#gtfo-lore
1 messages · Page 50 of 1
Read this
You're overthinking it.
Bishop and Dauda, yes
Temporarily, yes. The MWP also does this. Insight lost half their lab equipment to this phenomenon
Woods and Hackett - the real warriors of the squad - made it out
Warden is garganta
Yes -- and it clearly worked because we aren't in Kansas anymore
Presumably
May warden is garganta
Could be an accident but who knows
*ALT bishop and ALT dauda are dead
I seriously doubt it will. Too much to cover
Ye mb
War
Den:hole
Garganta:throat
Throat can mean hole
In garganta there is a war between us and the sleepers
Final conclusion the warden is garganta
we will get an epic mimic voiceover exposition dumping everything for 3 minutes whilst we sit on a teamscan, guaranteed or your money back
One can only hope
Its not. If anything would be garganta, it would be biocom
But biocom is controlled by warden
We're kinda stuck here gaslighting ourselves with random conversations because of how little info we have. And whatever is there has already been catalogued.
And biocom has been trying to delete the fuck for a decade
Biocom is deD
Neither will budge
Dead
It's not
biocom is alive
Nope. Biocom still there.
it's the only reason that there is still alarms
Frossty, send him the screenshot
Why do Warden help us ?
it biocom doing it's job
Why
Who the fuck told wrdn helps us? XD
On my phone. Sorry.
Crap
It says so in alt
I swear this is Kaiser alt again...
shaeffer may be lied to
So who is right Alt Scaeffer or og Schaeffer
Neither
cuz without memories he still doesn't know what is to happen
Nobody. It just wants the humans to leave so the virus can become the primary life force for some reason
so scraping to only hope seems like a logical solution
Morally? Or...
Wasn't it said in Monster and Shaeffer dialogue?
Alt one infact
OG Schaeffer is insane and doesn't realise what his "freedom" entails.
ALT Schaeffer is being manipulated, but he doesn't have a choice besides shooting himself in the mouth.
Yes. Alt//r6
that they want to make them go to another plane of existence
free and clear of virus
That can be the dead
The only humans left are on the surface survivors(prblby dead)
Still rather die on our own terms though... no coming back from the trauma garganta has made
And is HSUs in complex or other places(dead too cuz no power lol bozo)
KSOs would never have a normal life anyway
Escape from garganta is easy
Literally we start on the surface
At night
We see da raining
lol just make the elevator go up xddd
Ha! tell that to the hundreds of airtight blast doors blocking the way that were sealed during the outbreak
Read what I wrote
Every door with Alarm Surge X
We started on the surface
Or worse...
You see it is raining
T alarm
Over a giant pit and in hydrostasis chambers. Trying to ride that thing... the G forces alone would get you killed
And how do you explain the raining
HA! tell that to giant holes in ground that separate zones
And the night sky
I'm not denying we start on the surface... but how are you gonna force the pod open there to get out and parkour away?
You cannot open your own pod. It's literally suicide
Anyone else feels like they're going crazy?...
Schaeffer
He wants to free us
As I know there is a mechanic arm that moves the pods
And how would he get there? Somebody gotta break through a hundred and one blast doors
If you have full acces
He can lift the block
He doesn't. Neither does warden
Quarantine block
Only BIOCOM can do that. Maybe.
I doubt biocom either. Everything was disconnected by the shutdown
Oh right, that also.
As shown by KDS-DEEP
Yes... it's on rails
You can see it when you drop down
Is there any elevator ?
It's like a train wheel
There mus be an emergency one
Sure... there are four of them... past the blast doors
They don't go that far down
So he open it
Daylight team finds them
There must be a manual system
Good luck finding a cutter and enough fuel AND not dying to the millions of sleepers from the alarms
As far as I know the Warden could purge zones
So he killed all the sleepers
we know there is a way to retrieve HSUs from what we've seen in r7a1, but good luck being in the right place for RECYCLE_GROUP_A742
https://youtu.be/-vSYJckIfi8?si=eDnAjIdM9TBY8ew2
Watch this video. THESE are the blast doors
Take a look at the first gameplay trailer for GTFO, a 4 player co-operative experience, that premiered at The Game Awards 2017.
They are fuckin HUUGE
like I don't see schaeffer being able to man mode his way past everything to manually wake us up, free from the wardens grasp
They have a informatic system , don't have ?
Henriksoon can hack it I guess
We don't know. All personnel keys to them were removed
How
We have a log of a guy trying to get through but his access was denied and he was eaten alive
With what
So then they can go safely
Sys purge
No it cant.
I remember it r6 c3
Shit if warden could do that, why even send KSOs
I'm telling you that's not a thing. Lore or in gameplay. Optional r6c3 is infection fog
So then they can try something
Id've used that shit in my mod if it were in gameplay because that's badass
Maybe they can override the blast doors
Look, I'm not saying it's impossible, but it'd be the biggest pain in the ass ever to try and deal with them
Why aren't we able to lift the block ?
Are there such number of sleepers ?
we've never been that high up/been at the doors trying to get out
The complex is thoroughly infested. There would be less than at the lower levels, but still tons
No. Garganta is underground, under the ocean
"Once the vertical shafts have been surveyed and mapped, they can be used as transportation shafts to access the deeper areas. You may have seen several KDS Deployment Conveyors being installed throughout the facility. We will be using these conveyors for all expeditions from now on. If you have not used a conveyor before, it can be alarming and cause some discomfort at first. However, the system has been successfully used for operative deployment thousands of times without issue. I have been assured that any discomfort passes after a few drops. The deployment conveyors are the quickest and safest way to access unexplored locations, so get used to using them."
- ALT R6 scientist log
"We keep hearing what sounds like motors or... winches, maybe? Lots of them. Whatever they are, they move fast. They're active for a few seconds, then silent for a few hours, then they start again. This goes on day and night."
-ALT R4 Daylight mission log
This pertaining to our elevators. They are literally bungie drops. Just woosh and let the grabity do the rest, then it just hits the brakes and vuala.
In mexico
The sky you see is walled off by the ocean. On a platform
What
Garganta isn't the entire crater. It's entrance is off the coast on a platform
Logs. Lots of logs.
These specifically are from the daylight mission who were there
What rundown
Doesn't work like that
And mission
The MWP moves both across space and through worldlines. Not one or the other
It isn't a teleporter
Why aren't we dying we don't have food
We are provided nutrients in hydrostasis
its a door between worlds not a teleporter
its different
my messages take ages to send
holy shit
So what's the plan that Scaeffer has to escape
^ this. It also requires the data cubes to work, they function as coordinates
.
go to the surface
Tbh I doubt he even knows.. he has gone mad
Rn it's mostly "kill the warden" "free the KSOs"
Bypass WRDN, hack BIOCOM, lift the quarantine (maybe?), let everyone out from KDS Deep, march happily to the surface.
Great plan. If it wasn't for an unescapable super virus...
one way or another we are doomed to fail
Why aren't we infected
so it doesnt matter
we are
its just every time we get back into the HSU we get cured
something like that
You are a sleeper
Or at the very least delayed in our untimely death
Normally virus takes approx 3 week to kill a person
New walking dead spinoff. We're all infected: KSO edition
and at most we spend like 2 hours outside the HSU

Assuming every mission thus far only takes about an hour on average - that's only 71 hours of uptime for us
We're not even through half of our sickness cycle
We are. We only aren't dead yet because of hydrostasis
If we escape, we'd be dead within a month
5 weeks iirc
He had like something around his neck
A chip in his neck that transfers WRDN orders
Its what makes the text on our screen pop up
Basically.
technically
He just took the strings.
I don't know what is betrer
We still can't confirm if our lads have any agency at all
So
Never thought about it that way... that's really good way to put it!
For all i know they do not care where the objectives come from - only that they do
we would be if not for merging of wordlines, but for R7E1 we were pretty much that
we could be walking to our deaths and we dont even realise
probably
That could be and end
Not knowing anything
we might see it in an ending cutscene for the "bad ending" if that will even exist
What about the secret achievements in steam
See the sun
*worldlines, not timelines. Devs haven't fallen down the rabbit hole of time travel.... yet
I mean, we have lead writer on record saying his plans
they arent secret they are work in progress
Something about "ending on a dark note"
Maybe they are the endings
they said it can happen or can not
...shit i did not even notice i wrote "timelines", force of habit i guess
Inb4 we are teleported to Destination Dezert and are stuck there forever
True ending all was a dream
for now they are testing them
Basically.
Only distant dead alien worlds
We can use the heavy weapons in gargantua
There seem to be something like military convoys
Or vehicles
bro, we barely have FUNCTIONAL guns
everything else is broken or not usable
Suicide via alien cannon in the inner
I swear, pinterest can suck my ass...
I assume surface looks something like this right now. Just with far less green.
tbh
i hope they never show the surface
i dont want another generic-apocalyptic ambient
its better if they leave it to the imagination of the players
Sleepers kill every livre thing
Why less green
lol, that would be a great ending ngl
Because it's only been ten years
Because
i doubt a decade would turn our cities into that
if im going to die
im going to die my way
Lmaoooo
(also because i wonder if namv kills literally everything including grass and trees)
(looking extra hard at Destination right now)
Yes
Anyone remembers SCP "O, Death"?
yea
We don't know about it killing plants, but it killing all animals would also kill plants. Tons rely on animals to reproduce via moving seeds
the one that kills literally EVERYTHING
Except themselves
Yeah. Creepy shit. That's what i think of the surface right now.
There are thistle on destination, they are still alive at least
Remember
Mega hardy desert bushes
And i forgot that Durand found himself a jingle... Crap.
Never forget
That the ending can be simply we dead and we don't discovered anything
Is it dezert or desert i don't remember...
Tbf he didn't end up on destination
S
whats that about?
Wherever he went time was faster
Don't miss scp with gtfo
its basically death
everything alive dies
that includes plants
Not really no
Was that the cave? I forget
yup
someone found a cave that was a portal to another world
if someone goes in death will follow to their world
Yepyepyep
A hidden portal that leads into a world where all life - bacteria and viruses included - died simultanously. Just a complete lack of any form of life, at all. Corpses don't even decompose, because they can't - no bacteria to do the job.
And even the other - presummably immortal - SCPs too. No one was spared.
interesting
i recommend you check it out
Still, id rather work with OG schaeffer and die on our own terms.
the story is really interesting
5$ we will hear 2 Schaeffers beat the shit out of each other.
It'd be badass as an endless mode "how many blast doors can you clear?" Lmao
i would pay more than 5$ for that
He heard him strangle Maddox like Homer Simpson and Bart in ogr6a1
i like more a final stand in the dessert planet
Maddox ASMR 2: Electric Boogalo (Schaeffer Edition)
Woods going on down swinging, that's without a doubt
our 4 characters wont go down without a real fight thats for sure
I can't talk anymore about this topic.
say it
There's awfully little light on what our characters thinks about this situation
I am not the kind to get themselves banned
Frosstty seen the forbidden game files
wait
the dark spirits gave her knowledge not meant for the mortal kind
I'm a mod developer for Project Thermonuclear. As such, I'm in the modding server and always looking up stuff. They have a data mining channel over there.
They have... a lot posted
You cant post any of it here
It's a violation of da #rules
So if you wanna keep talking about theories for r8, that's fine, but I sadly can't participate
idk what is it about
for the record i dont know shit about anything
dont ban me if i said something "bad"
thanks mods
Just don't look at the unofficial modding server then... it should be pretty obvious what is and isn't allowed
(like posting in-engine screenshots of a unique levels that's clearly been made with machines very clear in their function)
(no, i didn't see it - just speculating - please don't conform nor deny)
Speaking of which... @dull crest - when are we getting a real #dev-leaks ?
yeah i would love to have a final destination kind of stand on desert earth
Is there a lore reason for shadows existing?
Not a confirmed one anyway
Ahh thank you
I do wish they talked about it more
There was something about them being stuck between two dimensions
Wouldn't surprise me
i think the main theories were
they only reflect some light and so appear invisible
they exists in two dimensions
they dont have a shape but biocom forms em one somehow [which doesnt really hold with thermals i guess]
I always thought shadows were just slightly "out of tune" to reality so that light passed through them, but they were still physically present. The reason we see the shadowy black silhouette is that they still displace things like air and dust which makes the shadowy effect
But yeah it'd be cool if we got confirmation on any of that
Who knows, probably some matter wave projector shenanigans
hmm
lol its more vague than i thought
yeh thats cool
Lore reason for no suppressors?
Like yeah, I get noise wakes the goblins, but what’s the canon reason
Surely KDS would have had tactical gear - the foregrips and sights are clearly aftermarket/additional parts
Is it just the KSOs that used them are all dead? Have all the baffles worn out? Some guns look like they should be quieter, but they’re not.
did someone take all the oil filters
I think I may have asked this question before like a dumbass but still I like to cause mischeif :)
my take is the devs wanted stealth to be melee and gunplay to be loud, always
so just snipe loud from 40+ meters or thru 2 doors, pew pew 😄
They're useless for our guys, that's mostly why. The primary IRL function is hiding the muzzle flash, and since monsters are blind... That function is wasted.
Otherwise suppressors just barely hide the noise. Not enough to matter in a cramped facility.
So you just increase the length and weight of your gun for... No reason, basically.
Although... I'm fairly certain that both DMR and DTR come with suppressors.
Primary function is hiding the muzzle flash
Like
like a
like
like a FLASH HIDER
A FLASH HIDER
WHICH MOST GUNS HAVE ON THE MUZZLE
YOU LIMA BEAN
sending any projectile past the speed of sound is gonna make a loud bang.. same goes with the explosive gases from gunshots, the silencer is primarily meant to let the gas expand and slow down while the sub-sonic bullet is sent .. but ye u right, still high-caliber guns even subsonic make good noise even if suppressed
At which point i have to wonder (While reading this wiki article) - why exactly silencers exist after all?
they're not all useless, and they do actually help in some cases, for example small game, getting a .22 silenced and not having to do ear-protection at all using it
Hm. Apparently they at least somewhat mask the place of origin of sounds, at bare minimum - make it easier for the users to conversate because the guns do not completely drown out any attempt at speech.
a standard compensator will spread the sound somewhat, not a loud point-snap but an "area" thud, they sound so creepy when listening from behind
Ear protection for the user was mentioned too, but it doesn't seem like a primary concern.
but for military grade bullets going well past speed of sound, hide the blinding flash from yourself and compensate the recoil as much as u like, its gonna be loooooud
Why would you need suppressors when your job is as a security guard
And don't gimme that shit about hearing damage cause we don't do personal safety
Also yeah how gun noise works from most noise to least noise is
- Explosion
- Supersonic pressure wave
- The gun itself cycling a new round
Muffle the explosion with a suppressor, the supersonic bullet still makes lots of noise
Use subsonic ammo, you gun still makes noise as the metal clanks while it chambers
Use a non automatic gun, then u win
yep.. i like our df rifles with the gas valve, u can make it not cycle at all
That's neat
Slide locks on pistols are one thing
never heard of a gas valve being able to be turned off
except for the General Liu
sako/valmet m92 rk95
(a very good kalashnikov license, the israeli actually licensed its predecessor for their galil)
anyway as far as why no sound suppression.. .. why don't sleepers react to that sound or this other sound etc, then get raving mad for someone taking a single crouched step at the wrong time.. gotta choose how its done 🙂
Speaking of which - is it me or sounds coming from blood doors do not fit any of the known enemy types?
to my ear they're closest to striker screams but yeh not the same
Sound gets distorted/muffled when it travels through solid objects
Surely not to that extent... Strikers don't scream that loudly.
My best guess its either a giant or a hybrid
Distorted sounds do be different
i remember wayyy back when r2 released, when I got to r2b1 I was like "holy shit it's going to be some pyramid head type enemy" because the noises sounded like something dragging
strikers
tbh we never see strikers like do calmer sounds we only hear em scream
The clicking is their calm
Neat concept, if a sleeper wakes up you can stand still and not move and it won’t attack you
The what? It's for hearing protection
isn't the DMR already supressed?
no
It appears to be, but who knows
silly guy
double tap i think also has a supressor
what's that huge block on the end of it
It could be a supressor, definetely looks like one
double tap and DMR have the same barrel part
Front_Rifle_2
They also reduce recoil technically but
That's like the your point of muzzle flash
It's not built for that
And there are better options
barrel_extention.exe
Either way it doesn't really help us within the game
Eat protection is both a low concern for BIOCOM and WRDN, and we also already have it - with those giants headphones that we come equipped with on every helmet
I don't even recognise it
weird. the weapon part and the model look like different scales
the barrel is slightly longer
its the barrel and the part that holds the magazine. weapon models in gtfo are three different part models smashed together. "front", "receiver", and "stock"
some of them have very clear chokes/flash hiders like Front_Shotgun_2, but none really come close to a supressor other than that one
🫗 🫵 🫘
what?
i'm just looking at a google doc for weapon customization. none of it is datamined info. its the same doc i used to make weapons for my mod
o ok
i can link it to you if you'd like through dms
its got all of the parts in the code and some unreleased/scrapped ones like IRL weapon sights and sound files
"Glock22", "M1911", "AKM", "SCAR", "P90", "BenelliSemi", etc
*miss
yeah
DMR's audio sounds suppressed too (but still with supersonic ammo), im willing to bet it is but the short distances mean it doesn't matter
Well it's more of a compensator not a suppressor
quick question.... is the alt rundown alternate timeline of the original or how does the story go
no. the alt//worldline is a different universe that merged with our original one at the end of r7. We play as the same squad as the original, and we even find the alt// version of our squadmates dead in alt//r6cx. It would seem our original schaeffer also came to alt// with us as per the morse code in alt//r1d1. (the schaeffer that contacts us in alt//r6 is NOT our original schaeffer, it is alt//schaeffer). No time travel here! just the multiverse
chronologically, it goes OGr1-r7, ALT//r1-r6, then R8
I have a question regarding this game's lore to get a grip onto why this stuff's happening
Is there any idea regarding the warden's identity? Where the prisoners are currently located and how they are capable of repeating the missions even though they die?
Also, What's this project that they are apart of, both involuntarily and volunteering?
The Warden is an AI (or at least it's controlling one), BIOCOM, which was designed by Kovac to direct KSOs (brainwashed soldiers) in combat.
We repeat missions after we die by not repeating them. The canon explanation, so it seems, is that there is a multiverse of different timelines, most of which are only slightly different from each other, and there just happens to be at least one such world where we game hard enough to first try every mission.
The project is largely involuntary. Criminals and people taken into custody by Kovac are by far the majority of the people incorporated into the program.
From what I heard (I am probably wrong about this, please correct me) the game takes place below new mexico in some sorta sinkhole, deep underground
Is that correct?
Less new Mexico, in the Yucatan.
They are drilling into parts of the Yucatan crater.
There might be a sinkhole, not sure if I remember if the Merida earthquake created one that they're interested in or if they're drilling just anywhere.
Can you tell me anything else that could be useful, regarding GTFO's lore?
Maybe more information regarding companies that assist/cooperate with the Kovac (or whoever is leading the project)
Ah, yes, there is a sinkhole.
Speaking of which, does the project even have a name?
I think it's called the Legion Program.
The complex is also known as "Garganta," or "the throat," and is the massive facility that the game takes place in.
The company actually doing the mining is the Santonian Mining Company (SMC). They're there to mine iridium, which is extremely valuable at this time in-universe.
Santonian is a subsidiary under Dreyfus Industries. Dreyfus is an extremely influential company that produces a number of products, but iirc they specialize in electronics (the iridium boom is related to the price of manufacturing certain electronics). They're looking to make the big bucks.
Kovac Defense Services (KDS) is a paramilitary organization, sometimes working as a defense contractor but more often employed privately. They do standard security operations, but they are also a participant in warfare wherever there is international conflict in-universe (basically a mercenary army). They have their own research division which is responsible for creating BIOCOM and starting the Legion Program. They have been hired by Dreyfus to manage security in the complex, and have a significant chunk of it in which to construct their own facilities.
Project Insight is a specialized research division under Dreyfus Industries. They have been directed to research anomalous materials, artifacts, and life forms that were found in the construction of the complex. The exact purpose of Project Insight, both before and after Garganta, is somewhat unclear. For now, describing them as doing general research is most accurate.
The Legion Project is how they "recruit" (involuntarily) new KSOs.
Kovac needs KSOs for BIOCOM to direct on missions.
Npnp
KSO = Kovac Security Operative
Essentially what the prisoners are in-game, but a much earlier version of them before Kovac's staff were utterly wiped out.
i feel it'd be simplest to reccomend reading the "for dummies" doccument in the pins of this channel
it covers the overwhelming majority of the lore and was designed specifically to help new people get into it / understand it
if you have any questions it doesn't answer, I would be happy to clarify
What's the infection we getting in R2? Is it the same we already infected and dying or is it another one?
This is actually something we recently looked back into and came out with a new field of view. It isn't nam-v. What it actually is, we have no idea, but the spitters seem to also spread it.
almost certainly a whole lot more realistic and earthen than the alien virus and parasite
Nam-V is the infection which turns everyone into a sleeper right? I got kinda lost in lore
not quite. The GTFOLFD has a segment that covers this simply.
*** What are Sleepers?
Sleepers are the final product of a NAM-V - Parasite infestation. NAM-V is extremely infectious and has a lethality rate of 100%.
Sleepers are created by the Parasite with NAM-V present. The Parasite was originally a victim of NAM-V and over time they have formed a Symbiotic relationship, with the Virus keeping the Parasite alive and active for undefined lengths of time, perhaps forever.
This allows NAM-V to maintain its hyper lethality without burning itself out of food or fuel to continue spreading, often hibernating for tens of thousands if not millions of years between outbreaks.
NAM-V also has a multipronged attack strategy, making it incredibly difficult to fight against and lending credence to the idea that it is not natural in origin and was some form of creation or bioweapon.
What are Giants? Hybrids?
Specialized variants of Sleepers are created by the Parasite to fill a niche in its hive. A great example of this would be the Scout, designed to keep watch while other Sleepers hibernate to keep a hive from being exterminated.
Another example would be the giant, created by an infected host that has a large quantity of muscle mass, this infected individual was mutated into a role more fitting by its genetic code and purpose the Parasite needed to support the hive.
It is this reason that nearly all Shooter variants appear to be female in origin, and nearly all Strikers being male.
Chargers appear to grow large nests with biomass (usually on ceilings), and are highly aggressive brutes, most likely derivative of big strikers, though they have their own big striker variant.
basically, sleepers are people infected by both the virus and the parasite. they are first infected and mutated by the virus, and if a parasite gets to them before the virus outright kills them, they mutate even further and their bodies are taken over by the parasite to be used to spread the virus further and keep it from burning itself out
between the virus and the parasite, its symbiotic. the parasite gets to live forever and the virus gets an infinite source of food
for the host... not so much. eternal suffering
i mean we still dont know if the hosts brain remains alive
for strikers, i doubt it, for something like a shooter, maybe. for a snatcher? almost certainly
snatchers are by far the most "intact" sleepers
Yeah
their whole head is barely changed
the mutations vary wildly depending on host and sub-species of parasite
despite its many inconsistencies and plot-holes, i find the lore of GTFO to be incredibly interesting and intriguing.
Do we know where parasite from, or how it "looks" maybe? Like a worm or something
it would be something worm-like, yes. we do know the attack potential hosts in swarms (hazmat log), and we DO know how they reproduce. also given the size of their eggs, they are probably quite large compared to the host.
Damn.
we do not know where the virus and the parasite came from before the collectors, though we know they reached earth on their ship when it crashed into the Yucatan peninsula and killed the crew. Through Dauda's research however, we do know that they weren't always symbiotic
(yes, the dauda in our squad was a doctor experimenting with nam-v on human subjects. a monster argueably worse than the sleepers themselves)
he even took credit for the outbreak in Garganta.
I knew he was a scientist of some kind, didn't know he was experimenting on humans
Thanks, thats interesting!
I am happy to share everything I know if you ever have any questions!
Is there some kind of "full" lore document you have? I've read dummies doc already, so maybe you got one with more letters
I do not. The "for dummies" covers everything from our original worldline but excludes things from alt// and from what happens during gameplay. is there anything you'd like to know in that regard?
Alternative world seems interesting, especially the part (I think?) we find corpses of ourselves
I mean someone from main team, you got me
okay, so in regards to this, we do have a log from alt//schaeffer pre-collapse of Garganta that describes a scene remarkably similar to this, but we cannot say with certainty that it is this scene. So, in ALT//r6cx when we go to confirm the status of the subject, we come across these two.
and given we are playing as them, the only real explination is that they are our alt//versions, like how if you have played r7, you'll notice how extreme the difference is between the two schaeffers
it does... but only very briefly. it just mentions a couple differences added in each alt// rundown. its a "if you have questions, just ask me directly" chapter
as the changes to OG lore are ultimately minor, and the added new lore is few enough to cover in bullet points there so that's what i did
additionally, in alt//r1d1, we hear morse code from someone telling us to escape, which, given alt//schaeffer would still be locked in KDS-DEEP, could only be our schaeffer. Only time will tell what will happen when the two of them meet. one determined to kill the warden and one determined to work with it.
Played just A1 of r7, still new to the game, so didn't see much lore in r1 and start of r2
But almost all lore in gtfo, as far as I know, in logs, it's not easy to find it actually in game, so it's simpler to ask someone who knows already
Do we know the story how they died, what happened?
R6 and R7 do have intercom voicelines (R7 has a lot of them even) but the lore of the game is mainly in logs yeah
Ye, voicelines were refreshing to hear
After silent r1
The squad opened a door to a room with a unit walking around, the sleepers woke up and attacked the squad. Unit most likely died in the gun fight
We know 2 KSOs escaped the scene alive
while the other 2 died
What unit? This white slim dude, the Schaefer killed?
Oh
well... just have a listen
So if I go into r6, I won't find it's corpse?
yeah, gimme a min and i'll go get the log
you will
thats the story i just told
After my university day :c
we find the body of the unit and 2 operatives
Ah, ok, got you
**//HearSay auto-transcript begins//
SCHAEFFER
Hearsay on. Kovac Defense Services had a cloning program called Rise. They wanted to mass produce soldiers instead of using recruits, and they were getting pretty close. They managed to produce living specimens, but they were weak and didn't survive. I've been trying to figure out why the Warden has had mercenaries gathering resources and samples from the Rise program, but it wasn't clear... until today. I saw something. Someone. It was a human, approximately. It was standing in the middle of a mass of creatures, and they weren't attacking it. The creatures knew it was there, but... pheromones? Temperature? Some kind of... social or behavioral characteristic? I don't know. Then a quad of mercenaries came through a security door and before the creatures attacked them, this human - clone; I think - reached a hand out to them. Then the creatures attacked the mercenaries, and by the time the chaos was over, the clone was dead and so were two of the mercenaries. The clone clearly didn't want to hurt the mercenaries. It was trying to communicate. It was weak and looked like it was dying, but... If I see another one like it, I'm going to try to talk to it. Him. Yes, him. Hearsay off.
//HearSay auto-transcript ends//**
but yeah, simplest way to compare our schaeffer and the alt//worldline's schaeffer is to listen to these two audio logs. Ours is unhinged and pure chaos. Alt is... suspiciously calm
game theory: alt schaeffer was able to RISE above his childhood traumas and become a fully functioning member of society
Also I've seen that the alt Schaefer doesn't want to destroy warden, he said the warden is trying to help us or something like that, if we say that the warden is trying to help (in alt world at least), is it true to our universe or no?
that makes me think, do we have alt// schaeffer's recruitment file?
we have our schaeffer's
Like Schaefer is really different in main world and alt, can warden be different as well, or he is the same through all of world lines
maybe, but i cannot really talk about it here for (reasons), but IMO i don't trust the warden. Its probably a trick of some sort to get rid of us and schaeffer's rebellion or to prevent alt// schaeffer from ending up like ours
i think warden is a transdimensional ai
So warden is scared of our Schaefer, huh
wouldnt be that weird coming from the collectors
by transdimensional i mean is shared across all universes ofc
the ship seems to be a shared event in multiple universes
it is a collector consciousness. it isn't an AI like biocom is. we found this out in alt//r6 when the collector talked to schaeffer
well, given the multiverse is infinite, that also means there are an infinite number of universes where the ship didn't crash into the earth
infinity+1 isn't bigger than infinity
Also, we found an alien ship in game already?
not in game, no! i would love to see it in-game, but we haven't yet.
Ah
its burried deep beneath garganta
never been to it but its what killed the dinosaurs and released nam-v and the parasite
We go deeper with each rundown or not really?
hopefully we go there in r8
generally, but iirc we aren't anywhere close to the fossil
its still waaay down below
:(
if anything, it'd end up being a setpiece in r8, not a tileset
Oh, not a lore related question, but somewhere I heard the r8 would be the last one, is it true, or no info?
the tunnels we drop down do go down there right
since theyre all created by the ships weapon going off
yes, they go all the way down to the gun.
The results suggest this was a weapon. Whether it was aimed at us or the creatures is not clear, but it did turn the tide in our favor. Kovac drove the creatures back to the Inner shortly after the blasts (or the creatures retreated voluntarily – we only have a single Kovac report to go by and that paints them as the heroes of the October 12th event).
***The trace analysis has left us with more questions than answers.
-
Who or what fired the streams?
-
We have created quark-gluon plasma in hadron colliders, but nothing even close to this power or temperature, so how were the QGP streams formed? Is there a machine or artifact we have yet to find?
-
This level of exotic matter control is beyond our understanding of the physical laws of the universe, so how was the intensity of the sub-atomic streams controlled?
-
Was the purpose of the streams to kill us, or the creatures? It worked in our favor to control the onslaught, but we lost hundreds of people in the blasts (though some may have been lost or taken by the creatures).
-
If the purpose of the blasts were to kill the creatures, why? Does something else see them as a threat?***
ya never know with alien technology it couldve been a power source of the ship malfunctioning
the devs said R8 will conclude the story of our squad (woods, dauda, hackett and bishop)
explosions usually radiate outwards spherically
so quite possibly - the last rundown for atleast a while
given they've shifted their development to their new game and the issues still in GTFO's code... if they ever decide to come back, it'd probably be way down the line in the form of a squel
it very well may be the last content update for GTFO, aside from bug fixes ofc
but don't fret, there is always modding!
ahaaaa ok many thanks
That is one possible interpretation of the events.
My own take is that the two membranes (and probably a couple more) got somehow entangled because of the repeted use of the Matter Wave Projector
Causing side effects in each of the worldlines, and more and more as the story progresses.
Why haven't the two scheaffers said hi to each other yet
They would be the best of friends
I feel like og Scheaf would go sicko mode on Schaef 2's head with a pipe given his track record
Also hello lore chat long time no see
or, they would see each other like "hello, me .. poor soul gimme a hug" .. and both would then wonder hmmm.. 🙂
would the wrdn then start an error just to stop them froNO CARRIER
So does Alt warden just not think its weird that 5 identical copies of people just kinda popped up into their worldline, since we still play the OG squad ?
i would assume the og warden notified the ALT one (if not completely replaced it) about the merging of worldlines
otherwise the warden in ALT wouldnt be trying to befreind ALT shafer so much
cause rn its most likely doing it to ensure schafer wont start a rebellion like he did in OG
WRDN keeps up his database shared between membranes, we know that for a fact
wait so how does R6D4 fall into this? It allows us to confirm the existence of different membranes? anything else?
In R6D4, the datacubes we interact with have been tampered, or corrupted, and seem to bring us to the exact same spatial location, but in a parallel dimension.
Whereas the previous ones would usually send us to a specific dimension "Destination"
h m m m
and the 'us' in the parallel dimension does not exist? or the warden is okay with two versions of us on the biocom
So far, we have no idea if the parallel dimensions are "running on the same clock" ; as evidenced by the EF-01 mission logs, time can flow differently from one version to another
However, the logs we can find in Alt://Rundowns would seem to indicate very similar flow of time
Events are not dated exactly the same, but close enough that there is no visible drift
I still want to believe that there's an explanation other than alternate universes but you know
I don't buy the "schaeffer can't talk to us after the beginning of r7e1 because of worldlines" argument, the way he speaks and the word he chooses make it seem like he knows he can't speak to us, probably due to a limitation of the comms system rather than knowing that we're going to be shunted into an alternate universe, as the argument would go
Regarding R7E1, I think the issue is hinted at in logs
Although it is arguably very hard to justify on an engineer / technical basis, it appears that the microchips Biocom uses to convey information to KSOs is highly susceptible to magnetic fields.
So much that if you go deep enough, the reception gets much worse, so to speak
Hence the scrambled objective stack and weird characters
I definitely need to replays R7E1 in its entirety to review the messages / objective stack / Schaeffer / Henrikson interactions to refresh my memory.
(not all of us attempt Brazil skip every week)
I suppose ¯_(ツ)_/¯
"We'll see. We'll see. We gotta lay low for a bit. Let the trojan do its work. Patience, my friends. Meantime, you stay alive, okay? We'll talk soon"
R7E1 is supposed to follow directly the events in R7D2 ?
As if "no return to the HSU slumber, just go even deeper ?"
I believe so
meanwhile windows defender caught it immediately
"Threat Quarantined: View Recommended Actions"
Imagine Biocom running on Windows
oof
last release mb
world ended
last windows version is 12
But in the end of R7E1, don't we extract through the elevator? So back to HSU?
and schaffer has control of Warden now
since we restarted the reactor so it can control the HSU timings
there are. we find the corpses of bishop and dauda in alt//r6cx and we very clearly hear alt//schaeffer talking to us in alt//r6d1
and yes, it is used to it. on the excel log it has dozens of duplicates for each name
depends on the dimension tbh.
Wait so who do we play as during Alt R6CX
it is basically impossible to deny at this point. we have so many logs and even stuff from gameplay showing it.
ourselves? gtfo isn't time travel. these arent "timelines", they are "worldlines". its the multiverse. after an unknown event at the end of r7, our worldline and what was once alt//s merged.
alt//'s worldline was just slower (relatively speaking) to our own, so when we were doing r7 for example, they hadn't even gotten far enough in time to do r1 (not that it matters since the alt// version of our squad is KIA)
canon goes OGr1-r7, AlT//r1-r6, then r8
the devs themselves said before alt//r1 released that it'd be a continuation of our squad's story, not a different version of them
what? who is saying this? i need context.
no he doesn't. he has partial control of biocom, or at least had, prior to alt.
warden is NOT biocom.
Wait we aren’t playing as Bishop, Dauda, Hackket and woods during the alt?
biocom is an artificial intelligence that was designed by KOVAC to control their Security Operatives and to run Garganta's security network and hearsay system.
we are
its the multiverse.
alt// has their own versions of everyone
in alt//, they just died a long time ago
I can't remember who said it but I can remember that you were part of the conversation, if that's any help
warden (collector/alien consciousness) hacked into the biocom network and forcefully took it over. neither is gone, and they've literally been trying to delete eachother for over a decade
There is no evidence to that. Those two bodies in CX look very "fresh". And to me they are not Bishop and Dauda. Just random KSOs with a lack of distinguished models
Sorry for me being stupid, but how did we find their corpses in Alt R6CX if we play as them?
as far as i am aware we don't know for certain the event, or whatever if anything warden did to cause the merge
nah, you are fine
dont apologize
We do not :)
liar?
i mean even if you want to pull the "its different KSOs but the same cosmetics", literally no. the masks they have equipped are the named ones, not generics
this isnt theorizing, this is isn't even occam's razor. its right there
Then why not name them anywhere ?
- a scene described by schaeffer in the logs of this rundown is remarkably similar to this exact scene.
- why would you? i mean look at them
To me it makes no more sense to have Alt://Schaeffer addressing to the crew of 4 in Alt://R6D1
you dont need to put a name to everything, and 10cc certainly havent, we went 8 rundowns before we got a name for the super important aliens in lore that started everything
How would he know that those have been "magically transported" from another dimension
Is the logs of Schaefer listing out the squad’s names in alt//R6BX? Where he is recruiting for a medic and stuff in the logs
in r6d1 he is adressing us not the alt//crew
cx is before d1
No cannonically, no
(if you assume they died immediately during alt//r6, which almost certainly isnt)
D1 is followed by AX, BX and CX
what are you even talking about
CX being the last expedition of the R6 rundown
Sorry for the "X" confusion, they being renamed still hurts my mind
what? i'm not even going to continue this conversation. this is brain dead
gimme a sec and i'll post it
Im MoRe conFuSED XDD HaLP
**//HearSay auto-transcript begins//
SCHAEFFER
Hearsay on. Umm... I made it to KDS-Deep. I didn't know what I was going to say the KSOs when I get here but... they're all gone. They're not dead, they're in Hydrostasis. There's thousands of them and I can't... I don't know how to wake them up. There's a terminal here but it's that BIOCOM thing and I don't know how that works. I mean fuck aren't they here to protect us. It's been... 7 days. Maybe more. I don't know. I still haven't eaten. When I got here I... I'm a fucking idiot. I closed the door so they wouldn't find me and now I can't get it open. I'm stuck in here, and I'm going to starve to death. I'm so tired. I think.. I think I have to get into one of these pods. Oh fucking hell, I know what these do to you. Everyone fucking knows, it's no secret. If someone ever comes to get me out, it won't be me any more. But fuck, I'm not going to starve to death. Fuck it. I hope you made it, Art.
//HearSay auto-transcript ends//**
i have no idea what Ch0 is on about.
So… the alt Duada and Bishop are dead
This message is old compared to the events of R6
yes. without a shadow of a doubt.
In R6, we as a team have already made it to KDS Deep, back in R5E1
Then who are we playing as when we drop in the level for alt R6CX?
No way we have arrived here BEFORE Schaeffer
okay. let me go one step at a time
Alt dimension variants of same guys
in our original worldine, we play as bishop, woods, hackett, and dauda.
alt// also has their own bishop, woods, hackett and dauda.
alt// dauda and bishop are dead, alt//woods and hackett are MIA.
at the end of r7, we go to alt//. our squad from the original worldline
in the alt worldline there is now 2 woods, 2 hacketts, 2 bishops, and 2 daudas. (including corpses)
(and two schaeffers, we dont know about henrikkson tho. no clue if he came with or if they were banging in alt//r1d1 together)
So our original guys from the OG rundown get transported into the Alt world
yes.
its pre-hydrostasis alt//schaeffer, so at least a decade
yes
Ok, so when does Schaeffer gets out of hydrostasis, in the OG worldline ?
we play as the same squad from beginning to end, as per the devs post in #game-announcements
the schaeffer discrepancy, but r4.
Knowing that in R7, he is out and about, and set to free Maddox / Henrikson
We will see the moment all of this crap loops in R8.
R8 will be a continuation of R7, and then we will do something that will wrap us around.
What if... It's no WRDN who will loop the time line to win, but Schaeffer, in an attempt to not let him win. A final "fuck you" to the collectors.
in alt//, i don't know. i'd have to check if the logs are changed/the same/present. alt//schaeffer probably also got out in r4
lemme go check
This is John Schaeffer. It's been 4 days since I removed the implant. The fog has cleared a little. My memory is... it's coming back, in pieces. I'm in a place called Garganta. I have... glimpses of memories of this place but nothing concrete. I know I am an engineer, and I have a sense that I worked here, which makes sense. I don't know what this place is though. It might be a mine or a research facility, or both. There are areas that look military, or at least very high level security. There are other soldiers... or mercenaries, like I thought I was. They seem to have a purpose, an objective. I remember something... ordering, compelling me. I don't know what they are looking for, but there's hundreds of them; there could be thousands. There's a winch, or an elevator or some kind that drops them to different levels, and then they disappear into the dark on some unknown errand. I tried approaching a group that landed on my level but they shot at me. I got close enough to see they all have implants - so whatever put that device in me has control of them too. I heard some of them mention "the Warden". They see themselves as prisoners, I think. I can't get close enough to talk to them. I have to make contact with them though; we have a common enemy. The creatures. I don't know what those things are or how they got here, but I do know that we're the prey. (beat) I need more information. I have to find a working terminal. If I can find one that still has power, I should be able to figure it out. I mean, I'm an engineer, right?
But they don’t remember they did this before cause of the HSU?
hm? they don't remember they did what?
its debatable what we remember between missions given we both start and end in hydrostasis which wipes our memory (but yet we can remember to enter the code resist in ogr4)
In the alt rundowns we play as the alt group. And the bodies we find in alt R6CX is of the OG crew?
no.
Opposite
we always play as the og crew.
Have you played Alt://R6CX Frostty ?
We are still originals, we found alts
we are following their story from beggining to end
yes.
Now weather or not our guys realise they're doing the same shit is unknown.
thats where i got those screenshots
This is a freeflight view
yeah, but in-game.
i ran through it in noclip
(the entire level, not just the tile i mean)
So they are basically doing the work they did on the OG rundowns again in the alt rundowns
In-game, you can notice that at the very least their apparel is not the same as the base ones
yes
But they don’t remember that they are dojgn this the second time
it is tho? the only difference is the color pallete. there are more pics on the wiki to support this
Does he? looks same to me
give me about 10 minutes.
Also it doesn't matter when Dauda is right there
With same mask and all his melatonin glory
angrily launches r2modman and makes clean profile with cconsole to noclip again
I refuse to believe that devs lazied out and just copypasted our characters
Surely they would put some effort to create some new guys, at the very least in suits that hide their real identity
if the point was the show it as our alt//characters, why would they?
I trully believe they lazied out on this one
Until proven otherwise i can only assume that having 2 recognisable characters there is very intentional. With a slight palette change to confirm they're slightly different.
Even though I am inclined to defend them most of the time
how could they be lazy anyway? they're making entirely new corpse models
I mean why not copy past the dead bodies of the lab workers like in the tank room of R4D2.
Are you too, perhaps, in access of information you're not supposed to have?
ch0 is under NDA, yeah
They just removed the backpacks and recolored them, by bad
Wym
non-disclosure. they are a part of pre-release testing or whatever for upcoming content
My point is just "they have no other in-game character models, and lazied out when doing R6CX"
but even if so, they wouldnt be allowed to talk as much as they are right now if it was NDA material
This
To me these two bodies are just random KSOs
I agree with cho tbh, mostly because they didn’t “make anything new” for the models
they have like 40 different masks. literally hundreds of different cosmetic combos. why would they go out of their way to pick ones already in use???
I’d honestly believe it more if they didn’t all use the same pallete
they could literally just use any of the bazzilion apparel models they have
you can create some uncrecognisible soldiers with that
That’s part of what weirds me out
I am only allowed to express what I can deduct from what is currently available in the live version of the game, and I am doing my best to do so, while trying to understand how it all ties up
Damn lucky
Let me post my boy
and i'm saying the devs said from the get-go that alt// is a continuation of our squad's story. not walmart versions of them
I totally get it, and to me this is still perfectly valid
Either that or their outfits are faded from being under those lights for so long
Which would be cooler
I am just trying to find alternatives to a single story, and keep things interesting
my point is they said it was just a single story
Yeah, I’ve still got my own different idea as to what’s happening
Not exactly. They have been very careful with their words, as Scaler pointed out
Leaving their options opened
eh, well scaler also called it timelines so that isn't much credit. we have zero sources of time travel in lore thus far
It’s confusing me more XD
His "timelines" mention is just a short mental slip to me
^
He immediatly follows it up with "dimensions"
probably, but with lore as complicated and rediculous as this things just gotta follow script
This guy would be far harder to identify
I guess you can sort of guess its Woods by the eyes, but you'd still need assistance of freecam
posts r7 tentacle teaser gif
its him!
I mean I personally think we’ve been through the rundowns 22 times before OG R1, it’s all up to your own interpretation imo
True, Artek. I sincerely wish they would have gone out of their ways on these two models, if they were (as I suspect) not supposed to represent our copycats
You can barely see the eyes through this one
But as it stands out, I have to agree with Frostty that these models are WAY too close to the basic bot ones
haha, i still even have this saved
That actor must have been laughing quite hard while recording it
"Appear more scared !!"
"I am doing what I can, but this is ridiculous"
I'm still mad that this guy gets a fully non-transparent mask
And we keep getting lame glass
I am sorry. As it stands out, there are two "major" theories :
- The Alt://R1 -> Alt://R6 expeditions are played as our original group of 4, reliving the events and story progression, but in a universe / dimension parallel to the original one
- The Alt://R1 -> Alt://R6 expeditions are played as a new group of 4, living their own version of the events and story progression, but in a universe / dimension parallel to the original one
Issues with the first premise :
- How and when exactly did we get transported to this dimension ?
- What has become of OG Schaeffer ?
Issues with the second premise :
- Who the hell are those two bodies we find at the end of Alt://R6CX ?
- Who sends the morse code we can hear close to the end of Alt://R1D1 ?
My own theory is somewhere in between those two, but for a lack of evidence I will keep it separate :D
mmm what if I threw in my own theory
You are welcome to do so
There’s Morse code at the end of alt R1D1? XD what does it say?
"E S C A P E"
Lmao I see
Mine is that the 24 different units that have been documented (because in CX we have Unit 24), have all been made along the same R1-R6 Main timeloop. Basically I think that for 22 cycles, we made units closer and closer to what the Warden wanted, and Cryptomnesia sent us back to the start every time. Then, in OG R6D4, we break out by grabbing the tampered data cubes (which I think somebody messed with) under the guidance of a new factor, Schaeffer. We go through R6 Extension, then R7, sabotaging the Warden and then go through our timeloop one more time, which is ALT R1-6
That’s my idea
That our current iteration of the units is what we needed to break out
So you’re theory is that we have been in a time loop everytime the group when through R6D4
But we broke out of that timeloop at OG R6D4?
Yeah, and that we’ve finally manufactured the perfect vessel
please... no.... time travel is too much.... i can only take so much torture
Who is the perfect vessel? Specimen 24?
And I think R7 is an anomaly created by Schaeffer, before the Warden could get control
Yeah that’s my theory
Ah
Interesting, but I would need to digest this :D
¯_(ツ)_/¯
So because of the reactor restarting warden got back control at the end of R7E1
Yeah, Crypto just seemed like way too important of a plot point to me
That’s how I ended up developing this theory, and obviously it isn’t perfect
So normally, the moment they picked up the data cube they were supposed to get sent back to R1
Yeah, but I think somebody tampered with them in the 22nd Rundown 6
And someone tampered it in the alt rundowns too?
And that’s why R7 makes so little sense, because where in the world did we get unit 23 from?
My running theory is that we got our R7A1 neonate from R7D2, just a previous version of it, because it IS supposed to be a neonatal retrieval level
But then we nuke the warden 
That's too complicated even for these writers.
okay, i am back. they really mangled these models with the bending of limbs. dauda's bullet proof vest is barely visible its crushed up against him.
this is dauda
mb, I did a time travel
During R6CX we saw specimen 21 right?
here is bishop
in OG it was uhh, 22 iirc?
it was either 21 or 22 in og
In alt I believe it’s 24
and 27 in alt i think
What is it in ALT?
26
Hmmmm, yeah 24 and 25 are missing for my theory
although they could be the unaccounted for HSU’s in R7D2
anyway, i posted the comparison pics. aside from the color plallete, they are damn near identical
its just kinda hard to tell because of how mangled their models are lmao
i mean seriously, look at the side view of dauda and his plate armor
so this is disproven, they are the same
legs, torso and head
Only the palette and backpack are different, I agree
the backpacks aren't different... they are just missing. they dont have any equipped
They figured out backpacks where completely unnecessary
The warden had to kill them
@eternal talon hi! Ive googled about morse codes, and youtube told me there is 2 codes, one is saying "escape", other one "hello", do we know something about it? Like who trying to talk to us, some kind of alt person, or this unit22 maybe?
we don't know, though best guess is schaeffer/henrikkson
In which levels we hear it? One is r1d1 I believe, and the other?
maybe its someones mistake
not neccessarily. i could have forgotten it.
if you can find it, i'd be happy to know
Can I post links here?
ofc
Thats the video, not sure if the translation is right and so on https://www.youtube.com/watch?v=CI3tU1SuveM
Transcript: …. . .-.. .-.. - - - (HELLO)
Someones still alive in deeper levels!
Never heard anyone talked about hello, before this
i'm not too familiar on this one, but i'd take your word for it.
just be careful with GTFO on youtube, i've seen personally in the past there are uploaded datamined/cut voicelines, weapons, tools, etc.
not everything there is canon.
This is the one from Alt://R1D1 (found in the Zone right before the Reactor; it plays 30 seconds after you open the Apex door)
It says "ESCAPE"
Another one used to play in OG R4B1, if I remember correcly
When opening the door to the left right after the start, where you had a Generator to put a Cell in (Zone 53)
It does not seem to be playing anymore ; this one used to say "HELLO" ; it is the one from the video posted above.
okay just re-finished r6d1 and i saw the audio log on apex door
they changed the lore? whats the new lore that i should be aware of
basically
schaefer now works with the warden
trying to find a way to save the last bit of humanity
also thats not an audio log that's just actually schaeffer over the intercom
What exactly changed? If you mean in comparison to old original R6 - then yeah, lore moved on. This isn't the original R6, this is R6 in a different dimension, aka the ALT R6.
they literally rereleased the rundowns, it wasnt advertised as new and different
it was supposed to be a response to the backlash of going to old rundowns blah blah blah
"With ALT://Rundown 1.0 we are going back to where it all began. However, your memories may fail you as this nightmare is not what it used to be. When you revisit the six expeditions you will realize that things have changed down there — and not for the better. You must work together or you will die together."
it kinda was advertized as new and different
but also the same
theyre all exactly the same
especially r1 and r2
i never noticed anyt differences so i never really bothered to look for new lore
r1 r2 have tile differences and r1 introduces new enemies and they both have newer logs
well r1 doesnt introduce new enemies per se but
has a newer enemy, has hybrids
which it didnt had in the og
very minor difference
apart from that its tile differences like rooms n stuff
um kinda yes main thing is schaeffer being way more sane and workinw ith the warden, other stuff i think its some humans being alive in the surface, more like knowledge about the sleeper made by some researchers
and i think theres some more in the dummies document
not really changed... its a different schaeffer.
it is. it isn't our schaeffer though.
yeh wht i said :D
alt// is a different universe that was merged with our original one. there are two schaeffers, two of each of us (though alt//bishop and dauda re dead) etc
what hte fuckl
"we will revisit previous rundowns in an... interesting way. As usual, we don't want to spoil it for you as it's connected to elements of the story."
i'd reccomend reading the lore for dummies doccument in the pins for a general summary of the lore.
but as for alt//, we dont know how the worldlines merged. we do have a pretty good reason as to why, though.
(that being warden undoing all of schaeffer's progress hacking into biocom)
for additional evidence: see bishop and dauda's corpses, and have a listen to the morse code in alt//r1d1
the corpses? yeah. but alt// being a different universe? not really. we were pretty certain of this ~alt//r3-4
even as far back as that first morse code
but alt//r6 schaeffer and the corpses confirmed it.
(if you are into lore hunting, the origins of the alt// squadmates are also different slightly than our own backstories if you wanna go find those logs.)
the surface is also in a vastly different state, etc. some of the more major changes are listed in the "for dummies" doc.
alr ill look into it thank u
**SEVERAL NOTABLE DIFFERENCES:
ALT//R1: There is a second unidentified mask belonging to Bishop discovered at the EF01 launch platform. \ Merida Quake happened a month earlier. \ R1C1 Now has hybrids, which weren't previously present.
ALT//R2: Identifiers and names are listed in a spreadsheet containing several hundred entries, consisting of data from different worldlines. (https://docs.google.com/spreadsheets/d/e/2PACX-1vSLHVp3ReG56bunlm1cuCMwLQxtJkINITk1vVMCgGbrJj-Ce6GWc9TpBNlYYmAujwqh4kSGF-pOjdqb/pubhtml) //
// The blast of 2053 is identified as having been caused by a weapon system hidden within the fossil. // State of Truth AM. radio host flees into the mountains.
ALT//R3: Dr. Gallus Hammerstein gets infected by Parasitidae Garganta. \ Daylight Mission of NATO soldiers breach Garganta in April of 2057. \ Sleepers are ON THE SURFACE!!! (Goodbye Earth!)
ALT//R4: Daylight Mission can hear the winches of our freight lifts when we enter/exit levels. // United States government collapses and is replaced by the "Liberty Sentinel."
ALT//R5: Dauda enters Hydrostasis with the aid of Woods and Hackett, as opposed to being cornered by a horde and forced to enter before the door was broken down. \ Daylight Mission discovers Patient Zero in June of 2057. \ Collector specimens are discovered as early as October 2050 in the "Valiant Chamber."
ALT//R6: ALT//Schaeffer is working with the Warden instead of trying to destroy it. // The EF01 mission does NOT end up on Destination. Instead, they arrive at an unknown jungle planet where time moves slower, rather than faster. // ALT//Bishop and Dauda are dead.
**
(Disclaimer: Not all of the above information is necessarily different, though we have no information to prove it did or did not occur in the original worldline.)
weird
do we know how we're in a different dimension?
other than the fact these differences and alt
is there anything specifically saying it
no we do not know how we got here. it is left unexplained as of right now.
most look for clues in the ending of r7e1, but i've got nothing atm
do u think its possible its a retcon rather than an alt?
no, as per 10cc's word.
dude this is like rocking my world rn wtf
It would seem i am the most active and knowledgable member of the #gtfo-lore community and i am always available if you ever have any questions that you want concrete information on. I manage the "for dummies" document and have my own private archive of logs and screenshots from various rundowns, past and present
thank u sm!
for general access though, the wiki team over in #wiki-chat have their own public archive sorted by rundown that ALSO includes audio logs, radio messages, and deciphered/community ARG logs. https://gtfo.fandom.com/wiki/Logs
Chasetug and later Rayalot also managed a timeline format database on the Notion,so, but i am not sure how up-to-date it is. https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0
most knowledgeable member but constantly forgets logs and shutsdown anyone trying to think of a different potential theory, even going into a certain someones YT comments to be like "UM ACTUALLY U GOT X Y AND Z WRONG"
right
on this note, i think actually almost every single log has been changed, if only slightly on some.
(also tons of new ones)
If you have a problem with me i'd rather you do it in a more constructive manner.
In regards to the video in question, I just mentioned the pictures above which are an in-gameplay thing. That's undeniable.
The only theories I "shut down" are the ones the game itself and the logs therein disproves.
I respond to each and every post the same.
responding to each and every post the same doesnt change the fact that it looks like you just shutdown anything that isnt your theory, ive seen it plenty in here over and over
you shutdown scaler's theory because it wasnt yours, ppl even disputed this with you and you didnt bother to listen
i think its a very lame environment
you shutdown beep and mountainman back at the start of alt r6 purely out of your hate for them, i dont really see how any of this is just pure "fact" or "concrete information", theres a good bit of credibility but it seems the parts that you can use your imagination for you simply dont let people think about very much
there are and have been countless theories that aren't mine that have been and are open to interpretation. This game leaves a lot of things unanswered/to assumption. As I said previously, if something is disproven by given evidence, it isn't a theory.
I do my best to provide sources and information even when not asked to support my statements. any theory must hold water.
argument and discussion is valid with theories 👍
I didn't get them banned from this channel, their own words did. Using your imagination is fine, but a theory like for example; "we are immune to nam-v" must be able to be either supported by evidence or not disproven by evidence. If I say that the theory isn't true because of X, Y, Z logs, that is entirely justified and important information because the end-goal of any lore community is to have factual and supported information being spread so a common understanding can be had.
a lore channel isn't a general chat, or a media channel, it has a goal -- understanding the lore
answering questions and responding to theories factually and punctually is important so anyone who wishes to be involved can get the same resources and input as anyone else. Feedback from other people is important, otherwise why even post your theory?
im not talking about their bans
their ban is on them thats not the thing
ppl figured out the general idea of the ending at the beginning of alt r6 and u just ignored them because you hate them
but they arent even the main focus
ive looked in here and seen 2 pretty cool theories posted, one of which i know is a lot more concrete than the other, but u simply shut them down, like every other theory before it
it does nto feel like you want to "understand the lore"
you will need to provide evidence to support this claim otherwise it just simply comes across as character bashing.
I assume you are reffering to the theory about us playing as the alt//squad. I do not think it is likely what is actually going on, but i can see a way or two where it could potentially be possible, however unlikely. When not given concrete information, it is best to go with what is most likely and what is supported by the most and disproven by the least
As to dakstar's theory, I didn't say much about it other than disliking the concept of time travel (which is a personal opinion).
i think its totally fair to dispute and argue theories, hence why theyre called theories
In this regard, I see several view this as the more likely, noteably Ch0, who as a game tester has access to more information than me. Given the entire point of it is an r8 topic, We don't have 100% information on it just yet to be so firm in opinion other than what i believe is the most likely outcome, (which is my own theory that I am entitled to that I do best to support with evidence)
Now is there parts of their theory I disagree with? absoloutely, the two corpses in alt//r6cx especially, but however likely, 99.99999999% isn't 100% so i cannot say with fact they are wrong.
When it comes to other aspects of other theories with verbatim evidence disproving, its not a matter of opinion.
To me this is fairly obvious that both theories have at least one major issue with their narrative.
For the "We moved to another worldline, as the OG team, going through the Alt://Rundown expeditions as them", there is no clear indication as to when and how it happened.
For the "We play as another team, going through the Alt://Rundown expeditions set in a worldline parallel to the original one", two bodies that most definitely look like Dauda and Bishop are found in the very last expedition of Alt://R6.
If any other serious theory is developed here, it should not be shut down, but its main flaws can and should be pointed out in a respectful manner.
What would you say in the situation that such a theory was made under a misunderstanding of fundamental lore?
The person posting would intend it to be a serious theory, but they were simply lacking in critical information
I would still let them elaborate, and point out factual references that could help them review / rethink, but nothing more.
It was quite interesting to read Dak recent theory, for instance
Even though it had flaws he himself recognized
@eternal talon Are there any logs that might have a hint for a secret/easter egg related to a terminal command?
I agree. Quite a rare occurrence
The command wants a file.
Terminal command?
I needs some context
I cannot think of any reference to a "START" in any logs
IF you type start
Any in-lore files.
Like, aren't there some conduit/Warden-esque files?
We know the warden executes scripts and commands in some logs
could just be an easter egg? i am assume it is lore based
But apart from that, I have honestly no idea what this mean
Okay so... in the DBs you can set a command line but I'm not sure if you can disconnect it from the "commamds" menu
It could just be an easter egg, to have people searching what it means