop are the other way around. The first one volunteered while the second blackmailed his boss.
O
whoops my bad
@torpid pier please check the first pin as this channel is meant for serious discussions only 
Sounds good sorry mate
does anyone got a transcription of Schaffer audio log ? Still not on the wiki
the one in this rundown?
yyes in R5C2
if you have that level unlocked you can find it without any alarm doors
it's really close to the entrace
but let me see if I can find it somewhere
it is on the wiki
here ^
The actual audio file is in the left room of the generator zone
I added the transcript to the wiki now.
Gains control over the warden
I think with all the sleepers in the area the biometric scan requires like an intelligent pattern of positions to recognize its a human and not some dumb sleeper
but would sleepers even be able to activate a security door?
that makes sense. I like to think it's implemented by the warden to make sure it's us that are opening doors
I read the Wiki and the fact that we ourselves even have to open the doors possibly indicates that the Warden doesn't have full access to the Complex... which kinda makes sense
maybe it's schaeffer then
Maybe? All I think they'd need to do is somehow accidentally pull that door lever
Who's Schaeffer? I'm new to the lore 😦
warden rebel
Haven’t been on here in a while, did we ever figure out anything about the warden or why the monsters and stuff?
Nothing about monsters but we kinda learned something about the Warden with this mercenary group called "LEGION".
From audio logs and maybe some terminal logs. I really don't remember, its definitely mentioned on the audio logs on A2 tho.
Yo, wrong names?
Woods was guilty of a mass shooting at a military base.
Dauda did some shady stuff involving drugs or something.
Hackett volunteered after feeling his military service made him into a psychopath.
Bishop BMed his boss and had his identity erased.
are the dudes keep in stasis al the blooyd time?
well in the first teaser trailer the narrator talked about waking up to a nightmare with people they never met before but knew somehow then waking up again all of a sudden after the nightmare to do it all over again with different people
That was Dauda. What he said in the trailer was almost the same as his personal log, couple of different words but pretty much the same. My guess is that trailer narration was a first idea for his character, and kinda fit with the visuals and was all mysterious and such, so they put it there. Then they rewrite it to be more specific for the log with the "I need to record this" and "That's it, that was the dream" or something, I think he said.
Is there any actual proof of 2 separate complexes? Could they have just been pouring and drilling to make a deeper part of the Complex?
Hackett turned more into a sociopath, not feeling empathy or guilty after killing people. Plus he probably shooted his older brother and was involved into his mother's death back in Ireland.
Emotional avoidance is also a well known trauma response of the brain after witnessing or experiencing trauma. Hackett has had a fair share and could also be suffering from PTSD, and this certain emotional numbness is extremely common and usually develops at an early age. Your brain learns certain methods to keep your sanity sheltered and will use the one that worked for you in your childhood. Hackett had a fairly rough one, would not be surprised if the emotional numbness was developed fairly early on for him.
At least he didn't shot his wife
How do some sleepers stay alive after they've reached a point where they are just a pair of legs? Assuming that the brain is located in the head, with that portion gone they would drop instantly if they were any other normal creature due to the whole thing getting blown off, losing orders to keep vitals going and be incapable of thought. But they keep on going with their heads blown off, sometimes after a big portion of their upper body has been torn off. How are their nervous systems set? Or do their nerves stay alive for longer than average beings and carry on the last given orders to kill even after a flatline? Or can they make full recoveries after it?
Or is their brain even located in the head?
But they can't display the level of action that sleepers show though
They still detect, make decisions to stay back or charge, and attack players
The parasite or tongue or whatever comes from their abdomen
The shooters are infected in the head so they die when their head breaks
And usually they only become a pair of legs, people call them 'legsies', because they get killed on a ladder which doesn't actually kill them
To my knowledge i believe we aren't sure if it even is a parasite or not
On the shooter type enemies, no doubt their nervous system is similar to humans
Complete decapatation leading to certain death
But for strikers
Once their upper body is gone the only thing left would be that little spark of electric signal the nerves left due to the impact of a hammer, and that's pretty much it
Maybe it would walk around for a few seconds or a minute or so
But it would be incapable of locating and attacking prisoners which they do
for strikers they always have their tongue until they're killed, so it's safe to assume the tongue is what's controlling them
But why would the parasite risk itself by exposing itself to attack rather than use its host?
Quadrant h93 in D1 term command
Sweet, figured they were too deep anyways
something about not wanting two characters with the same first letter
@heady mortar saAaAam I dOn'T thInK thIs iS gTFO
Ty
Is it safe or stupid of me to assume that Bishop knows what Legion is based on his reaction in his interview?
i mean he was using spywares on the company.... from the inside
But if he found out from the execs laptops that would infer San Inc started Legion
oof too far, they had a hand in it maybe?
we know from Hacketts interview that he was being interviewed by American military personnel and they knew what Legion was
draefus seems to control the world... in the background
Dreyfus would make sense, but why would they give the warden limited access?
don't trust anyone... not even yourself
we know the prisoners HUDs are direct linked to the complex, (maybe through Hearsay itself?) because the pings from terminals show up but dont alert anything. Means that whoever linked their HUD is also linked to the Complex comms system, but at limited capacity. If it was full capacity, all of our objectives would be visible in the HUD
From the previous conversations, that could be summed up by the fact that the Warden only has limited access to the system, thus the prisoners only have so much intel to work with.
also... I know it most likely has been discussed before, but on R5C2 the audio file says to use the command 'resist' on a terminal that is below the 1,100 meter threshold. I don't remember this command being brought up in prior rundowns, the only other mention I can think of is in the original GTFO trailer, that refers to "something" below the 1km depth that the warden was after.
Yes! Thats what I,m inferring. Plus we know the drop shaft isnt a shaft that was used to access the Complex originally.
That puzzled me at first especially when I really played back in R3, I always wondered why the metal would have been bent upwards, instead of a cave in or collapse downward.
Yeah. That still puzzles me, it was easy for me to assume that Dreyfus drilled back into the complex for access. But it looks like something burst OUT, not in
I said that it was something crawling out, but to others, they say it's an explosion
Steam or gas
Then theres the 0.000005% chance the complex was on the exact edge of 2 tectonic plates or the meeting point of whatever unnatural phenomenon is shaking the ground and wiping out civilizations and it erupted outward
Well, if we rule out the command as being a link to the new drop shaft, then my guess would be either some form of creature(s) that amassed from the infection and broke out, which is unlikely, or some sort of intentional detonation/destruction. Even though it may not look like it, it could have been the original drop shaft, that is now destroyed from the inside-out.
Throughout the complex, there are other areas that have this same kind of 'bent metal' look on the edges of the floor, these don't have drop shafts, so it could be some kind of explosion or destruction that occurred when they dug down. Specifically on R5A2 with the large open room with the bridge leading over to the other side.
Thats a HUGE hole though
Also, appreciate the edits. Good grammar is hard to find.
The server room had an explosive fail safe, but I dont think that is what the outward is
I agree. Now that I think of it, the possibility of the holes and the drop shaft being from the infected makes more sense. We've already seen the inhuman possibilities and growths of the infection, (notably the shadows, tank and scout), it could be possible that some creature arose from below; possibly what is "below 1,100 meters" or whatever it was that the Warden is trying find/stop.
If they hit the surface, our missions would actually make MORE sense. Gaining intel, powering up systems, hell, injecting a pre natal HSU to make a being? Yoooo
The use of HSU's and the many biological systems put in place seem to suggest that. Interesting that they had all of that technology set in place, which would say that the companies working on the project were in someway testing/experimenting with the infection or biological changes, but seem to have very little idea of what it is that ruined The Complex.
You too! :D
Well, they did make the link between the seismic activities and the GFlu before the Complex went dark
Also, its worth mentioning that a seismic event causing the server room to fail would have been an entirely different error log, not an overheat one.
Would the overheat suggest an explosion or fire, or a breach that led to an intentional ruining of server data, such as personnel or the infected breaching?
Is there any further mention of what it is below that threshold other than the server's somewhere in The Complex?
I understand that the Warden is sending the prisoners to find more information, tools, and objects of importance. But is the ultimate goal something of major importance, such as information in a server? Or, is it more of a biological factor, such as a creature that ravaged The Complex?
I'm sure it's common knowledge, but how did we learn that it was an overheating error?
Sorry for all the questions >.<
Look at the pins, the Imgur post of the logs, should be towards the top
Thank you, with that I would definitely agree that the large pits/shafts seem to be from that explosion.
Those charges should have been shaped to only destroy the servers after data reallocation though. Look at how accurate the mines are, should be a similar shaped charge.
Even if they were intentionally tampered with, the most that could of happened is a bulkhead seal on the server room
Hmmm, that would make more sense.
I theorize that they were sabotaged intentionally. Thats the last log from the Complex before Legion entered as far as we know. I would say that data reallocation was the motive but the GFlu turned brilliant scientists into lazy drones so maybe this was the quickest way for whatever biomass was down there to shut off outside influence.
An intentional sabotage does play in with how the Complex and further operations played out. I'm newer to the lore section, what is Legion? I'm assuming the prisoners being sent by the Warden or a form of infiltration into The Complex to gather data.
The Prisoner program is Legion. Did you listen to the character logs?
I'll give it a look, I've listened to most of them, always good to go through them again.
@main ibex you should probably delete that video
use DMs
it's not allowed on the server
I don't think there's a problem sharing that video. The no-spoiler time is over, those lines are in the game, and had been shared before.
Same with Schaeffer's log.
yeah but the channel is a datamine channel
and the poster states in the desc to not put it in the official server
Deleted just in case, thanks for the heads up. I use his videos for ringtones originally, thought he just extracted the audio nicely
Those logs are quite interesting.
Definitely gives more depth and explanation to the characters and their own personal connections to Legion and The Complex.
Right? Woods is the only one I can't link to the complex before his incarceration
Unless the murdering that took place was somehow involved to a company or The Complex directly, he could have simply been an applicant given to Legion instead of him going directly to prison.
Could have been argued that he was more useful as a prisoner to Legion due to some experience, than a Prisoner none the less.
That goes with the inference that soverign nations know about Legion and deem it important.
which would make sense if the biomass had broke the surface
That could be. Either that or the idea that because the murder that took place was on company grounds, they could have taken him into custody and never given him to the national authorities.
Nahh it was a US military base and Woods is talking to his interrogator like he was in the service
Then my guess would be that Santonian and fellow companies have communication with the government.
Especially if Santonian is drilling over a kilometer into the Earth at a site of historical importance.
Their must be some legal communication between the two.
That is an interesting observation, never thought of it like that
I'm assuming you know about the site and location of Gargantua/The Complex correct?
Garganta, "Throat" in spanish, located in the Chx Crater
That's good to hear. X3
We started drilling the top shaft in RL in 2016
As well as that, it is also notable that Santonian as far as I'm aware is not affiliated with another government or organization, they are alone in their mining operation. A private company would most definitely have to communicate to mine as far as they with government approval. However, that's not to say that The Complex was dug deeper than mutually agreed upon.
Also, The Complex was funded under the guise of mining iridium, a South American staple almost.
Brazil is famous for it
A cover-up story would be just another piece on the shelf with how shady Santonian is. It wouldn't surprise me that Santonian would lie to a government agency in search for whatever may be below...
I would like to think they were actually mining iridium (caches of iridium can be found in lower levels), and stumbled upon the biomass.
And set up labs to study it?
There is a log with talk of 1000s of HSU pods being moved and 'should be ready for security use in blah time"




